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-> Animation sprites required for the Moose Enemy:
Walking animation
Attacking animation
Healing/channeling animation
We'd like to extend the moose sprite to have walking, attacking and healing animations. How these look can be up to the designer. To explain the 'healing' that we'd like for our moose - our aim is for it to every now and then stand still and 'channel' for a second, then send out a healing wave that heals nearby enemies. The order of importance of animations is probably walking > attacking > healing.
The text was updated successfully, but these errors were encountered:
Description
-> Animation sprites required for the Moose Enemy:
We'd like to extend the moose sprite to have walking, attacking and healing animations. How these look can be up to the designer. To explain the 'healing' that we'd like for our moose - our aim is for it to every now and then stand still and 'channel' for a second, then send out a healing wave that heals nearby enemies. The order of importance of animations is probably walking > attacking > healing.
The text was updated successfully, but these errors were encountered: