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In CP3, our team 7 will keep working on improving the adding and implementation of projectiles which include lighting attack debugging and player's direction shooting improvements. New projectiles for various trees for each world and player weapon projectiles will also be added. Ensuring that all projectile sprites scale properly in game.
Projectiles
Lasers- Solar beam
Ice attack
Fire attack
Leaf attack
Mine planting animation
Player weapon
Charging energy orb
Axe
Arrow
Code work
Projectiles Collisions; Change projectiles collisions to Oval shape
Charging projectile plasma orb
Fix spawn location for projectiles (exact point like lightning)
Rocket collision box => circle at tip
Mine bombs with AOD effect (timer countdown)
Fix player projectiles directional not working as intended
Lightning strike point damage (check)
Player Fire with mouse
Milestone
Main goals and features that we need to complete in CP3
Scale all projectile sprites to fit game
Lasers - Solar beam animation design
Ice attack
Fire attack
Leaf attack
Acorn attack and throw code implementation
Mine planting implementation
New oval collisions for all projectiles
Player weapons
The text was updated successfully, but these errors were encountered:
Description
In CP3, our team 7 will keep working on improving the adding and implementation of projectiles which include lighting attack debugging and player's direction shooting improvements. New projectiles for various trees for each world and player weapon projectiles will also be added. Ensuring that all projectile sprites scale properly in game.
Projectiles
Player weapon
Code work
Milestone
Main goals and features that we need to complete in CP3
The text was updated successfully, but these errors were encountered: