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CommandBuy.cs
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CommandBuy.cs
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using System;
using System.Collections.Generic;
using Rocket.API;
using Rocket.Unturned.Commands;
using Rocket.Unturned.Player;
namespace ZaupShop
{
public class CommandBuy : IRocketCommand
{
public AllowedCaller AllowedCaller
{
get
{
return AllowedCaller.Player;
}
}
public string Name
{
get
{
return "buy";
}
}
public string Help
{
get
{
return "Allows you to buy items from the shop.";
}
}
public string Syntax
{
get
{
return "[v.]<name or id> [amount] [25 | 50 | 75 | 100]";
}
}
public List<string> Aliases
{
get { return new List<string>(); }
}
public List<string> Permissions
{
get { return new List<string>(); }
}
public void Execute(IRocketPlayer playerid, string[] msg)
{
ZaupShop.Instance.Buy((UnturnedPlayer)playerid, msg);
}
}
}