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SignalTest.fsx
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SignalTest.fsx
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//
// FSound - F# Sound Processing Library
// Copyright (c) 2022 by Albert Pang <[email protected]>
// All rights reserved.
//
// This file is a part of FSound
//
// FSound is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// FSound is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//
module SignalTest
#I "bin/Debug"
#r "FSound.dll"
open FSound.Tests
open System
Environment.CurrentDirectory <- __SOURCE_DIRECTORY__
Environment.SetEnvironmentVariable
("Path",
Environment.GetEnvironmentVariable("Path") + ";" + __SOURCE_DIRECTORY__
+ @"\packages\NAudio.Lame.1.0.3\content")
let main () =
test()