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Dawn of War Soulstorm (9450) "Out of Sync error" while playing online game #3481
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I tested Proton 3.7-8. I haven't got any "Out of Sync error" with this version but I did have some crashes and hangs when playing online. |
After playing multi-player with no stability issues for years, I suddenly started getting 'Out of Sync' errors on every match a couple of months ago. I tried your suggestions and it has been perfectly stable for the last 8 or 9 multi-player games I've played. Thank you! |
I was able to play without sync errors by using the COH2 fix. All I did was replacing the |
I tried doing that same fix. It's somewhat more stable, but eventually I get a game during which it happens anyway. |
I confirm @pnguyen9 observations, the multiplayer game is more stable after the aforementioned manual dll copy/pasting but still end up desyncing.
The main cause of the problem is, apparently, well known: |
@PHLF I've had the same desync issue while playing Dawn of War II and its expansions (Chaos Rising, Retribution) in the past, but it seems to be so much more stable by applying these two fixes:
So far, I haven't had another desync (yet), but I haven't tried with the other games, so I don't know whether or not it would also help. |
I've experimented this issue with my friend today we try the PROTON_FORCE_LARGE_ADDRESS_AWARE=1 arg and the COH2 fix but we still have the Out of Sync error |
@BreizhHardware : You may have a better chance by overriding wine ucrtbase.dll file with the one bundled with the game (CoH2 in your case) VC redistributable package. Not saying it will work though. |
Compatibility Report
System Information
https://gist.github.com/itaranto/591d8dc99a767fb1f6e9e2d9d13b28f8
I confirm:
Symptoms
"Out of Sync error" while playing online game
Reproduction
Play an on online game for about 15-30 minutes.
Notes:
I did not use any mods and I did a clean reinstall of the game.
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