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Interfaces.h
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Interfaces.h
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/*
Syn's AyyWare Framework
*/
#pragma once
// Includes
#include "CommonIncludes.h"
#include "SDK.h"
// Namespace to contain all the valve interfaces
namespace Interfaces
{
// Gets handles to all the interfaces needed
void Initialise();
extern IBaseClientDLL* Client;
extern IVEngineClient* Engine;
extern IPanel* Panels;
extern IClientEntityList* EntList;
extern ISurface* Surface;
extern IVDebugOverlay* DebugOverlay;
extern IClientModeShared* ClientMode;
extern CGlobalVarsBase *Globals;
extern DWORD *Prediction;
extern CMaterialSystem* MaterialSystem;
extern CVRenderView* RenderView;
extern IVModelRender* ModelRender;
extern CModelInfo* ModelInfo;
extern IEngineTrace* Trace;
extern IPhysicsSurfaceProps* PhysProps;
extern ICVar *CVar;
extern CInput* pInput;
extern IInputSystem* InputSystem;
};