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Found a fix, but I thought I should document it in case anyone is encountering similar issues.
For any plugin that requires a refresh/reload to work (for me it was wwise-godot-integration), Godot has no way to handle this in --headless mode. So the Github actions job freezes on a dialog that you can't acknowledge in any way.
Found a fix, but I thought I should document it in case anyone is encountering similar issues.
For any plugin that requires a refresh/reload to work (for me it was wwise-godot-integration), Godot has no way to handle this in
--headless
mode. So the Github actions job freezes on a dialog that you can't acknowledge in any way.The fix here is to use a timeout:
Before running the actual Godot build script:
And you could probably cache the
.godot
file to avoid a timeout in the future.The text was updated successfully, but these errors were encountered: