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GZip.cs
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GZip.cs
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// Copyright (c) 2018, Rene Lergner - @Heathcliff74xda
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System.IO.Compression;
namespace UEFIReader
{
internal static class GZip
{
internal static byte[] Decompress(byte[] Input, ulong Offset, ulong InputSize)
{
MemoryStream InStream = new(Input, (int)Offset, (int)InputSize);
MemoryStream OutStream = new();
GZipStream GZipStream = new(InStream, CompressionMode.Decompress, false);
GZipStream.CopyTo(OutStream);
byte[] Output = new byte[OutStream.Length];
Buffer.BlockCopy(OutStream.GetBuffer(), 0, Output, 0, (int)OutStream.Length);
OutStream.Flush();
OutStream.Close();
GZipStream.Close();
InStream.Close();
return Output;
}
internal static byte[] Compress(byte[] Input, ulong Offset, ulong InputSize)
{
MemoryStream InStream = new(Input, (int)Offset, (int)InputSize);
MemoryStream OutStream = new();
GZipStream GZipStream = new(InStream, CompressionMode.Compress, false);
GZipStream.CopyTo(OutStream);
byte[] Output = new byte[OutStream.Length];
Buffer.BlockCopy(OutStream.GetBuffer(), 0, Output, 0, (int)OutStream.Length);
OutStream.Flush();
OutStream.Close();
GZipStream.Close();
InStream.Close();
return Output;
}
}
}