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ideas for new additions.txt
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ideas for new additions.txt
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-------- Simple Ideas --------
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Make it so cloud tile can be placed in the sky level, on empty air tiles. Otherwise, they're useful for nothing...
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limit the number of airwizards at one time to 3.
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Bacon. Just, Bacon.
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Requested: Change the lighting in caves. maybe I could experiment with having surface lighting, but just really, really low.
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Make a invisibility potion. This will allow you to go through walls, but lava will still hurt you. If you get stuck in a wall, you will begin to take suffocation damage as in Minecraft.
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change "xa" and "ya" to something else; b/c they are NOT accelerations! They're distances! Specifically, they are the distance that a given entity is about to move.
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Make the "sticky keys" feature off by default on survival, and on by default on creative.
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Give the player 20 health instead of 10; this means that 1 health will be a half of a heart.
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add an escape potion, that brings you either up one level, or to the surface (haven't decided yet).
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Make it so a hoe on grass turns it into dirt, but with a *much* higher chance of producing seeds; like, maybe 95%
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++++++++ More Complicated Ideas ++++++++
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Add signs. So, when you walk over them, a message is displayed!
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LAZORS
• laser bridges
• laser rails
• laser "Redstone" (and receivers, emitters, etc)
• laser barriers (poss. selectively permiable)
maybe lasers can be made using the "cloud cactus"?
++++
add a key input (default shift-attack) that charges your attack rather than spamming it. Will probably do as much damage as however many spams you could have done while charging, a full stamina bar's worth; the difference is, you deal the damage all at once.
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add key controls to move items around in inventory menu, one up/down, or to the top/bottom of the inventory.
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Add some Easter eggs into the game, like Christmas graphics or something.
Add the snake game I made in processing to minicraft as an Easter egg, accessible by typing the Konami code at the about page. Even better, maybe I could have it run a variety of my old games, picking one at random each time the code is entered... :D
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Jukeboxes / noteblocks. Maybe use DeterminationIsAlive music for this..? Speaking of music, minicraft flash on playminicraft.com/online has the perfect game music... I want it so bad...
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Request Message: Add a map in the game craftable with bones and leather and add some bone meal it is used to make trees grow faster and add some new arrows (note: I'll need sprites.)
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Add lasers! And glass! But, like, triangle glass, so the laser can bounce off things. And, if you concentrate 3+ lasers, it will do damage... What about coloring? I think a prism glass block should be added to difract it into 3 colors (prob rgb), one going in each of the three other directions.
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Make lapis do more. Maybe lapis tools, that make everything drop more items?
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add minecarts. And rails. Will probably start out powered by normal player movement.
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add fireballs...
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add controller support
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Make beds colorable. This will probably consist of making an item attribute to make the item colorable.
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Related to the above... I guess maybe make a system of item attributes? Entity attributes? Even tile attributes?
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Add giants, and make them eat trees.
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Add maps to the game. One for each level on the smallest world size, and progressively more maps should be needed otherwise. Should I make the maps lock to "chuck" sort of locations, or always make the center the current location, where possible? It could work by having a mini-map in the upper-left whenever the map is the active item, and there is no menu open.
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Add more decorations that have no actual function...? Like furniture: chairs, tables, etc.
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make friendly mobs able to be fed and bred.
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Design a system where cloud tiles respawn around existing cloud tiles if the total number of cloud tiles is below a certain number.
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Find something to do with Npc.java, and Giant.java; currently, they were never even implemented in the first place, even though they were made...
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Turn player.score into the experience system of 1.4; or, maybe I should just make my own experience system... it wouldn't hurt to use things like colors and such from 1.4, though.
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???????? Questionable Ideas ????????
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Ragdoll Potion? Allows you to control other mobs, but not other players.
????
Add a feature so that a changelog will be displayed if on lower version...?
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Add feature to notifications display: if it starts with ":error:", then make the text red (but don't show the ":Error:" part). Any further than that, though, and it would be better to just pass it in.
????