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Releases: adsbynimbus/nimbus-unity

1.5.0

19 Nov 20:35
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Full Changelog: 1.4.0...1.5.0

1.4.0

22 Oct 17:04
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Full Changelog: 1.3.1...1.4.0

1.3.1

25 Jun 19:36
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What's Changed

  • Fixed SKAdNetwork Plist generation and parsing by @JasonSznol in #47

Full Changelog: 1.3.0...1.3.1

1.3.0

25 Mar 21:39
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Nimbus SDK Updates

Android: 2.18.0 - Changelog
iOS: 2.20.0 - Changelog

Changes

  • Added exception handling for request errors
  • Added IFV and ATTS to request on IOS
  • Added OMID flag to banner and video api array

1.2.0

20 Jun 19:59
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  • Updated Nimbus Android and Nimbus iOS to 2.10.0

1.1.1

11 Oct 17:45
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  • Removes package-lock.json.meta from older unity versions. Including it generates warning upon importing from git

1.1.0

11 Oct 17:18
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  • Adds Support for additional third party demand
  • Adds SkAdNetwork support for iOS

1.0.0

27 Jun 20:21
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Request is now handled in Native C#

  • Decouples requesting from the Nimbus Android and IOS SDK
  • Improves Android and IOS SDK on during Unity playback by running I/O on a separate thread
  • Simplifies internal NimbusAPI interface
  • Automatically copies IOS Podfile post Unity builds
  • Does not clear banner ads during the refresh unless there is an ad to replace it with

0.5.0

18 May 18:18
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  • Update demo scene to unity 2020
  • Add Android Support to decouple requesting and requesting

iOS Support

25 Jun 17:37
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Changes

  • Updated APIs and documentation for interacting with the Nimbus Unity Package
  • Added support for iOS