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Moose animations #74

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charvei opened this issue Oct 11, 2017 · 0 comments
Open

Moose animations #74

charvei opened this issue Oct 11, 2017 · 0 comments
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@charvei
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charvei commented Oct 11, 2017

Description

-> Animation sprites required for the Moose Enemy:

  • Walking animation
  • Attacking animation
  • Healing/channeling animation

We'd like to extend the moose sprite to have walking, attacking and healing animations. How these look can be up to the designer. To explain the 'healing' that we'd like for our moose - our aim is for it to every now and then stand still and 'channel' for a second, then send out a healing wave that heals nearby enemies. The order of importance of animations is probably walking > attacking > healing.

@charvei charvei self-assigned this Oct 11, 2017
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