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Releases: YarnSpinnerTool/YarnSpinner

v0.9.4

20 Feb 04:44
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v0.9.4 Pre-release
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Parser

  • Smileys should cause parse errors less often.

Unity integration:

  • Added a method for loading Yarn code from a string.
  • Remove use of 'WaitUntil', which created a dependency on Unity 5.3.2.
  • Added a way to stop dialogue from Unity.
  • Added a way to check if a node exists or not.
  • Added a way to reset the DialogueRunner.

v0.9.3

15 Feb 12:36
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v0.9.3 Pre-release
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This is a small update to v0.9.2 that tidies up the Basic example, and makes it easier to comprehend.

v0.9.2

15 Feb 08:55
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v0.9.2 Pre-release
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This release updates the architecture of Yarn Spinner to compile to bytecode. This doesn't change anything about how games use Yarn Spinner - it's entirely an internal change that will make it a lot easier to do some very cool stuff in the future.

We've also squashed several bugs, and generally made things more ship-shape.

v0.9.1

09 Nov 10:01
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v0.9.1 Pre-release
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This is mostly a bug-fixing release, but it also includes the source for the demo game (available to play at http://dev.secretlab.com.au/yarnspinner/).

0.9

09 Oct 00:42
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0.9 Pre-release
Pre-release

This is the first pre-release build of Yarn Spinner!