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Fire Emblem Three Houses Randomizer.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.31112.23
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Fire Emblem Three Houses Randomizer", "Fire Emblem Three Houses Randomizer.csproj", "{56001D9E-1D65-4337-8B82-6CEB90A7EB3A}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{56001D9E-1D65-4337-8B82-6CEB90A7EB3A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{56001D9E-1D65-4337-8B82-6CEB90A7EB3A}.Debug|Any CPU.Build.0 = Debug|Any CPU
{56001D9E-1D65-4337-8B82-6CEB90A7EB3A}.Release|Any CPU.ActiveCfg = Release|Any CPU
{56001D9E-1D65-4337-8B82-6CEB90A7EB3A}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {88E63DAF-DD6A-47AE-906E-AC6345189F03}
EndGlobalSection
EndGlobal