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Signals, Part 2: Pending Signals and Signal Masks
The linux man pages discusses signal system calls in section 2. There is also a longer article in section 7 (though not in OSX/BSD):
man -s7 signal
- Generated - The signal is being created in the kernel by the kill system call.
- Pending - Not delivered yet but soon to be delivered
- Blocked - Not delivered because no signal disposition lets the signal be delivered
- Delivered - Delivered to the process, the action described is being taken
- Caught - When the process stops a signal from destroying it and does something else with it instead
For each process, each signal has a disposition which means what action will occur when a signal is delivered to the process. For example, the default disposition SIGINT is to terminate it. The signal disposition can be changed by calling signal() (which is simple but not portable as there are subtle variations in its implementation on different POSIX architectures and also not recommended for multi-threaded programs) or sigaction
(discussed later). You can imagine the processes' disposition to all possible signals as a table of function pointers entries (one for each possible signal).
The default disposition for signals can be to ignore the signal, stop the process, continue a stopped process, terminate the process, or terminate the process and also dump a 'core' file. Note a core file is a representation of the processes' memory state that can be inspected using a debugger.
No - however it is possible to have signals that are in a pending state. If a signal is pending, it means it has not yet been delivered to the process. The most common reason for a signal to be pending is that the process (or thread) has currently blocked that particular signal.
If a particular signal, e.g. SIGINT, is pending then it is not possible to queue up the same signal again.
It is possible to have more than one signal of a different type in a pending state. For example SIGINT and SIGTERM signals may be pending (i.e. not yet delivered to the target process)
Signals can be blocked (meaning they will stay in the pending state) by setting the process signal mask or, when you are writing a multi-threaded program, the thread signal mask.
The new thread inherits a copy of the calling thread's mask
pthread_sigmask( ... ); // set my mask to block delivery of some signals
pthread_create( ... ); // new thread will start with a copy of the same mask
The child process inherits a copy of the parent's signal dispositions. In other words, if you have installed a SIGINT handler before forking, then the child process will also call the handler if a SIGINT is delivered to the child.
Note pending signals for the child are not inherited during forking.
Both the signal mask and the signal disposition carries over to the exec-ed program. https://www.gnu.org/software/libc/manual/html_node/Executing-a-File.html#Executing-a-File Pending signals are preserved as well. Signal handlers are reset, because the original handler code has disappeared along with the old process.
The child process inherits a copy of the parent process's signal disposition and a copy of the parent's signal mask.
For example if SIGINT
is blocked in the parent it will be blocked in the child too.
For example if the parent installed a handler (call-back function) for SIG-INT then the child will also perform the same behavior.
Pending signals however are not inherited by the child.
Use sigprocmask
! With sigprocmask you can set the new mask, add new signals to be blocked to the process mask, and unblock currently blocked signals. You can also determine the existing mask (and use it for later) by passing in a non-null value for oldset.
int sigprocmask(int how, const sigset_t *set, sigset_t *oldset);`
From the Linux man page of sigprocmask,
SIG_BLOCK: The set of blocked signals is the union of the current set and the set argument.
SIG_UNBLOCK: The signals in set are removed from the current set of blocked signals. It is permissible to attempt to unblock a signal which is not blocked.
SIG_SETMASK: The set of blocked signals is set to the argument set.
The sigset type behaves as a bitmap, except functions are used rather than explicitly setting and unsetting bits using & and |.
It is a common error to forget to initialize the signal set before modifying one bit. For example,
sigset_t set, oldset;
sigaddset(&set, SIGINT); // Ooops!
sigprocmask(SIG_SETMASK, &set, &oldset)
Correct code initializes the set to be all on or all off. For example,
sigfillset(&set); // all signals
sigprocmask(SIG_SETMASK, &set, NULL); // Block all the signals!
// (Actually SIGKILL or SIGSTOP cannot be blocked...)
sigemptyset(&set); // no signals
sigprocmask(SIG_SETMASK, &set, NULL); // set the mask to be empty again
Blocking signals is similar in multi-threaded programs to single-threaded programs:
- Use pthread_sigmask instead of sigprocmask
- Block a signal in all threads to prevent its asynchronous delivery
The easiest method to ensure a signal is blocked in all threads is to set the signal mask in the main thread before new threads are created
sigemptyset(&set);
sigaddset(&set, SIGQUIT);
sigaddset(&set, SIGINT);
pthread_sigmask(SIG_BLOCK, &set, NULL);
// this thread and the new thread will block SIGQUIT and SIGINT
pthread_create(&thread_id, NULL, myfunc, funcparam);
Just as we saw with sigprocmask, pthread_sigmask includes a 'how' parameter that defines how the signal set is to be used:
pthread_sigmask(SIG_SETMASK, &set, NULL); // replace the thread's mask with given signal set
pthread_sigmask(SIG_BLOCK, &set, NULL); // add the signal set to the thread's mask
pthread_sigmask(SIG_UNBLOCK, &set, NULL); // remove the signal set from the thread's mask
A signal is delivered to any signal thread that is not blocking that signal.
If the two or more threads can receive the signal then which thread will be interrupted is arbitrary!
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