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VI: model and voice dialogue gaze highlight too small, wrong keyboard for prompt #2201

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fwild opened this issue Dec 2, 2024 · 0 comments
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fwild commented Dec 2, 2024

The model and voice dialogues have only the invisible checkbox for selecting, thus are difficult to hit with the gaze interaction (for me, mostly only touch works here). The highlight area should stretch over the whole button, not just the checkbox.

And: The model prompt still uses the old spatial keyboard, not the system keyboard.

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