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glTF Asset Features #3

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StephenHodgson opened this issue Mar 8, 2019 · 1 comment
Open
10 of 20 tasks

glTF Asset Features #3

StephenHodgson opened this issue Mar 8, 2019 · 1 comment

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@StephenHodgson
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image

glTF

Unity glTF 2.0 serialization using UnityEditor.JsonUtility.

  • Import Asset
    • Import asset at runtime
    • Custom asset importer for editor
    • .gltf file extension
    • .glb file extension
    • Json string
    • Construct GameObject from GltfObject Data
    • Apply texture to GameObject
    • Apply PBR Settings to material
    • Use the XRTK Standard Shader
    • Asynchronous texture loading
    • Import skins
    • Import Animations
    • Import Cameras
    • Apply extension properties to imported asset
  • Export Asset
    • Export asset at runtime
    • Export asset from editor
    • .gltf file extension
    • .glb file extension
@StephenHodgson
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I kinda want to remove this and just provide an interface for access so that devs can pick and choose their own gltf provider

@StephenHodgson StephenHodgson transferred this issue from XRTK/com.xrtk.core Apr 11, 2021
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