diff --git a/src/Wizard/Steps/MeasureAnchorDepthAndOffsetStep.cs b/src/Wizard/Steps/MeasureAnchorDepthAndOffsetStep.cs index 616cb1d..86442d2 100644 --- a/src/Wizard/Steps/MeasureAnchorDepthAndOffsetStep.cs +++ b/src/Wizard/Steps/MeasureAnchorDepthAndOffsetStep.cs @@ -77,7 +77,7 @@ public bool Apply() _anchor.Update(); - context.diagnostics.TakeSnapshot($"{nameof(MeasureAnchorDepthAndOffsetStep)}.{nameof(Apply)}"); + context.diagnostics.TakeSnapshot($"{nameof(MeasureAnchorDepthAndOffsetStep)}[{_anchor.id}].{nameof(Apply)}"); return true; } diff --git a/src/Wizard/Steps/MeasureAnchorWidthStep.cs b/src/Wizard/Steps/MeasureAnchorWidthStep.cs index e21d778..3760a8d 100644 --- a/src/Wizard/Steps/MeasureAnchorWidthStep.cs +++ b/src/Wizard/Steps/MeasureAnchorWidthStep.cs @@ -90,7 +90,7 @@ public bool Apply() _anchor.realLifeSize = _anchor.inGameSize / _anchor.inGameSize.x * (realLifeWidth * _widthMultiplier); _anchor.realLifeSize = new Vector3(_anchor.realLifeSize.x, 1f, _anchor.realLifeSize.z); - context.diagnostics.TakeSnapshot($"{nameof(MeasureAnchorWidthStep)}.{nameof(Apply)}"); + context.diagnostics.TakeSnapshot($"{nameof(MeasureAnchorWidthStep)}[{_anchor.id}].{nameof(Apply)}"); return true; } diff --git a/src/Wizard/Steps/MeasureArmsAtRestStep.cs b/src/Wizard/Steps/MeasureArmsAtRestStep.cs index 84b132a..92bef58 100644 --- a/src/Wizard/Steps/MeasureArmsAtRestStep.cs +++ b/src/Wizard/Steps/MeasureArmsAtRestStep.cs @@ -45,7 +45,7 @@ public bool Apply() var difference = realY - inGameY; _anchor.realLifeOffset = new Vector3(0f, difference, 0f); - context.diagnostics.TakeSnapshot($"{nameof(MeasureArmsAtRestStep)}.{nameof(Apply)}"); + context.diagnostics.TakeSnapshot($"{nameof(MeasureArmsAtRestStep)}[{_anchor.id}].{nameof(Apply)}"); return true; }