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titanic.cbp
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titanic.cbp
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="titanic" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug">
<Option output="bin/Debug/titanic" prefix_auto="1" extension_auto="1" />
<Option object_output="obj/Debug/" />
<Option type="1" />
<Option compiler="gcc" />
<Option use_console_runner="0" />
<Option projectLinkerOptionsRelation="2" />
<Compiler>
<Add option="-g" />
<Add option="-D__WXDEBUG__" />
<Add directory="C:/MinGW/lib/gcc_dll/mswud" />
</Compiler>
<ResourceCompiler>
<Add directory="C:/MinGW/lib/gcc_dll/mswud" />
</ResourceCompiler>
<Linker>
<Add directory="C:/MinGW/lib/gcc_dll" />
</Linker>
</Target>
<Target title="Release">
<Option output="bin/Release/titanic" prefix_auto="1" extension_auto="1" />
<Option object_output="obj/Release/" />
<Option type="0" />
<Option compiler="gcc" />
<Option projectLinkerOptionsRelation="2" />
<Compiler>
<Add option="-O3" />
<Add option="-ffast-math" />
<Add option="-fno-math-errno" />
<Add option="-funsafe-math-optimizations" />
<Add option="-ffinite-math-only" />
<Add option="-fno-trapping-math" />
<Add directory="C:/MinGW/lib/gcc_dll/mswu" />
</Compiler>
<ResourceCompiler>
<Add directory="C:/MinGW/lib/gcc_dll/mswu" />
</ResourceCompiler>
<Linker>
<Add option="-s" />
<Add directory="C:/MinGW/lib/gcc_dll" />
</Linker>
</Target>
</Build>
<Compiler>
<Add option="-Wall" />
<Add option="-pipe" />
<Add option="-mthreads" />
<Add option='[[if (PLATFORM == PLATFORM_MSW && (GetCompilerFactory().GetCompilerVersionString(_T("gcc")) >= _T("4.0.0"))) print(_T("-Wno-attributes"));]]' />
<Add option="-lpthreads" />
<Add option="-march=pentium" />
<Add option="-D__GNUWIN32__" />
<Add option="-D__WXMSW__" />
<Add option="-DWXUSINGDLL" />
<Add option="-DwxUSE_UNICODE" />
<Add directory="C:/MinGW/include" />
<Add directory="C:/MinGW/contrib/include" />
</Compiler>
<ResourceCompiler>
<Add directory="C:/MinGW/include" />
</ResourceCompiler>
<Linker>
<Add option="-mthreads" />
<Add library="libglfw3.a" />
<Add library="libopengl32.a" />
<Add library="libgdi32.a" />
<Add library="libglu32.a" />
<Add library="libjson.a" />
<Add library="libdevil.a" />
<Add library="libilu.a" />
<Add library="libtinythread.a" />
</Linker>
<Unit filename="fast_mutex.h" />
<Unit filename="game.cpp" />
<Unit filename="game.h" />
<Unit filename="main.cpp" />
<Unit filename="material.cpp" />
<Unit filename="material.h" />
<Unit filename="phys.cpp" />
<Unit filename="phys.h" />
<Unit filename="render.cpp" />
<Unit filename="render.h" />
<Unit filename="scheduler.cpp" />
<Unit filename="scheduler.h" />
<Unit filename="settingsDialog.cpp" />
<Unit filename="settingsDialog.h" />
<Unit filename="tinythread.h" />
<Unit filename="util.cpp" />
<Unit filename="util.h" />
<Unit filename="vec.cpp" />
<Unit filename="vec.h" />
<Extensions>
<DoxyBlocks>
<comment_style block="0" line="0" />
<doxyfile_project />
<doxyfile_build />
<doxyfile_warnings />
<doxyfile_output />
<doxyfile_dot />
<general />
</DoxyBlocks>
<code_completion />
<envvars />
<debugger />
<lib_finder disable_auto="1" />
<wxsmith version="1">
<gui name="wxWidgets" src="titanicApp.cpp" main="titanicFrame" init_handlers="necessary" language="CPP" />
<resources>
<wxFrame wxs="wxsmith/titanicframe.wxs" src="titanicMain.cpp" hdr="titanicMain.h" fwddecl="0" i18n="1" name="titanicFrame" language="CPP" />
<wxDialog wxs="wxsmith/settingsDialog.wxs" src="settingsDialog.cpp" hdr="settingsDialog.h" fwddecl="0" i18n="1" name="settingsDialog" language="CPP" />
</resources>
</wxsmith>
</Extensions>
</Project>
</CodeBlocks_project_file>