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Earlier on, I made it so the 'events need connections' WFC, SMTp2, needn't apply for outbound connections (one end is a World). However, given #118, I think it makes sense to re-strengthen this WFC to apply between a TargetActor and a World when the underlying target is a ModuleTarget, because in those situations the connections are visible and should exist.
The text was updated successfully, but these errors were encountered:
Earlier on, I made it so the 'events need connections' WFC, SMTp2, needn't apply for outbound connections (one end is a
World
). However, given #118, I think it makes sense to re-strengthen this WFC to apply between aTargetActor
and aWorld
when the underlying target is aModuleTarget
, because in those situations the connections are visible and should exist.The text was updated successfully, but these errors were encountered: