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ForceRoomForEntity.md

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INTERIOR

FORCE_ROOM_FOR_ENTITY

// 0x52923C4710DD9907 0x10BD4435
void FORCE_ROOM_FOR_ENTITY(Entity entity, int interior, Hash roomHashKey);
Forces the particular room in an interior to load incase not teleporting into the portal.

Parameters

  • entity:
  • interior:
  • roomHashKey: