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The files for GDK games can be modded without dumping them, except for the exe. To mod Hi-Fi Rush, I had to dump the whole game, which is pretty big and took a little while, and all I needed was the exe so I could patch it. After that, I just renamed the existing exe in the original game files and copied in the patched one and the mods I added worked fine from there.
The text was updated successfully, but these errors were encountered:
A more general form of this would probably be to just allow a regex expression to be used as a filter for file paths to dump in case someone only wants the .exe or only wants the .pck files by providing the appropriate regex expression.
Could you kindly provide an example on how these regular expressions should look like?
I am asking because I've tried in every single possible way to dump "Starfield.exe" and UWP Dumper still dumps whatever it likes. If I give it "Starfield.*exe" it dumps any file that has "Starfield" in its naming convention, disregarding the ".*exe" part completely. If I give it "exe", it dumps any file. With or without the "".
Not sure if this applies to every game, but a workaround I've learned is to click on the exe and them hit the delete key to send it to the recycle bin. Then take it out and you can modify it.
The files for GDK games can be modded without dumping them, except for the exe. To mod Hi-Fi Rush, I had to dump the whole game, which is pretty big and took a little while, and all I needed was the exe so I could patch it. After that, I just renamed the existing exe in the original game files and copied in the patched one and the mods I added worked fine from there.
The text was updated successfully, but these errors were encountered: