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I've been being really bad with importing the other assets to make our level look more diverse so I will definitely jump on that in a few days. The asset creation process is a bit tedious however.
The text was updated successfully, but these errors were encountered:
Update: I just added in a piranha plant. I'm hoping to implement as a passive environment hazard? Or maybe instead of just randomly poking out of any unused pipes during gameplay I can probably just have it detect when a player runs under a pipe and then a few seconds later have it pop out so that if there's a player that isn't paying attention they get eaten or something. I don't know -- it's 3AM and I just got back from IndieCade like a few hours ago and I can still feel the synergy.
I've been being really bad with importing the other assets to make our level look more diverse so I will definitely jump on that in a few days. The asset creation process is a bit tedious however.
The text was updated successfully, but these errors were encountered: