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Audio
Tor (torbuntu) edited this page Nov 3, 2019
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5 revisions
The lAudio
object contains the API for Leikr audio methods.
The Leikr Audio engine is pretty limited and works mostly with 16 bit wav files.
Audio API | |
---|---|
void playSound(String name) |
plays a sound fx from the Audio/Sound directory of a game. |
void playSound(String name, vol, pit, pan) |
Like the above but with extra options for volume, pitch and pan. |
void stopSound() |
Stops the sounds playing |
void playMusic(String name) |
Plays a music wav file from the Audio/Music directory. |
void playMusic(String name, boolean loop) |
Same as above but with an optional loop flag. |
void stopAllMusic() |
Stops playing all music |
void stopMusic(fileName) |
Stops a playing music file by name. |
void pauseAudio() |
Pauses all playing audio. |