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Added changelog for 16.0.147
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ThomasMarangoni authored Apr 17, 2024
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# 16.0.0-Release

## 16.0.147
> [!WARNING]
> This update is the latest.
> [!TIP]
> This update was released on 30.03.2024
### Server
- Added caching for streamed bitsets
- Improved performance of player connect/disconnect events
- Improved performance of dimension checks
- Improved performance and stability of entity streamer
- Improved entity containers
- Improved performance of migration manager
- Improved entity fetch of cell manager
- Improved log of property sync errors
- Improved log of sync limit errors
- Improved alt.getEntitiesInDimension and Alt.GetEntitiesInDimension()
- Fixed colshape manager
- Fixed player to player attach offset
- Fixed default values of wheel getters
- Fixed weelsCount getter [#2062](https://github.com/altmp/altv-issues/issues/2062)
- Fixed onStreamSyncedMetaChange event [#2231](https://github.com/altmp/altv-issues/issues/2231)
- Fixed order of player bones
- Fixed player to ped attachment
- Fixed ids of ped bones
- Fixed components startup order

### Client
- Added increase for high heel and props drawables from 255 to 4294967296
- Improved internal debug utilities
- Improved remote audio load timeout
- Migrated backup functionality to startup (launcher) to reduce permission related issues
- Added new medal.tv api
- Added runtime size validation
- Added compile time pattern initialization
- Added function to get streamed file name by index
- Fixed missing NULL check in detour functions
- Fixed crash caused by modded vehicles
- Fixed replacement of data files not working
- Fixed log of callstack logging
- Fixed isTalking timeout
- Fixed rml element remove call
- Fixed rml element create call
- Fixed rml element event [#2209](https://github.com/altmp/altv-issues/issues/2209)
- Fixed gameEntityDestroy event [#2236](https://github.com/altmp/altv-issues/issues/2236)
- Fixed static pattern initialization
- Fixed vehicle exit animation reset with clothes, props and hats
- Fixed memory leak in audio outputs
- Fixed weapon damage event
- Fixed game entity create and destroy event for local peds, local objects and local vehicles
- Improved mutex for rmlui
- Improved removal of audio output
- Improved microfreezes

### Launcher
- Added cachePath config
- Added auto detection for platform if game path is set
- Updated mirror for china
- Removed skipLauncherPatcher config

## 16.0.0
> [!TIP]
> This update was released on 12.01.2024
## Server
### Server
- Added config `masterlistRelay` to server.toml, its default value is `""`
- Added config `mtu` to server.toml, its default value is `1400`
- Added config `enableSyncedMetaData` to server.toml, its default value is `true`
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- Removed property `MajorVersion` from `IConnectionInfo` in C#-Module


## Client
### Client
- Added method `alt.getServerTime` to JS-Module and `alt.ServerTime` to C#-Module
- Added method `alt.getPoolSize` to JS-Module and `alt.GetPoolSize` to C#-Module
- Added method `alt.getPoolCount` to JS-Module and `alt.GetPoolCount` to C#-Module
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