From c9d45d0fc72bd3a0bab476ddf1658b5e91b328fc Mon Sep 17 00:00:00 2001 From: kinajin Date: Mon, 28 Mar 2022 14:52:11 +0900 Subject: [PATCH 01/12] [feature] import asset - import asset: 3D Beginner: Tutorial Resources --- Assets/Resources.meta | 8 + Assets/Resources/BillingMode.json | 1 + Assets/Resources/BillingMode.json.meta | 7 + Packages/manifest.json | 24 +-- Packages/packages-lock.json | 52 ++--- ProjectSettings/MemorySettings.asset | 35 ++++ ProjectSettings/ProjectSettings.asset | 278 +++++++++++++++++++++++-- ProjectSettings/ProjectVersion.txt | 4 +- ProjectSettings/boot.config | 0 9 files changed, 350 insertions(+), 59 deletions(-) create mode 100644 Assets/Resources.meta create mode 100644 Assets/Resources/BillingMode.json create mode 100644 Assets/Resources/BillingMode.json.meta create mode 100644 ProjectSettings/MemorySettings.asset create mode 100644 ProjectSettings/boot.config diff --git a/Assets/Resources.meta b/Assets/Resources.meta new file mode 100644 index 0000000..265e96d --- /dev/null +++ b/Assets/Resources.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: a4cca301b403845ee8cb92c24ec31ce0 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/BillingMode.json b/Assets/Resources/BillingMode.json new file mode 100644 index 0000000..6f4bfb7 --- /dev/null +++ b/Assets/Resources/BillingMode.json @@ -0,0 +1 @@ +{"androidStore":"GooglePlay"} \ No newline at end of file diff --git a/Assets/Resources/BillingMode.json.meta b/Assets/Resources/BillingMode.json.meta new file mode 100644 index 0000000..e0f9a8c --- /dev/null +++ b/Assets/Resources/BillingMode.json.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: eaec9200609fb49b286b5e2e78f0d944 +TextScriptImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Packages/manifest.json b/Packages/manifest.json index 14af292..feca70b 100644 --- a/Packages/manifest.json +++ b/Packages/manifest.json @@ -2,20 +2,20 @@ "dependencies": { "com.unity.2d.sprite": "1.0.0", "com.unity.2d.tilemap": "1.0.0", - "com.unity.ads": "3.4.7", - "com.unity.analytics": "3.3.5", - "com.unity.cinemachine": "2.5.0", - "com.unity.collab-proxy": "1.15.1", - "com.unity.ide.rider": "2.0.7", - "com.unity.ide.visualstudio": "2.0.11", - "com.unity.ide.vscode": "1.2.4", - "com.unity.postprocessing": "2.3.0", - "com.unity.purchasing": "2.0.6", - "com.unity.test-framework": "1.1.29", + "com.unity.ads": "3.7.5", + "com.unity.analytics": "3.6.12", + "com.unity.cinemachine": "2.8.4", + "com.unity.collab-proxy": "1.15.13", + "com.unity.ide.rider": "3.0.12", + "com.unity.ide.visualstudio": "2.0.14", + "com.unity.ide.vscode": "1.2.5", + "com.unity.postprocessing": "3.2.0", + "com.unity.purchasing": "4.1.3", + "com.unity.test-framework": "1.1.31", "com.unity.textmeshpro": "3.0.6", - "com.unity.timeline": "1.4.8", + "com.unity.timeline": "1.6.4", "com.unity.ugui": "1.0.0", - "com.unity.xr.legacyinputhelpers": "2.1.4", + "com.unity.xr.legacyinputhelpers": "2.1.8", "com.unity.modules.ai": "1.0.0", "com.unity.modules.androidjni": "1.0.0", "com.unity.modules.animation": "1.0.0", diff --git a/Packages/packages-lock.json b/Packages/packages-lock.json index 899232d..a24ad34 100644 --- a/Packages/packages-lock.json +++ b/Packages/packages-lock.json @@ -13,7 +13,7 @@ "dependencies": {} }, "com.unity.ads": { - "version": "3.4.7", + "version": "3.7.5", "depth": 0, "source": "registry", "dependencies": { @@ -22,7 +22,7 @@ "url": "https://packages.unity.com" }, "com.unity.analytics": { - "version": "3.3.5", + "version": "3.6.12", "depth": 0, "source": "registry", "dependencies": { @@ -31,18 +31,17 @@ "url": "https://packages.unity.com" }, "com.unity.cinemachine": { - "version": "2.5.0", + "version": "2.8.4", "depth": 0, "source": "registry", "dependencies": {}, "url": "https://packages.unity.com" }, "com.unity.collab-proxy": { - "version": "1.15.1", + "version": "1.15.13", "depth": 0, "source": "registry", "dependencies": { - "com.unity.nuget.newtonsoft-json": "2.0.0", "com.unity.services.core": "1.0.1" }, "url": "https://packages.unity.com" @@ -55,16 +54,16 @@ "url": "https://packages.unity.com" }, "com.unity.ide.rider": { - "version": "2.0.7", + "version": "3.0.12", "depth": 0, "source": "registry", "dependencies": { - "com.unity.test-framework": "1.1.1" + "com.unity.ext.nunit": "1.0.6" }, "url": "https://packages.unity.com" }, "com.unity.ide.visualstudio": { - "version": "2.0.11", + "version": "2.0.14", "depth": 0, "source": "registry", "dependencies": { @@ -73,31 +72,33 @@ "url": "https://packages.unity.com" }, "com.unity.ide.vscode": { - "version": "1.2.4", + "version": "1.2.5", "depth": 0, "source": "registry", "dependencies": {}, "url": "https://packages.unity.com" }, - "com.unity.nuget.newtonsoft-json": { - "version": "2.0.0", - "depth": 1, - "source": "registry", - "dependencies": {}, - "url": "https://packages.unity.com" - }, "com.unity.postprocessing": { - "version": "2.3.0", + "version": "3.2.0", "depth": 0, "source": "registry", - "dependencies": {}, + "dependencies": { + "com.unity.modules.physics": "1.0.0" + }, "url": "https://packages.unity.com" }, "com.unity.purchasing": { - "version": "2.0.6", + "version": "4.1.3", "depth": 0, "source": "registry", - "dependencies": {}, + "dependencies": { + "com.unity.ugui": "1.0.0", + "com.unity.modules.unityanalytics": "1.0.0", + "com.unity.modules.unitywebrequest": "1.0.0", + "com.unity.modules.jsonserialize": "1.0.0", + "com.unity.modules.androidjni": "1.0.0", + "com.unity.services.core": "1.0.1" + }, "url": "https://packages.unity.com" }, "com.unity.services.core": { @@ -110,7 +111,7 @@ "url": "https://packages.unity.com" }, "com.unity.test-framework": { - "version": "1.1.29", + "version": "1.1.31", "depth": 0, "source": "registry", "dependencies": { @@ -130,7 +131,7 @@ "url": "https://packages.unity.com" }, "com.unity.timeline": { - "version": "1.4.8", + "version": "1.6.4", "depth": 0, "source": "registry", "dependencies": { @@ -151,10 +152,13 @@ } }, "com.unity.xr.legacyinputhelpers": { - "version": "2.1.4", + "version": "2.1.8", "depth": 0, "source": "registry", - "dependencies": {}, + "dependencies": { + "com.unity.modules.vr": "1.0.0", + "com.unity.modules.xr": "1.0.0" + }, "url": "https://packages.unity.com" }, "com.unity.modules.ai": { diff --git a/ProjectSettings/MemorySettings.asset b/ProjectSettings/MemorySettings.asset new file mode 100644 index 0000000..5b5face --- /dev/null +++ b/ProjectSettings/MemorySettings.asset @@ -0,0 +1,35 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!387306366 &1 +MemorySettings: + m_ObjectHideFlags: 0 + m_EditorMemorySettings: + m_MainAllocatorBlockSize: -1 + m_ThreadAllocatorBlockSize: -1 + m_MainGfxBlockSize: -1 + m_ThreadGfxBlockSize: -1 + m_CacheBlockSize: -1 + m_TypetreeBlockSize: -1 + m_ProfilerBlockSize: -1 + m_ProfilerEditorBlockSize: -1 + m_BucketAllocatorGranularity: -1 + m_BucketAllocatorBucketsCount: -1 + m_BucketAllocatorBlockSize: -1 + m_BucketAllocatorBlockCount: -1 + m_ProfilerBucketAllocatorGranularity: -1 + m_ProfilerBucketAllocatorBucketsCount: -1 + m_ProfilerBucketAllocatorBlockSize: -1 + m_ProfilerBucketAllocatorBlockCount: -1 + m_TempAllocatorSizeMain: -1 + m_JobTempAllocatorBlockSize: -1 + m_BackgroundJobTempAllocatorBlockSize: -1 + m_JobTempAllocatorReducedBlockSize: -1 + m_TempAllocatorSizeGIBakingWorker: -1 + m_TempAllocatorSizeNavMeshWorker: -1 + m_TempAllocatorSizeAudioWorker: -1 + m_TempAllocatorSizeCloudWorker: -1 + m_TempAllocatorSizeGfx: -1 + m_TempAllocatorSizeJobWorker: -1 + m_TempAllocatorSizeBackgroundWorker: -1 + m_TempAllocatorSizePreloadManager: -1 + m_PlatformMemorySettings: {} diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index 63e4298..908da73 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -3,8 +3,8 @@ --- !u!129 &1 PlayerSettings: m_ObjectHideFlags: 0 - serializedVersion: 22 - productGUID: e9247bd5ccbd68149abd80b393d8e8ca + serializedVersion: 23 + productGUID: 60182e14544bf4d88be5d4621b53e024 AndroidProfiler: 0 AndroidFilterTouchesWhenObscured: 0 AndroidEnableSustainedPerformanceMode: 0 @@ -159,7 +159,7 @@ PlayerSettings: tvOS: 0 overrideDefaultApplicationIdentifier: 0 AndroidBundleVersionCode: 1 - AndroidMinSdkVersion: 19 + AndroidMinSdkVersion: 22 AndroidTargetSdkVersion: 0 AndroidPreferredInstallLocation: 1 aotOptions: @@ -215,6 +215,7 @@ PlayerSettings: iOSLaunchScreeniPadCustomStoryboardPath: iOSDeviceRequirements: [] iOSURLSchemes: [] + macOSURLSchemes: [] iOSBackgroundModes: 0 iOSMetalForceHardShadows: 0 metalEditorSupport: 1 @@ -266,7 +267,233 @@ PlayerSettings: AndroidValidateAppBundleSize: 1 AndroidAppBundleSizeToValidate: 150 m_BuildTargetIcons: [] - m_BuildTargetPlatformIcons: [] + m_BuildTargetPlatformIcons: + - m_BuildTarget: tvOS + m_Icons: + - m_Textures: [] + m_Width: 1280 + m_Height: 768 + m_Kind: 0 + m_SubKind: + - m_Textures: [] + m_Width: 800 + m_Height: 480 + m_Kind: 0 + m_SubKind: + - m_Textures: [] + m_Width: 400 + m_Height: 240 + m_Kind: 0 + m_SubKind: + - m_Textures: [] + m_Width: 4640 + m_Height: 1440 + m_Kind: 1 + m_SubKind: + - m_Textures: [] + m_Width: 2320 + m_Height: 720 + m_Kind: 1 + m_SubKind: + - m_Textures: [] + m_Width: 3840 + m_Height: 1440 + m_Kind: 1 + m_SubKind: + - m_Textures: [] + m_Width: 1920 + m_Height: 720 + m_Kind: 1 + m_SubKind: + - m_BuildTarget: iPhone + m_Icons: + - m_Textures: [] + m_Width: 180 + m_Height: 180 + m_Kind: 0 + m_SubKind: iPhone + - m_Textures: [] + m_Width: 120 + m_Height: 120 + m_Kind: 0 + m_SubKind: iPhone + - m_Textures: [] + m_Width: 167 + m_Height: 167 + m_Kind: 0 + m_SubKind: iPad + - m_Textures: [] + m_Width: 152 + m_Height: 152 + m_Kind: 0 + m_SubKind: iPad + - m_Textures: [] + m_Width: 76 + m_Height: 76 + m_Kind: 0 + m_SubKind: iPad + - m_Textures: [] + m_Width: 120 + m_Height: 120 + m_Kind: 3 + m_SubKind: iPhone + - m_Textures: [] + m_Width: 80 + m_Height: 80 + m_Kind: 3 + m_SubKind: iPhone + - m_Textures: [] + m_Width: 80 + m_Height: 80 + m_Kind: 3 + m_SubKind: iPad + - m_Textures: [] + m_Width: 40 + m_Height: 40 + m_Kind: 3 + m_SubKind: iPad + - m_Textures: [] + m_Width: 87 + m_Height: 87 + m_Kind: 1 + m_SubKind: iPhone + - m_Textures: [] + m_Width: 58 + m_Height: 58 + m_Kind: 1 + m_SubKind: iPhone + - m_Textures: [] + m_Width: 29 + m_Height: 29 + m_Kind: 1 + m_SubKind: iPhone + - m_Textures: [] + m_Width: 58 + m_Height: 58 + m_Kind: 1 + m_SubKind: iPad + - m_Textures: [] + m_Width: 29 + m_Height: 29 + m_Kind: 1 + m_SubKind: iPad + - m_Textures: [] + m_Width: 60 + m_Height: 60 + m_Kind: 2 + m_SubKind: iPhone + - m_Textures: [] + m_Width: 40 + m_Height: 40 + m_Kind: 2 + m_SubKind: iPhone + - m_Textures: [] + m_Width: 40 + m_Height: 40 + m_Kind: 2 + m_SubKind: iPad + - m_Textures: [] + m_Width: 20 + m_Height: 20 + m_Kind: 2 + m_SubKind: iPad + - m_Textures: [] + m_Width: 1024 + m_Height: 1024 + m_Kind: 4 + m_SubKind: App Store + - m_BuildTarget: Android + m_Icons: + - m_Textures: [] + m_Width: 432 + m_Height: 432 + m_Kind: 2 + m_SubKind: + - m_Textures: [] + m_Width: 324 + m_Height: 324 + m_Kind: 2 + m_SubKind: + - m_Textures: [] + m_Width: 216 + m_Height: 216 + m_Kind: 2 + m_SubKind: + - m_Textures: [] + m_Width: 162 + m_Height: 162 + m_Kind: 2 + m_SubKind: + - m_Textures: [] + m_Width: 108 + m_Height: 108 + m_Kind: 2 + m_SubKind: + - m_Textures: [] + m_Width: 81 + m_Height: 81 + m_Kind: 2 + m_SubKind: + - m_Textures: [] + m_Width: 192 + m_Height: 192 + m_Kind: 1 + m_SubKind: + - m_Textures: [] + m_Width: 144 + m_Height: 144 + m_Kind: 1 + m_SubKind: + - m_Textures: [] + m_Width: 96 + m_Height: 96 + m_Kind: 1 + m_SubKind: + - m_Textures: [] + m_Width: 72 + m_Height: 72 + m_Kind: 1 + m_SubKind: + - m_Textures: [] + m_Width: 48 + m_Height: 48 + m_Kind: 1 + m_SubKind: + - m_Textures: [] + m_Width: 36 + m_Height: 36 + m_Kind: 1 + m_SubKind: + - m_Textures: [] + m_Width: 192 + m_Height: 192 + m_Kind: 0 + m_SubKind: + - m_Textures: [] + m_Width: 144 + m_Height: 144 + m_Kind: 0 + m_SubKind: + - m_Textures: [] + m_Width: 96 + m_Height: 96 + m_Kind: 0 + m_SubKind: + - m_Textures: [] + m_Width: 72 + m_Height: 72 + m_Kind: 0 + m_SubKind: + - m_Textures: [] + m_Width: 48 + m_Height: 48 + m_Kind: 0 + m_SubKind: + - m_Textures: [] + m_Width: 36 + m_Height: 36 + m_Kind: 0 + m_SubKind: m_BuildTargetBatching: [] m_BuildTargetGraphicsJobs: - m_BuildTarget: MacStandaloneSupport @@ -304,6 +531,9 @@ PlayerSettings: - m_BuildTarget: iOSSupport m_APIs: 10000000 m_Automatic: 1 + - m_BuildTarget: AndroidPlayer + m_APIs: 0b00000008000000 + m_Automatic: 0 m_BuildTargetVRSettings: [] openGLRequireES31: 0 openGLRequireES31AEP: 0 @@ -316,6 +546,7 @@ PlayerSettings: m_BuildTargetGroupLightmapEncodingQuality: [] m_BuildTargetGroupLightmapSettings: [] m_BuildTargetNormalMapEncoding: [] + m_BuildTargetDefaultTextureCompressionFormat: [] playModeTestRunnerEnabled: 0 runPlayModeTestAsEditModeTest: 0 actionOnDotNetUnhandledException: 1 @@ -334,6 +565,7 @@ PlayerSettings: switchScreenResolutionBehavior: 2 switchUseCPUProfiler: 0 switchUseGOLDLinker: 0 + switchLTOSetting: 0 switchApplicationID: 0x01004b9000490000 switchNSODependencies: switchTitleNames_0: @@ -464,7 +696,9 @@ PlayerSettings: switchPlayerConnectionEnabled: 1 switchUseNewStyleFilepaths: 0 switchUseMicroSleepForYield: 1 + switchEnableRamDiskSupport: 0 switchMicroSleepForYieldTime: 25 + switchRamDiskSpaceSize: 12 ps4NPAgeRating: 12 ps4NPTitleSecret: ps4NPTrophyPackPath: @@ -535,7 +769,6 @@ PlayerSettings: ps4videoRecordingFeaturesUsed: 0 ps4contentSearchFeaturesUsed: 0 ps4CompatibilityPS5: 0 - ps4AllowPS5Detection: 0 ps4GPU800MHz: 1 ps4attribEyeToEyeDistanceSettingVR: 0 ps4IncludedModules: [] @@ -561,21 +794,22 @@ PlayerSettings: webGLThreadsSupport: 0 webGLDecompressionFallback: 0 scriptingDefineSymbols: - 1: UNITY_POST_PROCESSING_STACK_V2 - 4: UNITY_POST_PROCESSING_STACK_V2 - 7: UNITY_POST_PROCESSING_STACK_V2 - 13: UNITY_POST_PROCESSING_STACK_V2 - 14: UNITY_POST_PROCESSING_STACK_V2 - 19: UNITY_POST_PROCESSING_STACK_V2 - 21: UNITY_POST_PROCESSING_STACK_V2 - 25: UNITY_POST_PROCESSING_STACK_V2 - 26: UNITY_POST_PROCESSING_STACK_V2 - 27: UNITY_POST_PROCESSING_STACK_V2 - 28: UNITY_POST_PROCESSING_STACK_V2 - 29: UNITY_POST_PROCESSING_STACK_V2 - 30: UNITY_POST_PROCESSING_STACK_V2 - 32: UNITY_POST_PROCESSING_STACK_V2 - 33: UNITY_POST_PROCESSING_STACK_V2 + : UNITY_POST_PROCESSING_STACK_V2 + Android: UNITY_POST_PROCESSING_STACK_V2 + CloudRendering: UNITY_POST_PROCESSING_STACK_V2 + EmbeddedLinux: UNITY_POST_PROCESSING_STACK_V2 + GameCoreXboxOne: UNITY_POST_PROCESSING_STACK_V2 + Lumin: UNITY_POST_PROCESSING_STACK_V2 + Nintendo Switch: UNITY_POST_PROCESSING_STACK_V2 + PS4: UNITY_POST_PROCESSING_STACK_V2 + PS5: UNITY_POST_PROCESSING_STACK_V2 + Stadia: UNITY_POST_PROCESSING_STACK_V2 + Standalone: UNITY_POST_PROCESSING_STACK_V2 + WebGL: UNITY_POST_PROCESSING_STACK_V2 + Windows Store Apps: UNITY_POST_PROCESSING_STACK_V2 + XboxOne: UNITY_POST_PROCESSING_STACK_V2 + iPhone: UNITY_POST_PROCESSING_STACK_V2 + tvOS: UNITY_POST_PROCESSING_STACK_V2 additionalCompilerArguments: {} platformArchitecture: {} scriptingBackend: {} @@ -585,7 +819,6 @@ PlayerSettings: suppressCommonWarnings: 1 allowUnsafeCode: 0 useDeterministicCompilation: 1 - useReferenceAssemblies: 1 enableRoslynAnalyzers: 1 additionalIl2CppArgs: scriptingRuntimeVersion: 1 @@ -622,6 +855,7 @@ PlayerSettings: metroFTAName: metroFTAFileTypes: [] metroProtocolName: + vcxProjDefaultLanguage: XboxOneProductId: XboxOneUpdateKey: XboxOneSandboxId: @@ -671,4 +905,6 @@ PlayerSettings: organizationId: cloudEnabled: 0 legacyClampBlendShapeWeights: 1 + playerDataPath: + forceSRGBBlit: 1 virtualTexturingSupportEnabled: 0 diff --git a/ProjectSettings/ProjectVersion.txt b/ProjectSettings/ProjectVersion.txt index 24993f7..32cf9f8 100644 --- a/ProjectSettings/ProjectVersion.txt +++ b/ProjectSettings/ProjectVersion.txt @@ -1,2 +1,2 @@ -m_EditorVersion: 2020.3.23f1 -m_EditorVersionWithRevision: 2020.3.23f1 (c5d91304a876) +m_EditorVersion: 2021.2.15f1 +m_EditorVersionWithRevision: 2021.2.15f1 (3b8567f665bb) diff --git a/ProjectSettings/boot.config b/ProjectSettings/boot.config new file mode 100644 index 0000000..e69de29 From c9cea19a6c27777bb40ccaf16c74ca9f20c08047 Mon Sep 17 00:00:00 2001 From: kinajin Date: Mon, 28 Mar 2022 15:59:35 +0900 Subject: [PATCH 02/12] [feature] JohnLemon character setting 1. add JohnLemon Prefab 2. add JohnLemon animation controller --- .../Animation/Animators/JohnLemon.controller | 159 ++ .../Animators/JohnLemon.controller.meta | 8 + Assets/MainScene.unity | 384 +++++ Assets/MainScene.unity.meta | 7 + Assets/Prefabs/JohnLemon.prefab | 1296 +++++++++++++++++ Assets/Prefabs/JohnLemon.prefab.meta | 7 + Assets/Resources/JohnLemon.prefab | 1281 ++++++++++++++++ Assets/Resources/JohnLemon.prefab.meta | 7 + ProjectSettings/SceneTemplateSettings.json | 167 +++ 9 files changed, 3316 insertions(+) create mode 100644 Assets/Animation/Animators/JohnLemon.controller create mode 100644 Assets/Animation/Animators/JohnLemon.controller.meta create mode 100644 Assets/MainScene.unity create mode 100644 Assets/MainScene.unity.meta create mode 100644 Assets/Prefabs/JohnLemon.prefab create mode 100644 Assets/Prefabs/JohnLemon.prefab.meta create mode 100644 Assets/Resources/JohnLemon.prefab create mode 100644 Assets/Resources/JohnLemon.prefab.meta create mode 100644 ProjectSettings/SceneTemplateSettings.json diff --git a/Assets/Animation/Animators/JohnLemon.controller b/Assets/Animation/Animators/JohnLemon.controller new file mode 100644 index 0000000..07966ef --- /dev/null +++ b/Assets/Animation/Animators/JohnLemon.controller @@ -0,0 +1,159 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1107 &-7670932972896850675 +AnimatorStateMachine: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Base Layer + m_ChildStates: + - serializedVersion: 1 + m_State: {fileID: -2578025358309545543} + m_Position: {x: 270, y: 230, z: 0} + - serializedVersion: 1 + m_State: {fileID: 8905396227858477828} + m_Position: {x: 270, y: 320, z: 0} + m_ChildStateMachines: [] + m_AnyStateTransitions: [] + m_EntryTransitions: [] + m_StateMachineTransitions: {} + m_StateMachineBehaviours: [] + m_AnyStatePosition: {x: 50, y: 20, z: 0} + m_EntryPosition: {x: 50, y: 120, z: 0} + m_ExitPosition: {x: 800, y: 120, z: 0} + m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} + m_DefaultState: {fileID: -2578025358309545543} +--- !u!1101 &-3214528360733238975 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + m_Conditions: + - m_ConditionMode: 1 + m_ConditionEvent: IsWalking + m_EventTreshold: 0 + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: 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17 00:00:00 2001 From: kinajin Date: Mon, 28 Mar 2022 16:53:17 +0900 Subject: [PATCH 03/12] [feature] add PlayerMovement script [feature] add PlayerMovement script --- Assets/Prefabs/JohnLemon.prefab | 30 ++++- Assets/Resources/JohnLemon.prefab | 14 ++ Assets/{ => Scenes}/MainScene.unity | 155 +++++++++++------------ Assets/{ => Scenes}/MainScene.unity.meta | 0 Assets/Scripts/PlayerMovement.cs | 42 ++++++ Assets/Scripts/PlayerMovement.cs.meta | 11 ++ ProjectSettings/TimelineSettings.asset | 16 +++ 7 files changed, 186 insertions(+), 82 deletions(-) rename Assets/{ => Scenes}/MainScene.unity (82%) rename Assets/{ => Scenes}/MainScene.unity.meta (100%) create mode 100644 Assets/Scripts/PlayerMovement.cs create mode 100644 Assets/Scripts/PlayerMovement.cs.meta create mode 100644 ProjectSettings/TimelineSettings.asset diff --git a/Assets/Prefabs/JohnLemon.prefab b/Assets/Prefabs/JohnLemon.prefab index 9faf5bd..2482756 100644 --- a/Assets/Prefabs/JohnLemon.prefab +++ 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m_Rigidbody; + Vector3 m_Movement; + Quaternion m_Rotation = Quaternion.identity; + + void Start() + { + m_Animator = GetComponent(); + m_Rigidbody = GetComponent(); + } + + void FixedUpdate() + { + float horizontal = Input.GetAxis("Horizontal"); + float vertical = Input.GetAxis("Vertical"); + + m_Movement.Set(horizontal, 0f, vertical); + m_Movement.Normalize(); + + bool hasHorizontalInput = !Mathf.Approximately(horizontal, 0f); + bool hasVerticalInput = !Mathf.Approximately(vertical, 0f); + bool isWalking = hasHorizontalInput || hasVerticalInput; + m_Animator.SetBool("IsWalking", isWalking); + + Vector3 desiredForward = Vector3.RotateTowards(transform.forward, m_Movement, turnSpeed * Time.deltaTime, 0f); + m_Rotation = Quaternion.LookRotation(desiredForward); + } + + void OnAnimatorMove() + { + m_Rigidbody.MovePosition(m_Rigidbody.position + m_Movement * m_Animator.deltaPosition.magnitude); + m_Rigidbody.MoveRotation(m_Rotation); + } +} \ No newline at end of file diff --git a/Assets/Scripts/PlayerMovement.cs.meta b/Assets/Scripts/PlayerMovement.cs.meta new file mode 100644 index 0000000..5c03986 --- /dev/null +++ b/Assets/Scripts/PlayerMovement.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 9b2ab19ac8afd4c3a8f4cfd57d9fd3b6 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectSettings/TimelineSettings.asset b/ProjectSettings/TimelineSettings.asset new file mode 100644 index 0000000..cfaebd7 --- /dev/null +++ b/ProjectSettings/TimelineSettings.asset @@ -0,0 +1,16 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &1 +MonoBehaviour: + m_ObjectHideFlags: 61 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: a287be6c49135cd4f9b2b8666c39d999, type: 3} + m_Name: + m_EditorClassIdentifier: + assetDefaultFramerate: 60 + m_DefaultFrameRate: 60 From 9469c0bad336e7f93559616512cb5d36be8629c7 Mon Sep 17 00:00:00 2001 From: kinajin Date: Mon, 28 Mar 2022 17:25:04 +0900 Subject: [PATCH 04/12] [feature] virtual camera setting 1. 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/dev/null +++ b/Assets/Scripts/Observer.cs @@ -0,0 +1,61 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.SceneManagement; + +public class GameEnding : MonoBehaviour +{ + public float fadeDuration = 1f; + public float displayImageDuration = 1f; + public GameObject player; + public CanvasGroup exitBackgroundImageCanvasGroup; + public CanvasGroup caughtBackgroundImageCanvasGroup; + + bool m_IsPlayerAtExit; + bool m_IsPlayerCaught; + float m_Timer; + + void OnTriggerEnter(Collider other) + { + if (other.gameObject == player) + { + m_IsPlayerAtExit = true; + } + } + + public void CaughtPlayer() + { + m_IsPlayerCaught = true; + } + + void Update() + { + if (m_IsPlayerAtExit) + { + EndLevel(exitBackgroundImageCanvasGroup, false); + } + else if (m_IsPlayerCaught) + { + EndLevel(caughtBackgroundImageCanvasGroup, true); + GameEnding.CaughtPlayer(); + } + } + + void EndLevel(CanvasGroup imageCanvasGroup, bool doRestart) + { + m_Timer += Time.deltaTime; + imageCanvasGroup.alpha = m_Timer / fadeDuration; + + if (m_Timer > fadeDuration + displayImageDuration) + { + if (doRestart) + { + SceneManager.LoadScene(0); + } + else + { + Application.Quit(); + } + } + } +} \ No newline at end of file diff --git a/Assets/Scripts/Observer.cs.meta b/Assets/Scripts/Observer.cs.meta new file mode 100644 index 0000000..c968951 --- /dev/null +++ b/Assets/Scripts/Observer.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: fe3cd090970ba4e2784f7f8484cd060b +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: From a2746a440432931b28f863b2f676b0e0723e0aea Mon Sep 17 00:00:00 2001 From: kinajin Date: Tue, 29 Mar 2022 02:33:15 +0900 Subject: [PATCH 08/12] [ feature ] observer1 --- .DS_Store | Bin 0 -> 6148 bytes Assets/.DS_Store | Bin 0 -> 8196 bytes .../Animation/Animators/Gargoyle.controller | 72 ++++ 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b/Assets/Scripts/GameEnding.cs @@ -1,6 +1,7 @@ using System.Collections; using System.Collections.Generic; using UnityEngine; +using UnityEngine.SceneManagement; public class GameEnding : MonoBehaviour { @@ -8,8 +9,10 @@ public class GameEnding : MonoBehaviour public float displayImageDuration = 1f; public GameObject player; public CanvasGroup exitBackgroundImageCanvasGroup; + public CanvasGroup caughtBackgroundImageCanvasGroup; bool m_IsPlayerAtExit; + bool m_IsPlayerCaught; float m_Timer; void OnTriggerEnter(Collider other) @@ -20,23 +23,38 @@ void OnTriggerEnter(Collider other) } } + public void CaughtPlayer() + { + m_IsPlayerCaught = true; + } + void Update() { if (m_IsPlayerAtExit) { - EndLevel(); + EndLevel(exitBackgroundImageCanvasGroup, false); + } + else if (m_IsPlayerCaught) + { + EndLevel(caughtBackgroundImageCanvasGroup, true); } } - void EndLevel() + void EndLevel(CanvasGroup imageCanvasGroup, bool doRestart) { m_Timer += Time.deltaTime; - - exitBackgroundImageCanvasGroup.alpha = m_Timer / fadeDuration; + imageCanvasGroup.alpha = m_Timer / fadeDuration; if (m_Timer > fadeDuration + displayImageDuration) { - Application.Quit(); + if (doRestart) + { + SceneManager.LoadScene(0); + } + else + { + Application.Quit(); + } } } } \ No newline at end of file diff --git a/Assets/Scripts/Observer.cs b/Assets/Scripts/Observer.cs new file mode 100644 index 0000000..ebebe56 --- /dev/null +++ b/Assets/Scripts/Observer.cs @@ -0,0 +1,45 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class Observer : MonoBehaviour +{ + public Transform player; + public GameEnding gameEnding; + + bool m_IsPlayerInRange; + + void OnTriggerEnter(Collider other) + { + if (other.transform == player) + { + m_IsPlayerInRange = true; + } + } + + void OnTriggerExit(Collider other) + { + if (other.transform == player) + { + m_IsPlayerInRange = false; + } + } + + void Update() + { + if (m_IsPlayerInRange) + { + Vector3 direction = player.position - transform.position + Vector3.up; + Ray ray = new Ray(transform.position, direction); + RaycastHit raycastHit; + + if (Physics.Raycast(ray, out raycastHit)) + { + if (raycastHit.collider.transform == player) + { + gameEnding.CaughtPlayer(); + } + } + } + } +} \ No newline at end of file diff --git a/Assets/Scripts/Observer.cs.meta b/Assets/Scripts/Observer.cs.meta new file mode 100644 index 0000000..c968951 --- /dev/null +++ b/Assets/Scripts/Observer.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: fe3cd090970ba4e2784f7f8484cd060b +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Shaders/NewBehaviourScript.cs b/Assets/Shaders/NewBehaviourScript.cs new file mode 100644 index 0000000..6968256 --- /dev/null +++ b/Assets/Shaders/NewBehaviourScript.cs @@ -0,0 +1,18 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class NewBehaviourScript : MonoBehaviour +{ + // Start is called before the first frame update + void Start() + { + + } + + // Update is called once per frame + void Update() + { + + } +} diff --git a/Assets/Shaders/NewBehaviourScript.cs.meta b/Assets/Shaders/NewBehaviourScript.cs.meta new file mode 100644 index 0000000..2aef42d --- /dev/null +++ b/Assets/Shaders/NewBehaviourScript.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 462bd1690b3d54ae2adb2bdd063b5ddd +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: From d99894475adbb264a7ebaf18d5dff428bc35d7f3 Mon Sep 17 00:00:00 2001 From: kinajin Date: Tue, 29 Mar 2022 03:53:14 +0900 Subject: [PATCH 09/12] [feature] add ghost --- Assets/Animation/Animators/Ghost.controller | 72 + .../Animation/Animators/Ghost.controller.meta | 8 + Assets/Prefabs/Gargoyle.prefab | 15 + Assets/Prefabs/Ghost.prefab | 908 ++++++++++ Assets/Prefabs/Ghost.prefab.meta | 7 + Assets/Prefabs/PointOfVIew.prefab | 63 + Assets/Prefabs/PointOfVIew.prefab.meta | 7 + Assets/Scenes/MainScene.unity | 1549 +++++++++++++++-- Assets/Scripts/WaypointPatrol.cs | 26 + Assets/Scripts/WaypointPatrol.cs.meta | 11 + 10 files changed, 2548 insertions(+), 118 deletions(-) create mode 100644 Assets/Animation/Animators/Ghost.controller create mode 100644 Assets/Animation/Animators/Ghost.controller.meta create mode 100644 Assets/Prefabs/Ghost.prefab create mode 100644 Assets/Prefabs/Ghost.prefab.meta create mode 100644 Assets/Prefabs/PointOfVIew.prefab create mode 100644 Assets/Prefabs/PointOfVIew.prefab.meta create mode 100644 Assets/Scripts/WaypointPatrol.cs create mode 100644 Assets/Scripts/WaypointPatrol.cs.meta diff --git a/Assets/Animation/Animators/Ghost.controller b/Assets/Animation/Animators/Ghost.controller new file mode 100644 index 0000000..494ccd9 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navMeshAgent.SetDestination(waypoints[m_CurrentWaypointIndex].position); + } + } +} \ No newline at end of file diff --git a/Assets/Scripts/WaypointPatrol.cs.meta b/Assets/Scripts/WaypointPatrol.cs.meta new file mode 100644 index 0000000..4b685a4 --- /dev/null +++ b/Assets/Scripts/WaypointPatrol.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: b16ae46e64d7444c28d84898e3cfd911 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: From 9c2acc3add3b4204f0b8b8afe146f5be1ac4b79c Mon Sep 17 00:00:00 2001 From: kinajin Date: Tue, 29 Mar 2022 04:22:02 +0900 Subject: [PATCH 10/12] [feature] add sound --- Assets/Prefabs/Ghost.prefab | 97 +++++++ Assets/Prefabs/JohnLemon.prefab | 106 ++++++++ Assets/Scenes/MainScene.unity | 434 ++++++++++++++++++++++++++++++- Assets/Scripts/GameEnding.cs | 15 +- Assets/Scripts/PlayerMovement.cs | 16 +- 5 files changed, 650 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b/Assets/Scripts/GameEnding.cs @@ -9,11 +9,14 @@ public class GameEnding : MonoBehaviour public float displayImageDuration = 1f; public GameObject player; public CanvasGroup exitBackgroundImageCanvasGroup; + public AudioSource exitAudio; public CanvasGroup caughtBackgroundImageCanvasGroup; + public AudioSource caughtAudio; bool m_IsPlayerAtExit; bool m_IsPlayerCaught; float m_Timer; + bool m_HasAudioPlayed; void OnTriggerEnter(Collider other) { @@ -32,16 +35,22 @@ void Update() { if (m_IsPlayerAtExit) { - EndLevel(exitBackgroundImageCanvasGroup, false); + EndLevel(exitBackgroundImageCanvasGroup, false, exitAudio); } else if (m_IsPlayerCaught) { - EndLevel(caughtBackgroundImageCanvasGroup, true); + EndLevel(caughtBackgroundImageCanvasGroup, true, caughtAudio); } } - void EndLevel(CanvasGroup imageCanvasGroup, bool doRestart) + void EndLevel(CanvasGroup imageCanvasGroup, bool doRestart, AudioSource audioSource) { + if (!m_HasAudioPlayed) + { + audioSource.Play(); + m_HasAudioPlayed = true; + } + m_Timer += Time.deltaTime; imageCanvasGroup.alpha = m_Timer / fadeDuration; diff --git a/Assets/Scripts/PlayerMovement.cs b/Assets/Scripts/PlayerMovement.cs index 221ea48..2c5b2b4 100644 --- a/Assets/Scripts/PlayerMovement.cs +++ b/Assets/Scripts/PlayerMovement.cs @@ -8,6 +8,7 @@ public class PlayerMovement : MonoBehaviour Animator m_Animator; Rigidbody m_Rigidbody; + AudioSource m_AudioSource; Vector3 m_Movement; Quaternion m_Rotation = Quaternion.identity; @@ -15,6 +16,7 @@ void Start() { m_Animator = GetComponent(); m_Rigidbody = GetComponent(); + m_AudioSource = GetComponent(); } void FixedUpdate() @@ -30,6 +32,18 @@ void FixedUpdate() bool isWalking = hasHorizontalInput || hasVerticalInput; m_Animator.SetBool("IsWalking", isWalking); + if (isWalking) + { + if (!m_AudioSource.isPlaying) + { + m_AudioSource.Play(); + } + } + else + { + m_AudioSource.Stop(); + } + Vector3 desiredForward = Vector3.RotateTowards(transform.forward, m_Movement, turnSpeed * Time.deltaTime, 0f); m_Rotation = Quaternion.LookRotation(desiredForward); } @@ -39,4 +53,4 @@ void OnAnimatorMove() m_Rigidbody.MovePosition(m_Rigidbody.position + m_Movement * m_Animator.deltaPosition.magnitude); m_Rigidbody.MoveRotation(m_Rotation); } -} \ No newline at end of file +} From b29e86b21230a93bdd46f013d4fc7261f1a87c44 Mon Sep 17 00:00:00 2001 From: kinajin Date: Tue, 29 Mar 2022 04:32:05 +0900 Subject: [PATCH 11/12] [feature] build --- ProjectSettings/EditorBuildSettings.asset | 5 ++++- ProjectSettings/ProjectSettings.asset | 4 ++-- ProjectSettings/QualitySettings.asset | 7 ++++++- ProjectSettings/UnityConnectSettings.asset | 3 ++- 4 files changed, 14 insertions(+), 5 deletions(-) diff --git a/ProjectSettings/EditorBuildSettings.asset b/ProjectSettings/EditorBuildSettings.asset index 0147887..39f2325 100644 --- a/ProjectSettings/EditorBuildSettings.asset +++ b/ProjectSettings/EditorBuildSettings.asset @@ -4,5 +4,8 @@ EditorBuildSettings: m_ObjectHideFlags: 0 serializedVersion: 2 - m_Scenes: [] + m_Scenes: + - enabled: 1 + path: Assets/Scenes/MainScene.unity + guid: bad6a53fc2f0b414f9bf174c7de4666c m_configObjects: {} diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index 908da73..4eb7e5e 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -12,8 +12,8 @@ PlayerSettings: targetDevice: 2 useOnDemandResources: 0 accelerometerFrequency: 60 - companyName: DefaultCompany - productName: JohnLemon Tutorial + companyName: Kina + productName: "John Lemon\u2019s Haunted Jaunt" defaultCursor: {fileID: 0} cursorHotspot: {x: 0, y: 0} m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1} diff --git a/ProjectSettings/QualitySettings.asset b/ProjectSettings/QualitySettings.asset index 8147d87..a5692a6 100644 --- a/ProjectSettings/QualitySettings.asset +++ b/ProjectSettings/QualitySettings.asset @@ -18,7 +18,7 @@ QualitySettings: shadowCascade2Split: 0.33333334 shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} shadowmaskMode: 1 - blendWeights: 4 + skinWeights: 4 textureQuality: 0 anisotropicTextures: 2 antiAliasing: 4 @@ -40,7 +40,12 @@ QualitySettings: asyncUploadBufferSize: 4 asyncUploadPersistentBuffer: 1 resolutionScalingFixedDPIFactor: 1 + customRenderPipeline: {fileID: 0} excludedTargetPlatforms: [] m_PerPlatformDefaultQuality: + Android: 0 + Server: 0 Standalone: 0 WebGL: 0 + iPhone: 0 + tvOS: 0 diff --git a/ProjectSettings/UnityConnectSettings.asset b/ProjectSettings/UnityConnectSettings.asset index c3ae9a0..6125b30 100644 --- a/ProjectSettings/UnityConnectSettings.asset +++ b/ProjectSettings/UnityConnectSettings.asset @@ -4,11 +4,12 @@ UnityConnectSettings: m_ObjectHideFlags: 0 serializedVersion: 1 - m_Enabled: 1 + m_Enabled: 0 m_TestMode: 0 m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events m_EventUrl: https://cdp.cloud.unity3d.com/v1/events m_ConfigUrl: https://config.uca.cloud.unity3d.com + m_DashboardUrl: https://dashboard.unity3d.com m_TestInitMode: 0 CrashReportingSettings: m_EventUrl: https://perf-events.cloud.unity3d.com From e6f301015202f762fdaaeab9e8c0bbd901bd109b Mon Sep 17 00:00:00 2001 From: kinajin Date: Mon, 4 Apr 2022 06:14:12 +0900 Subject: [PATCH 12/12] [test] test for git desktop authentification failure bug --- .vscode/settings.json | 55 +++++++++++++++++++++++++++++++++++ Assets/Scenes/MainScene.unity | 8 ++--- 2 files changed, 59 insertions(+), 4 deletions(-) create mode 100644 .vscode/settings.json diff --git a/.vscode/settings.json b/.vscode/settings.json new file mode 100644 index 0000000..e232cd6 --- /dev/null +++ b/.vscode/settings.json @@ -0,0 +1,55 @@ +{ + "files.exclude": + { + "**/.DS_Store":true, + "**/.git":true, + "**/.gitmodules":true, + "**/*.booproj":true, + "**/*.pidb":true, + "**/*.suo":true, + "**/*.user":true, + "**/*.userprefs":true, + "**/*.unityproj":true, + "**/*.dll":true, + "**/*.exe":true, + "**/*.pdf":true, + "**/*.mid":true, + 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