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In an effort to ensure there is always a valid move on the board, in the slim chance that there isn't a way to generate a valid word with the current board state, the server will shuffle all open tiles on the board. This event is saved into the moves list on the game object. The frontend will need to account for this. Likely it will error out if not handled
The text was updated successfully, but these errors were encountered:
At the very least I'll ensure it all works, but I'd also like to toast and maybe show an indicator on the move in the moves list somewhere? I'll take a look.
Is there an easy way to force a shuffle or should I just edit a move in the db
In an effort to ensure there is always a valid move on the board, in the slim chance that there isn't a way to generate a valid word with the current board state, the server will shuffle all open tiles on the board. This event is saved into the moves list on the game object. The frontend will need to account for this. Likely it will error out if not handled
The text was updated successfully, but these errors were encountered: