Releases: adsbynimbus/nimbus-unity
Releases · adsbynimbus/nimbus-unity
1.5.0
What's Changed
- Vungle Support for Unity by @jonathansligh-nimbus in #56
Full Changelog: 1.4.0...1.5.0
1.4.0
What's Changed
- EDM4U Distribution Support by @jonathansligh-nimbus in #52
- Device Language Support by @jonathansligh-nimbus in #51
- EID RTB Update & Unity Logging Support by @jonathansligh-nimbus in #50
- Backwards Compatibility updated to support back to Unity 2021.3 by @jonathansligh-nimbus in #54
- Added Custom Responses for Network Status Codes by @jonathansligh-nimbus in #55
Full Changelog: 1.3.1...1.4.0
1.3.1
What's Changed
- Fixed SKAdNetwork Plist generation and parsing by @JasonSznol in #47
Full Changelog: 1.3.0...1.3.1
1.3.0
1.2.0
- Updated Nimbus Android and Nimbus iOS to 2.10.0
1.1.1
- Removes package-lock.json.meta from older unity versions. Including it generates warning upon importing from git
1.1.0
- Adds Support for additional third party demand
- Adds SkAdNetwork support for iOS
1.0.0
Request is now handled in Native C#
- Decouples requesting from the Nimbus Android and IOS SDK
- Improves Android and IOS SDK on during Unity playback by running I/O on a separate thread
- Simplifies internal NimbusAPI interface
- Automatically copies IOS Podfile post Unity builds
- Does not clear banner ads during the refresh unless there is an ad to replace it with
0.5.0
- Update demo scene to unity 2020
- Add Android Support to decouple requesting and requesting
iOS Support
Changes
- Updated APIs and documentation for interacting with the Nimbus Unity Package
- Added support for iOS