From 3d748ea482a2f8dd60c8f14e67c1a43450367989 Mon Sep 17 00:00:00 2001 From: xshady <54737754+xxshady@users.noreply.github.com> Date: Fri, 15 Mar 2024 01:42:19 +0300 Subject: [PATCH] fix: typo (#78) --- articles/references/joaat.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/articles/references/joaat.md b/articles/references/joaat.md index 5a929e8..989f5c0 100644 --- a/articles/references/joaat.md +++ b/articles/references/joaat.md @@ -1,6 +1,6 @@ # Joaat -Jooat stands for "Jenkis one at a time" and is an hashing algorithm, that is used by GTA V to hash names to uint32 values. You can't get the model name from a hashed value, that's only possible by brute forcing the values. +Jooat stands for "Jenkins One At A Time" and is an hashing algorithm, that is used by GTA V to hash names to uint32 values. You can't get the model name from a hashed value, that's only possible by brute forcing the values. The hash is not case sensitive and is already implemented into alt:V API, you can use alt.hash() on server and client side. @@ -45,4 +45,4 @@ Here you can enter a name to get the hash of it as uint32 and hex. document.getElementById("int").innerHTML = ToInt32(n); document.getElementById("hex").innerHTML = h; } - \ No newline at end of file +