CI fixes for polkadot 1.14 #2528
ci-develop.yml
on: pull_request
try-runtime
/
Prepare execution matrix
23s
collator-selection
/
Prepare execution matrix
forkless-update-data
/
execution matrix
forkless-update-no-data
/
execution matrix
governance
/
Prepare execution matrix
node-only-update
/
execution matrix
xcm
/
Prepare execution matrix
xnft
/
Prepare execution matrix
unit-test
/
develop
29m 33s
codestyle
/
rustfmt
15s
codestyle
/
yarn_eslint
29s
codestyle
/
clippy
3m 39s
Matrix: polkadot-types / polkadot_generate_types
Waiting for pending jobs
Matrix: yarn-dev / dev_build_int_tests
Matrix: try-runtime / try-runtime-build
Matrix: collator-selection / collator-selection
Waiting for pending jobs
Matrix: forkless-update-data / forkless-data
Waiting for pending jobs
Matrix: forkless-update-no-data / forkless-nodata
Waiting for pending jobs
Matrix: governance / dev_build_int_tests
Waiting for pending jobs
Matrix: node-only-update / node-only-update
Waiting for pending jobs
Matrix: xcm / xcm
Waiting for pending jobs
Matrix: xnft / xnft
Waiting for pending jobs
Matrix: try-runtime / try-runtime-tests
Annotations
4 errors and 13 warnings
codestyle / clippy
Process completed with exit code 101.
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try-runtime / opal-try-runtime-tests
Process completed with exit code 1.
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try-runtime / quartz-try-runtime-tests
Process completed with exit code 1.
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try-runtime / unique-try-runtime-tests
Process completed with exit code 1.
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codestyle / yarn_eslint:
js-packages/playgrounds/unique.ts#L228
toHuman results in horrible, hard to debug conversions with no stability guarantees, use Codec/at least .toJson instead
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codestyle / yarn_eslint:
js-packages/playgrounds/unique.ts#L252
toHuman results in horrible, hard to debug conversions with no stability guarantees, use Codec/at least .toJson instead
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codestyle / yarn_eslint:
js-packages/playgrounds/unique.ts#L287
toHuman results in horrible, hard to debug conversions with no stability guarantees, use Codec/at least .toJson instead
|
codestyle / yarn_eslint:
js-packages/playgrounds/unique.ts#L288
toHuman results in horrible, hard to debug conversions with no stability guarantees, use Codec/at least .toJson instead
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codestyle / yarn_eslint:
js-packages/playgrounds/unique.ts#L335
toHuman results in horrible, hard to debug conversions with no stability guarantees, use Codec/at least .toJson instead
|
codestyle / yarn_eslint:
js-packages/playgrounds/unique.ts#L335
toHuman results in horrible, hard to debug conversions with no stability guarantees, use Codec/at least .toJson instead
|
codestyle / yarn_eslint:
js-packages/playgrounds/unique.ts#L339
toHuman results in horrible, hard to debug conversions with no stability guarantees, use Codec/at least .toJson instead
|
codestyle / yarn_eslint:
js-packages/playgrounds/unique.ts#L343
toHuman results in horrible, hard to debug conversions with no stability guarantees, use Codec/at least .toJson instead
|
codestyle / yarn_eslint:
js-packages/playgrounds/unique.ts#L371
Variable name `InvalidTypeSymbol` must match one of the following formats: camelCase, UPPER_CASE
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codestyle / yarn_eslint:
js-packages/playgrounds/unique.ts#L588
toHuman results in horrible, hard to debug conversions with no stability guarantees, use Codec/at least .toJson instead
|
try-runtime / opal-try-runtime-tests
The following actions use a deprecated Node.js version and will be forced to run on node20: jwalton/[email protected]. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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try-runtime / quartz-try-runtime-tests
The following actions use a deprecated Node.js version and will be forced to run on node20: jwalton/[email protected]. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
try-runtime / unique-try-runtime-tests
The following actions use a deprecated Node.js version and will be forced to run on node20: jwalton/[email protected]. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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