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[Feature] Compatibility with MythicMobs creatures #14

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fnrcum opened this issue Jul 1, 2021 · 1 comment
Open

[Feature] Compatibility with MythicMobs creatures #14

fnrcum opened this issue Jul 1, 2021 · 1 comment
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enhancement New feature or request

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@fnrcum
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fnrcum commented Jul 1, 2021

Is your feature request related to a problem? Please describe.
So far the Torch completely blocks spawns of hostile mobs as long as they are not spawned through a spawner.
MythicMobs derived creatures sadly use a RandomSpawner solution to spawn in the creatures which completely bypasses HaroTorch.

Describe the solution you'd like
I don't have a concrete solution but something that potentially could work is checking what kind of tool spawned the creature OR give a config/gui option to disable if(event.getSpawnReason().equals(SpawnReason.SPAWNER)... line of code.

This would fit very well with issue #13 as you could have granular control on how the spawning gets executed per torch.

@fnrcum fnrcum added the enhancement New feature or request label Jul 1, 2021
@TobiasDeBruijn
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TobiasDeBruijn commented Sep 6, 2021

Hm, Ill see what I can do about that, should be fairly easy to implement

Edit: It appears Mythic Mobs is a premium plugin, meaning I can't easily hook into the code. I'll give talking to the plugin's author a go though.

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