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[BUG] [DEBUG BINARIES] Failed to initialized extension, tried files: EpicOnlineServices.dll|EpicOnlineServices_x64.dll. #2
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An update for this extension (v1.4.0) is currently available on the marketplace and Github. We suggest trying it out to see if the issue persists. However, we were unable to replicate the problem you have described. |
I've updated to 1.4.0 and am still getting I could privately share my project if you are unable to reproduce this bug. My log:
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Yes, we are unable to reproduce the given issueu and we will need you to send a private ticket regarding this github issue. With the project in question attached. Sorry for the inconvinience. Francisco Dias |
Not a problem, please send me the private ticket whenever. My email is in my github profile. |
I have a simple question. Do you have Visual Studio installed? It's not a requirement (don't worry) and if you don't have it installed, I might know what it is. Francisco Dias |
I have VS 2019 installed since I also do console development. |
Apologies for the delay, @thatsmytrunks. Could you please confirm if you are still experiencing the same issue with the recent hotfix (v1.4.1)? This version should address the problem. The previous binary compilation included additional Visual Studio dependencies, which could cause loading failures if the required Visual Studio version was not installed or a different version was present. Although we were unable to reproduce the issue, we have made changes to the binary compilation process to resolve this issue. We hope this resolves the problems you have been encountering. |
I hate to say it, but I'm still getting "Failed to initialized extension, tried files: EpicOnlineServices.dll|EpicOnlineServices_x64.dll." Can I send you my project file? |
You can but if you want to do it privately you will need to create a
helpdesk ticket and file it from there
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Is this one still a problem on you end, can you please confirm this? @thatsmytrunks |
Yes, but unfortunately since I've had to migrate to the latest version of Game Maker, I can't go back to test anymore. |
This issue will be closed due to inactivity and lack of repro steps. |
Hey all, I'm getting an issue when trying to implement EOS via this plugin. I've tried the release on the store as well as the one in this repository.
Here's the truncated build log
I'm on Game Maker LTS r1
IDE v2022.0.1.31
Runtime v2022.0.1.30
EGS SDK 1.15.4
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