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WindowsBuilder.ps1
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WindowsBuilder.ps1
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<#
.SYNOPSIS
Script for building ury-playd and its dependencies on Windows.
.DESCRIPTION
This script automates all the steps for building ury-playd on Windows.
It downloads the dependencies and compiles them where necessary.
It builds ury-playd using the downloaded import libraries and headers, and puts the built exes, library DLLs, and licenses in the same folder.
All files for a build go in a folder named after the target architecture, e.g. x86.
The directory containing exes is $arch\build\$configuration, e.g. x86\build\Release.
Currently, only the Release configuration is supported (and hard-coded), because we are not building debug libraries.
DEPENDENCIES:
Python 2.7 is required for building libuv.
Set the PYTHON environment variable to the path to python.exe, or add the path to the PATH environment vairable.
PS C:\>$env:PYTHON = "C:\Python27\python.exe"
Git
A copy of git needs to be in your PATH environment variable.
7-Zip
7z.exe needs to be in your PATH environment variable.
.PARAMETER arch
Architecture to build for: x86 or x64.
.PARAMETER deps
Enable to build ury-playd's dependencies.
.PARAMETER playd
Enable to build ury-playd.
.PARAMETER tests
Enable to build ury-playd and its tests.
.PARAMETER check
Enable to build ury-playd and its tests, and run the tests.
.EXAMPLE
.\WindowsBuilder.ps1 -arch x64
Builds ury-playd and its dependencies for x64.
.EXAMPLE
.\WindowsBuilder.ps1 -arch x86 -deps
Builds the dependencies for ury-playd for x86.
.EXAMPLE
.\WindowsBuilder.ps1 -arch x86 -playd
Builds ury-playd for x86. Requires the
dependencies to have already been built.
.EXAMPLE
.\WindowsBuilder.ps1 -arch x64 -tests
Builds ury-playd and its tests for x64.
Requires the dependencies to have already been built.
.EXAMPLE
.\WindowsBuilder.ps1 -arch x64 -check
Builds ury-playd and its tests, and runs the tests.
Requires the dependencies to have already been built.
.EXAMPLE
.\WindowsBuilder.ps1 -arch x64 -check -deps
Builds ury-playd, its tests, and its dependencies, and runs the tests.
.INPUTS
None. You cannot pipe objects to WindowsBuilder.
.OUTPUTS
The build log.
.LINK
https://github.com/UniversityRadioYork/ury-playd
#>
[CmdletBinding(PositionalBinding = $False)]
param([switch]$deps,
[switch]$playd,
[switch]$tests,
[switch]$check,
[Parameter(Mandatory = $True)]
[ValidateSet('x86', 'x64')]
[string]$arch)
function Write-Yellow ($message) {
Write-Host "`n$message`n" -ForegroundColor Yellow
}
function Path-Windows-to-Cygwin ($path) {
return $path.Replace("\","\\\")
}
function BuildDeps ($arch, $downloads, $libdir, $includedir, $build) {
Write-Yellow "Building dependencies for ury-playd on $arch..."
$oldpwd = $pwd
cd "$downloads"
# Check for Python 2.7, for building libuv.
$vstring = "Python 2.7"
Write-Host "`nChecking for $vstring..." -ForegroundColor Yellow -NoNewline
Check-Python $vstring
Write-Host " found!`n" -ForegroundColor Yellow
cmake --version
switch ($arch) {
"x86" {
$url_libsndfile = "http://www.mega-nerd.com/libsndfile/files/libsndfile-1.0.27-w32.zip"
$url_mpg123 = "https://www.mpg123.de/download/win32/mpg123-1.23.6-x86.zip"
}
"x64" {
$url_libsndfile = "http://www.mega-nerd.com/libsndfile/files/libsndfile-1.0.27-w64.zip"
$url_mpg123 = "https://www.mpg123.de/download/win64/mpg123-1.23.6-x86-64.zip"
}
}
$url_sdl2 = "https://www.libsdl.org/release/SDL2-devel-2.0.4-VC.zip"
$url_libuv = "https://github.com/libuv/libuv.git"
$url_mingw = "https://sourceforge.net/projects/mingw-w64/files/mingw-w64/mingw-w64-release/mingw-w64-v4.0.6.zip"
$releasedir = "$build\Release"
mkdir -Force "$releasedir"
$wc = New-Object System.Net.WebClient
Write-Yellow "Downloading MPG123 DLL..."
$f = "$([System.IO.Path]::GetFileName($url_mpg123))"
$wc.DownloadFile("$url_mpg123","$downloads\$f")
7z e -o"$releasedir" "$f" "mpg123*/libmpg123*.dll"
7z e -o"$releasedir" "$f" "mpg123*/libmpg123*.def"
7z e -o"$includedir" "$f" "mpg123*/*.h"
7z e -o"$releasedir" "$f" "mpg123*/COPYING.txt"
cp "$releasedir\COPYING.txt" "$releasedir\LICENSE.MPG123"
rm -Force "$releasedir\COPYING.txt"
Write-Yellow "Creating MPG123 lib..."
cd "$releasedir"
mv "libmpg123-0.dll.def" "libmpg123-0.def"
$libout = [System.IO.Path]::Combine($libdir, "libmpg123-0.lib")
Run-With-VC $arch "lib /def:libmpg123-0.def /out:`"$libout`" /machine:$arch"
rm "libmpg123-0.def"
Write-Yellow "Downloading sndfile..."
cd "$downloads"
$f = "$([System.IO.Path]::GetFileName($url_libsndfile))"
$wc.DownloadFile("$url_libsndfile","$downloads\$f")
7z e -o"$libdir" "$f" "lib/*.lib" -r
7z e -o"$includedir" "$f" "include/*" -r
7z e -o"$releasedir" "$f" "bin/*.dll"
Write-Yellow "Downloading SDL2..."
$f = "$([System.IO.Path]::GetFileName($url_sdl2))"
$wc.DownloadFile("$url_sdl2","$downloads\$f")
7z e -o"$libdir" "$f" "SDL2-*/lib/$arch/*.lib" -r
7z e -o"$includedir" "$f" "SDL2-*/include/*" -r
7z e -o"$releasedir" "$f" "SDL2-*/COPYING.txt" "SDL2-*/lib/$arch/*.dll"
cp "$releasedir\COPYING.txt" "$releasedir\LICENSE.SDL2"
rm -Force "$releasedir\COPYING.txt"
Write-Yellow "Downloading libuv..."
git clone "$url_libuv"
Write-Yellow "Compiling libuv..."
cd "libuv"
# Disable building libuv tests (can't get the VS upgrade to work headlessly)
(Get-Content "vcbuild.bat") |
Foreach-Object {
if ($_ -match "msbuild test\\test.sln")
{
#Add Lines after the selected pattern
"if `"%run%`"==`"`" goto exit"
}
$_ # send the current line to output
} | Set-Content "vcbuild.bat"
Write-Yellow "Generating libuv VS2017 project..."
Run-With-VC $arch "vcbuild.bat vs2017 $arch release shared nobuild"
Write-Yellow "Upgrading libuv project to VS2019..."
Run-With-VC $arch "devenv uv.sln /Upgrade"
Write-Yellow "Building libuv..."
Run-With-VC $arch "vcbuild.bat vs2017 $arch release shared noprojgen"
Write-Yellow "Copying libuv libs and headers..."
cp "Release/*.lib" "$libdir/"
cp -r "include/*" "$includedir/"
cp "Release/*.dll" "$releasedir/"
cp "LICENSE" "$releasedir/LICENSE.libuv"
cd "$oldpwd"
}
function BuildPlayd ($arch, $archdir, $build, $tests, $check) {
Write-Yellow "Building ury-playd on $arch..."
$oldpwd = $pwd
cd "$build"
$cmake_generator = "Visual Studio 16 2019";
switch ($arch) {
"x86" { $msbuild_platform = "Win32" }
"x64" { $msbuild_platform = "x64" }
}
$targets = "playd"
if ($tests -Or $check) {
$targets="$targets;playd_tests"
}
Write-Yellow "Running cmake..."
Run-With-VC $arch "cmake `"$project`" -G `"$cmake_generator`" -A $msbuild_platform -DCMAKE_PREFIX_PATH=`"$archdir`""
Write-Yellow "Running msbuild..."
Run-With-VC $arch "msbuild playd.sln /p:Configuration=Release /p:Platform=$msbuild_platform /t:$targets /m"
if ($check) {
ctest --force-new-ctest-process -C Release
}
cd "$oldpwd"
}
function Load-MSVC-Vars {
# Grab %VCINSTALLDIR%
cmd /c "vswhere_usability_wrapper.cmd&set" |
ForEach-Object {
if ($_ -match "VCINSTALLDIR=") {
$vcinstalldir = $_.split("=")[1];
}
}
if ($vcinstalldir) {
Write-Yellow "Visual Studio 2019 found at '$vcinstalldir'"
} else {
Throw "Could not find Visual Studio 2019."
}
$batpath = "Auxiliary\Build\vcvarsall.bat"
$global:vcvarsall = "$([System.IO.Path]::Combine($vcinstalldir, $batpath))"
if ( -not (Test-Path $vcvarsall) ) {
Throw "Could not find '$vcvarsall'"
}
}
# Run a command in a vcvars environment.
# Use literal quotes to surround paths with spaces.
function Run-With-VC {
Param
(
[Parameter(Mandatory=$True)][string]$arch,
[Parameter(Mandatory=$True)][string]$cmd
)
cmd /s /c "`"$vcvarsall`" $arch & $cmd"
}
# Check if an exe is Python 2.7.
function Check-Python-Version ($pypath, $vstring) {
$python_version = & "$pypath" "--version" 2>&1
return $python_version -match $vstring
}
# Check for Python 2.7, and throw an exception if not successful.
function Check-Python ($vstring) {
if (Test-Path Env:\PYTHON) {
if (!(Test-Path $env:PYTHON)) {
throw "Invalid path to Python '$env:PYTHON' in `$env:PYTHON."
}
if (Check-Python-Version $env:PYTHON $vstring) {
return
}
else {
throw "Invalid Python version for '$env:PYTHON' in `$env:PYTHON. We require 2.7."
}
}
if ((Get-Command "python.exe" -ErrorAction SilentlyContinue) -eq $null) {
throw "Python not found in `$env:PATH or `$env:PYTHON."
}
else {
$pypath = Get-Command "python.exe"
if (!(Check-Python-Version $pypath $vstring)) {
throw "Invalid Python version in `$env:PATH. We require 2.7."
}
}
}
# Main
Load-MSVC-Vars
$project = "$pwd"
$archdir = "$project\$arch"
$depsdir = "$archdir\deps"
$build = "$archdir\build"
$libdir = "$archdir\lib"
$includedir = "$archdir\include"
$patch = "$project\patch"
Write-Yellow "Making directories..."
mkdir -Force "$depsdir"
mkdir -Force "$build"
mkdir -Force "$libdir"
mkdir -Force "$includedir"
if ($deps) {
BuildDeps $arch $depsdir $libdir $includedir $build
}
if ($playd -Or $tests -Or $check) {
BuildPlayd $arch $archdir $build $tests $check
}
if (!($deps -Or $playd -Or $check -Or $tests)) {
BuildDeps $arch $depsdir $libdir $includedir $build
BuildPlayd $arch $archdir $build $tests $check
}