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Flinging the spyglass around can cause the game to deadlock #306

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fayer3 opened this issue Oct 23, 2024 · 0 comments
Open

Flinging the spyglass around can cause the game to deadlock #306

fayer3 opened this issue Oct 23, 2024 · 0 comments
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fayer3 commented Oct 23, 2024

some specific directions of the spyglass cause the Vanilla frustum check to deadlock, where it doesn't find a spot in offsetToFullyIncludeCameraCube

doesn't happen with sodium
affects all versions 1.18-1.21

@fayer3 fayer3 added the bug Something isn't working label Oct 23, 2024
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