From b7e14592d9ecc4bd3838aff2d3f563a85eb2bbcb Mon Sep 17 00:00:00 2001 From: Washi Date: Tue, 19 Mar 2024 20:27:10 +0100 Subject: [PATCH] Remove redundant debugger display. --- src/Core/Echo/Memory/BitVector.cs | 5 ----- 1 file changed, 5 deletions(-) diff --git a/src/Core/Echo/Memory/BitVector.cs b/src/Core/Echo/Memory/BitVector.cs index 0b4323f5..7302f69b 100644 --- a/src/Core/Echo/Memory/BitVector.cs +++ b/src/Core/Echo/Memory/BitVector.cs @@ -8,7 +8,6 @@ namespace Echo.Memory /// Represents an array of bits for which the concrete may be known or unknown, and can be reinterpreted as /// different value types, and operated on using the different semantics of these types. /// - // [DebuggerDisplay("{" + nameof(DebuggerDisplay) + "}")] [DebuggerTypeProxy(typeof(BitVectorSpan))] public class BitVector : ICloneable { @@ -266,10 +265,6 @@ public byte[] KnownMask { get; } - - [DebuggerBrowsable(DebuggerBrowsableState.Never)] - [EditorBrowsable(EditorBrowsableState.Never)] - internal string DebuggerDisplay => AsSpan().DebuggerDisplay; /// /// Gets the number of bits stored in the bit vector.