diff --git a/CHANGELOG.md b/CHANGELOG.md index a9dd32ef8..e7381998d 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,11 +1,10 @@ # Changelog -## Version 2.21.0 -* Added PieceManager.AddPieceCategory(string name) and PieceManager.RemovePieceCategory(string name) -* Deprecated PieceManager.AddPieceCategory(string table, string name) and PieceManager.RemovePieceCategory(string table, string name), use the new overloads without the table parameter -* Changed GUIManager asset loading to use the prefab cache and not hard crash on missing assets +## Version 2.20.2 * Fixed adding admin-only configs between loading to the main menu and before loading the game being locked for local editing -* Fixed network version in the disconnect window was always 27 duo to being a constant value +* Fixed network version in the disconnect window was always 27 duo to accessing a constant value +* Fixed SimpleJson deserialization of non-primitive dictionaries (thx bid) +* Fixed GUIManager asset loading to use the prefab cache and not hard crash on missing assets ## Version 2.20.1 * Fixed an error when cloning an item with an existing ExtEquipment