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Marshes into Cascade #32
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Basic Current Structure of Cascade:
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New revised Cascade structure (Assume no human modules are active)
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@anardek Here's my basic outline |
This looks really good to me! Just make sure to follow the same structure
as the other couplers/human dynamics modules and create a class for pyBMFT
that you then call within the main CASCADE update loop. Also, make sure to
pull any recent changes from CASCADE before you start.
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@anardek <https://github.com/anardek> Here's my basic outline
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Will do. I went and pulled in new changes into CASCADE from the Main branch. I will now attempt to integrate with a single CASCADE instance first. (1 Cascade, 1 BRIE, 1 Barrier3D, and 1 PyBMFT) |
@anardek I have run a coupled version of Cascade and PyBMFT using 1 B3D grid. I'm next going to try running multiple B3D grids in Cascade. My updated branch is on Git. You'll need to have PyBMFT installed from the CECL Github to run it |
Thread outlining progress and issues towards bringing marshes from BarrierBMFT into Cascade
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