From 00cd740b1cdd8563cde228e210442feb38fcce8c Mon Sep 17 00:00:00 2001 From: asour <52638772+asour8@users.noreply.github.com> Date: Sat, 17 Feb 2024 16:08:26 -0400 Subject: [PATCH] Remove unrelated credit --- content/news/2024-02-03-bevy-0.13/index.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/content/news/2024-02-03-bevy-0.13/index.md b/content/news/2024-02-03-bevy-0.13/index.md index eca9c90dfe..d487bbaae8 100644 --- a/content/news/2024-02-03-bevy-0.13/index.md +++ b/content/news/2024-02-03-bevy-0.13/index.md @@ -1392,7 +1392,7 @@ There are some incredible mockups, functional prototypes and third-party editor- -* [] a Bevy-branded editor UI mockup by `@Jacob_` and `@!!&Amy` on Discord, imagining what the UX for an ECS-based editor could look like +* [] a Bevy-branded editor UI mockup by [`@Amy`](https://github.com/asour8) on Discord, imagining what the UX for an ECS-based editor could look like * [] [`bevy_animation_graph`]: a fully-functional asset-driven animation graph crate with its own node-based editor for Bevy * [] [`space_editor`]: a polished Bevy-native third-party scene editor that you can use today! * [] [`Blender_bevy_components_workflow`]: an impressively functional ecosystem of tools that lets you use Blender as a seamless level and scene editor for your games today.