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When you add/activate a video filter or shader in retroarch, and go back in game, the display seems to be broken. I have black screen.
If you quit the game/retroarch and start a new game, the video filter seems to be well activated.
Steps to reproduce
Start a game with retroarch core
Activate a shader
Go back to game, the screen remains Black
Quit the game, push hotkey button, press B (without view the screen, it is broken), move Up, press A, the game will be closed and you are back in MiyooCfw
Start a game, the shader is activated and works
What device are you using?
PowKiddy V90
Relevant log outputs
No response
Issues' terms
I did not find any existing open/closed issue of same matter
The text was updated successfully, but these errors were encountered:
Correct, you have to enbale Vsync in general settings to bypass this bug.
Unfortunately this has been an issue since day one (when the RetroArch have been ported officially to Miyoo).
We disabled Vsync by default because there are artifacts on pcsx_rearmed core when it is active (probably due to DOUBLEBUFFERING being active with it). Moreover you have to disable core_specific hotkey FF input (and enable global) if you want to use fast forward at all in that configuration.
Probably we will enable Vsync in the future for good with proper settings.
Version
2.0.0 (BETAv2) pre-release
Version type
musl (experimental)
Version hash
No response
Issue description
When you add/activate a video filter or shader in retroarch, and go back in game, the display seems to be broken. I have black screen.
If you quit the game/retroarch and start a new game, the video filter seems to be well activated.
Steps to reproduce
What device are you using?
PowKiddy V90
Relevant log outputs
No response
Issues' terms
The text was updated successfully, but these errors were encountered: