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There is some extra context semi-related to this issue that might be useful:
If the code is modified to ensure that every stroke is configured with LineJoin::Round and LineCap::Round, the lines will generally look more like they have been drawn with a circular brush (with a potential performance cost due to the extra triangles needed for that roundness).
However, even with a round brushstroke, spikes can still appear, and I believe the root cause there is nical/lyon#891. One workaround is to split the path whenever that issue would come up, although I haven't tested if that would tank performance.
Describe the bug
When the line width is large, little cursor movements generate spikes.
To Reproduce
Expected behavior
A roundish shape should be drawn.
Instead, these spikes appear on the screen:
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