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main.c
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main.c
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#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <errno.h>
#include <locale.h>
#include <memory.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include <signal.h>
#include <stdarg.h>
#include <unistd.h>
#include "memory.h"
#include "config.h"
#include "lint.h"
#include "interpret.h"
#include "object.h"
#include "lex.h"
#include "exec.h"
#include "mudstat.h"
#include "comm1.h"
#include "simulate.h"
#include "main.h"
#include "backend.h"
#include "random.h"
#include "hash.h"
extern int current_line;
int d_flag = 0; /* Run with debug */
int t_flag = 0; /* Disable heart beat and reset */
int e_flag = 0; /* Load empty, without castles. */
int s_flag = 0; /* Make statistics and dump to /MUDstatistics */
int no_ip_demon = 0;
int unlimited = 0; /* Run without eval cost limits */
int comp_flag = 0; /* Trace compilations */
int warnobsoleteflag = 0;
char *flag = NULL;
int driver_mtime;
char *mudlib_path = MUD_LIB;
char *default_charset = DEFAULT_CHARSET;
void init_signals(void);
void create_object(struct object *ob);
void init_call_out(void);
#ifdef YYDEBUG
extern int yydebug;
#endif
int port_number = PORTNO;
#ifdef CATCH_UDP_PORT
int udp_port = CATCH_UDP_PORT;
#endif
#ifdef SERVICE_PORT
int service_port = SERVICE_PORT;
#endif
char *reserved_area; /* reserved for malloc() */
struct svalue const0, const1, constempty;
struct closure funcempty;
double consts[5];
extern struct object *vbfc_object;
extern struct object *master_ob, *auto_ob;
void
usage(int argc, char **argv)
{
fprintf(stderr, "Usage: %s -m <mudlib> -t <telnet port> -u <udp port> -p <service port>\n", argv[0]);
fprintf(stderr, "Additional flags:\n");
fprintf(stderr, " -f <flag> Flag sent to mudlib before preloading\n");
fprintf(stderr, " -d <flag> Set debug flag\n");
fprintf(stderr, " -D <define> Add a pre define\n");
fprintf(stderr, " -O Warn of use of obsolete functions\n");
fprintf(stderr, " -e Skip preloading\n");
fprintf(stderr, " -c Additional information about file compilation\n");
fprintf(stderr, " -l Unlimited eval cost\n");
fprintf(stderr, " -S Enable mudstatus\n");
fprintf(stderr, " -y YY debugging\n");
fprintf(stderr, " -N Do not start reverse lookup daemon\n");
fprintf(stderr, "\n");
exit(1);
}
void
parse_args(int argc, char **argv)
{
int ch;
while ((ch = getopt(argc, argv, "h?m:p:t:u:f:d:D:OeclNSy")) != -1)
{
switch (ch)
{
case 'm':
mudlib_path = strdup(optarg);
break;
case 't':
port_number = atoi(optarg);
break;
case 'u':
#ifdef CATCH_UDP_PORT
udp_port = atoi(optarg);
#endif
break;
case 'p':
#ifdef SERVICE_PORT
service_port = atoi(optarg);
#endif
break;
case 'f':
flag = strdup(optarg);
continue;
case 'e':
e_flag++;
continue;
case 'D':
add_pre_define(optarg);
continue;
case 'O':
warnobsoleteflag++;
continue;
case 'd':
d_flag = atoi(optarg);
continue;
case 'c':
comp_flag++;
continue;
case 'l':
unlimited++;
continue;
case 'N':
no_ip_demon++;
continue;
case 'S':
s_flag++;
mudstatus_set(1, -1, -1); /* Statistics, default limits */
continue;
case 'y':
#ifdef YYDEBUG
yydebug = 1;
#endif
default:
case '?':
usage(argc, argv);
break;
}
}
}
int
main(int argc, char **argv)
{
extern int game_is_being_shut_down;
char *p;
int i = 0;
struct svalue *ret;
extern struct svalue catch_value;
extern void init_cfuns(void);
struct gdexception exception_frame;
(void)setlinebuf(stdout);
parse_args(argc, argv);
const0.type = T_NUMBER; const0.u.number = 0;
const1.type = T_NUMBER; const1.u.number = 1;
constempty.type = T_FUNCTION; constempty.u.func = &funcempty;
funcempty.funtype = FUN_EMPTY;
catch_value = const0;
/*
* Check that the definition of EXTRACT_UCHAR() is correct.
*/
p = (char *)&i;
*p = -10;
if (EXTRACT_UCHAR(p) != 0x100 - 10)
{
(void)fprintf(stderr, "Bad definition of EXTRACT_UCHAR() in config.h.\n");
exit(1);
}
#ifdef DEFAULT_LC_ALL
if (NULL == setlocale(LC_ALL, DEFAULT_LC_ALL)) {
fprintf(stderr, "Unable to set LC_ALL to: %s.\n", DEFAULT_LC_ALL);
}
#endif
#ifdef DEFAULT_LC_CTYPE
if (NULL == setlocale(LC_CTYPE, DEFAULT_LC_CTYPE)) {
fprintf(stderr, "Unable to set LC_CTYPE to: %s.\n", DEFAULT_LC_CTYPE);
}
#endif
set_current_time();
#ifdef PROFILE_LPC
set_profile_timebase(60.0); /* One minute */
#endif
#if RESERVED_SIZE > 0
reserved_area = malloc(RESERVED_SIZE);
#endif
init_random();
init_tasks();
query_load_av();
init_num_args();
init_machine();
init_cfuns();
init_hash();
/*
* Set up the signal handling.
*/
init_signals();
if (chdir(mudlib_path) == -1) {
(void)fprintf(stderr, "Bad mudlib directory: %s\n", MUD_LIB);
exit(1);
}
if (setjmp(exception_frame.e_context))
{
clear_state();
add_message("Anomaly in the fabric of world space.\n");
}
else
{
exception_frame.e_exception = NULL;
exception_frame.e_catch = 0;
exception = &exception_frame;
auto_ob = 0;
master_ob = 0;
if ((auto_ob = load_object("secure/auto", 1, 0, 0)) != NULL)
{
add_ref(auto_ob, "main");
auto_ob->prog->flags |= PRAGMA_RESIDENT;
}
get_simul_efun();
master_ob = load_object("secure/master", 1, 0, 0);
if (master_ob)
{
/*
* Make sure master_ob is never made a dangling pointer.
* Look at apply_master_ob() for more details.
*/
add_ref(master_ob, "main");
master_ob->prog->flags |= PRAGMA_RESIDENT;
resolve_master_fkntab();
create_object(master_ob);
load_parse_information();
clear_state();
}
}
exception = NULL;
if (auto_ob == 0)
{
(void)fprintf(stderr, "The file secure/auto must be loadable.\n");
exit(1);
}
if (master_ob == 0)
{
(void)fprintf(stderr, "The file secure/master must be loadable.\n");
exit(1);
}
set_inc_list(apply_master_ob(M_DEFINE_INCLUDE_DIRS, 0));
{
struct svalue* ret1;
ret1 = apply_master_ob(M_PREDEF_DEFINES, 0);
if (ret1 && ret1->type == T_POINTER)
{
int ii;
for (ii = 0; ii < ret1->u.vec->size; ii++)
if (ret1->u.vec->item[ii].type == T_STRING)
{
add_pre_define(ret1->u.vec->item[ii].u.string);
}
}
}
if (flag != NULL)
{
printf("Applying driver flag: %s\n", flag);
push_string(flag, STRING_MSTRING);
(void)apply_master_ob(M_FLAG, 1);
if (game_is_being_shut_down)
{
(void)fprintf(stderr, "Shutdown by master object.\n");
exit(0);
}
}
/*
* See to it that the mud name is always defined in compiled files
*/
ret = apply_master_ob(M_GET_MUD_NAME, 0);
if (ret && ret->type == T_STRING)
{
struct lpc_predef_s *tmp;
tmp = (struct lpc_predef_s *)
xalloc(sizeof(struct lpc_predef_s));
if (!tmp)
fatal("xalloc failed\n");
tmp->flag = string_copy(ret->u.string);
tmp->next = lpc_predefs;
lpc_predefs = tmp;
}
ret = apply_master_ob(M_GET_VBFC_OBJECT, 0);
if (ret && ret->type == T_OBJECT)
{
vbfc_object = ret->u.ob;
INCREF(vbfc_object->ref);
}
else
vbfc_object = 0;
if (game_is_being_shut_down)
exit(1);
init_call_out();
preload_objects(e_flag);
(void)apply_master_ob(M_FINAL_BOOT, 0);
mainloop();
return 0;
}
char *
string_copy(char *str)
{
size_t len = strlen(str) + 1;
char *p = xalloc(len);
if (p == NULL)
return NULL;
strncpy(p, str, len);
return p;
}
/*VARARGS1*/
void
debug_message(char *fmt, ...)
{
va_list argp;
char *f;
static FILE *fp = NULL;
char deb[110];
char name[100];
if (fp == NULL) {
(void)gethostname(name,sizeof name);
if ((f = strchr(name, '.')) != NULL)
*f = '\0';
snprintf(deb, sizeof(deb), "%s.debug.log", name);
fp = fopen(deb, "w");
if (fp == NULL) {
perror(deb);
abort();
}
}
va_start(argp, fmt);
vfprintf(fp, fmt, argp);
va_end(argp);
fflush(fp);
}
void
debug_message_svalue(struct svalue *v)
{
if (v == 0)
{
debug_message("<NULL>");
return;
}
switch(v->type)
{
case T_NUMBER:
debug_message("%lld", v->u.number);
return;
case T_FLOAT:
debug_message("%.18g", v->u.real);
return;
case T_STRING:
debug_message("\"%s\"", v->u.string);
return;
case T_OBJECT:
debug_message("OBJ(%s)", v->u.ob->name);
return;
case T_LVALUE:
debug_message("Pointer to ");
debug_message_svalue(v->u.lvalue);
return;
default:
debug_message("<INVALID>\n");
return;
}
}
int slow_shut_down_to_do = 0;