From 38428b5bd2233aff6b28f4f067251cade364b1f3 Mon Sep 17 00:00:00 2001 From: Edmund <447ght@gmail.com> Date: Thu, 16 Nov 2023 04:37:15 -0500 Subject: [PATCH 01/11] make undead heritage look undead --- common/scripted_effects/wc_race_effects.txt | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/common/scripted_effects/wc_race_effects.txt b/common/scripted_effects/wc_race_effects.txt index 54110c5347..1d67fecbc5 100644 --- a/common/scripted_effects/wc_race_effects.txt +++ b/common/scripted_effects/wc_race_effects.txt @@ -21,7 +21,9 @@ try_to_set_race_effect = { # } # Add new races always at the end - if = { + if = { limit = { culture = { has_cultural_pillar = heritage_undead } } random = { chance = 80 add_trait = being_undead } } + + else_if = { limit = { OR = { AND = { From 8e968ab7bff50f1bdc0d58c6711a8354f3774ea8 Mon Sep 17 00:00:00 2001 From: Edmund <447ght@gmail.com> Date: Thu, 16 Nov 2023 06:37:45 -0500 Subject: [PATCH 02/11] evil undead convert when granting titles --- .../00_grant_titles_interaction.txt | 31 +++++++++++++++++-- 1 file changed, 29 insertions(+), 2 deletions(-) diff --git a/common/character_interactions/00_grant_titles_interaction.txt b/common/character_interactions/00_grant_titles_interaction.txt index a075587039..40c07f9075 100644 --- a/common/character_interactions/00_grant_titles_interaction.txt +++ b/common/character_interactions/00_grant_titles_interaction.txt @@ -3,7 +3,19 @@ category = interaction_category_vassal common_interaction = yes - desc = grant_titles_interaction_desc + # Warcraft + desc = { + desc = grant_titles_interaction_desc + + triggered_desc = { + trigger = { + scope:actor.culture = { has_cultural_pillar = heritage_undead } + scope:actor.faith = { has_doctrine = special_doctrine_end_justifies_means } + } + + desc = grant_title_may_turn_undead + } + } special_interaction = grant_titles_interaction interface = grant_titles @@ -27,7 +39,7 @@ } } } - + is_valid_showing_failures_only = { scope:recipient = { custom_tooltip = { @@ -1078,6 +1090,21 @@ } } + # Warcraft + # Evil Undead heritage characters will turn other characters when granting titles + scope:recipient = { + if = { + limit = { + AND = { + scope:actor.culture = { has_cultural_pillar = heritage_undead } + scope:actor.faith = { has_doctrine = special_doctrine_end_justifies_means } + } + } + + random = { chance = 99 add_trait = being_undead } + } + } + #hidden_effect = { # # Struggle Catalyst # if = { From 6607f9b1ecdbe763dac7d61118f6db9707b0de60 Mon Sep 17 00:00:00 2001 From: Edmund <447ght@gmail.com> Date: Thu, 16 Nov 2023 06:38:55 -0500 Subject: [PATCH 03/11] tweak undead conversion chance for grant --- common/character_interactions/00_grant_titles_interaction.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/common/character_interactions/00_grant_titles_interaction.txt b/common/character_interactions/00_grant_titles_interaction.txt index 40c07f9075..e7e3d8373f 100644 --- a/common/character_interactions/00_grant_titles_interaction.txt +++ b/common/character_interactions/00_grant_titles_interaction.txt @@ -1101,7 +1101,7 @@ } } - random = { chance = 99 add_trait = being_undead } + random = { chance = 90 add_trait = being_undead } } } From 230890173aa56cc9445e22e95bba956105b125dd Mon Sep 17 00:00:00 2001 From: Edmund <447ght@gmail.com> Date: Thu, 16 Nov 2023 07:39:18 -0500 Subject: [PATCH 04/11] undead allowed to be human, fix spacing --- .../00_grant_titles_interaction.txt | 8 ++++++-- common/scripted_effects/wc_race_effects.txt | 12 ++++++++++-- 2 files changed, 16 insertions(+), 4 deletions(-) diff --git a/common/character_interactions/00_grant_titles_interaction.txt b/common/character_interactions/00_grant_titles_interaction.txt index e7e3d8373f..f0f7ef3552 100644 --- a/common/character_interactions/00_grant_titles_interaction.txt +++ b/common/character_interactions/00_grant_titles_interaction.txt @@ -1100,8 +1100,12 @@ scope:actor.faith = { has_doctrine = special_doctrine_end_justifies_means } } } - - random = { chance = 90 add_trait = being_undead } + every_traveling_family_member = { + random = { + chance = 90 + add_trait = being_undead + } + } } } diff --git a/common/scripted_effects/wc_race_effects.txt b/common/scripted_effects/wc_race_effects.txt index 1d67fecbc5..00de3753cb 100644 --- a/common/scripted_effects/wc_race_effects.txt +++ b/common/scripted_effects/wc_race_effects.txt @@ -21,9 +21,17 @@ try_to_set_race_effect = { # } # Add new races always at the end - if = { limit = { culture = { has_cultural_pillar = heritage_undead } } random = { chance = 80 add_trait = being_undead } } + if = { + limit = { + culture = { has_cultural_pillar = heritage_undead } + } + random = { + chance = 80 + add_trait = being_undead + } + } - else_if = { + if = { limit = { OR = { AND = { From ef54d6bcc5f383b1f2a771999d82600cd184f726 Mon Sep 17 00:00:00 2001 From: Edmund <447ght@gmail.com> Date: Thu, 16 Nov 2023 08:15:43 -0500 Subject: [PATCH 05/11] scourge converts by court invite+recruit --- .../00_courtier_and_guest_interactions.txt | 62 ++++++++++++++++++- 1 file changed, 59 insertions(+), 3 deletions(-) diff --git a/common/character_interactions/00_courtier_and_guest_interactions.txt b/common/character_interactions/00_courtier_and_guest_interactions.txt index f172a8f2f8..8e922c780b 100644 --- a/common/character_interactions/00_courtier_and_guest_interactions.txt +++ b/common/character_interactions/00_courtier_and_guest_interactions.txt @@ -5,7 +5,19 @@ special_ai_interaction = recruit_courtier - desc = recruit_guest_interaction_desc + # Warcraft + # Warning for Scourge players + desc = { + desc = recruit_guest_interaction_desc + triggered_desc = { + trigger = { + scope:actor.culture = { has_cultural_pillar = heritage_undead } + scope:actor.faith = { has_doctrine = special_doctrine_end_justifies_means } + } + + desc = recruit_guest_may_turn_undead + } + } should_use_extra_icon = { NOT = { scope:recipient = { is_close_family_of = scope:actor } } @@ -113,6 +125,21 @@ opinion = 50 modifier = grateful_opinion } + + # Warcraft + # Scourge convert those who join court + if = { + limit = { + AND = { + scope:actor.culture = { has_cultural_pillar = heritage_undead } + scope:actor.faith = { has_doctrine = special_doctrine_end_justifies_means } + } + } + random = { + chance = 90 + add_trait = being_undead + } + } } scope:actor = { @@ -504,8 +531,18 @@ kick_from_court_interaction = { invite_to_court_interaction = { category = interaction_category_vassal icon = guest - - desc = invite_to_court_interaction_desc + desc = { + desc = invite_to_court_interaction_desc + + triggered_desc = { + trigger = { + scope:actor.culture = { has_cultural_pillar = heritage_undead } + scope:actor.faith = { has_doctrine = special_doctrine_end_justifies_means } + } + + desc = invite_to_court_may_turn_undead + } + } is_shown = { scope:recipient = { @@ -619,6 +656,25 @@ invite_to_court_interaction = { } } } + + # Warcraft + # Scourge convert invitees to undead by inviting to court + scope:recipient = { + if = { + limit = { + AND = { + scope:actor.culture = { has_cultural_pillar = heritage_undead } + scope:actor.faith = { has_doctrine = special_doctrine_end_justifies_means } + } + } + every_traveling_family_member = { + random = { + chance = 90 + add_trait = being_undead + } + } + } + } } ai_accept = { From 85b82126ed195b476804ffa7fad249e20f76b659 Mon Sep 17 00:00:00 2001 From: Edmund <447ght@gmail.com> Date: Thu, 16 Nov 2023 08:19:24 -0500 Subject: [PATCH 06/11] improve scourge conversion comments --- .../character_interactions/00_grant_titles_interaction.txt | 3 ++- common/scripted_effects/wc_race_effects.txt | 7 ++++--- 2 files changed, 6 insertions(+), 4 deletions(-) diff --git a/common/character_interactions/00_grant_titles_interaction.txt b/common/character_interactions/00_grant_titles_interaction.txt index f0f7ef3552..f0e26059f8 100644 --- a/common/character_interactions/00_grant_titles_interaction.txt +++ b/common/character_interactions/00_grant_titles_interaction.txt @@ -4,6 +4,7 @@ common_interaction = yes # Warcraft + # Warning for Scourge players desc = { desc = grant_titles_interaction_desc @@ -1091,7 +1092,7 @@ } # Warcraft - # Evil Undead heritage characters will turn other characters when granting titles + # Evil Undead heritage characters may turn other characters when granting titles scope:recipient = { if = { limit = { diff --git a/common/scripted_effects/wc_race_effects.txt b/common/scripted_effects/wc_race_effects.txt index 00de3753cb..8f0388984a 100644 --- a/common/scripted_effects/wc_race_effects.txt +++ b/common/scripted_effects/wc_race_effects.txt @@ -19,8 +19,8 @@ try_to_set_race_effect = { # limit = { exists = mother } # mother = { trigger_event = WCRAC.5 } # } - - # Add new races always at the end + + #Add Undead trait if undead culture if = { limit = { culture = { has_cultural_pillar = heritage_undead } @@ -30,7 +30,8 @@ try_to_set_race_effect = { add_trait = being_undead } } - + + # Add new races always at the end if = { limit = { OR = { From 2bda50ebb80026e0dbb089033ece2e71e4a90a46 Mon Sep 17 00:00:00 2001 From: Edmund <447ght@gmail.com> Date: Thu, 16 Nov 2023 08:39:24 -0500 Subject: [PATCH 07/11] add localization for undead conversion --- .../00_courtier_and_guest_interactions.txt | 2 ++ localization/english/wc_tooltip_l_english.yml | 6 +++++- 2 files changed, 7 insertions(+), 1 deletion(-) diff --git a/common/character_interactions/00_courtier_and_guest_interactions.txt b/common/character_interactions/00_courtier_and_guest_interactions.txt index 8e922c780b..94cbc8f3bc 100644 --- a/common/character_interactions/00_courtier_and_guest_interactions.txt +++ b/common/character_interactions/00_courtier_and_guest_interactions.txt @@ -534,6 +534,8 @@ invite_to_court_interaction = { desc = { desc = invite_to_court_interaction_desc + # Warcraft + # Warning for Scourge players triggered_desc = { trigger = { scope:actor.culture = { has_cultural_pillar = heritage_undead } diff --git a/localization/english/wc_tooltip_l_english.yml b/localization/english/wc_tooltip_l_english.yml index ce6f1201d4..46be82c41c 100644 --- a/localization/english/wc_tooltip_l_english.yml +++ b/localization/english/wc_tooltip_l_english.yml @@ -45,4 +45,8 @@ wc_unknown_birth:0 "The age of this character is unfathomable to most. Almost none can recall the time when they were born." wc_members_choice_the_first_horde_tooltip:0 "Your [vassals|E] will face a choice — stay in the Horde or leave it and become [independent|E]." - wc_save_the_first_horde_tooltip:0 "The Horde will stay united" \ No newline at end of file + wc_save_the_first_horde_tooltip:0 "The Horde will stay united" + + grant_title_may_turn_undead:0 "\n#warning Granting this character a Title may cause them to turn Undead.\n#" + recruit_guest_may_turn_undead:0 "\n#warning Recruiting this character to Court may cause them to turn Undead.\n#" + invite_to_court_may_turn_undead:0 "\n#warning This character may turn Undead when they arrive at your Court.\n#"" \ No newline at end of file From febc549d4cbf3867b55f7cfef9df4931717eacbc Mon Sep 17 00:00:00 2001 From: Edmund <447ght@gmail.com> Date: Thu, 16 Nov 2023 08:52:08 -0500 Subject: [PATCH 08/11] encapsulate scourge conversion values --- .../00_courtier_and_guest_interactions.txt | 4 ++-- .../00_grant_titles_interaction.txt | 2 +- common/script_values/wc_plague_values.txt | 10 ++++++++++ common/scripted_effects/wc_race_effects.txt | 2 +- 4 files changed, 14 insertions(+), 4 deletions(-) diff --git a/common/character_interactions/00_courtier_and_guest_interactions.txt b/common/character_interactions/00_courtier_and_guest_interactions.txt index 94cbc8f3bc..8d93e123b2 100644 --- a/common/character_interactions/00_courtier_and_guest_interactions.txt +++ b/common/character_interactions/00_courtier_and_guest_interactions.txt @@ -136,7 +136,7 @@ } } random = { - chance = 90 + chance = scourge_conversion_effectiveness add_trait = being_undead } } @@ -671,7 +671,7 @@ invite_to_court_interaction = { } every_traveling_family_member = { random = { - chance = 90 + chance = scourge_conversion_effectiveness add_trait = being_undead } } diff --git a/common/character_interactions/00_grant_titles_interaction.txt b/common/character_interactions/00_grant_titles_interaction.txt index f0e26059f8..60c0223826 100644 --- a/common/character_interactions/00_grant_titles_interaction.txt +++ b/common/character_interactions/00_grant_titles_interaction.txt @@ -1103,7 +1103,7 @@ } every_traveling_family_member = { random = { - chance = 90 + chance = scourge_conversion_effectiveness add_trait = being_undead } } diff --git a/common/script_values/wc_plague_values.txt b/common/script_values/wc_plague_values.txt index aae79be748..c4918651ee 100644 --- a/common/script_values/wc_plague_values.txt +++ b/common/script_values/wc_plague_values.txt @@ -53,4 +53,14 @@ plague_agent_sins = { } min = 0 +} + +# Scourge conversion values + +scourge_undead_population_percent = { + value = 80 # this could be changed with a game rule in the future +} + +scourge_conversion_effectiveness = { + value = 90 # this could be changed with a game rule in the future } \ No newline at end of file diff --git a/common/scripted_effects/wc_race_effects.txt b/common/scripted_effects/wc_race_effects.txt index 8f0388984a..c530458b27 100644 --- a/common/scripted_effects/wc_race_effects.txt +++ b/common/scripted_effects/wc_race_effects.txt @@ -26,7 +26,7 @@ try_to_set_race_effect = { culture = { has_cultural_pillar = heritage_undead } } random = { - chance = 80 + chance = scourge_undead_population_percent add_trait = being_undead } } From 3a40001699293282a5d92d7ab32d14a98b88b884 Mon Sep 17 00:00:00 2001 From: Edmund <447ght@gmail.com> Date: Wed, 22 Nov 2023 12:25:37 -0500 Subject: [PATCH 09/11] only lich king converts, add negative penalties --- .../00_courtier_and_guest_interactions.txt | 16 ++++++------- .../00_grant_titles_interaction.txt | 23 ++----------------- .../wc_scourge_invasion_modifiers.txt | 22 ++++++++++++++++++ 3 files changed, 32 insertions(+), 29 deletions(-) diff --git a/common/character_interactions/00_courtier_and_guest_interactions.txt b/common/character_interactions/00_courtier_and_guest_interactions.txt index 8d93e123b2..0dc744b924 100644 --- a/common/character_interactions/00_courtier_and_guest_interactions.txt +++ b/common/character_interactions/00_courtier_and_guest_interactions.txt @@ -6,12 +6,12 @@ special_ai_interaction = recruit_courtier # Warcraft - # Warning for Scourge players + # Warning for LK players desc = { desc = recruit_guest_interaction_desc triggered_desc = { trigger = { - scope:actor.culture = { has_cultural_pillar = heritage_undead } + scope:actor = { has_trait = lich_king } scope:actor.faith = { has_doctrine = special_doctrine_end_justifies_means } } @@ -127,11 +127,11 @@ } # Warcraft - # Scourge convert those who join court + # LK converts those who join court if = { limit = { AND = { - scope:actor.culture = { has_cultural_pillar = heritage_undead } + scope:actor = { has_trait = lich_king } scope:actor.faith = { has_doctrine = special_doctrine_end_justifies_means } } } @@ -535,10 +535,10 @@ invite_to_court_interaction = { desc = invite_to_court_interaction_desc # Warcraft - # Warning for Scourge players + # Warning for LK players triggered_desc = { trigger = { - scope:actor.culture = { has_cultural_pillar = heritage_undead } + scope:actor = { has_trait = lich_king } scope:actor.faith = { has_doctrine = special_doctrine_end_justifies_means } } @@ -660,12 +660,12 @@ invite_to_court_interaction = { } # Warcraft - # Scourge convert invitees to undead by inviting to court + # LK converts invitees to undead by inviting to court scope:recipient = { if = { limit = { AND = { - scope:actor.culture = { has_cultural_pillar = heritage_undead } + scope:actor = { has_trait = lich_king } scope:actor.faith = { has_doctrine = special_doctrine_end_justifies_means } } } diff --git a/common/character_interactions/00_grant_titles_interaction.txt b/common/character_interactions/00_grant_titles_interaction.txt index 60c0223826..f1099f001e 100644 --- a/common/character_interactions/00_grant_titles_interaction.txt +++ b/common/character_interactions/00_grant_titles_interaction.txt @@ -4,13 +4,13 @@ common_interaction = yes # Warcraft - # Warning for Scourge players + # Warning for LK players desc = { desc = grant_titles_interaction_desc triggered_desc = { trigger = { - scope:actor.culture = { has_cultural_pillar = heritage_undead } + scope:actor = { has_trait = lich_king } scope:actor.faith = { has_doctrine = special_doctrine_end_justifies_means } } @@ -1091,25 +1091,6 @@ } } - # Warcraft - # Evil Undead heritage characters may turn other characters when granting titles - scope:recipient = { - if = { - limit = { - AND = { - scope:actor.culture = { has_cultural_pillar = heritage_undead } - scope:actor.faith = { has_doctrine = special_doctrine_end_justifies_means } - } - } - every_traveling_family_member = { - random = { - chance = scourge_conversion_effectiveness - add_trait = being_undead - } - } - } - } - #hidden_effect = { # # Struggle Catalyst # if = { diff --git a/common/scripted_modifiers/wc_scourge_invasion_modifiers.txt b/common/scripted_modifiers/wc_scourge_invasion_modifiers.txt index a931a0b78f..bb7ce0b100 100644 --- a/common/scripted_modifiers/wc_scourge_invasion_modifiers.txt +++ b/common/scripted_modifiers/wc_scourge_invasion_modifiers.txt @@ -11,6 +11,7 @@ faith = faith:odyn } } + scourge_hatred_modifiers = yes } scourge_interaction_modifiers = { modifier = { @@ -45,6 +46,7 @@ scourge_interaction_modifiers = { has_trait = being_undead is_vassal_or_below_of = scope:actor } + scourge_hatred_modifiers = yes } } scourge_marriage_modifiers = { @@ -70,6 +72,7 @@ scourge_marriage_modifiers = { is_vassal_or_below_of = scope:actor } } + scourge_hatred_modifiers = yes } scourge_interaction_owner_modifiers = { modifier = { @@ -94,6 +97,7 @@ scourge_interaction_owner_modifiers = { is_vassal_or_below_of = scope:owner } } + scourge_hatred_modifiers = yes } scourge_character_rebel_modifiers = { modifier = { @@ -150,4 +154,22 @@ scourge_county_rebel_modifiers = { } undead_county_trigger = yes } +} + +scourge_hatred_modifiers = { + modifier = { + add = { + add = -50 + if = { + limit = { this_union = exists } + multiply = 4 + } + } + scope:target = { + NOR = { + has_trait = being_undead + culture = { has_cultural_pillar = heritage_undead } + } + } + } } \ No newline at end of file From 1acb7fae4bcc8f48e4e2250169ef85104b42b72a Mon Sep 17 00:00:00 2001 From: Edmund <447ght@gmail.com> Date: Wed, 22 Nov 2023 12:30:53 -0500 Subject: [PATCH 10/11] remove positive scourge modifier if in union --- .../scripted_modifiers/wc_scourge_invasion_modifiers.txt | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/common/scripted_modifiers/wc_scourge_invasion_modifiers.txt b/common/scripted_modifiers/wc_scourge_invasion_modifiers.txt index bb7ce0b100..ae7971a6b8 100644 --- a/common/scripted_modifiers/wc_scourge_invasion_modifiers.txt +++ b/common/scripted_modifiers/wc_scourge_invasion_modifiers.txt @@ -2,7 +2,12 @@ modifier = { add = 135 desc = IS_SCOURGE - scope:actor = { has_title = title:e_scourge } + scope:actor = { + has_title = title:e_scourge + } + scope:target = { + NOT = { this_union = exists } + } } modifier = { add = 40 From 353045bd2f0dbb8fbcb2257c94c6f87d03c7fc38 Mon Sep 17 00:00:00 2001 From: Edmund <447ght@gmail.com> Date: Wed, 22 Nov 2023 21:08:45 -0500 Subject: [PATCH 11/11] try to give options for making undead (not working) --- .../00_courtier_and_guest_interactions.txt | 47 ++++++++----------- .../00_grant_titles_interaction.txt | 23 ++++++++- 2 files changed, 41 insertions(+), 29 deletions(-) diff --git a/common/character_interactions/00_courtier_and_guest_interactions.txt b/common/character_interactions/00_courtier_and_guest_interactions.txt index 0dc744b924..d6d145bb89 100644 --- a/common/character_interactions/00_courtier_and_guest_interactions.txt +++ b/common/character_interactions/00_courtier_and_guest_interactions.txt @@ -77,6 +77,16 @@ localization = SCHEME_HOOK } + send_option = { + is_shown = { scope:actor = { government_has_flag = government_offer_vassalization_turns_undead } } + is_valid = { + scope:recipient = { NOT = { has_trait = being_undead } } + } + flag = turns_undead + localization = turns_undead + } + + on_accept = { scope:recipient = { every_traveling_family_member = { @@ -125,20 +135,9 @@ opinion = 50 modifier = grateful_opinion } - - # Warcraft - # LK converts those who join court if = { - limit = { - AND = { - scope:actor = { has_trait = lich_king } - scope:actor.faith = { has_doctrine = special_doctrine_end_justifies_means } - } - } - random = { - chance = scourge_conversion_effectiveness - add_trait = being_undead - } + limit = { scope:turns_undead = yes } + raise_undead_by_basic_effect = { MASTER = scope:actor } } } @@ -661,21 +660,13 @@ invite_to_court_interaction = { # Warcraft # LK converts invitees to undead by inviting to court - scope:recipient = { - if = { - limit = { - AND = { - scope:actor = { has_trait = lich_king } - scope:actor.faith = { has_doctrine = special_doctrine_end_justifies_means } - } - } - every_traveling_family_member = { - random = { - chance = scourge_conversion_effectiveness - add_trait = being_undead - } - } - } + if = { + limit = { scope:turns_undead = yes } + every_traveling_family_member = { + random = { + raise_undead_by_basic_effect = { MASTER = scope:actor } + } + } } } diff --git a/common/character_interactions/00_grant_titles_interaction.txt b/common/character_interactions/00_grant_titles_interaction.txt index f1099f001e..e5b0031cd9 100644 --- a/common/character_interactions/00_grant_titles_interaction.txt +++ b/common/character_interactions/00_grant_titles_interaction.txt @@ -10,7 +10,7 @@ triggered_desc = { trigger = { - scope:actor = { has_trait = lich_king } + scope:actor = { government_has_flag = government_offer_vassalization_turns_undead } scope:actor.faith = { has_doctrine = special_doctrine_end_justifies_means } } @@ -189,6 +189,15 @@ } } + send_option = { + is_shown = { scope:actor = { government_has_flag = government_offer_vassalization_turns_undead } } + is_valid = { + scope:recipient = { NOT = { has_trait = being_undead } } + } + flag = turns_undead + localization = turns_undead + } + auto_accept = yes on_auto_accept = { @@ -219,6 +228,14 @@ save_temporary_scope_as = recipient_is_independent } } + if = { + limit = { scope:turns_undead = yes } + every_traveling_family_member = { + raise_undead_by_basic_effect = { MASTER = scope:actor } + } + } + + #if = { # limit = { # NAND = { @@ -1091,6 +1108,8 @@ } } + + #hidden_effect = { # # Struggle Catalyst # if = { @@ -1128,6 +1147,8 @@ # } #} } + + } #This interaction is referenced in code! If it's renamed you have to ping a coder