You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Because damage effects created by a DOT status condition don't include a creator, if the player uses the effect to kill a monster they don't gain any XP from the kill.
I was able to fix it with a little bit of difficulty (all thanks to a bug in specs):
Because damage effects created by a DOT status condition don't include a creator, if the player uses the effect to kill a monster they don't gain any XP from the kill.
I was able to fix it with a little bit of difficulty (all thanks to a bug in specs):
In
components.rs
:This requires the entity-container workaround at amethyst/specs#681 (comment) to store an optional entity.
In
rawmaster.rs
:Then, in
effects/damage.rs
, pass along the effect creator (converting to an EntityOption):And finally, in
ai/initiative_system.rs
, pass the status effect creator back into the effect system:The text was updated successfully, but these errors were encountered: