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I don't know what to do of this bug. In my use case, I want to localize the BBCode, but Godot doesn't do it. And yet, there are other use cases where you want to localize the raw text instead... yet there is no way to tell automatically.
It detects both
bbcode_text
andtext
, which are handily saved both intscn
files and after trial and error, found out Godot only localizestext
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