diff --git a/UE4SS/src/LuaType/LuaUObject.cpp b/UE4SS/src/LuaType/LuaUObject.cpp index cd3b09ccf..98a5eb83d 100644 --- a/UE4SS/src/LuaType/LuaUObject.cpp +++ b/UE4SS/src/LuaType/LuaUObject.cpp @@ -1106,7 +1106,7 @@ namespace RC::LuaType if (params.lua.is_string()) { auto lua_string = params.lua.get_string(); - auto fstring = Unreal::FString{ to_ue(to_system(lua_string)).c_str() }; + auto fstring = Unreal::FString{ to_ue(lua_string).c_str() }; *string = fstring; } else if (params.lua.is_userdata())