You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Refining the player death: Currently there is nothing other than a game over screen appearing when the player dies. The plan is to implement the player death animation that has already been designed and other aspects to make the death of the player have more impact. The player dying needs to be a major deterrent and a nuisance to make the player actively avoid dying.
Example (optional)
Player death: add death animation, maybe a fade to black or zoom in on the player as the death animation plays
Milestones
List of steps that need to be completed for this task.
Implement death animation [Oct. 9]
Implement a fade to black or zoom on death [Oct. 10]
Description
Task: Refine player death
Feature: Refining the death/Game over, Bug fixes, and Enemy sounds
Example (optional)
Milestones
List of steps that need to be completed for this task.
Completion Deadline: Oct. 19
Documentation
Member
The text was updated successfully, but these errors were encountered: