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gobuffer.c
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gobuffer.c
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/*
SPDX-License-Identifier: GPL-2.0-only
Copyright (C) 2008 Arnaldo Carvalho de Melo <[email protected]>
Grow only buffer, add entries but never delete
*/
#include "gobuffer.h"
#include <search.h>
#include <stdint.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <zlib.h>
#include <errno.h>
#include "dutil.h"
#define GOBUFFER__BCHUNK (8 * 1024)
#define GOBUFFER__ZCHUNK (8 * 1024)
void gobuffer__init(struct gobuffer *gb)
{
gb->entries = NULL;
gb->nr_entries = gb->allocated_size = 0;
/* 0 == NULL */
gb->index = 1;
}
struct gobuffer *gobuffer__new(void)
{
struct gobuffer *gb = malloc(sizeof(*gb));
if (gb != NULL)
gobuffer__init(gb);
return gb;
}
void __gobuffer__delete(struct gobuffer *gb)
{
if (gb == NULL)
return;
zfree(&gb->entries);
}
void gobuffer__delete(struct gobuffer *gb)
{
__gobuffer__delete(gb);
free(gb);
}
void *gobuffer__ptr(const struct gobuffer *gb, unsigned int s)
{
return s ? gb->entries + s : NULL;
}
int gobuffer__allocate(struct gobuffer *gb, unsigned int len)
{
const unsigned int rc = gb->index;
const unsigned int index = gb->index + len;
if (index >= gb->allocated_size) {
unsigned int allocated_size = (gb->allocated_size +
GOBUFFER__BCHUNK);
if (allocated_size < index)
allocated_size = index + GOBUFFER__BCHUNK;
char *entries = realloc(gb->entries, allocated_size);
if (entries == NULL)
return -ENOMEM;
gb->allocated_size = allocated_size;
gb->entries = entries;
}
gb->index = index;
return rc;
}
int gobuffer__add(struct gobuffer *gb, const void *s, unsigned int len)
{
const int rc = gobuffer__allocate(gb, len);
if (rc >= 0) {
++gb->nr_entries;
memcpy(gb->entries + rc, s, len);
}
return rc;
}
void gobuffer__copy(const struct gobuffer *gb, void *dest)
{
if (gb->entries) {
memcpy(dest, gb->entries, gobuffer__size(gb));
} else {
/* gobuffer__size will be 0 or 1. */
memcpy(dest, "", gobuffer__size(gb));
}
}
void gobuffer__sort(struct gobuffer *gb, unsigned int size, int (*compar)(const void *, const void *))
{
qsort(gb->entries, gb->nr_entries, size, compar);
}
const void *gobuffer__compress(struct gobuffer *gb, unsigned int *size)
{
z_stream z = {
.zalloc = Z_NULL,
.zfree = Z_NULL,
.opaque = Z_NULL,
.avail_in = gobuffer__size(gb),
.next_in = (Bytef *)(gobuffer__entries(gb) ? : ""),
};
void *bf = NULL;
unsigned int bf_size = 0;
if (deflateInit(&z, Z_BEST_COMPRESSION) != Z_OK)
goto out_free;
do {
const unsigned int new_bf_size = bf_size + GOBUFFER__ZCHUNK;
void *nbf = realloc(bf, new_bf_size);
if (nbf == NULL)
goto out_close_and_free;
bf = nbf;
z.avail_out = GOBUFFER__ZCHUNK;
z.next_out = (Bytef *)bf + bf_size;
bf_size = new_bf_size;
if (deflate(&z, Z_FINISH) == Z_STREAM_ERROR)
goto out_close_and_free;
} while (z.avail_out == 0);
deflateEnd(&z);
*size = bf_size - z.avail_out;
out:
return bf;
out_close_and_free:
deflateEnd(&z);
out_free:
free(bf);
bf = NULL;
goto out;
}