From 016b2505590122af6991b9456761983136105aa4 Mon Sep 17 00:00:00 2001 From: Oliver Warlow <52298102+revilowaldow@users.noreply.github.com> Date: Sun, 15 Oct 2023 21:40:21 +0000 Subject: [PATCH] chore(proporder): Missed these ones which are also mine but not symlinked into my completed folder --- adventure/D&D Beyond; Don't Say Vecna.json | 204 +- class/AgenderArcee; The Martial Ranger.json | 12022 +-- ...bble; Noidrin's Record of Many Things.json | 776 +- class/Vincent Girgenti; The Nomad.json | 2034 +- ...KibblesTasty; Kibbles' Crafting Guide.json | 65886 ++++++++-------- collection/Walrock Homebrew; Lera!.json | 2196 +- ...from the Golden Vault - Calling Cards.json | 20 +- race/StarSailGames; Ratfolk Player Race.json | 632 +- race/u_zipperondisney; Illithid.json | 10 +- subclass/Blaezix; The Ruffian.json | 62 +- ...lesTasty; Worldly Patron - The Dragon.json | 130 +- .../Middle Finger of Vecna; The Watcher.json | 44 +- subclass/PosTavern; Circle of the Dragon.json | 88 +- ... Aaralyn's Stolen Notes to Velea (5e).json | 50 +- subclass/SemanticAvenger; Aeronaut.json | 98 +- ...Winter Halo; Wizard Subclass Overhaul.json | 1872 +- subclass/mwatts258; Anime Swordsman.json | 34 +- 17 files changed, 43079 insertions(+), 43079 deletions(-) diff --git a/adventure/D&D Beyond; Don't Say Vecna.json b/adventure/D&D Beyond; Don't Say Vecna.json index 77c7ccc503..7e43d8c461 100644 --- a/adventure/D&D Beyond; Don't Say Vecna.json +++ b/adventure/D&D Beyond; Don't Say Vecna.json @@ -37,18 +37,115 @@ ], "_dateLastModifiedHash": "05df5d0643" }, + "monster": [ + { + "name": "Bone Devil", + "source": "DontSayVecna", + "_copy": { + "name": "Bone Devil", + "source": "MM" + }, + "speed": { + "walk": 40, + "climb": 40 + }, + "tokenUrl": "https://5e.tools/img/MM/Bone Devil.png", + "fluff": { + "_monsterFluff": { + "name": "Bone Devil", + "source": "DontSayVecna" + } + } + }, + { + "name": "Vecna the Archlich (in Lair)", + "source": "DontSayVecna", + "_copy": { + "name": "Vecna the Archlich", + "source": "VD", + "_preserve": { + "altArt": true + } + }, + "legendaryGroup": { + "name": "Vecna", + "source": "DontSayVecna" + }, + "tokenUrl": "https://5e.tools/img/VD/Vecna the Archlich.png", + "fluff": { + "_monsterFluff": { + "name": "Vecna the Archlich (in Lair)", + "source": "DontSayVecna" + } + } + } + ], + "monsterFluff": [ + { + "name": "Bone Devil", + "source": "DontSayVecna", + "_copy": { + "name": "Bone Devil", + "source": "MM" + } + }, + { + "name": "Vecna the Archlich (in Lair)", + "source": "DontSayVecna", + "_copy": { + "name": "Vecna the Archlich", + "source": "VD" + } + } + ], + "legendaryGroup": [ + { + "name": "Vecna", + "source": "DontSayVecna", + "lairActions": [ + "For a more difficult combat, draw upon the power of the {@item Book of Vile Darkness} {@homebrew |(found in the Dungeon Master's Guide)} or use the following lair actions.", + "On initiative count 20 (losing initiative ties), Vecna takes a lair action to cause one of the following effects; Vecna can't use the same effect two rounds in a row:", + { + "type": "list", + "items": [ + { + "type": "item", + "name": "Shadowplay", + "entries": [ + "Vecna summons one {@creature shadow} per character. Each {@creature shadow} appears within 5 feet of a different character. The {@creature shadow|mm|shadows} follow Vecna's commands (no action required) and last until he uses this lair action again or dies. A {@creature shadow} acts during initiative count 20 after lair actions have been resolved." + ] + }, + { + "type": "item", + "name": "Drain Life", + "entries": [ + "Vecna casts {@spell enervation} at 7th level. Vecna doesn't need to {@condition concentration|PHB|concentrate} on the spell and the spell ends on initiative count 20 of the next round." + ] + }, + { + "type": "item", + "name": "Mournful Dead", + "entries": [ + "Wailing spirits swarm a 20-foot-radius sphere centered on a point in the lair that Vecna can see. Each creature in that area must succeed on a {@dc 18} Wisdom saving throw or take 28 ({@damage 8d6}) cold damage and have their movement speed reduced by 15 feet. A creature that succeeds on its saving throw takes half as much damage and doesn't have their movement speed reduced." + ] + } + ] + } + ] + } + ], "adventure": [ { "name": "Don't Say Vecna!", - "source": "DontSayVecna", "id": "DSV", + "source": "DontSayVecna", + "group": "homebrew", + "coverUrl": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/DSV/VecnaCover.webp", + "published": "2022-06-09", + "storyline": "Vecna", "level": { "custom": "20" }, - "published": "2022-06-09", - "storyline": "Vecna", - "group": "homebrew", - "coverUrl": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/DSV/VecnaCover.webp", "contents": [ { "name": "Introduction & Credits" @@ -637,102 +734,5 @@ } ] } - ], - "legendaryGroup": [ - { - "name": "Vecna", - "source": "DontSayVecna", - "lairActions": [ - "For a more difficult combat, draw upon the power of the {@item Book of Vile Darkness} {@homebrew |(found in the Dungeon Master's Guide)} or use the following lair actions.", - "On initiative count 20 (losing initiative ties), Vecna takes a lair action to cause one of the following effects; Vecna can't use the same effect two rounds in a row:", - { - "type": "list", - "items": [ - { - "type": "item", - "name": "Shadowplay", - "entries": [ - "Vecna summons one {@creature shadow} per character. Each {@creature shadow} appears within 5 feet of a different character. The {@creature shadow|mm|shadows} follow Vecna's commands (no action required) and last until he uses this lair action again or dies. A {@creature shadow} acts during initiative count 20 after lair actions have been resolved." - ] - }, - { - "type": "item", - "name": "Drain Life", - "entries": [ - "Vecna casts {@spell enervation} at 7th level. Vecna doesn't need to {@condition concentration|PHB|concentrate} on the spell and the spell ends on initiative count 20 of the next round." - ] - }, - { - "type": "item", - "name": "Mournful Dead", - "entries": [ - "Wailing spirits swarm a 20-foot-radius sphere centered on a point in the lair that Vecna can see. Each creature in that area must succeed on a {@dc 18} Wisdom saving throw or take 28 ({@damage 8d6}) cold damage and have their movement speed reduced by 15 feet. A creature that succeeds on its saving throw takes half as much damage and doesn't have their movement speed reduced." - ] - } - ] - } - ] - } - ], - "monster": [ - { - "name": "Vecna the Archlich (in Lair)", - "source": "DontSayVecna", - "_copy": { - "name": "Vecna the Archlich", - "source": "VD", - "_preserve": { - "altArt": true - } - }, - "legendaryGroup": { - "name": "Vecna", - "source": "DontSayVecna" - }, - "fluff": { - "_monsterFluff": { - "name": "Vecna the Archlich (in Lair)", - "source": "DontSayVecna" - } - }, - "tokenUrl": "https://5e.tools/img/VD/Vecna the Archlich.png" - }, - { - "name": "Bone Devil", - "source": "DontSayVecna", - "_copy": { - "name": "Bone Devil", - "source": "MM" - }, - "speed": { - "walk": 40, - "climb": 40 - }, - "tokenUrl": "https://5e.tools/img/MM/Bone Devil.png", - "fluff": { - "_monsterFluff": { - "name": "Bone Devil", - "source": "DontSayVecna" - } - } - } - ], - "monsterFluff": [ - { - "name": "Bone Devil", - "source": "DontSayVecna", - "_copy": { - "name": "Bone Devil", - "source": "MM" - } - }, - { - "name": "Vecna the Archlich (in Lair)", - "source": "DontSayVecna", - "_copy": { - "name": "Vecna the Archlich", - "source": "VD" - } - } ] } diff --git a/class/AgenderArcee; The Martial Ranger.json b/class/AgenderArcee; The Martial Ranger.json index a14b088ea2..f1a42d1c38 100644 --- a/class/AgenderArcee; The Martial Ranger.json +++ b/class/AgenderArcee; The Martial Ranger.json @@ -27,2619 +27,770 @@ "dateLastModified": 1692309855, "_dateLastModifiedHash": "a502758932" }, - "item": [ - { - "name": "Healing Poultice", - "source": "TMR", - "page": 6, - "rarity": "none", - "type": "G", - "entries": [ - "Healing poultices are non-magical items which can be applied by any creature with {@skill Survival} or {@skill Medicine} proficiency to itself or an adjacent creature, using an action on their turn. The target creature regains hit points equal to {@dice 1d6} for every two levels you have in the {@class Martial Ranger|TMR} class and loses the {@condition poisoned} condition. The healing poultice is consumed by this use. Healing poultices lose their potency 24 hours after being produced." - ] - }, + "class": [ { - "name": "Bolas", + "name": "Martial Ranger", "source": "TMR", - "page": 16, - "type": "R", - "rarity": "none", - "weight": 3, - "value": 500, - "weaponCategory": "martial", - "range": "20/60", - "dmg1": "1d4", - "dmgType": "B", - "property": [ - "T" + "page": 3, + "hd": { + "number": 1, + "faces": 10 + }, + "proficiency": [ + "dex", + "str" ], - "entries": [ - "A creature hit by a bolas must succeed on a Dexterity saving throw or be {@condition restrained} and knocked {@condition prone}. Escape follows the same rules as for a {@item net|PHB}.", - "When playing a {@class Martial Ranger|TMR|Trapper|Trapper|TMR} the escape DC for both weapons becomes your snare DC, otherwise it is a flat {@dc 10}.", - "{@note A creature can use its action to make a Strength check, freeing itself or another creature within its reach on a success. Dealing 5 slashing damage to the bolas (AC 10) also frees the creature without harming it, ending the effect and destroying the bolas.}" - ] - }, - { - "name": "+1 Collar of Primal Might", - "source": "TMR", - "page": 36, - "rarity": "uncommon", - "bonusWeapon": "+1", - "wondrous": true, - "entries": [ - "A collar woven with druidic spells to empower loyal beasts. While a beast wears this collar, its natural weapons are considered magical for the purpose of overcoming immunity and resistance to nonmagical attacks, and gain a +1 bonus to attack and damage rolls." - ] - }, - { - "name": "+2 Collar of Primal Might", - "source": "TMR", - "page": 36, - "rarity": "rare", - "bonusWeapon": "+2", - "wondrous": true, - "entries": [ - "A collar woven with druidic spells to empower loyal beasts. While a beast wears this collar, its natural weapons are considered magical for the purpose of overcoming immunity and resistance to nonmagical attacks, and gain a +2 bonus to attack and damage rolls." - ] - }, - { - "name": "+3 Collar of Primal Might", - "source": "TMR", - "page": 36, - "rarity": "very rare", - "bonusWeapon": "+3", - "wondrous": true, - "entries": [ - "A collar woven with druidic spells to empower loyal beasts. While a beast wears this collar, its natural weapons are considered magical for the purpose of overcoming immunity and resistance to nonmagical attacks, and gain a +3 bonus to attack and damage rolls." - ] - }, - { - "name": "Harness of Flight", - "source": "TMR", - "page": 36, - "rarity": "very rare", - "reqAttune": "by a beast", - "reqAttuneTags": [ + "optionalfeatureProgression": [ { - "creatureType": "beast" + "name": "Favored Terrain", + "featureType": [ + "MR:FT" + ], + "progression": { + "1": 1, + "10": 2, + "17": 3 + } } ], - "wondrous": true, - "entries": [ - "A harness of leather straps which, when worn by a beast, grants the wearer a flying speed equal to its walking speed." - ], - "modifySpeed": { - "equal": { - "fly": "walk" - } - } - }, - { - "name": "Whistle of Calling", - "source": "TMR", - "page": 36, - "wondrous": true, - "rarity": "uncommon", - "reqAttune": "shared by a beast and its master", - "reqAttuneTags": [ - { - "creatureType": "beast" + "startingProficiencies": { + "armor": [ + "light", + "medium", + "{@item shield|phb|shields}" + ], + "weapons": [ + "simple", + "martial" + ], + "tools": [ + "{@item Herbalism Kit|PHB}" + ], + "skills": [ + { + "choose": { + "from": [ + "animal handling", + "athletics", + "insight", + "investigation", + "medicine", + "nature", + "perception", + "stealth", + "survival" + ], + "count": 3 + } + } + ] + }, + "startingEquipment": { + "additionalFromBackground": true, + "default": [ + "(a) {@item scale mail|phb} or (b) {@item leather armor|phb}", + "(a) two {@item shortsword|phb|shortswords} or (b) any two {@filter simple melee weapons|items|source=phb|category=basic|type=simple weapon;melee weapon=u~u~sand}", + "(a) a {@item dungeoneer's pack|phb} or (b) an {@item explorer's pack|phb}", + "a {@item longbow|phb} and a {@item quiver|phb} of {@item arrows (20)|phb|20 arrows}", + "an {@item Herbalism Kit|PHB} (if not provided by your background)" + ], + "defaultData": [ + { + "a": [ + "scale mail|phb" + ], + "b": [ + "leather armor|phb" + ] + }, + { + "a": [ + "shortsword|phb", + "shortsword|phb" + ], + "b": [ + { + "equipmentType": "weaponSimpleMelee", + "quantity": 2 + } + ] + }, + { + "a": [ + "dungeoneer's pack|phb" + ], + "b": [ + "explorer's pack|phb" + ] + }, + { + "_": [ + "longbow|phb", + "arrows (20)|phb", + "quiver|phb" + ] + }, + { + "_": [ + "herbalism kit|phb" + ] + } + ] + }, + "multiclassing": { + "requirements": { + "str": 13, + "dex": 13 }, - { - "class": "martial ranger|TMR" + "proficienciesGained": { + "armor": [ + "light", + "medium", + "{@item shield|phb|shields}" + ], + "weapons": [ + "simple", + "martial" + ], + "tools": [ + "{@item Herbalism Kit|PHB}" + ], + "skills": [ + { + "choose": { + "from": [ + "animal handling", + "athletics", + "insight", + "investigation", + "medicine", + "nature", + "perception", + "stealth", + "survival" + ], + "count": 1 + } + } + ] } - ], - "entries": [ - "This whistle emits a loud, shrill note. When the user blows this whistle, their beast companion is instantly teleported to a safe space of the user's choice within 30 feet of them. The creature must be within 1 mile, and any effect that bars or hampers teleportation also impedes this effect. The whistle is useless unless attuned to a specific beast; attuning the whistle is a special ritual that takes 10 minutes. The whistle can be attuned to a new beast at will." - ] - } - ], - "itemGroup": [ - { - "name": "Collar of Primal Might", - "source": "TMR", - "page": 36, - "rarity": "varies", - "bonusWeapon": "+3", - "wondrous": true, - "entries": [ - "{@note Uncommon (+1), rare (+2) or very rare (+3)}", - "A collar woven with druidic spells to empower loyal beasts. While a beast wears this collar, its natural weapons are considered magical for the purpose of overcoming immunity and resistance to nonmagical attacks, and gain a bonus to attack and damage rolls. The bonus is determined by the collar's rarity." - ], - "items": [ - "+1 Collar of Primal Might|TMR", - "+2 Collar of Primal Might|TMR", - "+3 Collar of Primal Might|TMR" - ] - } - ], - "book": [ - { - "name": "The Martial Ranger", - "source": "TMR", - "author": "AgenderArcee", - "coverUrl": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/TMR/Cover.webp", - "group": "homebrew", - "id": "TMR", - "published": "2022-08-11", - "contents": [ - { - "name": "Cover Page & Credits" - }, - { - "name": "Introduction" - }, - { - "name": "The Ranger" - }, - { - "name": "Ranger Archetypes", - "headers": [ - "Hunter", - "Beast Master", - "Gloom Stalker", - "Monster Slayer", - "Herbalist", - "Outrider", - "Trapper", - "Warden", - "Bounty Hunter", - "Horizon Walker", - "Drakewarden" - ] - }, - { - "name": "Beast Companion Creation", - "ordinal": { - "type": "appendix", - "identifier": "A" - }, - "headers": [ - "Creation", - { - "header": "Step 1: Size", - "depth": 1 - }, - { - "header": "Step 2: Abilities and Defenses", - "depth": 1 - }, - { - "header": "Step 3: Senses", - "depth": 1 - }, - { - "header": "Step 4: Speed", - "depth": 1 - }, - { - "header": "Step 5: Special Movement", - "depth": 1 - }, - { - "header": "Step 6: Natural Weapons", - "depth": 1 - }, - { - "header": "Step 7: Special Attack", - "depth": 1 - }, - { - "header": "Step 8: Special Recovery", - "depth": 1 - }, - "Examples", - "Outrider Mounts" - ] - }, - { - "name": "Companion Training", - "ordinal": { - "type": "appendix", - "identifier": "B" - } - }, - { - "name": "Drake Companions", - "ordinal": { - "type": "appendix", - "identifier": "C" - } - }, - { - "name": "Feats", - "ordinal": { - "type": "appendix", - "identifier": "D" - } - }, - { - "name": "Companion Magic Items", - "ordinal": { - "type": "appendix", - "identifier": "E" - } - } - ] - } - ], - "bookData": [ - { - "id": "TMR", - "source": "TMR", - "data": [ + }, + "classTableGroups": [ { - "type": "section", - "name": "Cover Page & Credits", - "page": 1, - "entries": [ - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/TMR/Cover-Full.webp" - }, - "title": "Cover Page", - "credit": "{@link Alexandr Malex|https://www.artstation.com/malex}" - }, - { - "type": "entries", - "entries": [ - { - "type": "entries", - "name": "Art (in order of use):", - "entries": [ - { - "type": "list", - "items": [ - "{@link Alexandr Malex|https://www.artstation.com/malex} {@note Cover Page}", - "{@link Jared Ondricek|https://watercolors.giantsoup.com/index.html)} {@note Page Textures\u2014unused in this conversion}", - "{@link Tyler Jacobson|http://www.tylerjacobsonart.com/}", - "{@link Andrea Piparo|https://www.artstation.com/andreapiparo}", - "{@link Wyldraven|https://www.deviantart.com/wyldraven}", - "{@link Mimir|https://href.li/?https://www.artstation.com/artist/mimir}", - "{@link Thomas von Kummant|http://www.thomy.org/}", - "{@link Jan-Phillipp Eckert|https://www.artstation.com/janphilippeckert}", - "{@link Anna Steinbauer|http://depingo.deviantart.com}", - "{@link Lorenzo Mastroianni|https://www.artstation.com/lorenzomastroianni}", - "{@link Young-june Choi|https://www.deviantart.com/gpzang}", - "{@link Ralph Horsley|https://www.deviantart.com/ralphhorsley}", - "{@link Scott Murphy|http://www.murphyillustration.com/}", - "{@link David Kendall|https://www.rustybaby.com/}", - "{@link JeeHyung Lee|https://www.artstation.com/jeehyung}", - "{@link Efrem Palacios|https://www.artstation.com/epalacios}", - "{@link Wotjek Depczynski|https://www.deviantart.com/artborne-wd}", - "{@link RanXi|https://www.artstation.com/aprildede}", - "{@link Craig J. Spearing|https://craigspearing.com/}", - "{@link Ivan Laliashvili|https://www.deviantart.com/ivanlaliashvili}", - "{@link Lucas Graciano|https://www.deviantart.com/lucasgraciano}" - ] - } - ] - } - ] - }, - "And many thanks to {@link MobiusFlip|https://www.reddit.com/user/MobiusFlip} and the folks at {@link r/UnearthedArcana|https://www.reddit.com/r/UnearthedArcana/} for brainstorming help!", - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/TMR/Cover-Blank.webp" - }, - "title": "Blank Cover Image", - "credit": "{@link Alexandr Malex|https://www.artstation.com/malex}" - } + "colLabels": [ + "Hunter's Prey Uses" + ], + "rows": [ + [ + 2 + ], + [ + 2 + ], + [ + 3 + ], + [ + 3 + ], + [ + 4 + ], + [ + 4 + ], + [ + 5 + ], + [ + 5 + ], + [ + 6 + ], + [ + 6 + ], + [ + 7 + ], + [ + 7 + ], + [ + 8 + ], + [ + 8 + ], + [ + 9 + ], + [ + 9 + ], + [ + 10 + ], + [ + 10 + ], + [ + 11 + ], + [ + "Unlimited" + ] ] }, { - "type": "section", - "name": "Introduction", - "page": 2, - "entries": [ - { - "type": "quote", - "entries": [ - "I've always really liked the idea of a character who fits the ranger archetype\u2014a master of the wilderness, highly skilled at tracking and foraging, a precise and deadly hunter\u2014without having to be a half-druid. I'm definitely not opposed to the magical ranger, I just feel like there's room for the mundane kind, too.", - "The {@class Rogue|PHB|Scout Rogue|Scout|XGE} does a pretty good job - a mobile ambusher at home in the wild - but it's missing something. It still plays like a {@class rogue|PHB}, focused on getting one big Sneak Attack off per turn, whereas the ranger is traditionally more about multiple quick attacks. Also, the only actual nature-specific flavor is one 3rd-level trait, which is just extra Expertise\u2014not terrible, but a bit bland.", - "Early on in 5e's lifespan, a {@class Ranger (Spell-less)|UAModifyingClasses|spell-less ranger} rework was proposed in the {@link Modifying Classes UA article|https://dnd.wizards.com/articles/unearthed-arcana/modifying-classes}. This was a decent attempt, but mostly served to turn the ranger into a {@class Fighter|PHB|Battle Master|Battle Master} with some healing capability and poison resistance. {@classFeature Call Natural Allies|Ranger (Spell-less)|UAModifyingClasses|13} also feels too much like magic to me. It also does nothing to address the classic complaints about the 5e ranger, namely that their class features are too niche and weak, mostly focused around exploration rules that often get ignored anyway.", - "In 2019, Pathfinder Second Edition released with a {@link new version of the ranger|https://pf2etools.com/classes.html#ranger_crb} that was quite well-received, and notably did not automatically have spells (which could later be obtained {@link through feats|https://pf2etools.com/feats.html#aerial%20boomerang_pt%3akin,flstclass:ranger=1,flopclass:extend}). This followed in the tradition of the Fourth Edition ranger. This ranger has an innate {@spell hunter's mark}-like feature called {@link Hunt Prey|https://pf2etools.com/classes.html#ranger_crb,state:feature=s0-2#accurate%20flurry_apg}, which has one of three effects based on your choice of {@link Hunter's Edge feature|https://pf2etools.com/classes.html#ranger_crb,state:feature=s0-3#accurate%20flurry_apg}, taking the place of a subclass. This ability, and several later features and feats of the class, provided some great inspiration for what a spell-less ranger can look like.", - "Then, {@book Tasha's Cauldron of Everything|TCE} came out and included some nice enhancements for the 5e ranger class via {@5etools variant features|classes.html#ranger_phb,flstsource:dmg=0~erlw=0~egw=0~exploringeberron=0~ftd=0~ggr=0~mot=0~phb=0~scag=0~tdcsr=0~vrgr=0~xge=0,flopsource:extend,flstmiscellaneous:reprinted=0~sidekick=0,flopmiscellaneous:extend}. I liked the additions provided by {@classFeature Deft Explorer|Ranger|PHB|1|TCE}, but wasn't a fan of how they replaced Natural Explorer altogether\u2014I think it's best to keep that niche exploration flavor but buff it to be more useful in a combat-focused game. Additionally, a lot of Tasha's improvements add extra spells or magical effects\u2014see how the {@subclassFeature Primal Companion|Ranger|PHB|Beast Master|PHB|3|TCE|Beast Master now uses a primal spirit instead of a trained animal}\u2014turning the ranger into what increasingly feels like a druid with a bow.", - "Despite my dalliance with {@link Pathfinder|https://pf2etools.com/} I still love {@5etools D&D Fifth Edition|index.html}, and I wanted to be make this kind of ranger available to 5e players. It's meant to be a robust martial class, with mechanics that are engaging but also easy to use. I kept a close eye on the other martial classes in the game, to make sure that this ranger could keep up with them without stepping on their toes, and could complement them through multiclassing without being too powerful.", - "Keeping all these inspirations and considerations in mind, and doing my best to make up for lost spell utility while staying in balance with all other classes, I give you the {@class Martial Ranger|TMR}. I hope you enjoy!" - ], - "by": "Arcee", - "from": "2021", - "skipMarks": true - }, - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/TMR/Introduction.webp" - }, - "credit": "{@link Tyler Jacobson|http://www.tylerjacobsonart.com/}" - } + "colLabels": [ + "Hunters Prey Damage" + ], + "rows": [ + [ + { + "type": "dice", + "toRoll": [ + { + "number": 1, + "faces": 6 + } + ] + } + ], + [ + { + "type": "dice", + "toRoll": [ + { + "number": 1, + "faces": 6 + } + ] + } + ], + [ + { + "type": "dice", + "toRoll": [ + { + "number": 1, + "faces": 6 + } + ] + } + ], + [ + { + "type": "dice", + "toRoll": [ + { + "number": 1, + "faces": 6 + } + ] + } + ], + [ + { + "type": "dice", + "toRoll": [ + { + "number": 1, + "faces": 6 + } + ] + } + ], + [ + { + "type": "dice", + "toRoll": [ + { + "number": 1, + "faces": 6 + } + ] + } + ], + [ + { + "type": "dice", + "toRoll": [ + { + "number": 1, + "faces": 8 + } + ] + } + ], + [ + { + "type": "dice", + "toRoll": [ + { + "number": 1, + "faces": 8 + } + ] + } + ], + [ + { + "type": "dice", + "toRoll": [ + { + "number": 1, + "faces": 8 + } + ] + } + ], + [ + { + "type": "dice", + "toRoll": [ + { + "number": 1, + "faces": 8 + } + ] + } + ], + [ + { + "type": "dice", + "toRoll": [ + { + "number": 1, + "faces": 8 + } + ] + } + ], + [ + { + "type": "dice", + "toRoll": [ + { + "number": 1, + "faces": 8 + } + ] + } + ], + [ + { + "type": "dice", + "toRoll": [ + { + "number": 1, + "faces": 10 + } + ] + } + ], + [ + { + "type": "dice", + "toRoll": [ + { + "number": 1, + "faces": 10 + } + ] + } + ], + [ + { + "type": "dice", + "toRoll": [ + { + "number": 1, + "faces": 10 + } + ] + } + ], + [ + { + "type": "dice", + "toRoll": [ + { + "number": 1, + "faces": 10 + } + ] + } + ], + [ + { + "type": "dice", + "toRoll": [ + { + "number": 1, + "faces": 10 + } + ] + } + ], + [ + { + "type": "dice", + "toRoll": [ + { + "number": 1, + "faces": 10 + } + ] + } + ], + [ + { + "type": "dice", + "toRoll": [ + { + "number": 1, + "faces": 12 + } + ] + } + ], + [ + { + "type": "dice", + "toRoll": [ + { + "number": 1, + "faces": 12 + } + ] + } + ] ] }, { - "type": "section", - "name": "The Ranger", - "page": 3, - "entries": [ - "Rough and wild looking, a human stalks alone through the shadows of trees, hunting the orcs he knows are planning a raid on a nearby farm. Clutching a shortsword in each hand, he becomes a whirlwind of steel, cutting down one enemy after another.", - "After tumbling away from a cone of freezing air, an elf finds her feet and draws back her bow to loose an arrow at the white dragon. Shrugging off the wave of fear that emanates from the dragon like the cold of its breath, she sends one arrow after another to find the gaps between the dragon's thick scales.", - "Holding his hand high, a half-elf whistles to the hawk that circles high above him, calling the bird back to his side. Whispering instructions in Elvish, he points to the owlbear he's been tracking and sends the hawk to distract the creature while he readies his bow.", - "Far from the bustle of cities and towns, past the hedges that shelter the most distant farms from the terrors of the wild, amid the dense-packed trees of trackless forests and across wide and empty plains, rangers keep their unending watch.", - { - "type": "entries", - "name": "Rugged Survivalists", - "page": 3, - "entries": [ - "Rangers may live on the fringes of civilization, but the wilderness is their true home. Rangers have a deep connection to the land they make their home, and all its flora and fauna. Living off the land is second nature to them: they are well-versed in tracking, hunting and gathering, reading the subtle messages hidden in the terrain. The ranger lives in this world, yet stands apart from it; their knowledge, ingenuity and craftsmanship set them apart from wild beasts. Instead, the ranger lives in balance between nature and civilization, one foot in each world, protecting each from the other's encroachment, and threats from beyond.", - "As master warriors of the wilderness, rangers are rarely satisfied with mundane quarry, and learn specialized techniques to hunt the monsters that threaten their beloved balance: humanoid raiders, rampaging beasts and monstrosities, terrible giants, and deadly dragons. They learn to track their quarry as a predator does, moving stealthily through the wilds and hiding themselves in brush and rubble. Once they have the scent, a ranger will follow their prey to the ends of the earth, and finish them with deadly skill." - ] - }, - { - "type": "entries", - "name": "Roving Adventurers", - "page": 3, - "entries": [ - "Many rangers make their living as hunters, guides or trackers in their home territory, but others hear the call of new lands to explore, greater prey to conquer, and helpless people in need of protection and guidance. Taking little with them but what they can carry and perhaps a beast companion, these rangers pursue the calling of the adventurer.", - "Accustomed to life far from the comforts of a dry bed and a hot bath, rangers are well-suited to the adventuring lifestyle, though their fierce independence may put them at odds with fellow travelers. Faced with city-bred adventurers who grouse and whine about the hardships of the wild, rangers respond with some mixture of amusement, frustration, and compassion. But they quickly learn that other adventurers who can carry their own weight in a fight are worth any extra burden. Coddled city folk might not know how to feed themselves or find fresh water in the wild, but they make up for it in other ways." - ] - }, - { - "type": "entries", - "name": "Creating a Ranger", - "page": 4, - "entries": [ - "As you create your ranger character, consider the nature of the training that gave you your particular capabilities. Were you self-taught, a recluse who learned combat skills, tracking, and natural remedies through the necessity of surviving in the wilds? Did you train with a mentor, wandering the wilds together until you mastered the ranger's ways? Did you leave your apprenticeship, or was your mentor slain\u2014perhaps by the same kind of monster that became your favored enemy? Or perhaps you learned your skills as part of a band of rangers affiliated with a druidic circle, trained in mystic paths as well as wilderness lore.", - "What's the source of your particular expertise in a certain kind of enemy? Did a monster kill someone you loved or destroy your home village? Or did you see too many innocent creatures destroyed by these monsters and commit yourself to reining in their depredations? Is your adventuring career a continuation of your work in protecting the borderlands, or a significant change?", - "What made you join up with a band of adventurers? Do you find it challenging to teach new allies the ways of the wild, or do you welcome the relief from solitude that they offer?", - { - "type": "entries", - "name": "Quick Build", - "page": 4, - "entries": [ - "You can make a ranger quickly by following these suggestions. First, make Dexterity your highest ability score, followed by Wisdom. (Some rangers who focus on {@skill athletics} and heavy weapons make Strength higher than Dexterity.) Second, choose the {@background outlander} background." - ] - }, - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/TMR/TheRanger.webp" - }, - "credit": "{@link Andrea Piparo|https://www.artstation.com/andreapiparo}" - }, - { - "type": "statblock", - "tag": "class", - "source": "TMR", - "name": "Martial Ranger", - "page": 3 - } - ] - }, - { - "type": "gallery", - "images": [ - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/TMR/ClassFluff.webp" - }, - "credit": "{@link Wyldraven|https://www.deviantart.com/wyldraven}" - }, - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/TMR/LVL1.webp" - }, - "credit": "{@link Mimir|https://href.li/?https://www.artstation.com/artist/mimir}" - }, - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/TMR/LVL3.webp" - }, - "credit": "{@link Thomas von Kummant|http://www.thomy.org/}" - }, - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/TMR/LVL5.webp" - }, - "credit": "{@link Jan-Phillipp Eckert|https://www.artstation.com/janphilippeckert}" - }, - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/TMR/LVL10.webp" - }, - "credit": "{@link Anna Steinbauer|http://depingo.deviantart.com}" - } - ] - } - ] - }, - { - "type": "section", - "name": "Ranger Archetypes", - "page": 9, - "entries": [ - { - "type": "entries", - "name": "Hunter", - "page": 9, - "entries": [ - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/TMR/SCHunter.webp" - }, - "credit": "{@link Lorenzo Mastroianni|https://www.artstation.com/lorenzomastroianni}" - }, - { - "type": "statblock", - "prop": "subclass", - "source": "TMR", - "name": "Hunter", - "page": 9, - "className": "Martial Ranger", - "classSource": "TMR" - } - ] - }, - { - "type": "entries", - "name": "Beast Master", - "page": 10, - "entries": [ - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/TMR/SCBeastMaster.webp" - }, - "credit": "{@link Young-june Choi|https://www.deviantart.com/gpzang}" - }, - { - "type": "statblock", - "prop": "subclass", - "source": "TMR", - "name": "Beast Master", - "page": 10, - "className": "Martial Ranger", - "classSource": "TMR" - } - ] - }, - { - "type": "entries", - "name": "Gloom Stalker", - "page": 11, - "entries": [ - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/TMR/SCGloomStalker.webp" - }, - "credit": "{@link Ralph Horsley|https://www.deviantart.com/ralphhorsley}" - }, - { - "type": "statblock", - "prop": "subclass", - "source": "TMR", - "name": "Gloom Stalker", - "page": 11, - "className": "Martial Ranger", - "classSource": "TMR" - } - ] - }, - { - "type": "entries", - "name": "Monster Slayer", - "page": 12, - "entries": [ - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/TMR/SCMonsterSlayer.webp" - }, - "credit": "{@link Scott Murphy|http://www.murphyillustration.com/}" - }, - { - "type": "statblock", - "prop": "subclass", - "source": "TMR", - "name": "Monster Slayer", - "page": 12, - "className": "Martial Ranger", - "classSource": "TMR" - } - ] - }, - { - "type": "entries", - "name": "Herbalist", - "page": 13, - "entries": [ - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/TMR/SCHerbalist.webp" - }, - "credit": "{@link David Kendall|https://www.rustybaby.com/}" - }, - { - "type": "statblock", - "prop": "subclass", - "source": "TMR", - "name": "Herbalist", - "page": 13, - "className": "Martial Ranger", - "classSource": "TMR" - } - ] - }, - { - "type": "entries", - "name": "Outrider", - "page": 14, - "entries": [ - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/TMR/SCOutrider.webp" - }, - "credit": "{@link JeeHyung Lee|https://www.artstation.com/jeehyung}" - }, - { - "type": "statblock", - "prop": "subclass", - "source": "TMR", - "name": "Outrider", - "page": 14, - "className": "Martial Ranger", - "classSource": "TMR" - } - ] - }, - { - "type": "entries", - "name": "Trapper", - "page": 15, - "entries": [ - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/TMR/SCTrapper.webp" - }, - "credit": "{@link Efrem Palacios|https://www.artstation.com/epalacios}" - }, - { - "type": "statblock", - "prop": "subclass", - "source": "TMR", - "name": "Trapper", - "page": 15, - "className": "Martial Ranger", - "classSource": "TMR" - } - ] - }, - { - "type": "entries", - "name": "Warden", - "page": 16, - "entries": [ - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/TMR/SCWarden1.webp" - }, - "credit": "{@link Wotjek Depczynski|https://www.deviantart.com/artborne-wd}" - }, - { - "type": "statblock", - "prop": "subclass", - "source": "TMR", - "name": "Warden", - "page": 16, - "className": "Martial Ranger", - "classSource": "TMR" - }, - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/TMR/SCWarden2.webp" - }, - "credit": "{@link RanXi|https://www.artstation.com/aprildede}" - } - ] - }, - { - "type": "entries", - "name": "Bounty Hunter", - "page": 19, - "entries": [ - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/TMR/SCBountyHunter.webp" - }, - "credit": "{@link Craig J. Spearing|https://craigspearing.com/}" - }, - { - "type": "statblock", - "prop": "subclass", - "source": "TMR", - "name": "Bounty Hunter", - "page": 19, - "className": "Martial Ranger", - "classSource": "TMR" - } - ] - }, - { - "type": "entries", - "name": "Horizon Walker", - "page": 15, - "entries": [ - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/TMR/SCHorizonWalker.webp" - }, - "credit": "{@link Ivan Laliashvili|https://www.deviantart.com/ivanlaliashvili}" - }, - { - "type": "statblock", - "prop": "subclass", - "source": "TMR", - "name": "Horizon Walker", - "page": 15, - "className": "Martial Ranger", - "classSource": "TMR" - } - ] - }, - { - "type": "entries", - "name": "Drakewarden", - "page": 21, - "entries": [ - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/TMR/SCDrakewarden.webp" - }, - "credit": "{@link Lucas Graciano|https://www.deviantart.com/lucasgraciano}" - }, - { - "type": "statblock", - "prop": "subclass", - "source": "TMR", - "name": "Drakewarden", - "page": 21, - "className": "Martial Ranger", - "classSource": "TMR" - } - ] - } - ] - }, - { - "type": "section", - "name": "Appendix A: Beast Companion Creation", - "page": 22, - "entries": [ - { - "type": "section", - "name": "Creation", - "page": 22, - "entries": [ - "{@note Credit to {@link u/FragSauce's|https://www.reddit.com/user/FragSauce/} Soul Binder class for inspiration on the companion creation system!}", - { - "type": "entries", - "name": "Step 1: Size", - "page": 22, - "entries": [ - "Your companion is a Tiny, Small or Medium beast (your choice). If you are an {@class Martial Ranger|TMR|Outrider|Outrider|TMR}, it may also be Large." - ] - }, - { - "type": "entries", - "name": "Step 2: Abilities and Defenses", - "page": 22, - "entries": [ - "Your companion is proficient in {@skill Perception}, {@skill Survival}, either {@skill Intimidation} or {@skill Stealth}, and either {@skill Athletics} or {@skill Acrobatics}, as well as Strength and Dexterity saving throws. It has one of the following ability score arrays:", - { - "type": "statblock", - "tag": "table", - "name": "Companion Ability Score Arrays", - "source": "TMR", - "page": 22 - }, - "Its Armor Class = 10 + your proficiency bonus (PB) + its Dexterity modifier, and it has a number of Hit Dice equal to your ranger level. If it is Bulky, its hit points equal 6 + six times your ranger level, and its Hit Dice are {@dice d10|d10s}. If it is Middling, its hit points equal 5 + five times your ranger level, and its Hit Dice are {@dice d8|d8s}. If it is Light, its hit points equal 4 + four times your ranger level, and its Hit Dice are {@dice d6|d6s}." - ] - }, - { - "type": "entries", - "name": "Step 3: Senses", - "entries": [ - "Your companion has {@sense darkvision} 60 ft. and two of the following Sense features. You can replace one Sense with one Special Movement feature.", - { - "type": "list", - "style": "list-hang-notitle", - "items": [ - { - "type": "item", - "name": "Keen Hearing", - "entries": [ - "The beast has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Wisdom ({@skill Perception}) checks that rely on hearing." - ] - }, - { - "type": "item", - "name": "Keen Sight", - "entries": [ - "The beast has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Wisdom ({@skill Perception}) checks that rely on sight." - ] - }, - { - "type": "item", - "name": "Keen Smell", - "entries": [ - "The beast has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Wisdom ({@skill Perception}) checks that rely on smell." - ] - }, - { - "type": "item", - "name": "Keen Touch", - "entries": [ - "The beast has {@sense tremorsense|MM} 40 ft." - ] - }, - { - "type": "item", - "name": "Echolocation", - "entries": [ - "The beast has {@sense blindsight} 60 ft. as long as it is not {@condition deafened}." - ] - } - ] - } - ] - }, - { - "type": "entries", - "name": "Step 4: Speed", - "entries": [ - "Your companion has one of the following Speed options:", - { - "type": "list", - "style": "list-hang-notitle", - "items": [ - { - "type": "item", - "name": "Land-based", - "entries": [ - "40 ft, swim 10 ft." - ] - }, - { - "type": "item", - "name": "Climber", - "entries": [ - "30 ft, climb 30 ft." - ] - }, - { - "type": "item", - "name": "Flyer", - "entries": [ - "10 ft, fly 60 ft. Cannot use the Bulky array." - ] - }, - { - "type": "item", - "name": "Aquatic", - "entries": [ - "5 ft, swim 60 ft." - ] - }, - { - "type": "item", - "name": "Amphibian", - "entries": [ - "30 ft, swim 30 ft." - ] - }, - { - "type": "item", - "name": "Burrower", - "entries": [ - "30 ft, burrow 10 ft." - ] - } - ] - } - ] - }, - { - "type": "entries", - "name": "Step 5: Special Movement", - "entries": [ - "Your companion has one of the following special Special Movement features, or two if replacing a Sense.", - { - "type": "list", - "style": "list-hang-notitle", - "items": [ - { - "type": "item", - "name": "Amphibious", - "entries": [ - "The beast can breathe air and water." - ] - }, - { - "type": "item", - "name": "Flyby", - "entries": [ - "The beast doesn't provoke {@action Opportunity Attack|PHB|opportunity attacks} when it flies out of an enemy's reach." - ] - }, - { - "type": "item", - "name": "Hold Breath", - "entries": [ - "The beast can hold its breath for 15 minutes." - ] - }, - { - "type": "item", - "name": "Running Leap", - "entries": [ - "With a 10-foot running start, the beast can long jump up to 25 feet." - ] - }, - { - "type": "item", - "name": "Slither", - "entries": [ - "The beast does not need limbs to walk, swim or climb." - ] - }, - { - "type": "item", - "name": "Spider Climb", - "entries": [ - "The beast can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." - ] - }, - { - "type": "item", - "name": "Standing Leap", - "entries": [ - "The beast's long jump is up to 10 feet and its high jump is up to 5 feet, with or without a running start." - ] - }, - { - "type": "item", - "name": "Sure-Footed", - "entries": [ - "The beast has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Strength and Dexterity saving throws made against effects that would knock it {@condition prone}." - ] - }, - { - "type": "item", - "name": "Swift", - "entries": [ - "The beast's speeds all increase by 5 feet from base." - ] - }, - { - "type": "item", - "name": "Water Breathing", - "entries": [ - "The beast can only breathe underwater. It has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on {@skill Stealth} checks while underwater." - ] - } - ] - } - ] - }, - { - "type": "entries", - "name": "Step 6: Natural Weapons", - "page": 22, - "entries": [ - "Your companion is proficient in two of the following natural weapons. Note that it must have teeth to bite, claws to claw, and a stinger to sting (though sting can be re-flavored as an alternate bite). Pummel can use any blunt natural weapon the creature possesses, including fists or hooves. Gore can use horns, antlers or tusks. Tail can use any long appendage: a tail, tentacle or even a tongue.", - "Note that beasts can {@action grapple} without a free hand, using their mouth, or body in the case of constrictors.", - { - "type": "list", - "style": "list-hang-notitle", - "page": 22, - "items": [ - { - "type": "item", - "name": "Bite", - "entries": [ - "{@atk mw} reach 5 ft., one target. {@h}{@dice 1d8} + Str piercing damage. If the beast hits a target with a bite attack, it can use its bonus action to attempt to {@action grapple} that target." - ] - }, - { - "type": "item", - "name": "Claw", - "entries": [ - "{@atk mw} finesse, reach 5 ft., one target. {@h}{@dice 1d4} + Str/Dex slashing damage. If the beast makes a claw attack using its action, it can make another claw attack as a bonus action." - ] - }, - { - "type": "item", - "name": "Gore", - "entries": [ - "{@atk mw} reach 5 ft., one target. {@h}{@dice 1d6} + Str piercing damage. If the beast uses Charge on this attack, the damage die increases to a {@dice d12}." - ] - }, - { - "type": "item", - "name": "Pummel", - "entries": [ - "{@atk mw} reach 5 ft., one target. {@h}{@dice 1d6} + Str bludgeoning damage. If the beast hits a target with a pummel attack, it can use its bonus action to attempt to {@action shove} that target." - ] - }, - { - "type": "item", - "name": "Sting", - "entries": [ - "{@atk mw} finesse, reach 5 ft., one target. {@h}{@dice 1d4} + Str/Dex piercing damage. If the target fails its saving throw against Envenom, it takes an additional {@damage 1d8} poison damage." - ] - }, - { - "type": "item", - "name": "Tail", - "entries": [ - "{@atk mw}, reach 10 ft., one target. {@h}{@dice 1d6} + Str bludgeoning damage." - ] - }, - { - "type": "item", - "name": "Web {@recharge 5}", - "entries": [ - "{@atk rw} range 30/60 ft., one target. {@h}The target is {@condition restrained} by webbing. As an action, the {@condition restrained} target can make a {@dc 10} + PB Strength check, bursting the webbing on a success. The webbing can also be attacked and destroyed (AC 10; HP 5; vulnerability to fire damage; immunity to bludgeoning, poison, and psychic damage)." - ] - } - ] - } - ] - }, - { - "type": "entries", - "name": "Step 7: Special Attack", - "page": 23, - "entries": [ - "Your companion has one of the following Special Attack features.", - { - "type": "list", - "style": "list-hang-notitle", - "page": 23, - "items": [ - { - "type": "item", - "name": "Charge {@recharge 5}", - "entries": [ - "If the beast moves at least 20 feet straight toward a target and then hits it with a natural weapon on the same turn, the target takes an extra {@damage 1d6} damage. If the target is a creature, it must succeed on a {@dc 10} + PB Strength saving throw or be knocked {@condition prone}." - ] - }, - { - "type": "item", - "name": "Pounce {@recharge 5}", - "entries": [ - "If the beast makes a long jump at least 10 feet straight toward a target and then hits it with a natural weapon on the same turn, the target takes an extra {@damage 1d6} damage. If the target is a creature, it must succeed on a {@dc 10} + PB Dexterity saving throw or be knocked {@condition prone}." - ] - }, - { - "type": "item", - "name": "Dive {@recharge 5}", - "entries": [ - "If the beast flies or swims at least 30 feet downward toward a target and then hits it with a natural weapon on the same turn, the target takes an extra {@damage 1d6} damage. If the target is a creature, it must succeed on a {@dc 10} + PB Constitution saving throw or be {@condition stunned} until the end of its next turn." - ] - }, - { - "type": "item", - "name": "Crush", - "entries": [ - "If the beast succeeds on an {@skill Athletics} check to {@action grapple}, it deals additional bludgeoning damage to the target equal to its Strength modifier." - ] - }, - { - "type": "item", - "name": "Envenom", - "entries": [ - "If the beast succeeds on a bite or sting attack, the target must make a {@dc 10} + PB Constitution saving throw. On a failure, the target is {@condition poisoned}. It can repeat this saving throw at the end of each of its turns. On a successful save, it is no longer {@condition poisoned}." - ] - }, - { - "type": "item", - "name": "Pack Tactics", - "entries": [ - "The beast has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on attack rolls against a creature if at least one of the beast's allies is within 5 feet of the creature and the ally isn't {@condition incapacitated}." - ] - }, - { - "type": "item", - "name": "Blood Frenzy", - "entries": [ - "The beast has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on melee attack rolls against any creature that has less than half its maximum hit points." - ] - } - ] - } - ] - }, - { - "type": "entries", - "name": "Step 8: Special Recovery", - "page": 23, - "entries": [ - "It has one of the following Special Recovery features, which can be used once and recharges on a {@quickref resting|PHB|2|0|short or long rest}.", - { - "type": "list", - "style": "list-hang-notitle", - "page": 23, - "items": [ - { - "type": "item", - "name": "Relentless", - "entries": [ - "If the beast takes damage less than 3 your + ranger level that would reduce it to 0 hit points, it is reduced to 1 hit point instead." - ] - }, - { - "type": "item", - "name": "Second Wind", - "entries": [ - "The beast can use a bonus action to regain hit points equal to {@dice 1d6 + summonclasslevel|1d6 + your ranger level.}" - ] - }, - { - "type": "item", - "name": "Toughen Up", - "entries": [ - "The beast can use its bonus action to give itself advantage on Constitution saving throws against being {@condition poisoned} or {@condition paralyzed} for 1 minute, and gain temporary hit points equal to {@dice ceil(summonclasslevel/2)|half your ranger level (rounded up)}." - ] - } - ] - } - ] - }, - { - "type": "inset", - "page": 23, - "name": "Note on Recharge", - "entries": [ - "Actions labeled {@i Recharge X-Y} follow the same rules as described in the {@book Monster Manual|MM}:", - "{@i At the start of each of the beast's turns, roll a {@dice d6}. If the roll is one of the numbers in the recharge notation, the beast regains the use of the special ability. The ability also recharges when the beast finishes a {@quickref resting|PHB|2|0|short or long rest}.}" - ] - } - ] - }, - { - "type": "section", - "name": "Examples", - "page": 23, - "entries": [ - "The following are examples of companions you can take at level 3, as their stat blocks would appear at that level. Note that these are suggestions, and not the only way to build this type of creature.", - { - "type": "list", - "columns": 3, - "page": 23, - "items": [ - "{@creature Badger|TMR}", - "{@creature Bat|TMR}", - "{@creature Bear|TMR}", - "{@creature Big Cat|TMR}", - "{@creature Boa Constrictor|TMR}", - "{@creature Boar|TMR}", - "{@creature Crocodile|TMR}", - "{@creature Falcon|TMR}", - "{@creature Giant Frog|TMR}", - "{@creature Giant Scorpion|TMR}", - "{@creature Giant Wasp|TMR}", - "{@creature Gorilla|TMR}", - "{@creature Hound|TMR}", - "{@creature Monkey|TMR}", - "{@creature Shark|TMR}", - "{@creature Young Elk|TMR}" - ] - } - ] - }, - { - "type": "section", - "name": "Outrider Mounts", - "page": 23, - "entries": [ - { - "type": "list", - "columns": 3, - "page": 31, - "items": [ - "{@creature Camel|TMR}", - "{@creature Horse|TMR}", - "{@creature Monstrous Spider|TMR}", - "{@creature Young Elephant|TMR}" - ] - } - ] - } - ] - }, - { - "type": "section", - "name": "Appendix B: Companion Training", - "page": 33, - "entries": [ - "When replacing a lost beast companion, a player may choose to train a new companion themself instead of procuring a pre-trained animal. The DM should generally not present this as the default option, but instead as a potentially interesting challenge that the player may enjoy roleplaying through. They should be aware that choosing to train a companion mid-adventure may decrease their combat effectiveness.", - "All wild beasts are individuals, and therefore training a beast into a companion is not a one-size-fits-all approach. A beast's disposition determines how long it will take to train it, and how it will act when not obeying your commands.", - "Once per turn when the ranger attempts to command their companion to move or use its action, they must make an {@skill Animal Handling} check against the creature's Animal Handling DC, which is based on their disposition and how much time remains in their training. On a success, the beast does as commanded, as normal; on a failure, it acts according to its disposition, as described below.", - "The DM determines an untrained animal's disposition, either by choosing directly or by rolling a {@dice d4} and using the table below. A beast's Animal Handling DC decreases by 2 after each successive week of training. When the DC would decrease to 8, the beast is fully trained and no longer requires {@skill Animal Handling} checks to command.", - { - "type": "statblock", - "tag": "table", - "name": "Untrained Animal Disposition", - "source": "TMR", - "page": 33 - } - ] - }, - { - "type": "section", - "name": "Appendix C: Drake Companions", - "page": 34, - "entries": [ - { - "type": "list", - "columns": 3, - "page": 34, - "items": [ - "{@creature Drake Hatchling Companion|TMR}", - "{@creature Drake Wyrmling Companion|TMR}", - "{@creature Young Drake Companion|TMR}", - "{@creature Adult Drake Companion|TMR}" - ] - } - ] - }, - { - "type": "section", - "name": "Appendix D: Feats", - "page": 36, - "entries": [ - { - "type": "statblock", - "tag": "feat", - "name": "Herbalist Initiate", - "source": "TMR", - "page": 36 - }, - { - "type": "statblock", - "tag": "feat", - "name": "Snarecrafting Adept", - "source": "TMR", - "page": 36 - }, - { - "type": "statblock", - "tag": "feat", - "name": "Survivalist", - "source": "TMR", - "page": 36 - } - ] - }, - { - "type": "section", - "name": "Appendix E: Companion Magic Items", - "page": 36, - "entries": [ - "Beast companions have three attunement slots and follow thesame rules for magic items that player characters do.", - { - "type": "statblock", - "tag": "item", - "name": "Collar of Primal Might", - "source": "TMR", - "page": 36 - }, - { - "type": "statblock", - "tag": "item", - "name": "Harness of Flight", - "source": "TMR", - "page": 36 - }, - { - "type": "statblock", - "tag": "item", - "name": "Whistle of Calling", - "source": "TMR", - "page": 36 - } - ] - } - ] - } - ], - "feat": [ - { - "name": "Herbalist Initiate", - "source": "TMR", - "page": 36, - "prerequisite": [ - { - "other": "proficiency in {@skill survival}" - } - ], - "entries": [ - "You gain proficiency with {@item herbalism kit|PHB|herbalism kits}, and learn how to use them to produce {@item healing poultice|TMR|healing poultices}.", - "You may spend 1 hour a day searching a natural area for helpful herbs and fungi; this can count as part of a {@quickref resting|PHB|2|0|short or long rest}. Roll a Wisdom ({@skill Survival}) check against the DC corresponding to your environment.", - { - "type": "statblock", - "tag": "table", - "name": "Natural Healer DC", - "source": "TMR", - "page": 6 - }, - "On a success, you find enough herbs to produce a number of {@item healing poultice|TMR|healing poultices} equal to half your Wisdom modifier (rounded up). You must have an {@item herbalism kit|PHB} to produce these items, which must be done at the end of your search time as part of the same hour. On a failure, you produce no {@item healing poultice|TMR|healing poultices}, and cannot attempt to produce more until you complete a {@quickref resting|PHB|2|0|long rest}.", - "If you have the {@classFeature Natural Healer|Martial Ranger|TMR|2|TMR} feature from the {@homebrew martial} ranger class, you instead can produce one additional {@item healing poultice|TMR} when you use that feature.", - { - "type": "statblock", - "tag": "item", - "name": "Healing Poultice", - "source": "TMR", - "page": 6 - }, - "If you are a {@homebrew martial} ranger, your additional {@item healing poultice|TMR} healing scales with your {@homebrew martial} ranger level as normal." - ] - }, - { - "name": "Snarecrafting Adept", - "source": "TMR", - "page": 36, - "ability": [ - { - "choose": { - "from": [ - "wis", - "int" - ], - "amount": 1 - } - } - ], - "entries": [ - { - "type": "list", - "page": 36, - "items": [ - "You are skilled in devising simple traps. You gain proficiency with {@item tinker's tools|PHB}, and you learn to craft two snares of your choice from the {@filter Basic Snares list|optionalfeatures|source=tmr|feature type=mr:bs} (see the {@class Martial Ranger|TMR|Trapper|Trapper|TMR} archetype from the {@homebrew martial} ranger class). If you have the {@subclassFeature Snarecrafter|Martial Ranger|TMR|Trapper|TMR|3|TMR} feature, you learn two additional {@filter Basic Snares|optionalfeatures|source=tmr|feature type=mr:bs}; if you have the {@subclassFeature Advanced Snarecrafter|Martial Ranger|TMR|Trapper|TMR|11|TMR} feature, you can learn one {@filter Advanced Snare|optionalfeatures|source=tmr|feature type=mr:as} instead." - ] - }, - "A snare is built within a single 5-foot square. Once constructed, it can't be moved without destroying or triggering the snare.", - "Crafting a snare takes one minute and requires you to be holding {@item tinker's tools|PHB} in both hands. You can have a number of snares crafted equal to half your proficiency bonus, rounded up.", - "Your snare DC equals {@b 8 + your proficiency bonus + the ability modifier of the score increased by this feat}. All saving throws and checks triggered by snares use your snare DC.", - "You can choose whether the snare is visible or hidden; if you choose hidden, a creature must succeed on a {@skill Perception} or {@skill Investigation} check against your snare DC to find it." - ], - "toolProficiencies": [ - { - "tinker's tools": true - } - ], - "optionalfeatureProgression": [ - { - "name": "Basic Snares", - "featureType": [ - "MR:BS" - ], - "progression": { - "*": 2 - } - }, - { - "name": "Advanced Snares", - "featureType": [ - "MR:AS" - ], - "progression": { - "*": 1 - } - } - ] - }, - { - "name": "Survivalist", - "source": "TMR", - "page": 36, - "ability": [ - { - "wis": 1 - } - ], - "entries": [ - { - "type": "list", - "page": 36, - "items": [ - "You gain proficiency in the {@skill Survival} skill, and you gain the benefits of the {@classFeature Favored Terrain|Martial Ranger|TMR|1|TMR} feature from the {@homebrew martial} ranger class for one terrain type, choosing from arctic, coast, desert, forest, grassland, mountain, swamp, or the Underdark." - ] - }, - "If you already have one or more favored terrains, you add an additional terrain type, but you cannot gain the {@classFeature Favored Terrain Master|Martial Ranger|TMR|9|TMR} benefit from the favored terrain granted by this feat, if you have that feature." - ], - "skillProficiencies": [ - { - "survival": true - } - ] - } - ], - "class": [ - { - "name": "Martial Ranger", - "source": "TMR", - "page": 3, - "hd": { - "number": 1, - "faces": 10 - }, - "proficiency": [ - "dex", - "str" - ], - "startingProficiencies": { - "armor": [ - "light", - "medium", - "{@item shield|phb|shields}" - ], - "weapons": [ - "simple", - "martial" - ], - "tools": [ - "{@item Herbalism Kit|PHB}" - ], - "skills": [ - { - "choose": { - "from": [ - "animal handling", - "athletics", - "insight", - "investigation", - "medicine", - "nature", - "perception", - "stealth", - "survival" - ], - "count": 3 - } - } - ] - }, - "startingEquipment": { - "additionalFromBackground": true, - "default": [ - "(a) {@item scale mail|phb} or (b) {@item leather armor|phb}", - "(a) two {@item shortsword|phb|shortswords} or (b) any two {@filter simple melee weapons|items|source=phb|category=basic|type=simple weapon;melee weapon=u~u~sand}", - "(a) a {@item dungeoneer's pack|phb} or (b) an {@item explorer's pack|phb}", - "a {@item longbow|phb} and a {@item quiver|phb} of {@item arrows (20)|phb|20 arrows}", - "an {@item Herbalism Kit|PHB} (if not provided by your background)" - ], - "defaultData": [ - { - "a": [ - "scale mail|phb" - ], - "b": [ - "leather armor|phb" - ] - }, - { - "a": [ - "shortsword|phb", - "shortsword|phb" - ], - "b": [ - { - "equipmentType": "weaponSimpleMelee", - "quantity": 2 - } - ] - }, - { - "a": [ - "dungeoneer's pack|phb" - ], - "b": [ - "explorer's pack|phb" - ] - }, - { - "_": [ - "longbow|phb", - "arrows (20)|phb", - "quiver|phb" - ] - }, - { - "_": [ - "herbalism kit|phb" - ] - } - ] - }, - "multiclassing": { - "requirements": { - "str": 13, - "dex": 13 - }, - "proficienciesGained": { - "armor": [ - "light", - "medium", - "{@item shield|phb|shields}" - 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Clutching a shortsword in each hand, he becomes a whirlwind of steel, cutting down one enemy after another.", - "After tumbling away from a cone of freezing air, an elf finds her feet and draws back her bow to loose an arrow at the white dragon. Shrugging off the wave of fear that emanates from the dragon like the cold of its breath, she sends one arrow after another to find the gaps between the dragon's thick scales.", - "Holding his hand high, a half-elf whistles to the hawk that circles high above him, calling the bird back to his side. Whispering instructions in Elvish, he points to the owlbear he's been tracking and sends the hawk to distract the creature while he readies his bow.", - "Far from the bustle of cities and towns, past the hedges that shelter the most distant farms from the terrors of the wild, amid the dense-packed trees of trackless forests and across wide and empty plains, rangers keep their unending watch.", - { - "type": "entries", - "name": "Rugged Survivalists", - "page": 3, - "entries": [ - "Rangers may live on the fringes of civilization, but the wilderness is their true home. Rangers have a deep connection to the land they make their home, and all its flora and fauna. Living off the land is second nature to them: they are well-versed in tracking, hunting and gathering, reading the subtle messages hidden in the terrain. The ranger lives in this world, yet stands apart from it; their knowledge, ingenuity and craftsmanship set them apart from wild beasts. Instead, the ranger lives in balance between nature and civilization, one foot in each world, protecting each from the other's encroachment, and threats from beyond.", - "As master warriors of the wilderness, rangers are rarely satisfied with mundane quarry, and learn specialized techniques to hunt the monsters that threaten their beloved balance: humanoid raiders, rampaging beasts and monstrosities, terrible giants, and deadly dragons. They learn to track their quarry as a predator does, moving stealthily through the wilds and hiding themselves in brush and rubble. Once they have the scent, a ranger will follow their prey to the ends of the earth, and finish them with deadly skill." - ] - }, - { - "type": "entries", - "name": "Roving Adventurers", - "page": 3, - "entries": [ - "Many rangers make their living as hunters, guides or trackers in their home territory, but others hear the call of new lands to explore, greater prey to conquer, and helpless people in need of protection and guidance. Taking little with them but what they can carry and perhaps a beast companion, these rangers pursue the calling of the adventurer.", - "Accustomed to life far from the comforts of a dry bed and a hot bath, rangers are well-suited to the adventuring lifestyle, though their fierce independence may put them at odds with fellow travelers. Faced with city-bred adventurers who grouse and whine about the hardships of the wild, rangers respond with some mixture of amusement, frustration, and compassion. But they quickly learn that other adventurers who can carry their own weight in a fight are worth any extra burden. Coddled city folk might not know how to feed themselves or find fresh water in the wild, but they make up for it in other ways." - ] - }, - { - "type": "entries", - "name": "Creating a Ranger", - "page": 4, - "entries": [ - "As you create your ranger character, consider the nature of the training that gave you your particular capabilities. Were you self-taught, a recluse who learned combat skills, tracking, and natural remedies through the necessity of surviving in the wilds? Did you train with a mentor, wandering the wilds together until you mastered the ranger's ways? Did you leave your apprenticeship, or was your mentor slain\u2014perhaps by the same kind of monster that became your favored enemy? Or perhaps you learned your skills as part of a band of rangers affiliated with a druidic circle, trained in mystic paths as well as wilderness lore.", - "What's the source of your particular expertise in a certain kind of enemy? Did a monster kill someone you loved or destroy your home village? Or did you see too many innocent creatures destroyed by these monsters and commit yourself to reining in their depredations? Is your adventuring career a continuation of your work in protecting the borderlands, or a significant change?", - "What made you join up with a band of adventurers? Do you find it challenging to teach new allies the ways of the wild, or do you welcome the relief from solitude that they offer?", - { - "type": "entries", - "name": "Quick Build", - "page": 4, - "entries": [ - "You can make a ranger quickly by following these suggestions. First, make Dexterity your highest ability score, followed by Wisdom. (Some rangers who focus on {@skill athletics} and heavy weapons make Strength higher than Dexterity.) Second, choose the {@background outlander} background." - ] - } - ] - }, - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/TMR/TheRanger.webp" - }, - "credit": "{@link Andrea Piparo|https://www.artstation.com/andreapiparo}" - } - ] - } - ], - "classFeatures": [ - "Hunter's Prey|Martial Ranger|TMR|1|TMR", - "Wilderness Expertise|Martial Ranger|TMR|1|TMR", - "Favored Terrain|Martial Ranger|TMR|1|TMR", - "Fighting Style|Martial Ranger|TMR|2|TMR", - "Natural Healer|Martial Ranger|TMR|2|TMR", - { - "classFeature": "Ranger Archetype|Martial Ranger|TMR|3", - "gainSubclassFeature": true - }, - "Favored Enemy|Martial Ranger|TMR|3|TMR", - "Ability Score Improvement|Ranger||4", - "Martial Versatility|Ranger|PHB|4|TCE", - "Extra Attack|Ranger||5", - "Martial Talent|Martial Ranger|TMR|5|TMR", - "Roving|Martial Ranger|TMR|6|TMR", - "Favored Enemy Improvement|Martial Ranger|TMR|6|TMR", - { - "classFeature": "Ranger Archetype feature|Martial Ranger|TMR|7", - "gainSubclassFeature": true - }, - "Hunter's Instinct|Martial Ranger|TMR|7|TMR", - "Wild Stride|Martial Ranger|TMR|8|TMR", - "Ability Score Improvement|Ranger||8", - "Favored Terrain Master|Martial Ranger|TMR|9|TMR", - "Nature's Veil|Martial Ranger|TMR|10|TMR", - "Favored Terrain Improvement|Martial Ranger|TMR|10|TMR", - { - "classFeature": "Ranger Archetype feature|Martial Ranger|TMR|11", - "gainSubclassFeature": true - }, - "Ability Score Improvement|Ranger||12", - "Tireless Endurance|Martial Ranger|TMR|13|TMR", - "Ability Score Improvement|Martial Ranger|TMR|14|TMR", - "Favored Enemy Improvement|Martial Ranger|TMR|14|TMR", - { - "classFeature": "Ranger Archetype feature|Martial Ranger|TMR|15", - "gainSubclassFeature": true - }, - "Ability Score Improvement|Ranger||16", - "Split Focus|Martial Ranger|TMR|17|TMR", - "Favored Terrain Improvement|Martial Ranger|TMR|17|TMR", - "Killer Instinct|Martial Ranger|TMR|18|TMR", - "Ability Score Improvement|Ranger||19", - "Apex Predator|Martial Ranger|TMR|20|TMR" - ], - "optionalfeatureProgression": [ - { - "name": "Favored Terrain", - "featureType": [ - "MR:FT" - ], - "progression": { - "1": 1, - "10": 2, - "17": 3 - } - } - ] - } - ], - "classFeature": [ - { - "name": "Hunter's Prey", - "source": "TMR", - "className": "Martial Ranger", - "classSource": "TMR", - "page": 5, - "level": 1, - "entries": [ - "Starting at 1st level, you may use your bonus action to mark a single creature as your prey. You must be able to see or hear this creature, or succeed on a Wisdom ({@skill Survival}) check to track it, the difficulty of which is determined by the Dungeon Master based on your access to tracks or other clues. You can also mark prey when you roll initiative, without expending a bonus action.", - "You have {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Wisdom ({@skill Survival}) or Intelligence ({@skill Investigation}) checks to track your prey, as well as Wisdom ({@skill Perception}) checks to find them. In addition, you deal an extra {@damage 1d6} damage to the target whenever you hit it with a weapon attack. This damage increases to {@damage 1d8} at 7th level, {@damage 1d10} at 13th level, and {@damage 1d12} at 19th level.", - "You can have only one creature marked as your prey at a time. This designation lasts until your next {@quickref resting|PHB|2|0|long rest}, or until you mark a new creature as your prey. You may mark prey the number of times shown for your ranger level in the {@class Martial Ranger|TMR} class table, and you regain all expended uses when you complete a {@quickref resting|PHB|2|0|short or long rest}." - ] - }, - { - "name": "Wilderness Expertise", - "source": "TMR", - "className": "Martial Ranger", - "classSource": "TMR", - "page": 5, - "level": 1, - "skillProficiencies": [ - { - "nature": true, - "survival": true - } - ], - "entries": [ - "At 1st level, you gain proficiency in {@skill Nature} and {@skill Survival}. If you were already proficient in either of these skills, your proficiency bonus is doubled for any ability check you make with that skill." - ] - }, - { - "name": "Favored Terrain", - "source": "TMR", - "className": "Martial Ranger", - "classSource": "TMR", - "page": 5, - "level": 1, - "entries": [ - "You are particularly familiar with one type of natural environment and are adept at traveling and surviving in such regions. At 1st level, choose one type of favored terrain: arctic, coast, desert, forest, grassland, mountain, swamp, or the Underdark.", - "When you make an Intelligence or Wisdom check related to your favored terrain or the creatures that dwell there, you have {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on the check if you are using a skill that you're proficient in. When in that terrain, you can ignore the effects of non-magical {@quickref difficult terrain||3}, and all enemies that attempt to track you by non-magical means have {@quickref Advantage and Disadvantage|PHB|2|0|disadvantage}. You can also move stealthily at a normal pace.", - "At 10th level, you can add a second type of favored terrain, as long as you have spent at least a week traveling in it. You can add additional favored terrain types at level-up, but they must replace one of your current two; you cannot have more than two at a time, unless stated otherwise. At 17th level, you can add a third terrain type, increasing your maximum to three." - ] - }, - { - "name": "Fighting Style", - "source": "TMR", - "className": "Martial Ranger", - "classSource": "TMR", - "page": 6, - "level": 2, - "entries": [ - "At 2nd level, you adopt a particular style of fighting as your specialty. Choose one of the following options. You can't take a Fighting Style option more than once, even if you later get to choose again.", - { - "type": "options", - "count": 1, - "style": "list-hang-notitle", - "entries": [ - { - "type": "refOptionalfeature", - "optionalfeature": "Archery" - }, - { - "type": "refOptionalfeature", - "optionalfeature": "Blind Fighting|TCE" - }, - { - "type": "refOptionalfeature", - "optionalfeature": "Defense" - }, - { - "type": "refOptionalfeature", - "optionalfeature": "Dueling" - }, - { - "type": "refOptionalfeature", - "optionalfeature": "Great Weapon Fighting" - }, - { - "type": "refOptionalfeature", - "optionalfeature": "Superior Technique|TCE" - }, - { - "type": "refOptionalfeature", - "optionalfeature": "Thrown Weapon Fighting|TCE" - }, - { - "type": "refOptionalfeature", - "optionalfeature": "Two-Weapon Fighting" - } - ] - } - ] - }, - { - "name": "Natural Healer", - "source": "TMR", - "className": "Martial Ranger", - "classSource": "TMR", - "page": 6, - "level": 2, - "entries": [ - "Your experience surviving in the harsh wilderness has taught you how to identify and make use of medicinal plants. Starting at 2nd level, you may spend 1 hour a day searching a natural area for helpful herbs and fungi; this can count as part of a {@quickref resting|PHB|2|0|short or long rest}. Roll a Wisdom ({@skill Survival}) check against the DC corresponding to your environment. You have {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on this check in your favored terrain.", - { - "type": "statblock", - "tag": "table", - "name": "Natural Healer DC", - "source": "TMR", - "page": 6 - }, - "On a success, you find enough herbs to produce a number of {@item Healing Poultice|TMR|healing poultices} equal to your Wisdom modifier. You must have an {@item herbalism kit|PHB} to produce these items, which must be done at the end of your search time as part of the same hour. On a failure, you can only produce a number equal to half your Wisdom modifier (rounded down).", - { - "type": "statblock", - "tag": "item", - "name": "Healing Poultice", - "source": "TMR", - "page": 6 - } - ] - }, - { - "name": "Ranger Archetype", - "source": "TMR", - "className": "Martial Ranger", - "classSource": "TMR", - "page": 6, - "level": 3, - "entries": [ - "At 3rd level, you choose to emulate the ideals and training of a ranger archetype. Your choice grants you features at 3rd level and again at 7th, 11th, and 15th level." - ] - }, - { - "name": "Favored Enemy", - "source": "TMR", - "className": "Martial Ranger", - "classSource": "TMR", - "page": 6, - "level": 3, - "languageProficiencies": [ - { - "any": 1 - } - ], - "entries": [ - "By 3rd level, you have studied a specific type of enemy creature and can hunt it more easily. Choose a type of favored enemy: aberrations, beasts, celestials, constructs, dragons, elementals, fey, fiends, giants, monstrosities, oozes, plants, or undead. Alternatively, you can select a race of humanoid, such as gnolls or elves. You may also choose a particular faction, such as the Zhentarim in the Forgotten Realms or a Dragonmarked House in Eberron.", - "You have {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Wisdom ({@skill Survival}) checks to track these creatures, and Intelligence checks to recall or discover information about them, such as {@skill Nature} or {@skill Investigation} checks. You also have {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on saving throws against your favored enemy's characteristic innate abilities, such as a dragon's Frightful Presence or Breath Weapon, but not against spells they cast.", - "When you gain this feature, you also learn one language of your choice that is spoken by your favored enemies, if they speak one at all.", - "You choose one additional favored enemy, as well as an associated language, at 6th and 14th level. As you gain levels, your choices should reflect the types of monsters you have encountered on your adventures. You can change one of your favored enemy choices when you gain a level in this class." - ] - }, - { - "name": "Martial Talent", - "source": "TMR", - "className": "Martial Ranger", - "classSource": "TMR", - "page": 7, - "level": 5, - "entries": [ - "At 5th level, you become further specialized in a form of combat characteristic of rangers. Choose one of the following options:", - { - "type": "options", - "count": 1, - "style": "list-hang-notitle", - "entries": [ - { - "name": "Far Shot", - "entries": [ - "Double your ranged or thrown weapons' short and long ranges. (Attacking at long range still imposes {@quickref Advantage and Disadvantage|PHB|2|0|disadvantage})." - ], - "type": "entries" - }, - { - "name": "Mighty Strike", - "entries": [ - "If you are wielding only one melee weapon and use it to hit your prey, you can choose to reroll your {@classFeature Hunter's Prey|Martial Ranger|TMR|1|TMR} damage. You must take the new result." - ], - "type": "entries" - }, - { - "name": "Twin Takedown", - "entries": [ - "When you engage in {@action two-weapon fighting}, you can make your offhand attack as part of the {@action Attack} action, instead of using your bonus action." - ], - "type": "entries" - } - ] - }, - "You can replace your Martial Talent with another option whenever you reach a level in this class that grants the Ability Score Improvement feature." - ] - }, - { - "name": "Ranger Archetype feature", - "source": "TMR", - "className": "Martial Ranger", - "classSource": "TMR", - "page": 6, - "level": 7, - "entries": [ - "At 7th level, you gain a feature granted to you by your Ranger Archetype." - ] - }, - { - "name": "Roving", - "source": "TMR", - "className": "Martial Ranger", - "classSource": "TMR", - "page": 7, - "level": 6, - "entries": [ - "At 6th level, your walking speed increases by 5 feet, and you gain a climbing speed and swimming speed equal to your walking speed. Your speeds increase by an additional 5 feet while in your favored terrain." - ] - }, - { - "name": "Favored Enemy Improvement", - "source": "TMR", - "className": "Martial Ranger", - "classSource": "TMR", - "page": 7, - "level": 6, - "languageProficiencies": [ - { - "any": 1 - } - ], - "entries": [ - "You choose one additional favored enemy, as well as an associated language, at 6th level. As you gain levels, your choices should reflect the types of monsters you have encountered on your adventures. You can change one of your favored enemy choices when you gain a level in this class." - ] - }, - { - "name": "Hunter's Instinct", - "source": "TMR", - "className": "Martial Ranger", - "classSource": "TMR", - "page": 7, - "level": 7, - "entries": [ - "Starting at 7th level, your sharply honed instincts allow you to act quickly in the face of danger. You add a bonus to your initiative rolls equal to your Wisdom modifier." - ] - }, - { - "name": "Wild Stride", - "source": "TMR", - "className": "Martial Ranger", - "classSource": "TMR", - "page": 7, - "level": 8, - "entries": [ - "Beginning at 8th level, your movement is unaffected by all {@quickref difficult terrain||3}, including magical {@quickref difficult terrain||3}." - ] - }, - { - "name": "Favored Terrain Master", - "source": "TMR", - "className": "Martial Ranger", - "classSource": "TMR", - "page": 7, - "level": 9, - "entries": [ - "At 9th level, your mastery of your favored terrain grants you benefits even outside of it. You gain a benefit based on your favored terrain type. If you have multiple favored terrains, you gain the benefit associated with each type.", - { - "type": "options", - "count": 1, - "style": "list-hang-notitle", - "entries": [ - { - "type": "refOptionalfeature", - "optionalfeature": "Arctic|TMR" - }, - { - "type": "refOptionalfeature", - "optionalfeature": "Coast|TMR" - }, - { - "type": "refOptionalfeature", - "optionalfeature": "Desert|TMR" - }, - { - "type": "refOptionalfeature", - "optionalfeature": "Forest|TMR" - }, - { - "type": "refOptionalfeature", - "optionalfeature": "Grassland|TMR" - }, - { - "type": "refOptionalfeature", - "optionalfeature": "Mountain|TMR" - }, - { - "type": "refOptionalfeature", - "optionalfeature": "Swamp|TMR" - }, - { - "type": "refOptionalfeature", - "optionalfeature": "Underdark|TMR" - } + "colLabels": [ + "Natural Healer" + ], + "rows": [ + [ + "\u2014" + ], + [ + { + "type": "dice", + "toRoll": [ + { + "number": 1, + "faces": 6 + } + ] + } + ], + [ + { + "type": "dice", + "toRoll": [ + { + "number": 1, + "faces": 6 + } + ] + } + ], + [ + { + "type": "dice", + "toRoll": [ + { + "number": 2, + "faces": 6 + } + ] + } + ], + [ + { + "type": "dice", + "toRoll": [ + { + "number": 2, + "faces": 6 + } + ] + } + ], + [ + { + "type": "dice", + "toRoll": [ + { + "number": 3, + "faces": 6 + } + ] + } + ], + [ + { + "type": "dice", + "toRoll": [ + { + "number": 3, + "faces": 6 + } + ] + } + ], + [ + { + "type": "dice", + "toRoll": [ + { + "number": 4, + "faces": 6 + } + ] + } + ], + [ + { + "type": "dice", + "toRoll": [ + { + "number": 4, + "faces": 6 + } + ] + } + ], + [ + { + "type": "dice", + "toRoll": [ + { + "number": 5, + "faces": 6 + } + ] + } + ], + [ + { + "type": "dice", + "toRoll": [ + { + "number": 5, + "faces": 6 + } + ] + } + ], + [ + { + "type": "dice", + "toRoll": [ + { + "number": 6, + "faces": 6 + } + ] + } + ], + [ + { + "type": "dice", + "toRoll": [ + { + "number": 6, + "faces": 6 + } + ] + } + ], + [ + { + "type": "dice", + "toRoll": [ + { + "number": 7, + "faces": 6 + } + ] + } + ], + [ + { + "type": "dice", + "toRoll": [ + { + "number": 7, + "faces": 6 + } + ] + } + ], + [ + { + "type": "dice", + "toRoll": [ + { + "number": 8, + "faces": 6 + } + ] + } + ], + [ + { + "type": "dice", + "toRoll": [ + { + "number": 8, + "faces": 6 + } + ] + } + ], + [ + { + "type": "dice", + "toRoll": [ + { + "number": 9, + "faces": 6 + } + ] + } + ], + [ + { + "type": "dice", + "toRoll": [ + { + "number": 9, + "faces": 6 + } + ] + } + ], + [ + { + "type": "dice", + "toRoll": [ + { + "number": 10, + "faces": 6 + } + ] + } + ] ] } - ] - }, - { - "name": "Nature's Veil", - "source": "TMR", - "className": "Martial Ranger", - "classSource": "TMR", - "page": 8, - "level": 10, - "entries": [ - "At 10th level, you can add your proficiency bonus to {@skill Stealth} checks made in natural terrain, or double your proficiency bonus instead if you were already proficient in {@skill Stealth}, and you have {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on {@skill Stealth} checks made in your favored terrain. You can also {@action Hide} as a bonus action in any terrain. You cannot be tracked by non-magical means in any terrain, unless you wish to leave a trail." - ] - }, - { - "name": "Favored Terrain Improvement", - "source": "TMR", - "className": "Martial Ranger", - "classSource": "TMR", - "page": 5, - "level": 10, - "entries": [ - "At 10th level, you can add a second type of favored terrain, as long as you have spent at least a week traveling in it. You can add additional favored terrain types at level-up, but they must replace one of your current two; you cannot have more than two at a time, unless stated otherwise." - ] - }, - { - "name": "Ranger Archetype feature", - "source": "TMR", - "className": "Martial Ranger", - "classSource": "TMR", - "page": 6, - "level": 11, - "entries": [ - "At 11th level, you gain a feature granted to you by your Ranger Archetype." - ] - }, - { - "name": "Tireless Endurance", - "source": "TMR", - "className": "Martial Ranger", - "classSource": "TMR", - "page": 8, - "level": 13, - "entries": [ - "At 13th level, you persist through pain, {@condition exhaustion}, and even near-death. As an action, you can give yourself a number of temporary hit points equal to {@dice 2d6} + your Constitution modifier (minimum of 1 temporary hit point). You can use this action a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a {@quickref resting|PHB|2|0|long rest}.", - "Whenever you finish a {@quickref resting|PHB|2|0|short rest}, your {@condition exhaustion} level, if any, is decreased by 1.", - "In addition, you have {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on death saving throws." - ] - }, - { - "name": "Ability Score Improvement", - "source": "TMR", - "page": 8, - "className": "Martial Ranger", - "classSource": "TMR", - "level": 14, - "entries": [ - "When you reach 14th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature.", - "If your DM allows the use of feats, you may instead take a {@5etools feat|feats.html}." - ] - }, - { - "name": "Favored Enemy Improvement", - "source": "TMR", - "className": "Martial Ranger", - "classSource": "TMR", - "page": 7, - "level": 14, - "languageProficiencies": [ + ], + "classFeatures": [ + "Hunter's Prey|Martial Ranger|TMR|1|TMR", + "Wilderness Expertise|Martial Ranger|TMR|1|TMR", + "Favored Terrain|Martial Ranger|TMR|1|TMR", + "Fighting Style|Martial Ranger|TMR|2|TMR", + "Natural Healer|Martial Ranger|TMR|2|TMR", { - "any": 1 - } + "classFeature": "Ranger Archetype|Martial Ranger|TMR|3", + "gainSubclassFeature": true + }, + "Favored Enemy|Martial Ranger|TMR|3|TMR", + "Ability Score Improvement|Ranger||4", + "Martial Versatility|Ranger|PHB|4|TCE", + "Extra Attack|Ranger||5", + "Martial Talent|Martial Ranger|TMR|5|TMR", + "Roving|Martial Ranger|TMR|6|TMR", + "Favored Enemy Improvement|Martial Ranger|TMR|6|TMR", + { + "classFeature": "Ranger Archetype feature|Martial Ranger|TMR|7", + "gainSubclassFeature": true + }, + "Hunter's Instinct|Martial Ranger|TMR|7|TMR", + "Wild Stride|Martial Ranger|TMR|8|TMR", + "Ability Score Improvement|Ranger||8", + "Favored Terrain Master|Martial Ranger|TMR|9|TMR", + "Nature's Veil|Martial Ranger|TMR|10|TMR", + "Favored Terrain Improvement|Martial Ranger|TMR|10|TMR", + { + "classFeature": "Ranger Archetype feature|Martial Ranger|TMR|11", + "gainSubclassFeature": true + }, + "Ability Score Improvement|Ranger||12", + "Tireless Endurance|Martial Ranger|TMR|13|TMR", + "Ability Score Improvement|Martial Ranger|TMR|14|TMR", + "Favored Enemy Improvement|Martial Ranger|TMR|14|TMR", + { + "classFeature": "Ranger Archetype feature|Martial Ranger|TMR|15", + "gainSubclassFeature": true + }, + "Ability Score Improvement|Ranger||16", + "Split Focus|Martial Ranger|TMR|17|TMR", + "Favored Terrain Improvement|Martial Ranger|TMR|17|TMR", + "Killer Instinct|Martial Ranger|TMR|18|TMR", + "Ability Score Improvement|Ranger||19", + "Apex Predator|Martial Ranger|TMR|20|TMR" ], - "entries": [ - "You choose one additional favored enemy, as well as an associated language, at 14th level. As you gain levels, your choices should reflect the types of monsters you have encountered on your adventures. You can change one of your favored enemy choices when you gain a level in this class." - ] - }, - { - "name": "Ranger Archetype feature", - "source": "TMR", - "className": "Martial Ranger", - "classSource": "TMR", - "page": 6, - "level": 15, - "entries": [ - "At 15th level, you gain a feature granted to you by your Ranger Archetype." - ] - }, - { - "name": "Split Focus", - "source": "TMR", - "className": "Martial Ranger", - "classSource": "TMR", - "page": 8, - "level": 17, - "entries": [ - "Starting at 17 level, you can focus on two foes at once, hunting both of them down. When you mark prey with {@classFeature Hunter's Prey|Martial Ranger|TMR|1|TMR}, you can pick up to two creatures as your prey at the cost of one use, and you can have two active prey simultaneously." - ] - }, - { - "name": "Favored Terrain Improvement", - "source": "TMR", - "className": "Martial Ranger", - "classSource": "TMR", - "page": 5, - "level": 17, - "entries": [ - "At 17th level, you can add a third type of favored terrain, as long as you have spent at least a week traveling in it. You can add additional favored terrain types at level-up, but they must replace one of your current three; you cannot have more than three at a time, unless stated otherwise." - ] - }, - { - "name": "Killer Instinct", - "source": "TMR", - "className": "Martial Ranger", - "classSource": "TMR", - "page": 8, - "level": 18, - "entries": [ - "Beginning at 18th level, you can strike the most evasive of enemies, even those hiding behind {@table Screen; Obscured Areas|ScDun|obscured visibility} or magical protection. Your attack rolls against creatures marked as your prey ignore {@quickref Advantage and Disadvantage|PHB|2|0|disadvantage}. You are also aware of the location of any {@condition invisible} creature within 30 feet of you, provided that the creature isn't hidden from you and you aren't both {@condition blinded} and {@condition deafened}." - ] - }, - { - "name": "Apex Predator", - "source": "TMR", - "className": "Martial Ranger", - "classSource": "TMR", - "page": 8, - "level": 20, - "entries": [ - "At 20th level, you become an unparalleled hunter of your enemies. Add a bonus equal to your Wisdom modifier to all attack and damage rolls made against creatures marked as your prey." - ] - } - ], - "foundryClassFeature": [ - { - "name": "Roving", - "source": "TMR", - "className": "Martial Ranger", - "classSource": "TMR", - "level": 6, - "effects": [ + "subclassTitle": "Ranger Archetype", + "fluff": [ { - "name": "Roving Speeds", - "changes": [ + "type": "section", + "page": 3, + "source": "TMR", + "name": "The Ranger", + "entries": [ + "Rough and wild looking, a human stalks alone through the shadows of trees, hunting the orcs he knows are planning a raid on a nearby farm. Clutching a shortsword in each hand, he becomes a whirlwind of steel, cutting down one enemy after another.", + "After tumbling away from a cone of freezing air, an elf finds her feet and draws back her bow to loose an arrow at the white dragon. Shrugging off the wave of fear that emanates from the dragon like the cold of its breath, she sends one arrow after another to find the gaps between the dragon's thick scales.", + "Holding his hand high, a half-elf whistles to the hawk that circles high above him, calling the bird back to his side. Whispering instructions in Elvish, he points to the owlbear he's been tracking and sends the hawk to distract the creature while he readies his bow.", + "Far from the bustle of cities and towns, past the hedges that shelter the most distant farms from the terrors of the wild, amid the dense-packed trees of trackless forests and across wide and empty plains, rangers keep their unending watch.", { - "key": "data.attributes.movement.swim", - "mode": "UPGRADE", - "value": "@attributes.movement.walk" + "type": "entries", + "name": "Rugged Survivalists", + "page": 3, + "entries": [ + "Rangers may live on the fringes of civilization, but the wilderness is their true home. Rangers have a deep connection to the land they make their home, and all its flora and fauna. Living off the land is second nature to them: they are well-versed in tracking, hunting and gathering, reading the subtle messages hidden in the terrain. The ranger lives in this world, yet stands apart from it; their knowledge, ingenuity and craftsmanship set them apart from wild beasts. Instead, the ranger lives in balance between nature and civilization, one foot in each world, protecting each from the other's encroachment, and threats from beyond.", + "As master warriors of the wilderness, rangers are rarely satisfied with mundane quarry, and learn specialized techniques to hunt the monsters that threaten their beloved balance: humanoid raiders, rampaging beasts and monstrosities, terrible giants, and deadly dragons. They learn to track their quarry as a predator does, moving stealthily through the wilds and hiding themselves in brush and rubble. Once they have the scent, a ranger will follow their prey to the ends of the earth, and finish them with deadly skill." + ] }, { - "key": "data.attributes.movement.climb", - "mode": "UPGRADE", - "value": "@attributes.movement.walk" - } - ] - } - ] - }, - { - "name": "Hunter's Instinct", - "source": "TMR", - "className": "Martial Ranger", - "classSource": "TMR", - "level": 7, - "effects": [ - { - "changes": [ + "type": "entries", + "name": "Roving Adventurers", + "page": 3, + "entries": [ + "Many rangers make their living as hunters, guides or trackers in their home territory, but others hear the call of new lands to explore, greater prey to conquer, and helpless people in need of protection and guidance. Taking little with them but what they can carry and perhaps a beast companion, these rangers pursue the calling of the adventurer.", + "Accustomed to life far from the comforts of a dry bed and a hot bath, rangers are well-suited to the adventuring lifestyle, though their fierce independence may put them at odds with fellow travelers. Faced with city-bred adventurers who grouse and whine about the hardships of the wild, rangers respond with some mixture of amusement, frustration, and compassion. But they quickly learn that other adventurers who can carry their own weight in a fight are worth any extra burden. Coddled city folk might not know how to feed themselves or find fresh water in the wild, but they make up for it in other ways." + ] + }, + { + "type": "entries", + "name": "Creating a Ranger", + "page": 4, + "entries": [ + "As you create your ranger character, consider the nature of the training that gave you your particular capabilities. Were you self-taught, a recluse who learned combat skills, tracking, and natural remedies through the necessity of surviving in the wilds? Did you train with a mentor, wandering the wilds together until you mastered the ranger's ways? Did you leave your apprenticeship, or was your mentor slain\u2014perhaps by the same kind of monster that became your favored enemy? Or perhaps you learned your skills as part of a band of rangers affiliated with a druidic circle, trained in mystic paths as well as wilderness lore.", + "What's the source of your particular expertise in a certain kind of enemy? Did a monster kill someone you loved or destroy your home village? Or did you see too many innocent creatures destroyed by these monsters and commit yourself to reining in their depredations? Is your adventuring career a continuation of your work in protecting the borderlands, or a significant change?", + "What made you join up with a band of adventurers? Do you find it challenging to teach new allies the ways of the wild, or do you welcome the relief from solitude that they offer?", + { + "type": "entries", + "name": "Quick Build", + "page": 4, + "entries": [ + "You can make a ranger quickly by following these suggestions. First, make Dexterity your highest ability score, followed by Wisdom. (Some rangers who focus on {@skill athletics} and heavy weapons make Strength higher than Dexterity.) Second, choose the {@background outlander} background." + ] + } + ] + }, { - "key": "data.attributes.init.value", - "mode": "ADD", - "value": "@abilities.wis.mod" + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/TMR/TheRanger.webp" + }, + "credit": "{@link Andrea Piparo|https://www.artstation.com/andreapiparo}" } ] } @@ -2648,68 +799,68 @@ ], "subclass": [ { - "name": "Hunter", + "name": "Beast Master", + "shortName": "Beast Master", "source": "TMR", - "page": 9, "className": "Martial Ranger", "classSource": "TMR", - "shortName": "Hunter", + "page": 10, "subclassFeatures": [ - "Hunter|Martial Ranger|TMR|Hunter|TMR|3|TMR", - "Defensive Tactics|Martial Ranger|TMR|Hunter|TMR|7|TMR", - "Multiattack|Martial Ranger|TMR|Hunter|TMR|11|TMR", - "Superior Hunter's Defense|Martial Ranger|TMR|Hunter|TMR|15|TMR" + "Beast Master|Martial Ranger|TMR|Beast Master|TMR|3|TMR", + "Exceptional Training|Martial Ranger|TMR|Beast Master|TMR|7|TMR", + "Bestial Fury|Martial Ranger|TMR|Beast Master|TMR|11|TMR", + "Share Prey|Martial Ranger|TMR|Beast Master|TMR|15|TMR" ] }, { - "name": "Beast Master", + "name": "Bounty Hunter", + "shortName": "Bounty Hunter", "source": "TMR", - "page": 10, "className": "Martial Ranger", "classSource": "TMR", - "shortName": "Beast Master", + "page": 19, "subclassFeatures": [ - "Beast Master|Martial Ranger|TMR|Beast Master|TMR|3|TMR", - "Exceptional Training|Martial Ranger|TMR|Beast Master|TMR|7|TMR", - "Bestial Fury|Martial Ranger|TMR|Beast Master|TMR|11|TMR", - "Share Prey|Martial Ranger|TMR|Beast Master|TMR|15|TMR" + "Bounty Hunter|Martial Ranger|TMR|Bounty Hunter|TMR|3|TMR", + "Paranoid Vigilance|Martial Ranger|TMR|Bounty Hunter|TMR|7|TMR", + "Sneak Attacker|Martial Ranger|TMR|Bounty Hunter|TMR|11|TMR", + "Eye for an Eye|Martial Ranger|TMR|Bounty Hunter|TMR|15|TMR" ] }, { - "name": "Gloom Stalker", + "name": "Drakewarden", + "shortName": "Drakewarden", "source": "TMR", - "page": 11, "className": "Martial Ranger", "classSource": "TMR", - "shortName": "Gloom Stalker", + "page": 21, "subclassFeatures": [ - "Gloom Stalker|Martial Ranger|TMR|Gloom Stalker|TMR|3|TMR", - "Shadow Sense|Martial Ranger|TMR|Gloom Stalker|TMR|7|TMR", - "Stalker's Flurry|Martial Ranger|TMR|Gloom Stalker|TMR|11|TMR", - "Shadowy Dodge|Martial Ranger|TMR|Gloom Stalker|TMR|15|TMR" + "Drakewarden|Martial Ranger|TMR|Drakewarden|TMR|3|TMR", + "Bond of Fang and Scale|Martial Ranger|TMR|Drakewarden|TMR|7|TMR", + "Draconic Evolution|Martial Ranger|TMR|Drakewarden|TMR|11|TMR", + "Perfected Bond|Martial Ranger|TMR|Drakewarden|TMR|15|TMR" ] }, { - "name": "Monster Slayer", + "name": "Gloom Stalker", + "shortName": "Gloom Stalker", "source": "TMR", - "page": 12, "className": "Martial Ranger", "classSource": "TMR", - "shortName": "Monster Slayer", + "page": 11, "subclassFeatures": [ - "Monster Slayer|Martial Ranger|TMR|Monster Slayer|TMR|3|TMR", - "Iron Mind|Martial Ranger|TMR|Monster Slayer|TMR|7|TMR", - "Magic-User's Nemesis|Martial Ranger|TMR|Monster Slayer|TMR|11|TMR", - "Slayer's Counter|Martial Ranger|TMR|Monster Slayer|TMR|15|TMR" + "Gloom Stalker|Martial Ranger|TMR|Gloom Stalker|TMR|3|TMR", + "Shadow Sense|Martial Ranger|TMR|Gloom Stalker|TMR|7|TMR", + "Stalker's Flurry|Martial Ranger|TMR|Gloom Stalker|TMR|11|TMR", + "Shadowy Dodge|Martial Ranger|TMR|Gloom Stalker|TMR|15|TMR" ] }, { "name": "Herbalist", + "shortName": "Herbalist", "source": "TMR", - "page": 13, "className": "Martial Ranger", "classSource": "TMR", - "shortName": "Herbalist", + "page": 13, "subclassFeatures": [ "Herbalist|Martial Ranger|TMR|Herbalist|TMR|3|TMR", "Resilient Constitution|Martial Ranger|TMR|Herbalist|TMR|7|TMR", @@ -2719,12 +870,86 @@ ] }, { - "name": "Outrider", + "name": "Horizon Walker", + "shortName": "Horizon Walker", + "source": "TMR", + "className": "Martial Ranger", + "classSource": "TMR", + "page": 20, + "additionalSpells": [ + { + "innate": { + "7": { + "rest": { + "1e": [ + "misty step" + ] + } + }, + "15": { + "rest": { + "2e": [ + "misty step" + ] + }, + "daily": { + "1e": [ + "dimension door" + ] + }, + "resource": { + "1": [ + "teleport", + "plane shift" + ] + } + } + } + } + ], + "subclassFeatures": [ + "Horizon Walker|Martial Ranger|TMR|Horizon Walker|TMR|3|TMR", + "Planar Wanderer|Martial Ranger|TMR|Horizon Walker|TMR|7|TMR", + "Planar Step|Martial Ranger|TMR|Horizon Walker|TMR|7|TMR", + "Slayer|Martial Ranger|TMR|Horizon Walker|TMR|11|TMR", + "Key to the Cosmos|Martial Ranger|TMR|Horizon Walker|TMR|15|TMR" + ] + }, + { + "name": "Hunter", + "shortName": "Hunter", + "source": "TMR", + "className": "Martial Ranger", + "classSource": "TMR", + "page": 9, + "subclassFeatures": [ + "Hunter|Martial Ranger|TMR|Hunter|TMR|3|TMR", + "Defensive Tactics|Martial Ranger|TMR|Hunter|TMR|7|TMR", + "Multiattack|Martial Ranger|TMR|Hunter|TMR|11|TMR", + "Superior Hunter's Defense|Martial Ranger|TMR|Hunter|TMR|15|TMR" + ] + }, + { + "name": "Monster Slayer", + "shortName": "Monster Slayer", "source": "TMR", - "page": 14, "className": "Martial Ranger", "classSource": "TMR", + "page": 12, + "subclassFeatures": [ + "Monster Slayer|Martial Ranger|TMR|Monster Slayer|TMR|3|TMR", + "Iron Mind|Martial Ranger|TMR|Monster Slayer|TMR|7|TMR", + "Magic-User's Nemesis|Martial Ranger|TMR|Monster Slayer|TMR|11|TMR", + "Slayer's Counter|Martial Ranger|TMR|Monster Slayer|TMR|15|TMR" + ] + }, + { + "name": "Outrider", "shortName": "Outrider", + "source": "TMR", + "className": "Martial Ranger", + "classSource": "TMR", + "page": 14, "subclassFeatures": [ "Outrider|Martial Ranger|TMR|Outrider|TMR|3|TMR", "Ranger's Charge|Martial Ranger|TMR|Outrider|TMR|7|TMR", @@ -2734,18 +959,11 @@ }, { "name": "Trapper", + "shortName": "Trapper", "source": "TMR", - "page": 15, "className": "Martial Ranger", "classSource": "TMR", - "shortName": "Trapper", - "subclassFeatures": [ - "Trapper|Martial Ranger|TMR|Trapper|TMR|3|TMR", - "Quick Snares|Martial Ranger|TMR|Trapper|TMR|7|TMR", - "Ensnaring Weapons|Martial Ranger|TMR|Trapper|TMR|7|TMR", - "Advanced Snarecrafter|Martial Ranger|TMR|Trapper|TMR|11|TMR", - "Snare Master|Martial Ranger|TMR|Trapper|TMR|15|TMR" - ], + "page": 15, "optionalfeatureProgression": [ { "name": "Basic Snares", @@ -2767,20 +985,97 @@ "11": 2 } } - ] - }, - { - "name": "Warden", - "source": "TMR", - "page": 16, - "className": "Martial Ranger", - "classSource": "TMR", - "shortName": "Warden", - "subclassFeatures": [ - "Warden|Martial Ranger|TMR|Warden|TMR|3|TMR", - "Primeval Awareness|Martial Ranger|TMR|Warden|TMR|7|TMR", - "Vanish|Martial Ranger|TMR|Warden|TMR|11|TMR", - "Primal Communion|Martial Ranger|TMR|Warden|TMR|15|TMR" + ], + "subclassFeatures": [ + "Trapper|Martial Ranger|TMR|Trapper|TMR|3|TMR", + "Quick Snares|Martial Ranger|TMR|Trapper|TMR|7|TMR", + "Ensnaring Weapons|Martial Ranger|TMR|Trapper|TMR|7|TMR", + "Advanced Snarecrafter|Martial Ranger|TMR|Trapper|TMR|11|TMR", + "Snare Master|Martial Ranger|TMR|Trapper|TMR|15|TMR" + ] + }, + { + "name": "Warden", + "shortName": "Warden", + "source": "TMR", + "className": "Martial Ranger", + "classSource": "TMR", + "page": 16, + "spellcastingAbility": "wis", + "casterProgression": "1/3", + "cantripProgression": [ + 0, + 0, + 2, + 2, + 2, + 2, + 2, + 2, + 2, + 3, + 3, + 3, + 3, + 3, + 3, + 3, + 3, + 3, + 3, + 3 + ], + "spellsKnownProgression": [ + 0, + 0, + 3, + 4, + 4, + 4, + 5, + 6, + 6, + 7, + 8, + 8, + 9, + 10, + 10, + 11, + 11, + 11, + 12, + 13 + ], + "additionalSpells": [ + { + "known": { + "3": [ + "shillelagh#c" + ] + }, + "innate": { + "7": [ + "speak with animals", + "beast sense" + ], + "15": [ + "speak with plants", + "locate creature", + "commune with nature" + ] + } + } + ], + "subclassSpells": [ + { + "className": "Druid", + "classSource": "PHB" + }, + { + "className": "Ranger", + "classSource": "PHB" + } ], "subclassTableGroups": [ { @@ -3015,808 +1310,1578 @@ ] } ], - "spellcastingAbility": "wis", - "casterProgression": "1/3", - "cantripProgression": [ - 0, - 0, - 2, - 2, - 2, - 2, - 2, - 2, - 2, - 3, - 3, - 3, - 3, - 3, - 3, - 3, - 3, - 3, - 3, - 3 - ], - "spellsKnownProgression": [ - 0, - 0, - 3, - 4, - 4, - 4, - 5, - 6, - 6, - 7, - 8, - 8, - 9, - 10, - 10, - 11, - 11, - 11, - 12, - 13 - ], - "additionalSpells": [ + "subclassFeatures": [ + "Warden|Martial Ranger|TMR|Warden|TMR|3|TMR", + "Primeval Awareness|Martial Ranger|TMR|Warden|TMR|7|TMR", + "Vanish|Martial Ranger|TMR|Warden|TMR|11|TMR", + "Primal Communion|Martial Ranger|TMR|Warden|TMR|15|TMR" + ] + } + ], + "classFeature": [ + { + "name": "Favored Terrain", + "source": "TMR", + "page": 5, + "className": "Martial Ranger", + "classSource": "TMR", + "level": 1, + "entries": [ + "You are particularly familiar with one type of natural environment and are adept at traveling and surviving in such regions. At 1st level, choose one type of favored terrain: arctic, coast, desert, forest, grassland, mountain, swamp, or the Underdark.", + "When you make an Intelligence or Wisdom check related to your favored terrain or the creatures that dwell there, you have {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on the check if you are using a skill that you're proficient in. When in that terrain, you can ignore the effects of non-magical {@quickref difficult terrain||3}, and all enemies that attempt to track you by non-magical means have {@quickref Advantage and Disadvantage|PHB|2|0|disadvantage}. You can also move stealthily at a normal pace.", + "At 10th level, you can add a second type of favored terrain, as long as you have spent at least a week traveling in it. You can add additional favored terrain types at level-up, but they must replace one of your current two; you cannot have more than two at a time, unless stated otherwise. At 17th level, you can add a third terrain type, increasing your maximum to three." + ] + }, + { + "name": "Hunter's Prey", + "source": "TMR", + "page": 5, + "className": "Martial Ranger", + "classSource": "TMR", + "level": 1, + "entries": [ + "Starting at 1st level, you may use your bonus action to mark a single creature as your prey. You must be able to see or hear this creature, or succeed on a Wisdom ({@skill Survival}) check to track it, the difficulty of which is determined by the Dungeon Master based on your access to tracks or other clues. You can also mark prey when you roll initiative, without expending a bonus action.", + "You have {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Wisdom ({@skill Survival}) or Intelligence ({@skill Investigation}) checks to track your prey, as well as Wisdom ({@skill Perception}) checks to find them. In addition, you deal an extra {@damage 1d6} damage to the target whenever you hit it with a weapon attack. This damage increases to {@damage 1d8} at 7th level, {@damage 1d10} at 13th level, and {@damage 1d12} at 19th level.", + "You can have only one creature marked as your prey at a time. This designation lasts until your next {@quickref resting|PHB|2|0|long rest}, or until you mark a new creature as your prey. You may mark prey the number of times shown for your ranger level in the {@class Martial Ranger|TMR} class table, and you regain all expended uses when you complete a {@quickref resting|PHB|2|0|short or long rest}." + ] + }, + { + "name": "Wilderness Expertise", + "source": "TMR", + "page": 5, + "className": "Martial Ranger", + "classSource": "TMR", + "level": 1, + "skillProficiencies": [ + { + "nature": true, + "survival": true + } + ], + "entries": [ + "At 1st level, you gain proficiency in {@skill Nature} and {@skill Survival}. If you were already proficient in either of these skills, your proficiency bonus is doubled for any ability check you make with that skill." + ] + }, + { + "name": "Fighting Style", + "source": "TMR", + "page": 6, + "className": "Martial Ranger", + "classSource": "TMR", + "level": 2, + "entries": [ + "At 2nd level, you adopt a particular style of fighting as your specialty. Choose one of the following options. You can't take a Fighting Style option more than once, even if you later get to choose again.", + { + "type": "options", + "count": 1, + "style": "list-hang-notitle", + "entries": [ + { + "type": "refOptionalfeature", + "optionalfeature": "Archery" + }, + { + "type": "refOptionalfeature", + "optionalfeature": "Blind Fighting|TCE" + }, + { + "type": "refOptionalfeature", + "optionalfeature": "Defense" + }, + { + "type": "refOptionalfeature", + "optionalfeature": "Dueling" + }, + { + "type": "refOptionalfeature", + "optionalfeature": "Great Weapon Fighting" + }, + { + "type": "refOptionalfeature", + "optionalfeature": "Superior Technique|TCE" + }, + { + "type": "refOptionalfeature", + "optionalfeature": "Thrown Weapon Fighting|TCE" + }, + { + "type": "refOptionalfeature", + "optionalfeature": "Two-Weapon Fighting" + } + ] + } + ] + }, + { + "name": "Natural Healer", + "source": "TMR", + "page": 6, + "className": "Martial Ranger", + "classSource": "TMR", + "level": 2, + "entries": [ + "Your experience surviving in the harsh wilderness has taught you how to identify and make use of medicinal plants. Starting at 2nd level, you may spend 1 hour a day searching a natural area for helpful herbs and fungi; this can count as part of a {@quickref resting|PHB|2|0|short or long rest}. Roll a Wisdom ({@skill Survival}) check against the DC corresponding to your environment. You have {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on this check in your favored terrain.", + { + "type": "statblock", + "tag": "table", + "name": "Natural Healer DC", + "source": "TMR", + "page": 6 + }, + "On a success, you find enough herbs to produce a number of {@item Healing Poultice|TMR|healing poultices} equal to your Wisdom modifier. You must have an {@item herbalism kit|PHB} to produce these items, which must be done at the end of your search time as part of the same hour. On a failure, you can only produce a number equal to half your Wisdom modifier (rounded down).", + { + "type": "statblock", + "tag": "item", + "name": "Healing Poultice", + "source": "TMR", + "page": 6 + } + ] + }, + { + "name": "Favored Enemy", + "source": "TMR", + "page": 6, + "className": "Martial Ranger", + "classSource": "TMR", + "level": 3, + "languageProficiencies": [ + { + "any": 1 + } + ], + "entries": [ + "By 3rd level, you have studied a specific type of enemy creature and can hunt it more easily. Choose a type of favored enemy: aberrations, beasts, celestials, constructs, dragons, elementals, fey, fiends, giants, monstrosities, oozes, plants, or undead. Alternatively, you can select a race of humanoid, such as gnolls or elves. You may also choose a particular faction, such as the Zhentarim in the Forgotten Realms or a Dragonmarked House in Eberron.", + "You have {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Wisdom ({@skill Survival}) checks to track these creatures, and Intelligence checks to recall or discover information about them, such as {@skill Nature} or {@skill Investigation} checks. You also have {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on saving throws against your favored enemy's characteristic innate abilities, such as a dragon's Frightful Presence or Breath Weapon, but not against spells they cast.", + "When you gain this feature, you also learn one language of your choice that is spoken by your favored enemies, if they speak one at all.", + "You choose one additional favored enemy, as well as an associated language, at 6th and 14th level. As you gain levels, your choices should reflect the types of monsters you have encountered on your adventures. You can change one of your favored enemy choices when you gain a level in this class." + ] + }, + { + "name": "Ranger Archetype", + "source": "TMR", + "page": 6, + "className": "Martial Ranger", + "classSource": "TMR", + "level": 3, + "entries": [ + "At 3rd level, you choose to emulate the ideals and training of a ranger archetype. Your choice grants you features at 3rd level and again at 7th, 11th, and 15th level." + ] + }, + { + "name": "Martial Talent", + "source": "TMR", + "page": 7, + "className": "Martial Ranger", + "classSource": "TMR", + "level": 5, + "entries": [ + "At 5th level, you become further specialized in a form of combat characteristic of rangers. Choose one of the following options:", + { + "type": "options", + "count": 1, + "style": "list-hang-notitle", + "entries": [ + { + "name": "Far Shot", + "entries": [ + "Double your ranged or thrown weapons' short and long ranges. (Attacking at long range still imposes {@quickref Advantage and Disadvantage|PHB|2|0|disadvantage})." + ], + "type": "entries" + }, + { + "name": "Mighty Strike", + "entries": [ + "If you are wielding only one melee weapon and use it to hit your prey, you can choose to reroll your {@classFeature Hunter's Prey|Martial Ranger|TMR|1|TMR} damage. You must take the new result." + ], + "type": "entries" + }, + { + "name": "Twin Takedown", + "entries": [ + "When you engage in {@action two-weapon fighting}, you can make your offhand attack as part of the {@action Attack} action, instead of using your bonus action." + ], + "type": "entries" + } + ] + }, + "You can replace your Martial Talent with another option whenever you reach a level in this class that grants the Ability Score Improvement feature." + ] + }, + { + "name": "Favored Enemy Improvement", + "source": "TMR", + "page": 7, + "className": "Martial Ranger", + "classSource": "TMR", + "level": 6, + "languageProficiencies": [ + { + "any": 1 + } + ], + "entries": [ + "You choose one additional favored enemy, as well as an associated language, at 6th level. As you gain levels, your choices should reflect the types of monsters you have encountered on your adventures. You can change one of your favored enemy choices when you gain a level in this class." + ] + }, + { + "name": "Roving", + "source": "TMR", + "page": 7, + "className": "Martial Ranger", + "classSource": "TMR", + "level": 6, + "entries": [ + "At 6th level, your walking speed increases by 5 feet, and you gain a climbing speed and swimming speed equal to your walking speed. Your speeds increase by an additional 5 feet while in your favored terrain." + ] + }, + { + "name": "Hunter's Instinct", + "source": "TMR", + "page": 7, + "className": "Martial Ranger", + "classSource": "TMR", + "level": 7, + "entries": [ + "Starting at 7th level, your sharply honed instincts allow you to act quickly in the face of danger. You add a bonus to your initiative rolls equal to your Wisdom modifier." + ] + }, + { + "name": "Ranger Archetype feature", + "source": "TMR", + "page": 6, + "className": "Martial Ranger", + "classSource": "TMR", + "level": 7, + "entries": [ + "At 7th level, you gain a feature granted to you by your Ranger Archetype." + ] + }, + { + "name": "Wild Stride", + "source": "TMR", + "page": 7, + "className": "Martial Ranger", + "classSource": "TMR", + "level": 8, + "entries": [ + "Beginning at 8th level, your movement is unaffected by all {@quickref difficult terrain||3}, including magical {@quickref difficult terrain||3}." + ] + }, + { + "name": "Favored Terrain Master", + "source": "TMR", + "page": 7, + "className": "Martial Ranger", + "classSource": "TMR", + "level": 9, + "entries": [ + "At 9th level, your mastery of your favored terrain grants you benefits even outside of it. You gain a benefit based on your favored terrain type. If you have multiple favored terrains, you gain the benefit associated with each type.", + { + "type": "options", + "count": 1, + "style": "list-hang-notitle", + "entries": [ + { + "type": "refOptionalfeature", + "optionalfeature": "Arctic|TMR" + }, + { + "type": "refOptionalfeature", + "optionalfeature": "Coast|TMR" + }, + { + "type": "refOptionalfeature", + "optionalfeature": "Desert|TMR" + }, + { + "type": "refOptionalfeature", + "optionalfeature": "Forest|TMR" + }, + { + "type": "refOptionalfeature", + "optionalfeature": "Grassland|TMR" + }, + { + "type": "refOptionalfeature", + "optionalfeature": "Mountain|TMR" + }, + { + "type": "refOptionalfeature", + "optionalfeature": "Swamp|TMR" + }, + { + "type": "refOptionalfeature", + "optionalfeature": "Underdark|TMR" + } + ] + } + ] + }, + { + "name": "Favored Terrain Improvement", + "source": "TMR", + "page": 5, + "className": "Martial Ranger", + "classSource": "TMR", + "level": 10, + "entries": [ + "At 10th level, you can add a second type of favored terrain, as long as you have spent at least a week traveling in it. You can add additional favored terrain types at level-up, but they must replace one of your current two; you cannot have more than two at a time, unless stated otherwise." + ] + }, + { + "name": "Nature's Veil", + "source": "TMR", + "page": 8, + "className": "Martial Ranger", + "classSource": "TMR", + "level": 10, + "entries": [ + "At 10th level, you can add your proficiency bonus to {@skill Stealth} checks made in natural terrain, or double your proficiency bonus instead if you were already proficient in {@skill Stealth}, and you have {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on {@skill Stealth} checks made in your favored terrain. You can also {@action Hide} as a bonus action in any terrain. You cannot be tracked by non-magical means in any terrain, unless you wish to leave a trail." + ] + }, + { + "name": "Ranger Archetype feature", + "source": "TMR", + "page": 6, + "className": "Martial Ranger", + "classSource": "TMR", + "level": 11, + "entries": [ + "At 11th level, you gain a feature granted to you by your Ranger Archetype." + ] + }, + { + "name": "Tireless Endurance", + "source": "TMR", + "page": 8, + "className": "Martial Ranger", + "classSource": "TMR", + "level": 13, + "entries": [ + "At 13th level, you persist through pain, {@condition exhaustion}, and even near-death. As an action, you can give yourself a number of temporary hit points equal to {@dice 2d6} + your Constitution modifier (minimum of 1 temporary hit point). You can use this action a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a {@quickref resting|PHB|2|0|long rest}.", + "Whenever you finish a {@quickref resting|PHB|2|0|short rest}, your {@condition exhaustion} level, if any, is decreased by 1.", + "In addition, you have {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on death saving throws." + ] + }, + { + "name": "Ability Score Improvement", + "source": "TMR", + "page": 8, + "className": "Martial Ranger", + "classSource": "TMR", + "level": 14, + "entries": [ + "When you reach 14th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature.", + "If your DM allows the use of feats, you may instead take a {@5etools feat|feats.html}." + ] + }, + { + "name": "Favored Enemy Improvement", + "source": "TMR", + "page": 7, + "className": "Martial Ranger", + "classSource": "TMR", + "level": 14, + "languageProficiencies": [ + { + "any": 1 + } + ], + "entries": [ + "You choose one additional favored enemy, as well as an associated language, at 14th level. As you gain levels, your choices should reflect the types of monsters you have encountered on your adventures. You can change one of your favored enemy choices when you gain a level in this class." + ] + }, + { + "name": "Ranger Archetype feature", + "source": "TMR", + "page": 6, + "className": "Martial Ranger", + "classSource": "TMR", + "level": 15, + "entries": [ + "At 15th level, you gain a feature granted to you by your Ranger Archetype." + ] + }, + { + "name": "Favored Terrain Improvement", + "source": "TMR", + "page": 5, + "className": "Martial Ranger", + "classSource": "TMR", + "level": 17, + "entries": [ + "At 17th level, you can add a third type of favored terrain, as long as you have spent at least a week traveling in it. You can add additional favored terrain types at level-up, but they must replace one of your current three; you cannot have more than three at a time, unless stated otherwise." + ] + }, + { + "name": "Split Focus", + "source": "TMR", + "page": 8, + "className": "Martial Ranger", + "classSource": "TMR", + "level": 17, + "entries": [ + "Starting at 17 level, you can focus on two foes at once, hunting both of them down. When you mark prey with {@classFeature Hunter's Prey|Martial Ranger|TMR|1|TMR}, you can pick up to two creatures as your prey at the cost of one use, and you can have two active prey simultaneously." + ] + }, + { + "name": "Killer Instinct", + "source": "TMR", + "page": 8, + "className": "Martial Ranger", + "classSource": "TMR", + "level": 18, + "entries": [ + "Beginning at 18th level, you can strike the most evasive of enemies, even those hiding behind {@table Screen; Obscured Areas|ScDun|obscured visibility} or magical protection. Your attack rolls against creatures marked as your prey ignore {@quickref Advantage and Disadvantage|PHB|2|0|disadvantage}. You are also aware of the location of any {@condition invisible} creature within 30 feet of you, provided that the creature isn't hidden from you and you aren't both {@condition blinded} and {@condition deafened}." + ] + }, + { + "name": "Apex Predator", + "source": "TMR", + "page": 8, + "className": "Martial Ranger", + "classSource": "TMR", + "level": 20, + "entries": [ + "At 20th level, you become an unparalleled hunter of your enemies. Add a bonus equal to your Wisdom modifier to all attack and damage rolls made against creatures marked as your prey." + ] + } + ], + "foundryClassFeature": [ + { + "name": "Roving", + "source": "TMR", + "className": "Martial Ranger", + "classSource": "TMR", + "level": 6, + "effects": [ { - "known": { - "3": [ - "shillelagh#c" - ] - }, - "innate": { - "7": [ - "speak with animals", - "beast sense" - ], - "15": [ - "speak with plants", - "locate creature", - "commune with nature" - ] - } + "name": "Roving Speeds", + "changes": [ + { + "key": "data.attributes.movement.swim", + "mode": "UPGRADE", + "value": "@attributes.movement.walk" + }, + { + "key": "data.attributes.movement.climb", + "mode": "UPGRADE", + "value": "@attributes.movement.walk" + } + ] } - ], - "subclassSpells": [ + ] + }, + { + "name": "Hunter's Instinct", + "source": "TMR", + "className": "Martial Ranger", + "classSource": "TMR", + "level": 7, + "effects": [ { - "className": "Druid", - "classSource": "PHB" + "changes": [ + { + "key": "data.attributes.init.value", + "mode": "ADD", + "value": "@abilities.wis.mod" + } + ] + } + ] + } + ], + "subclassFeature": [ + { + "name": "Beast Master", + "source": "TMR", + "page": 9, + "className": "Martial Ranger", + "classSource": "TMR", + "subclassShortName": "Beast Master", + "subclassSource": "TMR", + "level": 3, + "header": 1, + "entries": [ + "The Beast Master archetype embodies friendship between the civilized races and the beasts of the world. United in focus, beast and ranger work as one to fight the monstrous foes that threaten civilization and the wilderness alike. Emulating the Beast Master archetype means committing yourself to this ideal, working in partnership with an animal as its companion and friend.", + { + "type": "refSubclassFeature", + "subclassFeature": "Ranger's Companion|Martial Ranger|TMR|Beast Master|TMR|3|TMR" }, { - "className": "Ranger", - "classSource": "PHB" + "type": "refSubclassFeature", + "subclassFeature": "Animal Whisperer|Martial Ranger|TMR|Beast Master|TMR|3|TMR" + } + ] + }, + { + "name": "Animal Whisperer", + "source": "TMR", + "page": 9, + "className": "Martial Ranger", + "classSource": "TMR", + "subclassShortName": "Beast Master", + "subclassSource": "TMR", + "level": 3, + "header": 2, + "entries": [ + "At 3rd level, you gain proficiency in {@skill Animal Handling}. If you were already proficient in {@skill Animal Handling}, double your proficiency bonus for any ability checks made using this skill." + ] + }, + { + "name": "Ranger's Companion", + "source": "TMR", + "page": 9, + "className": "Martial Ranger", + "classSource": "TMR", + "subclassShortName": "Beast Master", + "subclassSource": "TMR", + "level": 3, + "header": 2, + "entries": [ + "At 3rd level, you gain a beast companion that accompanies you on your adventures and is trained to fight alongside you. It is able to understand simple speech and commands. The beast grows along with you, using your proficiency bonus (PB) as its own. The beast can be created using the steps in {@book Appendix A: Companion Creation|TMR|4}. Choose traits that fit the type of creature you wish to bond with, or use one of the {@book example stat blocks.|TMR|4|Examples}", + "In combat, the beast acts during your turn and moves at your command. It can use its reaction and bonus action (if applicable) on its own, but the only action it takes is the {@action Dodge} action, unless you take a bonus action on your turn to command it to take another action. That action can be one in its stat block or some other action. You can instead sacrifice one of your attacks when you take the {@action Attack} action to command the beast to use an {@action Attack}, {@action Dash}, {@action Disengage} or {@action Help} action. If you are incapacitated, the beast can take any action of its choice, not just {@action Dodge}.", + "Like a player character, the beast becomes {@condition unconscious} at 0 hit points and makes death saving throws. If the beast has died within the last hour, you can spend 10 minutes using a {@item healing poultice|TMR} to revive it with half the hit points normally provided by the {@item healing poultice|TMR}. You cannot revive the beast again in this way until you and your companion have completed a {@quickref resting|PHB|2|0|long rest}.", + "The beast also follows all resting rules that apply to player characters, including the ability to roll Hit Dice to regain hit points on a {@quickref resting|PHB|2|0|short rest}.", + { + "type": "inset", + "name": "Replacing Beast Companions", + "entries": [ + "Should your beast companion permanently die as a {@class Martial Ranger|TMR|Beast Master|Beast Master|TMR} or {@class Martial Ranger|TMR|Outrider|Outrider|TMR}, you can acquire a new one a number of ways. Another ranger or animal trainer may be able to lend or sell you a beast fit for your level; alternatively, you may have already trained a number of potential companions that you had to leave behind on your travels. At your DM's discretion, you may even have multiple companions traveling with you, though you can only command one at a time.", + "If no trained backups are available, you can begin training a wild beast from scratch on your own. Whenever you command an untrained beast, you must succeed on an {@skill Animal Handling} check. On a success, the beast does as commanded; on a failure, it acts according to its disposition. See {@book Appendix B: Companion Training|TMR|5} for more." + ] } ] }, + { + "name": "Exceptional Training", + "source": "TMR", + "page": 9, + "className": "Martial Ranger", + "classSource": "TMR", + "subclassShortName": "Beast Master", + "subclassSource": "TMR", + "level": 7, + "header": 1, + "entries": [ + "Beginning at 7th level, your beast companion can use the {@action Help} action instead of the {@action Dodge} action on any turn in which you did not give it a command." + ] + }, + { + "name": "Bestial Fury", + "source": "TMR", + "page": 9, + "className": "Martial Ranger", + "classSource": "TMR", + "subclassShortName": "Beast Master", + "subclassSource": "TMR", + "level": 11, + "header": 1, + "entries": [ + "Starting at 11th level, when you command your beast companion to take the {@action Attack} action, the beast can make two attacks." + ] + }, + { + "name": "Share Prey", + "source": "TMR", + "page": 9, + "className": "Martial Ranger", + "classSource": "TMR", + "subclassShortName": "Beast Master", + "subclassSource": "TMR", + "level": 15, + "header": 1, + "entries": [ + "Beginning at 15th level, your beast companion shares the benefits of {@classFeature Hunter's Prey|Martial Ranger|TMR|1|TMR} when attacking or tracking any creature you have marked as your prey." + ] + }, { "name": "Bounty Hunter", "source": "TMR", "page": 19, "className": "Martial Ranger", "classSource": "TMR", - "shortName": "Bounty Hunter", - "subclassFeatures": [ - "Bounty Hunter|Martial Ranger|TMR|Bounty Hunter|TMR|3|TMR", - "Paranoid Vigilance|Martial Ranger|TMR|Bounty Hunter|TMR|7|TMR", - "Sneak Attacker|Martial Ranger|TMR|Bounty Hunter|TMR|11|TMR", - "Eye for an Eye|Martial Ranger|TMR|Bounty Hunter|TMR|15|TMR" + "subclassShortName": "Bounty Hunter", + "subclassSource": "TMR", + "level": 3, + "header": 1, + "entries": [ + "While you are as at home in the wilds as any ranger, your hunt has brought you into jungles of brick and mortar, where you stalk the most dangerous game: people. You have learned how to navigate cities and towns which have set themselves apart from the natural world; learned to blend in among its citizens and ferret out their secrets. You understand that civilization, after all, is simply another form of nature to master.", + { + "type": "refSubclassFeature", + "subclassFeature": "Urban Ranger|Martial Ranger|TMR|Bounty Hunter|TMR|3|TMR" + }, + { + "type": "refSubclassFeature", + "subclassFeature": "Gumshoe|Martial Ranger|TMR|Bounty Hunter|TMR|3|TMR" + } ] }, { - "name": "Horizon Walker", + "name": "Gumshoe", "source": "TMR", - "page": 20, + "page": 19, "className": "Martial Ranger", "classSource": "TMR", - "shortName": "Horizon Walker", - "subclassFeatures": [ - "Horizon Walker|Martial Ranger|TMR|Horizon Walker|TMR|3|TMR", - "Planar Wanderer|Martial Ranger|TMR|Horizon Walker|TMR|7|TMR", - "Planar Step|Martial Ranger|TMR|Horizon Walker|TMR|7|TMR", - "Slayer|Martial Ranger|TMR|Horizon Walker|TMR|11|TMR", - "Key to the Cosmos|Martial Ranger|TMR|Horizon Walker|TMR|15|TMR" + "subclassShortName": "Bounty Hunter", + "subclassSource": "TMR", + "level": 3, + "skillProficiencies": [ + { + "investigation": true + } ], - "additionalSpells": [ + "toolProficiencies": [ { - "innate": { - "7": { - "rest": { - "1e": [ - "misty step" - ] - } - }, - "15": { - "rest": { - "2e": [ - "misty step" - ] - }, - "daily": { - "1e": [ - "dimension door" - ] - }, - "resource": { - "1": [ - "teleport", - "plane shift" - ] - } - } - } + "thieves' tools": true, + "disguise kit": true + } + ], + "expertise": [ + { + "investigation": true + }, + {} + ], + "header": 2, + "entries": [ + "At 3rd level, you gain proficiency in the {@skill Investigation} skill. If you were already proficient, your proficiency bonus is doubled for ability checks made with this skill. You also have proficiency with thieves' tools and disguise kits." + ] + }, + { + "name": "Urban Ranger", + "source": "TMR", + "page": 19, + "className": "Martial Ranger", + "classSource": "TMR", + "subclassShortName": "Bounty Hunter", + "subclassSource": "TMR", + "level": 3, + "header": 2, + "entries": [ + "At 3rd level, you gain a unique type of favored terrain: urban, characterized by artificial buildings and streets. This does not count against your maximum favored terrains.", + "Because of the dearth of native plant life, you cannot gather herbs for {@classFeature Natural Healer|Martial Ranger|TMR|2|TMR} in this terrain; however, you can always find a local herbalist or apothecary who can sell you the necessary herbs to produce your {@item healing poultice|TMR|healing poultices}; once per day, you can produce up to your Wisdom modifier as part of a {@quickref resting|PHB|2|0|short rest}, at the cost of 1 gp per {@item healing poultice|TMR} (the combined cost of the requisite herbs).", + "In addition, you gain the City Secrets feature from the {@background urchin} background in the {@book Player's Handbook|PHB}.", + "At 9th level, you gain the following {@classFeature Favored Terrain Master|Martial Ranger|TMR|9|TMR} benefit, as you can disappear into a crowd or alleyway as easily as you do into a forest or cavern:", + { + "type": "refOptionalfeature", + "optionalfeature": "Urban|TMR" } ] }, { - "name": "Drakewarden", + "name": "Paranoid Vigilance", "source": "TMR", - "page": 21, + "page": 19, "className": "Martial Ranger", "classSource": "TMR", - "shortName": "Drakewarden", - "subclassFeatures": [ - "Drakewarden|Martial Ranger|TMR|Drakewarden|TMR|3|TMR", - "Bond of Fang and Scale|Martial Ranger|TMR|Drakewarden|TMR|7|TMR", - "Draconic Evolution|Martial Ranger|TMR|Drakewarden|TMR|11|TMR", - "Perfected Bond|Martial Ranger|TMR|Drakewarden|TMR|15|TMR" + "subclassShortName": "Bounty Hunter", + "subclassSource": "TMR", + "level": 7, + "header": 1, + "entries": [ + "Surrounded by potential threats in close quarters, you are constantly on alert and ready to fight. Starting at 7th level, you have {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on initiative rolls, and you are never {@quickref Surprise|PHB|3|0|surprised} in combat. You also have {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on attack rolls against creatures that are {@quickref Surprise|PHB|3|0|surprised}." ] - } - ], - "subclassFeature": [ + }, { - "name": "Hunter", + "name": "Sneak Attacker", "source": "TMR", + "page": 19, "className": "Martial Ranger", "classSource": "TMR", - "page": 9, - "subclassShortName": "Hunter", + "subclassShortName": "Bounty Hunter", + "subclassSource": "TMR", + "level": 11, + "header": 1, + "entries": [ + "You strike without warning, dispatching your quarry before they can even see your face. Starting at 11th level, once per turn, you can deal an additional {@damage 2d6} damage to a creature with a weapon attack if you have {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on the attack roll, or if a conscious ally is adjacent to your target and you do not have {@quickref Advantage and Disadvantage|PHB|2|0|disadvantage}." + ] + }, + { + "name": "Eye for an Eye", + "source": "TMR", + "page": 19, + "className": "Martial Ranger", + "classSource": "TMR", + "subclassShortName": "Bounty Hunter", + "subclassSource": "TMR", + "level": 15, + "header": 1, + "entries": [ + "At 15th level, experienced in street violence, you respond to injury in kind. If you are hit with a weapon attack by a creature you can see, you can use your reaction to make one weapon attack against that creature if it is within range of a weapon you are holding.", + "{@note Credit to u/Levistej's {@link Vigilante|https://www.gmbinder.com/share/-L8ly_Vnm4xkcZSgrMN0} for inspiration on the 15th level feature!}" + ] + }, + { + "name": "Drakewarden", + "source": "TMR", + "page": 21, + "className": "Martial Ranger", + "classSource": "TMR", + "subclassShortName": "Drakewarden", "subclassSource": "TMR", "level": 3, "header": 1, "entries": [ - "The hunter is the most classic of ranger archetypes. Whether you stand as a self-sufficient outlander or as the bulwark between civilization and the terrors of the wild, you excel in specialized techniques for taking down your prey.", - { - "type": "refSubclassFeature", - "subclassFeature": "Hunter's Eye|Martial Ranger|TMR|Hunter|TMR|3|TMR" - }, + "Very rarely, an intrepid ranger might acquire a lost dragon egg. The bond that results when it hatches can last a lifetime.", { "type": "refSubclassFeature", - "subclassFeature": "Hunter's Quarry|Martial Ranger|TMR|Hunter|TMR|3|TMR" + "subclassFeature": "Hatchling Companion|Martial Ranger|TMR|Drakewarden|TMR|3|TMR" } ] }, { - "name": "Hunter's Eye", + "name": "Hatchling Companion", "source": "TMR", + "page": 21, "className": "Martial Ranger", "classSource": "TMR", - "page": 9, - "subclassShortName": "Hunter", + "subclassShortName": "Drakewarden", "subclassSource": "TMR", "level": 3, + "languageProficiencies": [ + { + "draconic": true + } + ], "header": 2, "entries": [ - "At 3rd level, you gain proficiency in the {@skill Perception} skill. If you were already proficient in {@skill Perception}, double your proficiency bonus for any ability checks made using this skill." + "At 3rd level, you gain a {@creature drake hatchling companion|TMR} (see {@book Appendix C: Drake Companions|TMR|6}). This creature has imprinted on you from birth and will follow your commands. The drake grows along with you, using your proficiency bonus (PB) as its own. You choose the drake's color, which determines its Draconic Essence damage type and later Breath Weapon type, as shown in the Draconic Essence table.", + { + "type": "statblock", + "tag": "table", + "name": "Draconic Essence", + "source": "TMR", + "page": 21 + }, + "In combat, the drake acts during your turn and moves at your command. It can use its reaction on its own, but the only action it takes is the {@action Dodge} action, unless you take a bonus action on your turn to command it to take another action. That action can be one in its stat block or some other action. You can instead sacrifice one of your attacks when you take the {@action Attack} action to command the drake to use an {@action Attack}, {@action Dash}, {@action Disengage} or {@action Help} action. If you are {@condition incapacitated}, the drake can take any action of its choice, not just {@action Dodge}.", + "Like a player character, the drake becomes {@condition unconscious} at 0 hit points and makes death saving throws. If the drake has died within the last hour, you can spend 10 minutes using a {@item healing poultice|TMR} to revive it with half the hit points normally provided by the {@item healing poultice|TMR}. You cannot revive the drake again in this way until you and your companion have completed a {@quickref resting|PHB|2|0|long rest}.", + "The drake also follows all resting rules that apply to player characters, including the ability to roll Hit Dice to regain hit points on a {@quickref resting|PHB|2|0|short rest}.", + "In addition, you learn to speak, read and write {@language Draconic}." ] }, { - "name": "Hunter's Quarry", + "name": "Bond of Fang and Scale", "source": "TMR", + "page": 21, "className": "Martial Ranger", "classSource": "TMR", - "page": 9, - "subclassShortName": "Hunter", + "subclassShortName": "Drakewarden", "subclassSource": "TMR", - "level": 3, - "header": 2, + "level": 7, + "header": 1, "entries": [ - "At 3rd level, you gain one of the following features of your choice.", + "At 7th level, your drake companion develops into a {@creature drake wyrmling companion|TMR|drake wyrmling}. It uses the {@creature drake wyrmling companion|TMR|drake wyrmling} stat block, and you and the drake gain the following benefits:", { - "type": "options", - "count": 1, + "type": "list", "style": "list-hang-notitle", - "entries": [ + "columns": 1, + "page": 21, + "items": [ { - "name": "Colossus Slayer", + "type": "item", + "name": "Drake Mount", "entries": [ - "Your tenacity can wear down the most potent foes. When you hit a creature with a weapon attack, the creature takes an extra {@damage 1d8} damage if it's below its hit point maximum. You can deal this extra damage only once per turn." - ], - "type": "entries" + "You can use the drake as a mount even if you are the same size. The drake cannot use its flying speed while mounted, even if it is larger than you. While mounted, you gain resistance to your drake companion's {@table Draconic Essence|TMR} damage type. At 11th level, it is no longer prohibited from using its flying speed, but its flying speed decreases by 10 feet while mounted." + ] }, { - "name": "Giant Killer", + "type": "item", + "name": "Distinctive Movement", "entries": [ - "When a Large or larger creature within 5 feet of you hits or misses you with an attack, you can use your reaction to {@action Opportunity Attack|PHB|attack} that creature immediately after its attack, provided that you can see the creature." - ], - "type": "entries" + "In addition to its listed walking speed and fly speed, the {@creature drake wyrmling companion|TMR|drake wyrmling} gains one of the following speeds of your choice:", + { + "type": "list", + "page": 21, + "items": [ + "A swimming or climbing speed of 30 feet, increasing to 35 feet at 11th level and 40 feet at 15th level.", + "A burrow speed of 15 feet, increasing to 20 feet at 11th level and 25 feet at 15th level." + ] + } + ] }, { - "name": "Horde Breaker", + "type": "item", + "name": "Draconic Magic", "entries": [ - "Once on each of your turns when you make a weapon attack, you can make another attack with the same weapon against a different creature that is within 5 feet of the original target and within range of your weapon." - ], - "type": "entries" + "Your drake learns the {@spell thaumaturgy} cantrip and two 1st-level spells from the sorcerer or cleric spell lists. It learns one additional 2nd-level spell at 11th level, and one additional 3rd-level spell at 15th level.", + "After casting one of these spells, it must complete a {@quickref resting|PHB|2|0|long rest} before doing so again. Charisma is its spellcasting ability for these spells." + ] + }, + { + "type": "item", + "name": "Wyrmling Breath Weapon", + "entries": [ + "Your drake's Wyrmling Breath Weapon uses the area and saving throw shown in the {@table Draconic Essence|TMR} table. The save DC for your Breath Weapon is equal to 8 + your proficiency bonus + the drake's Charisma modifier." + ] } ] } ] }, { - "name": "Defensive Tactics", + "name": "Draconic Evolution", "source": "TMR", + "page": 21, "className": "Martial Ranger", "classSource": "TMR", - "page": 9, - "subclassShortName": "Hunter", + "subclassShortName": "Drakewarden", "subclassSource": "TMR", - "level": 7, + "level": 11, "header": 1, "entries": [ - "At 7th level, you gain one of the following features of your choice.", + "At 11th level, your drake companion develops into a {@creature young drake companion|TMR|young drake}. It uses the {@creature young drake companion|TMR|young drake} stat block, and you and the drake gain the following benefits:", { - "type": "options", - "count": 1, + "type": "list", "style": "list-hang-notitle", - "entries": [ + "columns": 1, + "page": 21, + "items": [ { - "name": "Escape the Horde", + "type": "item", + "name": "Distinctive Skill", "entries": [ - "{@action Opportunity Attack|PHB|Opportunity attacks} against you are made with {@quickref Advantage and Disadvantage|PHB|2|0|disadvantage}." - ], - "type": "entries" + "Your {@creature young drake companion|TMR|young drake} gains proficiency in one of the following skills of your choice: {@skill Acrobatics}, {@skill Athletics}, {@skill Deception}, {@skill Insight}, {@skill Intimidation}, {@skill Persuasion} or {@skill Survival}. It gains an additional proficiency from this list at 15th level." + ] }, { - "name": "Multiattack Defense", + "type": "item", + "name": "Expanded Breath Weapon", "entries": [ - "When a creature hits you with an attack, you gain a +4 bonus to AC against all subsequent attacks made by that creature for the rest of the turn." - ], - "type": "entries" + "Your drake's breath weapon area increases to either a 5-ft. by 60-ft. line or a 30-foot cone, depending on your Wyrmling Breath Weapon choice." + ] + } + ] + } + ] + }, + { + "name": "Perfected Bond", + "source": "TMR", + "page": 21, + "className": "Martial Ranger", + "classSource": "TMR", + "subclassShortName": "Drakewarden", + "subclassSource": "TMR", + "level": 15, + "header": 1, + "entries": [ + "At 15th level, your drake companion develops into an {@creature adult drake companion|TMR|adult drake}. It uses the {@creature adult drake companion|TMR|adult drake} stat block, and gains the following benefit:", + { + "type": "list", + "style": "list-hang-notitle", + "columns": 1, + "page": 21, + "items": [ + { + "type": "item", + "name": "Draconic Mass", + "entries": [ + "You choose whether your {@creature adult drake companion|TMR} remains Large or becomes Huge." + ] }, { - "name": "Steel Will", + "type": "item", + "name": "Frightful Presence", "entries": [ - "You have {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on saving throws against being {@condition frightened}." - ], - "type": "entries" + "Your drake gains the Frightful Presence action. The save DC is equal to 8 + your proficiency bonus + the drake's Charisma modifier." + ] } ] } ] }, { - "name": "Multiattack", + "name": "Gloom Stalker", + "source": "TMR", + "page": 11, + "className": "Martial Ranger", + "classSource": "TMR", + "subclassShortName": "Gloom Stalker", + "subclassSource": "TMR", + "level": 3, + "header": 1, + "entries": [ + "Gloom stalkers are at home in the darkest places: deep under the earth, in gloomy alleyways, in primeval forests, and wherever else the light dims. Most folk enter such places with trepidation, but a gloom stalker ventures boldly into the darkness, seeking to ambush threats before they can reach the broader world. Such rangers are often found in the Underdark, but they will go any place where evil lurks in the shadows.", + { + "type": "refSubclassFeature", + "subclassFeature": "Dread Ambusher|Martial Ranger|TMR|Gloom Stalker|TMR|3|TMR" + }, + { + "type": "refSubclassFeature", + "subclassFeature": "Umbral Sight|Martial Ranger|TMR|Gloom Stalker|TMR|3|TMR" + } + ] + }, + { + "name": "Dread Ambusher", + "source": "TMR", + "page": 11, + "className": "Martial Ranger", + "classSource": "TMR", + "subclassShortName": "Gloom Stalker", + "subclassSource": "TMR", + "level": 3, + "header": 2, + "entries": [ + "At 3rd level, you master the art of the ambush. At the start of your first turn of each combat, your walking speed increases by 10 feet, which lasts until the end of that turn. If you take the {@action Attack} action on that turn, you can make one additional weapon attack as part of that action. If that attack hits, the target takes an extra {@damage 1d8} damage of the weapon's damage type." + ] + }, + { + "name": "Umbral Sight", + "source": "TMR", + "page": 11, + "className": "Martial Ranger", + "classSource": "TMR", + "subclassShortName": "Gloom Stalker", + "subclassSource": "TMR", + "level": 3, + "header": 2, + "entries": [ + "At 3rd level, your eyes have become accustomed to heavy darkness. You gain {@sense darkvision} out to a range of 60 feet. If you already have {@sense darkvision}, its range increases by 30 feet.", + "You are also adept at evading creatures that rely on {@sense darkvision}. While in dim light or darkness, you have {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on {@skill Stealth} checks to {@action hide} from any creature that relies on {@sense darkvision} to see you." + ] + }, + { + "name": "Shadow Sense", "source": "TMR", + "page": 11, "className": "Martial Ranger", "classSource": "TMR", - "page": 9, - "subclassShortName": "Hunter", + "subclassShortName": "Gloom Stalker", + "subclassSource": "TMR", + "level": 7, + "header": 1, + "entries": [ + "Your senses are finely attuned to detect nearby foes even when {@condition blinded} or in magical darkness. At 7th level, you gain {@sense blindsight} with a range of 10 feet, or an additional 10 feet if you already have {@sense blindsight}.", + "In addition, you can stand still, focus, and extend your senses further, picking up on the subtlest vibrations, even through walls. As an action, you can grant yourself {@sense tremorsense|MM} within a 30 foot radius. Moving or taking damage causes you to lose this sense. You can use this feature a number of times equal to your proficiency bonus, and regain all uses upon completing a {@quickref resting|PHB|2|0|long rest}." + ] + }, + { + "name": "Stalker's Flurry", + "source": "TMR", + "page": 11, + "className": "Martial Ranger", + "classSource": "TMR", + "subclassShortName": "Gloom Stalker", "subclassSource": "TMR", "level": 11, "header": 1, "entries": [ - "At 11th level, you gain one of the following features of your choice.", - { - "type": "options", - "count": 1, - "style": "list-hang-notitle", - "entries": [ - { - "name": "Focused Barrage", - "entries": [ - "When you only attack one creature on your turn, you can make one additional weapon {@action attack} as a bonus action." - ], - "type": "entries" - }, - { - "name": "Hunter's Volley", - "entries": [ - "Once per turn, when you make a ranged weapon {@action attack}, you can make one additional ranged weapon attack against a creature within 10 feet of your target. Additionally, you can apply your {@classFeature Hunter's Prey|Martial Ranger|TMR|1|TMR} damage when you hit any creature within 10 feet of your prey with a ranged weapon attack, as long as you also attack your prey on that turn." - ], - "type": "entries" - }, - { - "name": "Whirlwind Slice", - "entries": [ - "Once per turn, when you make a melee weapon {@action attack}, you can use your momentum to sweep through multiple creatures. Make one additional melee weapon {@action attack} against every creature within 5 feet, aside from your original target." - ], - "type": "entries" - } - ] - } + "At 11th level, you learn to attack with such unexpected speed that you can turn a miss into another strike. Once on each of your turns when you miss with a weapon attack, you can make another weapon attack as part of the same action." ] }, { - "name": "Superior Hunter's Defense", + "name": "Shadowy Dodge", "source": "TMR", + "page": 11, "className": "Martial Ranger", "classSource": "TMR", - "page": 9, - "subclassShortName": "Hunter", + "subclassShortName": "Gloom Stalker", "subclassSource": "TMR", "level": 15, "header": 1, "entries": [ - "At 15th level, you gain one of the following features of your choice.", - { - "type": "options", - "count": 1, - "style": "list-hang-notitle", - "entries": [ - { - "name": "Evasion", - "entries": [ - "When you are subjected to an effect, such as a red dragon's fiery breath or a {@spell lightning bolt} spell, that allows you to make a Dexterity saving throw to take only half damage, you instead take no damage if you succeed on the saving throw, and only half damage if you fail." - ], - "type": "entries" - }, - { - "name": "Stand Against the Tide", - "entries": [ - "When a hostile creature misses you with a melee attack, you can use your reaction to force that creature to repeat the same {@action attack} against another creature (other than itself) of your choice." - ], - "type": "entries" - }, - { - "name": "Uncanny Dodge", - "entries": [ - "When an attacker that you can see hits you with an {@action attack}, you can use your reaction to halve the attack's damage against you." - ], - "type": "entries" - } - ] - } + "Starting at 15th level, you can dodge in unforeseen ways, making expert use of the shadows around you. Whenever a creature makes an attack roll against you and doesn't have {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on the roll, you can use your reaction to impose {@quickref Advantage and Disadvantage|PHB|2|0|disadvantage} on it. You must use this feature before you know the outcome of the attack roll." ] }, { - "name": "Beast Master", + "name": "Herbalist", "source": "TMR", + "page": 13, "className": "Martial Ranger", "classSource": "TMR", - "page": 9, - "subclassShortName": "Beast Master", + "subclassShortName": "Herbalist", "subclassSource": "TMR", "level": 3, "header": 1, "entries": [ - "The Beast Master archetype embodies friendship between the civilized races and the beasts of the world. United in focus, beast and ranger work as one to fight the monstrous foes that threaten civilization and the wilderness alike. Emulating the Beast Master archetype means committing yourself to this ideal, working in partnership with an animal as its companion and friend.", + "Herbalists are masters of foraging, able to quickly spot and identify useful plants and craft potent medicines from them.", { "type": "refSubclassFeature", - "subclassFeature": "Ranger's Companion|Martial Ranger|TMR|Beast Master|TMR|3|TMR" + "subclassFeature": "Forager|Martial Ranger|TMR|Herbalist|TMR|3|TMR" }, { "type": "refSubclassFeature", - "subclassFeature": "Animal Whisperer|Martial Ranger|TMR|Beast Master|TMR|3|TMR" + "subclassFeature": "Herbal Adept|Martial Ranger|TMR|Herbalist|TMR|3|TMR" } ] }, { - "name": "Ranger's Companion", + "name": "Forager", "source": "TMR", + "page": 13, "className": "Martial Ranger", "classSource": "TMR", - "page": 9, - "subclassShortName": "Beast Master", + "subclassShortName": "Herbalist", "subclassSource": "TMR", "level": 3, "header": 2, "entries": [ - "At 3rd level, you gain a beast companion that accompanies you on your adventures and is trained to fight alongside you. It is able to understand simple speech and commands. The beast grows along with you, using your proficiency bonus (PB) as its own. The beast can be created using the steps in {@book Appendix A: Companion Creation|TMR|4}. Choose traits that fit the type of creature you wish to bond with, or use one of the {@book example stat blocks.|TMR|4|Examples}", - "In combat, the beast acts during your turn and moves at your command. It can use its reaction and bonus action (if applicable) on its own, but the only action it takes is the {@action Dodge} action, unless you take a bonus action on your turn to command it to take another action. That action can be one in its stat block or some other action. You can instead sacrifice one of your attacks when you take the {@action Attack} action to command the beast to use an {@action Attack}, {@action Dash}, {@action Disengage} or {@action Help} action. If you are incapacitated, the beast can take any action of its choice, not just {@action Dodge}.", - "Like a player character, the beast becomes {@condition unconscious} at 0 hit points and makes death saving throws. If the beast has died within the last hour, you can spend 10 minutes using a {@item healing poultice|TMR} to revive it with half the hit points normally provided by the {@item healing poultice|TMR}. You cannot revive the beast again in this way until you and your companion have completed a {@quickref resting|PHB|2|0|long rest}.", - "The beast also follows all resting rules that apply to player characters, including the ability to roll Hit Dice to regain hit points on a {@quickref resting|PHB|2|0|short rest}.", - { - "type": "inset", - "name": "Replacing Beast Companions", - "entries": [ - "Should your beast companion permanently die as a {@class Martial Ranger|TMR|Beast Master|Beast Master|TMR} or {@class Martial Ranger|TMR|Outrider|Outrider|TMR}, you can acquire a new one a number of ways. Another ranger or animal trainer may be able to lend or sell you a beast fit for your level; alternatively, you may have already trained a number of potential companions that you had to leave behind on your travels. At your DM's discretion, you may even have multiple companions traveling with you, though you can only command one at a time.", - "If no trained backups are available, you can begin training a wild beast from scratch on your own. Whenever you command an untrained beast, you must succeed on an {@skill Animal Handling} check. On a success, the beast does as commanded; on a failure, it acts according to its disposition. See {@book Appendix B: Companion Training|TMR|5} for more." - ] - } + "At 3rd level, you halve the time needed to find herbs using {@classFeature Natural Healer|Martial Ranger|TMR|2|TMR} to thirty minutes per day, and the {@table Natural Healer DC|TMR} of all terrain types is decreased for you by 5. The number of {@item healing poultice|TMR|healing poultices} you can produce per day increases to 2 + your Wisdom modifier, or half that number on a failed {@skill Survival} check (rounded down)." ] }, { - "name": "Animal Whisperer", + "name": "Herbal Adept", "source": "TMR", + "page": 13, "className": "Martial Ranger", "classSource": "TMR", - "page": 9, - "subclassShortName": "Beast Master", + "subclassShortName": "Herbalist", "subclassSource": "TMR", "level": 3, + "skillProficiencies": [ + { + "medicine": true + } + ], + "expertise": [ + { + "herbalism kit": true, + "medicine": true + } + ], "header": 2, "entries": [ - "At 3rd level, you gain proficiency in {@skill Animal Handling}. If you were already proficient in {@skill Animal Handling}, double your proficiency bonus for any ability checks made using this skill." + "Starting at 3rd level, add your Wisdom modifier to the healing provided by {@item healing poultice|TMR|healing poultices} you produce. Your proficiency bonus is doubled for any skill check you make with an {@item herbalism kit|PHB|herbalist's kit}, and you have proficiency in the {@skill Medicine} skill if you did not already. If you were already proficient, double your proficiency bonus when you make a {@skill Medicine} check." ] }, { - "name": "Exceptional Training", + "name": "Poisoner", "source": "TMR", + "page": 13, "className": "Martial Ranger", "classSource": "TMR", - "page": 9, - "subclassShortName": "Beast Master", + "subclassShortName": "Herbalist", "subclassSource": "TMR", "level": 7, "header": 1, "entries": [ - "Beginning at 7th level, your beast companion can use the {@action Help} action instead of the {@action Dodge} action on any turn in which you did not give it a command." + "Starting at 7th level, you can use your {@item herbalism kit|PHB} to craft {@filter poisons|items|source=|type=poison|category=}, as though it were a {@item poisoner's kit|PHB}." ] }, { - "name": "Bestial Fury", + "name": "Resilient Constitution", "source": "TMR", + "page": 13, "className": "Martial Ranger", "classSource": "TMR", - "page": 9, - "subclassShortName": "Beast Master", + "subclassShortName": "Herbalist", + "subclassSource": "TMR", + "level": 7, + "savingThrowProficiencies": [ + { + "con": true + } + ], + "header": 1, + "entries": [ + "At 7th level, your experience surviving on wild forage in the wilderness has made you hardy. You gain proficiency in Constitution saving throws, and have {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on saving throws against being {@condition poisoned}." + ] + }, + { + "name": "Combat Healer", + "source": "TMR", + "page": 13, + "className": "Martial Ranger", + "classSource": "TMR", + "subclassShortName": "Herbalist", "subclassSource": "TMR", "level": 11, "header": 1, "entries": [ - "Starting at 11th level, when you command your beast companion to take the {@action Attack} action, the beast can make two attacks." + "You can heal and fight almost simultaneously. Starting at 11th level, when you use your action to apply a {@item healing poultice|TMR}, you can make one weapon attack as part of the same action." ] }, { - "name": "Share Prey", + "name": "Herbal Master", "source": "TMR", + "page": 13, "className": "Martial Ranger", "classSource": "TMR", - "page": 9, - "subclassShortName": "Beast Master", + "subclassShortName": "Herbalist", "subclassSource": "TMR", "level": 15, "header": 1, "entries": [ - "Beginning at 15th level, your beast companion shares the benefits of {@classFeature Hunter's Prey|Martial Ranger|TMR|1|TMR} when attacking or tracking any creature you have marked as your prey." + "Your medicines have become more advanced and versatile, even soothing the mind as well as the body. Starting at 15th level, if your {@item healing poultice|TMR|healing poultices} are applied to a creature that is {@condition poisoned}, {@condition paralyzed}, {@condition blinded}, {@condition deafened}, {@condition frightened} or {@condition charmed}, any and all of those conditions immediately end on that creature." ] }, { - "name": "Gloom Stalker", + "name": "Horizon Walker", "source": "TMR", + "page": 20, "className": "Martial Ranger", "classSource": "TMR", - "page": 11, - "subclassShortName": "Gloom Stalker", + "subclassShortName": "Horizon Walker", "subclassSource": "TMR", "level": 3, "header": 1, "entries": [ - "Gloom stalkers are at home in the darkest places: deep under the earth, in gloomy alleyways, in primeval forests, and wherever else the light dims. Most folk enter such places with trepidation, but a gloom stalker ventures boldly into the darkness, seeking to ambush threats before they can reach the broader world. Such rangers are often found in the Underdark, but they will go any place where evil lurks in the shadows.", + "You are first and foremost an explorer, never satisfied staying long in the same place, always seeking new experiences and challenges\u2014even those beyond your world.", { "type": "refSubclassFeature", - "subclassFeature": "Dread Ambusher|Martial Ranger|TMR|Gloom Stalker|TMR|3|TMR" + "subclassFeature": "Adaptive Adventurer|Martial Ranger|TMR|Horizon Walker|TMR|3|TMR" }, { "type": "refSubclassFeature", - "subclassFeature": "Umbral Sight|Martial Ranger|TMR|Gloom Stalker|TMR|3|TMR" + "subclassFeature": "Exploit Weakness|Martial Ranger|TMR|Horizon Walker|TMR|3|TMR" } ] }, { - "name": "Dread Ambusher", + "name": "Adaptive Adventurer", "source": "TMR", + "page": 20, "className": "Martial Ranger", "classSource": "TMR", - "page": 11, - "subclassShortName": "Gloom Stalker", + "subclassShortName": "Horizon Walker", "subclassSource": "TMR", "level": 3, "header": 2, "entries": [ - "At 3rd level, you master the art of the ambush. At the start of your first turn of each combat, your walking speed increases by 10 feet, which lasts until the end of that turn. If you take the {@action Attack} action on that turn, you can make one additional weapon attack as part of that action. If that attack hits, the target takes an extra {@damage 1d8} damage of the weapon's damage type." + "Starting at 3rd level, you are able to adapt to new environments incredibly quickly. As a bonus action, you can change your favored terrain to any terrain type you have spent at least one day in, replacing an existing favored terrain.", + "You can also use your bonus action to change your favored enemy to any type of creature you have fought and marked as your prey with the {@classFeature Hunter's Prey|Martial Ranger|TMR|1|TMR} feature within the last day, replacing an existing favored enemy.", + "You regain use of each feature after completing a {@quickref resting|PHB|2|0|long rest}." ] }, { - "name": "Umbral Sight", + "name": "Exploit Weakness", "source": "TMR", + "page": 20, "className": "Martial Ranger", "classSource": "TMR", - "page": 11, - "subclassShortName": "Gloom Stalker", + "subclassShortName": "Horizon Walker", "subclassSource": "TMR", "level": 3, "header": 2, "entries": [ - "At 3rd level, your eyes have become accustomed to heavy darkness. You gain {@sense darkvision} out to a range of 60 feet. If you already have {@sense darkvision}, its range increases by 30 feet.", - "You are also adept at evading creatures that rely on {@sense darkvision}. While in dim light or darkness, you have {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on {@skill Stealth} checks to {@action hide} from any creature that relies on {@sense darkvision} to see you." + "You quickly become familiar with certain enemies' weak spots. At 3rd level, once per turn, you deal an additional {@damage 1d8} damage when you hit a favored enemy." ] }, { - "name": "Shadow Sense", + "name": "Planar Step", "source": "TMR", + "page": 20, "className": "Martial Ranger", "classSource": "TMR", - "page": 11, - "subclassShortName": "Gloom Stalker", + "subclassShortName": "Horizon Walker", "subclassSource": "TMR", "level": 7, "header": 1, "entries": [ - "Your senses are finely attuned to detect nearby foes even when {@condition blinded} or in magical darkness. At 7th level, you gain {@sense blindsight} with a range of 10 feet, or an additional 10 feet if you already have {@sense blindsight}.", - "In addition, you can stand still, focus, and extend your senses further, picking up on the subtlest vibrations, even through walls. As an action, you can grant yourself {@sense tremorsense|MM} within a 30 foot radius. Moving or taking damage causes you to lose this sense. You can use this feature a number of times equal to your proficiency bonus, and regain all uses upon completing a {@quickref resting|PHB|2|0|long rest}." + "You learn to briefly shift through interplanar space. Starting at 7th level, you can cast the {@spell misty step|PHB} spell once, and regain use of this feature when you finish a {@quickref resting|PHB|2|0|short or long rest}." + ] + }, + { + "name": "Planar Wanderer", + "source": "TMR", + "page": 20, + "className": "Martial Ranger", + "classSource": "TMR", + "subclassShortName": "Horizon Walker", + "subclassSource": "TMR", + "level": 7, + "header": 1, + "entries": [ + "At 7th level, you can even adapt to otherworldly environments. You gain an additional favored terrain, which does not count against your maximum, and access to planar terrain types: Upper Planes, Lower Planes, Feywild, Shadowfell, Mechanus, Limbo and the Elemental Chaos. As usual, you must have spent at least one day in one of these terrain types before designating it as your favored terrain.", + "The {@table Natural Healer DC|TMR} for all planar terrains is 25.", + "When you gain the {@classFeature Favored Terrain Master|Martial Ranger|TMR|9|TMR} feature at 9th level, add the following to the list of potential benefits:", + { + "type": "options", + "style": "list-hang-notitle", + "entries": [ + { + "type": "refOptionalfeature", + "optionalfeature": "Elemental Chaos|TMR" + }, + { + "type": "refOptionalfeature", + "optionalfeature": "Feywild|TMR" + }, + { + "type": "refOptionalfeature", + "optionalfeature": "Limbo|TMR" + }, + { + "type": "refOptionalfeature", + "optionalfeature": "Lower Planes|TMR" + }, + { + "type": "refOptionalfeature", + "optionalfeature": "Mechanus|TMR" + }, + { + "type": "refOptionalfeature", + "optionalfeature": "Shadowfell|TMR" + }, + { + "type": "refOptionalfeature", + "optionalfeature": "Upper Planes|TMR" + } + ] + } ] }, { - "name": "Stalker's Flurry", + "name": "Slayer", "source": "TMR", + "page": 20, "className": "Martial Ranger", "classSource": "TMR", - "page": 11, - "subclassShortName": "Gloom Stalker", + "subclassShortName": "Horizon Walker", "subclassSource": "TMR", "level": 11, "header": 1, "entries": [ - "At 11th level, you learn to attack with such unexpected speed that you can turn a miss into another strike. Once on each of your turns when you miss with a weapon attack, you can make another weapon attack as part of the same action." + "At 11th level, you may make an additional weapon attack when you take the {@action Attack} action against a favored enemy." ] }, { - "name": "Shadowy Dodge", + "name": "Key to the Cosmos", "source": "TMR", + "page": 20, "className": "Martial Ranger", "classSource": "TMR", - "page": 11, - "subclassShortName": "Gloom Stalker", + "subclassShortName": "Horizon Walker", "subclassSource": "TMR", "level": 15, "header": 1, "entries": [ - "Starting at 15th level, you can dodge in unforeseen ways, making expert use of the shadows around you. Whenever a creature makes an attack roll against you and doesn't have {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on the roll, you can use your reaction to impose {@quickref Advantage and Disadvantage|PHB|2|0|disadvantage} on it. You must use this feature before you know the outcome of the attack roll." + "At 15th level, your planar travels have caused your soul to become attuned to the weave between worlds. You can cast {@spell misty step|PHB} twice per {@quickref resting|PHB|2|0|short rest} instead of once; additionally, you can cast {@spell dimension door|PHB} once per {@quickref resting|PHB|2|0|long rest}, and either {@spell teleport|PHB} or {@spell plane shift|PHB} once every seven {@quickref resting|PHB|2|0|long rests}. You still need to provide all necessary spell components." ] }, { - "name": "Monster Slayer", + "name": "Hunter", "source": "TMR", + "page": 9, "className": "Martial Ranger", "classSource": "TMR", - "page": 12, - "subclassShortName": "Monster Slayer", + "subclassShortName": "Hunter", "subclassSource": "TMR", "level": 3, "header": 1, "entries": [ - "You have dedicated yourself to hunting down creatures of the night and wielders of grim magic. A monster slayer seeks out vampires, dragons, evil fey, fiends, and other magical threats. Trained to resist such monsters' supernatural powers, slayers are experts at unearthing and defeating mighty, mystical foes.", + "The hunter is the most classic of ranger archetypes. Whether you stand as a self-sufficient outlander or as the bulwark between civilization and the terrors of the wild, you excel in specialized techniques for taking down your prey.", { "type": "refSubclassFeature", - "subclassFeature": "Monster Expert|Martial Ranger|TMR|Monster Slayer|TMR|3|TMR" + "subclassFeature": "Hunter's Eye|Martial Ranger|TMR|Hunter|TMR|3|TMR" }, { "type": "refSubclassFeature", - "subclassFeature": "Slayer's Insight|Martial Ranger|TMR|Monster Slayer|TMR|3|TMR" + "subclassFeature": "Hunter's Quarry|Martial Ranger|TMR|Hunter|TMR|3|TMR" } ] }, { - "name": "Monster Expert", + "name": "Hunter's Eye", "source": "TMR", + "page": 9, "className": "Martial Ranger", "classSource": "TMR", - "page": 12, - "subclassShortName": "Monster Slayer", + "subclassShortName": "Hunter", "subclassSource": "TMR", "level": 3, "header": 2, "entries": [ - "You have an encyclopedic knowledge of all things strange and supernatural. At 3rd level, you gain proficiency in the {@skill Arcana} and {@skill Religion} skills, and your proficiency bonus is doubled for one of these skills (your choice)." - ], - "skillProficiencies": [ - { - "arcana": true, - "religion": true - } - ], - "expertise": [ - { - "arcana": true - }, - { - "religion": true - } + "At 3rd level, you gain proficiency in the {@skill Perception} skill. If you were already proficient in {@skill Perception}, double your proficiency bonus for any ability checks made using this skill." ] }, { - "name": "Slayer's Insight", + "name": "Hunter's Quarry", "source": "TMR", + "page": 9, "className": "Martial Ranger", "classSource": "TMR", - "page": 12, - "subclassShortName": "Monster Slayer", + "subclassShortName": "Hunter", "subclassSource": "TMR", "level": 3, "header": 2, "entries": [ - "At 3rd level, your eye is keenly trained on how best to hurt even the most exotic of creatures. When you use {@classFeature Hunter's Prey|Martial Ranger|TMR|1|TMR} to mark a creature you can see within 60 feet of you, you can make an Intelligence skill check: {@skill Nature}, {@skill Arcana}, etc. depending on the creature type (DC equals 10 + half the target's CR). If you succeed, you immediately learn whether the creature has any damage immunities, resistances, or vulnerabilities and what they are, as well as condition immunities. You also deal an additional {@damage 1d8} damage on your first weapon attack to hit that creature, and others with the same name, each turn until your next {@quickref resting|PHB|2|0|long rest}." + "At 3rd level, you gain one of the following features of your choice.", + { + "type": "options", + "count": 1, + "style": "list-hang-notitle", + "entries": [ + { + "name": "Colossus Slayer", + "entries": [ + "Your tenacity can wear down the most potent foes. When you hit a creature with a weapon attack, the creature takes an extra {@damage 1d8} damage if it's below its hit point maximum. You can deal this extra damage only once per turn." + ], + "type": "entries" + }, + { + "name": "Giant Killer", + "entries": [ + "When a Large or larger creature within 5 feet of you hits or misses you with an attack, you can use your reaction to {@action Opportunity Attack|PHB|attack} that creature immediately after its attack, provided that you can see the creature." + ], + "type": "entries" + }, + { + "name": "Horde Breaker", + "entries": [ + "Once on each of your turns when you make a weapon attack, you can make another attack with the same weapon against a different creature that is within 5 feet of the original target and within range of your weapon." + ], + "type": "entries" + } + ] + } ] }, { - "name": "Iron Mind", + "name": "Defensive Tactics", "source": "TMR", + "page": 9, "className": "Martial Ranger", "classSource": "TMR", - "page": 12, - "subclassShortName": "Monster Slayer", + "subclassShortName": "Hunter", "subclassSource": "TMR", "level": 7, "header": 1, "entries": [ - "By 7th level, you have honed your ability to resist the mind-altering powers of your quarry. You gain proficiency in Wisdom saving throws. If you already have this proficiency, you instead gain proficiency in Intelligence or Charisma saving throws (your choice)." - ], - "savingThrowProficiencies": [ - { - "wis": true - }, + "At 7th level, you gain one of the following features of your choice.", { - "choose": { - "from": [ - "int", - "cha" - ], - "count": 1 - } + "type": "options", + "count": 1, + "style": "list-hang-notitle", + "entries": [ + { + "name": "Escape the Horde", + "entries": [ + "{@action Opportunity Attack|PHB|Opportunity attacks} against you are made with {@quickref Advantage and Disadvantage|PHB|2|0|disadvantage}." + ], + "type": "entries" + }, + { + "name": "Multiattack Defense", + "entries": [ + "When a creature hits you with an attack, you gain a +4 bonus to AC against all subsequent attacks made by that creature for the rest of the turn." + ], + "type": "entries" + }, + { + "name": "Steel Will", + "entries": [ + "You have {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on saving throws against being {@condition frightened}." + ], + "type": "entries" + } + ] } ] }, { - "name": "Magic-User's Nemesis", + "name": "Multiattack", "source": "TMR", + "page": 9, "className": "Martial Ranger", "classSource": "TMR", - "page": 12, - "subclassShortName": "Monster Slayer", + "subclassShortName": "Hunter", "subclassSource": "TMR", "level": 11, "header": 1, "entries": [ - "At 11th level, you gain the ability to thwart someone else's magic. When you see a creature {@action cast a spell|PHB|casting a spell} or teleporting within range of a weapon you are holding, you can use your reaction to make an attack against that creature with that weapon. If this attack is a critical hit, the spell or teleport fails and is wasted." + "At 11th level, you gain one of the following features of your choice.", + { + "type": "options", + "count": 1, + "style": "list-hang-notitle", + "entries": [ + { + "name": "Focused Barrage", + "entries": [ + "When you only attack one creature on your turn, you can make one additional weapon {@action attack} as a bonus action." + ], + "type": "entries" + }, + { + "name": "Hunter's Volley", + "entries": [ + "Once per turn, when you make a ranged weapon {@action attack}, you can make one additional ranged weapon attack against a creature within 10 feet of your target. Additionally, you can apply your {@classFeature Hunter's Prey|Martial Ranger|TMR|1|TMR} damage when you hit any creature within 10 feet of your prey with a ranged weapon attack, as long as you also attack your prey on that turn." + ], + "type": "entries" + }, + { + "name": "Whirlwind Slice", + "entries": [ + "Once per turn, when you make a melee weapon {@action attack}, you can use your momentum to sweep through multiple creatures. Make one additional melee weapon {@action attack} against every creature within 5 feet, aside from your original target." + ], + "type": "entries" + } + ] + } ] }, { - "name": "Slayer's Counter", + "name": "Superior Hunter's Defense", "source": "TMR", + "page": 9, "className": "Martial Ranger", "classSource": "TMR", - "page": 12, - "subclassShortName": "Monster Slayer", + "subclassShortName": "Hunter", "subclassSource": "TMR", "level": 15, "header": 1, "entries": [ - "At 15th level, you gain the ability to counterattack when your prey tries to sabotage you. If your prey forces you to make a saving throw, you can use your reaction to make one weapon attack against them, provided they are within range of a weapon you are holding. You make this attack immediately before making the saving throw. If the attack hits, your save automatically succeeds, in addition to the attack's normal effects." + "At 15th level, you gain one of the following features of your choice.", + { + "type": "options", + "count": 1, + "style": "list-hang-notitle", + "entries": [ + { + "name": "Evasion", + "entries": [ + "When you are subjected to an effect, such as a red dragon's fiery breath or a {@spell lightning bolt} spell, that allows you to make a Dexterity saving throw to take only half damage, you instead take no damage if you succeed on the saving throw, and only half damage if you fail." + ], + "type": "entries" + }, + { + "name": "Stand Against the Tide", + "entries": [ + "When a hostile creature misses you with a melee attack, you can use your reaction to force that creature to repeat the same {@action attack} against another creature (other than itself) of your choice." + ], + "type": "entries" + }, + { + "name": "Uncanny Dodge", + "entries": [ + "When an attacker that you can see hits you with an {@action attack}, you can use your reaction to halve the attack's damage against you." + ], + "type": "entries" + } + ] + } ] }, { - "name": "Herbalist", + "name": "Monster Slayer", "source": "TMR", + "page": 12, "className": "Martial Ranger", "classSource": "TMR", - "page": 13, - "subclassShortName": "Herbalist", + "subclassShortName": "Monster Slayer", "subclassSource": "TMR", "level": 3, "header": 1, "entries": [ - "Herbalists are masters of foraging, able to quickly spot and identify useful plants and craft potent medicines from them.", + "You have dedicated yourself to hunting down creatures of the night and wielders of grim magic. A monster slayer seeks out vampires, dragons, evil fey, fiends, and other magical threats. Trained to resist such monsters' supernatural powers, slayers are experts at unearthing and defeating mighty, mystical foes.", { "type": "refSubclassFeature", - "subclassFeature": "Forager|Martial Ranger|TMR|Herbalist|TMR|3|TMR" + "subclassFeature": "Monster Expert|Martial Ranger|TMR|Monster Slayer|TMR|3|TMR" }, { - "type": "refSubclassFeature", - "subclassFeature": "Herbal Adept|Martial Ranger|TMR|Herbalist|TMR|3|TMR" - } - ] - }, - { - "name": "Forager", - "source": "TMR", - "className": "Martial Ranger", - "classSource": "TMR", - "page": 13, - "subclassShortName": "Herbalist", - "subclassSource": "TMR", - "level": 3, - "header": 2, - "entries": [ - "At 3rd level, you halve the time needed to find herbs using {@classFeature Natural Healer|Martial Ranger|TMR|2|TMR} to thirty minutes per day, and the {@table Natural Healer DC|TMR} of all terrain types is decreased for you by 5. The number of {@item healing poultice|TMR|healing poultices} you can produce per day increases to 2 + your Wisdom modifier, or half that number on a failed {@skill Survival} check (rounded down)." + "type": "refSubclassFeature", + "subclassFeature": "Slayer's Insight|Martial Ranger|TMR|Monster Slayer|TMR|3|TMR" + } ] }, { - "name": "Herbal Adept", + "name": "Monster Expert", "source": "TMR", + "page": 12, "className": "Martial Ranger", "classSource": "TMR", - "page": 13, - "subclassShortName": "Herbalist", + "subclassShortName": "Monster Slayer", "subclassSource": "TMR", "level": 3, - "header": 2, - "entries": [ - "Starting at 3rd level, add your Wisdom modifier to the healing provided by {@item healing poultice|TMR|healing poultices} you produce. Your proficiency bonus is doubled for any skill check you make with an {@item herbalism kit|PHB|herbalist's kit}, and you have proficiency in the {@skill Medicine} skill if you did not already. If you were already proficient, double your proficiency bonus when you make a {@skill Medicine} check." - ], - "expertise": [ + "skillProficiencies": [ { - "herbalism kit": true, - "medicine": true + "arcana": true, + "religion": true } ], - "skillProficiencies": [ + "expertise": [ { - "medicine": true + "arcana": true + }, + { + "religion": true } + ], + "header": 2, + "entries": [ + "You have an encyclopedic knowledge of all things strange and supernatural. At 3rd level, you gain proficiency in the {@skill Arcana} and {@skill Religion} skills, and your proficiency bonus is doubled for one of these skills (your choice)." ] }, { - "name": "Resilient Constitution", + "name": "Slayer's Insight", "source": "TMR", + "page": 12, "className": "Martial Ranger", "classSource": "TMR", - "page": 13, - "subclassShortName": "Herbalist", + "subclassShortName": "Monster Slayer", "subclassSource": "TMR", - "level": 7, - "header": 1, + "level": 3, + "header": 2, "entries": [ - "At 7th level, your experience surviving on wild forage in the wilderness has made you hardy. You gain proficiency in Constitution saving throws, and have {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on saving throws against being {@condition poisoned}." - ], - "savingThrowProficiencies": [ - { - "con": true - } + "At 3rd level, your eye is keenly trained on how best to hurt even the most exotic of creatures. When you use {@classFeature Hunter's Prey|Martial Ranger|TMR|1|TMR} to mark a creature you can see within 60 feet of you, you can make an Intelligence skill check: {@skill Nature}, {@skill Arcana}, etc. depending on the creature type (DC equals 10 + half the target's CR). If you succeed, you immediately learn whether the creature has any damage immunities, resistances, or vulnerabilities and what they are, as well as condition immunities. You also deal an additional {@damage 1d8} damage on your first weapon attack to hit that creature, and others with the same name, each turn until your next {@quickref resting|PHB|2|0|long rest}." ] }, { - "name": "Poisoner", + "name": "Iron Mind", "source": "TMR", + "page": 12, "className": "Martial Ranger", "classSource": "TMR", - "page": 13, - "subclassShortName": "Herbalist", + "subclassShortName": "Monster Slayer", "subclassSource": "TMR", "level": 7, + "savingThrowProficiencies": [ + { + "wis": true + }, + { + "choose": { + "from": [ + "int", + "cha" + ], + "count": 1 + } + } + ], "header": 1, "entries": [ - "Starting at 7th level, you can use your {@item herbalism kit|PHB} to craft {@filter poisons|items|source=|type=poison|category=}, as though it were a {@item poisoner's kit|PHB}." + "By 7th level, you have honed your ability to resist the mind-altering powers of your quarry. You gain proficiency in Wisdom saving throws. If you already have this proficiency, you instead gain proficiency in Intelligence or Charisma saving throws (your choice)." ] }, { - "name": "Combat Healer", + "name": "Magic-User's Nemesis", "source": "TMR", + "page": 12, "className": "Martial Ranger", "classSource": "TMR", - "page": 13, - "subclassShortName": "Herbalist", + "subclassShortName": "Monster Slayer", "subclassSource": "TMR", "level": 11, "header": 1, "entries": [ - "You can heal and fight almost simultaneously. Starting at 11th level, when you use your action to apply a {@item healing poultice|TMR}, you can make one weapon attack as part of the same action." + "At 11th level, you gain the ability to thwart someone else's magic. When you see a creature {@action cast a spell|PHB|casting a spell} or teleporting within range of a weapon you are holding, you can use your reaction to make an attack against that creature with that weapon. If this attack is a critical hit, the spell or teleport fails and is wasted." ] }, { - "name": "Herbal Master", + "name": "Slayer's Counter", "source": "TMR", + "page": 12, "className": "Martial Ranger", "classSource": "TMR", - "page": 13, - "subclassShortName": "Herbalist", + "subclassShortName": "Monster Slayer", "subclassSource": "TMR", "level": 15, "header": 1, "entries": [ - "Your medicines have become more advanced and versatile, even soothing the mind as well as the body. Starting at 15th level, if your {@item healing poultice|TMR|healing poultices} are applied to a creature that is {@condition poisoned}, {@condition paralyzed}, {@condition blinded}, {@condition deafened}, {@condition frightened} or {@condition charmed}, any and all of those conditions immediately end on that creature." + "At 15th level, you gain the ability to counterattack when your prey tries to sabotage you. If your prey forces you to make a saving throw, you can use your reaction to make one weapon attack against them, provided they are within range of a weapon you are holding. You make this attack immediately before making the saving throw. If the attack hits, your save automatically succeeds, in addition to the attack's normal effects." ] }, { "name": "Outrider", "source": "TMR", + "page": 14, "className": "Martial Ranger", "classSource": "TMR", - "page": 14, "subclassShortName": "Outrider", "subclassSource": "TMR", "level": 3, @@ -3836,9 +2901,9 @@ { "name": "Bonded Mount", "source": "TMR", + "page": 14, "className": "Martial Ranger", "classSource": "TMR", - "page": 14, "subclassShortName": "Outrider", "subclassSource": "TMR", "level": 3, @@ -3861,17 +2926,12 @@ { "name": "Born to Ride", "source": "TMR", + "page": 14, "className": "Martial Ranger", "classSource": "TMR", - "page": 14, "subclassShortName": "Outrider", "subclassSource": "TMR", "level": 3, - "header": 2, - "entries": [ - "Starting at 3rd level, your mastery as a rider becomes apparent. You gain proficiency with the {@skill Animal Handling} skill, and you can double your proficiency bonus for this skill if you were already proficient. You have {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on saving throws made to avoid falling off your mount. If you fall off your mount and descend no more than 10 feet, you can land on your feet if you're not {@condition incapacitated}.", - "Finally, mounting or dismounting a creature costs you only 5 feet of movement, rather than half your speed." - ], "skillProficiencies": [ { "animal handling": true @@ -3882,14 +2942,19 @@ "animal handling": true }, {} + ], + "header": 2, + "entries": [ + "Starting at 3rd level, your mastery as a rider becomes apparent. You gain proficiency with the {@skill Animal Handling} skill, and you can double your proficiency bonus for this skill if you were already proficient. You have {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on saving throws made to avoid falling off your mount. If you fall off your mount and descend no more than 10 feet, you can land on your feet if you're not {@condition incapacitated}.", + "Finally, mounting or dismounting a creature costs you only 5 feet of movement, rather than half your speed." ] }, { "name": "Ranger's Charge", "source": "TMR", + "page": 14, "className": "Martial Ranger", "classSource": "TMR", - "page": 14, "subclassShortName": "Outrider", "subclassSource": "TMR", "level": 7, @@ -3901,9 +2966,9 @@ { "name": "Trampling Charge", "source": "TMR", + "page": 14, "className": "Martial Ranger", "classSource": "TMR", - "page": 14, "subclassShortName": "Outrider", "subclassSource": "TMR", "level": 11, @@ -3916,9 +2981,9 @@ { "name": "Legendary Bond", "source": "TMR", + "page": 15, "className": "Martial Ranger", "classSource": "TMR", - "page": 15, "subclassShortName": "Outrider", "subclassSource": "TMR", "level": 15, @@ -3930,9 +2995,9 @@ { "name": "Trapper", "source": "TMR", + "page": 15, "className": "Martial Ranger", "classSource": "TMR", - "page": 15, "subclassShortName": "Trapper", "subclassSource": "TMR", "level": 3, @@ -3952,9 +3017,9 @@ { "name": "Snarecrafter", "source": "TMR", + "page": 15, "className": "Martial Ranger", "classSource": "TMR", - "page": 15, "subclassShortName": "Trapper", "subclassSource": "TMR", "level": 3, @@ -4006,9 +3071,9 @@ { "name": "Trap Finder", "source": "TMR", + "page": 16, "className": "Martial Ranger", "classSource": "TMR", - "page": 16, "subclassShortName": "Trapper", "subclassSource": "TMR", "level": 3, @@ -4018,40 +3083,40 @@ ] }, { - "name": "Quick Snares", + "name": "Ensnaring Weapons", "source": "TMR", + "page": 16, "className": "Martial Ranger", "classSource": "TMR", - "page": 16, "subclassShortName": "Trapper", "subclassSource": "TMR", "level": 7, "header": 1, "entries": [ - "Starting at 7th level, you can rig a snare in only moments. You can craft snares that normally take 1 minute using one action. The snare is visible unless you use a bonus action to hide it, which requires a successful {@skill Stealth} check against nearby enemies' passive {@skill Perception}.", - "You learn two more Basic Snares at 7th level." + "Starting at 7th level, you can make an {@action attack} with a {@item net|PHB} as a bonus action. You also gain proficiency with the {@item bolas|TMR}, a ranged martial weapon (range 20/60) that deals {@damage 1d4} damage on a hit and costs 5 gp. A creature hit by a {@item bolas|TMR} must succeed on a Dexterity saving throw or be {@condition restrained} and knocked {@condition prone}. Escape follows the same rules as for a {@item net|PHB}. The escape DC for both weapons becomes your snare DC." ] }, { - "name": "Ensnaring Weapons", + "name": "Quick Snares", "source": "TMR", + "page": 16, "className": "Martial Ranger", "classSource": "TMR", - "page": 16, "subclassShortName": "Trapper", "subclassSource": "TMR", "level": 7, "header": 1, "entries": [ - "Starting at 7th level, you can make an {@action attack} with a {@item net|PHB} as a bonus action. You also gain proficiency with the {@item bolas|TMR}, a ranged martial weapon (range 20/60) that deals {@damage 1d4} damage on a hit and costs 5 gp. A creature hit by a {@item bolas|TMR} must succeed on a Dexterity saving throw or be {@condition restrained} and knocked {@condition prone}. Escape follows the same rules as for a {@item net|PHB}. The escape DC for both weapons becomes your snare DC." + "Starting at 7th level, you can rig a snare in only moments. You can craft snares that normally take 1 minute using one action. The snare is visible unless you use a bonus action to hide it, which requires a successful {@skill Stealth} check against nearby enemies' passive {@skill Perception}.", + "You learn two more Basic Snares at 7th level." ] }, { "name": "Advanced Snarecrafter", "source": "TMR", + "page": 16, "className": "Martial Ranger", "classSource": "TMR", - "page": 16, "subclassShortName": "Trapper", "subclassSource": "TMR", "level": 11, @@ -4089,9 +3154,9 @@ { "name": "Snare Master", "source": "TMR", + "page": 16, "className": "Martial Ranger", "classSource": "TMR", - "page": 16, "subclassShortName": "Trapper", "subclassSource": "TMR", "level": 15, @@ -4103,9 +3168,9 @@ { "name": "Warden", "source": "TMR", + "page": 16, "className": "Martial Ranger", "classSource": "TMR", - "page": 16, "subclassShortName": "Warden", "subclassSource": "TMR", "level": 3, @@ -4123,11 +3188,26 @@ ] }, { - "name": "Spellcasting", + "name": "Druidic Warrior", "source": "TMR", + "page": 17, "className": "Martial Ranger", "classSource": "TMR", + "subclassShortName": "Warden", + "subclassSource": "TMR", + "level": 3, + "header": 2, + "entries": [ + "Starting at 3rd level, when you cast {@spell shillelagh}, you can target up to two {@item quarterstaff|PHB|quarterstaves} or {@item club|PHB|clubs} that you are holding. The duration of the spell increases to 1 hour. If you are holding a {@item quarterstaff|PHB} affected by {@spell shillelagh} in two hands, the damage die increases to a {@damage d12}.", + "In addition, when you hit your marked prey with a spell attack roll from a warden spell, add your {@classFeature Hunter's Prey|Martial Ranger|TMR|1|TMR} damage as you would with a weapon attack." + ] + }, + { + "name": "Spellcasting", + "source": "TMR", "page": 16, + "className": "Martial Ranger", + "classSource": "TMR", "subclassShortName": "Warden", "subclassSource": "TMR", "level": 3, @@ -4200,512 +3280,678 @@ ] }, { - "name": "Druidic Warrior", + "name": "Primeval Awareness", "source": "TMR", + "page": 17, "className": "Martial Ranger", "classSource": "TMR", - "page": 17, "subclassShortName": "Warden", "subclassSource": "TMR", - "level": 3, - "header": 2, + "level": 7, + "header": 1, "entries": [ - "Starting at 3rd level, when you cast {@spell shillelagh}, you can target up to two {@item quarterstaff|PHB|quarterstaves} or {@item club|PHB|clubs} that you are holding. The duration of the spell increases to 1 hour. If you are holding a {@item quarterstaff|PHB} affected by {@spell shillelagh} in two hands, the damage die increases to a {@damage d12}.", - "In addition, when you hit your marked prey with a spell attack roll from a warden spell, add your {@classFeature Hunter's Prey|Martial Ranger|TMR|1|TMR} damage as you would with a weapon attack." + "Beginning at 7th level, you can use your action to focus your awareness on the region around you. For 1 minute, you can sense whether the following types of creatures are present within 1 mile of you (or within up to 6 miles if you are in your favored terrain): aberrations, celestials, dragons, elementals, fey, fiends, undead, and your favored enemy if it's not already on the list; how many there are; and roughly how close they are, though not their exact location.", + "In addition, you learn {@spell speak with animals} and {@spell beast sense}, and can cast either without expending a spell slot. Once you cast either spell with this feature, you can't cast that spell with it again until you finish a {@quickref resting|PHB|2|0|long rest}." ] }, { - "name": "Primeval Awareness", + "name": "Vanish", "source": "TMR", + "page": 18, "className": "Martial Ranger", "classSource": "TMR", - "page": 17, "subclassShortName": "Warden", "subclassSource": "TMR", - "level": 7, + "level": 11, "header": 1, "entries": [ - "Beginning at 7th level, you can use your action to focus your awareness on the region around you. For 1 minute, you can sense whether the following types of creatures are present within 1 mile of you (or within up to 6 miles if you are in your favored terrain): aberrations, celestials, dragons, elementals, fey, fiends, undead, and your favored enemy if it's not already on the list; how many there are; and roughly how close they are, though not their exact location.", - "In addition, you learn {@spell speak with animals} and {@spell beast sense}, and can cast either without expending a spell slot. Once you cast either spell with this feature, you can't cast that spell with it again until you finish a {@quickref resting|PHB|2|0|long rest}." + "Starting at 11th level, you can draw on the powers of nature to hide yourself from view briefly. As a bonus action, you can magically become {@condition invisible}, along with any equipment you are wearing or carrying, for 1 minute in non-natural terrain, 10 minutes in natural terrain, or one hour in your favored terrain. The effect ends if you take damage or make an attack.", + "You can use this feature a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a {@quickref resting|PHB|2|0|long rest}." ] }, { - "name": "Vanish", + "name": "Primal Communion", "source": "TMR", + "page": 18, "className": "Martial Ranger", "classSource": "TMR", - "page": 18, "subclassShortName": "Warden", "subclassSource": "TMR", - "level": 11, + "level": 15, "header": 1, "entries": [ - "Starting at 11th level, you can draw on the powers of nature to hide yourself from view briefly. As a bonus action, you can magically become {@condition invisible}, along with any equipment you are wearing or carrying, for 1 minute in non-natural terrain, 10 minutes in natural terrain, or one hour in your favored terrain. The effect ends if you take damage or make an attack.", - "You can use this feature a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a {@quickref resting|PHB|2|0|long rest}." + "Beginning at 15th level, you learn {@spell speak with plants}, {@spell locate creature} and {@spell commune with nature}, and you can cast each one once without expending a spell slot. Once you cast one of these spells with this feature, you can't cast that spell with it again until you finish a {@quickref resting|PHB|2|0|long rest}." + ] + } + ], + "optionalfeature": [ + { + "name": "Alarm Snare", + "source": "TMR", + "page": 16, + "featureType": [ + "MR:BS" + ], + "prerequisite": [ + { + "level": { + "class": { + "name": "Martial Ranger", + "source": "TMR" + }, + "subclass": { + "name": "Trapper", + "source": "TMR", + "visible": true + }, + "level": 3 + } + } + ], + "entries": [ + "You create an alarm snare by rigging one or more noisy objects to a trip wire or pressure plate. When a Small or larger creature enters the square, the snare makes a noise loud enough that it can be heard by all creatures within 200 feet." + ] + }, + { + "name": "Arctic", + "source": "TMR", + "page": 7, + "featureType": [ + "MR:FT" + ], + "prerequisite": [ + { + "level": { + "class": { + "name": "Martial Ranger", + "source": "TMR" + }, + "level": 9 + } + } + ], + "resist": [ + "cold" + ], + "entries": [ + "You gain resistance to cold damage, and you don't suffer the effects of {@hazard extreme cold|DMG}." + ] + }, + { + "name": "Biting Snare", + "source": "TMR", + "page": 16, + "featureType": [ + "MR:AS" + ], + "prerequisite": [ + { + "level": { + "class": { + "name": "Martial Ranger", + "source": "TMR" + }, + "subclass": { + "name": "Trapper", + "source": "TMR", + "visible": true + }, + "level": 11 + } + } + ], + "entries": [ + "A snare whose jaws shut tight on the leg of a creature that steps on it. The creature must succeed on a Dexterity saving throw or take {@damage 6d6} piercing damage, or half as much on a successful save, and have its speed halved until it succeeds at an {@skill Athletics} check to remove the snare." ] }, { - "name": "Primal Communion", + "name": "Bomb Snare", "source": "TMR", - "className": "Martial Ranger", - "classSource": "TMR", - "page": 18, - "subclassShortName": "Warden", - "subclassSource": "TMR", - "level": 15, - "header": 1, + "page": 16, + "featureType": [ + "MR:AS" + ], + "prerequisite": [ + { + "level": { + "class": { + "name": "Martial Ranger", + "source": "TMR" + }, + "subclass": { + "name": "Trapper", + "source": "TMR", + "visible": true + }, + "level": 11 + } + } + ], "entries": [ - "Beginning at 15th level, you learn {@spell speak with plants}, {@spell locate creature} and {@spell commune with nature}, and you can cast each one once without expending a spell slot. Once you cast one of these spells with this feature, you can't cast that spell with it again until you finish a {@quickref resting|PHB|2|0|long rest}." + "An alchemical incendiary readied to blow. Upon this snare being triggered, every creature within a 10-foot radius must succeed on a Dexterity saving throw or take {@damage 6d6} fire damage, or half as much on a success." ] }, { - "name": "Bounty Hunter", + "name": "Coast", "source": "TMR", - "className": "Martial Ranger", - "classSource": "TMR", - "page": 19, - "subclassShortName": "Bounty Hunter", - "subclassSource": "TMR", - "level": 3, - "header": 1, - "entries": [ - "While you are as at home in the wilds as any ranger, your hunt has brought you into jungles of brick and mortar, where you stalk the most dangerous game: people. You have learned how to navigate cities and towns which have set themselves apart from the natural world; learned to blend in among its citizens and ferret out their secrets. You understand that civilization, after all, is simply another form of nature to master.", + "page": 7, + "featureType": [ + "MR:FT" + ], + "prerequisite": [ { - "type": "refSubclassFeature", - "subclassFeature": "Urban Ranger|Martial Ranger|TMR|Bounty Hunter|TMR|3|TMR" - }, + "level": { + "class": { + "name": "Martial Ranger", + "source": "TMR" + }, + "level": 9 + } + } + ], + "entries": [ + "Your swimming speed increases by 10 feet and you can hold your breath for up to 15 minutes." + ], + "foundryEffects": [ { - "type": "refSubclassFeature", - "subclassFeature": "Gumshoe|Martial Ranger|TMR|Bounty Hunter|TMR|3|TMR" + "changes": [ + { + "key": "data.attributes.movement.swim", + "mode": "ADD", + "value": "10" + } + ] } ] }, { - "name": "Urban Ranger", + "name": "Desert", "source": "TMR", - "className": "Martial Ranger", - "classSource": "TMR", - "page": 19, - "subclassShortName": "Bounty Hunter", - "subclassSource": "TMR", - "level": 3, - "header": 2, - "entries": [ - "At 3rd level, you gain a unique type of favored terrain: urban, characterized by artificial buildings and streets. This does not count against your maximum favored terrains.", - "Because of the dearth of native plant life, you cannot gather herbs for {@classFeature Natural Healer|Martial Ranger|TMR|2|TMR} in this terrain; however, you can always find a local herbalist or apothecary who can sell you the necessary herbs to produce your {@item healing poultice|TMR|healing poultices}; once per day, you can produce up to your Wisdom modifier as part of a {@quickref resting|PHB|2|0|short rest}, at the cost of 1 gp per {@item healing poultice|TMR} (the combined cost of the requisite herbs).", - "In addition, you gain the City Secrets feature from the {@background urchin} background in the {@book Player's Handbook|PHB}.", - "At 9th level, you gain the following {@classFeature Favored Terrain Master|Martial Ranger|TMR|9|TMR} benefit, as you can disappear into a crowd or alleyway as easily as you do into a forest or cavern:", + "page": 7, + "featureType": [ + "MR:FT" + ], + "prerequisite": [ { - "type": "refOptionalfeature", - "optionalfeature": "Urban|TMR" + "level": { + "class": { + "name": "Martial Ranger", + "source": "TMR" + }, + "level": 9 + } } + ], + "resist": [ + "fire" + ], + "entries": [ + "You gain resistance to fire damage, and you don't suffer the effects of {@hazard extreme heat|DMG}." ] }, { - "name": "Gumshoe", + "name": "Elemental Chaos", "source": "TMR", - "className": "Martial Ranger", - "classSource": "TMR", - "page": 19, - "subclassShortName": "Bounty Hunter", - "subclassSource": "TMR", - "level": 3, - "header": 2, - "entries": [ - "At 3rd level, you gain proficiency in the {@skill Investigation} skill. If you were already proficient, your proficiency bonus is doubled for ability checks made with this skill. You also have proficiency with thieves' tools and disguise kits." + "page": 20, + "featureType": [ + "MR:FT" ], - "skillProficiencies": [ + "prerequisite": [ { - "investigation": true + "level": { + "class": { + "name": "Martial Ranger", + "source": "TMR" + }, + "subclass": { + "name": "Horizon Walker", + "source": "TMR", + "visible": true + }, + "level": 9 + } } ], - "expertise": [ - { - "investigation": true - }, - {} - ], - "toolProficiencies": [ + "resist": [ { - "thieves' tools": true, - "disguise kit": true + "choose": { + "from": [ + "fire", + "cold", + "lightning", + "bludgeoning" + ] + } } - ] - }, - { - "name": "Paranoid Vigilance", - "source": "TMR", - "className": "Martial Ranger", - "classSource": "TMR", - "page": 19, - "subclassShortName": "Bounty Hunter", - "subclassSource": "TMR", - "level": 7, - "header": 1, + ], "entries": [ - "Surrounded by potential threats in close quarters, you are constantly on alert and ready to fight. Starting at 7th level, you have {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on initiative rolls, and you are never {@quickref Surprise|PHB|3|0|surprised} in combat. You also have {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on attack rolls against creatures that are {@quickref Surprise|PHB|3|0|surprised}." + "You gain resistance to one of the following damage types of your choice: fire, cold, lightning or non-magical bludgeoning." ] }, { - "name": "Sneak Attacker", + "name": "Feywild", "source": "TMR", - "className": "Martial Ranger", - "classSource": "TMR", - "page": 19, - "subclassShortName": "Bounty Hunter", - "subclassSource": "TMR", - "level": 11, - "header": 1, + "page": 20, + "featureType": [ + "MR:FT" + ], + "prerequisite": [ + { + "level": { + "class": { + "name": "Martial Ranger", + "source": "TMR" + }, + "subclass": { + "name": "Horizon Walker", + "source": "TMR", + "visible": true + }, + "level": 9 + } + } + ], "entries": [ - "You strike without warning, dispatching your quarry before they can even see your face. Starting at 11th level, once per turn, you can deal an additional {@damage 2d6} damage to a creature with a weapon attack if you have {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on the attack roll, or if a conscious ally is adjacent to your target and you do not have {@quickref Advantage and Disadvantage|PHB|2|0|disadvantage}." + "You have {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on saving throws against being {@condition charmed}." ] }, { - "name": "Eye for an Eye", + "name": "Forest", "source": "TMR", - "className": "Martial Ranger", - "classSource": "TMR", - "page": 19, - "subclassShortName": "Bounty Hunter", - "subclassSource": "TMR", - "level": 15, - "header": 1, + "page": 7, + "featureType": [ + "MR:FT" + ], + "prerequisite": [ + { + "level": { + "class": { + "name": "Martial Ranger", + "source": "TMR" + }, + "level": 9 + } + } + ], "entries": [ - "At 15th level, experienced in street violence, you respond to injury in kind. If you are hit with a weapon attack by a creature you can see, you can use your reaction to make one weapon attack against that creature if it is within range of a weapon you are holding.", - "{@note Credit to u/Levistej's {@link Vigilante|https://www.gmbinder.com/share/-L8ly_Vnm4xkcZSgrMN0} for inspiration on the 15th level feature!}" + "Your climbing speed increases by 10 feet and you ignore penalties to Dexterity ({@skill Stealth}) checks from wearing medium armor." + ], + "foundryEffects": [ + { + "changes": [ + { + "key": "data.attributes.movement.climb", + "mode": "ADD", + "value": "10" + } + ] + } ] - }, - { - "name": "Horizon Walker", - "source": "TMR", - "className": "Martial Ranger", - "classSource": "TMR", - "page": 20, - "subclassShortName": "Horizon Walker", - "subclassSource": "TMR", - "level": 3, - "header": 1, - "entries": [ - "You are first and foremost an explorer, never satisfied staying long in the same place, always seeking new experiences and challenges\u2014even those beyond your world.", + }, + { + "name": "Grassland", + "source": "TMR", + "page": 7, + "featureType": [ + "MR:FT" + ], + "prerequisite": [ { - "type": "refSubclassFeature", - "subclassFeature": "Adaptive Adventurer|Martial Ranger|TMR|Horizon Walker|TMR|3|TMR" - }, + "level": { + "class": { + "name": "Martial Ranger", + "source": "TMR" + }, + "level": 9 + } + } + ], + "entries": [ + "Your walking speed increases by 10 feet; this does not affect your climbing or swimming speeds." + ], + "foundryEffects": [ { - "type": "refSubclassFeature", - "subclassFeature": "Exploit Weakness|Martial Ranger|TMR|Horizon Walker|TMR|3|TMR" + "changes": [ + { + "key": "data.attributes.movement.walk", + "mode": "ADD", + "value": "-10" + }, + { + "key": "data.attributes.movement.climb", + "mode": "ADD", + "value": "-10" + }, + { + "key": "data.attributes.movement.swim", + "mode": "ADD", + "value": "-10" + } + ] } ] }, { - "name": "Adaptive Adventurer", + "name": "Hampering Snare", "source": "TMR", - "className": "Martial Ranger", - "classSource": "TMR", - "page": 20, - "subclassShortName": "Horizon Walker", - "subclassSource": "TMR", - "level": 3, - "header": 2, + "page": 16, + "featureType": [ + "MR:BS" + ], + "prerequisite": [ + { + "level": { + "class": { + "name": "Martial Ranger", + "source": "TMR" + }, + "subclass": { + "name": "Trapper", + "source": "TMR", + "visible": true + }, + "level": 3 + } + } + ], "entries": [ - "Starting at 3rd level, you are able to adapt to new environments incredibly quickly. As a bonus action, you can change your favored terrain to any terrain type you have spent at least one day in, replacing an existing favored terrain.", - "You can also use your bonus action to change your favored enemy to any type of creature you have fought and marked as your prey with the {@classFeature Hunter's Prey|Martial Ranger|TMR|1|TMR} feature within the last day, replacing an existing favored enemy.", - "You regain use of each feature after completing a {@quickref resting|PHB|2|0|long rest}." + "You arrange brambles, wires, sticky goo, or other materials to interfere with a creature's movement. A five-foot radius circle of {@quickref difficult terrain||3} forms when this snare is triggered. A creature can use its action to clear the {@quickref difficult terrain||3} from one five-foot square they are standing on or adjacent to." ] }, { - "name": "Exploit Weakness", + "name": "Hobbling Snare", "source": "TMR", - "className": "Martial Ranger", - "classSource": "TMR", - "page": 20, - "subclassShortName": "Horizon Walker", - "subclassSource": "TMR", - "level": 3, - "header": 2, + "page": 16, + "featureType": [ + "MR:BS" + ], + "prerequisite": [ + { + "level": { + "class": { + "name": "Martial Ranger", + "source": "TMR" + }, + "subclass": { + "name": "Trapper", + "source": "TMR", + "visible": true + }, + "level": 3 + } + } + ], "entries": [ - "You quickly become familiar with certain enemies' weak spots. At 3rd level, once per turn, you deal an additional {@damage 1d8} damage when you hit a favored enemy." + "You rig vines, ropes, or wires to cinch tight around a creature that triggers this snare. It must succeed on a Dexterity saving throw or have its speed halved for 1 minute, or until it uses an action to untangle itself." ] }, { - "name": "Planar Wanderer", + "name": "Limbo", "source": "TMR", - "className": "Martial Ranger", - "classSource": "TMR", "page": 20, - "subclassShortName": "Horizon Walker", - "subclassSource": "TMR", - "level": 7, - "header": 1, - "entries": [ - "At 7th level, you can even adapt to otherworldly environments. You gain an additional favored terrain, which does not count against your maximum, and access to planar terrain types: Upper Planes, Lower Planes, Feywild, Shadowfell, Mechanus, Limbo and the Elemental Chaos. As usual, you must have spent at least one day in one of these terrain types before designating it as your favored terrain.", - "The {@table Natural Healer DC|TMR} for all planar terrains is 25.", - "When you gain the {@classFeature Favored Terrain Master|Martial Ranger|TMR|9|TMR} feature at 9th level, add the following to the list of potential benefits:", + "featureType": [ + "MR:FT" + ], + "prerequisite": [ { - "type": "options", - "style": "list-hang-notitle", - "entries": [ - { - "type": "refOptionalfeature", - "optionalfeature": "Elemental Chaos|TMR" - }, - { - "type": "refOptionalfeature", - "optionalfeature": "Feywild|TMR" - }, - { - "type": "refOptionalfeature", - "optionalfeature": "Limbo|TMR" - }, - { - "type": "refOptionalfeature", - "optionalfeature": "Lower Planes|TMR" - }, - { - "type": "refOptionalfeature", - "optionalfeature": "Mechanus|TMR" + "level": { + "class": { + "name": "Martial Ranger", + "source": "TMR" }, - { - "type": "refOptionalfeature", - "optionalfeature": "Shadowfell|TMR" + "subclass": { + "name": "Horizon Walker", + "source": "TMR", + "visible": true }, - { - "type": "refOptionalfeature", - "optionalfeature": "Upper Planes|TMR" - } - ] + "level": 9 + } } + ], + "resist": [ + "psychic" + ], + "entries": [ + "You gain resistance to psychic damage." ] }, { - "name": "Planar Step", + "name": "Lower Planes", "source": "TMR", - "className": "Martial Ranger", - "classSource": "TMR", "page": 20, - "subclassShortName": "Horizon Walker", - "subclassSource": "TMR", - "level": 7, - "header": 1, + "featureType": [ + "MR:FT" + ], + "prerequisite": [ + { + "level": { + "class": { + "name": "Martial Ranger", + "source": "TMR" + }, + "subclass": { + "name": "Horizon Walker", + "source": "TMR", + "visible": true + }, + "level": 9 + } + } + ], "entries": [ - "You learn to briefly shift through interplanar space. Starting at 7th level, you can cast the {@spell misty step|PHB} spell once, and regain use of this feature when you finish a {@quickref resting|PHB|2|0|short or long rest}." + "You have {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on saving throws against being {@condition frightened}." ] }, { - "name": "Slayer", + "name": "Marking Snare", "source": "TMR", - "className": "Martial Ranger", - "classSource": "TMR", - "page": 20, - "subclassShortName": "Horizon Walker", - "subclassSource": "TMR", - "level": 11, - "header": 1, + "page": 16, + "featureType": [ + "MR:BS" + ], + "prerequisite": [ + { + "level": { + "class": { + "name": "Martial Ranger", + "source": "TMR" + }, + "subclass": { + "name": "Trapper", + "source": "TMR", + "visible": true + }, + "level": 3 + } + } + ], "entries": [ - "At 11th level, you may make an additional weapon attack when you take the {@action Attack} action against a favored enemy." + "A snare used to track or identify. On a failed Dexterity saving throw it marks the triggering creature with a sticky dye or scent marker, ranging from a small mark to a bucket of paint. The creature is marked for 24 hours or until it washes itself for ten minutes." ] }, { - "name": "Key to the Cosmos", + "name": "Mechanus", "source": "TMR", - "className": "Martial Ranger", - "classSource": "TMR", "page": 20, - "subclassShortName": "Horizon Walker", - "subclassSource": "TMR", - "level": 15, - "header": 1, + "featureType": [ + "MR:FT" + ], + "prerequisite": [ + { + "level": { + "class": { + "name": "Martial Ranger", + "source": "TMR" + }, + "subclass": { + "name": "Horizon Walker", + "source": "TMR", + "visible": true + }, + "level": 9 + } + } + ], + "toolProficiencies": [ + { + "thieves' tools": true, + "tinker's tools": true + } + ], "entries": [ - "At 15th level, your planar travels have caused your soul to become attuned to the weave between worlds. You can cast {@spell misty step|PHB} twice per {@quickref resting|PHB|2|0|short rest} instead of once; additionally, you can cast {@spell dimension door|PHB} once per {@quickref resting|PHB|2|0|long rest}, and either {@spell teleport|PHB} or {@spell plane shift|PHB} once every seven {@quickref resting|PHB|2|0|long rests}. You still need to provide all necessary spell components." + "You gain proficiency with {@item tinker's tools|PHB} and {@item thieves' tools|PHB}, and have {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on ability checks made with these tool kits." ] }, { - "name": "Drakewarden", + "name": "Mountain", "source": "TMR", - "className": "Martial Ranger", - "classSource": "TMR", - "page": 21, - "subclassShortName": "Drakewarden", - "subclassSource": "TMR", - "level": 3, - "header": 1, + "page": 7, + "featureType": [ + "MR:FT" + ], + "prerequisite": [ + { + "level": { + "class": { + "name": "Martial Ranger", + "source": "TMR" + }, + "level": 9 + } + } + ], "entries": [ - "Very rarely, an intrepid ranger might acquire a lost dragon egg. The bond that results when it hatches can last a lifetime.", + "Your climbing speed increases by 10 feet and you have resistance to damage from {@quickref falling|XGE|2|0|falling}." + ], + "foundryEffects": [ { - "type": "refSubclassFeature", - "subclassFeature": "Hatchling Companion|Martial Ranger|TMR|Drakewarden|TMR|3|TMR" + "changes": [ + { + "key": "data.attributes.movement.climb", + "mode": "ADD", + "value": "10" + } + ] } ] }, { - "name": "Hatchling Companion", + "name": "Poison Dart Snare", "source": "TMR", - "className": "Martial Ranger", - "classSource": "TMR", - "page": 21, - "subclassShortName": "Drakewarden", - "subclassSource": "TMR", - "level": 3, - "header": 2, - "entries": [ - "At 3rd level, you gain a {@creature drake hatchling companion|TMR} (see {@book Appendix C: Drake Companions|TMR|6}). This creature has imprinted on you from birth and will follow your commands. The drake grows along with you, using your proficiency bonus (PB) as its own. You choose the drake's color, which determines its Draconic Essence damage type and later Breath Weapon type, as shown in the Draconic Essence table.", - { - "type": "statblock", - "tag": "table", - "name": "Draconic Essence", - "source": "TMR", - "page": 21 - }, - "In combat, the drake acts during your turn and moves at your command. It can use its reaction on its own, but the only action it takes is the {@action Dodge} action, unless you take a bonus action on your turn to command it to take another action. That action can be one in its stat block or some other action. You can instead sacrifice one of your attacks when you take the {@action Attack} action to command the drake to use an {@action Attack}, {@action Dash}, {@action Disengage} or {@action Help} action. If you are {@condition incapacitated}, the drake can take any action of its choice, not just {@action Dodge}.", - "Like a player character, the drake becomes {@condition unconscious} at 0 hit points and makes death saving throws. If the drake has died within the last hour, you can spend 10 minutes using a {@item healing poultice|TMR} to revive it with half the hit points normally provided by the {@item healing poultice|TMR}. You cannot revive the drake again in this way until you and your companion have completed a {@quickref resting|PHB|2|0|long rest}.", - "The drake also follows all resting rules that apply to player characters, including the ability to roll Hit Dice to regain hit points on a {@quickref resting|PHB|2|0|short rest}.", - "In addition, you learn to speak, read and write {@language Draconic}." + "page": 16, + "featureType": [ + "MR:AS" ], - "languageProficiencies": [ + "prerequisite": [ { - "draconic": true + "level": { + "class": { + "name": "Martial Ranger", + "source": "TMR" + }, + "subclass": { + "name": "Trapper", + "source": "TMR", + "visible": true + }, + "level": 11 + } } + ], + "entries": [ + "A pressure plate or tripwire triggers a volley of poison-tipped darts. Each creature within a 10-foot radius of the snare must succeed on a Dexterity saving throw or take {@damage 1d4} piercing damage and {@damage 2d8} poison damage, and succeed on a Constitution saving throw or gain the {@condition poisoned} condition. It can repeat the save at the end of each of its turns, and is no longer {@condition poisoned} on a success. A creature that succeeds is immune to this effect for 24 hours." ] }, { - "name": "Bond of Fang and Scale", + "name": "Shadowfell", "source": "TMR", - "className": "Martial Ranger", - "classSource": "TMR", - "page": 21, - "subclassShortName": "Drakewarden", - "subclassSource": "TMR", - "level": 7, - "header": 1, - "entries": [ - "At 7th level, your drake companion develops into a {@creature drake wyrmling companion|TMR|drake wyrmling}. It uses the {@creature drake wyrmling companion|TMR|drake wyrmling} stat block, and you and the drake gain the following benefits:", + "page": 20, + "featureType": [ + "MR:FT" + ], + "prerequisite": [ { - "type": "list", - "style": "list-hang-notitle", - "columns": 1, - "page": 21, - "items": [ - { - "type": "item", - "name": "Drake Mount", - "entries": [ - "You can use the drake as a mount even if you are the same size. The drake cannot use its flying speed while mounted, even if it is larger than you. While mounted, you gain resistance to your drake companion's {@table Draconic Essence|TMR} damage type. At 11th level, it is no longer prohibited from using its flying speed, but its flying speed decreases by 10 feet while mounted." - ] - }, - { - "type": "item", - "name": "Distinctive Movement", - "entries": [ - "In addition to its listed walking speed and fly speed, the {@creature drake wyrmling companion|TMR|drake wyrmling} gains one of the following speeds of your choice:", - { - "type": "list", - "page": 21, - "items": [ - "A swimming or climbing speed of 30 feet, increasing to 35 feet at 11th level and 40 feet at 15th level.", - "A burrow speed of 15 feet, increasing to 20 feet at 11th level and 25 feet at 15th level." - ] - } - ] + "level": { + "class": { + "name": "Martial Ranger", + "source": "TMR" }, - { - "type": "item", - "name": "Draconic Magic", - "entries": [ - "Your drake learns the {@spell thaumaturgy} cantrip and two 1st-level spells from the sorcerer or cleric spell lists. It learns one additional 2nd-level spell at 11th level, and one additional 3rd-level spell at 15th level.", - "After casting one of these spells, it must complete a {@quickref resting|PHB|2|0|long rest} before doing so again. Charisma is its spellcasting ability for these spells." - ] + "subclass": { + "name": "Horizon Walker", + "source": "TMR", + "visible": true }, - { - "type": "item", - "name": "Wyrmling Breath Weapon", - "entries": [ - "Your drake's Wyrmling Breath Weapon uses the area and saving throw shown in the {@table Draconic Essence|TMR} table. The save DC for your Breath Weapon is equal to 8 + your proficiency bonus + the drake's Charisma modifier." - ] - } - ] + "level": 9 + } } + ], + "resist": [ + "necrotic" + ], + "entries": [ + "You gain resistance to necrotic damage." ] }, { - "name": "Draconic Evolution", + "name": "Signaling Snare", "source": "TMR", - "className": "Martial Ranger", - "classSource": "TMR", - "page": 21, - "subclassShortName": "Drakewarden", - "subclassSource": "TMR", - "level": 11, - "header": 1, - "entries": [ - "At 11th level, your drake companion develops into a {@creature young drake companion|TMR|young drake}. It uses the {@creature young drake companion|TMR|young drake} stat block, and you and the drake gain the following benefits:", + "page": 16, + "featureType": [ + "MR:BS" + ], + "prerequisite": [ { - "type": "list", - "style": "list-hang-notitle", - "columns": 1, - "page": 21, - "items": [ - { - "type": "item", - "name": "Distinctive Skill", - "entries": [ - "Your {@creature young drake companion|TMR|young drake} gains proficiency in one of the following skills of your choice: {@skill Acrobatics}, {@skill Athletics}, {@skill Deception}, {@skill Insight}, {@skill Intimidation}, {@skill Persuasion} or {@skill Survival}. It gains an additional proficiency from this list at 15th level." - ] + "level": { + "class": { + "name": "Martial Ranger", + "source": "TMR" }, - { - "type": "item", - "name": "Expanded Breath Weapon", - "entries": [ - "Your drake's breath weapon area increases to either a 5-ft. by 60-ft. line or a 30-foot cone, depending on your Wyrmling Breath Weapon choice." - ] - } - ] + "subclass": { + "name": "Trapper", + "source": "TMR", + "visible": true + }, + "level": 3 + } } + ], + "entries": [ + "A subtle snare that does not reveal itself when triggered or affect the triggering creature, but instead causes a small disruption to the terrain that can be used for tracking." ] }, { - "name": "Perfected Bond", + "name": "Spike Snare", "source": "TMR", - "className": "Martial Ranger", - "classSource": "TMR", - "page": 21, - "subclassShortName": "Drakewarden", - "subclassSource": "TMR", - "level": 15, - "header": 1, - "entries": [ - "At 15th level, your drake companion develops into an {@creature adult drake companion|TMR|adult drake}. It uses the {@creature adult drake companion|TMR|adult drake} stat block, and gains the following benefit:", + "page": 16, + "featureType": [ + "MR:BS" + ], + "prerequisite": [ { - "type": "list", - "style": "list-hang-notitle", - "columns": 1, - "page": 21, - "items": [ - { - "type": "item", - "name": "Draconic Mass", - "entries": [ - "You choose whether your {@creature adult drake companion|TMR} remains Large or becomes Huge." - ] + "level": { + "class": { + "name": "Martial Ranger", + "source": "TMR" }, - { - "type": "item", - "name": "Frightful Presence", - "entries": [ - "Your drake gains the Frightful Presence action. The save DC is equal to 8 + your proficiency bonus + the drake's Charisma modifier." - ] - } - ] + "subclass": { + "name": "Trapper", + "source": "TMR", + "visible": true + }, + "level": 3 + } } + ], + "entries": [ + "This basic snare consists of hidden spikes that rely on a creature's momentum to lacerate or potentially impale it when it triggers the snare. The creature must attempt a Dexterity saving throw or take {@damage 2d8} piercing damage, or half that much on a successful save. The snare counts as {@quickref difficult terrain||3}." ] - } - ], - "optionalfeature": [ + }, { - "name": "Arctic", + "name": "Stunning Snare", "source": "TMR", - "page": 7, + "page": 16, "featureType": [ - "MR:FT" + "MR:AS" ], "prerequisite": [ { @@ -4714,19 +3960,21 @@ "name": "Martial Ranger", "source": "TMR" }, - "level": 9 + "subclass": { + "name": "Trapper", + "source": "TMR", + "visible": true + }, + "level": 11 } } ], - "resist": [ - "cold" - ], "entries": [ - "You gain resistance to cold damage, and you don't suffer the effects of {@hazard extreme cold|DMG}." + "A weight swings down to bash the triggering creature senseless. It must succeed on a Dexterity saving throw or take {@damage 6d6} bludgeoning damage and be {@condition stunned} until the end of its next turn." ] }, { - "name": "Coast", + "name": "Swamp", "source": "TMR", "page": 7, "featureType": [ @@ -4743,23 +3991,42 @@ } } ], + "resist": [ + "poison" + ], "entries": [ - "Your swimming speed increases by 10 feet and you can hold your breath for up to 15 minutes." + "You gain resistance to poison damage and {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on saving throws against poison." + ] + }, + { + "name": "Trip Snare", + "source": "TMR", + "page": 16, + "featureType": [ + "MR:BS" ], - "foundryEffects": [ + "prerequisite": [ { - "changes": [ - { - "key": "data.attributes.movement.swim", - "mode": "ADD", - "value": "10" - } - ] + "level": { + "class": { + "name": "Martial Ranger", + "source": "TMR" + }, + "subclass": { + "name": "Trapper", + "source": "TMR", + "visible": true + }, + "level": 3 + } } + ], + "entries": [ + "You set a cunning wire to trip a creature. A creature that triggers the snare must make a Dexterity saving throw or fall {@condition prone} until its next turn. The snare counts as {@quickref difficult terrain||3}, even on a success." ] }, { - "name": "Desert", + "name": "Underdark", "source": "TMR", "page": 7, "featureType": [ @@ -4776,17 +4043,19 @@ } } ], - "entries": [ - "You gain resistance to fire damage, and you don't suffer the effects of {@hazard extreme heat|DMG}." + "senses": [ + { + "darkvision": 30 + } ], - "resist": [ - "fire" + "entries": [ + "You gain {@sense darkvision} out to a range of 60 feet. If you already have {@sense darkvision}, increase its range by 30 feet." ] }, { - "name": "Forest", + "name": "Upper Planes", "source": "TMR", - "page": 7, + "page": 20, "featureType": [ "MR:FT" ], @@ -4797,29 +4066,26 @@ "name": "Martial Ranger", "source": "TMR" }, + "subclass": { + "name": "Horizon Walker", + "source": "TMR", + "visible": true + }, "level": 9 } } ], - "entries": [ - "Your climbing speed increases by 10 feet and you ignore penalties to Dexterity ({@skill Stealth}) checks from wearing medium armor." + "resist": [ + "radiant" ], - "foundryEffects": [ - { - "changes": [ - { - "key": "data.attributes.movement.climb", - "mode": "ADD", - "value": "10" - } - ] - } + "entries": [ + "You gain resistance to radiant damage." ] }, { - "name": "Grassland", + "name": "Urban", "source": "TMR", - "page": 7, + "page": 19, "featureType": [ "MR:FT" ], @@ -4830,904 +4096,926 @@ "name": "Martial Ranger", "source": "TMR" }, + "subclass": { + "name": "Bounty Hunter", + "source": "TMR", + "visible": true + }, "level": 9 } } ], "entries": [ - "Your walking speed increases by 10 feet; this does not affect your climbing or swimming speeds." - ], - "foundryEffects": [ - { - "changes": [ - { - "key": "data.attributes.movement.walk", - "mode": "ADD", - "value": "-10" - }, - { - "key": "data.attributes.movement.climb", - "mode": "ADD", - "value": "-10" - }, - { - "key": "data.attributes.movement.swim", - "mode": "ADD", - "value": "-10" - } - ] - } + "You can {@action hide} while only lightly obscured, such as by fog or shadows, and urban environments are considered natural terrain for you." + ] + } + ], + "feat": [ + { + "name": "Herbalist Initiate", + "source": "TMR", + "page": 36, + "prerequisite": [ + { + "other": "proficiency in {@skill survival}" + } + ], + "entries": [ + "You gain proficiency with {@item herbalism kit|PHB|herbalism kits}, and learn how to use them to produce {@item healing poultice|TMR|healing poultices}.", + "You may spend 1 hour a day searching a natural area for helpful herbs and fungi; this can count as part of a {@quickref resting|PHB|2|0|short or long rest}. Roll a Wisdom ({@skill Survival}) check against the DC corresponding to your environment.", + { + "type": "statblock", + "tag": "table", + "name": "Natural Healer DC", + "source": "TMR", + "page": 6 + }, + "On a success, you find enough herbs to produce a number of {@item healing poultice|TMR|healing poultices} equal to half your Wisdom modifier (rounded up). You must have an {@item herbalism kit|PHB} to produce these items, which must be done at the end of your search time as part of the same hour. On a failure, you produce no {@item healing poultice|TMR|healing poultices}, and cannot attempt to produce more until you complete a {@quickref resting|PHB|2|0|long rest}.", + "If you have the {@classFeature Natural Healer|Martial Ranger|TMR|2|TMR} feature from the {@homebrew martial} ranger class, you instead can produce one additional {@item healing poultice|TMR} when you use that feature.", + { + "type": "statblock", + "tag": "item", + "name": "Healing Poultice", + "source": "TMR", + "page": 6 + }, + "If you are a {@homebrew martial} ranger, your additional {@item healing poultice|TMR} healing scales with your {@homebrew martial} ranger level as normal." + ] + }, + { + "name": "Snarecrafting Adept", + "source": "TMR", + "page": 36, + "ability": [ + { + "choose": { + "from": [ + "wis", + "int" + ], + "amount": 1 + } + } + ], + "toolProficiencies": [ + { + "tinker's tools": true + } + ], + "optionalfeatureProgression": [ + { + "name": "Basic Snares", + "featureType": [ + "MR:BS" + ], + "progression": { + "*": 2 + } + }, + { + "name": "Advanced Snares", + "featureType": [ + "MR:AS" + ], + "progression": { + "*": 1 + } + } + ], + "entries": [ + { + "type": "list", + "page": 36, + "items": [ + "You are skilled in devising simple traps. You gain proficiency with {@item tinker's tools|PHB}, and you learn to craft two snares of your choice from the {@filter Basic Snares list|optionalfeatures|source=tmr|feature type=mr:bs} (see the {@class Martial Ranger|TMR|Trapper|Trapper|TMR} archetype from the {@homebrew martial} ranger class). If you have the {@subclassFeature Snarecrafter|Martial Ranger|TMR|Trapper|TMR|3|TMR} feature, you learn two additional {@filter Basic Snares|optionalfeatures|source=tmr|feature type=mr:bs}; if you have the {@subclassFeature Advanced Snarecrafter|Martial Ranger|TMR|Trapper|TMR|11|TMR} feature, you can learn one {@filter Advanced Snare|optionalfeatures|source=tmr|feature type=mr:as} instead." + ] + }, + "A snare is built within a single 5-foot square. Once constructed, it can't be moved without destroying or triggering the snare.", + "Crafting a snare takes one minute and requires you to be holding {@item tinker's tools|PHB} in both hands. You can have a number of snares crafted equal to half your proficiency bonus, rounded up.", + "Your snare DC equals {@b 8 + your proficiency bonus + the ability modifier of the score increased by this feat}. All saving throws and checks triggered by snares use your snare DC.", + "You can choose whether the snare is visible or hidden; if you choose hidden, a creature must succeed on a {@skill Perception} or {@skill Investigation} check against your snare DC to find it." + ] + }, + { + "name": "Survivalist", + "source": "TMR", + "page": 36, + "ability": [ + { + "wis": 1 + } + ], + "skillProficiencies": [ + { + "survival": true + } + ], + "entries": [ + { + "type": "list", + "page": 36, + "items": [ + "You gain proficiency in the {@skill Survival} skill, and you gain the benefits of the {@classFeature Favored Terrain|Martial Ranger|TMR|1|TMR} feature from the {@homebrew martial} ranger class for one terrain type, choosing from arctic, coast, desert, forest, grassland, mountain, swamp, or the Underdark." + ] + }, + "If you already have one or more favored terrains, you add an additional terrain type, but you cannot gain the {@classFeature Favored Terrain Master|Martial Ranger|TMR|9|TMR} benefit from the favored terrain granted by this feat, if you have that feature." + ] + } + ], + "item": [ + { + "name": "+1 Collar of Primal Might", + "source": "TMR", + "page": 36, + "rarity": "uncommon", + "wondrous": true, + "bonusWeapon": "+1", + "entries": [ + "A collar woven with druidic spells to empower loyal beasts. While a beast wears this collar, its natural weapons are considered magical for the purpose of overcoming immunity and resistance to nonmagical attacks, and gain a +1 bonus to attack and damage rolls." + ] + }, + { + "name": "+2 Collar of Primal Might", + "source": "TMR", + "page": 36, + "rarity": "rare", + "wondrous": true, + "bonusWeapon": "+2", + "entries": [ + "A collar woven with druidic spells to empower loyal beasts. While a beast wears this collar, its natural weapons are considered magical for the purpose of overcoming immunity and resistance to nonmagical attacks, and gain a +2 bonus to attack and damage rolls." + ] + }, + { + "name": "+3 Collar of Primal Might", + "source": "TMR", + "page": 36, + "rarity": "very rare", + "wondrous": true, + "bonusWeapon": "+3", + "entries": [ + "A collar woven with druidic spells to empower loyal beasts. While a beast wears this collar, its natural weapons are considered magical for the purpose of overcoming immunity and resistance to nonmagical attacks, and gain a +3 bonus to attack and damage rolls." ] }, { - "name": "Mountain", + "name": "Bolas", "source": "TMR", - "page": 7, - "featureType": [ - "MR:FT" - ], - "prerequisite": [ - { - "level": { - "class": { - "name": "Martial Ranger", - "source": "TMR" - }, - "level": 9 - } - } + "page": 16, + "type": "R", + "rarity": "none", + "weight": 3, + "value": 500, + "weaponCategory": "martial", + "property": [ + "T" ], + "range": "20/60", + "dmg1": "1d4", + "dmgType": "B", "entries": [ - "Your climbing speed increases by 10 feet and you have resistance to damage from {@quickref falling|XGE|2|0|falling}." - ], - "foundryEffects": [ - { - "changes": [ - { - "key": "data.attributes.movement.climb", - "mode": "ADD", - "value": "10" - } - ] - } + "A creature hit by a bolas must succeed on a Dexterity saving throw or be {@condition restrained} and knocked {@condition prone}. Escape follows the same rules as for a {@item net|PHB}.", + "When playing a {@class Martial Ranger|TMR|Trapper|Trapper|TMR} the escape DC for both weapons becomes your snare DC, otherwise it is a flat {@dc 10}.", + "{@note A creature can use its action to make a Strength check, freeing itself or another creature within its reach on a success. Dealing 5 slashing damage to the bolas (AC 10) also frees the creature without harming it, ending the effect and destroying the bolas.}" ] }, { - "name": "Swamp", + "name": "Harness of Flight", "source": "TMR", - "page": 7, - "featureType": [ - "MR:FT" - ], - "prerequisite": [ + "page": 36, + "rarity": "very rare", + "reqAttune": "by a beast", + "reqAttuneTags": [ { - "level": { - "class": { - "name": "Martial Ranger", - "source": "TMR" - }, - "level": 9 - } + "creatureType": "beast" } ], + "wondrous": true, + "modifySpeed": { + "equal": { + "fly": "walk" + } + }, "entries": [ - "You gain resistance to poison damage and {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on saving throws against poison." - ], - "resist": [ - "poison" + "A harness of leather straps which, when worn by a beast, grants the wearer a flying speed equal to its walking speed." ] }, { - "name": "Underdark", + "name": "Healing Poultice", "source": "TMR", - "page": 7, - "featureType": [ - "MR:FT" - ], - "prerequisite": [ - { - "level": { - "class": { - "name": "Martial Ranger", - "source": "TMR" - }, - "level": 9 - } - } - ], + "page": 6, + "type": "G", + "rarity": "none", "entries": [ - "You gain {@sense darkvision} out to a range of 60 feet. If you already have {@sense darkvision}, increase its range by 30 feet." - ], - "senses": [ - { - "darkvision": 30 - } + "Healing poultices are non-magical items which can be applied by any creature with {@skill Survival} or {@skill Medicine} proficiency to itself or an adjacent creature, using an action on their turn. The target creature regains hit points equal to {@dice 1d6} for every two levels you have in the {@class Martial Ranger|TMR} class and loses the {@condition poisoned} condition. The healing poultice is consumed by this use. Healing poultices lose their potency 24 hours after being produced." ] }, { - "name": "Urban", + "name": "Whistle of Calling", "source": "TMR", - "page": 19, - "featureType": [ - "MR:FT" - ], - "prerequisite": [ + "page": 36, + "rarity": "uncommon", + "reqAttune": "shared by a beast and its master", + "reqAttuneTags": [ { - "level": { - "class": { - "name": "Martial Ranger", - "source": "TMR" - }, - "subclass": { - "name": "Bounty Hunter", - "source": "TMR", - "visible": true - }, - "level": 9 - } + "creatureType": "beast" + }, + { + "class": "martial ranger|TMR" } ], + "wondrous": true, "entries": [ - "You can {@action hide} while only lightly obscured, such as by fog or shadows, and urban environments are considered natural terrain for you." + "This whistle emits a loud, shrill note. When the user blows this whistle, their beast companion is instantly teleported to a safe space of the user's choice within 30 feet of them. The creature must be within 1 mile, and any effect that bars or hampers teleportation also impedes this effect. The whistle is useless unless attuned to a specific beast; attuning the whistle is a special ritual that takes 10 minutes. The whistle can be attuned to a new beast at will." ] - }, + } + ], + "itemGroup": [ { - "name": "Elemental Chaos", + "name": "Collar of Primal Might", "source": "TMR", - "page": 20, - "featureType": [ - "MR:FT" + "page": 36, + "rarity": "varies", + "wondrous": true, + "bonusWeapon": "+3", + "entries": [ + "{@note Uncommon (+1), rare (+2) or very rare (+3)}", + "A collar woven with druidic spells to empower loyal beasts. While a beast wears this collar, its natural weapons are considered magical for the purpose of overcoming immunity and resistance to nonmagical attacks, and gain a bonus to attack and damage rolls. The bonus is determined by the collar's rarity." ], - "prerequisite": [ + "items": [ + "+1 Collar of Primal Might|TMR", + "+2 Collar of Primal Might|TMR", + "+3 Collar of Primal Might|TMR" + ] + } + ], + "monster": [ + { + "name": "Adult Drake Companion", + "source": "TMR", + "page": 35, + "summonedByClass": "Martial Ranger|TMR", + "size": [ + "L", + "H" + ], + "type": "dragon", + "ac": [ { - "level": { - "class": { - "name": "Martial Ranger", - "source": "TMR" - }, - "subclass": { - "name": "Horizon Walker", - "source": "TMR", - "visible": true - }, - "level": 9 + "ac": 19, + "from": [ + "natural armor" + ] + } + ], + "hp": { + "special": "7 + seven times your ranger level (the drake has a number of Hit Dice [d12s] equal to your ranger level)" + }, + "speed": { + "walk": 45, + "fly": 60, + "choose": { + "amount": 40, + "from": [ + "swim", + "climb" + ], + "note": "or burrow 25ft." + } + }, + "str": 20, + "dex": 16, + "con": 18, + "int": 14, + "wis": 16, + "cha": 19, + "save": { + "dex": "PB+3", + "con": "PB+4", + "wis": "PB+3", + "cha": "PB+4" + }, + "skill": { + "perception": "PB+3", + "stealth": "PB+3", + "other": [ + { + "oneOf": { + "acrobatics": "PB+3", + "athletics": "PB+5", + "deception": "PB+4", + "insight": "PB+3", + "intimidation": "PB+4", + "persuasion": "PB+4", + "survival": "PB+3" + } + }, + { + "oneOf": { + "acrobatics": "PB+3", + "athletics": "PB+5", + "deception": "PB+4", + "insight": "PB+3", + "intimidation": "PB+4", + "persuasion": "PB+4", + "survival": "PB+3" + } } + ] + }, + "senses": [ + "darkvision 60 ft." + ], + "passive": "13+PB", + "immune": [ + { + "special": "determined by draconic essence type." } ], - "entries": [ - "You gain resistance to one of the following damage types of your choice: fire, cold, lightning or non-magical bludgeoning." + "languages": [ + "Draconic", + "Common" ], - "resist": [ + "pbNote": "equals your bonus", + "spellcasting": [ { - "choose": { - "from": [ - "fire", - "cold", - "lightning", - "bludgeoning" - ] - } + "name": "Draconic Magic", + "type": "spellcasting", + "headerEntries": [ + "Your drake learns the {@spell thaumaturgy} cantrip and two 1st-level spells from the sorcerer or cleric spell lists.", + "It learns one additional 2nd-level spell at 11th level, and one additional 3rd-level spell at 15th level.", + "After casting one of these spells, it must complete a {@quickref resting|PHB|2|0|long rest} before doing so again." + ], + "spells": { + "0": { + "spells": [ + "{@spell thaumaturgy}" + ] + } + }, + "footerEntries": [ + "Charisma is its spellcasting ability for these spells." + ] } - ] - }, - { - "name": "Feywild", - "source": "TMR", - "page": 20, - "featureType": [ - "MR:FT" ], - "prerequisite": [ + "trait": [ { - "level": { - "class": { - "name": "Martial Ranger", - "source": "TMR" - }, - "subclass": { - "name": "Horizon Walker", + "name": "Draconic Essence", + "entries": [ + "Choose a damage type based on the drake's color, according to the {@table Draconic Essence|TMR} Table. The chosen type determines the drake's damage resistance and breath weapon.", + { + "type": "statblock", + "tag": "table", + "name": "Draconic Essence", "source": "TMR", - "visible": true - }, - "level": 9 - } + "page": 34, + "style": "inset" + } + ] } ], - "entries": [ - "You have {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on saving throws against being {@condition charmed}." - ] - }, - { - "name": "Limbo", - "source": "TMR", - "page": 20, - "featureType": [ - "MR:FT" - ], - "prerequisite": [ + "action": [ { - "level": { - "class": { - "name": "Martial Ranger", - "source": "TMR" - }, - "subclass": { - "name": "Horizon Walker", - "source": "TMR", - "visible": true - }, - "level": 9 - } + "name": "Multiattack", + "entries": [ + "The adult drake uses its Frightful Presence if able, then makes two attacks: one with its bite and one with its claws." + ] + }, + { + "name": "Bite", + "entries": [ + "{@atk mw} {@hit 5+PB}, 5 ft., one target. {@h}{@damage 1d12 + 5} piercing damage." + ] + }, + { + "name": "Claw", + "entries": [ + "{@atk mw} {@hit 5+PB}, 5 ft., one target. {@h}{@damage 1d10 + 5} slashing damage." + ] + }, + { + "name": "Frightful Presence", + "entries": [ + "Each creature of your choice that is within 60 feet of the adult drake and aware of it must succeed on a DC {@dice 8+PB+4} Wisdom saving throw or become {@condition frightened} for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the drake's Frightful Presence for the next 24 hours." + ] + }, + { + "name": "Mature Breath Weapon {@recharge 4}", + "entries": [ + "The young drake exhales a blast of energy. All creatures in a certain area must succeed at a saving throw, taking {@damage 5d6} damage on a failed save or half as much on a successful save. The damage type, area, and type of saving throw are determined by your drake's {@table Draconic Essence|TMR} and your Expanded Breath Weapon feature." + ] } ], - "entries": [ - "You gain resistance to psychic damage." - ], - "resist": [ - "psychic" - ] - }, - { - "name": "Lower Planes", - "source": "TMR", - "page": 20, - "featureType": [ - "MR:FT" + "senseTags": [ + "D" ], - "prerequisite": [ - { - "level": { - "class": { - "name": "Martial Ranger", - "source": "TMR" - }, - "subclass": { - "name": "Horizon Walker", - "source": "TMR", - "visible": true - }, - "level": 9 - } - } + "actionTags": [ + "Breath Weapon", + "Frightful Presence", + "Multiattack" ], - "entries": [ - "You have {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on saving throws against being {@condition frightened}." - ] - }, - { - "name": "Mechanus", - "source": "TMR", - "page": 20, - "featureType": [ - "MR:FT" + "languageTags": [ + "C", + "DR" ], - "prerequisite": [ - { - "level": { - "class": { - "name": "Martial Ranger", - "source": "TMR" - }, - "subclass": { - "name": "Horizon Walker", - "source": "TMR", - "visible": true - }, - "level": 9 - } - } + "damageTags": [ + "P", + "S" ], - "entries": [ - "You gain proficiency with {@item tinker's tools|PHB} and {@item thieves' tools|PHB}, and have {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on ability checks made with these tool kits." + "spellcastingTags": [ + "CC", + "CS" ], - "toolProficiencies": [ - { - "thieves' tools": true, - "tinker's tools": true - } - ] - }, - { - "name": "Shadowfell", - "source": "TMR", - "page": 20, - "featureType": [ - "MR:FT" + "miscTags": [ + "MW" ], - "prerequisite": [ + "_versions": [ { - "level": { - "class": { - "name": "Martial Ranger", - "source": "TMR" + "_template": { + "name": "Adult Drake Companion ({{color}})", + "source": "TMR", + "_mod": { + "immune": [ + { + "mode": "replaceArr", + "replace": { + "index": 0 + }, + "items": [ + "{{damageType}}" + ] + } + ], + "action": [ + { + "mode": "replaceArr", + "replace": "Mature Breath Weapon {@recharge 4}", + "items": { + "name": "Mature Breath Weapon {@recharge 4}", + "entries": [ + "The adult drake exhales a blast of energy. All creatures in a {{aoe}} must succeed at a DC {@dice PB+8+3} {{save}} saving throw, taking {@damage 7d6} {{damageType}} damage on a failed save or half as much on a successful save." + ] + } + } + ], + "trait": [ + { + "mode": "removeArr", + "names": "Draconic Essence" + } + ] + } + }, + "_implementations": [ + { + "_variables": { + "color": "Gold", + "damageType": "fire", + "aoe": "30 ft. cone", + "save": "Dexterity" + } }, - "subclass": { - "name": "Horizon Walker", - "source": "TMR", - "visible": true + { + "_variables": { + "color": "Red", + "damageType": "fire", + "aoe": "30 ft. cone", + "save": "Dexterity" + } }, - "level": 9 - } - } - ], - "entries": [ - "You gain resistance to necrotic damage." - ], - "resist": [ - "necrotic" - ] - }, - { - "name": "Upper Planes", - "source": "TMR", - "page": 20, - "featureType": [ - "MR:FT" - ], - "prerequisite": [ - { - "level": { - "class": { - "name": "Martial Ranger", - "source": "TMR" + { + "_variables": { + "color": "Brass", + "damageType": "fire", + "aoe": "5 ft. by 60 ft. line", + "save": "Dexterity" + } }, - "subclass": { - "name": "Horizon Walker", - "source": "TMR", - "visible": true + { + "_variables": { + "color": "Brass", + "damageType": "fire", + "aoe": "5 ft. by 60 ft. line", + "save": "Dexterity" + } }, - "level": 9 - } - } - ], - "entries": [ - "You gain resistance to radiant damage." - ], - "resist": [ - "radiant" - ] - }, - { - "name": "Alarm Snare", - "source": "TMR", - "page": 16, - "featureType": [ - "MR:BS" - ], - "prerequisite": [ - { - "level": { - "class": { - "name": "Martial Ranger", - "source": "TMR" + { + "_variables": { + "color": "Silver", + "damageType": "cold", + "aoe": "30 ft. cone", + "save": "Constitution" + } }, - "subclass": { - "name": "Trapper", - "source": "TMR", - "visible": true + { + "_variables": { + "color": "White", + "damageType": "cold", + "aoe": "30 ft. cone", + "save": "Constitution" + } }, - "level": 3 - } - } - ], - "entries": [ - "You create an alarm snare by rigging one or more noisy objects to a trip wire or pressure plate. When a Small or larger creature enters the square, the snare makes a noise loud enough that it can be heard by all creatures within 200 feet." - ] - }, - { - "name": "Hampering Snare", - "source": "TMR", - "page": 16, - "featureType": [ - "MR:BS" - ], - "prerequisite": [ - { - "level": { - "class": { - "name": "Martial Ranger", - "source": "TMR" + { + "_variables": { + "color": "Bronze", + "damageType": "lightning", + "aoe": "5 ft. by 60 ft. line", + "save": "Dexterity" + } }, - "subclass": { - "name": "Trapper", - "source": "TMR", - "visible": true + { + "_variables": { + "color": "Blue", + "damageType": "lightning", + "aoe": "5 ft. by 60 ft. line", + "save": "Dexterity" + } }, - "level": 3 - } - } - ], - "entries": [ - "You arrange brambles, wires, sticky goo, or other materials to interfere with a creature's movement. A five-foot radius circle of {@quickref difficult terrain||3} forms when this snare is triggered. A creature can use its action to clear the {@quickref difficult terrain||3} from one five-foot square they are standing on or adjacent to." - ] - }, - { - "name": "Hobbling Snare", - "source": "TMR", - "page": 16, - "featureType": [ - "MR:BS" - ], - "prerequisite": [ - { - "level": { - "class": { - "name": "Martial Ranger", - "source": "TMR" + { + "_variables": { + "color": "Copper", + "damageType": "acid", + "aoe": "5 ft. by 60 ft. line", + "save": "Dexterity" + } }, - "subclass": { - "name": "Trapper", - "source": "TMR", - "visible": true + { + "_variables": { + "color": "Black", + "damageType": "acid", + "aoe": "5 ft. by 60 ft. line", + "save": "Dexterity" + } }, - "level": 3 - } - } - ], - "entries": [ - "You rig vines, ropes, or wires to cinch tight around a creature that triggers this snare. It must succeed on a Dexterity saving throw or have its speed halved for 1 minute, or until it uses an action to untangle itself." - ] - }, - { - "name": "Marking Snare", - "source": "TMR", - "page": 16, - "featureType": [ - "MR:BS" - ], - "prerequisite": [ - { - "level": { - "class": { - "name": "Martial Ranger", - "source": "TMR" + { + "_variables": { + "color": "Green", + "damageType": "poison", + "aoe": "30 ft. cone", + "save": "Constitution" + } }, - "subclass": { - "name": "Trapper", - "source": "TMR", - "visible": true + { + "_variables": { + "color": "Amethyst", + "damageType": "force", + "aoe": "30 ft. cone", + "save": "Strength" + } }, - "level": 3 - } - } - ], - "entries": [ - "A snare used to track or identify. On a failed Dexterity saving throw it marks the triggering creature with a sticky dye or scent marker, ranging from a small mark to a bucket of paint. The creature is marked for 24 hours or until it washes itself for ten minutes." - ] - }, - { - "name": "Signaling Snare", - "source": "TMR", - "page": 16, - "featureType": [ - "MR:BS" - ], - "prerequisite": [ - { - "level": { - "class": { - "name": "Martial Ranger", - "source": "TMR" + { + "_variables": { + "color": "Crystal", + "damageType": "radiant", + "aoe": "30 ft. cone", + "save": "Constitution" + } }, - "subclass": { - "name": "Trapper", - "source": "TMR", - "visible": true + { + "_variables": { + "color": "Emerald", + "damageType": "psychic", + "aoe": "30 ft. cone", + "save": "Intelligence" + } }, - "level": 3 - } + { + "_variables": { + "color": "Sapphire", + "damageType": "thunder", + "aoe": "30 ft. cone", + "save": "Constitution" + } + }, + { + "_variables": { + "color": "Topaz", + "damageType": "necrotic", + "aoe": "30 ft. cone", + "save": "Constitution" + } + } + ] } - ], - "entries": [ - "A subtle snare that does not reveal itself when triggered or affect the triggering creature, but instead causes a small disruption to the terrain that can be used for tracking." ] }, { - "name": "Spike Snare", + "name": "Badger", "source": "TMR", - "page": 16, - "featureType": [ - "MR:BS" + "page": 30, + "summonedByClass": "Martial Ranger|TMR", + "size": [ + "S" ], - "prerequisite": [ - { - "level": { - "class": { - "name": "Martial Ranger", - "source": "TMR" - }, - "subclass": { - "name": "Trapper", - "source": "TMR", - "visible": true - }, - "level": 3 - } - } + "type": { + "type": "beast", + "tags": [ + "middling" + ] + }, + "ac": [ + 14 ], - "entries": [ - "This basic snare consists of hidden spikes that rely on a creature's momentum to lacerate or potentially impale it when it triggers the snare. The creature must attempt a Dexterity saving throw or take {@damage 2d8} piercing damage, or half that much on a successful save. The snare counts as {@quickref difficult terrain||3}." - ] - }, - { - "name": "Trip Snare", - "source": "TMR", - "page": 16, - "featureType": [ - "MR:BS" + "hp": { + "special": "20" + }, + "speed": { + "walk": 30, + "burrow": 10 + }, + "str": 16, + "dex": 14, + "con": 14, + "int": 6, + "wis": 14, + "cha": 11, + "save": { + "str": "+5", + "dex": "+4" + }, + "skill": { + "perception": "+4", + "survival": "+4", + "intimidation": "+2", + "athletics": "+5" + }, + "senses": [ + "darkvision 60 ft.", + "tremorsense 40 ft." ], - "prerequisite": [ + "passive": 14, + "languages": [ + "can understand simple commands in languages you know of your choice." + ], + "trait": [ { - "level": { - "class": { - "name": "Martial Ranger", - "source": "TMR" - }, - "subclass": { - "name": "Trapper", - "source": "TMR", - "visible": true - }, - "level": 3 - } + "name": "Keen Smell", + "entries": [ + "The badger has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Wisdom ({@skill Perception}) checks that rely on smell." + ] + }, + { + "name": "Keen Touch", + "entries": [ + "The badger has {@sense tremorsense|MM} 40 ft." + ] + }, + { + "name": "Hold Breath", + "entries": [ + "The badger can hold its breath for 15 minutes." + ] + }, + { + "name": "Crush", + "entries": [ + "If the badger succeeds on an {@skill Athletics} check to {@action grapple}, it deals additional bludgeoning damage to the target equal to its Strength modifier." + ] + }, + { + "name": "Relentless (Recharges after a {@quickref resting|PHB|2|0|Short or Long Rest})", + "entries": [ + "If the hound takes damage less than {@dice 3+summonclasslevel|3 + your ranger level} that would reduce it to 0 hit points, it is reduced to 1 hit point instead." + ] } ], - "entries": [ - "You set a cunning wire to trip a creature. A creature that triggers the snare must make a Dexterity saving throw or fall {@condition prone} until its next turn. The snare counts as {@quickref difficult terrain||3}, even on a success." - ] - }, - { - "name": "Biting Snare", - "source": "TMR", - "page": 16, - "featureType": [ - "MR:AS" - ], - "prerequisite": [ + "action": [ { - "level": { - "class": { - "name": "Martial Ranger", - "source": "TMR" - }, - "subclass": { - "name": "Trapper", - "source": "TMR", - "visible": true - }, - "level": 11 - } + "name": "Bite", + "entries": [ + "{@atk mw} {@hit 5}, 5 ft., one target. {@h}{@damage 1d8 + 3} piercing damage. If the badger hits a target with a bite attack, it can use its bonus action to attempt to {@action grapple} that target." + ] + }, + { + "name": "Claw", + "entries": [ + "{@atk mw} {@hit 5}, finesse, reach 5 ft., one target. {@h}{@damage 1d4 + 3} slashing damage. If the badger makes a claw attack using its action, it can make another claw attack as a bonus action." + ] } ], - "entries": [ - "A snare whose jaws shut tight on the leg of a creature that steps on it. The creature must succeed on a Dexterity saving throw or take {@damage 6d6} piercing damage, or half as much on a successful save, and have its speed halved until it succeeds at an {@skill Athletics} check to remove the snare." + "traitTags": [ + "Hold Breath", + "Keen Senses" + ], + "senseTags": [ + "D", + "T" ] }, { - "name": "Bomb Snare", + "name": "Bat", "source": "TMR", - "page": 16, - "featureType": [ - "MR:AS" + "page": 30, + "summonedByClass": "Martial Ranger|TMR", + "size": [ + "T" ], - "prerequisite": [ + "type": { + "type": "beast", + "tags": [ + "light" + ] + }, + "ac": [ + 15 + ], + "hp": { + "special": "16" + }, + "speed": { + "walk": 10, + "fly": 60 + }, + "str": 13, + "dex": 16, + "con": 13, + "int": 6, + "wis": 14, + "cha": 11, + "save": { + "str": "+3", + "dex": "+5" + }, + "skill": { + "perception": "+4", + "survival": "+4", + "stealth": "+4", + "acrobatics": "+5" + }, + "senses": [ + "darkvision 60 ft.", + "blindsight 60 ft." + ], + "passive": 14, + "languages": [ + "can understand simple commands in languages you know of your choice." + ], + "trait": [ + { + "name": "Keen Hearing", + "entries": [ + "The bat has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Wisdom ({@skill Perception}) checks that rely on hearing." + ] + }, + { + "name": "Echolocation", + "entries": [ + "The bat has blindsight 60 ft. as long as it is not {@condition deafened}." + ] + }, + { + "name": "Flyby", + "entries": [ + "The bat doesn't provoke {@action Opportunity Attack|PHB|opportunity attacks} when it flies out of an enemy's reach." + ] + }, + { + "name": "Pack Tactics", + "entries": [ + "The bat has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on attack rolls against a creature if at least one of the beast's allies is within 5 feet of the creature and the ally isn't {@condition incapacitated}." + ] + }, { - "level": { - "class": { - "name": "Martial Ranger", - "source": "TMR" - }, - "subclass": { - "name": "Trapper", - "source": "TMR", - "visible": true - }, - "level": 11 - } + "name": "Second Wind (Recharges after a {@quickref resting|PHB|2|0|Short or Long Rest})", + "entries": [ + "The bat can use a bonus action to regain hit points equal to {@dice 1d6 + summonclasslevel|1d6 + your ranger level.}" + ] } ], - "entries": [ - "An alchemical incendiary readied to blow. Upon this snare being triggered, every creature within a 10-foot radius must succeed on a Dexterity saving throw or take {@damage 6d6} fire damage, or half as much on a success." - ] - }, - { - "name": "Poison Dart Snare", - "source": "TMR", - "page": 16, - "featureType": [ - "MR:AS" - ], - "prerequisite": [ + "action": [ { - "level": { - "class": { - "name": "Martial Ranger", - "source": "TMR" - }, - "subclass": { - "name": "Trapper", - "source": "TMR", - "visible": true - }, - "level": 11 - } - } - ], - "entries": [ - "A pressure plate or tripwire triggers a volley of poison-tipped darts. Each creature within a 10-foot radius of the snare must succeed on a Dexterity saving throw or take {@damage 1d4} piercing damage and {@damage 2d8} poison damage, and succeed on a Constitution saving throw or gain the {@condition poisoned} condition. It can repeat the save at the end of each of its turns, and is no longer {@condition poisoned} on a success. A creature that succeeds is immune to this effect for 24 hours." - ] - }, - { - "name": "Stunning Snare", - "source": "TMR", - "page": 16, - "featureType": [ - "MR:AS" - ], - "prerequisite": [ + "name": "Bite", + "entries": [ + "{@atk mw} {@hit 3}, reach 5 ft., one target. {@h}{@damage 1d8 + 1} piercing damage. If the bat hits a target with a bite attack, it can use its bonus action to attempt to {@action grapple} that target." + ] + }, { - "level": { - "class": { - "name": "Martial Ranger", - "source": "TMR" - }, - "subclass": { - "name": "Trapper", - "source": "TMR", - "visible": true - }, - "level": 11 - } + "name": "Claw", + "entries": [ + "{@atk mw} {@hit 5}, finesse, reach 5 ft., one target. {@h}{@damage 1d4 + 3} slashing damage. If the bat makes a claw attack using its action, it can make another claw attack as a bonus action." + ] } ], - "entries": [ - "A weight swings down to bash the triggering creature senseless. It must succeed on a Dexterity saving throw or take {@damage 6d6} bludgeoning damage and be {@condition stunned} until the end of its next turn." - ] - } - ], - "table": [ - { - "name": "Natural Healer DC", - "source": "TMR", - "page": 6, - "colLabels": [ - "Environment", - "DC" - ], - "colStyles": [ - "text-center col-10", - "text-center col-2" + "traitTags": [ + "Flyby", + "Keen Senses", + "Pack Tactics" ], - "rows": [ - [ - "Forest, Grassland, Swamp", - "10" - ], - [ - "Mountain, Coast", - "15" - ], - [ - "Arctic, Desert, Underdark", - "20" - ] + "senseTags": [ + "B", + "D" ] }, { - "name": "Draconic Essence", + "name": "Bear", "source": "TMR", - "page": 21, - "colLabels": [ - "Drake Color", - "Damage Type", - "Wyrmling Breath Weapon" - ], - "colStyles": [ - "text-center col-4", - "text-center col-4", - "text-center col-4" + "page": 25, + "summonedByClass": "Martial Ranger|TMR", + "size": [ + "M" ], - "rows": [ - [ - "Gold, red", - "Fire", - "15 ft. cone (Dex save)" - ], - [ - "Brass", - "Fire", - "5 ft. by 30 ft. line (Dex save)" - ], - [ - "Silver, white", - "Cold", - "15 ft. cone (Con save)" - ], - [ - "Bronze, blue", - "Lightning", - "5 ft. by 30 ft. line (Dex save)" - ], - [ - "Copper, black", - "Acid", - "5 ft. by 30 ft. line (Dex save)" - ], - [ - "Green", - "Poison", - "15 ft. cone (Con save)" - ], - [ - "Amethyst", - "Force", - "15 ft. cone (Str save)" - ], - [ - "Crystal", - "Radiant", - "15 ft. cone (Con save)" - ], - [ - "Emerald", - "Psychic", - "15 ft. cone (Int save)" - ], - [ - "Sapphire", - "Thunder", - "15 ft. cone (Con save)" - ], - [ - "Topaz", - "Necrotic", - "15 ft. cone (Con save)" + "type": { + "type": "beast", + "tags": [ + "bulky" ] - ] - }, - { - "name": "Companion Ability Score Arrays", - "source": "TMR", - "page": 22, - "colLabels": [ - "Array", - "Str", - "Dex", - "Con", - "Int", - "Wis", - "Cha" - ], - "colStyles": [ - "text-center col-2", - "text-center col-2", - "text-center col-2", - "text-center col-2", - "text-center col-1", - "text-center col-2", - "text-center col-1" + }, + "ac": [ + 13 ], - "rows": [ - [ - "Bulky", - "14+PB", - "10+PB", - "14+PB", - "6", - "12+PB", - "11" - ], - [ - "Middling", - "14+PB", - "12+PB", - "12+PB", - "6", - "12+PB", - "11" - ], - [ - "Light", - "11+PB", - "14+PB", - "11+PB", - "6", - "12+PB", - "11" - ] - ] - }, - { - "name": "Untrained Animal Disposition", - "source": "TMR", - "page": 33, - "colLabels": [ - "d4", - "Disposition", - "Initial {@skill Animal Handling} DC", - "Training Time" + "hp": { + "special": "24" + }, + "speed": { + "walk": 30, + "climb": 30 + }, + "str": 16, + "dex": 12, + "con": 16, + "int": 6, + "wis": 14, + "cha": 11, + "save": { + "str": "+5", + "dex": "+3" + }, + "skill": { + "perception": "+4", + "survival": "+4", + "intimidation": "+2", + "athletics": "+5" + }, + "senses": [ + "darkvision 60 ft." ], - "colStyles": [ - "text-center col-1", - "text-center col-3", - "text-center col-4", - "text-center col-4" + "passive": 14, + "languages": [ + "can understand simple commands in languages you know of your choice." ], - "rows": [ - [ - "1", - "Friendly", - "10", - "One Week" - ], - [ - "2", - "Skittish", - "12", - "Two Weeks" - ], - [ - "3", - "Aggressive", - "14", - "Three Weeks" - ], - [ - "4", - "Obstinate", - "16", - "Four Weeks" - ] + "trait": [ + { + "name": "Keen Smell", + "entries": [ + "The bear has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Wisdom ({@skill Perception}) checks that rely on smell." + ] + }, + { + "name": "Keen Hearing", + "entries": [ + "The bear has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Wisdom ({@skill Perception}) checks that rely on hearing." + ] + }, + { + "name": "Sure-Footed", + "entries": [ + "The bear has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Strength and Dexterity saving throws made against effects that would knock it {@condition prone}." + ] + }, + { + "name": "Charge {@recharge 5}", + "entries": [ + "If the bear moves at least 20 feet straight toward a target and then hits it with a natural weapon on the same turn, the target takes an extra {@damage 1d6} damage. If the target is a creature, it must succeed on a {@dc 12} Strength saving throw or be knocked {@condition prone}." + ] + }, + { + "name": "Relentless (Recharges after a {@quickref resting|PHB|2|0|Short or Long Rest})", + "entries": [ + "If the bear takes damage less than {@dice 3+summonclasslevel|3 + your ranger level} that would reduce it to 0 hit points, it is reduced to 1 hit point instead." + ] + } ], - "outro": [ + "action": [ { - "type": "entries", + "name": "Bite", "entries": [ - { - "type": "list", - "style": "list-hang-notitle", - "items": [ - { - "type": "item", - "name": "Friendly", - "entries": [ - "A beast with a Friendly disposition is trained fairly easily, but may become confused due to its inexperience. On a failed {@skill Animal Handling} check to command it, it will take the {@action Dodge} or {@action Disengage} action and move towards you up to its speed, stopping at your side." - ] - }, - { - "type": "item", - "name": "Skittish", - "entries": [ - "A beast with a Skittish disposition is meek and easily cowed, but also reticent to face danger. On a failed {@skill Animal Handling} check to command it, it will take the {@action Dodge}, {@action Disengage} or {@action Dash} action (at the DM's discretion) and move as far as it is able to away from danger." - ] - }, - { - "type": "item", - "name": "Aggressive", - "entries": [ - "A beast with an Aggressive disposition is quick to bite or scratch if not handled firmly. On a failed {@skill Animal Handling} check to command it, it will {@action attack} the creature nearest to it, without distinguishing between foe and ally. If there are multiple creatures within the same distance, it will choose a target at random, or attack multiple creatures if it has multiple attacks available." - ] - }, - { - "type": "item", - "name": "Obstinate", - "entries": [ - "A beast with the Obstinate disposition stubbornly refuses all but the most skilled commands. On a failed {@skill Animal Handling} check to command it, it will take the {@action Dodge} action and take no movement." - ] - } - ] - } + "{@atk mw} {@hit 5}, reach 5 ft., one target. {@h}{@damage 1d8 + 3} piercing damage. If the bear hits a target with a bite attack, it can use its bonus action to attempt to {@action grapple} that target." + ] + }, + { + "name": "Claw", + "entries": [ + "{@atk mw} {@hit 5}, finesse, reach 5 ft., one target. {@h}{@damage 1d4 + 3} slashing damage. If the bear makes a claw attack using its action, it can make another claw attack as a bonus action." ] } + ], + "traitTags": [ + "Charge", + "Keen Senses" + ], + "senseTags": [ + "D" + ], + "conditionInflict": [ + "prone" + ], + "savingThrowForced": [ + "strength" ] - } - ], - "monster": [ + }, { "name": "Big Cat", "source": "TMR", - "summonedByClass": "Martial Ranger|TMR", "page": 23, + "summonedByClass": "Martial Ranger|TMR", "size": [ "M" ], @@ -5821,22 +5109,127 @@ "Pounce" ], "senseTags": [ - "D" - ], - "conditionInflict": [ - "prone" + "D" + ], + "conditionInflict": [ + "prone" + ], + "savingThrowForced": [ + "dexterity" + ] + }, + { + "name": "Boa Constrictor", + "source": "TMR", + "page": 31, + "summonedByClass": "Martial Ranger|TMR", + "size": [ + "M" + ], + "type": { + "type": "beast", + "tags": [ + "middling" + ] + }, + "ac": [ + 14 + ], + "hp": { + "special": "20" + }, + "speed": { + "walk": 30, + "climb": 30 + }, + "str": 16, + "dex": 14, + "con": 14, + "int": 6, + "wis": 14, + "cha": 11, + "save": { + "str": "+5", + "dex": "+4" + }, + "skill": { + "perception": "+4", + "survival": "+4", + "stealth": "+4", + "athletics": "+5" + }, + "senses": [ + "darkvision 60 ft.", + "tremorsense 40 ft." + ], + "passive": 14, + "languages": [ + "can understand simple commands in languages you know of your choice." + ], + "trait": [ + { + "name": "Keen Smell", + "entries": [ + "The boa has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Wisdom ({@skill Perception}) checks that rely on smell." + ] + }, + { + "name": "Keen Touch", + "entries": [ + "The boa has {@sense tremorsense|MM} 40 ft." + ] + }, + { + "name": "Slither", + "entries": [ + "The boa does not need limbs to walk, swim or climb." + ] + }, + { + "name": "Crush", + "entries": [ + "If the boa succeeds on an {@skill Athletics} check to {@action grapple}, it deals additional bludgeoning damage to the target equal to its Strength modifier." + ] + }, + { + "name": "Second Wind (Recharges after a {@quickref resting|PHB|2|0|Short or Long Rest})", + "entries": [ + "The boa can use a bonus action to regain hit points equal to {@dice 1d6 + summonclasslevel|1d6 + your ranger level.}" + ] + } + ], + "action": [ + { + "name": "Bite", + "entries": [ + "{@atk mw} {@hit 5}, 5 ft., one target. {@h}{@damage 1d8 + 3} piercing damage. If the boa hits a target with a bite attack, it can use its bonus action to attempt to {@action grapple} that target." + ] + }, + { + "name": "Tail", + "entries": [ + "{@atk mw} {@hit 3}, reach 10 ft., one target. {@h}{@damage 1d6 + 3} bludgeoning damage." + ] + } + ], + "traitTags": [ + "Keen Senses" + ], + "senseTags": [ + "D", + "T" ], - "savingThrowForced": [ - "dexterity" + "miscTags": [ + "RCH" ] }, { - "name": "Hound", + "name": "Boar", "source": "TMR", + "page": 27, "summonedByClass": "Martial Ranger|TMR", - "page": 24, "size": [ - "S" + "M" ], "type": { "type": "beast", @@ -5881,100 +5274,106 @@ { "name": "Keen Smell", "entries": [ - "The hound has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Wisdom ({@skill Perception}) checks that rely on smell." + "The boar has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Wisdom ({@skill Perception}) checks that rely on smell." ] }, { "name": "Keen Hearing", "entries": [ - "The hound has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Wisdom ({@skill Perception}) checks that rely on hearing." + "The boar has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Wisdom ({@skill Perception}) checks that rely on hearing." ] }, { - "name": "Running Leap", + "name": "Sure-Footed", "entries": [ - "With a 10-foot running start, the hound can long jump up to 25 feet." + "The boar has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Strength and Dexterity saving throws made against effects that would knock it {@condition prone}." ] }, { - "name": "Pack Tactics", + "name": "Charge {@recharge 5}", "entries": [ - "The hound has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on attack rolls against a creature if at least one of the hound's allies is within 5 feet of the creature and the ally isn't {@condition incapacitated}." + "If the boar moves at least 20 feet straight toward a target and then hits it with a natural weapon on the same turn, the target takes an extra {@damage 1d6} damage. If the target is a creature, it must succeed on a {@dc 10+PB} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Relentless (Recharges after a {@quickref resting|PHB|2|0|Short or Long Rest})", "entries": [ - "If the hound takes damage less than {@dice 3+summonclasslevel|3 + your ranger level} that would reduce it to 0 hit points, it is reduced to 1 hit point instead." + "If the boar takes damage less than {@dice 3+summonclasslevel|3 + your ranger level} that would reduce it to 0 hit points, it is reduced to 1 hit point instead." ] } ], "action": [ { - "name": "Bite", + "name": "Pummel", "entries": [ - "{@atk mw} {@hit 5}, 5 ft., one target. {@h}{@damage 1d8 + 3} piercing damage. If the hound hits a target with a bite attack, it can use its bonus action to attempt to {@action grapple} that target." + "{@atk mw} {@hit 5}, reach 5 ft., one target. {@h}{@damage 1d6 + 3} bludgeoning damage. If the boar hits a target with a pummel attack, it can use its bonus action to attempt to {@action shove} that target." ] }, { - "name": "Claw", + "name": "Gore", "entries": [ - "{@atk mw} {@hit 5}, finesse, reach 5 ft., one target. {@h}{@damage 1d4 + 3} slashing damage. If the hound makes a claw attack using its action, it can make another claw attack as a bonus action." + "{@atk mw} {@hit 5}, reach 5 ft., one target. {@h}{@damage 1d6 + 3} piercing damage. If the boar uses Charge on this attack, the damage die increases to a {@dice d12}." ] } ], "traitTags": [ - "Keen Senses", - "Pack Tactics" + "Charge", + "Keen Senses" ], "senseTags": [ "D" + ], + "conditionInflict": [ + "prone" + ], + "savingThrowForced": [ + "strength" ] }, { - "name": "Falcon", + "name": "Camel", "source": "TMR", + "page": 32, "summonedByClass": "Martial Ranger|TMR", - "page": 24, "size": [ - "T" + "L" ], "type": { "type": "beast", "tags": [ - "light" + "bulky" ] }, "ac": [ - 15 + 13 ], "hp": { - "special": "16" + "special": "24" }, "speed": { - "walk": 10, - "fly": 60 + "walk": 40, + "swim": 10 }, - "str": 13, - "dex": 16, - "con": 13, + "str": 16, + "dex": 12, + "con": 16, "int": 6, "wis": 14, "cha": 11, "save": { - "str": "+3", - "dex": "+5" + "str": "+5", + "dex": "+3" }, "skill": { "perception": "+4", "survival": "+4", - "stealth": "+4", - "acrobatics": "+5" + "intimidation": "+2", + "athletics": "+5" }, "senses": [ "darkvision 60 ft." ], - "passive": 14, + "passive": 12, "languages": [ "can understand simple commands in languages you know of your choice." ], @@ -5982,31 +5381,31 @@ { "name": "Keen Smell", "entries": [ - "The falcon has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Wisdom ({@skill Perception}) checks that rely on smell." + "The camel has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Wisdom ({@skill Perception}) checks that rely on smell." ] }, { - "name": "Keen Sight", + "name": "Keen Hearing", "entries": [ - "The falcon has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Wisdom ({@skill Perception}) checks that rely on sight." + "The camel has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Wisdom ({@skill Perception}) checks that rely on hearing." ] }, { - "name": "Flyby", + "name": "Sure-Footed", "entries": [ - "The falcon doesn't provoke {@action Opportunity Attack|PHB|opportunity attacks} when it flies out of an enemy's reach." + "The camel has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Strength and Dexterity saving throws made against effects that would knock it {@condition prone}." ] }, { - "name": "Dive {@recharge 5}", + "name": "Crush", "entries": [ - "If the falcon flies at least 30 feet downward toward a target and then hits it with a natural weapon on the same turn, the target takes an extra {@damage 1d6} damage. If the target is a creature, it must succeed on a {@dc 12} Constitution saving throw or be {@condition stunned} until the end of its next turn." + "If the camel succeeds on an {@skill Athletics} check to {@action grapple}, it deals additional bludgeoning damage to the target equal to its Strength modifier." ] }, { - "name": "Relentless (Recharges after a {@quickref resting|PHB|2|0|Short or Long Rest})", + "name": "Toughen Up (Recharges after a {@quickref resting|PHB|2|0|Short or Long Rest})", "entries": [ - "If the falcon takes damage less than {@dice 3+summonclasslevel|3 + your ranger level} that would reduce it to 0 hit points, it is reduced to 1 hit point instead." + "The camel can use its bonus action to give itself {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Constitution saving throws against being {@condition poisoned} or {@condition paralyzed} for 1 minute, and gain temporary hit points equal to {@dice ceil(summonclasslevel/2)|half your ranger level (rounded up)}." ] } ], @@ -6014,72 +5413,66 @@ { "name": "Bite", "entries": [ - "{@atk mw} {@hit 3}, reach 5 ft., one target. {@h}{@damage 1d8 + 1} piercing damage. If the falcon hits a target with a bite attack, it can use its bonus action to attempt to {@action grapple} that target." + "{@atk mw} {@hit 5}, reach 5 ft., one target. {@h}{@damage 1d8 + 3} piercing damage. If the camel hits a target with a bite attack, it can use its bonus action to attempt to {@action grapple} that target." ] }, { - "name": "Claw", + "name": "Pummel", "entries": [ - "{@atk mw} {@hit 5}, finesse, reach 5 ft., one target. {@h}{@damage 1d4 + 3} slashing damage. If the falcon makes a claw attack using its action, it can make another claw attack as a bonus action." + "{@atk mw} {@hit 5}, reach 5 ft., one target. {@h}{@damage 1d6 + 3} bludgeoning damage. If the camel hits a target with a pummel attack, it can use its bonus action to attempt to {@action shove} that target." ] } ], "traitTags": [ - "Flyby", "Keen Senses" ], "senseTags": [ "D" - ], - "conditionInflict": [ - "stunned" - ], - "savingThrowForced": [ - "constitution" ] }, { - "name": "Young Elk", + "name": "Crocodile", "source": "TMR", + "page": 29, "summonedByClass": "Martial Ranger|TMR", - "page": 25, "size": [ "M" ], "type": { "type": "beast", "tags": [ - "bulky" + "middling" ] }, "ac": [ - 13 + 14 ], "hp": { - "special": "24" + "special": "20" }, "speed": { - "walk": 45, - "swim": 15 + "walk": 20, + "swim": 40 }, "str": 16, - "dex": 12, - "con": 16, + "dex": 14, + "con": 14, "int": 6, "wis": 14, "cha": 11, "save": { "str": "+5", - "dex": "+3" + "dex": "+4" }, "skill": { "perception": "+4", "survival": "+4", - "intimidation": "+2", + "stealth": "+4", "athletics": "+5" }, "senses": [ - "darkvision 60 ft." + "darkvision 60 ft.", + "tremorsense 40 ft." ], "passive": 14, "languages": [ @@ -6089,138 +5482,120 @@ { "name": "Keen Smell", "entries": [ - "The elk has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Wisdom ({@skill Perception}) checks that rely on smell." + "The crocodile has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Wisdom ({@skill Perception}) checks that rely on smell." ] }, { - "name": "Keen Hearing", + "name": "Keen Touch", "entries": [ - "The elk has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Wisdom ({@skill Perception}) checks that rely on hearing." + "The crocodile has {@sense tremorsense|MM} 40 ft." ] }, { - "name": "Swift", + "name": "Hold Breath", "entries": [ - "The elk's speeds all increase by 5 feet from base." + "The crocodile can hold its breath for 15 minutes." ] }, { - "name": "Charge {@recharge 5}", + "name": "Crush", "entries": [ - "If the elk moves at least 20 feet straight toward a target and then hits it with a natural weapon on the same turn, the target takes an extra {@damage 1d6} damage. If the target is a creature, it must succeed on a {@dc 12} Strength saving throw or be knocked {@condition prone}." + "If the crocodile succeeds on an {@skill Athletics} check to {@action grapple}, it deals additional bludgeoning damage to the target equal to its Strength modifier." ] }, { - "name": "Second Wind (Recharges after a {@quickref resting|PHB|2|0|Short or Long Rest})", + "name": "Toughen Up (Recharges after a {@quickref resting|PHB|2|0|Short or Long Rest})", "entries": [ - "The elk can use a bonus action to regain hit points equal to {@dice 1d6 + summonclasslevel|1d6 + your ranger level.}" + "The crocodile can use its bonus action to give itself advantage on Constitution saving throws against being {@condition poisoned} or {@condition paralyzed} for 1 minute, and gain temporary hit points equal to {@dice ceil(summonclasslevel/2)|half your ranger level (rounded up)}." ] } ], "action": [ { - "name": "Pummel", + "name": "Bite", "entries": [ - "{@atk mw} {@hit 5}, reach 5 ft., one target. {@h}{@damage 1d6 + 3} bludgeoning damage. If the elk hits a target with a pummel attack, it can use its bonus action to attempt to {@action shove} that target." + "{@atk mw} {@hit 5}, 5 ft., one target. {@h}{@damage 1d8 + 3} piercing damage. If the crocodile hits a target with a bite attack, it can use its bonus action to attempt to {@action grapple} that target." ] }, { - "name": "Gore", + "name": "Tail", "entries": [ - "{@atk mw} {@hit 5}, reach 5 ft., one target. {@h}{@damage 1d6 + 3} piercing damage. If the elk uses Charge on this attack, the damage die increases to a {@dice d12}." + "{@atk mw} {@hit 3}, reach 10 ft., one target. {@h}{@damage 1d6 + 3} bludgeoning damage." ] } ], "traitTags": [ - "Charge", + "Hold Breath", "Keen Senses" ], "senseTags": [ - "D" - ], - "conditionInflict": [ - "prone" + "D", + "T" ], - "savingThrowForced": [ - "strength" + "miscTags": [ + "RCH" ] }, { - "name": "Bear", + "name": "Drake Hatchling Companion", "source": "TMR", + "page": 34, "summonedByClass": "Martial Ranger|TMR", - "page": 25, "size": [ - "M" + "S" ], - "type": { - "type": "beast", - "tags": [ - "bulky" - ] - }, + "type": "dragon", "ac": [ - 13 + { + "ac": 15, + "from": [ + "natural armor" + ] + } ], "hp": { - "special": "24" + "special": "4 + four times your ranger level (the drake has a number of Hit Dice [d6s] equal to your ranger level)" }, "speed": { "walk": 30, - "climb": 30 + "fly": 30 }, - "str": 16, + "str": 15, "dex": 12, - "con": 16, - "int": 6, - "wis": 14, - "cha": 11, + "con": 13, + "int": 10, + "wis": 11, + "cha": 13, "save": { - "str": "+5", - "dex": "+3" - }, - "skill": { - "perception": "+4", - "survival": "+4", - "intimidation": "+2", - "athletics": "+5" + "dex": "PB+1", + "cha": "PB+1" }, "senses": [ - "darkvision 60 ft." + "darkvision 40 ft." + ], + "passive": "10+PB", + "resist": [ + { + "special": "determined by draconic essence type." + } ], - "passive": 14, "languages": [ - "can understand simple commands in languages you know of your choice." + "Draconic" ], + "pbNote": "equals your bonus", "trait": [ { - "name": "Keen Smell", - "entries": [ - "The bear has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Wisdom ({@skill Perception}) checks that rely on smell." - ] - }, - { - "name": "Keen Hearing", - "entries": [ - "The bear has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Wisdom ({@skill Perception}) checks that rely on hearing." - ] - }, - { - "name": "Sure-Footed", - "entries": [ - "The bear has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Strength and Dexterity saving throws made against effects that would knock it {@condition prone}." - ] - }, - { - "name": "Charge {@recharge 5}", - "entries": [ - "If the bear moves at least 20 feet straight toward a target and then hits it with a natural weapon on the same turn, the target takes an extra {@damage 1d6} damage. If the target is a creature, it must succeed on a {@dc 12} Strength saving throw or be knocked {@condition prone}." - ] - }, - { - "name": "Relentless (Recharges after a {@quickref resting|PHB|2|0|Short or Long Rest})", + "name": "Draconic Essence", "entries": [ - "If the bear takes damage less than {@dice 3+summonclasslevel|3 + your ranger level} that would reduce it to 0 hit points, it is reduced to 1 hit point instead." + "Choose a damage type based on the drake's color, according to the {@table Draconic Essence|TMR} Table. The chosen type determines the drake's damage resistance and breath weapon.", + { + "type": "statblock", + "tag": "table", + "name": "Draconic Essence", + "source": "TMR", + "page": 34, + "style": "inset" + } ] } ], @@ -6228,176 +5603,550 @@ { "name": "Bite", "entries": [ - "{@atk mw} {@hit 5}, reach 5 ft., one target. {@h}{@damage 1d8 + 3} piercing damage. If the bear hits a target with a bite attack, it can use its bonus action to attempt to {@action grapple} that target." + "{@atk mw} {@hit 2+PB}, 5 ft., one target. {@h}{@damage 1d6 + 2} piercing damage." ] }, { "name": "Claw", "entries": [ - "{@atk mw} {@hit 5}, finesse, reach 5 ft., one target. {@h}{@damage 1d4 + 3} slashing damage. If the bear makes a claw attack using its action, it can make another claw attack as a bonus action." + "{@atk mw} {@hit 2+PB}, 5 ft., one target. {@h}{@damage 1d4 + 2} slashing damage." + ] + }, + { + "name": "Hatchling Breath Weapon {@recharge}", + "entries": [ + "{@atk rs} {@hit 1+PB}, 30 ft., one target. {@h}{@damage 2d6} damage determined by {@table Draconic Essence|TMR} type." ] } ], - "traitTags": [ - "Charge", - "Keen Senses" - ], "senseTags": [ "D" ], - "conditionInflict": [ - "prone" + "actionTags": [ + "Breath Weapon" ], - "savingThrowForced": [ - "strength" + "languageTags": [ + "DR" + ], + "damageTags": [ + "P", + "S" + ], + "_versions": [ + { + "_template": { + "name": "Drake Hatchling Companion ({{color}})", + "source": "TMR", + "_mod": { + "resist": [ + { + "mode": "replaceArr", + "replace": { + "index": 0 + }, + "items": [ + "{{damageType}}" + ] + } + ], + "action": [ + { + "mode": "replaceArr", + "replace": "Hatchling Breath Weapon {@recharge}", + "items": { + "name": "Hatchling Breath Weapon {@recharge}", + "entries": [ + "{@atk rs} {@hit 1+PB}, 30 ft., one target. {@h}{@damage 2d6} {{damageType}} damage" + ] + } + } + ], + "trait": [ + { + "mode": "removeArr", + "names": "Draconic Essence" + } + ] + } + }, + "_implementations": [ + { + "_variables": { + "color": "Gold", + "damageType": "fire", + "aoe": "15 ft. cone", + "save": "Dexterity" + } + }, + { + "_variables": { + "color": "Red", + "damageType": "fire", + "aoe": "15 ft. cone", + "save": "Dexterity" + } + }, + { + "_variables": { + "color": "Brass", + "damageType": "fire", + "aoe": "5 ft. by 30 ft. line", + "save": "Dexterity" + } + }, + { + "_variables": { + "color": "Brass", + "damageType": "fire", + "aoe": "5 ft. by 30 ft. line", + "save": "Dexterity" + } + }, + { + "_variables": { + "color": "Silver", + "damageType": "cold", + "aoe": "15 ft. cone", + "save": "Constitution" + } + }, + { + "_variables": { + "color": "White", + "damageType": "cold", + "aoe": "15 ft. cone", + "save": "Constitution" + } + }, + { + "_variables": { + "color": "Bronze", + "damageType": "lightning", + "aoe": "5 ft. by 30 ft. line", + "save": "Dexterity" + } + }, + { + "_variables": { + "color": "Blue", + "damageType": "lightning", + "aoe": "5 ft. by 30 ft. line", + "save": "Dexterity" + } + }, + { + "_variables": { + "color": "Copper", + "damageType": "acid", + "aoe": "5 ft. by 30 ft. line", + "save": "Dexterity" + } + }, + { + "_variables": { + "color": "Black", + "damageType": "acid", + "aoe": "5 ft. by 30 ft. line", + "save": "Dexterity" + } + }, + { + "_variables": { + "color": "Green", + "damageType": "poison", + "aoe": "15 ft. cone", + "save": "Constitution" + } + }, + { + "_variables": { + "color": "Amethyst", + "damageType": "force", + "aoe": "15 ft. cone", + "save": "Strength" + } + }, + { + "_variables": { + "color": "Crystal", + "damageType": "radiant", + "aoe": "15 ft. cone", + "save": "Constitution" + } + }, + { + "_variables": { + "color": "Emerald", + "damageType": "psychic", + "aoe": "15 ft. cone", + "save": "Intelligence" + } + }, + { + "_variables": { + "color": "Sapphire", + "damageType": "thunder", + "aoe": "15 ft. cone", + "save": "Constitution" + } + }, + { + "_variables": { + "color": "Topaz", + "damageType": "necrotic", + "aoe": "15 ft. cone", + "save": "Constitution" + } + } + ] + } ] }, { - "name": "Monkey", + "name": "Drake Wyrmling Companion", "source": "TMR", + "page": 34, "summonedByClass": "Martial Ranger|TMR", - "page": 26, "size": [ - "S" + "M" ], - "type": { - "type": "beast", - "tags": [ - "light" - ] - }, + "type": "dragon", "ac": [ - 15 + { + "ac": 16, + "from": [ + "natural armor" + ] + } ], "hp": { - "special": "16" + "special": "5 + five times your ranger level (the drake has a number of Hit Dice [d8s] equal to your ranger level)" }, "speed": { - "walk": 30, - "climb": 30 + "walk": 35, + "fly": 40, + "choose": { + "amount": 30, + "from": [ + "swim", + "climb" + ], + "note": "or burrow 15ft." + } }, - "str": 13, - "dex": 16, - "con": 13, - "int": 6, - "wis": 14, - "cha": 11, + "str": 16, + "dex": 14, + "con": 15, + "int": 11, + "wis": 13, + "cha": 15, "save": { - "str": "+3", - "dex": "+5" + "dex": "PB+1", + "con": "PB+2", + "cha": "PB+2" }, "skill": { - "perception": "+4", - "survival": "+4", - "stealth": "+5", - "athletics": "+3" + "perception": "PB+1", + "stealth": "PB+2" }, "senses": [ - "darkvision 60 ft." + "darkvision 40 ft." + ], + "passive": "11+PB", + "immune": [ + { + "special": "determined by draconic essence type." + } ], - "passive": 14, "languages": [ - "can understand simple commands in languages you know of your choice." + "Draconic" ], - "trait": [ + "pbNote": "equals your bonus", + "spellcasting": [ { - "name": "Keen Smell", - "entries": [ - "The monkey has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Wisdom ({@skill Perception}) checks that rely on smell." + "name": "Draconic Magic", + "type": "spellcasting", + "headerEntries": [ + "Your drake learns the {@spell thaumaturgy} cantrip and two 1st-level spells from the sorcerer or cleric spell lists.", + "After casting one of these spells, it must complete a {@quickref resting|PHB|2|0|long rest} before doing so again." + ], + "spells": { + "0": { + "spells": [ + "{@spell thaumaturgy}" + ] + } + }, + "footerEntries": [ + "Charisma is its spellcasting ability for these spells." ] - }, + } + ], + "trait": [ { - "name": "Keen Sight", + "name": "Draconic Essence", "entries": [ - "The monkey has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Wisdom ({@skill Perception}) checks that rely on sight." + "Choose a damage type based on the drake's color, according to the {@table Draconic Essence|TMR} Table. The chosen type determines the drake's damage resistance and breath weapon.", + { + "type": "statblock", + "tag": "table", + "name": "Draconic Essence", + "source": "TMR", + "page": 34, + "style": "inset" + } ] - }, + } + ], + "action": [ { - "name": "Standing Leap", + "name": "Bite", "entries": [ - "The monkey's long jump is up to 10 feet and its high jump is up to 5 feet, with or without a running start." + "{@atk mw} {@hit 3+PB}, 5 ft., one target. {@h}{@damage 1d8 + 3} piercing damage." ] }, { - "name": "Pounce {@recharge 5}", + "name": "Claw", "entries": [ - "If the monkey makes a long jump at least 10 feet straight toward a target and then hits it with a natural weapon on the same turn, the target takes an extra {@damage 1d6} damage. If the target is a creature, it must succeed on a {@dc 12} Dexterity saving throw or be knocked {@condition prone}." + "{@atk mw} {@hit 3+PB}, 5 ft., one target. {@h}{@damage 1d6 + 3} slashing damage." ] }, { - "name": "Second Wind (Recharges after a {@quickref resting|PHB|2|0|Short or Long Rest})", + "name": "Wyrmling Breath Weapon {@recharge}", "entries": [ - "The monkey can use a bonus action to regain hit points equal to {@dice 1d6 + summonclasslevel|1d6 + your ranger level.}" + "The wyrmling exhales a blast of energy. All creatures in a certain area must succeed at a saving throw, taking {@damage 3d6} damage on a failed save or half as much on a successful save. The damage type, area, and type of saving throw are determined by your drake's {@table Draconic Essence|TMR}." ] } ], - "action": [ - { - "name": "Bite", - "entries": [ - "{@atk mw} {@hit 3}, 5 ft., one target. {@h}{@damage 1d8 + 1} piercing damage. If the monkey hits a target with a bite attack, it can use its bonus action to attempt to {@action grapple} that target." - ] - }, + "senseTags": [ + "D" + ], + "actionTags": [ + "Breath Weapon" + ], + "languageTags": [ + "DR" + ], + "damageTags": [ + "P", + "S" + ], + "spellcastingTags": [ + "CC", + "CS" + ], + "miscTags": [ + "MW" + ], + "_versions": [ { - "name": "Claw", - "entries": [ - "{@atk mw} {@hit 5}, finesse, reach 5 ft., one target. {@h}{@damage 1d4 + 3} slashing damage. If the monkey makes a claw attack using its action, it can make another claw attack as a bonus action." + "_template": { + "name": "Drake Wyrmling Companion ({{color}})", + "source": "TMR", + "_mod": { + "immune": [ + { + "mode": "replaceArr", + "replace": { + "index": 0 + }, + "items": [ + "{{damageType}}" + ] + } + ], + "action": [ + { + "mode": "replaceArr", + "replace": "Wyrmling Breath Weapon {@recharge}", + "items": { + "name": "Wyrmling Breath Weapon {@recharge}", + "entries": [ + "The wyrmling exhales a blast of energy. All creatures in a {{aoe}} must succeed at a {{save}} saving throw, taking {@damage 3d6} {{damageType}} damage on a failed save or half as much on a successful save." + ] + } + } + ], + "trait": [ + { + "mode": "removeArr", + "names": "Draconic Essence" + } + ] + } + }, + "_implementations": [ + { + "_variables": { + "color": "Gold", + "damageType": "fire", + "aoe": "15 ft. cone", + "save": "Dexterity" + } + }, + { + "_variables": { + "color": "Red", + "damageType": "fire", + "aoe": "15 ft. cone", + "save": "Dexterity" + } + }, + { + "_variables": { + "color": "Brass", + "damageType": "fire", + "aoe": "5 ft. by 30 ft. line", + "save": "Dexterity" + } + }, + { + "_variables": { + "color": "Brass", + "damageType": "fire", + "aoe": "5 ft. by 30 ft. line", + "save": "Dexterity" + } + }, + { + "_variables": { + "color": "Silver", + "damageType": "cold", + "aoe": "15 ft. cone", + "save": "Constitution" + } + }, + { + "_variables": { + "color": "White", + "damageType": "cold", + "aoe": "15 ft. cone", + "save": "Constitution" + } + }, + { + "_variables": { + "color": "Bronze", + "damageType": "lightning", + "aoe": "5 ft. by 30 ft. line", + "save": "Dexterity" + } + }, + { + "_variables": { + "color": "Blue", + "damageType": "lightning", + "aoe": "5 ft. by 30 ft. line", + "save": "Dexterity" + } + }, + { + "_variables": { + "color": "Copper", + "damageType": "acid", + "aoe": "5 ft. by 30 ft. line", + "save": "Dexterity" + } + }, + { + "_variables": { + "color": "Black", + "damageType": "acid", + "aoe": "5 ft. by 30 ft. line", + "save": "Dexterity" + } + }, + { + "_variables": { + "color": "Green", + "damageType": "poison", + "aoe": "15 ft. cone", + "save": "Constitution" + } + }, + { + "_variables": { + "color": "Amethyst", + "damageType": "force", + "aoe": "15 ft. cone", + "save": "Strength" + } + }, + { + "_variables": { + "color": "Crystal", + "damageType": "radiant", + "aoe": "15 ft. cone", + "save": "Constitution" + } + }, + { + "_variables": { + "color": "Emerald", + "damageType": "psychic", + "aoe": "15 ft. cone", + "save": "Intelligence" + } + }, + { + "_variables": { + "color": "Sapphire", + "damageType": "thunder", + "aoe": "15 ft. cone", + "save": "Constitution" + } + }, + { + "_variables": { + "color": "Topaz", + "damageType": "necrotic", + "aoe": "15 ft. cone", + "save": "Constitution" + } + } ] } - ], - "traitTags": [ - "Keen Senses", - "Pounce" - ], - "senseTags": [ - "D" - ], - "conditionInflict": [ - "prone" - ], - "savingThrowForced": [ - "dexterity" ] }, { - "name": "Gorilla", + "name": "Falcon", "source": "TMR", + "page": 24, "summonedByClass": "Martial Ranger|TMR", - "page": 26, "size": [ - "M" + "T" ], "type": { "type": "beast", "tags": [ - "bulky" + "light" ] }, "ac": [ - 13 + 15 ], "hp": { - "special": "24" + "special": "16" }, "speed": { - "walk": 30, - "climb": 30 + "walk": 10, + "fly": 60 }, - "str": 16, - "dex": 12, - "con": 16, + "str": 13, + "dex": 16, + "con": 13, "int": 6, "wis": 14, "cha": 11, "save": { - "str": "+5", - "dex": "+3" + "str": "+3", + "dex": "+5" }, "skill": { "perception": "+4", "survival": "+4", - "intimidation": "+2", - "athletics": "+5" + "stealth": "+4", + "acrobatics": "+5" }, "senses": [ "darkvision 60 ft." @@ -6410,167 +6159,67 @@ { "name": "Keen Smell", "entries": [ - "The gorilla has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Wisdom ({@skill Perception}) checks that rely on smell." + "The falcon has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Wisdom ({@skill Perception}) checks that rely on smell." ] }, { "name": "Keen Sight", "entries": [ - "The gorilla has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Wisdom ({@skill Perception}) checks that rely on sight." - ] - }, - { - "name": "Sure-Footed", - "entries": [ - "The gorilla has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Strength and Dexterity saving throws made against effects that would knock it {@condition prone}." - ] - }, - { - "name": "Crush", - "entries": [ - "If the gorilla succeeds on an {@skill Athletics} check to {@action grapple}, it deals additional bludgeoning damage to the target equal to its Strength modifier." - ] - }, - { - "name": "Toughen Up (Recharges after a {@quickref resting|PHB|2|0|Short or Long Rest})", - "entries": [ - "The gorilla can use its bonus action to give itself advantage on Constitution saving throws against being {@condition poisoned} or {@condition paralyzed} for 1 minute, and gain temporary hit points equal to {@dice ceil(summonclasslevel/2)|half your ranger level (rounded up)}." - ] - } - ], - "action": [ - { - "name": "Pummel", - "entries": [ - "{@atk mw} {@hit 5}, reach 5 ft., one target. {@h}{@damage 1d6 + 3} bludgeoning damage. If the gorilla hits a target with a pummel attack, it can use its bonus action to attempt to {@action shove} that target." - ] - }, - { - "name": "Bite", - "entries": [ - "{@atk mw} {@hit 5}, 5 ft., one target. {@h}{@damage 1d8 + 3} piercing damage. If the gorilla hits a target with a bite attack, it can use its bonus action to attempt to {@action grapple} that target." - ] - } - ], - "traitTags": [ - "Keen Senses" - ], - "senseTags": [ - "D" - ] - }, - { - "name": "Boar", - "source": "TMR", - "summonedByClass": "Martial Ranger|TMR", - "page": 27, - "size": [ - "M" - ], - "type": { - "type": "beast", - "tags": [ - "middling" - ] - }, - "ac": [ - 14 - ], - "hp": { - "special": "20" - }, - "speed": { - "walk": 40, - "swim": 10 - }, - "str": 16, - "dex": 14, - "con": 14, - "int": 6, - "wis": 14, - "cha": 11, - "save": { - "str": "+5", - "dex": "+4" - }, - "skill": { - "perception": "+4", - "survival": "+4", - "intimidation": "+2", - "athletics": "+5" - }, - "senses": [ - "darkvision 60 ft." - ], - "passive": 14, - "languages": [ - "can understand simple commands in languages you know of your choice." - ], - "trait": [ - { - "name": "Keen Smell", - "entries": [ - "The boar has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Wisdom ({@skill Perception}) checks that rely on smell." - ] - }, - { - "name": "Keen Hearing", - "entries": [ - "The boar has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Wisdom ({@skill Perception}) checks that rely on hearing." + "The falcon has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Wisdom ({@skill Perception}) checks that rely on sight." ] }, { - "name": "Sure-Footed", + "name": "Flyby", "entries": [ - "The boar has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Strength and Dexterity saving throws made against effects that would knock it {@condition prone}." + "The falcon doesn't provoke {@action Opportunity Attack|PHB|opportunity attacks} when it flies out of an enemy's reach." ] }, { - "name": "Charge {@recharge 5}", + "name": "Dive {@recharge 5}", "entries": [ - "If the boar moves at least 20 feet straight toward a target and then hits it with a natural weapon on the same turn, the target takes an extra {@damage 1d6} damage. If the target is a creature, it must succeed on a {@dc 10+PB} Strength saving throw or be knocked {@condition prone}." + "If the falcon flies at least 30 feet downward toward a target and then hits it with a natural weapon on the same turn, the target takes an extra {@damage 1d6} damage. If the target is a creature, it must succeed on a {@dc 12} Constitution saving throw or be {@condition stunned} until the end of its next turn." ] }, { "name": "Relentless (Recharges after a {@quickref resting|PHB|2|0|Short or Long Rest})", "entries": [ - "If the boar takes damage less than {@dice 3+summonclasslevel|3 + your ranger level} that would reduce it to 0 hit points, it is reduced to 1 hit point instead." + "If the falcon takes damage less than {@dice 3+summonclasslevel|3 + your ranger level} that would reduce it to 0 hit points, it is reduced to 1 hit point instead." ] } ], "action": [ { - "name": "Pummel", + "name": "Bite", "entries": [ - "{@atk mw} {@hit 5}, reach 5 ft., one target. {@h}{@damage 1d6 + 3} bludgeoning damage. If the boar hits a target with a pummel attack, it can use its bonus action to attempt to {@action shove} that target." + "{@atk mw} {@hit 3}, reach 5 ft., one target. {@h}{@damage 1d8 + 1} piercing damage. If the falcon hits a target with a bite attack, it can use its bonus action to attempt to {@action grapple} that target." ] }, { - "name": "Gore", + "name": "Claw", "entries": [ - "{@atk mw} {@hit 5}, reach 5 ft., one target. {@h}{@damage 1d6 + 3} piercing damage. If the boar uses Charge on this attack, the damage die increases to a {@dice d12}." + "{@atk mw} {@hit 5}, finesse, reach 5 ft., one target. {@h}{@damage 1d4 + 3} slashing damage. If the falcon makes a claw attack using its action, it can make another claw attack as a bonus action." ] } ], "traitTags": [ - "Charge", + "Flyby", "Keen Senses" ], "senseTags": [ "D" ], "conditionInflict": [ - "prone" + "stunned" ], "savingThrowForced": [ - "strength" + "constitution" ] }, { "name": "Giant Frog", "source": "TMR", - "summonedByClass": "Martial Ranger|TMR", "page": 27, + "summonedByClass": "Martial Ranger|TMR", "size": [ "S" ], @@ -6679,8 +6328,8 @@ { "name": "Giant Scorpion", "source": "TMR", - "summonedByClass": "Martial Ranger|TMR", "page": 28, + "summonedByClass": "Martial Ranger|TMR", "size": [ "S" ], @@ -6788,8 +6437,8 @@ { "name": "Giant Wasp", "source": "TMR", - "summonedByClass": "Martial Ranger|TMR", "page": 28, + "summonedByClass": "Martial Ranger|TMR", "size": [ "S" ], @@ -6895,48 +6544,47 @@ ] }, { - "name": "Crocodile", + "name": "Gorilla", "source": "TMR", + "page": 26, "summonedByClass": "Martial Ranger|TMR", - "page": 29, "size": [ "M" ], "type": { "type": "beast", "tags": [ - "middling" + "bulky" ] }, "ac": [ - 14 + 13 ], "hp": { - "special": "20" + "special": "24" }, "speed": { - "walk": 20, - "swim": 40 + "walk": 30, + "climb": 30 }, "str": 16, - "dex": 14, - "con": 14, + "dex": 12, + "con": 16, "int": 6, "wis": 14, "cha": 11, "save": { "str": "+5", - "dex": "+4" + "dex": "+3" }, "skill": { "perception": "+4", "survival": "+4", - "stealth": "+4", + "intimidation": "+2", "athletics": "+5" }, "senses": [ - "darkvision 60 ft.", - "tremorsense 40 ft." + "darkvision 60 ft." ], "passive": 14, "languages": [ @@ -6946,105 +6594,99 @@ { "name": "Keen Smell", "entries": [ - "The crocodile has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Wisdom ({@skill Perception}) checks that rely on smell." + "The gorilla has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Wisdom ({@skill Perception}) checks that rely on smell." ] }, { - "name": "Keen Touch", + "name": "Keen Sight", "entries": [ - "The crocodile has {@sense tremorsense|MM} 40 ft." + "The gorilla has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Wisdom ({@skill Perception}) checks that rely on sight." ] }, { - "name": "Hold Breath", + "name": "Sure-Footed", "entries": [ - "The crocodile can hold its breath for 15 minutes." + "The gorilla has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Strength and Dexterity saving throws made against effects that would knock it {@condition prone}." ] }, { "name": "Crush", "entries": [ - "If the crocodile succeeds on an {@skill Athletics} check to {@action grapple}, it deals additional bludgeoning damage to the target equal to its Strength modifier." + "If the gorilla succeeds on an {@skill Athletics} check to {@action grapple}, it deals additional bludgeoning damage to the target equal to its Strength modifier." ] }, { "name": "Toughen Up (Recharges after a {@quickref resting|PHB|2|0|Short or Long Rest})", "entries": [ - "The crocodile can use its bonus action to give itself advantage on Constitution saving throws against being {@condition poisoned} or {@condition paralyzed} for 1 minute, and gain temporary hit points equal to {@dice ceil(summonclasslevel/2)|half your ranger level (rounded up)}." + "The gorilla can use its bonus action to give itself advantage on Constitution saving throws against being {@condition poisoned} or {@condition paralyzed} for 1 minute, and gain temporary hit points equal to {@dice ceil(summonclasslevel/2)|half your ranger level (rounded up)}." ] } ], "action": [ { - "name": "Bite", + "name": "Pummel", "entries": [ - "{@atk mw} {@hit 5}, 5 ft., one target. {@h}{@damage 1d8 + 3} piercing damage. If the crocodile hits a target with a bite attack, it can use its bonus action to attempt to {@action grapple} that target." + "{@atk mw} {@hit 5}, reach 5 ft., one target. {@h}{@damage 1d6 + 3} bludgeoning damage. If the gorilla hits a target with a pummel attack, it can use its bonus action to attempt to {@action shove} that target." ] }, { - "name": "Tail", + "name": "Bite", "entries": [ - "{@atk mw} {@hit 3}, reach 10 ft., one target. {@h}{@damage 1d6 + 3} bludgeoning damage." + "{@atk mw} {@hit 5}, 5 ft., one target. {@h}{@damage 1d8 + 3} piercing damage. If the gorilla hits a target with a bite attack, it can use its bonus action to attempt to {@action grapple} that target." ] } ], "traitTags": [ - "Hold Breath", "Keen Senses" ], "senseTags": [ - "D", - "T" - ], - "miscTags": [ - "RCH" + "D" ] }, { - "name": "Shark", + "name": "Horse", "source": "TMR", + "page": 31, "summonedByClass": "Martial Ranger|TMR", - "page": 29, "size": [ - "M" + "L" ], "type": { "type": "beast", "tags": [ - "middling" + "bulky" ] }, "ac": [ - 14 + 13 ], "hp": { - "special": "20" + "special": "24" }, "speed": { - "walk": 5, - "swim": 60 + "walk": 45, + "swim": 15 }, "str": 16, - "dex": 14, - "con": 14, + "dex": 12, + "con": 16, "int": 6, "wis": 14, "cha": 11, "save": { "str": "+5", - "dex": "+4" + "dex": "+3" }, "skill": { "perception": "+4", "survival": "+4", - "stealth": "+4", + "intimidation": "+2", "athletics": "+5" }, "senses": [ - "darkvision 60 ft.", - "tremorsense 40 ft." + "darkvision 60 ft." ], - "passive": 14, + "passive": 12, "languages": [ "can understand simple commands in languages you know of your choice." ], @@ -7052,31 +6694,31 @@ { "name": "Keen Smell", "entries": [ - "The shark has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Wisdom ({@skill Perception}) checks that rely on smell." + "The horse has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Wisdom ({@skill Perception}) checks that rely on smell." ] }, { "name": "Keen Hearing", "entries": [ - "The shark has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Wisdom ({@skill Perception}) checks that rely on hearing." + "The horse has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Wisdom ({@skill Perception}) checks that rely on hearing." ] }, { - "name": "Water Breathing", + "name": "Swift", "entries": [ - "The shark can only breathe underwater. It has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on {@skill Stealth} checks while underwater." + "The horse's speeds all increase by 5 feet from base." ] }, { - "name": "Blood Frenzy", + "name": "Charge {@recharge 5}", "entries": [ - "The shark has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on melee attack rolls against any creature that has less than half its maximum hit points." + "If the horse moves at least 20 feet straight toward a target and then hits it with a natural weapon on the same turn, the target takes an extra {@damage 1d6} damage. If the target is a creature, it must succeed on a {@dc 10}+PB Strength saving throw or be knocked {@condition prone}." ] }, { - "name": "Relentless (Recharges after a {@quickref resting|PHB|2|0|Short or Long Rest})", + "name": "Second Wind (Recharges after a {@quickref resting|PHB|2|0|Short or Long Rest})", "entries": [ - "If the shark takes damage less than {@dice 3+summonclasslevel|3 + your ranger level} that would reduce it to 0 hit points, it is reduced to 1 hit point instead." + "The horse can use a bonus action to regain hit points equal to {@dice 1d6 + summonclasslevel|1d6 + your ranger level.}" ] } ], @@ -7084,71 +6726,69 @@ { "name": "Bite", "entries": [ - "{@atk mw} {@hit 5}, 5 ft., one target. {@h}{@damage 1d8 + 3} piercing damage. If the shark hits a target with a bite attack, it can use its bonus action to attempt to {@action grapple} that target." + "{@atk mw} {@hit 3}, reach 5 ft., one target. {@h}{@dice 1d8 + 3} piercing damage. If the horse hits a target with a bite attack, it can use its bonus action to attempt to {@action grapple} that target." ] }, { - "name": "Tail", + "name": "Pummel", "entries": [ - "{@atk mw} {@hit 3}, reach 10 ft., one target. {@h}{@damage 1d6 + 3} bludgeoning damage." + "{@atk mw} {@hit 5}, reach 5 ft., one target. {@h}{@dice 1d6 +3} bludgeoning damage. If the horse hits a target with a pummel attack, it can use its bonus action to attempt to {@action shove} that target." ] } ], "traitTags": [ - "Keen Senses", - "Water Breathing" + "Charge", + "Keen Senses" ], "senseTags": [ - "D", - "T" + "D" ], - "miscTags": [ - "RCH" + "conditionInflict": [ + "prone" ] }, { - "name": "Bat", + "name": "Hound", "source": "TMR", + "page": 24, "summonedByClass": "Martial Ranger|TMR", - "page": 30, "size": [ - "T" + "S" ], "type": { "type": "beast", "tags": [ - "light" + "middling" ] }, "ac": [ - 15 + 14 ], "hp": { - "special": "16" + "special": "20" }, "speed": { - "walk": 10, - "fly": 60 + "walk": 40, + "swim": 10 }, - "str": 13, - "dex": 16, - "con": 13, + "str": 16, + "dex": 14, + "con": 14, "int": 6, "wis": 14, "cha": 11, "save": { - "str": "+3", - "dex": "+5" + "str": "+5", + "dex": "+4" }, "skill": { "perception": "+4", "survival": "+4", - "stealth": "+4", - "acrobatics": "+5" + "intimidation": "+2", + "athletics": "+5" }, "senses": [ - "darkvision 60 ft.", - "blindsight 60 ft." + "darkvision 60 ft." ], "passive": 14, "languages": [ @@ -7156,33 +6796,33 @@ ], "trait": [ { - "name": "Keen Hearing", + "name": "Keen Smell", "entries": [ - "The bat has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Wisdom ({@skill Perception}) checks that rely on hearing." + "The hound has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Wisdom ({@skill Perception}) checks that rely on smell." ] }, { - "name": "Echolocation", + "name": "Keen Hearing", "entries": [ - "The bat has blindsight 60 ft. as long as it is not {@condition deafened}." + "The hound has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Wisdom ({@skill Perception}) checks that rely on hearing." ] }, { - "name": "Flyby", + "name": "Running Leap", "entries": [ - "The bat doesn't provoke {@action Opportunity Attack|PHB|opportunity attacks} when it flies out of an enemy's reach." + "With a 10-foot running start, the hound can long jump up to 25 feet." ] }, { "name": "Pack Tactics", "entries": [ - "The bat has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on attack rolls against a creature if at least one of the beast's allies is within 5 feet of the creature and the ally isn't {@condition incapacitated}." + "The hound has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on attack rolls against a creature if at least one of the hound's allies is within 5 feet of the creature and the ally isn't {@condition incapacitated}." ] }, { - "name": "Second Wind (Recharges after a {@quickref resting|PHB|2|0|Short or Long Rest})", + "name": "Relentless (Recharges after a {@quickref resting|PHB|2|0|Short or Long Rest})", "entries": [ - "The bat can use a bonus action to regain hit points equal to {@dice 1d6 + summonclasslevel|1d6 + your ranger level.}" + "If the hound takes damage less than {@dice 3+summonclasslevel|3 + your ranger level} that would reduce it to 0 hit points, it is reduced to 1 hit point instead." ] } ], @@ -7190,69 +6830,66 @@ { "name": "Bite", "entries": [ - "{@atk mw} {@hit 3}, reach 5 ft., one target. {@h}{@damage 1d8 + 1} piercing damage. If the bat hits a target with a bite attack, it can use its bonus action to attempt to {@action grapple} that target." + "{@atk mw} {@hit 5}, 5 ft., one target. {@h}{@damage 1d8 + 3} piercing damage. If the hound hits a target with a bite attack, it can use its bonus action to attempt to {@action grapple} that target." ] }, { "name": "Claw", "entries": [ - "{@atk mw} {@hit 5}, finesse, reach 5 ft., one target. {@h}{@damage 1d4 + 3} slashing damage. If the bat makes a claw attack using its action, it can make another claw attack as a bonus action." + "{@atk mw} {@hit 5}, finesse, reach 5 ft., one target. {@h}{@damage 1d4 + 3} slashing damage. If the hound makes a claw attack using its action, it can make another claw attack as a bonus action." ] } ], "traitTags": [ - "Flyby", "Keen Senses", "Pack Tactics" ], "senseTags": [ - "B", "D" ] }, { - "name": "Badger", + "name": "Monkey", "source": "TMR", + "page": 26, "summonedByClass": "Martial Ranger|TMR", - "page": 30, "size": [ "S" ], "type": { "type": "beast", "tags": [ - "middling" + "light" ] }, "ac": [ - 14 + 15 ], "hp": { - "special": "20" + "special": "16" }, "speed": { "walk": 30, - "burrow": 10 + "climb": 30 }, - "str": 16, - "dex": 14, - "con": 14, + "str": 13, + "dex": 16, + "con": 13, "int": 6, "wis": 14, "cha": 11, "save": { - "str": "+5", - "dex": "+4" + "str": "+3", + "dex": "+5" }, "skill": { "perception": "+4", "survival": "+4", - "intimidation": "+2", - "athletics": "+5" + "stealth": "+5", + "athletics": "+3" }, "senses": [ - "darkvision 60 ft.", - "tremorsense 40 ft." + "darkvision 60 ft." ], "passive": 14, "languages": [ @@ -7262,31 +6899,31 @@ { "name": "Keen Smell", "entries": [ - "The badger has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Wisdom ({@skill Perception}) checks that rely on smell." + "The monkey has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Wisdom ({@skill Perception}) checks that rely on smell." ] }, { - "name": "Keen Touch", + "name": "Keen Sight", "entries": [ - "The badger has {@sense tremorsense|MM} 40 ft." + "The monkey has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Wisdom ({@skill Perception}) checks that rely on sight." ] }, { - "name": "Hold Breath", + "name": "Standing Leap", "entries": [ - "The badger can hold its breath for 15 minutes." + "The monkey's long jump is up to 10 feet and its high jump is up to 5 feet, with or without a running start." ] }, { - "name": "Crush", + "name": "Pounce {@recharge 5}", "entries": [ - "If the badger succeeds on an {@skill Athletics} check to {@action grapple}, it deals additional bludgeoning damage to the target equal to its Strength modifier." + "If the monkey makes a long jump at least 10 feet straight toward a target and then hits it with a natural weapon on the same turn, the target takes an extra {@damage 1d6} damage. If the target is a creature, it must succeed on a {@dc 12} Dexterity saving throw or be knocked {@condition prone}." ] }, { - "name": "Relentless (Recharges after a {@quickref resting|PHB|2|0|Short or Long Rest})", + "name": "Second Wind (Recharges after a {@quickref resting|PHB|2|0|Short or Long Rest})", "entries": [ - "If the hound takes damage less than {@dice 3+summonclasslevel|3 + your ranger level} that would reduce it to 0 hit points, it is reduced to 1 hit point instead." + "The monkey can use a bonus action to regain hit points equal to {@dice 1d6 + summonclasslevel|1d6 + your ranger level.}" ] } ], @@ -7294,32 +6931,37 @@ { "name": "Bite", "entries": [ - "{@atk mw} {@hit 5}, 5 ft., one target. {@h}{@damage 1d8 + 3} piercing damage. If the badger hits a target with a bite attack, it can use its bonus action to attempt to {@action grapple} that target." + "{@atk mw} {@hit 3}, 5 ft., one target. {@h}{@damage 1d8 + 1} piercing damage. If the monkey hits a target with a bite attack, it can use its bonus action to attempt to {@action grapple} that target." ] }, { "name": "Claw", "entries": [ - "{@atk mw} {@hit 5}, finesse, reach 5 ft., one target. {@h}{@damage 1d4 + 3} slashing damage. If the badger makes a claw attack using its action, it can make another claw attack as a bonus action." + "{@atk mw} {@hit 5}, finesse, reach 5 ft., one target. {@h}{@damage 1d4 + 3} slashing damage. If the monkey makes a claw attack using its action, it can make another claw attack as a bonus action." ] } ], "traitTags": [ - "Hold Breath", - "Keen Senses" + "Keen Senses", + "Pounce" ], "senseTags": [ - "D", - "T" + "D" + ], + "conditionInflict": [ + "prone" + ], + "savingThrowForced": [ + "dexterity" ] }, { - "name": "Boa Constrictor", + "name": "Monstrous Spider", "source": "TMR", + "page": 33, "summonedByClass": "Martial Ranger|TMR", - "page": 31, "size": [ - "M" + "L" ], "type": { "type": "beast", @@ -7351,7 +6993,7 @@ "perception": "+4", "survival": "+4", "stealth": "+4", - "athletics": "+5" + "acrobatics": "+4" }, "senses": [ "darkvision 60 ft.", @@ -7363,33 +7005,33 @@ ], "trait": [ { - "name": "Keen Smell", + "name": "Keen Sight", "entries": [ - "The boa has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Wisdom ({@skill Perception}) checks that rely on smell." + "The spider has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Wisdom ({@skill Perception}) checks that rely on sight." ] }, { "name": "Keen Touch", "entries": [ - "The boa has {@sense tremorsense|MM} 40 ft." + "The spider has {@sense tremorsense|MM} 40 ft." ] }, { - "name": "Slither", + "name": "Spider Climb", "entries": [ - "The boa does not need limbs to walk, swim or climb." + "The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." ] }, { - "name": "Crush", + "name": "Envenom", "entries": [ - "If the boa succeeds on an {@skill Athletics} check to {@action grapple}, it deals additional bludgeoning damage to the target equal to its Strength modifier." + "If the spider succeeds on a bite or sting attack, the target must make a {@dc 12} Constitution saving throw. On a failure, the target is {@condition poisoned}. It can repeat this saving throw at the end of each of its turns. On a successful save, it is no longer {@condition poisoned}." ] }, { - "name": "Second Wind (Recharges after a {@quickref resting|PHB|2|0|Short or Long Rest})", + "name": "Relentless (Recharges after a {@quickref resting|PHB|2|0|Short or Long Rest})", "entries": [ - "The boa can use a bonus action to regain hit points equal to {@dice 1d6 + summonclasslevel|1d6 + your ranger level.}" + "If the spider takes damage less than {@dice 3+summonclasslevel|3 + your ranger level} that would reduce it to 0 hit points, it is reduced to 1 hit point instead." ] } ], @@ -7397,71 +7039,80 @@ { "name": "Bite", "entries": [ - "{@atk mw} {@hit 5}, 5 ft., one target. {@h}{@damage 1d8 + 3} piercing damage. If the boa hits a target with a bite attack, it can use its bonus action to attempt to {@action grapple} that target." + "{@atk mw} {@hit 5}, reach 5 ft., one target. {@h}{@damage 1d8 + 3} piercing damage. If the spider hits a target with a bite attack, it can use its bonus action to attempt to {@action grapple} that target." ] }, { - "name": "Tail", + "name": "Web {@recharge 5}", "entries": [ - "{@atk mw} {@hit 3}, reach 10 ft., one target. {@h}{@damage 1d6 + 3} bludgeoning damage." + "{@atk rw} range 30/60 ft., one target. {@h}The target is {@condition restrained} by webbing. As an action, the {@condition restrained} target can make a {@dc 12} Strength check, bursting the webbing on a success. The webbing can also be attacked and destroyed (AC 10; hp 5; vulnerability to fire damage; immunity to bludgeoning, poison, and psychic damage)." ] } ], "traitTags": [ - "Keen Senses" + "Keen Senses", + "Spider Climb" ], "senseTags": [ "D", "T" ], "miscTags": [ - "RCH" + "RW" + ], + "conditionInflict": [ + "poisoned", + "restrained" + ], + "savingThrowForced": [ + "constitution" ] }, { - "name": "Horse", + "name": "Shark", "source": "TMR", + "page": 29, "summonedByClass": "Martial Ranger|TMR", - "page": 31, "size": [ - "L" + "M" ], "type": { "type": "beast", "tags": [ - "bulky" + "middling" ] }, "ac": [ - 13 + 14 ], "hp": { - "special": "24" + "special": "20" }, "speed": { - "walk": 45, - "swim": 15 + "walk": 5, + "swim": 60 }, "str": 16, - "dex": 12, - "con": 16, + "dex": 14, + "con": 14, "int": 6, "wis": 14, "cha": 11, "save": { "str": "+5", - "dex": "+3" + "dex": "+4" }, "skill": { "perception": "+4", "survival": "+4", - "intimidation": "+2", + "stealth": "+4", "athletics": "+5" }, "senses": [ - "darkvision 60 ft." + "darkvision 60 ft.", + "tremorsense 40 ft." ], - "passive": 12, + "passive": 14, "languages": [ "can understand simple commands in languages you know of your choice." ], @@ -7469,31 +7120,31 @@ { "name": "Keen Smell", "entries": [ - "The horse has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Wisdom ({@skill Perception}) checks that rely on smell." + "The shark has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Wisdom ({@skill Perception}) checks that rely on smell." ] }, { "name": "Keen Hearing", "entries": [ - "The horse has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Wisdom ({@skill Perception}) checks that rely on hearing." + "The shark has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Wisdom ({@skill Perception}) checks that rely on hearing." ] }, { - "name": "Swift", + "name": "Water Breathing", "entries": [ - "The horse's speeds all increase by 5 feet from base." + "The shark can only breathe underwater. It has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on {@skill Stealth} checks while underwater." ] }, { - "name": "Charge {@recharge 5}", + "name": "Blood Frenzy", "entries": [ - "If the horse moves at least 20 feet straight toward a target and then hits it with a natural weapon on the same turn, the target takes an extra {@damage 1d6} damage. If the target is a creature, it must succeed on a {@dc 10}+PB Strength saving throw or be knocked {@condition prone}." + "The shark has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on melee attack rolls against any creature that has less than half its maximum hit points." ] }, { - "name": "Second Wind (Recharges after a {@quickref resting|PHB|2|0|Short or Long Rest})", + "name": "Relentless (Recharges after a {@quickref resting|PHB|2|0|Short or Long Rest})", "entries": [ - "The horse can use a bonus action to regain hit points equal to {@dice 1d6 + summonclasslevel|1d6 + your ranger level.}" + "If the shark takes damage less than {@dice 3+summonclasslevel|3 + your ranger level} that would reduce it to 0 hit points, it is reduced to 1 hit point instead." ] } ], @@ -7501,132 +7152,356 @@ { "name": "Bite", "entries": [ - "{@atk mw} {@hit 3}, reach 5 ft., one target. {@h}{@dice 1d8 + 3} piercing damage. If the horse hits a target with a bite attack, it can use its bonus action to attempt to {@action grapple} that target." + "{@atk mw} {@hit 5}, 5 ft., one target. {@h}{@damage 1d8 + 3} piercing damage. If the shark hits a target with a bite attack, it can use its bonus action to attempt to {@action grapple} that target." ] }, { - "name": "Pummel", + "name": "Tail", "entries": [ - "{@atk mw} {@hit 5}, reach 5 ft., one target. {@h}{@dice 1d6 +3} bludgeoning damage. If the horse hits a target with a pummel attack, it can use its bonus action to attempt to {@action shove} that target." + "{@atk mw} {@hit 3}, reach 10 ft., one target. {@h}{@damage 1d6 + 3} bludgeoning damage." ] } ], "traitTags": [ - "Charge", - "Keen Senses" + "Keen Senses", + "Water Breathing" ], "senseTags": [ - "D" + "D", + "T" ], - "conditionInflict": [ - "prone" + "miscTags": [ + "RCH" ] }, { - "name": "Camel", + "name": "Young Drake Companion", "source": "TMR", + "page": 35, "summonedByClass": "Martial Ranger|TMR", - "page": 32, "size": [ "L" ], - "type": { - "type": "beast", - "tags": [ - "bulky" - ] - }, + "type": "dragon", "ac": [ - 13 + { + "ac": 18, + "from": [ + "natural armor" + ] + } ], "hp": { - "special": "24" + "special": "6 + six times your ranger level (the drake has a number of Hit Dice [d10s] equal to your ranger level)" }, "speed": { "walk": 40, - "swim": 10 + "fly": 50, + "choose": { + "amount": 35, + "from": [ + "swim", + "climb" + ], + "note": "or burrow 20ft." + } }, - "str": 16, - "dex": 12, + "str": 18, + "dex": 15, "con": 16, - "int": 6, - "wis": 14, - "cha": 11, + "int": 12, + "wis": 15, + "cha": 17, "save": { - "str": "+5", - "dex": "+3" + "dex": "PB+2", + "con": "PB+3", + "wis": "PB+2", + "cha": "PB+3" }, "skill": { - "perception": "+4", - "survival": "+4", - "intimidation": "+2", - "athletics": "+5" + "perception": "PB+1", + "stealth": "PB+2", + "other": [ + { + "oneOf": { + "acrobatics": "PB+2", + "athletics": "PB+4", + "deception": "PB+3", + "insight": "PB+2", + "intimidation": "PB+3", + "persuasion": "PB+3", + "survival": "PB+2" + } + } + ] }, "senses": [ "darkvision 60 ft." ], - "passive": 12, + "passive": "12+PB", + "immune": [ + { + "special": "determined by draconic essence type." + } + ], "languages": [ - "can understand simple commands in languages you know of your choice." + "Draconic", + "Common" ], - "trait": [ + "pbNote": "equals your bonus", + "spellcasting": [ { - "name": "Keen Smell", - "entries": [ - "The camel has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Wisdom ({@skill Perception}) checks that rely on smell." + "name": "Draconic Magic", + "type": "spellcasting", + "headerEntries": [ + "Your drake learns the {@spell thaumaturgy} cantrip and two 1st-level spells from the sorcerer or cleric spell lists.", + "It learns one additional 2nd-level spell at 11th level.", + "After casting one of these spells, it must complete a {@quickref resting|PHB|2|0|long rest} before doing so again." + ], + "spells": { + "0": { + "spells": [ + "{@spell thaumaturgy}" + ] + } + }, + "footerEntries": [ + "Charisma is its spellcasting ability for these spells." ] - }, + } + ], + "trait": [ { - "name": "Keen Hearing", + "name": "Draconic Essence", "entries": [ - "The camel has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Wisdom ({@skill Perception}) checks that rely on hearing." + "Choose a damage type based on the drake's color, according to the {@table Draconic Essence|TMR} Table. The chosen type determines the drake's damage resistance and breath weapon.", + { + "type": "statblock", + "tag": "table", + "name": "Draconic Essence", + "source": "TMR", + "page": 34, + "style": "inset" + } ] - }, + } + ], + "action": [ { - "name": "Sure-Footed", + "name": "Bite", "entries": [ - "The camel has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Strength and Dexterity saving throws made against effects that would knock it {@condition prone}." + "{@atk mw} {@hit 4+PB}, 5 ft., one target. {@h}{@damage 1d10 + 4} piercing damage." ] }, { - "name": "Crush", + "name": "Claw", "entries": [ - "If the camel succeeds on an {@skill Athletics} check to {@action grapple}, it deals additional bludgeoning damage to the target equal to its Strength modifier." + "{@atk mw} {@hit 4+PB}, 5 ft., one target. {@h}{@damage 1d8 + 4} slashing damage." ] }, { - "name": "Toughen Up (Recharges after a {@quickref resting|PHB|2|0|Short or Long Rest})", + "name": "Expanded Breath Weapon {@recharge 5}", "entries": [ - "The camel can use its bonus action to give itself {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Constitution saving throws against being {@condition poisoned} or {@condition paralyzed} for 1 minute, and gain temporary hit points equal to {@dice ceil(summonclasslevel/2)|half your ranger level (rounded up)}." + "The young drake exhales a blast of energy. All creatures in a certain area must succeed at a DC {@dice PB+8+3} saving throw, taking {@damage 5d6} damage on a failed save or half as much on a successful save. The damage type, area, and type of saving throw are determined by your drake's {@table Draconic Essence|TMR} and your Expanded Breath Weapon feature." ] } ], - "action": [ - { - "name": "Bite", - "entries": [ - "{@atk mw} {@hit 5}, reach 5 ft., one target. {@h}{@damage 1d8 + 3} piercing damage. If the camel hits a target with a bite attack, it can use its bonus action to attempt to {@action grapple} that target." - ] - }, + "senseTags": [ + "D" + ], + "actionTags": [ + "Breath Weapon" + ], + "languageTags": [ + "C", + "DR" + ], + "damageTags": [ + "P", + "S" + ], + "spellcastingTags": [ + "CC", + "CS" + ], + "miscTags": [ + "MW" + ], + "_versions": [ { - "name": "Pummel", - "entries": [ - "{@atk mw} {@hit 5}, reach 5 ft., one target. {@h}{@damage 1d6 + 3} bludgeoning damage. If the camel hits a target with a pummel attack, it can use its bonus action to attempt to {@action shove} that target." + "_template": { + "name": "Young Drake Companion ({{color}})", + "source": "TMR", + "_mod": { + "immune": [ + { + "mode": "replaceArr", + "replace": { + "index": 0 + }, + "items": [ + "{{damageType}}" + ] + } + ], + "action": [ + { + "mode": "replaceArr", + "replace": "Expanded Breath Weapon {@recharge 5}", + "items": { + "name": "Expanded Breath Weapon {@recharge 5}", + "entries": [ + "The young drake exhales a blast of energy. All creatures in a {{aoe}} must succeed at a DC {@dice PB+8+3} {{save}} saving throw, taking {@damage 5d6} {{damageType}} damage on a failed save or half as much on a successful save." + ] + } + } + ], + "trait": [ + { + "mode": "removeArr", + "names": "Draconic Essence" + } + ] + } + }, + "_implementations": [ + { + "_variables": { + "color": "Gold", + "damageType": "fire", + "aoe": "30 ft. cone", + "save": "Dexterity" + } + }, + { + "_variables": { + "color": "Red", + "damageType": "fire", + "aoe": "30 ft. cone", + "save": "Dexterity" + } + }, + { + "_variables": { + "color": "Brass", + "damageType": "fire", + "aoe": "5 ft. by 60 ft. line", + "save": "Dexterity" + } + }, + { + "_variables": { + "color": "Brass", + "damageType": "fire", + "aoe": "5 ft. by 60 ft. line", + "save": "Dexterity" + } + }, + { + "_variables": { + "color": "Silver", + "damageType": "cold", + "aoe": "30 ft. cone", + "save": "Constitution" + } + }, + { + "_variables": { + "color": "White", + "damageType": "cold", + "aoe": "30 ft. cone", + "save": "Constitution" + } + }, + { + "_variables": { + "color": "Bronze", + "damageType": "lightning", + "aoe": "5 ft. by 60 ft. line", + "save": "Dexterity" + } + }, + { + "_variables": { + "color": "Blue", + "damageType": "lightning", + "aoe": "5 ft. by 60 ft. line", + "save": "Dexterity" + } + }, + { + "_variables": { + "color": "Copper", + "damageType": "acid", + "aoe": "5 ft. by 60 ft. line", + "save": "Dexterity" + } + }, + { + "_variables": { + "color": "Black", + "damageType": "acid", + "aoe": "5 ft. by 60 ft. line", + "save": "Dexterity" + } + }, + { + "_variables": { + "color": "Green", + "damageType": "poison", + "aoe": "30 ft. cone", + "save": "Constitution" + } + }, + { + "_variables": { + "color": "Amethyst", + "damageType": "force", + "aoe": "30 ft. cone", + "save": "Strength" + } + }, + { + "_variables": { + "color": "Crystal", + "damageType": "radiant", + "aoe": "30 ft. cone", + "save": "Constitution" + } + }, + { + "_variables": { + "color": "Emerald", + "damageType": "psychic", + "aoe": "30 ft. cone", + "save": "Intelligence" + } + }, + { + "_variables": { + "color": "Sapphire", + "damageType": "thunder", + "aoe": "30 ft. cone", + "save": "Constitution" + } + }, + { + "_variables": { + "color": "Topaz", + "damageType": "necrotic", + "aoe": "30 ft. cone", + "save": "Constitution" + } + } ] } - ], - "traitTags": [ - "Keen Senses" - ], - "senseTags": [ - "D" ] }, { "name": "Young Elephant", "source": "TMR", - "summonedByClass": "Martial Ranger|TMR", "page": 32, + "summonedByClass": "Martial Ranger|TMR", "size": [ "L" ], @@ -7730,48 +7605,47 @@ ] }, { - "name": "Monstrous Spider", + "name": "Young Elk", "source": "TMR", + "page": 25, "summonedByClass": "Martial Ranger|TMR", - "page": 33, "size": [ - "L" + "M" ], "type": { "type": "beast", "tags": [ - "middling" + "bulky" ] }, "ac": [ - 14 + 13 ], "hp": { - "special": "20" + "special": "24" }, "speed": { - "walk": 30, - "climb": 30 + "walk": 45, + "swim": 15 }, "str": 16, - "dex": 14, - "con": 14, + "dex": 12, + "con": 16, "int": 6, "wis": 14, "cha": 11, "save": { "str": "+5", - "dex": "+4" + "dex": "+3" }, "skill": { "perception": "+4", "survival": "+4", - "stealth": "+4", - "acrobatics": "+4" + "intimidation": "+2", + "athletics": "+5" }, "senses": [ - "darkvision 60 ft.", - "tremorsense 40 ft." + "darkvision 60 ft." ], "passive": 14, "languages": [ @@ -7779,1308 +7653,1434 @@ ], "trait": [ { - "name": "Keen Sight", + "name": "Keen Smell", "entries": [ - "The spider has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Wisdom ({@skill Perception}) checks that rely on sight." + "The elk has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Wisdom ({@skill Perception}) checks that rely on smell." ] }, { - "name": "Keen Touch", + "name": "Keen Hearing", "entries": [ - "The spider has {@sense tremorsense|MM} 40 ft." + "The elk has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Wisdom ({@skill Perception}) checks that rely on hearing." ] }, { - "name": "Spider Climb", + "name": "Swift", "entries": [ - "The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." + "The elk's speeds all increase by 5 feet from base." ] }, { - "name": "Envenom", + "name": "Charge {@recharge 5}", "entries": [ - "If the spider succeeds on a bite or sting attack, the target must make a {@dc 12} Constitution saving throw. On a failure, the target is {@condition poisoned}. It can repeat this saving throw at the end of each of its turns. On a successful save, it is no longer {@condition poisoned}." + "If the elk moves at least 20 feet straight toward a target and then hits it with a natural weapon on the same turn, the target takes an extra {@damage 1d6} damage. If the target is a creature, it must succeed on a {@dc 12} Strength saving throw or be knocked {@condition prone}." ] }, { - "name": "Relentless (Recharges after a {@quickref resting|PHB|2|0|Short or Long Rest})", + "name": "Second Wind (Recharges after a {@quickref resting|PHB|2|0|Short or Long Rest})", "entries": [ - "If the spider takes damage less than {@dice 3+summonclasslevel|3 + your ranger level} that would reduce it to 0 hit points, it is reduced to 1 hit point instead." + "The elk can use a bonus action to regain hit points equal to {@dice 1d6 + summonclasslevel|1d6 + your ranger level.}" ] } ], "action": [ { - "name": "Bite", + "name": "Pummel", "entries": [ - "{@atk mw} {@hit 5}, reach 5 ft., one target. {@h}{@damage 1d8 + 3} piercing damage. If the spider hits a target with a bite attack, it can use its bonus action to attempt to {@action grapple} that target." + "{@atk mw} {@hit 5}, reach 5 ft., one target. {@h}{@damage 1d6 + 3} bludgeoning damage. If the elk hits a target with a pummel attack, it can use its bonus action to attempt to {@action shove} that target." ] }, { - "name": "Web {@recharge 5}", + "name": "Gore", "entries": [ - "{@atk rw} range 30/60 ft., one target. {@h}The target is {@condition restrained} by webbing. As an action, the {@condition restrained} target can make a {@dc 12} Strength check, bursting the webbing on a success. The webbing can also be attacked and destroyed (AC 10; hp 5; vulnerability to fire damage; immunity to bludgeoning, poison, and psychic damage)." + "{@atk mw} {@hit 5}, reach 5 ft., one target. {@h}{@damage 1d6 + 3} piercing damage. If the elk uses Charge on this attack, the damage die increases to a {@dice d12}." ] } ], "traitTags": [ - "Keen Senses", - "Spider Climb" + "Charge", + "Keen Senses" ], "senseTags": [ - "D", - "T" - ], - "miscTags": [ - "RW" + "D" ], "conditionInflict": [ - "poisoned", - "restrained" + "prone" ], "savingThrowForced": [ - "constitution" + "strength" ] - }, + } + ], + "table": [ { - "name": "Drake Hatchling Companion", + "name": "Companion Ability Score Arrays", "source": "TMR", - "summonedByClass": "Martial Ranger|TMR", - "page": 34, - "size": [ - "S" - ], - "type": "dragon", - "ac": [ - { - "ac": 15, - "from": [ - "natural armor" - ] - } - ], - "hp": { - "special": "4 + four times your ranger level (the drake has a number of Hit Dice [d6s] equal to your ranger level)" - }, - "speed": { - "walk": 30, - "fly": 30 - }, - "str": 15, - "dex": 12, - "con": 13, - "int": 10, - "wis": 11, - "cha": 13, - "save": { - "dex": "PB+1", - "cha": "PB+1" - }, - "senses": [ - "darkvision 40 ft." - ], - "passive": "10+PB", - "resist": [ - { - "special": "determined by draconic essence type." - } - ], - "pbNote": "equals your bonus", - "languages": [ - "Draconic" - ], - "trait": [ - { - "name": "Draconic Essence", - "entries": [ - "Choose a damage type based on the drake's color, according to the {@table Draconic Essence|TMR} Table. The chosen type determines the drake's damage resistance and breath weapon.", - { - "type": "statblock", - "tag": "table", - "name": "Draconic Essence", - "source": "TMR", - "page": 34, - "style": "inset" - } - ] - } - ], - "action": [ - { - "name": "Bite", - "entries": [ - "{@atk mw} {@hit 2+PB}, 5 ft., one target. {@h}{@damage 1d6 + 2} piercing damage." - ] - }, - { - "name": "Claw", - "entries": [ - "{@atk mw} {@hit 2+PB}, 5 ft., one target. {@h}{@damage 1d4 + 2} slashing damage." - ] - }, - { - "name": "Hatchling Breath Weapon {@recharge}", - "entries": [ - "{@atk rs} {@hit 1+PB}, 30 ft., one target. {@h}{@damage 2d6} damage determined by {@table Draconic Essence|TMR} type." - ] - } - ], - "senseTags": [ - "D" + "page": 22, + "colLabels": [ + "Array", + "Str", + "Dex", + "Con", + "Int", + "Wis", + "Cha" ], - "actionTags": [ - "Breath Weapon" + "colStyles": [ + "text-center col-2", + "text-center col-2", + "text-center col-2", + "text-center col-2", + "text-center col-1", + "text-center col-2", + "text-center col-1" ], - "languageTags": [ - "DR" + "rows": [ + [ + "Bulky", + "14+PB", + "10+PB", + "14+PB", + "6", + "12+PB", + "11" + ], + [ + "Middling", + "14+PB", + "12+PB", + "12+PB", + "6", + "12+PB", + "11" + ], + [ + "Light", + "11+PB", + "14+PB", + "11+PB", + "6", + "12+PB", + "11" + ] + ] + }, + { + "name": "Draconic Essence", + "source": "TMR", + "page": 21, + "colLabels": [ + "Drake Color", + "Damage Type", + "Wyrmling Breath Weapon" ], - "damageTags": [ - "P", - "S" + "colStyles": [ + "text-center col-4", + "text-center col-4", + "text-center col-4" ], - "_versions": [ - { - "_template": { - "name": "Drake Hatchling Companion ({{color}})", - "source": "TMR", - "_mod": { - "resist": [ - { - "mode": "replaceArr", - "replace": { - "index": 0 - }, - "items": [ - "{{damageType}}" - ] - } - ], - "action": [ - { - "mode": "replaceArr", - "replace": "Hatchling Breath Weapon {@recharge}", - "items": { - "name": "Hatchling Breath Weapon {@recharge}", - "entries": [ - "{@atk rs} {@hit 1+PB}, 30 ft., one target. {@h}{@damage 2d6} {{damageType}} damage" - ] - } - } - ], - "trait": [ - { - "mode": "removeArr", - "names": "Draconic Essence" - } - ] - } - }, - "_implementations": [ - { - "_variables": { - "color": "Gold", - "damageType": "fire", - "aoe": "15 ft. cone", - "save": "Dexterity" - } - }, - { - "_variables": { - "color": "Red", - "damageType": "fire", - "aoe": "15 ft. cone", - "save": "Dexterity" - } - }, - { - "_variables": { - "color": "Brass", - "damageType": "fire", - "aoe": "5 ft. by 30 ft. line", - "save": "Dexterity" - } - }, - { - "_variables": { - "color": "Brass", - "damageType": "fire", - "aoe": "5 ft. by 30 ft. line", - "save": "Dexterity" - } - }, - { - "_variables": { - "color": "Silver", - "damageType": "cold", - "aoe": "15 ft. cone", - "save": "Constitution" - } - }, - { - "_variables": { - "color": "White", - "damageType": "cold", - "aoe": "15 ft. cone", - "save": "Constitution" - } - }, - { - "_variables": { - "color": "Bronze", - "damageType": "lightning", - "aoe": "5 ft. by 30 ft. line", - "save": "Dexterity" - } - }, - { - "_variables": { - "color": "Blue", - "damageType": "lightning", - "aoe": "5 ft. by 30 ft. line", - "save": "Dexterity" - } - }, - { - "_variables": { - "color": "Copper", - "damageType": "acid", - "aoe": "5 ft. by 30 ft. line", - "save": "Dexterity" - } - }, - { - "_variables": { - "color": "Black", - "damageType": "acid", - "aoe": "5 ft. by 30 ft. line", - "save": "Dexterity" - } - }, - { - "_variables": { - "color": "Green", - "damageType": "poison", - "aoe": "15 ft. cone", - "save": "Constitution" - } - }, - { - "_variables": { - "color": "Amethyst", - "damageType": "force", - "aoe": "15 ft. cone", - "save": "Strength" - } - }, - { - "_variables": { - "color": "Crystal", - "damageType": "radiant", - "aoe": "15 ft. cone", - "save": "Constitution" - } - }, - { - "_variables": { - "color": "Emerald", - "damageType": "psychic", - "aoe": "15 ft. cone", - "save": "Intelligence" - } - }, - { - "_variables": { - "color": "Sapphire", - "damageType": "thunder", - "aoe": "15 ft. cone", - "save": "Constitution" - } - }, - { - "_variables": { - "color": "Topaz", - "damageType": "necrotic", - "aoe": "15 ft. cone", - "save": "Constitution" - } - } - ] - } + "rows": [ + [ + "Gold, red", + "Fire", + "15 ft. cone (Dex save)" + ], + [ + "Brass", + "Fire", + "5 ft. by 30 ft. line (Dex save)" + ], + [ + "Silver, white", + "Cold", + "15 ft. cone (Con save)" + ], + [ + "Bronze, blue", + "Lightning", + "5 ft. by 30 ft. line (Dex save)" + ], + [ + "Copper, black", + "Acid", + "5 ft. by 30 ft. line (Dex save)" + ], + [ + "Green", + "Poison", + "15 ft. cone (Con save)" + ], + [ + "Amethyst", + "Force", + "15 ft. cone (Str save)" + ], + [ + "Crystal", + "Radiant", + "15 ft. cone (Con save)" + ], + [ + "Emerald", + "Psychic", + "15 ft. cone (Int save)" + ], + [ + "Sapphire", + "Thunder", + "15 ft. cone (Con save)" + ], + [ + "Topaz", + "Necrotic", + "15 ft. cone (Con save)" + ] ] }, { - "name": "Drake Wyrmling Companion", + "name": "Natural Healer DC", "source": "TMR", - "summonedByClass": "Martial Ranger|TMR", - "page": 34, - "size": [ - "M" + "page": 6, + "colLabels": [ + "Environment", + "DC" ], - "type": "dragon", - "ac": [ - { - "ac": 16, - "from": [ - "natural armor" - ] - } + "colStyles": [ + "text-center col-10", + "text-center col-2" ], - "hp": { - "special": "5 + five times your ranger level (the drake has a number of Hit Dice [d8s] equal to your ranger level)" - }, - "speed": { - "walk": 35, - "fly": 40, - "choose": { - "amount": 30, - "from": [ - "swim", - "climb" - ], - "note": "or burrow 15ft." - } - }, - "str": 16, - "dex": 14, - "con": 15, - "int": 11, - "wis": 13, - "cha": 15, - "save": { - "dex": "PB+1", - "con": "PB+2", - "cha": "PB+2" - }, - "skill": { - "perception": "PB+1", - "stealth": "PB+2" - }, - "senses": [ - "darkvision 40 ft." + "rows": [ + [ + "Forest, Grassland, Swamp", + "10" + ], + [ + "Mountain, Coast", + "15" + ], + [ + "Arctic, Desert, Underdark", + "20" + ] + ] + }, + { + "name": "Untrained Animal Disposition", + "source": "TMR", + "page": 33, + "colLabels": [ + "d4", + "Disposition", + "Initial {@skill Animal Handling} DC", + "Training Time" ], - "passive": "11+PB", - "immune": [ - { - "special": "determined by draconic essence type." - } + "colStyles": [ + "text-center col-1", + "text-center col-3", + "text-center col-4", + "text-center col-4" ], - "pbNote": "equals your bonus", - "languages": [ - "Draconic" + "rows": [ + [ + "1", + "Friendly", + "10", + "One Week" + ], + [ + "2", + "Skittish", + "12", + "Two Weeks" + ], + [ + "3", + "Aggressive", + "14", + "Three Weeks" + ], + [ + "4", + "Obstinate", + "16", + "Four Weeks" + ] ], - "trait": [ + "outro": [ { - "name": "Draconic Essence", + "type": "entries", "entries": [ - "Choose a damage type based on the drake's color, according to the {@table Draconic Essence|TMR} Table. The chosen type determines the drake's damage resistance and breath weapon.", { - "type": "statblock", - "tag": "table", - "name": "Draconic Essence", - "source": "TMR", - "page": 34, - "style": "inset" - } - ] - } - ], - "action": [ - { - "name": "Bite", - "entries": [ - "{@atk mw} {@hit 3+PB}, 5 ft., one target. {@h}{@damage 1d8 + 3} piercing damage." - ] - }, - { - "name": "Claw", - "entries": [ - "{@atk mw} {@hit 3+PB}, 5 ft., one target. {@h}{@damage 1d6 + 3} slashing damage." - ] - }, - { - "name": "Wyrmling Breath Weapon {@recharge}", - "entries": [ - "The wyrmling exhales a blast of energy. All creatures in a certain area must succeed at a saving throw, taking {@damage 3d6} damage on a failed save or half as much on a successful save. The damage type, area, and type of saving throw are determined by your drake's {@table Draconic Essence|TMR}." - ] - } - ], - "spellcasting": [ - { - "name": "Draconic Magic", - "headerEntries": [ - "Your drake learns the {@spell thaumaturgy} cantrip and two 1st-level spells from the sorcerer or cleric spell lists.", - "After casting one of these spells, it must complete a {@quickref resting|PHB|2|0|long rest} before doing so again." - ], - "footerEntries": [ - "Charisma is its spellcasting ability for these spells." - ], - "spells": { - "0": { - "spells": [ - "{@spell thaumaturgy}" - ] - } - }, - "type": "spellcasting" - } - ], - "spellcastingTags": [ - "CC", - "CS" - ], - "miscTags": [ - "MW" - ], - "senseTags": [ - "D" - ], - "actionTags": [ - "Breath Weapon" - ], - "languageTags": [ - "DR" - ], - "damageTags": [ - "P", - "S" - ], - "_versions": [ - { - "_template": { - "name": "Drake Wyrmling Companion ({{color}})", - "source": "TMR", - "_mod": { - "immune": [ + "type": "list", + "style": "list-hang-notitle", + "items": [ { - "mode": "replaceArr", - "replace": { - "index": 0 - }, - "items": [ - "{{damageType}}" + "type": "item", + "name": "Friendly", + "entries": [ + "A beast with a Friendly disposition is trained fairly easily, but may become confused due to its inexperience. On a failed {@skill Animal Handling} check to command it, it will take the {@action Dodge} or {@action Disengage} action and move towards you up to its speed, stopping at your side." ] - } - ], - "action": [ + }, { - "mode": "replaceArr", - "replace": "Wyrmling Breath Weapon {@recharge}", - "items": { - "name": "Wyrmling Breath Weapon {@recharge}", - "entries": [ - "The wyrmling exhales a blast of energy. All creatures in a {{aoe}} must succeed at a {{save}} saving throw, taking {@damage 3d6} {{damageType}} damage on a failed save or half as much on a successful save." - ] - } - } - ], - "trait": [ + "type": "item", + "name": "Skittish", + "entries": [ + "A beast with a Skittish disposition is meek and easily cowed, but also reticent to face danger. On a failed {@skill Animal Handling} check to command it, it will take the {@action Dodge}, {@action Disengage} or {@action Dash} action (at the DM's discretion) and move as far as it is able to away from danger." + ] + }, { - "mode": "removeArr", - "names": "Draconic Essence" + "type": "item", + "name": "Aggressive", + "entries": [ + "A beast with an Aggressive disposition is quick to bite or scratch if not handled firmly. On a failed {@skill Animal Handling} check to command it, it will {@action attack} the creature nearest to it, without distinguishing between foe and ally. If there are multiple creatures within the same distance, it will choose a target at random, or attack multiple creatures if it has multiple attacks available." + ] + }, + { + "type": "item", + "name": "Obstinate", + "entries": [ + "A beast with the Obstinate disposition stubbornly refuses all but the most skilled commands. On a failed {@skill Animal Handling} check to command it, it will take the {@action Dodge} action and take no movement." + ] } ] } + ] + } + ] + } + ], + "book": [ + { + "name": "The Martial Ranger", + "id": "TMR", + "source": "TMR", + "group": "homebrew", + "coverUrl": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/TMR/Cover.webp", + "published": "2022-08-11", + "author": "AgenderArcee", + "contents": [ + { + "name": "Cover Page & Credits" + }, + { + "name": "Introduction" + }, + { + "name": "The Ranger" + }, + { + "name": "Ranger Archetypes", + "headers": [ + "Hunter", + "Beast Master", + "Gloom Stalker", + "Monster Slayer", + "Herbalist", + "Outrider", + "Trapper", + "Warden", + "Bounty Hunter", + "Horizon Walker", + "Drakewarden" + ] + }, + { + "name": "Beast Companion Creation", + "ordinal": { + "type": "appendix", + "identifier": "A" }, - "_implementations": [ - { - "_variables": { - "color": "Gold", - "damageType": "fire", - "aoe": "15 ft. cone", - "save": "Dexterity" - } - }, - { - "_variables": { - "color": "Red", - "damageType": "fire", - "aoe": "15 ft. cone", - "save": "Dexterity" - } - }, - { - "_variables": { - "color": "Brass", - "damageType": "fire", - "aoe": "5 ft. by 30 ft. line", - "save": "Dexterity" - } - }, - { - "_variables": { - "color": "Brass", - "damageType": "fire", - "aoe": "5 ft. by 30 ft. line", - "save": "Dexterity" - } - }, - { - "_variables": { - "color": "Silver", - "damageType": "cold", - "aoe": "15 ft. cone", - "save": "Constitution" - } - }, - { - "_variables": { - "color": "White", - "damageType": "cold", - "aoe": "15 ft. cone", - "save": "Constitution" - } - }, - { - "_variables": { - "color": "Bronze", - "damageType": "lightning", - "aoe": "5 ft. by 30 ft. line", - "save": "Dexterity" - } - }, - { - "_variables": { - "color": "Blue", - "damageType": "lightning", - "aoe": "5 ft. by 30 ft. line", - "save": "Dexterity" - } - }, - { - "_variables": { - "color": "Copper", - "damageType": "acid", - "aoe": "5 ft. by 30 ft. line", - "save": "Dexterity" - } - }, - { - "_variables": { - "color": "Black", - "damageType": "acid", - "aoe": "5 ft. by 30 ft. line", - "save": "Dexterity" - } - }, - { - "_variables": { - "color": "Green", - "damageType": "poison", - "aoe": "15 ft. cone", - "save": "Constitution" - } - }, + "headers": [ + "Creation", { - "_variables": { - "color": "Amethyst", - "damageType": "force", - "aoe": "15 ft. cone", - "save": "Strength" - } + "header": "Step 1: Size", + "depth": 1 }, { - "_variables": { - "color": "Crystal", - "damageType": "radiant", - "aoe": "15 ft. cone", - "save": "Constitution" - } + "header": "Step 2: Abilities and Defenses", + "depth": 1 }, { - "_variables": { - "color": "Emerald", - "damageType": "psychic", - "aoe": "15 ft. cone", - "save": "Intelligence" - } + "header": "Step 3: Senses", + "depth": 1 }, { - "_variables": { - "color": "Sapphire", - "damageType": "thunder", - "aoe": "15 ft. cone", - "save": "Constitution" - } + "header": "Step 4: Speed", + "depth": 1 }, - { - "_variables": { - "color": "Topaz", - "damageType": "necrotic", - "aoe": "15 ft. cone", - "save": "Constitution" - } - } - ] - } - ] - }, - { - "name": "Young Drake Companion", - "source": "TMR", - "summonedByClass": "Martial Ranger|TMR", - "page": 35, - "size": [ - "L" - ], - "type": "dragon", - "ac": [ - { - "ac": 18, - "from": [ - "natural armor" - ] - } - ], - "hp": { - "special": "6 + six times your ranger level (the drake has a number of Hit Dice [d10s] equal to your ranger level)" - }, - "speed": { - "walk": 40, - "fly": 50, - "choose": { - "amount": 35, - "from": [ - "swim", - "climb" - ], - "note": "or burrow 20ft." - } - }, - "str": 18, - "dex": 15, - "con": 16, - "int": 12, - "wis": 15, - "cha": 17, - "save": { - "dex": "PB+2", - "con": "PB+3", - "wis": "PB+2", - "cha": "PB+3" - }, - "skill": { - "perception": "PB+1", - "stealth": "PB+2", - "other": [ - { - "oneOf": { - "acrobatics": "PB+2", - "athletics": "PB+4", - "deception": "PB+3", - "insight": "PB+2", - "intimidation": "PB+3", - "persuasion": "PB+3", - "survival": "PB+2" - } + { + "header": "Step 5: Special Movement", + "depth": 1 + }, + { + "header": "Step 6: Natural Weapons", + "depth": 1 + }, + { + "header": "Step 7: Special Attack", + "depth": 1 + }, + { + "header": "Step 8: Special Recovery", + "depth": 1 + }, + "Examples", + "Outrider Mounts" + ] + }, + { + "name": "Companion Training", + "ordinal": { + "type": "appendix", + "identifier": "B" } - ] - }, - "senses": [ - "darkvision 60 ft." - ], - "passive": "12+PB", - "immune": [ + }, { - "special": "determined by draconic essence type." + "name": "Drake Companions", + "ordinal": { + "type": "appendix", + "identifier": "C" + } + }, + { + "name": "Feats", + "ordinal": { + "type": "appendix", + "identifier": "D" + } + }, + { + "name": "Companion Magic Items", + "ordinal": { + "type": "appendix", + "identifier": "E" + } } - ], - "pbNote": "equals your bonus", - "languages": [ - "Draconic", - "Common" - ], - "trait": [ + ] + } + ], + "bookData": [ + { + "id": "TMR", + "source": "TMR", + "data": [ { - "name": "Draconic Essence", + "type": "section", + "name": "Cover Page & Credits", + "page": 1, "entries": [ - "Choose a damage type based on the drake's color, according to the {@table Draconic Essence|TMR} Table. The chosen type determines the drake's damage resistance and breath weapon.", { - "type": "statblock", - "tag": "table", - "name": "Draconic Essence", - "source": "TMR", - "page": 34, - "style": "inset" + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/TMR/Cover-Full.webp" + }, + "title": "Cover Page", + "credit": "{@link Alexandr Malex|https://www.artstation.com/malex}" + }, + { + "type": "entries", + "entries": [ + { + "type": "entries", + "name": "Art (in order of use):", + "entries": [ + { + "type": "list", + "items": [ + "{@link Alexandr Malex|https://www.artstation.com/malex} {@note Cover Page}", + "{@link Jared Ondricek|https://watercolors.giantsoup.com/index.html)} {@note Page Textures\u2014unused in this conversion}", + "{@link Tyler Jacobson|http://www.tylerjacobsonart.com/}", + "{@link Andrea Piparo|https://www.artstation.com/andreapiparo}", + "{@link Wyldraven|https://www.deviantart.com/wyldraven}", + "{@link Mimir|https://href.li/?https://www.artstation.com/artist/mimir}", + "{@link Thomas von Kummant|http://www.thomy.org/}", + "{@link Jan-Phillipp Eckert|https://www.artstation.com/janphilippeckert}", + "{@link Anna Steinbauer|http://depingo.deviantart.com}", + "{@link Lorenzo Mastroianni|https://www.artstation.com/lorenzomastroianni}", + "{@link Young-june Choi|https://www.deviantart.com/gpzang}", + "{@link Ralph Horsley|https://www.deviantart.com/ralphhorsley}", + "{@link Scott Murphy|http://www.murphyillustration.com/}", + "{@link David Kendall|https://www.rustybaby.com/}", + "{@link JeeHyung Lee|https://www.artstation.com/jeehyung}", + "{@link Efrem Palacios|https://www.artstation.com/epalacios}", + "{@link Wotjek Depczynski|https://www.deviantart.com/artborne-wd}", + "{@link RanXi|https://www.artstation.com/aprildede}", + "{@link Craig J. Spearing|https://craigspearing.com/}", + "{@link Ivan Laliashvili|https://www.deviantart.com/ivanlaliashvili}", + "{@link Lucas Graciano|https://www.deviantart.com/lucasgraciano}" + ] + } + ] + } + ] + }, + "And many thanks to {@link MobiusFlip|https://www.reddit.com/user/MobiusFlip} and the folks at {@link r/UnearthedArcana|https://www.reddit.com/r/UnearthedArcana/} for brainstorming help!", + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/TMR/Cover-Blank.webp" + }, + "title": "Blank Cover Image", + "credit": "{@link Alexandr Malex|https://www.artstation.com/malex}" } ] - } - ], - "action": [ - { - "name": "Bite", - "entries": [ - "{@atk mw} {@hit 4+PB}, 5 ft., one target. {@h}{@damage 1d10 + 4} piercing damage." - ] }, { - "name": "Claw", + "type": "section", + "name": "Introduction", + "page": 2, "entries": [ - "{@atk mw} {@hit 4+PB}, 5 ft., one target. {@h}{@damage 1d8 + 4} slashing damage." + { + "type": "quote", + "entries": [ + "I've always really liked the idea of a character who fits the ranger archetype\u2014a master of the wilderness, highly skilled at tracking and foraging, a precise and deadly hunter\u2014without having to be a half-druid. I'm definitely not opposed to the magical ranger, I just feel like there's room for the mundane kind, too.", + "The {@class Rogue|PHB|Scout Rogue|Scout|XGE} does a pretty good job - a mobile ambusher at home in the wild - but it's missing something. It still plays like a {@class rogue|PHB}, focused on getting one big Sneak Attack off per turn, whereas the ranger is traditionally more about multiple quick attacks. Also, the only actual nature-specific flavor is one 3rd-level trait, which is just extra Expertise\u2014not terrible, but a bit bland.", + "Early on in 5e's lifespan, a {@class Ranger (Spell-less)|UAModifyingClasses|spell-less ranger} rework was proposed in the {@link Modifying Classes UA article|https://dnd.wizards.com/articles/unearthed-arcana/modifying-classes}. This was a decent attempt, but mostly served to turn the ranger into a {@class Fighter|PHB|Battle Master|Battle Master} with some healing capability and poison resistance. {@classFeature Call Natural Allies|Ranger (Spell-less)|UAModifyingClasses|13} also feels too much like magic to me. It also does nothing to address the classic complaints about the 5e ranger, namely that their class features are too niche and weak, mostly focused around exploration rules that often get ignored anyway.", + "In 2019, Pathfinder Second Edition released with a {@link new version of the ranger|https://pf2etools.com/classes.html#ranger_crb} that was quite well-received, and notably did not automatically have spells (which could later be obtained {@link through feats|https://pf2etools.com/feats.html#aerial%20boomerang_pt%3akin,flstclass:ranger=1,flopclass:extend}). This followed in the tradition of the Fourth Edition ranger. This ranger has an innate {@spell hunter's mark}-like feature called {@link Hunt Prey|https://pf2etools.com/classes.html#ranger_crb,state:feature=s0-2#accurate%20flurry_apg}, which has one of three effects based on your choice of {@link Hunter's Edge feature|https://pf2etools.com/classes.html#ranger_crb,state:feature=s0-3#accurate%20flurry_apg}, taking the place of a subclass. This ability, and several later features and feats of the class, provided some great inspiration for what a spell-less ranger can look like.", + "Then, {@book Tasha's Cauldron of Everything|TCE} came out and included some nice enhancements for the 5e ranger class via {@5etools variant features|classes.html#ranger_phb,flstsource:dmg=0~erlw=0~egw=0~exploringeberron=0~ftd=0~ggr=0~mot=0~phb=0~scag=0~tdcsr=0~vrgr=0~xge=0,flopsource:extend,flstmiscellaneous:reprinted=0~sidekick=0,flopmiscellaneous:extend}. I liked the additions provided by {@classFeature Deft Explorer|Ranger|PHB|1|TCE}, but wasn't a fan of how they replaced Natural Explorer altogether\u2014I think it's best to keep that niche exploration flavor but buff it to be more useful in a combat-focused game. Additionally, a lot of Tasha's improvements add extra spells or magical effects\u2014see how the {@subclassFeature Primal Companion|Ranger|PHB|Beast Master|PHB|3|TCE|Beast Master now uses a primal spirit instead of a trained animal}\u2014turning the ranger into what increasingly feels like a druid with a bow.", + "Despite my dalliance with {@link Pathfinder|https://pf2etools.com/} I still love {@5etools D&D Fifth Edition|index.html}, and I wanted to be make this kind of ranger available to 5e players. It's meant to be a robust martial class, with mechanics that are engaging but also easy to use. I kept a close eye on the other martial classes in the game, to make sure that this ranger could keep up with them without stepping on their toes, and could complement them through multiclassing without being too powerful.", + "Keeping all these inspirations and considerations in mind, and doing my best to make up for lost spell utility while staying in balance with all other classes, I give you the {@class Martial Ranger|TMR}. I hope you enjoy!" + ], + "by": "Arcee", + "from": "2021", + "skipMarks": true + }, + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/TMR/Introduction.webp" + }, + "credit": "{@link Tyler Jacobson|http://www.tylerjacobsonart.com/}" + } ] }, { - "name": "Expanded Breath Weapon {@recharge 5}", + "type": "section", + "name": "The Ranger", + "page": 3, "entries": [ - "The young drake exhales a blast of energy. All creatures in a certain area must succeed at a DC {@dice PB+8+3} saving throw, taking {@damage 5d6} damage on a failed save or half as much on a successful save. The damage type, area, and type of saving throw are determined by your drake's {@table Draconic Essence|TMR} and your Expanded Breath Weapon feature." - ] - } - ], - "spellcasting": [ - { - "name": "Draconic Magic", - "headerEntries": [ - "Your drake learns the {@spell thaumaturgy} cantrip and two 1st-level spells from the sorcerer or cleric spell lists.", - "It learns one additional 2nd-level spell at 11th level.", - "After casting one of these spells, it must complete a {@quickref resting|PHB|2|0|long rest} before doing so again." - ], - "footerEntries": [ - "Charisma is its spellcasting ability for these spells." - ], - "spells": { - "0": { - "spells": [ - "{@spell thaumaturgy}" + "Rough and wild looking, a human stalks alone through the shadows of trees, hunting the orcs he knows are planning a raid on a nearby farm. Clutching a shortsword in each hand, he becomes a whirlwind of steel, cutting down one enemy after another.", + "After tumbling away from a cone of freezing air, an elf finds her feet and draws back her bow to loose an arrow at the white dragon. Shrugging off the wave of fear that emanates from the dragon like the cold of its breath, she sends one arrow after another to find the gaps between the dragon's thick scales.", + "Holding his hand high, a half-elf whistles to the hawk that circles high above him, calling the bird back to his side. Whispering instructions in Elvish, he points to the owlbear he's been tracking and sends the hawk to distract the creature while he readies his bow.", + "Far from the bustle of cities and towns, past the hedges that shelter the most distant farms from the terrors of the wild, amid the dense-packed trees of trackless forests and across wide and empty plains, rangers keep their unending watch.", + { + "type": "entries", + "name": "Rugged Survivalists", + "page": 3, + "entries": [ + "Rangers may live on the fringes of civilization, but the wilderness is their true home. Rangers have a deep connection to the land they make their home, and all its flora and fauna. Living off the land is second nature to them: they are well-versed in tracking, hunting and gathering, reading the subtle messages hidden in the terrain. The ranger lives in this world, yet stands apart from it; their knowledge, ingenuity and craftsmanship set them apart from wild beasts. Instead, the ranger lives in balance between nature and civilization, one foot in each world, protecting each from the other's encroachment, and threats from beyond.", + "As master warriors of the wilderness, rangers are rarely satisfied with mundane quarry, and learn specialized techniques to hunt the monsters that threaten their beloved balance: humanoid raiders, rampaging beasts and monstrosities, terrible giants, and deadly dragons. They learn to track their quarry as a predator does, moving stealthily through the wilds and hiding themselves in brush and rubble. Once they have the scent, a ranger will follow their prey to the ends of the earth, and finish them with deadly skill." ] - } - }, - "type": "spellcasting" - } - ], - "spellcastingTags": [ - "CC", - "CS" - ], - "miscTags": [ - "MW" - ], - "senseTags": [ - "D" - ], - "actionTags": [ - "Breath Weapon" - ], - "languageTags": [ - "DR", - "C" - ], - "damageTags": [ - "P", - "S" - ], - "_versions": [ - { - "_template": { - "name": "Young Drake Companion ({{color}})", - "source": "TMR", - "_mod": { - "immune": [ + }, + { + "type": "entries", + "name": "Roving Adventurers", + "page": 3, + "entries": [ + "Many rangers make their living as hunters, guides or trackers in their home territory, but others hear the call of new lands to explore, greater prey to conquer, and helpless people in need of protection and guidance. Taking little with them but what they can carry and perhaps a beast companion, these rangers pursue the calling of the adventurer.", + "Accustomed to life far from the comforts of a dry bed and a hot bath, rangers are well-suited to the adventuring lifestyle, though their fierce independence may put them at odds with fellow travelers. Faced with city-bred adventurers who grouse and whine about the hardships of the wild, rangers respond with some mixture of amusement, frustration, and compassion. But they quickly learn that other adventurers who can carry their own weight in a fight are worth any extra burden. Coddled city folk might not know how to feed themselves or find fresh water in the wild, but they make up for it in other ways." + ] + }, + { + "type": "entries", + "name": "Creating a Ranger", + "page": 4, + "entries": [ + "As you create your ranger character, consider the nature of the training that gave you your particular capabilities. Were you self-taught, a recluse who learned combat skills, tracking, and natural remedies through the necessity of surviving in the wilds? Did you train with a mentor, wandering the wilds together until you mastered the ranger's ways? Did you leave your apprenticeship, or was your mentor slain\u2014perhaps by the same kind of monster that became your favored enemy? Or perhaps you learned your skills as part of a band of rangers affiliated with a druidic circle, trained in mystic paths as well as wilderness lore.", + "What's the source of your particular expertise in a certain kind of enemy? Did a monster kill someone you loved or destroy your home village? Or did you see too many innocent creatures destroyed by these monsters and commit yourself to reining in their depredations? Is your adventuring career a continuation of your work in protecting the borderlands, or a significant change?", + "What made you join up with a band of adventurers? Do you find it challenging to teach new allies the ways of the wild, or do you welcome the relief from solitude that they offer?", + { + "type": "entries", + "name": "Quick Build", + "page": 4, + "entries": [ + "You can make a ranger quickly by following these suggestions. First, make Dexterity your highest ability score, followed by Wisdom. (Some rangers who focus on {@skill athletics} and heavy weapons make Strength higher than Dexterity.) Second, choose the {@background outlander} background." + ] + }, { - "mode": "replaceArr", - "replace": { - "index": 0 + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/TMR/TheRanger.webp" }, - "items": [ - "{{damageType}}" - ] - } - ], - "action": [ + "credit": "{@link Andrea Piparo|https://www.artstation.com/andreapiparo}" + }, { - "mode": "replaceArr", - "replace": "Expanded Breath Weapon {@recharge 5}", - "items": { - "name": "Expanded Breath Weapon {@recharge 5}", - "entries": [ - "The young drake exhales a blast of energy. All creatures in a {{aoe}} must succeed at a DC {@dice PB+8+3} {{save}} saving throw, taking {@damage 5d6} {{damageType}} damage on a failed save or half as much on a successful save." - ] - } + "type": "statblock", + "tag": "class", + "source": "TMR", + "name": "Martial Ranger", + "page": 3 } - ], - "trait": [ + ] + }, + { + "type": "gallery", + "images": [ { - "mode": "removeArr", - "names": "Draconic Essence" + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/TMR/ClassFluff.webp" + }, + "credit": "{@link Wyldraven|https://www.deviantart.com/wyldraven}" + }, + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/TMR/LVL1.webp" + }, + "credit": "{@link Mimir|https://href.li/?https://www.artstation.com/artist/mimir}" + }, + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/TMR/LVL3.webp" + }, + "credit": "{@link Thomas von Kummant|http://www.thomy.org/}" + }, + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/TMR/LVL5.webp" + }, + "credit": "{@link Jan-Phillipp Eckert|https://www.artstation.com/janphilippeckert}" + }, + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/TMR/LVL10.webp" + }, + "credit": "{@link Anna Steinbauer|http://depingo.deviantart.com}" } ] } - }, - "_implementations": [ - { - "_variables": { - "color": "Gold", - "damageType": "fire", - "aoe": "30 ft. cone", - "save": "Dexterity" - } - }, - { - "_variables": { - "color": "Red", - "damageType": "fire", - "aoe": "30 ft. cone", - "save": "Dexterity" - } - }, - { - "_variables": { - "color": "Brass", - "damageType": "fire", - "aoe": "5 ft. by 60 ft. line", - "save": "Dexterity" - } - }, - { - "_variables": { - "color": "Brass", - "damageType": "fire", - "aoe": "5 ft. by 60 ft. line", - "save": "Dexterity" - } - }, - { - "_variables": { - "color": "Silver", - "damageType": "cold", - "aoe": "30 ft. cone", - "save": "Constitution" - } - }, - { - "_variables": { - "color": "White", - "damageType": "cold", - "aoe": "30 ft. cone", - "save": "Constitution" - } - }, + ] + }, + { + "type": "section", + "name": "Ranger Archetypes", + "page": 9, + "entries": [ { - "_variables": { - "color": "Bronze", - "damageType": "lightning", - "aoe": "5 ft. by 60 ft. line", - "save": "Dexterity" - } + "type": "entries", + "name": "Hunter", + "page": 9, + "entries": [ + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/TMR/SCHunter.webp" + }, + "credit": "{@link Lorenzo Mastroianni|https://www.artstation.com/lorenzomastroianni}" + }, + { + "type": "statblock", + "prop": "subclass", + "source": "TMR", + "name": "Hunter", + "page": 9, + "className": "Martial Ranger", + "classSource": "TMR" + } + ] }, { - "_variables": { - "color": "Blue", - "damageType": "lightning", - "aoe": "5 ft. by 60 ft. line", - "save": "Dexterity" - } + "type": "entries", + "name": "Beast Master", + "page": 10, + "entries": [ + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/TMR/SCBeastMaster.webp" + }, + "credit": "{@link Young-june Choi|https://www.deviantart.com/gpzang}" + }, + { + "type": "statblock", + "prop": "subclass", + "source": "TMR", + "name": "Beast Master", + "page": 10, + "className": "Martial Ranger", + "classSource": "TMR" + } + ] }, { - "_variables": { - "color": "Copper", - "damageType": "acid", - "aoe": "5 ft. by 60 ft. line", - "save": "Dexterity" - } + "type": "entries", + "name": "Gloom Stalker", + "page": 11, + "entries": [ + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/TMR/SCGloomStalker.webp" + }, + "credit": "{@link Ralph Horsley|https://www.deviantart.com/ralphhorsley}" + }, + { + "type": "statblock", + "prop": "subclass", + "source": "TMR", + "name": "Gloom Stalker", + "page": 11, + "className": "Martial Ranger", + "classSource": "TMR" + } + ] }, { - "_variables": { - "color": "Black", - "damageType": "acid", - "aoe": "5 ft. by 60 ft. line", - "save": "Dexterity" - } + "type": "entries", + "name": "Monster Slayer", + "page": 12, + "entries": [ + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/TMR/SCMonsterSlayer.webp" + }, + "credit": "{@link Scott Murphy|http://www.murphyillustration.com/}" + }, + { + "type": "statblock", + "prop": "subclass", + "source": "TMR", + "name": "Monster Slayer", + "page": 12, + "className": "Martial Ranger", + "classSource": "TMR" + } + ] }, { - "_variables": { - "color": "Green", - "damageType": "poison", - "aoe": "30 ft. cone", - "save": "Constitution" - } + "type": "entries", + "name": "Herbalist", + "page": 13, + "entries": [ + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/TMR/SCHerbalist.webp" + }, + "credit": "{@link David Kendall|https://www.rustybaby.com/}" + }, + { + "type": "statblock", + "prop": "subclass", + "source": "TMR", + "name": "Herbalist", + "page": 13, + "className": "Martial Ranger", + "classSource": "TMR" + } + ] }, { - "_variables": { - "color": "Amethyst", - "damageType": "force", - "aoe": "30 ft. cone", - "save": "Strength" - } + "type": "entries", + "name": "Outrider", + "page": 14, + "entries": [ + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/TMR/SCOutrider.webp" + }, + "credit": "{@link JeeHyung Lee|https://www.artstation.com/jeehyung}" + }, + { + "type": "statblock", + "prop": "subclass", + "source": "TMR", + "name": "Outrider", + "page": 14, + "className": "Martial Ranger", + "classSource": "TMR" + } + ] }, { - "_variables": { - "color": "Crystal", - "damageType": "radiant", - "aoe": "30 ft. cone", - "save": "Constitution" - } + "type": "entries", + "name": "Trapper", + "page": 15, + "entries": [ + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/TMR/SCTrapper.webp" + }, + "credit": "{@link Efrem Palacios|https://www.artstation.com/epalacios}" + }, + { + "type": "statblock", + "prop": "subclass", + "source": "TMR", + "name": "Trapper", + "page": 15, + "className": "Martial Ranger", + "classSource": "TMR" + } + ] }, { - "_variables": { - "color": "Emerald", - "damageType": "psychic", - "aoe": "30 ft. cone", - "save": "Intelligence" - } + "type": "entries", + "name": "Warden", + "page": 16, + "entries": [ + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/TMR/SCWarden1.webp" + }, + "credit": "{@link Wotjek Depczynski|https://www.deviantart.com/artborne-wd}" + }, + { + "type": "statblock", + "prop": "subclass", + "source": "TMR", + "name": "Warden", + "page": 16, + "className": "Martial Ranger", + "classSource": "TMR" + }, + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/TMR/SCWarden2.webp" + }, + "credit": "{@link RanXi|https://www.artstation.com/aprildede}" + } + ] }, { - "_variables": { - "color": "Sapphire", - "damageType": "thunder", - "aoe": "30 ft. cone", - "save": "Constitution" - } + "type": "entries", + "name": "Bounty Hunter", + "page": 19, + "entries": [ + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/TMR/SCBountyHunter.webp" + }, + "credit": "{@link Craig J. Spearing|https://craigspearing.com/}" + }, + { + "type": "statblock", + "prop": "subclass", + "source": "TMR", + "name": "Bounty Hunter", + "page": 19, + "className": "Martial Ranger", + "classSource": "TMR" + } + ] }, { - "_variables": { - "color": "Topaz", - "damageType": "necrotic", - "aoe": "30 ft. cone", - "save": "Constitution" - } - } - ] - } - ] - }, - { - "name": "Adult Drake Companion", - "source": "TMR", - "summonedByClass": "Martial Ranger|TMR", - "page": 35, - "size": [ - "L", - "H" - ], - "type": "dragon", - "ac": [ - { - "ac": 19, - "from": [ - "natural armor" - ] - } - ], - "hp": { - "special": "7 + seven times your ranger level (the drake has a number of Hit Dice [d12s] equal to your ranger level)" - }, - "speed": { - "walk": 45, - "fly": 60, - "choose": { - "amount": 40, - "from": [ - "swim", - "climb" - ], - "note": "or burrow 25ft." - } - }, - "str": 20, - "dex": 16, - "con": 18, - "int": 14, - "wis": 16, - "cha": 19, - "save": { - "dex": "PB+3", - "con": "PB+4", - "wis": "PB+3", - "cha": "PB+4" - }, - "skill": { - "perception": "PB+3", - "stealth": "PB+3", - "other": [ - { - "oneOf": { - "acrobatics": "PB+3", - "athletics": "PB+5", - "deception": "PB+4", - "insight": "PB+3", - "intimidation": "PB+4", - "persuasion": "PB+4", - "survival": "PB+3" - } - }, - { - "oneOf": { - "acrobatics": "PB+3", - "athletics": "PB+5", - "deception": "PB+4", - "insight": "PB+3", - "intimidation": "PB+4", - "persuasion": "PB+4", - "survival": "PB+3" - } - } - ] - }, - "senses": [ - "darkvision 60 ft." - ], - "passive": "13+PB", - "immune": [ - { - "special": "determined by draconic essence type." - } - ], - "pbNote": "equals your bonus", - "languages": [ - "Draconic", - "Common" - ], - "trait": [ - { - "name": "Draconic Essence", - "entries": [ - "Choose a damage type based on the drake's color, according to the {@table Draconic Essence|TMR} Table. The chosen type determines the drake's damage resistance and breath weapon.", + "type": "entries", + "name": "Horizon Walker", + "page": 15, + "entries": [ + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/TMR/SCHorizonWalker.webp" + }, + "credit": "{@link Ivan Laliashvili|https://www.deviantart.com/ivanlaliashvili}" + }, + { + "type": "statblock", + "prop": "subclass", + "source": "TMR", + "name": "Horizon Walker", + "page": 15, + "className": "Martial Ranger", + "classSource": "TMR" + } + ] + }, { - "type": "statblock", - "tag": "table", - "name": "Draconic Essence", - "source": "TMR", - "page": 34, - "style": "inset" + "type": "entries", + "name": "Drakewarden", + "page": 21, + "entries": [ + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/TMR/SCDrakewarden.webp" + }, + "credit": "{@link Lucas Graciano|https://www.deviantart.com/lucasgraciano}" + }, + { + "type": "statblock", + "prop": "subclass", + "source": "TMR", + "name": "Drakewarden", + "page": 21, + "className": "Martial Ranger", + "classSource": "TMR" + } + ] } ] - } - ], - "action": [ - { - "name": "Multiattack", - "entries": [ - "The adult drake uses its Frightful Presence if able, then makes two attacks: one with its bite and one with its claws." - ] - }, - { - "name": "Bite", - "entries": [ - "{@atk mw} {@hit 5+PB}, 5 ft., one target. {@h}{@damage 1d12 + 5} piercing damage." - ] - }, - { - "name": "Claw", - "entries": [ - "{@atk mw} {@hit 5+PB}, 5 ft., one target. {@h}{@damage 1d10 + 5} slashing damage." - ] - }, - { - "name": "Frightful Presence", - "entries": [ - "Each creature of your choice that is within 60 feet of the adult drake and aware of it must succeed on a DC {@dice 8+PB+4} Wisdom saving throw or become {@condition frightened} for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the drake's Frightful Presence for the next 24 hours." - ] }, { - "name": "Mature Breath Weapon {@recharge 4}", + "type": "section", + "name": "Appendix A: Beast Companion Creation", + "page": 22, "entries": [ - "The young drake exhales a blast of energy. All creatures in a certain area must succeed at a saving throw, taking {@damage 5d6} damage on a failed save or half as much on a successful save. The damage type, area, and type of saving throw are determined by your drake's {@table Draconic Essence|TMR} and your Expanded Breath Weapon feature." - ] - } - ], - "spellcasting": [ - { - "name": "Draconic Magic", - "headerEntries": [ - "Your drake learns the {@spell thaumaturgy} cantrip and two 1st-level spells from the sorcerer or cleric spell lists.", - "It learns one additional 2nd-level spell at 11th level, and one additional 3rd-level spell at 15th level.", - "After casting one of these spells, it must complete a {@quickref resting|PHB|2|0|long rest} before doing so again." - ], - "footerEntries": [ - "Charisma is its spellcasting ability for these spells." - ], - "spells": { - "0": { - "spells": [ - "{@spell thaumaturgy}" - ] - } - }, - "type": "spellcasting" - } - ], - "spellcastingTags": [ - "CC", - "CS" - ], - "miscTags": [ - "MW" - ], - "senseTags": [ - "D" - ], - "actionTags": [ - "Breath Weapon", - "Frightful Presence", - "Multiattack" - ], - "languageTags": [ - "DR", - "C" - ], - "damageTags": [ - "P", - "S" - ], - "_versions": [ - { - "_template": { - "name": "Adult Drake Companion ({{color}})", - "source": "TMR", - "_mod": { - "immune": [ + { + "type": "section", + "name": "Creation", + "page": 22, + "entries": [ + "{@note Credit to {@link u/FragSauce's|https://www.reddit.com/user/FragSauce/} Soul Binder class for inspiration on the companion creation system!}", + { + "type": "entries", + "name": "Step 1: Size", + "page": 22, + "entries": [ + "Your companion is a Tiny, Small or Medium beast (your choice). If you are an {@class Martial Ranger|TMR|Outrider|Outrider|TMR}, it may also be Large." + ] + }, + { + "type": "entries", + "name": "Step 2: Abilities and Defenses", + "page": 22, + "entries": [ + "Your companion is proficient in {@skill Perception}, {@skill Survival}, either {@skill Intimidation} or {@skill Stealth}, and either {@skill Athletics} or {@skill Acrobatics}, as well as Strength and Dexterity saving throws. It has one of the following ability score arrays:", + { + "type": "statblock", + "tag": "table", + "name": "Companion Ability Score Arrays", + "source": "TMR", + "page": 22 + }, + "Its Armor Class = 10 + your proficiency bonus (PB) + its Dexterity modifier, and it has a number of Hit Dice equal to your ranger level. If it is Bulky, its hit points equal 6 + six times your ranger level, and its Hit Dice are {@dice d10|d10s}. If it is Middling, its hit points equal 5 + five times your ranger level, and its Hit Dice are {@dice d8|d8s}. If it is Light, its hit points equal 4 + four times your ranger level, and its Hit Dice are {@dice d6|d6s}." + ] + }, + { + "type": "entries", + "name": "Step 3: Senses", + "entries": [ + "Your companion has {@sense darkvision} 60 ft. and two of the following Sense features. You can replace one Sense with one Special Movement feature.", + { + "type": "list", + "style": "list-hang-notitle", + "items": [ + { + "type": "item", + "name": "Keen Hearing", + "entries": [ + "The beast has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Wisdom ({@skill Perception}) checks that rely on hearing." + ] + }, + { + "type": "item", + "name": "Keen Sight", + "entries": [ + "The beast has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Wisdom ({@skill Perception}) checks that rely on sight." + ] + }, + { + "type": "item", + "name": "Keen Smell", + "entries": [ + "The beast has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Wisdom ({@skill Perception}) checks that rely on smell." + ] + }, + { + "type": "item", + "name": "Keen Touch", + "entries": [ + "The beast has {@sense tremorsense|MM} 40 ft." + ] + }, + { + "type": "item", + "name": "Echolocation", + "entries": [ + "The beast has {@sense blindsight} 60 ft. as long as it is not {@condition deafened}." + ] + } + ] + } + ] + }, + { + "type": "entries", + "name": "Step 4: Speed", + "entries": [ + "Your companion has one of the following Speed options:", + { + "type": "list", + "style": "list-hang-notitle", + "items": [ + { + "type": "item", + "name": "Land-based", + "entries": [ + "40 ft, swim 10 ft." + ] + }, + { + "type": "item", + "name": "Climber", + "entries": [ + "30 ft, climb 30 ft." + ] + }, + { + "type": "item", + "name": "Flyer", + "entries": [ + "10 ft, fly 60 ft. Cannot use the Bulky array." + ] + }, + { + "type": "item", + "name": "Aquatic", + "entries": [ + "5 ft, swim 60 ft." + ] + }, + { + "type": "item", + "name": "Amphibian", + "entries": [ + "30 ft, swim 30 ft." + ] + }, + { + "type": "item", + "name": "Burrower", + "entries": [ + "30 ft, burrow 10 ft." + ] + } + ] + } + ] + }, + { + "type": "entries", + "name": "Step 5: Special Movement", + "entries": [ + "Your companion has one of the following special Special Movement features, or two if replacing a Sense.", + { + "type": "list", + "style": "list-hang-notitle", + "items": [ + { + "type": "item", + "name": "Amphibious", + "entries": [ + "The beast can breathe air and water." + ] + }, + { + "type": "item", + "name": "Flyby", + "entries": [ + "The beast doesn't provoke {@action Opportunity Attack|PHB|opportunity attacks} when it flies out of an enemy's reach." + ] + }, + { + "type": "item", + "name": "Hold Breath", + "entries": [ + "The beast can hold its breath for 15 minutes." + ] + }, + { + "type": "item", + "name": "Running Leap", + "entries": [ + "With a 10-foot running start, the beast can long jump up to 25 feet." + ] + }, + { + "type": "item", + "name": "Slither", + "entries": [ + "The beast does not need limbs to walk, swim or climb." + ] + }, + { + "type": "item", + "name": "Spider Climb", + "entries": [ + "The beast can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." + ] + }, + { + "type": "item", + "name": "Standing Leap", + "entries": [ + "The beast's long jump is up to 10 feet and its high jump is up to 5 feet, with or without a running start." + ] + }, + { + "type": "item", + "name": "Sure-Footed", + "entries": [ + "The beast has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Strength and Dexterity saving throws made against effects that would knock it {@condition prone}." + ] + }, + { + "type": "item", + "name": "Swift", + "entries": [ + "The beast's speeds all increase by 5 feet from base." + ] + }, + { + "type": "item", + "name": "Water Breathing", + "entries": [ + "The beast can only breathe underwater. It has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on {@skill Stealth} checks while underwater." + ] + } + ] + } + ] + }, { - "mode": "replaceArr", - "replace": { - "index": 0 - }, - "items": [ - "{{damageType}}" + "type": "entries", + "name": "Step 6: Natural Weapons", + "page": 22, + "entries": [ + "Your companion is proficient in two of the following natural weapons. Note that it must have teeth to bite, claws to claw, and a stinger to sting (though sting can be re-flavored as an alternate bite). Pummel can use any blunt natural weapon the creature possesses, including fists or hooves. Gore can use horns, antlers or tusks. Tail can use any long appendage: a tail, tentacle or even a tongue.", + "Note that beasts can {@action grapple} without a free hand, using their mouth, or body in the case of constrictors.", + { + "type": "list", + "style": "list-hang-notitle", + "page": 22, + "items": [ + { + "type": "item", + "name": "Bite", + "entries": [ + "{@atk mw} reach 5 ft., one target. {@h}{@dice 1d8} + Str piercing damage. If the beast hits a target with a bite attack, it can use its bonus action to attempt to {@action grapple} that target." + ] + }, + { + "type": "item", + "name": "Claw", + "entries": [ + "{@atk mw} finesse, reach 5 ft., one target. {@h}{@dice 1d4} + Str/Dex slashing damage. If the beast makes a claw attack using its action, it can make another claw attack as a bonus action." + ] + }, + { + "type": "item", + "name": "Gore", + "entries": [ + "{@atk mw} reach 5 ft., one target. {@h}{@dice 1d6} + Str piercing damage. If the beast uses Charge on this attack, the damage die increases to a {@dice d12}." + ] + }, + { + "type": "item", + "name": "Pummel", + "entries": [ + "{@atk mw} reach 5 ft., one target. {@h}{@dice 1d6} + Str bludgeoning damage. If the beast hits a target with a pummel attack, it can use its bonus action to attempt to {@action shove} that target." + ] + }, + { + "type": "item", + "name": "Sting", + "entries": [ + "{@atk mw} finesse, reach 5 ft., one target. {@h}{@dice 1d4} + Str/Dex piercing damage. If the target fails its saving throw against Envenom, it takes an additional {@damage 1d8} poison damage." + ] + }, + { + "type": "item", + "name": "Tail", + "entries": [ + "{@atk mw}, reach 10 ft., one target. {@h}{@dice 1d6} + Str bludgeoning damage." + ] + }, + { + "type": "item", + "name": "Web {@recharge 5}", + "entries": [ + "{@atk rw} range 30/60 ft., one target. {@h}The target is {@condition restrained} by webbing. As an action, the {@condition restrained} target can make a {@dc 10} + PB Strength check, bursting the webbing on a success. The webbing can also be attacked and destroyed (AC 10; HP 5; vulnerability to fire damage; immunity to bludgeoning, poison, and psychic damage)." + ] + } + ] + } + ] + }, + { + "type": "entries", + "name": "Step 7: Special Attack", + "page": 23, + "entries": [ + "Your companion has one of the following Special Attack features.", + { + "type": "list", + "style": "list-hang-notitle", + "page": 23, + "items": [ + { + "type": "item", + "name": "Charge {@recharge 5}", + "entries": [ + "If the beast moves at least 20 feet straight toward a target and then hits it with a natural weapon on the same turn, the target takes an extra {@damage 1d6} damage. If the target is a creature, it must succeed on a {@dc 10} + PB Strength saving throw or be knocked {@condition prone}." + ] + }, + { + "type": "item", + "name": "Pounce {@recharge 5}", + "entries": [ + "If the beast makes a long jump at least 10 feet straight toward a target and then hits it with a natural weapon on the same turn, the target takes an extra {@damage 1d6} damage. If the target is a creature, it must succeed on a {@dc 10} + PB Dexterity saving throw or be knocked {@condition prone}." + ] + }, + { + "type": "item", + "name": "Dive {@recharge 5}", + "entries": [ + "If the beast flies or swims at least 30 feet downward toward a target and then hits it with a natural weapon on the same turn, the target takes an extra {@damage 1d6} damage. If the target is a creature, it must succeed on a {@dc 10} + PB Constitution saving throw or be {@condition stunned} until the end of its next turn." + ] + }, + { + "type": "item", + "name": "Crush", + "entries": [ + "If the beast succeeds on an {@skill Athletics} check to {@action grapple}, it deals additional bludgeoning damage to the target equal to its Strength modifier." + ] + }, + { + "type": "item", + "name": "Envenom", + "entries": [ + "If the beast succeeds on a bite or sting attack, the target must make a {@dc 10} + PB Constitution saving throw. On a failure, the target is {@condition poisoned}. It can repeat this saving throw at the end of each of its turns. On a successful save, it is no longer {@condition poisoned}." + ] + }, + { + "type": "item", + "name": "Pack Tactics", + "entries": [ + "The beast has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on attack rolls against a creature if at least one of the beast's allies is within 5 feet of the creature and the ally isn't {@condition incapacitated}." + ] + }, + { + "type": "item", + "name": "Blood Frenzy", + "entries": [ + "The beast has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on melee attack rolls against any creature that has less than half its maximum hit points." + ] + } + ] + } + ] + }, + { + "type": "entries", + "name": "Step 8: Special Recovery", + "page": 23, + "entries": [ + "It has one of the following Special Recovery features, which can be used once and recharges on a {@quickref resting|PHB|2|0|short or long rest}.", + { + "type": "list", + "style": "list-hang-notitle", + "page": 23, + "items": [ + { + "type": "item", + "name": "Relentless", + "entries": [ + "If the beast takes damage less than 3 your + ranger level that would reduce it to 0 hit points, it is reduced to 1 hit point instead." + ] + }, + { + "type": "item", + "name": "Second Wind", + "entries": [ + "The beast can use a bonus action to regain hit points equal to {@dice 1d6 + summonclasslevel|1d6 + your ranger level.}" + ] + }, + { + "type": "item", + "name": "Toughen Up", + "entries": [ + "The beast can use its bonus action to give itself advantage on Constitution saving throws against being {@condition poisoned} or {@condition paralyzed} for 1 minute, and gain temporary hit points equal to {@dice ceil(summonclasslevel/2)|half your ranger level (rounded up)}." + ] + } + ] + } + ] + }, + { + "type": "inset", + "page": 23, + "name": "Note on Recharge", + "entries": [ + "Actions labeled {@i Recharge X-Y} follow the same rules as described in the {@book Monster Manual|MM}:", + "{@i At the start of each of the beast's turns, roll a {@dice d6}. If the roll is one of the numbers in the recharge notation, the beast regains the use of the special ability. The ability also recharges when the beast finishes a {@quickref resting|PHB|2|0|short or long rest}.}" ] } - ], - "action": [ + ] + }, + { + "type": "section", + "name": "Examples", + "page": 23, + "entries": [ + "The following are examples of companions you can take at level 3, as their stat blocks would appear at that level. Note that these are suggestions, and not the only way to build this type of creature.", { - "mode": "replaceArr", - "replace": "Mature Breath Weapon {@recharge 4}", - "items": { - "name": "Mature Breath Weapon {@recharge 4}", - "entries": [ - "The adult drake exhales a blast of energy. All creatures in a {{aoe}} must succeed at a DC {@dice PB+8+3} {{save}} saving throw, taking {@damage 7d6} {{damageType}} damage on a failed save or half as much on a successful save." - ] - } + "type": "list", + "columns": 3, + "page": 23, + "items": [ + "{@creature Badger|TMR}", + "{@creature Bat|TMR}", + "{@creature Bear|TMR}", + "{@creature Big Cat|TMR}", + "{@creature Boa Constrictor|TMR}", + "{@creature Boar|TMR}", + "{@creature Crocodile|TMR}", + "{@creature Falcon|TMR}", + "{@creature Giant Frog|TMR}", + "{@creature Giant Scorpion|TMR}", + "{@creature Giant Wasp|TMR}", + "{@creature Gorilla|TMR}", + "{@creature Hound|TMR}", + "{@creature Monkey|TMR}", + "{@creature Shark|TMR}", + "{@creature Young Elk|TMR}" + ] } - ], - "trait": [ + ] + }, + { + "type": "section", + "name": "Outrider Mounts", + "page": 23, + "entries": [ { - "mode": "removeArr", - "names": "Draconic Essence" + "type": "list", + "columns": 3, + "page": 31, + "items": [ + "{@creature Camel|TMR}", + "{@creature Horse|TMR}", + "{@creature Monstrous Spider|TMR}", + "{@creature Young Elephant|TMR}" + ] } ] } - }, - "_implementations": [ - { - "_variables": { - "color": "Gold", - "damageType": "fire", - "aoe": "30 ft. cone", - "save": "Dexterity" - } - }, - { - "_variables": { - "color": "Red", - "damageType": "fire", - "aoe": "30 ft. cone", - "save": "Dexterity" - } - }, - { - "_variables": { - "color": "Brass", - "damageType": "fire", - "aoe": "5 ft. by 60 ft. line", - "save": "Dexterity" - } - }, - { - "_variables": { - "color": "Brass", - "damageType": "fire", - "aoe": "5 ft. by 60 ft. line", - "save": "Dexterity" - } - }, - { - "_variables": { - "color": "Silver", - "damageType": "cold", - "aoe": "30 ft. cone", - "save": "Constitution" - } - }, - { - "_variables": { - "color": "White", - "damageType": "cold", - "aoe": "30 ft. cone", - "save": "Constitution" - } - }, - { - "_variables": { - "color": "Bronze", - "damageType": "lightning", - "aoe": "5 ft. by 60 ft. line", - "save": "Dexterity" - } - }, - { - "_variables": { - "color": "Blue", - "damageType": "lightning", - "aoe": "5 ft. by 60 ft. line", - "save": "Dexterity" - } - }, + ] + }, + { + "type": "section", + "name": "Appendix B: Companion Training", + "page": 33, + "entries": [ + "When replacing a lost beast companion, a player may choose to train a new companion themself instead of procuring a pre-trained animal. The DM should generally not present this as the default option, but instead as a potentially interesting challenge that the player may enjoy roleplaying through. They should be aware that choosing to train a companion mid-adventure may decrease their combat effectiveness.", + "All wild beasts are individuals, and therefore training a beast into a companion is not a one-size-fits-all approach. A beast's disposition determines how long it will take to train it, and how it will act when not obeying your commands.", + "Once per turn when the ranger attempts to command their companion to move or use its action, they must make an {@skill Animal Handling} check against the creature's Animal Handling DC, which is based on their disposition and how much time remains in their training. On a success, the beast does as commanded, as normal; on a failure, it acts according to its disposition, as described below.", + "The DM determines an untrained animal's disposition, either by choosing directly or by rolling a {@dice d4} and using the table below. A beast's Animal Handling DC decreases by 2 after each successive week of training. When the DC would decrease to 8, the beast is fully trained and no longer requires {@skill Animal Handling} checks to command.", { - "_variables": { - "color": "Copper", - "damageType": "acid", - "aoe": "5 ft. by 60 ft. line", - "save": "Dexterity" - } - }, + "type": "statblock", + "tag": "table", + "name": "Untrained Animal Disposition", + "source": "TMR", + "page": 33 + } + ] + }, + { + "type": "section", + "name": "Appendix C: Drake Companions", + "page": 34, + "entries": [ { - "_variables": { - "color": "Black", - "damageType": "acid", - "aoe": "5 ft. by 60 ft. line", - "save": "Dexterity" - } - }, + "type": "list", + "columns": 3, + "page": 34, + "items": [ + "{@creature Drake Hatchling Companion|TMR}", + "{@creature Drake Wyrmling Companion|TMR}", + "{@creature Young Drake Companion|TMR}", + "{@creature Adult Drake Companion|TMR}" + ] + } + ] + }, + { + "type": "section", + "name": "Appendix D: Feats", + "page": 36, + "entries": [ { - "_variables": { - "color": "Green", - "damageType": "poison", - "aoe": "30 ft. cone", - "save": "Constitution" - } + "type": "statblock", + "tag": "feat", + "name": "Herbalist Initiate", + "source": "TMR", + "page": 36 }, { - "_variables": { - "color": "Amethyst", - "damageType": "force", - "aoe": "30 ft. cone", - "save": "Strength" - } + "type": "statblock", + "tag": "feat", + "name": "Snarecrafting Adept", + "source": "TMR", + "page": 36 }, { - "_variables": { - "color": "Crystal", - "damageType": "radiant", - "aoe": "30 ft. cone", - "save": "Constitution" - } - }, + "type": "statblock", + "tag": "feat", + "name": "Survivalist", + "source": "TMR", + "page": 36 + } + ] + }, + { + "type": "section", + "name": "Appendix E: Companion Magic Items", + "page": 36, + "entries": [ + "Beast companions have three attunement slots and follow thesame rules for magic items that player characters do.", { - "_variables": { - "color": "Emerald", - "damageType": "psychic", - "aoe": "30 ft. cone", - "save": "Intelligence" - } + "type": "statblock", + "tag": "item", + "name": "Collar of Primal Might", + "source": "TMR", + "page": 36 }, { - "_variables": { - "color": "Sapphire", - "damageType": "thunder", - "aoe": "30 ft. cone", - "save": "Constitution" - } + "type": "statblock", + "tag": "item", + "name": "Harness of Flight", + "source": "TMR", + "page": 36 }, { - "_variables": { - "color": "Topaz", - "damageType": "necrotic", - "aoe": "30 ft. cone", - "save": "Constitution" - } + "type": "statblock", + "tag": "item", + "name": "Whistle of Calling", + "source": "TMR", + "page": 36 } ] } diff --git a/class/Blubber Nibble; Noidrin's Record of Many Things.json b/class/Blubber Nibble; Noidrin's Record of Many Things.json index f3e03c56ef..d962a30164 100644 --- a/class/Blubber Nibble; Noidrin's Record of Many Things.json +++ b/class/Blubber Nibble; Noidrin's Record of Many Things.json @@ -50,32 +50,6 @@ ] } }, - "foundrySubclassFeature": [ - { - "name": "Unstoppable Tilt", - "source": "OathOftheUnconquered2", - "className": "Paladin", - "classSource": "PHB", - "subclassShortName": "Unconquered", - "subclassSource": "OathOftheUnconquered2", - "level": 3, - "system": { - "activation.type": "action", - "activation.cost": 1, - "consume": { - "amount": 1, - "type": "charges" - }, - "formula": "2d8", - "damage.parts": [ - [ - "(@prof)d8", - "bludgeoning" - ] - ] - } - } - ], "class": [ { "name": "Nomad (Modified)", @@ -162,7 +136,6 @@ } ] }, - "subclassTitle": "Planar Link", "multiclassing": { "requirements": { "str": 13, @@ -194,6 +167,44 @@ ] } }, + "classFeatures": [ + "Far Strike|Nomad (Modified)|NMD:BN|1|NMD:BN", + "Traveller's Sense|Nomad|NMD|1|NMD", + "Portal Arts|Nomad (Modified)|NMD:BN|2|NMD:BN", + "Fighting Style|Nomad (Modified)|NMD:BN|2|NMD:BN", + { + "classFeature": "Planar Link|Nomad (Modified)|NMD:BN|3", + "gainSubclassFeature": true + }, + "Ability Score Improvement|Nomad|NMD|4|NMD", + "Extra Attack|Nomad|NMD|5|NMD", + "Portal Art: Blink Strike|Nomad (Modified)|NMD:BN|6|NMD:BN", + { + "classFeature": "Planar Link feature|Nomad|NMD|7", + "gainSubclassFeature": true + }, + "Ability Score Improvement|Nomad|NMD|8|NMD", + "Arcane Shift|Nomad (Modified)|NMD:BN|9|NMD:BN", + { + "classFeature": "Planar Link feature|Nomad|NMD|10", + "gainSubclassFeature": true + }, + "Split Strike|Nomad (Modified)|NMD:BN|11|NMD:BN", + "Far Strike Improvement|Nomad|NMD|11|NMD", + "Ability Score Improvement|Nomad|NMD|12|NMD", + "Portal Art: Falling Dodge|Nomad|NMD|13|NMD", + { + "classFeature": "Planar Link feature|Nomad|NMD|14", + "gainSubclassFeature": true + }, + "Planar Rejuvenation|Nomad|NMD|15|NMD", + "Ability Score Improvement|Nomad|NMD|16|NMD", + "Planar Travel|Nomad (Modified)|NMD:BN|17|NMD:BN", + "Far Strike Improvement|Nomad|NMD|18|NMD", + "Ability Score Improvement|Nomad|NMD|19|NMD", + "Interplanar Gateway|Nomad (Modified)|NMD:BN|20|NMD:BN" + ], + "subclassTitle": "Planar Link", "fluff": [ { "type": "section", @@ -246,43 +257,110 @@ } ] } - ], - "classFeatures": [ - "Far Strike|Nomad (Modified)|NMD:BN|1|NMD:BN", - "Traveller's Sense|Nomad|NMD|1|NMD", - "Portal Arts|Nomad (Modified)|NMD:BN|2|NMD:BN", - "Fighting Style|Nomad (Modified)|NMD:BN|2|NMD:BN", - { - "classFeature": "Planar Link|Nomad (Modified)|NMD:BN|3", - "gainSubclassFeature": true - }, - "Ability Score Improvement|Nomad|NMD|4|NMD", - "Extra Attack|Nomad|NMD|5|NMD", - "Portal Art: Blink Strike|Nomad (Modified)|NMD:BN|6|NMD:BN", - { - "classFeature": "Planar Link feature|Nomad|NMD|7", - "gainSubclassFeature": true - }, - "Ability Score Improvement|Nomad|NMD|8|NMD", - "Arcane Shift|Nomad (Modified)|NMD:BN|9|NMD:BN", + ] + } + ], + "subclass": [ + { + "name": "Oath of the Unconquered", + "shortName": "Unconquered", + "source": "OathOftheUnconquered2", + "className": "Paladin", + "classSource": "PHB", + "additionalSpells": [ { - "classFeature": "Planar Link feature|Nomad|NMD|10", - "gainSubclassFeature": true - }, - "Split Strike|Nomad (Modified)|NMD:BN|11|NMD:BN", - "Far Strike Improvement|Nomad|NMD|11|NMD", - "Ability Score Improvement|Nomad|NMD|12|NMD", - "Portal Art: Falling Dodge|Nomad|NMD|13|NMD", + "prepared": { + "3": [ + "shield", + "sanctuary" + ], + "5": [ + "warding bond", + "warding wind|xge" + ], + "9": [ + "spirit guardians", + "protection from energy" + ], + "13": [ + "otiluke's resilient sphere", + "stoneskin" + ], + "17": [ + "antilife shell", + "wall of force" + ] + } + } + ], + "subclassSpells": [ + "shield", + "sanctuary", + "warding bond", + "warding wind|xge", + "spirit guardians", + "protection from energy", + "otiluke's resilient sphere", + "stoneskin", + "antilife shell", + "wall of force" + ], + "subclassFeatures": [ + "Oath of the Unconquered|Paladin||Unconquered|OathOftheUnconquered2|3", + "Aura of Iron|Paladin||Unconquered|OathOftheUnconquered2|7", + "Living Fortress|Paladin||Unconquered|OathOftheUnconquered2|15" + ] + }, + { + "name": "The Astral Plane", + "shortName": "Astral", + "source": "NMD:BN", + "className": "Nomad (Modified)", + "classSource": "NMD:BN", + "page": 7, + "subclassFeatures": [ + "The Astral Plane|Nomad|NMD|Astral|NMD|3|NMD", + "Distant Grip|Nomad (Modified)|NMD:BN|Astral|NMD:BN|7|NMD:BN", + "Portal Art: Redirection Shield|Nomad|NMD|Astral|NMD|10|NMD", + "Master of Portals|Nomad (Modified)|NMD:BN|Astral|NMD:BN|14|NMD:BN" + ] + }, + { + "name": "The Elemental Planes", + "shortName": "Elemental", + "source": "NMD:BN", + "className": "Nomad (Modified)", + "classSource": "NMD:BN", + "page": 5, + "additionalSpells": [ { - "classFeature": "Planar Link feature|Nomad|NMD|14", - "gainSubclassFeature": true - }, - "Planar Rejuvenation|Nomad|NMD|15|NMD", - "Ability Score Improvement|Nomad|NMD|16|NMD", - "Planar Travel|Nomad (Modified)|NMD:BN|17|NMD:BN", - "Far Strike Improvement|Nomad|NMD|18|NMD", - "Ability Score Improvement|Nomad|NMD|19|NMD", - "Interplanar Gateway|Nomad (Modified)|NMD:BN|20|NMD:BN" + "innate": { + "_": [ + "Summon Elemental|TCE" + ] + }, + "resourceName": "Portal Art" + } + ], + "subclassFeatures": [ + "The Elemental Planes|Nomad (Modified)|NMD:BN|Elemental|NMD:BN|3|NMD:BN", + "Elemental Affinity|Nomad (Modified)|NMD:BN|Elemental|NMD:BN|7|NMD:BN", + "Portal Art: Elemental Allies|Nomad (Modified)|NMD:BN|Elemental|NMD:BN|10|NMD:BN", + "Planar Collision|Nomad (Modified)|NMD:BN|Elemental|NMD:BN|14|NMD:BN" + ] + }, + { + "name": "The Far Realm", + "shortName": "Far Realm", + "source": "NMD:BN", + "className": "Nomad (Modified)", + "classSource": "NMD:BN", + "page": 6, + "subclassFeatures": [ + "The Far Realm|Nomad|NMD|Far Realm|NMD|3|NMD", + "Portal Art: Madness of The Infinite Void|Nomad|NMD|Far Realm|NMD|7|NMD", + "Insatiable Hunger|Nomad|NMD|Far Realm|NMD|10|NMD", + "Eldritch Truth|Nomad (Modified)|NMD:BN|Far Realm|NMD:BN|14|NMD:BN" ] } ], @@ -290,9 +368,9 @@ { "name": "Far Strike", "source": "NMD:BN", + "page": 2, "className": "Nomad (Modified)", "classSource": "NMD:BN", - "page": 2, "level": 1, "entries": [ "{@note This file depends upon the following file, click here if you're having issues. {@loader Nomad|class/Vincent Girgenti; The Nomad.json}}", @@ -300,43 +378,12 @@ "Your Far Strike Range increases to 20 feet when you reach 11th level, and 30 feet when you reach 18th level." ] }, - { - "name": "Portal Arts", - "source": "NMD:BN", - "className": "Nomad (Modified)", - "classSource": "NMD:BN", - "page": 3, - "level": 2, - "entries": [ - "At 2nd level, you learn to utilize your portals in thoughtful and unique ways. You begin with one simple Portal Art: Portal, and gain additional Portal Arts options as you gain levels in this class.", - "You choose what effect you create when you use your Portal Arts. You have a number of uses of these arts equal to your Intelligence modifier. All expended uses are restored when you finish a {@quickref resting|PHB|2|0|short or long rest}.", - "Your Portal Arts are dependent upon your Intelligence, your knowledge of the planes from which you draw these effects.", - "Some Portal Arts require a saving throw. When you use such an effect from this class, the DC is calculated as follows:", - { - "type": "abilityDc", - "name": "Portal Art", - "attributes": [ - "int" - ] - }, - { - "type": "entries", - "name": "Portal Art: Portal", - "page": 3, - "entries": [ - "As an action on your turn, you expend a use of your Portal Arts to create linked teleportation portals that remain open for up to 1 minute, until 4 creatures or objects have passed through them, or until you choose to close them as a bonus action. Choose two unoccupied spaces on the ground that you can see, one within 5 feet of you and the other within 30 feet of you. A portal opens over each point. The portals are glowing, oblong, spheroids hovering inches from the ground and perpendicular to it. The mist that fills each portal is opaque and blocks vision through it.", - "Any Medium or smaller creature or object entering the space the portal occupies exits from the other portal as if the two were the same space. For example, if an arrow enters the portal from the east, it will emerge from the west as if it had passed through any other empty space. A creature forced into the portal's space can make a Dexterity saving throw to resist moving through it, emerging in the nearest unoccupied space adjacent to the portal on a successful save.", - "The range of the second portal increases to 60 feet at 11th level and 120 feet at 17th level." - ] - } - ] - }, { "name": "Fighting Style", "source": "NMD:BN", + "page": 3, "className": "Nomad (Modified)", "classSource": "NMD:BN", - "page": 3, "level": 2, "entries": [ "You adopt a particular style of fighting as your specialty. Choose one of the following options. You can't take the same Fighting Style option more than once, even if you get to choose again.", @@ -366,11 +413,42 @@ ] }, { - "name": "Planar Link", + "name": "Portal Arts", "source": "NMD:BN", + "page": 3, "className": "Nomad (Modified)", "classSource": "NMD:BN", + "level": 2, + "entries": [ + "At 2nd level, you learn to utilize your portals in thoughtful and unique ways. You begin with one simple Portal Art: Portal, and gain additional Portal Arts options as you gain levels in this class.", + "You choose what effect you create when you use your Portal Arts. You have a number of uses of these arts equal to your Intelligence modifier. All expended uses are restored when you finish a {@quickref resting|PHB|2|0|short or long rest}.", + "Your Portal Arts are dependent upon your Intelligence, your knowledge of the planes from which you draw these effects.", + "Some Portal Arts require a saving throw. When you use such an effect from this class, the DC is calculated as follows:", + { + "type": "abilityDc", + "name": "Portal Art", + "attributes": [ + "int" + ] + }, + { + "type": "entries", + "name": "Portal Art: Portal", + "page": 3, + "entries": [ + "As an action on your turn, you expend a use of your Portal Arts to create linked teleportation portals that remain open for up to 1 minute, until 4 creatures or objects have passed through them, or until you choose to close them as a bonus action. Choose two unoccupied spaces on the ground that you can see, one within 5 feet of you and the other within 30 feet of you. A portal opens over each point. The portals are glowing, oblong, spheroids hovering inches from the ground and perpendicular to it. The mist that fills each portal is opaque and blocks vision through it.", + "Any Medium or smaller creature or object entering the space the portal occupies exits from the other portal as if the two were the same space. For example, if an arrow enters the portal from the east, it will emerge from the west as if it had passed through any other empty space. A creature forced into the portal's space can make a Dexterity saving throw to resist moving through it, emerging in the nearest unoccupied space adjacent to the portal on a successful save.", + "The range of the second portal increases to 60 feet at 11th level and 120 feet at 17th level." + ] + } + ] + }, + { + "name": "Planar Link", + "source": "NMD:BN", "page": 3, + "className": "Nomad (Modified)", + "classSource": "NMD:BN", "level": 3, "entries": [ "Nomads are travellers, and often they traverse all manner of planes and demiplanes in their lives. Much like travellers of the material, though, they always hold within their hearts some link to a certain plane. At 3rd level, you have matured in your travels enough to have established a magical and personal link. There are obviously a great many planes and regions in the multiverse. Some common Planar Links that are presented at the end of this class description are {@class Nomad (Modified)|NMD:BN|The Elemental Planes|Elemental Plane|NMD:BN}, {@class Nomad (Modified)|NMD:BN|The Far Realms|Far Realm|NMD:BN} and {@class Nomad (Modified)|NMD:BN|The Astral Plane|Astral Plane|NMD:BN}.", @@ -380,9 +458,9 @@ { "name": "Portal Art: Blink Strike", "source": "NMD:BN", + "page": 3, "className": "Nomad (Modified)", "classSource": "NMD:BN", - "page": 3, "level": 6, "entries": [ "At 6th level, you reflexes develop, allowing you to jump through the portals you create with {@classFeature Far Strike|Nomad (Modified)|NMD:BN|1|NMD:BN}. When you hit a creature with a melee {@classFeature Far Strike|Nomad (Modified)|NMD:BN|1|NMD:BN} attack, you can expend a use of your Portal Arts to jump through the portal created around your weapon, emerging in an unoccupied space within 5 feet of the target. If the attack is made with a ranged weapon, you can choose to move up to your {@classFeature Far Strike|Nomad (Modified)|NMD:BN|1|NMD:BN} range in any direction after the attack." @@ -391,9 +469,9 @@ { "name": "Arcane Shift", "source": "NMD:BN", + "page": 3, "className": "Nomad (Modified)", "classSource": "NMD:BN", - "page": 3, "level": 9, "entries": [ "By 9th level, you can blink from place to place with ease. Once on your turn if you get at least a 10 foot run up in a straight line, you can teleport to a range equal to up to half your movement, appearing in an unoccupied space that you can see. You still expend movement as if you were walking. Taking the {@action Dash} action can increase the range that you can teleport." @@ -402,9 +480,9 @@ { "name": "Split Strike", "source": "NMD:BN", + "page": 4, "className": "Nomad (Modified)", "classSource": "NMD:BN", - "page": 4, "level": 11, "entries": [ "By 11th level, you have learned to create special portals with multiple exits. Once on your turn, you can target a second creature with one of your {@classFeature Far Strike|Nomad (Modified)|NMD:BN|1|NMD:BN} attacks when you take the {@action Attack} action. The same, single attack roll is used for both targets of the attack." @@ -413,9 +491,9 @@ { "name": "Planar Travel", "source": "NMD:BN", + "page": 4, "className": "Nomad (Modified)", "classSource": "NMD:BN", - "page": 4, "level": 17, "entries": [ "At 17th level, you no longer have to search for planar portals. As an action on your turn, you establish an interplanar link. You open a portal to a location on a plane that you have been to before and remember in an unoccupied space within 5 feet of you. The portal's destination must be on a plane you are not currently on, and it is visible through the portal.", @@ -427,9 +505,9 @@ { "name": "Interplanar Gateway", "source": "NMD:BN", + "page": 4, "className": "Nomad (Modified)", "classSource": "NMD:BN", - "page": 4, "level": 20, "entries": [ "At 20th level, your skill for creating portals becomes unsurpassed, allowing you to create portals stable enough to withstand the test of time. With 4 hours of work and 2000 gp in materials you can create a permanent planar gateway large enough for Medium or smaller creatures, or double the time and cost for Large or smaller creatures. You must create two gateways to be able to travel between them.", @@ -439,251 +517,43 @@ ] } ], - "subclass": [ - { - "name": "Oath of the Unconquered", - "subclassFeatures": [ - "Oath of the Unconquered|Paladin||Unconquered|OathOftheUnconquered2|3", - "Aura of Iron|Paladin||Unconquered|OathOftheUnconquered2|7", - "Living Fortress|Paladin||Unconquered|OathOftheUnconquered2|15" - ], - "source": "OathOftheUnconquered2", - "shortName": "Unconquered", - "className": "Paladin", - "classSource": "PHB", - "subclassSpells": [ - "shield", - "sanctuary", - "warding bond", - "warding wind|xge", - "spirit guardians", - "protection from energy", - "otiluke's resilient sphere", - "stoneskin", - "antilife shell", - "wall of force" - ], - "additionalSpells": [ - { - "prepared": { - "3": [ - "shield", - "sanctuary" - ], - "5": [ - "warding bond", - "warding wind|xge" - ], - "9": [ - "spirit guardians", - "protection from energy" - ], - "13": [ - "otiluke's resilient sphere", - "stoneskin" - ], - "17": [ - "antilife shell", - "wall of force" - ] - } - } - ] - }, - { - "name": "The Elemental Planes", - "source": "NMD:BN", - "page": 5, - "className": "Nomad (Modified)", - "classSource": "NMD:BN", - "shortName": "Elemental", - "subclassFeatures": [ - "The Elemental Planes|Nomad (Modified)|NMD:BN|Elemental|NMD:BN|3|NMD:BN", - "Elemental Affinity|Nomad (Modified)|NMD:BN|Elemental|NMD:BN|7|NMD:BN", - "Portal Art: Elemental Allies|Nomad (Modified)|NMD:BN|Elemental|NMD:BN|10|NMD:BN", - "Planar Collision|Nomad (Modified)|NMD:BN|Elemental|NMD:BN|14|NMD:BN" - ], - "additionalSpells": [ - { - "innate": { - "_": [ - "Summon Elemental|TCE" - ] - }, - "resourceName": "Portal Art" - } - ] - }, - { - "name": "The Far Realm", - "source": "NMD:BN", - "page": 6, - "className": "Nomad (Modified)", - "classSource": "NMD:BN", - "shortName": "Far Realm", - "subclassFeatures": [ - "The Far Realm|Nomad|NMD|Far Realm|NMD|3|NMD", - "Portal Art: Madness of The Infinite Void|Nomad|NMD|Far Realm|NMD|7|NMD", - "Insatiable Hunger|Nomad|NMD|Far Realm|NMD|10|NMD", - "Eldritch Truth|Nomad (Modified)|NMD:BN|Far Realm|NMD:BN|14|NMD:BN" - ] - }, + "subclassFeature": [ { - "name": "The Astral Plane", + "name": "Distant Grip", "source": "NMD:BN", "page": 7, "className": "Nomad (Modified)", "classSource": "NMD:BN", - "shortName": "Astral", - "subclassFeatures": [ - "The Astral Plane|Nomad|NMD|Astral|NMD|3|NMD", - "Distant Grip|Nomad (Modified)|NMD:BN|Astral|NMD:BN|7|NMD:BN", - "Portal Art: Redirection Shield|Nomad|NMD|Astral|NMD|10|NMD", - "Master of Portals|Nomad (Modified)|NMD:BN|Astral|NMD:BN|14|NMD:BN" - ] - } - ], - "subclassFeature": [ - { - "name": "Oath of the Unconquered", - "source": "OathOftheUnconquered2", - "page": 0, - "className": "Paladin", - "classSource": "PHB", - "subclassShortName": "Unconquered", - "subclassSource": "OathOftheUnconquered2", - "level": 3, - "entries": [ - { - "type": "refSubclassFeature", - "subclassFeature": "Oath Spells|Paladin||Unconquered|OathOftheUnconquered2|3" - }, - { - "type": "refSubclassFeature", - "subclassFeature": "Adamantine Bulk|Paladin||Unconquered|OathOftheUnconquered2|3" - }, - { - "type": "refSubclassFeature", - "subclassFeature": "Unstoppable Tilt|Paladin||Unconquered|OathOftheUnconquered2|3" - } - ] - }, - { - "foundryImg": "icons/magic/holy/prayer-hands-glowing-yellow-green.webp", - "name": "Oath Spells", - "entries": [ - "You gain oath spells at the paladin levels listed.", - { - "type": "table", - "caption": "Oath of the Unconquered Spells", - "colLabels": [ - "Paladin Level", - "Spells" - ], - "colStyles": [ - "col-3 text-center", - "col-9" - ], - "rows": [ - [ - "3rd", - "{@spell shield}, {@spell sanctuary}" - ], - [ - "5th", - "{@spell warding bond}, {@spell warding wind|xge}" - ], - [ - "9th", - "{@spell spirit guardians}, {@spell protection from energy}" - ], - [ - "13th", - "{@spell otiluke's resilient sphere}, {@spell stoneskin}" - ], - [ - "17th", - "{@spell antilife shell}, {@spell wall of force}" - ] - ] - } - ], - "source": "OathOftheUnconquered2", - "page": 0, - "className": "Paladin", - "classSource": "PHB", - "subclassShortName": "Unconquered", - "subclassSource": "OathOftheUnconquered2", - "level": 3, - "header": 1 - }, - { - "name": "Adamantine Bulk", - "foundryImg": "icons/commodities/metal/clasp-steel-braid-glowing.webp", - "entries": [ - "You can use your Channel Divinity to use the following ability. When you take damage, you can use your reaction to reduce all damage dealt to you by an amount equal to three times your Paladin level." - ], - "source": "OathOftheUnconquered2", - "page": 0, - "className": "Paladin", - "classSource": "PHB", - "subclassShortName": "Unconquered", - "subclassSource": "OathOftheUnconquered2", - "level": 3, - "header": 1 - }, - { - "name": "Unstoppable Tilt", - "foundryImg": "icons/skills/melee/sword-winged-holy-orange.webp", - "entries": [ - "You can use your Channel Divinity to use the following ability. As an action, you can move up to your speed in a straight line and charge ahead. You can move through enemy creatures, and the first enemy creature you come in contact with must make a Strength saving throw, taking {@dice #$prompt_number:min=1,title=Enter your proficiency bonus.,default=2$#d8|XD8} bludgeoning damage (X being your proficiency bonus) and being forcefully moved along with you until you finish your movement. On a success, they take no damage and are not moved, instead they're forced to be shunted 5 feet in a direction outside of your movement (their choice). If there isn't enough space to be shunted, the creature automatically fails. All other creatures you, or the creature you are carrying, pass through must also make the save or take {@damage 2d8} bludgeoning damage and be knocked prone, with no damage and without being knocked prone on a successful save, instead being shunted as per the rules of the first target. Creatures that are two sizes larger than you have advantage on the save and creatures that are three sizes larger than you and above end your movement as if you crashed into an object or wall." - ], - "source": "OathOftheUnconquered2", - "page": 0, - "className": "Paladin", - "classSource": "PHB", - "subclassShortName": "Unconquered", - "subclassSource": "OathOftheUnconquered2", - "level": 3, - "header": 1 - }, - { - "name": "Aura of Iron", - "source": "OathOftheUnconquered2", - "page": 0, - "foundryImg": "icons/magic/defensive/shield-barrier-blue.webp", - "className": "Paladin", - "classSource": "PHB", - "subclassShortName": "Unconquered", - "subclassSource": "OathOftheUnconquered2", + "subclassShortName": "Astral", + "subclassSource": "NMD:BN", "level": 7, - "header": 2, + "header": 1, "entries": [ - "At 7th level, you and any creature of your choice within 10 feet can reduce any non-psychic damage dealt to them by an amount equal to your Charisma modifier (a minimum of 1) once per turn.", - "At 18th level, the range of this aura increases to 30 feet." + "The stability of your portals is strong enough that they can withstand a struggle within them. When you reach 7th level, you can attempt to {@action grapple} creatures from afar.", + "As an action on your turn, you can create a particularly stable portal within your {@classFeature Far Strike|Nomad (Modified)|NMD:BN|1|NMD:BN} range and thrust your arm through it, attempting to grab the target. Make an Unarmed Strike against the target. On hit, you successfully {@action grapple} the target if it is no more than one size larger than you. You can continue to hold it for up to one minute, or until you move within 5 feet of the target. The target can make a Strength saving throw at the end of each of its turns, escaping the {@action grapple} on a success. You can only have one creature {@condition grappled} in this way at any time.", + "If the target is forced to move more than 5 feet in any direction, the target is no longer {@condition grappled}." ] }, { - "name": "Living Fortress", - "foundryImg": "icons/magic/defensive/barrier-shield-dome-deflect-teal.webp", - "source": "OathOftheUnconquered2", - "page": 0, - "className": "Paladin", - "classSource": "PHB", - "subclassShortName": "Unconquered", - "subclassSource": "OathOftheUnconquered2", - "level": 15, - "header": 2, + "name": "Master of Portals", + "source": "NMD:BN", + "page": 7, + "className": "Nomad (Modified)", + "classSource": "NMD:BN", + "subclassShortName": "Astral", + "subclassSource": "NMD:BN", + "level": 14, + "header": 1, "entries": [ - "At 15th level, you can no longer be restrained or forcefully moved. Additionally, allies that are adjacent to you, and are your size category or smaller, can use your AC instead of their own when targeted by an attack." + "When you reach 14th level, you can sustain many more portals than any other Nomad. You have a number of uses of your portal arts equal to your Intelligence modifier + 2." ] }, { "name": "The Elemental Planes", "source": "NMD:BN", + "page": 5, "className": "Nomad (Modified)", "classSource": "NMD:BN", - "page": 5, "subclassShortName": "Elemental", "subclassSource": "NMD:BN", "level": 3, @@ -703,9 +573,9 @@ { "name": "Portal Art: Elemental Strikes", "source": "NMD:BN", + "page": 5, "className": "Nomad (Modified)", "classSource": "NMD:BN", - "page": 5, "subclassShortName": "Elemental", "subclassSource": "NMD:BN", "level": 3, @@ -718,9 +588,9 @@ { "name": "Touch of The Elements", "source": "NMD:BN", + "page": 5, "className": "Nomad (Modified)", "classSource": "NMD:BN", - "page": 5, "subclassShortName": "Elemental", "subclassSource": "NMD:BN", "level": 3, @@ -732,9 +602,9 @@ { "name": "Elemental Affinity", "source": "NMD:BN", + "page": 5, "className": "Nomad (Modified)", "classSource": "NMD:BN", - "page": 5, "subclassShortName": "Elemental", "subclassSource": "NMD:BN", "level": 7, @@ -769,9 +639,9 @@ { "name": "Portal Art: Elemental Allies", "source": "NMD:BN", + "page": 5, "className": "Nomad (Modified)", "classSource": "NMD:BN", - "page": 5, "subclassShortName": "Elemental", "subclassSource": "NMD:BN", "level": 10, @@ -783,9 +653,9 @@ { "name": "Planar Collision", "source": "NMD:BN", + "page": 5, "className": "Nomad (Modified)", "classSource": "NMD:BN", - "page": 5, "subclassShortName": "Elemental", "subclassSource": "NMD:BN", "level": 14, @@ -820,9 +690,9 @@ { "name": "Eldritch Truth", "source": "NMD:BN", + "page": 6, "className": "Nomad (Modified)", "classSource": "NMD:BN", - "page": 6, "subclassShortName": "Far Realm", "subclassSource": "NMD:BN", "level": 14, @@ -836,60 +706,167 @@ ] }, { - "name": "Distant Grip", - "source": "NMD:BN", - "className": "Nomad (Modified)", - "classSource": "NMD:BN", - "page": 7, - "subclassShortName": "Astral", - "subclassSource": "NMD:BN", - "level": 7, - "header": 1, + "name": "Oath of the Unconquered", + "source": "OathOftheUnconquered2", + "page": 0, + "className": "Paladin", + "classSource": "PHB", + "subclassShortName": "Unconquered", + "subclassSource": "OathOftheUnconquered2", + "level": 3, "entries": [ - "The stability of your portals is strong enough that they can withstand a struggle within them. When you reach 7th level, you can attempt to {@action grapple} creatures from afar.", - "As an action on your turn, you can create a particularly stable portal within your {@classFeature Far Strike|Nomad (Modified)|NMD:BN|1|NMD:BN} range and thrust your arm through it, attempting to grab the target. Make an Unarmed Strike against the target. On hit, you successfully {@action grapple} the target if it is no more than one size larger than you. You can continue to hold it for up to one minute, or until you move within 5 feet of the target. The target can make a Strength saving throw at the end of each of its turns, escaping the {@action grapple} on a success. You can only have one creature {@condition grappled} in this way at any time.", - "If the target is forced to move more than 5 feet in any direction, the target is no longer {@condition grappled}." + { + "type": "refSubclassFeature", + "subclassFeature": "Oath Spells|Paladin||Unconquered|OathOftheUnconquered2|3" + }, + { + "type": "refSubclassFeature", + "subclassFeature": "Adamantine Bulk|Paladin||Unconquered|OathOftheUnconquered2|3" + }, + { + "type": "refSubclassFeature", + "subclassFeature": "Unstoppable Tilt|Paladin||Unconquered|OathOftheUnconquered2|3" + } ] }, { - "name": "Master of Portals", - "source": "NMD:BN", - "className": "Nomad (Modified)", - "classSource": "NMD:BN", - "page": 7, - "subclassShortName": "Astral", - "subclassSource": "NMD:BN", - "level": 14, + "name": "Adamantine Bulk", + "source": "OathOftheUnconquered2", + "page": 0, + "className": "Paladin", + "classSource": "PHB", + "subclassShortName": "Unconquered", + "subclassSource": "OathOftheUnconquered2", + "level": 3, "header": 1, "entries": [ - "When you reach 14th level, you can sustain many more portals than any other Nomad. You have a number of uses of your portal arts equal to your Intelligence modifier + 2." - ] - } - ], - "optionalfeature": [ - { - "name": "Port Retrieving", - "source": "NMD:BN", - "page": 3, - "featureType": [ - "NMD:FS" + "You can use your Channel Divinity to use the following ability. When you take damage, you can use your reaction to reduce all damage dealt to you by an amount equal to three times your Paladin level." ], - "prerequisite": [ + "foundryImg": "icons/commodities/metal/clasp-steel-braid-glowing.webp" + }, + { + "name": "Oath Spells", + "source": "OathOftheUnconquered2", + "page": 0, + "className": "Paladin", + "classSource": "PHB", + "subclassShortName": "Unconquered", + "subclassSource": "OathOftheUnconquered2", + "level": 3, + "header": 1, + "entries": [ + "You gain oath spells at the paladin levels listed.", { - "level": { - "class": { - "name": "Nomad (Modified)", - "source": "NMD:BN", - "visible": true - }, - "level": 2 - } + "type": "table", + "caption": "Oath of the Unconquered Spells", + "colLabels": [ + "Paladin Level", + "Spells" + ], + "colStyles": [ + "col-3 text-center", + "col-9" + ], + "rows": [ + [ + "3rd", + "{@spell shield}, {@spell sanctuary}" + ], + [ + "5th", + "{@spell warding bond}, {@spell warding wind|xge}" + ], + [ + "9th", + "{@spell spirit guardians}, {@spell protection from energy}" + ], + [ + "13th", + "{@spell otiluke's resilient sphere}, {@spell stoneskin}" + ], + [ + "17th", + "{@spell antilife shell}, {@spell wall of force}" + ] + ] } ], + "foundryImg": "icons/magic/holy/prayer-hands-glowing-yellow-green.webp" + }, + { + "name": "Unstoppable Tilt", + "source": "OathOftheUnconquered2", + "page": 0, + "className": "Paladin", + "classSource": "PHB", + "subclassShortName": "Unconquered", + "subclassSource": "OathOftheUnconquered2", + "level": 3, + "header": 1, "entries": [ - "You have trained yourself to utilize portals while throwing weapons accurately, allowing thrown weapons to make {@classFeature Far Strike|Nomad (Modified)|NMD:BN|1|NMD:BN} attacks. The range of your thrown weapon attacks increases by your {@classFeature far strike|Nomad (Modified)|NMD:BN|1|NMD:BN} range. Additionally, when you make an unsuccessful thrown weapon attack, your weapon returns to your hand immediately through a second portal." - ] + "You can use your Channel Divinity to use the following ability. As an action, you can move up to your speed in a straight line and charge ahead. You can move through enemy creatures, and the first enemy creature you come in contact with must make a Strength saving throw, taking {@dice #$prompt_number:min=1,title=Enter your proficiency bonus.,default=2$#d8|XD8} bludgeoning damage (X being your proficiency bonus) and being forcefully moved along with you until you finish your movement. On a success, they take no damage and are not moved, instead they're forced to be shunted 5 feet in a direction outside of your movement (their choice). If there isn't enough space to be shunted, the creature automatically fails. All other creatures you, or the creature you are carrying, pass through must also make the save or take {@damage 2d8} bludgeoning damage and be knocked prone, with no damage and without being knocked prone on a successful save, instead being shunted as per the rules of the first target. Creatures that are two sizes larger than you have advantage on the save and creatures that are three sizes larger than you and above end your movement as if you crashed into an object or wall." + ], + "foundryImg": "icons/skills/melee/sword-winged-holy-orange.webp" + }, + { + "name": "Aura of Iron", + "source": "OathOftheUnconquered2", + "page": 0, + "className": "Paladin", + "classSource": "PHB", + "subclassShortName": "Unconquered", + "subclassSource": "OathOftheUnconquered2", + "level": 7, + "header": 2, + "entries": [ + "At 7th level, you and any creature of your choice within 10 feet can reduce any non-psychic damage dealt to them by an amount equal to your Charisma modifier (a minimum of 1) once per turn.", + "At 18th level, the range of this aura increases to 30 feet." + ], + "foundryImg": "icons/magic/defensive/shield-barrier-blue.webp" }, + { + "name": "Living Fortress", + "source": "OathOftheUnconquered2", + "page": 0, + "className": "Paladin", + "classSource": "PHB", + "subclassShortName": "Unconquered", + "subclassSource": "OathOftheUnconquered2", + "level": 15, + "header": 2, + "entries": [ + "At 15th level, you can no longer be restrained or forcefully moved. Additionally, allies that are adjacent to you, and are your size category or smaller, can use your AC instead of their own when targeted by an attack." + ], + "foundryImg": "icons/magic/defensive/barrier-shield-dome-deflect-teal.webp" + } + ], + "foundrySubclassFeature": [ + { + "name": "Unstoppable Tilt", + "source": "OathOftheUnconquered2", + "className": "Paladin", + "classSource": "PHB", + "subclassShortName": "Unconquered", + "subclassSource": "OathOftheUnconquered2", + "level": 3, + "system": { + "activation.type": "action", + "activation.cost": 1, + "consume": { + "amount": 1, + "type": "charges" + }, + "formula": "2d8", + "damage.parts": [ + [ + "(@prof)d8", + "bludgeoning" + ] + ] + } + } + ], + "optionalfeature": [ { "name": "EA: Air", "source": "NMD:BN", @@ -913,9 +890,6 @@ } } ], - "entries": [ - "You gain resistance to lightning damage. You also gain the ability to flow lightly on the breeze. When you are falling you can choose to fall at a decelerated rate of 60 feet per round (no action required). When you land at this speed, you take no falling damage and can land on your feet. Lastly, you can cast the {@spell Gust|XGE} cantrip using your Portal Arts save DC" - ], "resist": [ "lightning" ], @@ -927,6 +901,9 @@ ] } } + ], + "entries": [ + "You gain resistance to lightning damage. You also gain the ability to flow lightly on the breeze. When you are falling you can choose to fall at a decelerated rate of 60 feet per round (no action required). When you land at this speed, you take no falling damage and can land on your feet. Lastly, you can cast the {@spell Gust|XGE} cantrip using your Portal Arts save DC" ] }, { @@ -952,9 +929,6 @@ } } ], - "entries": [ - "You gain resistance to poison damage. If you already have poison resistance, you gain acid resistance instead. You also gain a climbing speed of 30 feet, and moving through nonmagical difficult terrain caused by jagged or unstable earth costs you no extra movement. Lastly, you can cast the {@spell Mold Earth|XGE} cantrip using your Portal Arts save DC." - ], "resist": [ { "choose": { @@ -974,6 +948,9 @@ } } ], + "entries": [ + "You gain resistance to poison damage. If you already have poison resistance, you gain acid resistance instead. You also gain a climbing speed of 30 feet, and moving through nonmagical difficult terrain caused by jagged or unstable earth costs you no extra movement. Lastly, you can cast the {@spell Mold Earth|XGE} cantrip using your Portal Arts save DC." + ], "foundryEffects": [ { "changes": [ @@ -1009,9 +986,6 @@ } } ], - "entries": [ - "You gain resistance to fire damage. Your body produces an incredible amount of heat. You are immune to the effects of {@hazard Extreme Cold}. Additionally, you can cast the {@spell Control Flames|XGE} cantrip using your Portal Arts save DC." - ], "resist": [ "fire" ], @@ -1023,6 +997,9 @@ ] } } + ], + "entries": [ + "You gain resistance to fire damage. Your body produces an incredible amount of heat. You are immune to the effects of {@hazard Extreme Cold}. Additionally, you can cast the {@spell Control Flames|XGE} cantrip using your Portal Arts save DC." ] }, { @@ -1048,9 +1025,6 @@ } } ], - "entries": [ - "You gain resistance to cold damage. You also gain a swimming speed of 30 feet, you can breathe underwater and can take the {@action Disengage} or {@action Dash} action as a bonus action. Additionally, you can cast the {@spell Shape Water|XGE} cantrip using your Portal Arts save DC" - ], "resist": [ "cold" ], @@ -1063,6 +1037,9 @@ } } ], + "entries": [ + "You gain resistance to cold damage. You also gain a swimming speed of 30 feet, you can breathe underwater and can take the {@action Disengage} or {@action Dash} action as a bonus action. Additionally, you can cast the {@spell Shape Water|XGE} cantrip using your Portal Arts save DC" + ], "foundryEffects": [ { "changes": [ @@ -1182,6 +1159,29 @@ "entries": [ "Five large columns of ice rise out of portals at five visible locations you choose within 60 feet of you. The pillars are up to 30 feet tall and 10 feet in diameter at their base. Creatures in the path of these pillars when they are created must succeed on a Dexterity saving throw, taking {@damage 3d8} cold damage on a failed save, or half as much on a successful one, before moving to the closest unoccupied space adjacent to the pillar. The pillars each have 50 hit points, and an AC of 10. You can destroy up to 5 pillars as a bonus action on your turn. The pillars remain until they are destroyed." ] + }, + { + "name": "Port Retrieving", + "source": "NMD:BN", + "page": 3, + "featureType": [ + "NMD:FS" + ], + "prerequisite": [ + { + "level": { + "class": { + "name": "Nomad (Modified)", + "source": "NMD:BN", + "visible": true + }, + "level": 2 + } + } + ], + "entries": [ + "You have trained yourself to utilize portals while throwing weapons accurately, allowing thrown weapons to make {@classFeature Far Strike|Nomad (Modified)|NMD:BN|1|NMD:BN} attacks. The range of your thrown weapon attacks increases by your {@classFeature far strike|Nomad (Modified)|NMD:BN|1|NMD:BN} range. Additionally, when you make an unsuccessful thrown weapon attack, your weapon returns to your hand immediately through a second portal." + ] } ] } diff --git a/class/Vincent Girgenti; The Nomad.json b/class/Vincent Girgenti; The Nomad.json index 34fbac133a..f2c288ee0f 100644 --- a/class/Vincent Girgenti; The Nomad.json +++ b/class/Vincent Girgenti; The Nomad.json @@ -27,180 +27,140 @@ "dateLastModified": 1683389057, "_dateLastModifiedHash": "d7f19289d5" }, - "table": [ + "class": [ { - "name": "Per Rest Abilities", + "name": "Nomad", "source": "NMD", - "page": 9, - "colLabels": [ - "Ability", - "Rest Basis" - ], - "colStyles": [ - "col-6", - "col-6" - ], - "outro": [ - "{@b Maximum abilities to keep track of: 3}" + "hd": { + "number": 1, + "faces": 8 + }, + "proficiency": [ + "str", + "wis" ], - "rows": [ - [ - "Portal Arts", - "WIS/Short" - ], - [ - "Planar Travel", - "1/Short" + "startingProficiencies": { + "armor": [ + "light", + "medium" ], - [ - "Elemental: Planar Collision", - "1/Long" + "weapons": [ + "simple", + "martial" ], - [ - "Far Realm: Eldritch Truth", - "1/Long" + "tools": [ + "{@item Cartographer's Tools|PHB}" ], - [ - "Astral: N/A", - "\u2014" + "skills": [ + { + "choose": { + "count": 2, + "from": [ + "acrobatics", + "arcana", + "history", + "nature", + "perception", + "survival" + ] + } + } ] - ] - }, - { - "name": "Portal Arts by Level", - "source": "NMD", - "page": 9, - "colLabels": [ - "Level", - "# of Arts", - "Portal Arts" - ], - "colStyles": [ - "col-2 text-center", - "col-2 text-center", - "col-8" - ], - "outro": [ - "{@b Maximum Portal Arts Options: 5}" - ], - "rows": [ - [ - "1", - "0", - "\u2014" - ], - [ - "2", - "1", - "Portal" - ], - [ - "3", - "2", - "Portal, Link PA#1" - ], - [ - "6", - "3", - "Portal, Link PA#1, Blink Strike" - ], - [ - "10", - "4", - "Portal, Link PA#1, Blink Strike, Link PA#2" - ], - [ - "13", - "5", - "Portal, Link PA#1, Blink Strike, Link PA#2, Falling Dodge" + }, + "startingEquipment": { + "default": [ + "(a) {@item scale mail|phb} or (b) {@item leather armor|phb}", + "(a) a {@item rapier|phb} or (b) {@item longsword|PHB}", + "(a) 2 {@item dagger|PHB|daggers} or (b) {@filter any simple or martial weapon|items|source=|type=!futuristic;martial weapon;!modern;!renaissance;simple weapon;!treasure|rarity=none}", + "(a) an {@item explorer's pack|phb} or (b) {@item dungeoneer's pack|phb}" ], - [ - "20", - "5", - "Portal, Link PA#1, Blink Strike, Link PA#2, Falling Dodge" + "additionalFromBackground": true, + "defaultData": [ + { + "a": [ + "scale mail|phb" + ], + "b": [ + "leather armor|phb" + ] + }, + { + "a": [ + "rapier|phb" + ], + "b": [ + "longsword|phb" + ] + }, + { + "a": [ + "dagger|phb", + "dagger|phb" + ], + "b": [ + { + "equipmentType": "weapon" + } + ] + }, + { + "a": [ + "explorer's pack|phb" + ], + "b": [ + "dungeoneer's pack|phb" + ] + } ] - ] - } - ], - "book": [ - { - "name": "The Nomad: A Class for Planar Travelers", - "source": "NMD", - "author": "Vincent Girgenti (u/SubjectiveSloth)", - "coverUrl": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/NMD/Cover.webp", - "group": "homebrew", - "id": "NMD", - "published": "2018-09-05", - "contents": [ - { - "name": "Cover Page" - }, + }, + "classFeatures": [ + "Far Strike|Nomad|NMD|1|NMD", + "Traveller's Sense|Nomad|NMD|1|NMD", + "Portal Arts|Nomad|NMD|2|NMD", + "Weapon Art|Nomad|NMD|2|NMD", { - "name": "Nomad" + "classFeature": "Planar Link|Nomad|NMD|3", + "gainSubclassFeature": true }, + "Ability Score Improvement|Nomad|NMD|4|NMD", + "Extra Attack|Nomad|NMD|5|NMD", + "Portal Art: Blink Strike|Nomad|NMD|6|NMD", { - "name": "Planar Links", - "headers": [ - "The Elemental Planes", - "The Far Realm", - "The Astral Plane" - ] + "classFeature": "Planar Link feature|Nomad|NMD|7", + "gainSubclassFeature": true }, + "Ability Score Improvement|Nomad|NMD|8|NMD", + "Planar Travel|Nomad|NMD|9|NMD", { - "name": "Design Considerations" + "classFeature": "Planar Link feature|Nomad|NMD|10", + "gainSubclassFeature": true }, + "Split Strike|Nomad|NMD|11|NMD", + "Far Strike Improvement|Nomad|NMD|11|NMD", + "Ability Score Improvement|Nomad|NMD|12|NMD", + "Portal Art: Falling Dodge|Nomad|NMD|13|NMD", { - "name": "Credits" - } - ] - } - ], - "bookData": [ - { - "id": "NMD", - "source": "NMD", - "data": [ - { - "type": "section", - "name": "Cover Page", - "page": "cover", - "entries": [ - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/NMD/Cover-Full.webp" - } - } - ] + "classFeature": "Planar Link feature|Nomad|NMD|14", + "gainSubclassFeature": true }, + "Planar Rejuvenation|Nomad|NMD|15|NMD", + "Ability Score Improvement|Nomad|NMD|16|NMD", + "Nomadic Jaunt|Nomad|NMD|17|NMD", + "Far Strike Improvement|Nomad|NMD|18|NMD", + "Ability Score Improvement|Nomad|NMD|19|NMD", + "Interplanar Gateway|Nomad|NMD|20|NMD" + ], + "subclassTitle": "Planar Link", + "fluff": [ { "type": "section", + "source": "NMD", "name": "Nomad", "page": 1, "entries": [ - { - "type": "gallery", - "images": [ - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/NMD/Nomad.webp" - } - }, - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/NMD/Planes1.webp" - } - } - ] - }, - "A young girl leaps forward through the flames, her shining silver hair contrasting her ochre skin under the light of the fire. She throws her dagger quickly toward the cultist before her, but it vanishes in a flash of light just after leaving her hand. The foe advances on her before letting out a ghastly moan and falling to the floor. A small dagger sticks out of the center of his back.", - "An old elven man stands at the precipice of an enormously tall cliff, his cracked spectacles sitting low on his withered nose. He stares out into the distance, a bright and beautiful wilderness of verdant green mountains and valleys, accented by two massive floating islands of stone. He chuckles to himself, only slightly, before his view is obstructed by a flash of light and a disk of swirling colors opens up before him.", - "Nomads are planar travelers, hunters, trackers, vagabonds, and explorers. They are experts in the traversal of the planes whose wanderlust is never satisfied and whose Journey is unending.", + "A young girl leaps forward through the flames, her shining silver hair contrasting her ochre skin under the light of the fire. She throws her dagger quickly toward the cultist before her, but it vanishes in a flash of light just after leaving her hand. The foe advances on her before letting out a ghastly moan and falling to the floor. A small dagger sticks out of the center of his back.", + "An old elven man stands at the precipice of an enormously tall cliff, his cracked spectacles sitting low on his withered nose. He stares out into the distance, a bright and beautiful wilderness of verdant green mountains and valleys, accented by two massive floating islands of stone. He chuckles to himself, only slightly, before his view is obstructed by a flash of light and a disk of swirling colors opens up before him.", + "Nomads are planar travelers, hunters, trackers, vagabonds, and explorers. They are experts in the traversal of the planes whose wanderlust is never satisfied and whose Journey is unending.", { "type": "entries", "name": "An Unending Journey", @@ -239,535 +199,146 @@ "entries": [ "You can make a nomad quickly by following these suggestions. First, Strength or Dexterity should be your highest ability score, followed by Wisdom. Second, choose the {@background outlander} background." ] - }, - { - "type": "statblock", - "tag": "class", - "source": "NMD", - "name": "Nomad", - "page": 2 - }, - { - "type": "gallery", - "images": [ - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/NMD/Planes2.webp" - } - }, - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/NMD/Planes3.webp" - } - } - ] } ] + } + ] + } + ], + "subclass": [ + { + "name": "The Astral Plane", + "shortName": "Astral", + "source": "NMD", + "className": "Nomad", + "classSource": "NMD", + "page": 7, + "subclassFeatures": [ + "The Astral Plane|Nomad|NMD|Astral|NMD|3|NMD", + "Distant Grip|Nomad|NMD|Astral|NMD|7|NMD", + "Portal Art: Redirection Shield|Nomad|NMD|Astral|NMD|10|NMD", + "Master of Portals|Nomad|NMD|Astral|NMD|14|NMD" + ] + }, + { + "name": "The Elemental Planes", + "shortName": "Elemental", + "source": "NMD", + "className": "Nomad", + "classSource": "NMD", + "page": 5, + "subclassFeatures": [ + "The Elemental Planes|Nomad|NMD|Elemental|NMD|3|NMD", + "Elemental Affinity|Nomad|NMD|Elemental|NMD|7|NMD", + "Portal Art: Elemental Allies|Nomad|NMD|Elemental|NMD|10|NMD", + "Planar Collision|Nomad|NMD|Elemental|NMD|14|NMD" + ] + }, + { + "name": "The Far Realm", + "shortName": "Far Realm", + "source": "NMD", + "className": "Nomad", + "classSource": "NMD", + "page": 6, + "subclassFeatures": [ + "The Far Realm|Nomad|NMD|Far Realm|NMD|3|NMD", + "Portal Art: Madness of The Infinite Void|Nomad|NMD|Far Realm|NMD|7|NMD", + "Insatiable Hunger|Nomad|NMD|Far Realm|NMD|10|NMD", + "Eldritch Truth|Nomad|NMD|Far Realm|NMD|14|NMD" + ] + } + ], + "classFeature": [ + { + "name": "Far Strike", + "source": "NMD", + "page": 2, + "className": "Nomad", + "classSource": "NMD", + "level": 1, + "entries": [ + "As a nomad, you are a master of minor portals, and can use them to enhance your combat abilities. At 1st level, when you take the {@action Attack} action on your turn with a melee weapon that lacks the reach property, the reach of your weapon becomes 10 feet until the end of your turn as you conjure a short-range portal through which your weapon passes mid-swing. Attacks made in this way don't ignore cover and require the target to be visible. This technique requires one of your hands to be free to create the portal.", + "Your Far Strike Range increases to 20 feet when you reach 11th level, and 30 feet when you reach 18th level." + ] + }, + { + "name": "Traveller's Sense", + "source": "NMD", + "page": 2, + "className": "Nomad", + "classSource": "NMD", + "level": 1, + "entries": [ + "Regardless of the plane, you are still an experienced traveller. At 1st level, you gain the following benefits:", + { + "type": "list", + "page": 2, + "items": [ + "You always know which way is north", + "Even when you are engaged in another activity while travelling (such as foraging, navigating, or tracking), you remain alert to danger.", + "You can accurately judge the distance between yourself and any other point that you can see without the need for a map or scale.", + "You have {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Constitution saving throws made to resist {@condition exhaustion} when travelling." + ] + } + ] + }, + { + "name": "Portal Arts", + "source": "NMD", + "page": 3, + "className": "Nomad", + "classSource": "NMD", + "level": 2, + "entries": [ + "At 2nd level, you learn to utilize your portals in thoughtful and unique ways. You begin with one simple Portal Art: Portal, and gain additional Portal Arts options as you gain levels in this class.", + "You choose what effect you create when you use your Portal Arts. You have a number of uses of these arts equal to your Wisdom modifier. All expended uses are restored when you finish a {@quickref resting|PHB|2|0|short or long rest}.", + "Your Portal Arts are dependent upon your Wisdom, your knowledge of the planes from which you draw these effects.", + "Some Portal Arts require a saving throw. When you use such an effect from this class, the DC is calculated as follows:", + { + "type": "abilityDc", + "name": "Portal Art", + "attributes": [ + "wis" + ] }, { - "type": "section", - "name": "Planar Links", - "page": 5, + "type": "entries", + "name": "Portal Art: Portal", + "page": 3, + "entries": [ + "As an action on your turn, you expend a use of your Portal Arts to create linked teleportation portals that remain open for up to 1 minute, until 4 creatures or objects have passed through them, or until you choose to close them as a bonus action. Choose two unoccupied spaces on the ground that you can see, one within 5 feet of you and the other within 30 feet of you. A portal opens over each point. The portals are glowing, oblong, spheroids hovering inches from the ground and perpendicular to it. The mist that fills each portal is opaque and blocks vision through it.", + "Any Medium or smaller creature or object entering the space the portal occupies exits from the other portal as if the two were the same space. For example, if an arrow enters the portal from the east, it will emerge from the west as if it had passed through any other empty space. A creature forced into the portal's space can make a Dexterity saving throw to resist moving through it, emerging in the nearest unoccupied space adjacent to the portal on a successful save.", + "The range of the second portal increases to 60 feet at 11th level and 120 feet at 17th level." + ] + } + ] + }, + { + "name": "Weapon Art", + "source": "NMD", + "page": 3, + "className": "Nomad", + "classSource": "NMD", + "level": 2, + "entries": [ + "At 2nd level, you have trained and travelled with a specific style of weapon for vast amounts of time, developing your skills around its use. Choose one of the following options:", + { + "type": "options", + "count": 1, + "style": "list-hang-notitle", "entries": [ - "Scattered as they may be, even nomads share certain sensibilities through their tendencies. A nomad seeks to see and experience as much of the multiverse as they can, but most would agree that they have a special connection to one place in particular. The multiverse has a way of making that connection tangible, especially to those who regularly travel the planes.", { - "type": "entries", - "name": "The Elemental Planes", - "page": 5, - "entries": [ - { - "type": "statblock", - "prop": "subclass", - "source": "NMD", - "name": "Elemental", - "page": 5, - "className": "Nomad", - "classSource": "NMD" - } - ] + "type": "refOptionalfeature", + "optionalfeature": "Wormhole Sniping|NMD" }, { - "type": "entries", - "name": "The Far Realm", - "page": 6, - "entries": [ - { - "type": "statblock", - "prop": "subclass", - "source": "NMD", - "name": "Far Realm", - "page": 6, - "className": "Nomad", - "classSource": "NMD" - }, - { - "type": "gallery", - "images": [ - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/NMD/Eye.webp" - } - }, - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/NMD/Planes4.webp" - } - } - ] - } - ] + "type": "refOptionalfeature", + "optionalfeature": "Planar Piercing|NMD" }, { - "type": "entries", - "name": "The Astral Plane", - "page": 7, - "entries": [ - { - "type": "statblock", - "prop": "subclass", - "source": "NMD", - "name": "Astral", - "page": 7, - "className": "Nomad", - "classSource": "NMD" - }, - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/NMD/Planes5.webp" - } - } - ] - } - ] - }, - { - "type": "section", - "name": "Design Considerations", - "page": 9, - "entries": [ - { - "type": "statblock", - "tag": "table", - "name": "Per Rest Abilities", - "source": "NMD", - "page": 9 - }, - { - "type": "statblock", - "tag": "table", - "name": "Portal Arts by Level", - "source": "NMD", - "page": 9 - } - ] - }, - { - "type": "section", - "name": "Credits", - "page": 8, - "entries": [ - { - "type": "list", - "style": "list-no-bullets", - "columns": 2, - "page": 8, - "items": [ - { - "type": "inset", - "page": 8, - "name": "Nomad v2.4", - "entries": [ - { - "type": "quote", - "entries": [ - "This version of the Nomad is still a work in progress, but is in a playable state.", - { - "type": "section", - "entries": [ - { - "type": "entries", - "name": "Art", - "page": 8, - "entries": [ - "{@i All uncredited art is from DMsGuild Free Creators Resources and Arcana Games Stock Art Packs.}" - ] - } - ] - }, - { - "type": "section", - "entries": [ - { - "type": "entries", - "name": "Background", - "page": 8, - "entries": [ - "This was my first attempt in a long while at writing up a full class, and hopefully it turns out well! I recently had the opportunity to try out two interesting homebrew classes in real play: {@link The Companion|https://homebrewery.naturalcrit.com/share/HkbtsQUJGW} (by /u/shadowsocks) and {@link The Noble|https://drive.google.com/file/d/0B_fO9drMhlUealJLdFBXTHp2OG8/view} (by/u/impersonater). Both were incredibly interesting to read, but upon starting a character sheet it became clear that they were overly complex and unwieldy. I had ideas on where to improve them, which got me into a class-making mindset and gave me the impulse I needed to finally go back to working on this old idea I had. (just as a note, The Companion class has improved tremendously over time, and the newest version is much better than the one I tried.)", - "The current idea for the class was based around a larger homebrew I'm working on at the moment, but I've thought about this sort of plane-hopping vagabond before, and it seemed like a good fit. The name and uniqueness of the class were difficult though, because of course any adventurer could jump between the planes, and none had powers like these. This led to the development of their lore and the concept of \"The Journey\" and Planar Links, which help establish that these characters are different in meaningful ways compared to characters like the horizon walker ranger, for example.", - "The name gave me trouble because while this could just be called \"The Planeswalker\", that name is overused and draws unwanted comparisons to Magic: The Gathering's idea of planeswalkers. This led to the derivative \"Planeseeker\" and \"Planar Wanderer\" names before I thought of the UA Mystic and their portal-based subclass, the Nomad.", - "The mechanical identity of this class is meant to be similar in some ways to {@link The Warden|https://drive.google.com/file/d/1_RIYUWCXLYp-tLkT5MjwOd7fN71r7r-h/view} by /u/Layhnet (a very well made class): a primarily martial class with some magical ability, a sort of inverse of the warlock (a magical class with some martial ability).", - "The last version that I posted of this finally got a good amount of solid feedback. The class was (rightfully) torn apart for a lot of shortcomings, and I've taken a lot of that constructive criticism to heart. I now proudly present the Nomad 2.0!" - ] - } - ] - } - ], - "by": "u/SubjectiveSloth", - "skipMarks": true, - "skipItalics": true - } - ] - }, - { - "type": "inset", - "page": 8, - "entries": [ - { - "type": "list", - "name": "My Other Works:", - "page": 8, - "items": [ - "{@link Bloodrager and Whirlwind Barbarian Paths|https://www.gmbinder.com/share/-L0gLiKABy1A9Ci7tfp4}", - "{@link Spell Rarity System|https://www.gmbinder.com/share/-LAP8sDFAOprgtq5_ICk}", - "{@link Tiefling Subraces for the Lords of the Nine|http://homebrewery.naturalcrit.com/share/BJH53Lvshb}", - "{@link Siren and Rusalka monsters|https://www.gmbinder.com/share/-LA-M19_X-6NaXcLKKci}", - "{@link Thediem, Master of Everything|http://homebrewery.naturalcrit.com/share/H1-wLakS5-}", - "{@link The Mechanist subclass for the UA Arteficer|https://www.gmbinder.com/share/-L3co1FkjA8nFXXJNiZa}", - "{@link For Honor subclasses for 5e|http://homebrewery.naturalcrit.com/share/H1-ehImhlW}", - "{@link Naeris, The Mythic Dragon Monster|https://www.gmbinder.com/share/-LAP6KcNLa1PqOHjiiLi}", - "{@link Tieflings Reimagined|https://www.gmbinder.com/share/-L17WD8-J5K0KBQIyX3B}", - "{@link Trapper Rogue|https://www.gmbinder.com/share/-L2Y2LrVsBADYHqt78e9}", - "{@link Fey-Touched Sorcerer|https://www.gmbinder.com/share/-L0gMLI1UetfjZ1t633U}", - "{@link Inner Self Monk|https://www.gmbinder.com/share/-L2xX6g8AsJ2Me3RXYGS/-L2x_AtLtWdn2slR0LHE}", - "{@link Elemental Barbarian|https://www.gmbinder.com/share/-L4nA6uzZLq-Ff_NiSJg}", - "{@link Bard College of Doors|https://www.gmbinder.com/share/-L51sQeMktzTnuwVBSeg}", - "{@link Nomad Class|https://www.gmbinder.com/share/-LBS9acGhZ4KbKb5m8hj}", - "{@link Fringe Seeker Rogue|https://www.gmbinder.com/share/-L8xS54A7hjWe3_XoURB}", - "{@link Way of Balance Monk|https://www.gmbinder.com/share/-L9h443fXFsJUalDPGQm}", - "{@link Non-Human Aasimar Variants|https://www.gmbinder.com/share/-LAdaQQ-zP8MPXAmMVGf}", - "{@link Bard College of Flavor|https://www.gmbinder.com/share/-LB8zy5tUjFPSCtLdc3i}", - "{@link Ranger Warp Sniper|https://www.gmbinder.com/share/-LGmSzAOCNiAOKAfKVao}" - ] - }, - { - "type": "list", - "name": "Support me on DM's Guild:", - "page": 8, - "items": [ - "{@link Tieflings Reimagined|http://www.dmsguild.com/product/240756/ReImagined-Tiefling-Race}", - "{@link Fey-Touched Sorcerer|http://www.dmsguild.com/product/240772/Sorcerous-Origin-FeyTouched}", - "{@link The Nomad Class|http://www.dmsguild.com/product/242632/The-Nomad-A-Class-for-Planar-Travelers}" - ] - } - ] - }, - { - "type": "inset", - "page": 8, - "name": "Recent Significant Changes", - "entries": [ - { - "type": "list", - "page": 8, - "items": [ - "{@b Falling Dodge} is now a Portal Art instead of a 1/short", - "{@b Interplanar Gateway} Wording changed, and added mention of destroying gateways created by this feature", - "All subclasses were given an additional 3rd level ability to help define their gameplay outside the portal arts system", - "{@b Elemental Knowledge} replaced with {@b Elemental Affinity}", - "{@b Weapon Arts} received updated names, and a thrown weapon art, {@b Port Retrieving}", - "Reformatting to accommodate changes in mechanics and wording" - ] - } - ] - } - ] - }, - "{@note DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, Ravenloft, the dragon ampersand, and all other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast in the USA and other countries.}", - "{@note This work contains material that is copyright Wizards of the Coast and/or other authors. Such material is used with permission under the Community Content Agreement for Dungeon Masters Guild.}", - "{@note All other original material in this work is copyright 2018 by Vincent Girgenti and published under the Community Content Agreement for Dungeon Masters Guild.}" - ] - } - ] - } - ], - "class": [ - { - "name": "Nomad", - "source": "NMD", - "hd": { - "number": 1, - "faces": 8 - }, - "proficiency": [ - "str", - "wis" - ], - "startingProficiencies": { - "armor": [ - "light", - "medium" - ], - "weapons": [ - "simple", - "martial" - ], - "tools": [ - "{@item Cartographer's Tools|PHB}" - ], - "skills": [ - { - "choose": { - "count": 2, - "from": [ - "acrobatics", - "arcana", - "history", - "nature", - "perception", - "survival" - ] - } - } - ] - }, - "startingEquipment": { - "default": [ - "(a) {@item scale mail|phb} or (b) {@item leather armor|phb}", - "(a) a {@item rapier|phb} or (b) {@item longsword|PHB}", - "(a) 2 {@item dagger|PHB|daggers} or (b) {@filter any simple or martial weapon|items|source=|type=!futuristic;martial weapon;!modern;!renaissance;simple weapon;!treasure|rarity=none}", - "(a) an {@item explorer's pack|phb} or (b) {@item dungeoneer's pack|phb}" - ], - "additionalFromBackground": true, - "defaultData": [ - { - "a": [ - "scale mail|phb" - ], - "b": [ - "leather armor|phb" - ] - }, - { - "a": [ - "rapier|phb" - ], - "b": [ - "longsword|phb" - ] - }, - { - "a": [ - "dagger|phb", - "dagger|phb" - ], - "b": [ - { - "equipmentType": "weapon" - } - ] - }, - { - "a": [ - "explorer's pack|phb" - ], - "b": [ - "dungeoneer's pack|phb" - ] - } - ] - }, - "subclassTitle": "Planar Link", - "fluff": [ - { - "type": "section", - "source": "NMD", - "name": "Nomad", - "page": 1, - "entries": [ - "A young girl leaps forward through the flames, her shining silver hair contrasting her ochre skin under the light of the fire. She throws her dagger quickly toward the cultist before her, but it vanishes in a flash of light just after leaving her hand. The foe advances on her before letting out a ghastly moan and falling to the floor. A small dagger sticks out of the center of his back.", - "An old elven man stands at the precipice of an enormously tall cliff, his cracked spectacles sitting low on his withered nose. He stares out into the distance, a bright and beautiful wilderness of verdant green mountains and valleys, accented by two massive floating islands of stone. He chuckles to himself, only slightly, before his view is obstructed by a flash of light and a disk of swirling colors opens up before him.", - "Nomads are planar travelers, hunters, trackers, vagabonds, and explorers. They are experts in the traversal of the planes whose wanderlust is never satisfied and whose Journey is unending.", - { - "type": "entries", - "name": "An Unending Journey", - "page": 1, - "entries": [ - "The life of a nomad is one of discovery and adventure, chasing a concept known as The Journey. This is the final goal of most nomads, a goal of experiencing every facet of existence. Nomads travel in pursuit of all of the things that will occur to them along the way, absorbing and enjoying all life's experiences.", - "Some choose to organize and take up large parties, traversing the planes together in search of interpersonal experiences. Others enjoy the solitude of a personal Journey, opting to explore the infinite possibilities of the cosmos alone.", - "Nomads generally have a hard time settling down in any one place for too long, even when their years have nearly finished. Ending The Journey before they pass on simply never occurs to most, such is the ambition of the nomad." - ] - }, - { - "type": "entries", - "name": "A Peculiar Attraction", - "page": 1, - "entries": [ - "Those who travel the planes find themselves drawn to certain aspects of one plane or another. With time and distance this attraction, or link, grows stronger, drawing the nomad's mind back to it for reasons they may not understand. This link draws on certain aspects deep inside a person's soul and binds it to the plane, a permanent manifestation of the planes and their otherworldly power fixed in the mind of the traveller.", - "Those who research the planes have theorized that a force similar to tectonic shifts in the earth occurs between the planes, generating powerful magic. This magic has something similar to a grand sentience, and can \"see\" the creatures it affects. From these theories arose a kind of worship among some nomads, where they view themselves as minor patrons of the eldritch existence that is The Great Wheel itself, though not all believe this story.", - "The link a nomad forms may be a tangible choice that they expect or feel immediately, or it may be that a plane one only passed through briefly left a subtle impression upon their mind." - ] - }, - { - "type": "entries", - "name": "Creating a Nomad", - "page": 2, - "entries": [ - "In the creation of your nomad character, consider what made them take up The Journey in the first place, and why they continue in their quest. Did your father or mother bring you along on their travels? Did you hear of some fantastical tale of planes far away? Or did you simply become bored with the mundane triviality of the material?", - "What have you done on your Journey? Was there a perilous dash through Pandemonium and the Nine Hells? A calm stroll through Bytopia that made you rethink your motivations? Could there even have been a whirlwind romp through the most renowned taverns of the outer planes?", - "How has your planar link affected you? Maybe you found yourself linked to a hideous plane of evil despite your cloistered youth, and it has drawn out dark thoughts that you had once forgotten? Or did you truly connect with your plane and have often fought yourself on whether to remain there, only to leave it behind?", - "The great variety of planes and nomads means that they can fall into any alignment or planar link, though most who have seen the extremes of good, evil, law, and chaos prefer to remain neutral." - ] - }, - { - "type": "entries", - "name": "Quick Build", - "page": 2, - "entries": [ - "You can make a nomad quickly by following these suggestions. First, Strength or Dexterity should be your highest ability score, followed by Wisdom. Second, choose the {@background outlander} background." - ] - } - ] - } - ], - "classFeatures": [ - "Far Strike|Nomad|NMD|1|NMD", - "Traveller's Sense|Nomad|NMD|1|NMD", - "Portal Arts|Nomad|NMD|2|NMD", - "Weapon Art|Nomad|NMD|2|NMD", - { - "classFeature": "Planar Link|Nomad|NMD|3", - "gainSubclassFeature": true - }, - "Ability Score Improvement|Nomad|NMD|4|NMD", - "Extra Attack|Nomad|NMD|5|NMD", - "Portal Art: Blink Strike|Nomad|NMD|6|NMD", - { - "classFeature": "Planar Link feature|Nomad|NMD|7", - "gainSubclassFeature": true - }, - "Ability Score Improvement|Nomad|NMD|8|NMD", - "Planar Travel|Nomad|NMD|9|NMD", - { - "classFeature": "Planar Link feature|Nomad|NMD|10", - "gainSubclassFeature": true - }, - "Split Strike|Nomad|NMD|11|NMD", - "Far Strike Improvement|Nomad|NMD|11|NMD", - "Ability Score Improvement|Nomad|NMD|12|NMD", - "Portal Art: Falling Dodge|Nomad|NMD|13|NMD", - { - "classFeature": "Planar Link feature|Nomad|NMD|14", - "gainSubclassFeature": true - }, - "Planar Rejuvenation|Nomad|NMD|15|NMD", - "Ability Score Improvement|Nomad|NMD|16|NMD", - "Nomadic Jaunt|Nomad|NMD|17|NMD", - "Far Strike Improvement|Nomad|NMD|18|NMD", - "Ability Score Improvement|Nomad|NMD|19|NMD", - "Interplanar Gateway|Nomad|NMD|20|NMD" - ] - } - ], - "classFeature": [ - { - "name": "Far Strike", - "source": "NMD", - "className": "Nomad", - "classSource": "NMD", - "page": 2, - "level": 1, - "entries": [ - "As a nomad, you are a master of minor portals, and can use them to enhance your combat abilities. At 1st level, when you take the {@action Attack} action on your turn with a melee weapon that lacks the reach property, the reach of your weapon becomes 10 feet until the end of your turn as you conjure a short-range portal through which your weapon passes mid-swing. Attacks made in this way don't ignore cover and require the target to be visible. This technique requires one of your hands to be free to create the portal.", - "Your Far Strike Range increases to 20 feet when you reach 11th level, and 30 feet when you reach 18th level." - ] - }, - { - "name": "Traveller's Sense", - "source": "NMD", - "className": "Nomad", - "classSource": "NMD", - "page": 2, - "level": 1, - "entries": [ - "Regardless of the plane, you are still an experienced traveller. At 1st level, you gain the following benefits:", - { - "type": "list", - "page": 2, - "items": [ - "You always know which way is north", - "Even when you are engaged in another activity while travelling (such as foraging, navigating, or tracking), you remain alert to danger.", - "You can accurately judge the distance between yourself and any other point that you can see without the need for a map or scale.", - "You have {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on Constitution saving throws made to resist {@condition exhaustion} when travelling." - ] - } - ] - }, - { - "name": "Portal Arts", - "source": "NMD", - "className": "Nomad", - "classSource": "NMD", - "page": 3, - "level": 2, - "entries": [ - "At 2nd level, you learn to utilize your portals in thoughtful and unique ways. You begin with one simple Portal Art: Portal, and gain additional Portal Arts options as you gain levels in this class.", - "You choose what effect you create when you use your Portal Arts. You have a number of uses of these arts equal to your Wisdom modifier. All expended uses are restored when you finish a {@quickref resting|PHB|2|0|short or long rest}.", - "Your Portal Arts are dependent upon your Wisdom, your knowledge of the planes from which you draw these effects.", - "Some Portal Arts require a saving throw. When you use such an effect from this class, the DC is calculated as follows:", - { - "type": "abilityDc", - "name": "Portal Art", - "attributes": [ - "wis" - ] - }, - { - "type": "entries", - "name": "Portal Art: Portal", - "page": 3, - "entries": [ - "As an action on your turn, you expend a use of your Portal Arts to create linked teleportation portals that remain open for up to 1 minute, until 4 creatures or objects have passed through them, or until you choose to close them as a bonus action. Choose two unoccupied spaces on the ground that you can see, one within 5 feet of you and the other within 30 feet of you. A portal opens over each point. The portals are glowing, oblong, spheroids hovering inches from the ground and perpendicular to it. The mist that fills each portal is opaque and blocks vision through it.", - "Any Medium or smaller creature or object entering the space the portal occupies exits from the other portal as if the two were the same space. For example, if an arrow enters the portal from the east, it will emerge from the west as if it had passed through any other empty space. A creature forced into the portal's space can make a Dexterity saving throw to resist moving through it, emerging in the nearest unoccupied space adjacent to the portal on a successful save.", - "The range of the second portal increases to 60 feet at 11th level and 120 feet at 17th level." - ] - } - ] - }, - { - "name": "Weapon Art", - "source": "NMD", - "className": "Nomad", - "classSource": "NMD", - "page": 3, - "level": 2, - "entries": [ - "At 2nd level, you have trained and travelled with a specific style of weapon for vast amounts of time, developing your skills around its use. Choose one of the following options:", - { - "type": "options", - "count": 1, - "style": "list-hang-notitle", - "entries": [ - { - "type": "refOptionalfeature", - "optionalfeature": "Wormhole Sniping|NMD" - }, - { - "type": "refOptionalfeature", - "optionalfeature": "Planar Piercing|NMD" - }, - { - "type": "refOptionalfeature", - "optionalfeature": "Two-Hand Warping|NMD" + "type": "refOptionalfeature", + "optionalfeature": "Two-Hand Warping|NMD" }, { "type": "refOptionalfeature", @@ -780,9 +351,9 @@ { "name": "Planar Link", "source": "NMD", + "page": 3, "className": "Nomad", "classSource": "NMD", - "page": 3, "level": 3, "entries": [ "Nomads are travellers, and often they traverse all manner of planes and demiplanes in their lives. Much like travellers of the material, though, they always hold within their hearts some link to a certain plane. At 3rd level, you have matured in your travels enough to have established a magical and personal link. There are obviously a great many planes and regions in the multiverse. Some common Planar Links that are presented at the end of this class description are {@class Nomad|NMD|The Elemental Planes|Elemental Plane|NMD}, {@class Nomad|NMD|The Far Realms|Far Realm|NMD} and {@class Nomad|NMD|The Astral Plane|Astral Plane|NMD}.", @@ -792,9 +363,9 @@ { "name": "Ability Score Improvement", "source": "NMD", + "page": 3, "className": "Nomad", "classSource": "NMD", - "page": 3, "level": 4, "entries": [ "When you reach 4th level, and again at 8th, 12th, 16th, and 19th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature.", @@ -804,9 +375,9 @@ { "name": "Extra Attack", "source": "NMD", + "page": 3, "className": "Nomad", "classSource": "NMD", - "page": 3, "level": 5, "entries": [ "Beginning at 5th level, you can attack twice, instead of once, whenever you take the {@action Attack} action on your turn." @@ -815,9 +386,9 @@ { "name": "Portal Art: Blink Strike", "source": "NMD", + "page": 3, "className": "Nomad", "classSource": "NMD", - "page": 3, "level": 6, "entries": [ "At 6th level, you reflexes develop, allowing you to jump through the portals you create with {@classFeature Far Strike|Nomad|NMD|1|NMD}. When you hit a creature with a melee {@classFeature Far Strike|Nomad|NMD|1|NMD} attack, you can expend a use of your Portal Arts to jump through the portal created around your weapon, emerging in an unoccupied space within 5 feet of the target. If the attack is made with a ranged weapon, you can choose to move up to your {@classFeature Far Strike|Nomad|NMD|1|NMD} range in any direction after the attack." @@ -826,9 +397,9 @@ { "name": "Planar Link feature", "source": "NMD", + "page": 3, "className": "Nomad", "classSource": "NMD", - "page": 3, "level": 7, "entries": [ "At 7th level, you gain a feature granted to you by your Planar Link." @@ -837,9 +408,9 @@ { "name": "Ability Score Improvement", "source": "NMD", + "page": 3, "className": "Nomad", "classSource": "NMD", - "page": 3, "level": 8, "entries": [ "When you reach 8th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature.", @@ -849,9 +420,9 @@ { "name": "Planar Travel", "source": "NMD", + "page": 3, "className": "Nomad", "classSource": "NMD", - "page": 3, "level": 9, "entries": [ "At 9th level, you no longer have to search for planar portals. As an action on your turn, you establish an interplanar link. You open a portal to a location on a plane that you have been to before and remember in an unoccupied space within 5 feet of you. The portal's destination must be on a plane you are not currently on, and it is visible through the portal.", @@ -862,42 +433,42 @@ { "name": "Planar Link feature", "source": "NMD", + "page": 3, "className": "Nomad", "classSource": "NMD", - "page": 3, "level": 10, "entries": [ "At 10th level, you gain a feature granted to you by your Planar Link." ] }, { - "name": "Split Strike", + "name": "Far Strike Improvement", "source": "NMD", + "page": 2, "className": "Nomad", "classSource": "NMD", - "page": 4, "level": 11, "entries": [ - "By 11th level, you have learned to create special portals with multiple exits. Once on your turn, you can target a second creature with one of your {@classFeature Far Strike|Nomad|NMD|1|NMD} attacks when you take the {@action Attack} action. The same, single attack roll is used for both targets of the attack." + "Your {@classFeature Far Strike|Nomad|NMD|1|NMD} range increases to 20 feet when you reach 11th level." ] }, { - "name": "Far Strike Improvement", + "name": "Split Strike", "source": "NMD", + "page": 4, "className": "Nomad", "classSource": "NMD", - "page": 2, "level": 11, "entries": [ - "Your {@classFeature Far Strike|Nomad|NMD|1|NMD} range increases to 20 feet when you reach 11th level." + "By 11th level, you have learned to create special portals with multiple exits. Once on your turn, you can target a second creature with one of your {@classFeature Far Strike|Nomad|NMD|1|NMD} attacks when you take the {@action Attack} action. The same, single attack roll is used for both targets of the attack." ] }, { "name": "Ability Score Improvement", "source": "NMD", + "page": 3, "className": "Nomad", "classSource": "NMD", - "page": 3, "level": 12, "entries": [ "When you reach 12th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature.", @@ -907,9 +478,9 @@ { "name": "Portal Art: Falling Dodge", "source": "NMD", + "page": 4, "className": "Nomad", "classSource": "NMD", - "page": 4, "level": 13, "entries": [ "When you reach 13th level, you learn to slip away from danger through a quick portal under your feet. As a reaction, when you are targeted by an attack or effect that allows you to make a Dexterity saving throw, you can expend a use of your Portal Arts to teleport to an unoccupied space you can see within 15 feet of you. If you teleport outside the range of the effect, you are no longer targeted by it." @@ -918,9 +489,9 @@ { "name": "Planar Link feature", "source": "NMD", + "page": 3, "className": "Nomad", "classSource": "NMD", - "page": 3, "level": 14, "entries": [ "At 14th level, you gain a feature granted to you by your Planar Link." @@ -929,9 +500,9 @@ { "name": "Planar Rejuvenation", "source": "NMD", + "page": 3, "className": "Nomad", "classSource": "NMD", - "page": 3, "level": 15, "entries": [ "By 15th level, the limits of your planar power are extended whenever danger appears. When you roll initiative and have no uses of your Portal Arts remaining, you regain one use." @@ -940,9 +511,9 @@ { "name": "Ability Score Improvement", "source": "NMD", + "page": 3, "className": "Nomad", "classSource": "NMD", - "page": 3, "level": 16, "entries": [ "When you reach 16th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature.", @@ -952,9 +523,9 @@ { "name": "Nomadic Jaunt", "source": "NMD", + "page": 4, "className": "Nomad", "classSource": "NMD", - "page": 4, "level": 17, "entries": [ "By 17th level, you scarcely ever need to walk. Once on your turn you can expend up to half of your walking speed in order to teleport the same distance instead, appearing in an unoccupied space that you can see." @@ -963,9 +534,9 @@ { "name": "Far Strike Improvement", "source": "NMD", + "page": 2, "className": "Nomad", "classSource": "NMD", - "page": 2, "level": 18, "entries": [ "Your {@classFeature Far Strike|Nomad|NMD|1|NMD} range increases to 30 feet when you reach 18th level." @@ -974,9 +545,9 @@ { "name": "Ability Score Improvement", "source": "NMD", + "page": 3, "className": "Nomad", "classSource": "NMD", - "page": 3, "level": 19, "entries": [ "When you reach 19th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature.", @@ -986,69 +557,123 @@ { "name": "Interplanar Gateway", "source": "NMD", + "page": 4, + "className": "Nomad", + "classSource": "NMD", + "level": 20, + "entries": [ + "At 20th level, your skill for creating portals becomes unsurpassed, allowing you to create portals stable enough to withstand the test of time. With 4 hours of work and 400 gp in materials you can create a permanent planar gateway large enough for Medium or smaller creatures, or double the time and cost for Large or smaller creatures. You must create two gateways to be able to travel between them.", + "Gateways created by this feature are round frames of wood, metal, or other materials that house a portal and keep it stable in the absence of its creator. If the frame is made incomplete in any way, such as by it being burned, crushed, or toppled, the portal closes immediately.", + "You can maintain a maximum of 6 gateways at one time. Each gateway can only be linked to one other one, creating a two-way portal. Any creature that can fit within a portal travels through it when they come into contact with it. A gateway's portal can be deactivated with a 1-minute ritual, allowing them to be linked with a different gateway, or simply switched off for a time.", + "Practice care in the use of gateways. If discovered by unwanted cosmic guests, they may endanger entire planes." + ] + } + ], + "subclassFeature": [ + { + "name": "The Astral Plane", + "source": "NMD", + "page": 7, + "className": "Nomad", + "classSource": "NMD", + "subclassShortName": "Astral", + "subclassSource": "NMD", + "level": 3, + "header": 1, + "entries": [ + "The Astral Plane cradles the entire multiverse in its enormity, holding together the balance and allowing for travel between planes. All portals must move through the Astral, and Nomads linked to it are some of the most well-travelled of all. These nomads use their knowledge of the Astral plane to build their portal-casting prowess beyond that of any other.", + { + "type": "refSubclassFeature", + "subclassFeature": "Portal Art: Shift|Nomad|NMD|Astral|NMD|3|NMD" + }, + { + "type": "refSubclassFeature", + "subclassFeature": "Surprising Strike|Nomad|NMD|Astral|NMD|3|NMD" + } + ] + }, + { + "name": "Portal Art: Shift", + "source": "NMD", + "page": 7, + "className": "Nomad", + "classSource": "NMD", + "subclassShortName": "Astral", + "subclassSource": "NMD", + "level": 3, + "header": 2, + "entries": [ + "At 3rd level when you choose this link, you have honed your portal-forming abilities to be able to move creatures quickly and with little warning. As a bonus action on your turn, you can force a Large or smaller creature you can see within 30 feet of you to make a Dexterity saving throw. On a failed save, that creature is teleported to an unoccupied space you choose within 30 feet of you. A creature can choose to fail this saving throw if it wants to be teleported. The destination of this teleport is not required to be on the ground.", + "Alternatively, you can use this ability to teleport an ally up to half the maximum distance of this portal art as a reaction on that allied creature's turn.", + "The maximum range of this Portal Art increases to 60 feet at 11th level, and 90 feet when you reach 17th level." + ] + }, + { + "name": "Surprising Strike", + "source": "NMD", + "page": 7, "className": "Nomad", "classSource": "NMD", - "page": 4, - "level": 20, + "subclassShortName": "Astral", + "subclassSource": "NMD", + "level": 3, + "header": 2, "entries": [ - "At 20th level, your skill for creating portals becomes unsurpassed, allowing you to create portals stable enough to withstand the test of time. With 4 hours of work and 400 gp in materials you can create a permanent planar gateway large enough for Medium or smaller creatures, or double the time and cost for Large or smaller creatures. You must create two gateways to be able to travel between them.", - "Gateways created by this feature are round frames of wood, metal, or other materials that house a portal and keep it stable in the absence of its creator. If the frame is made incomplete in any way, such as by it being burned, crushed, or toppled, the portal closes immediately.", - "You can maintain a maximum of 6 gateways at one time. Each gateway can only be linked to one other one, creating a two-way portal. Any creature that can fit within a portal travels through it when they come into contact with it. A gateway's portal can be deactivated with a 1-minute ritual, allowing them to be linked with a different gateway, or simply switched off for a time.", - "Practice care in the use of gateways. If discovered by unwanted cosmic guests, they may endanger entire planes." + "At 3rd level, when you choose this link, you have developed the portals you use to attack, allowing them to appear unexpectedly. As a bonus action, you can cause your next {@classFeature Far Strike|Nomad|NMD|1|NMD} attack on this turn to strike from your foe's blind spot. If the target of this attack is within melee range of another creature that is hostile towards it, the attack has {@quickref Advantage and Disadvantage|PHB|2|0|advantage}." ] - } - ], - "subclass": [ + }, { - "name": "The Elemental Planes", + "name": "Distant Grip", "source": "NMD", - "page": 5, + "page": 7, "className": "Nomad", "classSource": "NMD", - "shortName": "Elemental", - "subclassFeatures": [ - "The Elemental Planes|Nomad|NMD|Elemental|NMD|3|NMD", - "Elemental Affinity|Nomad|NMD|Elemental|NMD|7|NMD", - "Portal Art: Elemental Allies|Nomad|NMD|Elemental|NMD|10|NMD", - "Planar Collision|Nomad|NMD|Elemental|NMD|14|NMD" + "subclassShortName": "Astral", + "subclassSource": "NMD", + "level": 7, + "header": 1, + "entries": [ + "The stability of your portals is strong enough that they can withstand a struggle within them. When you reach 7th level, you can attempt to {@action grapple} creatures from afar.", + "As an action on your turn, you can create a particularly stable portal within your {@classFeature Far Strike|Nomad|NMD|1|NMD} range and thrust your arm through it, attempting to {@action grapple} the target on the other end as if you were adjacent to it. If you successfully {@action grapple} the target, you can continue to hold it for up to one minute, or until you move within 5 feet of the target. You can only have one creature {@condition grappled} in this way at any time.", + "If the target is forced to move more than 5 feet in any direction, the target is no longer {@condition grappled}." ] }, { - "name": "The Far Realm", + "name": "Portal Art: Redirection Shield", "source": "NMD", - "page": 6, + "page": 7, "className": "Nomad", "classSource": "NMD", - "shortName": "Far Realm", - "subclassFeatures": [ - "The Far Realm|Nomad|NMD|Far Realm|NMD|3|NMD", - "Portal Art: Madness of The Infinite Void|Nomad|NMD|Far Realm|NMD|7|NMD", - "Insatiable Hunger|Nomad|NMD|Far Realm|NMD|10|NMD", - "Eldritch Truth|Nomad|NMD|Far Realm|NMD|14|NMD" + "subclassShortName": "Astral", + "subclassSource": "NMD", + "level": 10, + "header": 1, + "entries": [ + "At 10th level, you develop a unique method for using your enemies' attacks against them.", + "As a bonus action, you expend one use of your Portal Arts to create a portal that hovers near you and follows your movements. The portal persists for up to 1 minute.", + "When you are targeted by an unsuccessful melee weapon attack, you can use your reaction to redirect the attack through this portal. Choose a creature within 30 feet of you, including your attacker. That creature must make a Dexterity saving throw, being hit by the attack on a failed save." ] }, { - "name": "The Astral Plane", + "name": "Master of Portals", "source": "NMD", "page": 7, "className": "Nomad", "classSource": "NMD", - "shortName": "Astral", - "subclassFeatures": [ - "The Astral Plane|Nomad|NMD|Astral|NMD|3|NMD", - "Distant Grip|Nomad|NMD|Astral|NMD|7|NMD", - "Portal Art: Redirection Shield|Nomad|NMD|Astral|NMD|10|NMD", - "Master of Portals|Nomad|NMD|Astral|NMD|14|NMD" + "subclassShortName": "Astral", + "subclassSource": "NMD", + "level": 14, + "header": 1, + "entries": [ + "When you reach 14th level, you can sustain many more portals than any other Nomad. You have a number of uses of your portal arts equal to your Wisdom modifier + 2." ] - } - ], - "subclassFeature": [ + }, { "name": "The Elemental Planes", "source": "NMD", + "page": 5, "className": "Nomad", "classSource": "NMD", - "page": 5, "subclassShortName": "Elemental", "subclassSource": "NMD", "level": 3, @@ -1068,9 +693,9 @@ { "name": "Portal Art: Elemental Strikes", "source": "NMD", + "page": 5, "className": "Nomad", "classSource": "NMD", - "page": 5, "subclassShortName": "Elemental", "subclassSource": "NMD", "level": 3, @@ -1083,9 +708,9 @@ { "name": "Touch of The Elements", "source": "NMD", + "page": 5, "className": "Nomad", "classSource": "NMD", - "page": 5, "subclassShortName": "Elemental", "subclassSource": "NMD", "level": 3, @@ -1097,9 +722,9 @@ { "name": "Elemental Affinity", "source": "NMD", + "page": 5, "className": "Nomad", "classSource": "NMD", - "page": 5, "subclassShortName": "Elemental", "subclassSource": "NMD", "level": 7, @@ -1134,9 +759,9 @@ { "name": "Portal Art: Elemental Allies", "source": "NMD", + "page": 5, "className": "Nomad", "classSource": "NMD", - "page": 5, "subclassShortName": "Elemental", "subclassSource": "NMD", "level": 10, @@ -1150,9 +775,9 @@ { "name": "Planar Collision", "source": "NMD", + "page": 5, "className": "Nomad", "classSource": "NMD", - "page": 5, "subclassShortName": "Elemental", "subclassSource": "NMD", "level": 14, @@ -1187,9 +812,9 @@ { "name": "The Far Realm", "source": "NMD", + "page": 6, "className": "Nomad", "classSource": "NMD", - "page": 6, "subclassShortName": "Far Realm", "subclassSource": "NMD", "level": 3, @@ -1207,40 +832,40 @@ ] }, { - "name": "Portal Art: Black Hole", + "name": "Deep Lash", "source": "NMD", + "page": 6, "className": "Nomad", "classSource": "NMD", - "page": 6, "subclassShortName": "Far Realm", "subclassSource": "NMD", "level": 3, "header": 2, "entries": [ - "The Far Realm itself is an endless hunger. At 3rd level, when you choose this link, you can use that hunger to assist you in combat. As an action on your turn, you expend one use of your Portal Arts to open a solid, spherical portal in an unoccupied space you can see within 60 feet of you. All Large or smaller creatures other than you that begin their turns within 20 feet of the portal must succeed on a Strength saving throw or be pulled up to 10 feet directly toward the portal. Creatures who begin their turn within 5 feet of the portal and fail their Strength saving throw instead have their speed halved until the end of their current turn.", - "The portal remains in this space for up to 1 minute, and can be dismissed as a bonus action. You can only have one black hole active at any given time." + "At 3rd level when you choose this link, you have some knowledge of deep and terrible things that dwell in the Far Realm. When you hit a Medium or smaller creature with a {@classFeature Far Strike|Nomad|NMD|1|NMD} attack on your turn, you can use your bonus action to summon a sickly, pitch black appendage from your portal to attempt to move your target. The creature must make a Strength saving throw versus your Portal Arts save DC. On a failed save, the target is pulled up to 5 feet in any direction." ] }, { - "name": "Deep Lash", + "name": "Portal Art: Black Hole", "source": "NMD", + "page": 6, "className": "Nomad", "classSource": "NMD", - "page": 6, "subclassShortName": "Far Realm", "subclassSource": "NMD", "level": 3, "header": 2, "entries": [ - "At 3rd level when you choose this link, you have some knowledge of deep and terrible things that dwell in the Far Realm. When you hit a Medium or smaller creature with a {@classFeature Far Strike|Nomad|NMD|1|NMD} attack on your turn, you can use your bonus action to summon a sickly, pitch black appendage from your portal to attempt to move your target. The creature must make a Strength saving throw versus your Portal Arts save DC. On a failed save, the target is pulled up to 5 feet in any direction." + "The Far Realm itself is an endless hunger. At 3rd level, when you choose this link, you can use that hunger to assist you in combat. As an action on your turn, you expend one use of your Portal Arts to open a solid, spherical portal in an unoccupied space you can see within 60 feet of you. All Large or smaller creatures other than you that begin their turns within 20 feet of the portal must succeed on a Strength saving throw or be pulled up to 10 feet directly toward the portal. Creatures who begin their turn within 5 feet of the portal and fail their Strength saving throw instead have their speed halved until the end of their current turn.", + "The portal remains in this space for up to 1 minute, and can be dismissed as a bonus action. You can only have one black hole active at any given time." ] }, { "name": "Portal Art: Madness of The Infinite Void", "source": "NMD", + "page": 6, "className": "Nomad", "classSource": "NMD", - "page": 6, "subclassShortName": "Far Realm", "subclassSource": "NMD", "level": 7, @@ -1253,9 +878,9 @@ { "name": "Insatiable Hunger", "source": "NMD", + "page": 6, "className": "Nomad", "classSource": "NMD", - "page": 6, "subclassShortName": "Far Realm", "subclassSource": "NMD", "level": 10, @@ -1268,9 +893,9 @@ { "name": "Eldritch Truth", "source": "NMD", + "page": 6, "className": "Nomad", "classSource": "NMD", - "page": 6, "subclassShortName": "Far Realm", "subclassSource": "NMD", "level": 14, @@ -1282,155 +907,261 @@ "Your experience with the knowledge of The Far Realm is not infinite, however. The answer to your question may be unknown or even unknowable, depending on its subject matter.", "Once you conduct the ritual you cannot attempt it again until you finish a {@quickref resting|PHB|2|0|long rest}." ] - }, + } + ], + "optionalfeature": [ { - "name": "The Astral Plane", + "name": "EA: Air", "source": "NMD", - "className": "Nomad", - "classSource": "NMD", - "page": 7, - "subclassShortName": "Astral", - "subclassSource": "NMD", - "level": 3, - "header": 1, - "entries": [ - "The Astral Plane cradles the entire multiverse in its enormity, holding together the balance and allowing for travel between planes. All portals must move through the Astral, and Nomads linked to it are some of the most well-travelled of all. These nomads use their knowledge of the Astral plane to build their portal-casting prowess beyond that of any other.", - { - "type": "refSubclassFeature", - "subclassFeature": "Portal Art: Shift|Nomad|NMD|Astral|NMD|3|NMD" - }, + "page": 5, + "featureType": [ + "NMD:EA" + ], + "prerequisite": [ { - "type": "refSubclassFeature", - "subclassFeature": "Surprising Strike|Nomad|NMD|Astral|NMD|3|NMD" + "level": { + "class": { + "name": "Nomad", + "source": "NMD" + }, + "subclass": { + "name": "Elemental", + "source": "NMD", + "visible": true + }, + "level": 7 + } } + ], + "resist": [ + "lightning" + ], + "entries": [ + "You gain resistance to lightning damage. You also gain the ability to flow lightly on the breeze. When you are falling you can choose to fall at a decelerated rate of 60 feet per round (no action required). When you land at this speed, you take no falling damage and can land on your feet." ] }, { - "name": "Portal Art: Shift", + "name": "EA: Earth", "source": "NMD", - "className": "Nomad", - "classSource": "NMD", - "page": 7, - "subclassShortName": "Astral", - "subclassSource": "NMD", - "level": 3, - "header": 2, + "page": 5, + "featureType": [ + "NMD:EA" + ], + "prerequisite": [ + { + "level": { + "class": { + "name": "Nomad", + "source": "NMD" + }, + "subclass": { + "name": "Elemental", + "source": "NMD", + "visible": true + }, + "level": 7 + } + } + ], + "resist": [ + "poison" + ], "entries": [ - "At 3rd level when you choose this link, you have honed your portal-forming abilities to be able to move creatures quickly and with little warning. As a bonus action on your turn, you can force a Large or smaller creature you can see within 30 feet of you to make a Dexterity saving throw. On a failed save, that creature is teleported to an unoccupied space you choose within 30 feet of you. A creature can choose to fail this saving throw if it wants to be teleported. The destination of this teleport is not required to be on the ground.", - "Alternatively, you can use this ability to teleport an ally up to half the maximum distance of this portal art as a reaction on that allied creature's turn.", - "The maximum range of this Portal Art increases to 60 feet at 11th level, and 90 feet when you reach 17th level." + "You gain resistance to poison damage. Additionally, gain a climbing speed of 30 feet, and moving through nonmagical difficult terrain caused by jagged or unstable earth costs you no extra movement." + ], + "foundryEffects": [ + { + "changes": [ + { + "key": "data.attributes.movement.climb", + "mode": "UPGRADE", + "value": "30" + } + ] + } ] }, { - "name": "Surprising Strike", + "name": "EA: Fire", "source": "NMD", - "className": "Nomad", - "classSource": "NMD", - "page": 7, - "subclassShortName": "Astral", - "subclassSource": "NMD", - "level": 3, - "header": 2, + "page": 5, + "featureType": [ + "NMD:EA" + ], + "prerequisite": [ + { + "level": { + "class": { + "name": "Nomad", + "source": "NMD" + }, + "subclass": { + "name": "Elemental", + "source": "NMD", + "visible": true + }, + "level": 7 + } + } + ], + "resist": [ + "fire" + ], "entries": [ - "At 3rd level, when you choose this link, you have developed the portals you use to attack, allowing them to appear unexpectedly. As a bonus action, you can cause your next {@classFeature Far Strike|Nomad|NMD|1|NMD} attack on this turn to strike from your foe's blind spot. If the target of this attack is within melee range of another creature that is hostile towards it, the attack has {@quickref Advantage and Disadvantage|PHB|2|0|advantage}." + "You gain resistance to fire damage. Additionally, as a reaction when you take fire damage, you can attempt to shrug it off entirely. You can expend hit dice and roll them to reduce the remaining fire damage by the amount rolled." ] }, { - "name": "Distant Grip", + "name": "EA: Water", "source": "NMD", - "className": "Nomad", - "classSource": "NMD", - "page": 7, - "subclassShortName": "Astral", - "subclassSource": "NMD", - "level": 7, - "header": 1, + "page": 5, + "featureType": [ + "NMD:EA" + ], + "prerequisite": [ + { + "level": { + "class": { + "name": "Nomad", + "source": "NMD" + }, + "subclass": { + "name": "Elemental", + "source": "NMD", + "visible": true + }, + "level": 7 + } + } + ], + "resist": [ + "cold" + ], "entries": [ - "The stability of your portals is strong enough that they can withstand a struggle within them. When you reach 7th level, you can attempt to {@action grapple} creatures from afar.", - "As an action on your turn, you can create a particularly stable portal within your {@classFeature Far Strike|Nomad|NMD|1|NMD} range and thrust your arm through it, attempting to {@action grapple} the target on the other end as if you were adjacent to it. If you successfully {@action grapple} the target, you can continue to hold it for up to one minute, or until you move within 5 feet of the target. You can only have one creature {@condition grappled} in this way at any time.", - "If the target is forced to move more than 5 feet in any direction, the target is no longer {@condition grappled}." + "You gain resistance to cold damage. Additionally, gain a swimming speed of 30 feet, and you can hold your breath underwater for up to 20 minutes." + ], + "foundryEffects": [ + { + "changes": [ + { + "key": "data.attributes.movement.swim", + "mode": "UPGRADE", + "value": "30" + } + ] + } ] }, { - "name": "Portal Art: Redirection Shield", + "name": "PC: Air", "source": "NMD", - "className": "Nomad", - "classSource": "NMD", - "page": 7, - "subclassShortName": "Astral", - "subclassSource": "NMD", - "level": 10, - "header": 1, + "page": 5, + "featureType": [ + "NMD:PC" + ], + "prerequisite": [ + { + "level": { + "class": { + "name": "Nomad", + "source": "NMD" + }, + "subclass": { + "name": "Elemental", + "source": "NMD", + "visible": true + }, + "level": 14 + } + } + ], "entries": [ - "At 10th level, you develop a unique method for using your enemies' attacks against them.", - "As a bonus action, you expend one use of your Portal Arts to create a portal that hovers near you and follows your movements. The portal persists for up to 1 minute.", - "When you are targeted by an unsuccessful melee weapon attack, you can use your reaction to redirect the attack through this portal. Choose a creature within 30 feet of you, including your attacker. That creature must make a Dexterity saving throw, being hit by the attack on a failed save." + "A large portal opens directly in front of you, through which powerful winds flow and thunderous booming can be heard. A supernaturally massive bolt of lightning cracks outward in a 15-foot-wide line directly in front of you for up to 600 feet. Creatures within this line must make a Dexterity saving throw, taking {@damage 4d8} lightning damage and becoming {@condition stunned} until the end of their next turn on a failed save, or half as much and not being {@condition stunned} on a successful one. This ability creates a deafening crack that can be heard up to 1,000 feet away." ] }, { - "name": "Master of Portals", + "name": "PC: Earth", "source": "NMD", - "className": "Nomad", - "classSource": "NMD", - "page": 7, - "subclassShortName": "Astral", - "subclassSource": "NMD", - "level": 14, - "header": 1, + "page": 5, + "featureType": [ + "NMD:PC" + ], + "prerequisite": [ + { + "level": { + "class": { + "name": "Nomad", + "source": "NMD" + }, + "subclass": { + "name": "Elemental", + "source": "NMD", + "visible": true + }, + "level": 14 + } + } + ], "entries": [ - "When you reach 14th level, you can sustain many more portals than any other Nomad. You have a number of uses of your portal arts equal to your Wisdom modifier + 2." + "You call forth a massive, jagged boulder from an equally large portal, launching it at a point you can see within 90 feet of you. Creatures within a 20-foot sphere centered on that point must make a Dexterity saving throw, taking {@damage 8d10} bludgeoning damage on a failed save, or half as much on a successful one." ] - } - ], - "optionalfeature": [ + }, { - "name": "Wormhole Sniping", + "name": "PC: Fire", "source": "NMD", - "page": 3, + "page": 5, "featureType": [ - "NMD:WA" + "NMD:PC" ], "prerequisite": [ { "level": { "class": { "name": "Nomad", + "source": "NMD" + }, + "subclass": { + "name": "Elemental", "source": "NMD", "visible": true }, - "level": 2 + "level": 14 } } ], "entries": [ - "You have learned to utilize your portals with the fast-moving projectiles of {@filter bows and crossbows|items|source=|type=|category=|base item=hand crossbow__phb;heavy crossbow__phb;light crossbow__phb;longbow__phb;shortbow__phb}, allowing you to make {@classFeature Far Strike|Nomad|NMD|1|NMD} attacks with them. Far Strike attacks made with ranged weapons ignore {@quickref cover|PHB|3|0|half cover and treat 3/4 cover as half cover} as long as the target is within the normal range of the weapon. This does not change the range of the weapon." + "You open a large portal above you through which the burning sky of the Elemental Plane of Fire shows clearly. Six meteors come forth from the portal. Each meteor targets a creature of your choice that you can see within 60 feet of you That creature must make a Dexterity saving throw for each meteor targeting it, taking {@damage 4d6} fire damage on a failed save, or half as much on a successful one. You can direct the meteors to hit one creature or several." ] }, { - "name": "Planar Piercing", + "name": "PC: Water", "source": "NMD", - "page": 3, + "page": 5, "featureType": [ - "NMD:WA" + "NMD:PC" ], "prerequisite": [ { "level": { "class": { "name": "Nomad", + "source": "NMD" + }, + "subclass": { + "name": "Elemental", "source": "NMD", "visible": true }, - "level": 2 + "level": 14 } } ], "entries": [ - "When you are wielding a melee weapon in one hand and no other weapons, you can use your free hand to steady your portal and more carefully aim your attack. You gain a +2 bonus to damage rolls for {@classFeature Far Strike|Nomad|NMD|1|NMD} attacks with a melee weapon in one hand and no other weapons." + "Five large columns of ice rise out of portals at five visible locations you choose within 60 feet of you. The pillars are up to 15 feet tall and 10 feet in diameter at their base. Creatures in the path of these pillars when they are created must succeed on a Dexterity saving throw, taking {@damage 3d8} cold damage on a failed save, or half as much on a successful one, before moving to the closest unoccupied space adjacent to the pillar. The pillars each have 50 hit points, and an AC of 10. You can destroy up to 5 pillars as a bonus action on your turn. The pillars remain until they are destroyed." ] }, { - "name": "Two-Hand Warping", + "name": "Planar Piercing", "source": "NMD", "page": 3, "featureType": [ @@ -1449,7 +1180,7 @@ } ], "entries": [ - "You have developed a technique for creating portals with both of your hands on a weapon. You can wield weapons with the two-handed property while using your {@classFeature Far Strike|Nomad|NMD|1|NMD} ability." + "When you are wielding a melee weapon in one hand and no other weapons, you can use your free hand to steady your portal and more carefully aim your attack. You gain a +2 bonus to damage rolls for {@classFeature Far Strike|Nomad|NMD|1|NMD} attacks with a melee weapon in one hand and no other weapons." ] }, { @@ -1476,253 +1207,522 @@ ] }, { - "name": "EA: Air", + "name": "Two-Hand Warping", "source": "NMD", - "page": 5, + "page": 3, "featureType": [ - "NMD:EA" + "NMD:WA" ], "prerequisite": [ { "level": { "class": { "name": "Nomad", - "source": "NMD" - }, - "subclass": { - "name": "Elemental", "source": "NMD", "visible": true }, - "level": 7 + "level": 2 } } ], "entries": [ - "You gain resistance to lightning damage. You also gain the ability to flow lightly on the breeze. When you are falling you can choose to fall at a decelerated rate of 60 feet per round (no action required). When you land at this speed, you take no falling damage and can land on your feet." - ], - "resist": [ - "lightning" + "You have developed a technique for creating portals with both of your hands on a weapon. You can wield weapons with the two-handed property while using your {@classFeature Far Strike|Nomad|NMD|1|NMD} ability." ] }, { - "name": "EA: Earth", + "name": "Wormhole Sniping", "source": "NMD", - "page": 5, + "page": 3, "featureType": [ - "NMD:EA" + "NMD:WA" ], "prerequisite": [ { "level": { "class": { "name": "Nomad", - "source": "NMD" - }, - "subclass": { - "name": "Elemental", "source": "NMD", "visible": true }, - "level": 7 + "level": 2 } } ], "entries": [ - "You gain resistance to poison damage. Additionally, gain a climbing speed of 30 feet, and moving through nonmagical difficult terrain caused by jagged or unstable earth costs you no extra movement." + "You have learned to utilize your portals with the fast-moving projectiles of {@filter bows and crossbows|items|source=|type=|category=|base item=hand crossbow__phb;heavy crossbow__phb;light crossbow__phb;longbow__phb;shortbow__phb}, allowing you to make {@classFeature Far Strike|Nomad|NMD|1|NMD} attacks with them. Far Strike attacks made with ranged weapons ignore {@quickref cover|PHB|3|0|half cover and treat 3/4 cover as half cover} as long as the target is within the normal range of the weapon. This does not change the range of the weapon." + ] + } + ], + "table": [ + { + "name": "Per Rest Abilities", + "source": "NMD", + "page": 9, + "colLabels": [ + "Ability", + "Rest Basis" ], - "resist": [ - "poison" + "colStyles": [ + "col-6", + "col-6" ], - "foundryEffects": [ - { - "changes": [ - { - "key": "data.attributes.movement.climb", - "mode": "UPGRADE", - "value": "30" - } - ] - } + "rows": [ + [ + "Portal Arts", + "WIS/Short" + ], + [ + "Planar Travel", + "1/Short" + ], + [ + "Elemental: Planar Collision", + "1/Long" + ], + [ + "Far Realm: Eldritch Truth", + "1/Long" + ], + [ + "Astral: N/A", + "\u2014" + ] + ], + "outro": [ + "{@b Maximum abilities to keep track of: 3}" + ] + }, + { + "name": "Portal Arts by Level", + "source": "NMD", + "page": 9, + "colLabels": [ + "Level", + "# of Arts", + "Portal Arts" + ], + "colStyles": [ + "col-2 text-center", + "col-2 text-center", + "col-8" + ], + "rows": [ + [ + "1", + "0", + "\u2014" + ], + [ + "2", + "1", + "Portal" + ], + [ + "3", + "2", + "Portal, Link PA#1" + ], + [ + "6", + "3", + "Portal, Link PA#1, Blink Strike" + ], + [ + "10", + "4", + "Portal, Link PA#1, Blink Strike, Link PA#2" + ], + [ + "13", + "5", + "Portal, Link PA#1, Blink Strike, Link PA#2, Falling Dodge" + ], + [ + "20", + "5", + "Portal, Link PA#1, Blink Strike, Link PA#2, Falling Dodge" + ] + ], + "outro": [ + "{@b Maximum Portal Arts Options: 5}" ] - }, + } + ], + "book": [ { - "name": "EA: Fire", + "name": "The Nomad: A Class for Planar Travelers", + "id": "NMD", "source": "NMD", - "page": 5, - "featureType": [ - "NMD:EA" - ], - "prerequisite": [ + "group": "homebrew", + "coverUrl": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/NMD/Cover.webp", + "published": "2018-09-05", + "author": "Vincent Girgenti (u/SubjectiveSloth)", + "contents": [ { - "level": { - "class": { - "name": "Nomad", - "source": "NMD" - }, - "subclass": { - "name": "Elemental", - "source": "NMD", - "visible": true - }, - "level": 7 - } + "name": "Cover Page" + }, + { + "name": "Nomad" + }, + { + "name": "Planar Links", + "headers": [ + "The Elemental Planes", + "The Far Realm", + "The Astral Plane" + ] + }, + { + "name": "Design Considerations" + }, + { + "name": "Credits" } - ], - "entries": [ - "You gain resistance to fire damage. Additionally, as a reaction when you take fire damage, you can attempt to shrug it off entirely. You can expend hit dice and roll them to reduce the remaining fire damage by the amount rolled." - ], - "resist": [ - "fire" ] - }, + } + ], + "bookData": [ { - "name": "EA: Water", + "id": "NMD", "source": "NMD", - "page": 5, - "featureType": [ - "NMD:EA" - ], - "prerequisite": [ + "data": [ { - "level": { - "class": { - "name": "Nomad", - "source": "NMD" + "type": "section", + "name": "Cover Page", + "page": "cover", + "entries": [ + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/NMD/Cover-Full.webp" + } + } + ] + }, + { + "type": "section", + "name": "Nomad", + "page": 1, + "entries": [ + { + "type": "gallery", + "images": [ + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/NMD/Nomad.webp" + } + }, + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/NMD/Planes1.webp" + } + } + ] }, - "subclass": { - "name": "Elemental", + "A young girl leaps forward through the flames, her shining silver hair contrasting her ochre skin under the light of the fire. She throws her dagger quickly toward the cultist before her, but it vanishes in a flash of light just after leaving her hand. The foe advances on her before letting out a ghastly moan and falling to the floor. A small dagger sticks out of the center of his back.", + "An old elven man stands at the precipice of an enormously tall cliff, his cracked spectacles sitting low on his withered nose. He stares out into the distance, a bright and beautiful wilderness of verdant green mountains and valleys, accented by two massive floating islands of stone. He chuckles to himself, only slightly, before his view is obstructed by a flash of light and a disk of swirling colors opens up before him.", + "Nomads are planar travelers, hunters, trackers, vagabonds, and explorers. They are experts in the traversal of the planes whose wanderlust is never satisfied and whose Journey is unending.", + { + "type": "entries", + "name": "An Unending Journey", + "page": 1, + "entries": [ + "The life of a nomad is one of discovery and adventure, chasing a concept known as The Journey. This is the final goal of most nomads, a goal of experiencing every facet of existence. Nomads travel in pursuit of all of the things that will occur to them along the way, absorbing and enjoying all life's experiences.", + "Some choose to organize and take up large parties, traversing the planes together in search of interpersonal experiences. Others enjoy the solitude of a personal Journey, opting to explore the infinite possibilities of the cosmos alone.", + "Nomads generally have a hard time settling down in any one place for too long, even when their years have nearly finished. Ending The Journey before they pass on simply never occurs to most, such is the ambition of the nomad." + ] + }, + { + "type": "entries", + "name": "A Peculiar Attraction", + "page": 1, + "entries": [ + "Those who travel the planes find themselves drawn to certain aspects of one plane or another. With time and distance this attraction, or link, grows stronger, drawing the nomad's mind back to it for reasons they may not understand. This link draws on certain aspects deep inside a person's soul and binds it to the plane, a permanent manifestation of the planes and their otherworldly power fixed in the mind of the traveller.", + "Those who research the planes have theorized that a force similar to tectonic shifts in the earth occurs between the planes, generating powerful magic. This magic has something similar to a grand sentience, and can \"see\" the creatures it affects. From these theories arose a kind of worship among some nomads, where they view themselves as minor patrons of the eldritch existence that is The Great Wheel itself, though not all believe this story.", + "The link a nomad forms may be a tangible choice that they expect or feel immediately, or it may be that a plane one only passed through briefly left a subtle impression upon their mind." + ] + }, + { + "type": "entries", + "name": "Creating a Nomad", + "page": 2, + "entries": [ + "In the creation of your nomad character, consider what made them take up The Journey in the first place, and why they continue in their quest. Did your father or mother bring you along on their travels? Did you hear of some fantastical tale of planes far away? Or did you simply become bored with the mundane triviality of the material?", + "What have you done on your Journey? Was there a perilous dash through Pandemonium and the Nine Hells? A calm stroll through Bytopia that made you rethink your motivations? Could there even have been a whirlwind romp through the most renowned taverns of the outer planes?", + "How has your planar link affected you? Maybe you found yourself linked to a hideous plane of evil despite your cloistered youth, and it has drawn out dark thoughts that you had once forgotten? Or did you truly connect with your plane and have often fought yourself on whether to remain there, only to leave it behind?", + "The great variety of planes and nomads means that they can fall into any alignment or planar link, though most who have seen the extremes of good, evil, law, and chaos prefer to remain neutral." + ] + }, + { + "type": "entries", + "name": "Quick Build", + "page": 2, + "entries": [ + "You can make a nomad quickly by following these suggestions. First, Strength or Dexterity should be your highest ability score, followed by Wisdom. Second, choose the {@background outlander} background." + ] + }, + { + "type": "statblock", + "tag": "class", "source": "NMD", - "visible": true + "name": "Nomad", + "page": 2 }, - "level": 7 - } - } - ], - "entries": [ - "You gain resistance to cold damage. Additionally, gain a swimming speed of 30 feet, and you can hold your breath underwater for up to 20 minutes." - ], - "resist": [ - "cold" - ], - "foundryEffects": [ + { + "type": "gallery", + "images": [ + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/NMD/Planes2.webp" + } + }, + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/NMD/Planes3.webp" + } + } + ] + } + ] + }, { - "changes": [ + "type": "section", + "name": "Planar Links", + "page": 5, + "entries": [ + "Scattered as they may be, even nomads share certain sensibilities through their tendencies. A nomad seeks to see and experience as much of the multiverse as they can, but most would agree that they have a special connection to one place in particular. The multiverse has a way of making that connection tangible, especially to those who regularly travel the planes.", { - "key": "data.attributes.movement.swim", - "mode": "UPGRADE", - "value": "30" + "type": "entries", + "name": "The Elemental Planes", + "page": 5, + "entries": [ + { + "type": "statblock", + "prop": "subclass", + "source": "NMD", + "name": "Elemental", + "page": 5, + "className": "Nomad", + "classSource": "NMD" + } + ] + }, + { + "type": "entries", + "name": "The Far Realm", + "page": 6, + "entries": [ + { + "type": "statblock", + "prop": "subclass", + "source": "NMD", + "name": "Far Realm", + "page": 6, + "className": "Nomad", + "classSource": "NMD" + }, + { + "type": "gallery", + "images": [ + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/NMD/Eye.webp" + } + }, + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/NMD/Planes4.webp" + } + } + ] + } + ] + }, + { + "type": "entries", + "name": "The Astral Plane", + "page": 7, + "entries": [ + { + "type": "statblock", + "prop": "subclass", + "source": "NMD", + "name": "Astral", + "page": 7, + "className": "Nomad", + "classSource": "NMD" + }, + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/NMD/Planes5.webp" + } + } + ] } ] - } - ] - }, - { - "name": "PC: Air", - "source": "NMD", - "page": 5, - "featureType": [ - "NMD:PC" - ], - "prerequisite": [ - { - "level": { - "class": { - "name": "Nomad", - "source": "NMD" - }, - "subclass": { - "name": "Elemental", - "source": "NMD", - "visible": true - }, - "level": 14 - } - } - ], - "entries": [ - "A large portal opens directly in front of you, through which powerful winds flow and thunderous booming can be heard. A supernaturally massive bolt of lightning cracks outward in a 15-foot-wide line directly in front of you for up to 600 feet. Creatures within this line must make a Dexterity saving throw, taking {@damage 4d8} lightning damage and becoming {@condition stunned} until the end of their next turn on a failed save, or half as much and not being {@condition stunned} on a successful one. This ability creates a deafening crack that can be heard up to 1,000 feet away." - ] - }, - { - "name": "PC: Earth", - "source": "NMD", - "page": 5, - "featureType": [ - "NMD:PC" - ], - "prerequisite": [ + }, { - "level": { - "class": { - "name": "Nomad", - "source": "NMD" - }, - "subclass": { - "name": "Elemental", + "type": "section", + "name": "Design Considerations", + "page": 9, + "entries": [ + { + "type": "statblock", + "tag": "table", + "name": "Per Rest Abilities", "source": "NMD", - "visible": true - }, - "level": 14 - } - } - ], - "entries": [ - "You call forth a massive, jagged boulder from an equally large portal, launching it at a point you can see within 90 feet of you. Creatures within a 20-foot sphere centered on that point must make a Dexterity saving throw, taking {@damage 8d10} bludgeoning damage on a failed save, or half as much on a successful one." - ] - }, - { - "name": "PC: Fire", - "source": "NMD", - "page": 5, - "featureType": [ - "NMD:PC" - ], - "prerequisite": [ - { - "level": { - "class": { - "name": "Nomad", - "source": "NMD" + "page": 9 }, - "subclass": { - "name": "Elemental", + { + "type": "statblock", + "tag": "table", + "name": "Portal Arts by Level", "source": "NMD", - "visible": true - }, - "level": 14 - } - } - ], - "entries": [ - "You open a large portal above you through which the burning sky of the Elemental Plane of Fire shows clearly. Six meteors come forth from the portal. Each meteor targets a creature of your choice that you can see within 60 feet of you That creature must make a Dexterity saving throw for each meteor targeting it, taking {@damage 4d6} fire damage on a failed save, or half as much on a successful one. You can direct the meteors to hit one creature or several." - ] - }, - { - "name": "PC: Water", - "source": "NMD", - "page": 5, - "featureType": [ - "NMD:PC" - ], - "prerequisite": [ + "page": 9 + } + ] + }, { - "level": { - "class": { - "name": "Nomad", - "source": "NMD" - }, - "subclass": { - "name": "Elemental", - "source": "NMD", - "visible": true + "type": "section", + "name": "Credits", + "page": 8, + "entries": [ + { + "type": "list", + "style": "list-no-bullets", + "columns": 2, + "page": 8, + "items": [ + { + "type": "inset", + "page": 8, + "name": "Nomad v2.4", + "entries": [ + { + "type": "quote", + "entries": [ + "This version of the Nomad is still a work in progress, but is in a playable state.", + { + "type": "section", + "entries": [ + { + "type": "entries", + "name": "Art", + "page": 8, + "entries": [ + "{@i All uncredited art is from DMsGuild Free Creators Resources and Arcana Games Stock Art Packs.}" + ] + } + ] + }, + { + "type": "section", + "entries": [ + { + "type": "entries", + "name": "Background", + "page": 8, + "entries": [ + "This was my first attempt in a long while at writing up a full class, and hopefully it turns out well! I recently had the opportunity to try out two interesting homebrew classes in real play: {@link The Companion|https://homebrewery.naturalcrit.com/share/HkbtsQUJGW} (by /u/shadowsocks) and {@link The Noble|https://drive.google.com/file/d/0B_fO9drMhlUealJLdFBXTHp2OG8/view} (by/u/impersonater). Both were incredibly interesting to read, but upon starting a character sheet it became clear that they were overly complex and unwieldy. I had ideas on where to improve them, which got me into a class-making mindset and gave me the impulse I needed to finally go back to working on this old idea I had. (just as a note, The Companion class has improved tremendously over time, and the newest version is much better than the one I tried.)", + "The current idea for the class was based around a larger homebrew I'm working on at the moment, but I've thought about this sort of plane-hopping vagabond before, and it seemed like a good fit. The name and uniqueness of the class were difficult though, because of course any adventurer could jump between the planes, and none had powers like these. This led to the development of their lore and the concept of \"The Journey\" and Planar Links, which help establish that these characters are different in meaningful ways compared to characters like the horizon walker ranger, for example.", + "The name gave me trouble because while this could just be called \"The Planeswalker\", that name is overused and draws unwanted comparisons to Magic: The Gathering's idea of planeswalkers. This led to the derivative \"Planeseeker\" and \"Planar Wanderer\" names before I thought of the UA Mystic and their portal-based subclass, the Nomad.", + "The mechanical identity of this class is meant to be similar in some ways to {@link The Warden|https://drive.google.com/file/d/1_RIYUWCXLYp-tLkT5MjwOd7fN71r7r-h/view} by /u/Layhnet (a very well made class): a primarily martial class with some magical ability, a sort of inverse of the warlock (a magical class with some martial ability).", + "The last version that I posted of this finally got a good amount of solid feedback. The class was (rightfully) torn apart for a lot of shortcomings, and I've taken a lot of that constructive criticism to heart. I now proudly present the Nomad 2.0!" + ] + } + ] + } + ], + "by": "u/SubjectiveSloth", + "skipMarks": true, + "skipItalics": true + } + ] + }, + { + "type": "inset", + "page": 8, + "entries": [ + { + "type": "list", + "name": "My Other Works:", + "page": 8, + "items": [ + "{@link Bloodrager and Whirlwind Barbarian Paths|https://www.gmbinder.com/share/-L0gLiKABy1A9Ci7tfp4}", + "{@link Spell Rarity System|https://www.gmbinder.com/share/-LAP8sDFAOprgtq5_ICk}", + "{@link Tiefling Subraces for the Lords of the Nine|http://homebrewery.naturalcrit.com/share/BJH53Lvshb}", + "{@link Siren and Rusalka monsters|https://www.gmbinder.com/share/-LA-M19_X-6NaXcLKKci}", + "{@link Thediem, Master of Everything|http://homebrewery.naturalcrit.com/share/H1-wLakS5-}", + "{@link The Mechanist subclass for the UA Arteficer|https://www.gmbinder.com/share/-L3co1FkjA8nFXXJNiZa}", + "{@link For Honor subclasses for 5e|http://homebrewery.naturalcrit.com/share/H1-ehImhlW}", + "{@link Naeris, The Mythic Dragon Monster|https://www.gmbinder.com/share/-LAP6KcNLa1PqOHjiiLi}", + "{@link Tieflings Reimagined|https://www.gmbinder.com/share/-L17WD8-J5K0KBQIyX3B}", + "{@link Trapper Rogue|https://www.gmbinder.com/share/-L2Y2LrVsBADYHqt78e9}", + "{@link Fey-Touched Sorcerer|https://www.gmbinder.com/share/-L0gMLI1UetfjZ1t633U}", + "{@link Inner Self Monk|https://www.gmbinder.com/share/-L2xX6g8AsJ2Me3RXYGS/-L2x_AtLtWdn2slR0LHE}", + "{@link Elemental Barbarian|https://www.gmbinder.com/share/-L4nA6uzZLq-Ff_NiSJg}", + "{@link Bard College of Doors|https://www.gmbinder.com/share/-L51sQeMktzTnuwVBSeg}", + "{@link Nomad Class|https://www.gmbinder.com/share/-LBS9acGhZ4KbKb5m8hj}", + "{@link Fringe Seeker Rogue|https://www.gmbinder.com/share/-L8xS54A7hjWe3_XoURB}", + "{@link Way of Balance Monk|https://www.gmbinder.com/share/-L9h443fXFsJUalDPGQm}", + "{@link Non-Human Aasimar Variants|https://www.gmbinder.com/share/-LAdaQQ-zP8MPXAmMVGf}", + "{@link Bard College of Flavor|https://www.gmbinder.com/share/-LB8zy5tUjFPSCtLdc3i}", + "{@link Ranger Warp Sniper|https://www.gmbinder.com/share/-LGmSzAOCNiAOKAfKVao}" + ] + }, + { + "type": "list", + "name": "Support me on DM's Guild:", + "page": 8, + "items": [ + "{@link Tieflings Reimagined|http://www.dmsguild.com/product/240756/ReImagined-Tiefling-Race}", + "{@link Fey-Touched Sorcerer|http://www.dmsguild.com/product/240772/Sorcerous-Origin-FeyTouched}", + "{@link The Nomad Class|http://www.dmsguild.com/product/242632/The-Nomad-A-Class-for-Planar-Travelers}" + ] + } + ] + }, + { + "type": "inset", + "page": 8, + "name": "Recent Significant Changes", + "entries": [ + { + "type": "list", + "page": 8, + "items": [ + "{@b Falling Dodge} is now a Portal Art instead of a 1/short", + "{@b Interplanar Gateway} Wording changed, and added mention of destroying gateways created by this feature", + "All subclasses were given an additional 3rd level ability to help define their gameplay outside the portal arts system", + "{@b Elemental Knowledge} replaced with {@b Elemental Affinity}", + "{@b Weapon Arts} received updated names, and a thrown weapon art, {@b Port Retrieving}", + "Reformatting to accommodate changes in mechanics and wording" + ] + } + ] + } + ] }, - "level": 14 - } + "{@note DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, Ravenloft, the dragon ampersand, and all other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast in the USA and other countries.}", + "{@note This work contains material that is copyright Wizards of the Coast and/or other authors. Such material is used with permission under the Community Content Agreement for Dungeon Masters Guild.}", + "{@note All other original material in this work is copyright 2018 by Vincent Girgenti and published under the Community Content Agreement for Dungeon Masters Guild.}" + ] } - ], - "entries": [ - "Five large columns of ice rise out of portals at five visible locations you choose within 60 feet of you. The pillars are up to 15 feet tall and 10 feet in diameter at their base. Creatures in the path of these pillars when they are created must succeed on a Dexterity saving throw, taking {@damage 3d8} cold damage on a failed save, or half as much on a successful one, before moving to the closest unoccupied space adjacent to the pillar. The pillars each have 50 hit points, and an AC of 10. You can destroy up to 5 pillars as a bonus action on your turn. The pillars remain until they are destroyed." ] } ] diff --git a/collection/KibblesTasty; Kibbles' Crafting Guide.json b/collection/KibblesTasty; Kibbles' Crafting Guide.json index 83761da58e..3e7e86f92b 100644 --- a/collection/KibblesTasty; Kibbles' Crafting Guide.json +++ b/collection/KibblesTasty; Kibbles' Crafting Guide.json @@ -23,34429 +23,34429 @@ "dateLastModified": 1695071994, "_dateLastModifiedHash": "fc566caf44" }, - "book": [ + "spell": [ { - "name": "Kibbles' Crafting Guide", - "id": "KTKCG", + "name": "Change Material", "source": "KTKCG", - "published": "2021-11-13", - "author": "KibblesTasty", - "coverUrl": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Cover.webp", - "group": "homebrew", - "contents": [ + "page": 144, + "level": 2, + "school": "T", + "time": [ { - "name": "Cover Page & Credits" - }, + "number": 2, + "unit": "hour" + } + ], + "range": { + "type": "point", + "distance": { + "type": "touch" + } + }, + "components": { + "v": true, + "s": true, + "m": { + "text": "a common material used in the casting the spell, which is consumed by the spell, turning into the new material)", + "consume": true + } + }, + "duration": [ { - "name": "Crafting", - "headers": [ - "Why Do You Need Crafting?", - "Who Can Craft?", - "What Can I Craft?", - "A Player-Driven System", - "Hooking Your Players In", - "Depth and Complexity", - "How to Craft", - "Quick Summary", - "Quick Reference", - "Reference Prices", - "Valuable Gear", - { - "header": "Example", - "depth": 1 - }, - "Making Your Own Items", - "Item Key" - ] - }, + "type": "instant" + } + ], + "meta": { + "ritual": true + }, + "entries": [ + "You convert one common material into another material of equal or lesser mass and value." + ], + "entriesHigherLevel": [ { - "name": "Crafting Time", - "headers": [ - "Crafting During a Rest", - "Crafting Rolls", - { - "header": "Expertise", - "depth": 1 - }, - { - "header": "Bonuses", - "depth": 1 - }, - { - "header": "Taking 10", - "depth": 1 - }, - { - "header": "Workdays", - "depth": 1 - } + "name": "At Higher Levels", + "type": "entries", + "entries": [ + "When you cast this spell using a 4th- or 5th-level spell slot, you can convert a uncommon material the same way. When you cast this spell using a 6th- or 7th-level spell slot, you can convert a rare material the same way. When you cast this spell using an 8th- or 9th-level spell slot, you can convert a very rare material the same way." ] - }, + } + ], + "classes": { + "fromClassList": [ + { + "name": "Wizard", + "source": "PHB" + }, + { + "name": "KibbleTasty's Inventor", + "source": "KibbleInventor" + } + ] + }, + "miscTags": [ + "OBJ", + "PRM", + "SCL" + ] + }, + { + "name": "Conjure Tool", + "source": "KTKCG", + "page": 144, + "level": 2, + "school": "C", + "time": [ { - "name": "Materials", - "headers": [ - "Loot & Salvaging", - "Gathering & Harvesting", - "Purchasing" - ] - }, + "number": 10, + "unit": "minute" + } + ], + "range": { + "type": "point", + "distance": { + "type": "feet", + "amount": 5 + } + }, + "components": { + "v": true, + "s": true + }, + "duration": [ { - "name": "Type of Materials", - "headers": [ - "Reagents", - "Magical Ink", - "Essences", - { - "header": "Salvaging Essences", - "depth": 1 - }, - { - "header": "Synthesizing Essences", - "depth": 1 - }, - { - "header": "Making Essences", - "depth": 1 - }, - "Ingots", - { - "header": "Salvaging Ingots", - "depth": 1 - }, - { - "header": "Smelting Ore", - "depth": 1 - }, - "Hides & Leathers", - "Parts", - { - "header": "Salvaging Parts", - "depth": 1 - }, - "Wood", - { - "header": "Salvaging", - "depth": 1 - } - ] - }, + "type": "timed", + "duration": { + "type": "hour", + "amount": 4 + } + } + ], + "meta": { + "ritual": true + }, + "entries": [ + "You conjure an artisan tool of your choice. It is magical in nature, but serves as a nonmagical version of that artisan tool for the duration." + ], + "classes": { + "fromClassList": [ + { + "name": "Wizard", + "source": "PHB" + }, + { + "name": "KibbleTasty's Inventor", + "source": "KibbleInventor" + } + ] + } + }, + { + "name": "Dimensional Toolbox", + "source": "KTKCG", + "page": 145, + "level": 3, + "school": "C", + "time": [ { - "name": "Purchasing Tables by Type" - }, + "number": 10, + "unit": "minute" + } + ], + "range": { + "type": "point", + "distance": { + "type": "feet", + "amount": 5 + } + }, + "components": { + "v": true, + "s": true, + "m": { + "text": "a key worth 50 gp", + "cost": 5000 + } + }, + "duration": [ { - "name": "Purchasing Tables by Rarity" - }, + "type": "timed", + "duration": { + "type": "hour", + "amount": 4 + } + } + ], + "meta": { + "ritual": true + }, + "entries": [ + "You conjure an opening to a dimensional toolbox. This is stocked with every artisan tool and up to 10 gp worth of common materials. As an action, you can reach in and take out a tool or material contained within. Any tool or material that is not used when the spell ends fades away (materials used in crafting recipes remain)." + ], + "entriesHigherLevel": [ { - "name": "Harvesting & Looting", - "headers": [ - { - "header": "Harvesting", - "depth": 1 - }, - { - "header": "Remnants", - "depth": 1 - }, - { - "header": "Loot", - "depth": 1 - }, - { - "header": "Hoards", - "depth": 1 - }, - "Basic Harvesting", - "Exotic Creature Harvesting", - "Exotic Remnants" + "name": "At Higher Levels", + "type": "entries", + "entries": [ + "When you cast this spell using a spell slot of 5th level or higher, the toolbox contains +1 tools (tools that add +1 to the crafting check made). When you cast this spell using a spell slot of 9th level, the toolbox contains +2 tools (tools that add +2 to the crafting check made)." ] - }, - { - "name": "Loot" - }, + } + ], + "classes": { + "fromClassList": [ + { + "name": "Wizard", + "source": "PHB" + }, + { + "name": "KibbleTasty's Inventor", + "source": "KibbleInventor" + } + ] + }, + "miscTags": [ + "SCL" + ] + }, + { + "name": "Dimensional Workshop", + "source": "KTKCG", + "page": 145, + "level": 6, + "school": "C", + "time": [ { - "name": "Gathering Tables" - }, + "number": 10, + "unit": "minute" + } + ], + "range": { + "type": "point", + "distance": { + "type": "feet", + "amount": 5 + } + }, + "components": { + "v": true, + "s": true + }, + "duration": [ { - "name": "Alchemy", - "headers": [ - "Related Tool & Ability Score", - "Quick Reference", - "Shelf Life & Expired Potions", - "Crafting Roll", - { - "header": "Success and Failure", - "depth": 1 - }, - "Alchemy Saving Throw", - "Tables", - { - "header": "Additional Tables", - "depth": 1 - }, - "Craftables", - { - "header": "Potions", - "depth": 1 - }, - { - "header": "Concoctions", - "depth": 1 - }, - { - "header": "Oils", - "depth": 1 - }, - { - "header": "Explosives", - "depth": 1 - }, - { - "header": "Miscellaneous", - "depth": 1 - } - ] - }, + "type": "timed", + "duration": { + "type": "hour", + "amount": 4 + } + } + ], + "entries": [ + "You conjure an extradimensional dwelling in range that lasts for the duration. You choose where its one entrance is located. The entrance shimmers faintly and is 5 feet wide and 10 feet tall. You and any creature you designate when you cast the spell can enter the extradimensional dwelling as long as the portal remains open. You can open or close the portal if you are within 30 feet of it. While closed, the portal is {@condition invisible}.", + "Beyond the portal is a magnificent foyer with numerous chambers beyond. The atmosphere is clean, fresh, and warm.", + "You can create any floor plan you like, but the space can't exceed 20 cubes, each cube being 10 feet on each side. The place is furnished with every artisan tool and typical crafting accessory you could need: anvils, furnaces, looms, etc. Furnishings and other objects created by this spell dissipate into smoke if removed from the workshop. When the spell ends, any creatures inside the extradimensional space are expelled into the open spaces nearest to the entrance." + ], + "entriesHigherLevel": [ { - "name": "Poisoncraft", - "headers": [ - "Quick Reference", - "Related Tool & Ability Score", - { - "header": "Applying the Poison", - "depth": 1 - }, - "Crafting Roll", - { - "header": "Poisoncraft Saving Throw", - "depth": 1 - }, - { - "header": "Success and Failure", - "depth": 1 - }, - "Poisons", - "Tables", - "Craftables" + "name": "At Higher Levels", + "type": "entries", + "entries": [ + "When you cast this spell using a spell slot of 7th level or higher, the dwelling lasts for 24 hours." ] - }, + } + ], + "classes": { + "fromClassList": [ + { + "name": "Wizard", + "source": "PHB" + }, + { + "name": "KibbleTasty's Inventor", + "source": "KibbleInventor" + } + ] + }, + "miscTags": [ + "SCL" + ] + }, + { + "name": "Forge Fire", + "source": "KTKCG", + "page": 144, + "level": 1, + "school": "T", + "time": [ { - "name": "Blacksmithing", - "headers": [ - "Related Tool", - "Quick Reference", - "Crafting Roll", - { - "header": "Success and Failure", - "depth": 1 - }, - { - "header": "Blacksmithing Materials", - "depth": 1 - }, - "Maintenance & Modifications", - { - "header": "Maintain Gear", - "depth": 1 - }, - { - "header": "Modify Armor", - "depth": 1 - }, - { - "header": "Modify Weapon", - "depth": 1 - }, - { - "header": "Repair Gear", - "depth": 1 - }, - "Tables", - "Custom Weapon Guide", - { - "header": "Weapon Creation Template", - "depth": 1 - }, - "Additional Items", - "Beyond the System" - ] - }, + "number": 1, + "unit": "minute" + } + ], + "range": { + "type": "point", + "distance": { + "type": "feet", + "amount": 15 + } + }, + "components": { + "v": true, + "s": true + }, + "duration": [ { - "name": "Cooking", - "headers": [ - "Quick Reference", - "Related Tool & Ability Score", - "Duration", - "Ingredients", - { - "header": "Ingredient Expiration", - "depth": 1 - }, - { - "header": "Satiation", - "depth": 1 - }, - "Crafting Roll", - { - "header": "Success and Failure", - "depth": 1 - }, - "Exotic Ingredients", - "Basic Cooking & Camp Actions", - "Purchasing Materials", - "Harvesting Ingredients", - "Tables", - "Craftables", - { - "header": "Feasts", - "depth": 1 - }, - { - "header": "Snacks", - "depth": 1 - }, - { - "header": "Rations", - "depth": 1 - } - ] - }, - { - "name": "Enchanting", - "headers": [ - "Quick Reference", - "Related Tool & Ability Score", - "Materials: Essences & Components", - "Replacing Spell Scrolls", - "Crafting Roll", - { - "header": "Success and Failure", - "depth": 1 - }, - "Tables", - "Craftables", - { - "header": "Infused Gems", - "depth": 1 - }, - { - "header": "Psionic Items", - "depth": 1 - } - ] - }, - { - "name": "Scrollscribing", - "headers": [ - "Quick Reference", - "Related Tool & Ability Score", - "Materials: Ink & Parchment", - "Crafting Roll", - { - "header": "Success and Failure", - "depth": 1 - }, - { - "header": "Crafting Without Essence", - "depth": 1 - }, - "Magical Formula", - { - "header": "Scroll Essence Type", - "depth": 1 - }, - "Tables" - ] - }, - { - "name": "Wand Whittling", - "headers": [ - "Quick Reference", - "Related Tool & Ability Score", - "Materials: Wood & Essence", - { - "header": "Purchasing Wooden Branches", - "depth": 1 - }, - "Crafting Roll", - { - "header": "Success and Failure", - "depth": 1 - }, - "Wand Whittling Saving Throw", - "Lesser & Greater Wands", - { - "header": "Recharging Lesser Wands", - "depth": 1 - }, - "Magical Formula", - { - "header": "Lesser Wand Essence Type", - "depth": 1 - }, - "Tables", - "Craftables" - ] - }, - { - "name": "Leatherworking", - "headers": [ - "Quick Reference", - "Related Tool & Ability Score", - "Materials: Leather & Hides", - "Crafting Roll", - { - "header": "Success and Failure", - "depth": 1 - }, - "Tables", - "Craftables" - ] - }, - { - "name": "Tinkering", - "headers": [ - "Quick Reference", - "Related Tool & Ability Score", - "Materials: Parts and Scrap", - "Crafting Roll", - { - "header": "Success and Failure", - "depth": 1 - }, - "Tinkering Saving Throw", - "Tables", - "Craftables" - ] - }, - { - "name": "Woodcarving", - "headers": [ - "Quick Reference", - "Related Tool & Ability Score", - "Materials: Wood", - "Crafting Roll", - { - "header": "Success and Failure", - "depth": 1 - }, - { - "header": "Carved Branches", - "depth": 1 - }, - "Tables", - "Craftables" - ] - }, - { - "name": "Runecarving", - "headers": [ - "Quick Reference", - "Related Tool & Ability Score", - { - "header": "Ancient Tradition", - "depth": 1 - }, - { - "header": "Academic Tradition", - "depth": 1 - }, - "Materials", - "Crafting Roll", - { - "header": "Success and Failure", - "depth": 1 - }, - "Runecarving Saving Throw", - "Placing a Rune", - { - "header": "Runes on Magical Items", - "depth": 1 - }, - "Tables", - "Craftables", - { - "header": "Ancient Tradition", - "depth": 1 - }, - { - "header": "Academic Tradition", - "depth": 1 - } - ] - }, - { - "name": "Engineering", - "headers": [ - "Quick Reference", - "Related Tool & Ability Score", - "Materials", - { - "header": "Harvesting Trees", - "depth": 1 - }, - { - "header": "Quarrying Stone", - "depth": 1 - }, - "Crafting Roll", - { - "header": "Success and Failure", - "depth": 1 - }, - "Labor", - { - "header": "Colossal Projects", - "depth": 1 - }, - "Tables" - ] - }, - { - "name": "Minor Branches", - "headers": [ - "Weaving", - "Cobbling", - "Masonry", - "Glassblowing", - "Painting", - "Brewing", - "Jewelcrafting", - "Carpentry", - "Tailoring" - ] - }, - { - "name": "Calculating New Items", - "ordinal": { - "type": "appendix", - "identifier": "A" + "type": "timed", + "duration": { + "type": "hour", + "amount": 8, + "upTo": true }, - "headers": [ - "The Item", - { - "header": "Default Pricing", - "depth": 1 - }, - { - "header": "Enchanting & Magic Items", - "depth": 1 - }, - "Labor Cost Table" - ] - }, - { - "name": "Optional Detailed Names", - "ordinal": { - "type": "appendix", - "identifier": "B" + "concentration": true + } + ], + "meta": { + "ritual": true + }, + "entries": [ + "A Medium-sized fire within range, such as a campfire, burns with unnatural heat within its embers for the duration. It gives off intense heat, dealing twice as much damage to any creature that takes damage from it and consumes materials twice as fast as normal. For the duration, it can serve as a forge to smelt nonmagical metals, and counts as a forge for the purposes of {@book blacksmithing|KTKCG|12}." + ], + "classes": { + "fromClassList": [ + { + "name": "Wizard", + "source": "PHB" }, - "headers": [ - "Specific Harvesting Results" - ] - }, + { + "name": "KibbleTasty's Inventor", + "source": "KibbleInventor" + } + ] + }, + "areaTags": [ + "ST" + ] + }, + { + "name": "Process Hide", + "source": "KTKCG", + "page": 144, + "level": 1, + "school": "T", + "time": [ { - "name": "Variant Rules", - "ordinal": { - "type": "appendix", - "identifier": "C" - }, - "headers": [ - "Old School", - "Assistance", - "Actual Blacksmithing", - "More Common Magic", - "Crafting Skill", - { - "header": "Progression and Progress", - "depth": 1 - }, - "Innovation System", - { - "header": "Variant: Recipes", - "depth": 1 - }, - "Gritty Realism" - ] - }, + "number": 1, + "unit": "minute" + } + ], + "range": { + "type": "point", + "distance": { + "type": "touch" + } + }, + "components": { + "v": true, + "s": true, + "m": "a {@item hide|KTKCG} which is consumed by the spell" + }, + "duration": [ { - "name": "Exotic Materials", - "ordinal": { - "type": "appendix", - "identifier": "E" + "type": "timed", + "duration": { + "type": "hour", + "amount": 1 }, - "headers": [ - "Exotic Ingredients & Potions", - "Exotic Effects" - ] - }, - { - "name": "Camp Actions", - "ordinal": { - "type": "appendix", - "identifier": "F" + "concentration": true + } + ], + "meta": { + "ritual": true + }, + "entries": [ + "You work magic into a {@item hide|KTKCG}, turning it into {@item processed leather|KTKCG}. If you concentrate for the duration, you can turn a single {@item hide|KTKCG} into a {@item rawhide leather|KTKCG}, {@item boiled leather|KTKCG}, or {@item tanned leather|KTKCG}. Alternatively, you can turn {@item hide scraps|KTKCG} into {@item leather scraps|KTKCG}." + ], + "classes": { + "fromClassList": [ + { + "name": "Wizard", + "source": "PHB" + }, + { + "name": "KibbleTasty's Inventor", + "source": "KibbleInventor" } - }, + ] + }, + "miscTags": [ + "OBJ", + "PRM" + ], + "areaTags": [ + "ST" + ] + }, + { + "name": "Unseen Crafter", + "source": "KTKCG", + "page": 144, + "level": 5, + "school": "C", + "time": [ { - "name": "Crafting Magic & Items", - "ordinal": { - "type": "appendix", - "identifier": "M" - }, - "headers": [ - "Crafting Magic Spells", - "Crafting Utility Magic Items" - ] - }, + "number": 1, + "unit": "minute" + } + ], + "range": { + "type": "point", + "distance": { + "type": "feet", + "amount": 60 + } + }, + "components": { + "v": true, + "s": true, + "m": "a bit of string and wood" + }, + "duration": [ { - "name": "Crafting Sheet" - }, + "type": "timed", + "duration": { + "type": "hour", + "amount": 8 + } + } + ], + "entries": [ + "This spell creates an {@condition invisible}, mindless, shapeless, Medium force that performs simple tasks at your command until the spell ends. The crafter springs into existence in an unoccupied space on the ground within range. It has AC 10, 1 hit point, and a Strength of 2, and it can't attack. If it drops to 0 hit points, the spell ends.", + "Once on each of your turns as a bonus action, you can mentally command the crafter to move up to 15 feet and interact with an object. The crafter can perform simple tasks that a human servant could do, such as fetching things, cleaning, mending, folding clothes, lighting fires, serving food, and pouring wine. Additionally, it can perform skilled crafting checks. It always uses the {@variantrule taking 10|KTKCG} rule for crafting checks, completing one check every 4 hours. Its crafting modifier is +5. When you summon it, you can summon it with one artisan tool of your choice, which only it can use. It can use any other artisan tools otherwise available. If you cast this spell again while the crafter still exists, the previous one vanishes.", + "Once you give the command, the servant performs the task to the best of its ability until it completes the task, then waits for your next command. If you command the servant to perform a task that would move it more than 60 feet away from you, the spell ends." + ], + "entriesHigherLevel": [ { - "name": "License" + "name": "At Higher Levels", + "type": "entries", + "entries": [ + "When you cast this spell using a spell slot of 6th level or higher, its crafting modifier increases by 1." + ] } + ], + "classes": { + "fromClassList": [ + { + "name": "Wizard", + "source": "PHB" + }, + { + "name": "KibbleTasty's Inventor", + "source": "KibbleInventor" + } + ] + }, + "miscTags": [ + "SCL", + "SMN", + "UBA" + ], + "areaTags": [ + "ST" ] } ], - "bookData": [ + "baseitem": [ { - "id": "KTKCG", + "name": "Adamant Ingot", "source": "KTKCG", - "data": [ - { - "type": "section", - "name": "Cover Page & Credits", - "page": 2, - "entries": [ - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Cover-Full.webp" - }, - "title": "Simple and Specific Crafting Rules for 5th Edition" - }, - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/Seal.webp" - } - }, - { - "type": "entries", - "name": "Credits", - "page": 2, - "entries": [ - { - "type": "list", - "style": "list-hang-notitle", - "page": 2, - "items": [ - { - "type": "item", - "name": "Designer:", - "entries": [ - "{@link KibblesTasty|https://www.kthomebrew.com/}" - ] - }, - { - "type": "item", - "name": "Editors:", - "entries": [ - "Gabriel Russell, Tony Casper" - ] - }, - { - "type": "item", - "name": "Additional Editing:", - "entries": [ - "somanyrobots" - ] - }, - { - "type": "item", - "name": "Cover Illustration:", - "entries": [ - "{@link Trung Tin Shinji|https://www.artstation.com/shinjiart}" - ] - }, - { - "type": "item", - "name": "Interior Illustrations:", - "entries": [ - "{@link Alifka Hammam|https://www.artstation.com/alifkahammamnugroho} (crafters), {@link Liza Alyakova|https://www.artstation.com/liza_alyakova} (misc. item art), with additional art from {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers} (labeled item art) and {@link Griffon's Saddlebag|https://www.thegriffonssaddlebag.com/} (labeled item art)" - ] - }, - { - "type": "item", - "name": "Additional Credits:", - "entries": [ - "Modstin Pierce (Character Sheet Design) {@link Skeluigi|https://twitter.com/skeluigi} (Character Sheet Illustration)" - ] - } - ] - }, - "The creation and maintenance of this is made possible by my generous supporters on patron. If you enjoy the work and look forward to seeing more of it, {@link consider joining them on patreon|https://www.patreon.com/KibblesTasty} to make to continue to make this possible.", - { - "type": "list", - "columns": 4, - "page": 2, - "items": [ - "Abeezy", - "Andrew Keenan Richardson", - "Andrew Valenti", - "AndrewRP8023", - "Angel Gomez", - "Aren Harper", - "Austin Fox", - "Austin Widdershoven", - "Bailey Halsall", - "bigbird", - "Brandon", - "Brandon Emory Lake", - "Brendan", - "Bryan Patterson", - "Bucket", - "C. Dobb", - "Callum Lloyd", - "Cameron", - "Chris Skidmore", - "Colin Reilly", - "Conor McLaughlin", - "CovertMuffin", - "Curtis Geddes", - "Dallas blanch", - "Dan Schmidt", - "David Jackson", - "Dodoboy69", - "Dr.arielpro", - "Drowrin", - "Dylan Calvo", - "Elijah McGowan", - "Erin Wolsleben", - "FernandoTB721", - "Garion Pankievich", - "Glacirus", - "Glider Onair", - "GM Binder", - "Herdsheep", - "Ihileath", - "Issac Dyne", - "Jack Inacker", - "Jacob Herrera", - "Jake Sine", - "Johannes Wieland", - "Jonathen (Meerkat Manor) Bingham", - "Kainoa Pacarro", - "Larry Eger", - "Litchalope", - "Louis", - "Mahtaran", - "MangoPudding", - "masterofastra", - "Matt Jones", - "Michael Molik", - "Michael Ramage", - "Mitchell Baltosser", - "Mr. PR", - "Name", - "Nannette Groft", - "Nicholas Comeaux", - "Nicholas Gerrity", - "Nicholas Sherman", - "Nick", - "Nomatron", - "orionSquared", - "Patrick Hart", - "poprock3189", - "PrussiAntique (Antiqua)", - "PurblyDurbly", - "Ronick Dizon", - "Rory Collier", - "Sam B. Spivey", - "Seffykun", - "Slippygate", - "SonOfSofaman", - "Spectre Creations", - "StarKnight 75", - "Stormlord", - "Suliman Adel", - "TheNavalRadar", - "TheSpaniard", - "Thibs", - "Thortron", - "Tony Bucher", - "Tyler", - "Verixa Okblek", - "Witasmott", - "Wraithkin", - "Zauvern", - "Zeromanexd" - ] - }, - "...and so many more. Thank you all!" - ] - }, - { - "type": "hr" - }, - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/CoverArt.webp" - }, - "title": "Cover Art by {@link Trung Tin Shinji|https://www.artstation.com/shinjiart}" - } - ] - }, - { - "type": "section", - "name": "Crafting", - "page": 4, - "entries": [ - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Crafting.webp" - } - }, - "Crafting has long been a major focus of the game, and something countless players have sought to engage with since the early days; after all, what adventurer wouldn't want to be better outfitted, better equipped and more prepared... and what adventurer wouldn't want the chance to put their personal mark on their gear?", - "The core principle of this crafting system is simplicity and specificity. Everything works with simple, easy to follow rules, but has enough depth to lift the burden from a GM having to fill in every blank by giving specific details for everything. While a GM is always the arbiter of what exists and if a crafting recipe works, by and large this system can be run with as much or as little input as a GM wants to add. It's a complete package that provides all the necessarily details for your players to get started\u2014and plenty of tables and guides for GMs as well.", - { - "type": "entries", - "name": "Why Do You Need Crafting?", - "page": 4, - "entries": [ - "Some people may wonder: why do you need a crafting system? Isn't that what loot is for? The truth is, in some games, that's true. Not every adventurer is going to want to pursue crafting. But with a crafting system, not only can you craft what you need without finding it in a dragon hoard, what you find in that dragon hoard can be so much more.", - "In a game with a robust crafting system, there is no junk, there are just more opportunities and fresh possibilities. A {@item +1 shortsword|DMG} that no one can use could be the valuable basis of a new spear. Gems, gold, relics, and recyclables... all valid entry points for the crafter's creativity.", - "Adventurers are inherently innovative folks on a quest for creative solutions to difficult problems. Crafting gives them that toolbox.", - "So... why do you need crafting? You don't. But you should probably want it." - ] - }, - { - "type": "entries", - "name": "Who Can Craft?", - "page": 4, - "entries": [ - "Anyone! Who can succeed in making something useful? Perhaps a bit of a different story. Crafting is not inherently tied to class, though in some cases some classes may give benefits to it (like {@class KibbleTasty's Inventor|KibbleInventor|Inventor}); crafting may come from your background in the form of a tool proficiency, or it may be something you learn during your adventures following the old adage of necessity being the mother of invention.", - "Crafting is mostly about the time, effort, knowledge and materials. As such, most of crafting is knowing the recipe and having the time and materials needed... but a skilled craftsman works quicker and is more successful, and in this business practice makes perfect, so there are various progression modifiers that apply. Your GM can determine if your background would merit starting your adventure with any, otherwise guidelines for how to gain them are included." - ] - }, - { - "type": "entries", - "name": "What can I craft?", - "page": 4, - "entries": [ - "Anything! But this guide is made by a mere mortal, and is thus limited in scope. This guide will provide the principles of crafting for many fields\u2014from {@book alchemy|KTKCG|10} to {@book engineering|KTKCG|21} to {@book woodworking|KTKCG|19}.", - "The basis of how crafting works is similar between each field, but the recipes, material, and most important results will be radically different... After all, a healing potion, a catapult, and a magic sword are all things you can craft, but the process for each varies quite a bit.", - "The goal of this document is to teach you how to get started, and provide the basics that will get you a long way into your adventure, but not make a complete codex of everything that could potentially be crafted. When you hit something that doesn't appear in this document, just reference the closest items and make a bit of a leap to what extra steps might be needed to realize your vision into your game world!" - ] - }, - { - "type": "entries", - "name": "A Player-Driven System", - "page": 5, - "entries": [ - "One of the fundamental goals and inspirations of the crafting system is to make it a player-driven system.", - "It is a system where the player can say \"I would like to harvest the monster for ingredients\" and \"I would like to forage as we go through the forest looking for alchemy reagents\" and ultimately \"I would like to make a healing potion\" and all those rules can be exposed to the player allowing them to directly browse and consider what they want to make, as well as how to make it.", - "The GM still adjudicates many instances of them, but the ideal is to have a system in which the GM does not have to handcraft every instance of gathering materials and crafting.", - { - "type": "inset", - "name": "Working with your GM", - "page": 5, - "entries": [ - "While the system is meant to enable player-driven choice, always remember to work with your GM. Check in with them when selecting an item you would like to make and confirm that item exists in their world, and any assumptions hold true.", - "Some GMs may rule that some items have higher rarity or are simply not available at their default assigned rarity. A common example of this may be something like {@item Winged Boots|DMG}, which are only rated as Uncommon, but some GMs may feel they are a better fit for rare and adjust their difficulty accordingly." - ] - } - ] - }, - { - "type": "entries", - "name": "Hooking Your Players In", - "page": 5, - "entries": [ - "On the other hand, if the GM wants to get the players into it, there are some tools they can use. By far the most effective tool is to give the players reagents as part of loot that don't have an obvious place to sell them. If you give players 2 curative reagents, they are going to start looking into how they can use those, as they'd much rather have a {@item Potion of Healing|DMG|healing potion}.", - "If you want to go one further though, if you give them 5 curative reagents and they realize they will have a remainder of one... then they start looking into \"Well, how do we get a 6th!\"" - ] - }, - { - "type": "entries", - "name": "Depth and Complexity", - "page": 5, - "entries": [ - "This system has two goals: to be simple and easy to use, and to be deep and extensible. Naturally these are somewhat at odds, and accomplished by having a great deal of optional depth. To produce standard items with standard effects, the process for finding or buying the materials and using them to make what you want to make will be straightforward.", - "How much of the detail you want to engage with as a GM can be easily adjusted by how you hand out reagents. By sticking to the standard ingredients and using their generic names, the materials are no more complicated than handing out gold or other rewards (and can even be fully converted easily to a gold-based system if you want the most simplified version), but if you'd like to have specific ingredient names and exotic ingredients there is {@book information in the appendix|KTKCG|24} you can draw from for that." - ] - }, - { - "type": "entries", - "name": "How to Craft", - "page": 5, - "entries": [ - "Crafting under this system is very simple. You collect the ingredients for a particular thing you want to make, and use your skills with tools to make it into that item. The crafting time of this system is very compressed compared to the systems you might find in the base options because this system is not intended to use downtime to gate crafting.", - "Rather, this is built to work with an adventuring lifestyle. You might need a little time here and there, but it will be measured in hours rather than days and weeks. Consequently, the gates to crafted items are instead the materials and skill required rather than time and gold, though you can certainly use gold to buy those materials in some cases.", - "Following there is a quick summary, as well as more in-depth break down of crafting time and checks, materials and where to find them, and finally the specifics of each branch.", - { - "type": "inset", - "name": "Generic Ingredients", - "page": 5, - "entries": [ - "Above and throughout the document, you will see that ingredients are referred to by generic tags like \"common curative reagent\" rather than specific natures. For example, you may harvest magical herbs, and find Kingsbane in the forest, a poisonous plant. For the purposes of crafting, this can be recorded simply as a \"common poisonous reagent\" and used as such in crafting.", - "This greatly simplifies the process of crafting and recording what your supplies are. Narratively speaking, a skilled alchemist can render down the ingredients they want to use in the form they need.", - "Each crafting profession will have some profession-wide materials that are used in their recipes: reagents for {@book alchemy|KTKCG|10}, metals for blacksmithing, etc.", - "Some very rare and legendary items will have specific ingredients; this is for flavor rather than balance, though it is up to your GM." - ] - } - ] - }, - { - "type": "entries", - "name": "Quick Summary", - "page": 5, - "entries": [ - "Each step will be outlined in more depth, but the following serves as a summary and reference for the process.", - { - "type": "list", - "page": 5, - "items": [ - { - "type": "item", - "name": "Select an Item", - "entries": [ - "Find the item you would like to craft on a crafting table." - ] - }, - { - "type": "item", - "name": "Check with your GM", - "entries": [ - "They will confirm if that item exists and has the default rarity in their game. This system is a tool, it does not supersede worldbuilding." - ] - }, - { - "type": "item", - "name": "Gather the materials", - "entries": [ - "Materials can be looted from humanoids, harvested from more exotic creature types, purchased at stores, or gathered from the wilderness. The specifics of any material and where it can be found is covered in the materials section." - ] - }, - { - "type": "item", - "name": "Begin crafting!", - "entries": [ - "You can find the related tool and ability score on the table below. Use the related tool and skill to determine your crafting modifier using the following formula:", - { - "type": "abilityGeneric", - "name": "Crafting Modifier", - "text": "your Related Tool proficiency bonus + your Related Ability Score modifier." - } - ] - }, - "You can make progress in 2 hour increments. For each 2 hours spent, make a crafting roll using the formula above and compare the result to the DC listed for the item.", - "On failure, no progress is made. If you fail three times in a row, the crafting fails and all materials are lost.", - "On success, 2 hours of progress is made, and you can mark your progress put it aside or continue to craft.", - "Once your completed progress on an item is equal to the crafting time listed, the item is complete.", - "{@b You're done!} Enjoy your shiny new item!" - ] - }, - { - "type": "inset", - "name": "Special Reminders:", - "page": 6, - "entries": [ - { - "type": "list", - "style": "list-hang-notitle", - "page": 6, - "items": [ - "You can \"{@variantrule Taking 10|KTKCG|Take 10}\" on a crafting recipe by doubling the crafting time.", - "The final say on any item is up to your GM. If they disagree with the written recipe, they are correct!", - "Don't be afraid to ask where you can find materials\u2014the GM wants you to engage with the world and find things!", - "A crafting roll is a special kind of check. You can't apply boosts other than expertise to your crafting check. In general, the only way other than expertise to boost a crafting roll is to get help from another skilled crafted for the entire duration of the craft. Remember you can use the {@variantrule Taking 10|KTKCG|take 10 option} to get slower more certain success, and if a craft has a higher DC than you can achieve using that method, it likely should involve some degree of difficulty and risk." - ] - } - ] - } - ] - }, - { - "type": "entries", - "name": "Quick Reference", - "page": 6, - "entries": [ - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Crafting Quick Reference", - "page": 6 - } - ] - }, - { - "type": "entries", - "name": "Reference Prices", - "page": 6, - "entries": [ - "The prices of this system reference the default prices presented for magic items in 5e, as follows. You don't need to use these prices if you use an alternate economy, but the prices presented are default for ease of use and conversion.", - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Default Pricing", - "page": 6 - }, - { - "type": "inset", - "name": "Converting Prices", - "page": 6, - "entries": [ - "There are {@book alternative pricing models presented in the appendix|KTKCG|23}. If you use a simple conversion, such as 1/10th pricing using some sort of silver-based pricing, you can simply divide based on that. If you have a more complicated pricing version, my recommendation is to pick a few core items and use them as a point of reference for a conversion formula (I'd recommend {@item potion of healing|DMG|healing potions}, {@filter +1/+2/+3 weapons|items|source=dmg|type=|category=generic variant|bonus=weapon attack and damage rolls|search=weapon}, and {@item plate armor|PHB})." - ] - } - ] - }, - { - "type": "entries", - "name": "Valuable Gear", - "page": 6, - "entries": [ - "In some cases, you may want to make something that is more valuable. While selling more valuable gear may be quite difficult, as is often said, magic has expensive tastes. Many magic items that an {@book Enchanter|KTKCG|14} might want require items of a certain value.", - "Here's some examples of specific modifiers you can add to increase the value of an item:", - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Valuable Gear Modifiers", - "page": 6 - }, - "Additionally, you can generally increase the value of an item simply by making it more ornate and exercising greater craftsmanship. You can, when you start crafting an item, raise the DC and/or crafting time of that item artificially. When you do so, that items value is recalculated using the {@table Labor Cost Table|KTKCG} in {@book Appendix A|KTKCG|23}.", - "Here is a list of example break points of more expensive mundane items using different variations of material cost, DC, and number of checks. These are all simply the iterations of the formula presented in {@book Appendix A|KTKCG|23}.", - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Item Complexity", - "page": 6 - }, - { - "type": "entries", - "name": "Example", - "page": 7, - "entries": [ - "To walk through these prices:", - { - "type": "list", - "page": 7, - "items": [ - "A simple item listed here has 1 sp of materials, and takes 1 check with a DC of 8. That is a labor cost of 1 sp, 1 sp of materials, and consequently, the item has a value of 2 sp.", - "A fancy item here has 100 gp of materials, but also takes 8 checks at a DC of 15! That is a labor cost of 144 gp and a small risk multiplier (the chance you lose your materials) resulting in a value of 250 gp.", - "The presented masterwork item has very little material cost with only 1 gp, but is extremely hard to make with 5 checks with a DC of 20, resulting in a massive labor cost of 995 gp, and a final value of 1,000 gp" - ] - }, - "So, for example, if you needed a longsword that was worth 1,000 gp, you have a few options:", - { - "type": "list", - "items": [ - "You can add a gem worth 985 gp to the materials when crafting it, resulting in 15 gp + 985 gp.", - "You could raise the checks to 5 and the DC to 20.", - "You could spend 250 gp of materials, raise the DC to 19, and spend 6 checks making it resulting a sword worth 1,103 gp.", - "These cases are largely something you only need to consider when making items for {@book enchanting|KTKCG|14}, and it's all quite a bit simpler than it might seem, as it's just expressions of the formula presented in {@book Appendix A|KTKCG|23}." - ] - } - ] - } - ] - }, - { - "type": "entries", - "name": "Making Your Own Items", - "page": 7, - "entries": [ - "This system is designed to be extensible. While it contains many things, it does not (and cannot!) contain all the things. You can find the rules for building new items in {@book Appendix A: Creating New Items|KTKCG|23}." - ] - }, - { - "type": "entries", - "name": "Item Key", - "page": 7, - "entries": [ - "At some points on the tables that follow you will see some notification such as {@sup K}. This represents an item that is not core to 5e and has been added by the creator of this Compendium (standing for Kibbles). Some other keys:", - { - "type": "list", - "page": 7, - "items": [ - "GS = Griffon's Saddlebag. Content used with permission from {@link Griffon's Saddlebag|https://www.thegriffonssaddlebag.com/}.", - "DS = Dungeon Strugglers. Content licensed or commissioned from {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers}.", - "TAG = TheArenaGuy. Content provided by TheArenaGuy of {@link Spectre Creations|https://www.spectrecreations.com/}." - ] - }, - "Use of these items is optional, they exist to flesh out the lists, show how to extend the system, and, in the case of the contributed items, because they are cool items!" - ] - } - ] - }, - { - "type": "section", - "name": "Crafting Time", - "page": 7, - "entries": [ - "All items have a crafting time measured in hours. Crafting is completed in 2 hour chunks. Some branches of crafting must make all their checks consecutively (like {@book Alchemy|KTKCG|10}) while some do not (like {@book Blacksmithing|KTKCG|12} or {@book Enchanting|KTKCG|14}). A crafting roll is made every 2 hours of work on an item.", - "On success, you mark 2 hours of completed time. Once the completed time is equal to the crafting time, the item is complete. On failure, the crafting time is lost and no progress has been made during the 2 hours.", - "If you fail three times in a row, the crafting is a failure and all materials are lost.", - { - "type": "entries", - "name": "Crafting During a Rest", - "page": 7, - "entries": [ - "During a long rest, you can make up to 2 hours of progress during a crafting project if you do nothing else during the long rest besides craft and sleep. During this time, you have disadvantage on any Wisdom ({@skill Perception}) checks and a \u22125 to all Passive {@skill Perception} checks as you are focused on your craft.", - "You can make 2 hours of progress on any crafting project by taking {@action Craft|KTKCG|this camp action}. For most projects, this progress can be banked completing the project 2 hours at a time. For some types of crafting, like {@book alchemy|KTKCG|10}, you can't make incremental progress, but you can continue for 2 additional hours of crafting before or after a long rest in which you took the camp action \"{@action Craft|KTKCG}\"to get 4 hours (for example).", - { - "type": "inset", - "name": "Camp Actions", - "page": 7, - "entries": [ - "A recommended system is the {@book Kibbles Camp Actions|KTKCG|27} which can be found here and provide more formalized rules for how to make use of your time during a long rest." - ] - } - ] - }, - { - "type": "entries", - "name": "Crafting Rolls", - "page": 7, - "entries": [ - "Each profession lists the related ability modifier and tool used to calculate your crafting roll modifier. In many cases, attempting to craft without the applicable tool is impossible. Your GM may allow improvised tools, and in that case the check is made with disadvantage.", - "Beyond the tool, most branches of crafting require a heat source, and some require more infrastructure. These are generally approached logically and are at the discretion of the GM. For an adventurer looking for more portable workshop tools, investigate the {@book Crafting Magic Spells|KTKCG|28|Crafting Magic Spells} and {@book Crafting Utility Magic Items|KTKCG|28|Crafting Utility Magic Items} sections; these offer additional avenues for increased portability.", - "Here is a list of some of the additional requirements by branch:", - { - "type": "list", - "page": 7, - "items": [ - "{@book Blacksmithing|KTKCG|12} can perform minor crafts with a simple heat source, but requires a forge and anvil to make new items.", - "{@book Alchemy|KTKCG|10} and {@book Cooking|KTKCG|13} almost always requires a heat source.", - "{@book Tinkering|KTKCG|18}, {@book Jewelcrafting|KTKCG|22|Jewelcrafting}, and {@book Poisoncraft|KTKCG|11} sometimes require a heat source.", - "{@book Enchanting|KTKCG|14}, {@book Scroll Scribing|KTKCG|15}, {@book Woodworking|KTKCG|19}, {@book Wand Whittling|KTKCG|16}, {@book Poisoncraft|KTKCG|11}, {@book Leatherworking|KTKCG|17}, {@book Engineering|KTKCG|21}, {@book Runecarving|KTKCG|20} rarely require anything besides the tools of the profession." - ] - }, - { - "type": "entries", - "name": "Expertise", - "page": 8, - "entries": [ - "Features that grant tool expertise (the ability to add twice your proficiency bonus to ability checks made with a tool) are calculated into your crafting roll modifier, but do not add to an the calculated DC the effects of that item have." - ] - }, - { - "type": "entries", - "name": "Bonuses", - "page": 8, - "entries": [ - "crafting roll is a special type of ability check and you can't add temporary bonuses to your roll (such as {@classFeature Bardic Inspiration|Bard||1} or the spell {@spell guidance|PHB}) as the crafting roll represents the entire time you spend working the item.", - "In general, the intention is that no external bonuses apply, unless they specifically state they do. This would include feats (such as ones that allow you to reroll certain rolls), class features (such as ones that allows you to add dice to certain rolls), etc. A GM can apply these bonuses, but they are not intended to work, and can result in checks becoming too easy.", - "You can gain can advantage if another player with proficiency in the related tool helps for the whole crafting time." - ] - }, - { - "type": "entries", - "name": "Taking 10", - "page": 8, - "entries": [ - { - "type": "statblock", - "tag": "variantrule", - "source": "KTKCG", - "name": "Taking 10", - "page": 8 - } - ] - }, - { - "type": "entries", - "name": "Workdays", - "page": 8, - "entries": [ - "When a character is spending all day working, they make 8 hours of progress, and cannot exceed 8 hours working on a crafting project during a day. Players will occasionally want to work longer than 8 hours, but this fails to account for the limitations of mortals: player characters still need to eat, sleep, and will eventually lose their focus and ability to work. This is primarily implemented for balance reasons, but also helps model how much productive time a character can spend; they are not just working 8 hours straight and idling for 8 hours, but rather a model of the natural flow of a day, taking breaks, etc.", - "A GM can choose to overrule this and allow extreme crafting days in special circumstances, but in almost all cases working over 8 hours on a crafting project would leave a character with one or more levels of {@condition Exhaustion}." - ] - } - ] - } - ] - }, - { - "type": "section", - "name": "Materials", - "page": 8, - "entries": [ - "Without materials, there is nothing to craft from. Crafting does not make things from thin air, it makes more useful things from less useful things. Gathering the materials will be the essential first step in any job. Materials are generally found in three ways.", - { - "type": "entries", - "name": "Loot & Salvaging", - "page": 8, - "entries": [ - "Nothing is useless when you have a party of crafters. One of the main sources of materials will be the things you find. Nothing is useless when you have an expert craftsman in the party." - ] - }, - { - "type": "entries", - "name": "Gathering & Harvesting", - "page": 8, - "entries": [ - "How something is gathered varies on the profession; in many cases, it can only be gathered when the opportunity arises. Dragon {@item scales|KTKCG}, for example, are a lot easier to gather when there is a dead dragon nearby. Be it harvesting rare herbs, monster parts, or minerals, gathering is an opportunity you won't want to pass up." - ] - }, - { - "type": "entries", - "name": "Purchasing", - "page": 8, - "entries": [ - "Rarely will everything you need to craft what you want fall into you hands without the assistance of the oldest and most powerful tool of any craftsman: money. When you don't have what you need, frequently you can buy it. For some professions, there will be a lot more materials that can be purchased, while others will rely more on the other routes.", - { - "type": "inset", - "name": "Selling and Buying Materials", - "page": 8, - "entries": [ - "In general, the buying price of a material is its listed value, and its selling price is usually half of that to an interested property.", - "Between negotiation, market fluctuation, and GM moods, you may get better or worse prices. Note that many materials are simply junk to a party that does not have a use for them, and will only sell to interested parties that can use or resell them.", - "Threatening to burn down a merchant's shop because they will not offer you the listed price may result in an {@skill Intimidation} check, but does not change market realities and is typically not beneficial to your reputation; most merchants that have the gold to buy and sell expensive materials have dealt with adventurers before and are not easily intimidated." - ] - }, - "The sources of materials are tied to the pillars of the game. Looting and Harvesting are tied into the combat pillar, Salvaging and Gathering are tied into the exploration pillar, and purchasing and rewards are tied into the social pillar. This provides a lot of routes to add these materials to your game based on what works best for your group." - ] - } - ] - }, - { - "type": "section", - "name": "Type of Materials", - "page": 9, - "entries": [ - { - "type": "entries", - "name": "Reagents", - "page": 9, - "entries": [ - "Reagents are a huge range of things; most often they are plants that contain some magical essence, but almost as frequently they are harvested from various magically inclined monsters. The exact source of a reagent usually does not matter beyond defining its type, as the part of the reagent used is the fragment of magic contained within that is distilled out.", - "There are many different ways to make a potion. Consequently, the materials are sorted into categories. These categories include curative, reactive, and poisonous. These each come in the standard material rarities: common, uncommon, rare, very rare, and legendary.", - "Reagents can't be salvaged once they have been combined into another form (such as potions, essences, or ink).", - "Reagents can be assumed to weigh 0.2 pounds each.", - { - "type": "inset", - "name": "Interchangeable Reagents", - "page": 9, - "entries": [ - "All curative, reactive, and poisonous ingredients are interchangeable. This is intentional to drastically simplify the crafting process and tracking thereof. Individual names are included only to deepen the immersion of the finding and buying ingredients, and can be treated as interchangeable by their label if preferred." - ] - }, - { - "type": "gallery", - "images": [ - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Reagents1.webp" - } - }, - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Reagents2.webp" - } - } - ] - } - ] - }, - { - "type": "entries", - "name": "Magical Ink", - "page": 9, - "entries": [ - "While ink has many uses, crafting is mostly concerned with magical ink which has the power to hold the arcane words of scrolls. This is synthesized by alchemists from the magical properties of reagents, as it is concerned with extracting their magical properties, the exact nature of the reagents used do not effect the final ink beyond its potency.", - "Magical ink is not typically found or harvested on its own, though it may be found as loot, and in some instances a GM could rule that some blood collected from a fiend, celestial or dragon could be counted as such. It is generally created from reagents or purchased from alchemists that create it from reagents.", - "Magical ink can't be salvaged once they have been combined into another form (such as potions, essences, or ink).", - "Magical Ink can be assumed to weigh 0.1 pounds each." - ] - }, - { - "type": "entries", - "name": "Essences", - "page": 9, - "entries": [ - "While reagents are substances that contain a glimmer of magical power that can be harnessed through refinement, Essences are more purified forms of magical power. These come in three types: Arcane, Divine and Primal as well as in the five normal rarities (common, uncommon, rare, very rare, and legendary). These essences are the pure stuff of magic that makes things work.", - "You can get these by rendering down magical reagents, salvaging magic items, harvesting them from magical monsters, or through the hard work of spell casters. Or you can find them as loot from people that have already done one of those harder steps. The rules for rendering them down from materials are contained within each branch of crafting, while the rules for creating them yourself are under {@book Enchanting|KTKCG|14}, as it is their domain and skill set needed to do so.", - "While all branches occasionally use essences when extra magical power is needed, they are the primary material of {@book Enchanters|KTKCG|14}, and their pricing can be found in that section.", - "Essences can be found as loot during the courses of your adventures, but can also be harvested (from monsters), salvaged (from magical equipment), synthesized (from reagents), or created from the raw power of a spell caster, though the method is long and arduous.", - "Essences are flexible in their exact nature. There are many paths to each desired outcome, and this flexibility is represented in Essences. While the traditional way to make a {@item belt of hill giant strength} may call for a {@creature hill giant|MM} heart as its essence, an {@book enchanter|KTKCG|14} may substitute a dragon heart as their primal essences to make a {@i belt of dragon strength} that just has the same statistical effect.", - "Essences can be assumed to weigh 1 pound each.", - { - "type": "entries", - "name": "Salvaging Essences", - "page": 9, - "entries": [ - "You also may be able to salvage magical essence from unwanted or broken magical items, though such a reclamation process can be difficult, and rarely results in more than a fraction of the essence infused into the original item. An item returns one essence equal to its rarity when harvested. The process takes 2 hours to complete, and doesn't work if the item is currently attuned to any creature. An essence can only be salvaged from permanent magic items; a permanent magic item is one that recharges or doesn't have a limitation on its charges or uses. A magic item with charges or uses can only be salvaged while it is at full charges or uses.", - "The item becomes nonmagical after the essence is salvaged from it. If it required magic to function or exist, it is destroyed." - ] - }, - { - "type": "entries", - "name": "Synthesizing Essences", - "page": 9, - "entries": [ - "In addition to harvesting essences from magical monsters fully intact, a more approachable and incremental way is to combine several reagents to get an essence. You have to combine three reagents of the same rarity to gain one essence of that rarity. You can combine reagents in the following ways:", - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Synthesizing Essences", - "page": 9 - } - ] - }, - { - "type": "entries", - "name": "Making Essences", - "page": 10, - "entries": [ - "Another potential source of an Essence is being created by a spellcaster. This process is long and arduous, and typically only suited to downtime. A creature with the Spellcasting feature can create 1 essence during 1 workweek (5 days, 8 hours a day); this process can't be completed faster and for the duration they are considered to have spent all of their spell slots.", - "At 1st level or higher can make a common essence in this way, a caster 5th level or higher can make an uncommon essence this way, a caster at 11th level can make a rare essence in this way, and a caster at 17th level or higher can make a very rare essence this way. Legendary essences require special rituals, more casters, and take far longer; they are exceedingly hard to make.", - "The type of essence produced depends on the source of the spell casting levels as per the table below:", - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Caster Essence Types", - "page": 10 - }, - { - "type": "gallery", - "images": [ - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Essence1.webp" - } - }, - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Essence2.webp" - } - } - ] - } - ] - } - ] - }, - { - "type": "entries", - "name": "Ingots", - "page": 10, - "entries": [ - "Ingots are chunks of metal that can be used to craft things. They are assumed to be relatively pure and weigh 2 pounds each. The default ingot listed in all the crafting tables is an {@item Steel ingot|KTKCG|ingot of Steel}. These cost 2 gp per ingot. There are cheaper metals (such as {@item Iron Ingot|KTKCG|Iron}); pure Iron can't be used to craft weapons and armor, but can be used for other items, resulting in a cheaper item. On the other end of the spectrum, more advanced metals such as {@item Mithral Ingot|KTKCG|Mithral} and {@item Adamantine Ingot|KTKCG|Adamantine} can be used conferring special properties, but being far more difficult to work with and costing more.", - "Ingots can be assumed to weight 2 pounds each.", - { - "type": "entries", - "name": "Salvaging Ingots", - "page": 10, - "entries": [ - "Metal items can be converted back to ingots quite efficiently, but require a forge to do so. With a forge and 2 hours per item, a metal item can be rendered down into its component ingots.", - "Advanced metals may require special tools to smelt." - ] - }, - { - "type": "gallery", - "images": [ - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Ingots.webp" - } - }, - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Ore.webp" - } - } - ] - }, - { - "type": "entries", - "name": "Smelting Ore", - "page": 10, - "entries": [ - "Creating ingots from raw ore is largely out of scope for most adventurers, but you can create ingots from raw ore with a suitable facility. For more details see the {@table Components and Materials|KTKCG} table under {@book Blacksmithing|KTKCG|12}." - ] - } - ] - }, - { - "type": "entries", - "name": "Hides & Leathers", - "page": 10, - "entries": [ - "{@item Hide|KTKCG|Hides}, {@item scales|KTKCG}, and carapaces all tend to be harvested from monsters. Leather is a product of {@item Hide|KTKCG|hides} that can be processed from what it is harvested from the monster.", - "The GM determines if a monster provides hide, scale, or carapace. {@item Hide|KTKCG|Hides} do not come in different sizes, rather larger creatures simply provide more hides, and monsters that are not large enough to produce one hide provide only {@item hide scraps|KTKCG|}.", - "{@item Scales|KTKCG} are likewise abstracted: each increment is simply an arbitrary unit of {@item scales|KTKCG} that the unit of {@item scales|KTKCG} covers. {@item Scales|KTKCG} can be much larger or small from different-sized creatures.", - "The system does not attempt to say how many {@item scales|KTKCG} a creature provides or how many literal actual {@item scales|KTKCG} makes up {@item scale mail|PHB}, but rather provides a number that is then consistently used.", - "Creatures are harvested using a {@skill Survival} check, with its DC listed below. If the DC check is failed, the harvest does not fail entirely, but instead they get {@dice 1d4} hide scrapes in place of any hides, carapaces of one size smaller, and half as many {@item scales|KTKCG}.", - { - "type": "inset", - "name": "Processing Hides", - "page": 11, - "entries": [ - "The process of turning hide into leather takes quite awhile (as per the {@table Leatherworking: Miscellaneous|KTKCG|crafting table}), and is often something adventurers can delegate to NPCs (delivering hides to be processed) or do during downtime. If you would like a more expedited system, there is no balance reason for this, and you can short the leather crafting process to taking 2 hours, it just won't be exceedingly realistic." - ] - } - ] - }, - { - "type": "entries", - "name": "Parts", - "page": 11, - "entries": [ - "The term \"parts\" is used to refer to gears, wires, springs, windy bits, screws, nails, and doodads. Parts can be either found or salvaged or forged from metal scraps (or even straight from ingots by a {@book Blacksmith|KTKCG|12} for those that really want to be industrial about it). The exact nature of each item making up this collection is left abstracted.", - "In addition, metal scraps are collections of salvaged material that generally fall into the category of things \"too small to track\" which can then be used for the creations of {@book tinkerers|KTKCG|18}. In addition to all of this, occasionally {@book tinkers|KTKCG|18} will use ingots... particularly ones of tin (which is their namesake, after all).", - "Like other crafting branches, there are also named components for more iconic pieces of gear\u2014the stock of a crossbow, for example, or other items. The cost for these items can be found on the {@footnote common component table|{@note Not found in source material.}}, and are generally minor.", - "Lastly, {@book Tinkerers|KTKCG|18} use essences when constructing things that push beyond the mundane principles of plausibility, crafting magical properties into their inventions.", - { - "type": "inset", - "name": "Named Components", - "page": 11, - "entries": [ - "In almost all cases, named components (such as a \"wooden stock\" for a crossbow) can be simply abstracted out as a minor cost, but, as always, the level of abstraction is up to the GM." - ] - }, - { - "type": "entries", - "name": "Salvaging parts", - "page": 11, - "entries": [ - "The other main way to acquire parts is to salvage them. What can be salvaged is determined by the GM, but in general common items provide parts, uncommon or expensive items may provide fancy parts, and esoteric parts are found only from esoteric sources at your GM's discretion. Tools, vehicles, and complex items generally return {@dice 1d4} metal scraps and {@dice 1d4} parts for a Small or smaller item, {@dice 2d6} metal scraps for a Medium-sized item, {@dice 3d8} metal scraps for a Large-sized item, and more for larger items, though they may return less of rare types of parts." - ] - } - ] - }, - { - "type": "entries", - "name": "Wood", - "page": 11, - "entries": [ - "Commonly available in its lowest quality ({@item firewood|KTKCG}), higher quality woods are often found in rather exotic locations. Wooden branches (including {@item wood scraps|KTKCG}) are assumed to be of a useful wood that can be worked, while {@item firewood|KTKCG} covers everything else, with more useful woods falling into categories such as \"quality branches\" or rarer options. {@item Wood scraps|KTKCG} are assumed to be scraps of common branch quality wood, and consequently can't be salvaged from {@item firewood|KTKCG}.", - "Wooden branches can be assumed to weigh 2 pounds each.", - { - "type": "entries", - "name": "Salvaging", - "page": 11, - "entries": [ - "For the most part, wood can't be easily salvaged. Wood carving is not necessarily a reversible process, and wood can't be smelted down.", - "You can render wooden crafted product into {@item wood scraps|KTKCG} equal to 4 × the number of branches used to create it.", - { - "type": "inset", - "name": "Quality Branch", - "page": 11, - "entries": [ - "A quality branch refers to one that can be made into more precious objects, particularly bows. It is nonmagical in nature, but typically yew when dealing with bows, though ash, mulberry, elm, oak, hickory, hazel, and maple can be used under broader definitions." - ] - } - ] - } - ] - } - ] - }, - { - "type": "section", - "name": "Purchasing Tables by Type", - "page": 12, - "entries": [ - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Leather & Hide", - "page": 12, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Cooking", - "page": 12, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Metals", - "page": 12, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Wood", - "page": 12, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Magical Materials", - "page": 13, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Misc", - "page": 13, - "collapsed": true - } - ] - }, - { - "type": "section", - "name": "Purchasing Tables by Rarity", - "page": 14, - "entries": [ - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Trivial", - "page": 14, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Common", - "page": 14, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Uncommon", - "page": 15, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Rare", - "page": 15, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Very Rare", - "page": 15, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Legendary", - "page": 15, - "collapsed": true - } - ] - }, - { - "type": "section", - "name": "Harvesting & Looting", - "page": 16, - "entries": [ - "Harvesting and looting are two paths to the same place, but generally depend on what kind of foe was vanquished and you are now collecting the \"stuff\" of. Typically humanoid creatures that carry stuff are candidates for the {@book Individual Treasure tables|KTKCG|8}, while Aberrations, Beasts, Dragons, Monstrosities, and Plants are harvesting candidates.", - "If you don't normally provide loot equivalent to default treasure tables, you don't need to start providing loot equivalent to them using these new tables, simple apply these tables as frequently as it makes sense for your game.", - "Remember that you can fully mix and match as it makes sense. You can replace coinage with gems or art pieces, you can replace crafting items that wouldn't make sense with coinage, gems, or art pieces, etc. The tables are merely a guide and convenience for what sort of range of materials should come from what sort of creature.", - { - "type": "entries", - "page": 16, - "entries": [ - { - "type": "entries", - "name": "Harvesting", - "page": 16, - "entries": [ - "The Harvesting tables replace the Individual Treasure for Aberration, Beast, Dragon, Monstrosity, and Plant type creatures." - ] - }, - { - "type": "entries", - "name": "Remnants", - "page": 16, - "entries": [ - "Remnants optionally replace the Individual Treasure table for creatures that leave behind no body on death, like Elementals, Celestials, or Fiends (ones that leave behind a body can use the Harvesting table)." - ] - }, - { - "type": "entries", - "name": "Loot", - "page": 16, - "entries": [ - "The Loot tables optionally replace the Individual Treasure for humanoid type creatures. You can use this table in all cases or in some cases.", - { - "type": "inset", - "name": "Recommendation", - "page": 16, - "entries": [ - "I would recommend using the table for all humanoid enemies, but using the Equivalent Gold Value for roughly half of enemies to keep gold flowing into the PCs pockets while also providing abundant crafting supplies." - ] - } - ] - }, - { - "type": "entries", - "name": "Hoards", - "page": 16, - "entries": [ - "Rather than replacing the hoard tables, simply use the default hoard table and replace an amount of coins, gems, and art pieces with crafting materials. This ensures that players are still getting the sort of loot they expect, but also fills in new materials into things that would often fill little role beside being converted to coinage at a later date." - ] - } - ] - }, - { - "type": "entries", - "name": "Basic Harvesting", - "page": 16, - "entries": [ - "Beasts, Dragons, and Monstrosities can be harvested using Wisdom ({@skill Survival}) for meat and hides. At a GM's discretion, a Plant type creature can be harvested for food using the same DC and amount, but providing common fresh ingredients instead of meat. Basic Harvesting takes 10 minutes. At your GM's discretion, it may take longer for larger creatures." - ] - }, - { - "type": "entries", - "name": "Exotic Creature Harvesting", - "page": 16, - "entries": [ - "{@i Applicable Targets: Aberration, Constructs, Dragons, Monstrosities, Plants, Some Undead}", - "A random roll is performed to judge what can be harvested from the monster. For Dragons and Monstrosities, a Wisdom ({@skill Medicine}) check is required to harvest the material without destroying it, for Constructs, an Intelligence ({@skill Arcana}) check is required, and for Plants an Intelligence ({@skill Nature}) check is required. Exotic Harvesting takes 10 minutes. At your GM's discretion, it may take longer for larger creatures.", - "If a beast is sufficiently magical, poisonous, or venomous, a GM can opt to use the {@footnote Dragon & Monstrosity table|{@note Not found in source material.}} for exotic harvesting, but this should be rare; even a poisonous beast is usually too mundane for the magical properties of harvested materials, and a beast should always be rolled on the {@table Exotic Harvesting (CR 0\u20134)|KTKCG|0\u20134 CR table} regardless of its CR.", - "At a GM's discretion, some Undead may be harvested as well if there is something that would make sense for them to provide in this manner, in which case they would use an Intelligence ({@skill Arcana}) check. Undead are less likely to provide anything of use, simply having a rare chance of providing arcane essences, though some would consider the use of these essences evil.", - { - "type": "inset", - "name": "Recommendation", - "page": 16, - "entries": [ - "If a monster is applicable for both Basic Harvesting and Exotic Harvesting, you can perform both, but the second check has disadvantage on the roll to successfully gather the materials." - ] - } - ] - }, - { - "type": "entries", - "name": "Exotic Remnants", - "page": 16, - "entries": [ - "{@i Applicable Targets: Celestials, Elementals, Fiends, Some Undead}", - "Some creatures typically do not leave behind corpses. While these most often disappear without a trace, sometimes they will leave behind a fragment of the magical forces that powered them as a remnant, in the form of a reagent or essence. These are less likely to result in a crafting item, but don't require any check to gather it successfully. Gathering remnants is simple to do, and requires only 1 minute.", - { - "type": "inset", - "name": "Applying Material Tables", - "page": 16, - "entries": [ - "As a GM, never feel compelled to roll on a table if you feel it makes sense to do something else. The tables provide a baseline, but if you feel that it makes sense of a given monster to leave behind a given material, simply do so, requiring the check that seems most appropriate (using the tables as a guide if you wish)." - ] - } - ] - }, - { - "type": "gallery", - "images": [ - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Remnants1.webp" - } - }, - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Remnants2.webp" - } - } - ] - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Exotic Harvesting (CR 0\u20134)", - "page": 17, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Exotic Remnants (CR 0\u20134)", - "page": 17, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Exotic Harvesting (CR 5\u201310)", - "page": 17, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Exotic Remnants (CR 5\u201310)", - "page": 17, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Exotic Harvesting (CR 11\u201316)", - "page": 17, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Exotic Remnants (CR 11\u201316)", - "page": 18, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Exotic Harvesting (CR 17+)", - "page": 18, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Exotic Remnants (CR 17+)", - "page": 18, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Hide and Meat Harvesting", - "page": 18, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Special Materials", - "page": 19, - "collapsed": true - }, - { - "type": "gallery", - "images": [ - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Materials1.webp" - } - }, - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Reagents2.webp" - } - }, - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Materials2.webp" - } - } - ] - } - ] - }, - { - "type": "section", - "name": "Loot", - "page": 20, - "entries": [ - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Individual Treasure (CR 0\u20134)", - "page": 20, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Individual Treasure (CR 5\u201310)", - "page": 20, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Individual Treasure (CR 11\u201316)", - "page": 20, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Individual Treasure (CR 17+)", - "page": 21, - "collapsed": true - }, - { - "type": "inset", - "page": 21, - "name": "Replacing Hoards", - "entries": [ - "Note that crafting materials found as part of a Hoard replace coinage, gems, or art objects of equal Equivalent Gold Value. You can use the same {@dice d100} roll for both the Treasure Hoard table and the crafting replacement." - ] - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Treasure Crafting Substitutions Challenge 0\u20134", - "page": 21, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Treasure Crafting Substitutions Challenge 5\u201310", - "page": 21, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Treasure Crafting Substitutions Challenge 11\u201316", - "page": 22, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Treasure Crafting Substitutions Challenge 17+", - "page": 22, - "collapsed": true - } - ] - }, - { - "type": "section", - "name": "Gathering Tables", - "page": 23, - "entries": [ - "Many of the materials can simply be found growing in the wild, and can be gathered by someone that knows what to look for and spends the time doing just that. When traveling at a slow pace through wilderness for 8 hours or more (i.e. not urban land or farmland), you can make a gathering check, but have disadvantage on the check to harvest anything found.", - "If you dedicate 8 hours to gathering without traveling, you can make two checks (without disadvantage) or find one item other than an essence of your choice that is available within that biome's table (making the ability check from the corresponding line of the table to harvest it) or {@dice 1d12} of any trivial item (making a {@dc 8} ability check to harvest it)", - "The found items then have to be gathered. You can choose to gather reagents, search for materials, or hunt wild game. Roll a {@dice d100} and consult the corresponding table below for the relevant biome to determine what is found.", - { - "type": "entries", - "page": 23, - "entries": [ - { - "type": "entries", - "page": 23, - "name": "Gather Reagents", - "entries": [ - "Reagents are harvested by making a Wisdom check. If you have an {@item Herbalism kit|PHB} and are proficient with it, you can add your proficiency bonus to the roll." - ] - }, - { - "type": "entries", - "name": "Search for Materials", - "page": 23, - "entries": [ - "Materials can be harvested with your choice of a Strength, Dexterity, or Wisdom check. If you have proficiency with the {@skill Survival} skill, you can add your proficiency bonus to the roll." - ] - }, - { - "type": "entries", - "name": "Hunt Game", - "page": 23, - "entries": [ - "Food can be gathered with your choice of a Dexterity or Wisdom check. If you have proficiency with the {@skill Survival} skill, you can add your survival modifier to the roll." - ] - } - ] - }, - { - "type": "inset", - "name": "Intentionally Slow", - "page": 23, - "entries": [ - "Gathering is a time gated system. It is not intended to be the primary source of materials. Rather than being balanced against the loot tables, it's balanced against the down time activities (and consequently not particularly efficient)." - ] - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Gather Reagents (DC 10)", - "page": 23, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Gather Reagents (DC 12)", - "page": 24, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Gather Reagents (DC 14)", - "page": 24, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Gather Materials (DC 10)", - "page": 24, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Gather Materials (DC 12)", - "page": 25, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Hunt Game (DC 10)", - "page": 25, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Hunt Game (DC 12)", - "page": 25, - "collapsed": true - } - ] - }, - { - "type": "section", - "name": "Alchemy", - "page": 26, - "entries": [ - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Alchemy.webp" - } - }, - "Alchemy is a crafting art that almost all adventures have some degree of interest in the results of. The source of the ever in demand {@item Potion of Healing (*)|DMG|Potion of Healings}, it is a versatile trade that fuels (sometimes quite literally) the adventuring life.", - "It doesn't take many experiences with the powers of potions for an adventurer to consider if they can get away with simmering a {@item Potion of Healing|DMG} next to the stew over that night's cooking fire... of course it's easier said than done for the result of such things to come away not poisonous.", - "Alchemy tends to be a very quick form of crafting, but with this comes additional risks with most crafts resting on a single roll, and failure resulting in the loss of all materials. Although taking that chance is frequently worth it during a busy adventuring season, consider the \"{@variantrule Taking 10|KTKCG}\" option outlined in the craft introduction when speed is not of the essence.", - { - "type": "entries", - "name": "Related Tool & Ability Score", - "page": 26, - "entries": [ - "Alchemy works using {@item alchemist's supplies|PHB}. Attempting to craft a potion without these will almost always be made with disadvantage, and proficiency with these allows you to add your proficiency to any alchemy crafting roll.", - "Alchemy uses your choice of your Intelligence or Wisdom modifier." - ] - }, - { - "type": "entries", - "name": "Quick Reference", - "page": 26, - "entries": [ - "While each step will go into more depth, the quick reference allows you to at a glance follow the steps to make a potion in its most basic form:", - { - "type": "list", - "page": 26, - "items": [ - "Select a potion that you would like to craft from the \"{@table Potions Crafting Table|KTKCG}\".", - "Acquire the items listed in the materials column for that potion.", - "Use your {@item alchemist's supplies|PHB} tool to craft the potion using the number of hours listed in the Crafting Time column, or during a long rest using the {@action craft|KTKCG|crafting camp action} if the crafting time is 2 hours or less. Alchemy items must be crafted in a single session.", - "For every 2 hours, make a crafting roll of {@dice 1d20} + your Intelligence or Wisdom modifier (your choice) + your proficiency bonus with {@item alchemist's supplies|PHB}. You can abort the craft after a bad crafting roll if you wish, this counts as a failure.", - "On success, you mark 2 hours of completed time. Once the completed time is equal to the crafting time, the magic item is complete. On failure, the crafting time is lost and no progress has been made during the 2 hours. If you fail 3 times in a row, the crafting is a failure and all materials are lost." - ] - } - ] - }, - { - "type": "entries", - "name": "Shelf Life & Expired Potions", - "page": 27, - "entries": [ - "A unique attribute to alchemy, potions once crafted have a shelf life of 1 year before becoming expired. This shelf life is shortened to 1 month if the potion contains any reactive ingredient.", - "If an expired potion is used or consumed within double its shelf life, roll a {@dice d4}. On a 1, you become {@condition poisoned} for 1 minute. On a 2 or 3, the potion will work with reduced effect; its duration will be halved if it had a duration, and damage or healing it dealt will be halved. On a 4, it works as expected.", - "Any potion that is older than twice its shelf life has no effect besides causing the imbiber to become {@condition poisoned} for 1 minute." - ] - }, - { - "type": "entries", - "name": "Crafting Roll", - "page": 27, - "entries": [ - "Putting that together means that when you want to work on Alchemy, your crafting roll is as follows:", - { - "type": "abilityGeneric", - "name": "Alchemy Modifier", - "text": "your Alchemist's Supplies proficiency bonus + your", - "attributes": [ - "int", - "wis" - ] - }, - { - "type": "entries", - "name": "Success and Failure", - "page": 27, - "entries": [ - "For Alchemy, after you make the crafting roll and succeed mark your progress on a crafting project. If you succeed, you make 2 hours of progress toward the total crafting time (and have completed one of the required checks for making an item). Checks for Alchemy must be consecutive, meaning that if you wish to continue after a failed craft, you need to extend your crafting time.", - "Failure means that no progress is made during that time. Once an item is started, even if no progress is made, the components reserved for that item can only be recovered via salvage. If you fail three times in a row, all progress and materials are lost and can no longer be salvaged." - ] - } - ] - }, - { - "type": "entries", - "name": "Alchemy Saving Throw", - "page": 27, - "entries": [ - "Some alchemical creations trigger a saving throw. In instances that they do, the following is the formula for calculating the saving throw. The saving throw is calculated at the time of creation based on the creators attributes and proficiency, and doesn't change once it is created.", - { - "type": "abilityGeneric", - "name": "Alchemy DC", - "text": "8 + your Alchemist's Supplies proficiency bonus + your", - "attributes": [ - "int", - "wis" - ] - }, - { - "type": "inset", - "name": "Herbalist's Limited Alchemy", - "page": 27, - "entries": [ - "While herbalism is primarily used for gathering herbs, a creature with proficiency with {@item herbalism kit|PHB|herbalism kits} has a limited proficiency in creating potions in addition to gathering herbs. You can use proficiency with an {@item herbalism kit|PHB} in place of {@item alchemist's supplies|PHB} when creating {@item potion of healing|DMG|potions of healing}, antidotes, {@item Antitoxin (vial)|PHB|antitoxins}, and vials of {@item Basic Poison (vial)|PHB|poison}.", - "When crafting in this way, you use an {@item herbalism kit|PHB} and proficiency with it in place of {@item alchemist's supplies|PHB}. This crafting otherwise works the same as using {@item alchemist's supplies|PHB}.", - "You can add additional reagent modifiers when crafting in this way." - ] - } - ] - }, - { - "type": "inset", - "name": "Crafting Walk Through: Alchemy", - "page": 27, - "source": "KTKCG", - "entries": [ - "Here's a quick example of how alchemy will often play out in a game.", - "Caius the Wizard is saved from being eaten by a giant plant monster. He wants to know if his suffering was worth anything, so he asks the GM if there was any loot. There wasn't. Was there anything to harvest from the monster? Well, that's always possible. The GM asks for a {@dice d100}. Caius rolls a 54.", - "It was just a CR 4 monster, so the GM consults the table and asks for a {@dc 8} {@skill Nature} Check. Fortunately Caius the Wizard has a {@d20 +3}, so only needs a 5, and rolls an 8. Harvesting successful and now he has 1 {@item common curative reagent|KTKCG}.", - "Knowing that he's going to need some healing potions to survive the next plant monster, he consults the table and realizes that with just 2 more curative reagents and a {@item glass vial|KTKCG} he'd have enough materials.", - "Next time they walk through a forest, Caius the Wizard asks the GM if there are any reagents about. Slowing down to a slow pass, he can make a gathering check with disadvantage, and attempts to gather reagents. Rolls the {@dice d100}, and comes up with a 73. The GM asks for a {@dc 10} gathering check using {@item herbalism kit|PHB}, with disadvantage as they were travelling. Caius doesn't have proficiency, but has {@d20 +1} wisdom, so needs a 9 or higher. He rolls a 14!", - "The results in {@dice 1d4} {@item common curative reagent|KTKCG|common curative reagents}. He rolls a 2. That's all the curative reagents he needed! He cleans out the remains of an old {@item potion of healing|PHB|healing potion} to get a {@item glass vial|KTKCG}, and next time they camp, he spends his {@action craft|KTKCG|camp action (2 hours)} trying to make a {@item potion of healing|PHB|healing potion}.", - "He needs to succeed only once, {@dc 13}. Fortunately he has proficiency in {@item alchemist's supplies|PHB}, and a +3 Intelligence, meaning his check is at {@d20 +5}. He needs an 8 or higher.", - "...He rolls a 3. This a failure! But all is not lost, he can keep trying until he fails 3 times in a row... but he's already spent his 2 hours, and alchemy checks must be made consecutively.", - "Not wanting to lose his precious hard won reagents, he stays up late making another check. He rolls a 10! This results in a 15! He's successfully made a {@item potion of healing|PHB|Healing Potion}!", - "Unfortunately he's stayed up too late, but the next morning the party lets him sleep in to avoid the level of {@condition exhaustion}.", - "Two days later, Vandrin the Cleric, the groups only healer, is on death's door! A quick swig of the {@item potion of healing|PHB|healing potion} gets him back on his feet, and the day is won thanks to the hard work of making a potion, and adventurers keep a keen eye out for more of those curative reagents!" - ] - }, - { - "type": "gallery", - "images": [ - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Potions1.webp" - } - }, - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Potions2.webp" - } - } - ] - }, - { - "type": "entries", - "name": "Tables", - "page": 28, - "entries": [ - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Potions Crafting Table", - "page": 28, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Concoctions Crafting Table", - "page": 29, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Magical Dust", - "page": 30, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Explosives", - "page": 30, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Magical Ink", - "page": 31, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Oils", - "page": 31, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Miscellaneous", - "page": 31, - "collapsed": true - }, - { - "type": "entries", - "name": "Additional Tables", - "page": 37, - "entries": [ - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Alchemy Modifiers", - "page": 37, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Additional Materials", - "page": 37, - "collapsed": true - } - ] - } - ] - }, - { - "type": "entries", - "name": "Craftables", - "page": 32, - "entries": [ - { - "type": "entries", - "name": "Potions", - "page": 32, - "entries": [ - { - "type": "gallery", - "images": [ - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Potions3.webp" - } - }, - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Potions4.webp" - } - } - ] - }, - "{@note The following items are new.}", - { - "type": "list", - "style": "list-hang-notitle", - "columns": 3, - "page": 32, - "items": [ - "{@item Draught of Damnation|KTKCG} {@sup K}", - "{@item Panacea|KTKCG} {@sup K}" - ] - }, - "{@note The following items are from the Dungeon Master's Guide (and SRD).}", - { - "type": "list", - "style": "list-hang-notitle", - "columns": 3, - "page": 32, - "items": [ - "{@item Potion of Healing (*)|DMG}", - "{@item Potion of Animal Friendship|DMG}", - "{@item Potion of Clairvoyance|DMG}", - "{@item Potion of Climbing|DMG}", - "{@item Potion of Diminution|DMG}", - "{@item Potion of Flying|DMG}", - "{@item Potion of Fire Breath|DMG}", - "{@item Potion of Gaseous Form|DMG}", - "{@item Potion of Growth|DMG}", - "{@item Potion of Heroism|DMG}", - "{@item Potion of Invisibility|DMG}", - "{@item Potion of Resistance|DMG}", - "{@item Potion of Speed|DMG}", - "{@item Potion of Water Breathing|DMG}", - "{@item Potion of Mind Reading|DMG}", - "{@item Potion of Poison|DMG}" - ] - }, - { - "type": "gallery", - "images": [ - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Potions5.webp" - } - }, - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Potions6.webp" - } - } - ] - } - ] - }, - { - "type": "entries", - "name": "Concoctions", - "page": 34, - "entries": [ - "{@note The following items are new.}", - { - "type": "list", - "style": "list-hang-notitle", - "columns": 3, - "page": 34, - "items": [ - "{@item Alchemical Acid|KTKCG} {@sup K}", - "{@item Alchemical Fire|KTKCG} {@sup K}", - "{@item Alchemical Napalm|KTKCG} {@sup K}", - "{@item Bottled Wind|KTKCG} {@sup K}", - "{@item Liquid Lightning|KTKCG} {@sup DS}", - "{@item Sticky Goo|KTKCG} {@sup K}" - ] - }, - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/LiquidLightning.webp" - } - } - ] - }, - { - "type": "entries", - "name": "Oils", - "page": 35, - "entries": [ - "{@note The following items are new.}", - { - "type": "list", - "style": "list-hang-notitle", - "columns": 3, - "page": 35, - "items": [ - "{@item Burning Oil|KTKCG} {@sup K}", - "{@item Frost Oil|KTKCG} {@sup K}", - "{@item Flametongue Oil|KTKCG} {@sup K}", - "{@item Silver Oil|KTKCG} {@sup K}", - "{@item Liquid Lightning|KTKCG} {@sup DS}", - "{@item Sticky Goo|KTKCG} {@sup K}" - ] - }, - "{@note The following items are from the Dungeon Master's Guide (and SRD).}", - { - "type": "list", - "style": "list-hang-notitle", - "columns": 3, - "page": 35, - "items": [ - "{@item Oil of Sharpness|DMG}" - ] - }, - { - "type": "gallery", - "images": [ - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Oil1.webp" - } - }, - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Oil2.webp" - } - } - ] - } - ] - }, - { - "type": "entries", - "name": "Explosives", - "page": 35, - "entries": [ - "{@note The following items are new.}", - { - "type": "list", - "style": "list-hang-notitle", - "columns": 3, - "page": 35, - "items": [ - "{@item Blasting Powder|KTKCG} {@sup K}", - "{@item Dwarven Alcohol|KTKCG} {@sup K}", - "{@item Grenade Casing|KTKCG} {@sup K}", - "{@item Nail Bomb|KTKCG} {@sup K}", - "{@item Smoke Powder|KTKCG} {@sup DS}", - "{@item Explosive (*)|KTKCG} {@sup K}" - ] - } - ] - }, - { - "type": "entries", - "name": "Miscellaneous", - "page": 36, - "entries": [ - "{@note The following items are new.}", - { - "type": "list", - "style": "list-hang-notitle", - "columns": 3, - "page": 36, - "items": [ - "{@item Magical Ink|KTKCG} {@sup K}" - ] - } - ] - } - ] - } - ] - }, - { - "type": "section", - "name": "Poisoncraft", - "page": 38, - "entries": [ - "A subdomain of {@book alchemy|KTKCG|10}, the profession of poisoncraft is often seen as the \"dark side\" of {@book Alchemy|KTKCG|10}. While {@book Alchemy|KTKCG|10} often deals in poisonous reagents, typically speaking they aim to tame the poison, channeling it into useful effects. While capable of making crudely poisonous potions, such things are generally considered failures to an alchemist. To a poisoner, they are considered the art itself.", - "Poisoncraft shares {@book Shelf Life|KTKCG|10|Shelf Life & Expired Potions} and {@book Reagents|KTKCG|4|Reagents} with {@book Alchemy|KTKCG|10}; for details regarding those, see {@book Alchemy|KTKCG|10}.", - { - "type": "entries", - "page": 38, - "name": "Quick Reference", - "entries": [ - "While each step will go into more depth, the quick reference allows you to at a glance follow the steps to make a potion in its most basic form:", - { - "type": "list", - "page": 38, - "items": [ - "Select a poison that you would like to craft from the \"{@table Poison Crafting Table|KTKCG}\". ", - "Acquire the items listed in the materials column for that potion.", - "Use your {@item Poisoner's Kit|PHB} tool to craft the option using the number of hours listed in the Crafting Time column, or during a long rest using the {@action craft|KTKCG|crafting camp action} if the crafting time is 2 hours or less. Poisoncraft items must be crafted in a single session. ", - "For every 2 hours, make a crafting roll of {@dice 1d20} + your Intelligence or Wisdom modifier (your choice) + your proficiency bonus with a {@item Poisoner's Kit|PHB}. You can abort the craft after a bad crafting roll if you wish, this counts as a failure.", - "On success, you mark 2 hours of completed time. Once the completed time is equal to the crafting time, the magic item is complete. On failure, the crafting time is lost and no progress has been made during the 2 hours. If you fail 3 times in a row, the crafting is a failure and all materials are lost." - ] - } - ] - }, - { - "type": "entries", - "page": 38, - "name": "Related Tool & Ability Score", - "entries": [ - "Poisoncraft works using {@item Poisoner's Kit|PHB}. Attempting to craft a potion without these will almost always be made with disadvantage, and proficiency with these allows you to add your proficiency to any poisoncraft crafting roll.", - "Poisoncraft uses your choice of your Intelligence or Wisdom modifier, representing your path of knowledge to the art of making deadly things deadlier.", - { - "type": "entries", - "page": 38, - "name": "Applying the Poison", - "entries": [ - "Applying an Injury poison to a weapon or a Contact poison to an object, requires a {@item Poisoner's Kit|PHB} and proficiency with it. To attempt to apply the poison without a kit, make a {@dc 15} Dexterity check, adding your proficiency bonus if you are proficient with the {@item Poisoner's Kit|PHB}. On a failure, the poison is not applied and you suffer the effects of the poison." - ] - } - ] - }, - { - "type": "entries", - "page": 38, - "name": "Crafting Roll", - "entries": [ - "Putting that together means that when you would like to create poison, your crafting roll is as follows:", - { - "type": "abilityGeneric", - "name": "Poisoncraft Modifier", - "text": "your Poisoner's Kit proficiency bonus + your", - "attributes": [ - "int", - "wis" - ] - }, - { - "type": "entries", - "page": 38, - "name": "Poisoncraft Saving Throw", - "entries": [ - "When a poison requires a saving throw, the following is the formula for calculating the saving throw. The saving throw is calculated at the time of creation based on the creators attributes and proficiency, and doesn't change once it is created.", - { - "type": "abilityGeneric", - "name": "Poison DC", - "text": "8 + your Poisoner's Kit proficiency bonus + your", - "attributes": [ - "int", - "wis" - ] - } - ] - }, - { - "type": "entries", - "page": 38, - "name": "Success and Failure", - "entries": [ - "For Poisoncraft, after you make the crafting roll and succeed, mark your progress on a crafting project. If you succeed, you make 2 hours of progress toward the total crafting time (and have completed one of the required checks for making an item). Checks for Poisoncraft do not need to be immediately consecutive. Failure means that no progress is made during that time. Once an item is started, even if no progress is made, the components reserved for that item can only be recovered via salvage.", - "If you fail three times in a row, all progress and materials are lost and can no longer be salvaged." - ] - } - ] - }, - { - "type": "entries", - "page": 38, - "name": "Poisons", - "entries": [ - "Given their insidious and deadly nature, poisons are illegal in most societies but are a favorite tool among assassins, drow, and other evil creatures.", - "Poisons come in the following four types.", - { - "type": "entries", - "entries": [ - { - "type": "entries", - "page": 38, - "name": "Contact", - "entries": [ - "Contact poison can be smeared on an object and remains potent until it is touched or washed off. A creature that touches contact poison with exposed skin suffers its effects." - ] - }, - { - "type": "entries", - "page": 38, - "name": "Ingested", - "entries": [ - "A creature must swallow an entire dose of ingested poison to suffer its effects. The dose can be delivered in food or a liquid. You might decide that a partial dose has a reduced effect, such as allowing advantage on the saving throw or dealing only half damage on a failed save." - ] - }, - { - "type": "entries", - "page": 38, - "name": "Inhaled", - "entries": [ - "These poisons are powders or gases that take effect when inhaled. Blowing the powder or releasing the gas subjects creatures in a 5-foot cube to its effect. The resulting cloud dissipates immediately afterward. Holding one's breath is ineffective against inhaled poisons, as they affect nasal membranes, tear ducts, and other parts of the body." - ] - }, - { - "type": "entries", - "page": 38, - "name": "Injured", - "entries": [ - "Injury poison can be applied to weapons, ammunition, trap components, and other objects that deal piercing or slashing damage. An injury poison typically lasts 1 minute on a weapon, and lasts for up to 5 hits. A creature that takes piercing or slashing damage from an object coated with the poison is exposed to its effects." - ] - } - ] - } - ] - }, - { - "type": "entries", - "name": "Tables", - "page": 39, - "entries": [ - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Poison Crafting Table", - "page": 39, - "collapsed": true - } - ] - }, - { - "type": "entries", - "name": "Craftables", - "page": 40, - "entries": [ - "{@note The following items are new.}", - { - "type": "list", - "style": "list-hang-notitle", - "columns": 3, - "page": 32, - "items": [ - "{@item Burning Wound|KTKCG}", - "{@item Dizzying Touch|KTKCG}", - "{@item Endless Dreams|KTKCG}", - "{@item Fainting Fumes|KTKCG}", - "{@item Grievous Injury Poison|KTKCG}", - "{@item Knockout Poison|KTKCG}", - "{@item Old Reliable|KTKCG}", - "{@item Paralyzing Poison|KTKCG}", - "{@item Potent Contact Poison|KTKCG}", - "{@item Potent Ingested Poison|KTKCG}", - "{@item Potent Inhaled Poison|KTKCG}", - "{@item Potent Injury Poison|KTKCG}", - "{@item Simple Contact Poison|KTKCG}", - "{@item Simple Ingested Poison|KTKCG}", - "{@item Simple Inhaled Poison|KTKCG}", - "{@item Simple Injury Poison|KTKCG}", - "{@item Slow Death|KTKCG}", - "{@item Veins of Tar|KTKCG}", - "{@item Whispers of Madness|KTKCG}", - "{@item Withering Soul|KTKCG}" - ] - }, - "{@note The following items are from the Dungeon Master's Guide (and SRD).}", - { - "type": "list", - "style": "list-hang-notitle", - "columns": 3, - "page": 32, - "items": [ - "{@item Carrion Crawler Mucus|DMG}", - "{@item Essence of Ether|DMG}", - "{@item Malice|DMG}", - "{@item Midnight Tears|DMG}" - ] - }, - { - "type": "gallery", - "images": [ - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Poison1.webp" - } - }, - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Poison2.webp" - } - } - ] - } - ] - } - ] - }, - { - "type": "section", - "name": "Blacksmithing", - "page": 43, - "entries": [ - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Blacksmithing.webp" - } - }, - "Blacksmithing is a popular professional interest of two sorts of adventurers: those that want to hit things with heavy metal objects, and those that want a heavy metal object between them and the thing hitting them.", - "While often relying on the town blacksmith to do their work for them is a fine option, rolling up your sleeves and doing the work yourself can allow you to express your creativity... and may save you a few coins in the process.", - "Blacksmithing is slow hard work, but has a higher tolerance for failure than most, and is more dependent on knowing your material, as the templates you work from tend to be common across many of them.", - { - "type": "entries", - "page": 43, - "name": "Related Tool", - "entries": [ - "Blacksmithing works using {@item smith's tools|PHB|blacksmith's tools}. Attempting to craft an item without {@item smith's tools|PHB|blacksmith's tools} will often be impossible, though a GM may let you use makeshift tools to make a check with disadvantage. Proficiency in {@item smith's tools|PHB|blacksmith's tools} allows you to add your proficiency bonus to any blacksmithing check.", - "While Blacksmiths can benefit from their skills in small ways such as sharpening their weapons and retrofitting their gear on the go, many of their crafting options require a fully equipped Forge; a fully equipped Forge entails forge, anvil, and {@item smith's tools|PHB|blacksmith's tools}." - ] - }, - { - "type": "entries", - "page": 43, - "name": "Quick Reference", - "entries": [ - "While each step will go into more depth, the quick reference allows you to at a glance follow the steps to make a blacksmith item in its most basic form:", - { - "type": "list", - "page": 43, - "items": [ - "Select the item that you would like to craft from any of the {@book Blacksmithing Crafting Tables|KTKCG|12|Tables}. ", - "Acquire the items listed in the materials column for that item. ", - "Use your {@item smith's tools|PHB|blacksmith's tools} to craft the option using the number of hours listed in the Crafting Time column. ", - "For every 2 hours, make a crafting roll of {@dice 1d20} + your Strength modifier + your proficiency bonus with {@item smith's tools|PHB|blacksmith's tools}. ", - "On success, you mark 2 hours of completed time. Once the completed time is equal to the crafting time, the item is complete. ", - "On failure, the crafting time is lost and no progress has been made during the 2 hours. If you fail 3 times in a row, the crafting is a failure and all materials are lost." - ] - }, - { - "type": "inset", - "page": 43, - "name": "Magical Forges", - "entries": [ - "The worlds of the planar multiverse are a fantastical place with many wonders. Sometimes you may find locations that have been constructed in such a way as to leverage powerful primal powers in the forging technique: for example, a forge at the heart of a volcano or atop an ever-frozen glacier, which might imbue items crafted there with special properties." - ] - } - ] - }, - { - "type": "entries", - "page": 43, - "name": "Crafting Roll", - "entries": [ - "Putting that together means that when you would like to smith an item, your crafting roll is as follows:", - { - "type": "abilityGeneric", - "name": "Blacksmithing Modifier", - "text": "your Blacksmith's Tools proficiency bonus + your", - "attributes": [ - "str" - ] - }, - { - "type": "entries", - "page": 44, - "name": "Success and Failure", - "entries": [ - "After you make a crafting roll, if you succeed, you make 2 hours of progress toward the total crafting time (and have completed one of the required checks for making an item).", - "Checks for Blacksmithing do not need to be immediately consecutive. If you fail three times in a row, all progress and materials are lost and can no longer be salvaged. Failure means that no progress is made during that time.", - "Once an item is started, even if no progress is made, the components reserved for that item can only be recovered via salvage." - ] - }, - { - "type": "entries", - "page": 44, - "name": "Blacksmithing Materials", - "entries": [ - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Metals (Blacksmithing)", - "page": 44 - } - ] - } - ] - }, - { - "type": "entries", - "page": 44, - "name": "Maintenance & Modifications", - "entries": [ - "While the primary purpose of Blacksmithing is to forge armor and weapons from metal, for an adventurer such events are important milestones that generally will not occur everyday. The following are some tasks that require proficiency with {@item smith's tools|PHB|blacksmith's tools} that provide a more day-to-day utility to the proficiency, giving them minor ways to enhance or adapt their gear.", - "These are minor crafts can be completed in 2 hours (or {@action craft|KTKCG|as one camp action} when using the {@book Kibbles' Camp Actions rules|KTKCG|27}) with the expenditure of 5 gp worth of materials. They can be done as part of a long rest, but have limitations the normally crafted items do not (such as a maximum stockpile of minor crafts).", - "The following are \"minor crafting options\" for Blacksmiths", - { - "type": "entries", - "page": 44, - "name": "Maintain Gear", - "entries": [ - "One of the perks of having a blacksmith in the field is their ability to keep gear in its best condition, giving you an edge (sometimes literally) in the quality of your gear and weapons. Over the course of 2 hours, a Blacksmith can maintain a number of weapons or sets of armor equal to their proficiency bonus, granting each weapon or armor maintained a special {@dice d6} Quality Die.", - "For a weapon, this can be rolled and added to an attack or damage roll, representing a case where the perfect state of the gear turned a miss into a hit or dealt a bit of extra damage. For a set of armor, the die can be rolled when hit by an attack, and the damage taken from that attack can be reduced by that amount.", - "Rolling this die doesn't require an action, but once rolled it is spent and can't be regained until the blacksmith maintains that armor or weapon again." - ] - }, - { - "type": "entries", - "page": 44, - "name": "Modify Armor", - "entries": [ - "While the field crafting of armor is often not possible, you can make smaller adjustments on the go. Over the course of 2 hours, you can turn a set of {@item plate armor|PHB|plate mail} into a {@item half plate armor|PHB|half plate} or a {@item breastplate|PHB}, refit a set of heavy or medium armor to fit another user that is equal in size or smaller than the original user." - ] - }, - { - "type": "entries", - "page": 44, - "name": "Modify Weapon", - "entries": [ - "Every adventurer has slightly different preferences in their gear, and your skills allow you make slight modifications to non-magical weapons made of metal. These modifications take 2 hours, require a heat source, and require you to pass a {@dc 14} {@item smith's tools|PHB|blacksmithing tool's} check (on failure, the weapon is damaged and has a \u22121 penalty to its attack rolls until fixed). You can perform one of the following modifications:", - { - "type": "list", - "page": 44, - "items": [ - "You can weight a weapon, giving it the heavy property. If it did not already have the two-handed property, it gains the two-handed property. ", - "You can remove the heavy property from a weapon, reducing its damage dice by {@dice d2}. ", - "You can add the light property to a weapon without the heavy property, reducing its damage dice by {@dice d2}. ", - "You can silver the weapon (requires 5 {@item silver scraps|KTKCG}, doubled for two-handed weapons)." - ] - }, - { - "type": "inset", - "page": 44, - "name": "Note: Imperfect Results", - "entries": [ - "Using this method will make some... bad weapons. That is largely intentional. If you want to make a more functional weapon, you can make it from scratch using the {@book Weapon Template|KTKCG|12|Custom Weapon Template}. This represents quick hacks to an existing weapon." - ] - } - ] - }, - { - "type": "entries", - "page": 44, - "name": "Repair Gear", - "entries": [ - "Sometime in the course of adventuring, weapons or armor will become severely damaged, suffering a penalty to its attack rolls or AC. Over the course of 2 hours, you can repair this damage, though at the discretion of the GM you may need other materials to perform this task if it is heavily damaged. Weapons that are entirely broken (such as a snapped sword) are generally beyond simple repair." - ] - } - ] - }, - { - "type": "entries", - "name": "Tables", - "page": 45, - "entries": [ - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Simple Weapons", - "page": 45, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Martial Weapons", - "page": 45, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Armor", - "page": 46, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Defensive Items", - "page": 46, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Miscellaneous Gear", - "page": 46, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Tools", - "page": 46, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Components and Materials", - "page": 47, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Firearms", - "page": 47, - "collapsed": true - } - ] - }, - { - "type": "entries", - "page": 48, - "name": "Custom Weapon Guide", - "entries": [ - "At first glance, it seems that the weapon selection in 5e is quite limited, but with a little knowledge of the system, you can largely expose that template that builds those weapons, and from there, well, the opportunities are limitless! When you would like to craft a template weapon, just follow the steps below:", - { - "type": "entries", - "page": 48, - "name": "Weapon Creation Template", - "entries": [ - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Weapon Creation Template", - "page": 48 - } - ] - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Example Template Weapons", - "page": 49, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Example Template Weapon Crafting", - "page": 49, - "collapsed": true - }, - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Metals.webp" - } - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Material Modifiers", - "page": 50, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Crafting Modifiers", - "page": 51, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Supplemental Modifiers", - "page": 51, - "collapsed": true - } - ] - }, - { - "type": "entries", - "name": "Additional Items", - "page": 52, - "entries": [ - "{@note The following items are new.}", - { - "type": "list", - "style": "list-hang-notitle", - "columns": 3, - "page": 52, - "items": [ - "{@item Tower Shield|KTKCG}", - "{@item Spiked Shield|KTKCG}", - "{@item Bracers|KTKCG}", - "{@item Adamantine Bracers|KTKCG}", - "{@item Thunder Cannon|KTKCG}" - ] - } - ] - }, - { - "type": "entries", - "name": "Beyond the System", - "page": 52, - "entries": [ - "While blacksmithing allows for a huge amount of custom creation, there will always be new things beyond the system.", - "The following is some guidelines for how to make something beyond the system.", - { - "type": "list", - "page": 52, - "items": [ - "Trivial items should be composed of {@item metal scraps|KTKCG}, and have a DC in the range of 8\u201312. These represent things blacksmiths can easily make. Common items should require {@item ingot|KTKCG|ingots}, and have a DC of 12\u201318 depending if they are simple or exotic. Uncommon and rarer items should have uncommon and rarer materials matching their rarity.", - "Blacksmithing alone can make magical weapons only to the extent that magical components are used.", - "If you would like Blacksmithing alone to make fully magical swords, you can largely just take the materials from an equivalent enchanting recipe and add them to materials of the weapon, and then take the higher of the difficulty and crafting time of the projects." - ] - }, - { - "type": "inset", - "page": 52, - "name": "Work Together and be Reasonable", - "entries": [ - "The system is, by its nature, extremely extensible. Great pains have been taken to make things as \"balanced\" as possible. But this doesn't mean the rules transcend common sense. As a player, tell your GM what you want to make and be open to adjustments to how it would work. As a GM, tell players how their projects will work from the start, and be open to the idea they can make cool things... these crafted items are part of their \"loot\" and don't need to be \"power neutral\" as long as they aren't breaking anything." - ] - } - ] - }, - { - "type": "gallery", - "images": [ - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Weapons1.webp" - } - }, - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Weapons2.webp" - } - }, - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Weapons3.webp" - } - }, - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Weapons4.webp" - } - }, - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Weapons5.webp" - } - }, - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Weapons6.webp" - } - } - ] - } - ] - }, - { - "type": "section", - "name": "Cooking", - "page": 54, - "entries": [ - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Cooking.webp" - } - }, - "Adventures need to eat. While some are content to eat the same stale old rations, some prefer to apply their skills to be kept well fed... even in the depths of a dungeon where fresh ingredients can be... strange.", - "Not only can someone with talent produce tasty treats, but being well fed can have a variety of benefits... particularly when eating correctly prepared magical ingredients.", - { - "type": "entries", - "name": "Quick Reference", - "page": 54, - "entries": [ - "While each step will go into more depth, the quick reference allows you to at a glance follow the steps to make a meal in its most basic form:", - { - "type": "list", - "page": 54, - "items": [ - "Acquire a fresh ingredient by harvesting or finding it.", - "Review the Recipe Tables for {@table Feast Crafting Table|KTKCG|Feasts}, {@table Snack Crafting Table|KTKCG|Snacks} or {@table Ration Crafting Table|KTKCG|Rations} that ingredient would qualify for, and gather the other materials needed listed in the Materials column.", - "Use your {@item cook's utensils|PHB} tool to craft the option using the number of hours listed in the Crafting Time column, or use the crafting camp action, during a long rest, if the crafting time is 2 hours or less. Meals must be crafted in a single crafting session. All meals require a heat source (such as a campfire).", - "For every 2 hours, make a crafting roll of {@dice 1d20} + your Wisdom modifier + your proficiency bonus with {@item cook's utensils|PHB}. You can abort the craft after a bad crafting roll if you wish, this counts as a failure.", - "On success, you mark 2 hours of completed time. Once the completed time is equal to the crafting time, the meal is complete. On failure, the crafting time is lost and no progress has been made during the 2 hours. If you fail 3 times in a row, the crafting is a failure and all materials are lost." - ] - } - ] - }, - { - "type": "entries", - "name": "Related Tool & Ability Score", - "page": 54, - "entries": [ - "Cooking works using {@item cook's utensils|PHB}. Attempting to craft a meal without these will almost always be made with disadvantage, and proficiency with these allows you to add your proficiency to any cooking crafting roll. Cooking uses your Wisdom modifier." - ] - }, - { - "type": "entries", - "name": "Duration", - "page": 54, - "entries": [ - "The duration a meal remains edible depends on the type of meal made. A feast must be consumed within an hour, a snack lasts for 1 day, and rations lasts 1 month." - ] - }, - { - "type": "entries", - "name": "Ingredients", - "page": 54, - "entries": [ - "The materials for cooking are {@item fresh ingredient|KTKCG|fresh ingredients} and {@item common supplies|KTKCG|supplies}. A {@item fresh ingredient|KTKCG} is something you harvest that can increase the quality of your food and sometimes provide supernatural boosts beyond mere satiation. Staples include seasonings, spices, flour or even turnips! Foods that last awhile can be cooked into perfectly fine meals, but have less benefits than eating a good meal. Some ingredients additionally have the exotic property, and may confer special effects.", - { - "type": "inset", - "page": 55, - "name": "General System, Specific Examples", - "entries": [ - "Like with all aspects, this crafting system does not attempt to provide systematic specific examples (though they are provided in the {@book appendix|KTKCG|24}), but rather a system that allows you to know the outcome of anything you could cook. For example, a party could acquire 1 {@item common fresh ingredient|KTKCG} by harvesting a {@creature Hook Horror|MM}, and then combine that with 1 {@item common supplies|KTKCG} to cook either Hook Turkey Sandwiches or Murder Chicken Tenders, but the benefit from either example would still fall into a Monstrosity Meat Quality Meal category (one step above standard rations)." - ] - }, - { - "type": "entries", - "name": "Ingredient Expiration", - "page": 55, - "entries": [ - "Normal Ingredients expire very quickly, and must be used within 24 hours of being harvested or they become unusable. Preserved rations would fall into the staples category and cannot typically be used to cook anything besides basic meals.", - "The ability to gain any sort of magical benefit is linked to its freshness; even well prepared preserved foods provide only the benefit of a Basic Meal (which is a satisfying and good tasting meal, but its benefits are not otherwise magical).", - "Unlike Fresh Ingredients, Staples last significantly longer and do not need to have their expiration tracked for the purposes of this system." - ] - }, - { - "type": "entries", - "name": "Satiation", - "page": 55, - "entries": [ - "The magical benefits you get consuming rare and magical foods cannot be gained again until 24 hours have passed for any particular food. When combined with the ingredient expiration above, this typically means that any ingredient collected is only good for a single meal; this is intentional. You can harvest more if you wish, but cooking naturally is a profession of fleeting achievement and fickle opportunity." - ] - } - ] - }, - { - "type": "entries", - "name": "Crafting Roll", - "page": 55, - "entries": [ - "Putting that together means that when you would like to create a meal, your crafting roll is as follows:", - { - "type": "abilityGeneric", - "name": "Cooking Modifier", - "text": "your Cook's Utensils proficiency bonus + your", - "attributes": [ - "wis" - ] - }, - { - "type": "entries", - "name": "Success and Failure", - "page": 55, - "entries": [ - "For cooking, all crafting rolls must be made consecutively. Make all checks listed for the items. If you succeed a greater number of times than you fail, the meal is successfully completed, otherwise, it is inedible and all ingredients are lost." - ] - } - ] - }, - { - "type": "entries", - "name": "Exotic Ingredients", - "page": 55, - "entries": [ - "While standard meals are made from a selection of ingredient types and generally a seasoning, exotic ingredients have specialized effects. When making a meal from these ingredients, the meal's effect is a combination of the effect of the exotic ingredients added.", - "An Exotic Meal (meal cooked entirely from exotic ingredients) doesn't need a recipe and has a crafting time of 1 hour, and the difficulty is the difficulty of all the exotic ingredients added together, with 1 check needed per exotic ingredient added.", - "Exotic ingredients can be combined with a standard meal by adding the DC of the standard meal to the combined difficulty of the exotic ingredients added. This can cause unusual meals and frequently has unattainably high difficulty to make it work, as adding random new components to meals typically wrecks the taste." - ] - }, - { - "type": "entries", - "name": "Basic Cooking & Camp Actions", - "page": 55, - "entries": [ - "While the rules present a handful of ways to use cooking for more exotic ends, the most common application of cooking is just to produce an edible meal during a long rest\u2014something any adventuring group would welcome. This is called a Quality Meal and provides greater benefit than rations, though the benefits it provides are not magical, and merely stem from it being a satisfying meal. You can do so by expending 1 {@item fresh ingredient|KTKCG} of any type and 1 {@item common supplies|KTKCG} to feed up to 5 allies or willing creatures, or by spending {@item common supplies|KTKCG} per creature being cooked for. These materials must have been purchased within the last week. Any creature, even one not proficient with {@item cook's utensils|PHB} can take this action.", - "You and all willing creatures (willing to eat your cooking) regain an additional Hit Die (up to their maximum). If you have proficiency with {@item cook's utensils|PHB}, creatures regain additional Hit Dice equal to your Proficiency bonus." - ] - }, - { - "type": "entries", - "name": "Purchasing Materials", - "page": 55, - "entries": [ - "Due to the rules on ingredient freshness, typically ingredients cannot be purchased in a way that is relevant for cooking recipes. You can purchase {@item common supplies|KTKCG|supplies} (of any type) that can be used to make Basic Meals.", - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Purchasing Cooking Materials", - "page": 55 - } - ] - }, - { - "type": "entries", - "name": "Harvesting Ingredients", - "page": 55, - "entries": [ - "Unlike other things, you can harvest from monsters, as there's little chance of failure in harvesting. There's generally more to harvest than meaningfully used. You can consume Monstrosity, Dragon, Beast and Plant Type creatures for magical benefits. However, your GM may allow other creature types as special delicacies at their discretion.", - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Harvesting Cooking Ingredients", - "page": 55 - } - ] - }, - { - "type": "entries", - "name": "Tables", - "page": 56, - "entries": [ - { - "type": "gallery", - "images": [ - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Food1.webp" - } - }, - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Food2.webp" - } - } - ] - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Feast Crafting Table", - "page": 56, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Snack Crafting Table", - "page": 57, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Ration Crafting Table", - "page": 57, - "collapsed": true - }, - { - "type": "gallery", - "images": [ - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Food3.webp" - } - }, - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Food4.webp" - } - } - ] - } - ] - }, - { - "type": "entries", - "name": "Craftables", - "page": 58, - "entries": [ - { - "type": "entries", - "name": "Feasts", - "page": 58, - "entries": [ - "{@note The following items are new.}", - { - "type": "list", - "style": "list-hang-notitle", - "columns": 3, - "page": 58, - "items": [ - "{@item Common Feast|KTKCG}", - "{@item Uncommon Feast|KTKCG}", - "{@item Meat Feast|KTKCG}", - "{@item Elementally Fortifying Feast|KTKCG}", - "{@item Seaworthy Bouillabaisse|KTKCG}", - "{@item Heroes' Feast|KTKCG}", - "{@item What Doesn't Kill You... Feast|KTKCG}" - ] - } - ] - }, - { - "type": "entries", - "name": "Snacks", - "page": 59, - "entries": [ - "{@note The following items are new.}", - { - "type": "list", - "style": "list-hang-notitle", - "columns": 3, - "page": 59, - "items": [ - "{@item Flame Breathing Jerky|KTKCG}", - "{@item Mint Chew|KTKCG}", - "{@item Morph Cookies|KTKCG}", - "{@item Seeing Sticks|KTKCG}", - "{@item Quickening Candies|KTKCG}" - ] - } - ] - }, - { - "type": "entries", - "name": "Rations", - "page": 59, - "entries": [ - "{@note The following items are new.}", - { - "type": "list", - "style": "list-hang-notitle", - "columns": 3, - "page": 59, - "items": [ - "{@item Elvish Bread|KTKCG}", - "{@item Iron Rations|KTKCG}" - ] - } - ] - } - ] - } - ] - }, - { - "type": "section", - "name": "Enchanting", - "page": 60, - "entries": [ - "Enchanting is a hard and expensive profession, but one eagerly pursued by many all the same. The makers of miracles, the craftsmen of wonder, no other profession holds the fascination of adventurers quite like Enchanter, for their domain encompasses the large majority of magical items.", - "An item need not pass through an enchanter's hands to be magical, indeed many a {@book Blacksmith|KTKCG|12} has forged a magical blade with the right materials, but the true wonder of enchantment is to turn the mundane magical. An enchanter can turn even the most base and commonplace item into something wonderful and powerful, and when given the head start of working with an already well crafted item can craft things of legend.", - "Many enchanters further specialize in subdomains such as {@book Scroll Scribing|KTKCG|15} or {@book Wand Whittling|KTKCG|16} for more specialized good that require more specialized tools, with many even pursuing such things as {@book Jewelry Crafting|KTKCG|22|Jewelcrafting} in order to create the precious items that most easily enchant, but the general field of Enchanting still covers a large swath of the wondrous.", - "{@item Scroll|KTKCG|Scrolls} are heavily featured as a component of nearly all magical items, forming the basis for the powerful enchantments that imbue them with their magic. These are templates of a sort, and thus the ability to craft {@item scroll|KTKCG|scrolls} with {@book Scroll Scribery|KTKCG|15} is often the most desired of the subdomains for an Enchanter.", - { - "type": "entries", - "page": 60, - "name": "Quick Reference", - "entries": [ - "While each step will go into more depth, the quick reference allows you to at a glance follow the steps to make a magic item in its most basic form:", - { - "type": "list", - "page": 60, - "items": [ - "Select the magic item that you would like to craft from any of the {@book Magic Item Tables|KTKCG|14|Tables}.", - "Acquire the items listed in the materials column for that item.", - "Use your {@skill Arcana} skill to infuse the option using the number of hours listed in the Crafting Time column, or during a long rest using the {@action Craft|KTKCG|crafting camp action} if the crafting time is 2 hours or less.", - "For every 2 hours, make a crafting roll of {@dice 1d20} + your Intelligence modifier + your {@skill Arcana} proficiency.", - "On success, you mark 2 hours of completed time. Once the completed time is equal to the crafting time, the magic item is complete. On failure, the crafting time is lost and no progress has been made during the 2 hours. If you fail 3 times in a row, the crafting is a failure and all materials are lost." - ] - } - ] - }, - { - "type": "entries", - "name": "Related Skill & Ability Score", - "page": 60, - "entries": [ - "Rather than any one tool, Enchanting primarily uses the {@skill Arcana} skill. Due to the subdomains of scrolls ({@book Scroll Scribing|KTKCG|15}) and runes ({@book Runecraft|KTKCG|20}) being part of enchanting, proficiency in {@item Calligrapher's Supplies|PHB} is often useful.", - "Enchanting uses your Intelligence modifier. While magic comes in many forms (Arcane, Primal, Divine) and many casters are able to control it with other aspects of their talent, the ability to systematically bind it into magic items requires a deep understanding of its inner workings that can only be accomplished through meticulous study and knowledge.", - { - "type": "inset", - "page": 61, - "name": "Psionic Items", - "entries": [ - "The items listed on the {@table Psionic Items Table|KTKCG} is the exception to this rule. These are items infused with psionic power, and instead use the \"{@skill Psionics|ktp}\" skill, a skill that any psionic character can be considered proficient if not using special psionics rules.", - "These items are something of a subtype of enchanting, and may not exist in your setting if psionics aren't included. Consult your GM." - ] - } - ] - }, - { - "type": "entries", - "name": "Materials: Essences & Components", - "page": 61, - "entries": [ - "The materials of enchanting are Essences and Components. {@item essence|KTKCG|essences} come in three different types: Arcane, Primal, and Divine {@note and apparently psionic too}\u2014as well as five rarities: common, uncommon, rare, very rare, and legendary. What an {@item Essence|KTKCG} is can vary greatly, as they are things of innate magic that is used to power the Enchanter's creations.", - "They could be organs of magical monsters (such as the heart of a dragon which would be a {@item rare primal essence|KTKCG}) or they can be synthesized from magical {@item reagent|KTKCG|reagents} into a magical compound. Components are a broad category of items ranging from the base item you are enchanting to any extraneous bits needed to be added. One unique component that is present in many enchantments is a {@item scroll|KTKCG|Spell Scroll} of various types of spells that form the basis of the sort of the magic the item has." - ] - }, - { - "type": "entries", - "name": "Replacing Spell Scrolls", - "page": 61, - "entries": [ - "A crafter that is capable of casting magic can replace the {@item scroll|KTKCG|spell scroll} in an enchantment with the ability to cast that spell, but when doing so they must cast that spell for each crafting check they make on that item. This is an exhausting process, draining their magic far more deeply than normal casting, and confers a level of {@condition exhaustion} each time this technique is used to replace a crafting check. If a magic item requires multiple {@item scroll|KTKCG|scrolls}, only one of them can be replaced in this way, though if an additional spell caster that can cast the necessary spell can assist you, they can replace a second {@item scroll|KTKCG}, though suffering the same penalty.", - { - "type": "inset", - "page": 61, - "name": "Exhausting & Difficult Method", - "entries": [ - "This mechanic is intentionally quite difficult to use\u2014even for casters that are capable of casting the spell. The typical process would be to make the scroll first to formalize their thoughts and process, laying down the patterns and templates for the magic item. It also removes a very costly gate in the process, so should not be easily bypassed." - ] - } - ] - }, - { - "type": "entries", - "name": "Crafting Roll", - "entries": [ - "Putting that together means that when you would like to enchant an item, your crafting roll is as follows:", - { - "type": "abilityGeneric", - "name": "Enchanting Modifier", - "text": "your Arcana proficiency bonus + your", - "attributes": [ - "int" - ] - }, - { - "type": "entries", - "name": "Success and Failure", - "page": 61, - "entries": [ - "After you make a crafting roll, if you succeed, you make 2 hours of progress toward the total crafting time (and have completed one of the required checks for making an item).", - "Checks for Enchanting do not need to be immediately consecutive. If you fail three times in a row, all progress and materials are lost and can no longer be salvaged. Failure means that no progress is made during that time.", - "Once an item is started, even if no progress is made, the components reserved for that item can only be recovered via salvage." - ] - }, - { - "type": "inset", - "page": 61, - "name": "Enchanting Example and Walkthrough", - "entries": [ - "Caius the Wizard has a keen interest in magic items. At the start, all he has is the {@skill Arcana} skill and big dreams. Let's walk through how turn those into a magic item.", - "Caius the Wizard happens to be a level 4 wizard in this moment in time. Strangely, he's the only human in his party, and his lack of {@sense darkvision} has been holding them back.", - "So, Caius decides to embark on making a set of {@item Goggles of Night|DMG}. Let's follow his journey:", - "First, he'll need to gather that materials. He needs googles, a {@item scroll|KTKCG} of {@spell darkvision}, a {@item common primal essence|KTKCG}, and an {@item uncommon arcane essence|KTKCG}. Goggles are easily acquired from the local merchants for a few gold pieces, the rest will be a bit trickier.", - "A {@item common primal essence|KTKCG} isn't that hard to come by, and can be found by harvesting elementals, dragons, giants, or monstrosities, even at the humble 0\u20134 CR rating of monsters Caius has been dealing with.", - "The {@item uncommon arcane essence|KTKCG} will require a hunt. His party takes on a CR 5 undead, but on their {@dice d100}, they roll a 64... no luck, all that was left was some mangled bones and 3 {@item uncommon poisonous reagent|KTKCG|uncommon poisonous reagents}. After a few more tries, it seems luck isn't with them. Fortunately, Caius has a plan. That {@item uncommon poisonous reagent|KTKCG} he got can be combined with an {@item uncommon curative reagent|KTKCG} and {@item uncommon reactive reagent|KTKCG} in a simple 4 hour process with {@item Alchemist's supplies|PHB} and a head source ({@footnote page 181|This homebrew only has 147 pages...}).", - "Boiling them all down, he's left with some magical residue forming an {@item uncommon arcane essence|KTKCG}. Now all he needs is the {@item scroll|KTKCG} of {@spell darkvision}. Caius really should have this spell long since given his {@sense darkvision} shortcomings, but never got around to it. So Caius shells out 90 gp to buy a scroll of it. Not to learn it though, of course, as soon he'll never need that spell again!", - "All the pieces are assembled. As a level 4 Wizard with 16 Intelligence and proficiency in the {@skill Arcana} skill, Caius Enchanting Modifier is 2 (his {@skill Arcana} proficiency bonus) + 3 (his intelligence modifier), so is 5 total.", - "During his next long rest, Caius makes his first crafting check, and rolls a {@dice d20}! It's a 10. 10 + 5 = 15, so he as a success. He's 1/4th of the way done, but needs to spend the rest of that long rest sleeping.", - "The next day he rolls again, 6! That's only 11! One failure. The next night it's a 15 for a check of 20! That's a second success. Tragedy almost strikes with the next two checks being a 4 and 2, with results of 9 and 7 respectively, that's two more failures! All of his hard work is on the edge of being lost.", - "But Caius asks to take an extra long break at the next town. He uses the 4 hours to make his next check, taking a 10 on the roll to forestall disaster. As he wasn't too ambitious and the {@item Goggles of Night|DMG} are only {@dc 13}, that means by {@variantrule taking 10|KTKCG}, Caius has a minimum check of a 15, and it's a pass. Feeling better, now that he's no longer one checked from the whole project failing, he makes his next check on the road, and gets an 18, for a total of 24. A fourth success, and he can take his watch that night with {@sense darkvision} at long last...", - "...unfortunately he'd been up too late working and fell asleep, so his party got ambushed anyway, but that's a story for another time!", - "Caius the Wizard now can see in the dark as well as any pointy eared elf or long bearded dwarf! It took a bit longer than he'd hoped, but now Caius has his very first shiny magic item made by his own hands!" - ] - } - ] - }, - { - "type": "entries", - "name": "Tables", - "page": 62, - "entries": [ - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Wondrous Item Crafting Table", - "page": 62, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Psionic Items Table", - "page": 72, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Weapon Enchanting Table", - "page": 73, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Magic Armor Table", - "page": 76, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Ring Crafting Table", - "page": 78, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Magical Necklaces", - "page": 79, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Staff Crafting Table", - "page": 80, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Rod Crafting Table", - "page": 82, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Magical Manuals and Tomes", - "page": 83, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Ioun Stones", - "page": 84, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Infused Gems", - "page": 85, - "collapsed": true - } - ] - }, - { - "type": "entries", - "name": "Craftables", - "page": 85, - "entries": [ - "{@note The following items are new.}", - { - "type": "list", - "style": "list-hang-notitle", - "columns": 3, - "page": 85, - "items": [ - "{@item Boarding Party Ammunition|KTKCG} {@sup K}", - "{@item Bow of Magic Missiles|KTKCG} {@sup TAG}", - "{@item Breastplate of the Golden Retriever|KTKCG} {@sup DS}", - "{@item Captain's Coat|KTKCG} {@sup DS}", - "{@item Cascade Catalyst|KTKCG} {@sup K}", - "{@item Crystal Ball of Thieving|KTKCG} {@sup DS}", - "{@item Crystal Key|KTKCG} {@sup K}", - "{@item Dagger of the Ogre Mage|KTKCG} {@sup GS}", - "{@item Dark Fathom Armor|KTKCG} {@sup GS}", - "{@item Decombobulator|KTKCG} {@sup K}", - "{@item Doodle Ring|KTKCG} {@sup GS}", - "{@item Dragon Tamer Lance|KTKCG} {@sup GS}", - "{@item Essence Crystal|KTKCG} {@sup K}", - "{@item Galvanic Spine|KTKCG} {@sup K}", - "{@item Helm of Heroes|KTKCG} {@sup GS}", - "{@item Hero's Sheath|KTKCG} {@sup K}", - "{@item Holy Symbol of the Arcane|KTKCG} {@sup K}", - "{@item Hulking Bracers|KTKCG} {@sup K}", - "{@item Javelin of the Harpy Eagle|KTKCG} {@sup DS}", - "{@item Quantum Chaos Box|KTKCG} {@sup K}", - "{@item Raiment of the Raccoon|KTKCG} {@sup DS}", - "{@item Savage Talisman|KTKCG} {@sup K}", - "{@item Scale Mail of the Pangolin|KTKCG} {@sup DS}", - "{@item Shawm of Sundering|KTKCG} {@sup DS}", - "{@item Squall Caller|KTKCG} {@sup DS}", - "{@item Squall Collar|KTKCG} {@sup DS}", - "{@item Theurge's Librum|KTKCG} {@sup K}", - "{@item Yves' Thieves' Tools|KTKCG} {@sup DS}" - ] - }, - { - "type": "inset", - "page": 92, - "name": "Contributed Items", - "entries": [ - "To expand the list beyond the SRD, the system includes items from talented creators like {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers} (DS), {@link Griffon's Saddlebag|https://www.thegriffonssaddlebag.com/} (GS), and {@link Spectre Creations|https://www.spectrecreations.com/} (TAG). These items are used with permission, and a tiny a fraction of their overall catalog. If you like the look of their stuff, you can find far more from them online." - ] - }, - { - "type": "entries", - "name": "Infused Gems", - "page": 93, - "entries": [ - "{@note The following items are new.}", - { - "type": "list", - "style": "list-hang-notitle", - "columns": 3, - "page": 93, - "items": [ - "{@item Brilliant Diamond|KTKCG} {@sup K}", - "{@item Effervescent Emerald|KTKCG} {@sup K}", - "{@item Flickering Ruby|KTKCG} {@sup K}", - "{@item Glittering Garnet|KTKCG} {@sup K}", - "{@item Magic Diamond|KTKCG} {@sup K}", - "{@item Perfect Infusion|KTKCG} {@sup K}", - "{@item Sparkling Sapphire|KTKCG} {@sup K}" - ] - } - ] - }, - { - "type": "entries", - "name": "Psionic Items", - "page": 93, - "entries": [ - "Psionic items are a special category of item that are powered by psionics. Some of them will will work for any user, some of the require the user to have psionic abilities.", - "{@note The following items are new.}", - { - "type": "list", - "style": "list-hang-notitle", - "columns": 3, - "page": 93, - "items": [ - "{@item Amplifying Crystal|KTKCG} {@sup K}", - "{@item Arcblade|KTKCG} {@sup DS}", - "{@item Blasting Crystal|KTKCG} {@sup K}", - "{@item Focusing Crystal|KTKCG} {@sup K}", - "{@item Imprint Crystal|KTKCG} {@sup K}", - "{@item Lost Era Emanator|KTKCG} {@sup DS}", - "{@item Mind Shard|KTKCG} {@sup K}", - "{@item Psi Blade Crystal|KTKCG} {@sup K}", - "{@item Psionically Attuned Weapon|KTKCG} {@sup K}", - "{@item Purity of Mind|KTKCG} {@sup K}", - "{@item Resonating Crystal|KTKCG} {@sup K}", - "{@item Soul Shard|KTKCG} {@sup K}", - "{@item Vision Stone|KTKCG} {@sup K}" - ] - } - ] - } - ] - } - ] - }, - { - "type": "section", - "name": "Scrollscribing", - "page": 96, - "entries": [ - "Scrollscribing is the process of creating magical scrolls. Critical both as useful ways to cast spells and as the core of the magic formula used in {@book Enchanting|KTKCG|14}, every adventuring group's magic blokes are well served by the ability to make scrolls.", - { - "type": "entries", - "page": 96, - "name": "Quick Reference", - "entries": [ - "While each step will go into more depth, the quick reference allows you to at a glance follow the steps to make a scroll in its most basic form:", - { - "type": "list", - "page": 96, - "items": [ - "Select a {@b spell you know} that you would like to craft from spells you are able to cast, or through Alternate Methods (see \"{@book Magical Formula|KTKCG|15|Magical Formula}\"). ", - "Acquire the items listed in the {@b materials column} for a scroll of that level and type. ", - "Use your {@item Calligrapher's Supplies|PHB|Calligraphy Tools} to write the scroll using the number of hours listed in the Crafting Time column, or during a long rest using the {@action craft|KTKCG|crafting camp action} if the crafting time is 2 hours or less. ", - "For {@b every 2 hours}, make a {@b crafting roll} of {@dice 1d20} + your Intelligence modifier + your proficiency with {@item Calligrapher's Supplies|PHB|Calligraphy Tools} (if you have proficiency in the {@skill Arcana} skill) ", - "On success, you mark 2 hours of completed time. Once the completed time is equal to the crafting time, the magic item is complete. On failure, the crafting time is lost and no progress has been made during the 2 hours. If you fail 3 times in a row, the crafting is a failure and all materials are lost." - ] - } - ] - }, - { - "type": "entries", - "page": 96, - "name": "Related Tool & Ability Score", - "entries": [ - "Scrollscribing works using {@item Calligrapher's Supplies|PHB|Calligraphy Tools}. Attempting to craft a scroll without these is impossible.", - "The related ability score is Intelligence. While spellcasters of any stripe can make scrolls of the spells they know, the process is one of systematic application of magical theory to lay down the spell in a function that can later be used.", - "Additionally, like its kin {@book Wand Whittling|KTKCG|16} and {@book Enchanting|KTKCG|14}, proficiency in {@skill Arcana} is required; without proficiency in {@skill arcana}, you can't add your Tool proficiency to the crafting roll.", - { - "type": "inset", - "page": 96, - "name": "Scriptures", - "entries": [ - "A GM can choose to allow a cleric to use Wisdom in place of Intelligence and require proficiency in {@skill Religion} instead of {@skill Arcana}. Scrolls produced this way are called Scriptures and can only be used by others of the same faith." - ] - } - ] - }, - { - "type": "entries", - "page": 96, - "name": "Materials: Ink & Parchment", - "entries": [ - "The materials for Scrollscribing are Ink and Parchment. Ink and Parchment used in scrolls is typically purchased, and below are the price tables. Some types of rare parchment may be processed from rare alchemical ingredients by an {@book alchemist|KTKCG|10} or from the hides of magical creatures by a {@book leatherworker|KTKCG|17}. If they are found as part of treasure, they are calculated as any other precious non-currency treasure would be calculated.", - "The ink used to create scrolls must be a special formulation that allows it to contain the magical essence behind the glyphs, script, runes, and words that make up a magical scroll. This ink is created by {@book alchemists|KTKCG|10}, but can be purchased at the below rates:", - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Ink & Parchment Pricing", - "page": 96 - } - ] - }, - { - "type": "entries", - "page": 96, - "name": "Crafting Roll", - "entries": [ - "When you would like to create a scroll, it will depend on your Intelligence and skill with {@item Calligrapher's Supplies|PHB|Calligrapher's tools}:", - { - "type": "abilityGeneric", - "name": "Scrollcrafting Modifier", - "text": "your Calligrapher's Tools proficiency bonus + your", - "attributes": [ - "int" - ] - }, - { - "type": "entries", - "page": 96, - "name": "Success and Failure", - "entries": [ - "After making a crafting roll, if you succeed, you make 2 hours of progress toward the total crafting time (and have completed one of the required checks for making an item).", - "Checks for Scrollscribing do not need to be immediately consecutive. If you fail three times in a row, all progress and materials are lost and can no longer be salvaged. Failure means that no progress is made during that time.", - "Once an item is started, even if no progress is made, the components reserved for that item can only be recovered via salvage." - ] - }, - { - "type": "entries", - "page": 96, - "name": "Crafting Without Essence", - "entries": [ - "A crafter that is capable of casting magic can replace the essence when crafting a spell scroll with the ability to cast that spell, but when doing so they must cast that spell for each crafting check they make on that item. This is an exhausting process, draining their magic far more deeply than normal casting, and confers a level of exhaustion for each crafting check made this way." - ] - }, - { - "type": "inset", - "page": 96, - "name": "A Difficult Process", - "entries": [ - "This is intentionally a difficult process, as stockpiling spell scrolls is something that should be challenging, otherwise magic can end up trivializing many encounters, and this method of crafting removes a large potential cost barrier." - ] - } - ] - }, - { - "type": "entries", - "page": 96, - "name": "Magical Formula", - "entries": [ - "To craft a spell scroll, you must know the Magic Formula of the spell you want to make a Spell Scroll of. The easiest way to do this is to be able to cast the spell. You always know the Magic Formula of a spell you know how to cast. Otherwise, you need to have deep knowledge of the spell to be able to make a scroll of it. The following are some ways you can gain that knowledge:", - { - "type": "list", - "page": 96, - "items": [ - "Have it in your spellbook as a {@class Wizard|PHB}.", - "Have it in your spell manual as an {@class KibbleTasty's Inventor|KibbleInventor|Infusionsmith Inventor|Infusionsmith|KibbleInventor}.", - "Have it in your ritual book as a ritual caster.", - "Have a spell scroll of it (DC +2).", - "Study its magical formula and record it. To learn a spell in this way requires proficiency in {@skill arcana} and 1 day (8 hours per day) of study per level of the spell, as well as access to a teacher or book that records the spell. Once learned, you can record it in a Magical Formula book and can subsequently make scrolls of it." - ] - }, - { - "type": "entries", - "page": 96, - "name": "Scroll Essence Type", - "entries": [ - "The type of Essence is determined by the spell list the spell comes from; if it is on multiple spell lists, it is determined by how you have access to the spell. If you have access to the spell via multiple lists or the written form of the spell, you can pick which Essence to use for spells that have multiple options.", - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Essence Types", - "page": 97 - } - ] - } - ] - }, - { - "type": "gallery", - "images": [ - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Scroll1.webp" - } - }, - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Scroll2.webp" - } - } - ] - }, - { - "type": "entries", - "name": "Tables", - "page": 97, - "entries": [ - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Scroll Crafting Table", - "page": 97, - "collapsed": true - } - ] - } - ] - }, - { - "type": "section", - "name": "Wand Whittling", - "page": 98, - "entries": [ - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/WandWhittling.webp" - } - }, - "Unlike many magic items that are crafted and then enchanted with magic, a wand is purpose built to store the magic it will contain, worked from wood and infused with magic as a single process, with different intricacies based on the type of magic it will wield.", - "Wands are very valuable to adventurers, and the power they wield should never be underestimated, as they can save precious resources. While the typical wand is an attunement item that can recharge, there is a weaker variety of lesser wands that are consumable items, more akin to multi-use scrolls that are easier to make.", - { - "type": "entries", - "name": "Quick Reference", - "page": 98, - "entries": [ - "While each step will go into more depth, the quick reference allows you at a glance to follow the steps to make a wand in its most basic form:", - { - "type": "list", - "page": 98, - "items": [ - "Select a wand from the {@table Greater Wand Crafting Table|KTKCG} you would like to make, or a spell you would like to make a Lesser Wand of.", - "Acquire the items listed in the materials column for a Wand from the appropriate table.", - "Use your {@item Woodcarver's Tools|PHB} to create the wand using the number of hours listed in the Crafting Time column, or during a long rest using the {@action craft|KTKCG|crafting camp action} if the crafting time is 2 hours or less.", - "For every 2 hours, make a crafting roll of {@dice 1d20} + your Dexterity modifier + your proficiency with {@item Woodcarver's Tools|PHB}. On success, you mark 2 hours of completed time. Once the completed time is equal to the crafting time, the wand is complete. On failure, the crafting time is lost and no progress has been made during the 2 hours. If you fail 3 times in a row, the crafting is a failure and all materials are lost." - ] - } - ] - }, - { - "type": "entries", - "name": "Related Tool & Ability Score", - "page": 98, - "entries": [ - "Wand whittling works using {@item Woodcarver's Tools|PHB}. Attempting to craft a wand without these is impossible.", - "The related ability score is Dexterity. While spellcasters of any stripe can make wands of the spells they know, the process is one of systematic application of magical theory to integrate the spell into a wand in a function that can later be used.", - "Additionally, like {@book Scroll Scribing|KTKCG|15} and {@book Enchanting|KTKCG|14}, proficiency in {@skill Arcana} is required; without proficiency in {@skill arcana}, you can't add your Tool proficiency to the crafting roll." - ] - }, - { - "type": "entries", - "name": "Materials: Wood & Essence", - "page": 98, - "entries": [ - "The Materials for Wand Whittling are wood and essences. The wood used in wands is typically purchased, and below are the table of prices. If they are found as part of treasure, they are calculated as any other precious non-currency treasure would be calculated. Low-level wands can use common woods that are not magically attuned, but more powerful magic will cause such mundane wood to instantly splinter or catch fire, requiring the use of rare and exotic woods.", - "Essences are varied in nature, but are what power wands. Essences are shared with {@book Enchanting|KTKCG|14}, and more details can be gleaned from the {@book Essences section under Enchanting|KTKCG|14|Materials: Essences & Components}.", - { - "type": "inset", - "page": 99, - "name": "What Are Rare Woods?", - "entries": [ - "The most common examples would be from trees in exotic locations\u2014wood from the Feywild or from the outer planes. The exact nature of the wands can match the spell for flavor, but the details beyond rarity are not considered by default for the system. Some examples are provided at the end of this section." - ] - }, - { - "type": "entries", - "name": "Purchasing Wooden Branches", - "page": 99, - "entries": [ - "Like with many materials, one popular method of acquisition is to simply spend gold. A piece of wood here is typically a branch about 2\u20133 feet long and moderately narrow, suitable for a wand with some whittling.", - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Branch Prices", - "page": 99 - } - ] - } - ] - }, - { - "type": "entries", - "name": "Crafting Roll", - "page": 99, - "entries": [ - "When you would like to make a wand, it relies on your {@item woodcarver's tools|PHB}, and Dexterity to use them.", - { - "type": "abilityGeneric", - "name": "Wand Whittling Crafting Modifier", - "text": "your Woodcarver's Tools proficiency bonus + your", - "attributes": [ - "dex" - ] - }, - { - "type": "entries", - "name": "Success and Failure", - "page": 99, - "entries": [ - "For Wand Whittling, after you make the crafting roll and succeed, mark your progress on a crafting project. If you succeed, you make 2 hours of progress toward the total crafting time (and have completed one of the required checks for making an item). Checks for Wand Whittling do not need to be immediately consecutive. Failure means that no progress is made during that time. As usual, failing three times in a row results in the crafting project being a failure, and all materials are lost." - ] - } - ] - }, - { - "type": "entries", - "name": "Wand Whittling Saving Throw", - "page": 99, - "entries": [ - "Some wands require a saving throw, the following is the formula for calculating the saving throw. The saving throw is calculated at the time of creation based on the creators attributes and proficiency, and doesn't change once it is created. A saving throw doesn't include any expertise or other bonuses a crafter has to the crafting roll.", - { - "type": "abilityGeneric", - "name": "Wand DC", - "text": "8 + your related tool proficiency bonus + your", - "attributes": [ - "int" - ] - } - ] - }, - { - "type": "entries", - "name": "Lesser & Greater Wands", - "page": 99, - "entries": [ - "Many adventurers are most familiar with greater wands, forged with such skill and power that their power regenerates each day at dawn, providing nearly unlimited ability to wield magic. These are, however, the more rare exception: Greater Wands. Their weaker cousins (Lesser Wands) work in a similar fashion, but do not naturally recharge, and must be recharged to be used again.", - { - "type": "entries", - "name": "Recharging Lesser Wands", - "page": 99, - "entries": [ - { - "type": "statblock", - "tag": "variantrule", - "source": "KTKCG", - "name": "Recharging Lesser Wands", - "page": 99 - } - ] - } - ] - }, - { - "type": "entries", - "name": "Magical Formula", - "page": 99, - "entries": [ - "For Greater Wands, they have known formulas that can be deduced as part of crafting (as with {@book Enchanting|KTKCG|14}), and you do not need to know the spell or effect before crafting the Wand, though they are typically harder to craft.", - "To craft a Lesser Wand, you must know the Magic Formula of the spell you want to make a Lesser Wand of. The easiest way to do this is to be able to cast the spell. You always know the Magic Formula of a spell you know how to cast. Otherwise, you need to have deep knowledge of the spell to be able to make a Lesser Wand of it. The following are some ways you can gain that knowledge:", - { - "type": "list", - "page": 99, - "items": [ - "Have it in your spellbook as a {@class Wizard|PHB}.", - "Have it in your spell manual as an {@class KibbleTasty's Inventor|KibbleInventor|Infusionsmith Inventor|Infusionsmith|KibbleInventor}.", - "Have it in your ritual book as a ritual caster.", - "Have a spell scroll of it (DC +2).", - "Study its magical formula and record it. To learn a spell in this way requires proficiency in {@skill arcana} and 1 day (8 hours per day) of study per level of the spell, as well as access to a teacher or book that records the spell. Once learned, you can record it in a Magical Formula book and can subsequently make scrolls of it." - ] - }, - { - "type": "entries", - "name": "Lesser Wand Essence Type", - "page": 99, - "entries": [ - "The type of Essence is determined by the spell list the spell comes from; if it is on multiple spell lists, it is determined by how you have access to the spell. If you have access to the spell via multiple lists or the written form of the spell, you can pick which Essence to use for spells that have multiple options.", - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Essence Types", - "page": 99 - } - ] - } - ] - }, - { - "type": "entries", - "name": "Tables", - "page": 100, - "entries": [ - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Lesser Wand Crafting Table", - "page": 100, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Greater Wand Crafting Table", - "page": 100, - "collapsed": true - } - ] - }, - { - "type": "entries", - "name": "Craftables", - "page": 102, - "entries": [ - "{@note The following items are new.}", - { - "type": "list", - "style": "list-hang-notitle", - "columns": 3, - "page": 102, - "items": [ - "{@item Lesser Wand|KTKCG} {@sup K}", - "{@item Blast Stick|KTKCG} {@sup K}", - "{@item Goodberry Dispenser|KTKCG} {@sup K}", - "{@item Magician's Wand|KTKCG} {@sup K}", - "{@item Wand of Chores|KTKCG} {@sup K}", - "{@item Whisperstick|KTKCG} {@sup K}" - ] - } - ] - } - ] - }, - { - "type": "section", - "name": "Leatherworking", - "page": 103, - "entries": [ - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Leatherworking.webp" - } - }, - "Leatherworking is often seen as something of the \"light armor\" equivalent to a blacksmith, but it covers quite a bit more ground that. While it may be the unsung hero, an adventurer's best friend is a study leather backpack. Backpacks, belts, waterskins, quivers and more all fall to these artisans to make, and can prove essential to every day life.", - "In addition to their more mundane wares, however, leather, hide, scales, and carapaces of monsters in the fantastical settings these craftsmen find themselves in often provide more opportunity than the basic components of mundane items. A leatherworker is essential if you wish to get the most mileage out of your harvested monsters.", - { - "type": "entries", - "name": "Quick Reference", - "page": 103, - "entries": [ - "While each step will go into more depth, the quick reference allows you to at a glance follow the steps to work items from leather.", - { - "type": "list", - "page": 103, - "items": [ - "Select the item that you would like to craft from any of the {@book Leatherworking Crafting Tables|KTKCG|17|Tables}.", - "Acquire the items listed in the materials column for that item.", - "Use your {@item Leatherworker's Tools|PHB} to craft the option using the number of hours listed in the Crafting Time column, or during a long rest using the {@action craft|KTKCG|crafting camp action} if the crafting time is 2 hours or less.", - "For every 2 hours, make a crafting roll of {@dice 1d20} + your Dexterity + your proficiency bonus with {@item Leatherworker's Tools|PHB}.", - "On success, you mark 2 hours of completed time toward the total crafting time.", - "On failure, the crafting time is lost and no progress has been made during the 2 hours. If you fail 3 times in a row, the crafting is a failure and all materials are lost." - ] - } - ] - }, - { - "type": "entries", - "name": "Related Tool & Ability Score", - "page": 103, - "entries": [ - "Leatherworking works using {@item Leatherworker's Tools|PHB}. Attempting craft items with Leatherworking without these will almost always be made with disadvantage, and proficiency with these allows you to add your proficiency in them to any Leatherworking crafting roll." - ] - }, - { - "type": "entries", - "name": "Materials: Leather & Hides", - "page": 103, - "entries": [ - "Leatherworking uses leather and hides, primarily harvested from monsters, however sometimes they work with heavy quilted clothes, metal pieces, and tough carapaces." - ] - }, - { - "type": "entries", - "name": "Crafting Roll", - "page": 103, - "entries": [ - "Putting that together means that when you would like to make an item, your crafting roll is as follows:", - { - "type": "abilityGeneric", - "name": "Leatherworking Modifier", - "text": "your Leatherworker's Tools proficiency bonus + your", - "attributes": [ - "dex" - ] - }, - { - "type": "entries", - "name": "Success and Failure", - "page": 99, - "entries": [ - "For Leatherworking, after you make the crafting roll and succeed, mark your progress on a crafting project. If you succeed, you make 2 hours of progress toward the total crafting time (and have completed one of the required checks for making an item). Checks for Leatherworking do not need to be immediately consecutive. Failure means that no progress is made during that time.", - "Once an item is started, even if no progress is made, the components reserved for that item can only be recovered via salvage. If you fail three times in a row, all progress and materials are lost and can no longer be salvaged." - ] - } - ] - }, - { - "type": "entries", - "name": "Tables", - "page": 104, - "entries": [ - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Leatherworking: Armor", - "page": 104, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Leatherworking: Weapons", - "page": 104, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Leatherworking: Miscellaneous", - "page": 104, - "collapsed": true - } - ] - }, - { - "type": "entries", - "name": "Craftables", - "page": 104, - "entries": [ - "{@note The following items are new.}", - { - "type": "list", - "style": "list-hang-notitle", - "columns": 3, - "page": 104, - "items": [ - "{@item Leather Buckler|KTKCG} {@sup K}", - "{@item Scourge|KTKCG} {@sup K}", - "{@item Throwing Bandolier|KTKCG} {@sup K}" - ] - } - ] - } - ] - }, - { - "type": "section", - "name": "Tinkering", - "page": 106, - "entries": [ - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Tinkering.webp" - } - }, - "Tinkering is applying creativity to junk to make new things. Sometimes even useful new things. Ranging from the humble crafts to complex contraptions, tinkering is a broad category that any adventuring party can benefit from.", - "Oft the purview of peddlers and wanderers, they have a broad skill set and tend to excel at working with limited resources and their wit rather than expensive shopping lists of materials, though many will say they have a bad habit of collecting too much junk with the idea that things can be handy when you would least expect it...", - { - "type": "entries", - "name": "Quick Reference", - "page": 106, - "entries": [ - "While each step will go into more depth, the quick reference allows you to at a glance follow the steps to tinker up an item in its most basic form:", - { - "type": "list", - "page": 106, - "items": [ - "Select the item that you would like to craft from any of the {@book Tinkering Crafting Tables|KTKCG|18|Tables}.", - "Acquire the items listed in the materials column for that item.", - "Use your {@item Tinker's Tools|PHB} to craft the option using the number of hours listed in the Crafting Time column, or during a long rest using the {@action craft|KTKCG|crafting camp action} if the crafting time is 2 hours or less.", - "For every 2 hours, make a crafting roll of {@dice 1d20} + your Intelligence + your proficiency bonus with {@item Tinker's Tools|PHB}.", - "On success, you mark 2 hours of completed time. Once the completed time is equal to the crafting time, the item is complete. On failure, the crafting time is lost and no progress has been made during the 2 hours. If you fail 3 times in a row, the crafting is a failure and all materials are lost." - ] - } - ] - }, - { - "type": "entries", - "name": "Related Tool & Ability Score", - "page": 106, - "entries": [ - "Tinkering works using {@item Tinker's Tools|PHB}. Attempting to tinker item without these will almost always be made with disadvantage, and proficiency with these allows you to add your proficiency in them to any Tinkering crafting roll.", - "Most of the time tinkers need only the minimal heat of a basic fire and their tools to work, though any craft that requires an {@item ingot|KTKCG} may require a forge at the discretion of the GM." - ] - }, - { - "type": "entries", - "name": "Materials: Parts and Scrap", - "page": 106, - "entries": [ - "Tinkering uses {@item metal scraps|KTKCG}, miscellaneous {@item parts|KTKCG} (simply referred to as \"parts\"), and, in cases of making more magically functional things, essences to imbue them with their power. The term \"parts\" is used to refer to gears, wires, springs, windy bits, screws, nails, and doodads. Parts can be either found or salvaged or forged from {@item metal scraps|KTKCG} (or even straight from {@item ingot|KTKCG|ingots} by a Blacksmith for those that really want to be industrial about it). The exact nature of each item making up this collection is left abstracted.", - "In addition, {@item metal scraps|KTKCG} are collections of salvaged material that generally fall into the category of things \"too small to track\" which can then be used for the creations of tinkerers. In addition to all of this, occasionally tinkers will use ingots... particularly ones of tin (which is their namesake, after all).", - "Like other crafting branches, there are also named components for more iconic pieces of gear\u2014the stock of a crossbow, for example, or other items. The cost for these items can be found on the {@footnote common component table|{@note Not found in source material.}}, and are generally minor.", - "Lastly, Tinkerers use essences when constructing things that push beyond the mundane principles of plausibility, crafting magical properties into their inventions.", - { - "type": "inset", - "page": 107, - "name": "Named Components", - "entries": [ - "In almost all cases, named components (such as a \"{@item wooden stock|KTKCG}\" for a crossbow) can be simply abstracted out as a minor cost, but, as always, the level of abstraction is up to the GM." - ] - } - ] - }, - { - "type": "entries", - "name": "Crafting Roll", - "page": 107, - "entries": [ - "Putting that together means that when you would like to smith an item, your crafting roll is as follows:", - { - "type": "abilityGeneric", - "name": "Tinkering Modifier", - "text": "your Tinker's Tools proficiency bonus + your", - "attributes": [ - "int" - ] - }, - { - "type": "entries", - "name": "Success and Failure", - "page": 107, - "entries": [ - "For Tinkering, after you make the crafting roll and succeed, mark your progress on a crafting project. If you succeed, you make 2 hours of progress toward the total crafting time (and have completed one of the required checks for making an item). Checks for Tinkering do not need to be immediately consecutive. Failure means that no progress is made during that time. Once an item is started, even if no progress is made, the components reserved for that item can only be recovered via salvage.", - "If you fail three times in a row, all progress and materials are lost and can no longer be salvaged." - ] - } - ] - }, - { - "type": "entries", - "name": "Tinkering Saving Throw", - "page": 107, - "entries": [ - "Some gadgets a Tinkerer creates require a saving throw, the following is the formula for calculating the saving throw. The saving throw is calculated at the time of creation based on the creators attributes and proficiency, and doesn't change once it is created. A saving throw doesn't include any expertise or other bonuses a crafter has to the crafting roll.", - { - "type": "abilityGeneric", - "name": "Tinkering DC", - "text": "8 + your Tinker's Tools proficiency bonus + your", - "attributes": [ - "int" - ] - } - ] - }, - { - "type": "entries", - "name": "Tables", - "page": 108, - "entries": [ - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Tinkering: Adventuring Gear", - "page": 108, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Tinkering: Miscellaneous", - "page": 108, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Tinkering: Traps", - "page": 109, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Tinkering: Tools & Instruments", - "page": 109, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Tinkering: Weapons", - "page": 110, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Tinkering: Advanced Ammunition", - "page": 110, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Tinkering: Mechanical Prosthetics", - "page": 111, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Tinkering: Vehicles", - "page": 111, - "collapsed": true - }, - { - "type": "gallery", - "images": [ - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Mechanic1.webp" - } - }, - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Mechanic2.webp" - } - }, - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Mechanic3.webp" - } - } - ] - } - ] - }, - { - "type": "entries", - "name": "Craftables", - "page": 112, - "entries": [ - "{@note The following items are new.}", - { - "type": "list", - "style": "list-hang-notitle", - "columns": 3, - "page": 112, - "items": [ - "{@item Adaptable Shot|KTKCG}", - "{@item Autoloader Crossbow|KTKCG|Autoloader}", - "{@item Basic Leg Prosthetic|KTKCG}", - "{@item Bola Shot|KTKCG}", - "{@item Bouncing Shot|KTKCG}", - "{@item Clockwork Toy|KTKCG}", - "{@item Drill|KTKCG}", - "{@item Mechanical Arm|KTKCG}", - "{@item Mechanical Leg|KTKCG}", - "{@item Payload Shot|KTKCG}", - "{@item Propelled Shot|KTKCG}", - "{@item Ricochet Shot|KTKCG}", - "{@item Specialized Mechanical Arm|KTKCG}", - "{@item Spell Shot|KTKCG}", - "{@item Spring Loaded Leg|KTKCG}", - "{@item Underwater Breathing Apparatus|KTKCG}", - "{@item Watch|KTKCG}", - "{@item Weaponized Arm|KTKCG}", - "{@item Whistling Shot|KTKCG}", - "{@item Windup Timer|KTKCG}", - "{@item Rapidfire Heavy Crossbow|KTKCG}{@sup DS}", - "{@item Lantern Shield|KTKCG}{@sup DS}", - "{@item Ordinary Walking Stick|KTKCG}{@sup DS}" - ] - }, - { - "type": "gallery", - "images": [ - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Crossbow1.webp" - } - }, - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Crossbow2.webp" - } - } - ] - } - ] - } - ] - }, - { - "type": "section", - "name": "Woodcarving", - "page": 115, - "entries": [ - "Woodcarving is the branch of crafting concerned with creating objects from wood, primarily working with branches to carve bows, musical instruments, and some simple armor. A simple branch of crafting, it provides many of an adventurer's common necessities, particularly for those with more ranged styles. A good woodcarver never fears running out of arrows, and can find their materials quite readily.", - { - "type": "entries", - "name": "Quick Reference", - "page": 115, - "entries": [ - "While each step will go into more depth, the quick reference allows you to at a glance follow the steps to work items from {@homebrew wood|leather}.", - { - "type": "list", - "page": 115, - "items": [ - "Select the item that you would like to craft from any of the {@book Woodcarving Tables|KTKCG|19|Tables}.", - "Acquire the items listed in the materials column for that item.", - "Use your {@item woodcarver's tools|PHB} to craft the option using the number of hours listed in the Crafting Time column, or during a long rest using the {@action craft|KTKCG|crafting camp action} if the crafting time is 2 hours or less.", - "For every 2 hours, make a crafting roll of {@dice 1d20} + your Dexterity + your proficiency bonus with {@item woodcarver's tools|PHB}.", - "On success, you mark 2 hours of completed time. Once the completed time is equal to the crafting time, the item is complete. On failure, the crafting time is lost and no progress has been made during the 2 hours. If you fail 3 times in a row, the crafting is a failure and all materials are lost." - ] - } - ] - }, - { - "type": "entries", - "name": "Related Tool & Ability Score", - "page": 115, - "entries": [ - "Woodworking works using {@item woodcarver's tools|PHB}. Attempting to craft items with Woodworking without these will almost always be made with disadvantage, and proficiency with these allows you to add your proficiency in them to any Woodworking crafting roll." - ] - }, - { - "type": "entries", - "name": "Materials: Wood", - "page": 115, - "entries": [ - "Woodworking is a bit more straight forward than other types of crafting in that it primarily has only category of material: wood. This can come in several different form factors, but is measured in branches, consistent pieces of useful wood." - ] - }, - { - "type": "entries", - "name": "Crafting Roll", - "page": 115, - "entries": [ - "Putting that together means that when you would like to make an item, your crafting roll is as follows:", - { - "type": "abilityGeneric", - "name": "Woodworking Modifier", - "text": "your Woodcarver's Tools proficiency bonus + your", - "attributes": [ - "dex" - ] - }, - { - "type": "entries", - "name": "Success and Failure", - "page": 115, - "entries": [ - "For Woodworking, after you make the crafting roll and succeed, mark your progress on a crafting project. If you succeed, you make 2 hours of progress toward the total crafting time (and have completed one of the required checks for making an item). Checks for Woodworking do not need to be immediately consecutive. Failure means that no progress is made during that time. Once an item is started, even if no progress is made, the components reserved for that item.", - "If you fail three times in a row, all progress and materials are lost and can no longer be salvaged." - ] - }, - { - "type": "entries", - "name": "Carved Branches", - "page": 115, - "entries": [ - "Woodworkers can increase the rarity of a branch through expert carving techniques. A wooden branch of higher quality produced through woodcarving can't be used as the material to make a branch of even higher rarity, but otherwise a carved branch serves as a branch of their finished rarity for crafting (such as {@book Enchanting|KTKCG|14} or other woodworking items that call for a branch of that rarity).", - "Effectively, carving the branch can only increase the rarity of a branch by one step." - ] - } - ] - }, - { - "type": "entries", - "name": "Tables", - "page": 115, - "entries": [ - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Woodcarving: Weapons", - "page": 115, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Woodcarving: Armor", - "page": 116, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Woodcarving: Musical Instruments", - "page": 116, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Woodcarving: Ammunition", - "page": 116, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Woodcarving: Miscellaneous", - "page": 116, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Woodcarving: Carved Branches", - "page": 117, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Woodcarving: Exotic Wood", - "page": 117, - "collapsed": true - } - ] - }, - { - "type": "entries", - "name": "Craftables", - "page": 117, - "entries": [ - "{@note The following items are new.}", - { - "type": "list", - "style": "list-hang-notitle", - "columns": 3, - "page": 117, - "items": [ - "{@item Composite Bow|KTKCG}{@sup K}" - ] - }, - { - "type": "gallery", - "images": [ - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Woodcarving1.webp" - } - }, - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Woodcarving2.webp" - } - } - ] - } - ] - } - ] - }, - { - "type": "section", - "name": "Runecarving", - "page": 118, - "entries": [ - "Runecarving is the art of marking special magical enhancements in the form of magical runes. These are symbolic representations that channel and focus power to confer a special magical effect to the item they are marked on.", - { - "type": "entries", - "name": "Quick Reference", - "page": 118, - "entries": [ - "The following is a quick reference to follow for each step of carving runes:", - { - "type": "list", - "page": 118, - "items": [ - "Select a basic item you would like to mark a rune on. This can be an mundane item, gem, nonmagical weapon, or nonmagical armor.", - "Select a rune you would like to mark on that item from the table based on the item type.", - "Acquire the materials listed in the materials column for that rune.", - "Use your Related Tool (based on your Runecarving tradition) to craft the option using the number of hours listed in the crafting time column. You can make progress in 2 hour increments.", - "For every 2 hour increment, make a crafting roll of {@dice 1d20} + your Wisdom or Intelligence (based on your Tradition) + your Proficiency bonus with your related tool.", - "On success, you mark 2 hours of completed time. Once the completed time is equal to the crafting time, the item is complete. On failure, the crafting time is lost and no progress has been made during the 2 hours. If you fail three times in a row, the crafting is a failure and all materials are lost." - ] - } - ] - }, - { - "type": "entries", - "name": "Related Tool & Ability Score", - "page": 118, - "entries": [ - "Runecarving comes in two different traditions; you can mark runes from either tradition, but they require different tool proficiency and ability modifiers.", - { - "type": "entries", - "name": "Ancient Tradition", - "page": 118, - "entries": [ - "The runes of the Giants, Dwarves, and other ancient traditions. Your ability modifier for this tradition is Wisdom, and you can select your related tool from {@item Mason's Tools|PHB} or {@item Painter's Supplies|PHB}." - ] - }, - { - "type": "entries", - "name": "Academic Tradition", - "page": 118, - "entries": [ - "The runes of mages, scholars, and elves, these traditions are not necessarily any less ancient, but runecarvers of these traditions seek new knowledge and expression, rather than being rooted in the old ways. Your ability modifier for this tradition is Intelligence, and you can select your related tool from {@item Calligrapher's Supplies|PHB} or {@item Woodcarver's Tools|PHB}." - ] - } - ] - }, - { - "type": "entries", - "name": "Materials", - "page": 118, - "entries": [ - "Runecarving uses primarily magical ink and essences to imbue their runes with the prerequisite magical properties." - ] - }, - { - "type": "entries", - "name": "Crafting Roll", - "page": 118, - "entries": [ - { - "type": "abilityGeneric", - "name": "Ancient Tradition Runecarver Modifier", - "text": "your Mason's Tools or Painter's Supplies (your choice) proficiency bonus + your", - "attributes": [ - "wis" - ] - }, - { - "type": "abilityGeneric", - "name": "Academic Tradition Runecarver Modifier", - "text": "your Calligrapher's Supplies or Woodcarver's Tools (your choice) proficiency bonus + your", - "attributes": [ - "int" - ] - }, - { - "type": "entries", - "name": "Success and Failure", - "page": 118, - "entries": [ - "After you make a crafting roll, if you succeed, you make 2 hours of progress toward the total crafting time (and have completed one of the required checks for making an item).", - "Checks for Runecarving do not need to be immediately consecutive. If you fail three times in a row, all progress and materials are lost and can no longer be salvaged. Failure means that no progress is made during that time.", - "Once an item is started, even if no progress is made, the components reserved for that item can only be recovered via salvage." - ] - } - ] - }, - { - "type": "entries", - "name": "Runecarving Saving Throw", - "page": 118, - "entries": [ - "Some runes require a saving throw, the following is the formula for calculating the saving throw. The saving throw is calculated at the time of creation based on the creators attributes and proficiency, and doesn't change once it is created. A saving throw doesn't include any expertise or other bonuses a crafter has to the crafting roll.", - { - "type": "abilityGeneric", - "name": "Rune DC", - "text": "8 + your related tool proficiency bonus + your Wisdom or Intelligence modifier (based on your Tradition)" - }, - { - "type": "abilityGeneric", - "name": "Rune Attack Roll Modifier", - "text": "your related tool proficiency bonus + your Wisdom or Intelligence modifier (based on Tradition)" - } - ] - }, - { - "type": "entries", - "name": "Placing a Rune", - "page": 118, - "entries": [ - "You can place a rune a nonmagical weapon, set of armor, or item. When you place an rune on an item, that item requires attunement. When a creature is attuned to it, the rune grants the wielder certain benefits as defined by the rune. An item becomes a magical item of the rarity of the rune placed on it when a rune is placed on it.", - { - "type": "entries", - "name": "Runes on Magical Items", - "page": 118, - "entries": [ - "Placing a rune on a magical item is exceedingly difficult. Magical items resist modification, and their magic interferes with the rune. It can be done with additional difficult as per the table below. If the item has attunement, the rune still requires separate attunement.", - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Rune Rarity Difficulty", - "page": 118 - } - ] - } - ] - }, - { - "type": "entries", - "name": "Tables", - "page": 119, - "entries": [ - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Ancient Tradition", - "page": 119, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Academic Tradition", - "page": 120, - "collapsed": true - }, - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Runecarving.webp" - } - } - ] - }, - { - "type": "entries", - "name": "Craftables", - "page": 121, - "entries": [ - { - "type": "entries", - "name": "Ancient Tradition", - "page": 121, - "entries": [ - "{@note The following items are new.}", - { - "type": "list", - "style": "list-hang-notitle", - "columns": 3, - "page": 121, - "items": [ - "{@item Brutality|KTKCG}{@sup K}", - "{@item Death|KTKCG}{@sup K}", - "{@item Destruction|KTKCG}{@sup K}", - "{@item Fire|KTKCG}{@sup K}", - "{@item Frost|KTKCG}{@sup K}", - "{@item Light|KTKCG}{@sup K}", - "{@item Lightning|KTKCG}{@sup K}", - "{@item Size|KTKCG}{@sup K}", - "{@item Vigor|KTKCG}{@sup K}", - "{@item Vision|KTKCG}{@sup K}", - "{@item Wrath|KTKCG}{@sup K}" - ] - } - ] - }, - { - "type": "entries", - "name": "Academic Tradition", - "page": 122, - "entries": [ - "{@note The following items are new.}", - { - "type": "list", - "style": "list-hang-notitle", - "columns": 3, - "page": 122, - "items": [ - "{@item Blood|KTKCG}{@sup K}", - "{@item Color|KTKCG}{@sup K}", - "{@item Comprehension|KTKCG}{@sup K}", - "{@item Connection|KTKCG}{@sup K}", - "{@item Essence Rune|KTKCG}{@sup K}", - "{@item Gravity|KTKCG}{@sup K}", - "{@item Power|KTKCG}{@sup K}", - "{@item Protection|KTKCG}{@sup K}", - "{@item Reality|KTKCG}{@sup K}", - "{@item Skill|KTKCG}{@sup K}", - "{@item Space|KTKCG}{@sup K}", - "{@item Speed|KTKCG}{@sup K}", - "{@item Time|KTKCG}{@sup K}" - ] - } - ] - } - ] - } - ] - }, - { - "type": "section", - "name": "Engineering", - "page": 124, - "entries": [ - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Engineering.webp" - } - }, - "Engineering is an academic art of turning labor and materials into grand creations. At its smallest scale, it is used for practical applications like siege equipment, but scales up to building bridges, buildings, and even ships. An engineer is a deeply sought after resource for any lord or kingdom, but has knowledge that savvy adventurers can put to great use on occasion.", - { - "type": "entries", - "name": "Quick Reference", - "page": 124, - "entries": [ - "The following is a quick reference to follow for each step of an engineering project:", - { - "type": "list", - "page": 124, - "items": [ - "Select the construction project you would like to begin.", - "Gather the required labor if necessary.", - "Ensure you have all materials for the construction project available.", - "Use your {@item Carpenter's Tools|PHB} to begin work, taking a number of hours listed in the crafting time column. You can make progress in 2 hours increments.", - "For each 2 hour increment, make a crafting check of {@dice 1d20} + your Intelligence modifier + your proficiency with {@item Carpenter's Tools|PHB}.", - "On success, you mark 2 hours of completed time. Once the completed time is equal to the crafting time, the construction project is complete. On failure, the crafting time is lost and no progress has been made during the 2 hours. If you fail three times in a row, the construction project is a failure and all materials are lost." - ] - } - ] - }, - { - "type": "entries", - "name": "Related Tool & Ability Score", - "page": 124, - "entries": [ - "Engineering uses {@item Carpenter's Tools|PHB}. Checks can be made with a substitute tool at your GM's discretion, but are made with disadvantage." - ] - }, - { - "type": "entries", - "name": "Materials", - "page": 124, - "entries": [ - "Engineering uses materials in a larger bulk than most crafting branches. These are represented in \"Units\" of materials. These can be directly harvested in bulk, or represent collections of similar individual materials.", - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Bulk Materials Table", - "page": 124 - }, - { - "type": "entries", - "name": "Harvesting Trees", - "page": 124, - "entries": [ - "You can convert trees that are at least 20 feet tall into {@item unit of lumber|KTKCG|units of lumber}. A 20 foot tall tree will produce 1 {@item unit of lumber|KTKCG|units of lumber}, and an additional {@item unit of lumber|KTKCG|units of lumber} for each 10 feet of tree height. At your GM's discretion, some trees may not be suitable lumber. It takes 4 hours of work by a laborer to convert trees to {@item unit of lumber|KTKCG|units of lumber}.", - "A {@item unit of lumber|KTKCG|units of lumber} can be converted to 10 {@item common branch|KTKCG|common branches}." - ] - }, - { - "type": "entries", - "name": "Quarrying Stone", - "page": 125, - "entries": [ - "Quarrying Stone is significantly harder and at the edge of what this system attempts to define. As a rule of thumb, if a quarry that can produce stone is available, 1 laborer can produce 1 {@item unit of stone|KTKCG|units of stone} in 8 hours of hard labor (1 unit per day). A laborer with a Strength ability score of 18 or higher can produce twice as much stone in the same time period.", - "Setting up a quarry exceeds the scope of this system, but would take days or weeks." - ] - } - ] - }, - { - "type": "entries", - "name": "Crafting Roll", - "page": 125, - "entries": [ - { - "type": "abilityGeneric", - "name": "Engineering Modifier", - "text": "your Carpenter's Tools proficiency bonus + your", - "attributes": [ - "int" - ] - }, - { - "type": "entries", - "name": "Success and Failure", - "page": 125, - "entries": [ - "After making a crafting roll, if you succeed, you make 2 hours of progress toward the total crafting time (and have completed one of the required checks for making an item).", - "Checks for Engineering do not need to be immediately consecutive. If you fail three times in a row, all progress and materials are lost and can no longer be salvaged. Failure means that no progress is made during that time.", - "Once an item is started, even if no progress is made, the components reserved for that item can only be recovered via salvage." - ] - } - ] - }, - { - "type": "entries", - "name": "Labor", - "page": 125, - "entries": [ - "Unlike most crafting, Engineering can encompass large projects that require additional laborers. A laborer can be any creature with a Strength of 12 or higher that can understand you, lift and carry objects, and is willing to work for you for the duration. You can be your own laborer if you fit the requirements. A creature with a Strength of 18 or higher or proficiency with {@item carpenter's tools|PHB} can count as a skilled laborer, and is worth two laborers. Two creatures of insufficient Strength ability score but with 8 or more Strength ability score working together can be counted as single laborer, but only for 4 hours a day, after which more labor confers a level of {@condition exhaustion}.", - "Additional labor doesn't inherently speed a project up, though a GM may rule that it is possible in a case by case basis. Checks can be made with insufficient labor as long as you have half the labor pool needed, but each crafting check takes 4 hours in this case.", - "The number of laborers required is based on the scale of the project, as per the following table:", - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Laborer Requirements", - "page": 125 - }, - { - "type": "entries", - "name": "Colossal Projects", - "page": 125, - "entries": [ - "For colossal projects (projects bigger than Gargantuan), you need one laborer for every additional 10 square feet of the project beyond 40 by 40. For example, to build a bridge that is 200 feet long by 40 feet wide, you would need five times more laborers (20 laborers) to maintain a 2 hour crafting check.", - "Every laborer requires their own set of crafting tools, though they do not need proficiency with them. At a GM's discretion, {@item mason's tools|PHB} or {@item woodcarver's tools|PHB} can replace {@item carpenter's tools|PHB} for laborers where appropriate." - ] - } - ] - }, - { - "type": "entries", - "name": "Tables", - "page": 126, - "entries": [ - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Engineering: Siege Weapons", - "page": 126, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Engineering: Fortifications", - "page": 126, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Engineering: Bridges", - "page": 126, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Engineering: Buildings", - "page": 127, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Engineering: Vehicles", - "page": 127, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Engineering: Ships", - "page": 128, - "collapsed": true - } - ] - } - ] - }, - { - "type": "section", - "name": "Minor Branches", - "page": 129, - "entries": [ - "Some branches of crafting tend to overlap with the needs of adventurers more than others. The ones that do not are listed here as minor branches. These are no less important to a world and an economy, but provide more basic necessities, materials, and valuable goods. The primary use of these branches of crafting are to produce valuable goods.", - "One common interaction with these branches of crafting is with {@book Enchanting|KTKCG|14}\u2014magic has expensive taste, and it might be hard to find, for example, boots worth 250 gp\u2014those are some fancy boots! You can use these branches of crafting to make or calculate how such things might be made.", - "The following provides tool and ability score for each minor branch of crafting, as well as some examples of materials and produced items, but keep in mind that minor branches exist primarily for value added crafting, the provided examples are just reference points (instances) of the value added formula.", - { - "type": "entries", - "name": "Weaving", - "page": 129, - "entries": [ - "Weaving allows you to create textiles from raw material. This is rarely within the scope of what adventurers will pursue, but occasionally useful. This largely exists as a background explanation for textiles. Shares a tool proficiency with {@book tailoring|KTKCG|22|Tailoring}.", - { - "type": "abilityGeneric", - "name": "Weaving Modifier", - "text": "your Weaver's tools proficiency bonus + your", - "attributes": [ - "dex" - ] - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Weaving: Materials", - "page": 129, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Weaving: Items", - "page": 129, - "collapsed": true - } - ] - }, - { - "type": "entries", - "name": "Cobbling", - "page": 129, - "entries": [ - "Cobbling is the art of making shoes and boots, typically from leather. A narrow but occasionally useful art of crafting\u2014after all, most adventurers and common folk alike prefer to wear shoes. Often the best route of making boots fit for magical enchantment.", - { - "type": "abilityGeneric", - "name": "Cobbling Modifier", - "text": "your Cobbler's tools proficiency bonus + your", - "attributes": [ - "dex" - ] - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Cobbling: Materials", - "page": 129, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Cobbling: Items", - "page": 129, - "collapsed": true - } - ] - }, - { - "type": "entries", - "name": "Masonry", - "page": 129, - "entries": [ - "Masonry is the art of working of stone. They can provide skilled labor for large scale stoneworking projects, or create statues and small stone-carvings.", - { - "type": "abilityGeneric", - "name": "Masonry Modifier", - "text": "your Mason's Tools proficiency bonus + your", - "attributes": [ - "str" - ] - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Masonry: Materials", - "page": 129, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Masonry: Items", - "page": 129, - "collapsed": true - } - ] - }, - { - "type": "entries", - "name": "Glassblowing", - "page": 130, - "entries": [ - "Glassblowing is the art of working glass with blown air to create bottles, vials, and small glass arts. Glassblowing typically requires {@item glassblower's tools|PHB} and a source of great heat (generally a specific heat source, or a forge, or a magical source).", - { - "type": "abilityGeneric", - "name": "Glassblowing Modifier", - "text": "your Glassblower's Tools proficiency bonus + your", - "attributes": [ - "dex" - ] - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Glassblowing: Materials", - "page": 130, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Glassblowing: Items", - "page": 130, - "collapsed": true - } - ] - }, - { - "type": "entries", - "name": "Painting", - "page": 130, - "entries": [ - "Painting is an artistic pursuit of making art and portraits, typically on canvas. It can be used for a wide range of other purposes, such as making signs, disguises, and illustrations. Some magic items require valuable art as a basis.", - { - "type": "abilityGeneric", - "name": "Painting Modifier", - "text": "your Painter's Supplies proficiency bonus + your", - "attributes": [ - "wis" - ] - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Painting: Materials", - "page": 130, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Painting: Items", - "page": 130, - "collapsed": true - } - ] - }, - { - "type": "entries", - "name": "Brewing", - "page": 130, - "entries": [ - "Brewing primarily the art of fermenting things into alcoholic substances, most often forms of ales. While of little practical use, it is an art of personal enthusiasm for many of the adventuring sorts and layfolk of the world.", - { - "type": "abilityGeneric", - "name": "Brewing Modifier", - "text": "your Brewer's Supplies proficiency bonus + your", - "attributes": [ - "wis" - ] - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Brewing: Materials", - "page": 130, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Brewing: Items", - "page": 130, - "collapsed": true - }, - { - "type": "inset", - "page": 130, - "name": "Brewing Time", - "entries": [ - "While brewing only takes a few hours, common beer takes 3 days to ferment, and fancier ones may take weeks or months. As a very simple rule of thumb:", - { - "type": "list", - "page": 130, - "items": [ - "Beer worth less than 5 gp a barrel takes 3 days.", - "Beer worth more than 5 gp takes 2 weeks.", - "Alcohol takes 3 days, with the 2 checks made at the start, after which the alcohol can be collected after the brewing time.", - "Particularly fancy or exotic beverages may take longer; up to months." - ] - } - ] - } - ] - }, - { - "type": "entries", - "name": "Jewelcrafting", - "page": 131, - "entries": [ - "The art of making jewelry of all forms, from cutting gems, setting them, or creating fine metal works.", - { - "type": "abilityGeneric", - "name": "Jewelcrafting Modifier", - "text": "your Jeweler's Tools proficiency bonus + your", - "attributes": [ - "dex" - ] - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Jewelcrafting: Cut Jewel", - "page": 131, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Jewelcrafting: Jewelry", - "page": 131, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Jewelcrafting: Misc", - "page": 131, - "collapsed": true - } - ] - }, - { - "type": "entries", - "name": "Carpentry", - "page": 131, - "entries": [ - "Carpentry makes furniture and small-scale construction. Often used to make simple mundane objects or modifications.", - { - "type": "abilityGeneric", - "name": "Carpentry Modifier", - "text": "your Carpenter's Tools proficiency bonus + your", - "attributes": [ - "dex" - ] - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Carpentry: Materials", - "page": 131, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Carpentry: Items", - "page": 131, - "collapsed": true - } - ] - }, - { - "type": "entries", - "name": "Tailoring", - "page": 132, - "entries": [ - "The art of turning textiles into clothes and cloth-based accessories, from utilitarian to ornate gowns. Ornate clothing sometimes serves as the basis of magic gear.", - { - "type": "abilityGeneric", - "name": "Tailoring Modifier", - "text": "your Weaver's Tools proficiency bonus + your", - "attributes": [ - "dex" - ] - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Tailoring: Materials", - "page": 132, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Tailoring: Items", - "page": 132, - "collapsed": true - }, - { - "type": "inset", - "page": 132, - "name": "Why Weaver's Tools?", - "entries": [ - "Because that's what the default system has. While I could invent a new tool, as much as possible I want to keep this compatible with the basic system, including backgrounds and proficiency. If a player wants to tailor things and consults the core books, they'll pick {@item weaver's tools|PHB}, so I want that to work as they'd expect." - ] - } - ] - } - ] - }, - { - "type": "section", - "name": "Appendix A: Calculating New Items", - "page": 133, - "entries": [ - { - "type": "entries", - "name": "The Item", - "page": 133, - "entries": [ - "This book is not a book about magic items, and the subject of how to make an item is beyond the scope of the appendix. This appendix will help you figure out how to craft an item you've already made. The first thing you need to know is the rarity of the item and if the item is consumable or not.", - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Item Labor Cost", - "page": 133 - }, - "Regardless if the item is consumable or not, it should generally fall into those ranges. Consumable items should fall to the bottom of the range, while more mechanically powerful items should fall into the highest reaches. That the labor cost of an easy to make Legendary Item can be cheaper than Very Rare items is intentional; the range of item cost and difficulty is very wide within rarities, even if the final cost of the item will result in them being ordered by rarity.", - "The next step is to add appropriate reagents of that the appropriate crafting branch of the rarity until you reach the following costs. The easiest way to do this will be to find a similar item that is already built out, and then replace any item that doesn't make sense of your item, or to increase or decrease the cost of the item as appropriate.", - { - "type": "entries", - "name": "Default Pricing", - "page": 133, - "entries": [ - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Default Pricing", - "page": 133 - } - ] - }, - { - "type": "entries", - "name": "Enchanting & Magic Items", - "page": 133, - "entries": [ - "The most complicated (and most common) use case is {@book Enchanting|KTKCG|14}. Not only does enchanting use the basic components of its system, it adds an additional element: Scrolls. Scrolls serve as the \"magic blueprint\" to an item, and replace the rule of recipes or blueprints in the system. If your magic item casts spells...this step is easy. The item takes the scrolls of those spells.", - "If it doesn't, find appropriate allegories to what the item does. The obvious example, is a +1 weapon. It doesn't cast a spell, but it does have the same effect as a {@spell magic weapon|PHB} spell, so it can use that scroll. A {@item bag of holding|DMG} is more complicated, but you can follow the same logic\u2014the {@spell Leomund's Secret Chest|PHB|secret chest} spell doesn't exactly overlap, but it shares some properties...it's close enough for these purposes." - ] - } - ] - }, - { - "type": "entries", - "name": "Labor Cost Table", - "page": 133, - "entries": [ - "The following is the labor cost table that drives the math of the system. You do not need actually use this to calculate your items, a rough estimation will suffice. This is provided for information purposes only.", - { - "type": "list", - "page": 133, - "items": [ - "Labor: The cost per check.", - "Risk Multiplier: A multiplier applied to the material cost of the item.", - "Skill Level: This means nothing. It is just a narrative key." - ] - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Labor Cost Table", - "page": 133 - } - ] - } - ] - }, - { - "type": "section", - "name": "Appendix B: Optional Detailed Names", - "page": 134, - "entries": [ - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Arctic Locale", - "page": 134, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Desert Locale", - "page": 134, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Forest Locale", - "page": 134, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Mountains/Caves Locale", - "page": 134, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Plains Locale", - "page": 135, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Swamps Locale", - "page": 135, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Coastal Locale", - "page": 135, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Exotic Locale", - "page": 136, - "collapsed": true - }, - { - "type": "entries", - "name": "Specific Harvesting Results", - "page": 136, - "entries": [ - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Specific Harvesting Results: Monstrosity", - "page": 136, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Specific Harvesting Results: Elementals", - "page": 137, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Specific Harvesting Results: Dragons", - "page": 137, - "collapsed": true - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Specific Meal Table", - "page": 138, - "collapsed": true - } - ] - } - ] - }, - { - "type": "section", - "name": "Appendix C: Variant Rules", - "page": 139, - "entries": [ - { - "type": "statblock", - "tag": "variantrule", - "source": "KTKCG", - "name": "Old School", - "page": 139 - }, - { - "type": "statblock", - "tag": "variantrule", - "source": "KTKCG", - "name": "Assistance", - "page": 139 - }, - { - "type": "statblock", - "tag": "variantrule", - "source": "KTKCG", - "name": "Actual Blacksmithing", - "page": 139 - }, - { - "type": "statblock", - "tag": "variantrule", - "source": "KTKCG", - "name": "More Common Magic", - "page": 139 - }, - { - "type": "statblock", - "tag": "variantrule", - "source": "KTKCG", - "name": "Crafting Skill", - "page": 139 - }, - { - "type": "statblock", - "tag": "variantrule", - "source": "KTKCG", - "name": "Innovation System", - "page": 140 - }, - { - "type": "statblock", - "tag": "variantrule", - "source": "KTKCG", - "name": "Gritty Realism", - "page": 141 - } - ] - }, - { - "type": "section", - "name": "Appendix E: Exotic Materials", - "page": 142, - "entries": [ - { - "type": "entries", - "name": "Exotic Ingredients & Potions", - "page": 142, - "entries": [ - "While standard potions are made from curative, reactive, or poisonous ingredients, exotic ingredients have specialized effects. When making a potion from these ingredients, the potions effect is a combination of the effect of the exotic ingredients added.", - "An Exotic Potion (potion brewed entirely from exotic ingredients) doesn't need a recipe and has a crafting time of 1 hour, and a difficulty of the difficulty of all the exotic ingredients used added together, with 1 check needed per exotic ingredient added.", - "An exotic ingredients can be combined with a standard potion by adding the DC of the standard potion to the combined difficulty of the exotic ingredients. This can result in very powerful potions, but will frequently result in unattainable high difficulty to make it work, as adding random new components to potions typically wrecks the effect." - ] - }, - { - "type": "entries", - "name": "Exotic Effects", - "page": 142, - "entries": [ - { - "type": "statblock", - "tag": "item", - "source": "KTKCG", - "name": "Apple of Arborea", - "page": 142 - }, - { - "type": "statblock", - "tag": "item", - "source": "KTKCG", - "name": "Catfern", - "page": 142 - }, - { - "type": "statblock", - "tag": "item", - "source": "KTKCG", - "name": "Dragongrass", - "page": 142 - }, - { - "type": "statblock", - "tag": "item", - "source": "KTKCG", - "name": "Basilisk Eye", - "page": 142 - }, - { - "type": "statblock", - "tag": "item", - "source": "KTKCG", - "name": "Gargoyle's Heart", - "page": 142 - }, - { - "type": "statblock", - "tag": "item", - "source": "KTKCG", - "name": "Mimic Heart", - "page": 142 - } - ] - } - ] - }, - { - "type": "section", - "name": "Appendix F: Camp Actions", - "page": 143, - "entries": [ - "Camp Actions are things you can do during a long rest that make the most of your time\u2014while adventurers need their beauty sleep (well, most of them), there's always a few spare hours during a Long Rest you can spend in one of the following ways to better prepare yourself for the harrowing times to come.", - "A long rest is 8 hours long, and most adventurers need 6 hours of sleep. This leaves 2 hours of light activity in which to take a camp action from the following list.", - { - "type": "inset", - "page": 143, - "name": "Elves, Constructs, and More", - "entries": [ - "Some 5e races have unique sleep requirements. They consequently spend less of their time sleeping or sleep in unique ways. They can take the \"{@action Take a Watch|KTKCG}\" action as many times as they have available time for after taking care of whatever resting needs they have, but may take only one other Camp Action while gaining the benefits of a long rest." - ] - }, - { - "type": "statblock", - "tag": "action", - "source": "KTKCG", - "name": "Take a Watch", - "page": 143 - }, - { - "type": "statblock", - "tag": "action", - "source": "KTKCG", - "name": "Craft", - "page": 143 - }, - { - "type": "statblock", - "tag": "action", - "source": "KTKCG", - "name": "Cook", - "page": 143 - }, - { - "type": "statblock", - "tag": "action", - "source": "KTKCG", - "name": "Prepare", - "page": 143 - }, - { - "type": "statblock", - "tag": "action", - "source": "KTKCG", - "name": "Slumber", - "page": 143 - }, - { - "type": "statblock", - "tag": "action", - "source": "KTKCG", - "name": "Task", - "page": 143 - } - ] - }, - { - "type": "section", - "name": "Appendix M: Crafting Magic & Items", - "page": 144, - "entries": [ - { - "type": "entries", - "name": "Crafting Magic Spells", - "page": 144, - "entries": [ - "Crafting magic is a unique kind of utilitarian magic. Almost always ritual based, it is not intended for use in combat, and comes with some special rules. In most games, crafting magic spells will not count against spells known, but can only be learned by being taught or purchased, perhaps known from a background.", - "These spells exist for GMs to award to players to make it easier to use crafting\u2014they are not required, but help integrate crafting into adventuring, and fulfill a narrative niche. Though these spells are arcane spells that are primarily the domain of Wizards and Inventors, a GM can assign them to any player they would make sense for (for example, perhaps a Cleric who follows a god of craft, creation, or forging).", - { - "type": "list", - "style": "list-hang-notitle", - "columns": 3, - "page": 144, - "items": [ - "{@spell Forge Fire|KTKCG}", - "{@spell Process Hide|KTKCG}", - "{@spell Change Material|KTKCG}", - "{@spell Conjure Tool|KTKCG}", - "{@spell Unseen Crafter|KTKCG}", - "{@spell Dimensional Toolbox|KTKCG}", - "{@spell Dimensional Workshop|KTKCG}" - ] - } - ] - }, - { - "type": "entries", - "name": "Crafting Utility Magic Items", - "page": 145, - "entries": [ - { - "type": "list", - "style": "list-hang-notitle", - "columns": 3, - "page": 145, - "items": [ - "{@item Forge Fire|KTKCG}", - "{@item Tanning Bag|KTKCG}", - "{@item Boundless Toolbelt|KTKCG}", - "{@item Potion Fridgebox|KTKCG}", - "{@item Lucky Material Pouch|KTKCG}", - "{@item Ring of Labor|KTKCG}", - "{@item Workshop Key|KTKCG}" - ] - } - ] - } - ] - }, - { - "type": "section", - "name": "Crafting Sheet", - "page": 146, - "entries": [ - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/CraftingSheet.webp" - }, - "title": "Printable Character Sheet Page for Tracking Materials and In-Progress Crafting Projects" - } - ] - }, - { - "type": "section", - "name": "License", - "page": 147, - "entries": [ - "OPEN GAME License Version 1.0a The following text is the property of Wizards of the Coast, LLC. and is Copyright 2000 Wizards of the Coast, Inc (\"Wizards\"). All Rights Reserved.", - { - "type": "list", - "style": "list-decimal", - "columns": 2, - "page": 147, - "items": [ - "Definitions: (a)\"Contributors\" means the copyright and/or trademark owners who have contributed Open Game Content; (b)\"Derivative Material\" means copyrighted material including derivative works and translations (including into other computer languages), potation, modification, correction, addition, extension, upgrade, improvement, compilation, abridgment or other form in which an existing work may be recast, transformed or adapted; (c) \"Distribute\" means to reproduce, License, rent, lease, sell, broadcast, publicly display, transmit or otherwise distribute; (d)\"Open Game Content\" means the game mechanic and includes the methods, procedures, processes and routines to the extent such content does not embody the Product Identity and is an enhancement over the prior art and any additional content clearly identified as Open Game Content by the Contributor, and means any work covered by this License, including translations and derivative works under copyright law, but specifically excludes Product Identity. (e) \"Product Identity\" means product and product line names, logos and identifying marks including trade dress; artifacts; creatures characters; stories, storylines, plots, thematic elements, dialogue, incidents, language, artwork, symbols, designs, depictions, likenesses, formats, poses, concepts, themes and graphic, photographic and other visual or audio representations; names and descriptions of characters, Spells, enchantments, personalities, teams, personas, likenesses and Special abilities; places, locations, environments, creatures, Equipment, magical or supernatural Abilities or Effects, logos, symbols, or graphic designs; and any other trademark or registered trademark clearly identified as Product identity by the owner of the Product Identity, and which specifically excludes the OPEN Game Content; (f) \"Trademark\" means the logos, names, mark, sign, motto, designs that are used by a Contributor to Identify itself or its products or the associated products contributed to the Open Game License by the Contributor (g) \"Use\", \"Used\" or \"Using\" means to use, Distribute, copy, edit, format, modify, translate and otherwise create Derivative Material of Open Game Content. (h) \"You\" or \"Your\" means the licensee in terms of this agreement.", - "The License: This License applies to any Open Game Content that contains a notice indicating that the Open Game Content may only be Used under and in terms of this License. You must affix such a notice to any Open Game Content that you Use. No terms may be added to or subtracted from this License except as described by the License itself. No other terms or Conditions may be applied to any Open Game Content distributed using this License.", - "Offer and Acceptance: By Using the Open Game Content You indicate Your acceptance of the terms of this License.", - "Grant and Consideration: In consideration for agreeing to use this License, the Contributors grant You a perpetual, worldwide, royalty-free, nonexclusive License with the exact terms of this License to Use, the Open Game Content.", - "Representation of Authority to Contribute: If You are contributing original material as Open Game Content, You represent that Your Contributions are Your original Creation and/or You have sufficient rights to grant the rights conveyed by this License.", - "Notice of License Copyright: You must update the COPYRIGHT NOTICE portion of this License to include the exact text of the COPYRIGHT NOTICE of any Open Game Content You are copying, modifying or distributing, and You must add the title, the copyright date, and the copyright holder's name to the COPYRIGHT NOTICE of any original Open Game Content you Distribute.", - "Use of Product Identity: You agree not to Use any Product Identity, including as an indication as to compatibility, except as expressly licensed in another, independent Agreement with the owner of each element of that Product Identity. You agree not to indicate compatibility or co-adaptability with any Trademark or Registered Trademark in conjunction with a work containing Open Game Content except as expressly licensed in another, independent Agreement with the owner of such Trademark or Registered Trademark. The use of any Product Identity in Open Game Content does not constitute a Challenge to the ownership of that Product Identity. The owner of any Product Identity used in Open Game Content shall retain all rights, title and interest in and to that Product Identity.", - "Identification: If you distribute Open Game Content You must clearly indicate which portions of the work that you are distributing are Open Game Content.", - "Updating the License: Wizards or its designated Agents may publish updated versions of this License. You may use any authorized version of this License to copy, modify and distribute any Open Game Content originally distributed under any version of this License.", - "Copy of this License: You MUST include a copy of this License with every copy of the Open Game Content You Distribute.", - "Use of Contributor Credits: You may not market or advertise the Open Game Content using the name of any Contributor unless You have written permission from the Contributor to do so.", - "Inability to Comply: If it is impossible for You to comply with any of the terms of this License with respect to some or all of the Open Game Content due to statute, judicial order, or governmental regulation then You may not Use any Open Game Material so affected.", - "Termination: This License will terminate automatically if You fail to comply with all terms herein and fail to cure such breach within 30 days of becoming aware of the breach. All sublicenses shall survive the termination of this License.", - "Reformation: If any provision of this License is held to be unenforceable, such provision shall be reformed only to the extent necessary to make it enforceable.", - "COPYRIGHT NOTICE" - ] - }, - "Open Game License v 1.0a Copyright 2000, Wizards of the Coast, LLC.", - "System Reference Document 5.1 Copyright 2016, Wizards of the Coast, LLC.; Authors Mike Mearls, Jeremy Crawford, Chris Perkins, Rodney Thompson, Peter Lee, James Wyatt, Robert J. Schwalb, Bruce R. Cordell, Chris Sims, and Steve Townshend, based on original material by E. Gary Gygax and Dave Arneson.", - "Kibbles' Compendium of Craft and Creation Copyright 2021, KibblesTasty.", - "END OF LICENSE" - ] - } - ] - } - ], - "action": [ - { - "name": "Take a Watch", - "source": "KTKCG", - "page": 143, - "time": [ - "Camp Action" - ], - "entries": [ - "Adventuring is dangerous, and adventurers often decide to long rest in strange places\u2014sometimes it's best to set a watch." - ] - }, - { - "name": "Craft", - "source": "KTKCG", - "page": 143, - "time": [ - "Camp Action" - ], - "entries": [ - "An adventurer that takes this action can make 2 hours of progress toward Crafting during a long rest. This progress is made at the end of the long rest. In order to take this action, the adventurer must have the related crafting tools on hand.", - "Requires a campfire, and any Wisdom {@skill Perception} checks during this time are made with disadvantage." - ] - }, - { - "name": "Cook", - "source": "KTKCG", - "page": 143, - "time": [ - "Camp Action" - ], - "entries": [ - "A special form of the {@action craft|KTKCG|crafting Camp Action} that can be taken with {@item cook's utensils|PHB}. A hearty meal sits better than any trail rations... even when it is cooked from the simplest of ingredients. You and all willing creatures (willing to eat your cooking) regain an additional Hit Die from the long rest when it is finished.", - "If you have proficiency with {@item cook's utensils|PHB}, creatures regain additional Hit Dice equal to your proficiency bonus.", - "Requires a campfire, and any Wisdom ({@skill Perception}) checks during this time are made with disadvantage." - ] - }, - { - "name": "Prepare", - "source": "KTKCG", - "page": 143, - "time": [ - "Camp Action" - ], - "entries": [ - "The life of an adventure has many challenges and it is only natural a cautious adventurer would want to prepare for them. Select one ability score to prepare for the upcoming day and perform 2 hours of an activity that hones it for the challenges ahead (you could prepare Strength or Dexterity through stretches or exercises, Intelligence through studying, Wisdom through meditation, etc).", - "After you finish the long rest, you gain a Preparation die, starting at as a {@dice d6}. Each time you make an ability check related to your chosen ability score, roll the Preparation die and add it to the result. The Preparation die decreases by one step each time it is rolled until depleted ({@dice d6}, {@dice d4}, {@dice d2}, depleted).", - "May require a campfire, and any Wisdom ({@skill Perception}) checks during this time are made with disadvantage." - ] - }, - { - "name": "Slumber", - "source": "KTKCG", - "page": 143, - "time": [ - "Camp Action" - ], - "entries": [ - "Sometimes a hard day of adventuring deserves a little extra shut eye. Taking this Camp Action is more akin to a camp inaction, and you get the full recommended 8 hours of sleep. During this deep slumber, automatically fail Wisdom ({@skill Perception}) checks and your passive Perception is 0, however you reduce any levels of {@condition Exhaustion} by 2 and awake with 1 {@variantrule inspiration|PHB}. Requires a campfire, and any Wisdom ({@skill Perception}) checks during this time {@homebrew fail automatically|are made with disadvantage}." - ] - }, - { - "name": "Task", - "source": "KTKCG", - "page": 143, - "time": [ - "Camp Action" - ], - "entries": [ - "Sometimes you will have a task that requires your time, but doesn't fit into the above options. For example, copying spells to your spell book as a wizard. When engaging in such a task, you can replace your Camp Action with making 2 hours of progress toward that task.", - "May require a campfire, and any Wisdom ({@skill Perception}) checks during this time are made with disadvantage." - ] - } - ], - "spell": [ - { - "name": "Forge Fire", - "level": 1, - "school": "T", - "time": [ - { - "number": 1, - "unit": "minute" - } - ], - "range": { - "type": "point", - "distance": { - "type": "feet", - "amount": 15 - } - }, - "duration": [ - { - "type": "timed", - "duration": { - "type": "hour", - "amount": 8, - "upTo": true - }, - "concentration": true - } - ], - "classes": { - "fromClassList": [ - { - "name": "Wizard", - "source": "PHB" - }, - { - "name": "KibbleTasty's Inventor", - "source": "KibbleInventor" - } - ] - }, - "entries": [ - "A Medium-sized fire within range, such as a campfire, burns with unnatural heat within its embers for the duration. It gives off intense heat, dealing twice as much damage to any creature that takes damage from it and consumes materials twice as fast as normal. For the duration, it can serve as a forge to smelt nonmagical metals, and counts as a forge for the purposes of {@book blacksmithing|KTKCG|12}." - ], - "source": "KTKCG", - "page": 144, - "meta": { - "ritual": true - }, - "components": { - "v": true, - "s": true - }, - "areaTags": [ - "ST" - ] - }, - { - "name": "Process Hide", - "source": "KTKCG", - "page": 144, - "level": 1, - "school": "T", - "time": [ - { - "number": 1, - "unit": "minute" - } - ], - "range": { - "type": "point", - "distance": { - "type": "touch" - } - }, - "duration": [ - { - "type": "timed", - "duration": { - "type": "hour", - "amount": 1 - }, - "concentration": true - } - ], - "classes": { - "fromClassList": [ - { - "name": "Wizard", - "source": "PHB" - }, - { - "name": "KibbleTasty's Inventor", - "source": "KibbleInventor" - } - ] - }, - "entries": [ - "You work magic into a {@item hide|KTKCG}, turning it into {@item processed leather|KTKCG}. If you concentrate for the duration, you can turn a single {@item hide|KTKCG} into a {@item rawhide leather|KTKCG}, {@item boiled leather|KTKCG}, or {@item tanned leather|KTKCG}. Alternatively, you can turn {@item hide scraps|KTKCG} into {@item leather scraps|KTKCG}." - ], - "components": { - "v": true, - "s": true, - "m": "a {@item hide|KTKCG} which is consumed by the spell" - }, - "meta": { - "ritual": true - }, - "areaTags": [ - "ST" - ], - "miscTags": [ - "OBJ", - "PRM" - ] - }, - { - "name": "Change Material", - "level": 2, - "school": "T", - "time": [ - { - "number": 2, - "unit": "hour" - } - ], - "range": { - "type": "point", - "distance": { - "type": "touch" - } - }, - "duration": [ - { - "type": "instant" - } - ], - "classes": { - "fromClassList": [ - { - "name": "Wizard", - "source": "PHB" - }, - { - "name": "KibbleTasty's Inventor", - "source": "KibbleInventor" - } - ] - }, - "entries": [ - "You convert one common material into another material of equal or lesser mass and value." - ], - "source": "KTKCG", - "page": 144, - "meta": { - "ritual": true - }, - "components": { - "v": true, - "s": true, - "m": { - "text": "a common material used in the casting the spell, which is consumed by the spell, turning into the new material)", - "consume": true - } - }, - "entriesHigherLevel": [ - { - "name": "At Higher Levels", - "type": "entries", - "entries": [ - "When you cast this spell using a 4th- or 5th-level spell slot, you can convert a uncommon material the same way. When you cast this spell using a 6th- or 7th-level spell slot, you can convert a rare material the same way. When you cast this spell using an 8th- or 9th-level spell slot, you can convert a very rare material the same way." - ] - } - ], - "miscTags": [ - "OBJ", - "PRM", - "SCL" - ] - }, - { - "name": "Conjure Tool", - "level": 2, - "school": "C", - "time": [ - { - "number": 10, - "unit": "minute" - } - ], - "range": { - "type": "point", - "distance": { - "type": "feet", - "amount": 5 - } - }, - "duration": [ - { - "type": "timed", - "duration": { - "type": "hour", - "amount": 4 - } - } - ], - "classes": { - "fromClassList": [ - { - "name": "Wizard", - "source": "PHB" - }, - { - "name": "KibbleTasty's Inventor", - "source": "KibbleInventor" - } - ] - }, - "entries": [ - "You conjure an artisan tool of your choice. It is magical in nature, but serves as a nonmagical version of that artisan tool for the duration." - ], - "source": "KTKCG", - "page": 144, - "components": { - "v": true, - "s": true - }, - "meta": { - "ritual": true - } - }, - { - "name": "Unseen Crafter", - "level": 5, - "school": "C", - "time": [ - { - "number": 1, - "unit": "minute" - } - ], - "range": { - "type": "point", - "distance": { - "type": "feet", - "amount": 60 - } - }, - "duration": [ - { - "type": "timed", - "duration": { - "type": "hour", - "amount": 8 - } - } - ], - "classes": { - "fromClassList": [ - { - "name": "Wizard", - "source": "PHB" - }, - { - "name": "KibbleTasty's Inventor", - "source": "KibbleInventor" - } - ] - }, - "entries": [ - "This spell creates an {@condition invisible}, mindless, shapeless, Medium force that performs simple tasks at your command until the spell ends. The crafter springs into existence in an unoccupied space on the ground within range. It has AC 10, 1 hit point, and a Strength of 2, and it can't attack. If it drops to 0 hit points, the spell ends.", - "Once on each of your turns as a bonus action, you can mentally command the crafter to move up to 15 feet and interact with an object. The crafter can perform simple tasks that a human servant could do, such as fetching things, cleaning, mending, folding clothes, lighting fires, serving food, and pouring wine. Additionally, it can perform skilled crafting checks. It always uses the {@variantrule taking 10|KTKCG} rule for crafting checks, completing one check every 4 hours. Its crafting modifier is +5. When you summon it, you can summon it with one artisan tool of your choice, which only it can use. It can use any other artisan tools otherwise available. If you cast this spell again while the crafter still exists, the previous one vanishes.", - "Once you give the command, the servant performs the task to the best of its ability until it completes the task, then waits for your next command. If you command the servant to perform a task that would move it more than 60 feet away from you, the spell ends." - ], - "source": "KTKCG", - "page": 144, - "components": { - "v": true, - "s": true, - "m": "a bit of string and wood" - }, - "entriesHigherLevel": [ - { - "name": "At Higher Levels", - "type": "entries", - "entries": [ - "When you cast this spell using a spell slot of 6th level or higher, its crafting modifier increases by 1." - ] - } - ], - "miscTags": [ - "SCL", - "SMN", - "UBA" - ], - "areaTags": [ - "ST" - ] - }, - { - "name": "Dimensional Toolbox", - "level": 3, - "school": "C", - "time": [ - { - "number": 10, - "unit": "minute" - } - ], - "range": { - "type": "point", - "distance": { - "type": "feet", - "amount": 5 - } - }, - "duration": [ - { - "type": "timed", - "duration": { - "type": "hour", - "amount": 4 - } - } - ], - "classes": { - "fromClassList": [ - { - "name": "Wizard", - "source": "PHB" - }, - { - "name": "KibbleTasty's Inventor", - "source": "KibbleInventor" - } - ] - }, - "entries": [ - "You conjure an opening to a dimensional toolbox. This is stocked with every artisan tool and up to 10 gp worth of common materials. As an action, you can reach in and take out a tool or material contained within. Any tool or material that is not used when the spell ends fades away (materials used in crafting recipes remain)." - ], - "source": "KTKCG", - "page": 145, - "components": { - "v": true, - "s": true, - "m": { - "text": "a key worth 50 gp", - "cost": 5000 - } - }, - "meta": { - "ritual": true - }, - "entriesHigherLevel": [ - { - "name": "At Higher Levels", - "type": "entries", - "entries": [ - "When you cast this spell using a spell slot of 5th level or higher, the toolbox contains +1 tools (tools that add +1 to the crafting check made). When you cast this spell using a spell slot of 9th level, the toolbox contains +2 tools (tools that add +2 to the crafting check made)." - ] - } - ], - "miscTags": [ - "SCL" - ] - }, - { - "name": "Dimensional Workshop", - "level": 6, - "school": "C", - "time": [ - { - "number": 10, - "unit": "minute" - } - ], - "range": { - "type": "point", - "distance": { - "type": "feet", - "amount": 5 - } - }, - "duration": [ - { - "type": "timed", - "duration": { - "type": "hour", - "amount": 4 - } - } - ], - "classes": { - "fromClassList": [ - { - "name": "Wizard", - "source": "PHB" - }, - { - "name": "KibbleTasty's Inventor", - "source": "KibbleInventor" - } - ] - }, - "entries": [ - "You conjure an extradimensional dwelling in range that lasts for the duration. You choose where its one entrance is located. The entrance shimmers faintly and is 5 feet wide and 10 feet tall. You and any creature you designate when you cast the spell can enter the extradimensional dwelling as long as the portal remains open. You can open or close the portal if you are within 30 feet of it. While closed, the portal is {@condition invisible}.", - "Beyond the portal is a magnificent foyer with numerous chambers beyond. The atmosphere is clean, fresh, and warm.", - "You can create any floor plan you like, but the space can't exceed 20 cubes, each cube being 10 feet on each side. The place is furnished with every artisan tool and typical crafting accessory you could need: anvils, furnaces, looms, etc. Furnishings and other objects created by this spell dissipate into smoke if removed from the workshop. When the spell ends, any creatures inside the extradimensional space are expelled into the open spaces nearest to the entrance." - ], - "source": "KTKCG", - "page": 145, - "components": { - "v": true, - "s": true - }, - "entriesHigherLevel": [ - { - "name": "At Higher Levels", - "type": "entries", - "entries": [ - "When you cast this spell using a spell slot of 7th level or higher, the dwelling lasts for 24 hours." - ] - } - ], - "miscTags": [ - "SCL" - ] - } - ], - "variantrule": [ - { - "name": "Taking 10", - "source": "KTKCG", - "page": 8, - "ruleType": "O", - "entries": [ - "When you craft something, double the crafting period (from 2 hours to 4 hours per check) to \"take a 10\"on the crafting roll, meaning that your crafting checks are 10 + your related ability score + your related tool proficiency bonus. This provides a floor level that you can always succeed on if you choose to take your time.", - "If someone with proficiency is aiding you for the entire duration of the crafting, the crafting check doesn't gain any bonus, but can be completed in the standard 2 hours.", - { - "type": "inset", - "name": "NPC Crafting", - "page": 8, - "entries": [ - "It should always be assumed that when NPCs are crafting, they take this option, and thus craft more slowly but reliably. The slap-dash speed crafting is largely the domain of the players, though at the GM's discretion the players may convince a NPC to craft faster assuming the risk of their materials." - ] - } - ] - }, - { - "name": "Old School", - "source": "KTKCG", - "page": 139, - "ruleType": "V", - "entries": [ - "{@i Experience-based crafting}", - "In the olden days crafting checks took experience as a fundamentally component. This is not a feature of this system, but the following is a variant for those that want to run a hateful and archaic system that will cause great suffering. In this system, certain components can be (or must, as per your GM), be replaced with experience, using the following ratios:", - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Experience Costs", - "page": 139 - }, - { - "type": "inset", - "page": 139, - "name": "Arcanist Crafting", - "entries": [ - "This harkens back to the tales of the Arcanists of certain ancient empires investing their very life force and power in magic items, and somewhat models the system as presented in early editions. I don't necessarily recommend it for 5e, and this isn't how I run crafting, but I wouldn't to present the option here. This will make magic items more of an investment, but easier to access." - ] - } - ] - }, - { - "name": "Assistance", - "source": "KTKCG", - "page": 139, - "ruleType": "V", - "entries": [ - "{@i Group-based crafting and minions}", - "When being assisted by a skilled craftsman (who has proficiency in the related tool and skills of the crafting branch), you gain advantage on the crafting roll.", - "If one roll succeeds, the check passes and the crafting continues as normal. If both of your rolls succeed, it counts as twice as much progress. If both of the rolls would be a failure, it counts as two failures and no progress is made. Too many cooks in a kitchen can be dangerous! More than one helper when crafting this method doesn't have additional benefits.", - "If you are using the \"{@variantrule Taking 10|KTKCG|take 10}\" approach during downtime crafting, you can pick the most skilled crafter's modifier to the crafting roll to use. Each additional person assisting during downtime crafting, the period crafting time per check is reduced by 1 hour to a minimum of 1 hour (with three helpers). People can only qualify as helpers if they have proficiency in the tool being used for the crafting project." - ] - }, - { - "name": "Actual Blacksmithing", - "source": "KTKCG", - "page": 139, - "ruleType": "V", - "entries": [ - "{@i Actual blacksmiths have opinions}", - "Since posting this system, I've heard from plenty of actual blacksmiths, letting me know blacksmithing is hard. This system is a model that balances game mechanics, fun, practicality, and realism in equal parts, but if you want a system that will make them happier, double all blacksmithing times, and triple armor crafting time per check. This means that making 1 check would for weapons or items would be 4 hours, and making 1 check for armor would take 6 hours.", - "I would recommend only using this variant when downtime is plentiful, or when combined with the \"{@variantrule Assistance|KTKCG}\" variant rules. When combined with the {@variantrule assistance|KTKCG} variant rules, the maximum number of helpers remains 3 (each reducing the time to make a check by 1 hour still)." - ] - }, - { - "name": "More Common Magic", - "source": "KTKCG", - "page": 139, - "ruleType": "V", - "entries": [ - "{@i Not just for enchanters}", - "While magical items is generally thought of as the domain of {@book enchanters|KTKCG|14}, a skilled crafter with the correct knowledge may be able to craft certain magic items with this variant rule. If you have proficiency in {@skill Arcana}, you can use your crafting skill to craft items from certain enchanting tables as per the table below. When making items this way, you can only make items of types you can normally make.", - "If another creature proficient in {@skill arcana} assists for the full duration of the craft, they can serve as a replacement for proficiency in arcana.", - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Branch Tables", - "page": 139 - } - ] - }, - { - "name": "Crafting Skill", - "source": "KTKCG", - "page": 139, - "ruleType": "V", - "entries": [ - "{@i Artisanal skills that aren't tied to how good at slaying monsters you happen to be}", - "This is an alternative to using proficiency. This was the original plan, but ultimately proved unnecessarily complicated for general use, but some people prefer the sense of progression and realism from having a crafting skill that isn't tied to your combat prowess.", - { - "type": "entries", - "name": "Progression and Progress", - "page": 139, - "entries": [ - "Each branch of crafting will have a different way to gain skill in that field, typically involving a variety of options for gaining each level of a skill. These are not intended to be something gained easily or quickly, and scale on a quite exponential scale. Achieving skill 3 or 4 is fairly easy for adventurers, while skill 5 and 6 would be what is achieved at the end game, and level 7 is possible, but out of reach for most adventurers. Here is a simple method of progression:", - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Crafting Skill Progression", - "page": 140 - } - ] - }, - "If you combine with the {@variantrule innovation system|KTKCG}, you can award double credit for any gold pieces of materials spent attempting to innovate a new item when tracking skill progression." - ] - }, - { - "name": "Innovation System", - "source": "KTKCG", - "page": 140, - "ruleType": "V", - "entries": [ - "{@i Making it so you have to actually know how to make the things you make}", - "Adding back in some complexity Almost all enchanting recipes use scrolls as blueprints for the magic of the item and essences to power it. It is possible that other methods exist, the scroll is fundamentally a blueprint of the magic the item uses, as well part of its magical essence that is imbued into it. A GM can opt to replace the scroll with a blueprint or innovation check (see variant rules) and additional magical essences (to replace both the knowledge and power provided by the scroll).", - { - "type": "entries", - "name": "Variant: Recipes", - "page": 140, - "entries": [ - "Materials are just stuff without a recipe. Coming in the form of techniques, blueprints, or any one of a hundred different forms of knowledge, the an essential step of making anything is know how.", - "A recipe alone doesn't inherently grant success\u2014a recipe is just a path that the craftsman can walk, but final product will come down to their skills, materials, and a little luck. Even so, recipes are not created equal. The technique of swordcraft left behind by a grand master of the craft can contain knowledge that will inherently boost the skills of anyone following its techniques.", - "Like materials, recipes can come from three sources:", - { - "type": "list", - "style": "list-no-bullets", - "page": 140, - "items": [ - { - "type": "item", - "name": "Found:", - "entries": [ - "The world you adventure in is often vast and dotted with the legacies of those that have come before. Frequently ancient techniques and secrets can be uncovered during your adventurers, hoarded by dragons (...or maybe kobolds earlier in your adventures!)." - ] - }, - { - "type": "item", - "name": "Purchased:", - "entries": [ - "As with most things, money can bridge many gaps and provide many answers. Either convincing a craftsman to teach you their technique or buying a potion formula from the alchemists guild, most people in the world will understand that they stand to more to gain by selling fish than by teaching their customers how to fish, so these will won't come cheap, but can often by attained by establishing good relations... or just dropping a lot of coin.", - { - "type": "inset", - "page": 140, - "name": "How much do Recipes cost?", - "entries": [ - "How much a recipe costs, or even if it's available, has a lot of factors behind it and is ultimately up to the GM, but in general be fairly expensive (to encourage innovation) but not outrageous compared to what they make. Roughly 10 times the cost of the materials to make the item." - ] - } - ] - }, - { - "type": "item", - "name": "Invented!:", - "entries": [ - "While many craftsmen and craftswoman tread in the footsteps of others, those at the cutting edge are those that innovate and invent, stepping beyond what is known (to them). More difficult, a recipe is created through trial and effort, and will frequently leave many broken prototypes as proof of the effort.", - "To invent a recipe, you make an innovation check. This takes 1 hour, and once attempted cannot be attempted again until you finish a long rest. You can select materials to expend on the innovation check.", - { - "type": "list", - "page": 140, - "items": [ - "If you roll half the innovation difficult or more and did not have the correct materials, you learn the materials needed for the recipe (this doesn't require any materials to be expended).", - "If you roll half the innovation difficult or more of the recipe and had the correct ingredients, you learn the innovation difficulty of the recipe and materials needed for the recipe.", - "If you roll the innovation difficult with all the required ingredients spent toward the check, you learn the recipe, and this counts as the first successful crafting roll toward crafting the product of that recipe.", - "On failure, all materials put toward the check are lost. On success, the recipe is learned, and the materials can be rolled over toward crafting the item; the first crafting check for the item automatically succeeds on that crafting attempt." - ] - }, - "The GM can set the innovation DC of an item, or just have it default to the DC of an innovation check is the Crafting DC of the item +5.", - "An innovation roll is as follows:", - { - "type": "abilityGeneric", - "name": "Recipe Innovation Roll", - "text": "d20 + your relevant crafting Skill + your Wisdom or Intelligence modifier (your choice)" - } - ] - } - ] - }, - "However a player has acquired their recipes, they are encouraged to record their recipes in a book or manual.", - { - "type": "inset", - "page": 140, - "name": "Losing Your Recipes:", - "entries": [ - "Recipes are usually going to be recorded as physical documents, and consequently must be safeguarded. If a set of Recipes are lost, it will be up to the GM to determine how many they might remember by heart.", - "The following is my recommendation: half their recipes + the intelligence modifier are known by heart. Recipes remembered are chosen in the order of Invented Recipes > Most Crafted Recipe > Most Recently Crafted Recipe, and then ordered by which have been used the most to the least.", - "{@feat Keen Mind|PHB|Certain feats} or abilities may negate any recipes lost." - ] - } - ] - } - ] - }, - { - "name": "Gritty Realism", - "source": "KTKCG", - "page": 141, - "ruleType": "V", - "entries": [ - "{@i For games that move at a more deliberate pace}", - "The normal crafting time listed in this book is balanced around a progression of minimal downtime with 8 hour long rests. For games that follow the model of 8 hour short rests and week long long rests offering more downtime, you can still use this system, but may want to consider longer crafting checks.", - "To accomplish this, make each crafting check take 8 hours (four times longer). This maps to one work day per crafting check. In addition:", - { - "type": "list", - "page": 141, - "items": [ - "Checks do not have to be subsequent for any crafting branch (including {@book Alchemy|KTKCG|10}).", - "{@variantrule Taking 10|KTKCG} for checks takes two consecutive workdays.", - "Gathering checks require one week when gathering from environment." - ] - } - ] - }, - { - "name": "How Feast Spent Dice Work", - "source": "KTKCG", - "page": 58, - "ruleType": "V", - "entries": [ - "If, for example, at level 4, if you start a rest with 2 Hit Dice, and consume a meal that would give an additional Hit Die, you would end the rest with 5, but your maximum is 4, so you would lose the 5th. This allows you to spend that extra fifth Hit Die for additional benefits. You could spend 3 Hit Dice on these benefits, but doing so would mean you only have 2 Hit Dice after the long rest." - ] - }, - { - "name": "Recharging Lesser Wands", - "source": "KTKCG", - "page": 99, - "entries": [ - "Recharging lesser wands is fairly simple; you can either expend 1 essence of the rarity required to craft that wand and perform a ritual that takes 2 hours, expending the essence and restoring all charges to the Lesser Wand (this only works with Lesser Wands), or you can expend 2 spell slots equal to the level of the spell the wand can cast (1st level for cantrip) during this ritual to recharge a single charge; you can repeat this ritual to recharge the wand multiple times, up to its maximum charges." - ] - } - ], - "sense": [ - { - "name": "Mindsight", - "source": "KTKCG", - "page": 94, - "entries": [ - "Mindsight allows you to see creatures with an intelligence of 6 or higher within range as if by {@sense blindsight|PHB}. A creature you are unaware of can still be hidden from you." - ] - } - ], - "table": [ - { - "name": "Crafting Quick Reference", - "source": "KTKCG", - "page": 6, - "colLabels": [ - "Profession", - "Related Tool", - "Related Ability Score" - ], - "colStyles": [ - "col-4 text-center", - "col-4 text-center", - "col-4 text-center" - ], - "rows": [ - [ - "{@book Alchemy|KTKCG|10}", - "{@item Alchemist's Supplies|PHB}", - "Wisdom or Intelligence" - ], - [ - "{@book Blacksmithing|KTKCG|12}", - "{@item Smith's Tools|PHB|Blacksmith's Tools}", - "Strength" - ], - [ - "{@book Cooking|KTKCG|13}", - "{@item Cook's Utensils|PHB}", - "Wisdom" - ], - [ - "{@book Enchanting|KTKCG|14}", - "{@skill Arcana}", - "Intelligence" - ], - [ - "{@book Engineering|KTKCG|21}", - "{@item Carpenter's Tools|PHB}", - "Intelligence" - ], - [ - "{@book Jewelcrafting|KTKCG|22|Jewelcrafting}", - "{@item Jeweler's Tools|PHB}", - "Dexterity" - ], - [ - "{@book Leatherworking|KTKCG|17}", - "{@item Leatherworker's Tools|PHB}", - "Dexterity" - ], - [ - "{@book Poisoncraft|KTKCG|11}", - "{@item Poisoner's Kit|PHB}", - "Wisdom or Intelligence" - ], - [ - "{@book Runecarving|KTKCG|20}", - "Varies", - "Wisdom or Intelligence" - ], - [ - "{@book Scrollscribing|KTKCG|15}", - "{@item Calligrapher's Supplies|PHB}", - "Intelligence" - ], - [ - "{@book Tinkering|KTKCG|18}", - "{@item Tinker's Tools|PHB}", - "Intelligence" - ], - [ - "{@book Wandwhittling|KTKCG|16}", - "{@item Woodcarver's Tools|PHB}", - "Dexterity" - ], - [ - "{@book Woodcarving|KTKCG|19}", - "{@item Woodcarver's Tools|PHB}", - "Dexterity" - ] - ] - }, - { - "name": "Default Pricing", - "source": "KTKCG", - "page": 6, - "colLabels": [ - "Rarity", - "Consumable Price", - "Price" - ], - "colStyles": [ - "col-4 text-center", - "col-4 text-center", - "col-4 text-center" - ], - "rows": [ - [ - "Common", - "25\u201350 gp", - "50\u2013100 gp" - ], - [ - "Uncommon", - "50\u2013250 gp", - "101\u2013500 gp" - ], - [ - "Rare", - "250\u20132,500 gp", - "501\u20135,000 gp" - ], - [ - "Very Rare", - "2,500\u201325,000 gp", - "5,001\u201350,000 gp" - ], - [ - "Legendary", - "25,000+ gp", - "50,000+ gp" - ] - ] - }, - { - "name": "Valuable Gear Modifiers", - "source": "KTKCG", - "page": 6, - "colLabels": [ - "Modifier", - "Material", - "Difficulty", - "Value Added" - ], - "colStyles": [ - "col-3 text-center", - "col-3 text-center", - "col-3 text-center", - "col-3 text-center" - ], - "rows": [ - [ - "Bejeweled", - "Gemstones", - "+1 per gem", - "Value of Gem" - ], - [ - "Gilded", - "10 {@item gold scraps|KTKCG}", - "+2", - "+20" - ] - ] - }, - { - "name": "Item Complexity", - "source": "KTKCG", - "page": 6, - "colLabels": [ - "Name", - "Materials", - "Checks", - "DC", - "Price" - ], - "colStyles": [ - "col-4 text-center", - "col-2 text-center", - "col-2 text-center", - "col-2 text-center", - "col-2 text-center" - ], - "rows": [ - [ - "Simple Item", - "1 sp", - "1", - "{@dc 8}", - "2 sp" - ], - [ - "Complicated Item", - "1 sp", - "2", - "{@dc 15}", - "36 gp" - ], - [ - "Difficult Item", - "1 sp", - "8", - "{@dc 15}", - "150 gp" - ], - [ - "Fancy Item", - "100 gp", - "8", - "{@dc 15}", - "250 gp" - ], - [ - "Lavish Item", - "250 gp", - "7", - "{@dc 15}", - "500 gp" - ], - [ - "Masterwork Item", - "1 gp", - "5", - "{@dc 20}", - "1000 gp" - ] - ] - }, - { - "name": "Synthesizing Essences", - "source": "KTKCG", - "page": 9, - "colLabels": [ - "Essence", - "Component Reagents" - ], - "colStyles": [ - "col-4 text-center", - "col-8 text-center" - ], - "rows": [ - [ - "Arcane", - "1 curative, 1 poisonous, 1 reactive" - ], - [ - "Primal", - "3 reactive" - ], - [ - "Divine", - "2 curative, 1 reactive" - ] - ], - "footnotes": [ - "This process takes 4 hours, and requires {@item alchemist's supplies|PHB} and a heat source." - ] - }, - { - "name": "Caster Essence Types", - "source": "KTKCG", - "page": 10, - "colLabels": [ - "Caster", - "Essence Type" - ], - "colStyles": [ - "col-6 text-center", - "col-6 text-center" - ], - "rows": [ - [ - "{@class KibbleTasty's Inventor|KibbleInventor|Inventor} {@sup K}", - "Arcane" - ], - [ - "{@class Bard}", - "Arcane" - ], - [ - "{@class Cleric}", - "Divine" - ], - [ - "{@class Druid}", - "Primal" - ], - [ - "{@class Monk}", - "Psionic" - ], - [ - "{@class Occultist|KT:O} {@sup K}", - "Any*" - ], - [ - "{@class Paladin}", - "Divine" - ], - [ - "{@class Psion|ktp} {@sup K}", - "Psionic" - ], - [ - "{@class Ranger}", - "Primal" - ], - [ - "{@class Sorcerer}", - "Arcane" - ], - [ - "{@class Warlock}", - "Varies*" - ], - [ - "{@class Sorcerer}", - "Varies*" - ], - [ - "{@class Wizard}", - "Arcane" - ] - ], - "outro": [ - { - "type": "inset", - "name": "Special Cases Explained", - "source": "KTKCG", - "page": 10, - "entries": [ - { - "type": "list", - "page": 10, - "items": [ - { - "type": "item", - "name": "{@class Sorcerer|PHB|Sorcerers}", - "nameDot": false, - "entries": [ - "produce a type based on their subclass; {@class Sorcerer|PHB|Dragon|Draconic|PHB} or {@class Sorcerer|PHB|Wild|Wild|PHB} makes Primal, {@class Sorcerer|PHB|Divine Soul|Divine Soul|XGE} makes Divine, and {@class Sorcerer|PHB|Shadow|Shadow|XGE} makes Arcane." - ] - }, - { - "type": "item", - "name": "{@class Warlock|PHB|Warlocks}", - "nameDot": false, - "entries": [ - "likewise produce a type based on their subclass; {@class Warlock|PHB|Archfey|Archfey|PHB} makes Primal, {@class Warlock|PHB|Celestial|Celestial|XGE} makes Divine, and all others make Arcane." - ] - }, - { - "type": "item", - "name": "{@class Occultist|KT:O}", - "nameDot": false, - "entries": [ - "can produce any type, but takes 1.5x as long to produce an Essence in this manner. A GM can rule based on the special circumstances of a character their power source may be different than normal. This can stand in for {@class Occultist|KT:O|Shaman|Shaman|KT:O}, {@class Occultist|KT:O|Witch|Witch|KT:O}, or {@class Occultist|KT:O|Oracle|Oracle|KT:O} classes if you use those instead of {@class Occultist|KT:O}." - ] - }, - { - "type": "item", - "name": "{@class KibbleTasty's Inventor|KibbleInventor|Inventor}", - "nameDot": false, - "entries": [ - "can stand in for any half-arcane caster of a similar theme." - ] - } - ] - }, - "A half- or third-caster would generate essences at 1/2 or 1/3 their character level, respectively." - ] - } - ] - }, - { - "source": "KTKCG", - "name": "Leather & Hide", - "page": 12, - "colLabels": [ - "Materials", - "Rarity", - "Used For", - "Price" - ], - "colStyles": [ - "col-3 text-center", - "col-3 text-center", - "col-3 text-center", - "col-3 text-center" - ], - "rows": [ - [ - "{@item Hide Scraps|KTKCG}", - "Trivial", - "{@book Leatherworking|KTKCG|17}", - "1 sp" - ], - [ - "{@item Leather Scraps|KTKCG}", - "Trivial", - "{@book Leatherworking|KTKCG|17}", - "1 sp" - ], - [ - "{@item Boiled Leather|KTKCG}", - "Common", - "{@book Leatherworking|KTKCG|17}", - "3 gp" - ], - [ - "{@item Hide|KTKCG}", - "Common", - "{@book Leatherworking|KTKCG|17}", - "2 gp" - ], - [ - "{@item Rawhide Leather|KTKCG}", - "Common", - "{@book Leatherworking|KTKCG|17}", - "2 gp" - ], - [ - "{@item Scales|KTKCG}", - "Common", - "{@book Leatherworking|KTKCG|17}", - "1 gp" - ], - [ - "{@item Tanned Leather|KTKCG}", - "Common", - "{@book Leatherworking|KTKCG|17}", - "3 gp" - ], - [ - "{@item Medium Carapace|KTKCG}", - "Common", - "{@book Leatherworking|KTKCG|17}", - "4 gp" - ], - [ - "{@item Large Carapace|KTKCG}", - "Common", - "{@book Leatherworking|KTKCG|17}", - "30 gp" - ], - [ - "{@item Tough Hide|KTKCG}", - "Uncommon", - "{@book Leatherworking|KTKCG|17}", - "500 gp" - ], - [ - "{@item Resistant Hide|KTKCG}", - "Uncommon", - "{@book Leatherworking|KTKCG|17}", - "500 gp" - ], - [ - "{@item Tough Leather|KTKCG}", - "Uncommon", - "{@book Leatherworking|KTKCG|17}", - "600 gp" - ], - [ - "{@item Resistant Leather|KTKCG}", - "Uncommon", - "{@book Leatherworking|KTKCG|17}", - "600 gp" - ] - ] - }, - { - "source": "KTKCG", - "name": "Cooking", - "page": 12, - "colLabels": [ - "Materials", - "Rarity", - "Used For", - "Price" - ], - "colStyles": [ - "col-3 text-center", - "col-3 text-center", - "col-3 text-center", - "col-3 text-center" - ], - "rows": [ - [ - { - "type": "entries", - "entries": [ - "{@item common supplies|KTKCG|Supplies}", - "(Salt, Staples, etc)" - ] - }, - "Trivial", - "{@book Cooking|KTKCG|13}", - "1 gp" - ], - [ - { - "type": "entries", - "entries": [ - "{@item Uncommon Supplies|KTKCG}", - "(Uncommon spices, oils, rare seeds, etc)" - ] - }, - "Common", - "{@book Cooking|KTKCG|13}", - "10 gp" - ], - [ - { - "type": "entries", - "entries": [ - "{@item Rare Supplies|KTKCG}", - "(Hard to luxury goods)" - ] - }, - "Uncommon", - "{@book Cooking|KTKCG|13}", - "100 gp" - ] - ] - }, - { - "source": "KTKCG", - "name": "Metals", - "page": 12, - "colLabels": [ - "Materials", - "Rarity", - "Used For", - "Price" - ], - "colStyles": [ - "col-3 text-center", - "col-3 text-center", - "col-3 text-center", - "col-3 text-center" - ], - "rows": [ - [ - "{@item Metal Scraps|KTKCG}", - "Trivial", - "{@book Tinkering|KTKCG|18}, {@book Blacksmithing|KTKCG|12}", - "1 sp" - ], - [ - "{@item Silver Scraps|KTKCG}", - "Trivial", - "{@book Jewelcrafting|KTKCG|22|Jewelcrafting}", - "1 sp" - ], - [ - "{@item Gold Scraps|KTKCG}", - "Common", - "{@book Jewelcrafting|KTKCG|22|Jewelcrafting}", - "1 gp" - ], - [ - "{@item Iron Ingot|KTKCG}", - "Common", - "{@book Blacksmithing|KTKCG|12}", - "1 gp" - ], - [ - "{@item Steel Chain (2ft)|KTKCG}", - "Common", - "{@book Blacksmithing|KTKCG|12}, {@book Tinkering|KTKCG|18}", - "1 gp" - ], - [ - "{@item Steel Ingot|KTKCG}", - "Common", - "{@book Blacksmithing|KTKCG|12}", - "2 gp" - ], - [ - "{@item Mithril Ingot|KTKCG}", - "Uncommon", - "{@book Blacksmithing|KTKCG|12}", - "30 gp" - ], - [ - "{@item Adamant Ingot|KTKCG}", - "Uncommon", - "{@book Blacksmithing|KTKCG|12}", - "40 gp" - ], - [ - "{@item Adamantine Ingot|KTKCG}", - "Uncommon", - "{@book Blacksmithing|KTKCG|12}", - "60 gp" - ] - ] - }, - { - "source": "KTKCG", - "name": "Wood", - "page": 12, - "colLabels": [ - "Materials", - "Rarity", - "Used For", - "Price" - ], - "colStyles": [ - "col-3 text-center", - "col-3 text-center", - "col-3 text-center", - "col-3 text-center" - ], - "rows": [ - [ - "{@item Firewood|KTKCG}", - "Trivial", - "{@book Cooking|KTKCG|13}, {@book Wood Working|KTKCG|19}", - "1 cp" - ], - [ - "{@item Wood Scraps|KTKCG}", - "Trivial", - "{@book Tinkering|KTKCG|18}, {@book Wood Working|KTKCG|19}", - "2 cp" - ], - [ - "{@item Common Branch|KTKCG}", - "Common", - "{@book Wand Whittling|KTKCG|16}, {@book Wood Working|KTKCG|19}", - "1 sp" - ], - [ - "{@item Wooden Stock|KTKCG}", - "Common", - "{@book Tinkering|KTKCG|18}", - "5 sp" - ], - [ - "{@item Short Haft|KTKCG}", - "Common", - "{@book Blacksmithing|KTKCG|12}", - "1 sp" - ], - [ - "{@item Long Haft|KTKCG}", - "Common", - "{@book Blacksmithing|KTKCG|12}", - "2 sp" - ], - [ - "{@item Quality Branch|KTKCG}", - "Common", - "{@book Wand Whittling|KTKCG|16}, {@book Wood Working|KTKCG|19}", - "2 gp" - ], - [ - "{@item Uncommon Branch|KTKCG}", - "Uncommon", - "{@book Wand Whittling|KTKCG|16}", - "25 gp" - ], - [ - "{@item Rare Branch|KTKCG}", - "Rare", - "{@book Wand Whittling|KTKCG|16}", - "80 gp" - ], - [ - "{@item Very Rare Branch|KTKCG}", - "Very Rare", - "{@book Wand Whittling|KTKCG|16}", - "800 gp" - ], - [ - "{@item Legendary Branch|KTKCG}", - "Legendary", - "{@book Wand Whittling|KTKCG|16}", - "2,000 gp" - ] - ] - }, - { - "source": "KTKCG", - "name": "Magical Materials", - "page": 13, - "colLabels": [ - "Materials", - "Rarity", - "Used For", - "Price" - ], - "colStyles": [ - "col-3 text-center", - "col-3 text-center", - "col-3 text-center", - "col-3 text-center" - ], - "rows": [ - [ - "{@item Common Reagent|KTKCG}", - "Common", - "{@book Alchemy|KTKCG|10}, {@book Poisoncraft|KTKCG|11}", - "15 gp" - ], - [ - "{@item Glass Vial|KTKCG}", - "Common", - "{@book Alchemy|KTKCG|10}, {@book Poisoncraft|KTKCG|11}", - "1 gp" - ], - [ - "{@item Glass Flask|KTKCG}", - "Common", - "{@book Alchemy|KTKCG|10}, {@book Poisoncraft|KTKCG|11}", - "1 gp" - ], - [ - "{@item Crystal Vial|KTKCG}", - "Common", - "{@book Alchemy|KTKCG|10}", - "10 gp" - ], - [ - "{@item Normal Ink|KTKCG}", - "Common", - "\u2014", - "5 gp" - ], - [ - "{@item Common Parchment|KTKCG|Parchment}", - "Common", - "{@book Scroll Scribing|KTKCG|15}", - "1 sp" - ], - [ - "{@item Common Essence|KTKCG}", - "Common", - "{@book Alchemy|KTKCG|10}, {@book Enchanting|KTKCG|14}, {@book Scroll Scribing|KTKCG|15}, {@book Wand Whittling|KTKCG|16}", - "45 gp" - ], - [ - "{@item Common Magical Ink|KTKCG}", - "Common", - "{@book Scroll Scribing|KTKCG|15}", - "15 gp" - ], - [ - "{@item Uncommon Reagent|KTKCG}", - "Uncommon", - "{@book Alchemy|KTKCG|10}, {@book Poisoncraft|KTKCG|11}", - "40 gp" - ], - [ - "{@item Uncommon Essence|KTKCG}", - "Uncommon", - "{@book Alchemy|KTKCG|10}, {@book Enchanting|KTKCG|14}, {@book Scroll Scribing|KTKCG|15}, {@book Wand Whittling|KTKCG|16}", - "150 gp" - ], - [ - "{@item Uncommon Magical Ink|KTKCG}", - "Uncommon", - "{@book Scroll Scribing|KTKCG|15}", - "40 gp" - ], - [ - "{@item Uncommon Parchment|KTKCG}", - "Uncommon", - "{@book Scroll Scribing|KTKCG|15}", - "40 gp" - ], - [ - "{@item Rare Reagent|KTKCG}", - "Rare", - "{@book Alchemy|KTKCG|10}, {@book Poisoncraft|KTKCG|11}", - "200 gp" - ], - [ - "{@item Rare Essence|KTKCG}", - "Rare", - "{@book Alchemy|KTKCG|10}, {@book Enchanting|KTKCG|14}, {@book Scroll Scribing|KTKCG|15}, {@book Wand Whittling|KTKCG|16}", - "700 gp" - ], - [ - "{@item Rare Magical Ink|KTKCG}", - "Rare", - "{@book Scroll Scribing|KTKCG|15}", - "200 gp" - ], - [ - "{@item Rare Parchment|KTKCG}", - "Rare", - "{@book Scroll Scribing|KTKCG|15}", - "200 gp" - ], - [ - "{@item Very Rare Reagent|KTKCG}", - "Very Rare", - "{@book Alchemy|KTKCG|10}, {@book Poisoncraft|KTKCG|11}", - "2,000 gp" - ], - [ - "{@item Very Rare Essence|KTKCG}", - "Very Rare", - "{@book Alchemy|KTKCG|10}, {@book Enchanting|KTKCG|14}, {@book Scroll Scribing|KTKCG|15}, {@book Wand Whittling|KTKCG|16}", - "7,000 gp" - ], - [ - "{@item Very Rare Magical Ink|KTKCG}", - "Very Rare", - "{@book Scroll Scribing|KTKCG|15}", - "2,000 gp" - ], - [ - "{@item Very Rare Parchment|KTKCG}", - "Very Rare", - "{@book Scroll Scribing|KTKCG|15}", - "2,000 gp" - ], - [ - "{@item Legendary Reagent|KTKCG}", - "{@homebrew Legendary|{@book Alchemy|KTKCG|10}, {@book Poisoncraft|KTKCG|11}}", - "{@book Alchemy|KTKCG|10}, {@book Poisoncraft|KTKCG|11}", - "5,000 gp" - ], - [ - "{@item Legendary Essence|KTKCG}", - "Legendary", - "{@book Alchemy|KTKCG|10}, {@book Enchanting|KTKCG|14}, {@book Scroll Scribing|KTKCG|15}, {@book Wand Whittling|KTKCG|16}", - "25,000 gp" - ], - [ - "{@item Legendary Magical Ink|KTKCG}", - "Legendary", - "{@book Scroll Scribing|KTKCG|15}", - "5,000 gp" - ], - [ - "{@item Legendary Parchment|KTKCG}", - "Legendary", - "{@book Scroll Scribing|KTKCG|15}", - "5,000 gp" - ] - ] - }, - { - "source": "KTKCG", - "name": "Misc", - "page": 13, - "colLabels": [ - "Materials", - "Rarity", - "Used For", - "Price" - ], - "colStyles": [ - "col-3 text-center", - "col-3 text-center", - "col-3 text-center", - "col-3 text-center" - ], - "rows": [ - [ - "{@item Buckle|KTKCG}", - "Trivial", - "{@book Leatherworking|KTKCG|17}", - "2 sp" - ], - [ - "{@item Fletching|KTKCG}", - "Trivial", - "{@book Wood Working|KTKCG|19}", - "5 cp" - ], - [ - "{@item Length of String|KTKCG}", - "Trivial", - "{@book Wood Working|KTKCG|19}", - "5 cp" - ], - [ - "{@item Armor Padding|KTKCG}", - "Common", - "{@book Blacksmithing|KTKCG|12}, {@book Leatherworking|KTKCG|17}", - "5 gp" - ], - [ - "{@item Parts|KTKCG}", - "Common", - "{@book Tinkering|KTKCG|18}", - "2 gp" - ], - [ - "{@item Fancy Parts|KTKCG}", - "Common", - "{@book Tinkering|KTKCG|18}", - "10 gp" - ], - [ - "{@item Esoteric Parts|KTKCG}", - "Uncommon", - "{@book Tinkering|KTKCG|18}", - "100 gp" - ] - ] - }, - { - "source": "KTKCG", - "name": "Trivial", - "page": 14, - "colLabels": [ - "Materials", - "Rarity", - "Used For", - "Price" - ], - "colStyles": [ - "col-3 text-center", - "col-3 text-center", - "col-3 text-center", - "col-3 text-center" - ], - "rows": [ - [ - "{@item Firewood|KTKCG}", - "Trivial", - "{@book Cooking|KTKCG|13}, {@book Wood Working|KTKCG|19}", - "1 cp" - ], - [ - "{@item Wood Scraps|KTKCG}", - "Trivial", - "{@book Tinkering|KTKCG|18}, {@book Wood Working|KTKCG|19}", - "2 cp" - ], - [ - "{@item Fletching|KTKCG}", - "Trivial", - "{@book Wood Working|KTKCG|19}", - "5 cp" - ], - [ - "{@item Length of String|KTKCG}", - "Trivial", - "{@book Wood Working|KTKCG|19}", - "5 cp" - ], - [ - "{@item Metal Scraps|KTKCG}", - "Trivial", - "{@book Tinkering|KTKCG|18}, {@book Blacksmithing|KTKCG|12}", - "1 sp" - ], - [ - "{@item Silver Scraps|KTKCG}", - "Trivial", - "{@book Jewelcrafting|KTKCG|22|Jewelcrafting}", - "1 sp" - ], - [ - "{@item Hide Scraps|KTKCG}", - "Trivial", - "{@book Leatherworking|KTKCG|17}", - "1 sp" - ], - [ - "{@item Leather Scraps|KTKCG}", - "Trivial", - "{@book Leatherworking|KTKCG|17}", - "1 sp" - ], - [ - "{@item Buckle|KTKCG}", - "Trivial", - "{@book Leatherworking|KTKCG|17}", - "2 sp" - ], - [ - { - "type": "entries", - "entries": [ - "{@item common supplies|KTKCG|Supplies}", - "(Salt, Staples, etc)" - ] - }, - "Trivial", - "{@book Cooking|KTKCG|13}", - "1 gp" - ] - ] - }, - { - "source": "KTKCG", - "name": "Common", - "page": 14, - "colLabels": [ - "Materials", - "Rarity", - "Used For", - "Price" - ], - "colStyles": [ - "col-3 text-center", - "col-3 text-center", - "col-3 text-center", - "col-3 text-center" - ], - "rows": [ - [ - "{@item Common Branch|KTKCG}", - "Common", - "{@book Wand Whittling|KTKCG|16}, {@book Wood Working|KTKCG|19}", - "1 sp" - ], - [ - "{@item Short Haft|KTKCG}", - "Common", - "{@book Blacksmithing|KTKCG|12}", - "1 sp" - ], - [ - "{@item Long Haft|KTKCG}", - "Common", - "{@book Blacksmithing|KTKCG|12}", - "2 sp" - ], - [ - "{@item Wooden Stock|KTKCG}", - "Common", - "{@book Tinkering|KTKCG|18}", - "5 sp" - ], - [ - "{@item Glass Vial|KTKCG}", - "Common", - "{@book Alchemy|KTKCG|10}, {@book Poisoncraft|KTKCG|11}", - "1 gp" - ], - [ - "{@item Glass Flask|KTKCG}", - "Common", - "{@book Alchemy|KTKCG|10}, {@book Poisoncraft|KTKCG|11}", - "1 gp" - ], - [ - "{@item Common Parchment|KTKCG|Parchment}", - "Common", - "{@book Scroll Scribing|KTKCG|15}", - "1 sp" - ], - [ - "{@item Scales|KTKCG}", - "Common", - "{@book Leatherworking|KTKCG|17}", - "1 gp" - ], - [ - "{@item Parts|KTKCG}", - "Common", - "{@book Tinkering|KTKCG|18}", - "2 gp" - ], - [ - "{@item Quality Branch|KTKCG}", - "Common", - "{@book Wand Whittling|KTKCG|16}, {@book Wood Working|KTKCG|19}", - "2 gp" - ], - [ - "{@item Gold Scraps|KTKCG}", - "Common", - "{@book Jewelcrafting|KTKCG|22|Jewelcrafting}", - "1 gp" - ], - [ - "{@item Iron Ingot|KTKCG}", - "Common", - "{@book Blacksmithing|KTKCG|12}", - "1 gp" - ], - [ - "{@item Steel Chain (2ft)|KTKCG}", - "Common", - "{@book Blacksmithing|KTKCG|12}, {@book Tinkering|KTKCG|18}", - "1 gp" - ], - [ - "{@item Steel Ingot|KTKCG}", - "Common", - "{@book Blacksmithing|KTKCG|12}", - "2 gp" - ], - [ - "{@item Hide|KTKCG}", - "Common", - "{@book Leatherworking|KTKCG|17}", - "2 gp" - ], - [ - "{@item Rawhide Leather|KTKCG}", - "Common", - "{@book Leatherworking|KTKCG|17}", - "2 gp" - ], - [ - "{@item Tanned Leather|KTKCG}", - "Common", - "{@book Leatherworking|KTKCG|17}", - "3 gp" - ], - [ - "{@item Boiled Leather|KTKCG}", - "Common", - "{@book Leatherworking|KTKCG|17}", - "3 gp" - ], - [ - "{@item Medium Carapace|KTKCG}", - "Common", - "{@book Leatherworking|KTKCG|17}", - "4 gp" - ], - [ - "{@item Armor Padding|KTKCG}", - "Common", - "{@book Blacksmithing|KTKCG|12}, {@book Leatherworking|KTKCG|17}", - "5 gp" - ], - [ - "{@item Normal Ink|KTKCG}", - "Common", - "\u2014", - "5 gp" - ], - [ - { - "type": "entries", - "entries": [ - "{@item Uncommon Supplies|KTKCG}", - "(Uncommon spices, oils, rare seeds, etc)" - ] - }, - "Common", - "{@book Cooking|KTKCG|13}", - "10 gp" - ], - [ - "{@item Fancy Parts|KTKCG}", - "Common", - "{@book Tinkering|KTKCG|18}", - "10 gp" - ], - [ - "{@item Crystal Vial|KTKCG}", - "Common", - "{@book Alchemy|KTKCG|10}", - "10 gp" - ], - [ - "{@item Common Reagent|KTKCG}", - "Common", - "{@book Alchemy|KTKCG|10}, {@book Poisoncraft|KTKCG|11}", - "15 gp" - ], - [ - "{@item Common Magical Ink|KTKCG}", - "Common", - "{@book Scroll Scribing|KTKCG|15}", - "15 gp" - ], - [ - "{@item Large Carapace|KTKCG}", - "Common", - "{@book Leatherworking|KTKCG|17}", - "30 gp" - ], - [ - "{@item Common Essence|KTKCG}", - "Common", - "{@book Alchemy|KTKCG|10}, {@book Enchanting|KTKCG|14}, {@book Scroll Scribing|KTKCG|15}, {@book Wand Whittling|KTKCG|16}", - "45 gp" - ] - ] - }, - { - "source": "KTKCG", - "name": "Uncommon", - "page": 15, - "colLabels": [ - "Materials", - "Rarity", - "Used For", - "Price" - ], - "colStyles": [ - "col-3 text-center", - "col-3 text-center", - "col-3 text-center", - "col-3 text-center" - ], - "rows": [ - [ - "{@item Uncommon Branch|KTKCG}", - "Uncommon", - "{@book Wand Whittling|KTKCG|16}", - "25 gp" - ], - [ - "{@item Mithril Ingot|KTKCG}", - "Uncommon", - "{@book Blacksmithing|KTKCG|12}", - "30 gp" - ], - [ - "{@item Uncommon Reagent|KTKCG}", - "Uncommon", - "{@book Alchemy|KTKCG|10}, {@book Poisoncraft|KTKCG|11}", - "40 gp" - ], - [ - "{@item Uncommon Magical Ink|KTKCG}", - "Uncommon", - "{@book Scroll Scribing|KTKCG|15}", - "40 gp" - ], - [ - "{@item Uncommon Parchment|KTKCG}", - "Uncommon", - "{@book Scroll Scribing|KTKCG|15}", - "40 gp" - ], - [ - "{@item Adamant Ingot|KTKCG}", - "Uncommon", - "{@book Blacksmithing|KTKCG|12}", - "40 gp" - ], - [ - "{@item Adamantine Ingot|KTKCG}", - "Uncommon", - "{@book Blacksmithing|KTKCG|12}", - "60 gp" - ], - [ - { - "type": "entries", - "entries": [ - "{@item Rare Supplies|KTKCG}", - "(Hard to luxury goods)" - ] - }, - "Uncommon", - "{@book Cooking|KTKCG|13}", - "100 gp" - ], - [ - "{@item Esoteric Parts|KTKCG}", - "Uncommon", - "{@book Tinkering|KTKCG|18}", - "100 gp" - ], - [ - "{@item Uncommon Essence|KTKCG}", - "Uncommon", - "{@book Alchemy|KTKCG|10}, {@book Enchanting|KTKCG|14}, {@book Scroll Scribing|KTKCG|15}, {@book Wand Whittling|KTKCG|16}", - "150 gp" - ], - [ - "{@item Tough Leather|KTKCG}", - "Uncommon", - "{@book Leatherworking|KTKCG|17}", - "600 gp" - ], - [ - "{@item Resistant Hide|KTKCG}", - "Uncommon", - "{@book Leatherworking|KTKCG|17}", - "600 gp" - ] - ] - }, - { - "source": "KTKCG", - "name": "Rare", - "page": 15, - "colLabels": [ - "Materials", - "Rarity", - "Used For", - "Price" - ], - "colStyles": [ - "col-3 text-center", - "col-3 text-center", - "col-3 text-center", - "col-3 text-center" - ], - "rows": [ - [ - "{@item Rare Reagent|KTKCG}", - "Rare", - "{@book Alchemy|KTKCG|10}, {@book Poisoncraft|KTKCG|11}", - "200 gp" - ], - [ - "{@item Rare Branch|KTKCG}", - "Rare", - "{@book Wand Whittling|KTKCG|16}", - "80 gp" - ], - [ - "{@item Rare Magical Ink|KTKCG}", - "Rare", - "{@book Scroll Scribing|KTKCG|15}", - "200 gp" - ], - [ - "{@item Rare Parchment|KTKCG}", - "Rare", - "{@book Scroll Scribing|KTKCG|15}", - "200 gp" - ], - [ - "{@item Rare Essence|KTKCG}", - "Rare", - "{@book Alchemy|KTKCG|10}, {@book Enchanting|KTKCG|14}, {@book Scroll Scribing|KTKCG|15}, {@book Wand Whittling|KTKCG|16}", - "700 gp" - ] - ] - }, - { - "source": "KTKCG", - "name": "Very Rare", - "page": 15, - "colLabels": [ - "Materials", - "Rarity", - "Used For", - "Price" - ], - "colStyles": [ - "col-3 text-center", - "col-3 text-center", - "col-3 text-center", - "col-3 text-center" - ], - "rows": [ - [ - "{@item Very Rare Branch|KTKCG}", - "Very Rare", - "{@book Wand Whittling|KTKCG|16}", - "800 gp" - ], - [ - "{@item Very Rare Reagent|KTKCG}", - "Very Rare", - "{@book Alchemy|KTKCG|10}, {@book Poisoncraft|KTKCG|11}", - "2,000 gp" - ], - [ - "{@item Very Rare Magical Ink|KTKCG}", - "Very Rare", - "{@book Scroll Scribing|KTKCG|15}", - "2,000 gp" - ], - [ - "{@item Very Rare Parchment|KTKCG}", - "Very Rare", - "{@book Scroll Scribing|KTKCG|15}", - "2,000 gp" - ], - [ - "{@item Very Rare Essence|KTKCG}", - "Very Rare", - "{@book Alchemy|KTKCG|10}, {@book Enchanting|KTKCG|14}, {@book Scroll Scribing|KTKCG|15}, {@book Wand Whittling|KTKCG|16}", - "7,000 gp" - ] - ] - }, - { - "source": "KTKCG", - "name": "Legendary", - "page": 15, - "colLabels": [ - "Materials", - "Rarity", - "Used For", - "Price" - ], - "colStyles": [ - "col-3 text-center", - "col-3 text-center", - "col-3 text-center", - "col-3 text-center" - ], - "rows": [ - [ - "{@item Legendary Reagent|KTKCG}", - "Legendary", - "{@book Alchemy|KTKCG|10}, {@book Poisoncraft|KTKCG|11}", - "5,000 gp" - ], - [ - "{@item Legendary Magical Ink|KTKCG}", - "Legendary", - "{@book Scroll Scribing|KTKCG|15}", - "5,000 gp" - ], - [ - "{@item Legendary Parchment|KTKCG}", - "Legendary", - "{@book Scroll Scribing|KTKCG|15}", - "5,000 gp" - ], - [ - "{@item Legendary Branch|KTKCG}", - "Legendary", - "{@book Wand Whittling|KTKCG|16}", - "2,000 gp" - ], - [ - "{@item Legendary Essence|KTKCG}", - "Legendary", - "{@book Alchemy|KTKCG|10}, {@book Enchanting|KTKCG|14}, {@book Scroll Scribing|KTKCG|15}, {@book Wand Whittling|KTKCG|16}", - "25,000 gp" - ] - ] - }, - { - "source": "KTKCG", - "name": "Exotic Harvesting (CR 0\u20134)", - "page": 17, - "colLabels": [ - "d100", - "DC", - "Dragon/Giants/Monstrosities", - "Construct", - "Aberration", - "Undead", - "Plant" - ], - "colStyles": [ - "text-center", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" - ], - "rows": [ - [ - "01\u201320", - "8", - "\u2014", - "{@item parts|KTKCG}", - "\u2014", - "\u2014", - "\u2014" - ], - [ - "21\u201350", - "8", - "{@item common poisonous reagent|KTKCG}", - "{@item fancy parts|KTKCG}", - "{@item common reactive reagent|KTKCG}", - "\u2014", - "{@item common poisonous reagent|KTKCG}" - ], - [ - "51\u201370", - "8", - "{@item common reactive reagent|KTKCG}", - "{@item fancy parts|KTKCG}", - "{@item common curative reagent|KTKCG}", - "\u2014", - "{@item common curative reagent|KTKCG}" - ], - [ - "71\u201380", - "8", - "{@item common curative reagent|KTKCG}", - "{@item fancy parts|KTKCG}", - "{@item common poisonous reagent|KTKCG}", - "\u2014", - "{@item common reactive reagent|KTKCG}" - ], - [ - "81\u201300", - "8", - "{@item common primal essence|KTKCG}", - "{@item common arcane essence|KTKCG}", - "{@item common psionic essence|KTKCG}", - "{@item common arcane essence|KTKCG}", - "{@item common primal essence|KTKCG}" - ] - ] - }, - { - "source": "KTKCG", - "name": "Exotic Remnants (CR 0\u20134)", - "page": 17, - "colLabels": [ - "d100", - "Celestial", - "Fiend", - "Elemental", - "Incorporeal Undead" - ], - "colStyles": [ - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" - ], - "rows": [ - [ - "01\u201350", - "\u2014", - "\u2014", - "\u2014", - "\u2014" - ], - [ - "51\u201370", - "\u2014", - "\u2014", - "{@item common reactive reagent|KTKCG}", - "\u2014" - ], - [ - "71\u201380", - "{@item common curative reagent|KTKCG}", - "{@item common reactive reagent|KTKCG}", - "{@item common reactive reagent|KTKCG}", - "{@item common poisonous reagent|KTKCG}" - ], - [ - "81\u201395", - "{@item common divine essence|KTKCG}", - "{@item common arcane essence|KTKCG}", - "{@item common primal essence|KTKCG}", - "{@item common divine essence|KTKCG}" - ], - [ - "96\u201300", - "{@item common divine essence|KTKCG}", - "{@item common divine essence|KTKCG}", - "{@item common primal essence|KTKCG}", - "{@item common arcane essence|KTKCG}" - ] - ] - }, - { - "source": "KTKCG", - "name": "Exotic Harvesting (CR 5\u201310)", - "page": 17, - "colLabels": [ - "d100", - "DC", - "Dragon/Giants/Monstrosities", - "Construct", - "Aberration", - "Undead", - "Plant" - ], - "colStyles": [ - "text-center", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" - ], - "rows": [ - [ - "01\u201330", - "10", - "{@item uncommon reactive reagent|KTKCG}", - "{@item fancy parts|KTKCG}", - "{@item common reactive reagent|KTKCG}", - "{@item common arcane essence|KTKCG}", - "{@item common poisonous reagent|KTKCG}" - ], - [ - "31\u201360", - "10", - "{@item uncommon poisonous reagent|KTKCG}", - "{@dice 1d4} {@item fancy parts|KTKCG}", - "{@item uncommon reactive reagent|KTKCG}", - "{@dice 1d4} {@item common poisonous reagent|KTKCG}", - "{@item uncommon poisonous reagent|KTKCG}" - ], - [ - "61\u201380", - "10", - "{@dice 1d4} {@item uncommon reactive reagent|KTKCG}", - "{@dice 1d6} {@item fancy parts|KTKCG}", - "{@item uncommon curative reagent|KTKCG}", - "{@dice 1d4} {@item uncommon poisonous reagent|KTKCG}", - "{@dice 1d4} {@item uncommon curative reagent|KTKCG}" - ], - [ - "81\u201390", - "10", - "{@item uncommon primal essence|KTKCG}", - "{@item uncommon arcane essence|KTKCG}", - "{@item uncommon arcane essence|KTKCG}", - "{@item uncommon divine essence|KTKCG}", - "{@item uncommon primal essence|KTKCG}" - ], - [ - "91\u201300", - "10", - "{@item uncommon primal essence|KTKCG}", - "{@item uncommon arcane essence|KTKCG}", - "{@item uncommon psionic essence|KTKCG}", - "{@item uncommon arcane essence|KTKCG}", - "{@item uncommon primal essence|KTKCG}" - ] - ] - }, - { - "source": "KTKCG", - "name": "Exotic Remnants (CR 5\u201310)", - "page": 17, - "colLabels": [ - "d100", - "Celestial", - "Fiend", - "Elemental", - "Incorporeal Undead" - ], - "colStyles": [ - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" - ], - "rows": [ - [ - "01\u201320", - "\u2014", - "\u2014", - "\u2014", - "\u2014" - ], - [ - "21\u201350", - "{@item common curative reagent|KTKCG}", - "{@item common reactive reagent|KTKCG}", - "{@item common reactive reagent|KTKCG}", - "{@item common poisonous reagent|KTKCG}" - ], - [ - "51\u201380", - "{@item uncommon curative reagent|KTKCG}", - "{@item uncommon reactive reagent|KTKCG}", - "{@item uncommon reactive reagent|KTKCG}", - "{@item uncommon poisonous reagent|KTKCG}" - ], - [ - "81\u201390", - "{@item common divine essence|KTKCG}", - "{@item common arcane essence|KTKCG}", - "{@item common primal essence|KTKCG}", - "{@item common arcane essence|KTKCG}" - ], - [ - "91\u201300", - "{@item uncommon divine essence|KTKCG}", - "{@item uncommon arcane essence|KTKCG}", - "{@item uncommon primal essence|KTKCG}", - "{@item uncommon arcane essence|KTKCG}" - ] - ] - }, - { - "source": "KTKCG", - "name": "Exotic Harvesting (CR 11\u201316)", - "page": 17, - "colLabels": [ - "d100", - "DC", - "Dragon/Giants/Monstrosities", - "Construct", - "Aberration", - "Undead", - "Plant" - ], - "colStyles": [ - "text-center", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" - ], - "rows": [ - [ - "01\u201330", - "12", - "{@item uncommon reactive reagent|KTKCG}", - "{@item esoteric parts|KTKCG}", - "{@item uncommon reactive reagent|KTKCG}", - "{@item uncommon poisonous reagent|KTKCG}", - "{@item uncommon poisonous reagent|KTKCG}" - ], - [ - "31\u201360", - "12", - "{@item uncommon primal essence|KTKCG}", - "{@dice 1d4} {@item esoteric parts|KTKCG}", - "{@item uncommon psionic essence|KTKCG}", - "{@item uncommon arcane essence|KTKCG}", - "{@item uncommon primal essence|KTKCG}" - ], - [ - "61\u201370", - "12", - "{@item rare reactive reagent|KTKCG}", - "{@item uncommon arcane essence|KTKCG}", - "{@item rare reactive reagent|KTKCG}", - "{@item rare poisonous reagent|KTKCG}", - "{@item rare curative reagent|KTKCG}" - ], - [ - "71\u201380", - "12", - "{@item rare poisonous reagent|KTKCG}", - "{@item uncommon arcane essence|KTKCG}", - "{@item rare poisonous reagent|KTKCG}", - "{@item uncommon arcane essence|KTKCG}", - "{@item rare poisonous reagent|KTKCG}" - ], - [ - "81\u201390", - "12", - "{@item rare primal essence|KTKCG}", - "{@item rare arcane essence|KTKCG}", - "{@item rare arcane essence|KTKCG}", - "{@item rare divine essence|KTKCG}", - "{@item rare primal essence|KTKCG}" - ], - [ - "91\u201399", - "12", - "{@item rare primal essence|KTKCG}", - "{@item rare arcane essence|KTKCG}", - "{@item rare psionic essence|KTKCG}", - "{@item rare arcane essence|KTKCG}", - "{@item rare primal essence|KTKCG}" - ], - [ - { - "type": "cell", - "roll": { - "exact": 100 - } - }, - "12", - "{@item very rare primal essence|KTKCG}", - "{@item very rare arcane essence|KTKCG}", - "{@item very rare psionic essence|KTKCG}", - "{@item very rare arcane essence|KTKCG}", - "{@item very rare primal essence|KTKCG}" - ] - ] - }, - { - "source": "KTKCG", - "name": "Exotic Remnants (CR 11\u201316)", - "page": 18, - "colLabels": [ - "d100", - "Celestial", - "Fiend", - "Elemental", - "Incorporeal Undead" - ], - "colStyles": [ - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" - ], - "rows": [ - [ - "01\u201320", - "{@item uncommon curative reagent|KTKCG}", - "{@item uncommon reactive reagent|KTKCG}", - "{@item uncommon reactive reagent|KTKCG}", - "{@item uncommon poisonous reagent|KTKCG}" - ], - [ - "21\u201350", - "{@item uncommon divine essence|KTKCG}", - "{@item uncommon arcane essence|KTKCG}", - "{@item uncommon primal essence|KTKCG}", - "{@item uncommon arcane essence|KTKCG}" - ], - [ - "51\u201380", - "{@item rare curative reagent|KTKCG}", - "{@item rare reactive reagent|KTKCG}", - "{@item rare reactive reagent|KTKCG}", - "{@item rare poisonous reagent|KTKCG}" - ], - [ - "81\u201300", - "{@item rare divine essence|KTKCG}", - "{@item rare arcane essence|KTKCG}", - "{@item rare primal essence|KTKCG}", - "{@item rare arcane essence|KTKCG}" - ] - ] - }, - { - "source": "KTKCG", - "name": "Exotic Harvesting (CR 17+)", - "page": 18, - "colLabels": [ - "d100", - "DC", - "Dragon/Giants/Monstrosities", - "Construct", - "Aberration", - "Undead", - "Plant" - ], - "colStyles": [ - "text-center", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" - ], - "rows": [ - [ - "01\u201330", - "15", - "{@dice 1d4} {@item rare reactive reagent|KTKCG}", - "{@dice 1d4} {@item esoteric parts|KTKCG}", - "{@dice 1d4} {@item rare reactive reagent|KTKCG}", - "{@dice 1d4} {@item rare poisonous reagent|KTKCG}", - "{@dice 1d4} {@item rare poisonous reagent|KTKCG}" - 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"source": "KTKCG", - "name": "Exotic Remnants (CR 17+)", - "page": 18, - "colLabels": [ - "d100", - "Celestial", - "Fiend", - "Elemental", - "Incorporeal Undead" - ], - "colStyles": [ - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" - ], - "rows": [ - [ - "01\u201320", - "{@item rare curative reagent|KTKCG}", - "{@item rare reactive reagent|KTKCG}", - "{@item rare reactive reagent|KTKCG}", - "{@item rare poisonous reagent|KTKCG}" - ], - [ - "21\u201350", - "{@item rare divine essence|KTKCG}", - "{@item rare arcane essence|KTKCG}", - "{@item rare primal essence|KTKCG}", - "{@item rare arcane essence|KTKCG}" - ], - [ - "51\u201369", - "{@item very rare curative reagent|KTKCG}", - "{@item very rare reactive reagent|KTKCG}", - "{@item very rare reactive reagent|KTKCG}", - "{@item very rare poisonous reagent|KTKCG}" - ], - [ - "70\u201389", - "{@item very rare divine essence|KTKCG}", - "{@item very rare arcane essence|KTKCG}", - "{@item very rare primal essence|KTKCG}", - "{@item very rare arcane essence|KTKCG}" - ], - [ - "90\u201300", - "{@item legendary divine essence|KTKCG}", - "{@item legendary arcane essence|KTKCG}", - "{@item legendary primal essence|KTKCG}", - "{@item legendary arcane essence|KTKCG}" - ] - ] - }, - { - "source": "KTKCG", - "name": "Hide and Meat Harvesting", - "page": 18, - "colLabels": [ - "Creature Size", - "Difficulty", - "Hide", - "Meat" - ], - "colStyles": [ - "text-center", - "text-center", - "text-center", - "text-center" - ], - "rows": [ - [ - "Tiny", - "N/A", - "\u2014", - "\u2014" - ], - [ - "Small", - "{@dc 12}", - "{@dice 1d4} {@item Hide Scraps|KTKCG}", - "\u2014" - ], - [ - "Medium", - "{@dc 10}", - "1 {@item hide|KTKCG} or 1 {@item medium carapace|KTKCG} or {@dice 2d6} {@item scales|KTKCG}", - "1 {@item common meat|KTKCG}" - ], - [ - "Large", - "{@dc 12}", - "5 {@item hide|KTKCG|hides} or 1 {@item large carapace|KTKCG} or {@dice 3d6} {@item scales|KTKCG}", - "{@dice 1d4} {@item common meat|KTKCG}" - ], - [ - "Huge", - "{@dc 14}", - "10 {@item hide|KTKCG|hides} or 2 {@item large carapace|KTKCG|large carapaces} or {@dice 6d6} {@item scales|KTKCG}", - "{@dice 2d6} {@item common meat|KTKCG}" - ], - [ - "Gargantuan", - "{@dc 14}", - "15 {@item hide|KTKCG|hides} or 3 {@item large carapace|KTKCG|large carapaces} or {@dice 9d6} {@item scales|KTKCG}", - "{@dice 3d8} {@item common meat|KTKCG}" - ] - ], - "footnotes": [ - "Special materials can replace up to half of the materials harvested based on the qualifications of the monster." - ] - }, - { - "source": "KTKCG", - "name": "Special Materials", - "page": 19, - "colLabels": [ - "Modifier", - "Minimum CR", - "Harvesting Difficulty", - "Additional Requirements", - "Effect" - ], - "colStyles": [ - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" - ], - "rows": [ - [ - "{@item tough hide|KTKCG}/{@item scales|KTKCG}", - "8", - "+4", - "Harvested from a creature with AC 16 or higher", - "Armor crafted has +1 AC" - ], - [ - "{@item resistant hide|KTKCG}/{@item scales|KTKCG}", - "8", - "+5", - "Harvested from a creature with resistance to an elemental damage type", - "Armor crafted has related elemental resistance" - ], - [ - "dragon {@item scales|KTKCG}", - "14", - "+8", - "Harvested from a Dragon.", - "Armor crafted has +1 AC and Resistance to related element." - ], - [ - "{@item uncommon meat|KTKCG}", - "5", - "+3", - "\u2014", - "\u2014" - ], - [ - "{@item rare meat|KTKCG}", - "10", - "+5", - "\u2014", - "\u2014" - ], - [ - "{@item very rare meat|KTKCG}", - "17", - "+7", - "\u2014", - "\u2014" - ], - [ - "{@item legendary meat|KTKCG}", - "21", - "+9", - "\u2014", - "\u2014" - ] - ], - "footnotes": [ - "If the difficulty modifier is not met, the material is harvested without the modifier, its special property ruined during harvesting." - ] - }, - { - "source": "KTKCG", - "name": "Individual Treasure (CR 0\u20134)", - "page": 20, - "colLabels": [ - "d100", - "Materials Found", - "Coinage", - "Equivalent Monetary Value" - ], - "colStyles": [ - "text-center", - "text-center", - "text-center", - "text-center" - ], - "rows": [ - [ - "01\u201315", - "{@dice 1d6} {@item wood scraps|KTKCG}, 1 {@item length of string|KTKCG}", - "{@dice 2d4}(5) cp", - "18 cp" - ], - [ - "16\u201330", - "{@dice 1d4} {@item metal scraps|KTKCG}", - "{@dice 1d4}(3) sp", - "6 sp" - ], - [ - "31\u201340", - "{@dice 1d4} {@item leather scraps|KTKCG}, 1 {@item hide scraps|KTKCG}", - "{@dice 1d4}(3) sp", - "6 sp" - ], - [ - "41\u201360", - "{@item common supplies|KTKCG|supplies}", - "{@dice 1d6}(4) sp, {@dice 2d4}(5) cp", - "1 gp, 5 sp" - ], - [ - "61\u201370", - "{@dice 1d2} {@item parts|KTKCG}", - "{@dice 1d6}(4) gp, {@dice 2d4}(5) sp", - "6 gp, 5 sp" - ], - [ - "71\u201375", - "{@item uncommon supplies|KTKCG}", - "1 gp, {@dice 1d10}(5) sp", - "10 gp" - ], - [ - "76\u201380", - "{@item common poisonous reagent|KTKCG}", - "{@dice 2d4}(5) sp", - "15 gp, 5 sp" - ], - [ - "81\u201385", - "{@item common curative reagent|KTKCG}", - "{@dice 2d4}(5) sp", - "15 gp" - ], - [ - "86\u201390", - "{@item common reactive reagent|KTKCG}", - "{@dice 2d4}(5) sp", - "15 gp" - ], - [ - "91\u201394", - "{@item common magical ink|KTKCG}", - "{@dice 1d6} gp, {@dice 1d10} sp", - "18 gp, 5 sp" - ], - [ - "95\u201396", - "{@item common divine essence|KTKCG}", - "{@dice 1d6} sp, {@dice 1d10} cp", - "46 gp" - ], - [ - "97\u201398", - "{@item common primal essence|KTKCG}", - "{@dice 1d6} sp, {@dice 1d10} cp", - "46 gp" - ], - [ - "99\u201300", - "{@item common arcane essence|KTKCG}", - "{@dice 1d6} sp, {@dice 1d10} cp", - "46 gp" - ] - ] - }, - { - "source": "KTKCG", - "name": "Individual Treasure (CR 5\u201310)", - "page": 20, - "colLabels": [ - "d100", - "Materials Found", - "Coinage", - "Equivalent Monetary Value" - ], - "colStyles": [ - "text-center", - "text-center", - "text-center", - "text-center" - ], - "rows": [ - [ - "01\u201330", - "{@dice 1d4} {@item fancy parts|KTKCG}", - "{@dice 1d10}(6) gp, {@dice 1d10}(6) sp", - "36 gp, 6 sp" - ], - [ - "31\u201340", - "{@dice 1d10} {@item parts|KTKCG}, {@dice 1d20} {@item leather scraps|KTKCG}, {@dice 1d20} {@item metal scraps|KTKCG}", - "1 pp, {@dice 1d10} gp, {@dice 2d10} sp", - "30 gp" - ], - [ - "41\u201350", - "{@item uncommon poisonous reagent|KTKCG}", - "{@dice 1d6 × 10}(35) gp", - "75 gp" - ], - [ - "51\u201360", - "{@item uncommon curative reagent|KTKCG}", - "{@dice 1d6 × 10}(35) gp", - "75 gp" - ], - [ - "61\u201380", - "{@item uncommon reactive reagent|KTKCG}", - "{@dice 1d6 × 10}(35) gp", - "75 gp" - ], - [ - "81\u201390", - "{@item uncommon magical ink|KTKCG}, {@item uncommon parchment|KTKCG}", - "{@dice 1d6 × 10}(35 gp)", - "125 gp" - ], - [ - "91\u201394", - "{@item esoteric parts|KTKCG}", - "{@dice 2d6 × 10}(70) gp", - "170 gp" - ], - [ - "95\u201396", - "{@item uncommon divine essence|KTKCG}", - "{@dice 1d6 × 10}(35) gp", - "185 gp" - ], - [ - "97\u201398", - "{@item uncommon primal essence|KTKCG}", - "{@dice 1d6 × 10}(35) gp", - "185 gp" - ], - [ - "99\u201300", - "{@item uncommon arcane essence|KTKCG}", - "{@dice 1d6} pp", - "185 gp" - ] - ] - }, - { - "source": "KTKCG", - "name": "Individual Treasure (CR 11\u201316)", - "page": 20, - "colLabels": [ - "d100", - "Materials Found", - "Equivalent Gold Value" - ], - "colStyles": [ - "text-center", - "text-center", - "text-center" - ], - "rows": [ - [ - "01\u201320", - "2 × {@item mithril ingot|KTKCG|mithril ingots}, 2 × {@item adamantine ingot|KTKCG}, 2 × {@item fancy parts|KTKCG}", - "300 gp" - ], - [ - "21\u201330", - "{@item rare branch|KTKCG}, {@item uncommon branch|KTKCG}, {@item rare poisonous reagent|KTKCG}", - "305 gp" - ], - [ - "31\u201340", - "5 dragon {@item scales|KTKCG}", - "\u2014" - ], - [ - "41\u201350", - "{@item rare magical ink|KTKCG}, {@item rare curative reagent|KTKCG}", - "400 gp" - ], - [ - "51\u201360", - "{@item rare reactive reagent|KTKCG}, 2 × {@item rare supplies|KTKCG}", - "400 gp" - ], - [ - "61\u201370", - "10 × {@item uncommon reagent|KTKCG|uncommon reagents}", - "400 gp" - ], - [ - "71\u201380", - "{@item uncommon divine essence|KTKCG}, {@item uncommon primal essence|KTKCG}", - "400 gp" - ], - [ - "81\u201390", - "{@item rare reactive reagent|KTKCG}, {@item rare poisonous reagent|KTKCG}, {@item rare curative reagent|KTKCG}", - "600 gp" - ], - [ - "91\u201394", - "{@item tough leather|KTKCG}", - "600 gp" - ], - [ - "95\u201396", - "{@item rare divine essence|KTKCG}", - "700 gp" - ], - [ - "97\u201398", - "{@item rare primal essence|KTKCG}", - "700 gp" - ], - [ - "99\u201300", - "{@item rare arcane essence|KTKCG}", - "700 gp" - ] - ] - }, - { - "source": "KTKCG", - "name": "Individual Treasure (CR 17+)", - "page": 21, - "colLabels": [ - "d100", - "Materials Found", - "Equivalent Gold Value" - ], - "colStyles": [ - "text-center", - "text-center", - "text-center" - ], - "rows": [ - [ - "01\u201315", - "{@item very rare branch|KTKCG}, {@item very rare parchment|KTKCG}, {@item rare arcane essence|KTKCG}", - "3,500 gp" - ], - [ - "16\u201330", - "{@item very rare curative reagent|KTKCG}, {@item very rare poisonous reagent|KTKCG}, {@item rare primal essence|KTKCG}", - "5,000 gp" - ], - [ - "31\u201345", - "{@item very rare poisonous reagent|KTKCG}, {@item very rare reactive reagent|KTKCG}, {@item rare arcane essence|KTKCG}", - "5,000 gp" - ], - [ - "46\u201360", - "{@item very rare curative reagent|KTKCG}, {@item very rare reactive reagent|KTKCG}, {@item rare divine essence|KTKCG}", - "5,500 gp" - ], - [ - "61\u201370", - "{@item very rare divine essence|KTKCG}", - "7,000 gp" - ], - [ - "71\u201380", - "{@item very rare primal essence|KTKCG}", - "7,000 gp" - ], - [ - "81\u201390", - "{@item very rare arcane essence|KTKCG}", - "7,000 gp" - ], - [ - "95\u201396", - "{@item legendary curative reagent|KTKCG}, {@item legendary poisonous reagent|KTKCG}", - "10,000 gp" - ], - [ - "97\u201398", - "{@item legendary poisonous reagent|KTKCG}, {@item legendary reactive reagent|KTKCG}", - "10,000 gp" - ], - [ - "99\u201300", - "{@item legendary curative reagent|KTKCG}, {@item legendary reactive reagent|KTKCG}", - "10,000 gp" - ] - ] - }, - { - "source": "KTKCG", - "name": "Treasure Crafting Substitutions Challenge 0\u20134", - "page": 21, - "colLabels": [ - "d100", - "Materials Found", - "Equivalent Gold Value" - ], - "colStyles": [ - "text-center", - "text-center", - "text-center" - ], - "rows": [ - [ - "01\u201325", - "5 {@item steel ingot|KTKCG|steel ingots}", - "10 gp" - ], - [ - "26\u201340", - "10 {@item tanned leather|KTKCG}", - "30 gp" - ], - [ - "41\u201350", - "10 {@item steel ingot|KTKCG|steel ingots}, 50 {@item scales|KTKCG}, 10 {@item rawhide leather|KTKCG}", - "90 gp" - ], - [ - "51\u201360", - "2 {@item common curative reagent|KTKCG|common curative reagents}, 2 {@item common reactive reagent|KTKCG|common reactive reagents}, 2 {@item common poisonous reagent|KTKCG|common poisonous reagents}", - "90 gp" - ], - [ - "61\u201370", - "1 {@item mithril ingot|KTKCG}, 1 {@item common arcane essence|KTKCG}, 1 {@item common divine essence|KTKCG}", - "105 gp" - ], - [ - "71\u201380", - "1 {@item uncommon magical ink|KTKCG}, 1 {@item uncommon parchment|KTKCG}, {@item large carapace|KTKCG}, 1 {@item uncommon supplies|KTKCG}", - "120 gp" - ], - [ - "81\u201390", - "2 {@item fancy parts|KTKCG}, 2 {@item mithril ingot|KTKCG|mithril ingots}, 1 {@item rare poisonous reagent|KTKCG}, 1 {@item rare reactive reagent|KTKCG}", - "140 gp" - ], - [ - "91\u201399", - "1 {@item esoteric parts|KTKCG}, 1 {@item adamantine ingot|KTKCG}, 1 {@item rare curative reagent|KTKCG}", - "200 gp" - ], - [ - "00", - "1 {@item uncommon arcane essence|KTKCG}, 1 {@item common divine essence|KTKCG}, 1 {@item common primal essence|KTKCG}", - "235 gp" - ] - ] - }, - { - "source": "KTKCG", - "name": "Treasure Crafting Substitutions Challenge 5\u201310", - "page": 21, - "colLabels": [ - "d100", - "Materials Found", - "Equivalent Gold Value" - ], - "colStyles": [ - "text-center", - "text-center", - "text-center" - ], - "rows": [ - [ - "01\u201325", - "20 {@item steel ingot|KTKCG|steel ingots}, 20 {@item rawhide leather|KTKCG}, 20 {@item fancy parts|KTKCG}, 20 {@item scales|KTKCG}, 10 {@item quality branch|KTKCG|quality branches}", - "360 gp" - ], - [ - "26\u201340", - "4 {@item uncommon curative reagent|KTKCG}, 4 {@item uncommon poisonous reagent|KTKCG|uncommon poisonous reagents}, 4 {@item uncommon reactive reagent|KTKCG|uncommon reactive reagents}", - "480 gp" - ], - [ - "41\u201350", - "1 {@item rare magical ink|KTKCG}, 1 {@item rare parchment|KTKCG}, 2 {@item adamantine ingot|KTKCG|adamantine ingots}", - "520 gp" - ], - [ - "51\u201360", - "10 {@item fancy parts|KTKCG}, 10 {@item mithril ingot|KTKCG|mithril ingots}, 2 {@item rare branch|KTKCG|rare branches}", - "560 gp" - ], - [ - "61\u201370", - "2 {@item rare supplies|KTKCG}, {@item rare branch|KTKCG}, 2 {@item uncommon divine essence|KTKCG|uncommon divine essences}", - "580 gp" - ], - [ - "71\u201380", - "1 {@item uncommon arcane essence|KTKCG}, 1 {@item uncommon primal essence|KTKCG}, 2 {@item rare curative reagent|KTKCG|rare curative reagents}, 2 {@item rare branch|KTKCG|rare branches}, 1 {@item adamantine ingot|KTKCG}", - "600 gp" - ], - [ - "81\u201390", - "3 {@item esoteric parts|KTKCG}, 3 {@item rare curative reagent|KTKCG}, 3 {@item rare poisonous reagent|KTKCG}, 3 {@item rare reactive reagent|KTKCG}", - "680 gp" - ], - [ - "91\u201399", - "1 {@item tough leather|KTKCG}, 1 {@item uncommon arcane essence|KTKCG}, 1 {@item uncommon divine essence|KTKCG}, 1 {@item uncommon primal essence|KTKCG}", - "950 gp" - ], - [ - "00", - "1 {@item rare arcane essence|KTKCG}, 1 {@item uncommon divine essence|KTKCG}, 1 {@item uncommon primal essence|KTKCG}", - "1,000 gp" - ] - ] - }, - { - "source": "KTKCG", - "name": "Treasure Crafting Substitutions Challenge 11\u201316", - "page": 22, - "colLabels": [ - "d100", - "Materials Found", - "Equivalent Gold Value" - ], - "colStyles": [ - "text-center", - "text-center", - "text-center" - ], - "rows": [ - [ - "01\u201325", - "10 {@item adamantine ingot|KTKCG|adamantine ingots}, 4 {@item tough leather|KTKCG}, 4 {@item esoteric parts|KTKCG}, 4 {@item very rare branch|KTKCG|very rare branches}, 10 {@item mithril ingot|KTKCG|mithril ingots}", - "6,900 gp" - ], - [ - "26\u201340", - "5 {@item rare curative reagent|KTKCG|rare curative reagents}, 5 {@item rare poisonous reagent|KTKCG|rare poisonous reagents}, 5 {@item rare reactive reagent|KTKCG|rare reactive reagents}, 2 {@item very rare parchment|KTKCG}, 2 {@item very rare magical ink|KTKCG}", - "11,000 gp" - ], - [ - "41\u201350", - "5 {@item tough leather|KTKCG}, 20 dragon {@item scales|KTKCG}, 4 {@item rare primal essence|KTKCG|rare primal essences}, 4 {@item rare divine essence|KTKCG|rare divine essences}, 5 {@item rare reactive reagent|KTKCG|rare reactive reagents}, 5 {@item rare curative reagent|KTKCG|rare curative reagents}, 5 {@item Adamantine Ingot|KTKCG|adamantine ingots}", - "11,300 gp" - ], - [ - "51\u201360", - "15 {@item esoteric parts|KTKCG}, 15 {@item rare supplies|KTKCG}, 1 {@item very rare arcane essence|KTKCG}, 3 {@item rare poisonous reagent|KTKCG|rare poisonous reagents}, 4 {@item rare curative reagent|KTKCG|rare curative reagents}", - "11,400 gp" - ], - [ - "61\u201370", - "5 {@item firesteel ingot|KTKCG|firesteel ingots}, 1 {@item very rare parchment|KTKCG}, 2 {@item very rare reactive reagent|KTKCG|very rare reactive reagents}, 2 {@item very rare poisonous reagent|KTKCG|very rare poisonous reagents}", - "12,250 gp" - ], - [ - "71\u201380", - "1 {@item very rare divine essence|KTKCG}, 2 {@item rare arcane essence|KTKCG|rare arcane essences}, 2 {@item very rare curative reagent|KTKCG}", - "12,400 gp" - ], - [ - "81\u201390", - "1 {@item very rare primal essence|KTKCG}, 2 {@item rare divine essence|KTKCG|rare divine essences}, 2 {@item very rare poisonous reagent|KTKCG}", - "12,400 gp" - ], - [ - "91\u201399", - "1 {@item very rare arcane essence|KTKCG}, 2 {@item rare primal essence|KTKCG|rare primal essences}, 2 {@item very rare reactive reagent|KTKCG}", - "12,400 gp" - ], - [ - "00", - "1 {@item very rare arcane essence|KTKCG}, 1 {@item very rare divine essence|KTKCG}, 1 {@item very rare primal essence|KTKCG}", - "21,000 gp" - ] - ] - }, - { - "source": "KTKCG", - "name": "Treasure Crafting Substitutions Challenge 17+", - "page": 22, - "colLabels": [ - "d100", - "Materials Found", - "Equivalent Gold Value" - ], - "colStyles": [ - "text-center", - "text-center", - "text-center" - ], - "rows": [ - [ - "01\u201325", - "10 {@item esoteric parts|KTKCG}, 10 {@item darksteel ingot|KTKCG|darksteel ingots}, 10 {@item firesteel ingot|KTKCG|firesteel ingots}, 10 {@item icesteel ingot|KTKCG|icesteel ingots}, 5 {@item very rare parchment|KTKCG}, 20 {@item adamantine ingot|KTKCG|adamantine ingots}, 20 {@item mithril ingot|KTKCG|mithril ingots}", - "20,000 gp" - ], - [ - "26\u201340", - "4 {@item very rare curative reagent|KTKCG|very rare curative reagents}, 4 {@item very rare reactive reagent|KTKCG|very rare reactive reagents}, 4 {@item very rare poisonous reagent|KTKCG|very rare poisonous reagents}", - "24,000 gp" - ], - [ - "41\u201350", - "10 {@item tough leather|KTKCG}, 1 {@item legendary magical ink|KTKCG}, 1 {@item legendary parchment|KTKCG}, 4 {@item very rare curative reagent|KTKCG|very rare curative reagents}", - "24,000 gp" - ], - [ - "51\u201360", - "{@item legendary curative reagent|KTKCG}, {@item legendary reactive reagent|KTKCG}, {@item legendary poisonous reagent|KTKCG}, 2 {@item very rare primal essence|KTKCG|very rare primal essences}", - "29,000 gp" - ], - [ - "61\u201370", - "20 {@item rare supplies|KTKCG}, 20 {@item esoteric parts|KTKCG}, 20 {@item rare reactive reagent|KTKCG|rare reactive reagents}, 20 {@item rare curative reagent|KTKCG|rare curative reagents}, 20 {@item rare poisonous reagent|KTKCG|rare poisonous reagents}, 10 {@item rare divine essence|KTKCG}, 10 {@item rare arcane essence|KTKCG|rare arcane essences}, 10 {@item rare divine essence|KTKCG|rare divine essences}", - "29,000 gp" - ], - [ - "71\u201380", - "{@item legendary divine essence|KTKCG}, 2 {@item very rare primal essence|KTKCG|very rare primal essences}, 2 {@item legendary reactive reagent|KTKCG|legendary reactive reagents}", - "49,000 gp" - ], - [ - "81\u201390", - "{@item legendary primal essence|KTKCG}, 2 {@item very rare arcane essence|KTKCG|very rare arcane essences}, 2 {@item legendary poisonous reagent|KTKCG|legendary poisonous reagents}", - "49,000 gp" - ], - [ - "91\u201399", - "{@item legendary arcane essence|KTKCG}, 2 {@item very rare divine essence|KTKCG|very rare divine essences}, 2 {@item legendary curative reagent|KTKCG|legendary curative reagents}", - "49,000 gp" - ], - [ - "00", - "{@item legendary arcane essence|KTKCG}, {@item legendary primal essence|KTKCG}, {@item legendary divine essence|KTKCG}", - "75,000 gp" - ] - ] - }, - { - "source": "KTKCG", - "name": "Gather Reagents (DC 10)", - "page": 23, - "colLabels": [ - "d100", - "DC", - "Forest", - "Desert", - "Grasslands", - 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"{@item common poisonous reagent|KTKCG}", - "{@item common reactive reagent|KTKCG}", - "{@item common poisonous reagent|KTKCG}" - ], - [ - "61\u201370", - "10", - "{@dice 1d4} {@item common poisonous reagent|KTKCG|common poisonous reagents}", - "{@dice 1d2} {@item common reactive reagent|KTKCG|common reactive reagents}", - "{@dice 1d2} {@item common poisonous reagent|KTKCG|common poisonous reagents}", - "{@dice 1d4} {@item common poisonous reagent|KTKCG|common poisonous reagents}", - "{@dice 1d2} {@item common curative reagent|KTKCG|common curative reagents}" - ], - [ - "71\u201380", - "10", - "{@dice 1d4} {@item common curative reagent|KTKCG|common curative reagents}", - "{@dice 1d2} {@item common reactive reagent|KTKCG|common reactive reagents}", - "{@dice 1d2} {@item common curative reagent|KTKCG|common curative reagents}", - "{@dice 1d4} {@item common reactive reagent|KTKCG|common reactive reagents}", - "{@dice 1d2} {@item common reactive reagent|KTKCG|common reactive reagents}" - ], - [ - "81\u201390", - "10", - "{@item uncommon curative reagent|KTKCG}", - "{@item uncommon reactive reagent|KTKCG}", - "{@item uncommon curative reagent|KTKCG}", - "{@item uncommon poisonous reagent|KTKCG}", - "{@item uncommon reactive reagent|KTKCG}" - ], - [ - "91\u201395", - "10", - "{@item uncommon poisonous reagent|KTKCG}", - "{@item uncommon poisonous reagent|KTKCG}", - "{@item uncommon reactive reagent|KTKCG}", - "{@item uncommon reactive reagent|KTKCG}", - "{@item common curative reagent|KTKCG}" - ], - [ - "96\u2013100", - "10", - "{@item common primal essence|KTKCG}", - "{@item common arcane essence|KTKCG}", - "{@item common divine essence|KTKCG}", - "{@item common primal essence|KTKCG}", - "{@item common primal essence|KTKCG}" - ] - ] - }, - { - "source": "KTKCG", - "name": "Gather Reagents (DC 12)", - "page": 24, - "colLabels": [ - "d100", - "DC", - "Caves", - "Underground", - "Jungles", - "Shore", - "Tundra" - ], - "colStyles": [ - "text-center", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" - ], - "rows": [ - [ - "1\u201310", - "\u2014", - "\u2014", - "\u2014", - "\u2014", - "\u2014", - "\u2014" - ], - [ - "11\u201330", - "12", - "{@item common reactive reagent|KTKCG}", - "{@item common poisonous reagent|KTKCG}", - "{@item common curative reagent|KTKCG}", - "{@item common curative reagent|KTKCG}", - "{@item common reactive reagent|KTKCG}" - ], - [ - "31\u201350", - "12", - "{@item common poisonous reagent|KTKCG}", - "{@item common reactive reagent|KTKCG}", - "{@item common poisonous reagent|KTKCG}", - "{@item common poisonous reagent|KTKCG}", - "{@item common curative reagent|KTKCG}" - ], - [ - "51\u201360", - "12", - "{@dice 1d4} {@item common reactive reagent|KTKCG}", - "{@dice 1d4} {@item common poisonous reagent|KTKCG}", - "{@dice 1d4} {@item common curative reagent|KTKCG}", - "{@dice 1d4} {@item common curative reagent|KTKCG}", - "{@dice 1d4} {@item common reactive reagent|KTKCG}" - ], - [ - "61\u201370", - "12", - "{@item uncommon reactive reagent|KTKCG}", - "{@item uncommon poisonous reagent|KTKCG}", - "{@item uncommon curative reagent|KTKCG}", - "{@item uncommon reactive reagent|KTKCG}", - "{@item uncommon curative reagent|KTKCG}" - ], - [ - "71\u201380", - "12", - "{@item uncommon curative reagent|KTKCG}", - "{@item uncommon curative reagent|KTKCG}", - "{@item uncommon reactive reagent|KTKCG}", - "{@item uncommon reactive reagent|KTKCG}", - "{@item uncommon reactive reagent|KTKCG}" - ], - [ - "81\u201390", - "12", - "{@item common divine essence|KTKCG}", - "{@item common arcane essence|KTKCG}", - "{@item common primal essence|KTKCG}", - "{@item common primal essence|KTKCG}", - "{@item common primal essence|KTKCG}" - ], - [ - "91\u201395", - "12", - "{@item uncommon poisonous reagent|KTKCG}", - "{@item uncommon poisonous reagent|KTKCG}", - "{@item uncommon reactive reagent|KTKCG}", - "{@item uncommon reactive reagent|KTKCG}", - "{@item uncommon reactive reagent|KTKCG}" - ], - [ - "96\u2013100", - "12", - "{@item uncommon divine essence|KTKCG}", - "{@item uncommon arcane essence|KTKCG}", - "{@item uncommon primal essence|KTKCG}", - "{@item uncommon primal essence|KTKCG}", - "{@item uncommon primal essence|KTKCG}" - ] - ] - }, - { - "source": "KTKCG", - "name": "Gather Reagents (DC 14)", - "page": 24, - "colLabels": [ - "d100", - "DC", - "Feylands", - "Shadowlands", - "Elemental Plane", - "Lower Plane", - "Upper Plane", - "Outer Plane" - ], - "colStyles": [ - "text-center", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" - ], - "rows": [ - [ - "1\u201320", - "14", - "{@item common curative reagent|KTKCG}", - "{@item common poisonous reagent|KTKCG}", - "{@item common reactive reagent|KTKCG}", - "{@item common poisonous reagent|KTKCG}", - "{@item common curative reagent|KTKCG}", - "{@item common reactive reagent|KTKCG}" - ], - [ - "21\u201340", - "14", - "{@item common reactive reagent|KTKCG}", - "{@item common reactive reagent|KTKCG}", - "{@item common curative reagent|KTKCG}", - "{@item common reactive reagent|KTKCG}", - "{@item common reactive reagent|KTKCG}", - "{@item common reactive reagent|KTKCG}" - ], - [ - "41\u201360", - "14", - "{@dice 1d4} {@item common curative reagent|KTKCG}", - "{@dice 1d4} {@item common poisonous reagent|KTKCG}", - "{@dice 1d4} {@item common reactive reagent|KTKCG}", - "{@dice 1d4} {@item common poisonous reagent|KTKCG}", - "{@dice 1d4} {@item common curative reagent|KTKCG}", - "{@dice 1d4} {@item common reactive reagent|KTKCG}" - ], - [ - "61\u201380", - "14", - "{@item uncommon curative reagent|KTKCG}", - "{@item uncommon poisonous reagent|KTKCG}", - "{@item uncommon reactive reagent|KTKCG}", - "{@item uncommon reactive reagent|KTKCG}", - "{@item uncommon curative reagent|KTKCG}", - "{@item uncommon reactive reagent|KTKCG}" - ], - [ - "81\u201399", - "14", - "{@item uncommon primal essence|KTKCG}", - "{@item uncommon arcane essence|KTKCG}", - "{@item uncommon primal essence|KTKCG}", - "{@item uncommon arcane essence|KTKCG}", - "{@item uncommon divine essence|KTKCG}", - "{@item uncommon arcane essence|KTKCG}" - ], - [ - "100", - "14", - "{@item rare primal essence|KTKCG}", - "{@item rare arcane essence|KTKCG}", - "{@item rare primal essence|KTKCG}", - "{@item rare arcane essence|KTKCG}", - "{@item rare divine essence|KTKCG}", - "{@item rare arcane essence|KTKCG}" - ] - ] - }, - { - "source": "KTKCG", - "name": "Gather Materials (DC 10)", - "page": 25, - "colLabels": [ - "d100", - "DC", - "Forest", - "Desert", - "Grasslands", - "Marsh", - "Mountains" - ], - "colStyles": [ - "text-center", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" - ], - "rows": [ - [ - "1\u201320", - "10", - "{@dice 1d4 × 10} {@item firewood|KTKCG}", - "\u2014", - "{@dice 1d4} {@item firewood|KTKCG}", - "{@dice 1d4} {@item firewood|KTKCG}", - "{@dice 1d4} {@item firewood|KTKCG}" - ], - [ - "21\u201340", - "10", - "{@dice 1d12} {@item common branch|KTKCG}", - "{@dice 1d12} {@item scales|KTKCG}", - "{@dice 1d12} {@item wood scraps|KTKCG}", - "{@dice 1d12} {@item wood scraps|KTKCG}", - "{@dice 1d12} {@item fletching|KTKCG}" - ], - [ - "41\u201360", - "10", - "{@dice 1d4} {@item quality branch|KTKCG|quality branches}", - "{@dice 1d4} {@item medium carapace|KTKCG}", - "{@item uncommon supplies|KTKCG}", - "{@dice 1d4} {@item quality branch|KTKCG|quality branches}", - "{@item adamant ore|KTKCG}" - ], - [ - "61\u201380", - "10", - "{@item uncommon branch|KTKCG}", - "{@item large carapace|KTKCG}", - "{@dice 1d4} {@item hide|KTKCG|hides}", - "{@item common supplies|KTKCG|supplies}", - "{@item mithril ore|KTKCG}" - ], - [ - "80\u201395", - "10", - "{@dice 1d2} {@item uncommon branch|KTKCG}", - "{@item rare supplies|KTKCG}", - "{@item rare supplies|KTKCG}", - "{@item uncommon branch|KTKCG}", - "{@item uncommon branch|KTKCG}" - ], - [ - "96\u2013100", - "10", - "{@item common primal essence|KTKCG}", - "{@item common arcane essence|KTKCG}", - "{@item common divine essence|KTKCG}", - "{@item common primal essence|KTKCG}", - "{@item common primal essence|KTKCG}" - ] - ] - }, - { - "source": "KTKCG", - "name": "Gather Materials (DC 12)", - "page": 24, - "colLabels": [ - "d100", - "DC", - "Forest", - "Desert", - "Grasslands", - "Marsh", - "Mountains" - ], - "colStyles": [ - "text-center", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" - ], - "rows": [ - [ - "1\u201310", - "12", - "\u2014", - "\u2014", - "{@dice 1d4} {@item firewood|KTKCG}", - "\u2014", - "\u2014" - ], - [ - "11\u201320", - "12", - "discarded {@item armor padding|KTKCG}", - "{@item parts|KTKCG}", - "{@dice 1d4} {@item common branch|KTKCG|common branches}", - "{@item short haft|KTKCG}", - "{@item wood scraps|KTKCG}" - ], - [ - "21\u201340", - "12", - "{@dice 1d12} {@item scales|KTKCG}", - "{@dice 1d4} {@item common supplies|KTKCG|supplies}", - "{@dice 1d4} {@item common supplies|KTKCG|supplies}", - "{@item medium carapace|KTKCG}", - "{@item firewood|KTKCG}" - ], - [ - "41\u201360", - "12", - "{@item adamant ore|KTKCG}", - "{@item mithril ore|KTKCG}", - "{@item uncommon supplies|KTKCG}", - "{@item rare supplies|KTKCG}", - "{@item common supplies|KTKCG|supplies}" - ], - [ - "61\u201380", - "12", - "{@item large carapace|KTKCG}", - "{@item uncommon branch|KTKCG}", - "{@item uncommon branch|KTKCG}", - "{@dice 1d4} {@item common branch|KTKCG|common branches}", - "{@item uncommon supplies|KTKCG}" - ], - [ - "80\u201395", - "12", - "{@dice 1d4} {@item mithril ore|KTKCG}", - "{@item large carapace|KTKCG}", - "{@item uncommon branch|KTKCG}", - "slightly rusty {@item fancy parts|KTKCG}", - "{@dice 1d4} {@item icesteel ore|KTKCG}" - ], - [ - "96\u2013100", - "12", - "{@item common primal essence|KTKCG}", - "{@item common arcane essence|KTKCG}", - "{@item common primal essence|KTKCG}", - "{@item common primal essence|KTKCG}", - "{@item common primal essence|KTKCG}" - ] - ] - }, - { - "source": "KTKCG", - "name": "Hunt Game (DC 10)", - "page": 25, - "colLabels": [ - "d100", - "DC", - "Forest", - "Desert", - "Grasslands", - "Marsh", - "Mountains" - ], - "colStyles": [ - "text-center", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" - ], - "rows": [ - [ - "1\u201330", - "10", - "{@item fresh ingredient|KTKCG|fresh ingredients}", - "\u2014", - "{@item fresh ingredient|KTKCG|fresh ingredients}", - "\u2014", - "\u2014" - ], - [ - "31\u201360", - "10", - "{@dice 1d4} {@item fresh ingredient|KTKCG|fresh ingredients}", - "{@item fresh ingredient|KTKCG|fresh ingredients}", - "{@dice 1d4} {@item fresh ingredient|KTKCG|fresh ingredients}", - "{@item common supplies|KTKCG|supplies}", - "{@item common supplies|KTKCG|supplies}" - ], - [ - "61\u201390", - "10", - "{@dice 1d4} {@item fresh ingredient|KTKCG|fresh ingredients} 1 {@item hide|KTKCG}", - "{@item common supplies|KTKCG|supplies}", - "{@dice 1d4} {@item fresh ingredient|KTKCG|fresh ingredients} {@item hide|KTKCG}", - "{@dice 1d4} {@item fresh ingredient|KTKCG|fresh ingredients}", - "{@dice 1d4} {@item common supplies|KTKCG|supplies}" - ], - [ - "91\u2013100", - "10", - "{@dice 1d8} {@item fresh ingredient|KTKCG|fresh ingredients} {@dice 1d4} {@item hide|KTKCG|hides}", - "{@dice 1d6} {@item fresh ingredient|KTKCG|fresh ingredients} 1 {@item large carapace|KTKCG}", - "{@dice 1d8} {@item fresh ingredient|KTKCG|fresh ingredients} {@dice 1d4} {@item hide|KTKCG|hides}", - "{@dice 1d4} {@item fresh ingredient|KTKCG|fresh ingredients}", - "{@dice 1d6} {@item fresh ingredient|KTKCG|fresh ingredients} 1 {@item large carapace|KTKCG}" - ] - ] - }, - { - "source": "KTKCG", - "name": "Hunt Game (DC 12)", - "page": 25, - "colLabels": [ - "d100", - "DC", - "Caves", - "Underground", - "Jungle", - "Shore", - "Tundra" - ], - "colStyles": [ - "text-center", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" - ], - "rows": [ - [ - "1\u201330", - "12", - "{@item fresh ingredient|KTKCG|fresh ingredients}", - "{@item common supplies|KTKCG|supplies}", - "{@item fresh ingredient|KTKCG|fresh ingredients}", - "{@item fresh ingredient|KTKCG|fresh ingredients}", - "\u2014" - ], - [ - "31\u201360", - "12", - "{@dice 1d4} {@item fresh ingredient|KTKCG|fresh ingredients}", - "{@item fresh ingredient|KTKCG|fresh ingredients}", - "{@dice 1d4} {@item fresh ingredient|KTKCG|fresh ingredients}", - "{@dice 1d4} {@item fresh ingredient|KTKCG|fresh ingredients}", - "{@item fresh ingredient|KTKCG|fresh ingredients}" - ], - [ - "61\u201390", - "12", - "{@dice 1d4} {@item hide|KTKCG|hides}", - "{@dice 1d4} {@item hide|KTKCG|hides}", - "{@item common supplies|KTKCG|supplies}, {@item water|KTKCG|fresh water}", - "{@dice 1d8} {@item fresh ingredient|KTKCG|fresh ingredients} 1 {@item common supplies|KTKCG|supplies}", - "{@dice 1d4} {@item fresh ingredient|KTKCG|fresh ingredients} 1 {@item hide|KTKCG}" - ], - [ - "91\u2013100", - "12", - "{@dice 1d6} {@item fresh ingredient|KTKCG|fresh ingredients}, {@dice 1d4} {@item hide|KTKCG|hides}", - "{@dice 1d6} {@item fresh ingredient|KTKCG|fresh ingredients}, {@dice 1d4} {@item hide|KTKCG|hides}", - "{@dice 1d4} {@item fresh ingredient|KTKCG|fresh ingredients} 1 {@item rare supplies|KTKCG}", - "{@dice 1d6} {@item fresh ingredient|KTKCG|fresh ingredients}, 1 {@item medium carapace|KTKCG}", - "{@dice 1d6} {@item fresh ingredient|KTKCG|fresh ingredients}, {@dice 1d4} {@item hide|KTKCG|hides}" - ] - ] - }, - { - "source": "KTKCG", - "name": "Potions Crafting Table", - "page": 28, - "colLabels": [ - "Name", - "Materials", - "Crafting Time", - "Checks", - "Difficulty", - "Rarity", - "Value" - ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" - ], - "rows": [ - [ - "{@item Antitoxin (vial)|PHB|Antitoxin}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item common curative reagent|KTKCG}", - "1 {@item common poisonous reagent|KTKCG}", - "1 {@item glass vial|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 13}", - "common", - "50 gp" - ], - [ - "{@item Potion of Climbing|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item common reactive reagent|KTKCG}", - "1 {@item common poisonous reagent|KTKCG}", - "1 {@item uncommon reactive reagent|KTKCG}", - "1 {@item glass vial|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 14}", - "common", - "85 gp" - ], - [ - "{@item Potion of Healing|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "3 {@item common curative reagent|KTKCG}", - "1 {@item glass vial|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 13}", - "common", - "50 gp" - ], - [ - "{@item Potion of Animal Friendship|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item common reactive reagent|KTKCG}", - "1 {@item common poisonous reagent|KTKCG}", - "1 {@item uncommon curative reagent|KTKCG}", - "1 {@item common primal essence|KTKCG}", - "1 {@item glass vial|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 13}", - "uncommon", - "145 gp" - ], - [ - "{@item Potion of Fire Breath|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item common reactive reagent|KTKCG}", - "1 {@item uncommon reactive reagent|KTKCG}", - "1 {@item glass vial|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 15}", - "uncommon", - "75 gp" - ], - [ - "{@item Potion of Growth|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item common reactive reagent|KTKCG}", - "1 {@item uncommon curative reagent|KTKCG}", - "1 {@item uncommon reactive reagent|KTKCG}", - "1 {@item glass vial|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 14}", - "uncommon", - "115 gp" - ], - [ - "{@item Potion of Greater Healing|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item common curative reagent|KTKCG}", - "2 {@item uncommon curative reagent|KTKCG}", - "1 {@item glass vial|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 15}", - "uncommon", - "120 gp" - ], - [ - "{@item Potion of Poison|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item common poisonous reagent|KTKCG}", - "1 {@item uncommon poisonous reagent|KTKCG}", - "1 {@item glass vial|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 13}", - "uncommon", - "65 gp" - ], - [ - "{@item Potion of Resistance|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item uncommon primal essence|KTKCG}", - "1 {@item uncommon reactive reagent|KTKCG}", - "1 {@item common curative reagent|KTKCG}", - "1 {@item glass vial|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 15}", - "uncommon", - "240 gp" - ], - [ - "{@item Potion of Water Breathing|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item common reactive reagent|KTKCG}", - "1 {@item uncommon poisonous reagent|KTKCG}", - "1 {@item uncommon reactive reagent|KTKCG}", - "1 {@item glass vial|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 15}", - "uncommon", - "120 gp" - ], - [ - "{@item Potion of Hill Giant Strength|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item uncommon primal essence|KTKCG}", - "1 {@item uncommon reactive reagent|KTKCG}", - "1 {@item uncommon curative reagent|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 15}", - "uncommon", - "260 gp" - ], - [ - "{@item Potion of Clairvoyance|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item uncommon reactive reagent|KTKCG}", - "1 {@item uncommon poisonous reagent|KTKCG}", - "2 {@item rare reactive reagent|KTKCG}", - "1 {@item common arcane essence|KTKCG}", - "1 {@item glass vial|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 16}", - "rare", - "570 gp" - ], - [ - "{@item Potion of Gaseous Form|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item uncommon reactive reagent|KTKCG}", - "1 {@item rare curative reagent|KTKCG}", - "1 {@item rare reactive reagent|KTKCG}", - "1 {@item glass vial|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 16}", - "rare", - "560 gp" - ], - [ - "{@item Potion of Diminution|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item uncommon curative reagent|KTKCG}", - "1 {@item rare curative reagent|KTKCG}", - "1 {@item rare poisonous reagent|KTKCG}", - "1 {@item glass vial|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 15}", - "rare", - "480 gp" - ], - [ - "{@item Potion of Heroism|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item uncommon curative reagent|KTKCG}", - "1 {@item uncommon reactive reagent|KTKCG}", - "2 {@item rare curative reagent|KTKCG}", - "1 {@item common divine essence|KTKCG}", - "1 {@item glass vial|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 15}", - "rare", - "480 gp" - ], - [ - "{@item Potion of Mind Reading|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item uncommon reactive reagent|KTKCG}", - "1 {@item rare poisonous reagent|KTKCG}", - "1 {@item rare reactive reagent|KTKCG}", - "1 {@item glass vial|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 16}", - "rare", - "550 gp" - ], - [ - "{@item Potion of Superior Healing|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item uncommon curative reagent|KTKCG}", - "2 {@item rare curative reagent|KTKCG}", - "1 {@item glass vial|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 15}", - "rare", - "525 gp" - ], - [ - "{@item Draught of Damnation|KTKCG} {@sup K}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item rare reactive reagent|KTKCG}", - "1 {@item rare poisonous reagent|KTKCG}", - "1 {@item uncommon arcane essence|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 16}", - "rare", - "680 gp" - ], - [ - "{@item Potion of Supreme Healing|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item uncommon curative reagent|KTKCG}", - "1 {@item rare curative reagent|KTKCG}", - "2 {@item very rare curative reagent|KTKCG}", - "1 {@item uncommon divine essence|KTKCG}", - "1 {@item crystal vial|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 18}", - "very rare", - "5000 gp" - ], - [ - "{@item Potion of Flying|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item uncommon reactive reagent|KTKCG}", - "2 {@item rare curative reagent|KTKCG}", - "2 {@item very rare reactive reagent|KTKCG}", - "1 {@item uncommon primal essence|KTKCG}", - "1 {@item uncommon arcane essence|KTKCG}", - "1 {@item crystal vial|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 19}", - "very rare", - "5,500 gp" - ], - [ - "{@item Potion of Invisibility|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item uncommon reactive reagent|KTKCG}", - "2 {@item rare curative reagent|KTKCG}", - "1 {@item very rare reactive reagent|KTKCG}", - "1 {@item very rare curative reagent|KTKCG}", - "1 {@item crystal vial|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 19}", - "very rare", - "5,200 gp" - ], - [ - "{@item Potion of Speed|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item uncommon reactive reagent|KTKCG}", - "2 {@item rare reactive reagent|KTKCG}", - "1 {@item very rare reactive reagent|KTKCG}", - "1 {@item very rare curative reagent|KTKCG}", - "1 {@item rare arcane essence|KTKCG}", - "1 {@item crystal vial|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 20}", - "very rare", - "6150 gp" - ], - [ - "{@item Panacea|KTKCG} {@sup K}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item legendary curative reagent|KTKCG}", - "2 {@item very rare curative reagent|KTKCG}", - "1 {@item legendary divine essence|KTKCG}", - "1 {@item crystal vial|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 24}", - "legendary", - "54,000 gp" - ], - [ - "{@item Potion of Storm Giant Strength|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item legendary reactive reagent|KTKCG}", - "1 {@item legendary curative reagent|KTKCG}", - "1 {@item very rare primal essence|KTKCG}", - "1 {@item crystal vial|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 23}", - "legendary", - "25,000 gp" - ] - ] - }, - { - "source": "KTKCG", - "name": "Concoctions Crafting Table", - "page": 29, - "colLabels": [ - "Name", - "Materials", - "Crafting Time", - "Checks", - "Difficulty", - "Rarity", - "Value" - ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" - ], - "rows": [ - [ - "{@item Alchemical Acid|KTKCG} {@sup K}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item common reactive reagent|KTKCG}", - "1 {@item common poisonous reagent|KTKCG}", - "1 {@item glass flask|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 13}", - "common", - "50 gp" - ], - [ - "{@item Alchemical Fire|KTKCG} {@sup K}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "3 {@item common reactive reagent|KTKCG}", - "1 {@item glass flask|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 13}", - "common", - "50 gp" - ], - [ - "{@item Alchemical Napalm|KTKCG} {@sup K}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "3 {@item common reactive reagent|KTKCG}", - "1 {@item common curative reagent|KTKCG}", - "1 {@item glass flask|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 14}", - "common", - "70 gp" - ], - [ - "{@item Bottled Wind|KTKCG} {@sup K}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item common reactive reagent|KTKCG}", - "1 {@item glass flask|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 14}", - "common", - "40 gp" - ], - [ - "{@item Potent Alchemical Acid|KTKCG} {@sup K}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item uncommon reactive reagent|KTKCG}", - "1 {@item uncommon poisonous reagent|KTKCG}", - "1 {@item glass flask|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 15}", - "uncommon", - "140 gp" - ], - [ - "{@item Potent Alchemical Fire|KTKCG} {@sup K}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "3 {@item uncommon reactive reagent|KTKCG}", - "1 {@item glass flask|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 15}", - "uncommon", - "140 gp" - ], - [ - "{@item sticky goo|KTKCG|Sticky Goo Potion} {@sup K}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "Either:", - " (a) 1 finely shredded {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell web} or", - " (b) 2 {@item uncommon poisonous reagent|KTKCG|uncommon poisonous reagents}", - "1 {@item uncommon reactive reagent|KTKCG}", - "1 {@item glass flask|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 14}", - "uncommon", - "140 gp" - ], - [ - "{@item Powerful Alchemical Acid|KTKCG} {@sup K}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item rare reactive reagent|KTKCG}", - "1 {@item rare poisonous reagent|KTKCG}", - "1 {@item glass flask|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 17}", - "rare", - "690 gp" - ], - [ - "{@item Powerful Alchemical Fire|KTKCG} {@sup K}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "3 {@item rare reactive reagent|KTKCG}", - "1 {@item glass flask|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 17}", - "rare", - "690 gp" - ], - [ - "{@item Liquid Lightning|KTKCG} {@sup DS}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item rare reactive reagent|KTKCG}", - "1 {@item uncommon primal essence|KTKCG}", - "1 {@item glass vial|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 16}", - "rare", - "640 gp" - ] - ] - }, - { - "source": "KTKCG", - "name": "Magical Dust", - "page": 30, - "colLabels": [ - "Name", - "Materials", - "Crafting Time", - "Checks", - "Difficulty", - "Rarity", - "Value" - ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" - ], - "rows": [ - [ - "{@item Dust of Disappearance|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 handful of sand", - "1 {@item common arcane essence|KTKCG}", - "2 {@item common reactive reagent|KTKCG}", - "1 {@item common curative reagent|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 15}", - "uncommon", - "130 gp" - ], - [ - "{@item Dust of Dryness|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 handful of sand", - "1 {@item common primal essence|KTKCG}", - "1 {@item common reactive reagent|KTKCG}", - "1 {@item common poisonous reagent|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 14}", - "uncommon", - "100 gp" - ], - [ - "{@item Dust of Sneezing and Choking|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item uncommon poisonous reagent|KTKCG}", - "1 {@item common reactive reagent|KTKCG}", - "1 {@item common poisonous reagent|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 14}", - "uncommon", - "95 gp" - ] - ] - }, - { - "source": "KTKCG", - "name": "Explosives", - "page": 30, - "colLabels": [ - "Name", - "Materials", - "Crafting Time", - "Checks", - "Difficulty", - "Rarity", - "Value" - ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" - ], - "rows": [ - [ - "{@item Dwarven Alcohol|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item flask|KTKCG} of alcohol", - "1 {@item common reactive reagent|KTKCG}", - "1 sturdy metal {@item flask|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 12}", - "common", - "20 gp" - ], - [ - "Packet of {@item Blasting Powder|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item common reactive reagent|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 14}", - "common", - "40 gp" - ], - [ - "{@item Smoke Powder|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item common reactive reagent|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 15}", - "common", - "40 gp" - ], - [ - "{@item Simple Explosive|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 packets {@item blasting powder|KTKCG}", - "1 {@item common reactive reagent|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 15}", - "common", - "120 gp" - ], - [ - "{@item Grenade Casing|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item parts|KTKCG}", - "1 {@item fancy parts|KTKCG}", - "1 {@item glass flask|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 15}", - "uncommon", - "50 gp" - ], - [ - "{@item Potent Explosive|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "4 packets {@item blasting powder|KTKCG}", - "1 {@item common reactive reagent|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 17}", - "uncommon", - "250 gp" - ], - [ - "{@item Nail Bomb|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "3 {@item parts|KTKCG}", - "2 {@item uncommon reactive reagent|KTKCG}", - "1 packet of {@item blasting powder|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 17}", - "uncommon", - "275 gp" - ], - [ - "{@item Powerful Explosive|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "8 packets {@item blasting powder|KTKCG}", - "1 {@item rare reactive reagent|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 19}", - "rare", - "750 gp" - ] - ] - }, - { - "source": "KTKCG", - "name": "Magical Ink", - "page": 31, - "colLabels": [ - "Name", - "Materials", - "Crafting Time", - "Checks", - "Difficulty", - "Rarity", - "Value" - ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" - ], - "rows": [ - [ - "{@item Common Magical Ink|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item common alchemical reagent|KTKCG}", - "1 {@item glass vial|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 10}", - "common", - "15 gp" - ], - [ - "{@item Uncommon Magical Ink|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item uncommon alchemical reagent|KTKCG}", - "1 {@item glass vial|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 12}", - "uncommon", - "40 gp" - ], - [ - "{@item Rare Magical Ink|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item rare alchemical reagent|KTKCG}", - "1 {@item glass vial|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 14}", - "rare", - "200 gp" - ], - [ - "{@item Very Rare Magical Ink|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item very rare alchemical reagent|KTKCG}", - "1 {@item glass vial|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 16}", - "very rare", - "2,000 gp" - ], - [ - "{@item Legendary Magical Ink|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item legendary alchemical reagent|KTKCG}", - "1 {@item glass vial|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 18}", - "legendary", - "5,000 gp" - ] - ] - }, - { - "source": "KTKCG", - "name": "Oils", - "page": 31, - "colLabels": [ - "Name", - "Materials", - "Crafting Time", - "Checks", - "Difficulty", - "Rarity", - "Value" - ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" - ], - "rows": [ - [ - "{@item Burning Oil|KTKCG} {@sup K}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item common reactive reagent|KTKCG}", - "1 {@item glass vial|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 13}", - "common", - "40 gp" - ], - [ - "{@item Frost Oil|KTKCG} {@sup K}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item common reactive reagent|KTKCG}", - "1 {@item common primal essence|KTKCG}", - "1 {@item glass vial|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 14}", - "common", - "75 gp" - ], - [ - "{@item Silver Oil|KTKCG} {@sup K}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "4 {@item silver scraps|KTKCG}", - "1 {@item common reactive reagent|KTKCG}", - "1 {@item glass vial|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 12}", - "common", - "20 gp" - ], - [ - "{@item Flametongue Oil|KTKCG} {@sup K}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item uncommon reactive reagent|KTKCG}", - "1 {@item common arcane essence|KTKCG}", - "1 {@item glass vial|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 16}", - "uncommon", - "170 gp" - ], - [ - "{@item Oil of Sharpness|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item rare poisonous reagent|KTKCG}", - "2 {@item very rare reactive reagent|KTKCG}", - "300 gp of precious metal flakes", - "1 {@item crystal vial|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 19}", - "very rare", - "5,200 gp" - ] - ] - }, - { - "source": "KTKCG", - "name": "Miscellaneous", - "page": 31, - "colLabels": [ - "Name", - "Materials", - "Crafting Time", - "Checks", - "Difficulty", - "Rarity", - "Value" - ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" - ], - "rows": [ - [ - "{@item Keoghtom's Ointment|DMG|Restorative Ointment}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item common divine essence|KTKCG}", - "2 {@item uncommon curative reagent|KTKCG}", - "3 {@item common curative reagent|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 15}", - "uncommon", - "250 gp" - ], - [ - "{@item Sovereign Glue|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item legendary curative reagent|KTKCG}", - "1 {@item legendary reactive reagent|KTKCG}", - "1 {@item very rare divine essence|KTKCG}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 22}", - "legendary", - "25,000 gp" - ], - [ - "{@item Universal Solvent|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item legendary poisonous reagent|KTKCG}", - "1 {@item legendary reactive reagent|KTKCG}", - "1 {@item very rare primal essence|KTKCG}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 22}", - "legendary", - "25,000 gp" - ] - ] - }, - { - "source": "KTKCG", - "name": "Alchemy Modifiers", - "page": 37, - "intro": [ - "The following are alchemical modifiers that can be applied to a potion. All alchemical modifiers require approval from the GM if the modifier will work with a given potion or creation." - ], - "colLabels": [ - "Modifier", - "Difficulty Modifier", - "Effect" - ], - "colStyles": [ - "text-center", - "text-center", - "text-left" - ], - "rows": [ - [ - "Aerosol", - "+8", - "Require two additional {@item reactive reagent|KTKCG|reactive reagents} of equal rarity to the rarest reagent of the potion. Rather than drinking it, when uncorked or broken (as an action) it effects all creatures in a 5-foot radius as if they'd consumed it." - ], - [ - "Celestial", - "+3", - "Requires an {@item common divine essence|KTKCG}. Adds the effect of {@spell lesser restoration} to the potion." - ], - [ - "Divine", - "+6", - "Requires an {@item rare divine essence|KTKCG}. Adds the effect of {@spell greater restoration} to the potion." - ], - [ - "Endothermic", - "+4", - "Any fire damage the potion does becomes cold damage." - ], - [ - "Expansive", - "+5", - "Requires an additional {@item common reactive reagent|KTKCG}. Expands the area of effect of any area of effect the potion has by 5 feet." - ], - [ - "Insidious", - "+3", - "The effect of the potion becomes shrouded from magic such as {@spell identify}. You can make the potion appear as another potion of the same rarity. Another alchemist can identify it by making an Alchemy Check against your Alchemy DC." - ] - ] - }, - { - "source": "KTKCG", - "name": "Additional Materials", - "page": 37, - "intro": [ - "You can simply load more reagents into any potion, increasing its potency in different ways, though it increases the difficulty. You can make a \"custom potion\" simply by using these modifiers with no base potion. When you do so, the base DC is 8." - ], - "colLabels": [ - "Additional Reagent", - "Difficulty Modifier", - "Effect" - ], - "colStyles": [ - "text-center", - "text-center", - "text-left" - ], - "rows": [ - [ - "{@item Common Curative Reagent|KTKCG|Common Curative}", - "+2", - "The potion restores +{@dice 1d4} hit points when consumed." - ], - [ - "{@item Common Reactive Reagent|KTKCG|Common Reactive}", - "+2", - "The potion deals +{@damage 1d4} fire damage when shattered (or consumed)." - ], - [ - "{@item Common Poisonous Reagent|KTKCG|Common Poisonous}", - "+2", - "The potion deals +{@damage 1d4} poison damage when consumed." - ], - [ - "{@item Uncommon Curative Reagent|KTKCG|Uncommon Curative}", - "+3", - "The potion restores +{@dice 2d4} hit points when consumed." - ], - [ - "{@item Uncommon Reactive Reagent|KTKCG|Uncommon Reactive}", - "+3", - "The potion deals +{@damage 2d4} fire damage when shattered (or consumed)." - ], - [ - "{@item Uncommon Poisonous Reagent|KTKCG|Uncommon Poisonous}", - "+3", - "The potion deals +{@damage 2d4} poison damage when consumed." - ], - [ - "{@item Rare Curative Reagent|KTKCG|Rare Curative}", - "+4", - "The potion restores +{@dice 3d4} hit points when consumed." - ], - [ - "{@item Rare Reactive Reagent|KTKCG|Rare Reactive}", - "+4", - "The potion deals +{@damage 3d4} fire damage when shattered (or consumed)." - ], - [ - "{@item Rare Poisonous Reagent|KTKCG|Rare Poisonous}", - "+4", - "The potion deals +{@damage 3d4} poison damage when consumed." - ], - [ - "{@item Very Rare Curative Reagent|KTKCG|Very Rare Curative}", - "+5", - "The potion restores +{@dice 4d4} hit points when consumed." - ], - [ - "{@item Very Rare Reactive Reagent|KTKCG|Very Rare Reactive}", - "+5", - "The potion deals +{@damage 4d4} fire damage when shattered (or consumed)." - ], - [ - "{@item Very Rare Poisonous Reagent|KTKCG|Very Rare Poisonous}", - "+5", - "The potion deals +{@damage 4d4} poison damage when consumed." - ], - [ - "{@item Legendary Curative Reagent|KTKCG|Legendary Curative}", - "+6", - "The potion restores +{@dice 5d4} hit points when consumed." - ], - [ - "{@item Legendary Reactive Reagent|KTKCG|Legendary Reactive}", - "+6", - "The potion deals +{@damage 5d4} fire damage when shattered (or consumed)." - ], - [ - "{@item Legendary Poisonous Reagent|KTKCG|Legendary Poisonous}", - "+6", - "The potion deals +{@damage 5d4} poison damage when consumed." - ] - ] - }, - { - "source": "KTKCG", - "name": "Poison Crafting Table", - "page": 31, - "colLabels": [ - "Name", - "Ingredients", - "Crafting Time", - "Checks", - "Difficulty", - "Rarity", - "Value" - ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" - ], - "rows": [ - [ - "{@item Dizzying Touch|KTKCG} {@sup K}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item common poisonous reagent|KTKCG}", - "1 {@item common arcane essence|KTKCG}", - "1 {@item glass vial|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 14}", - "common", - "45 gp" - ], - [ - "{@item Simple Injury Poison|KTKCG} {@sup K}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item common poisonous reagent|KTKCG}", - "1 {@item glass vial|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 14}", - "common", - "40 gp" - ], - [ - "{@item Simple Inhaled Poison|KTKCG} {@sup K}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item common poisonous reagent|KTKCG}", - "1 {@item common reactive reagent|KTKCG}", - "1 {@item glass vial|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 14}", - "common", - "60 gp" - ], - [ - "{@item Simple Contact Poison|KTKCG} {@sup K}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item common poisonous reagent|KTKCG}", - "1 {@item glass vial|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 14}", - "common", - "40 gp" - ], - [ - "{@item Simple Ingested Poison|KTKCG} {@sup K}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item common poisonous reagent|KTKCG}", - "1 {@item glass vial|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 12}", - "common", - "35 gp" - ], - [ - "{@item Burning Wound|KTKCG} {@sup K}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item uncommon poisonous reagent|KTKCG}", - "1 {@item uncommon reactive reagent|KTKCG}", - "2 {@item common reactive reagent|KTKCG}", - "1 {@item glass vial|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 16}", - "uncommon", - "150 gp" - ], - [ - "{@item Old Reliable|KTKCG} {@sup K}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item uncommon poisonous reagent|KTKCG}", - "1 {@item common curative reagent|KTKCG}", - "1 {@item glass vial|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 14}", - "uncommon", - "70 gp" - ], - [ - "{@item Potent Injury Poison|KTKCG} {@sup K}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item uncommon poisonous reagent|KTKCG}", - "1 {@item glass vial|KTKCG} " - ] - }, - "2 hours", - "1", - "{@dc 15}", - "uncommon", - "100 gp" - ], - [ - "{@item Potent Inhaled Poison|KTKCG} {@sup K}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item uncommon poisonous reagent|KTKCG}", - "1 {@item uncommon reactive reagent|KTKCG}", - "1 {@item glass vial|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 15}", - "uncommon", - "140 gp" - ], - [ - "{@item Potent Contact Poison|KTKCG} {@sup K}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item uncommon poisonous reagent|KTKCG}", - "1 {@item glass vial|KTKCG} " - ] - }, - "2 hours", - "1", - "{@dc 15}", - "uncommon", - "100 gp" - ], - [ - "{@item Potent Ingested Poison|KTKCG} {@sup K}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item uncommon poisonous reagent|KTKCG}", - "1 {@item glass vial|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 14}", - "uncommon", - "95 gp" - ], - [ - "{@item Withering Soul|KTKCG} {@sup K}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item uncommon poisonous reagent|KTKCG}", - "1 {@item common arcane essence|KTKCG}", - "1 {@item glass vial|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 14}", - "uncommon", - "100 gp" - ], - [ - "{@item Carrion Crawler Mucus|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item rare poisonous reagent|KTKCG}", - "1 {@item glass vial|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 16}", - "rare", - "250 gp" - ], - [ - "{@item Fainting Fumes|KTKCG} {@sup K}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item rare poisonous reagent|KTKCG}", - "1 {@item uncommon reactive reagent|KTKCG}", - "2 {@item uncommon poisonous reagent|KTKCG}", - "1 {@item glass vial|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 16}", - "rare", - "415 gp" - ], - [ - "{@item Essence of Ether|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item rare poisonous reagent|KTKCG}", - "1 {@item glass vial|KTKCG} " - ] - }, - "2 hours", - "1", - "{@dc 17}", - "rare", - "270 gp" - ], - [ - "{@item Malice|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item rare poisonous reagent|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 16}", - "rare", - "250 gp" - ], - [ - "{@item Knockout Poison|KTKCG} {@sup K}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "3 {@item rare poisonous reagent|KTKCG}", - "1 {@item glass vial|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 17}", - "rare", - "760 gp" - ], - [ - "{@item Paralyzing Poison|KTKCG} {@sup K}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item rare poisonous reagent|KTKCG}", - "2 {@item uncommon poisonous reagent|KTKCG}", - "1 {@item glass vial|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 16}", - "rare", - "590 gp" - ], - [ - "{@item Veins of Tar|KTKCG} {@sup K}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item rare poisonous reagent|KTKCG}", - "1 {@item uncommon reactive reagent|KTKCG}", - "1 {@item uncommon supplies|KTKCG}", - "1 {@item glass vial|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 15}", - "rare", - "300 gp" - ], - [ - "{@item Whispers of Madness|KTKCG} {@sup K}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item rare poisonous reagent|KTKCG}", - "1 {@item uncommon psionic essence|KTKCG}", - "1 {@item glass vial|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 16}", - "rare", - "450 gp" - ], - [ - "{@item Midnight Tears|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item very rare poisonous reagent|KTKCG}", - "1 {@item crystal vial|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 16}", - "very rare", - "2,300 gp" - ], - [ - "{@item Grievous Injury Poison|KTKCG} {@sup K}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item very rare poisonous reagent|KTKCG}", - "1 {@item crystal vial|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 18}", - "very rare", - "2,380 gp" - ], - [ - "{@item Slow Death|KTKCG} {@sup K}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item very rare poisonous reagent|KTKCG}", - "1 {@item very rare curative reagent|KTKCG}", - "1 {@item crystal vial|KTKCG}" - ] - }, - "6 hours", - "3", - "{@dc 18}", - "very rare", - "6,800 gp" - ], - [ - "{@item Endless Dreams|KTKCG} {@sup K}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item legendary poisonous reagent|KTKCG}", - "2 {@item very rare curative reagent|KTKCG}", - "1 {@item crystal vial|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 20}", - "legendary", - "11,000 gp" - ] - ] - }, - { - "source": "KTKCG", - "name": "Metals (Blacksmithing)", - "page": 44, - "colLabels": [ - "Materials", - "Rarity", - "Price" - ], - "colStyles": [ - "text-center", - "text-center", - "text-center" - ], - "outro": [ - { - "type": "inset", - "page": 44, - "source": "KTKCG", - "name": "\"Ice/Dark/Fire\" Steel Ingots", - "entries": [ - "The names for Icesteel, Darksteel, and Firesteel are intentionally generic to better map to unique metals that might be present in your setting, and may have other names. Adamantine and Mithril tend to be widespread (and consequently open source metals), but other more unique metals may vary based on setting." - ] - } - ], - "rows": [ - [ - "{@item Metal Scraps|KTKCG}", - "Trivial", - "1 sp" - ], - [ - "{@item Silver Scraps|KTKCG}", - "Trivial", - "1 sp" - ], - [ - "{@item Gold Scraps|KTKCG}", - "Common", - "1 gp" - ], - [ - "{@item Iron Ingot|KTKCG}", - "Common", - "1 gp" - ], - [ - "{@item Steel Chain (2ft)|KTKCG}", - "Common", - "1 gp" - ], - [ - "{@item Steel Ingot|KTKCG}", - "Common", - "2 gp" - ], - [ - "{@item Mithril Ingot|KTKCG}", - "Uncommon", - "30 gp" - ], - [ - "{@item Adamant Ingot|KTKCG}", - "Uncommon", - "40 gp" - ], - [ - "{@item Adamantine Ingot|KTKCG}", - "Uncommon", - "60 gp" - ], - [ - "{@item Icesteel Ingot|KTKCG}", - "Uncommon", - "60 gp" - ], - [ - "{@item Darksteel Ingot|KTKCG}", - "Uncommon", - "60 gp" - ], - [ - "{@item Firesteel Ingot|KTKCG}", - "Uncommon", - "60 gp" - ] - ] - }, - { - "source": "KTKCG", - "type": "tableGroup", - "name": "Weapon Creation Template", - "page": 48, - "tables": [ - { - "source": "KTKCG", - "type": "table", - "caption": "Step 1: Select one of...", - "name": "Step 1: Select one of...", - "page": 48, - "colLabels": [ - "Property Base", - "Base Damage Die", - "Crafting Modifier", - "Material Modifier", - "Notes" - ], - "colStyles": [ - "col-1-5 text-center", - "col-1-5 text-center", - "col-1-5 text-center", - "col-1-5 text-center", - "col-1-5 text-center" - ], - "intro": [ - "To create a weapon go through five steps to determine the final damage and properties of the weapon. Adding a {@dice d2} means increasing the die by one size (e.g. a {@dice d6} + {@dice d2} = {@dice d8}) and the converse for subtracting a {@dice d2}." - ], - "rows": [ - [ - "Simple", - "{@dice d6}", - "12 Base DC", - "1 {@item ingot|KTKCG}", - "\u2014" - ], - [ - "Martial", - "{@dice d8}", - "15 Base DC", - "3 {@item ingot|KTKCG|ingots}", - "Becomes a martial weapon" - ] - ] - }, - { - "source": "KTKCG", - "type": "table", - "caption": "Step 2: Select one of...", - "name": "Step 2: Select one of...", - "page": 48, - "colLabels": [ - "Property", - "Weapon Modifier", - "Crafting Modifier", - "Material Modifier", - "Notes" - ], - "colStyles": [ - "col-1-5 text-center", - "col-1-5 text-center", - "col-1-5 text-center", - "col-1-5 text-center", - "col-1-5 text-center" - ], - "rows": [ - [ - "Light", - "{@dice -d2}", - "+1 Base DC", - "\u22121 {@item ingot|KTKCG}", - "\u2014" - ], - [ - "None", - "\u2014", - "\u2014", - "\u2014", - "\u2014" - ], - [ - "Versatile", - "\u2014", - "+1 Base DC", - "+1 {@item ingot|KTKCG}", - "+{@dice d2} when wielded with two hands" - ], - [ - "Two-Handed", - "+{@dice d2}", - "\u2014", - "2x {@item ingot|KTKCG|ingots}", - "\u2014" - ] - ] - }, - { - "source": "KTKCG", - "type": "table", - "caption": "Step 3: Select all that apply...", - "name": "Step 3: Select all that apply...", - "page": 48, - "colLabels": [ - "Property", - "Weapon Modifier", - "Crafting Modifier", - "Material Modifier", - "Notes" - ], - "colStyles": [ - "col-1-5 text-center", - "col-1-5 text-center", - "col-1-5 text-center", - "col-1-5 text-center", - "col-1-5 text-center" - ], - "rows": [ - [ - "Reach", - "{@dice -d2}", - "+2 Base DC", - "\u22121 {@item ingot|KTKCG} +1 {@item long haft|KTKCG}", - "\u2014" - ], - [ - "Finesse", - "{@dice -d2}", - "+3 Base DC", - "\u22121 {@item ingot|KTKCG}", - "No damage die cost if the weapon is light or has no other properties" - ], - [ - "Thrown", - "\u2014", - "+2 Base DC", - "\u2014", - "\u2014" - ], - [ - "Heavy", - "+{@dice d2}", - "+1 Base DC", - "+4 {@item ingot|KTKCG|ingots}", - "Requires two-handed" - ] - ] - }, - { - "source": "KTKCG", - "type": "table", - "caption": "Step 4: Set Damage Die/Dice...", - "name": "Step 4: Set Damage Die/Dice...", - "page": 48, - "colLabels": [], - "rows": [], - "outro": [ - "You can divide your damage die into smaller dice that equal the same total. For example, a d12 can become 2d6 or be reduced again to 3d4. Each time you do this, the crafting Base DC increases by +1. You can't divide dice to be lower than d4." - ] - }, - { - "source": "KTKCG", - "type": "table", - "caption": "Step 5: Select Damage Type", - "name": "Step 5: Select Damage Type", - "page": 48, - "colLabels": [ - "Type", - "Effect" - ], - "colStyles": [ - "col-6 text-center", - "col-6 text-center" - ], - "rows": [ - [ - "Slashing", - "Deals Slashing Damage" - ], - [ - "Piercing", - "Deals Piercing Damage" - ], - [ - "Bludgeoning", - "Deals Bludgeoning Damage" - ] - ] - }, - { - "source": "KTKCG", - "type": "table", - "caption": "Bonus Step: Modifiers and Materials", - "name": "Bonus Step: Modifiers and Materials", - "page": 48, - "colLabels": [], - "rows": [], - "outro": [ - "You can additionally add {@table Material Modifiers|KTKCG} and {@table Crafting Modifiers|KTKCG} to template weapons. These modifiers may add additional properties as listed by the modifier, and their difficulty modifier is incorporated into the weapon.", - { - "type": "inset", - "page": 48, - "name": "Notes:", - "entries": [ - { - "type": "list", - "page": 48, - "items": [ - "Thrown can be ranged weapons instead of melee weapons. (Example: {@item Dart|PHB}) ", - "The GM can waive the restriction on heavy property requiring two-handed property but should be aware it opens the door to combining feats for great weapons with the use of shields. ", - "Add one {@item short haft|KTKCG} for axes, maces or similar. ", - "Weapons made of metal require a minimum of half an {@item ingot|KTKCG} (like a dagger), even if the table would reduce them zero." - ] - } - ] - } - ] - } - ] - }, - { - "source": "KTKCG", - "name": "Simple Weapons", - "page": 45, - "colLabels": [ - "Name", - "Materials", - "Crafting Time", - "Checks", - "Difficulty", - "Rarity", - "Value" - ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" - ], - "rows": [ - [ - "{@item Dagger|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "0.5 {@item ingot|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 10}", - "Common", - "3 gp" - ], - [ - "{@item Handaxe|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item ingot|KTKCG}", - "1 {@item short haft|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 11}", - "Common", - "5 gp" - ], - [ - "{@item Javelin|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item ingot|KTKCG}", - "1 {@item short haft|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 9}", - "Common", - "3 gp" - ], - [ - "{@item Light Hammer|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item ingot|KTKCG}", - "1 {@item short haft|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 9}", - "Common", - "3 gp" - ], - [ - "{@item Mace|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item ingot|KTKCG|ingots}", - "1 {@item short haft|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 9}", - "Common", - "5 gp" - ], - [ - "{@item Sickle|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item ingot|KTKCG}", - "1 {@item short haft|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 10}", - "Common", - "4 gp" - ], - [ - "{@item Spear|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item ingot|KTKCG}", - "1 {@item long haft|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 9}", - "Common", - "3 gp" - ] - ] - }, - { - "source": "KTKCG", - "name": "Martial Weapons", - "page": 45, - "colLabels": [ - "Name", - "Materials", - "Crafting Time", - "Checks", - "Difficulty", - "Rarity", - "Value" - ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" - ], - "rows": [ - [ - "{@item Battleaxe|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "3 {@item ingot|KTKCG|ingots}", - "1 {@item short haft|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 12}", - "Common", - "10 gp" - ], - [ - "{@item Flail|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item ingot|KTKCG|ingots}", - "1 {@item short haft|KTKCG}", - "1 {@item steel chain (2ft)|KTKCG|short chain}" - ] - }, - "4 hours", - "2", - "{@dc 12}", - "Common", - "10 gp" - ], - [ - "{@item Glaive|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "4 {@item ingot|KTKCG|ingots}", - "1 {@item long haft|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 13}", - "Common", - "20 gp" - ], - [ - "{@item Greataxe|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "8 {@item ingot|KTKCG|ingots}", - "1 {@item short haft|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 13}", - "Common", - "30 gp" - ], - [ - "{@item Greatsword|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "10 {@item ingot|KTKCG|ingots}" - ] - }, - "4 hours", - "2", - "{@dc 15}", - "Common", - "50 gp" - ], - [ - "{@item Halberd|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "4 {@item ingot|KTKCG|ingots}", - "1 {@item long haft|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 13}", - "Common", - "20 gp" - ], - [ - "{@item Longsword|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "4 {@item ingot|KTKCG|ingots}" - ] - }, - "4 hours", - "2", - "{@dc 14}", - "Common", - "15 gp" - ], - [ - "{@item Maul|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "8 {@item ingot|KTKCG|ingots}", - "1 {@item short haft|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 12}", - "Common", - "25 gp" - ], - [ - "{@item Morningstar|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "4 {@item ingot|KTKCG|ingots}", - "1 {@item short haft|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 14}", - "Common", - "15 gp" - ], - [ - "{@item Pike|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "3 {@item ingot|KTKCG|ingots}", - "1 {@item long haft|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 12}", - "Common", - "15 gp" - ], - [ - "{@item Rapier|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item ingot|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 15}", - "Common", - "25 gp" - ], - [ - "{@item Scimitar|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item ingot|KTKCG|ingots}" - ] - }, - "4 hours", - "2", - "{@dc 14}", - "Common", - "25 gp" - ], - [ - "{@item Shortsword|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item ingot|KTKCG|ingots}" - ] - }, - "4 hours", - "2", - "{@dc 12}", - "Common", - "10 gp" - ], - [ - "{@item War Pick|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item ingot|KTKCG|ingots}", - "1 {@item short haft|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 12}", - "Common", - "10 gp" - ], - [ - "{@item Warhammer|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "4 {@item ingot|KTKCG|ingots}", - "1 {@item short haft|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 12}", - "Common", - "15 gp" - ] - ] - }, - { - "source": "KTKCG", - "name": "Armor", - "page": 46, - "colLabels": [ - "Name", - "Materials", - "Crafting Time", - "Checks", - "Difficulty", - "Rarity", - "Value" - ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" - ], - "rows": [ - [ - "{@item Chain Shirt|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "5 {@item ingot|KTKCG|ingots}" - ] - }, - "14 hours", - "7", - "{@dc 13}", - "common", - "50 gp" - ], - [ - "{@item Scale Mail|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "8 {@item ingot|KTKCG|ingots}", - "1 {@item armor padding|KTKCG}" - ] - }, - "14 hours", - "7", - "{@dc 12}", - "common", - "50 gp" - ], - [ - "{@item Breastplate|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "10 {@item ingot|KTKCG|ingots}" - ] - }, - "16 hours", - "8", - "{@dc 16}", - "common", - "400 gp" - ], - [ - "{@item Half Plate Armor|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "16 {@item ingot|KTKCG|ingots}", - "1 {@item armor padding|KTKCG}" - ] - }, - "28 hours", - "14", - "{@dc 17}", - "common", - "750 gp" - ], - [ - "{@item Ring mail|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "4 {@item ingot|KTKCG|ingots}", - "1 {@item armor padding|KTKCG}" - ] - }, - "10 hours", - "5", - "{@dc 11}", - "common", - "30 gp" - ], - [ - "{@item Chain mail|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "9 {@item ingot|KTKCG|ingots}", - "1 {@item armor padding|KTKCG}" - ] - }, - "14 hours", - "7", - "{@dc 13}", - "common", - "75 gp" - ], - [ - "{@item Splint Armor|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "12 {@item ingot|KTKCG|ingots}", - "1 {@item armor padding|KTKCG}" - ] - }, - "28 hours", - "14", - "{@dc 14}", - "common", - "200 gp" - ], - [ - "{@item Plate Armor|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "30 {@item ingot|KTKCG|ingots}", - "1 {@item armor padding|KTKCG}" - ] - }, - "56 hours", - "28", - "{@dc 17}", - "common", - "1,500 gp" - ] - ] - }, - { - "source": "KTKCG", - "name": "Defensive Items", - "page": 46, - "colLabels": [ - "Name", - "Materials", - "Crafting Time", - "Checks", - "Difficulty", - "Rarity", - "Value" - ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" - ], - "footnotes": [ - "Shields and bracers can't benefit from armor crafting modifications." - ], - "rows": [ - [ - "{@item Shield|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item ingot|KTKCG|ingots}" - ] - }, - "6 hours", - "3", - "{@dc 10}", - "common", - "10 gp" - ], - [ - "{@item Tower Shield|KTKCG} {@sup K}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "8 {@item ingot|KTKCG|ingots}" - ] - }, - "10 hours", - "5", - "{@dc 13}", - "common", - "50 gp" - ], - [ - "{@item Spiked Shield|KTKCG} {@sup K}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "3 {@item ingot|KTKCG|ingots}" - ] - }, - "8 hours", - "4", - "{@dc 14}", - "common", - "40 gp" - ], - [ - "{@item Bracers|KTKCG} {@sup K}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item ingot|KTKCG|ingots}" - ] - }, - "4 hours", - "2", - "{@dc 13}", - "common", - "15 gp" - ] - ] - }, - { - "source": "KTKCG", - "name": "Miscellaneous Gear", - "page": 46, - "colLabels": [ - "Name", - "Materials", - "Crafting Time", - "Checks", - "Difficulty", - "Rarity", - "Value" - ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" - ], - "footnotes": [ - "* The effects of a helmet are included in armor, this entry is largely to allow for standalone helmet creation for enchanters." - ], - "rows": [ - [ - "{@item Bell|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item metal scraps|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 9}", - "common", - "1 gp" - ], - [ - "{@item Bucket|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "4 {@item metal scraps|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 5}", - "common", - "3 sp" - ], - [ - "{@item Signet Ring|PHB|Ring}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item ingot|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 8}", - "common", - "2 gp" - ], - [ - "{@item Horseshoes (set of 4)|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item ingot|KTKCG|ingots}" - ] - }, - "4 hours", - "2", - "{@dc 10}", - "common", - "5 gp" - ], - [ - "{@item Steel Chain (2ft)|KTKCG|Chain (5 ft)}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item ingot|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 10}", - "common", - "3 gp" - ], - [ - "{@item Caltrops (bag of 20)|PHB|Caltrops}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item iron ingot|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 8}", - "common", - "1 gp" - ], - [ - "{@item Ball Bearings (bag of 1,000)|PHB|Ball Bearings}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item iron ingot|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 8}", - "common", - "1 gp" - ], - [ - "{@item Iron Pot|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item iron ingot|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 9}", - "common", - "2 gp" - ], - [ - "20 × {@item Piton|PHB|Pitons}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item iron ingot|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 8}", - "common", - "1 gp" - ], - [ - "{@item Iron Spikes (10)|PHB|10 × Iron Spikes}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item iron ingot|KTKCG|iron ingots}" - ] - }, - "2 hours", - "1", - "{@dc 8}", - "common", - "1 gp" - ], - [ - "{@item Manacles|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item ingot|KTKCG|ingots}", - "1 {@item lock|PHB}", - "1 {@item steel chain (2ft)|KTKCG|chain (5 feet)}" - ] - }, - "2 hours", - "1", - "{@dc 12}", - "common", - "20 gp" - ], - [ - "{@item Helmet|KTKCG}*", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item ingot|KTKCG|ingots}" - ] - }, - "8 hours", - "4", - "{@dc 12}", - "common", - "12 gp" - ] - ] - }, - { - "source": "KTKCG", - "name": "Tools", - "page": 46, - "colLabels": [ - "Name", - "Materials", - "Crafting Time", - "Checks", - "Difficulty", - "Rarity", - "Value" - ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" - ], - "rows": [ - [ - "{@item Smith's Tools|PHB|Blacksmith's Tools}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "4 {@item ingot|KTKCG|ingots}", - "2 {@item parts|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 11}", - "common", - "20 gp" - ], - [ - "{@item Carpenter's Tools|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item ingot|KTKCG|ingots}", - "1 {@item parts|KTKCG}" - ] - }, - "6 hours", - "3", - "{@dc 12}", - "common", - "8 gp" - ] - ] - }, - { - "source": "KTKCG", - "name": "Components and Materials", - "page": 47, - "colLabels": [ - "Name", - "Materials", - "Crafting Time", - "Checks", - "Difficulty", - "Rarity", - "Value" - ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" - ], - "footnotes": [ - "{@sup S} Smelting ore requires specialized facilities. This can usually be accomplished in a fully equipped smithy, but consult your GM for where it might be appropriate. Adventurers rarely smelt their own ore, these are included primarily for informational purposes. Smelting magical ores may require more specialized facilities or locations." - ], - "rows": [ - [ - "{@item Adamantine Ingot|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item steel ingot|KTKCG}", - "1 {@item adamant ingot|KTKCG}", - "requires magical forge" - ] - }, - "2 hours", - "1", - "{@dc 15}", - "uncommon", - "60 gp" - ], - [ - "{@item Parts|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "5 {@item metal scraps|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 9}", - "common", - "2 gp" - ], - [ - "5 × {@item Buckle|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "5 {@item metal scraps|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 8}", - "common", - "1 gp" - ], - [ - "20 × {@item Metal Scraps|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item ingot|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 5}", - "common", - "2 gp" - ], - [ - "{@item Ingot|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "20 {@item metal scraps|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 5}", - "common", - "2 gp" - ], - [ - "10 × {@item Iron Ingot|KTKCG|Iron Ingots} {@sup S}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "10 {@item ore|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 5}", - "common", - "10 gp" - ], - [ - "10 × {@item Steel Ingot|KTKCG|Steel Ingots} {@sup S}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "10 {@item ore|KTKCG}", - "1 {@item common supplies|KTKCG|supplies}" - ] - }, - "4 hours", - "2", - "{@dc 8}", - "common", - "20 gp" - ], - [ - "{@item Silver Ingot|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "20 {@item silver scraps|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 5}", - "common", - "2 gp" - ], - [ - "20 × {@item Silver Scraps|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item silver ingot|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 5}", - "common", - "2 gp" - ], - [ - "{@item Fancy Parts|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item ingot|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 12}", - "common", - "10 gp" - ], - [ - "{@item Gold Ingot|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "20 {@item gold scraps|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 5}", - "common", - "20 gp" - ], - [ - "20 × {@item Gold Scraps|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item gold ingot|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 5}", - "common", - "20 gp" - ], - [ - "{@item Mithril Ingot|KTKCG} {@sup S}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item mithril ore|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 15}", - "uncommon", - "30 gp" - ], - [ - "{@item Adamantine Ingot|KTKCG} {@sup S}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item adamant ore|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 16}", - "uncommon", - "60 gp" - ], - [ - "{@item Icesteel Ingot|KTKCG} {@sup S}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item icesteel ore|KTKCG}", - "1 {@item common primal essence|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 16}", - "uncommon", - "60 gp" - ], - [ - "{@item Firesteel Ingot|KTKCG} {@sup S}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item firesteel ore|KTKCG}", - "1 {@item common primal essence|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 16}", - "uncommon", - "60 gp" - ], - [ - "{@item Darksteel Ingot|KTKCG} {@sup S}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item darksteel ore|KTKCG}", - "1 {@item common arcane essence|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 16}", - "uncommon", - "60 gp" - ] - ] - }, - { - "source": "KTKCG", - "name": "Firearms", - "page": 47, - "colLabels": [ - "Name", - "Materials", - "Crafting Time", - "Checks", - "Difficulty", - "Rarity", - "Value" - ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" - ], - "footnotes": [ - "Firearms and Thunder Cannons are not found in all settings. Consult your GM." - ], - "rows": [ - [ - "10 × {@item Thunder Cannon Ammo|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item ingot|KTKCG|ingots}" - ] - }, - "2 hours", - "1", - "{@dc 15}", - "common", - "20 gp" - ], - [ - "20 × {@item Firearm ammunition|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item lead ingot|KTKCG|lead ingots}", - "1 packet of {@item blasting powder|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 15}", - "uncommon", - "80 gp" - ], - [ - "{@item Pistol|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "3 {@item ingot|KTKCG|ingots}", - "4 {@item parts|KTKCG}", - "2 {@item fancy parts|KTKCG}" - ] - }, - "16 hours", - "8", - "{@dc 16}", - "uncommon", - "250 gp" - ], - [ - "{@item Musket|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "6 {@item ingot|KTKCG|ingots}", - "4 {@item parts|KTKCG}", - "2 {@item fancy parts|KTKCG}" - ] - }, - "16 hours", - "8", - "{@dc 17}", - "uncommon", - "400 gp" - ], - [ - "{@item Shotgun|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "8 {@item ingot|KTKCG|ingots}", - "4 {@item parts|KTKCG}", - "2 {@item fancy parts|KTKCG}", - "2 {@item esoteric parts|KTKCG}" - ] - }, - "32 hours", - "16", - "{@dc 19}", - "uncommon", - "2,425 gp" - ], - [ - "{@item Thunder Cannon|KTKCG} {@sup K}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "6 {@item ingot|KTKCG|ingots}", - "2 {@item uncommon primal essence|KTKCG}", - "2 {@item uncommon arcane essence|KTKCG}", - "4 {@item parts|KTKCG}", - "2 {@item fancy parts|KTKCG}", - "1 {@item esoteric parts|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 17}", - "uncommon", - "1,000 gp" - ] - ] - }, - { - "source": "KTKCG", - "type": "tableGroup", - "name": "Example Template Weapons", - "page": 49, - "tables": [ - { - "source": "KTKCG", - "type": "table", - "caption": "Simple Weapons", - "name": "Simple Weapons", - "page": 49, - "colLabels": [ - "Weapon", - "Cost", - "Damage", - "Weight", - "Properties" - ], - "colStyles": [ - "col-1-5 text-center", - "col-1-5 text-center", - "col-1-5 text-center", - "col-1-5 text-center", - "col-1-5 text-center" - ], - "rows": [ - [ - "{@item Finesse Spear|KTKCG}", - "3 gp", - "{@damage 1d4} piercing", - "2 lbs.", - "Finesse, Versatile ({@damage 1d6})" - ], - [ - "{@item Sturdy 10-Foot Pole|KTKCG}", - "1 sp", - "{@damage 1d6} bludgeoning", - "5 lbs.", - "Reach, Two-handed" - ], - [ - "{@item Chain|KTKCG}", - "5 gp", - "{@damage 1d4} bludgeoning", - "10 lbs.", - "Reach" - ], - [ - "{@item Heavy Greatclub|KTKCG}", - "3 gp", - "{@damage 1d10} bludgeoning", - "15 lbs.", - "Two-handed, Heavy" - ], - [ - "{@item Brass Knuckles|KTKCG}", - "2 sp", - "{@damage 1d4} bludgeoning", - "2 lbs.", - "Light" - ] - ] - }, - { - "source": "KTKCG", - "type": "table", - "caption": "Martial Weapons", - "name": "Martial", - "page": 49, - "colLabels": [ - "Weapon", - "Cost", - "Damage", - "Weight", - "Properties" - ], - "colStyles": [ - "col-1-5 text-center", - "col-1-5 text-center", - "col-1-5 text-center", - "col-1-5 text-center", - "col-1-5 text-center" - ], - "rows": [ - [ - "{@item War Spear|KTKCG}", - "5 gp", - "{@damage 1d8} piercing", - "2 lbs.", - "Versatile ({@damage 1d10})" - ], - [ - "{@item Long Chain Flail|KTKCG}", - "15 gp", - "{@damage 1d6} piercing", - "12 lbs.", - "Reach" - ], - [ - "{@item Finesse Glaive|KTKCG}", - "25 gp", - "{@damage 1d4} slashing", - "5 lbs.", - "Versatile ({@damage 1d6}), Reach, Finesse" - ], - [ - "{@item Saber|KTKCG}", - "15 gp", - "{@damage 1d8} slashing", - "2 lbs.", - "Finesse" - ], - [ - "{@item Broadsword|KTKCG}", - "8 gp", - "{@damage 2d4} slashing", - "3 lbs.", - "\u2014" - ], - [ - "{@item Katana|KTKCG}", - "15 gp", - "{@damage 1d6} slashing", - "2 lbs.", - "Versatile ({@damage 2d4}), Finesse" - ], - [ - "{@item Cestus|KTKCG}", - "2 gp", - "{@damage 1d6} bludgeoning", - "1 lbs.", - "Light" - ] - ] - } - ] - }, - { - "source": "KTKCG", - "type": "tableGroup", - "name": "Example Template Weapon Crafting", - "page": 49, - "tables": [ - { - "source": "KTKCG", - "type": "table", - "caption": "Simple Weapons", - "name": "Simple Weapons", - "page": 49, - "colLabels": [ - "Name", - "Materials", - "Crafting Time", - "Checks", - "Difficulty", - "Rarity", - "Value" - ], - "colStyles": [ - "col-1-7 text-center", - "col-1-7 text-left", - "col-1-7 text-center", - "col-1-7 text-center", - "col-1-7 text-center", - "col-1-7 text-center", - "col-1-7 text-center" - ], - "rows": [ - [ - "{@item Finesse Spear|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item ingot|KTKCG}", - "1 {@item long haft|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 15}", - "Common", - "13 gp" - ], - [ - "{@item Sturdy 10-Foot Pole|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item extra long haft|KTKCG}" - ] - }, - "0 hours", - "0", - "{@dc 0}", - "Common", - "1 sp" - ], - [ - "{@item Chain|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item ingot|KTKCG|ingots}" - ] - }, - "2 hours", - "1", - "{@dc 14}", - "Common", - "5 gp" - ], - [ - "{@item Heavy Greatclub|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item ingot|KTKCG|ingots}", - "3 {@item short haft|KTKCG|short hafts}" - ] - }, - "2 hours", - "1", - "{@dc 14}", - "Common", - "12 gp" - ], - [ - "{@item Brass Knuckles|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item ingot|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 13}", - "Common", - "10 gp" - ] - ] - }, - { - "source": "KTKCG", - "type": "table", - "caption": "Martial Weapons", - "name": "Martial", - "page": 49, - "colLabels": [ - "Name", - "Materials", - "Crafting Time", - "Checks", - "Difficulty", - "Rarity", - "Value" - ], - "colStyles": [ - "col-1-7 text-center", - "col-1-7 text-left", - "col-1-7 text-center", - "col-1-7 text-center", - "col-1-7 text-center", - "col-1-7 text-center", - "col-1-7 text-center" - ], - "footnotes": [ - "Custom Weapons are a bit more expensive than normal weapons. This is a reflection of their customization and greater difficulty to craft, is derived from their crafting DC." - ], - "rows": [ - [ - "{@item War Spear|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "4 {@item ingot|KTKCG|ingots}", - "1 {@item long haft|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 16}", - "Common", - "110 gp" - ], - [ - "{@item Long Chain Flail|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item ingot|KTKCG|ingots}", - "1 {@item short haft|KTKCG}", - "1 {@item chain|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 17}", - "Common", - "110 gp" - ], - [ - "{@item Finesse Glaive|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item ingot|KTKCG}", - "1 {@item long haft|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 21}", - "Common", - "450 gp" - ], - [ - "{@item Saber|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item ingot|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 18}", - "Common", - "170 gp" - ], - [ - "{@item Broadsword|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "3 {@item ingot|KTKCG|ingots}" - ] - }, - "4 hours", - "2", - "{@dc 15}", - "Common", - "42 gp" - ], - [ - "{@item Katana|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "3 {@item ingot|KTKCG|ingots}" - ] - }, - "4 hours", - "2", - "{@dc 20}", - "Common", - "175 gp" - ], - [ - "{@item Cestus|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item ingot|KTKCG|ingots}" - ] - }, - "4 hours", - "2", - "{@dc 16}", - "Common", - "70 gp" - ] - ] - } - ] - }, - { - "source": "KTKCG", - "name": "Material Modifiers", - "page": 50, - "colLabels": [ - "Metal", - "Difficulty Modifier", - "Weapon Effect", - "Armor Effect" - ], - "colStyles": [ - "text-center", - "text-center", - "text-center", - "text-center" - ], - "rows": [ - [ - "Bronze", - "\u22123", - "Weapons forged from Bronze are inferior, having \u22121 to attack and damage rolls. Gains the Fragile property. ", - "Armor forged from bronze is inferior, having a \u22121 penalty to its AC. Gains the Fragile property." - ], - [ - "Cold Iron (Meteoric Iron)", - "\u22122", - "Gains the Fragile property.", - "Gains the Fragile property." - ], - [ - "Adamantine", - "+7", - "Gains the \"Special: Critical Strikes with this weapon permanently damage nonmagical weapons, shields or armor of the defending creature that are not forged from Adamantine (reducing the attack roll of a weapon or the AC of armor by 2)\".", - "While you're wearing it, any critical hit against you becomes a normal hit." - ], - [ - "Mithral", - "+5", - "A weapon with the heavy property forged from it loses the heavy property. If the weapon didn't have the heavy property, it gains the light property. The DC of an Enchanter applying an Enchantment to it is reduced by 4, and it always counts has having 1 {@item common essence|KTKCG} of any type as part of the craft.", - "If the armor normally imposes disadvantage on Dexterity ({@skill Stealth}) checks or has a Strength requirement, the mithral version of the armor doesn't. Easier for Enchanters to Enchant." - ], - [ - "Dark Steel", - "+6", - "You have advantage on attack rolls while in darkness wielding Darksteel weapons.", - "{@skill Perception} checks relying on sight have disadvantage against you when you are in dim light or darkness while wearing this armor." - ], - [ - "Ice Steel", - "+6", - "A weapon forged from icesteel deals an extra {@damage 1d4} cold damage on hit.", - "Wearing armor forged from icesteel grants resistance to Fire damage." - ], - [ - "Fire Steel", - "+6", - "A weapon forged from firesteel deals an extra {@damage 1d4} fire damage on hit.", - "Wearing armor forged from firesteel grants resistance to Cold damage." - ] - ] - }, - { - "source": "KTKCG", - "name": "Crafting Modifiers", - "page": 51, - "colLabels": [ - "Modifier", - "Difficulty Modifier", - "Weapon Effect", - "Armor Effect" - ], - "colStyles": [ - "text-center", - "text-center", - "text-center", - "text-center" - ], - "footnotes": [ - "{@sup MW} Masterwork: Failing a crafting roll for Masterwork doesn't cause a failure, but the resulting weapon is only a Masterwork if all crafting rolls succeed pass the DC of Masterwork. An item is automatically masterwork if every roll qualified for a Masterwork version.", - "{@sup DR} Damage Reduction: While you are wearing armor, bludgeoning, piercing, and slashing damage that you take from nonmagical weapons is reduced by the value of your Damage Reduction to a minimum of 1." - ], - "rows": [ - [ - "Aerodynamic", - "+4", - "The weapon gains the Thrown (10/30) property if it doesn't have the Thrown property. If it has the Thrown property, the range increases by 10/30 feet instead.", - "Your falling speed increases to 520 feet per round while wearing this armor." - ], - [ - "Double Bladed", - "+10", - "The weapon's damage die is reduced by {@dice d2}. Adds the \"Special: You can use a bonus action immediately after to make a single melee attack with it. This attack deals {@damage 1d4} slashing damage on a hit\".", - "\u2014" - ], - [ - "Weighted (Dwarven)", - "+4", - "A weapon with the light property forged from it loses the light property. If the weapon didn't have the light property, it gains the heavy property.", - "If an Effect moves you against your will along the ground while wearing this armor, you can use your Reaction to reduce the distance you are moved by up to 10 feet. The weight of the armor is increased by 50%." - ], - [ - "Elven", - "+5", - "The weapon gains the Finesse property.", - "You are considered proficient with this armor even if you lack proficiency." - ], - [ - "Fragile", - "N/A", - "A Fragile weapon breaks on an attack roll of 1 against an armored target (a target wearing armor or with the natural armor property) if that armor doesn't have the Fragile property.", - "A Fragile set of armor is destroyed when you take a critical strike from a creature wielding a weapon without the Fragile property." - ], - [ - "Hardened", - "+4", - "The weapon's Quality Die when maintained becomes a {@dice d12}.", - "The armor's Quality Die when maintained becomes a {@dice d12}." - ], - [ - "Lance", - "+2", - "Requires two-handed weapon with reach. The weapon becomes one handed and its base damage die increases by {@damage d2}, but you have disadvantage when you use a lance to attack a target within 5 feet of you. Also, a lance requires two hands to wield when you aren't mounted.", - "\u2014" - ], - [ - "Masterwork", - "+6{@sup MW}", - "A Masterwork weapon gains +1 to attack rolls. Removes the fragile property if present.", - "A set of Masterwork armor gains a Damage Reduction{@sup DR} value of 2. Removes the fragile property if present." - ], - [ - "Segmented", - "+4", - "\u2014", - "The armor can be donned or doffed in half as much time" - ], - [ - "Slotted", - "+2", - "This weapon can hold 1 magical gem crafted by an Enchanter", - "This armor can hold 1 magical gem crafted by Enchanter." - ], - [ - "Spiked", - "+4", - "If a weapon deals bludgeoning damage, it now deals piercing damage.", - "Attackers that strike you with unarmed strikes or natural weapons take {@damage 1d4} piercing damage. A creature that ends its turn while grappling you takes 1d4 piercing damage." - ] - ] - }, - { - "source": "KTKCG", - "name": "Supplemental Modifiers", - "page": 51, - "colLabels": [ - "Modifier", - "Materials Needed", - "Difficulty Modifier", - "Weapon Effect", - "Armor Effect" - ], - "colStyles": [ - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" - ], - "footnotes": [ - "* Supplemental Materials are doubled for weapons with the two-handed property or armor", - "{@sup Magic} Magic: Difficulty modifier is reduced to +3 if combined with Mithral or Adamantine material modifiers." - ], - "rows": [ - [ - "Magical", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item common arcane essence|KTKCG|common arcane essences}", - "2 {@item uncommon arcane essence|KTKCG}*" - ] - }, - "+8{@sup Magic}", - "Weapon adds +1 to attack and damage rolls.", - "Armor AC is increased by +1." - ], - [ - "Silvered", - "+5 {@item silver scraps|KTKCG}*", - "+2", - "This weapon is considered silvered for the purposes of overcoming damage resistance.", - "This armor is shiny" - ] - ] - }, - { - "source": "KTKCG", - "name": "Purchasing Cooking Materials", - "page": 55, - "colLabels": [ - "Rarity", - "Examples", - "Material Price" - ], - "colStyles": [ - "text-center", - "text-center", - "text-center" - ], - "rows": [ - [ - "{@item common supplies|KTKCG|Supplies}", - "(Salt, Staples, etc)", - "1 gp" - ], - [ - "{@item Uncommon Supplies|KTKCG}", - "(Uncommon spices, oils, rare seeds, etc)", - " 10 gp" - ], - [ - "{@item Rare Supplies|KTKCG}", - "(Hard to get luxury goods)", - "100 gp" - ] - ] - }, - { - "source": "KTKCG", - "name": "Harvesting Cooking Ingredients", - "page": 55, - "colLabels": [ - "Monster CR", - "Gathered Ingredients" - ], - "colStyles": [ - "text-center", - "text-center" - ], - "rows": [ - [ - "1/4\u20134", - "{@item common fresh ingredient|KTKCG|Common}" - ], - [ - "5\u20138", - "{@item Uncommon fresh ingredient|KTKCG|Uncommon}" - ], - [ - "9\u201312", - "{@item Rare fresh ingredient|KTKCG|Rare}" - ], - [ - "13\u201316", - "{@item Very Rare fresh ingredient|KTKCG|Very Rare}" - ], - [ - "16\u201320", - "{@item Legendary fresh ingredient|KTKCG|Legendary}" - ] - ] - }, - { - "source": "KTKCG", - "name": "Feast Crafting Table", - "page": 56, - "colLabels": [ - "Name", - "Materials", - "Crafting Time", - "Checks", - "Difficulty", - "Rarity", - "Value" - ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" - ], - "rows": [ - [ - "{@item Common Feast|KTKCG} (Quality Meal) {@sup K}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item common fresh ingredient|KTKCG}", - "1 {@item common supplies|KTKCG}" - ] - }, - "1 hour", - "1", - "{@dc 8}", - "common", - "3 gp" - ], - [ - "{@item Enhancing Feast|KTKCG} {@sup K}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item uncommon fresh ingredient|KTKCG}", - "1 {@item uncommon supplies|KTKCG}", - "2 {@item common supplies|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 14}", - "uncommon", - "15 gp" - ], - [ - "{@item Meat Feast|KTKCG} {@sup K}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item uncommon meat|KTKCG}", - "1 {@item uncommon supplies|KTKCG}", - "2 {@item common supplies|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 14}", - "uncommon", - "15 gp" - ], - [ - "{@item Uncommon Feast|KTKCG|Feast} {@sup K}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item uncommon meat|KTKCG} from a creature that deals poison damage", - "2 {@item uncommon poisonous reagent|KTKCG|uncommon poisonous reagents}", - "1 {@item uncommon supplies|KTKCG}", - "2 {@item common supplies|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 16}", - "uncommon", - "110 gp" - ], - [ - "{@item Seaworthy Bouillabaisse|KTKCG} {@sup K}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item uncommon meat|KTKCG} from a creature with a swimming speed greater than its walking speed", - "2 {@item uncommon supplies|KTKCG}", - "2 {@item common supplies|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 12}", - "uncommon", - "25 gp" - ], - [ - "{@item Wondrous Feast|KTKCG} {@sup K}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item rare fresh ingredient|KTKCG}", - "1 {@item uncommon reagent|KTKCG} (any)", - "1 {@item rare supplies|KTKCG}", - "1 {@item uncommon supplies|KTKCG}", - "2 {@item common supplies|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 16}", - "rare", - "150 gp" - ], - [ - "{@item Hearty Meat Feast|KTKCG} {@sup K}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item rare meat|KTKCG}", - "1 {@item uncommon reagent|KTKCG} (any)", - "1 {@item rare supplies|KTKCG}", - "1 {@item uncommon supplies|KTKCG}", - "2 {@item common supplies|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 16}", - "rare", - "150 gp" - ], - [ - "{@item Elementally Fortifying Feast|KTKCG} {@sup K}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item rare meat|KTKCG} from a creature with an elemental resistance or immunity", - "2 {@item uncommon reactive reagent|KTKCG}", - "1 {@item common primal essence|KTKCG}", - "2 {@item rare supplies|KTKCG}", - "2 {@item uncommon supplies|KTKCG}", - "2 {@item common supplies|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 16}", - "rare", - "325 gp" - ], - [ - "{@item Heroes' Feast|KTKCG} {@sup K}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "4 {@item rare curative reagent|KTKCG}", - "2 {@item uncommon divine essence|KTKCG}", - "4 {@item rare supplies|KTKCG}", - "4 {@item common supplies|KTKCG|supplies}" - ] - }, - "4 hours", - "2", - "{@dc 18}", - "rare", - "1,500 gp" - ], - [ - "{@item Superb Feast|KTKCG} {@sup K}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item very rare fresh ingredient|KTKCG}", - "1 {@item rare reagent|KTKCG} (any)", - "2 {@item rare supplies|KTKCG}", - "2 {@item uncommon supplies|KTKCG}", - "2 {@item common supplies|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 18}", - "very rare", - "300 gp" - ], - [ - "{@item Superb Meat Feast|KTKCG} {@sup K}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item very rare meat|KTKCG}", - "1 {@item rare reagent|KTKCG} (any)", - "2 {@item rare supplies|KTKCG}", - "2 {@item uncommon supplies|KTKCG}", - "2 {@item common supplies|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 18}", - "very rare", - "300 gp" - ], - [ - "{@item Legendary Meat Feast|KTKCG} {@sup K}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item legendary meat|KTKCG}", - "1 {@item very rare reagent|KTKCG} (any)", - "3 {@item rare supplies|KTKCG}", - "3 {@item uncommon supplies|KTKCG}", - "1 {@item common supplies|KTKCG}" - ] - }, - "6 hours", - "3", - "{@dc 20}", - "legendary", - "3,000 gp" - ], - [ - "{@item Legendary Feast|KTKCG} {@sup K}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item legendary fresh ingredient|KTKCG}", - "1 {@item very rare reagent|KTKCG} (any)", - "3 {@item rare supplies|KTKCG}", - "3 {@item uncommon supplies|KTKCG}", - "1 {@item common supplies|KTKCG}" - ] - }, - "6 hours", - "3", - "{@dc 20}", - "legendary", - "3,000 gp" - ] - ] - }, - { - "source": "KTKCG", - "name": "Snack Crafting Table", - "page": 57, - "colLabels": [ - "Name", - "Materials", - "Crafting Time", - "Checks", - "Difficulty", - "Rarity", - "Value" - ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" - ], - "rows": [ - [ - "{@item Flame Breathing Jerky|KTKCG}{@sup K} x 5", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 uncommon or rarer {@item meat|KTKCG} from a creature that is immune to fire damage", - "2 {@item uncommon reactive reagent|KTKCG|uncommon reactive reagents}", - "1 {@item rare supplies|KTKCG}" - ] - }, - "6 hours", - "3", - "{@dc 15}", - "uncommon", - "250 gp" - ], - [ - "{@item Mint Chew|KTKCG}{@sup K} x 5", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item uncommon curative reagent|KTKCG}", - "1 {@item uncommon supplies|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 14}", - "uncommon", - "100 gp" - ], - [ - "{@item Morph Cookies|KTKCG}{@sup K} x 5", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item fresh ingredient|KTKCG|ingredient} harvested from a shapeshifter", - "1 {@item rare supplies|KTKCG}", - "1 {@item uncommon supplies|KTKCG}", - "1 {@item common supplies|KTKCG}" - ] - }, - "2 hours", - "2", - "{@dc 15}", - "uncommon", - "125 gp" - ], - [ - "{@item Seeing Sticks|KTKCG}{@sup K} x 5", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item fresh ingredient|KTKCG|ingredient} from a creature with {@sense blindsight} or {@sense tremorsense|MM}", - "1 {@item uncommon reactive reagent|KTKCG}", - "1 {@item rare supplies|KTKCG}", - "1 {@item common supplies|KTKCG} (optional)" - ] - }, - "4 hours", - "2", - "{@dc 15}", - "uncommon", - "150 gp" - ], - [ - "{@item Quickening Candies|KTKCG}{@sup K} x 5", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item rare supplies|KTKCG}", - "2 {@item uncommon supplies|KTKCG}", - "1 {@item common supplies|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 18}", - "rare", - "\u2014" - ] - ] - }, - { - "source": "KTKCG", - "name": "Ration Crafting Table", - "page": 57, - "colLabels": [ - "Name", - "Materials", - "Crafting Time", - "Checks", - "Difficulty", - "Rarity", - "Value" - ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" - ], - "rows": [ - [ - "{@item Elvish Bread|KTKCG}{@sup K} x 10", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item uncommon curative reagent|KTKCG}", - "1 {@item uncommon supplies|KTKCG}", - "1 {@item common supplies|KTKCG}" - ] - }, - "6 hours", - "3", - "{@dc 15}", - "uncommon", - "60 gp" - ], - [ - "{@item Iron Rations|KTKCG}{@sup K} x 10", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item common supplies|KTKCG}" - ] - }, - "1 hour", - "1", - "{@dc 8}", - "common", - "2 gp" - ] - ] - }, - { - "source": "KTKCG", - "name": "Wondrous Item Crafting Table", - "page": 62, - "colLabels": [ - "Name", - "Materials", - "Crafting Time", - "Checks", - "Difficulty", - "Rarity", - "Value" - ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" - ], - "rows": [ - [ - "{@item Doodle Ring|KTKCG} {@sup GS}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 ring", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell illusory script}", - "1 {@item common magical ink|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 12}", - "common", - "100 gp" - ], - [ - "{@item Bag of Beans|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 bag of beans", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell plant growth}", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell conjure animals}", - "1 {@item uncommon primal essence|KTKCG}", - "6 {@item common primal essence|KTKCG}" - ] - }, - "24 hours (3 days)", - "12", - "{@dc 15}", - "uncommon", - "1,750 gp" - ], - [ - "{@item Bag of Holding|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 bag", - "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell Leomund's Secret Chest}", - "2 {@item uncommon arcane essence|KTKCG}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 16}", - "uncommon", - "1,000 gp" - ], - [ - "{@item Bag of Tricks|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 bag", - "4 {@item common arcane essence|KTKCG}", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell conjure animals}" - ] - }, - "12 hours (1.5 days)", - "6", - "{@dc 14}", - "uncommon", - "520 gp" - ], - [ - "{@item Boots of Elvenkind|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 boots worth at least 50 gp", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell silence}", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell pass without trace}", - "1 {@item uncommon primal essence|KTKCG}", - "1 {@item common primal essence|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 14}", - "uncommon", - "470 gp" - ], - [ - "{@item Boots of Striding and Springing|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 boots worth at least 50 gp", - "1 {@item common arcane essence|KTKCG}", - "1 {@item common primal essence|KTKCG}", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell longstrider}", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell jump}" - ] - }, - "8 hours", - "4", - "{@dc 15}", - "uncommon", - "325 gp" - ], - [ - "{@item Boots of the Winterlands|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item boots|KTKCG}", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell protection from energy}", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell arctic breath|kibblestasty:cc} {@sup K}", - "2 {@item uncommon primal essence|KTKCG}" - ] - }, - "12 hours (1.5 days)", - "6", - "{@dc 15}", - "uncommon", - "760 gp" - ], - [ - "{@item Bracers of Archery|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 set of {@item bracers|KTKCG}", - "1 {@item scroll|KTKCG} of {@spell seeking shot|kibblestasty:cc} {@sup K}", - "1 {@item uncommon primal essence|KTKCG}", - "1 {@item uncommon arcane essence|KTKCG}" - ] - }, - "12 hours (1.5 days)", - "6", - "{@dc 15}", - "uncommon", - "500 gp" - ], - [ - "{@item Broom of Flying|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 broom", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell levitate}", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell fly}", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell animate object|kibblestasty:cc} {@sup K}", - "2 {@item uncommon primal essence|KTKCG}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 16}", - "uncommon", - "1,050 gp" - ], - [ - "{@item Cap of Water Breathing|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 leather {@item hat/cap|KTKCG|cap}", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell water breathing}", - "1 {@item common arcane essence|KTKCG}", - "2 {@item common primal essence|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 14}", - "uncommon", - "270 gp" - ], - [ - "{@item Cloak of the Manta Ray|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item cloak|KTKCG}", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell water breathing}", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell alter self}", - "2 {@item common primal essence|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 14}", - "uncommon", - "600 gp" - ], - [ - "{@item Cloak of Protection|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item cloak|KTKCG}", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell shield of faith}", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell mage armor}", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell protection from energy}", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell shield}", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell false life}", - "1 {@item uncommon arcane essence|KTKCG}", - "1 {@item uncommon divine essence|KTKCG}" - ] - }, - "16 hours", - "8", - "{@dc 16}", - "uncommon", - "1,150 gp" - ], - [ - "{@item Circlet of Blasting|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 circlet worth at least 50 gp", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell scorching ray}", - "1 {@item common arcane essence|KTKCG}", - "1 {@item common primal essence|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 12}", - "uncommon", - "250 gp" - ], - [ - "{@item Goggles of Night|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 pair of goggles", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell darkvision}", - "1 {@item common primal essence|KTKCG}", - "1 {@item uncommon arcane essence|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 13}", - "uncommon", - "300 gp" - ], - [ - "{@item Pearl of Power|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item pearl|DMG} worth at least 100 gp", - "5 {@item common arcane essence|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 12}", - "uncommon", - "350 gp" - ], - [ - "{@item Cloak of Elvenkind|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item cloak|KTKCG}", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell pass without trace}", - "1 {@item uncommon primal essence|KTKCG}", - "1 {@item common primal essence|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 14}", - "uncommon", - "335 gp" - ], - [ - "{@item Decanter of Endless Water|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 decanter", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell create or destroy water}", - "1 {@item uncommon primal essence|KTKCG}", - "1 {@item common divine essence|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 14}", - "uncommon", - "300 gp" - ], - [ - "{@item Deck of Illusions|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "34 cards", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell major image}", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell silent image}", - "34 {@item common arcane essence|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 15}", - "uncommon", - "330 gp" - ], - [ - "{@item Quiver of Ehlonna|DMG|Efficient Quiver}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item quiver|DMG} worth 25 gp", - "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell Leomund's Secret Chest}", - "1 {@item common arcane essence|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 15}", - "uncommon", - "430 gp" - ], - [ - "{@item Eversmoking Bottle|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 bottle", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell fog cloud}", - "1 {@item Cantrip Spell Scroll|KTKCG|scroll} of {@spell produce flame}", - "1 {@item common arcane essence|KTKCG}", - "1 {@item common primal essence|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 13}", - "uncommon", - "210 gp" - ], - [ - "{@item Eyes of Charming|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 crystal {@item esoteric parts|KTKCG|lenses} (glasses) worth 50 gp", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell charm person}", - "1 {@item uncommon arcane essence|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 14}", - "uncommon", - "300 gp" - ], - [ - "{@item Eyes of Minute Seeing|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 crystal {@item esoteric parts|KTKCG|lenses} (glasses) worth 50 gp", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell identify}", - "1 {@item common arcane essence|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 14}", - "uncommon", - "190 gp" - ], - [ - "{@item Eyes of the Eagle|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 crystal {@item esoteric parts|KTKCG|lenses}", - "1 {@item scroll|KTKCG} of {@spell far sight|kibblestasty:cc} {@sup K}", - "1 {@item common primal essence|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 14}", - "uncommon", - "190 gp" - ], - [ - "{@item Figurine of Wondrous Power, Silver Raven|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 figurine of a raven worth at least 10 gp", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell find familiar}", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell animal messenger}", - "1 {@item common primal essence|KTKCG}", - "1 {@item common arcane essence|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 13}", - "uncommon", - "270 gp" - ], - [ - "{@item Gauntlets of Ogre Power|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 gauntlets worth 50 gp", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enlarge/reduce}", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enhance ability}", - "1 {@item uncommon primal essence|KTKCG}", - "1 {@item common arcane essence|KTKCG}" - ] - }, - "12 hours (1.5 days)", - "6", - "{@dc 14}", - "uncommon", - "500 gp" - ], - [ - "{@item Gem of Brightness|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 cut gem worth at least 50 gp", - "1 {@item Cantrip Spell Scroll|KTKCG|scroll} of {@spell light}", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell daylight}", - "1 {@item uncommon divine essence|KTKCG}", - "1 {@item common arcane essence|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 14}", - "uncommon", - "585 gp" - ], - [ - "{@item Gloves of Missile Snaring|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 pair of gloves", - "1 {@item scroll|KTKCG} of attract/repel", - "1 {@item uncommon arcane essence|KTKCG}", - "1 {@item common primal essence|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 15}", - "uncommon", - "365 gp" - ], - [ - "{@item Gloves of Swimming and Climbing|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 pair of gloves", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enhance ability}", - "1 {@item common arcane essence|KTKCG}", - "1 {@item common primal essence|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 14}", - "uncommon", - "225 gp" - ], - [ - "{@item Hat of Disguise|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item hat/cap|KTKCG|hat}", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell disguise self}", - "1 {@item Cantrip Spell Scroll|KTKCG|scroll} of {@spell minor illusion}", - "1 {@item uncommon arcane essence|KTKCG}", - "1 {@item common arcane essence|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 14}", - "uncommon", - "340 gp" - ], - [ - "{@item Headband of Intellect|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 headband worth at least 25 gp", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enhance ability}", - "2 {@item uncommon arcane essence|KTKCG}", - "1 {@item common divine essence|KTKCG}" - ] - }, - "12 hours (1.5 days)", - "6", - "{@dc 14}", - "uncommon", - "540 gp" - ], - [ - "{@item Helm of Comprehending Language|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item helmet|KTKCG|helm} worth at least 25 gp", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell comprehend languages}", - "1 {@item common arcane essence|KTKCG}", - "1 {@item common divine essence|KTKCG}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 14}", - "uncommon", - "280 gp" - ], - [ - "{@item Helm of Telepathy|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item helmet|KTKCG|helm} worth at least 50 gp", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell detect thoughts}", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell suggestion}", - "1 {@item uncommon arcane essence|KTKCG}", - "1 {@item common arcane essence|KTKCG}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 15}", - "uncommon", - "575 gp" - ], - [ - "{@item Cursed Luckstone|GoS|Luckstone}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 polished agate worth 50 gp", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell imbue luck|KibblesTasty:CC} {@sup K}", - "1 {@item uncommon divine essence|KTKCG}", - "1 {@item common primal essence|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 15}", - "uncommon", - "415 gp" - ], - [ - "{@item Lantern of Revealing|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item Bullseye Lantern|PHB|lantern}", - "1 {@item Cantrip Spell Scroll|KTKCG|scroll} of {@spell light}", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell see invisibility}", - "1 {@item uncommon arcane essence|KTKCG}", - "1 {@item uncommon divine essence|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 15}", - "uncommon", - "500 gp" - ], - [ - "{@item Pipes of Haunting|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 pipes worth at least 25 gp", - "1 {@item scroll|KTKCG} of {@spell frighten|kibblestasty:cc} {@sup K}", - "1 {@item uncommon arcane essence|KTKCG}", - "1 {@item uncommon divine essence|KTKCG}" - ] - }, - "8 hour", - "4", - "{@dc 15}", - "uncommon", - "485 gp" - ], - [ - "{@item Pipes of the Sewers|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 pipes worth at least 25 gp", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell animal friendship}", - "1 {@item uncommon primal essence|KTKCG}", - "1 {@item common primal essence|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 14}", - "uncommon", - "345 gp" - ], - [ - "{@item Robe of Useful Items|DMG} (with all patches)", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item robe|KTKCG}", - "100 gp", - "1 silver coffer worth 500 gp", - "1 iron door", - "10 gems worth 100 gp each", - "1 {@item Ladder (10-foot)|PHB|wooden ladder}", - "1 picture of a {@creature riding horse|MM|horse} worth 75 gp", - "1 saddle bag", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell create hole} {@sup K}", - "4 {@item potion of healing||potions of healing}", - "1 {@item Rowboat}", - "1 {@item 1st-Level Spell Scroll|KTKCG}", - "1 picture of {@creature mastiff||mastiffs} worth at least 25 gp", - "1 window", - "1 {@item portable ram|PHB}", - "13 {@item common arcane essence|KTKCG|common arcane essences}" - ] - }, - "8 hours", - "4", - "{@dc 14}", - "uncommon", - "3,560 gp" - ], - [ - "{@item Rope of Climbing|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 60-foot long {@item Hempen Rope (50 feet)|PHB|rope}", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell awaken rope} {@sup K}", - "1 {@item uncommon arcane essence|KTKCG}", - "1 {@item common arcane essence|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 14}", - "uncommon", - "300 gp" - ], - [ - "{@item Sending Stones|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 set of the same kind of stones", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell sending}", - "2 {@item common arcane essence|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 14}", - "uncommon", - "380 gp" - ], - [ - "{@item Shawm of Sundering|KTKCG} {@sup DS}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item shawm|PHB} worth 50 gp", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell thunderwave}", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell shatter}", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell lightning bolt}", - "1 {@item uncommon primal essence|KTKCG}", - "2 {@item common arcane essence|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 14}", - "uncommon", - "600 gp" - ], - [ - "{@item Slippers of Spider Climbing|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item shoes|KTKCG|slippers}", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell spider climb}", - "1 {@item common arcane essence|KTKCG}", - "1 {@item common primal essence|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 14}", - "uncommon", - "225 gp" - ], - [ - "{@item Yves' Thieves' Tools|KTKCG} {@sup DS}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item thieves' tools|PHB}", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enhance ability}", - "1 {@item uncommon arcane essence|KTKCG}", - "2 {@item common arcane essence|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 15}", - "uncommon", - "440 gp" - ], - [ - "{@item Winged Boots|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 boots worth at least 50 gp", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell fly}", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell levitate}", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell feather fall}", - "1 {@item uncommon arcane essence|KTKCG}", - "1 {@item uncommon primal essence|KTKCG}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 15}", - "uncommon", - "1000 gp" - ], - [ - "{@item Bead of Force|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "8 beads", - "8 {@item 4th-Level Spell Scroll|KTKCG|scrolls} of {@spell Otiluke's Resilient Sphere}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 16}", - "rare", - "2,900 gp" - ], - [ - "{@item Belt of Dwarvenkind|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 belt worth at least 200 gp", - "200 gp worth of quality ale", - "1 {@item rare primal essence|KTKCG}", - "2 {@item uncommon primal essence|KTKCG}", - "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell stoneskin}", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell alter self}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 17}", - "rare", - "2,400 gp" - ], - [ - "{@item Belt of Hill Giant Strength|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 belt", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enhance ability}", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enlarge/reduce}", - "3 {@item rare primal essence|KTKCG}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 18}", - "rare", - "3,500 gp" - ], - [ - "{@item Boots of Levitation|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 boots worth at least 50 gp", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell levitate}", - "2 {@item rare arcane essence|KTKCG}", - "2 {@item uncommon primal essence|KTKCG}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 17}", - "rare", - "2,600 gp" - ], - [ - "{@item Boots of Speed|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 boots worth at least 200 gp", - "1 {@item 4rd-Level Spell Scroll|KTKCG|scroll} of {@spell haste}", - "1 {@item rare primal essence|KTKCG}", - "2 {@item rare arcane essence|KTKCG}", - "2 {@item uncommon arcane essence|KTKCG}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 16}", - "rare", - "3,400 gp" - ], - [ - "{@item Bracers of Defense|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 set of {@item bracers|KTKCG} worth at least 200 gp", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell shield}", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell shield of faith}", - "1 {@item rare divine essence|KTKCG}", - "1 {@item rare arcane essence|KTKCG}" - ] - }, - "16 hours", - "8", - "{@dc 17}", - "rare", - "2,300 gp" - ], - [ - "{@item Brazier of Commanding Fire Elementals|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 brazier worth 200 gp", - "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell conjure elemental}", - "2 {@item rare primal essence|KTKCG}", - "2 {@item rare reactive reagents|KTKCG}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 17}", - "rare", - "2,400 gp" - ], - [ - "{@item Bowl of Commanding Water Elementals|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 bowl worth 200 gp", - "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell conjure elemental}", - "2 {@item rare primal essence|KTKCG|rare primal essences}", - "2 {@item rare curative reagent|KTKCG|rare curative reagents}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 17}", - "rare", - "2,400 gp" - ], - [ - "{@item Censer of Controlling Air Elementals 1 censer worth 200 gp|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell conjure elemental}", - "2 {@item rare primal essence|KTKCG|rare primal essences}", - "1 {@item rare reactive reagent|KTKCG}", - "1 {@item uncommon arcane essence|KTKCG}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 17}", - "rare", - "2,400 gp" - ], - [ - "{@item Cape of the Mountebank|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item cape|KTKCG} worth at least 200 gp", - "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell dimension door}", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell pyrotechnics}", - "1 {@item rare arcane essence|KTKCG}", - "1 {@item uncommon primal essence|KTKCG}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 18}", - "rare", - "2,000 gp" - ], - [ - "{@item Chime of Opening|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 chime worth 50 gp", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell knock}", - "10 {@item common arcane essence|KTKCG|common arcane essences}" - ] - }, - "10 hours", - "5", - "{@dc 14}", - "rare", - "666 gp" - ], - [ - "{@item Cloak of Displacement|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item cloak|KTKCG} worth 50 gp", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell mirror image}", - "1 {@item rare arcane essence|KTKCG}", - "1 {@item uncommon arcane essence|KTKCG}" - ] - }, - "12 hours (1.5 days)", - "6", - "{@dc 16}", - "rare", - "1,270 gp" - ], - [ - "{@item Cloak of the Bat|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item cloak|KTKCG} worth at least 50 gp", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell form of familiar|kibblestasty:cc} {@sup K}", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell darkness}", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell fly}", - "1 {@item rare primal essence|KTKCG}", - "1 {@item uncommon arcane essence|KTKCG}" - ] - }, - "12 hours (1.5 days)", - "6", - "{@dc 15}", - "rare", - "1,500 gp" - ], - [ - "{@item Dimension Shackles|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 set of {@item manacles|PHB}", - "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell hold monster}", - "1 {@item 6th-Level Spell Scroll|KTKCG|scroll} of {@spell forbiddance}", - "1 {@item rare divine essence|KTKCG}", - "1 {@item rare arcane essence|KTKCG}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 17}", - "rare", - "4,900 gp" - ], - [ - "{@item Quaal's Feather Token, Anchor|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item fletching|KTKCG}", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell entangle}", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell web}", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell binding curse|kibblestasty:cc} {@sup K}", - "1 {@item uncommon arcane essence|KTKCG}" - ] - }, - "6 hours", - "3", - "{@dc 15}", - "rare", - "435 gp" - ], - [ - "{@item Quaal's Feather Token, Bird|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item fletching|KTKCG}", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell conjure animals}", - "2 {@item 2nd-Level Spell Scroll|KTKCG|scrolls} of {@spell enlarge/reduce}", - "1 {@item uncommon primal essence|KTKCG}" - ] - }, - "6 hours", - "3", - "{@dc 17}", - "rare", - "770 gp" - ], - [ - "{@item Quaal's Feather Token, Fan|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item fletching|KTKCG}", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell gust of wind}", - "1 {@item scroll|KTKCG} of {@spell animate object|kibblestasty:cc} {@sup K}", - "1 {@item uncommon arcane essence|KTKCG}", - "1 {@item uncommon primal essence|KTKCG}" - ] - }, - "6 hours", - "3", - "{@dc 15}", - "rare", - "525 gp" - ], - [ - "{@item Quaal's Feather Token, Swan Boat|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item fletching|KTKCG}", - "1 boat 50 feet long and 20 feet wide", - "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell dimension door}", - "1 {@item uncommon arcane essence|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 16}", - "rare", - "4000 gp" - ], - [ - "{@item Quaal's Feather Token, Tree|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item fletching|KTKCG}", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell plant growth}", - "1 {@item uncommon primal essence|KTKCG}" - ] - }, - "6 hours", - "3", - "{@dc 15}", - "rare", - "475 gp" - ], - [ - "{@item Quaal's Feather Token, Whip|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item fletching|KTKCG}", - "1 {@item whip|PHB}", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell animate objects}", - "1 {@item uncommon arcane essence|KTKCG}" - ] - }, - "6 hours", - "3", - "{@dc 14}", - "rare", - "275 gp" - ], - [ - "{@item Figurine of Wondrous Power, Bronze Griffon|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 figurine of a griffon worth at least 20 gp", - "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell Find Greater Steed|XGE}", - "1 {@item rare divine essence|KTKCG}", - "1 {@item uncommon divine essence|KTKCG}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 17}", - "rare", - "2,700 gp" - ], - [ - "{@item Figurine of Wondrous Power, Ebony Fly|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 figurine of a fly worth at least 20 gp", - "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell giant insect}", - "1 {@item rare primal essence|KTKCG}", - "1 {@item uncommon primal essence|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 15}", - "rare", - "1,300 gp" - ], - [ - "{@item Figurine of Wondrous Power, Golden Lions|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 figurines of a lion worth at least 20 gp", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell conjure animals}", - "1 {@item uncommon primal essence|KTKCG}", - "1 {@item uncommon divine essence|KTKCG}" - ] - }, - "12 hours (1.5 days)", - "6", - "{@dc 15}", - "rare", - "730 gp" - ], - [ - "{@item Figurine of Wondrous Power, Ivory Goats|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "3 figurines of a goat worth at least 20 gp", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell conjure animals}", - "1 {@item rare arcane essence|KTKCG}", - "1 {@item uncommon divine essence|KTKCG}", - "1 {@item uncommon arcane essence|KTKCG}" - ] - }, - "16 hours", - "8", - "{@dc 16}", - "rare", - "1,700 gp" - ], - [ - "{@item Figurine of Wondrous Power, Marble Elephant|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 figurine of an elephant worth at least 20 gp", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell conjure animals}", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enlarge/reduce}", - "1 {@item uncommon primal essence|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 15}", - "rare", - "600 gp" - ], - [ - "{@item Figurine of Wondrous Power, Onyx Dog|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 figurine of a dog worth at least 20 gp", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell conjure animals}", - "1 {@item uncommon primal essence|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 15}", - "rare", - "515 gp" - ], - [ - "{@item Figurine of Wondrous Power, Serpentine Owl|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 figurine of an owl worth at least 20 gp", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell find familiar}", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enlarge/reduce}", - "1 {@item uncommon arcane essence|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 16}", - "rare", - "475 gp" - ], - [ - "{@item Figurine of Wondrous Power, Onyx Panther|KTKCG} {@sup K}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 figurine of a panther worth at least 20 gp", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell conjure animals}", - "1 {@item uncommon primal essence|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 15}", - "rare", - "515 gp" - ], - [ - "{@item Gem of Seeing|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 cut gem worth at least 50 gp", - "1 {@item 6th-Level Spell Scroll|KTKCG|scroll} of {@spell true seeing}", - "1 {@item rare arcane essence|KTKCG}", - "1 {@item uncommon arcane essence|KTKCG}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 17}", - "rare", - "3050 gp" - ], - [ - "{@item Heward's Handy Haversack|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item backpack|PHB}", - "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell Leomund's Secret Chest}", - "1 {@item 6th-Level Spell Scroll|KTKCG|scroll} of {@spell Drawmij's Instant Summons}", - "1 {@item uncommon arcane essence|KTKCG}", - "1 {@item rare arcane essence|KTKCG}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 18}", - "rare", - "3,600 gp" - ], - [ - "{@item Helm of Teleportation|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item helmet|KTKCG|helm} worth at least 200 gp", - "1 {@item 7th-Level Spell Scroll|KTKCG|scroll} of {@spell teleport}", - "2 {@item rare arcane essence|KTKCG}", - "1 {@item rare divine essence|KTKCG}" - ] - }, - "24 hours (3 days)", - "12", - "{@dc 18}", - "rare", - "16,700 gp" - ], - [ - "{@item Horn of Blasting|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item horn|PHB} worth at least 100 gp", - "1 {@item scroll|KTKCG} of {@spell shockwave|kibblestasty:cc} {@sup K}", - "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell sonic shriek|kibblestasty:cc} {@sup K}" - ] - }, - "24 hours (3 days)", - "12", - "{@dc 17}", - "rare", - "3,370 gp" - ], - [ - "{@item Horn of Valhalla, Silver|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 silver {@item horn|PHB} worth at least 50 gp", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell spirit guardians}", - "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell guardian of faith}", - "1 {@item rare primal essence|KTKCG}", - "1 {@item rare divine essence|KTKCG}" - ] - }, - "24 hours (3 days)", - "12", - "{@dc 17}", - "rare", - "2,800 gp" - ], - [ - "{@item Horn of Valhalla, Brass|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 brass {@item horn|PHB} worth at least 50 gp", - "1 {@item 3th-Level Spell Scroll|KTKCG|scroll} of {@spell spirit guardians}", - "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell guardian of faith}", - "1 {@item rare primal essence|KTKCG}", - "1 {@item rare divine essence|KTKCG}" - ] - }, - "24 hours (3 days)", - "12", - "{@dc 17}", - "rare", - "2,800 gp" - ], - [ - "{@item Horseshoes of Speed|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "4 {@item horseshoe|KTKCG|horseshoes} worth 10 gp each", - "4 {@item 1st-Level Spell Scroll|KTKCG|scrolls} of {@spell longstrider}", - "4 {@item uncommon arcane essence|KTKCG|uncommon arcane essences}", - "4 {@item common primal essence|KTKCG}" - ] - }, - "24 hours (3 days)", - "12", - "{@dc 16}", - "rare", - "1,570 gp" - ], - [ - "{@item Helm of Heroes|KTKCG} {@sup GS}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item helmet|KTKCG|helm} worth 50 gp", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell heroism}", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell shield of faith}", - "1 {@item rare divine essence|KTKCG}", - "1 {@item uncommon divine essence|KTKCG}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 16}", - "rare", - "1,390 gp" - ], - [ - "{@item Iron Bands of Bilarro|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "30 feet of chain", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell entangle}", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell awaken rope|kibblestasty:cc} {@sup K}", - "1 {@item rare arcane essence|KTKCG}", - "2 {@item uncommon divine essence|KTKCG}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 16}", - "rare", - "740 gp" - ], - [ - "{@item Mantle of Spell Resistance|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 mantle worth at least 100 gp", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell dispel magic}", - "3 {@item rare arcane essence|KTKCG}", - "1 {@item uncommon divine essence|KTKCG}" - ] - }, - "16 hours (1.5 days)", - "8", - "{@dc 17}", - "rare", - "3,280 gp" - ], - [ - "{@item Portable Hole|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 large cloth", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell rope trick}", - "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell passwall}", - "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell dimension door}", - "2 {@item rare arcane essence|KTKCG}", - "1 {@item rare primal essence|KTKCG}" - ] - }, - "16 hours (1.5 days)", - "8", - "{@dc 18}", - "rare", - "5,000 gp" - ], - [ - "{@item Robe of Eyes|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 robe worth at least 100 gp", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell darkvision}", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell see invisibility}", - "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell arcane eye}", - "1 {@item rare arcane essence|KTKCG}", - "1 {@item uncommon psionic essence|KTKCG}" - ] - }, - "24 hours (3 days)", - "12", - "{@dc 17}", - "rare", - "2,170 gp" - ], - [ - "{@item Rope of Entanglement|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 30-foot long rope", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell entangle}", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell awaken rope|kibblestasty:cc} {@sup K}", - "1 {@item rare arcane essence|KTKCG}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 17}", - "rare", - "1,325 gp" - ], - [ - "{@item Stone of Controlling Earth Elementals|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 stone worth 200 gp", - "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell conjure elemental}", - "2 {@item rare primal essence|KTKCG|rare primal essences}", - "2 {@item rare poisonous reagent|KTKCG}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 17}", - "rare", - "2,400 gp" - ], - [ - "{@item Squall Collar|KTKCG} {@sup DS}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 collar worth 100 gp", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enhance ability}", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell lightning charged|kibblestasty:cc} {@sup K}", - "1 {@item rare primal essence|KTKCG}", - "1 {@item uncommon primal essence|KTKCG}" - ] - }, - "12 hours (1.5 days)", - "4", - "{@dc 16}", - "rare", - "1,400 gp" - ], - [ - "{@item Wings of Flying|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 cloak worth 50 gp", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell fly}", - "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell polymorph}", - "1 {@item rare arcane essence|KTKCG}", - "1 {@item uncommon arcane essence|KTKCG}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 17}", - "rare", - "3,000 gp" - ], - [ - "{@item Animated Shield|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item shield|PHB} worth at least 200 gp", - "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell animate objects}", - "1 {@item very rare arcane essence|KTKCG}", - "2 {@item rare arcane essence|KTKCG}", - "1 {@item rare divine essence|KTKCG}" - ] - }, - "24 hours (3 days)", - "12", - "{@dc 18}", - "very rare", - "12,500 gp" - ], - [ - "{@item Bag of Devouring|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item bag of holding|DMG}", - "1 {@item 7th-Level Spell Scroll|KTKCG|scroll} of {@spell plane shift}", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell hunger of hadar}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 17}", - "very rare", - "15,000 gp" - ], - [ - "{@item Candle of Invocation|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 candle worth 100 gp", - "4 {@item rare divine essence|KTKCG}", - "1 {@item 8th-Level Spell Scroll|KTKCG|scroll} of {@spell holy aura}", - "1 {@item 9th-Level Spell Scroll|KTKCG|scroll} of {@spell gate}" - ] - }, - "32 hours (4 days)", - "16", - "{@dc 19}", - "very rare", - "65,000 gp" - ], - [ - "{@item Carpet of Flying|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 fancy carpet worth 1000 gp", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell fly}", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell levitate}", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell animate objects}", - "1 {@item very rare arcane essence|KTKCG}", - "1 {@item very rare primal essence|KTKCG}" - ] - }, - "32 hours (4 days)", - "16", - "{@dc 19}", - "very rare", - "20,000 gp" - ], - [ - "{@item Cloak of Arachnida|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 cloak worth 200 gp", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell web}", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell spider climb}", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell protection from poison}", - "1 {@item very rare arcane essence|KTKCG}", - "1 {@item rare arcane essence|KTKCG}" - ] - }, - "24 hours (3 days)", - "12", - "{@dc 18}", - "very rare", - "10,000 gp" - ], - [ - "{@item Figurine of Wondrous Power, Obsidian Steed|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 figurine of a horse worth at least 50 gp", - "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell Find Greater Steed|XGE}", - "1 {@item very rare arcane essence|KTKCG}", - "1 {@item rare divine essence|KTKCG}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 17}", - "very rare", - "10,250 gp" - ], - [ - "{@item Crystal Ball|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 crystal worth at least 1,000 gp", - "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell scrying}", - "1 {@item very rare arcane essence|KTKCG}", - "2 {@item rare arcane essence|KTKCG}" - ] - }, - "24 hours (3 days)", - "12", - "{@dc 18}", - "very rare", - "12,600 gp" - ], - [ - "{@item Crystal Ball of Mind Reading|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 very rare magical {@item crystal ball|DMG}", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell detect thoughts}", - "1 {@item very rare arcane essence|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 19}", - "very rare", - "22,200 gp" - ], - [ - "{@item Crystal Ball of Telepathy|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 very rare magical {@item crystal ball|DMG}", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell suggestion}", - "1 {@item very rare psionic essence|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 20}", - "very rare", - "22,600 gp" - ], - [ - "{@item Cube of Force|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 metal cube of {@item mithril ingot|KTKCG|mithril}, {@item adamantine ingot|KTKCG|adamantine}, or {@item gold ingot|KTKCG|gold}", - "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell wall of force}", - "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell antilife shell}", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell gaseous form}", - "1 {@item 8th-Level Spell Scroll|KTKCG|scroll} of {@spell antimagic field}", - "2 {@item rare arcane essence|KTKCG}", - "3 {@item uncommon arcane essence|KTKCG}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 17}", - "very rare", - "20,000 gp" - ], - [ - "{@item Efreeti Bottle|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 brass bottle", - "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell conjure elemental}", - "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell planar binding}", - "2 {@item very rare primal essence|KTKCG}", - "3 {@item rare primal essence|KTKCG}", - "3 {@item rare arcane essence|KTKCG}" - ] - }, - "32 hours (4 days)", - "16", - "{@dc 18}", - "very rare", - "24,000 gp" - ], - [ - "{@item Cubic Gate|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 3 inch cube worth at least 500 gp", - "1 {@item 9th-Level Spell Scroll|KTKCG|scroll} of {@spell gate}", - "1 {@item 7th-Level Spell Scroll|KTKCG|scroll} of {@spell plane shift}", - "1 {@item very rare arcane essence|KTKCG}", - "1 {@item very rare divine essence|KTKCG}" - ] - }, - "32 hours (4 days)", - "16", - "{@dc 20}", - "very rare", - "75,000 gp" - ], - [ - "{@item Helm of Brilliance|DMG} (with all gems)", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 helm worth at least 100 gp", - "5 diamonds worth 50 gp", - "10 rubies worth 20 gp", - "15 fire opals worth 10 gp", - "20 opals worth 10 gp", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell daylight}", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell fireball}", - "1 {@item 7th-Level Spell Scroll|KTKCG|scroll} of {@spell prismatic spray}", - "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell wall of fire}", - "1 {@item rare arcane essence|KTKCG}", - "1 {@item uncommon arcane essence|KTKCG}" - ] - }, - "24 hours (3 days)", - "12", - "{@dc 18}", - "very rare", - "17,000 gp" - ], - [ - "{@item Horn of Valhalla, Bronze|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 bronze {@item horn|PHB} worth at least 100 gp", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell spirit guardians}", - "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell guardian of faith}", - "1 {@item 7th-Level Spell Scroll|KTKCG|scroll} of {@spell conjure celestial}", - "2 {@item rare primal essence|KTKCG}", - "2 {@item rare divine essence|KTKCG}" - ] - }, - "32 hours (4 days)", - "16", - "{@dc 19}", - "very rare", - "5,600 gp" - ], - [ - "{@item Horseshoes of a Zephyr|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "4 {@item horseshoe|KTKCG|horseshoes} worth 10 gp each", - "4 {@item 2nd-Level Spell Scroll|KTKCG|scrolls} of {@spell levitate}", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell fly}", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell longstrider}", - "4 {@item rare arcane essence|KTKCG}", - "4 {@item uncommon primal essence|KTKCG}" - ] - }, - "24 hours (3 days)", - "12", - "{@dc 18}", - "very rare", - "5,500 gp" - ], - [ - "{@item Daern's Instant Fortress|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item adamantine cube|KTKCG}", - "100 {@item adamantine ingot|KTKCG|adamantine ingots}", - "1 {@item 7th-Level Spell Scroll|KTKCG|scroll} of {@spell Mordenkainen's Magnificent Mansion}", - "2 {@item very rare arcane essence|KTKCG}", - "4 {@item rare arcane essence|KTKCG}", - "2 {@item rare divine essence|KTKCG}" - ] - }, - "40 hours (5 days)", - "20", - "{@dc 18}", - "very rare", - "42,000 gp" - ], - [ - "{@item Mirror of Life Trapping|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 4 foot tall mirror worth at least 50 gp", - "1 {@item 8th-Level Spell Scroll|KTKCG|scroll} of {@spell demiplane}", - "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell banishment}", - "1 {@item very rare arcane essence|KTKCG}", - "2 {@item rare arcane essence|KTKCG}" - ] - }, - "32 hours (4 days)", - "16", - "{@dc 19}", - "very rare", - "25,000 gp" - ], - [ - "{@item Robe of Scintillating Colors|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item robe|KTKCG} worth at least 200 gp", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell daylight}", - "1 {@item 7th-Level Spell Scroll|KTKCG|scroll} of {@spell prismatic spray}", - "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell wall of light|XGE}", - "1 {@item very rare arcane essence|KTKCG}", - "1 {@item rare arcane essence|KTKCG}", - "1 {@item rare divine essence|KTKCG}" - ] - }, - "24 hours (3 days)", - "12", - "{@dc 18}", - "very rare", - "25,000 gp" - ], - [ - "{@item Robe of Stars|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 black or blue {@item robe|KTKCG} worth 200 gp", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell magic missile}", - "1 {@item 7th-Level Spell Scroll|KTKCG|scroll} of {@spell etherealness}", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell blink}", - "1 {@item very rare arcane essence|KTKCG}", - "1 {@item very rare divine essence|KTKCG}", - "6 {@item rare arcane essence|KTKCG}" - ] - }, - "32 hours (4 days)", - "16", - "{@dc 19}", - "very rare", - "32,800 gp" - ], - [ - "{@item Belt of Stone Giant Strength|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 belt", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enhance ability}", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enlarge/reduce}", - "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell stoneskin}", - "3 {@item very rare primal essence|KTKCG}" - ] - }, - "24 hours (3 days)", - "12", - "{@dc 20}", - "very rare", - "26,000 gp" - ], - [ - "{@item Belt of Fire Giant Strength|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 belt", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enhance ability}", - "1 {@item scroll|KTKCG} of {@spell transformation}", - "1 {@item very rare arcane essence|KTKCG}", - "3 {@item very rare primal essence|KTKCG}" - ] - }, - "32 hours (4 days)", - "16", - "{@dc 22}", - "very rare", - "47,000 gp" - ], - [ - "{@item Iron Flask|DMG} (Empty)", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 iron {@item flask|KTKCG} worth at least 200 gp", - "1 {@item 9th-Level Spell Scroll|KTKCG|scroll} of {@spell imprisonment}", - "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell planar blinding}", - "1 {@item legendary arcane essence|KTKCG}", - "1 {@item very rare divine essence|KTKCG}" - ] - }, - "40 hours (5 days)", - "20", - "{@dc 21}", - "legendary", - "98,000 gp" - ], - [ - "{@item Horn of Valhalla, Iron|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 iron {@item horn|PHB} worth at least 500 gp", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell spirit guardians}", - "1 {@item 7th-Level Spell Scroll|KTKCG|scroll} of {@spell conjure celestial}", - "1 {@item very rare primal essence|KTKCG}", - "1 {@item very rare divine essence|KTKCG}" - ] - }, - "40 hours (5 days)", - "20", - "{@dc 20}", - "legendary", - "33,800 gp" - ], - [ - "{@item Deck of Many Things|DMG} (22 cards)", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 tears of a dungeon master" - ] - }, - "22 hours", - "11", - "{@dc 100}", - "legendary", - "0 gp" - ], - [ - "{@item Belt of Cloud Giant Strength|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item belt|KTKCG}", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enhance ability}", - "1 {@item scroll|KTKCG} of {@spell transformation}", - "1 {@item 6th-Level Spell Scroll|KTKCG|scroll} of {@spell investiture of wind|XGE}", - "1 {@item very rare arcane essence|KTKCG}", - "3 {@item very rare primal essence|KTKCG}", - "1 {@item legendary primal essence|KTKCG}" - ] - }, - "40 hours (5 days)", - "16", - "{@dc 23}", - "legendary", - "83,000 gp" - ], - [ - "{@item Belt of Storm Giant Strength|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 belt", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enhance ability}", - "1 {@item scroll|KTKCG} of {@spell transformation}", - "1 {@item 9th-Level Spell Scroll|KTKCG|scroll} of {@spell invulnerability|XGE}", - "1 {@item very rare arcane essence|KTKCG}", - "3 {@item very rare primal essence|KTKCG}", - "2 {@item legendary primal essence|KTKCG}" - ] - }, - "48 hours (6 days)", - "24", - "{@dc 25}", - "legendary", - "200,000 gp" - ], - [ - "{@item Crystal Ball of True Seeing|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 very rare magical {@item crystal ball|DMG}", - "1 {@item 6th-Level Spell Scroll|KTKCG|scroll} of {@spell true seeing}", - "1 {@item legendary arcane essence|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 21}", - "legendary", - "50,000 gp" - ], - [ - "{@item Robe of the Archmagi|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 white, gray, or black {@item robe|KTKCG} worth at least 500 gp", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell mage armor}", - "1 {@item 8th-Level Spell Scroll|KTKCG|scroll} of {@spell antimagic field}", - "1 {@item legendary arcane essence|KTKCG}", - "5 {@item very rare arcane essence|KTKCG}" - ] - }, - "40 hours (5 days)", - "20", - "{@dc 21}", - "legendary", - "100,000 gp" - ], - [ - "{@item Sphere of Annihilation|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item legendary arcane essence|KTKCG}", - "1 {@item 6th-Level Spell Scroll|KTKCG|scroll} of {@spell disintegrate}", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell levitate}", - "1 {@item 8th-Level Spell Scroll|KTKCG|scroll} of {@spell demiplane}", - "2 {@item very rare arcane essence|KTKCG}", - "1 {@item very rare divine essence|KTKCG}" - ] - }, - "40 hours (5 days)", - "20", - "{@dc 21}", - "legendary", - "81,000 gp" - ], - [ - "{@item Well of Many Worlds|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 fine block cloth worth 100 gp", - "1 {@item 7th-Level Spell Scroll|KTKCG|scroll} of {@spell plane shift}", - "1 {@item 8th-Level Spell Scroll|KTKCG|scroll} of {@spell demiplane}", - "1 {@item legendary divine essence|KTKCG}", - "1 {@item very rare arcane essence|KTKCG}" - ] - }, - "40 hours (5 days)", - "20", - "{@dc 20}", - "legendary", - "75,000 gp" - ], - [ - "{@item Crystal Ball of Thieving|KTKCG} {@sup DS}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 crystal worth at least 1,000 gp", - "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell scrying}", - "1 {@item Cantrip Spell Scroll|KTKCG|scroll} of {@spell mage hand}", - "1 {@item legendary arcane essence|KTKCG}", - "1 {@item very rare arcane essence|KTKCG}" - ] - }, - "24 hours (3 days)", - "12", - "{@dc 19}", - "legendary", - "40,000 gp" - ] - ] - }, - { - "source": "KTKCG", - "name": "Psionic Items Table", - "page": 72, - "colLabels": [ - "Name", - "Materials", - "Crafting Time", - "Crafting Checks", - "Difficulty", - "Rarity", - "Value" - ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" - ], - "footnotes": [ - "* The creature can be alive or dead, but must have died within 24 hours of starting the craft. On success, the creatures soul is consumed, and it can't be resurrected while the soul shard exists. The discipline and effect can be tailored to the creature used as per the GM's discretion." - ], - "rows": [ - [ - "{@item Vision Stone|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 crystal worth at least 10 gp", - "1 {@item common psion essence|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 13}", - "common", - "70 gp" - ], - [ - "{@item +1 Amplifying Crystal|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 crystal worth at least 20 gp", - "2 {@item uncommon psionic essence|KTKCG}", - "2 {@item common psionic essence|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 14}", - "uncommon", - "480 gp" - ], - [ - "{@item +1 Psi Blade Crystal|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 crystal worth at least 20 gp", - "1 {@item uncommon psionic essence|KTKCG}", - "1 {@item common psionic essence|KTKCG}", - "1 {@item common primal essence|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 14}", - "uncommon", - "320 gp" - ], - [ - "{@item Blasting Crystal|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 crystal worth at least 20 gp", - "1 {@item uncommon psionic essence|KTKCG}", - "1 {@item uncommon primal essence|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 15}", - "uncommon", - "410 gp" - ], - [ - "{@item Focusing Crystal|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 crystal worth at least 20 gp", - "2 {@item uncommon psionic essence|KTKCG}", - "1 {@item common psionic essence|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 15}", - "uncommon", - "460 gp" - ], - [ - "{@footnote Mantle of the Mind|This item does not appear in the source text.}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item mantle|KTKCG}", - "1 {@item uncommon psionic essence|KTKCG}", - "1 {@item uncommon arcane essence|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 15}", - "uncommon", - "230 gp" - ], - [ - "{@item Psionically Attuned Weapon|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 weapon", - "1 {@item uncommon psionic essence|KTKCG}", - "1 {@item common psionic essence|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 13}", - "uncommon", - "220 gp" - ], - [ - "{@item Resonating Crystal|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 crystal worth at least 20 gp", - "2 {@item uncommon psionic essence|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 15}", - "uncommon", - "410 gp" - ], - [ - "{@item +2 Amplifying Crystal|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 crystal worth at least 100 gp", - "2 {@item rare psionic essence|KTKCG}", - "1 {@item uncommon psionic essence|KTKCG}" - ] - }, - "12 hours", - "6", - "{@dc 16}", - "rare", - "2,000 gp" - ], - [ - "{@item +2 Psi Blade Crystal|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 crystal worth at least 100 gp", - "1 {@item rare psionic essence|KTKCG}", - "1 {@item rare primal essence|KTKCG}", - "2 {@item uncommon psionic essence|KTKCG}" - ] - }, - "12 hours", - "6", - "{@dc 16}", - "rare", - "2,100 gp" - ], - [ - "{@item Imprint Crystal|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 crystal worth at least 100 gp", - "2 {@item rare psionic essence|KTKCG}", - "2 {@item uncommon psionic essence|KTKCG}" - ] - }, - "12 hours", - "6", - "{@dc 16}", - "rare", - "2,100 gp" - ], - [ - "{@item Purity of Mind|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 blindfold worth 10 gp", - "2 {@item rare psionic essence|KTKCG}", - "1 {@item uncommon divine essence|KTKCG}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 16}", - "rare", - "2,000 gp" - ], - [ - "{@item +3 Amplifying Crystal|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 crystal worth at least 200 gp", - "4 {@item very rare psionic essence|KTKCG}", - "2 {@item rare psionic essence|KTKCG}" - ] - }, - "24 hours (3 days)", - "12", - "{@dc 18}", - "very rare", - "33,000 gp" - ], - [ - "{@item +3 Psi Blade Crystal|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 crystal worth at least 200 gp", - "2 {@item very rare psionic essence|KTKCG}", - "1 {@item very rare primal essence|KTKCG}", - "1 {@item very rare arcane essence|KTKCG}" - ] - }, - "24 hours (3 days)", - "12", - "{@dc 18}", - "very rare", - "32,000 gp" - ], - [ - "{@item Mind Shard|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 crystal worth at least 50 gp", - "3 {@item very rare psionic essence|KTKCG}", - "2 {@item rare psionic essence|KTKCG|rare psionic essences}" - ] - }, - "32 hours (4 days)", - "16", - "{@dc 19}", - "very rare", - "26,000 gp" - ], - [ - "{@item Soul Shard|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 crystal worth at least 20 gp", - "1 psionic creature of CR 7 or higher*", - "1 {@item legendary psionic essence|KTKCG}", - "2 {@item very rare psionic essence|KTKCG}" - ] - }, - "40 hours (5 days)", - "20", - "{@dc 20}", - "legendary", - "55,000 gp" - ] - ] - }, - { - "source": "KTKCG", - "name": "Weapon Enchanting Table", - "page": 73, - "colLabels": [ - "Name", - "Materials", - "Crafting Time", - "Crafting Checks", - "Difficulty", - "Rarity", - "Value" - ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" - ], - "rows": [ - [ - "{@item +1 Ammunition|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@filter piece of ammunition|items|source=|type=ammunition|category=|miscellaneous=mundane}", - "1 {@item common arcane essence|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 14}", - "uncommon", - "60 gp" - ], - [ - "{@item +1 Weapon|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 weapon", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell magic weapon|PHB}", - "2 {@item common arcane essence|KTKCG}", - "2 {@item uncommon arcane essence|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 14}", - "uncommon", - "540* gp" - ], - [ - "{@item Berserker Axe|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 axe", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell crown of madness|PHB}", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell magic weapon|PHB}", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell aid|PHB}", - "2 {@item uncommon primal essence|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 14}", - "uncommon", - "500* gp" - ], - [ - "{@item Dagger of the Ogre Mage|KTKCG}{@sup GS}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item shortsword|PHB} (or {@item dagger|PHB} for a Large-sized creature) worth at least 50 gp", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell magic weapon|PHB}", - "3 {@item Cantrip Spell Scroll|KTKCG|scrolls} of cantrip", - "1 {@item uncommon arcane essence|KTKCG}", - "3 {@item common arcane essence|KTKCG}" - ] - }, - "12 hours", - "6", - "{@dc 15}", - "uncommon", - "612 gp" - ], - [ - "{@item Javelin of Lightning|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item javelin|PHB}", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell lightning bolt|PHB}", - "1 {@item uncommon primal essence|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 15}", - "uncommon", - "400 gp" - ], - [ - "{@item Squall Caller|KTKCG}{@sup DS}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item battleaxe|PHB}", - "1 {@item Cantrip Spell Scroll|KTKCG|scroll} of {@spell windborne weapon|kibblestasty:cc}{@sup K}", - "1 {@item scroll|KTKCG} of {@spell returning weapon|kibblestasty:cc}{@sup K}", - "1 {@item uncommon primal essence|KTKCG}", - "1 {@item common arcane essence|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 15}", - "uncommon", - "380 gp" - ], - [ - "{@item Trident of Fish Command|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item trident|PHB}", - "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell dominate beast|PHB}", - "1 {@item common primal essence|KTKCG}", - "1 {@item uncommon primal essence|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 15}", - "uncommon", - "560 gp" - ], - [ - "{@item +2 Ammunition|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@filter piece of ammunition|items|source=|type=ammunition|category=|miscellaneous=mundane}", - "2 {@item common arcane essence|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 16}", - "rare", - "130 gp" - ], - [ - "{@item +2 Weapon|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 weapon", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell magic weapon|PHB}", - "2 {@item uncommon arcane essence|KTKCG}", - "2 {@item rare arcane essence|KTKCG}", - "2 {@item rare divine essence|KTKCG}", - "2 {@item rare primal essence|KTKCG}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 16}", - "rare", - "5,300* gp" - ], - [ - "{@item Dagger of Venom|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item +1 weapon|DMG}", - "1 {@item potent injury poison|KTKCG}", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell nauseating poison|kibblestasty:cc}{@sup K}", - "1 {@item rare primal essence|KTKCG}", - "1 {@item rare arcane essence|KTKCG}" - ] - }, - "12 hours (1.5 days)", - "6", - "{@dc 16}", - "rare", - "2,500 gp" - ], - [ - "{@item Flame tongue|DMG|Flame Tongue Weapon}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 weapon", - "1 {@item scroll|KTKCG} of {@spell prismatic weapon|kibblestasty:cc}{@sup K}", - "1 {@item flametongue oil|KTKCG}{@sup K}", - "5 {@item rare primal essence|KTKCG}", - "1 {@item rare arcane essence|KTKCG}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 18}", - "rare", - "5,800* gp" - ], - [ - "{@item Giant Slayer|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 weapon worth at least 100 gp", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell magic weapon|PHB}", - "1 {@item rare primal essence|KTKCG} from a giant", - "2 {@item uncommon arcane essence|KTKCG}", - "2 {@item uncommon primal essence|KTKCG}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 16}", - "rare", - "1,800 gp" - ], - [ - "{@item Mace of Disruption|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item mace|PHB}", - "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell banishment|PHB}", - "2 {@item rare divine essence|KTKCG}", - "1 {@item uncommon divine essence|KTKCG}", - "1 {@item uncommon arcane essence|KTKCG}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 16}", - "rare", - "2,400 gp" - ], - [ - "{@item Dragon Slayer|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 sword worth at least 1,000 gp", - "2 {@item rare primal essence|KTKCG}", - "1 {@item rare divine essence|KTKCG}", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell bestow curse|PHB}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 18}", - "rare", - "4400 gp" - ], - [ - "{@item Mace of Smiting|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item mace|PHB}", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell dispel construct|kibblestasty:cc}{@sup K}", - "1 {@item rare arcane essence|KTKCG}", - "1 {@item uncommon arcane essence|KTKCG}", - "1 {@item uncommon divine essence|KTKCG}" - ] - }, - "12 hours (1.5 days)", - "6", - "{@dc 16}", - "rare", - "1,500 gp" - ], - [ - "{@item Mace of Terror|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item mace|PHB}", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell fear|PHB}", - "1 {@item rare arcane essence|KTKCG}", - "2 {@item uncommon arcane essence|KTKCG}" - ] - }, - "12 hours (1.5 days)", - "6", - "{@dc 17}", - "rare", - "1,680 gp" - ], - [ - "{@item Sun Blade|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 sword hilt worth 200 gp", - "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell vorpal weapon|kibblestasty:cc}{@sup K}", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell magic weapon|PHB}", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell daylight|PHB}", - "3 {@item rare divine essence|KTKCG}", - "2 {@item uncommon arcane essence|KTKCG}", - "2 {@item uncommon primal essence|KTKCG}" - ] - }, - "24 hours (3 days)", - "12", - "{@dc 17}", - "rare", - "5,500 gp" - ], - [ - "{@item Vicious Weapon|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 weapon", - "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell vorpal weapon|kibblestasty:cc}{@sup K}", - "3 {@item uncommon arcane essence|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 16}", - "rare", - "1,650 gp" - ], - [ - "{@item Sword of Life Stealing|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 sword worth at least 200 gp", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell vampiric touch|PHB}", - "1 {@item rare arcane essence|KTKCG}", - "2 {@item uncommon arcane essence|KTKCG}" - ] - }, - "12 hours (1.5 days)", - "6", - "{@dc 16}", - "rare", - "1,800 gp" - ], - [ - "{@item Sword of Wounding|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 sword worth at least 200 gp", - "1 {@item Cantrip Spell Scroll|KTKCG|scroll} of {@spell decaying touch|kibblestasty:cc}{@sup K}", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell rotting curse|kibblestasty:cc}{@sup K}", - "2 {@item rare arcane essence|KTKCG}", - "2 {@item very rare poisonous reagent|KTKCG}", - "1 {@item rare poisonous reagent|KTKCG}" - ] - }, - "12 hours (1.5 days)", - "6", - "{@dc 17}", - "rare", - "5,000 gp" - ], - [ - "{@item Javelin of the Harpy Eagle|KTKCG}{@sup DS}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item javelin|PHB} worth at least 100 gp", - "1 {@item scroll|KTKCG} of {@spell returning weapon|kibblestasty:cc}{@sup K}", - "1 {@item rare primal essence|KTKCG}", - "1 {@item uncommon arcane essence|KTKCG}" - ] - }, - "12 hours (1.5 days)", - "6", - "{@dc 16}", - "rare", - "1,300 gp" - ], - [ - "{@item +3 Ammunition|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@filter piece of ammunition|items|source=|type=ammunition|category=|miscellaneous=mundane}", - "1 {@item uncommon arcane essence|KTKCG}", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell magic weapon|PHB}" - ] - }, - "4 hours", - "2", - "{@dc 18}", - "very rare", - "585 gp" - ], - [ - "{@item +3 Weapon|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 weapon worth at least 1,000 gp", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell magic weapon|PHB}", - "1 {@item scroll|KTKCG} of {@spell prismatic weapon|kibblestasty:cc}{@sup K}", - "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell vorpal weapon|kibblestasty:cc}{@sup K}", - "1 {@item very rare arcane essence|KTKCG}", - "1 {@item very rare divine essence|KTKCG}", - "1 {@item very rare primal essence|KTKCG}" - ] - }, - "24 hours (3 days)", - "12", - "{@dc 18}", - "very rare", - "26,000 gp" - ], - [ - "{@item Arrow of Slaying|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item arrow|PHB}", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell bestow curse|PHB}", - "2 {@item rare primal essence|KTKCG}", - "2 {@item uncommon primal essence|KTKCG}" - ] - }, - "6 hours", - "4", - "{@dc 18}", - "very rare", - "2,500 gp" - ], - [ - "{@item Dancing Sword|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 sword worth 100 gp", - "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell animate objects|PHB}", - "2 {@item very rare arcane essence|KTKCG}", - "4 {@item uncommon arcane essence|KTKCG}" - ] - }, - "24 hours (3 days)", - "12", - "{@dc 19}", - "very rare", - "18,500 gp" - ], - [ - "{@item Dwarven Thrower|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item +3 warhammer|DMG}", - "1 {@item scroll|KTKCG} of weapon of throwing", - "1 {@item very rare primal essence|KTKCG}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 18}", - "very rare", - "37,000 gp" - ], - [ - "{@item Bow of Magic Missiles|KTKCG}{@sup TAG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 bow ({@item shortbow|PHB|short} or {@item longbow|PHB|long})", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell magic missile|PHB}", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell magic weapon|PHB}", - "3 {@item rare arcane essence|KTKCG}", - "1 {@item very rare arcane essence|KTKCG}" - ] - }, - "16 hours (1.5 days)", - "8", - "{@dc 18}", - "very rare", - "10,000 gp" - ], - [ - "{@item Frost Brand|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item weapon|KTKCG}", - "1 {@item scroll|KTKCG} of {@spell prismatic weapon|kibblestasty:cc}{@sup K}", - "1 {@item freezing oil|KTKCG}", - "1 {@item very rare primal essence|KTKCG}", - "3 {@item rare primal essence|KTKCG}", - "1 {@item rare arcane essence|KTKCG}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 19}", - "very rare", - "11,600 gp" - ], - [ - "{@item Nine Lives Stealer|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 sword worth at least 500 gp", - "1 {@item 9th-Level Spell Scroll|KTKCG|scroll} of {@spell power word kill|PHB}", - "1 {@item 6th-Level Spell Scroll|KTKCG|scroll} of {@spell magic jar|PHB}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 17}", - "very rare", - "46,600 gp" - ], - [ - "{@item Oathbow|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item longbow|PHB} worth 500 gp", - "4 {@item very rare primal essence|KTKCG|very rare primal essences}", - "1 {@item Cantrip Spell Scroll|KTKCG|scroll} of {@spell true strike|PHB}", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell hunter's mark|PHB}", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell hex|PHB}" - ] - }, - "24 hours (3 days)", - "12", - "{@dc 19}", - "very rare", - "17,700 gp" - ], - [ - "{@item Scimitar of Speed|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item scimitar|PHB} worth 500 gp", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell haste|PHB}", - "1 {@item very rare arcane essence|KTKCG}", - "1 {@item rare primal essence|KTKCG}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 18}", - "very rare", - "10,000 gp" - ], - [ - "{@item Sword of Sharpness|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 sword worth at least 500 gp", - "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell vorpal weapon|kibblestasty:cc}{@sup K}", - "1 {@item very rare arcane essence|KTKCG}", - "1 {@item rare arcane essence|KTKCG}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 18}", - "very rare", - "11,000 gp" - ], - [ - "{@item Holy Avenger|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 weapon worth at least 10,000 gp", - "3 {@item legendary divine essence|KTKCG}", - "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell holy weapon|XGE}", - "1 {@item 8th-Level Spell Scroll|KTKCG|scroll} of {@spell holy aura|PHB}", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell magic weapon|PHB}", - "3 {@item very rare divine essence|KTKCG}" - ] - }, - "40 hours (5 days)", - "20", - "{@dc 22}", - "legendary", - "158,000 gp" - ], - [ - "{@item Luck Blade|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item +1 weapon|DMG|+1 sword}", - "2 {@item 9th-Level Spell Scroll|KTKCG|scrolls} of {@spell wish|PHB}" - ] - }, - "32 hours (4 days)", - "16", - "{@dc 20}", - "legendary", - "92,000 gp" - ], - [ - "{@item Hammer of Thunderbolts|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item maul|PHB} worth at least 1,000 gp", - "1 {@item legendary primal essence|KTKCG}", - "2 {@item very rare primal essence|KTKCG}", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell thunderwave|PHB}" - ] - }, - "40 hours (5 days)", - "20", - "{@dc 20}", - "legendary", - "64,000 gp" - ], - [ - "{@item Defender|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 sword worth at least 1,000 gp", - "1 {@item legendary divine essence|KTKCG}", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell magic weapon|PHB}", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell shield of faith|PHB}", - "1 {@item +3 shield|DMG}" - ] - }, - "32 hours (4 days)", - "16", - "{@dc 20}", - "legendary", - "59,000 gp" - ], - [ - "{@item Dragon Tamer Lance|KTKCG}{@sup GS}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item lance|PHB} worth 1,000 gp", - "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell summon dragon|kibblestasty:cc}{@sup K}", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell chromatic orb|PHB}", - "1 {@item legendary primal essence|KTKCG}", - "2 {@item very rare primal essence|KTKCG}", - "8 {@item uncommon primal essence|KTKCG|uncommon primal essences}" - ] - }, - "32 hours (4 days)", - "16", - "{@dc 20}", - "legendary", - "50,000 gp" - ] + "page": 12, + "type": "Comp", + "rarity": "uncommon", + "value": 4000, + "entries": [ + "Used for {@book Blacksmithing|KTKCG|12}." + ] + }, + { + "name": "Adamant Ore", + "source": "KTKCG", + "page": 47, + "type": "Comp", + "rarity": "unknown", + "entries": [ + "Smelting ore requires specialized factilities. This can usually be accomplished in a fully equiped smithy, but consult your GM for where it might be appropriate. Adventurers rarely smelt their own ore, these are included primarily for informational purposes. Smelting magical ores may require more specialized facilities or locations." + ] + }, + { + "name": "Adamantine Ingot", + "source": "KTKCG", + "page": 12, + "type": "Comp", + "rarity": "uncommon", + "value": 6000, + "entries": [ + "Used for {@book Blacksmithing|KTKCG|12}." + ] + }, + { + "name": "Armor Padding", + "source": "KTKCG", + "page": 13, + "type": "Comp", + "rarity": "common", + "value": 500, + "entries": [ + "Used for {@book Blacksmithing|KTKCG|12}, {@book Leatherworking|KTKCG|17}." + ] + }, + { + "name": "Bag", + "source": "KTKCG", + "page": 105, + "type": "G", + "rarity": "common", + "value": 200, + "entries": [] + }, + { + "name": "Ballgown", + "source": "KTKCG", + "page": 132, + "type": "G", + "rarity": "none", + "value": 13000, + "entries": [] + }, + { + "name": "Barrel", + "source": "KTKCG", + "page": 130, + "type": "Comp", + "rarity": "none", + "value": 10, + "entries": [] + }, + { + "name": "Barrel of Beer", + "source": "KTKCG", + "page": 130, + "type": "FD", + "rarity": "none", + "value": 1000, + "entries": [] + }, + { + "name": "Barrel of Mead", + "source": "KTKCG", + "page": 130, + "type": "FD", + "rarity": "none", + "value": 5000, + "entries": [] + }, + { + "name": "Barrel of Swill", + "source": "KTKCG", + "page": 130, + "type": "FD", + "rarity": "none", + "value": 120, + "entries": [] + }, + { + "name": "Basic Glasses", + "source": "KTKCG", + "page": 131, + "type": "G", + "rarity": "none", + "value": 1000, + "entries": [] + }, + { + "name": "Belt", + "source": "KTKCG", + "page": 104, + "type": "G", + "rarity": "common", + "value": 100, + "entries": [] + }, + { + "name": "Boiled Leather", + "source": "KTKCG", + "page": 12, + "type": "Comp", + "rarity": "common", + "value": 300, + "entries": [ + "Used for {@book Leatherworking|KTKCG|17}." + ] + }, + { + "name": "Bolt of Cloth", + "source": "KTKCG", + "page": 129, + "type": "Comp", + "rarity": "none", + "value": 10, + "entries": [] + }, + { + "name": "Bolt of Silk", + "source": "KTKCG", + "page": 129, + "type": "Comp", + "rarity": "none", + "value": 200, + "entries": [] + }, + { + "name": "Boots", + "source": "KTKCG", + "page": 129, + "type": "G", + "rarity": "none", + "value": 500, + "entries": [] + }, + { + "name": "Brass Knuckles", + "source": "KTKCG", + "page": 49, + "type": "M", + "rarity": "none", + "weight": 2, + "value": 20, + "weaponCategory": "simple", + "property": [ + "L", + "ExT" + ], + "dmg1": "1d4", + "dmgType": "B", + "weapon": true, + "entries": [] + }, + { + "name": "Broadsword", + "source": "KTKCG", + "page": 49, + "type": "M", + "rarity": "none", + "weight": 3, + "value": 800, + "weaponCategory": "martial", + "property": [ + "ExT" + ], + "dmg1": "2d4", + "dmgType": "S", + "sword": true, + "weapon": true, + "entries": [] + }, + { + "name": "Bucket of Cement", + "source": "KTKCG", + "page": 124, + "type": "Comp", + "rarity": "none", + "value": 10, + "entries": [] + }, + { + "name": "Buckle", + "source": "KTKCG", + "page": 13, + "type": "Comp", + "rarity": "common", + "value": 20, + "entries": [ + "Used for {@book Leatherworking|KTKCG|17}." + ] + }, + { + "name": "Canvas", + "source": "KTKCG", + "page": 130, + "type": "Comp", + "rarity": "none", + "value": 1, + "entries": [] + }, + { + "name": "Cape", + "source": "KTKCG", + "page": 132, + "type": "G", + "rarity": "none", + "value": 30, + "entries": [] + }, + { + "name": "Carapace Breastplate", + "source": "KTKCG", + "page": 104, + "type": "MA", + "rarity": "common", + "weight": 20, + "value": 5000, + "ac": 13, + "armor": true, + "entries": [ + "{@note This armor, fashioned from a carapace has an AC 1 point lower than a standard {@item breastplate|PHB}.}", + "This armor consists of a fitted {@i carapace} chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered." + ] + }, + { + "name": "Carapace Shield", + "source": "KTKCG", + "page": 104, + "type": "S", + "rarity": "none", + "weight": 6, + "value": 1000, + "ac": 2, + "entries": [ + "THis shield is made from a {@i carapace} and is carried in one hand. Wielding a shield increases your Armor Class by 2. You can benefit from only one shield at a time." + ] + }, + { + "name": "Cestus", + "source": "KTKCG", + "page": 49, + "type": "M", + "rarity": "none", + "weight": 1, + "value": 200, + "weaponCategory": "martial", + "property": [ + "L", + "ExT" + ], + "dmg1": "1d6", + "dmgType": "B", + "weapon": true, + "entries": [] + }, + { + "name": "Chain", + "source": "KTKCG", + "page": 49, + "type": "M", + "rarity": "none", + "weight": 10, + "value": 500, + "weaponCategory": "simple", + "property": [ + "R", + "ExT" + ], + "dmg1": "1d4", + "dmgType": "B", + "weapon": true, + "entries": [] + }, + { + "name": "Chair", + "source": "KTKCG", + "page": 131, + "type": "OTH", + "rarity": "none", + "value": 25, + "entries": [] + }, + { + "name": "Cloak", + "source": "KTKCG", + "page": 132, + "type": "G", + "rarity": "none", + "value": 40, + "entries": [] + }, + { + "name": "Cloth Scraps", + "source": "KTKCG", + "page": 132, + "type": "TG", + "rarity": "none", + "value": 1, + "entries": [] + }, + { + "name": "Clothes", + "source": "KTKCG", + "page": 132, + "type": "G", + "rarity": "none", + "value": 600, + "entries": [] + }, + { + "name": "Common Amulet", + "source": "KTKCG", + "page": 131, + "type": "$", + "rarity": "none", + "value": 15000, + "entries": [] + }, + { + "name": "Common Branch", + "source": "KTKCG", + "page": 12, + "type": "Comp", + "rarity": "common", + "value": 10, + "entries": [ + "Used for {@book Wand Whittling|KTKCG|16}, {@book Woodcarving|KTKCG|19}." + ] + }, + { + "name": "Common Essence", + "source": "KTKCG", + "page": 13, + "type": "Comp", + "rarity": "common", + "value": 4500, + "property": [ + "Ess" + ], + "entries": [ + "Used for {@book Alchemy|KTKCG|10}, {@book Enchanting|KTKCG|14}, {@book Scroll Scribing|KTKCG|15}, {@book Wand Whittling|KTKCG|16}." + ] + }, + { + "name": "Common Fresh Ingredient", + "source": "KTKCG", + "page": 55, + "type": "Comp", + "rarity": "common", + "entries": [ + "A fresh ingredient is something you harvest that can increase the quality of your food and sometimes provide supernatural boosts beyond mere satiation.", + "Used for {@book Cooking|KTKCG|13}.", + "Typically harvested from a monster of CR ¼\u20134." + ] + }, + { + "name": "Common Magical Ink", + "source": "KTKCG", + "page": 13, + "type": "Comp", + "rarity": "common", + "value": 1500, + "entries": [ + "Magical ink that is used by Enchanters to create scrolls, made by rendering down magical alchemical ingredients.", + "Used for {@book Scroll Scribing|KTKCG|15}." + ] + }, + { + "name": "Common Meat", + "source": "KTKCG", + "page": 18, + "type": "Comp", + "rarity": "common", + "entries": [ + "Used for {@book Cooking|KTKCG|13}." + ] + }, + { + "name": "Common Parchment", + "source": "KTKCG", + "page": 13, + "type": "Comp", + "rarity": "common", + "value": 10, + "entries": [ + "Used for {@book Scroll Scribing|KTKCG|15}." + ] + }, + { + "name": "Common Reagent", + "source": "KTKCG", + "page": 13, + "type": "Comp", + "rarity": "common", + "value": 1500, + "property": [ + "Rea" + ], + "entries": [ + "Used for {@book Alchemy|KTKCG|10}, {@book Poisoncraft|KTKCG|11}." + ] + }, + { + "name": "Common Ring", + "source": "KTKCG", + "page": 131, + "type": "RG", + "rarity": "none", + "value": 2000, + "entries": [] + }, + { + "name": "Common Supplies", + "source": "KTKCG", + "page": 12, + "type": "Comp", + "rarity": "none", + "value": 100, + "entries": [ + "Salt, Staples, etc", + "Used for {@book Cooking|KTKCG|13}." + ] + }, + { + "name": "Composite Bow", + "source": "KTKCG", + "page": 117, + "type": "R", + "rarity": "common", + "weight": 2, + "value": 5000, + "weaponCategory": "martial", + "property": [ + "A", + "H", + "2H" + ], + "range": "150/600", + "dmg1": "2d4", + "dmgType": "P", + "bow": true, + "weapon": true, + "entries": [ + "A bow made from laminated layers of horn, wood, and sinew." + ], + "ammoType": "arrow|phb" + }, + { + "name": "Crystal Vial", + "source": "KTKCG", + "page": 13, + "type": "Comp", + "rarity": "common", + "value": 1000, + "entries": [ + "Used for {@book Alchemy|KTKCG|10}." + ] + }, + { + "name": "Darksteel Ingot", + "source": "KTKCG", + "page": 44, + "type": "Comp", + "rarity": "uncommon", + "value": 6000, + "entries": [ + "Used for {@book Blacksmithing|KTKCG|12}." + ] + }, + { + "name": "Darksteel Ore", + "source": "KTKCG", + "page": 47, + "type": "Comp", + "rarity": "unknown", + "entries": [ + "Smelting ore requires specialized factilities. This can usually be accomplished in a fully equiped smithy, but consult your GM for where it might be appropriate. Adventurers rarely smelt their own ore, these are included primarily for informational purposes. Smelting magical ores may require more specialized facilities or locations." + ] + }, + { + "name": "Dice Bag", + "source": "KTKCG", + "page": 105, + "type": "G", + "rarity": "common", + "value": 100, + "entries": [] + }, + { + "name": "Door", + "source": "KTKCG", + "page": 131, + "type": "OTH", + "rarity": "none", + "value": 600, + "entries": [] + }, + { + "name": "Esoteric Parts", + "source": "KTKCG", + "page": 13, + "type": "Comp", + "rarity": "uncommon", + "value": 10000, + "entries": [ + "Used for {@book Tinkering|KTKCG|18}." + ] + }, + { + "name": "Fancy Boots", + "source": "KTKCG", + "page": 129, + "type": "G", + "rarity": "none", + "value": 24000, + "entries": [] + }, + { + "name": "Fancy Painting", + "source": "KTKCG", + "page": 130, + "type": "$", + "rarity": "none", + "value": 15000, + "entries": [] + }, + { + "name": "Fancy Parts", + "source": "KTKCG", + "page": 13, + "type": "Comp", + "rarity": "common", + "value": 1000, + "entries": [ + "Used for {@book Tinkering|KTKCG|18}." + ] + }, + { + "name": "Finesse Glaive", + "source": "KTKCG", + "page": 49, + "type": "M", + "rarity": "none", + "weight": 5, + "value": 2500, + "weaponCategory": "martial", + "property": [ + "V", + "R", + "F", + "ExT" + ], + "dmg1": "1d4", + "dmgType": "S", + "dmg2": "1d6", + "weapon": true, + "entries": [] + }, + { + "name": "Finesse Spear", + "source": "KTKCG", + "page": 49, + "type": "M", + "rarity": "none", + "weight": 2, + "value": 300, + "weaponCategory": "simple", + "property": [ + "V", + "F", + "ExT" + ], + "dmg1": "1d4", + "dmgType": "P", + "dmg2": "1d6", + "spear": true, + "weapon": true, + "entries": [] + }, + { + "name": "Firearm Ammunition", + "source": "KTKCG", + "page": 47, + "type": "AF", + "rarity": "uncommon", + "value": 400, + "entries": [] + }, + { + "name": "Firesteel Ingot", + "source": "KTKCG", + "page": 44, + "type": "Comp", + "rarity": "uncommon", + "value": 6000, + "entries": [ + "Used for {@book Blacksmithing|KTKCG|12}." + ] + }, + { + "name": "Firesteel Ore", + "source": "KTKCG", + "page": 47, + "type": "Comp", + "rarity": "unknown", + "entries": [ + "Smelting ore requires specialized factilities. This can usually be accomplished in a fully equiped smithy, but consult your GM for where it might be appropriate. Adventurers rarely smelt their own ore, these are included primarily for informational purposes. Smelting magical ores may require more specialized facilities or locations." + ] + }, + { + "name": "Firewood", + "source": "KTKCG", + "page": 12, + "type": "Comp", + "rarity": "none", + "value": 1, + "entries": [ + "Used for {@book Cooking|KTKCG|13}, {@book Woodcarving|KTKCG|19}." + ] + }, + { + "name": "Flask", + "source": "KTKCG", + "page": 130, + "type": "Comp", + "rarity": "none", + "value": 10, + "entries": [] + }, + { + "name": "Flask of Distilled Alcohol", + "source": "KTKCG", + "page": 130, + "type": "FD", + "rarity": "none", + "value": 2, + "entries": [] + }, + { + "name": "Fletching", + "source": "KTKCG", + "page": 13, + "type": "Comp", + "rarity": "common", + "value": 5, + "entries": [ + "Used for {@book Wood Working|KTKCG|19}." + ] + }, + { + "name": "Glass Flask", + "source": "KTKCG", + "page": 13, + "type": "Comp", + "rarity": "common", + "value": 100, + "entries": [ + "Used for {@book Alchemy|KTKCG|10}, {@book Poisoncraft|KTKCG|11}." + ] + }, + { + "name": "Glass Vial", + "source": "KTKCG", + "page": 13, + "type": "Comp", + "rarity": "common", + "value": 100, + "entries": [ + "Used for {@book Alchemy|KTKCG|10}, {@book Poisoncraft|KTKCG|11}." + ] + }, + { + "name": "Gold Ingot", + "source": "KTKCG", + "page": 47, + "type": "Comp", + "rarity": "common", + "value": 2000, + "entries": [ + "Used for {@book Blacksmithing|KTKCG|12}." + ] + }, + { + "name": "Gold Scraps", + "source": "KTKCG", + "page": 12, + "type": "Comp", + "rarity": "common", + "value": 100, + "entries": [ + "Used for {@book Jewelcrafting|KTKCG|22|Jewelcrafting}." + ] + }, + { + "name": "Harp", + "source": "KTKCG", + "page": 116, + "type": "INS", + "rarity": "common", + "weight": 5, + "value": 3500, + "entries": [] + }, + { + "name": "Hat/Cap", + "source": "KTKCG", + "page": 132, + "type": "G", + "rarity": "none", + "value": 20, + "entries": [] + }, + { + "name": "Heavy Greatclub", + "source": "KTKCG", + "page": 49, + "type": "M", + "rarity": "none", + "weight": 15, + "value": 300, + "weaponCategory": "simple", + "property": [ + "2H", + "H", + "ExT" + ], + "dmg1": "1d10", + "dmgType": "B", + "club": true, + "weapon": true, + "entries": [] + }, + { + "name": "Helmet", + "source": "KTKCG", + "page": 46, + "type": "G", + "rarity": "common", + "value": 1200, + "entries": [ + "The effects of a helmet are included in armor, this entry is largely to allow for standalone helmet creation for enchanters." + ] + }, + { + "name": "Hide", + "source": "KTKCG", + "page": 12, + "type": "Comp", + "rarity": "common", + "value": 200, + "entries": [ + "Used for {@book Leatherworking|KTKCG|17}." + ] + }, + { + "name": "Hide Scraps", + "source": "KTKCG", + "page": 12, + "type": "Comp", + "rarity": "none", + "value": 10, + "entries": [ + "Used for {@book Leatherworking|KTKCG|17}." + ] + }, + { + "name": "Holster", + "source": "KTKCG", + "page": 104, + "type": "G", + "rarity": "common", + "value": 50, + "entries": [] + }, + { + "name": "Horseshoe", + "source": "KTKCG", + "page": 46, + "type": "G", + "rarity": "common", + "value": 500, + "entries": [ + "Shoes for horses." + ] + }, + { + "name": "Horseshoes (set of 4)", + "source": "KTKCG", + "page": 46, + "type": "G", + "rarity": "common", + "value": 500, + "entries": [ + "Shoes (4) for horses." + ], + "packContents": [ + { + "item": "horseshoe|KTKCG", + "quantity": 4 + } + ] + }, + { + "name": "Icesteel Ingot", + "source": "KTKCG", + "page": 44, + "type": "Comp", + "rarity": "uncommon", + "value": 6000, + "entries": [ + "Used for {@book Blacksmithing|KTKCG|12}." + ] + }, + { + "name": "Icesteel Ore", + "source": "KTKCG", + "page": 47, + "type": "Comp", + "rarity": "unknown", + "entries": [ + "Smelting ore requires specialized factilities. This can usually be accomplished in a fully equiped smithy, but consult your GM for where it might be appropriate. Adventurers rarely smelt their own ore, these are included primarily for informational purposes. Smelting magical ores may require more specialized facilities or locations." + ] + }, + { + "name": "Iron Ingot", + "source": "KTKCG", + "page": 12, + "type": "Comp", + "rarity": "common", + "value": 100, + "entries": [ + "Used for {@book Blacksmithing|KTKCG|12}." + ] + }, + { + "name": "Katana", + "source": "KTKCG", + "page": 49, + "type": "M", + "rarity": "none", + "weight": 2, + "value": 1500, + "weaponCategory": "martial", + "property": [ + "V", + "F", + "ExT" + ], + "dmg1": "1d6", + "dmgType": "S", + "dmg2": "2d4", + "sword": true, + "weapon": true, + "entries": [] + }, + { + "name": "Large Carapace", + "source": "KTKCG", + "page": 12, + "type": "Comp", + "rarity": "common", + "value": 3000, + "entries": [ + "Used for {@book Leatherworking|KTKCG|17}." + ] + }, + { + "name": "Lead Ingot", + "source": "KTKCG", + "page": 47, + "type": "Comp", + "rarity": "common", + "entries": [ + "Used for {@book Blacksmithing|KTKCG|12}." + ] + }, + { + "name": "Leather Buckler", + "source": "KTKCG", + "page": 104, + "type": "S", + "rarity": "common", + "value": 1000, + "ac": 1, + "entries": [ + "A small, simple, and light {@item shield|PHB}. Wielding this shield increases your armor class by 1. You can benefit from only one shield at a time. You can hold items in the same hand as this light buckler, but any weapon wielded with the same hand has disadvantage on weapon attacks, and any {@action grapple|PHB|grappling} attempts with that hand are made with disadvantage." + ] + }, + { + "name": "Leather Scraps", + "source": "KTKCG", + "page": 12, + "type": "Comp", + "rarity": "none", + "value": 10, + "entries": [ + "Used for {@book Leatherworking|KTKCG|17}." + ] + }, + { + "name": "Legendary Branch", + "source": "KTKCG", + "page": 13, + "type": "Comp", + "rarity": "legendary", + "value": 200000, + "entries": [ + "Used for {@book Wand Whittling|KTKCG|16}." + ] + }, + { + "name": "Legendary Essence", + "source": "KTKCG", + "page": 13, + "type": "Comp", + "rarity": "legendary", + "value": 2500000, + "property": [ + "Ess" + ], + "entries": [ + "Used for {@book Alchemy|KTKCG|10}, {@book Enchanting|KTKCG|14}, {@book Scroll Scribing|KTKCG|15}, {@book Wand Whittling|KTKCG|16}." + ] + }, + { + "name": "Legendary Fresh Ingredient", + "source": "KTKCG", + "page": 55, + "type": "Comp", + "rarity": "legendary", + "entries": [ + "A fresh ingredient is something you harvest that can increase the quality of your food and sometimes provide supernatural boosts beyond mere satiation.", + "Used for {@book Cooking|KTKCG|13}.", + "Typically harvested from a monster of CR 16\u201320." + ] + }, + { + "name": "Legendary Magical Ink", + "source": "KTKCG", + "page": 13, + "type": "Comp", + "rarity": "legendary", + "value": 500000, + "entries": [ + "Magical ink that is used by Enchanters to create scrolls, made by rendering down magical alchemical ingredients.", + "Used for {@book Scroll Scribing|KTKCG|15}." + ] + }, + { + "name": "Legendary Meat", + "source": "KTKCG", + "page": 19, + "type": "Comp", + "rarity": "legendary", + "entries": [ + "Used for {@book Cooking|KTKCG|13}." + ] + }, + { + "name": "Legendary Parchment", + "source": "KTKCG", + "page": 13, + "type": "Comp", + "rarity": "legendary", + "value": 500000, + "entries": [ + "Used for {@book Scroll Scribing|KTKCG|15}." + ] + }, + { + "name": "Legendary Reagent", + "source": "KTKCG", + "page": 13, + "type": "Comp", + "rarity": "legendary", + "value": 500000, + "property": [ + "Rea" + ], + "entries": [ + "Used for {@book Alchemy|KTKCG|10}, {@book Poisoncraft|KTKCG|11}." + ] + }, + { + "name": "Length of String", + "source": "KTKCG", + "page": 13, + "type": "Comp", + "rarity": "common", + "value": 5, + "entries": [ + "Used for {@book Wood Working|KTKCG|19}." + ] + }, + { + "name": "Long Chain Flail", + "source": "KTKCG", + "page": 49, + "type": "M", + "rarity": "none", + "weight": 12, + "value": 1500, + "weaponCategory": "martial", + "property": [ + "R", + "ExT" + ], + "dmg1": "1d6", + "dmgType": "P", + "weapon": true, + "entries": [] + }, + { + "name": "Long Haft", + "source": "KTKCG", + "page": 12, + "type": "Comp", + "rarity": "common", + "value": 20, + "entries": [ + "Used for {@book Blacksmithing|KTKCG|12}." + ] + }, + { + "name": "Mantle", + "source": "KTKCG", + "page": 132, + "type": "G", + "rarity": "none", + "value": 20, + "entries": [] + }, + { + "name": "Masterwork Amulet", + "source": "KTKCG", + "page": 131, + "type": "$", + "rarity": "none", + "value": 65000, + "entries": [] + }, + { + "name": "Masterwork Ring", + "source": "KTKCG", + "page": 131, + "type": "RG", + "rarity": "none", + "value": 42000, + "entries": [] + }, + { + "name": "Masterwork Statue", + "source": "KTKCG", + "page": 129, + "type": "$", + "rarity": "none", + "value": 67000, + "entries": [] + }, + { + "name": "Medium Carapace", + "source": "KTKCG", + "page": 12, + "type": "Comp", + "rarity": "common", + "value": 400, + "entries": [ + "Used for {@book Leatherworking|KTKCG|17}." + ] + }, + { + "name": "Metal Scraps", + "source": "KTKCG", + "page": 12, + "type": "Comp", + "rarity": "none", + "value": 10, + "entries": [ + "Used for {@book Tinkering|KTKCG|18}, {@book Blacksmithing|KTKCG|12}." + ] + }, + { + "name": "Mithril Ingot", + "source": "KTKCG", + "page": 12, + "type": "Comp", + "rarity": "uncommon", + "value": 3000, + "entries": [ + "Used for {@book Blacksmithing|KTKCG|12}." + ] + }, + { + "name": "Mithril Ore", + "source": "KTKCG", + "page": 47, + "type": "Comp", + "rarity": "unknown", + "entries": [ + "Smelting ore requires specialized factilities. This can usually be accomplished in a fully equiped smithy, but consult your GM for where it might be appropriate. Adventurers rarely smelt their own ore, these are included primarily for informational purposes. Smelting magical ores may require more specialized facilities or locations." + ] + }, + { + "name": "Mithril Scraps", + "source": "KTKCG", + "page": 131, + "type": "Comp", + "rarity": "common", + "value": 133, + "entries": [ + "Used for {@book Jewelcrafting|KTKCG|22|Jewelcrafting}." + ] + }, + { + "name": "Nice Boots", + "source": "KTKCG", + "page": 129, + "type": "G", + "rarity": "none", + "value": 10000, + "entries": [] + }, + { + "name": "Noble Garb", + "source": "KTKCG", + "page": 132, + "type": "G", + "rarity": "none", + "value": 13000, + "entries": [] + }, + { + "name": "Noise Trap", + "source": "KTKCG", + "page": 109, + "type": "G", + "rarity": "common", + "value": 1000, + "entries": [] + }, + { + "name": "Normal Ink", + "source": "KTKCG", + "page": 13, + "type": "Comp", + "rarity": "common", + "value": 500, + "entries": [] + }, + { + "name": "Oak Barrel", + "source": "KTKCG", + "page": 130, + "type": "Comp", + "rarity": "none", + "value": 50, + "entries": [] + }, + { + "name": "Paint", + "source": "KTKCG", + "page": 130, + "type": "Comp", + "rarity": "none", + "value": 1, + "entries": [] + }, + { + "name": "Painting", + "source": "KTKCG", + "page": 130, + "type": "$", + "rarity": "none", + "value": 40, + "entries": [] + }, + { + "name": "Parts", + "source": "KTKCG", + "page": 13, + "type": "Comp", + "rarity": "common", + "value": 200, + "entries": [ + "Used for {@book Tinkering|KTKCG|18}." + ] + }, + { + "name": "Quality Branch", + "source": "KTKCG", + "page": 12, + "type": "Comp", + "rarity": "common", + "value": 200, + "entries": [ + "Used for {@book Wand Whittling|KTKCG|16}, {@book Woodcarving|KTKCG|19}." + ] + }, + { + "name": "Quality Glasses", + "source": "KTKCG", + "page": 131, + "type": "G", + "rarity": "none", + "value": 5000, + "entries": [] + }, + { + "name": "Rare Branch", + "source": "KTKCG", + "page": 13, + "type": "Comp", + "rarity": "rare", + "value": 8000, + "entries": [ + "Used for {@book Wand Whittling|KTKCG|16}." + ] + }, + { + "name": "Rare Essence", + "source": "KTKCG", + "page": 13, + "type": "Comp", + "rarity": "rare", + "value": 70000, + "property": [ + "Ess" + ], + "entries": [ + "Used for {@book Alchemy|KTKCG|10}, {@book Enchanting|KTKCG|14}, {@book Scroll Scribing|KTKCG|15}, {@book Wand Whittling|KTKCG|16}." + ] + }, + { + "name": "Rare Fresh Ingredient", + "source": "KTKCG", + "page": 55, + "type": "Comp", + "rarity": "rare", + "entries": [ + "A fresh ingredient is something you harvest that can increase the quality of your food and sometimes provide supernatural boosts beyond mere satiation.", + "Used for {@book Cooking|KTKCG|13}.", + "Typically harvested from a monster of CR 9\u201312." + ] + }, + { + "name": "Rare Magical Ink", + "source": "KTKCG", + "page": 13, + "type": "Comp", + "rarity": "rare", + "value": 20000, + "entries": [ + "Magical ink that is used by Enchanters to create scrolls, made by rendering down magical alchemical ingredients.", + "Used for {@book Scroll Scribing|KTKCG|15}." + ] + }, + { + "name": "Rare Meat", + "source": "KTKCG", + "page": 19, + "type": "Comp", + "rarity": "rare", + "entries": [ + "Used for {@book Cooking|KTKCG|13}." + ] + }, + { + "name": "Rare Parchment", + "source": "KTKCG", + "page": 13, + "type": "Comp", + "rarity": "rare", + "value": 20000, + "entries": [ + "Used for {@book Scroll Scribing|KTKCG|15}." + ] + }, + { + "name": "Rare Reagent", + "source": "KTKCG", + "page": 13, + "type": "Comp", + "rarity": "rare", + "value": 20000, + "property": [ + "Rea" + ], + "entries": [ + "Used for {@book Alchemy|KTKCG|10}, {@book Poisoncraft|KTKCG|11}." + ] + }, + { + "name": "Rare Supplies", + "source": "KTKCG", + "page": 12, + "type": "Comp", + "rarity": "common", + "value": 10000, + "entries": [ + "Hard to get luxury goods", + "Used for {@book Cooking|KTKCG|13}." + ] + }, + { + "name": "Raw Cotton", + "source": "KTKCG", + "page": 129, + "type": "Comp", + "rarity": "none", + "value": 1, + "entries": [] + }, + { + "name": "Raw Silk", + "source": "KTKCG", + "page": 129, + "type": "Comp", + "rarity": "none", + "value": 10, + "entries": [] + }, + { + "name": "Raw Wool", + "source": "KTKCG", + "page": 129, + "type": "Comp", + "rarity": "none", + "value": 1, + "entries": [] + }, + { + "name": "Rawhide Leather", + "source": "KTKCG", + "page": 12, + "type": "Comp", + "rarity": "common", + "value": 200, + "entries": [ + "Used for {@book Leatherworking|KTKCG|17}." + ] + }, + { + "name": "Resistant Hide", + "source": "KTKCG", + "page": 12, + "type": "Comp", + "rarity": "uncommon", + "value": 50000, + "entries": [ + "Used for {@book Leatherworking|KTKCG|17}." + ] + }, + { + "name": "Resistant Leather", + "source": "KTKCG", + "page": 12, + "type": "Comp", + "rarity": "uncommon", + "value": 60000, + "entries": [ + "Used for {@book Leatherworking|KTKCG|17}." + ] + }, + { + "name": "Robe", + "source": "KTKCG", + "page": 132, + "type": "G", + "rarity": "none", + "value": 600, + "entries": [] + }, + { + "name": "Rough Gem", + "source": "KTKCG", + "page": 130, + "type": "Comp", + "rarity": "unknown", + "entries": [] + }, + { + "name": "Saber", + "source": "KTKCG", + "page": 49, + "type": "M", + "rarity": "none", + "weight": 2, + "value": 1500, + "weaponCategory": "martial", + "property": [ + "F", + "ExT" + ], + "dmg1": "1d8", + "dmgType": "S", + "sword": true, + "weapon": true, + "entries": [] + }, + { + "name": "Scales", + "source": "KTKCG", + "page": 12, + "type": "Comp", + "rarity": "common", + "value": 100, + "entries": [ + "Used for {@book Leatherworking|KTKCG|17}." + ] + }, + { + "name": "Scourge", + "source": "KTKCG", + "page": 104, + "type": "M", + "rarity": "common", + "weight": 3, + "value": 4000, + "weaponCategory": "martial", + "property": [ + "R" + ], + "dmg1": "2d4", + "dmgType": "S", + "weapon": true, + "entries": [ + "This heavy metal-tipped whip is a martial weapon with the reach property. It deals {@damage 2d4} slashing damage on a hit. Due to its unwieldy nature, you have disadvantage when you use a scourge to attack a target within 5 feet of you." + ] + }, + { + "name": "Sheath", + "source": "KTKCG", + "page": 104, + "type": "G", + "rarity": "common", + "value": 60, + "entries": [] + }, + { + "name": "Shoes", + "source": "KTKCG", + "page": 129, + "type": "G", + "rarity": "none", + "value": 200, + "entries": [] + }, + { + "name": "Short Haft", + "source": "KTKCG", + "page": 12, + "type": "Comp", + "rarity": "common", + "value": 10, + "entries": [ + "Used for {@book Blacksmithing|KTKCG|12}." + ] + }, + { + "name": "Silver Ingot", + "source": "KTKCG", + "page": 47, + "type": "Comp", + "rarity": "common", + "value": 200, + "entries": [ + "Used for {@book Blacksmithing|KTKCG|12}." + ] + }, + { + "name": "Silver Scraps", + "source": "KTKCG", + "page": 12, + "type": "Comp", + "rarity": "none", + "value": 10, + "entries": [ + "Used for {@book Jewelcrafting|KTKCG|22|Jewelcrafting}." + ] + }, + { + "name": "Simple Statue", + "source": "KTKCG", + "page": 129, + "type": "$", + "rarity": "none", + "value": 3500, + "entries": [] + }, + { + "name": "Socketed Ring", + "source": "KTKCG", + "page": 131, + "type": "RG", + "rarity": "none", + "value": 4500, + "entries": [] + }, + { + "name": "Spool of Thread", + "source": "KTKCG", + "page": 129, + "type": "Comp", + "rarity": "none", + "value": 1, + "entries": [] + }, + { + "name": "Steel Chain (2ft)", + "source": "KTKCG", + "page": 12, + "type": "Comp", + "rarity": "common", + "value": 100, + "entries": [ + "Used for {@book Tinkering|KTKCG|18}, {@book Blacksmithing|KTKCG|12}." + ] + }, + { + "name": "Steel Ingot", + "source": "KTKCG", + "page": 12, + "type": "Comp", + "rarity": "common", + "value": 200, + "entries": [ + "Used for {@book Blacksmithing|KTKCG|12}." + ] + }, + { + "name": "Sturdy 10-Foot Pole", + "source": "KTKCG", + "page": 49, + "type": "M", + "rarity": "none", + "weight": 5, + "value": 10, + "weaponCategory": "simple", + "property": [ + "R", + "2H", + "ExT" + ], + "dmg1": "1d6", + "dmgType": "B", + "weapon": true, + "entries": [] + }, + { + "name": "Table", + "source": "KTKCG", + "page": 131, + "type": "OTH", + "rarity": "none", + "value": 300, + "entries": [] + }, + { + "name": "Tanned Leather", + "source": "KTKCG", + "page": 12, + "type": "Comp", + "rarity": "common", + "value": 300, + "entries": [ + "Used for {@book Leatherworking|KTKCG|17}." + ] + }, + { + "name": "Throwing Bandolier", + "source": "KTKCG", + "page": 104, + "type": "G", + "rarity": "common", + "value": 2000, + "entries": [ + "This is a quick access bandolier that can old weapons with the thrown property. It can be configured to hold 2 {@item javelin|PHB|javelins}, {@item handaxe|PHB|handaxes}, or {@item light hammer|PHB|light hammers}, or 4 {@item dagger|PHB|daggers} or {@item dart|PHB|darts}. Weapons held in it can be drawn as part of making an {@action attack|PHB} with them without using an {@action Use an Object|PHB|object interaction} to draw them as long as you have a free hand to draw them." + ] + }, + { + "name": "Thunder Cannon Ammo", + "source": "KTKCG", + "page": 47, + "type": "AF", + "rarity": "common", + "value": 200, + "entries": [ + "Ammunition for the {@item Thunder Cannon|KTKCG}." + ] + }, + { + "name": "Tough Carapace Breastplate", + "source": "KTKCG", + "page": 104, + "type": "MA", + "rarity": "common", + "weight": 20, + "value": 40000, + "ac": 14, + "armor": true, + "entries": [ + "{@note This armor, fashioned from a particularly tough carapace has an AC equal to a standard {@item breastplate|PHB}.}", + "This armor consists of a fitted {@i tough carapace} chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered." + ] + }, + { + "name": "Tough Hide", + "source": "KTKCG", + "page": 12, + "type": "Comp", + "rarity": "uncommon", + "value": 50000, + "entries": [ + "Used for {@book Leatherworking|KTKCG|17}." + ] + }, + { + "name": "Tough Leather", + "source": "KTKCG", + "page": 12, + "type": "Comp", + "rarity": "uncommon", + "value": 60000, + "entries": [ + "Used for {@book Leatherworking|KTKCG|17}." + ] + }, + { + "name": "Trip Wire", + "source": "KTKCG", + "page": 109, + "type": "G", + "rarity": "common", + "value": 500, + "entries": [] + }, + { + "name": "Uncommon Branch", + "source": "KTKCG", + "page": 12, + "type": "Comp", + "rarity": "uncommon", + "value": 2500, + "entries": [ + "Used for {@book Wand Whittling|KTKCG|16}." + ] + }, + { + "name": "Uncommon Essence", + "source": "KTKCG", + "page": 13, + "type": "Comp", + "rarity": "uncommon", + "value": 15000, + "property": [ + "Ess" + ], + "entries": [ + "Used for {@book Alchemy|KTKCG|10}, {@book Enchanting|KTKCG|14}, {@book Scroll Scribing|KTKCG|15}, {@book Wand Whittling|KTKCG|16}." + ] + }, + { + "name": "Uncommon Fresh Ingredient", + "source": "KTKCG", + "page": 55, + "type": "Comp", + "rarity": "uncommon", + "entries": [ + "A fresh ingredient is something you harvest that can increase the quality of your food and sometimes provide supernatural boosts beyond mere satiation.", + "Used for {@book Cooking|KTKCG|13}.", + "Typically harvested from a monster of CR 5\u20138." + ] + }, + { + "name": "Uncommon Magical Ink", + "source": "KTKCG", + "page": 13, + "type": "Comp", + "rarity": "uncommon", + "value": 4000, + "entries": [ + "Magical ink that is used by Enchanters to create scrolls, made by rendering down magical alchemical ingredients.", + "Used for {@book Scroll Scribing|KTKCG|15}." + ] + }, + { + "name": "Uncommon Meat", + "source": "KTKCG", + "page": 19, + "type": "Comp", + "rarity": "uncommon", + "entries": [ + "Used for {@book Cooking|KTKCG|13}." + ] + }, + { + "name": "Uncommon Parchment", + "source": "KTKCG", + "page": 13, + "type": "Comp", + "rarity": "uncommon", + "value": 4000, + "entries": [ + "Used for {@book Scroll Scribing|KTKCG|15}." + ] + }, + { + "name": "Uncommon Reagent", + "source": "KTKCG", + "page": 13, + "type": "Comp", + "rarity": "uncommon", + "value": 4000, + "property": [ + "Rea" + ], + "entries": [ + "Used for {@book Alchemy|KTKCG|10}, {@book Poisoncraft|KTKCG|11}." + ] + }, + { + "name": "Uncommon Supplies", + "source": "KTKCG", + "page": 12, + "type": "Comp", + "rarity": "common", + "value": 1000, + "entries": [ + "Uncommon spices, oils, rare seeds, etc", + "Used for {@book Cooking|KTKCG|13}." + ] + }, + { + "name": "Unformed Glass", + "source": "KTKCG", + "page": 130, + "type": "Comp", + "rarity": "none", + "value": 10, + "entries": [] + }, + { + "name": "Unit of Lumber", + "source": "KTKCG", + "page": 124, + "type": "Comp", + "rarity": "none", + "value": 100, + "entries": [ + "You can convert trees that are at least 20 feet tall into {@item unit of lumber|KTKCG|units of lumber}. A 20 foot tall tree will produce 1 {@item unit of lumber|KTKCG|units of lumber}, and an additional {@item unit of lumber|KTKCG|units of lumber} for each 10 feet of tree height. At your GM's discretion, some trees may not be suitable lumber. It takes 4 hours of work by a laborer to convert trees to {@item unit of lumber|KTKCG|units of lumber}.", + "A {@item unit of lumber|KTKCG|units of lumber} can be converted to 10 {@item common branch|KTKCG|common branches}." + ] + }, + { + "name": "Unit of Stone", + "source": "KTKCG", + "page": 124, + "type": "Comp", + "rarity": "none", + "value": 100, + "entries": [ + "Quarrying Stone is significantly harder and at the edge of what this system attempts to define. As a rule of thumb, if a quarry that can produce stone is available, 1 laborer can produce 1 {@item unit of stone|KTKCG|units of stone} in 8 hours of hard labor (1 unit per day). A laborer with a Strength ability score of 18 or higher can produce twice as much stone in the same time period.", + "Setting up a quarry exceeds the scope of this system, but would take days or weeks." + ] + }, + { + "name": "Valuable Amulet", + "source": "KTKCG", + "page": 131, + "type": "$", + "rarity": "none", + "value": 25000, + "entries": [] + }, + { + "name": "Valuable Ring", + "source": "KTKCG", + "page": 131, + "type": "RG", + "rarity": "none", + "value": 20000, + "entries": [] + }, + { + "name": "Very Rare Branch", + "source": "KTKCG", + "page": 13, + "type": "Comp", + "rarity": "very rare", + "value": 80000, + "entries": [ + "Used for {@book Wand Whittling|KTKCG|16}." + ] + }, + { + "name": "Very Rare Essence", + "source": "KTKCG", + "page": 13, + "type": "Comp", + "rarity": "very rare", + "value": 700000, + "property": [ + "Ess" + ], + "entries": [ + "Used for {@book Alchemy|KTKCG|10}, {@book Enchanting|KTKCG|14}, {@book Scroll Scribing|KTKCG|15}, {@book Wand Whittling|KTKCG|16}." + ] + }, + { + "name": "Very Rare Fresh Ingredient", + "source": "KTKCG", + "page": 55, + "type": "Comp", + "rarity": "very rare", + "entries": [ + "A fresh ingredient is something you harvest that can increase the quality of your food and sometimes provide supernatural boosts beyond mere satiation.", + "Used for {@book Cooking|KTKCG|13}.", + "Typically harvested from a monster of CR 13\u201316." + ] + }, + { + "name": "Very Rare Magical Ink", + "source": "KTKCG", + "page": 13, + "type": "Comp", + "rarity": "very rare", + "value": 200000, + "entries": [ + "Magical ink that is used by Enchanters to create scrolls, made by rendering down magical alchemical ingredients.", + "Used for {@book Scroll Scribing|KTKCG|15}." + ] + }, + { + "name": "Very Rare Meat", + "source": "KTKCG", + "page": 19, + "type": "Comp", + "rarity": "very rare", + "entries": [ + "Used for {@book Cooking|KTKCG|13}." + ] + }, + { + "name": "Very Rare Parchment", + "source": "KTKCG", + "page": 13, + "type": "Comp", + "rarity": "very rare", + "value": 200000, + "entries": [ + "Used for {@book Scroll Scribing|KTKCG|15}." + ] + }, + { + "name": "Very Rare Reagent", + "source": "KTKCG", + "page": 13, + "type": "Comp", + "rarity": "very rare", + "value": 200000, + "property": [ + "Rea" + ], + "entries": [ + "Used for {@book Alchemy|KTKCG|10}, {@book Poisoncraft|KTKCG|11}." + ] + }, + { + "name": "War Spear", + "source": "KTKCG", + "page": 49, + "type": "M", + "rarity": "none", + "weight": 2, + "value": 500, + "weaponCategory": "martial", + "property": [ + "V", + "ExT" + ], + "dmg1": "1d8", + "dmgType": "P", + "dmg2": "1d10", + "spear": true, + "weapon": true, + "entries": [] + }, + { + "name": "Water", + "source": "KTKCG", + "page": 25, + "type": "Comp", + "typeAlt": "FD", + "rarity": "none", + "entries": [ + { + "type": "quote", + "entries": [ + "Water, pure water." + ], + "by": "Limmy" + } + ] + }, + { + "name": "Wood Scraps", + "source": "KTKCG", + "page": 12, + "type": "Comp", + "rarity": "none", + "value": 2, + "entries": [ + "Used for {@book Tinkering|KTKCG|18}, {@book Woodcarving|KTKCG|19}." + ] + }, + { + "name": "Wooden Stock", + "source": "KTKCG", + "page": 12, + "type": "Comp", + "rarity": "common", + "value": 50, + "entries": [ + "Used for {@book Tinkering|KTKCG|18}." + ] + } + ], + "item": [ + { + "name": "+1 Amplifying Crystal", + "source": "KTKCG", + "page": 93, + "rarity": "uncommon", + "reqAttune": "by a psionic character with one or more psi points", + "reqAttuneTags": [ + { + "psionics": true + } + ], + "wondrous": true, + "value": 48000, + "property": [ + "Psi" + ], + "entries": [ + "While holding this crystal, you gain a +1 bonus to psionics attack rolls and to the psionic saving throw DCs of your psionic abilities. In addition, when you use a psionic power, you can add 1 psi point; this point can only be used on psionic powers, but can exceed your normal psi limit. You can't use this property again until you finish a long rest." + ] + }, + { + "name": "+1 Psi Blade Crystal", + "source": "KTKCG", + "page": 94, + "rarity": "uncommon", + "wondrous": true, + "value": 32000, + "property": [ + "Psi" + ], + "bonusWeapon": "+1", + "entries": [ + "Embedded in a ring, braclet, bladeless sword hilt, or similar item, this small gem seems to have minimal value to the casual observer, but has perfect psionic resonance.", + "While carried by a {@class Mystic|UATheMysticClass|Way of the Soul Knife Monk|Soul Knife|UATheMysticClass}, that monk can use this crystal to focus a purer {@subclassFeature Soul Knife|Mystic|UATheMysticClass|Soul Knife|UATheMysticClass|1|UATheMysticClass|Soul Knife}, adding +1 to attack and damage rolls with their {@subclassFeature Soul Knife|Mystic|UATheMysticClass|Soul Knife|UATheMysticClass|1|UATheMysticClass|Soul Knife}.", + "Some crystals come in various colors, and change the hue of your psi blade to match the color of the crystal." ] }, { + "name": "+2 Amplifying Crystal", "source": "KTKCG", - "name": "Magic Armor Table", - "page": 76, - "colLabels": [ - "Name", - "Materials", - "Crafting Time", - "Crafting Checks", - "Difficulty", - "Rarity", - "Value" + "page": 93, + "rarity": "rare", + "reqAttune": "by a psionic character with one or more psi points", + "reqAttuneTags": [ + { + "psionics": true + } ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" + "wondrous": true, + "value": 200000, + "property": [ + "Psi" ], - "rows": [ - [ - "{@item +1 Shield|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item shield|PHB}", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell shield|PHB}", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell shield of faith|PHB}", - "1 {@item uncommon arcane essence|KTKCG}", - "1 {@item uncommon divine essence|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 15}", - "uncommon", - "500 gp" - ], - [ - "{@item +1 Armor|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 set of armor", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell mage armor|PHB}", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell shield|PHB}", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell shield of faith|PHB}", - "1 {@item rare arcane essence|KTKCG}", - "1 {@item rare divine essence|KTKCG}", - "1 {@item rare primal essence|KTKCG}" - ] - }, - "24 hours (3 days)", - "12", - "{@dc 16}", - "rare", - "3,000* gp" - ], - [ - "{@item Armor of Resistance|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 set of armor", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell protection from energy|PHB}", - "2 {@item rare primal essence|KTKCG}", - "1 {@item uncommon primal essence|KTKCG}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 17}", - "rare", - "2,400* gp" - ], - [ - "{@item Arrow-Catching Shield|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item shield|PHB}", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell warding wind|XGE}", - "1 {@item rare primal essence|KTKCG}", - "1 {@item uncommon arcane essence|KTKCG}" - ] - }, - "12 hours (1.5 days)", - "6", - "{@dc 17}", - "rare", - "1,300 gp" - ], - [ - "{@item +2 Shield|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item shield|PHB}", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell shield|PHB}", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell shield of faith|PHB}", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell glyph of warding|PHB}", - "2 {@item rare arcane essence|KTKCG}", - "1 {@item rare divine essence|KTKCG}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 17}", - "rare", - "3,200 gp" - ], - [ - "{@item Glamoured Studded Leather|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item +1 Studded Leather Armor|DMG}", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell disguise self|PHB}", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell silent image|PHB}", - "1 {@item rare arcane essence|KTKCG}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 15}", - "rare", - "4,2000 gp" - ], - [ - "{@item Shield of Missile Attraction|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item shield|PHB}", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell warding wind|XGE}", - "1 {@item rare arcane essence|KTKCG}", - "1 {@item uncommon primal essence|KTKCG}" - ] - }, - "12 hours (1.5 days)", - "6", - "{@dc 16}", - "rare", - "1,200 gp" - ], - [ - "{@item Scale Mail of the Pangolin|KTKCG}{@sup DS}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 set of {@item scale mail|PHB}", - "1 {@item large carapace|KTKCG}", - "1 {@item 6th-Level Spell Scroll|KTKCG|scroll} of {@spell move earth|PHB}", - "1 {@item rare primal essence|KTKCG}", - "2 {@item uncommon primal essence|KTKCG}" - ] - }, - "12 hours (1.5 days)", - "6", - "{@dc 16}", - "rare", - "3,000 gp" - ], - [ - "{@item Captain's Coat|KTKCG}{@sup DS}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 fine longcoat worth 100 gp", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enhance ability|PHB}", - "1 {@item Cantrip Spell Scroll|KTKCG|scroll} of {@spell vicious mockery|PHB}", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell dancing wave|KibblesTasty:cc}{@sup K}", - "1 {@item rare primal essence|KTKCG}", - "1 {@item uncommon arcane essence|KTKCG}" - ] - }, - "12 hours (1.5 days)", - "6", - "{@dc 16}", - "rare", - "1,400 gp" - ], - [ - "{@item +2 Armor|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 set of armor worth at least 2,000 gp", - "1 {@item 6th-Level Spell Scroll|KTKCG|scroll} of {@spell globe of invulnerability|PHB}", - "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell stoneskin|PHB}", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell mage armor|PHB}", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell shield|PHB}", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell shield of faith|PHB}", - "1 {@item very rare arcane essence|KTKCG}", - "1 {@item rare divine essence|KTKCG}", - "1 {@item rare primal essence|KTKCG}" - ] - }, - "32 hours (4 days)", - "16", - "{@dc 20}", - "very rare", - "17,000 gp" - ], - [ - "{@item +3 Shield|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 shield worth at least 1,000 gp", - "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell wall of stone|PHB}", - "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell wall of force|PHB}", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell wind wall|PHB}", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell shield|PHB}", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell shield of faith|PHB}", - "1 {@item very rare arcane essence|KTKCG}", - "1 {@item very rare divine essence|KTKCG}", - "2 {@item rare arcane essence|KTKCG}", - "2 {@item rare divine essence|KTKCG}" - ] - }, - "24 hours (3 days)", - "12", - "{@dc 20}", - "very rare", - "24,000 gp" - ], - [ - "{@item Breastplate of the Golden Retriever|KTKCG}{@sup DS}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 ornate {@item breastplate|PHB} worth at least 500 gp", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell warding bond|PHB}", - "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell Mordenkainen's Faithful Hound|PHB}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 16}", - "very rare", - "9,700 gp" - ], - [ - "{@item Demon Armor|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item plate armor|PHB} worth at least 1,500 gp", - "1 {@item 6th-Level Spell Scroll|KTKCG|scroll} of {@spell summon fiend|TCE}", - "1 {@item rare arcane essence|KTKCG}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 15}", - "very rare", - "4,000 gp" - ], - [ - "{@item Raiment of the Raccoon|KTKCG}{@sup DS}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 set of {@item studded leather armor|PHB}", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enhance ability|PHB}", - "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell polymorph|PHB}", - "1 {@item very rare primal essence|KTKCG}", - "1 {@item rare arcane essence|KTKCG}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 17}", - "very rare", - "9,350 gp" - ], - [ - "{@item Spellguard Shield|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item shield|PHB} worth at least 200 gp", - "1 {@item 8th-Level Spell Scroll|KTKCG|scroll} of {@spell antimagic field|PHB}", - "1 {@item very rare divine essence|KTKCG}", - "1 {@item rare arcane essence|KTKCG}" - ] - }, - "32 hours (4 days)", - "16", - "{@dc 20}", - "very rare", - "28,000 gp" - ], - [ - "{@item Dwarven Plate|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item plate armor|PHB} with the {@table Crafting Modifiers|KTKCG|dwarven modifier}", - "1 {@item 6th-Level Spell Scroll|KTKCG|scroll} of {@spell globe of invulnerability|PHB}", - "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell stoneskin|PHB}", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell mage armor|PHB}", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell shield|PHB}", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell shield of faith|PHB}", - "1 {@item very rare arcane essence|KTKCG}", - "1 {@item rare divine essence|KTKCG}", - "1 {@item rare primal essence|KTKCG}" - ] - }, - "32 hours (4 days)", - "16", - "{@dc 20}", - "very rare", - "28,000 gp" - ], - [ - "{@item Dark Fathom Armor|KTKCG}{@sup GS}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 set of {@item studded leather armor|PHB}", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell mage armor|PHB}", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell shield|PHB}", - "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell Evard's Black Tentacles|PHB}", - "1 {@item very rare arcane essence|KTKCG}", - "2 {@item rare primal essence|KTKCG}", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell water breathing|PHB}" - ] - }, - "24 hours", - "12", - "{@dc 18}", - "very rare", - "11,000 gp" - ], - [ - "{@item +3 Armor|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 set of armor worth at least 4,000gp", - "1 {@item 9th-Level Spell Scroll|KTKCG|scroll} of {@spell invulnerability|XGE}", - "1 {@item legendary arcane essence|KTKCG}", - "1 {@item very rare primal essence|KTKCG}", - "1 {@item very rare divine essence|KTKCG}" - ] - }, - "48 hours (6 days)", - "24", - "{@dc 22}", - "legendary", - "100,000 gp" - ], - [ - "{@item Armor of Invulnerability|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 set of {@item plate armor|PHB} worth at least 4,000 gp", - "1 {@item 9th-Level Spell Scroll|KTKCG|scroll} of {@spell invulnerability|XGE}", - "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell stoneskin|PHB}", - "1 {@item legendary divine essence|KTKCG}", - "2 {@item very rare arcane essence|KTKCG}" - ] - }, - "48 hours (6 days)", - "24", - "{@dc 23}", - "legendary", - "125,000 gp" - ], - [ - "{@item Plate Armor of Etherealness|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 set of {@item plate armor|PHB} worth at least 1,500 gp", - "1 {@item 7th-Level Spell Scroll|KTKCG|scroll} of {@spell etherealness|PHB}", - "1 {@item legendary arcane essence|KTKCG}", - "1 {@item very rare arcane essence|KTKCG}" - ] - }, - "24 hours (3 days)", - "12", - "{@dc 19}", - "legendary", - "50,000 gp" - ] + "entries": [ + "While holding this crystal, you gain a +2 bonus to psionics attack rolls and to the psionic saving throw DCs of your psionic abilities. In addition, when you use a psionic power, you can add 2 psi points; these points can only be used on psionic powers, but can exceed your normal psi limit. You can't use this property again until you finish a long rest." + ] + }, + { + "name": "+2 Psi Blade Crystal", + "source": "KTKCG", + "page": 94, + "rarity": "rare", + "wondrous": true, + "value": 210000, + "property": [ + "Psi" + ], + "bonusWeapon": "+2", + "entries": [ + "Embedded in a ring, braclet, bladeless sword hilt, or similar item, this small gem seems to have minimal value to the casual observer, but has perfect psionic resonance.", + "While carried by a {@class Mystic|UATheMysticClass|Way of the Soul Knife Monk|Soul Knife|UATheMysticClass}, that monk can use this crystal to focus a purer {@subclassFeature Soul Knife|Mystic|UATheMysticClass|Soul Knife|UATheMysticClass|1|UATheMysticClass|Soul Knife}, adding +2 to attack and damage rolls with their {@subclassFeature Soul Knife|Mystic|UATheMysticClass|Soul Knife|UATheMysticClass|1|UATheMysticClass|Soul Knife}.", + "Some crystals come in various colors, and change the hue of your psi blade to match the color of the crystal." + ] + }, + { + "name": "+3 Amplifying Crystal", + "source": "KTKCG", + "page": 93, + "rarity": "very rare", + "reqAttune": "by a psionic character with one or more psi points", + "reqAttuneTags": [ + { + "psionics": true + } + ], + "wondrous": true, + "value": 3300000, + "property": [ + "Psi" + ], + "entries": [ + "While holding this crystal, you gain a +3 bonus to psionics attack rolls and to the psionic saving throw DCs of your psionic abilities. In addition, when you use a psionic power, you can add 3 psi points; these points can only be used on psionic powers, but can exceed your normal psi limit. You can't use this property again until you finish a long rest." + ] + }, + { + "name": "+3 Psi Blade Crystal", + "source": "KTKCG", + "page": 94, + "rarity": "very rare", + "wondrous": true, + "value": 3200000, + "property": [ + "Psi" + ], + "bonusWeapon": "+3", + "entries": [ + "Embedded in a ring, braclet, bladeless sword hilt, or similar item, this small gem seems to have minimal value to the casual observer, but has perfect psionic resonance.", + "While carried by a {@class Mystic|UATheMysticClass|Way of the Soul Knife Monk|Soul Knife|UATheMysticClass}, that monk can use this crystal to focus a purer {@subclassFeature Soul Knife|Mystic|UATheMysticClass|Soul Knife|UATheMysticClass|1|UATheMysticClass|Soul Knife}, adding +3 to attack and damage rolls with their {@subclassFeature Soul Knife|Mystic|UATheMysticClass|Soul Knife|UATheMysticClass|1|UATheMysticClass|Soul Knife}.", + "Some crystals come in various colors, and change the hue of your psi blade to match the color of the crystal." ] }, { + "name": "1st-Level Spell Scroll", + "source": "KTKCG", + "page": 97, + "type": "SC", + "tier": "minor", + "rarity": "uncommon", + "value": 6500, + "entries": [ + "A spell scroll bears the words of a single spell, written as a mystical cipher. If the spell is on your class's spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.", + "If the spell is on your class's spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC is 11. On a failed check, the spell disappears from the scroll with no other effect.", + "Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust.", + "A spell cast from this scroll has a save DC of 13 and an attack bonus of {@hit 5}.", + "A wizard spell on a spell scroll can be copied just as spells in spellbooks can be copied. When a spell is copied from a spell scroll, the copier must succeed on a DC 11 Intelligence ({@skill Arcana}) check. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed." + ], + "spellScrollLevel": 1 + }, + { + "name": "2nd-Level Spell Scroll", + "source": "KTKCG", + "page": 97, + "type": "SC", + "tier": "minor", + "rarity": "uncommon", + "value": 9000, + "entries": [ + "A spell scroll bears the words of a single spell, written as a mystical cipher. If the spell is on your class's spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.", + "If the spell is on your class's spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC is 12. On a failed check, the spell disappears from the scroll with no other effect.", + "Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust.", + "A spell cast from this scroll has a save DC of 13 and an attack bonus of {@hit 5}.", + "A wizard spell on a spell scroll can be copied just as spells in spellbooks can be copied. When a spell is copied from a spell scroll, the copier must succeed on a DC 12 Intelligence ({@skill Arcana}) check. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed." + ], + "spellScrollLevel": 2 + }, + { + "name": "3rd-Level Spell Scroll", "source": "KTKCG", - "name": "Ring Crafting Table", - "page": 76, - "colLabels": [ - "Name", - "Materials", - "Crafting Time", - "Crafting Checks", - "Difficulty", - "Rarity", - "Value" + "page": 97, + "type": "SC", + "tier": "minor", + "rarity": "rare", + "value": 25000, + "entries": [ + "A spell scroll bears the words of a single spell, written as a mystical cipher. If the spell is on your class's spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.", + "If the spell is on your class's spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC is 13. On a failed check, the spell disappears from the scroll with no other effect.", + "Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust.", + "A spell cast from this scroll has a save DC of 15 and an attack bonus of {@hit 7}.", + "A wizard spell on a spell scroll can be copied just as spells in spellbooks can be copied. When a spell is copied from a spell scroll, the copier must succeed on a DC 13 Intelligence ({@skill Arcana}) check. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed." ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" + "spellScrollLevel": 3 + }, + { + "name": "4th-Level Spell Scroll", + "source": "KTKCG", + "page": 97, + "type": "SC", + "tier": "minor", + "rarity": "rare", + "value": 30000, + "entries": [ + "A spell scroll bears the words of a single spell, written as a mystical cipher. If the spell is on your class's spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.", + "If the spell is on your class's spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC is 14. On a failed check, the spell disappears from the scroll with no other effect.", + "Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust.", + "A spell cast from this scroll has a save DC of 15 and an attack bonus of {@hit 7}.", + "A wizard spell on a spell scroll can be copied just as spells in spellbooks can be copied. When a spell is copied from a spell scroll, the copier must succeed on a DC 14 Intelligence ({@skill Arcana}) check. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed." ], - "rows": [ - [ - "{@item Ring of Jumping|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 ring worth at least 10 gp", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell jump|PHB}", - "1 {@item common primal essence|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 12}", - "uncommon", - "140 gp" - ], - [ - "{@item Ring of Mind Shielding|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 ring worth at least 20 gp", - "1 {@item th-Level Spell Scroll|KTKCG|scroll} of {@spell protection from good and evil|PHB}", - "1 {@item th-Level Spell Scroll|KTKCG|scroll} of {@spell detect good and evil|PHB}", - "1 {@item th-Level Spell Scroll|KTKCG|scroll} of {@spell detect thoughts|PHB}", - "1 {@item common psionic essence|KTKCG}" - ] - }, - "12 hours (1.5 days)", - "6", - "{@dc 15}", - "uncommon", - "350 gp" - ], - [ - "{@item Ring of Swimming|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 ring", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell alter self|PHB}", - "1 {@item common primal essence|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 14}", - "uncommon", - "150 gp" - ], - [ - "{@item Ring of Warmth|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 ring", - "1 {@item Cantrip Spell Scroll|KTKCG|scroll} of {@spell create bonfire|XGE}", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell protection from energy|PHB}", - "2 {@item common primal essence|KTKCG}", - "1 {@item uncommon primal essence|KTKCG}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 14}", - "uncommon", - "580 gp" - ], - [ - "{@item Ring of Water Walking|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 ring worth at least 10 gp", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell water walk|PHB}", - "2 {@item common primal essence|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 14}", - "uncommon", - "400 gp" - ], - [ - "{@item Ring of Resistance|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item ring|KTKCG}", - "1 gem worth 50 gp", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell protection from energy|PHB}", - "1 {@item common primal essence|KTKCG}", - "1 {@item uncommon primal essence|KTKCG}", - "1 {@item rare primal essence|KTKCG}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 16}", - "uncommon", - "1,500 gp" - ], - [ - "{@item Ring of Evasion|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 ring worth at least 400 gp", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell haste|PHB}", - "1 {@item rare primal essence|KTKCG}", - "1 {@item rare arcane essence|KTKCG}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 17}", - "rare", - "2,600 gp" - ], - [ - "{@item Ring of Feather Falling|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 ring worth at least 50 gp", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell feather fall|PHB}", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell levitate|PHB}", - "1 {@item uncommon primal essence|KTKCG}", - "1 {@item uncommon arcane essence|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 14}", - "rare", - "500 gp" - ], - [ - "{@item Ring of Free Action|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 ring worth at least 200 gp", - "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell freedom of movement|PHB}", - "2 {@item rare divine essence|KTKCG}", - "2 {@item rare arcane essence|KTKCG}", - "1 {@item rare primal essence|KTKCG}" - ] - }, - "24 hours (3 days)", - "12", - "{@dc 17}", - "rare", - "5000 gp" - ], - [ - "{@item Ring of Protection|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 ring worth at least 400 gp", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell shield of faith|PHB}", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell mage armor|PHB}", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell protection from energy|PHB}", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell shield|PHB}", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell false life|PHB}", - "1 {@item rare arcane essence|KTKCG}", - "1 {@item rare divine essence|KTKCG}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 17}", - "rare", - "3,500 gp" - ], - [ - "{@item Ring of Animal Influence|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 ring worth at least 200 gp", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell animal friendship|PHB}", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell fear|PHB}", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell speak with animals|PHB}", - "1 {@item rare primal essence|KTKCG}" - ] - }, - "12 hours (1.5 days)", - "6", - "{@dc 16}", - "rare", - "1,600 gp" - ], - [ - "{@item Ring of Spell Storing|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 ring worth at least 400 gp", - "1 empty wizard's {@item spellbook|PHB} (50 gp)", - "4 {@item rare arcane essence|KTKCG}", - "4 {@item uncommon arcane essence|KTKCG}", - "4 {@item common arcane essence|KTKCG}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 17}", - "rare", - "5,000 gp" - ], - [ - "{@item Ring of X-ray Vision|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 ring worth at least 200 gp", - "1 {@item 6th-Level Spell Scroll|KTKCG|scroll} of {@spell true seeing|PHB}", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell find traps|PHB}", - "1 {@item uncommon arcane essence|KTKCG}" - ] - }, - "12 hours (1.5 days)", - "6", - "{@dc 16}", - "rare", - "2,300 gp" - ], - [ - "{@item Ring of the Ram|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 ring worth at least 200 gp", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell gale bolt|kibblestasty:cc}{@sup K}", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell shatter|PHB}", - "1 {@item rare arcane essence|KTKCG}", - "1 {@item uncommon primal essence|KTKCG}" - ] - }, - "12 hours (1.5 days)", - "6", - "{@dc 15}", - "rare", - "1,400 gp" - ], - [ - "{@item Ring of Regeneration|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 ring worth at least 400 gp", - "1 {@item 7th-Level Spell Scroll|KTKCG|scroll} of {@spell Regenerate|PHB}", - "1 {@item rare divine essence|KTKCG}", - "1 {@item rare arcane essence|KTKCG}", - "1 {@item rare primal essence|KTKCG}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 18}", - "very rare", - "16,600 gp" - ], - [ - "{@item Ring of Shooting Stars|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 ring worth at least 400 gp", - "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell field of stars|kibblestasty:cc}{@sup K}", - "1 {@item very rare arcane essence|KTKCG}", - "1 {@item rare divine essence|KTKCG}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 18}", - "very rare", - "11,000 gp" - ], - [ - "{@item Ring of Telekinesis|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 ringer worth at least 400 gp", - "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell telekinesis|PHB}", - "1 {@item very rare arcane essence|KTKCG}", - "1 {@item very rare psionic essence|KTKCG}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 19}", - "very rare", - "18,250 gp" - ], - [ - "{@item Ring of Spell Turning|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 ring worth at least 400 gp", - "1 {@item 8th-Level Spell Scroll|KTKCG|scroll} of {@spell antimagic field|PHB}", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell counterspell|PHB}", - "1 {@item legendary arcane essence|KTKCG}" - ] - }, - "32 hours (4 days)", - "16", - "{@dc 22}", - "legendary", - "57,000 gp" - ], - [ - "{@item Ring of Three Wishes|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item ring|KTKCG}", - "3 {@item 9th-Level Spell Scroll|KTKCG|scrolls} of {@spell wish|PHB}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 18}", - "legendary", - "133,333 gp" - ], - [ - "{@item Ring of Djinni Summoning|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 ring worth at least 400 gp", - "1 {@item 9th-Level Spell Scroll|KTKCG|scroll} of {@spell gate|PHB}", - "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell conjure elemental|PHB}", - "1 {@item very rare primal essence|KTKCG}", - "the true name of a djinni" - ] - }, - "24 hours (3 days)", - "12", - "{@dc 20}", - "legendary", - "56,000 gp" - ], - [ - "{@item Ring of Elemental Command|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 ring worth at least 400 gp", - "1 {@item 8th-Level Spell Scroll|KTKCG|scroll} of {@spell dominate monster|PHB}", - "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell conjure elemental|PHB}", - "1 {@item legendary primal essence|KTKCG}", - "3 {@item very rare primal essence|KTKCG}" - ] - }, - "24 hours (3 days)", - "12", - "{@dc 19}", - "legendary", - "55,000 gp" - ], - [ - "{@item Ring of Invisibility|DMG}", + "spellScrollLevel": 4 + }, + { + "name": "5th-Level Spell Scroll", + "source": "KTKCG", + "page": 97, + "type": "SC", + "tier": "minor", + "rarity": "rare", + "value": 120000, + "entries": [ + "A spell scroll bears the words of a single spell, written as a mystical cipher. If the spell is on your class's spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.", + "If the spell is on your class's spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC is 15. On a failed check, the spell disappears from the scroll with no other effect.", + "Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust.", + "A spell cast from this scroll has a save DC of 17 and an attack bonus of {@hit 9}.", + "A wizard spell on a spell scroll can be copied just as spells in spellbooks can be copied. When a spell is copied from a spell scroll, the copier must succeed on a DC 15 Intelligence ({@skill Arcana}) check. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed." + ], + "spellScrollLevel": 5 + }, + { + "name": "6th-Level Spell Scroll", + "source": "KTKCG", + "page": 97, + "type": "SC", + "tier": "minor", + "rarity": "rare", + "value": 150000, + "entries": [ + "A spell scroll bears the words of a single spell, written as a mystical cipher. If the spell is on your class's spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.", + "If the spell is on your class's spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC is 16. On a failed check, the spell disappears from the scroll with no other effect.", + "Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust.", + "A spell cast from this scroll has a save DC of 17 and an attack bonus of {@hit 9}.", + "A wizard spell on a spell scroll can be copied just as spells in spellbooks can be copied. When a spell is copied from a spell scroll, the copier must succeed on a DC 16 Intelligence ({@skill Arcana}) check. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed." + ], + "spellScrollLevel": 6 + }, + { + "name": "7th-Level Spell Scroll", + "source": "KTKCG", + "page": 97, + "type": "SC", + "tier": "minor", + "rarity": "very rare", + "value": 1200000, + "entries": [ + "A spell scroll bears the words of a single spell, written as a mystical cipher. If the spell is on your class's spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.", + "If the spell is on your class's spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC is 17. On a failed check, the spell disappears from the scroll with no other effect.", + "Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust.", + "A spell cast from this scroll has a save DC of 18 and an attack bonus of {@hit 10}.", + "A wizard spell on a spell scroll can be copied just as spells in spellbooks can be copied. When a spell is copied from a spell scroll, the copier must succeed on a DC 17 Intelligence ({@skill Arcana}) check. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed." + ], + "spellScrollLevel": 7 + }, + { + "name": "8th-Level Spell Scroll", + "source": "KTKCG", + "page": 97, + "type": "SC", + "tier": "minor", + "rarity": "very rare", + "value": 1400000, + "entries": [ + "A spell scroll bears the words of a single spell, written as a mystical cipher. If the spell is on your class's spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.", + "If the spell is on your class's spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC is 18. On a failed check, the spell disappears from the scroll with no other effect.", + "Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust.", + "A spell cast from this scroll has a save DC of 18 and an attack bonus of {@hit 10}.", + "A wizard spell on a spell scroll can be copied just as spells in spellbooks can be copied. When a spell is copied from a spell scroll, the copier must succeed on a DC 18 Intelligence ({@skill Arcana}) check. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed." + ], + "spellScrollLevel": 8 + }, + { + "name": "9th-Level Spell Scroll", + "source": "KTKCG", + "page": 97, + "type": "SC", + "tier": "minor", + "rarity": "legendary", + "value": 4000000, + "entries": [ + "A spell scroll bears the words of a single spell, written as a mystical cipher. If the spell is on your class's spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.", + "If the spell is on your class's spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC is 19. On a failed check, the spell disappears from the scroll with no other effect.", + "Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust.", + "A spell cast from this scroll has a save DC of 19 and an attack bonus of {@hit 11}.", + "A wizard spell on a spell scroll can be copied just as spells in spellbooks can be copied. When a spell is copied from a spell scroll, the copier must succeed on a DC 19 Intelligence ({@skill Arcana}) check. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed." + ], + "spellScrollLevel": 9 + }, + { + "name": "Adamantine Bracers", + "source": "KTKCG", + "page": 52, + "type": "S", + "rarity": "uncommon", + "entries": [ + "While wearing bracers and not using a {@item shield|PHB}, as a reaction to being hit by an attack, you can attempt to parry the attack with your bracer, adding +2 AC bonus against the triggering attack. If this causes your AC to be exactly equal to the attack roll and the attacking weapon is made of a common metal, the attacking weapon is destroyed." + ] + }, + { + "name": "Adaptable Shot", + "source": "KTKCG", + "page": 112, + "type": "A", + "rarity": "common", + "value": 1300, + "entries": [ + "You can select a different damage type for the attack from bludgeoning, piercing, slashing, acid, cold, fire, or lightning when firing this shot. When you recover this arrow, roll a {@dice d6}. On a 1, it is broken." + ] + }, + { + "name": "Alchemical Napalm", + "source": "KTKCG", + "page": 34, + "type": "Conc", + "typeAlt": "R", + "rarity": "common", + "value": 7000, + "weaponCategory": "simple", + "property": [ + "T" + ], + "range": "20/60", + "dmg1": "3d4", + "dmgType": "F", + "entries": [ + "A vicious sticky flammable substance. It deals {@damage 3d4} fire damage when poured on an object. Can be used as a simple ranged weapon with the thrown (20/60) property, dealing {@damage 3d4} fire damage on hit. You do not add your modifier to the damage roll.", + "On hit, the target creature or object continues to burn for one minute, taking {@damage 1d4} fire damage at the start of their turn (or at the start of your turn for an object without a turn) until a creature spends an action to put the flames out." + ] + }, + { + "name": "Apple of Arborea", + "source": "KTKCG", + "page": 142, + "type": "Comp", + "rarity": "legendary", + "property": [ + "Exo" + ], + "entries": [ + "Consuming this apple has the effect of {@spell greater restoration} cast upon the person that consumes it. If the creature that consumes it is Good aligned, they gain the benefit of {@spell death ward} until they finish a long rest.", + "Adding it to a potion makes that potion confer the effects of eating it, but has no alignment restrictions." + ], + "customProperties": { + "diff": 6 + } + }, + { + "name": "Arcblade", + "source": "KTKCG", + "page": 95, + "baseItem": "longsword|PHB", + "type": "M", + "rarity": "very rare", + "reqAttune": true, + "weight": 3, + "weaponCategory": "martial", + "property": [ + "F", + "V", + "Psi" + ], + "dmg1": "1d8", + "dmgType": "L", + "dmg2": "1d10", + "bonusWeapon": "+2", + "entries": [ + "This item appears to be a longsword hilt. While grasping the hilt, you can use a bonus action to cause a blade of dark lightning to spring into existence, or make the blade disappear. While the blade exists, this magic longsword has the finesse property. If you are proficient with shortswords or longswords, you are proficient with the arcblade.", + "You gain a +2 bonus to attack and damage rolls made with this weapon, which deals lightning damage instead of slashing damage. When you hit a creature with it, you can cause lightning to arc from the target to a different creature of your choice that you can see within 5 feet of it. The second creature takes {@damage 1d8} lightning damage.", + "The arcblade is able to absorb ambient electrical energy to briefly enter a supercharged state. If you take lightning damage while this weapon's blade is active, you can use your reaction to capture some of that energy and store it for up to 1 minute. The first time you hit with the arcblade before the end of the duration, the target takes additional lightning damage equal to half of the damage you took. This property can't be used again until the next dusk.", + "{@note Item and art by {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers}}" + ], + "fluff": { + "images": [ { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 ring worth at least 400 gp", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell invisibility|PHB}", - "1 {@item legendary arcane essence|KTKCG}", - "1 {@item very rare arcane essence|KTKCG}" - ] - }, - "32 hours (4 days)", - "16", - "{@dc 22}", - "legendary", - "50,000 gp" + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Arcblade.webp" + }, + "title": "Art by: {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers}" + } ] + } + }, + { + "name": "Basic Leg Prosthetic", + "source": "KTKCG", + "page": 112, + "rarity": "common", + "value": 500, + "entries": [ + "A functional replacement leg. While using this in replacement for one of your legs, your speed is reduced by 10 feet and you have disadvantage on Dexterity saving throws and Dexterity ({@skill Acrobatics}) checks." ] }, { + "name": "Basilisk Eye", "source": "KTKCG", - "name": "Magical Necklaces", - "page": 79, - "colLabels": [ - "Name", - "Materials", - "Crafting Time", - "Crafting Checks", - "Difficulty", - "Rarity", - "Value" + "page": 142, + "type": "Comp", + "rarity": "common", + "property": [ + "Exo" ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" + "entries": [ + "At first glance, it looks like a stone.", + "When this and 1 {@item common divine essence|KTKCG} is added to any healing potion, that healing potion also removes the {@condition petrified} condition when used." ], - "footnotes": [ - "* {@item Necklace of Prayer Beads|DMG|Necklaces of prayer beads} crafted in this way have all the possible beads." + "customProperties": { + "diff": 3 + } + }, + { + "name": "Blacksmith's Bellows", + "source": "KTKCG", + "page": 145, + "rarity": "common", + "wondrous": true, + "entries": [ + "These are a small set of portable bellows. Can be used to cast {@spell forge fire|KTKCG} without expending a spell slot. Once used, it can't be used again until the next dawn." ], - "rows": [ - [ - "{@item Amulet of Proof against Detection and Location|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 amulet", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell nondetection|PHB}" - ] - }, - "8 hours", - "4", - "{@dc 14}", - "uncommon", - "350 gp" - ], - [ - "{@item Brooch of Shielding|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 brooch or amulet worth 10 gp", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell magic missile|PHB}", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell shield|PHB}", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell protection from energy|PHB}" - ] - }, - "6 hours", - "3", - "{@dc 14}", - "uncommon", - "444 gp" - ], - [ - "{@item Medallion of Thoughts|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 medallion worth 25 gp", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell detect thoughts|PHB}", - "1 {@item uncommon arcane essence|KTKCG}", - "1 {@item uncommon psionic essence|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 15}", - "uncommon", - "500 gp" - ], - [ - "{@item Necklace of Adaptation|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 necklace worth at least 25 gp", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell protection from poison|PHB}", - "1 {@item common divine essence|KTKCG}" - ] - }, - "6 hours", - "3", - "{@dc 12}", - "uncommon", - "170 gp" - ], - [ - "{@item Periapt of Health|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 necklace worth 50 gp", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell purify food and drink|PHB}", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell lesser restoration|PHB}", - "2 {@item common divine essence|KTKCG}" - ] - }, - "12 hours (1.5 days)", - "6", - "{@dc 12}", - "uncommon", - "325 gp" - ], - [ - "{@item Periapt of Wound Closure|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 amulet worth at least 50 gp", - "1 {@item uncommon divine essence|KTKCG}", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell cure wounds|PHB}", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell prayer of healing|PHB}" - ] - }, - "8 hours", - "4", - "{@dc 14}", - "uncommon", - "450 gp" - ], - [ - "{@item Savage Talisman|KTKCG}{@sup K}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 necklace worth at least 10 gp", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell alter self|PHB}", - "2 {@item common arcane essence|KTKCG}", - "2 {@item uncommon arcane essence|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 14}", - "uncommon", - "550 gp" - ], - [ - "{@item Amulet of Health|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 amulet worth 200 gp", - "1 {@item rare divine essence|KTKCG}", - "1 {@item rare primal essence|KTKCG}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 18}", - "rare", - "2500 gp" - ], - [ - "{@item Necklace of Prayer Beads|DMG}*", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "6 gems worth 50 gp each", - "1 {@item 6th-Level Spell Scroll|KTKCG|scroll} of {@spell planar ally|PHB}", - "1 {@item 6th-Level Spell Scroll|KTKCG|scroll} of {@spell wind walk|PHB}", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell branding smite|PHB}", - "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell greater restoration|PHB}", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell cure wounds|PHB}", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell lesser restoration|PHB}", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell bless|PHB}", - "6 {@item rare divine essence|KTKCG}" - ] - }, - "12 hours (1.5 days)", - "6", - "{@dc 16}", - "rare", - "10,000 gp" - ], - [ - "{@item Amulet of the Planes|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 amulet worth 650 gp", - "1 {@item 7th-Level Spell Scroll|KTKCG|scroll} of {@spell plane shift|PHB}", - "1 {@item rare arcane essence|KTKCG}", - "1 {@item very rare divine essence|KTKCG}" - ] - }, - "24 hours (3 days)", - "12", - "{@dc 18}", - "very rare", - "23,400 gp" - ], - [ - "{@item Scarab of Protection|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 scarab shaped medallion worth at least 500 gp", - "1 {@item 8th-Level Spell Scroll|KTKCG|scroll} of {@spell holy aura|PHB}", - "1 {@item very rare divine essence|KTKCG}" - ] - }, - "24 hours (3 days)", - "12", - "{@dc 19}", - "legendary", - "25,000 gp" - ], - [ - "{@item Talisman of Pure Good|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 talisman worth at least 1,000 gp", - "1 {@item legendary divine essence|KTKCG} from a good-aligned source", - "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell fissure|kibblestasty:cc}{@sup K}", - "1 {@item 9th-Level Spell Scroll|KTKCG|scroll} of {@spell gate|PHB}" - ] - }, - "40 hours (5 days)", - "20", - "{@dc 21}", - "legendary", - "88,000 gp" - ], - [ - "{@item Talisman of Ultimate Evil|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 talisman worth at least 1,000 gp", - "1 {@item legendary divine essence|KTKCG} from an evil-aligned source", - "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell fissure|kibblestasty:cc}{@sup K}", - "1 {@item 9th-Level Spell Scroll|KTKCG|scroll} of {@spell gate|PHB}" - ] - }, - "40 hours (5 days)", - "20", - "{@dc 21}", - "legendary", - "88,000 gp" - ], - [ - "{@item Talisman of the Sphere|DMG}", + "attachedSpells": [ + "forge fire|KTKCG" + ] + }, + { + "name": "Blast Stick", + "source": "KTKCG", + "page": 102, + "type": "WD", + "typeAlt": "R", + "rarity": "common", + "value": 21500, + "property": [ + "L" + ], + "range": "60/180", + "dmg1": "1d6", + "dmgType": "O", + "recharge": "dawn", + "rechargeAmount": "{@dice 1d10 + 10}", + "charges": 20, + "entries": [ + "This wand has an 20 charges. This wand is considered a ranged weapon with a range of 60/180, and the Light property. It deals {@damage 1d6} force damage on hit. Each time you make an attack with it, it expends one charge. If you have a spellcasting modifier, you can use your spellcasting ability in place of your Dexterity modifier when making an attack with this wand.", + "The wand regains {@dice 1d10 + 10} expended charges daily at dawn. If you expend the wand's last charge, roll a {@dice d20}. On a 1, the wand breaks." + ] + }, + { + "name": "Blasting Crystal", + "source": "KTKCG", + "page": 94, + "rarity": "uncommon", + "reqAttune": "by a psionic character with one or more psi points", + "reqAttuneTags": [ + { + "psionics": true + } + ], + "wondrous": true, + "value": 41000, + "property": [ + "Psi" + ], + "entries": [ + "While holding this crystal, an attuned user can focus their psionic powers into it emit a powerful psionic blast. It emits a ray of concentrated psionic power blasts toward a creature or object you can see within 60 feet. Make a ranged spell attack. On hit, it deals {@damage 1d10} + your Psionics modifier force damage.", + "You can spend psi points add the following modifiers to (you can add multiple modifiers). The points must be spent when choosing the target of the power. If you have the Psionic Mastery feature, you can spend mastery points on this as if was a psionic power.", + { + "type": "entries", + "name": "Amplified Blast (1-3 points)", + "entries": [ + "The target takes an extra {@damage 1d10} force damage." + ] + }, + { + "type": "entries", + "name": "Omni Blast (1+ points)", + "entries": [ + "The blast targets a number of additional creatures equal to the psi points spents." + ] + }, + { + "type": "entries", + "name": "Soul Blast (1 point)", + "entries": [ + "The blast damage becomes psychic damage, and treats the targets AC as 10 + their Dexterity modifier." + ] + } + ] + }, + { + "name": "Blasting Powder", + "source": "KTKCG", + "page": 35, + "type": "EXP", + "rarity": "common", + "weight": 0.5, + "value": 4000, + "entries": [ + "A fine grey powder with large grains and the faint smell of sulfur and charcoal that comes in small packets weighing 1/2 pound.", + "When ignited by 1 or more fire or lightning damage, it explodes violently. All creatures within 10 feet of it must make a {@dc 14} Dexterity saving throw. On failure, they take {@dice 1d4} fire damage + {@damage 1d4} thunder damage, or half as much on a success. The amount of damage increases by {@dice 1d4} (both the fire and thunder) and the radius increases by 5 feet for each additional packet of Blasting Powder detonated in the same spot, up to a maximum of five packets. Deals double damage to buildings and structures. Creatures in range of more than one stack of up to 5 explosives at the same time take damage only from the highest damage effect.", + "Frequently used for mining and other responsible things... until adventurers get their hands on it." + ] + }, + { + "name": "Blood", + "source": "KTKCG", + "page": 123, + "type": "Rune", + "rarity": "rare", + "reqAttune": true, + "value": 140000, + "property": [ + "Aca" + ], + "entries": [ + "A swirling rune with repeating spiraling patterns that pulses with a deep red light.", + { + "type": "entries", + "name": "Passive Effect", + "entries": [ + "When marked on a weapon, if an attuned wielder deals damage with that weapon to a living creature of CR 1/4 or higher, the weapon deals an extra {@damage 1d4} necrotic damage, and the wielder regains hit points equal to the necrotic damage dealt." + ] + }, + { + "type": "entries", + "name": "Active Effect", + "entries": [ + "After dealing necrotic damage with this weapon, an attuned wielder can use their bonus action to activate the rune, drawing the blood of the creature dealing an extra {@damage 3d4} necrotic damage, and regainin hit points equal to the additional necrotic damage dealt. Once a rune's power is used, the rune's active can't be used again until the next dawn." + ] + } + ] + }, + { + "name": "Bottled Wind", + "source": "KTKCG", + "page": 34, + "type": "Conc", + "rarity": "common", + "value": 4000, + "entries": [ + "As an action, you can open this casting {@spell gust|XGE} without verbal or somatic components. Alternatively, you can breath from it, letting out only a little bit at a time, breathing directly from the bottle, but each time you must make a {@dc 5} {@skill athletics} checks. On failure, you cast {@spell gust|XGE} as above and all the air is lost. You can get 10 minutes of breathable air from one bottle." + ], + "attachedSpells": [ + "gust|xge" + ] + }, + { + "name": "Bouncing Shot", + "source": "KTKCG", + "page": 112, + "type": "A", + "rarity": "common", + "value": 3000, + "entries": [ + "You can attack a target out of line of sight of with it if you know their location by bouncing it off a surface. They have the benefit of half cover instead of full cover when firing this shot. When you recover this arrow, roll a {@dice d6}. On a 1, it is broken." + ] + }, + { + "name": "Boundless Toolbelt", + "source": "KTKCG", + "page": 145, + "rarity": "uncommon", + "wondrous": true, + "entries": [ + "While wearing this toolbelt, you can cast {@spell conjure tool|KTKCG} as an action, drawing forth the tool from your toolbelt." + ], + "attachedSpells": [ + "conjure tool|KTKCG" + ] + }, + { + "name": "Bracers", + "source": "KTKCG", + "page": 52, + "type": "S", + "rarity": "common", + "value": 1500, + "entries": [ + "While wearing bracers and not using a {@item shield|PHB}, as a reaction to being hit by an attack, you can attempt to parry the attack with your bracer, adding +2 AC bonus against the triggering attack." + ] + }, + { + "name": "Breastplate of the Golden Retriever", + "source": "KTKCG", + "page": 85, + "baseItem": "breastplate|PHB", + "type": "MA", + "rarity": "very rare", + "reqAttune": true, + "weight": 20, + "value": 970000, + "ac": 14, + "bonusAc": "+1", + "bonusSavingThrow": "+1", + "recharge": "dawn", + "rechargeAmount": "3", + "charges": 3, + "entries": [ + "You have a +1 bonus to AC and advantage on saving throws to resist being {@condition frightened} while wearing this armor.", + "This armor has 3 charges, which it regains daily at dawn. As an action, you can expend 1 charge to cast the {@spell warding bond} spell or 2 charges to cast the {@spell Mordenkainen's Faithful Hound|PHB|faithful hound} spell from the armor without requiring material components. When warding bond is cast in this way, a spectral golden retriever appears next to the creature you are bonded with and follows it dutifully. The golden retriever is incorporeal and it can shed bright light in a 20-foot radius and dim light for an additional 20 feet upon the bonded creature's request (no action required).", + "{@note Item and art by {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers}}" + ], + "attachedSpells": [ + "warding bond", + "Mordenkainen's Faithful Hound" + ], + "fluff": { + "images": [ { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 talisman worth at least 1,000 gp", - "1 {@item legendary arcane essence|KTKCG}" - ] - }, - "24 hours (3 days)", - "12", - "{@dc 22}", - "legendary", - "37,000 gp" + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/BreastplateoftheGoldenRetriever.webp" + }, + "title": "Art by: {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers}" + } ] + } + }, + { + "name": "Brilliant Diamond", + "source": "KTKCG", + "page": 93, + "type": "Gem", + "rarity": "common", + "value": 9500, + "entries": [ + "This diamond gives off 5 feet of dim light when not socketed. When socketed into a weapon, ring, or necklace, a creature holding that weapon or wearing the piece of jewelry can use their action to cast the {@spell light} spell, targeting the item the gem is socketed into." + ], + "attachedSpells": [ + "light" ] }, { + "name": "Brutality", "source": "KTKCG", - "name": "Staff Crafting Table", - "page": 80, - "colLabels": [ - "Name", - "Materials", - "Crafting Time", - "Crafting Checks", - "Difficulty", - "Rarity", - "Value" + "page": 121, + "type": "Rune", + "rarity": "rare", + "reqAttune": true, + "value": 330000, + "property": [ + "Anc" ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" + "entries": [ + "A rune made of large chaotic interlocking pattern that burns with a dull orange light.", + { + "type": "entries", + "name": "Passive Effect", + "entries": [ + "When marked on a weapon, an attuned wielder of the weapon is healed for {@dice 1d12} hit points when deal a critical strike with the marked weapon." + ] + }, + { + "type": "entries", + "name": "Active Effect", + "entries": [ + "An attuned wielder can activate the rune (no action required) during their turn. Until the end of their turn, whenever they miss an attack roll against a target within their reach, the attack still deals half damage to the target. Once activated, it can't be activated until the next dawn." + ] + } + ] + }, + { + "name": "Burning Oil", + "source": "KTKCG", + "page": 35, + "type": "Oil", + "rarity": "common", + "value": 4000, + "dmg1": "1d4", + "dmgType": "F", + "entries": [ + "As an action, you can coat a weapon in this oil and ignite it. For 1 minute, the ignited weapon burns, dealing an extra {@dice 1d4} fire to attacks made with it, and providing bright light in a 20-foot radius and dim light for an additional 20 feet." + ] + }, + { + "name": "Burning Wound", + "source": "KTKCG", + "page": 40, + "rarity": "uncommon", + "value": 15000, + "poison": true, + "entries": [ + "Applied to a melee weapon or up to 5 pieces of ammunition. A creature subjected to this poison must make a Constitution saving throw with a DC equal to the crafter's Poison DC.", + "On failure, the target becomes {@condition poisoned} for 1 minute. While {@condition poisoned} this way, a creature takes {@damage 1d6} fire damage at the end of each of its turns, and any hit points regained is reduced by half. At the end of each of their turns, they can repeat the saving throw, ending the effect on success.", + "Once applied, the poison retains potency for 1 minute before drying, and wears off of a weapon after that weapon has delivered the effect 5 times." ], - "rows": [ - [ - "{@item Staff of the Python|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item uncommon branch|KTKCG}", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell conjure animals|PHB}", - "1 {@item common primal essence|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 12}", - "uncommon", - "350 gp" - ], - [ - "{@item Staff of Charming|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item rare branch|KTKCG}", - "2 {@item rare divine essence|KTKCG}", - "2 {@item rare primal essence|KTKCG}", - "4 {@item uncommon arcane essence|KTKCG}", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell command|PHB}", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell comprehend languages|PHB}", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell charm person|PHB}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 18}", - "rare", - "4,600 gp" - ], - [ - "{@item Staff of Healing|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item rare branch|KTKCG}", - "3 {@item rare divine essence|KTKCG}", - "3 {@item uncommon divine essence|KTKCG}", - "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell mass cure wounds|PHB}", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell cure wounds|PHB}", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell lesser restoration|PHB}" - ] - }, - "12 hours (1.5 days)", - "6", - "{@dc 18}", - "rare", - "5,000 gp" - ], - [ - "{@item Staff of Swarming Insects|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item rare branch|KTKCG}", - "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell giant insect|PHB}", - "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell insect plague|PHB}", - "1 {@item rare primal essence|KTKCG}", - "2 {@item uncommon primal essence|KTKCG}", - "1 {@item uncommon divine essence|KTKCG}" - ] - }, - "12 hours (1.5 days)", - "6", - "{@dc 16}", - "rare", - "3,200 gp" - ], - [ - "{@item Staff of Withering|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item rare branch|KTKCG}", - "1 {@item uncommon primal essence|KTKCG}", - "1 {@item uncommon arcane essence|KTKCG}", - "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell blight|PHB}" - ] - }, - "8 hours", - "4", - "{@dc 15}", - "rare", - "780 gp" - ], - [ - "{@item Staff of the Woodlands|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item rare branch|KTKCG}", - "4 {@item rare primal essence|KTKCG}", - "8 {@item uncommon primal essence|KTKCG}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 18}", - "rare", - "5,100 gp" - ], - [ - "{@item Staff of Fire|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item very rare branch|KTKCG}", - "1 ruby worth 500 gp", - "3 {@item very rare primal essence|KTKCG}", - "6 {@item rare primal essence|KTKCG}", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell burning hands|PHB}", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell fireball|PHB}", - "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell wall of fire|PHB}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 19}", - "very rare", - "31,000 gp" - ], - [ - "{@item Staff of Frost|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item very rare branch|KTKCG}", - "1 sapphire worth 500 gp", - "1 {@item very rare primal essence|KTKCG}", - "1 {@item very rare arcane essence|KTKCG}", - "4 {@item rare primal essence|KTKCG|rare primal essences}", - "2 {@item rare arcane essence|KTKCG|rare arcane essences}", - "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell cone of cold|PHB}", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell fog cloud|PHB}", - "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell ice storm|PHB}", - "1 {@item 6th-Level Spell Scroll|KTKCG|scroll} of {@spell wall of ice|PHB}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 19}", - "very rare", - "26,000 gp" - ], - [ - "{@item Staff of Power|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item +2 quarterstaff|DMG}", - "1 diamond worth 500 gp", - "1 {@item legendary arcane essence|KTKCG}", - "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell cone of cold|PHB}", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell fireball|PHB}", - "1 {@item 6th-Level Spell Scroll|KTKCG|scroll} of {@spell globe of invulnerability|PHB}", - "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell hold monster|PHB}", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell levitate|PHB}", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell lightning bolt|PHB}", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell magic missile|PHB}", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell ray of enfeeblement|PHB}", - "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell wall of force|PHB}", - "10 {@item rare arcane essence|KTKCG}" - ] - }, - "32 hours (4 days)", - "16", - "{@dc 20}", - "very rare", - "50,000 gp" - ], - [ - "{@item Staff of Striking|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item +3 quarterstaff|DMG}", - "10 {@item rare arcane essence|KTKCG}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 18}", - "very rare", - "37,000 gp" - ], - [ - "{@item Staff of Thunder and Lightning|DMG}", + "poisonTypes": [ + "injury" + ] + }, + { + "name": "Cantrip Spell Scroll", + "source": "KTKCG", + "page": 97, + "type": "SC", + "tier": "minor", + "rarity": "common", + "value": 2000, + "entries": [ + "A spell scroll bears the words of a single spell, written as a mystical cipher. If the spell is on your class's spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.", + "If the spell is on your class's spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC is 10. On a failed check, the spell disappears from the scroll with no other effect.", + "Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust.", + "A spell cast from this scroll has a save DC of 13 and an attack bonus of {@hit 5}." + ], + "spellScrollLevel": 0 + }, + { + "name": "Captain's Coat", + "source": "KTKCG", + "page": 86, + "baseItem": "studded leather armor|PHB", + "type": "LA", + "rarity": "rare", + "reqAttune": true, + "weight": 13, + "value": 140000, + "ac": 12, + "grantsProficiency": true, + "modifySpeed": { + "equal": { + "swim": "walk" + } + }, + "entries": [ + "Functional and fashionable, this long pirate captain's coat is reinforced for combat and draws the eyes to its ornate design. While wearing this coat, you have proficiency in {@item navigator's tools|PHB}, vehicles (water) and you have a swimming speed equal to your walking speed.", + "Multiple pockets are hidden on the inside of the coat, able to conceal small objects. A creature attempting to search your person must succeed on a {@dc 15} Intelligence ({@skill Investigation}) check in order to discover the hidden pockets.", + { + "type": "entries", + "name": "Sailor's Mouth", + "entries": [ + "Once per short or long rest, you can use a bonus action to cast the {@spell vicious mockery} spell (save {@dc 15}) while wearing the coat. When cast in this way, the target takes extra psychic damage equal to your Charisma modifier." + ] + }, + "{@note Item and art by {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers}}" + ], + "attachedSpells": [ + "vicious mockery" + ], + "fluff": { + "images": [ { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item very rare branch|KTKCG}", - "1 {@item very rare primal essence|KTKCG}", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell lightning bolt|PHB}", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell thunder pulse|kibblestasty:cc}{@sup K}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 16}", - "very rare", - "9,300 gp" - ], - [ - "{@item Staff of the Magi|DMG}", + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/CaptainsCoat.webp" + }, + "title": "Art by: {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers}" + } + ] + } + }, + { + "name": "Carved Figurine", + "source": "KTKCG", + "page": 117, + "type": "G", + "rarity": "common", + "value": 40, + "entries": [] + }, + { + "name": "Cascade Catalyst", + "source": "KTKCG", + "page": 86, + "type": "SCF", + "scfType": "arcane", + "rarity": "rare", + "reqAttune": true, + "wondrous": true, + "entries": [ + "While holding this catalyst, you can use it as spell casting focus for your spells. When you roll damage for a spell, for each die that rolls its highest value, you can roll one additional die of the same type and add it to the damage dealt." + ] + }, + { + "name": "Catfern", + "source": "KTKCG", + "page": 142, + "type": "Comp", + "rarity": "common", + "property": [ + "Exo" + ], + "entries": [ + "A light and airy fern that tends to get easily caught in the wind and slightly glows.", + "When added to any potion you consume, you gain 30 feet of {@sense darkvision} for the duration of the potion effect. If you already have {@sense darkvision}, the range of your {@sense darkvision} increases by 30 feet for the duration of the effect.", + "When added to a {@item Potion of Climbing}, it also grants you a climbing speed equal to your walking speed in addition to its normal effects." + ], + "customProperties": { + "diff": 1 + } + }, + { + "name": "Clockwork Toy", + "source": "KTKCG", + "page": 112, + "rarity": "common", + "value": 1000, + "entries": [ + "This toy is a clockwork animal, monster, or person, such as a frog, mouse, bird, Dragon, or Soldier. When placed on the ground, the toy moves 5 feet across the ground on each of your turns in a random direction. It makes noises as appropriate to the creature it represents." + ] + }, + { + "name": "Color", + "source": "KTKCG", + "page": 122, + "type": "Rune", + "rarity": "common", + "value": 2000, + "property": [ + "Aca" + ], + "entries": [ + "A multifaced rune the glimmers a shifting color. A creature that touches an item with this rune can change the color of that item as an action." + ] + }, + { + "name": "Common Alchemical Acid", + "source": "KTKCG", + "page": 34, + "type": "Conc", + "typeAlt": "R", + "rarity": "common", + "value": 5000, + "weaponCategory": "simple", + "property": [ + "T" + ], + "range": "20/60", + "dmg1": "4d4", + "dmgType": "A", + "entries": [ + "A small flask of burbling acid, a strange hissing green viscous liquid. It deals {@damage 4d4} acid damage when poured on an object. Can be used as a simple ranged weapon with the thrown (20/60) property, dealing {@damage 4d4} acid damage on hit. You do not add your modifier to the damage roll." + ] + }, + { + "name": "Common Alchemical Fire", + "source": "KTKCG", + "page": 34, + "type": "Conc", + "typeAlt": "R", + "rarity": "common", + "value": 5000, + "weaponCategory": "simple", + "property": [ + "T" + ], + "range": "20/60", + "dmg1": "2d10", + "dmgType": "F", + "entries": [ + "A small flask of volatile orange liquid. It deals {@damage 2d10} fire damage when poured on an object. Can be used as a simple ranged weapon with the thrown (20/60) property, dealing {@damage 2d10} fire damage on hit. You do not add your modifier to the damage roll." + ] + }, + { + "name": "Common Explosive", + "source": "KTKCG", + "page": 36, + "type": "EXP", + "rarity": "common", + "value": 12000, + "range": "20", + "dmg1": "1d8", + "dmgType": "F", + "dmg2": "1d8", + "entries": [ + "A bundled explosive alchemical preparation. It can be detonated by dealing 1 fire or lightning damage to it. As an action, a packet of this explosive can be accurately thrown 20 feet, but will not detonate on impact (usually). When it detonates, all creatures within 10 feet (for common) of the target point must make a Dexterity saving throw with a DC equal to the crafter's Alchemy DC. On failure, they take {@damage 1d8} fire + {@damage 1d8} thunder damage, or half as much on a success. Creatures in range of more than one explosive take damage only from the highest damage effect." + ] + }, + { + "name": "Common Feast", + "source": "KTKCG", + "page": 58, + "type": "FD", + "rarity": "common", + "value": 300, + "property": [ + "Feast" + ], + "entries": [ + "Up to 5 creatures can consume this feast within an hour of it being prepared. After consuming this hearty meal, you become satiated for the next 24 hours. This is a hearty meal well surpassing the benefits of normal meals or rations, and each creature that consumes it regains an additional Hit Die during the next long rest.", + "If cooked by a creature with proficiency in {@item Cook's Utensils|PHB}, creatures that consume this feast regain additional Hit Dice equal to the cook's proficiency bonus during the next long rest instead.", + { + "type": "statblock", + "tag": "variantrule", + "source": "KTKCG", + "name": "How Feast Spent Dice Work", + "page": 58, + "style": "inset" + } + ] + }, + { + "name": "Comprehension", + "source": "KTKCG", + "page": 122, + "type": "Rune", + "rarity": "uncommon", + "reqAttune": true, + "value": 35000, + "property": [ + "Aca" + ], + "entries": [ + "A rune that resembles a script that no one can determine the nature of, glowing a steady white-blue light.", + { + "type": "entries", + "name": "Passive Effect", + "entries": [ + "When marked on armor or an item, the attuned wearer can read all writing, even if it is not in a language they would normally understand. This confers only the literal meaning of the text, and doesn't break a cipher or code." + ] + }, + { + "type": "entries", + "name": "Active Effect", + "entries": [ + "While attuned to an item with this rune, you can cast {@spell comprehend languages} without expending a spell slot. Once activated, it can't be activated again until the next dawn." + ] + } + ], + "attachedSpells": [ + "comprehend languages" + ] + }, + { + "name": "Connection", + "source": "KTKCG", + "page": 122, + "type": "Rune", + "rarity": "uncommon", + "reqAttune": true, + "value": 39000, + "property": [ + "Aca" + ], + "entries": [ + "A rune made up of an interlocking square, circle, and triangle, that courses with pure white light.", + { + "type": "entries", + "name": "Passive Effect", + "entries": [ + "When marked on an item, an attuned wearer can spend an action to gain supernatural insight into other sentient creatures for 10 minutes. You gain advantage on all Wisdom ({@skill Insight}) checks, but dealing damage to another sentient creature while in this heightened state of awareness causes you to take 1 psychic damage." + ] + }, + { + "type": "entries", + "name": "Active Effect", + "entries": [ + "While attuned to an item with this rune, you can force another creature to experience a brief flash of connection to your state of mind. The effects of this may vary, but most often allows you to gain advantage on a Charisma ({@skill Persuasion}) check with them. If used as a reaction to taking damage, you can force the creature that dealt the damage to you to take psychic damage equal to half the damage dealt. Once activated, it can't be activated again until the next dawn." + ] + } + ] + }, + { + "name": "Crystal Ball of Thieving", + "source": "KTKCG", + "page": 86, + "rarity": "legendary", + "reqAttune": true, + "wondrous": true, + "curse": true, + "value": 4000000, + "recharge": "dawn", + "entries": [ + "This {@item crystal ball} is about 6 inches in diameter. While touching it, you can cast the {@spell scrying} spell (save {@dc 17}) with it.", + "You can use an action to cast the {@spell mage hand} spell while you are {@spell scrying} with the {@item crystal ball}, the spectral hand appearing within 30 feet of the spell's sensor. When cast in this way you can make the spectral hand {@condition invisible}. When the {@spell scrying} ends, so does the spell, and any object held by the spectral hand is teleported into your open hand or to an unoccupied space at your feet. Teleporting an object via this method is unreliable and has a chance to fail. Roll a {@dice d20} to determine if you are successful. If you have had physical contact with the object before add 5 to your roll. If the object has spent more than 24 hours in your possession, add 10. The DC is 15. On a failure, the object reappears in the space that it occupied before the spectral hand interacted with it, or in the nearest unoccupied space if that space is now occupied. Once used, the thieving power of the {@item crystal ball} can't be used again until the next dawn.", + { + "type": "entries", + "name": "Curse", + "entries": [ + "Each time you successfully steal an item using this {@item crystal ball}, the owner of the item immediately sees an image of your face and hears your name in their mind. They don't necessarily know the context, but if your theft arouses suspicion, it's a likely deduction that you are related to the disappearance of their possession." + ] + }, + "{@note Item and art by {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers}}" + ], + "attachedSpells": [ + "scrying", + "mage hand" + ], + "fluff": { + "images": [ { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item legendary branch|KTKCG}", - "2 {@item legendary arcane essence|KTKCG}", - "1 wizards {@item spellbook|PHB} containing all the spells of a {@item Staff of the Magi|DMG}", - "4 {@item very rare arcane essence|KTKCG}" - ] - }, - "40 hours (5 days)", - "20", - "{@dc 22}", - "legendary", - "114,000 gp" + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/CrystalBallofThieving.webp" + }, + "title": "Art by: {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers}" + } ] + } + }, + { + "name": "Crystal Key", + "source": "KTKCG", + "page": 86, + "rarity": "very rare", + "wondrous": true, + "entries": [ + "An intricate crystaline doorknob with intricate carved patterns. This crystal contains a psionically constructed space that can be manifested by placing it against any flat vertical surface large enough for a Medium-sized door to appear on, and speaking the command word. It creates a door that leads into this interdimensional space. The size of this space depends on the size of the object the doorknob is placed again. If the space is at least 10 feet long by 10 feet wide, it creates a simply furnished bedroom with a bed, light, chair and desk. The atmosphere in the room is comfortable and the air is breathable.", + "For each additional 10 cubic feet of space in the object the door knob is placed in, additional rooms appear, in the following order:", + { + "type": "list", + "items": [ + "A bathroom furnished with wash tub and running water (the water is potable).", + "A comfortable study furnished with a writing table, chair, bookshelves and fireplace.", + "A workshop with basic artisan tools and work benches.", + "A kitchen that contains no food, but all basic cooking tools, and an always hot oven.", + "Additional bedrooms, up to four additional rooms.", + "Anything created by the extradimensional space can't leave the extradimensional space." + ] + }, + "These rooms are extradimensional and do not truly exist within the object, and can't be accessed by any means other than through the door (they do not structurally effect the object, or allow you to access entraces or areas within the object)." ] }, { + "name": "Dagger of the Ogre Mage", "source": "KTKCG", - "name": "Rod Crafting Table", - "page": 82, - "colLabels": [ - "Name", - "Materials", - "Crafting Time", - "Crafting Checks", - "Difficulty", - "Rarity", - "Value" + "page": 87, + "baseItem": "shortsword|PHB", + "type": "M", + "typeAlt": "SCF", + "scfType": "arcane", + "rarity": "uncommon", + "reqAttune": true, + "weight": 2, + "value": 61200, + "weaponCategory": "martial", + "property": [ + "F", + "L" ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" + "dmg1": "1d6", + "dmgType": "P", + "grantsProficiency": true, + "bonusWeapon": "+1", + "focus": true, + "entries": [ + "This blade was once used as a {@item dagger|PHB} by an ogre, but is nevertheless large enough to be a {@item shortsword|PHB}. You gain a +1 bonus to attack and damage rolls made with this magic weapon.", + "This blade's hilt is hollow and can hold up to 3 {@item cantrip spell scroll|KTKCG|cantrip spell scrolls}. Cantrip scrolls left within the compartment for 1 minute activate one of the three clear gems adorning its grip. Once activated, you can cast these cantrips at will using your spellcasting modifier. If you don't have a spellcasting modifier, use your Intelligence modifier instead. You have proficiency with these cantrips. Cantrips cast from the blade use the weapon as an arcane focus and allow you to perform any somatic components with the weapon instead of requiring a free hand. Scrolls contained within the sword are not destroyed after using them in this way. When you cast a cantrip using the sword that deals damage, the sword's damage type changes to match the cantrip's for 1 minute or until you end it early (no action required).", + "Item and art by {@link Griffon's Saddlebag|https://www.thegriffonssaddlebag.com/}" ], - "rows": [ - [ - "{@item Immovable Rod|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 rod worth at least 100 gp", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell gravity surge|kibblestasty:cc}{@sup K}", - "4 {@item uncommon arcane essence|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 15}", - "uncommon", - "800 gp" - ], - [ - "{@item +1 Rod of the Pact Keeper|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 rod worth at least 100 gp", - "(a) 1 entrapped humanoid soul, or", - "(b) 3 {@item uncommon arcane essence|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 15}", - "uncommon", - "650 gp" - ], - [ - "{@item Rod of Rulership|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 rod worth at least 500 gp", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell command|PHB}", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell charm person|PHB}", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell suggestion|PHB}", - "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell charm monster|PHB}", - "2 {@item rare arcane essence|KTKCG}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 17}", - "rare", - "3,100 gp" - ], - [ - "{@item +2 Rod of the Pact Keeper|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 rod worth at least 500 gp", - "(a) 3 entrapped humanoid souls of CR/Level 5 or higher, or", - "(b) 3 {@item rare arcane essence|KTKCG}" - ] - }, - "16 hours (2 days)", - "12", - "{@dc 17}", - "rare", - "3,300 gp" - ], - [ - "{@item Tentacle Rod|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 rod worth at least 500 gp", - "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell Evard's Black Tentacles|PHB}", - "3 tentacles at least 5 feet long", - "2 {@item rare arcane essence|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 16}", - "rare", - "2500 gp" - ], - [ - "{@item Rod of Absorption|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 rod worth at least 3,000 gp", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell spelltrap|kibblestasty:cc}{@sup K}", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell counterspell|PHB}", - "2 {@item rare arcane essence|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 16}", - "very rare", - "7500 gp" - ], - [ - "{@item Rod of Alertness|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 rod worth at least 3,000 gp", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell alarm|PHB}", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell detect evil and good|PHB}", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell detect magic|PHB}", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell detect poison and disease|PHB}", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell see invisibility|PHB}", - "3 {@item rare arcane essence|KTKCG}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 17}", - "very rare", - "6,400 gp" - ], - [ - "{@item Rod of Security|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 rod worth at least 5,000 gp", - "1 {@item 8th-Level Spell Scroll|KTKCG|scroll} of {@spell demiplane|PHB}", - "1 {@item very rare divine essence|KTKCG}" - ] - }, - "24 hours (3 days)", - "12", - "{@dc 18}", - "very rare", - "29,000 gp" - ], - [ - "{@item +3 Rod of the Pact Keeper|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 rod worth at least 5,000 gp", - "(a) 1 entrapped soul of a devil or demon CR 15 or higher", - "& 2 {@item very rare arcane essence|KTKCG}, or", - "(b) 4 {@item very rare arcane essence|KTKCG}" - ] - }, - "24 hours (3 days)", - "12", - "{@dc 19}", - "very rare", - "38,000 gp" - ], - [ - "{@item Rod of Lordly Might|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 rod worth at least 10,000 gp", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell magic weapon|PHB}", - "1 {@item scroll|KTKCG} of {@spell prismatic weapon|kibblestasty:cc}{@sup K}", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell fear|PHB}", - "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell hold monster|PHB}", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell vampiric touch|PHB}", - "1 {@item very rare primal essence|KTKCG}", - "1 {@item very rare arcane essence|KTKCG}", - "1 {@item very rare divine essence|KTKCG}", - "1 {@item +3 mace|DMG} or {@item +3 battleaxe|DMG}" - ] - }, - "40 hours (5 days)", - "20", - "{@dc 22}", - "legendary", - "84,000 gp" - ], - [ - "{@item Rod of Resurrection|DMG}", + "fluff": { + "images": [ { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 rod worth at least 10,000 gp", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell revivify|PHB}", - "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell raise dead|PHB}", - "1 {@item 7th-Level Spell Scroll|KTKCG|scroll} of {@spell resurrection|PHB}", - "1 {@item 9th-Level Spell Scroll|KTKCG|scroll} of {@spell true resurrection|PHB}", - "1 {@item very rare divine essence|KTKCG}", - "1 {@item legendary divine essence|KTKCG}" - ] - }, - "80 hours (10 days)", - "40", - "{@dc 24}", - "legendary", - "120,000 gp" + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/DaggeroftheOgreMage.webp" + }, + "title": "Art by: {@link Griffon's Saddlebag|https://www.thegriffonssaddlebag.com/}" + } + ] + } + }, + { + "name": "Dark Fathom Armor", + "source": "KTKCG", + "page": 87, + "baseItem": "studded leather armor|PHB", + "type": "LA", + "rarity": "very rare", + "reqAttune": true, + "weight": 13, + "value": 1100000, + "ac": 12, + "bonusAc": "+1", + "entries": [ + "This dark, sea-soaked suit of armor smells of brine and is covered in eldritch runes. You have a +1 bonus to AC and can breathe normally underwater while wearing this armor.", + "In addition, while wearing this armor, you can use an action to cast the {@spell evard's black tentacles} spell (save {@dc 15}) from it. When cast in this way, the spell targets a 15-foot square centered on your location that does not follow you when you move. In addition, you do not need to {@condition concentration|PHB|concentrate} on the spell and are immune to its effects when cast in this way. Once this property has been used, it can't be used again until the next dusk.", + "Item and art by {@link Griffon's Saddlebag|https://www.thegriffonssaddlebag.com/}" + ], + "attachedSpells": [ + "Evard's black tentacles" + ], + "fluff": { + "images": [ + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/DarkFathomArmor.webp" + }, + "title": "Art by: {@link Griffon's Saddlebag|https://www.thegriffonssaddlebag.com/}" + } ] - ] + } }, { + "name": "Death", "source": "KTKCG", - "name": "Magical Manuals and Tomes", - "page": 83, - "colLabels": [ - "Name", - "Materials", - "Crafting Time", - "Crafting Checks", - "Difficulty", - "Rarity", - "Value" + "page": 122, + "type": "Rune", + "rarity": "legendary", + "reqAttune": true, + "value": 6500000, + "property": [ + "Anc" ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" + "entries": [ + "A rune of ominous complexity wreathed in shadows.", + { + "type": "entries", + "name": "Passive Effect", + "entries": [ + "While marked on armor or any item, the attuned wearer can't die unless the rune is removed from the possession. They are still {@condition incapacitated} and {@condition unconcious} when reduced to 0 hit points, but reaching 3 death saving throws has no effect while the rune is being worn or carried on their person. While attuned to this rune, undead of CR 5 or lower treat you as another undead, and only attack you if otherwise commanded to by a controlling entity or attacked by you." + ] + }, + { + "type": "entries", + "name": "Active Effect", + "entries": [ + "While attuned to an item with this rune, you can use item to cast {@spell power word kill} without expending a spell slot. Once this rune's power is used, you can't use it again until the next dawn." + ] + } ], - "footnotes": [ - "* Note that this creates the {@b item}, not the golem. Creating the golem requires a sum of gold pieces and time beyond the item. When making a {@item manual of golems|DMG} in this way, you can pick which golem type it is for." + "attachedSpells": [ + "power word kill" + ] + }, + { + "name": "Decombobulator", + "source": "KTKCG", + "page": 87, + "rarity": "rare", + "wondrous": true, + "entries": [ + "This small mysterious device can emit a projected field within 5 feet of it that heats matter until it undergoes a state change, from a solid to a liquid, or from a liquid to a gas. It has no effect on gas. The target area is always in the shape of a cube, and can be as small as a 1 inch cube or as large as a 5 foot cube. The process takes 1 minute. If a creature ends its turn in the projected field, it takes {@damage 2d6} fire damage. This damage doubles each consecutive turn it ends in the area. This damage is also taken by any creature attempting to hold or touch something in the area of effect. This field may burn away the effects of some spells that would be subject to its effects at the discretion of the GM." + ] + }, + { + "name": "Destruction", + "source": "KTKCG", + "page": 121, + "type": "Rune", + "rarity": "rare", + "reqAttune": true, + "value": 350000, + "property": [ + "Anc" ], - "rows": [ - [ - "{@item Manual of Bodily Health|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 blank book worth 500 gp", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enhance ability|PHB}", - "1 {@item legendary primal essence|KTKCG}", - "1 {@item legendary divine essence|KTKCG}" - ] - }, - "40 hours (5 days)", - "20", - "{@dc 21}", - "legendary", - "68,500 gp" - ], - [ - "{@item Manual of Gainful Exercise|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 blank book worth 500 gp", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enhance ability|PHB}", - "2 {@item legendary primal essence|KTKCG}" - ] - }, - "40 hours (5 days)", - "20", - "{@dc 21}", - "legendary", - "68,500 gp" - ], - [ - "{@item Manual of Golems|DMG}*", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 blank book worth 250 gp", - "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell awaken|PHB}", - "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell animate objects|PHB}", - "2 {@item very rare arcane essence|KTKCG}", - "1 {@item rare divine essence|KTKCG}" - ] - }, - "24 hours (3 days)", - "12", - "{@dc 19}", - "very rare", - "12,400 gp" - ], - [ - "{@item Manual of Quickness of Action|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 blank book worth 500 gp", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enhance ability|PHB}", - "1 {@item legendary arcane essence|KTKCG}", - "1 {@item legendary divine essence|KTKCG}" - ] - }, - "40 hours (5 days)", - "20", - "{@dc 21}", - "legendary", - "68,500 gp" - ], - [ - "{@item Tome of Clear Thought|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 blank book worth 500 gp", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enhance ability|PHB}", - "2 {@item legendary arcane essence|KTKCG}" - ] - }, - "40 hours (5 days)", - "20", - "{@dc 21}", - "legendary", - "68,500 gp" - ], - [ - "{@item Tome of Leadership and Influence|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 blank book worth 500 gp", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enhance ability|PHB}", - "2 {@item legendary divine essence|KTKCG}" - ] - }, - "40 hours (5 days)", - "20", - "{@dc 21}", - "legendary", - "68,500 gp" - ], - [ - "{@item Tome of Understanding|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 blank book worth 500 gp", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enhance ability|PHB}", - "1 {@item legendary divine essence|KTKCG}", - "1 {@item legendary primal essence|KTKCG}" - ] - }, - "40 hours (5 days)", - "20", - "{@dc 21}", - "legendary", - "68,500 gp" - ] + "entries": [ + "A simple rune with bold slashing struct that glow with vibrant and pulsing red light.", + { + "type": "entries", + "name": "Passive Effects", + "entries": [ + "When marked on a weapon, the weapon deals an extra {@damage 1d6} damage on hit when wielded by an attuned wearer. Its damage overcomes all resistance to damage." + ] + }, + { + "type": "entries", + "name": "Active Effects", + "entries": [ + "When the attuned wielder makes an attack with a weapon marked with this rune, they can make the attack a critical hit. Once activated, it can't be activated again until the next dawn." + ] + } ] }, { + "name": "Dizzying Touch", "source": "KTKCG", - "name": "Ioun Stones", - "page": 84, - "colLabels": [ - "Name", - "Materials", - "Crafting Time", - "Crafting Checks", - "Difficulty", - "Rarity", - "Value" + "page": 40, + "rarity": "common", + "value": 4500, + "poison": true, + "entries": [ + "Applied to an object. The first creature that touches must make a Constitution saving throw with a DC equal to the crafter's Poison DC. On failure, the creature becomes {@condition poisoned} for 1 minute. While {@condition poisoned} in this way, they must succeed a Wisdom saving throw at the end of each of their turns or fall {@condition prone}." ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" + "poisonTypes": [ + "contact" + ] + }, + { + "name": "Doodle Ring", + "source": "KTKCG", + "page": 88, + "type": "RG", + "rarity": "common", + "value": 10000, + "entries": [ + "This magic wooden ring is always covered in splotches of charcoal, ink, or paint, regardless of how well or often it's cleaned. While wearing the ring on a finger, you can touch that finger to a solid surface and begin to draw. The drawing uses your finger to make marks as if it were a piece of charcoal, ink quill, or paintbrush (your choice). The marks you make can be in any color. Any drawing made by the ring can be easily smudged or washed away without leaving any marks behind. The ring can have up to a total of 5 square feet covered with drawings in this way at any time. Drawing more than that begins to erase the previous marks, and any mark left after 24 hours of being made is magically erased.", + "Item and art by {@link Griffon's Saddlebag|https://www.thegriffonssaddlebag.com/}" ], - "rows": [ - [ - "{@item Ioun Stone, Protection|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 rose gem worth at least 200 gp", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell mage armor|PHB}", - "3 {@item rare arcane essence|KTKCG}", - "1 {@item rare divine essence|KTKCG}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 17}", - "rare", - "3,800 gp" - ], - [ - "{@item Ioun Stone, Awareness|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 dark blue gem worth at least 200 gp", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enhance ability|PHB}", - "1 {@item rare primal essence|KTKCG}", - "1 {@item rare arcane essence|KTKCG}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 17}", - "rare", - "2260 gp" - ], - [ - "{@item Ioun Stone, Sustenance|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 clear gem worth at least 200 gp", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell create food and water|PHB}", - "2 {@item rare divine essence|KTKCG}", - "1 {@item uncommon arcane essence|KTKCG}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 16}", - "rare", - "2,290 gp" - ], - [ - "{@item Ioun Stone, Reserve|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 purple gem worth at least 200 gp", - "5 {@item rare arcane essence|KTKCG}", - "4 {@item uncommon arcane essence|KTKCG}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 17}", - "rare", - "5,100 gp" - ], - [ - "{@item Ioun Stone, Strength|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 pale blue gem at least 500 gp", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enhance ability|PHB}", - "4 {@item very rare primal essence|KTKCG}" - ] - }, - "24 hours (3 days)", - "12", - "{@dc 19}", - "very rare", - "33,000 gp" - ], - [ - "{@item Ioun Stone, Absorption|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 pale lavender gem worth at least 500 gp", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell dispel magic|PHB}", - "1 {@item very rare arcane essence|KTKCG}", - "1 {@item very rare divine essence|KTKCG}" - ] - }, - "24 hours (3 days)", - "12", - "{@dc 19}", - "very rare", - "18,000 gp" - ], - [ - "{@item Ioun Stone, Agility|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 deep red gem worth at least 500 gp", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enhance ability|PHB}", - "2 {@item very rare primal essence|KTKCG}", - "2 {@item very rare divine essence|KTKCG}" - ] - }, - "24 hours (3 days)", - "12", - "{@dc 19}", - "very rare", - "33,000 gp" - ], - [ - "{@item Ioun Stone, Fortitude|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 pink gem worth at least 500 gp", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enhance ability|PHB}", - "2 {@item very rare divine essence|KTKCG}", - "2 {@item very rare primal essence|KTKCG}" - ] - }, - "24 hours (3 days)", - "12", - "{@dc 19}", - "very rare", - "33,000 gp" - ], - [ - "{@item Ioun Stone, Insight|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 incandescent blue worth at least 500 gp", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enhance ability|PHB}", - "2 {@item very rare divine essence|KTKCG}", - "2 {@item very rare primal essence|KTKCG}" - ] - }, - "24 hours (3 days)", - "12", - "{@dc 19}", - "very rare", - "33,000 gp" - ], - [ - "{@item Ioun Stone, Intellect|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 incandescent blue worth at least 500 gp", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enhance ability|PHB}", - "3 {@item very rare arcane essence|KTKCG}", - "1 {@item very rare primal essence|KTKCG}" - ] - }, - "24 hours (3 days)", - "12", - "{@dc 19}", - "very rare", - "33,000 gp" - ], - [ - "{@item Ioun Stone, Leadership|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 pink gem at least 500 gp", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enhance ability|PHB}", - "4 {@item very rare divine essence|KTKCG}" - ] - }, - "24 hours (3 days)", - "12", - "{@dc 19}", - "very rare", - "33,000 gp" - ], - [ - "{@item Ioun Stone, Greater Absorption|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 lavender gem worth at least 500 gp", - "1 green gem worth at least 500 gp", - "2 {@item very rare divine essence|KTKCG}", - "2 {@item very rare arcane essence|KTKCG}", - "1 {@item 8th-Level Spell Scroll|KTKCG|scroll} of {@spell antimagic field|PHB}" - ] - }, - "32 hours (4 days)", - "16", - "{@dc 20}", - "legendary", - "50,000 gp" - ], - [ - "{@item Ioun Stone, Mastery|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 green gem worth at least 1,000 gp", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enhance ability|PHB}", - "1 {@item legendary divine essence|KTKCG}", - "1 {@item very rare arcane essence|KTKCG}", - "1 {@item very rare primal essence|KTKCG}" - ] - }, - "40 hours (5 days)", - "20", - "{@dc 21}", - "legendary", - "55,800 gp" - ], - [ - "{@item Ioun Stone, Regeneration|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 pearl worth at least 1,000 gp", - "1 {@item 7th-Level Spell Scroll|KTKCG|scroll} of {@spell Regenerate|PHB}", - "2 {@item very rare divine essence|KTKCG}", - "2 {@item rare divine essence|KTKCG}" - ] - }, - "24 hours (3 days)", - "12", - "{@dc 19}", - "legendary", - "32,800 gp" + "fluff": { + "images": [ + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/DoodleRing.webp" + }, + "title": "Art by: {@link Griffon's Saddlebag|https://www.thegriffonssaddlebag.com/}" + } ] - ] + } }, { + "name": "Dragon Tamer Lance", "source": "KTKCG", - "name": "Infused Gems", - "page": 85, - "colLabels": [ - "Name", - "Materials", - "Crafting Time", - "Crafting Checks", - "Difficulty", - "Rarity", - "Value" + "page": 88, + "baseItem": "lance|PHB", + "type": "M", + "rarity": "legendary", + "reqAttune": true, + "weight": 6, + "value": 5000000, + "weaponCategory": "martial", + "property": [ + "R", + "S" ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" + "dmg1": "1d12", + "dmgType": "P", + "bonusWeapon": "+1", + "recharge": "dawn", + "rechargeAmount": "{@dice 1d4 + 4}", + "charges": 8, + "entries": [ + "This slender, iridescent lance is covered in an enchanted finish that resembles the hardened scales of many dragons. You gain a +1 bonus to attack and damage rolls made with this magic weapon. While attuned to the weapon, you can understand and speak {@language Draconic|PHB}.", + "This lance has 8 charges and regains {@dice 1d4 + 4} expended charges each day at dawn. When you hit a target with the lance, you can expend 1 of its charges to deal an extra {@damage 3d6} acid, cold, fire, lightning, or poison damage (your choice) to the target. If you expend a charge in this way when you hit a dragon, it must also succeed on a {@dc 17} Wisdom saving throw or become {@condition frightened} of you until the beginning of your next turn. For the purpose of this weapon, \"dragon\" refers to any creature with the dragon type, including dragon turtles and wyverns.", + "Whenever you expend a charge in this way to deal extra damage, you can choose to expend a 2nd charge and deal an extra {@damage 1d6} damage of the same type to the target and prevent it from using its reaction until the start of its next turn.", + { + "type": "entries", + "name": "Wyrmling Steed", + "entries": [ + "In addition, while holding the lance, you can use an action to cast the {@spell find steed} spell from it. Once this property has been used, it can't be used again until the next dawn. When you use the lance to cast this spell, you can choose to summon a dragon wyrmling instead of a normal mount by expending a number of charges equal to its challenge rating (maximum 2). You determine the kind of dragon summoned, although its alignment towards good or evil must be the same as your own. If your alignment is neutral, you can summon a wyrmling of either alignment. The wyrmling counts as one size larger when used as a mount and cannot use its breath weapons." + ] + }, + { + "type": "entries", + "name": "Forceful Impact", + "entries": [ + "If you move at least 20 feet straight toward a Medium or smaller target and then make a melee attack with the lance against it while within 5 feet of the target, you make the attack with advantage instead of disadvantage. If you hit, you can immediately roll to attack another target 5 feet directly behind the first, without advantage, as part of the initial attack." + ] + }, + "Item and art by {@link Griffon's Saddlebag|https://www.thegriffonssaddlebag.com/}" ], - "rows": [ - [ - "{@item Brilliant Diamond|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 diamond worth at least 25 gp", - "1 {@item common arcane essence|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 14}", - "Common", - "95 gp" - ], - [ - "{@item Effervescent Emerald|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 emerald worth at least 25 gp", - "1 {@item common primal essence|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 13}", - "Common", - "70 gp" - ], - [ - "{@item Flickering Ruby|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 ruby worth at least 50 gp", - "1 {@item common primal essence|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 14}", - "Common", - "125 gp" - ], - [ - "{@item Sparkling Sapphire|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 sapphire worth at least 100 gp", - "1 {@item uncommon arcane essence|KTKCG}" - ] - }, - "6 hours", - "3", - "{@dc 15}", - "Uncommon", - "320 gp" - ], - [ - "{@item Glittering Garnet|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 garnet worth at least 100 gp", - "1 {@item common divine essence|KTKCG}", - "1 {@item uncommon arcane essence|KTKCG}" - ] - }, - "6 hours", - "3", - "{@dc 16}", - "Uncommon", - "420 gp" - ], - [ - "{@item Magic Diamond|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 diamond worth at least 100 gp", - "1 {@item uncommon arcane essence|KTKCG}" - ] - }, - "6 hours", - "3", - "{@dc 16}", - "Uncommon", - "370 gp" - ], - [ - "{@item Perfect Infusion|KTKCG}", + "attachedSpells": [ + "find steed" + ], + "fluff": { + "images": [ { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 cut gem worth at least 50 gp", - "1 {@item common arcane essence|KTKCG}", - "1 {@item common primal essence|KTKCG}" - ] - }, - "6 hours", - "3", - "{@dc 18}", - "Uncommon", - "400 gp" + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/DragonTamerLance.webp" + }, + "title": "Art by: {@link Griffon's Saddlebag|https://www.thegriffonssaddlebag.com/}" + } ] + } + }, + { + "name": "Dragongrass", + "source": "KTKCG", + "page": 142, + "type": "Comp", + "rarity": "common", + "property": [ + "Exo" + ], + "entries": [ + "This is a strange grass that burns very hot and tastes terrible.", + "When added to a {@item Potion of Fire Breath}, it allows you to replace one or more breaths with breathing fire in a cone with the effect of the spell {@spell burning hands}.", + "When added to a Custom Potion that would deal damage to a target area, it allows you to instead drink the potion and breath of a 15-foot cone of the damaging effect the potion would have had." + ], + "customProperties": { + "diff": 2 + } + }, + { + "name": "Draught of Damnation", + "source": "KTKCG", + "page": 32, + "type": "P", + "rarity": "rare", + "value": 68000, + "entries": [ + "This sticky red liquid has a living viscosity to it, churning slowly within the flask. When you drink this potion, you become a fiend (as if by the spell {@spell shapechange} for 1 hour). The type of fiend you become is determined by your level. The new form is a random fiend with a Challenge Rating equal to your level, up to a maximum of 10. If there are multiple options at that Challenge Rating, roll to determine which option is selected.", + "When the effect ends and you revert to your normal form, you take {@damage 1d6} necrotic damage equal to the CR of the fiend who's form you assumed as the toxins of pure evil attempt to destroy your body before relinquishing control of it. If this damage kills you, your soul is dragged to the realm of the fiends by the malignant will of the fiend." ] }, { + "name": "Drill", "source": "KTKCG", - "name": "Ink & Parchment Pricing", - "page": 96, - "colLabels": [ - "Component", - "Price" + "page": 112, + "rarity": "common", + "value": 500, + "entries": [ + "Can make holes in things. Can destroy a {@item lock|PHB} with a DC of 14 or lower to pick or break with 10 minutes of work." + ] + }, + { + "name": "Dwarven Alcohol", + "source": "KTKCG", + "page": 35, + "type": "EXP", + "rarity": "common", + "value": 2000, + "dmg1": "2d4", + "dmgType": "F", + "entries": [ + "Only dwarves really know if the name of this liquid explosive is a joke or not, but must assume it is an acquired taste. An explosively flammable liquid that comes in a flask, this flask can be splashed across a 5 foot square within 5 feet. Once splashed, it can be ignited by 1 or more fire or lightning damage. When ignited it explodes in a plume of fire, dealing {@damage 2d4} fire damage to all creatures within 5 feet of the container, or within a square that has been soaked with it." + ] + }, + { + "name": "Effervescent Emerald", + "source": "KTKCG", + "page": 93, + "type": "Gem", + "rarity": "common", + "value": 7000, + "entries": [ + "This emerald has a swirling light within. When socketed into a weapon, checks to apply poison to that weapon automatically succeed. When socketed into a ring or necklece, a creature wearing that piece of jewelry can use their action to cast the {@spell poison spray} cantrip." ], - "colStyles": [ - "col-6 text-center", - "col-6 text-center" + "attachedSpells": [ + "poison spray" + ] + }, + { + "name": "Elementally Fortifying Feast", + "source": "KTKCG", + "page": 58, + "type": "FD", + "rarity": "rare", + "value": 32500, + "property": [ + "Feast" ], - "rows": [ - [ - "{@item Common Magical Ink|KTKCG}", - "15 gp" - ], - [ - "{@item Common Parchment|KTKCG}", - "1 sp" - ], - [ - "{@item Uncommon Magical Ink|KTKCG}", - "40 gp" - ], - [ - "{@item Uncommon Parchment|KTKCG}", - "40 gp" - ], - [ - "{@item Rare Magical Ink|KTKCG}", - "200 gp" - ], - [ - "{@item Rare Parchment|KTKCG}", - "200 gp" - ], - [ - "{@item Very Rare Magical Ink|KTKCG}", - "2,000 gp" - ], - [ - "{@item Very Rare Parchment|KTKCG}", - "2,000 gp" - ], - [ - "{@item Legendary Magical Ink|KTKCG}", - "5,000 gp" - ], - [ - "{@item Legendary Parchment|KTKCG}", - "5,000 gp" - ] + "entries": [ + "Up to 5 creatures can consume this feast within an hour of it being prepared. After consuming this hearty meal, you become satiated for the next 24 hours. The magical properties of the meal confer the following special benefits:", + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Elementally Fortifying Feast Benefits", + "page": 58 + }, + "These benefits fade after 24 hours. You can't gain the benefits of another feast until these benefits fade and you are no longer satiated." + ] + }, + { + "name": "Elvish Bread", + "source": "KTKCG", + "page": 59, + "type": "FD", + "rarity": "uncommon", + "value": 6000, + "property": [ + "Ration" + ], + "entries": [ + "A creature can use its action to eat one bite of this bread (1 ration of it). Eating a piece restores 1 hit point, and the bread provides enough nourishment to sustain a creature for one day." + ] + }, + { + "name": "Endless Dreams", + "source": "KTKCG", + "page": 40, + "rarity": "legendary", + "value": 1100000, + "poison": true, + "entries": [ + "Applied to food or beverage. A creature that consumes this poison must make a Constitution saving throw with a DC equal to the crafter's Poison DC. On failure, the next time the creature falls asleep they enter endless slumber in stasis. They do not wake and can't be roused by any normal means. A creature sleeping in this way doesn't require food or drink, and doesn't age.", + "This effect can only be ended by {@spell greater restoration} cast at 7th level or higher, or {@spell wish}." + ], + "poisonTypes": [ + "ingested" + ] + }, + { + "name": "Enhancing Feast", + "source": "KTKCG", + "page": 58, + "type": "FD", + "rarity": "uncommon", + "value": 1500, + "property": [ + "Feast" + ], + "entries": [ + "Up to 5 creatures can consume this feast within an hour of it being prepared. After consuming this hearty meal, you become satiated for the next 24 hours. You gain the benefits for a {@item common feast|KTKCG}, but can gain additional benefits by trading in Hit Dice that would be gained as part of your next long rest after consuming this meal. These Hit Dice are consumed after calculating how many you would have after the rest (including the benefits of the feast), but you can trade Hit Dice in this way you would normally lose if you have more than your maximum Hit Dice.", + "You can trade Hit Dice in this way up to a number equal to your proficiency bonus. The benefits scale based on the rarity on the feast.", + { + "type": "list", + "page": 58, + "name": "Uncommon Benefits", + "items": [ + "Roll a {@dice d4} per Hit Die traded and gain temporary hit points equal to the value rolled.", + "Trade three Hit Dice for an additional spell slot of 1st level.", + "Gain a point that can be expended like Inspiration by trading 5 Hit Dice per point." + ] + }, + "Any benefit from a feast fades after 24 hours.", + { + "type": "statblock", + "tag": "variantrule", + "source": "KTKCG", + "name": "How Feast Spent Dice Work", + "page": 58, + "style": "inset" + } + ] + }, + { + "name": "Essence Crystal", + "source": "KTKCG", + "page": 88, + "rarity": "rare", + "reqAttune": true, + "wondrous": true, + "curse": true, + "bonusSavingThrow": "+1", + "entries": [ + "A translucent crystal capsule that contains a small amount of a mysterious dark colored liquid.", + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Essence Crystals", + "page": 88 + }, + "While in possession of this crystal, an attuned creature gains a +1 bonus to to ability checks and saving throws of the crystals attribute type.", + "These crystals can be cracked, and the liquid inside makes a potent {@item essence|KTKCG} for forging powerful runes.", + { + "type": "entries", + "name": "Curse", + "entries": [ + "While attuned to the crystal, you have vivid dreams of lives that are not your own, seeing glimpses of the souls that contributed their essence to the liquid within the crystal." + ] + } + ] + }, + { + "name": "Essence Rune", + "source": "KTKCG", + "page": 123, + "type": "Rune", + "rarity": "very rare", + "reqAttune": true, + "property": [ + "Aca" + ], + "entries": [ + "A special rune forged with the liquid of an {@item essence crystal|KTKCG}.", + "This rune empowers an item or creature it is marked on, increasing the Ability Score and maximum for the Ability Score associated with the {@item Essence Crystal|KTKCG} used by 2." + ] + }, + { + "name": "Fainting Fumes", + "source": "KTKCG", + "page": 40, + "rarity": "rare", + "value": 41500, + "poison": true, + "entries": [ + "When released, this poison fills a 10-foot radius around the source. You can accurately throw a vial of it (shattering on impact) at a point up to 30 feet away, or release it by other means. A creature subjected to this poison must make a Constitution saving throw with a DC equal to the crafter's Poison DC. On failure, the target becomes {@condition poisoned} for 1 hour. If the saving throw fails by 5 or more, the creature is also {@condition unconscious} while {@condition poisoned} in this way. The creature wakes up if it takes damage or if another creature takes an action to shake it awake." + ], + "poisonTypes": [ + "inhaled" + ] + }, + { + "name": "Figurine of Wondrous Power, Onyx Panther", + "source": "KTKCG", + "page": 67, + "tier": "major", + "rarity": "rare", + "wondrous": true, + "value": 51500, + "entries": [ + "A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.", + "The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.", + "The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description.", + "{@creature panther||Onyx Panther}.", + "This statuette of a panther can become a {@creature panther} for up to 8 hours. Once it has been used, it can't be used again until 2 days have passed." + ] + }, + { + "name": "Fire", + "source": "KTKCG", + "page": 121, + "type": "Rune", + "rarity": "uncommon", + "reqAttune": true, + "value": 32000, + "property": [ + "Anc" + ], + "entries": [ + "An chaotic flowing rune with no straight lines. It pulses with a flickering orange energy.", + { + "type": "entries", + "name": "Passive Effect", + "entries": [ + "When marked on armor or an item, an attuned wearer gains resistance to fire damage. When marked on a weapon, an attuned wielder deals deals {@damage 1d4} additional fire damage on hit with that weapon." + ] + }, + { + "type": "entries", + "name": "Active Effect", + "entries": [ + "While attuned to an item with this rune, you can use that item to cast {@spell burning hands} (2nd level) as a bonus action without expending a spell slot. This uses the crafter's Rune DC (set at the time of carving the rune). Once a rune's power is used, the rune's active can't be used again until the next dawn." + ] + } + ], + "attachedSpells": [ + "burning hands" + ] + }, + { + "name": "Fishing Pole", + "source": "KTKCG", + "page": 117, + "type": "G", + "rarity": "common", + "weight": 4, + "value": 500, + "entries": [] + }, + { + "name": "Flame Breathing Jerky", + "source": "KTKCG", + "page": 59, + "type": "FD", + "rarity": "uncommon", + "value": 25000, + "property": [ + "Snack" + ], + "entries": [ + "A tough jerky with exotic flavoring. Very spicy, uncomfortably so. After a creature consumes this snack as an action, they gain the following benefits for the next 10 minutes:", + { + "type": "list", + "page": 59, + "items": [ + "You can't be put to sleep by magical means.", + "You have disadvantage on Wisdom checks.", + "You have disadvantage on Constitution saving throws to maintain {@condition concentration} on a spell.", + "You can use a bonus action to exhale fire at a target within 10 feet of you. The target must make a {@dc 13} Dexterity saving throw, taking {@damage 2d6} fire damage on a failed save, or half as much damage on a successful one." + ] + }, + "You can eat a number of pieces of this jerky equal to your Constitution modifier per day." ] }, { + "name": "Flametongue Oil", "source": "KTKCG", - "name": "Essence Types", - "page": 97, - "colLabels": [ - "Essence Type", - "Spell List" - ], - "colStyles": [ - "text-center", - "text-center" - ], - "rows": [ - [ - "Arcane", - "{@class Artificer|TCE}, {@class KibbleTasty's Inventor|KibbleInventor|Inventor}, {@class Bard|PHB}, {@class Occultist|KT:O}, {@class Sorcerer|PHB}, {@class Warlock|PHB}, {@class Wizard|PHB}" - ], - [ - "Divine", - "{@class Cleric|PHB}, {@class Occultist|KT:O}, {@class Paladin|PHB}" - ], - [ - "Primal", - "{@class Druid|PHB}, {@class Occultist|KT:O}, {@class Ranger|PHB}" - ], - [ - "Psionic", - "{@class Monk|PHB}, {@class Psion|ktp}" - ] + "page": 35, + "type": "Oil", + "rarity": "uncommon", + "value": 17000, + "dmg1": "2d6", + "dmgType": "F", + "entries": [ + "As an action, you can coat a weapon in this oil and ignite it. For 1 minute, the ignited weapon burns, dealing an extra {@damage 2d6} fire to attacks made with it, and providing bright light in a 20-foot radius and dim light for an additional 20 feet." ] }, { + "name": "Flickering Ruby", "source": "KTKCG", - "name": "Scroll Crafting Table", - "page": 97, - "colLabels": [ - "Name", - "Materials", - "Crafting Time", - "Crafting Checks", - "Difficulty", - "Rarity", - "Value" - ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" + "page": 93, + "type": "Gem", + "rarity": "common", + "value": 12500, + "recharge": "dawn", + "entries": [ + "This ruby flickers like a torch, giving off 5 feet a bright light and an additional 5 feet of dim light when not socketed. When socketed into a weapon, as an action you can cause the weapon to burst into flames, dealing an extra {@damage 1d4} fire damage for 1 minute. Once used in this way it can't be used again until dawn. When socketed into a ring or necklace, a creature wearing that piece of jewelry can use their action to cast the {@spell produce flame} cantrip." ], - "rows": [ - [ - "{@item Cantrip Spell Scroll|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item common magical ink|KTKCG}", - "1 {@item common parchment|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 12}", - "Common", - "20 gp" - ], - [ - "{@item 1st-Level Spell Scroll|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item common essence|KTKCG}", - "1 {@item common magical ink|KTKCG}", - "1 {@item common parchment|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 12}", - "Uncommon", - "65 gp" - ], - [ - "{@item 2nd-Level Spell Scroll|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item common essence|KTKCG}", - "2 {@item common magical ink|KTKCG}", - "1 {@item common parchment|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 14}", - "Uncommon", - "90 gp" - ], - [ - "{@item 3rd-Level Spell Scroll|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item uncommon essence|KTKCG}", - "1 {@item uncommon magical ink|KTKCG}", - "1 {@item uncommon parchment|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 14}", - "Rare", - "250 gp" - ], - [ - "{@item 4th-Level Spell Scroll|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item uncommon essence|KTKCG}", - "2 {@item uncommon magical ink|KTKCG}", - "1 {@item uncommon parchment|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 14}", - "Rare", - "300 gp" - ], - [ - "{@item 5th-Level Spell Scroll|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item rare essence|KTKCG}", - "1 {@item rare magical ink|KTKCG}", - "1 {@item rare parchment|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 15}", - "Rare", - "1200 gp" - ], - [ - "{@item 6th-Level Spell Scroll|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item rare essence|KTKCG}", - "2 {@item rare magical ink|KTKCG}", - "1 {@item rare parchment|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 16}", - "Rare", - "1500 gp" - ], - [ - "{@item 7th-Level Spell Scroll|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item very rare essence|KTKCG}", - "1 {@item very rare magical ink|KTKCG}", - "1 {@item very rare parchment|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 17}", - "Very Rare", - "12,000 gp" - ], - [ - "{@item 8th-Level Spell Scroll|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item very rare essence|KTKCG}", - "2 {@item very rare magical ink|KTKCG}", - "1 {@item very rare parchment|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 18}", - "Very Rare", - "14,000 gp" - ], - [ - "{@item 9th-Level Spell Scroll|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item legendary essence|KTKCG}", - "1 {@item legendary magical ink|KTKCG}", - "1 {@item legendary parchment|KTKCG}" - ] - }, - "24 hours (3 days)", - "12", - "{@dc 20}", - "Legendary", - "40,000 gp" - ] + "attachedSpells": [ + "produce flame" ] }, { + "name": "Focusing Crystal", "source": "KTKCG", - "name": "Branch Prices", - "page": 99, - "colLabels": [ - "Rarity", - "Material Price" + "page": 94, + "rarity": "uncommon", + "reqAttune": "by a psionic character with one or more psi points", + "reqAttuneTags": [ + { + "psionics": true + } ], - "colStyles": [ - "text-center", - "text-center" + "wondrous": true, + "value": 46000, + "property": [ + "Psi" ], - "rows": [ - [ - "{@item Common Branch|KTKCG}", - "1 sp" - ], - [ - "{@item Uncommon Branch|KTKCG}", - "25 gp" - ], - [ - "{@item Rare Branch|KTKCG}", - "80 gp" - ], - [ - "{@item Very Rare Branch|KTKCG}", - "800 gp" - ], - [ - "{@item Legendary Branch|KTKCG}", - "2,000 gp" - ] + "entries": [ + "While holding this crystal, you can use it to focus your mind, more perfectly opening your psionic senses. You can use this spell to cast {@spell clairvoyance} without expending psi points. Once while the effect is active, you can use a Psionic ability (power, spell or talent) that doesn't deal damage on a creature within range of the sensor as if it was in range and sight of you. You can't use this property again until you finish a long rest.", + "At the start of your turn, you can focus this crystal (as if {@condition concentration|PHB|concentrating} on a spell) and reduce your speed to 0. When you do so, until the end of your turn the range of all psionic abilities with a range other than touch are doubled." + ], + "attachedSpells": [ + "clairvoyance" ] }, { + "name": "Folding Cart", "source": "KTKCG", - "name": "Lesser Wand Crafting Table", - "page": 100, - "colLabels": [ - "Name", - "Materials", - "Crafting Time", - "Crafting Checks", - "Difficulty", - "Rarity", - "Value" - ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" + "page": 111, + "tier": "minor", + "rarity": "rare", + "wondrous": true, + "weight": 4, + "value": 150000, + "entries": [ + "This object appears as a wooden box that measures 12 inches long, 6 inches wide, and 6 inches deep. It weighs 4 pounds and floats. It can be opened to store items inside. This item also has command words, each requiring you to use an action to speak it.", + "One command word causes the box to unfold into a cart 10 feet long, 4 feet wide, and 2 feet deep. The cart can hold up to four Medium creatures comfortably.", + "The third command word causes the folding cart to fold back into a box, provided that no creatures are aboard. Any objects in the cart that can't fit inside the box remain outside the box as it folds. Any objects in the cart that can fit inside the box do so." + ] + }, + { + "name": "Frost", + "source": "KTKCG", + "page": 121, + "type": "Rune", + "rarity": "uncommon", + "reqAttune": true, + "value": 33000, + "property": [ + "Anc" ], - "rows": [ - [ - "{@item Lesser Wand of Cantrip|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item Cantrip Spell Scroll|KTKCG|scroll of the spell}", - "1 {@item common branch|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 12}", - "common", - "30 gp" - ], - [ - "{@item Lesser Wand of 1st-Level Spell|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item common essence|KTKCG}", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll of the spell}", - "1 {@item common branch|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 12}", - "uncommon", - "100 gp" - ], - [ - "{@item Lesser Wand of 2nd-Level Spell|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item common essence|KTKCG}", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll of the spell}", - "1 {@item common branch|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 14}", - "uncommon", - "160 gp" - ], - [ - "{@item Lesser Wand of 3rd-Level Spell|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item uncommon essence|KTKCG}", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll of the spell}", - "1 {@item uncommon branch|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 15}", - "rare", - "500 gp" - ], - [ - "{@item Lesser Wand of 4th-Level Spell|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item uncommon essence|KTKCG}", - "1 {@item 4th-Level Spell Scroll|KTKCG|scroll of the spell}", - "1 {@item uncommon branch|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 16}", - "rare", - "600 gp" - ], - [ - "{@item Lesser Wand of 5th-Level Spell|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item rare essence|KTKCG}", - "1 {@item 5th-Level Spell Scroll|KTKCG|scroll of the spell}", - "1 {@item rare branch|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 16}", - "rare", - "2300 gp" - ], - [ - "{@item Lesser Wand of 6th-Level Spell|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item rare essence|KTKCG}", - "1 {@item 6th-Level Spell Scroll|KTKCG|scroll of the spell}", - "1 {@item rare branch|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 17}", - "rare", - "2700 gp" - ], - [ - "{@item Lesser Wand of 7th-Level Spell|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item very rare essence|KTKCG}", - "1 {@item 7th-Level Spell Scroll|KTKCG|scroll of the spell}", - "1 {@item very rare branch|KTKCG}" - ] - }, - "16 hours", - "8", - "{@dc 17}", - "very rare", - "22,000 gp" - ], - [ - "{@item Lesser Wand of 8th-Level Spell|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item very rare essence|KTKCG}", - "1 {@item 8th-Level Spell Scroll|KTKCG|scroll of the spell}", - "1 {@item very rare branch|KTKCG}" - ] - }, - "16 hours", - "8", - "{@dc 18}", - "very rare", - "32,000 gp" - ], - [ - "{@item Lesser Wand of 9th-Level Spell|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item legendary essence|KTKCG}", - "1 {@item 9th-Level Spell Scroll|KTKCG|scroll of the spell}", - "1 {@item legendary branch|KTKCG}" - ] - }, - "24 hours", - "12", - "{@dc 20}", - "legendary", - "76,000 gp" - ] + "entries": [ + "An angular geometric rune that softly pulses with a faint white light.", + { + "type": "entries", + "name": "Passive Effect", + "entries": [ + "When marked on armor or an item, an attuned wearer gains resistance to cold damage. When marked on a weapon, an attuned wielder deals deals {@damage 1d4} additional cold damage on hit with that weapon." + ] + }, + { + "type": "entries", + "name": "Active Effect", + "entries": [ + "While attuned to an item with this rune, you can grant yourself 10 temporary hit points as a bonus action, lasting for 1 hour. If a creature hits you with a melee attack while you have these hit points, the creature takes 5 cold damage. Once a rune's power is used, the rune's active can't be used again until the next dawn." + ] + } ] }, { + "name": "Frost Oil", "source": "KTKCG", - "name": "Greater Wand Crafting Table", - "page": 100, - "colLabels": [ - "Name", - "Materials", - "Crafting Time", - "Crafting Checks", - "Difficulty", - "Rarity", - "Value" + "page": 35, + "type": "Oil", + "rarity": "common", + "value": 7500, + "dmg1": "1d6", + "dmgType": "C", + "entries": [ + "As an action, you can coat a weapon in this oil, causing it freeze over, covered in icy crystals. For 1 minute, the weapon deals an extra {@damage 1d6} cold damage on hit." + ] + }, + { + "name": "Galvanic Spine", + "source": "KTKCG", + "page": 89, + "baseItem": "whip|PHB", + "type": "M", + "rarity": "rare", + "reqAttune": true, + "weight": 3, + "weaponCategory": "martial", + "property": [ + "F", + "R" ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" + "dmg1": "1d4", + "dmgType": "S", + "bonusWeapon": "+1", + "entries": [ + "A segmented metallic whip that crackles with lightning. You have a +1 bonus to attack and damage rolls made with this magic whip, and it deals an extra {@damage 1d4} lightning damage on hit.", + "This whip is highly articulated and can move with surgical precision, allowing it to serve as an extended reach for certain tasks. As an action, you can attempt to {@action grapple} a creature, entangling with the whip. When you do so, you can make a Dexterity ({@skill Athletics}) check to initiate and maintain the grapple (instead of Strength). A creature that starts its turn while {@condition grappled} with this whip takes {@damage 1d4} lightning damage.", + "Additionally, you can pick up objects weighing 10 pounds or less within 10 feet, pulling them toward you, or interact with objects within 10 feet. You can use as a set of {@item thieves' tools|PHB} +1 when interacting with objects within 10 feet." + ] + }, + { + "name": "Gargoyle's Heart", + "source": "KTKCG", + "page": 142, + "type": "Comp", + "rarity": "common", + "property": [ + "Exo" ], - "rows": [ - [ - "{@item Blast Stick|KTKCG}{@sup K}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item common arcane essence|KTKCG}", - "1 {@item common branch|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 14}", - "common", - "215 gp" - ], - [ - "{@item Wand of Chores|KTKCG}{@sup K}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item Cantrip Spell Scroll|KTKCG|scroll} of {@spell prestidigitation|PHB}", - "1 {@item common arcane essence|KTKCG}", - "1 {@item common branch|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 14}", - "common", - "160 gp" - ], - [ - "{@item Magician's Wand|KTKCG}{@sup K}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item Cantrip Spell Scroll|KTKCG|scroll} of {@spell minor illusion|PHB}", - "1 {@item hat/cap|KTKCG|hat} worth at least 5 gp", - "2 {@item common arcane essence|KTKCG}", - "1 {@item common branch|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 14}", - "common", - "165 gp" - ], - [ - "{@item Goodberry Dispenser|KTKCG}{@sup K}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell goodberry|PHB}", - "2 {@item common primal essence|KTKCG}", - "1 {@item common branch|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 15}", - "common", - "240 gp" - ], - [ - "{@item Whisperstick|KTKCG}{@sup K}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item Cantrip Spell Scroll|KTKCG|scroll} of {@spell message|PHB}", - "1 {@item common arcane essence|KTKCG}", - "1 {@item common psionic essence|KTKCG}", - "1 {@item common branch|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 15}", - "common", - "190 gp" - ], - [ - "{@item Wand of Magic Detection|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell detect magic|PHB}", - "1 {@item uncommon arcane essence|KTKCG}", - "1 {@item uncommon branch|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 15}", - "uncommon", - "325 gp" - ], - [ - "{@item Wand of Magic Missiles|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell magic missile|PHB}", - "3 {@item uncommon arcane essence|KTKCG}", - "1 gem worth 50 gp", - "1 {@item uncommon branch|KTKCG}" - ] - }, - "12 hours", - "6", - "{@dc 17}", - "uncommon", - "950 gp" - ], - [ - "{@item Wand of Secrets|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell find traps|PHB}", - "1 {@item common arcane essence|KTKCG}", - "1 {@item common primal essence|KTKCG}", - "1 {@item uncommon branch|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 15}", - "uncommon", - "250 gp" - ], - [ - "{@item Wand of Web|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell web|PHB}", - "1 {@item uncommon arcane essence|KTKCG}", - "1 {@item uncommon primal essence|KTKCG}", - "1 {@item uncommon branch|KTKCG}" - ] - }, - "12 hours", - "6", - "{@dc 16}", - "uncommon", - "600 gp" - ], - [ - "{@item +1 Wand of the War Mage|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item uncommon arcane essence|KTKCG}", - "1 {@item uncommon primal essence|KTKCG}", - "1 {@item uncommon divine essence|KTKCG}", - "1 jewel worth 150 gp", - "1 {@item uncommon branch|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 16}", - "uncommon", - "800 gp" - ], - [ - "{@item Wand of Binding|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell hold monster|PHB}", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell hold person|PHB}", - "4 {@item rare arcane essence|KTKCG}", - "1 {@item rare branch|KTKCG}" - ] - }, - "24 hours (3 days)", - "12", - "{@dc 17}", - "rare", - "4,600 gp" - ], - [ - "{@item Wand of Enemy Detection|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell see invisibility|PHB}", - "1 {@item 6th-Level Spell Scroll|KTKCG|scroll} of {@spell true seeing|PHB}", - "1 {@item rare arcane essence|KTKCG}", - "1 {@item rare branch|KTKCG}" - ] - }, - "16 hours", - "8", - "{@dc 17}", - "rare", - "300 gp" - ], - [ - "{@item Wand of Fear|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell fear|PHB}", - "2 {@item rare arcane essence|KTKCG}", - "1 {@item uncommon divine essence|KTKCG}", - "1 {@item rare branch|KTKCG}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 18}", - "rare", - "2,400 gp" - ], - [ - "{@item Wand of Fireballs|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell fireball|PHB}", - "3 {@item rare arcane essence|KTKCG}", - "2 {@item rare primal essence|KTKCG}", - "1 ruby worth 500 gp", - "1 {@item rare branch|KTKCG}" - ] - }, - "24 hours (3 days)", - "12", - "{@dc 18}", - "rare", - "5,300 gp" - ], - [ - "{@item Wand of Lightning Bolts|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell lightning bolt|PHB}", - "2 {@item rare arcane essence|KTKCG}", - "3 {@item rare primal essence|KTKCG}", - "1 topaz worth 500 gp", - "1 {@item rare branch|KTKCG}" - ] - }, - "24 hours (3 days)", - "12", - "{@dc 18}", - "rare", - "5,300 gp" - ], - [ - "{@item Wand of Paralysis|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item wand of binding|DMG}", - "4 {@item rare arcane essence|KTKCG}", - "1 {@item rare branch|KTKCG}" - ] - }, - "24 hours (3 days)", - "12", - "{@dc 17}", - "very rare", - "8,000 gp" - ], - [ - "{@item Wand of Wonder|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item Cantrip Spell Scroll|KTKCG|scroll} of {@spell prestidigitation|PHB}", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell faerie fire|PHB}", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell stinking cloud|PHB}", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell darkness|PHB}", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enlarge/reduce|PHB}", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell invisibility|PHB}", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell lightning bolt|PHB}", - "A handful of colorful gems worth 250 gp", - "1 {@item uncommon primal essence|KTKCG}", - "1 {@item uncommon divine essence|KTKCG}", - "1 {@item uncommon arcane essence|KTKCG}", - "1 {@item rare branch|KTKCG}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 18}", - "rare", - "2,100 gp" - ], - [ - "{@item +2 Wand of the War Mage|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item rare arcane essence|KTKCG}", - "2 {@item rare primal essence|KTKCG}", - "2 {@item rare divine essence|KTKCG}", - "1 jewel worth 300 gp", - "1 {@item rare branch|KTKCG}" + "entries": [ + "A gem like heart that forms inside gargoyles that have been animated for a certain number of years.", + "When you add this to a potion, any creature that consumes the potion develops are tough rock-like skin. Their AC can't be less than 16, regardless of what kind of armor they are wearing, and they become immune to critical strikes. These effects fade when the effects of the potion fade, or last 1 hour if the potion would otherwise not have duration." + ], + "customProperties": { + "diff": 3 + } + }, + { + "name": "Glittering Garnet", + "source": "KTKCG", + "page": 93, + "type": "Gem", + "rarity": "uncommon", + "value": 42000, + "entries": [ + "This blood red gem glitters like blood in the dark. When socket into a melee weapon, any time a creature deals more than 10 slashing or piecing damage to a target with blood, the wielder regains 1 hit point. When socketed into a ring or necklace, the wearer regains an additional hit point when they spend a Hit Die." + ] + }, + { + "name": "Goodberry Dispenser", + "source": "KTKCG", + "page": 102, + "type": "WD", + "rarity": "common", + "value": 24000, + "recharge": "dawn", + "rechargeAmount": "{@dice 1d10}", + "charges": 10, + "entries": [ + "This wand has 10 charges. While holding it as an an action you can tap the tip to your palm and expend 1 of its charges to create a single berry as if from the {@spell goodberry} spell in your hand.", + "The wand regains {@dice 1d10} expended charges daily at dawn. If you expend the wand's last charge, roll a {@dice d20}. On a 1, the wand explodes, producing a splattering burst of sticky and sour juice." + ] + }, + { + "name": "Gravity", + "source": "KTKCG", + "page": 122, + "type": "Rune", + "rarity": "uncommon", + "reqAttune": true, + "value": 32000, + "property": [ + "Aca" + ], + "entries": [ + "An rune formed of detailed concentric circles that faintly glimmers with soft purple glow.", + { + "type": "entries", + "name": "Passive Effect", + "entries": [ + "When marked on armor or an item, or a weapon, an attuned wielder takes no falling damage." + ] + }, + { + "type": "entries", + "name": "Active Effect", + "entries": [ + "While attuned to an item with this rune, you can use that item to cast {@spell levitate} as a bonus action without expending a spell slot. This uses the creator's Rune DC (set at the time of carving the rune). Once a rune's power is used, the rune's active can't be used again until the next dawn." + ] + } + ], + "attachedSpells": [ + "levitate" + ] + }, + { + "name": "Grenade Casing", + "source": "KTKCG", + "page": 35, + "type": "EXP", + "rarity": "uncommon", + "value": 5000, + "entries": [ + "A simple construction of a two chambered projectile (typically made of glass). When you add an {@item Alchemical Fire|KTKCG} and an Explosive to its separate compartments, it becomes an incredibly dangerous device. As an action, a character can light this bomb and throw it at a point up to 60 feet away. Creatures within the range of the explosive used must make a Dexterity saving throw against the DC of the explosive used, or take damage equal to the explosion + {@damage 1d4} piercing damage + {@damage 1d4} fire damage." + ] + }, + { + "name": "Grievous Injury Poison", + "source": "KTKCG", + "page": 40, + "rarity": "very rare", + "value": 238000, + "poison": true, + "entries": [ + "Applied to a melee weapon or up to 5 pieces of ammunition.", + "A creature subjected to this poison must make a Constitution saving throw with a DC equal to the crafter's Poison DC, taking {@damage 6d6} poison damage on a failed save, or half as much damage on a successful save.", + "Once applied, the poison retains potency for 1 minute before drying, and wears off of a weapon after that weapon has delivered the effect 5 times." + ], + "poisonTypes": [ + "injury" + ] + }, + { + "name": "Hearty Meat Feast", + "source": "KTKCG", + "page": 58, + "type": "FD", + "rarity": "rare", + "value": 15000, + "property": [ + "Feast" + ], + "entries": [ + "Up to 5 creatures can consume this feast within an hour of it being prepared. After consuming this hearty meal, you become satiated for the next 24 hours. Consuming the essence of a properly prepared creature of great power confers some of its power to you while satiated by the feast.", + "You can add +2 to ability checks and saving throws of the prepared creatures highest stat (if multiple stats are tied, the cook chooses which when preparing the meal). Alternatively, the cook can bring forth exotic properties of the creature, conferring one trait of the cooked animal to those that consume it as per the following table (this replaces the benefit to ability checks and saves):", + { + "caption": "Meat Feast Boons", + "type": "table", + "page": 58, + "colLabels": [ + "Minimum Rarity", + "Creature Boon" + ], + "colStyles": [ + "text-center", + "text-center" + ], + "rows": [ + [ + "uncommon", + "Hold Breath, Keen Senses, Pounce, Stone Camouflage" + ], + [ + "rare", + "Amphibious/Water Breathing, Web Walker" ] - }, - "24 hours (3 days)", - "12", - "{@dc 19}", - "rare", - "5,400 gp" - ], - [ - "{@item Wand of Polymorph|DMG}", + ] + }, + "The details from the creature boon can be found on the creature stat block. The cook must be aware of the creature's property to make the meal imbue that property, and the GM may adjust the property in cases where it would not work for players or be too powerful as written. At the GM's discretion, any ability can be added to this list." + ] + }, + { + "name": "Helm of Heroes", + "source": "KTKCG", + "page": 89, + "rarity": "rare", + "reqAttune": true, + "wondrous": true, + "value": 139000, + "bonusAc": "+1", + "entries": [ + "You gain a +1 bonus to AC if you're wearing no armor while wearing this helmet. You can still use a {@item shield|PHB} and gain this benefit. In addition, while wearing no armor, the helm becomes suffused with glory and glimmers for 1 minute whenever you roll a 20 on an attack roll. While the helm is glimmering in this way, you gain temporary hit points at the start of each of your turns equal to half your level, and friendly creatures within 10 feet of you can't be {@condition frightened}.", + "Item and art by {@link Griffon's Saddlebag|https://www.thegriffonssaddlebag.com/}" + ], + "fluff": { + "images": [ { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell polymorph|PHB}", - "2 {@item very rare arcane essence|KTKCG}", - "1 {@item very rare primal essence|KTKCG}", - "1 {@item very rare branch|KTKCG}" - ] - }, - "24 hours (3 days)", - "12", - "{@dc 18}", - "very rare", - "25,000 gp" - ], - [ - "{@item +3 Wand of the War Mage|DMG}", + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/HelmofHeroes.webp" + }, + "title": "Art by: {@link Griffon's Saddlebag|https://www.thegriffonssaddlebag.com/}" + } + ] + } + }, + { + "name": "Hero's Sheath", + "source": "KTKCG", + "page": 89, + "rarity": "rare", + "reqAttune": "by a paladin", + "reqAttuneTags": [ + { + "class": "paladin" + } + ], + "wondrous": true, + "entries": [ + "An ornate sheath built for a {@item longsword|PHB}, this sheath infuses a blade stored within with divine power. When you draw a weapon stored in this sheath, the first attack you make with it after drawing it forth has a range of 30/60 (using the weapons normal attack modifier), and deals radiant damage instead of slashing damage.", + "If you expend a spell slot to empower this special attack using your {@classFeature Divine Smite|Paladin|PHB|2} feature, the blade emits a holy blast that deals damage equal to the {@classFeature Divine Smite|Paladin|PHB|2} targeting all creatures within 15 feet. The range of the cone increases by 15 feet for each level of spell slot expended on the {@classFeature Divine Smite|Paladin|PHB|2}. The target of the attack takes the {@classFeature Divine Smite|Paladin|PHB|2} damage as normal if the attack hits, while all other creatures in the area must make a Dexterity saving throw with a DC of 16. On failure, they take radiant damage equal to the damage dice of the {@classFeature Divine Smite|Paladin|PHB|2} damage (this is not doubled if the attack is a critical hit), or half as much damage on a successful saving throw.", + "A {@item longsword|PHB} that is sheathed in this sheath for at least 24 hours is infused with divine power. Its damage die is increased by one step (from a {@dice d8} to a {@dice d10}, and its versatile damage from a {@dice d10} to a {@dice d12}) and it counts as magical for the purposes of overcoming resistance to damage. This bonus lasts until another weapon is sheathed in this sheath." + ] + }, + { + "name": "Heroes' Feast", + "source": "KTKCG", + "page": 59, + "type": "FD", + "rarity": "rare", + "value": 150000, + "property": [ + "Feast" + ], + "entries": [ + "A magnificent spread of food. Cooking this has the effect of casting the spell {@spell heroes' feast}, except it's made of real food and not poofed into existence by strange magics." + ] + }, + { + "name": "Holy Symbol of the Arcane", + "source": "KTKCG", + "page": 89, + "type": "SCF", + "scfType": "holy", + "rarity": "rare", + "reqAttune": "by a cleric", + "reqAttuneTags": [ + { + "class": "cleric" + } + ], + "wondrous": true, + "focus": [ + "Cleric" + ], + "entries": [ + "This is a special {@item holy symbol|PHB} often belonging to the order of a god dedicated to knowledge or magic, imbued with special power by the god or their agents with the ability to confer arcane magic to a disciple.", + "When an attuned user is preparing spells for the day, they can prepare spells from the wizard spell list in addition to the cleric spell list, but any spell prepared in this way is prepared at one level higher than it normally would be. For example, if they were to use this holy symbol to prepare the {@spell fireball} spell from the wizard list, it would be prepared as if were normally a 4th-level spell (not gaining benefits from being up casted as a 4th-level spell).", + "An attuned cleric can have a number of spells prepared this way equal to their Wisdom modifier." + ] + }, + { + "name": "Hulking Bracers", + "source": "KTKCG", + "page": 89, + "rarity": "uncommon", + "reqAttune": true, + "wondrous": true, + "recharge": "dawn", + "entries": [ + "While wearing these {@item bracers|KTKCG}, as an action you can gain the Enlarge effect from the {@spell enlarge/reduce} spell without requiring a spell slot or {@condition concentration}. The effect lasts until deactivated as a bonus action. You can remain enlarged for up to 1 hour per day, all at once or in several shorter uses. If you run out of time while enlarged, you shrink to your normal size. The {@item bracers|KTKCG} regain their 1 hour of usage at dawn each day." + ], + "attachedSpells": [ + "Enlarge/Reduce" + ] + }, + { + "name": "Imprint Crystal", + "source": "KTKCG", + "page": 94, + "rarity": "rare", + "reqAttune": true, + "reqAttuneTags": [ + { + "psionics": true + } + ], + "wondrous": true, + "value": 210000, + "property": [ + "Psi" + ], + "entries": [ + "While attuned, you gain one {@filter Psionic Talent|optionalfeatures|feature type=PsiT} from the {@class Psion|ktp}{@sup K} class. It can't be one with any prerequisites." + ] + }, + { + "name": "Iron Rations", + "source": "KTKCG", + "page": 59, + "type": "FD", + "rarity": "common", + "value": 200, + "property": [ + "Ration" + ], + "entries": [ + "Iron rations refers to field rations involving dried and perserved food. A basic food ration that will keep you from starving for a day after consuming them. Common side effects include a craving for real food after prolonged exposure." + ] + }, + { + "name": "Javelin of the Harpy Eagle", + "source": "KTKCG", + "page": 90, + "baseItem": "javelin|PHB", + "type": "M", + "rarity": "rare", + "reqAttune": true, + "weight": 2, + "value": 130000, + "weaponCategory": "simple", + "property": [ + "T" + ], + "range": "30/120", + "dmg1": "1d6", + "dmgType": "P", + "entries": [ + "This barbed javelin embeds itself into creatures and hinders their movement. A creature hit by this javelin has its speed reduced by 10 feet until the javelin is removed. While you are within 120 feet of the javelin and you can see it, you can use a bonus action to speak its command word, causing the javelin to viciously remove itself from the target and fly back to your open hand or to an unoccupied space at your feet. You can choose to remove the javelin as a part of the attack while wielding it in melee. Alternatively, any creature can remove the javelin with an action. When the javelin is removed, the barbs deal an extra {@damage 1d6} piercing damage to the creature.", + "{@note Item and art by {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers}}" + ], + "fluff": { + "images": [ { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item legendary arcane essence|KTKCG}", - "1 {@item very rare primal essence|KTKCG}", - "1 {@item very rare divine essence|KTKCG}", - "1 jewel worth 500 gp", - "1 {@item very rare branch|KTKCG}" - ] - }, - "48 hours (6 days)", - "24", - "{@dc 21}", - "very rare", - "50,000 gp" + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/JavelinoftheHarpyEagle.webp" + }, + "title": "Art by: {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers}" + } + ] + } + }, + { + "name": "Knockout Poison", + "source": "KTKCG", + "page": 41, + "rarity": "rare", + "value": 76000, + "poison": true, + "entries": [ + "Applied to a melee weapon or up to 5 pieces of ammunition. A creature subjected to this poison must make a Constitution saving throw with a DC equal to the crafter's Poison DC.", + "On failure, the target becomes {@condition poisoned} for 1 hour. If the saving throw fails by 5 or more, the creature is also {@condition unconscious} while {@condition poisoned} in this way. The creature wakes up if it takes damage or if another creature takes an action to shake it awake.", + "Once applied, the poison retains potency for 1 minute before drying, and wears off of a weapon after that weapon has delivered the effect 5 times." + ], + "poisonTypes": [ + "injury" + ] + }, + { + "name": "Lantern Shield", + "source": "KTKCG", + "page": 114, + "baseItem": "shield|PHB", + "type": "S", + "typeAlt": "M", + "rarity": "very rare", + "weight": 6, + "value": 170000, + "weaponCategory": "martial", + "dmg1": "1d6", + "dmgType": "P", + "ac": 1, + "grantsProficiency": true, + "bonusWeapon": "+1", + "entries": [ + "This bizarre {@item leather buckler|KTKCG|buckler} has a lantern, a gauntlet, defensive spikes, and a {@item shortsword|PHB} built into it. You must wear the gauntlet in order to wield it, and it only grants a +1 bonus to AC. The {@item bullseye lantern|PHB} concealed within the shield casts bright light in a 60-foot cone and dim light for an additional 60 feet. Once lit, it burns for 6 hours on a {@item oil (flask)|PHB|flask (1 pint) of oil}. The aperture that sheds light through the shield can be opened or closed with a bonus action while wearing the gauntlet, instantly igniting or extinguishing the lantern.", + "While the lantern is covered and you are attacked in darkness by a creature within 60 feet of you that is also in darkness, you can reveal the light (no action required) to momentarily {@condition blinded|PHB|blind} the attacker, imposing disadvantage on the attack. A creature can't be {@condition blinded} in this way again for 24 hours.", + "If a creature within 5 feet of you misses you with a melee attack, you can use your reaction to deal {@damage 1d4} piercing damage to the attacker with the shield's defensive spikes.", + "Additionally, the shield has a {@item shortsword|PHB} built into it that can be wielded while wearing the gauntlet. You can deploy or retract it with a bonus action. You have a +1 bonus to attack and damage rolls with this {@item shortsword|PHB} and you are proficient with this weapon if you are proficient with shields. Attacks with this weapon are made with disadvantage if you are holding a weapon without the light property, or an object longer than 1 foot or heavier than 5 pounds in your gauntlet hand.", + "{@note Item and art by {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers}}" + ], + "fluff": { + "images": [ + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/LanternShield.webp" + }, + "title": "Art by: {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers}" + } ] + } + }, + { + "name": "Legendary Feast", + "source": "KTKCG", + "page": 58, + "type": "FD", + "rarity": "legendary", + "value": 300000, + "property": [ + "Feast" + ], + "entries": [ + "Up to 5 creatures can consume this feast within an hour of it being prepared. After consuming this hearty meal, you become satiated for the next 24 hours. You gain the benefits for a {@item common feast|KTKCG}, but can gain additional benefits by trading in Hit Dice that would be gained as part of your next long rest after consuming this meal. These Hit Dice are consumed after calculating how many you would have after the rest (including the benefits of the feast), but you can trade Hit Dice in this way you would normally lose if you have more than your maximum Hit Dice.", + "You can trade Hit Dice in this way up to a number equal to your proficiency bonus. The benefits scale based on the rarity on the feast.", + { + "type": "list", + "page": 58, + "name": "Legendary Benefits", + "items": [ + "Roll a {@dice d12} per Hit Die traded and gain temporary hit points equal to the value rolled.", + "Trade three Hit Dice for an additional spell slot of 4th level.", + "Gain a point that can be expended like Inspiration by trading 2 Hit Dice per point." + ] + }, + "Any benefit from a feast fades after 24 hours.", + { + "type": "statblock", + "tag": "variantrule", + "source": "KTKCG", + "name": "How Feast Spent Dice Work", + "page": 58, + "style": "inset" + } + ] + }, + { + "name": "Legendary Meat Feast", + "source": "KTKCG", + "page": 58, + "type": "FD", + "rarity": "legendary", + "value": 300000, + "property": [ + "Feast" + ], + "entries": [ + "Up to 5 creatures can consume this feast within an hour of it being prepared. After consuming this hearty meal, you become satiated for the next 24 hours. Consuming the essence of a properly prepared creature of great power confers some of its power to you while satiated by the feast.", + "You can add +4 to ability checks and saving throws of the prepared creatures highest stat (if multiple stats are tied, the cook chooses which when preparing the meal). Alternatively, the cook can bring forth exotic properties of the creature, conferring one trait of the cooked animal to those that consume it as per the following table (this replaces the benefit to ability checks and saves):", + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Meat Feast Boons", + "page": 58 + }, + "The details from the creature boon can be found on the creature stat block. The cook must be aware of the creature's property to make the meal imbue that property, and the GM may adjust the property in cases where it would not work for players or be too powerful as written. At the GM's discretion, any ability can be added to this list." + ] + }, + { + "name": "Lesser Wand of 1st-Level Spell", + "source": "KTKCG", + "page": 102, + "type": "WD", + "rarity": "uncommon", + "value": 10000, + "recharge": "special", + "charges": 3, + "entries": [ + "This wand has 3 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the spell infused in it it. For 1 charge, you cast the base version of the spell. You can increase the spell slot level by one for each additional charge you expend (if applicable for the spell). The DC of the spell is crafter's Wand DC.", + "The wand doesn't regain charges naturally, but can be recharged (see recharge rules for Lesser Wands).", + { + "type": "statblock", + "tag": "variantrule", + "source": "KTKCG", + "name": "Recharging Lesser Wands", + "page": 99, + "collapsed": true + } + ] + }, + { + "name": "Lesser Wand of 2nd-Level Spell", + "source": "KTKCG", + "page": 102, + "type": "WD", + "rarity": "uncommon", + "value": 16000, + "recharge": "special", + "charges": 3, + "entries": [ + "This wand has 3 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the spell infused in it it. For 1 charge, you cast the base version of the spell. You can increase the spell slot level by one for each additional charge you expend (if applicable for the spell). The DC of the spell is crafter's Wand DC.", + "The wand doesn't regain charges naturally, but can be recharged (see recharge rules for Lesser Wands).", + { + "type": "statblock", + "tag": "variantrule", + "source": "KTKCG", + "name": "Recharging Lesser Wands", + "page": 99, + "collapsed": true + } + ] + }, + { + "name": "Lesser Wand of 3rd-Level Spell", + "source": "KTKCG", + "page": 102, + "type": "WD", + "rarity": "rare", + "reqAttune": true, + "value": 50000, + "recharge": "special", + "charges": 3, + "entries": [ + "This wand has 3 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the spell infused in it it. For 1 charge, you cast the base version of the spell. You can increase the spell slot level by one for each additional charge you expend (if applicable for the spell). The DC of the spell is crafter's Wand DC.", + "The wand doesn't regain charges naturally, but can be recharged (see recharge rules for Lesser Wands).", + { + "type": "statblock", + "tag": "variantrule", + "source": "KTKCG", + "name": "Recharging Lesser Wands", + "page": 99, + "collapsed": true + }, + "Lesser wands that cast 3rd-level spells or higher require attunement to use." + ] + }, + { + "name": "Lesser Wand of 4th-Level Spell", + "source": "KTKCG", + "page": 102, + "type": "WD", + "rarity": "rare", + "reqAttune": true, + "value": 60000, + "recharge": "special", + "charges": 3, + "entries": [ + "This wand has 3 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the spell infused in it it. For 1 charge, you cast the base version of the spell. You can increase the spell slot level by one for each additional charge you expend (if applicable for the spell). The DC of the spell is crafter's Wand DC.", + "The wand doesn't regain charges naturally, but can be recharged (see recharge rules for Lesser Wands).", + { + "type": "statblock", + "tag": "variantrule", + "source": "KTKCG", + "name": "Recharging Lesser Wands", + "page": 99, + "collapsed": true + }, + "Lesser wands that cast 3rd-level spells or higher require attunement to use." + ] + }, + { + "name": "Lesser Wand of 5th-Level Spell", + "source": "KTKCG", + "page": 102, + "type": "WD", + "rarity": "rare", + "reqAttune": true, + "value": 230000, + "recharge": "special", + "charges": 3, + "entries": [ + "This wand has 3 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the spell infused in it it. For 1 charge, you cast the base version of the spell. You can increase the spell slot level by one for each additional charge you expend (if applicable for the spell). The DC of the spell is crafter's Wand DC.", + "The wand doesn't regain charges naturally, but can be recharged (see recharge rules for Lesser Wands).", + { + "type": "statblock", + "tag": "variantrule", + "source": "KTKCG", + "name": "Recharging Lesser Wands", + "page": 99, + "collapsed": true + }, + "Lesser wands that cast 3rd-level spells or higher require attunement to use." + ] + }, + { + "name": "Lesser Wand of 6th-Level Spell", + "source": "KTKCG", + "page": 102, + "type": "WD", + "rarity": "rare", + "reqAttune": true, + "value": 270000, + "recharge": "special", + "charges": 3, + "entries": [ + "This wand has 3 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the spell infused in it it. For 1 charge, you cast the base version of the spell. You can increase the spell slot level by one for each additional charge you expend (if applicable for the spell). The DC of the spell is crafter's Wand DC.", + "The wand doesn't regain charges naturally, but can be recharged (see recharge rules for Lesser Wands).", + { + "type": "statblock", + "tag": "variantrule", + "source": "KTKCG", + "name": "Recharging Lesser Wands", + "page": 99, + "collapsed": true + }, + "Lesser wands that cast 3rd-level spells or higher require attunement to use." + ] + }, + { + "name": "Lesser Wand of 7th-Level Spell", + "source": "KTKCG", + "page": 102, + "type": "WD", + "rarity": "very rare", + "reqAttune": true, + "value": 2200000, + "recharge": "special", + "charges": 3, + "entries": [ + "This wand has 3 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the spell infused in it it. For 1 charge, you cast the base version of the spell. You can increase the spell slot level by one for each additional charge you expend (if applicable for the spell). The DC of the spell is crafter's Wand DC.", + "The wand doesn't regain charges naturally, but can be recharged (see recharge rules for Lesser Wands).", + { + "type": "statblock", + "tag": "variantrule", + "source": "KTKCG", + "name": "Recharging Lesser Wands", + "page": 99, + "collapsed": true + }, + "Lesser wands that cast 3rd-level spells or higher require attunement to use." + ] + }, + { + "name": "Lesser Wand of 8th-Level Spell", + "source": "KTKCG", + "page": 102, + "type": "WD", + "rarity": "very rare", + "reqAttune": true, + "value": 3200000, + "recharge": "special", + "charges": 3, + "entries": [ + "This wand has 3 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the spell infused in it it. For 1 charge, you cast the base version of the spell. You can increase the spell slot level by one for each additional charge you expend (if applicable for the spell). The DC of the spell is crafter's Wand DC.", + "The wand doesn't regain charges naturally, but can be recharged (see recharge rules for Lesser Wands).", + { + "type": "statblock", + "tag": "variantrule", + "source": "KTKCG", + "name": "Recharging Lesser Wands", + "page": 99, + "collapsed": true + }, + "Lesser wands that cast 3rd-level spells or higher require attunement to use." + ] + }, + { + "name": "Lesser Wand of 9th-Level Spell", + "source": "KTKCG", + "page": 102, + "type": "WD", + "rarity": "legendary", + "reqAttune": true, + "value": 7600000, + "recharge": "special", + "charges": 3, + "entries": [ + "This wand has 3 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the spell infused in it it. For 1 charge, you cast the base version of the spell. You can increase the spell slot level by one for each additional charge you expend (if applicable for the spell). The DC of the spell is crafter's Wand DC.", + "The wand doesn't regain charges naturally, but can be recharged (see recharge rules for Lesser Wands).", + { + "type": "statblock", + "tag": "variantrule", + "source": "KTKCG", + "name": "Recharging Lesser Wands", + "page": 99, + "collapsed": true + }, + "Lesser wands that cast 3rd-level spells or higher require attunement to use." ] }, { + "name": "Lesser Wand of Cantrip", "source": "KTKCG", - "name": "Leatherworking: Armor", - "page": 104, - "colLabels": [ - "Name", - "Materials", - "Crafting Time", - "Crafting Checks", - "Difficulty", - "Rarity", - "Value" + "page": 102, + "type": "WD", + "rarity": "common", + "value": 3000, + "recharge": "special", + "charges": 3, + "entries": [ + "This wand has 3 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the spell infused in it it. For 1 charge, you cast the base version of the spell. You can increase the spell slot level by one for each additional charge you expend (if applicable for the spell). The DC of the spell is crafter's Wand DC.", + "The wand doesn't regain charges naturally, but can be recharged (see recharge rules for Lesser Wands).", + { + "type": "statblock", + "tag": "variantrule", + "source": "KTKCG", + "name": "Recharging Lesser Wands", + "page": 99, + "collapsed": true + } + ] + }, + { + "name": "Light", + "source": "KTKCG", + "page": 121, + "type": "Rune", + "rarity": "common", + "value": 7000, + "property": [ + "Anc" ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" + "entries": [ + "A simple circular rune the shines a constant white light. A creature that touches an item bearing this rune can cast the {@spell light} spell targeting that item." ], - "rows": [ - [ - "{@item Carapace Breastplate|KTKCG} (\u22121 breastplate)", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item large carapace|KTKCG}", - "2 {@item leather|KTKCG} (any)", - "2 {@item buckle|KTKCG|buckles}" - ] - }, - "8 hours", - "4", - "{@dc 12}", - "common", - "50 gp" - ], - [ - "{@item Carapace Shield|KTKCG} ({@item Shield|PHB})", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item medium carapace|KTKCG}", - "1 {@item leather|KTKCG|leather piece}", - "4 {@item leather scraps|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 10}", - "common", - "10 gp" - ], - [ - "{@item Hide Armor|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item rawhide leather|KTKCG}", - "1 {@item hide|KTKCG}", - "2 {@item buckle|KTKCG|buckles}" - ] - }, - "4 hours", - "2", - "{@dc 10}", - "common", - "10 gp" - ], - [ - "{@item Leather Armor|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "3 {@item rawhide leather|KTKCG}", - "2 {@item buckle|KTKCG|buckles}" - ] - }, - "4 hours", - "2", - "{@dc 12}", - "common", - "10 gp" - ], - [ - "{@item Leather Buckler|KTKCG}{@sup K}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item boiled leather|KTKCG}", - "2 {@item leather scraps|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 10}", - "common", - "10 gp" - ], - [ - "{@item Studded Leather Armor|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "3 {@item rawhide leather|KTKCG}", - "6 {@item metal scraps|KTKCG}", - "2 {@item buckle|KTKCG|buckles}" - ] - }, - "6 hours", - "3", - "{@dc 14}", - "common", - "45 gp" - ], - [ - "{@item Scale Mail|PHB}", + "attachedSpells": [ + "light" + ] + }, + { + "name": "Lightning", + "source": "KTKCG", + "page": 121, + "type": "Rune", + "rarity": "uncommon", + "reqAttune": true, + "value": 33000, + "property": [ + "Anc" + ], + "entries": [ + "A jagged rune that flashes and crackles with blue light.", + { + "type": "entries", + "name": "Passive Effect", + "entries": [ + "When marked on armor or an item, the wearer's speed is increased by 10 feet. When marked on a weapon, an attuned wielder deals an extra {@damage 1d4} lightning damage on hit with that weapon." + ] + }, + { + "type": "entries", + "name": "Active Effect", + "entries": [ + "While attuned to an item with this rune, you can use that item to cast {@spell crackle|KibblesTasty:cc}{@sup K} as a bonus action without expending a spell slot. This uses the crafter's Rune {@action Attack} Modifier and Rune DC (set at the time of carving the rune). Once a rune's power is used, the rune's active can't be used again until the next dawn." + ] + } + ] + }, + { + "name": "Liquid Lightning", + "source": "KTKCG", + "page": 34, + "type": "Conc", + "immune": [ + "lightning" + ], + "rarity": "rare", + "value": 64000, + "entries": [ + "{@note Content licensed or commissioned from {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers}.}", + "Drinking this potion allows you to zip around for 1 minute as pure electricity. As a bonus action on each of your turns before the effect ends, you can transform into a bolt of lightning and instantly travel in a straight line to an unoccupied space you can see within 30 feet. This movement doesn't provoke {@action opportunity attack|PHB|opportunity attacks} and you are immune to lightning damage while in this form.", + "You can pass through small holes, narrow openings, and even mere cracks, as well as through conductive materials such as metal. Each creature in your travel path must succeed on a {@dc 15} Dexterity saving throw, or take {@damage 3d6} lightning damage. You immediately revert to your normal form upon reaching the destination. This potion's stormy liquid arcs with tiny bolts of lightning and it numbs the tongue when sipped." + ], + "fluff": { + "images": [ { - "type": "list", - "style": "list-no-bullets", - "items": [ - "25 {@item scales|KTKCG}", - "5 {@item leather scraps|KTKCG}", - "1 {@item armor padding|KTKCG}" - ] - }, - "12 hours (1.5 days)", - "6", - "{@dc 12}", - "common", - "50 gp" + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/LiquidLightning.webp" + }, + "title": "Art by: {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers}" + } + ] + } + }, + { + "name": "Lost Era Emanator", + "source": "KTKCG", + "page": 95, + "type": "R", + "rarity": "very rare", + "reqAttune": true, + "wondrous": true, + "property": [ + "Psi", + "A", + "2H" + ], + "range": "60/240", + "dmg1": "3d8", + "dmgType": "F", + "recharge": "special", + "charges": 12, + "entries": [ + "This ancient device is fueled by a mysterious power source. It hums to life and glows softly when held. The device's arcane design is nearly inscrutable and requires careful examination to decipher its function. In order to attune to the device, you must first succeed on a {@dc 16} {@skill Arcana} check, otherwise the attunement fails and you can't attempt it again for 24 hours.", + "The device has 12 charges. While holding it, you can use the attack action to emit a ray of concentrated heat from the device, expending 1 charge for each attack. The device functions as a ranged weapon with the ammunition and two-handed properties, a normal range of 60 feet, and a long range of 240 feet. While you are attuned to it, you can add your proficiency bonus to attack rolls with the device. Additionally, when you attack with the device, you can use your Intelligence modifier, instead of Dexterity, for the attack rolls. The device deals {@damage 3d8} fire damage (this damage doesn't benefit from ability score modifiers) to any target it hits.", + "As an action, you can expend 3 charges to fire a supercharged ray from the device. The ray is 90 feet long and 6 inches wide. Any creature within this area must make a {@dc 16} Dexterity saving throw and take {@damage 8d8} fire damage on a failure, or half damage on a success. This ray is able to penetrate through 1 inch of metal, 6 inches of stone, or 1 foot of wood, leaving a scorched hole 6 inches in diameter.", + "The device regains charges by storing arcane energy. Any creature can cast a spell of 1st through 6th level into the device by touching it as the spell is cast. The spell has no effect, other than to be stored in the device. If the device can't hold the spell, the spell is expended without effect. The device regains 1 charge for each level of spell slot used.", + "{@note Item and art by {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers}}" + ], + "fluff": { + "entries": [ + "Orville examined the strange device that he had just unearthed. It gleamed and glinted in the torchlight, despite its apparent age, and the craftsmanship was like nothing he had ever seen. He traced his finger along the intricate grooves and amber-like appendages, daydreaming about the people who could have crafted such a curious contraption." ], - [ - "{@item Tough Carapace Breastplate|KTKCG} ({@item Breastplate|PHB})", + "images": [ { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item large carapace|KTKCG|large tough carapace}", - "2 {@item leather|KTKCG} (any)", - "2 {@item buckle|KTKCG|buckles}" - ] - }, - "12 hours (1.5 days)", - "6", - "{@dc 15}", - "common", - "400 gp" + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/LostEraEmanator.webp" + }, + "title": "Art by: {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers}" + } ] + } + }, + { + "name": "Lucky Material Pouch", + "source": "KTKCG", + "page": 145, + "rarity": "uncommon", + "wondrous": true, + "entries": [ + "A small magical bag that always seems to have the material you need at the bottom of it. As an action, you can reach out and draw out any crafting material worth 1 gp or less. After each time you do so, roll a {@dice d4}. On a 1, the bag is empty and no more materials can be retrieved until the next dawn." ] }, { + "name": "Magic Diamond", "source": "KTKCG", - "name": "Leatherworking: Weapons", - "page": 104, - "colLabels": [ - "Name", - "Materials", - "Crafting Time", - "Crafting Checks", - "Difficulty", - "Rarity", - "Value" + "page": 93, + "type": "Gem", + "rarity": "uncommon", + "value": 37000, + "entries": [ + "This diamond gives off 5 feet of bright light and 5 feet of dim light when not socketed. When socketed into a weapon, the weapon becomes magical for the purposes of overcoming resistance. When socketed into a ring or necklace, a creature wearing that piece of jewelry can use their action to cast the {@spell Force Bolt|KibblesTasty:cc} {@sup K} cantrip." ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" + "attachedSpells": [ + "Force Bolt|KibblesTasty:cc" + ] + }, + { + "name": "Magician's Wand", + "source": "KTKCG", + "page": 102, + "type": "WD", + "rarity": "common", + "value": 16500, + "recharge": "dawn", + "rechargeAmount": "{@dice 1d4 + 2}", + "charges": 6, + "entries": [ + "This wand has has 6 charges. While holding it, you can use an action to expend 1 of its charges to cast {@spell minor illusion}. When you cast {@spell minor illusion} using this wand, you have advantage on Dexterity ({@skill Sleight of Hand}) checks involving tricks or illusions until the end of your turn.", + "The wand regains {@dice 1d4 + 2} expended charges daily at dawn. If you expend the wand's last charge, roll a {@dice d20}. On a 1, the wand breaks." ], - "rows": [ - [ - "{@item Whip|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item tanned leather|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 9}", - "common", - "4 gp" - ], - [ - "{@item Scourge|KTKCG}{@sup K}", + "attachedSpells": [ + "minor illusion" + ] + }, + { + "name": "Mechanical Arm", + "source": "KTKCG", + "page": 112, + "rarity": "common", + "wondrous": true, + "value": 12500, + "entries": [ + "A functional mechanical arm that can replace a missing one. This works for either a biological creature or a construct. This item follows the rules for attunement, but doesn't require an attunement slot once attuned. While attuned in this way, it functions the same as the limb it replaces." + ] + }, + { + "name": "Mechanical Leg", + "source": "KTKCG", + "page": 112, + "rarity": "common", + "wondrous": true, + "value": 12500, + "entries": [ + "A functional mechanical leg that can replace a missing one. This works for either a biological creature or a construct. This item follows the rules for attunement, but doesn't require an attunement slot once attuned. While attuned in this way, it functions the same as the limb it replaces." + ] + }, + { + "name": "Mimic Heart", + "source": "KTKCG", + "page": 142, + "type": "Comp", + "rarity": "common", + "property": [ + "Exo" + ], + "entries": [ + "This strange ever shifting fleshy organ has potent shifting properties that can make the following Exotic Potions.", + "When added to a {@item Potion of Climbing}, it turns it into a Potion of Alter Self, granting the effect of the spell {@spell alter self} for 1 hour (no {@condition concentration} required).", + "When added to a {@item Potion of Growth} along with at least one other {@item rare reactive reagent|KTKCG} ingredient, it becomes a Potion of Polymorph granting the effect of the {@spell polymorph} spell for 10 minutes (no {@condition concentration} required)." + ], + "customProperties": { + "diff": 2 + } + }, + { + "name": "Mind Shard", + "source": "KTKCG", + "page": 94, + "rarity": "very rare", + "reqAttune": true, + "wondrous": true, + "value": 2600000, + "property": [ + "Psi" + ], + "recharge": "dawn", + "rechargeAmount": "{@dice 1d6 + 2}", + "charges": 8, + "entries": [ + "A crystalized beacon of pure telepathic power. A holder of this stone can cast {@spell command} and {@spell charm person} at will. The stone has 8 charges, regaining {@dice 1d6 + 2} at dawn. You can expend 2 charges to cast {@spell suggestion}, 5 charges to cast {@spell dominate person}, or 8 charges to cast {@spell dominate monster}." + ], + "attachedSpells": [ + "command", + "charm person", + "suggestion", + "dominate person", + "dominate monster" + ] + }, + { + "name": "Mint Chew", + "source": "KTKCG", + "page": 59, + "type": "FD", + "rarity": "uncommon", + "value": 10000, + "property": [ + "Snack" + ], + "entries": [ + "A chewy minty candy. You can pop one into your mouth as a bonus action. While being chewed (for up to 10 minutes), you are energized and can ignore the effects of up to 3 levels of {@condition exhaustion} for the duration, and can't be put to sleep by magical means.", + "You can only gain this benefit once per day, after which consuming additional pieces of the candy has no effect until you finish a long rest." + ] + }, + { + "name": "Morph Cookies", + "source": "KTKCG", + "page": 59, + "type": "FD", + "rarity": "uncommon", + "value": 12500, + "property": [ + "Snack" + ], + "entries": [ + "Consuming one of these has the effects of casting {@spell alter self}, however you can't change the adaptation unless you consume another cookie. This effect doesn't require {@condition concentration} to maintain, and can be extended by consuming an additional morph cookie.", + "If the ingredient came from a {@creature mimic|MM}, you can additionally transform your appearance to creatures with a different basic shape than you, though you remain the same size." + ] + }, + { + "name": "Nail Bomb", + "source": "KTKCG", + "page": 36, + "type": "EXP", + "rarity": "uncommon", + "value": 27500, + "dmg1": "8d4", + "dmgType": "P", + "entries": [ + "A brutal instrument, this mixes explosive powder and nails to create a devastating fragmentation device. An exceedingly dangerous device. Heavier and more deadly than other explosives, the primary damage comes from the metal shrapnel (nails) flung in all directions. It can be detonated by dealing 1 fire or lightning damage to it. As an action, a packet of this explosive can be accurately thrown 20 feet, but will not detonate on impact (usually). When it detonates, all creatures within 20 feet of the target point must make a Dexterity saving throw with a DC equal to the crafter's Alchemy DC. On failure, they take {@damage 8d4} piercing damage, or half as much on a success.", + "You can fuse your explosives. When fused, intentionally dealing fire damage to the explosives (or otherwise lighting the fuse) causes it to detonate on a delay, selected from: short (the end of your turn), medium (the start of your next turn), and long (2 rounds, at the start of your turn)." + ] + }, + { + "name": "Old Reliable", + "source": "KTKCG", + "page": 41, + "rarity": "uncommon", + "value": 7000, + "poison": true, + "entries": [ + "Applied to a melee weapon or up to 5 pieces of ammunition. This poison is exceptionally durable, lasting on a weapon for 1 hour and an unlimited number of hits during that time. On hit, weapons with this poison applied deal {@damage 1d4} additional poison damage." + ], + "poisonTypes": [ + "injury" + ] + }, + { + "name": "Ordinary Walking Stick", + "source": "KTKCG", + "page": 114, + "baseItem": "light crossbow|PHB", + "type": "R", + "typeAlt": "M", + "rarity": "common", + "weight": 5, + "value": 12000, + "weaponCategory": "simple", + "property": [ + "A", + "2H", + "V" + ], + "range": "80/320", + "dmg1": "1d8", + "dmgType": "P", + "dmg2": "1d8", + "staff": true, + "entries": [ + "You can use a bonus action to twist the shaft of this {@item quarterstaff|PHB} and deploy or retract the limbs of a {@item light crossbow|PHB} built into its head. It is indistinguishable from a walking stick while the limbs are retracted. It functions as a {@item quarterstaff|PHB} in either mode, however it only functions as a crossbow when the limbs are deployed. This crossbow lacks the loading property and is fitted with an internal magazine that can hold up to six crossbow bolts. It automatically reloads after firing until the magazine runs out of ammunition. Reloading the magazine takes an action. You are proficient with this magical weapon if you are proficient in either light crossbows or quarterstaffs.", + "{@note Item and art by {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers}}" + ], + "ammoType": "crossbow bolt|phb", + "fluff": { + "images": [ { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item tanned leather|KTKCG}", - "3 {@item metal scraps|KTKCG}" - ] - }, - "6 hours", - "3", - "{@dc 14}", - "common", - "40 gp" + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/OrdinaryWalkingStick.webp" + }, + "title": "Art by: {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers}" + } ] + } + }, + { + "name": "Panacea", + "source": "KTKCG", + "page": 32, + "type": "P", + "rarity": "legendary", + "value": 5400000, + "entries": [ + "When you drink this potion, you regain all lost hit points, all status effects are removed, all reductions to ability scores are removed, any missing limbs are restored, all diseases are cured, all curses are removed, and all levels of {@condition exhaustion} are removed, and you cease to age for 1 year. This potion can remove effects that can otherwise only be removed by wish.", + "If you ever drink a second panacea potion, make a {@dc 30} Constitution saving throw. On failure, you gain no benefits from it and die." ] }, { + "name": "Paralyzing Poison", "source": "KTKCG", - "name": "Leatherworking: Miscellaneous", - "page": 104, - "colLabels": [ - "Name", - "Materials", - "Crafting Time", - "Crafting Checks", - "Difficulty", - "Rarity", - "Value" - ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" + "page": 41, + "rarity": "rare", + "value": 59000, + "poison": true, + "entries": [ + "Applied to a melee weapon or up to 5 pieces of ammunition. A creature subjected to this poison must make a Constitution saving throw with a DC equal to the crafter's Poison DC.", + "On failure, the target becomes {@condition poisoned} for 1 minute. A creature is {@condition paralyzed} while {@condition poisoned} this way. At the end of each of the creature's turns, it can repeat the saving throw, ending the effect on success.", + "Once applied, the poison retains potency for 1 minute before drying, and wears off of a weapon after that weapon has delivered the effect 5 times." ], - "rows": [ - [ - "{@item Rawhide Leather|KTKCG|Rawhide}*", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item hide|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 6}", - "common", - "2 gp" - ], - [ - "{@item Tanned Leather|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item hide|KTKCG} or {@item rawhide leather|KTKCG|rawhide}" - ] - }, - "16 hours", - "8", - "{@dc 6}", - "common", - "3 gp" - ], - [ - "{@item Boiled Leather|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item hide|KTKCG} or {@item rawhide leather|KTKCG}" - ] - }, - "16 hours", - "8", - "{@dc 6}", - "common", - "3 gp" - ], - [ - "20 × {@item Leather Scraps|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item leather|KTKCG} (any)" - ] - }, - "2 hours", - "1", - "{@dc 4}", - "common", - "2 gp" - ], - [ - "{@item Hide|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "20 {@item hide scraps|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 10}", - "common", - "2 gp" - ], - [ - "20 × {@item Hide Scraps|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item hide|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 4}", - "common", - "2 gp" - ], - [ - "{@item Belt|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "4 {@item leather scraps|KTKCG}", - "1 {@item buckle|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 9}", - "common", - "1 gp" - ], - [ - "{@item Quiver|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "5 {@item leather scraps|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 9}", - "common", - "1 gp" - ], - [ - "{@item Sheath|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "4 {@item leather scraps|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 9}", - "common", - "6 sp" - ], - [ - "{@item Holster|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item leather scraps|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 9}", - "common", - "5 sp" - ], - [ - "{@item Waterskin|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item leather scraps|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 8}", - "common", - "2 sp" - ], - [ - "{@item Backpack|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 sheet of {@item leather|KTKCG}", - "4 {@item leather scraps|KTKCG}", - "2 {@item buckle|KTKCG|buckles}" - ] - }, - "2 hours", - "1", - "{@dc 14}", - "common", - "5 gp" - ], - [ - "{@item Bag|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "10 {@item leather scraps|KTKCG}", - "1 {@item buckle|KTKCG|buckles}" - ] - }, - "2 hours", - "1", - "{@dc 10}", - "common", - "2 gp" - ], - [ - "10 × {@item Common Parchment|KTKCG|Parchment}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "10 {@item leather scraps|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 8}", - "common", - "1 gp" - ], - [ - "{@item Uncommon Parchment|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item tanned leather|KTKCG}", - "2 {@item common alchemical reagent|KTKCG|common alchemical reagents (any)}" - ] - }, - "2 hours", - "1", - "{@dc 12}", - "uncommon", - "40 gp" - ], - [ - "{@item Rare Parchment|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item tanned leather|KTKCG}", - "1 {@item uncommon arcane essence|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 16}", - "rare", - "200 gp" - ], - [ - "{@item Very Rare Parchment|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item tough leather|KTKCG}", - "1 {@item rare arcane essence|KTKCG}", - "2 {@item uncommon arcane essence|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 18}", - "very rare", - "2,000 gp" - ], - [ - "{@item Legendary Parchment|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item tough leather|KTKCG}", - "2 {@item rare arcane essence|KTKCG}", - "2 {@item very rare alchemical reagent|KTKCG|very rare alchemical reagents (any)}" - ] - }, - "4 hours", - "2", - "{@dc 20}", - "legendary", - "5,000 gp" - ], - [ - "{@item Armor Padding|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item tanned leather|KTKCG}", - "2 {@item buckle|KTKCG|buckles}" - ] - }, - "2 hours", - "1", - "{@dc 10}", - "common", - "5 gp" - ], - [ - "{@item Dice Bag|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item leather scraps|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 9}", - "common", - "1 gp" - ], - [ - "{@item Exotic Saddle|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "4 {@item rawhide leather|KTKCG|rawhide}", - "4 {@item tanned leather|KTKCG}", - "2 {@item parts|KTKCG}", - "1 {@item fancy parts|KTKCG}" - ] - }, - "6 hours", - "3", - "{@dc 14}", - "common", - "60 gp" - ], - [ - "{@item Military Saddle|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item rawhide leather|KTKCG|rawhide}", - "2 {@item tanned leather|KTKCG}", - "2 {@item parts|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 12}", - "common", - "20 gp" - ], - [ - "{@item Pack Saddle|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item tanned leather|KTKCG}", - "2 {@item leather scraps|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 10}", - "common", - "5 gp" - ], - [ - "{@item Riding Saddle|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item tanned leather|KTKCG}", - "1 {@item parts|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 10}", - "common", - "10 gp" - ], - [ - "{@item Saddlebags|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item tanned leather|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 10}", - "common", - "4 gp" - ], - [ - "{@item Bit and Bridle|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "4 {@item leather scraps|KTKCG}", - "1 {@item wood scraps|KTKCG}", - "1 {@item metal scraps|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 10}", - "common", - "2 gp" - ], - [ - "{@item Throwing Bandolier|KTKCG}{@sup K}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item tanned leather|KTKCG}", - "3 {@item leather scraps|KTKCG}", - "1 {@item buckle|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 12}", - "common", - "20 gp" - ] + "poisonTypes": [ + "injury" + ] + }, + { + "name": "Payload Shot", + "source": "KTKCG", + "page": 112, + "type": "A", + "rarity": "common", + "value": 3500, + "entries": [ + "This shot can be fired at half the normal range of the weapon firing it. You can deliever any object less than 2 inches in any dimension weighing less than 2 pounds to a target creature or point within that range. When you recover this arrow, roll a {@dice d6}. On a 1, it is broken." ] }, { + "name": "Perfect Infusion", "source": "KTKCG", - "name": "Tinkering: Adventuring Gear", - "page": 108, - "colLabels": [ - "Name", - "Materials", - "Crafting Time", - "Crafting Checks", - "Difficulty", - "Rarity", - "Value" + "page": 93, + "type": "Gem", + "rarity": "uncommon", + "value": 40000, + "recharge": "restLong", + "entries": [ + "A gem infused so perfectly that it readily accepts power. You can activate this gem as a reaction when you take acid, cold, fire, lightning or thunder damage. The gem grants you resistance to the triggering damage type until the start of your next turn. After triggering it, the first time you hit with a melee attack on your next turn, the target takes an extra {@damage 1d6} elemental damage of the triggering type. Once activated, it can't be activated again until you finish a long rest." + ] + }, + { + "name": "Potent Alchemical Acid", + "source": "KTKCG", + "page": 34, + "type": "Conc", + "typeAlt": "R", + "rarity": "uncommon", + "value": 14000, + "weaponCategory": "simple", + "property": [ + "T" ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" + "range": "20/60", + "dmg1": "6d4", + "dmgType": "A", + "entries": [ + "A small flask of burbling acid, a strange hissing green viscous liquid. It deals {@damage 6d4} acid damage when poured on an object. Can be used as a simple ranged weapon with the thrown (20/60) property, dealing {@damage 6d4} acid damage on hit. You do not add your modifier to the damage roll." + ] + }, + { + "name": "Potent Alchemical Fire", + "source": "KTKCG", + "page": 34, + "type": "Conc", + "typeAlt": "R", + "rarity": "uncommon", + "value": 14000, + "weaponCategory": "simple", + "property": [ + "T" ], - "rows": [ - [ - "{@item Bullseye Lantern|PHB|Lantern (Bullseye)}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "3 {@item metal scraps|KTKCG}", - "2 {@item parts|KTKCG}", - "1 {@item glass flask|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 11}", - "common", - "10 gp" - ], - [ - "{@item Hooded Lantern|PHB|Lantern (Hooded)}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "3 {@item metal scraps|KTKCG}", - "1 {@item parts|KTKCG}", - "1 {@item glass flask|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 9}", - "common", - "5 gp" - ], - [ - "{@item Lamp|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item metal scraps|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 10}", - "common", - "5 sp" - ], - [ - "{@item Lock|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item metal scraps|KTKCG}", - "3 {@item parts|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 17}", - "common", - "10 gp" - ], - [ - "{@item Grappling Hook|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item Hempen Rope (50 feet)|PHB|rope}", - "2 {@item metal scraps|KTKCG}", - "1 {@item parts|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 12}", - "common", - "7 gp" - ], - [ - "{@item Climber's Kit|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "10 {@item piton|PHB|pitons}", - "{@item Hempen Rope (50 feet)|PHB|50 feet rope}", - "4 {@item parts|KTKCG}", - "1 {@item fancy parts|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 12}", - "common", - "25 gp" - ], - [ - "{@item Merchant's Scale|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item metal scraps|KTKCG}", - "2 {@item parts|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 10}", - "common", - "5 gp" - ], - [ - "{@item Tinderbox|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item metal scraps|KTKCG}", - "1 {@item parts|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 10}", - "common", - "2 gp" - ], - [ - "{@item Spyglass|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item metal scraps|KTKCG}", - "2 {@item fancy parts|KTKCG}", - "5 {@item esoteric parts|KTKCG}" - ] - }, - "12 hours (1.5 days)", - "6", - "{@dc 18}", - "common", - "1,000 gp" - ], - [ - "{@item Windup Timer|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item metal scraps|KTKCG}", - "1 {@item parts|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 12}", - "common", - "5 gp" - ], - [ - "{@item Clockwork Toy|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item metal scraps|KTKCG}", - "3 {@item parts|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 12}", - "common", - "10 gp" - ], - [ - "{@item Watch|KTKCG|Pocket Watch}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item metal scraps|KTKCG}", - "3 {@item parts|KTKCG}", - "1 {@item fancy parts|KTKCG}", - "1 {@item esoteric parts|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 14}", - "common", - "150 gp" - ], - [ - "{@item Underwater Breathing Apparatus|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "4 {@item metal scraps|KTKCG}", - "3 {@item common primal essence|KTKCG}", - "2 {@item fancy parts|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 16}", - "uncommon", - "300 gp" - ], - [ - "{@item Drill|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item metal scraps|KTKCG}", - "1 {@item parts|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 12}", - "common", - "5 gp" - ] + "range": "20/60", + "dmg1": "3d10", + "dmgType": "F", + "entries": [ + "A small flask of volatile orange liquid. It deals {@damage 3d10} fire damage when poured on an object. Can be used as a simple ranged weapon with the thrown (20/60) property, dealing {@damage 3d10} fire damage on hit. You do not add your modifier to the damage roll." + ] + }, + { + "name": "Potent Contact Poison", + "source": "KTKCG", + "page": 41, + "rarity": "uncommon", + "value": 10000, + "poison": true, + "entries": [ + "Applied to an object. The first creature that touches that object after it is applied must make a Constitution saving throw with a DC equal to the crafter's Poison DC.", + "On failure, they take {@damage 4d4} poison damage and become {@condition poisoned} for 1 hour. At the end of a {@condition poisoned} creature's turn, it can repeat the saving throw, ending the condition on success." + ], + "poisonTypes": [ + "contact" + ] + }, + { + "name": "Potent Explosive", + "source": "KTKCG", + "page": 36, + "type": "EXP", + "rarity": "uncommon", + "value": 25000, + "range": "20", + "dmg1": "2d8", + "dmgType": "F", + "dmg2": "2d8", + "entries": [ + "A bundled explosive alchemical preparation. It can be detonated by dealing 1 fire or lightning damage to it. As an action, a packet of this explosive can be accurately thrown 20 feet, but will not detonate on impact (usually). When it detonates, all creatures within 15 feet (for uncommon) of the target point must make a Dexterity saving throw with a DC equal to the crafter's Alchemy DC. On failure, they take {@damage 2d8} fire + {@damage 2d8} thunder damage, or half as much on a success. Creatures in range of more than one explosive take damage only from the highest damage effect." + ] + }, + { + "name": "Potent Ingested Poison", + "source": "KTKCG", + "page": 41, + "rarity": "uncommon", + "value": 9500, + "poison": true, + "entries": [ + "A creature subjected to this poison must make a Constitution saving throw with a DC equal to the crafter's Poison DC. On failure, they take {@damage 3d6} poison damage and suffer the {@condition poisoned} condition for 1 hour." + ], + "poisonTypes": [ + "ingested" + ] + }, + { + "name": "Potent Inhaled Poison", + "source": "KTKCG", + "page": 41, + "rarity": "uncommon", + "value": 14000, + "poison": true, + "entries": [ + "When released, this poison fills a 10-foot radius around the source. You can accurately throw a vial of it (shattering on impact) at a point up to 30 feet away, or release it by other means. A creature subjected to this poison must make a Constitution saving throw with a DC equal to the crafter's Poison DC.", + "On failure, they take {@damage 2d4} poison damage and become {@condition poisoned} for 1 hour. At the end of a {@condition poisoned} creature's turn, it can repeat the saving throw, ending the condition on success.", + "This effect lingers in the area it was released for {@dice 1d4} rounds. A strong wind will clear away and disperse the poison. A creature that enters the area for the first time must save against the poison." + ], + "poisonTypes": [ + "inhaled" + ] + }, + { + "name": "Potent Injury Poison", + "source": "KTKCG", + "page": 41, + "rarity": "uncommon", + "value": 10000, + "poison": true, + "entries": [ + "Applied to a melee weapon or up to 5 pieces of ammunition. A creature subjected to this poison must make a Constitution saving throw with a DC equal to the crafter's Poison DC.", + "On failure, they take {@damage 2d6} poison damage and become {@condition poisoned} for 1 hour. At the end of a {@condition poisoned} creature's turn, it can repeat the saving throw, ending the condition on success.", + "Once applied, the poison retains potency for 1 minute before drying, and wears off of a weapon after that weapon has delivered the effect 5 times." + ], + "poisonTypes": [ + "injury" + ] + }, + { + "name": "Potion Fridgebox", + "source": "KTKCG", + "page": 145, + "rarity": "uncommon", + "wondrous": true, + "entries": [ + "This resembles a small wooden box that can fit a container carrying up to a gallon of liquid in it. You can place unfinished potions, brews, or similar items in it, pausing the crafting time on it, allowing you to resume crafting it the item at a later time.", + "You can also store perishable liquids in this fridge, and they will not spoil." + ] + }, + { + "name": "Power", + "source": "KTKCG", + "page": 123, + "type": "Rune", + "rarity": "rare", + "reqAttune": "by a spellcaster", + "reqAttuneTags": [ + { + "spellcasting": true + } + ], + "value": 160000, + "property": [ + "Aca" + ], + "entries": [ + "A vibrant rune with intricate line work that shines a bright cyan.", + { + "type": "entries", + "name": "Passive Effect", + "entries": [ + "When wearing armor or an item marked with this rune, once per turn when the wearer rolls for damage with a spell, they can maximize one die of the damage roll. When wielding a weapon marked with this rune, the damage of that weapon is considered magical, and once per turn, when the wielder rolls damage for an attack with that weapon, they can maximize one damage die." + ] + }, + { + "type": "entries", + "name": "Active Effect", + "entries": [ + "While attuned to an item with this rune, when you cast a spell, you can use this rune to empower it, casting it as if it was one level higher. Once activated, it can't be activated again until the next dawn." + ] + } + ] + }, + { + "name": "Powerful Alchemical Acid", + "source": "KTKCG", + "page": 34, + "type": "Conc", + "typeAlt": "R", + "rarity": "rare", + "value": 69000, + "weaponCategory": "simple", + "property": [ + "T" + ], + "range": "20/60", + "dmg1": "8d4", + "dmgType": "A", + "entries": [ + "A small flask of burbling acid, a strange hissing green viscous liquid. It deals {@damage 8d4} acid damage when poured on an object. Can be used as a simple ranged weapon with the thrown (20/60) property, dealing {@damage 8d4} acid damage on hit. You do not add your modifier to the damage roll." + ] + }, + { + "name": "Powerful Alchemical Fire", + "source": "KTKCG", + "page": 34, + "type": "Conc", + "typeAlt": "R", + "rarity": "rare", + "value": 69000, + "weaponCategory": "simple", + "property": [ + "T" + ], + "range": "20/60", + "dmg1": "4d10", + "dmgType": "F", + "entries": [ + "A small flask of volatile orange liquid. It deals {@damage 4d10} fire damage when poured on an object. Can be used as a simple ranged weapon with the thrown (20/60) property, dealing {@damage 4d10} fire damage on hit. You do not add your modifier to the damage roll." + ] + }, + { + "name": "Powerful Explosive", + "source": "KTKCG", + "page": 36, + "type": "EXP", + "rarity": "rare", + "value": 75000, + "range": "20", + "dmg1": "4d8", + "dmgType": "F", + "dmg2": "4d8", + "entries": [ + "A bundled explosive alchemical preparation. It can be detonated by dealing 1 fire or lightning damage to it. As an action, a packet of this explosive can be accurately thrown 20 feet, but will not detonate on impact (usually). When it detonates, all creatures within 20 feet (for rare) of the target point must make a Dexterity saving throw with a DC equal to the crafter's Alchemy DC. On failure, they take {@damage 4d8} fire + {@damage 4d8} thunder damage, or half as much on a success. Creatures in range of more than one explosive take damage only from the highest damage effect." + ] + }, + { + "name": "Protection", + "source": "KTKCG", + "page": 122, + "type": "Rune", + "rarity": "uncommon", + "reqAttune": true, + "value": 30500, + "property": [ + "Aca" + ], + "entries": [ + "A complicated rune with twisting multilayered geometric markings that glimmers a dull grey.", + { + "type": "entries", + "name": "Passive Effect", + "entries": [ + "When marked on armor or an item, any time an attuned wearer takes damage, that damage is reduced by 1." + ] + }, + { + "type": "entries", + "name": "Active Effect", + "entries": [ + "While attuned to an item with this rune, you can use that item to cast {@spell shield} without expending a spell slot. Once a rune's power is used, the rune's active can't be used again until the next dawn." + ] + } + ], + "attachedSpells": [ + "shield" + ] + }, + { + "name": "Purity of Mind", + "source": "KTKCG", + "page": 94, + "rarity": "rare", + "reqAttune": "by a psionic character with one or more psi points", + "reqAttuneTags": [ + { + "psionics": true + } + ], + "wondrous": true, + "value": 200000, + "property": [ + "Psi" + ], + "entries": [ + "A blindfold made of heavy silken cloth, it is emblazoned with strange patterns. When worn, you are lose any normal vision that relies on your eyes and are {@condition blinded} but gain several benefits as your mind is cleared of visual distractions.", + { + "type": "list", + "items": [ + "You gain a {@sense mindsight|KTKCG} of 60 feet, allowing you to see creatures with an intelligence of 6 or higher within range as if by {@sense blindsight}. A creature you are unaware of can still be hidden from you.", + "You gain a {@sense blindsight} of 10 feet. If you already have a {@sense blindsight}, its range is increased by 10 feet.", + "You are immune to effects that require you to see the target or effect, even if they are within your {@sense mindsight|KTKCG} or {@sense blindsight}." + ] + } ] }, { + "name": "Quality Figurine", "source": "KTKCG", - "name": "Tinkering: Miscellaneous", - "page": 108, - "colLabels": [ - "Name", - "Materials", - "Crafting Time", - "Crafting Checks", - "Difficulty", - "Rarity", - "Value" - ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" + "page": 117, + "type": "G", + "rarity": "common", + "value": 5000, + "entries": [] + }, + { + "name": "Quantum Chaos Box", + "source": "KTKCG", + "page": 92, + "rarity": "rare", + "wondrous": true, + "entries": [ + "This is a mysterious box that harnesses primordial chaos to manipulate aspects of reality within it, creating random chaotic things. When opening this box, roll a {@dice 1d12} to determine the results. If opened again, the box is empty until the next dawn.", + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Quantum Chaos Box Contents", + "page": 92 + }, + { + "type": "inset", + "name": "Additional Effects", + "entries": [ + "An ambitious GM can replace any effect rolled with a new effect (either positive or negative) to keep the box indefinitely chaotic. Ideas that might lead to further adventures can even be included. Imagine the ramifications of opening the box and finding a {@creature lich|MM|lich's} phylactery." + ] + } + ] + }, + { + "name": "Quickening Candies", + "source": "KTKCG", + "page": 59, + "type": "FD", + "rarity": "rare", + "property": [ + "Snack" ], - "rows": [ - [ - "Miscellaneous {@item Parts|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "5 {@item metal scraps|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 12}", - "common", - "2 gp" - ], - [ - "{@item Autoloader Crossbow|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item metal scraps|KTKCG}", - "2 {@item parts|KTKCG}", - "5 {@item fancy parts|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 17}", - "uncommon", - "250 gp" - ] + "entries": [ + "A small hard candy ball, with extreme caffineated properties. When you pop one of these into your mouth as a bonus action, you are under the effect of {@spell haste} for {@dice 1d4} rounds. You still suffer the normal effect of {@spell haste} ending when the effect ends." ] }, { + "name": "Raiment of the Raccoon", "source": "KTKCG", - "name": "Tinkering: Traps", - "page": 109, - "colLabels": [ - "Name", - "Materials", - "Crafting Time", - "Crafting Checks", - "Difficulty", - "Rarity", - "Value" + "page": 90, + "baseItem": "studded leather armor|PHB", + "type": "LA", + "rarity": "very rare", + "reqAttune": "by a rogue", + "reqAttuneTags": [ + { + "class": "rogue" + } ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" + "curse": true, + "weight": 13, + "value": 935000, + "ac": 12, + "bonusAc": "+1", + "entries": [ + "You have a +1 bonus to AC while wearing this armor. While wearing it, you are imbued with the hardiness of a raccoon. Your rogue feature {@classFeature Evasion|Rogue||7} now applies to Constitution saving throws as well.", + { + "type": "entries", + "name": "Keen Sense of Touch", + "entries": [ + "While wearing this armor you develop a hypersensitive tactile awareness. You can add your Wisdom modifier to Dexterity ({@skill Sleight of Hand}) checks, {@item thieves' tools|PHB} checks and Intelligence ({@skill Investigation}) checks that use your sense of touch. You can reliably detect the surface details, such as engraved writing or material properties, of an object by touching it." + ] + }, + { + "type": "entries", + "name": "Curse", + "entries": [ + "While attuned to this armor you become obsessively hygienic. You must spend at least 10 minutes washing your hands to benefit from a short or long rest and you prefer to dunk your food into water before eating it." + ] + }, + "{@note Item and art by {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers}}" ], - "rows": [ - [ - "{@item Noise Trap|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item metal scraps|KTKCG}", - "2 {@item parts|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 13}", - "common", - "10 gp" - ], - [ - "{@item Hunting Trap|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "4 {@item metal scraps|KTKCG}", - "2 {@item parts|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 13}", - "common", - "10 gp" - ], - [ - "{@item Trip Wire|KTKCG}", + "fluff": { + "images": [ { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item metal scraps|KTKCG}", - "1 {@item parts|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 12}", - "common", - "5 gp" + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/RaimentoftheRaccoon.webp" + }, + "title": "Art by: {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers}" + } ] - ] + } }, { + "name": "Rapidfire Heavy Crossbow", "source": "KTKCG", - "name": "Tinkering: Tools & Instruments", - "page": 109, - "colLabels": [ - "Name", - "Materials", - "Crafting Time", - "Crafting Checks", - "Difficulty", - "Rarity", - "Value" - ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" + "page": 114, + "baseItem": "heavy crossbow|PHB", + "type": "R", + "rarity": "very rare", + "reqAttune": true, + "weight": 18, + "value": 650000, + "weaponCategory": "martial", + "property": [ + "A", + "H", + "2H" ], - "rows": [ - [ - "{@item Alchemist's Supplies|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "4 {@item metal scraps|KTKCG}", - "2 {@item fancy parts|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 14}", - "common", - "50 gp" - ], - [ - "{@item Brewer's Supplies|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "4 {@item metal scraps|KTKCG}", - "2 {@item fancy parts|KTKCG}" - ] - }, - "6 hours", - "3", - "{@dc 10}", - "common", - "20 gp" - ], - [ - "{@item Cartographer's Tools|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item metal scraps|KTKCG}", - "1 {@item parts|KTKCG}", - "1 {@item fancy parts|KTKCG}" - ] - }, - "6 hours", - "3", - "{@dc 13}", - "common", - "15 gp" - ], - [ - "{@item Cobbler's Tools|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "3 {@item metal scraps|KTKCG}", - "1 {@item parts|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 12}", - "common", - "5 gp" - ], - [ - "{@item Cook's Utensils|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "5 {@item metal scraps|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 12}", - "common", - "1 gp" - ], - [ - "{@item Glassblower's Tools|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "3 {@item metal scraps|KTKCG}", - "2 {@item fancy parts|KTKCG}" - ] - }, - "6 hours", - "3", - "{@dc 12}", - "common", - "30 gp" - ], - [ - "{@item Jeweler's Tools|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item metal scraps|KTKCG}", - "2 {@item fancy parts|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 12}", - "common", - "25 gp" - ], - [ - "{@item Leatherworker's Tools|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "4 {@item metal scraps|KTKCG}", - "1 {@item parts|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 12}", - "common", - "5 gp" - ], - [ - "{@item Mason's Tools|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "5 {@item metal scraps|KTKCG}", - "2 {@item parts|KTKCG}" - ] - }, - "6 hours", - "3", - "{@dc 10}", - "common", - "10 gp" - ], - [ - "{@item Tinker's Tools|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "5 {@item metal scraps|KTKCG}", - "3 {@item fancy parts|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 12}", - "common", - "50 gp" - ], - [ - "{@item Weaver's Tools|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "4 {@item metal scraps|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 12}", - "common", - "1 gp" - ], - [ - "{@item Woodcarver's Tools|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "4 {@item metal scraps|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 12}", - "common", - "1 gp" - ], - [ - "{@item Navigator's Tools|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "3 {@item metal scraps|KTKCG}", - "2 {@item parts|KTKCG}", - "1 {@item fancy parts|KTKCG}" - ] - }, - "6 hours", - "3", - "{@dc 12}", - "common", - "25 gp" - ], - [ - "{@item Thieves' Tools|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "4 {@item metal scraps|KTKCG}", - "2 {@item parts|KTKCG}", - "1 {@item fancy parts|KTKCG}" - ] - }, - "6 hours", - "3", - "{@dc 12}", - "common", - "25 gp" - ], - [ - "{@item Herbalism Kit|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "4 {@item metal scraps|KTKCG}", - "1 {@item parts|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 12}", - "common", - "5 gp" - ], - [ - "{@item Bagpipes|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item tanned leather|KTKCG}", - "2 {@item metal scraps|KTKCG}", - "1 {@item fancy parts|KTKCG}" - ] - }, - "6 hours", - "3", - "{@dc 13}", - "common", - "30 gp" - ], - [ - "{@item Horn|PHB}", + "range": "100/400", + "dmg1": "1d10", + "dmgType": "P", + "bonusWeapon": "+2", + "entries": [ + "This lever-action heavy crossbow is auto-drawing and magazine-fed. A revolving cylinder ringed with magnetic chambers grabs and nocks bolts from the magazine to be fired in rapid succession.", + "This crossbow lacks the loading property and is fitted with a cartridge that can hold up to twenty crossbow bolts. It automatically reloads after firing until the cartridge runs out of ammunition. Reloading the cartridge takes 1 minute.", + "You gain a +2 bonus to attack and damage rolls made with this magic weapon. When you use the {@action Attack} action with this crossbow, you can use a bonus action to attack again with it.", + "{@note Item and art by {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers}}" + ], + "ammoType": "crossbow bolt|phb", + "fluff": { + "images": [ { - "type": "list", - "style": "list-no-bullets", - "items": [ - "4 {@item metal scraps|KTKCG}", - "1 {@item parts|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 10}", - "common", - "4 gp" + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/RapidfireHeavyCrossbow.webp" + }, + "title": "Art by: {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers}" + } ] - ] + } }, { + "name": "Reality", "source": "KTKCG", - "name": "Tinkering: Weapons", - "page": 110, - "colLabels": [ - "Name", - "Materials", - "Crafting Time", - "Crafting Checks", - "Difficulty", - "Rarity", - "Value" - ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" + "page": 123, + "type": "Rune", + "rarity": "very rare", + "reqAttune": true, + "value": 1400000, + "property": [ + "Aca" ], - "rows": [ - [ - "{@item Light Crossbow|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item wooden stock|KTKCG}", - "4 {@item metal scraps|KTKCG}", - "6 {@item parts|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 13}", - "common", - "25 gp" - ], - [ - "{@item Hand Crossbow|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item wooden stock|KTKCG}", - "4 {@item metal scraps|KTKCG}", - "2 {@item parts|KTKCG}", - "3 {@item fancy parts|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 16}", - "common", - "75 gp" - ], - [ - "{@item Heavy Crossbow|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item wooden stock|KTKCG}", - "8 {@item metal scraps|KTKCG}", - "6 {@item parts|KTKCG}", - "2 {@item fancy parts|KTKCG}" - ] - }, - "6 hours", - "3", - "{@dc 13}", - "common", - "50 gp" - ], - [ - "{@item Ordinary Walking Stick|KTKCG}{@sup DS}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item hand crossbow|PHB}", - "1 {@item quarterstaff|PHB}", - "3 {@item parts|KTKCG}" - ] - }, - "6 hours", - "3", - "{@dc 14}", - "common", - "120 gp" - ], - [ - "{@item Lantern Shield|KTKCG}{@sup DS}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item shield|PHB}", - "1 {@item hooded lantern|PHB}", - "1 {@item +1 shortsword|DMG}", - "3 {@item esoteric parts|KTKCG}", - "5 {@item fancy parts|KTKCG}" - ] - }, - "16 hours", - "8", - "{@dc 18}", - "very rare", - "1700 gp" - ], - [ - "{@item Rapidfire Heavy Crossbow|KTKCG}{@sup DS}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item +2 heavy crossbow|DMG}", - "1 {@item autoloader crossbow|KTKCG|autoloader}", - "2 {@item fancy parts|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 18}", - "very rare", - "6500 gp" - ] + "entries": [ + "A fanciful twisting rune that confuses the eye with ever shifting patterns of colors.", + { + "type": "entries", + "name": "Passive Effect", + "entries": [ + "When marked on an item, an attuned wearer can cast ever more convincing illusions. Creatures have disadvantage on their first Intelligence ({@skill Investigation}) check to determine if a spell you cast is an illusion (the first check it makes against that spell)." + ] + }, + { + "type": "entries", + "name": "Active Effect", + "entries": [ + "You can cause one illusion you've made to become real. This effects a 10 foot by 10 foot cube of the illusion if it is larger than that. This can't create an object worth more than 100 gp, lasts 1 hour, and can't create a creature of a CR greater than 5 (when attempting to, it may create a weakened version of that creature, or simply fail). If the illusion directly causes damage (from falling on a creature, or otherwise being harmful) it can deal a maximum of {@damage 8d8} damage (potentially split across multiple creatures). This limit doesn't apply to creatures created through it. Once activated, it can't be activated again until the next dawn." + ] + } ] }, { + "name": "Resonating Crystal", "source": "KTKCG", - "name": "Tinkering: Advanced Ammunition", - "page": 110, - "colLabels": [ - "Name", - "Materials", - "Crafting Time", - "Crafting Checks", - "Difficulty", - "Rarity", - "Value" + "page": 94, + "rarity": "uncommon", + "reqAttune": "by a psionic character with one or more psi points", + "reqAttuneTags": [ + { + "psionics": true + } ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" + "wondrous": true, + "value": 41000, + "property": [ + "Psi" ], - "rows": [ - [ - "{@item Whistling Shot|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@filter piece of ammunition|items|source=|type=ammunition|category=|miscellaneous=mundane}", - "2 {@item parts|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 12}", - "common", - "8 gp" - ], - [ - "{@item Bola Shot|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@filter piece of ammunition|items|source=|type=ammunition|category=|miscellaneous=mundane}", - "1 {@item net|PHB}", - "2 {@item parts|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 14}", - "common", - "15 gp" - ], - [ - "{@item Payload Shot|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@filter piece of ammunition|items|source=|type=ammunition|category=|miscellaneous=mundane}", - "1 {@filter item weighing less than 1 lb.|items|source=|type=|category=|Weight=[0;1]}", - "1 {@item parts|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 16}", - "common", - "35 gp" - ], - [ - "10 × {@item Propelled Shot|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "10 {@filter pieces of ammunition|items|source=|type=ammunition|category=|miscellaneous=mundane}", - "1 packet of {@item blasting powder|KTKCG}", - "5 {@item parts|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 15}", - "common", - "80 gp" - ], - [ - "{@item Spell Shot|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@filter piece of ammunition|items|source=|type=ammunition|category=|miscellaneous=mundane}", - "1 {@item fancy parts|KTKCG}", - "(a) 1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell fog cloud|PHB}, or", - "(b) 1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell entangle|PHB}, or", - "(c) 1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell multishot|KibblesTasty:CC}{@sup K}" - ] - }, - "2 hours", - "1", - "{@dc 15}", - "uncommon", - "80 gp" - ], - [ - "{@item Adaptable Shot|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@filter piece of ammunition|items|source=|type=ammunition|category=|miscellaneous=mundane}", - "1 {@item parts|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 14}", - "common", - "13 gp" - ], - [ - "{@item Bouncing Shot|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@filter piece of ammunition|items|source=|type=ammunition|category=|miscellaneous=mundane}", - "1 {@item fancy parts|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 15}", - "common", - "30 gp" - ], - [ - "{@item Ricochet Shot|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@filter piece of ammunition|items|source=|type=ammunition|category=|miscellaneous=mundane}", - "1 {@item fancy parts|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 16}", - "common", - "40 gp" - ] + "entries": [ + "This is a crystal that has been fundamentally warped by exposure to psionic powers. It now holds the perfect resonance to trap and hold psionic energy, though it doesn't naturally generate it.", + "While holding this crystal, as an action you can imbue up to 4 psi points into it. While it is imbued it gives off 10 feet of bright light and 10 feet of dim light with a eerie purple hue. If it has one or more points imbued in it, as an action you can reclaim the psi points stored in it, regaining expended psi points from it up to your maximum psi points." ] }, { + "name": "Ricochet Shot", "source": "KTKCG", - "name": "Tinkering: Mechanical Prosthetics", - "page": 111, - "colLabels": [ - "Name", - "Materials", - "Crafting Time", - "Crafting Checks", - "Difficulty", - "Rarity", - "Value" - ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" + "page": 112, + "type": "A", + "rarity": "common", + "value": 4000, + "entries": [ + "If you hit an attack roll with it, you can make another attack roll against another target within 10 feet of the first as part of the same attack when firing this shot. When you recover this arrow, roll a {@dice d6}. On a 1, it is broken." + ] + }, + { + "name": "Ring of Labor", + "source": "KTKCG", + "page": 145, + "type": "RG", + "rarity": "very rare", + "wondrous": true, + "recharge": "dawn", + "entries": [ + "A simple copper band. You can use this ring to cast {@spell unseen crafter|KTKCG}. Once used, it can't be used again until the next dawn." ], - "rows": [ - [ - "{@item Basic Leg Prosthetic|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "8 {@item metal scraps|KTKCG}", - "1 {@item parts|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 10}", - "common", - "5 gp" - ], - [ - "{@item Mechanical Arm|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "6 {@item metal scraps|KTKCG}", - "4 {@item parts|KTKCG}", - "2 {@item fancy parts|KTKCG}", - "1 {@item common arcane essence|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 14}", - "common", - "125 gp" - ], - [ - "{@item Mechanical Leg|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "8 {@item metal scraps|KTKCG}", - "4 {@item parts|KTKCG}", - "2 {@item fancy parts|KTKCG}", - "1 {@item common arcane essence|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 14}", - "common", - "125 gp" - ], - [ - "{@item Weaponized Arm|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@filter one handed melee weapon|items|source=|type=melee weapon|property=!two-handed|category=}", - "8 {@item metal scraps|KTKCG}", - "4 {@item parts|KTKCG}", - "2 {@item fancy parts|KTKCG}", - "1 {@item esoteric parts|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 15}", - "common", - "180 gp" - ], - [ - "{@item Specialized Mechanical Arm|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@filter tool of your choice|items|source=|type=artisan's tools;tools|category=}", - "6 {@item metal scraps|KTKCG}", - "4 {@item fancy parts|KTKCG}", - "1 {@item esoteric parts|KTKCG}", - "1 {@item common arcane essence|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 15}", - "uncommon", - "270 gp" - ], - [ - "{@item Spring Loaded Leg|KTKCG}", + "attachedSpells": [ + "unseen crafter|KTKCG" + ] + }, + { + "name": "Savage Talisman", + "source": "KTKCG", + "page": 92, + "rarity": "uncommon", + "reqAttune": true, + "wondrous": true, + "value": 55000, + "bonusWeapon": "+1", + "entries": [ + "While wearing the talisman, you gain a +1 bonus to the attack rolls and the damage rolls you make with unarmed strikes and natural weapons. Such attacks are considered to be magical." + ] + }, + { + "name": "Scale Mail of the Pangolin", + "source": "KTKCG", + "page": 91, + "baseItem": "scale mail|PHB", + "type": "MA", + "rarity": "rare", + "reqAttune": true, + "weight": 45, + "value": 300000, + "ac": 14, + "modifySpeed": { + "static": { + "burrow": 10 + } + }, + "stealth": true, + "entries": [ + "While wearing this armor you gain a burrowing speed of 10 feet. You can use your burrowing speed to move through sand, loose earth, mud, or ice, not solid rock.", + "This armor can adjust itself to provide superior protection, allowing you to curl up into a ball as an action. Until you emerge (on your turn, no action required), you gain a +5 bonus to AC, and you have advantage on Strength and Constitution saving throws. While curled up, you are {@condition prone}, your speed is 0 and can't increase, you have disadvantage on Dexterity saving throws, and you are {@condition incapacitated}. {@action Attack} rolls made against you do not have advantage normally granted by the {@condition prone} condition. Additionally, a creature can roll you along the ground in front of itself if it succeeds on a {@dc 10} Strength check (no action required).", + "{@note Item and art by {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers}}" + ], + "fluff": { + "images": [ { - "type": "list", - "style": "list-no-bullets", - "items": [ - "8 {@item metal scraps|KTKCG}", - "4 {@item parts|KTKCG}", - "2 {@item esoteric parts|KTKCG}", - "1 {@item common arcane essence|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 16}", - "uncommon", - "300 gp" + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/ScaleMailofthePangolin.webp" + }, + "title": "Art by: {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers}" + } ] + } + }, + { + "name": "Seaworthy Bouillabaisse", + "source": "KTKCG", + "page": 58, + "type": "FD", + "rarity": "uncommon", + "value": 2500, + "property": [ + "Feast" + ], + "entries": [ + "Up to 5 creatures can consume this feast within an hour of it being prepared. After consuming this hearty meal, you become satiated for the next 24 hours. The magical properties of the meal grant you immunity to sea sickness as well as advantage on Dexterity or Constitution saving throws involving the motion of sea vessels.", + "Additionally, if you do not have proficiency in Water Vehicles, you can add half your proficiency bonus (rounded down) to any check involving them for the duration." ] }, { + "name": "Seeing Sticks", "source": "KTKCG", - "name": "Tinkering: Vehicles", - "page": 111, - "colLabels": [ - "Name", - "Materials", - "Crafting Time", - "Crafting Checks", - "Difficulty", - "Rarity", - "Value" + "page": 59, + "type": "FD", + "rarity": "uncommon", + "value": 15000, + "property": [ + "Snack" ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" + "entries": [ + "A stick of hard tacky substance. You can pop one into your mouth as a bonus action. While being sucked (for up to 10 minutes), you gain expanded senses and have advantage on Wisdom ({@skill Perception}) checks, saving throws against Illusion spells, and Intelligence ({@skill Investigation}) checks to see through illusions, though because of the bad taste inherent to the formulation, continuing to suck on the seeing stick requires {@condition concentration}, as if concentrating on a spell.", + "By adding the optional {@item common supplies|KTKCG} ingredient, they can be sweetened, granting you advantage on Constitution saving throws made to maintain your {@condition concentration} against spitting them out; this increases the DC of the recipe by 1." + ] + }, + { + "name": "Shawm of Sundering", + "source": "KTKCG", + "page": 90, + "type": "INS", + "rarity": "uncommon", + "reqAttune": "by a bard", + "reqAttuneTags": [ + { + "class": "bard" + } ], - "rows": [ - [ - "{@item Folding Boat|DMG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 boat (not inluded in cost)", - "10 {@item parts|KTKCG}", - "3 {@item esoteric parts|KTKCG}", - "2 {@item uncommon primal essence|KTKCG}", - "1 {@item rare arcane essence|KTKCG}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 17}", - "Rare", - "1,800 gp" - ], - [ - "{@item Folding Cart|KTKCG}", + "wondrous": true, + "value": 60000, + "entries": [ + "When a creature adds one of your {@classFeature Bardic Inspiration|Bard||1} dice to an attack or damage roll, and they hit a target within 60 feet of you, you can play the {@item shawm|PHB} as a reaction to deal thunder damage equal to one roll of your {@classFeature Bardic Inspiration|Bard||1} die to the target.", + "Additionally, you can play the {@item shawm|PHB} as an action to cast {@spell thunderwave}, {@spell shatter}, or {@spell lightning bolt}, and that spell can't be cast from it again until the next dawn.", + "{@note Item and art by {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers}}" + ], + "attachedSpells": [ + "thunderwave", + "shatter", + "lightning bolt" + ], + "fluff": { + "images": [ { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item cart|PHB} (not inluded in cost)", - "10 {@item parts|KTKCG}", - "3 {@item esoteric parts|KTKCG}", - "2 {@item uncommon arcane essence|KTKCG}", - "1 {@item rare arcane essence|KTKCG}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 15}", - "Rare", - "1,500 gp" + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/ShawmofSundering.webp" + }, + "title": "Art by: {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers}" + } ] + } + }, + { + "name": "Silver Oil", + "source": "KTKCG", + "page": 35, + "type": "Oil", + "rarity": "common", + "value": 2000, + "entries": [ + "A sparkling chromatic oil. The oil can coat one slashing or piercing weapon or up to 5 pieces of slashing or piercing ammunition. Applying the oil takes 1 minute. For 1 hour, the coated item is considered silvered." ] }, { + "name": "Simple Contact Poison", "source": "KTKCG", - "name": "Woodcarving: Weapons", - "page": 115, - "colLabels": [ - "Name", - "Materials", - "Crafting Time", - "Crafting Checks", - "Difficulty", - "Rarity", - "Value" + "page": 42, + "rarity": "common", + "value": 4000, + "poison": true, + "entries": [ + "Applied to an object. The first creature that touches must make a Constitution saving throw with a DC equal to the crafter's Poison DC or take {@damage 2d4} poison damage, after which the poison is rubbed off." ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" + "poisonTypes": [ + "contact" + ] + }, + { + "name": "Simple Ingested Poison", + "source": "KTKCG", + "page": 41, + "rarity": "common", + "value": 3500, + "poison": true, + "entries": [ + "Applied to food or beverage. A creature that consumes this poison must make a Constitution saving throw with a DC equal to the crafter's Poison DC. On failure, they take {@damage 2d6} poison damage and suffer the {@condition poisoned} condition for 1 hour." ], - "rows": [ - [ - "{@item Shortbow|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item quality branch|KTKCG}", - "1 {@item leather scraps|KTKCG}", - "1 {@item length of string|KTKCG}" - ] - }, - "12 hours", - "6", - "{@dc 12}", - "common", - "25 gp" - ], - [ - "{@item Longbow|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item quality branch|KTKCG}", - "1 {@item leather scraps|KTKCG}", - "1 {@item length of string|KTKCG}" - ] - }, - "14 hours", - "7", - "{@dc 13}", - "common", - "50 gp" - ], - [ - "{@item Composite Bow|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item common branch|KTKCG}", - "4 {@item leather scraps|KTKCG}", - "1 {@item length of string|KTKCG}" - ] - }, - "24 hours", - "12", - "{@dc 12}", - "common", - "50 gp" - ], - [ - "{@item Quarterstaff|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item common branch|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 10}", - "common", - "2 sp" - ] + "poisonTypes": [ + "ingested" ] }, { + "name": "Simple Inhaled Poison", "source": "KTKCG", - "name": "Woodcarving: Armor", - "page": 116, - "colLabels": [ - "Name", - "Materials", - "Crafting Time", - "Crafting Checks", - "Difficulty", - "Rarity", - "Value" + "page": 42, + "rarity": "common", + "value": 6000, + "poison": true, + "entries": [ + "When released, this poison fills a 10-foot radius around the source. You can accurately throw a vial of it (shattering on impact) at a point up to 30 feet away, or release it by other means. A creature subjected to this poison must make a Constitution saving throw with a DC equal to the crafter's Poison DC. On failure, they take {@damage 2d4} poison damage." ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" + "poisonTypes": [ + "inhaled" + ] + }, + { + "name": "Simple Injury Poison", + "source": "KTKCG", + "page": 42, + "rarity": "common", + "value": 4000, + "poison": true, + "entries": [ + "Applied to a melee weapon or up to 5 pieces of ammunition. A creature subjected to this poison must succeed a Constitution saving throw with a DC equal to the crafter's Poison DC or take {@damage 2d4} poison damage.", + "Once applied, the poison retains potency for 1 minute before drying, and wears off of a weapon after that weapon has delivered the effect 5 times." ], - "rows": [ - [ - "{@item Shield|PHB|Wooden Shield}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "4 {@item common branch|KTKCG|common branches}", - "1 {@item metal scraps|KTKCG}", - "1 {@item leather scraps|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 12}", - "common", - "10 gp" - ] + "poisonTypes": [ + "injury" ] }, { + "name": "Size", "source": "KTKCG", - "name": "Woodcarving: Musical Instruments", - "page": 116, - "colLabels": [ - "Name", - "Materials", - "Crafting Time", - "Crafting Checks", - "Difficulty", - "Rarity", - "Value" + "page": 121, + "type": "Rune", + "rarity": "uncommon", + "reqAttune": true, + "value": 32000, + "property": [ + "Anc" ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" + "entries": [ + "A rune of layered circles with a pale green light flowing through them.", + { + "type": "entries", + "name": "Passive Effect", + "entries": [ + "When marked on armor or an item, an attuned wearer grows 1 foot, counts as one size larger when determining your carrying capacity and the weight you can push, drag, or lift. When marked on a weapon, the weapon grows larger when wielded by an attuned wielder and gains the heavy property if it doesn't already have it (losing the light property if it has the light property)." + ] + }, + { + "type": "entries", + "name": "Active Effect", + "entries": [ + "While attuned to an item with this rune, you can use that item to cast {@spell enlarge/reduce} as a bonus action without expending a spell slot. Once a rune's power is used, the rune's active can't be used again until the next dawn." + ] + } ], - "rows": [ - [ - "{@item Flute|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item quality branch|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 9}", - "common", - "4 gp" - ], - [ - "{@item Harp|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "3 {@item quality branch|KTKCG|quality branches}", - "4 {@item length of string|KTKCG|lengths of string}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 12}", - "common", - "35 gp" - ], - [ - "{@item Lute|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item quality branch|KTKCG|quality branches}", - "2 {@item length of string|KTKCG|lengths of string}", - "1 {@item fancy parts|KTKCG}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 13}", - "common", - "35 gp" - ], - [ - "{@item Drum|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "4 {@item common branch|KTKCG|common brnaches}", - "1 {@item rawhide leather|KTKCG}", - "1 {@item parts|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 8}", - "common", - "6 gp" - ], - [ - "{@item Dulcimer|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item quality branch|KTKCG|quality branches}", - "2 {@item length of string|KTKCG|lengths of string}", - "1 {@item fancy parts|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 11}", - "common", - "25 gp" - ], - [ - "{@item Lyre|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item quality branch|KTKCG|quality branches}", - "2 {@item length of string|KTKCG|lengths of string}", - "1 {@item fancy parts|KTKCG}" - ] - }, - "10 hours", - "5", - "{@dc 12}", - "common", - "35 gp" - ], - [ - "{@item Pan Flute|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item quality branch|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 11}", - "common", - "12 gp" - ], - [ - "{@item Shawm|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item quality branch|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 8}", - "common", - "2 gp" - ], - [ - "{@item Viol|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "3 {@item quality branch|KTKCG|quality branches}", - "2 {@item length of string|KTKCG|lengths of string}", - "1 {@item fancy parts|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 12}", - "common", - "30 gp" - ] + "attachedSpells": [ + "enlarge/reduce" ] }, { + "name": "Skill", "source": "KTKCG", - "name": "Woodcarving: Ammunition", - "page": 116, - "colLabels": [ - "Name", - "Materials", - "Crafting Time", - "Crafting Checks", - "Difficulty", - "Rarity", - "Value" - ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" + "page": 123, + "type": "Rune", + "rarity": "uncommon", + "reqAttune": true, + "value": 49000, + "property": [ + "Aca" ], - "rows": [ - [ - "10 × {@item Arrow|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item common branch|KTKCG}", - "1 {@item metal scraps|KTKCG}", - "1 {@item fletching|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 10}", - "common", - "5 sp" - ], - [ - "10 × {@item Crossbow Bolt|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item common branch|KTKCG}", - "1 {@item metal scraps|KTKCG}", - "1 {@item fletching|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 10}", - "common", - "5 sp" - ], - [ - "10 × {@item Dart|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item wood scraps|KTKCG}", - "1 {@item metal scraps|KTKCG}", - "1 {@item fletching|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 11}", - "common", - "5 sp" - ], - [ - "10 × {@item Blowgun Needle|PHB}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item wood scraps|KTKCG}", - "1 {@item fletching|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 8}", - "common", - "1 sp" - ] + "entries": [ + "An intricate rune that pulses with swirling lights, varying in design to incorporate a mark of the skill granted.", + { + "type": "entries", + "name": "Passive Effect", + "entries": [ + "When marked on an item, an attuned wearer gains proficiency in one skill, selected when the rune is marked by the creator of the rune." + ] + }, + { + "type": "entries", + "name": "Active Effect", + "entries": [ + "While attuned to an item with this rune, you can activate this rune gain advantage on an ability check for the skill granted by this rune. Once activated, it can't be activated again until the next dawn." + ] + } ] }, { + "name": "Slow Death", "source": "KTKCG", - "name": "Woodcarving: Miscellaneous", - "page": 116, - "colLabels": [ - "Name", - "Materials", - "Crafting Time", - "Crafting Checks", - "Difficulty", - "Rarity", - "Value" - ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" + "page": 42, + "rarity": "very rare", + "value": 680000, + "poison": true, + "entries": [ + "Applied to food or beverage. A creature that consumes this poison begins to slowly die if they aren't immune to poison. Each time that creature finishes a long rest, its hit point maximum is reduced by 1. If the creature's hit point maximum hit is reduced to 0 by this effect, it dies. While its hit points are less than half of its original maximum, it is {@condition poisoned}. This effect can be removed by effects that remove the {@condition poisoned} condition, and can be only be identified by magic or a {@dc 15} Wisdom ({@skill Medicine}) check.", + "If a creature is cured, it regains its lost hit points after it finishes a long rest." ], - "rows": [ - [ - "{@item Short Haft|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item common branch|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 8}", - "common", - "1 sp" - ], - [ - "{@item Long Haft|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item common branch|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 8}", - "common", - "2 sp" - ], - [ - "{@item Wooden Stock|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item common branch|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 9}", - "common", - "5 sp" - ], - [ - "{@item Pole (10-foot)|PHB|10 Foot Pole}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item common branch|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 8}", - "common", - "3 sp" - ], - [ - "{@item Fishing Pole|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item quality branch|KTKCG}", - "1 {@item parts|KTKCG}", - "3 {@item length of string|KTKCG|lengths of string}" - ] - }, - "4 hours", - "2", - "{@dc 8}", - "common", - "5 gp" - ], - [ - "{@item Carved Figurine|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item wood scraps|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 8}", - "common", - "4 sp" - ], - [ - "{@item Quality Figurine|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item quality branch|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 14}", - "common", - "50 gp" - ], - [ - "{@item Superb Figurine|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item rare branch|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 18}", - "common", - "400 gp" - ], - [ - "5 × {@item Wood Scraps|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item common branch|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 5}", - "common", - "1 sp" - ] + "poisonTypes": [ + "ingested" ] }, { + "name": "Smoke Powder", "source": "KTKCG", - "name": "Woodcarving: Carved Branches", - "page": 117, - "colLabels": [ - "Name", - "Materials", - "Crafting Time", - "Crafting Checks", - "Difficulty", - "Rarity", - "Value" - ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" - ], - "footnotes": [ - "The material used can't be the result of carving a branch of a lower quality." - ], - "rows": [ - [ - "{@item Quality Branch|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item common branch|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 9}", - "common", - "2 gp" - ], - [ - "{@item Uncommon Branch|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item quality branch|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 14}", - "uncommon", - "25 gp" - ], - [ - "{@item Rare Branch|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item uncommon branch|KTKCG}" - ] - }, - "6 hours", - "3", - "{@dc 15}", - "rare", - "70 gp" - ], - [ - "{@item Very Rare Branch|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item rare branch|KTKCG}" - ] - }, - "12 hours (1.5 days)", - "6", - "{@dc 19}", - "very rare", - "800 gp" - ], - [ - "{@item Legendary Branch|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item very rare branch|KTKCG}" - ] - }, - "12 hours (1.5 days)", - "6", - "{@dc 20}", - "legendary", - "2,000 gp" - ] + "page": 36, + "type": "EXP", + "rarity": "common", + "weight": 0.5, + "value": 4000, + "entries": [ + "A fine grey powder with large grains and the faint smell of sulfur and charcoal that comes in small packets weighing 1/2 pound.", + "When ignited by 1 or more fire or lightning damage, it releases a blast of thick black smoke that fills a 20-foot radius. Everything in this smoke is {@quickref Vision and Light|PHB|2||heavily obscured} for {@dice 2d4} rounds. At the start of your next turn after the number of rounds rolled, the smoke begins to fade leaving everything within the radius {@quickref Vision and Light|PHB|2||lightly obscured}, and it clears completely at the start of your next turn after that.", + "Additional uses of the smoke powder extend the duration of {@quickref Vision and Light|PHB|2||heavy obscurement} for an extra {@dice 1d4} rounds." ] }, { + "name": "Soul Shard", "source": "KTKCG", - "name": "Woodcarving: Exotic Wood", - "page": 117, - "colLabels": [ - "Modifier", - "Effect", - "Difficulty Modifier" + "page": 94, + "rarity": "legendary", + "reqAttune": "by a psionic character with one or more psi points", + "reqAttuneTags": [ + { + "psionics": true + } ], - "colStyles": [ - "text-center", - "text-left", - "text-center" + "wondrous": true, + "value": 5500000, + "property": [ + "Psi" ], - "rows": [ - [ - "Resonant", - "Instruments made from these special types of wood provide +1 bonus to your spell save DC when used as a spellcasting focus.", - "+8" - ], - [ - "Brittle", - "This inferior type of wood causes weapons made of it to break when rolling a 1, or armor made of it to break when you are struck by a critical hit.", - "0" - ], - [ - "Featherlight", - "This unique light but sturdy wood reduces the weight of things made of it by half. Ammunition doesn't have disadvantage when attacking at long range.", - "+4" - ] + "entries": [ + "A crystalized fragment of a dead psionic creature. How these form, few know. Many suspect dark secrets at their origin. These shards can be driven into the flesh of another psionic creature, dealing {@damage 1d4} piercing damage and {@damage 4d12} psychic damage and causing them to instantly become attuned to it. When you do so, you gain access to a Psionic Discipline that the creature it was formed from presumably had, along with one flaw formed from the fragment of their soul within the shard.", + "When you find a soul shard, the GM can determine the Discipline it contains and the flaw it confers while attuned, you can roll on the following table to determine them. To unattune to it, must spend an action to try to rip it free. You must succeed a {@dc 15} Charsma saving throw. Each time you fail this this save, you take {@damage 4d12} psychic damage.", + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Psionic Discipline", + "page": 95 + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Psionic Flaw", + "page": 95 + } ] }, { + "name": "Space", "source": "KTKCG", - "name": "Rune Rarity Difficulty", - "page": 118, - "colLabels": [ - "Item Rarity", - "Rune Difficulty Modifier" + "page": 123, + "type": "Rune", + "rarity": "rare", + "reqAttune": true, + "value": 200000, + "property": [ + "Aca" ], - "colStyles": [ - "col-6 text-center", - "col-6 text-center" + "entries": [ + "A deceptively simply rune made of up lines of varying lengths in an odd arrangement that glows a steady dim grey light.", + { + "type": "entries", + "name": "Passive Effect", + "entries": [ + "On your turn, you can replace your movement by teleporting 10 feet in any direction to an empty space you can see." + ] + }, + { + "type": "entries", + "name": "Active Effect", + "entries": [ + "You can cast {@spell dimension door} without expending a spell slot. Once activated, it can't be activated again until the next dawn." + ] + } ], - "rows": [ - [ - "Common", - "+5" - ], - [ - "Uncommon", - "+7" - ], - [ - "Rare", - "+10" - ], - [ - "Very Rare", - "+14" - ], - [ - "Legendary", - "+20" - ] + "attachedSpells": [ + "dimension door" + ] + }, + { + "name": "Sparkling Sapphire", + "source": "KTKCG", + "page": 93, + "type": "Gem", + "rarity": "uncommon", + "value": 32000, + "entries": [ + "This sapphire sparkles dimly with an internal light. A creature can infuse a 1st-level spell or cantrip into this gem, causing it to sparkle more brilliant. Subsequently, a creature hold the gem, a weapon the gem is socketed into, or a piece of jewelry the gem is socketed into, can cast the spell as if they are casting the spell. If the creature has a spellcasting feature, they can use it to cast the spell without expending a spell slot, discharging the power in the gem. If a creature doesn't have the spellcasting feature, their spell attack modifier is +3 and their spell save DC is 11 for any spell cast. The effects of a spell cast using this sapphire can't persist for more than 10 minute (for example, a {@spell find familiar|PHB|familiar} summoned with it would last 10 minutes rather than indefinitely)." + ] + }, + { + "name": "Specialized Mechanical Arm", + "source": "KTKCG", + "page": 112, + "rarity": "common", + "wondrous": true, + "value": 27000, + "entries": [ + "A functional mechanical arm that can replace a missing one. This works for either a biological creature or a construct. This item follows the rules for attunement, but doesn't require an attunement slot once attuned. While attuned in this way, it functions the same as the limb it replaces. Additionally, this arm can house a tool of your choice." ] }, { + "name": "Speed", "source": "KTKCG", - "name": "Ancient Tradition", - "page": 119, - "colLabels": [ - "Name", - "Materials", - "Crafting Time", - "Crafting Checks", - "Difficulty", - "Rarity", - "Value" + "page": 123, + "type": "Rune", + "rarity": "very rare", + "reqAttune": true, + "value": 1050000, + "property": [ + "Aca" ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" + "entries": [ + "A flickering white rune with jagged lines.", + { + "type": "entries", + "name": "Passive Effect", + "entries": [ + "When marked on armor or an item, an attuned wearer can take the {@action dash} action as a bonus action on their turn. When marked on a weapon with light property, an attuned wearer can make a single weapon {@action attack} with the bonus action on their turn." + ] + }, + { + "type": "entries", + "name": "Active Effect", + "entries": [ + "While attuned to an item with this rune, you can use that item to cast {@spell haste} without expending a spell slot. Once activated, it can't be activated again until the next dawn." + ] + } ], - "rows": [ - [ - "{@item Light|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item common primal essence|KTKCG}", - "1 {@item common magical ink|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 12}", - "common", - "70 gp" - ], - [ - "{@item Fire|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item uncommon primal essence|KTKCG}", - "1 {@item uncommon magical ink|KTKCG}", - "2 {@item uncommon reactive reagent|KTKCG|uncommon reactive reagents}" - ] - }, - "6 hours", - "3", - "{@dc 14}", - "uncommon", - "320 gp" - ], - [ - "{@item Lightning|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item uncommon primal essence|KTKCG}", - "1 {@item uncommon magical ink|KTKCG}", - "1 {@item common primal essence|KTKCG}", - "1 {@item common arcane essence|KTKCG}" - ] - }, - "6 hours", - "3", - "{@dc 14}", - "uncommon", - "330 gp" - ], - [ - "{@item Frost|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item uncommon primal essence|KTKCG}", - "1 {@item uncommon magical ink|KTKCG}", - "2 {@item common primal essence|KTKCG}" - ] - }, - "6 hours", - "3", - "{@dc 14}", - "uncommon", - "330 gp" - ], - [ - "{@item Vision|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item uncommon primal essence|KTKCG}", - "1 {@item uncommon magical ink|KTKCG}", - "1 {@item common arcane essence|KTKCG}", - "1 {@item common divine essence|KTKCG}" - ] - }, - "6 hours", - "3", - "{@dc 14}", - "uncommon", - "330 gp" - ], - [ - "{@item Size|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item uncommon primal essence|KTKCG}", - "1 {@item uncommon magical ink|KTKCG}", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enlarge/reduce|PHB}" - ] - }, - "6 hours", - "3", - "{@dc 14}", - "uncommon", - "320 gp" - ], - [ - "{@item Vigor|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item rare primal essence|KTKCG}", - "1 {@item uncommon magical ink|KTKCG}", - "4 {@item rare curative reagent|KTKCG|rare curative reagents}", - "1 {@item uncommon divine essence|KTKCG}" - ] - }, - "12 hours", - "6", - "{@dc 15}", - "rare", - "1,900 gp" - ], - [ - "{@item Destruction|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "3 {@item rare primal essence|KTKCG}", - "3 {@item uncommon primal essence|KTKCG}", - "1 {@item rare magical ink|KTKCG}" - ] - }, - "12 hours", - "6", - "{@dc 16}", - "rare", - "3,500 gp" - ], - [ - "{@item Brutality|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "3 {@item rare primal essence|KTKCG|rare primal essences}", - "1 {@item rare magical ink|KTKCG}" - ] - }, - "12 hours", - "6", - "{@dc 16}", - "rare", - "3,300 gp" - ], - [ - "{@item Wrath|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item very rare primal essence|KTKCG}", - "2 {@item rare primal essence|KTKCG}", - "1 {@item very rare magical ink|KTKCG}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 17}", - "very rare", - "12,000 gp" - ], - [ - "{@item Death|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item legendary divine essence|KTKCG}", - "1 {@item legendary primal essence|KTKCG}", - "1 {@item legendary magical ink|KTKCG}", - "4 {@item rare primal essence|KTKCG|rare primal essences}" - ] - }, - "24 hours (3 days)", - "12", - "{@dc 19}", - "legendary", - "65,000 gp" - ] + "attachedSpells": [ + "haste" ] }, { + "name": "Spell Shot", "source": "KTKCG", - "name": "Academic Tradition", - "page": 120, - "colLabels": [ - "Name", - "Materials", - "Crafting Time", - "Crafting Checks", - "Difficulty", - "Rarity", - "Value" - ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" - ], - "rows": [ - [ - "{@item Color|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item common magical ink|KTKCG}" - ] - }, - "2 hours", - "1", - "{@dc 13}", - "common", - "20 gp" - ], - [ - "{@item Comprehension|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell comprehend languages|PHB}", - "1 {@item uncommon arcane essence|KTKCG}", - "1 {@item common divine essence|KTKCG}", - "1 {@item uncommon magical ink|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 14}", - "uncommon", - "350 gp" - ], - [ - "{@item Connection|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell detect thoughts|PHB}", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell calm emotions|PHB}", - "1 {@item uncommon divine essence|KTKCG}", - "1 {@item uncommon magical ink|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 14}", - "uncommon", - "390 gp" - ], - [ - "{@item Protection|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item uncommon arcane essence|KTKCG}", - "1 {@item uncommon magical ink|KTKCG}", - "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell shield|PHB}" - ] - }, - "4 hours", - "2", - "{@dc 15}", - "uncommon", - "305 gp" - ], - [ - "{@item Gravity|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item uncommon arcane essence|KTKCG}", - "1 {@item uncommon magical ink|KTKCG}", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell levitate|PHB}" - ] - }, - "4 hours", - "2", - "{@dc 15}", - "uncommon", - "320 gp" - ], - [ - "{@item Skill|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item uncommon arcane essence|KTKCG}", - "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enhance ability|PHB}", - "1 {@item uncommon magical ink|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 15}", - "uncommon", - "490 gp" - ], - [ - "{@item Blood|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item rare arcane essence|KTKCG}", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell vampiric touch|PHB}", - "1 {@item rare magical ink|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 16}", - "rare", - "1,400 gp" - ], - [ - "{@item Power|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item rare arcane essence|KTKCG}", - "1 {@item rare magical ink|KTKCG}", - "2 {@item uncommon arcane essence|KTKCG}" - ] - }, - "10 hours", - "5", - "{@dc 17}", - "rare", - "1,600 gp" - ], - [ - "{@item Space|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item rare arcane essence|KTKCG}", - "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell dimension door|PHB}", - "2 {@item uncommon arcane essence|KTKCG}", - "1 {@item rare magical ink|KTKCG}" - ] - }, - "10 hours", - "5", - "{@dc 17}", - "rare", - "2,000 gp" - ], - [ - "{@item Speed|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item very rare arcane essence|KTKCG}", - "1 {@item very rare magical ink|KTKCG}", - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell haste|PHB}" - ] - }, - "12 hours", - "6", - "{@dc 17}", - "very rare", - "10,500 gp" - ], - [ - "{@item Reality|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell major image|PHB}", - "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell creation|PHB}", - "1 {@item very rare arcane essence|KTKCG}", - "2 {@item rare arcane essence|KTKCG}", - "1 {@item very rare magical ink|KTKCG}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 18}", - "very rare", - "14,000 gp" - ], - [ - "{@item Time|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item 9th-Level Spell Scroll|KTKCG|scroll} of {@spell time stop|PHB}", - "1 {@item legendary arcane essence|KTKCG}", - "1 {@item very rare arcane essence|KTKCG}", - "1 {@item legendary magical ink|KTKCG}", - "2 {@item rare divine essence|KTKCG|rare divine essences}" - ] - }, - "24 hours (3 days)", - "12", - "{@dc 21}", - "legendary", - "100,000 gp" - ] + "page": 112, + "type": "A", + "rarity": "uncommon", + "value": 8000, + "entries": [ + "A magically infused arrow. It comes in three different types, based on what kind of magic is infused in it.", + { + "type": "list", + "items": [ + "Fog Cloud. You can target a creature or a point within the normal range of your weapon with this arrow. This functions as a normal piece of ammunition, but casts {@spell fog cloud} at the point of impact. The spell lasts {@dice 1d4} rounds and doesn't require {@condition concentration}.", + "Entangle. You can target a creature or a point within the normal range of your weapon with this arrow. This functions as a normal piece of ammunition, but casts {@spell entangle} at the point of impact. The spell lasts {@dice 1d4} rounds and doesn't require {@condition concentration}.", + "Multishot. When you fire this arrow, you cast {@spell multishot|KibblesTasty:CC}." + ] + }, + "Once the magic effect is discharged by firing it, the magic of the arrow is expended, and it becomes a mundane arrow." ] }, { - "source": "KTKCG", - "name": "Bulk Materials Table", - "page": 124, - "colLabels": [ - "Material", - "Price" - ], - "colStyles": [ - "col-6 text-center", - "col-6 text-center" - ], - "rows": [ - [ - "{@item unit of lumber|KTKCG|Units of Lumber}", - "1 gp" - ], - [ - "{@item unit of stone|KTKCG|Units of Stone}", - "1 gp" - ], - [ - "{@item Bucket of Cement|KTKCG|Cement (Mortar)}", - "1 sp" - ] + "name": "Spiked Shield", + "source": "KTKCG", + "page": 52, + "type": "S", + "typeAlt": "M", + "rarity": "common", + "value": 4000, + "weaponCategory": "martial", + "dmg1": "1d4", + "dmgType": "P", + "ac": 2, + "entries": [ + "Your shield is considered a martial melee weapon, dealing {@damage 1d4} damage on hit." ] }, { + "name": "Spring Loaded Leg", "source": "KTKCG", - "name": "Laborer Requirements", - "page": 125, - "colLabels": [ - "Project Scale", - "Laborers Needed" - ], - "colStyles": [ - "col-6 text-center", - "col-6 text-center" - ], - "rows": [ - [ - "Small", - "0" - ], - [ - "Medium", - "0" - ], - [ - "Large", - "1" - ], - [ - "Huge", - "2" - ], - [ - "Gargantuan (30×30)", - "3" - ], - [ - "Colossal (40×40+)", - "4+" - ] + "page": 112, + "rarity": "common", + "reqAttune": true, + "wondrous": true, + "value": 30000, + "entries": [ + "A functional mechanical leg that can replace a missing one. While attuned in this way, it functions the same as the limb it replaces. Additionally, it can absorb a great deal of impact when falling and spring to new heights. You can reduce all falling damage by 20 feet, and your jumping distance is doubled. After falling, your jumping distance is further increased by a quarter of the distance fallen." ] }, { + "name": "Squall Caller", "source": "KTKCG", - "name": "Engineering: Siege Weapons", - "page": 126, - "colLabels": [ - "Name", - "Materials", - "Crafting Time", - "Crafting Checks", - "Difficulty", - "Rarity", - "Value" + "page": 91, + "baseItem": "battleaxe|PHB", + "type": "M", + "rarity": "uncommon", + "reqAttune": true, + "weight": 4, + "value": 38000, + "weaponCategory": "martial", + "property": [ + "V", + "T" ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" + "range": "20/60", + "dmg1": "1d8", + "dmgType": "S", + "dmg2": "1d10", + "bonusWeapon": "+1", + "recharge": "dawn", + "rechargeAmount": 3, + "charges": 3, + "entries": [ + "This battleaxe has the thrown property with a normal range of 20 feet and a long range of 60 feet. It has 3 charges. While holding the battleaxe, you can use an action and expend 1 charge to cast {@spell gust of wind} (save {@dc 13}) from it. The Squall Caller regains all expended charges daily at dawn.", + { + "type": "entries", + "name": "Amplified", + "entries": [ + "If the {@item Squall Collar|KTKCG} is within 60 feet of this battleaxe, it gains the following properties:", + { + "type": "list", + "items": [ + "You gain a +1 bonus to attack and damage rolls made with this magic weapon.", + "Immediately after being thrown, the battleaxe flies back to your hand.", + "The saving throw DC for spells cast from the battleaxe increases to 15.", + "When you cast {@spell gust of wind} from the battleaxe, the distance pushed increases by 5 feet and you can choose any number of creatures within the area of effect to automatically succeed on their saving throw. Additionally, you can choose to cast {@spell gust of wind} without requiring {@condition concentration}, but the spell ends at the start of your next turn." + ] + } + ] + }, + "{@note Item and art by {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers}}" ], - "rows": [ - [ - "{@object Ballista|DMG} (Large)", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item unit of lumber|KTKCG|units of lumber}", - "4 {@item quality branch|KTKCG|quality branches}", - "10 {@item parts|KTKCG}", - "5 {@item leather scraps|KTKCG}", - "{@item Hempen Rope (50 feet)|PHB|rope} (20 ft.)" - ] - }, - "8 hours", - "4", - "{@dc 16}", - "Common", - "150 gp" - ], - [ - "{@object Mangonel|DMG} (Large)", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "4 {@item unit of lumber|KTKCG|units of lumber}", - "4 {@item quality branch|KTKCG|quality branches}", - "20 {@item parts|KTKCG}", - "2 {@item fancy parts|KTKCG}", - "4 {@item rawhide leather|KTKCG}", - "{@item Hempen Rope (50 feet)|PHB|rope} (40 ft.)" - ] - }, - "8 hours", - "4", - "{@dc 17}", - "Common", - "300 gp" - ], - [ - "{@object Ram|DMG} (Large)", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "4 {@item unit of lumber|KTKCG|units of lumber}", - "10 {@item rawhide leather|KTKCG}", - "10 {@item parts|KTKCG}", - "2 {@item ingot|KTKCG|ingots}", - "{@item Hempen Rope (50 feet)|PHB|rope} (20 ft.)" - ] - }, - "8 hours", - "4", - "{@dc 14}", - "Common", - "65 gp" - ], - [ - "{@object Trebuchet|DMG} (Huge)", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "8 {@item unit of lumber|KTKCG|units of lumber}", - "20 {@item parts|KTKCG}", - "2 {@item fancy parts|KTKCG}", - "10 {@item leather scraps|KTKCG}", - "{@item Hempen Rope (50 feet)|PHB|rope} (60 ft.)" - ] - }, - "16 hours", - "8", - "{@dc 16}", - "Uncommon", - "750 gp" - ], - [ - "{@object Siege Tower|DMG} (Gargantuan)", + "attachedSpells": [ + "gust of wind" + ], + "fluff": { + "images": [ { - "type": "list", - "style": "list-no-bullets", - "items": [ - "10 {@item unit of lumber|KTKCG|units of lumber}", - "20 {@item parts|KTKCG}", - "10 {@item rawhide leather|KTKCG}", - "{@item Hempen Rope (50 feet)|PHB|rope} (60 ft.)" - ] - }, - "8 hours", - "4", - "{@dc 16}", - "Common", - "120 gp" + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/SquallCaller.webp" + }, + "title": "Art by: {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers}" + } ] - ] + } }, { + "name": "Squall Collar", "source": "KTKCG", - "name": "Engineering: Fortifications", - "page": 126, - "colLabels": [ - "Name", - "Materials", - "Crafting Time", - "Crafting Checks", - "Difficulty", - "Rarity", - "Value" + "page": 91, + "rarity": "rare", + "reqAttune": true, + "wondrous": true, + "value": 140000, + "recharge": "dawn", + "rechargeAmount": 3, + "charges": 3, + "entries": [ + "This cold steel choker is forged into the shape of a roiling storm. It gives you a static shock when touched. It has 3 charges. While wearing the collar, you can use an action and expend 1 charge to cast {@spell sleet storm} (save {@dc 15}) from it. The Squall Collar regains all expended charges daily at dawn.", + { + "type": "entries", + "name": "Amplified", + "entries": [ + "If the {@item Squall Caller|KTKCG} is within 60 feet of this collar, it gains the following properties:", + { + "type": "list", + "items": [ + "Wearing the collar allows you to see normally through heavily obscured areas caused by weather or spells such as {@spell sleet storm} or {@spell fog cloud}.", + "The saving throw DC for spells cast from the collar increases to 16.", + "When you are targeted with an attack that deals thunder or lightning damage, you can use your reaction to gain resistance to the triggering damage type until the start of your next turn.", + "Additionally, the Squall Caller deals an extra {@damage 1d8} of the triggering damage type for 1 minute." + ] + }, + "Once the collar is used in this way, the ability cannot be used again until the next dawn." + ] + }, + "{@note Item and art by {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers}}" ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" + "attachedSpells": [ + "sleet storm" ], - "rows": [ - [ - "Low Stone Wall (per 10 ft)", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item unit of stone|KTKCG|units of stone}", - "1 {@item bucket of cement|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 10}", - "Common", - "8 gp" - ], - [ - "Stone Battlements (per 10 ft)", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "5 {@item unit of stone|KTKCG|units of stone}", - "5 {@item bucket of cement|KTKCG}" - ] - }, - "24 hours (3 days)", - "12", - "{@dc 14}", - "Common", - "140 gp" - ], - [ - "Palisade (per 10 ft)", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item unit of lumber|KTKCG|units of lumber}" - ] - }, - "2 hours", - "1", - "{@dc 10}", - "Common", - "2 gp" - ], - [ - "Watch Tower", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "8 {@item unit of lumber|KTKCG|units of lumber}", - "5 {@item parts|KTKCG}" - ] - }, - "16 hours", - "8", - "{@dc 12}", - "Common", - "50 gp" - ], - [ - "Wooden Battlement (per 10 ft)", + "fluff": { + "images": [ { - "type": "list", - "style": "list-no-bullets", - "items": [ - "5 {@item unit of lumber|KTKCG|units of lumber}", - "4 {@item parts|KTKCG}", - "4 {@item metal scraps|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 12}", - "Common", - "50 gp" + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/SquallCollar.webp" + }, + "title": "Art by: {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers}" + } ] + } + }, + { + "name": "Sticky Goo", + "source": "KTKCG", + "page": 34, + "type": "Conc", + "rarity": "common", + "value": 14000, + "range": "30", + "entries": [ + "When broken and exposed to air, it creates a very sticky rapidly expanding web like foam, with the effect of the spell {@spell web} centered on where the flask breaks. You can reliably throw the flask to a target point within 30 feet, shattering it on impact." ] }, { + "name": "Superb Feast", "source": "KTKCG", - "name": "Engineering: Bridges", - "page": 126, - "colLabels": [ - "Name", - "Materials", - "Crafting Time", - "Crafting Checks", - "Difficulty", - "Rarity", - "Value" - ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" + "page": 58, + "type": "FD", + "rarity": "very rare", + "value": 30000, + "property": [ + "Feast" ], - "rows": [ - [ - "Narrow Wooden Bridge (per 10 ft)", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item unit of lumber|KTKCG|units of lumber}", - "2 {@item parts|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 14}", - "Common", - "25 gp" - ], - [ - "Large Wooden Bridge (per 10 ft)", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "3 {@item unit of lumber|KTKCG|units of lumber}", - "6 {@item parts|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 14}", - "Common", - "55 gp" - ], - [ - "Huge Wooden Bridge (per 10 ft)", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "5 {@item unit of lumber|KTKCG|units of lumber}", - "10 {@item parts|KTKCG}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 15}", - "Common", - "165 gp" - ], - [ - "Narrow Stone Bridge (per 10 ft)", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item unit of stone|KTKCG|units of stone}", - "1 {@item bucket of cement|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 15}", - "Common", - "80 gp" - ], - [ - "Large Stone Bridge (per 10 ft)", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "3 {@item unit of stone|KTKCG|units of stone}", - "3 {@item bucket of cement|KTKCG|buckets of cement}" - ] - }, - "16 hours (2 days)", - "8", - "{@dc 15}", - "Common", - "160 gp" - ], - [ - "Huge Stone Bridge (per 10 ft)", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "5 {@item unit of stone|KTKCG|units of stone}", - "5 {@item bucket of cement|KTKCG|buckets of cement}" - ] - }, - "32 hours (3 days)", - "16", - "{@dc 16}", - "Common", - "520 gp" - ] + "entries": [ + "Up to 5 creatures can consume this feast within an hour of it being prepared. After consuming this hearty meal, you become satiated for the next 24 hours. You gain the benefits for a {@item common feast|KTKCG}, but can gain additional benefits by trading in Hit Dice that would be gained as part of your next long rest after consuming this meal. These Hit Dice are consumed after calculating how many you would have after the rest (including the benefits of the feast), but you can trade Hit Dice in this way you would normally lose if you have more than your maximum Hit Dice.", + "You can trade Hit Dice in this way up to a number equal to your proficiency bonus. The benefits scale based on the rarity on the feast.", + { + "type": "list", + "page": 58, + "name": "Very Rare Benefits", + "items": [ + "Roll a {@dice d8} per Hit Die traded and gain temporary hit points equal to the value rolled.", + "Trade three Hit Dice for an additional spell slot of 3rd level.", + "Gain a point that can be expended like Inspiration by trading 3 Hit Dice per point." + ] + }, + "Any benefit from a feast fades after 24 hours.", + { + "type": "statblock", + "tag": "variantrule", + "source": "KTKCG", + "name": "How Feast Spent Dice Work", + "page": 58, + "style": "inset" + } ] }, { + "name": "Superb Figurine", "source": "KTKCG", - "name": "Engineering: Buildings", - "page": 127, - "colLabels": [ - "Name", - "Materials", - "Crafting Time", - "Crafting Checks", - "Difficulty", - "Rarity", - "Value" - ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" + "page": 117, + "type": "G", + "rarity": "common", + "value": 40000, + "entries": [] + }, + { + "name": "Superb Meat Feast", + "source": "KTKCG", + "page": 58, + "type": "FD", + "rarity": "very rare", + "value": 30000, + "property": [ + "Feast" ], - "rows": [ - [ - "Basic Shelter (10 ft x 10 ft)", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item unit of lumber|KTKCG}", - "1 {@item parts|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 8}", - "Common", - "3 gp" - ], - [ - "Shack (15ft x 15 ft)", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item unit of lumber|KTKCG|units of lumber}", - "2 {@item parts|KTKCG}" - ] - }, - "4 hours With 5 laborers", - "2", - "{@dc 10}", - "Common", - "25 gp" - ], - [ - "Small House (25 ft x 25 ft)", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "6 {@item unit of lumber|KTKCG|units of lumber}", - "6 {@item parts|KTKCG}" - ] - }, - "8 hours (2 days) With 5 laborers", - "4", - "{@dc 12}", - "Common", - "100 gp" - ], - [ - "Small Temple (25 ft x 35 ft)", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "8 {@item unit of lumber|KTKCG|units of lumber}", - "2 {@item unit of stone|KTKCG|units of stone}", - "12 {@item parts|KTKCG}", - "4 {@item bucket of cement|KTKCG|buckets of cement}", - "4 {@item fancy parts|KTKCG}" - ] - }, - "16 hours (4 days) With 5 laborers", - "8", - "{@dc 14}", - "Common", - "550 gp" - ], - [ - "Large House (35 ft x 35 ft)", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "10 {@item unit of lumber|KTKCG|units of lumber}", - "5 {@item unit of stone|KTKCG|units of stone}", - "10 {@item parts|KTKCG}", - "5 {@item bucket of cement|KTKCG|buckets of cement}", - "5 {@item fancy parts|KTKCG}" - ] - }, - "24 hours (3 days) With 10 laborers", - "12", - "{@dc 15}", - "Common", - "2,400 gp" - ], - [ - "Mansion (50 ft x 50 ft)", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "25 {@item unit of lumber|KTKCG|units of lumber}", - "20 {@item unit of stone|KTKCG|units of stone}", - "20 {@item parts|KTKCG}", - "20 {@item bucket of cement|KTKCG|buckets of cement}", - "5 {@item fancy parts|KTKCG}" - ] - }, - "80 hours (10 days) With 10 laborers", - "40", - "{@dc 16}", - "Common", - "13,000 gp" - ], - [ - "Cathedral (50 ft x 100 ft)", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "50 {@item unit of lumber|KTKCG|units of lumber}", - "50 {@item unit of stone|KTKCG|units of stone}", - "20 {@item parts|KTKCG}", - "20 {@item bucket of cement|KTKCG|buckets of cement}", - "10 {@item fancy parts|KTKCG}", - "2 {@item esoteric parts|KTKCG}" + "entries": [ + "Up to 5 creatures can consume this feast within an hour of it being prepared. After consuming this hearty meal, you become satiated for the next 24 hours. Consuming the essence of a properly prepared creature of great power confers some of its power to you while satiated by the feast.", + "You can add +3 to ability checks and saving throws of the prepared creatures highest stat (if multiple stats are tied, the cook chooses which when preparing the meal). Alternatively, the cook can bring forth exotic properties of the creature, conferring one trait of the cooked animal to those that consume it as per the following table (this replaces the benefit to ability checks and saves):", + { + "caption": "Meat Feast Boons", + "type": "table", + "page": 58, + "colLabels": [ + "Minimum Rarity", + "Creature Boon" + ], + "colStyles": [ + "text-center", + "text-center" + ], + "rows": [ + [ + "uncommon", + "Hold Breath, Keen Senses, Pounce, Stone Camouflage" + ], + [ + "rare", + "Amphibious/Water Breathing, Web Walker" + ], + [ + "very rare", + "Pack Tactics, Spider Climb" ] - }, - "160 hours (20 days) With 10 laborers", - "80", - "{@dc 17}", - "Common", - "40,000 gp" - ] + ] + }, + "The details from the creature boon can be found on the creature stat block. The cook must be aware of the creature's property to make the meal imbue that property, and the GM may adjust the property in cases where it would not work for players or be too powerful as written. At the GM's discretion, any ability can be added to this list." ] }, { + "name": "Tanning Bag", "source": "KTKCG", - "name": "Engineering: Vehicles", - "page": 127, - "colLabels": [ - "Name", - "Materials", - "Crafting Time", - "Crafting Checks", - "Difficulty", - "Rarity", - "Value" + "page": 145, + "rarity": "common", + "wondrous": true, + "entries": [ + "A magical satchel. If you put an unprocessed {@item hide|KTKCG} into this bag, and speak one of three magic words. Depending on the word, the hide will be processed into {@item rawhide leather|KTKCG}, {@item boiled leather|KTKCG}, or {@item tanned leather|KTKCG}. This process takes 4 hours, and you can process one piece of hide at a time." + ] + }, + { + "name": "Theurge's Librum", + "source": "KTKCG", + "page": 92, + "type": "G", + "rarity": "very rare", + "reqAttune": "by a wizard", + "reqAttuneTags": [ + { + "class": "wizard" + } ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" + "wondrous": true, + "weight": 3, + "entries": [ + "This hefty ornate {@item spellbook|PHB} remains pristine in all conditions, its cover depicting detailed sacred inscriptions. After studying the contents of this book for 8 hours, the user can comprehend a unifying theory of divine and arcane power, though such a comprehension mystically fades from the mind if they ever lose possession or unattune from the librum, until they are once more in possession and attuned to the librum.", + "When found, the librum contains the following spells: {@spell cure wounds}, {@spell bless}, {@spell lesser restoration}, {@spell gentle repose}, {@spell revivify}, {@spell spirit guardians}, {@spell commune}, {@spell guardian of faith}, {@spell dawn|XGE}, and {@spell mass cure wounds}. The spells contained within can be prepared as Wizard spells for the attuned user, but can't be copied out of the spell book. Casting these divine spells exerts a special strain on a wizard, however, and they can only cast a total number of spell slots of spells that do not appear on the Wizard list from this book equal to their Wizard level, after which they must finish a long rest, refreshing the number of spells they can cast.", + "In addition, it contains 10 empty pages, each of which can contain one additional spell from the cleric list. If you come across a cleric spell in written form (such as a {@item scroll|KTKCG}) the spell can be permenantly copied into the librum, expending one of the empty pages. The process of copying the spell into your ritual book takes 2 hours per level of the spell, and costs 50 gp per level. The cost represents the material components you expend as you experiment with the spell to master it, as well as the fine inks you need to record it." ], - "rows": [ - [ - "{@item Carriage|PHB} (Large)", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "3 {@item unit of lumber|KTKCG|units of lumber}", - "2 {@item quality branch|KTKCG}", - "1 {@item tanned leather|KTKCG}", - "5 {@item parts|KTKCG}", - "2 {@item fancy parts|KTKCG}" - ] - }, - "16 hours", - "8", - "{@dc 13}", - "Common", - "100 gp" - ], - [ - "{@item Cart|PHB} (Large)", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item unit of lumber|KTKCG|units of lumber}", - "4 {@item metal scraps|KTKCG}", - "4 {@item leather scraps|KTKCG}", - "2 {@item parts|KTKCG}" - ] - }, - "4 hours", - "2", - "{@dc 12}", - "Common", - "15 gp" - ], - [ - "{@item Chariot|PHB} (Large)", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item unit of lumber|KTKCG|units of lumber}", - "2 {@item quality branch|KTKCG|quality branches}", - "2 {@item tanned leather|KTKCG}", - "4 {@item parts|KTKCG}", - "2 {@item fancy parts|KTKCG}" - ] - }, - "20 hours", - "10", - "{@dc 14}", - "Common", - "250 gp" - ], - [ - "{@item Sled|PHB} (Large)", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item unit of lumber|KTKCG|units of lumber}", - "2 {@item common branch|KTKCG|common branches}", - "2 {@item parts|KTKCG}", - "4 {@item leather scraps|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 11}", - "Common", - "20 gp" - ], - [ - "{@item Wagon|PHB} (Large)", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "3 {@item unit of lumber|KTKCG|units of lumber}", - "2 {@item quality branch|KTKCG|quality branches}", - "4 {@item parts|KTKCG}", - "4 {@item leather scraps|KTKCG}" - ] - }, - "10 hours", - "5", - "{@dc 12}", - "Common", - "35 gp" - ] + "attachedSpells": [ + "bless", + "commune", + "cure wounds", + "dawn|XGE", + "gentle repose", + "guardian of faith", + "lesser restoration", + "mass cure wounds", + "revivify", + "spirit guardians" ] }, { + "name": "Thunder Cannon", "source": "KTKCG", - "name": "Engineering: Ships", - "page": 128, - "colLabels": [ - "Name", - "Materials", - "Crafting Time", - "Crafting Checks", - "Difficulty", - "Rarity", - "Value" + "page": 52, + "type": "R", + "rarity": "unknown (magic)", + "reqAttune": true, + "value": 100000, + "weaponCategory": "martial", + "property": [ + "2H", + "AF", + "Loud", + "Strm" ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" + "range": "60/180", + "dmg1": "1d12", + "dmgType": "P", + "firearm": true, + "entries": [ + "The principle weapon of a Thundersmith." ], - "rows": [ - [ - "{@item Galley|DMG} (Gargantuan)", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "100 {@item unit of lumber|KTKCG|units of lumber}", - "20 {@item quality branch|KTKCG|quality branches}", - "100 {@item parts|KTKCG}", - "10 {@item fancy parts|KTKCG}", - "{@item Hempen Rope (50 feet)|PHB|rope} (600 ft.)" - ] - }, - "160 hours (20 days) With 10 laborers", - "80", - "{@dc 16}", - "Common", - "26,000 gp" - ], - [ - "{@item Keelboat|DMG} (Gargantuan)", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "20 {@item unit of lumber|KTKCG|units of lumber}", - "20 {@item parts|KTKCG}", - "5 {@item fancy parts|KTKCG}", - "10 {@item rawhide leather|KTKCG}", - "{@item Hempen Rope (50 feet)|PHB|rope} (200 ft.)" - ] - }, - "40 hours (5 days) With 10 laborers", - "15", - "{@dc 14}", - "Common", - "1,900 gp" - ], - [ - "{@item Longship|DMG} (Gargantuan)", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "40 {@item unit of lumber|KTKCG|units of lumber}", - "10 {@item quality branch|KTKCG|quality branches}", - "100 {@item parts|KTKCG}", - "5 {@item fancy parts|KTKCG}", - "{@item Hempen Rope (50 feet)|PHB|rope} (500 ft.)" - ] - }, - "80 hours (10 days) With 10 laborers", - "40", - "{@dc 15}", - "Common", - "8,000 gp" - ], - [ - "{@item Rowboat|DMG} (Large)", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "3 {@item unit of lumber|KTKCG|units of lumber}", - "8 {@item parts|KTKCG}" - ] - }, - "8 hours", - "4", - "{@dc 13}", - "Common", - "50 gp" - ], - [ - "{@item Sailing Ship|DMG} (Gargantuan)", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "60 {@item unit of lumber|KTKCG|units of lumber}", - "10 {@item quality branch|KTKCG|quality branches}", - "100 {@item parts|KTKCG}", - "10 {@item fancy parts|KTKCG}", - "{@item Hempen Rope (50 feet)|PHB|rope} (2,000 ft.)" - ] - }, - "80 hours (10 days) With 10 laborers", - "40", - "{@dc 15}", - "Common", - "8,000 gp" - ], - [ - "{@item Warship|DMG} (Gargantuan)", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "80 {@item unit of lumber|KTKCG|units of lumber}", - "20 {@item quality branch|KTKCG|quality branches}", - "100 {@item parts|KTKCG}", - "10 {@item fancy parts|KTKCG}", - "{@item Hempen Rope (50 feet)|PHB|rope} (2,000 ft.)" - ] - }, - "80 hours (10 days) With 10 laborers", - "40", - "{@dc 17}", - "Common", - "21,000 gp" - ] + "ammoType": "Thunder Cannon Ammo|KTKCG" + }, + { + "name": "Time", + "source": "KTKCG", + "page": 123, + "type": "Rune", + "rarity": "legendary", + "reqAttune": true, + "value": 10000000, + "property": [ + "Aca" + ], + "bonusAc": "+2", + "bonusSavingThrow": "+2", + "entries": [ + "A complicated geometric rune that slowly pulses with pale grey light.", + { + "type": "entries", + "name": "Passive Effect", + "entries": [ + "When marked on armor or an item, your speed increases by 20 feet, you gain a +2 bonus to AC and Dexterity saving throws, and you can take two reactions per round, though you can't take multiple reactions on the same turn. You age twice as fast while attuned to this rune." + ] + }, + { + "type": "entries", + "name": "Active Effect", + "entries": [ + "While attuned to an item with this rune, you can use that item to cast {@spell time stop} without expending a spell slot. Alternatively, you can use this rune as a reaction failing a Dexterity saving throw or being hit by an attack to automatically pass a Dexterity saving throw, or cause an attack to miss. You can use this ability after the roll to change its outcome. Once activated, it can't be activated again until the next dawn." + ] + } + ], + "attachedSpells": [ + "time stop" ] }, { + "name": "Tower Shield", "source": "KTKCG", - "name": "Weaving: Materials", - "page": 129, - "colLabels": [ - "Materials", - "Value" + "page": 52, + "type": "S", + "rarity": "common", + "value": 5000, + "ac": 2, + "entries": [ + "This is a massive unwieldy {@item shield|PHB}. While carrying it, your speed is reduced by 10 feet. At the end of each of your turns, pick a direction. You have {@quickref cover|PHB|3|0|half cover} from attacks in a cone that direction. Alternatively, you can pick a single target, tracking the movement. You have {@quickref cover|PHB|3|0|half cover} against attacks from that target (and only that target)." + ] + }, + { + "name": "Uncommon Meat Feast", + "source": "KTKCG", + "page": 58, + "type": "FD", + "rarity": "uncommon", + "value": 1500, + "property": [ + "Feast" ], - "colStyles": [ - "text-center", - "text-center" + "entries": [ + "Up to 5 creatures can consume this feast within an hour of it being prepared. After consuming this hearty meal, you become satiated for the next 24 hours. Consuming the essence of a properly prepared creature of great power confers some of its power to you while satiated by the feast.", + "You can add +1 to ability checks and saving throws of the prepared creatures highest stat (if multiple stats are tied, the cook chooses which when preparing the meal). Alternatively, the cook can bring forth exotic properties of the creature, conferring one trait of the cooked animal to those that consume it as per the following table (this replaces the benefit to ability checks and saves):", + { + "caption": "Meat Feast Boons", + "type": "table", + "page": 58, + "colLabels": [ + "Minimum Rarity", + "Creature Boon" + ], + "colStyles": [ + "text-center", + "text-center" + ], + "rows": [ + [ + "uncommon", + "Hold Breath, Keen Senses, Pounce, Stone Camouflage" + ] + ] + }, + "The details from the creature boon can be found on the creature stat block. The cook must be aware of the creature's property to make the meal imbue that property, and the GM may adjust the property in cases where it would not work for players or be too powerful as written. At the GM's discretion, any ability can be added to this list." + ] + }, + { + "name": "Underwater Breathing Apparatus", + "source": "KTKCG", + "page": 112, + "rarity": "uncommon", + "wondrous": true, + "value": 30000, + "entries": [ + "The wearer can breath underwater for up to 1 hour. You can't (intelligibly) speak or perform verbal spell components while wearing this device." + ] + }, + { + "name": "Veins of Tar", + "source": "KTKCG", + "page": 42, + "rarity": "rare", + "value": 30000, + "poison": true, + "entries": [ + "Applied to food or beverage. A creature that consumes this poison must make a Constitution saving throw with a DC equal to the crafter's Poison DC. On failure, they are under the effect of the {@spell slow} spell for 8 hours. This effect can be removed by effects that remove poison." ], - "rows": [ - [ - "{@item spool of thread|KTKCG}", - "1 cp" - ], - [ - "{@item raw wool|KTKCG}", - "1 cp" - ], - [ - "{@item raw cotton|KTKCG}", - "1 cp" - ], - [ - "{@item raw silk|KTKCG}", - "1 sp" - ] + "poisonTypes": [ + "ingested" ] }, { + "name": "Vigor", "source": "KTKCG", - "name": "Weaving: Items", - "page": 129, - "colLabels": [ - "Produced Items", - "Materials", - "Checks", - "DC", - "Value" + "page": 122, + "type": "Rune", + "rarity": "rare", + "reqAttune": true, + "value": 190000, + "property": [ + "Anc" ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" + "entries": [ + "A bold rune with intertwined lines that hums slightly, beating with a faint red light.", + { + "type": "entries", + "name": "Passive Effects", + "entries": [ + "When marked on armor or an item, an attuned wearer can spend a Hit Die as a bonus action, rolling it and regaining hit points as normal. When marked on a weapon, an attuned wielder gains temporary hit points equal to the Constitution modifier when dealing damage to a living target." + ] + }, + { + "type": "entries", + "name": "Active Effect", + "entries": [ + "While attuned to an item with this rune, you can use that item to cast {@spell cure wounds} (2nd level) as a bonus action without expending a spell slot. Once a rune's power is used, the rune's active can't be used again until the next dawn." + ] + } ], - "rows": [ - [ - "{@item Bolt of Cloth|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item raw cotton|KTKCG} or {@item raw wool|KTKCG}" - ] - }, - "1", - "{@dc 8}", - "1 sp" - ], - [ - "{@item Bolt of Silk|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item raw silk|KTKCG}" - ] - }, - "1", - "{@dc 10}", - "2 gp" - ] + "attachedSpells": [ + "cure wounds" ] }, { + "name": "Vision", "source": "KTKCG", - "name": "Cobbling: Materials", - "page": 129, - "colLabels": [ - "Materials", - "Value" + "page": 121, + "type": "Rune", + "rarity": "uncommon", + "reqAttune": true, + "value": 33000, + "property": [ + "Anc" ], - "colStyles": [ - "text-center", - "text-center" + "entries": [ + "An eye shaped rune the dimly pulses a faint purple light.", + { + "type": "entries", + "name": "Passive Effect", + "entries": [ + "When marked on armor or an item, an attuned wearer grains {@sense darkvision} with a range of 30 feet. If the the attuned wearer already has {@sense darkvision}, the range of the {@sense darkvision} increases by 30 feet." + ] + }, + { + "type": "entries", + "name": "Active Effect", + "entries": [ + "While attuned to an item with this rune, you can grant yourself 60 feet of {@sense blindsight} as a bonus action. This lasts until the start of your next turn. Once a rune's power is used, the rune's active can't be used again until the next dawn." + ] + } + ] + }, + { + "name": "Vision Stone", + "source": "KTKCG", + "page": 93, + "rarity": "common", + "wondrous": true, + "value": 7000, + "property": [ + "Psi" ], - "rows": [ - [ - "{@item leather scraps|KTKCG|scraps of leather}", - "1 sp" - ], - [ - "{@item buckle|KTKCG|buckles}", - "2 sp" - ], - [ - "{@item tanned leather|KTKCG}", - "3 gp" - ] + "entries": [ + "A creature holding this crystal can view or record a single scene within in, viewed as if by the recording creatures eyes. This memory can be up to 1 minute long, and includes sights, sounds, and faint emotions. A memory can be faked, but doing so requires exceptional deception to make it seem accurate. When storing a fake memory make an Intelligence ({@skill Deception}) check. A viewer can detect a fake memory with a Wisdom ({@skill Insight}) check equal to or higher than to the {@skill deception} check minus 5." ] }, { + "name": "Wand of Chores", "source": "KTKCG", - "name": "Cobbling: Items", - "page": 129, - "colLabels": [ - "Produced Items", - "Materials", - "Checks", - "DC", - "Value" + "page": 102, + "type": "WD", + "rarity": "common", + "value": 16000, + "recharge": "dawn", + "rechargeAmount": "{@dice 1d4 + 2}", + "charges": 6, + "entries": [ + "This wand has 6 charges. While holding it, you can use an action to expend 1 of its charges to cast {@spell prestidigitation}.", + "The wand regains {@dice 1d4 + 2} expended charges daily at dawn. If you expend the wand's last charge, roll a {@dice d20}. On a 1, the wand breaks, dumping the last 10 instances of filth it has cleaned up." ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" + "attachedSpells": [ + "prestidigitation" + ] + }, + { + "name": "Watch", + "source": "KTKCG", + "page": 112, + "type": "G", + "rarity": "common", + "value": 15000, + "entries": [ + "A small time piece that accurately tracks time. Must be wound up every day or it will cease to track time." + ] + }, + { + "name": "Weaponized Arm", + "source": "KTKCG", + "page": 112, + "rarity": "common", + "wondrous": true, + "value": 18000, + "entries": [ + "A functional mechanical arm that can replace a missing one. This works for either a biological creature or a construct. This item follows the rules for attunement, but doesn't require an attunement slot once attuned. While attuned in this way, it functions the same as the limb it replaces. Additionally, this arm can house a one-handed melee weapon of your choice. This weapon can be swapped out as part of a short or long rest." + ] + }, + { + "name": "What Doesn't Kill You... Feast", + "source": "KTKCG", + "page": 59, + "type": "FD", + "rarity": "uncommon", + "property": [ + "Feast" ], - "rows": [ - [ - "{@item Shoes|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "8 {@item leather scraps|KTKCG|scraps of leather}", - "1 {@item buckle|KTKCG}" - ] - }, - "1", - "{@dc 9}", - "2 gp" - ], - [ - "{@item Boots|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item tanned leather|KTKCG}", - "1 {@item buckle|KTKCG}" - ] - }, - "1", - "{@dc 10}", - "5 gp" - ], - [ - "{@item Nice Boots|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item tanned leather|KTKCG}", - "1 {@item buckle|KTKCG}" - ] - }, - "3", - "{@dc 16}", - "100 gp" - ], - [ - "{@item Fancy Boots|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item tanned leather|KTKCG}", - "1 {@item buckle|KTKCG}", - "50 gp of rare materials" - ] - }, - "4", - "{@dc 16}", - "240 gp" - ] + "entries": [ + "Up to 5 creatures can consume this feast within an hour of it being prepared. After consuming this dubious meal, you gain resistance to poison damage, and gain advantage on saving throws against being {@condition poisoned} for 24 hours.", + "If the source of a poison saving throw is the same as the source of the {@item meat|KTKCG} or {@item poisonous reagent|KTKCG} used to make the feast, the advantage against being poisoned by that creature or effect lasts one week." ] }, { + "name": "Whispers of Madness", "source": "KTKCG", - "name": "Masonry: Materials", - "page": 129, - "colLabels": [ - "Materials", - "Value" + "page": 42, + "rarity": "rare", + "value": 45000, + "poison": true, + "entries": [ + "Applied to an object. The first creature that touches must make a Constitution saving throw with a DC equal to the crafter's Poison DC. On failure, the character becomes {@condition poisoned} for 10 minutes, and rolls on the {@table Short-Term Madness|DMG|short term madness table}. They are under the effect of the rolled madness while {@condition poisoned}." ], - "colStyles": [ - "text-center", - "text-center" + "poisonTypes": [ + "contact" + ] + }, + { + "name": "Whisperstick", + "source": "KTKCG", + "page": 102, + "type": "WD", + "rarity": "common", + "value": 19000, + "recharge": "dawn", + "rechargeAmount": "{@dice 1d4 + 2}", + "charges": 6, + "entries": [ + "This wand has 6 charges. While holding it, you can use an action to expend 1 of its charges to cast {@spell message}. You need to point the wand at the target to cast it in this way.", + "The wand regains {@dice 1d4 + 2} expended charges daily at dawn. If you expend the wand's last charge, roll a {@dice d20}. On a 1, the wand breaks, making a loud bang audible up to 100 feet." ], - "rows": [ - [ - "{@item unit of stone|KTKCG|units of stone}", - "2 gp" - ] + "attachedSpells": [ + "message" ] }, { + "name": "Whistling Shot", "source": "KTKCG", - "name": "Masonry: Items", - "page": 129, - "colLabels": [ - "Produced Items", - "Materials", - "Checks", - "DC", - "Value" + "page": 112, + "type": "A", + "rarity": "common", + "value": 800, + "entries": [ + "When fired, this shot emits a shrill whistle that can be heard from up to 500 feet from where it is fired and its target point." + ] + }, + { + "name": "Windup Timer", + "source": "KTKCG", + "page": 112, + "rarity": "common", + "value": 500, + "entries": [ + "A small timer that can be set to accurately count down time, up to 4 hours, making a clanging noise at the end of the time.", + { + "type": "inset", + "name": "Advanced Timers", + "entries": [ + "If players wish to make a timer that does something other than make a noise at the completion, they likely can, but the GM can determine if additional challenge is involved (such as a timer that lights a fuse upon completion)." + ] + } + ] + }, + { + "name": "Withering Soul", + "source": "KTKCG", + "page": 42, + "rarity": "uncommon", + "value": 10000, + "poison": true, + "entries": [ + "Applied to a melee weapon or up to 5 pieces of ammunition. A creature subjected to this poison must make a Constitution saving throw with a DC equal to the crafter's Poison DC.", + "On failure, they become {@condition poisoned} for 1 minute. While {@condition poisoned} in this way, a creatures takes {@damage 1d4} necrotic damage at the start of their turn, and are under the effect of {@spell bane}. At the end of a {@condition poisoned} creature's turn, it can repeat the saving throw, ending the condition on success.", + "Once applied, the poison retains potency for 1 minute before drying, and wears off of a weapon after that weapon has delivered the effect 5 times." ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" + "poisonTypes": [ + "injury" + ] + }, + { + "name": "Wondrous Feast", + "source": "KTKCG", + "page": 58, + "type": "FD", + "rarity": "rare", + "wondrous": true, + "value": 15000, + "property": [ + "Feast" ], - "rows": [ - [ - "{@item Simple Statue|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item unit of stone|KTKCG}" - ] - }, - "8", - "{@dc 12}", - "35 gp" - ], - [ - "{@item Masterwork Statue|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item unit of stone|KTKCG}" - ] - }, - "8", - "{@dc 18}", - "670 gp" - ] + "entries": [ + "Up to 5 creatures can consume this feast within an hour of it being prepared. After consuming this hearty meal, you become satiated for the next 24 hours. You gain the benefits for a {@item common feast|KTKCG}, but can gain additional benefits by trading in Hit Dice that would be gained as part of your next long rest after consuming this meal. These Hit Dice are consumed after calculating how many you would have after the rest (including the benefits of the feast), but you can trade Hit Dice in this way you would normally lose if you have more than your maximum Hit Dice.", + "You can trade Hit Dice in this way up to a number equal to your proficiency bonus. The benefits scale based on the rarity on the feast.", + { + "type": "list", + "page": 58, + "name": "Rare Benefits", + "items": [ + "Roll a {@dice d6} per Hit Die traded and gain temporary hit points equal to the value rolled.", + "Trade three Hit Dice for an additional spell slot of 2nd level.", + "Gain a point that can be expended like Inspiration by trading 4 Hit Dice per point." + ] + }, + "Any benefit from a feast fades after 24 hours.", + { + "type": "statblock", + "tag": "variantrule", + "source": "KTKCG", + "name": "How Feast Spent Dice Work", + "page": 58, + "style": "inset" + } + ] + }, + { + "name": "Workshop Key", + "source": "KTKCG", + "page": 145, + "rarity": "very rare", + "reqAttune": true, + "wondrous": true, + "entries": [ + "While attuned to this key, you can can use it to cast {@spell dimensional workshop|KTKCG} without expending a spell slot. Once you use it, you cannot use it again until dawn the next day." + ], + "attachedSpells": [ + "dimensional workshop|KTKCG" ] }, { + "name": "Wrath", "source": "KTKCG", - "name": "Glassblowing: Materials", - "page": 130, - "colLabels": [ - "Materials", - "Value" + "page": 122, + "type": "Rune", + "rarity": "very rare", + "reqAttune": true, + "value": 1200000, + "property": [ + "Anc" ], - "colStyles": [ - "text-center", - "text-center" + "entries": [ + "A jagged chaotic rune that spreads out in all directions and flashes with angry red light.", + { + "type": "entries", + "name": "Passive Effect", + "entries": [ + "When marked on an item, the attuned wearer can use their reaction to inflict {@damage 1d6} lightning damage on any creature within 30 feet of them that deals damage to them." + ] + }, + { + "type": "entries", + "name": "Active Effect", + "entries": [ + "While attuned to an item with this rune, you can use that item to cast {@spell chain lightning} without expending a spell slot. Once activated, it can't be activated again until the next dawn." + ] + } ], - "rows": [ - [ - "{@item unformed glass|KTKCG}", - "1 sp" - ] + "attachedSpells": [ + "chain lightning" ] }, { + "name": "Yves' Thieves' Tools", "source": "KTKCG", - "name": "Glassblowing: Items", - "page": 130, - "colLabels": [ - "Produced Items", - "Materials", - "Checks", - "DC", - "Value" - ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" + "page": 92, + "type": "T", + "rarity": "uncommon", + "reqAttune": true, + "wondrous": true, + "value": 44000, + "entries": [ + "You have a +1 bonus to ability checks using these {@item thieves' tools|PHB}. As an action you can hold these tools up to a door to hear through it, as long as it's no thicker than 1 foot, alerting you to the location of any creatures within 20 feet of the door. If you set off a trap while using these tools to pick a lock, you have advantage on any saving throws to resist the trap.", + "{@note Item and art by {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers}}" ], - "rows": [ - [ - "{@item Glass Vial|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item unformed glass|KTKCG}" - ] - }, - "1", - "{@dc 9}", - "1 gp" - ], - [ - "{@item Fancy Parts|KTKCG} (Lenses)", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item unformed glass|KTKCG}" - ] - }, - "3", - "{@dc 11}", - "10 gp" - ], - [ - "{@item Esoteric Parts|KTKCG} (Lenses)", + "fluff": { + "images": [ { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item unformed glass|KTKCG}" - ] - }, - "6", - "{@dc 15}", - "100 gp" + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/YvesThievesTools.webp" + }, + "title": "Art by: {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers}" + } ] + } + } + ], + "itemGroup": [ + { + "name": "Alchemical Acid", + "source": "KTKCG", + "page": 34, + "type": "Conc", + "typeAlt": "R", + "rarity": "varies", + "weaponCategory": "simple", + "property": [ + "T" + ], + "range": "20/60", + "dmg1": "4d4", + "dmgType": "A", + "entries": [ + "A small flask of burbling acid, a strange hissing green viscous liquid. It deals {@damage 4d4} acid damage when poured on an object. Can be used as a simple ranged weapon with the thrown (20/60) property, dealing {@damage 4d4} acid damage on hit. You do not add your modifier to the damage roll.", + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Alchemical Acid Qualities", + "page": 34 + } + ], + "items": [ + "Common Alchemical Acid|KTKCG", + "Potent Alchemical Acid|KTKCG", + "Powerful Alchemical Acid|KTKCG" ] }, { + "name": "Alchemical Fire", "source": "KTKCG", - "name": "Painting: Materials", - "page": 130, - "colLabels": [ - "Materials", - "Value" + "page": 34, + "type": "Conc", + "typeAlt": "R", + "rarity": "varies", + "weaponCategory": "simple", + "property": [ + "T" ], - "colStyles": [ - "text-center", - "text-center" + "range": "20/60", + "dmg1": "2d10", + "dmgType": "F", + "entries": [ + "A small flask of volatile orange liquid. It deals {@damage 2d10} fire damage when poured on an object. Can be used as a simple ranged weapon with the thrown (20/60) property, dealing {@damage 2d10} fire damage on hit. You do not add your modifier to the damage roll.", + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Alchemical Fire Qualities", + "page": 34 + } ], - "rows": [ - [ - "{@item paint|KTKCG}", - "1 cp" - ], - [ - "{@item canvas|KTKCG}", - "1 cp" - ] + "items": [ + "Common Alchemical Fire|KTKCG", + "Potent Alchemical Fire|KTKCG", + "Powerful Alchemical Fire|KTKCG" ] }, { + "name": "Amplifying Crystal", "source": "KTKCG", - "name": "Painting: Items", - "page": 130, - "colLabels": [ - "Produced Items", - "Materials", - "Checks", - "DC", - "Value" + "page": 93, + "rarity": "varies", + "reqAttune": "by a psionic character with one or more psi points", + "reqAttuneTags": [ + { + "psionics": true + } ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" + "wondrous": true, + "property": [ + "Psi" ], - "rows": [ - [ - "{@item Painting|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item paint|KTKCG}", - "1 {@item canvas|KTKCG}" - ] - }, - "4", - "{@dc 8}", - "4 sp" - ], - [ - "{@item Fancy Painting|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item paint|KTKCG}", - "1 {@item canvas|KTKCG}" + "entries": [ + "While holding this crystal, you gain a bonus to psionics attack rolls and to the psionic saving throw DCs of your psionic abilities. The bonus is determined by the crystal's rarity. In addition, when you use a psionic power, you can gain add a number of psi points determined by the crystal's rarity; these points can only be used on psionic powers, but can exceed your normal psi limit. You can't use this property again until you finish a long rest.", + { + "type": "table", + "page": 93, + "colLabels": [ + "Rarity", + "Modifier", + "Points Added" + ], + "colStyles": [ + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "Uncommon", + "+1", + "1" + ], + [ + "Rare", + "+2", + "2" + ], + [ + "Very Rare", + "+3", + "3" ] - }, - "8", - "{@dc 15}", - "150 gp" - ] + ] + } + ], + "items": [ + "+1 Amplifying Crystal|KTKCG", + "+2 Amplifying Crystal|KTKCG", + "+3 Amplifying Crystal|KTKCG" ] }, { + "name": "Essence", "source": "KTKCG", - "name": "Brewing: Materials", - "page": 130, - "colLabels": [ - "Materials", - "Value" + "page": 13, + "type": "Comp", + "rarity": "varies", + "property": [ + "Ess" ], - "colStyles": [ - "text-center", - "text-center" + "entries": [ + "Used for {@book Alchemy|KTKCG|10}, {@book Enchanting|KTKCG|14}, {@book Scroll Scribing|KTKCG|15}, {@book Wand Whittling|KTKCG|16}." ], - "rows": [ - [ - "{@item common supplies|KTKCG|supplies}", - "1 gp" - ], - [ - "{@item barrel|KTKCG}", - "1 sp" - ], - [ - "{@item flask|KTKCG}", - "1 sp" - ], - [ - "{@item oak barrel|KTKCG}", - "5 sp" - ], - [ - "{@item uncommon supplies|KTKCG}", - "10 gp" - ] + "items": [ + "Arcane Essence|KTKCG", + "Divine Essence|KTKCG", + "Primal Essence|KTKCG", + "Psionic Essence|KTKCG" ] }, { + "name": "Fresh Ingredient", "source": "KTKCG", - "name": "Brewing: Items", - "page": 130, - "colLabels": [ - "Produced Items", - "Materials", - "Checks", - "DC", - "Value" - ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" + "page": 55, + "type": "Comp", + "rarity": "varies", + "entries": [ + "A fresh ingredient is something you harvest that can increase the quality of your food and sometimes provide supernatural boosts beyond mere satiation.", + "Used for {@book Cooking|KTKCG|13}.", + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Harvesting Cooking Ingredients", + "page": 55 + } ], - "rows": [ - [ - "{@item Barrel of Swill|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item common supplies|KTKCG|supplies}", - "{@item water|KTKCG}", - "1 {@item barrel|KTKCG}" - ] - }, - "2", - "{@dc 8}", - "12 sp" - ], - [ - "{@item Barrel of Beer|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item common supplies|KTKCG|supplies}", - "{@item water|KTKCG}", - "1 {@item barrel|KTKCG}" - ] - }, - "2", - "{@dc 12}", - "10 gp" - ], - [ - "{@item Barrel of Mead|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item common supplies|KTKCG|supplies}", - "1 {@item uncommon supplies|KTKCG}", - "1 {@item water|KTKCG}", - "1 {@item oak barrel|KTKCG}" - ] - }, - "3", - "{@dc 14}", - "50 gp" - ], - [ - "{@item Dwarven Alcohol|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item common supplies|KTKCG|supplies}", - "1 {@item common reactive reagent|KTKCG|common reactive reagents}", - "1 sturdy metal {@item flask|KTKCG}" - ] - }, - "4", - "{@dc 12}", - "20 gp" - ], - [ - "10 × {@item Flask of Distilled Alcohol|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item common supplies|KTKCG|supplies}", - "{@item water|KTKCG}", - "1 {@item flask|KTKCG}" - ] - }, - "2", - "{@dc 12}", - "5 sp" - ] + "items": [ + "Common Fresh Ingredient|KTKCG", + "Uncommon Fresh Ingredient|KTKCG", + "Rare Fresh Ingredient|KTKCG", + "Very Rare Fresh Ingredient|KTKCG", + "Legendary Fresh Ingredient|KTKCG" ] }, { + "name": "Ingot", "source": "KTKCG", - "name": "Jewelcrafting: Cut Jewel", - "page": 131, - "colLabels": [ - "Name", - "Materials", - "Checks", - "DC", - "Value" - ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" - ], - "footnotes": [ - "{@sup Critical} If a check is failed by 5 or more, the gem shatters and the material component is lost.", - "* The value of cutting gems depends on the basic value of the uncut gem, and is a value multiplier. A rough gem worth 100 gp with a basic cut would become worth 125 gp. An already cut gem cannot be cut again." + "page": 44, + "type": "Comp", + "rarity": "varies", + "entries": [ + "Smelting ore requires specialized factilities. This can usually be accomplished in a fully equiped smithy, but consult your GM for where it might be appropriate. Adventurers rarely smelt their own ore, these are included primarily for informational purposes. Smelting magical ores may require more specialized facilities or locations." ], - "rows": [ - [ - "Basic Cut", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item rough gem|KTKCG}" - ] - }, - "2{@sup Critical}", - "{@dc 14}", - "×1.25*" - ], - [ - "Exotic Cut", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item rough gem|KTKCG}" - ] - }, - "2{@sup Critical}", - "{@dc 18}", - "×1.5*" - ] + "items": [ + "Adamant Ingot|KTKCG", + "Adamantine Ingot|KTKCG", + "Darksteel Ingot|KTKCG", + "Firesteel Ingot|KTKCG", + "Gold Ingot|KTKCG", + "Icesteel Ingot|KTKCG", + "Iron Ingot|KTKCG", + "Lead Ingot|KTKCG", + "Mithril Ingot|KTKCG", + "Silver Ingot|KTKCG", + "Steel Ingot|KTKCG" + ] + }, + { + "name": "Leather", + "source": "KTKCG", + "page": 104, + "rarity": "none", + "entries": [ + "Used for {@book Leatherworking|KTKCG|17}." + ], + "items": [ + "Boiled Leather|KTKCG", + "Rawhide Leather|KTKCG", + "Tanned Leather|KTKCG", + "Tough Leather|KTKCG", + "Resistant Leather|KTKCG" ] }, { + "name": "Lesser Wand", "source": "KTKCG", - "name": "Jewelcrafting: Jewelry", - "page": 131, - "colLabels": [ - "Name", - "Materials", - "Checks", - "DC", - "Value" - ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" + "page": 102, + "type": "WD", + "rarity": "varies", + "recharge": "special", + "charges": 3, + "entries": [ + "This wand has 3 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the spell infused in it it. For 1 charge, you cast the base version of the spell. You can increase the spell slot level by one for each additional charge you expend (if applicable for the spell). The DC of the spell is crafter's Wand DC.", + "The wand doesn't regain charges naturally, but can be recharged (see recharge rules for Lesser Wands).", + { + "type": "statblock", + "tag": "variantrule", + "source": "KTKCG", + "name": "Recharging Lesser Wands", + "page": 99 + }, + "Lesser wands that cast 3rd-level spells or higher require attunement to use." ], - "rows": [ - [ - "{@item Common Ring|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "3 {@item silver scraps|KTKCG}" - ] - }, - "4", - "{@dc 12}", - "20 gp" - ], - [ - "{@item Valuable Ring|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "3 {@item gold scraps|KTKCG}" - ] - }, - "6", - "{@dc 16}", - "200 gp" - ], - [ - "{@item Masterwork Ring|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "3 {@item mithril scraps|KTKCG}" - ] - }, - "8", - "{@dc 17}", - "420 gp" - ], - [ - "{@item Socketed Ring|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "3 {@item silver scraps|KTKCG}" - ] - }, - "4", - "{@dc 14}", - "45 gp" - ], - [ - "{@item Common Amulet|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "3 {@item gold scraps|KTKCG}" - ] - }, - "4", - "{@dc 15}", - "150 gp" - ], - [ - "{@item Valuable Amulet|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "4 {@item gold scraps|KTKCG}", - "1 gem worth at least 50 gp" - ] - }, - "6", - "{@dc 16}", - "250 gp" - ], - [ - "{@item Masterwork Amulet|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "4 {@item mithril scraps|KTKCG}", - "1 gem worth at least 200 gp" - ] - }, - "8", - "{@dc 17}", - "650 gp" - ] + "items": [ + "Lesser Wand of Cantrip|KTKCG", + "Lesser Wand of 1st-Level Spell|KTKCG", + "Lesser Wand of 2nd-Level Spell|KTKCG", + "Lesser Wand of 3rd-Level Spell|KTKCG", + "Lesser Wand of 4th-Level Spell|KTKCG", + "Lesser Wand of 5th-Level Spell|KTKCG", + "Lesser Wand of 6th-Level Spell|KTKCG", + "Lesser Wand of 7th-Level Spell|KTKCG", + "Lesser Wand of 8th-Level Spell|KTKCG", + "Lesser Wand of 9th-Level Spell|KTKCG" ] }, { + "name": "Magical Ink", "source": "KTKCG", - "name": "Jewelcrafting: Misc", - "page": 131, - "colLabels": [ - "Name", - "Materials", - "Checks", - "DC", - "Value" + "page": 36, + "type": "Comp", + "rarity": "varies", + "entries": [ + "Magical ink that is used by Enchanters to create scrolls, made by rendering down magical alchemical ingredients.", + "Used for {@book Scroll Scribing|KTKCG|15}." ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" + "items": [ + "Common Magical Ink|KTKCG", + "Uncommon Magical Ink|KTKCG", + "Rare Magical Ink|KTKCG", + "Very Rare Magical Ink|KTKCG", + "Legendary Magical Ink|KTKCG" + ] + }, + { + "name": "Meat", + "source": "KTKCG", + "page": 18, + "type": "Comp", + "rarity": "varies", + "entries": [ + "Used for {@book Cooking|KTKCG|13}." ], - "rows": [ - [ - "{@item Basic Glasses|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item parts|KTKCG}", - "1 {@item metal scraps|KTKCG}" - ] - }, - "2", - "{@dc 12}", - "10 gp" - ], - [ - "{@item Quality Glasses|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item fancy parts|KTKCG}", - "1 {@item silver scraps|KTKCG}" - ] - }, - "3", - "{@dc 14}", - "50 gp" - ] + "items": [ + "Common Meat|KTKCG", + "Uncommon Meat|KTKCG", + "Rare Meat|KTKCG", + "Very Rare Meat|KTKCG", + "Legendary Meat|KTKCG" ] }, { + "name": "Meat Feast", "source": "KTKCG", - "name": "Carpentry: Materials", - "page": 131, - "colLabels": [ - "Materials", - "Value" + "page": 58, + "type": "FD", + "rarity": "varies", + "property": [ + "Feast" ], - "colStyles": [ - "text-center", - "text-center" + "entries": [ + "Up to 5 creatures can consume this feast within an hour of it being prepared. After consuming this hearty meal, you become satiated for the next 24 hours. Consuming the essence of a properly prepared creature of great power confers some of its power to you while satiated by the feast.", + "You can add [+1/+2/+3/+4] to ability checks and saving throws of the prepared creatures highest stat (if multiple stats are tied, the cook chooses which when preparing the meal). Alternatively, the cook can bring forth exotic properties of the creature, conferring one trait of the cooked animal to those that consume it as per the following table (this replaces the benefit to ability checks and saves):", + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Meat Feast Boons", + "page": 58 + }, + "The details from the creature boon can be found on the creature stat block. The cook must be aware of the creature's property to make the meal imbue that property, and the GM may adjust the property in cases where it would not work for players or be too powerful as written. At the GM's discretion, any ability can be added to this list." ], - "rows": [ - [ - "{@item Common Branch|KTKCG}", - "1 sp" - ], - [ - "{@item Parts|KTKCG}", - "2 gp" - ] + "items": [ + "Uncommon Meat Feast|KTKCG", + "Hearty Meat Feast|KTKCG", + "Superb Meat Feast|KTKCG", + "Legendary Meat Feast|KTKCG" ] }, { + "name": "Ore", "source": "KTKCG", - "name": "Carpentry: Items", - "page": 131, - "colLabels": [ - "Name", - "Materials", - "Checks", - "DC", - "Value" - ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" + "page": 47, + "type": "Comp", + "rarity": "unknown", + "entries": [ + "Smelting ore requires specialized factilities. This can usually be accomplished in a fully equiped smithy, but consult your GM for where it might be appropriate. Adventurers rarely smelt their own ore, these are included primarily for informational purposes. Smelting magical ores may require more specialized facilities or locations." ], - "rows": [ - [ - "4 × {@item Chair|KTKCG|Chairs}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "4 {@item common branch|KTKCG}", - "1 {@item parts|KTKCG}" - ] - }, - "2", - "{@dc 8}", - "1 gp" - ], - [ - "{@item Table|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "8 {@item common branch|KTKCG}", - "1 {@item parts|KTKCG}" - ] - }, - "2", - "{@dc 8}", - "3 gp" - ], - [ - "{@item Door|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "4 {@item common branch|KTKCG}", - "1 {@item parts|KTKCG}" - ] - }, - "2", - "{@dc 10}", - "6 gp" - ] + "items": [ + "Adamant Ore|KTKCG", + "Darksteel Ore|KTKCG", + "Firesteel Ore|KTKCG", + "Icesteel Ore|KTKCG", + "Mithril Ore|KTKCG" ] }, { + "name": "Psi Blade Crystal", "source": "KTKCG", - "name": "Tailoring: Materials", - "page": 132, - "colLabels": [ - "Materials", - "Value" + "page": 94, + "rarity": "varies", + "wondrous": true, + "property": [ + "Psi" ], - "colStyles": [ - "text-center", - "text-center" + "entries": [ + "Embedded in a ring, braclet, bladeless sword hilt, or similar item, this small gem seems to have minimal value to the casual observer, but has perfect psionic resonance.", + "While carried by a {@class Mystic|UATheMysticClass|Way of the Soul Knife Monk|Soul Knife|UATheMysticClass}, that monk can use this crystal to focus a purer {@subclassFeature Soul Knife|Mystic|UATheMysticClass|Soul Knife|UATheMysticClass|1|UATheMysticClass|Soul Knife}, adding +1/+2/+3 (based on rarity) to attack and damage rolls with their {@subclassFeature Soul Knife|Mystic|UATheMysticClass|Soul Knife|UATheMysticClass|1|UATheMysticClass|Soul Knife}.", + "Some crystals come in various colors, and change the hue of your psi blade to match the color of the crystal." ], - "rows": [ - [ - "{@item Cloth Scraps|KTKCG}", - "1 cp" - ], - [ - "{@item Spool of Thread|KTKCG}", - "1 cp" - ], - [ - "{@item Bolt of Cloth|KTKCG}", - "1 sp" - ], - [ - "{@item Bolt of Silk|KTKCG}", - "1 gp" - ] + "items": [ + "+1 Psi Blade Crystal|KTKCG", + "+2 Blade Crystal|KTKCG", + "+3 Psi Blade Crystal|KTKCG" ] }, { + "name": "Reagent", "source": "KTKCG", - "name": "Tailoring: Items", - "page": 132, - "colLabels": [ - "Name", - "Materials", - "Checks", - "DC", - "Value" - ], - "colStyles": [ - "text-center", - "text-left", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" + "page": 13, + "type": "Comp", + "rarity": "varies", + "property": [ + "Rea" ], - "rows": [ - [ - "{@item Hat/Cap|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "5 {@item cloth scraps|KTKCG}", - "1 {@item spool of thread|KTKCG}" - ] - }, - "2", - "{@dc 8}", - "2 sp" - ], - [ - "{@item Clothes|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item bolt of cloth|KTKCG|bolts of cloth}", - "1 {@item spool of thread|KTKCG}" - ] - }, - "3", - "{@dc 10}", - "6 gp" - ], - [ - "{@item Robe|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item bolt of cloth|KTKCG|bolts of cloth}", - "4 {@item cloth scraps|KTKCG|scraps of cloth}", - "1 {@item spool of thread|KTKCG}" - ] - }, - "3", - "{@dc 10}", - "6 gp" - ], - [ - "{@item Cloak|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item bolt of cloth|KTKCG|bolts of cloth}", - "1 {@item spool of thread|KTKCG}" - ] - }, - "2", - "{@dc 8}", - "4 sp" - ], - [ - "{@item Cape|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item bolt of cloth|KTKCG}", - "4 {@item cloth scraps|KTKCG|scraps of cloth}", - "1 {@item spool of thread|KTKCG}" - ] - }, - "2", - "{@dc 8}", - "3 sp" - ], - [ - "{@item Mantle|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "1 {@item bolt of cloth|KTKCG}", - "1 {@item spool of thread|KTKCG}" - ] - }, - "1", - "{@dc 8}", - "2 sp" - ], - [ - "{@item Ballgown|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item bolt of silk|KTKCG|bolts of silk}", - "2 {@item spool of thread|KTKCG|spools of thread}" - ] - }, - "4", - "{@dc 16}", - "130 gp" - ], - [ - "{@item Noble Garb|KTKCG}", - { - "type": "list", - "style": "list-no-bullets", - "items": [ - "2 {@item bolt of silk|KTKCG|bolts of silk}", - "2 {@item spool of thread|KTKCG|spools of thread}" - ] - }, - "4", - "{@dc 16}", - "130 gp" - ] + "entries": [ + "Used for {@book Alchemy|KTKCG|10}, {@book Poisoncraft|KTKCG|11}." + ], + "items": [ + "Poisonous Reagent|KTKCG", + "Reactive Reagent|KTKCG", + "Curative Reagent|KTKCG", + "Alchemical Reagent|KTKCG" ] }, { + "name": "Scroll", "source": "KTKCG", - "name": "Item Labor Cost", - "page": 133, - "colLabels": [ - "Rarity", - "Difficulty", - "Time", - "Estimated Labor Cost" - ], - "colStyles": [ - "text-center", - "text-center", - "text-center", - "text-center" + "page": 97, + "type": "SC", + "tier": "minor", + "rarity": "varies", + "entries": [ + "A spell scroll bears the words of a single spell, written as a mystical cipher. If the spell is on your class's spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.", + "If the spell is on your class's spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC is 10 + the spell's level. On a failed check, the spell disappears from the scroll with no other effect.", + "Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust." ], - "rows": [ - [ - "Commmon", - "8\u201312", - "2\u20138 hours", - "0.1\u201316 gp" - ], - [ - "Uncommon", - "12\u201315", - "4\u201316 hours", - "8\u2013144 gp" - ], - [ - "Rare", - "15\u201318", - "8\u201324 hours", - "72\u2013912 gp" - ], - [ - "Very Rare", - "17\u201320", - "16\u201340 hours", - "3,760\u20133,980 gp" - ], - [ - "Legendary", - "20\u201325", - "24\u201340 hours", - "2,388\u201344,140 gp" - ] + "items": [ + "Cantrip Spell Scroll|KTKCG", + "1st-Level Spell Scroll|KTKCG", + "2nd-Level Spell Scroll|KTKCG", + "3rd-Level Spell Scroll|KTKCG", + "4th-Level Spell Scroll|KTKCG", + "5th-Level Spell Scroll|KTKCG", + "6th-Level Spell Scroll|KTKCG", + "7th-Level Spell Scroll|KTKCG", + "8th-Level Spell Scroll|KTKCG", + "9th-Level Spell Scroll|KTKCG" ] }, { + "name": "Simple Explosive", "source": "KTKCG", - "name": "Labor Cost Table", - "page": 133, - "colLabels": [ - "Rarity", - "Skill Level", - "Labor", - "Risk Multiplier" - ], - "colStyles": [ - "text-center", - "text-center", - "text-center", - "text-center" + "page": 36, + "type": "EXP", + "rarity": "varies", + "range": "20", + "dmg1": "1d8", + "dmgType": "F", + "dmg2": "1d8", + "entries": [ + "A bundled explosive alchemical preparation. It can be detonated by dealing 1 fire or lightning damage to it. As an action, a packet of this explosive can be accurately thrown 20 feet, but will not detonate on impact (usually). When it detonates, all creatures within 10 feet (for common) of the target point must make a Dexterity saving throw with a DC equal to the crafter's Alchemy DC. On failure, they take {@damage 1d8} fire + {@damage 1d8} thunder damage, or half as much on a success. Creatures in range of more than one explosive take damage only from the highest damage effect.", + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Simple Explosive Damage", + "page": 36 + } ], - "rows": [ - [ - "1", - "Novice", - "1 sp", - "1" - ], - [ - "2", - "Novice", - "1 sp", - "1" - ], - [ - "3", - "Novice", - "1 sp", - "1" - ], - [ - "4", - "Novice", - "1 sp", - "1" - ], - [ - "5", - "Novice", - "1 sp", - "1" - ], - [ - "6", - "Novice", - "1 sp", - "1" - ], - [ - "7", - "Novice", - "1 sp", - "1" - ], - [ - "8", - "Novice", - "1 sp", - "1" - ], - [ - "9", - "Apprentice", - "1 gp", - "1" - ], - [ - "9", - "Apprentice", - "2 gp", - "1" - ], - [ - "11", - "Journeyman", - "3 gp", - "1.05" - ], - [ - "12", - "Journeyman", - "4 gp", - "1.05" - ], - [ - "13", - "Journeyman", - "7 gp", - "1.05" - ], - [ - "14", - "Journeyman", - "11 gp", - "1.05" - ], - [ - "15", - "Master", - "18 gp", - "1.05" - ], - [ - "16", - "Master", - "29 gp", - "1.1" - ], - [ - "17", - "Master", - "47 gp", - "1.1" - ], - [ - "18", - "Master", - "76 gp", - "1.1" - ], - [ - "19", - "Master", - "123 gp", - "1.1" - ], - [ - "20", - "Grandmaster", - "199 gp", - "1.1" - ], - [ - "21", - "Grandmaster", - "322 gp", - "1.2" - ], - [ - "22", - "Grandmaster", - "521 gp", - "1.2" - ], - [ - "23", - "Grandmaster", - "843 gp", - "1.2" - ], - [ - "24", - "Grandmaster", - "1,364 gp", - "1.2" - ], - [ - "25", - "Grandmaster", - "2,207 gp", - "1.2" - ], - [ - "26", - "Grandmaster", - "3,571 gp", - "1.3" - ], - [ - "27", - "Grandmaster", - "7,778 gp", - "1.3" - ], - [ - "28", - "Grandmaster", - "11,349 gp", - "1.3" - ], - [ - "29", - "Grandmaster", - "19,127 gp", - "1.3" - ], - [ - "30", - "Mythical", - "30,476 gp", - "1.3" - ] + "items": [ + "Common Explosive|KTKCG", + "Potent Explosive|KTKCG", + "Powerful Explosive|KTKCG" ] }, { + "name": "Uncommon Feast", "source": "KTKCG", - "name": "Arctic Locale", - "page": 134, - "colLabels": [ - "Name", - "Rarity", - "Description", - "Properties", - "Purchase Price" + "page": 58, + "type": "FD", + "rarity": "varies", + "property": [ + "Feast" ], - "colStyles": [ - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" + "entries": [ + "Up to 5 creatures can consume this feast within an hour of it being prepared. After consuming this hearty meal, you become satiated for the next 24 hours. You gain the benefits for a {@item common feast|KTKCG}, but can gain additional benefits by trading in Hit Dice that would be gained as part of your next long rest after consuming this meal. These Hit Dice are consumed after calculating how many you would have after the rest (including the benefits of the feast), but you can trade Hit Dice in this way you would normally lose if you have more than your maximum Hit Dice.", + "You can trade Hit Dice in this way up to a number equal to your proficiency bonus. The benefits scale based on the rarity on the feast.", + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Uncommon Feast Benefits", + "page": 58 + }, + "Any benefit from a feast fades after 24 hours.", + { + "type": "statblock", + "tag": "variantrule", + "source": "KTKCG", + "name": "How Feast Spent Dice Work", + "page": 58, + "style": "inset" + } ], - "rows": [ - [ - "Cold Snaps", - "Common", - "Frozen berries that burst violently when broken", - "Reactive (Icy)", - "20 gp" - ], - [ - "Ice Bamboo", - "Common", - "Bamboo formed entirely out of ice, does not melt", - "Curative", - "15 gp" - ], - [ - "Snake Tracks", - "Common", - "A dead looking weed found beneath layers of snow and ice", - "Poisonous", - "15 gp" - ], - [ - "Blizzard Bones", - "Common", - "Bones that have been through three blizzards", - "Curative", - "15 gp" - ], - [ - "Yeti Droppings", - "Common", - "Particularly potent yeti droppings", - "Poisonous", - "15 gp" - ], - [ - "Snowmelt Flower", - "Uncommon", - "A strange flower that grows up through the snow melting a patch of it", - "Reactive", - "40 gp" - ], - [ - "Unicorn Fur", - "Rare", - "Glistening pure white stalks that grow in sheltered spots", - "Curative", - "200 gp" - ], - [ - "White Lotus", - "Rare", - "A glistening white flower", - "Curative, Poisonous", - "300 gp" - ] + "items": [ + "Common Feast|KTKCG", + "Enhancing Feast|KTKCG", + "Wondrous Feast|KTKCG", + "Superb Feast|KTKCG", + "Legendary Feast|KTKCG" ] + } + ], + "magicvariant": [ + { + "name": "Alchemical Reagent", + "type": "Comp", + "requires": [ + { + "property": "Rea" + } + ], + "inherits": { + "nameSuffix": "Alchemical Reagent", + "nameRemove": "Reagent", + "source": "KTKCG", + "page": 17, + "rarity": "varies", + "entries": [ + "{@note Unsure if this should exist or if it's a typo/generic shorthand for all reagent types?}" + ] + } }, { - "source": "KTKCG", - "name": "Desert Locale", - "page": 134, - "colLabels": [ - "Name", - "Rarity", - "Description", - "Properties", - "Purchase Price" + "name": "Arcane Essence", + "type": "Comp", + "requires": [ + { + "property": "Ess" + } ], - "colStyles": [ - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" + "inherits": { + "nameSuffix": "Arcane Essence", + "nameRemove": "Essence", + "source": "KTKCG", + "page": 17, + "rarity": "varies" + } + }, + { + "name": "Autoloader Crossbow", + "type": "GV", + "requires": [ + { + "crossbow": true + } ], - "rows": [ - [ - "Dry Cough", - "Common", - "A gnarled plant that looks inedible", - "Poisonous", - "15 gp" - ], - [ - "Lighting Sand", - "Common", - "Burned sand that has been struck by lightning", - "Reactive", - "15 gp" - ], - [ - "Popping Tar", - "Common", - "A black tar like substance that burns violent with crackling pops", - "Reactive", - "15 gp" - ], - [ - "Waterdrop Cactus", - "Common", - "A tiny cactus containing a single drop of water", - "Curative", - "15 gp" - ], - [ - "Morninglord", - "Uncommon", - "A cactus that produces little white flowers in the dawn's light", - "Curative", - "40 gp" - ], - [ - "Oasis Bane", - "Uncommon", - "A small root sucks up water and looks edible", - "Poisonous", - "40 gp" + "inherits": { + "namePrefix": "Autoloader ", + "source": "KTKCG", + "page": 112, + "rarity": "common", + "valueExpression": "25000 + [[baseItem.value]]", + "propertyAdd": [ + "RLD5" ], - [ - "Blacksand", - "Uncommon", - "A strange black sand, particularly fine grains with an odd smell", - "Reactive", - "40 gp" + "propertyRemove": [ + "LD" ], - [ - "Elemental Glass", - "Rare", - "Fused glass flickering with primal power", - "Reactive", - "200 gp" + "entries": [ + "An attachment to crossbows. When equipped, the crossbow no longer has the loading property, though gains a \"reload 5\" feature, and must be reloaded as an action or a bonus action after firing 5 times." + ] + } + }, + { + "name": "Boarding Party Ammunition", + "type": "GV", + "requires": [ + { + "type": "A" + }, + { + "type": "AF" + } + ], + "ammo": true, + "inherits": { + "namePrefix": "Boarding Party ", + "source": "KTKCG", + "page": 85, + "rarity": "uncommon", + "entries": [ + "This is a magical piece of ammunition carved with pirate motifs. This piece of ammunition changes size to fit the size of the weapon used (becoming large when loaded into a large weapon). You can use this piece of ammunition to cast {@footnote translocating shot|{@note This spell was not found in this source or in any source yet converted.}}{@sup K} once without expending a spell, targeting this piece of ammunition. Once used in this way, it can't be used again until the next dawn." ] - ] + } }, { - "source": "KTKCG", - "name": "Forest Locale", - "page": 134, - "colLabels": [ - "Name", - "Rarity", - "Description", - "Properties", - "Purchase Price" + "name": "Bola Shot", + "type": "GV", + "requires": [ + { + "type": "A" + } ], - "colStyles": [ - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" + "inherits": { + "namePrefix": "Bola Shot ", + "source": "KTKCG", + "page": 112, + "rarity": "common", + "valueExpression": "1500 + [[baseItem.value]]", + "entries": [ + "This special piece of ammunition entangles a target it hits. On hit, a Large or smaller target must make a {@dc 12} Dexterity saving throw, or become {@condition restrained}, as if by a {@item net|PHB}." + ] + } + }, + { + "name": "Bow of Magic Missiles", + "type": "GV", + "requires": [ + { + "bow": true + }, + { + "crossbow": true + } ], - "rows": [ - [ - "Elfmarks", - "Common", - "Small twisting vines with pale flowers", - "Curative", - "15 gp" - ], - [ - "Fairy Steps", - "Common", - "Tiny white flowers in the shape of fairy wings", - "Curative", - "15 gp" - ], - [ - "King's Salvation", - "Common", - "A golden brown root", - "Curative", - "15 gp" - ], - [ - "King's Damnation", - "Common", - "A reddish brown root", - "Poisonous", - "15 gp" - ], - [ - "Catfern", - "Common", - "Green cattail fern", - "Exotic", - "15 gp" - ], - [ - "Silverscale", - "Uncommon", - "Silvery tree bark with a scale like texture", - "Curative", - "40 gp" - ], - [ - "Sweetpetal", - "Uncommon", - "Rose-like flower petals found on the forest floor", - "Poisonous", - "40 gp" - ], - [ - "Dyradtears", - "Rare", - "Small blue flowers that grow near dead trees", - "Curative", - "200 gp" - ], - [ - "Divine Laurel", - "Very Rare", - "Golden leaves that glimmer as if gilded", - "Curative", - "2,000 gp" + "inherits": { + "nameSuffix": " of Magic Missiles", + "source": "KTKCG", + "page": 85, + "rarity": "very rare", + "reqAttune": "by a creature that is proficient with shortbows or longbows", + "valueExpression": "1000000 + [[baseItem.value]]", + "bonusWeapon": "+1", + "recharge": "dawn", + "rechargeAmount": "{@dice 1d4 + 1}", + "charges": 5, + "entries": [ + "You gain a {=bonusWeapon} bonus to attack and damage rolls made with this magic weapon. In addition, it has 5 charges. While holding it, you can expend 1 charge as an action and draw the bowstring, causing two gleaming arrows of magical force to materialize. You immediately fire each arrow at a creature that you can see within 600 feet of you. You can direct the arrows at one creature or multiple, and each arrow automatically hits its target, striking simultaneously.", + "You can choose to expend additional charges as part of the same action to fire one extra arrow per charge expended. Each arrow deals force damage equal to {@damage 1d6} + your proficiency bonus. The bow regains {@dice 1d4 + 1} expended charges daily at dawn. If you expend the bow's last charge, roll a {@dice d20}. On a 1, the bow retains its {=bonusWeapon} bonus to attack and damage rolls but loses all other properties.", + "{@note Item by \"TAG\" (TheArenaGuy) of {@link Spectre Creations|https://www.spectrecreations.com/}}" ] - ] + } }, { - "source": "KTKCG", - "name": "Mountains/Caves Locale", - "page": 134, - "colLabels": [ - "Name", - "Rarity", - "Description", - "Properties", - "Purchase Price" + "name": "Curative Reagent", + "type": "Comp", + "requires": [ + { + "property": "Rea" + } ], - "colStyles": [ - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" + "inherits": { + "nameSuffix": "Curative Reagent", + "nameRemove": "Reagent", + "source": "KTKCG", + "page": 17, + "rarity": "varies" + } + }, + { + "name": "Divine Essence", + "type": "Comp", + "requires": [ + { + "property": "Ess" + } ], - "rows": [ - [ - "Goldbane", - "Common", - "Clumpy yellow powder", - "Reactive", - "15 gp" - ], - [ - "Rare Earth Powders", - "Common", - "Dirt with traces of rare vitamins", - "Curative", - "15 gp" - ], - [ - "Crevice Spider Eggs", - "Common", - "Dried egg sacs from a small reclusive spider", - "Poisonous", - "15 gp" - ], - [ - "Dragongrass", - "Uncommon", - "Red leafy grass", - "Reactive, Exotic", - "40 gp" - ], - [ - "Minebane", - "Uncommon", - "Long black roots that give off smoke", - "Reactive", - "40 gp" - ], - [ - "Crystal Spider Webbing", - "Uncommon", - "Crystalline Webs", - "Poisonous", - "40 gp" - ] - ] + "inherits": { + "nameSuffix": "Divine Essence", + "nameRemove": "Essence", + "source": "KTKCG", + "page": 17, + "rarity": "varies" + } }, { - "source": "KTKCG", - "name": "Plains Locale", - "page": 135, - "colLabels": [ - "Name", - "Rarity", - "Description", - "Properties", - "Purchase Price" + "name": "Poisonous Reagent", + "type": "Comp", + "requires": [ + { + "property": "Rea" + } ], - "colStyles": [ - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" + "inherits": { + "nameSuffix": "Poisonous Reagent", + "nameRemove": "Reagent", + "source": "KTKCG", + "page": 17, + "rarity": "varies" + } + }, + { + "name": "Primal Essence", + "type": "Comp", + "requires": [ + { + "property": "Ess" + } ], - "rows": [ - [ - "Lightning Roots", - "Common", - "Still living roots from a tree hit by lightning that have captured a fragment of primal power", - "Reactive", - "15 gp" - ], - [ - "Hoof Thistle", - "Common", - "Small snaring weeds with an unpleasant thistle", - "Curative", - "15 gp" - ], - [ - "Humming Berries", - "Common", - "Small red berries the hum slightly when held", - "Reactive", - "15 gp" - ], - [ - "Lich Fingers", - "Common", - "A small spindly white tuber root", - "Poisonous", - "15 gp" - ], - [ - "Dried Tar", - "Common", - "Black flakes of sludge like substance", - "Reactive", - "15 gp" - ], - [ - "Goldshine Grass", - "Uncommon", - "Strange grass that looks like it is gilded", - "Poisonous", - "40 gp" - ], - [ - "Centaur Droppings", - "Uncommon", - "Strange foul smelling mud", - "Curative", - "40 gp" - ], - [ - "Burned Belladonna", - "Uncommon", - "A strange plant that looks like it is burned", - "Reactive, Poisonous", - "60 gp" + "inherits": { + "nameSuffix": "Primal Essence", + "nameRemove": "Essence", + "source": "KTKCG", + "page": 17, + "rarity": "varies" + } + }, + { + "name": "Propelled Shot", + "type": "GV", + "requires": [ + { + "type": "A" + }, + { + "type": "AF" + } + ], + "inherits": { + "namePrefix": "Propelled Shot ", + "source": "KTKCG", + "page": 112, + "rarity": "common", + "valueExpression": "800 + [[baseItem.value]]", + "entries": [ + "This is a special shot that contains a dangerous rocket like propellant accelerating it to greater speed and distance. This shot can be fired at a weapon's long range without disadvantage, and does an additional weapon die of damage on hit. However, targets gain twice the bonus to AC from cover against this shot as they are difficult to arc." ] - ] + } }, { - "source": "KTKCG", - "name": "Swamps Locale", - "page": 135, - "colLabels": [ - "Name", - "Rarity", - "Description", - "Properties", - "Purchase Price" + "name": "Psionic Essence", + "type": "Comp", + "requires": [ + { + "property": "Ess" + } ], - "colStyles": [ - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" + "inherits": { + "nameSuffix": "Psionic Essence", + "nameRemove": "Essence", + "source": "KTKCG", + "page": 17, + "rarity": "varies" + } + }, + { + "name": "Psionically Attuned Weapon", + "type": "GV", + "requires": [ + { + "type": "M" + } ], - "rows": [ - [ - "Drooping Death", - "Common", - "Drooping dead looking ferns", - "Curative", - "15 gp" - ], - [ - "Wartflower", - "Common", - "A sickly yellow flower with strange growths", - "Curative", - "15 gp" - ], - [ - "Swamp Oil", - "Common", - "A rainbow sheened oily substance", - "Reactive", - "15 gp" - ], - [ - "Whisp Fruit", - "Common", - "A slightly glowing pale round fruit", - "Poisonous", - "15 gp" - ], - [ - "Hag Trail", - "Uncommon", - "Wilted plants that grow on corpses", - "Poisonous", - "40 gp" - ], - [ - "Sad Salvation", - "Uncommon", - "A brilliantly blue flower that grows in decay", - "Curative", - "40 gp" - ], - [ - "Burning Sludge", - "Uncommon", - "Watery sludge that seems is burning hot and slightly smokes", - "Reactive", - "40 gp" - ], - [ - "Hag Fruit", - "Rare", - "A pleasantly apple looking fruit that grows on gnarled trees", - "Poisonous", - "200 gp" - ], - [ - "Shambling Seedling", - "Rare", - "A seedling that sprouted on a shambling mound", - "Curative", - "200 gp" + "inherits": { + "namePrefix": "Psionically Attuned ", + "source": "KTKCG", + "page": 94, + "rarity": "uncommon", + "valueExpression": "22000 + [[baseItem.value]]", + "propertyAdd": [ + "Psi" ], - [ - "Fetid Gas", - "Rare", - "Rare swap gas that smells of sulfur", - "Reactive, Poisonous", - "300 gp" + "entries": [ + "This weapon is perfectly attuned to conducting psionic energy. While wielding it, you gain the {@psionic Psionic Weapon|UATheMysticClass} talent, but it can only be used when targeting this weapon. When you use {@psionic Psionic Weapon|UATheMysticClass}, the weapons gains a bonus to attack and damage rolls equal to the number of psi points spent, up to a maximum of +3 with three psi points spent." ] - ] + } + }, + { + "name": "Reactive Reagent", + "type": "Comp", + "requires": [ + { + "property": "Rea" + } + ], + "inherits": { + "nameSuffix": "Reactive Reagent", + "nameRemove": "Reagent", + "source": "KTKCG", + "page": 17, + "rarity": "varies" + } + } + ], + "itemProperty": [ + { + "name": "Feast", + "source": "KTKCG", + "page": 58, + "abbreviation": "Feast" + }, + { + "name": "Snack", + "source": "KTKCG", + "page": 59, + "abbreviation": "Snack" + }, + { + "name": "Ration", + "source": "KTKCG", + "page": 59, + "abbreviation": "Ration" + }, + { + "name": "Essence", + "source": "KTKCG", + "page": 13, + "abbreviation": "Ess" }, { + "name": "Reagent", "source": "KTKCG", - "name": "Coastal Locale", - "page": 135, - "colLabels": [ - "Name", - "Rarity", - "Description", - "Properties", - "Purchase Price" - ], - "colStyles": [ - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" - ], - "rows": [ - [ - "Merweed", - "Common", - "Always damp blue leaves", - "Curative", - "15 gp" - ], - [ - "Rotweed", - "Common", - "Seaweed like weeds that give off an unpleasant smell", - "Poisonous", - "15 gp" - ], - [ - "Infused Ambergris", - "Common", - "Whale snot from a whale that's been dining on too many magical meals", - "Reactive", - "\u2014" - ], - [ - "Oyster Flowers", - "Uncommon", - "Oyster shaped white and blue flowers with an odd smell", - "Curative", - "15 gp" - ], - [ - "Crystal Crustations Shells", - "Uncommon", - "Broken pieces shell from rare crystaline crustrations", - "Reactive", - "40 gp" - ], - [ - "Lunar Tracks", - "Uncommon", - "Small flowers that bloom only in a freshly receded tide", - "Curative", - "40 gp" - ] - ] + "page": 13, + "abbreviation": "Rea" }, { + "name": "Example Template", "source": "KTKCG", - "name": "Exotic Locale", - "page": 136, - "colLabels": [ - "Name", - "Rarity", - "Description", - "Properties", - "Gathering Locale", - "Purchase Price" - ], - "colStyles": [ - "text-center", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" + "page": 49, + "abbreviation": "ExT", + "entries": [ + "{@note This is an example {@book Blacksmithing|KTKCG|12} template weapon.}" ], - "rows": [ - [ - "Elemental Earth", - "Rare", - "Loose soil", - "Poisonous", - "Plane of Earth", - "200 gp" - ], - [ - "Elemental Fire", - "Rare", - "Ever burning fire", - "Reactive", - "Plane of Fire", - "200 gp" - ], - [ - "Elemental Water", - "Rare", - "Water", - "Curative", - "Plane of Water", - "200 gp" - ], - [ - "Apple of Arborea", - "Legendary", - "A golden apple", - "Curative, Exotic", - "Arborea", - "5,000 gp" - ], - [ - "Spider Queen's Steps", - "Legendary", - "Dark purple flowers", - "Poisonous", - "Underground", - "5,000 gp" - ] - ] + "template": " " }, { + "name": "Loud", "source": "KTKCG", - "name": "Specific Harvesting Results: Monstrosity", - "page": 136, - "colLabels": [ - "Monster", - "Rarity", - "Organ", - "Description", - "Properties", - "Purchase Price" - ], - "colStyles": [ - "text-center", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" - ], - "rows": [ - [ - "Ankheg", - "Common", - "Ankheg Acid Gland", - "Squishy brown organ prone to leaking green stuff", - "Poisonous, Reactive", - "15 gp" - ], - [ - "Basilisk", - "Uncommon", - "Basilisk Eye", - "Beedy and hard, almost rocklike in texture", - "Exotic", - "40 gp" - ], - [ - "Behir", - "Rare", - "Pristine Behir Scale", - "Humming with static charge, grinding it can be a hazardous process", - "Reactive", - "200 gp" - ], - [ - "Bulette", - "Uncommon", - "Bulette Liver Fat", - "A giggling gelatin like substance with a grey hue", - "Curative", - "40 gp" - ], - [ - "Chimera", - "Uncommon", - "Ram Horn Marrow", - "Scrapped from the inside of the ram's horn", - "Curative", - "40 gp" - ], - [ - "Cockatrice", - "Common", - "Cockatrice Tongue", - "A hideous worm-like thing that is very tough", - "Exotic", - "15 gp" - ], - [ - "Darkmantle", - "Common", - "Darkmantle Pigment Sac", - "A small gland that changes color to whatever surface it is on", - "Exotic", - "15 gp" - ], - [ - "Death Dog", - "Common", - "Unbroken fang", - "Jagged foul smelling fangs", - "Poisonous", - "15 gp" - ], - [ - "Ettercap", - "Common", - "Webbing Mass", - "A sticky white substance that must be carefully handled", - "Special", - "10 gp" - ], - [ - "Gorgon", - "Uncommon", - "Metalized Gorgon Heart", - "A heart that has started to turn metallic with iron shot through it", - "Curative", - "40 gp" - ], - [ - "Grick", - "Common", - "Grick Beak", - "Incredibly hard surface; shiny when polished", - "Poisonous", - "15 gp" - ], - [ - "Harpy", - "Common", - "Harpy Claws", - "Sort of like very large chicken feet", - "Poisonous", - "15 gp" - ], - [ - "Hydra", - "Uncommon", - "Hydra Blood", - "Syrupy black liquid with a swamp gas smell", - "Curative, Poisonous", - "40 gp" - ], - [ - "Kraken", - "Legendary", - "Astral Grey", - "Matter A slimy material with strange properties", - "Reactive", - "5,000 gp" - ], - [ - "Manticore", - "Common", - "Pristine Tail Spike", - "A long vicious looking thing that must be carefully ground", - "Poisonous", - "10 gp" - ], - [ - "Medusa", - "Uncommon", - "Hair snake fangs", - "Tiny fangs from the snakes of a medusa's hair", - "Poisonous", - "40 gp" - ], - [ - "Mimic", - "Common", - "Mimic's \"Heart\"", - "An odd organ that keeps changing shape", - "Exotic", - "15 gp" - ], - [ - "Purple Worm", - "Very Rare", - "{@homebrew Sting|Fang} Venom", - "Poison extracted from a Purple Worm's {@homebrew sting|maw}", - "Poisonous", - "2,000 gp" - ] + "page": 52, + "abbreviation": "Loud", + "entries": [ + { + "type": "entries", + "name": "Loud", + "page": 52, + "entries": [ + "Your weapon rings with thunder that is audible within 300 feet of you whenever it makes an attack." + ] + } ] }, { + "name": "Stormcharged", "source": "KTKCG", - "name": "Specific Harvesting Results: Elementals", - "page": 137, - "colLabels": [ - "Monster", - "Rarity", - "Organ", - "Description", - "Properties", - "Purchase Price" - ], - "colStyles": [ - "text-center", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" - ], - "rows": [ - [ - "Mud Mephit", - "Common", - "Foul Dust", - "The crusty dried remains of its head", - "Poisonous", - "15 gp" - ], - [ - "Smoke Mephit", - "Common", - "Swirling Soot", - "Little flecks of ash that never quite settle", - "Reactive", - "15 gp" - ], - [ - "Stream Mephit", - "Common", - "Steaming Droplets", - "Droplets of water that are never quite cool", - "Reactive", - "15 gp" - ], - [ - "Stream Mephit", - "Common", - "Frozen Droplets", - "Droplets of water that never quite thaw", - "Curative", - "15 gp" - ], - [ - "Magma Mephit", - "Common", - "Burning Rocks", - "Small rock chips that are painfully hot to the touch", - "Reactive", - "15 gp" - ], - [ - "Magmin", - "Common", - "Magmin Charcoal", - "Small pieces of ever warm charcoal", - "Reactive", - "15 gp" - ], - [ - "Fire Snake", - "Common", - "Fire Snake Scales", - "Small red scales that are warm to the touch", - "Reactive", - "15 gp" - ], - [ - "Azer", - "Common", - "Flaming Beard Hairs", - "Small beard hairs made of fire; smells faintly like burning hair", - "Reactive", - "15 gp" - ], - [ - "Gargoyle", - "Common", - "Gargoyle's Stone Heart", - "A gem like heart", - "Exotic", - "15 gp" - ], - [ - "Water Weird", - "Common", - "Essence of Tainted Water", - "Brackish water with high surface tension", - "Poisonous", - "15 gp" - ], - [ - "Air Element", - "Uncommon", - "{@item Uncommon Primal Essence|KTKCG}", - "An eddy of every swirling wind magic", - "Primal Essence", - "40 gp" - ], - [ - "Earth Element", - "Uncommon", - "{@item Uncommon Primal Essence|KTKCG}", - "An unremarkable looking stone", - "Primal Essence", - "40 gp" - ], - [ - "Fire Element", - "Uncommon", - "{@item Uncommon Primal Essence|KTKCG}", - "Small sourceless fires", - "Primal Essence", - "40 gp" - ], - [ - "Water Element", - "Uncommon", - "{@item Uncommon Primal Essence|KTKCG}", - "A cup of water that never dries", - "Essence", - "40 gp" - ], - [ - "Salamander", - "Uncommon", - "Salamander's Tongue", - "A long leathery tongue", - "Exotic", - "40 gp" - ], - [ - "Xorn", - "Uncommon", - "Xorn's Stomach Acid", - "A burbling very acidic substance", - "Reactive, Poisonous", - "40 gp" - ], - [ - "Galeb Duhr", - "Uncommon", - "Duhrian Heart", - "A strange rock with veins of crystal throughout", - "Curative", - "40 gp" - ], - [ - "Invisible Stalker", - "Uncommon", - "{@item Uncommon Primal Essence|KTKCG}", - "An eddy of wind that always swirls toward you", - "Primal Essence", - "40 gp" - ], - [ - "Dao", - "Rare", - "Heart", - "A heart shaped stone with dark veins", - "Primal Essence", - "200 gp" - ], - [ - "Djinni", - "Rare", - "Heart", - "A floating blue heart that slowly spins", - "Primal Essence", - "200 gp" - ], - [ - "Efreeti", - "Rare", - "Heart", - "An ever burning coal the size of a fist", - "Primal Essence", - "200 gp" - ], - [ - "Marid", - "Rare", - "Heart", - "A flabby heart that never stops oozing", - "Primal Essence", - "200 gp" - ] + "page": 52, + "abbreviation": "Strm", + "entries": [ + { + "type": "entries", + "name": "Stormcharged", + "page": 52, + "entries": [ + "When you use an action, bonus action, or reaction to attack with a Stormcharged Weapon, you can make only one Attack regardless of the number of attacks you can normally make. If you could otherwise make additional attacks with that action, the weapon deals an extra 3d6 lightning or thunder damage per attack that was foregone." + ] + } + ] + }, + { + "name": "Psionic", + "source": "KTKCG", + "page": 93, + "abbreviation": "Psi", + "entries": [ + "{@note This item's power is psionic in nature.}" ] }, { + "name": "Reload 5", "source": "KTKCG", - "name": "Specific Harvesting Results: Dragons", - "page": 137, - "colLabels": [ - "Monster", - "Rarity", - "Organ", - "Description", - "Properties", - "Purchase Price" - ], - "colStyles": [ - "text-center", - "text-center", - "text-center", - "text-center", - "text-center", - "text-center" - ], - "rows": [ - [ - "Pseudodragon", - "Common", - "Pseudodragon Stinger", - "A small sharp barb", - "Poisonous", - "15 gp" - ], - [ - "Wyrmling", - "Common", - "Wyrmling Heart", - "A heart in the color of the wyrmling", - "Reactive, Essence", - "30 gp" - ], - [ - "Faerie Dragon", - "Common", - "Faerie Dragon Heart", - "A small sparkling liver", - "Poisonous", - "15 gp" - ], - [ - "Wyvern", - "Uncommon", - "Wyvern Stinger", - "Pieces of the wyvern's tail singer", - "Poisonous", - "40 gp" - ], - [ - "Young Dragon", - "Rare", - "Dragon Heart", - "A large heart flaring with elemental power", - "Reactive, Primal Essence", - "300 gp" - ], - [ - "Shadow Dragon", - "Rare", - "Shadow Dragon Heart", - "An ethereal heart that casts a pitch black shadow", - "Arcane Essence", - "200 gp" - ], - [ - "Adult Dragon", - "Very Rare", - "Dragon Heart", - "A huge heart flaring with elemental power", - "Reactive, Primal Essence", - "3,000 gp" - ], - [ - "Dragon Turtle", - "Very Rare", - "Dragon Turtle Lungs", - "The rubbery flesh from the lung tubes", - "Curative", - "2,000 gp" - ], - [ - "Ancient Dragon", - "Legendary", - "Dragon Heart", - "A massive heart flaring with elemental power", - "Reactive, Primal Essence", - "7,500 gp" - ] + "page": 112, + "abbreviation": "RLD5", + "entries": [ + { + "type": "entries", + "name": "Reload 5", + "page": 112, + "entries": [ + "This weapon must be reloaded as an action or a bonus action after firing 5 times." + ] + } ] }, { + "name": "Ancient", "source": "KTKCG", - "name": "Specific Meal Table", - "page": 138, - "colLabels": [ - "Creature", - "Example", - "Meal Type" - ], - "colStyles": [ - "text-center", - "text-center", - "text-center" + "page": 121, + "abbreviation": "Anc", + "entries": [ + { + "type": "entries", + "name": "Ancient Tradition", + "page": 118, + "entries": [ + "The runes of the Giants, Dwarves, and other ancient traditions. Your ability modifier for this tradition is Wisdom, and you can select your related tool from {@item Mason's Tools|PHB} or {@item Painter's Supplies|PHB}." + ] + } + ] + }, + { + "name": "Academic", + "source": "KTKCG", + "page": 122, + "abbreviation": "Aca", + "entries": [ + { + "type": "entries", + "name": "Academic Tradition", + "page": 118, + "entries": [ + "The runes of mages, scholars, and elves, these traditions are not necessarily any less ancient, but runecarvers of these traditions seek new knowledge and expression, rather than being rooted in the old ways. Your ability modifier for this tradition is Intelligence, and you can select your related tool from {@item Calligrapher's Supplies|PHB} or {@item Woodcarver's Tools|PHB}." + ] + } + ] + }, + { + "name": "Exotic", + "source": "KTKCG", + "page": 142, + "abbreviation": "Exo", + "entries": [ + "{@note See {@book Appendix E: Exotic Materials|KTKCG|26}.}" ], - "rows": [ - [ - "Ape", - "Should We Eat This? Sliced Roast", - "Meat Feast" - ], - [ - "Axe Beak", - "Chicken Wing Steaks", - "Meat Feast" - ], - [ - "Black Bear", - "Bean and Bear Soup", - "Common Feast" - ], - [ - "Beholder", - "Eyestalk Unagi Shushi", - "Risky Aberration Snack" - ], - [ - "Crocodile", - "Spicy Croc Gumbo", - "Common Feast" - ], - [ - "Elk", - "Elk Steaks", - "Meat Feast" - ], - [ - "Giant Elk", - "Really Big Elk Steaks", - "Meat Feast" - ], - [ - "Giant Fire Beetle", - "Self Cooking Beetle Bowls", - "Common Feast" - ], - [ - "Giant Toad", - "Hopping Poppers", - "Meat Feast" - ], - [ - "Kraken", - "Sea Aged Unagi", - "Legendary Meat Feast" - ], - [ - "Kraken", - "Titan Tri tip", - "Legendary Meat Feast" - ], - [ - "Roc", - "Roc Drumstick Gyros", - "Superb Meat Dish" - ], - [ - "Strige", - "Blood Sausage", - "Common Feast" - ], - [ - "Tyrannosaurus Rex", - "Primeval Pot Pie", - "Meat Feast" - ], - [ - "Tyrannosaurus Rex", - "Giant's Chicken Breast", - "Meat Feast" - ], - [ - "Young Hook Horror", - "Hook Turkey Sandwiches", - "Common Feast" - ], - [ - "Young Hook Horror", - "Murder Chicken Tenders", - "Common Feast" - ], - [ - "Young Red Dragon", - "Dragon Steak Tartare", - "Elementally Fortifying Feast" - ], - [ - "Wyvern", - "Purple Poison Curry", - "Meat Feast" - ] + "template": "{{prop_name}}, Difficulty\u00A0+{{item.customProperties.diff}}" + } + ], + "itemType": [ + { + "abbreviation": "Comp", + "source": "KTKCG", + "page": 12, + "name": "Component", + "entries": [ + "A component used in {@book crafting|KTKCG|1}." ] }, { + "abbreviation": "Conc", + "source": "KTKCG", + "page": 34, + "name": "Concoction", + "entries": [] + }, + { + "abbreviation": "Oil", + "source": "KTKCG", + "page": 35, + "name": "Oil", + "entries": [] + }, + { + "abbreviation": "Gem", + "source": "KTKCG", + "page": 93, + "name": "Gemstone", + "entries": [] + }, + { + "abbreviation": "Rune", + "source": "KTKCG", + "page": 121, + "name": "Rune", + "entries": [] + } + ], + "variantrule": [ + { + "name": "Actual Blacksmithing", "source": "KTKCG", - "name": "Experience Costs", "page": 139, - "colLabels": [ - "Material", - "Experience Cost" - ], - "colStyles": [ - "text-center", - "text-center" - ], - "rows": [ - [ - "{@item Common Reagent|KTKCG}", - "15" - ], - [ - "{@item Common Essence|KTKCG}", - "45" - ], - [ - "{@item Uncommon Reagent|KTKCG}", - "65" - ], - [ - "{@item Uncommon Essence|KTKCG}", - "195" - ], - [ - "{@item Rare Reagent|KTKCG}", - "320" - ], - [ - "{@item Rare Essence|KTKCG}", - "960" - ], - [ - "{@item Very Rare Reagent|KTKCG}", - "4,250" - ], - [ - "{@item Very Rare Essence|KTKCG}", - "12,750" - ], - [ - "{@item Legendary Reagent|KTKCG}", - "17,750" - ], - [ - "{@item Legendary Essence|KTKCG}", - "53,250" - ] + "ruleType": "V", + "entries": [ + "{@i Actual blacksmiths have opinions}", + "Since posting this system, I've heard from plenty of actual blacksmiths, letting me know blacksmithing is hard. This system is a model that balances game mechanics, fun, practicality, and realism in equal parts, but if you want a system that will make them happier, double all blacksmithing times, and triple armor crafting time per check. This means that making 1 check would for weapons or items would be 4 hours, and making 1 check for armor would take 6 hours.", + "I would recommend only using this variant when downtime is plentiful, or when combined with the \"{@variantrule Assistance|KTKCG}\" variant rules. When combined with the {@variantrule assistance|KTKCG} variant rules, the maximum number of helpers remains 3 (each reducing the time to make a check by 1 hour still)." + ] + }, + { + "name": "Assistance", + "source": "KTKCG", + "page": 139, + "ruleType": "V", + "entries": [ + "{@i Group-based crafting and minions}", + "When being assisted by a skilled craftsman (who has proficiency in the related tool and skills of the crafting branch), you gain advantage on the crafting roll.", + "If one roll succeeds, the check passes and the crafting continues as normal. If both of your rolls succeed, it counts as twice as much progress. If both of the rolls would be a failure, it counts as two failures and no progress is made. Too many cooks in a kitchen can be dangerous! More than one helper when crafting this method doesn't have additional benefits.", + "If you are using the \"{@variantrule Taking 10|KTKCG|take 10}\" approach during downtime crafting, you can pick the most skilled crafter's modifier to the crafting roll to use. Each additional person assisting during downtime crafting, the period crafting time per check is reduced by 1 hour to a minimum of 1 hour (with three helpers). People can only qualify as helpers if they have proficiency in the tool being used for the crafting project." + ] + }, + { + "name": "Crafting Skill", + "source": "KTKCG", + "page": 139, + "ruleType": "V", + "entries": [ + "{@i Artisanal skills that aren't tied to how good at slaying monsters you happen to be}", + "This is an alternative to using proficiency. This was the original plan, but ultimately proved unnecessarily complicated for general use, but some people prefer the sense of progression and realism from having a crafting skill that isn't tied to your combat prowess.", + { + "type": "entries", + "name": "Progression and Progress", + "page": 139, + "entries": [ + "Each branch of crafting will have a different way to gain skill in that field, typically involving a variety of options for gaining each level of a skill. These are not intended to be something gained easily or quickly, and scale on a quite exponential scale. Achieving skill 3 or 4 is fairly easy for adventurers, while skill 5 and 6 would be what is achieved at the end game, and level 7 is possible, but out of reach for most adventurers. Here is a simple method of progression:", + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Crafting Skill Progression", + "page": 140 + } + ] + }, + "If you combine with the {@variantrule innovation system|KTKCG}, you can award double credit for any gold pieces of materials spent attempting to innovate a new item when tracking skill progression." + ] + }, + { + "name": "Gritty Realism", + "source": "KTKCG", + "page": 141, + "ruleType": "V", + "entries": [ + "{@i For games that move at a more deliberate pace}", + "The normal crafting time listed in this book is balanced around a progression of minimal downtime with 8 hour long rests. For games that follow the model of 8 hour short rests and week long long rests offering more downtime, you can still use this system, but may want to consider longer crafting checks.", + "To accomplish this, make each crafting check take 8 hours (four times longer). This maps to one work day per crafting check. In addition:", + { + "type": "list", + "page": 141, + "items": [ + "Checks do not have to be subsequent for any crafting branch (including {@book Alchemy|KTKCG|10}).", + "{@variantrule Taking 10|KTKCG} for checks takes two consecutive workdays.", + "Gathering checks require one week when gathering from environment." + ] + } + ] + }, + { + "name": "How Feast Spent Dice Work", + "source": "KTKCG", + "page": 58, + "ruleType": "V", + "entries": [ + "If, for example, at level 4, if you start a rest with 2 Hit Dice, and consume a meal that would give an additional Hit Die, you would end the rest with 5, but your maximum is 4, so you would lose the 5th. This allows you to spend that extra fifth Hit Die for additional benefits. You could spend 3 Hit Dice on these benefits, but doing so would mean you only have 2 Hit Dice after the long rest." + ] + }, + { + "name": "Innovation System", + "source": "KTKCG", + "page": 140, + "ruleType": "V", + "entries": [ + "{@i Making it so you have to actually know how to make the things you make}", + "Adding back in some complexity Almost all enchanting recipes use scrolls as blueprints for the magic of the item and essences to power it. It is possible that other methods exist, the scroll is fundamentally a blueprint of the magic the item uses, as well part of its magical essence that is imbued into it. A GM can opt to replace the scroll with a blueprint or innovation check (see variant rules) and additional magical essences (to replace both the knowledge and power provided by the scroll).", + { + "type": "entries", + "name": "Variant: Recipes", + "page": 140, + "entries": [ + "Materials are just stuff without a recipe. Coming in the form of techniques, blueprints, or any one of a hundred different forms of knowledge, the an essential step of making anything is know how.", + "A recipe alone doesn't inherently grant success\u2014a recipe is just a path that the craftsman can walk, but final product will come down to their skills, materials, and a little luck. Even so, recipes are not created equal. The technique of swordcraft left behind by a grand master of the craft can contain knowledge that will inherently boost the skills of anyone following its techniques.", + "Like materials, recipes can come from three sources:", + { + "type": "list", + "style": "list-no-bullets", + "page": 140, + "items": [ + { + "type": "item", + "name": "Found:", + "entries": [ + "The world you adventure in is often vast and dotted with the legacies of those that have come before. Frequently ancient techniques and secrets can be uncovered during your adventurers, hoarded by dragons (...or maybe kobolds earlier in your adventures!)." + ] + }, + { + "type": "item", + "name": "Purchased:", + "entries": [ + "As with most things, money can bridge many gaps and provide many answers. Either convincing a craftsman to teach you their technique or buying a potion formula from the alchemists guild, most people in the world will understand that they stand to more to gain by selling fish than by teaching their customers how to fish, so these will won't come cheap, but can often by attained by establishing good relations... or just dropping a lot of coin.", + { + "type": "inset", + "page": 140, + "name": "How much do Recipes cost?", + "entries": [ + "How much a recipe costs, or even if it's available, has a lot of factors behind it and is ultimately up to the GM, but in general be fairly expensive (to encourage innovation) but not outrageous compared to what they make. Roughly 10 times the cost of the materials to make the item." + ] + } + ] + }, + { + "type": "item", + "name": "Invented!:", + "entries": [ + "While many craftsmen and craftswoman tread in the footsteps of others, those at the cutting edge are those that innovate and invent, stepping beyond what is known (to them). More difficult, a recipe is created through trial and effort, and will frequently leave many broken prototypes as proof of the effort.", + "To invent a recipe, you make an innovation check. This takes 1 hour, and once attempted cannot be attempted again until you finish a long rest. You can select materials to expend on the innovation check.", + { + "type": "list", + "page": 140, + "items": [ + "If you roll half the innovation difficult or more and did not have the correct materials, you learn the materials needed for the recipe (this doesn't require any materials to be expended).", + "If you roll half the innovation difficult or more of the recipe and had the correct ingredients, you learn the innovation difficulty of the recipe and materials needed for the recipe.", + "If you roll the innovation difficult with all the required ingredients spent toward the check, you learn the recipe, and this counts as the first successful crafting roll toward crafting the product of that recipe.", + "On failure, all materials put toward the check are lost. On success, the recipe is learned, and the materials can be rolled over toward crafting the item; the first crafting check for the item automatically succeeds on that crafting attempt." + ] + }, + "The GM can set the innovation DC of an item, or just have it default to the DC of an innovation check is the Crafting DC of the item +5.", + "An innovation roll is as follows:", + { + "type": "abilityGeneric", + "name": "Recipe Innovation Roll", + "text": "d20 + your relevant crafting Skill + your Wisdom or Intelligence modifier (your choice)" + } + ] + } + ] + }, + "However a player has acquired their recipes, they are encouraged to record their recipes in a book or manual.", + { + "type": "inset", + "page": 140, + "name": "Losing Your Recipes:", + "entries": [ + "Recipes are usually going to be recorded as physical documents, and consequently must be safeguarded. If a set of Recipes are lost, it will be up to the GM to determine how many they might remember by heart.", + "The following is my recommendation: half their recipes + the intelligence modifier are known by heart. Recipes remembered are chosen in the order of Invented Recipes > Most Crafted Recipe > Most Recently Crafted Recipe, and then ordered by which have been used the most to the least.", + "{@feat Keen Mind|PHB|Certain feats} or abilities may negate any recipes lost." + ] + } + ] + } + ] + }, + { + "name": "More Common Magic", + "source": "KTKCG", + "page": 139, + "ruleType": "V", + "entries": [ + "{@i Not just for enchanters}", + "While magical items is generally thought of as the domain of {@book enchanters|KTKCG|14}, a skilled crafter with the correct knowledge may be able to craft certain magic items with this variant rule. If you have proficiency in {@skill Arcana}, you can use your crafting skill to craft items from certain enchanting tables as per the table below. When making items this way, you can only make items of types you can normally make.", + "If another creature proficient in {@skill arcana} assists for the full duration of the craft, they can serve as a replacement for proficiency in arcana.", + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Branch Tables", + "page": 139 + } ] }, { + "name": "Old School", "source": "KTKCG", - "name": "Branch Tables", "page": 139, - "colLabels": [ - "Crafting Branch", - "Enchanting Table" - ], - "colStyles": [ - "text-center", - "text-center" - ], - "footnotes": [ - "{@note None of the listed tables are clearly identifiable.}" - ], - "rows": [ - [ - "{@book Blacksmithing|KTKCG|12}", - "Magical Armor (Metal), Magical Weapons" - ], - [ - "{@book Leatherworking|KTKCG|17}", - "Magical Armor (Leather)" - ], - [ - "{@book Jewelering|KTKCG|22|Jewelcrafting}", - "Magical Rings, Magical Jewelry" - ], - [ - "{@book Woodworking|KTKCG|19}", - "Magical Weapons (Bows)" - ] + "ruleType": "V", + "entries": [ + "{@i Experience-based crafting}", + "In the olden days crafting checks took experience as a fundamentally component. This is not a feature of this system, but the following is a variant for those that want to run a hateful and archaic system that will cause great suffering. In this system, certain components can be (or must, as per your GM), be replaced with experience, using the following ratios:", + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Experience Costs", + "page": 139 + }, + { + "type": "inset", + "page": 139, + "name": "Arcanist Crafting", + "entries": [ + "This harkens back to the tales of the Arcanists of certain ancient empires investing their very life force and power in magic items, and somewhat models the system as presented in early editions. I don't necessarily recommend it for 5e, and this isn't how I run crafting, but I wouldn't to present the option here. This will make magic items more of an investment, but easier to access." + ] + } ] }, { + "name": "Recharging Lesser Wands", "source": "KTKCG", - "name": "Crafting Skill Progression", - "page": 140, - "colLabels": [ - "Skill", - "Gold Pieces of Items Created" - ], - "colStyles": [ - "text-center", - "text-center" - ], - "rows": [ - [ - "1", - "10 gp" - ], - [ - "2", - "100 gp" - ], - [ - "3", - "1,000 gp" - ], - [ - "4", - "10,000 gp" - ], - [ - "5", - "100,000 gp" - ], - [ - "6", - "1,000,000 gp" - ], - [ - "7", - "10,000,000 gp" - ] + "page": 99, + "entries": [ + "Recharging lesser wands is fairly simple; you can either expend 1 essence of the rarity required to craft that wand and perform a ritual that takes 2 hours, expending the essence and restoring all charges to the Lesser Wand (this only works with Lesser Wands), or you can expend 2 spell slots equal to the level of the spell the wand can cast (1st level for cantrip) during this ritual to recharge a single charge; you can repeat this ritual to recharge the wand multiple times, up to its maximum charges." ] }, { - "name": "Alchemical Acid Qualities", + "name": "Taking 10", "source": "KTKCG", - "page": 34, - "colLabels": [ - "Quality", - "Rarity", - "Acid Damage" - ], - "colStyles": [ - "text-center", - "text-center", - "text-center" - ], - "rows": [ - [ - "Common", - "Common", - "{@damage 4d4}" - ], - [ - "Potent", - "Uncommon", - "{@damage 6d4}" - ], - [ - "Powerful", - "Rare", - "{@damage 8d4}" - ] + "page": 8, + "ruleType": "O", + "entries": [ + "When you craft something, double the crafting period (from 2 hours to 4 hours per check) to \"take a 10\"on the crafting roll, meaning that your crafting checks are 10 + your related ability score + your related tool proficiency bonus. This provides a floor level that you can always succeed on if you choose to take your time.", + "If someone with proficiency is aiding you for the entire duration of the crafting, the crafting check doesn't gain any bonus, but can be completed in the standard 2 hours.", + { + "type": "inset", + "name": "NPC Crafting", + "page": 8, + "entries": [ + "It should always be assumed that when NPCs are crafting, they take this option, and thus craft more slowly but reliably. The slap-dash speed crafting is largely the domain of the players, though at the GM's discretion the players may convince a NPC to craft faster assuming the risk of their materials." + ] + } ] - }, + } + ], + "table": [ { - "name": "Alchemical Fire Qualities", + "name": "Academic Tradition", "source": "KTKCG", - "page": 34, + "page": 120, "colLabels": [ - "Quality", + "Name", + "Materials", + "Crafting Time", + "Crafting Checks", + "Difficulty", "Rarity", - "Fire Damage" + "Value" ], "colStyles": [ + "text-center", + "text-left", "text-center", "text-center", - "text-center" - ], - "rows": [ - [ - "Common", - "Common", - "{@damage 2d10}" - ], - [ - "Potent", - "Uncommon", - "{@damage 3d10}" - ], - [ - "Powerful", - "Rare", - "{@damage 4d10}" - ] - ] - }, - { - "name": "Simple Explosive Damage", - "source": "KTKCG", - "page": 36, - "colLabels": [ - "Name", - "Radius", - "Damage" - ], - "colStyles": [ "text-center", "text-center", "text-center" ], "rows": [ [ - "Common", - "10 feet", - "{@damage 1d8} fire + {@damage 1d8} thunder." - ], - [ - "Potent", - "15 feet", - "{@damage 2d8} fire + {@damage 2d8} thunder." - ], - [ - "Powerful", - "20 feet", - "{@damage 4d8} fire + {@damage 4d8} thunder." - ] - ] - }, - { - "name": "Uncommon Feast Benefits", - "source": "KTKCG", - "page": 58, - "colLabels": [ - "Benefits [Uncommon/Rare/Very Rare/Legendary]" - ], - "colStyles": [ - "text-center" - ], - "rows": [ - [ - "Roll a [{@dice d4}/{@dice d6}/{@dice d8}/{@dice d12}] per Hit Die traded and gain temporary hit points equal to the value rolled." - ], - [ - "Trade three Hit Dice for an additional spell slot of [1st/2nd/3rd/4th] level." + "{@item Color|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item common magical ink|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 13}", + "common", + "20 gp" ], [ - "Gain a point that can be expended like Inspiration by trading [5/4/3/2] Hit Dice per point." - ] - ] - }, - { - "name": "Meat Feast Boons", - "source": "KTKCG", - "page": 58, - "colLabels": [ - "Minimum Rarity", - "Creature Boon" - ], - "colStyles": [ - "text-center", - "text-center" - ], - "rows": [ - [ + "{@item Comprehension|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell comprehend languages|PHB}", + "1 {@item uncommon arcane essence|KTKCG}", + "1 {@item common divine essence|KTKCG}", + "1 {@item uncommon magical ink|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 14}", "uncommon", - "Hold Breath, Keen Senses, Pounce, Stone Camouflage" + "350 gp" ], [ - "rare", - "Amphibious/Water Breathing, Web Walker" + "{@item Connection|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell detect thoughts|PHB}", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell calm emotions|PHB}", + "1 {@item uncommon divine essence|KTKCG}", + "1 {@item uncommon magical ink|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 14}", + "uncommon", + "390 gp" ], [ - "very rare", - "Pack Tactics, Spider Climb" + "{@item Protection|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item uncommon arcane essence|KTKCG}", + "1 {@item uncommon magical ink|KTKCG}", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell shield|PHB}" + ] + }, + "4 hours", + "2", + "{@dc 15}", + "uncommon", + "305 gp" ], [ - "legendary", - "Magic Resistance, Regeneration, Shapechanger (Mimic)" - ] - ] - }, - { - "name": "Elementally Fortifying Feast Benefits", - "source": "KTKCG", - "page": 58, - "colLabels": [ - "Element", - "Benefit" - ], - "colStyles": [ - "text-center", - "text-center" - ], - "rows": [ - [ - "Cold", - "Advantage on saves against cold climates and resistance to cold damage." + "{@item Gravity|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item uncommon arcane essence|KTKCG}", + "1 {@item uncommon magical ink|KTKCG}", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell levitate|PHB}" + ] + }, + "4 hours", + "2", + "{@dc 15}", + "uncommon", + "320 gp" ], [ - "Fire", - "Advantage on saves against hot climates and resistance to fire damage." + "{@item Skill|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item uncommon arcane essence|KTKCG}", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enhance ability|PHB}", + "1 {@item uncommon magical ink|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 15}", + "uncommon", + "490 gp" ], [ - "Lightning", - "Advantage on Constitution saving throws against the {@condition stunned} condition and resistance to lightning damage" - ] - ] - }, - { - "name": "Essence Crystals", - "source": "KTKCG", - "page": 88, - "colLabels": [ - "d6", - "Essence Color", - "Attribute" - ], - "colStyles": [ - "text-center", - "text-center", - "text-center" - ], - "rows": [ - [ - "1", - "Deep Crimson", - "Strength" + "{@item Blood|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item rare arcane essence|KTKCG}", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell vampiric touch|PHB}", + "1 {@item rare magical ink|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 16}", + "rare", + "1,400 gp" ], [ - "2", - "Forest Green", - "Dexterity" + "{@item Power|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item rare arcane essence|KTKCG}", + "1 {@item rare magical ink|KTKCG}", + "2 {@item uncommon arcane essence|KTKCG}" + ] + }, + "10 hours", + "5", + "{@dc 17}", + "rare", + "1,600 gp" ], [ - "3", - "Amber Orange", - "Constitution" + "{@item Space|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item rare arcane essence|KTKCG}", + "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell dimension door|PHB}", + "2 {@item uncommon arcane essence|KTKCG}", + "1 {@item rare magical ink|KTKCG}" + ] + }, + "10 hours", + "5", + "{@dc 17}", + "rare", + "2,000 gp" ], [ - "4", - "Honey Yellow", - "Wisdom" + "{@item Speed|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item very rare arcane essence|KTKCG}", + "1 {@item very rare magical ink|KTKCG}", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell haste|PHB}" + ] + }, + "12 hours", + "6", + "{@dc 17}", + "very rare", + "10,500 gp" ], [ - "5", - "Azure Blue", - "Intelligence" + "{@item Reality|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell major image|PHB}", + "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell creation|PHB}", + "1 {@item very rare arcane essence|KTKCG}", + "2 {@item rare arcane essence|KTKCG}", + "1 {@item very rare magical ink|KTKCG}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 18}", + "very rare", + "14,000 gp" ], [ - "6", - "Rich Purple", - "Charisma" + "{@item Time|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item 9th-Level Spell Scroll|KTKCG|scroll} of {@spell time stop|PHB}", + "1 {@item legendary arcane essence|KTKCG}", + "1 {@item very rare arcane essence|KTKCG}", + "1 {@item legendary magical ink|KTKCG}", + "2 {@item rare divine essence|KTKCG|rare divine essences}" + ] + }, + "24 hours (3 days)", + "12", + "{@dc 21}", + "legendary", + "100,000 gp" ] ] }, { - "name": "Quantum Chaos Box Contents", + "name": "Additional Materials", "source": "KTKCG", - "page": 92, + "page": 37, "colLabels": [ - "1d12", - "Contents of Box" + "Additional Reagent", + "Difficulty Modifier", + "Effect" ], "colStyles": [ "text-center", - "" - ], - "rows": [ - [ - "1", - "{@dice 1d4} hostile {@creature swarm of rats|MM|swarms of rats} under the effect of {@spell fire shield}" - ], - [ - "2", - "{@dice 1d12} berries created by the {@spell goodberry} spell." - ], + "text-center", + "text-left" + ], + "intro": [ + "You can simply load more reagents into any potion, increasing its potency in different ways, though it increases the difficulty. You can make a \"custom potion\" simply by using these modifiers with no base potion. When you do so, the base DC is 8." + ], + "rows": [ [ - "3", - "A small piece of a star. It explodes violently. All creatures within 20 feet must make a {@dc 15} Dexterity saving throw or take {@damage 3d12} fire damage, or half as much on a successful save." + "{@item Common Curative Reagent|KTKCG|Common Curative}", + "+2", + "The potion restores +{@dice 1d4} hit points when consumed." ], [ - "4", - "The last consumable item you used, of uncommon rarity or less, or a {@item potion of healing|DMG} (if no consumable item applies)." + "{@item Common Reactive Reagent|KTKCG|Common Reactive}", + "+2", + "The potion deals +{@damage 1d4} fire damage when shattered (or consumed)." ], [ - "5", - "A small wooden toy. It looks quite old." + "{@item Common Poisonous Reagent|KTKCG|Common Poisonous}", + "+2", + "The potion deals +{@damage 1d4} poison damage when consumed." ], [ - "6", - "A key. Someone probably lost it." + "{@item Uncommon Curative Reagent|KTKCG|Uncommon Curative}", + "+3", + "The potion restores +{@dice 2d4} hit points when consumed." ], [ - "7", - "{@dice 1d4} delicious looking fresh fish. Cooking and eating them gives a creature up to 10 temporary hit points, as long as they are cooked within 1 hour of opening the box." + "{@item Uncommon Reactive Reagent|KTKCG|Uncommon Reactive}", + "+3", + "The potion deals +{@damage 2d4} fire damage when shattered (or consumed)." ], [ - "8", - "A diamond worth {@dice 1d100} gp." + "{@item Uncommon Poisonous Reagent|KTKCG|Uncommon Poisonous}", + "+3", + "The potion deals +{@damage 2d4} poison damage when consumed." ], [ - "9", - "Another box that looks identical to the {@item Quantum Chaos Box|KTKCG}, just very slightly smaller. It is a hostile {@creature mimic}." + "{@item Rare Curative Reagent|KTKCG|Rare Curative}", + "+4", + "The potion restores +{@dice 3d4} hit points when consumed." ], [ - "10", - "A letter written in an incomprehensible language. If somehow decoded it might be a mundane letter, or a {@item scroll|KTKCG|spell scroll} for {@filter a spell on the Warlock spell list of 3rd level or lower|spells|level=1;2;3|class=warlock}." + "{@item Rare Reactive Reagent|KTKCG|Rare Reactive}", + "+4", + "The potion deals +{@damage 3d4} fire damage when shattered (or consumed)." ], [ - "11", - "Nothing" + "{@item Rare Poisonous Reagent|KTKCG|Rare Poisonous}", + "+4", + "The potion deals +{@damage 3d4} poison damage when consumed." ], [ - "12", - "A single bean from a magical {@item bag of beans|DMG}." - ] - ] - }, - { - "name": "Psionic Discipline", - "source": "KTKCG", - "page": 95, - "colLabels": [ - "d6", - "Discipline" - ], - "colStyles": [ - "text-center", - "text-center" - ], - "rows": [ - [ - "1", - "Telekinesis" + "{@item Very Rare Curative Reagent|KTKCG|Very Rare Curative}", + "+5", + "The potion restores +{@dice 4d4} hit points when consumed." ], [ - "2", - "Telepathy" + "{@item Very Rare Reactive Reagent|KTKCG|Very Rare Reactive}", + "+5", + "The potion deals +{@damage 4d4} fire damage when shattered (or consumed)." ], [ - "3", - "Enhancement" + "{@item Very Rare Poisonous Reagent|KTKCG|Very Rare Poisonous}", + "+5", + "The potion deals +{@damage 4d4} poison damage when consumed." ], [ - "4", - "Psychokinetics" + "{@item Legendary Curative Reagent|KTKCG|Legendary Curative}", + "+6", + "The potion restores +{@dice 5d4} hit points when consumed." ], [ - "5", - "Transposition" + "{@item Legendary Reactive Reagent|KTKCG|Legendary Reactive}", + "+6", + "The potion deals +{@damage 5d4} fire damage when shattered (or consumed)." ], [ - "6", - "Precognition" + "{@item Legendary Poisonous Reagent|KTKCG|Legendary Poisonous}", + "+6", + "The potion deals +{@damage 5d4} poison damage when consumed." ] ] }, { - "name": "Psionic Flaw", + "name": "Alchemical Acid Qualities", "source": "KTKCG", - "page": 95, + "page": 34, "colLabels": [ - "d6", - "Flaw" + "Quality", + "Rarity", + "Acid Damage" ], "colStyles": [ + "text-center", "text-center", "text-center" ], "rows": [ [ - "1", - "Your anger grows harder to control, your eyes change color and start glowing when you become angry." - ], - [ - "2", - "You hear a faint screaming at all times. It sounds almost...familiar." - ], - [ - "3", - "A strange swirling tattoo-like scar very slowly grows from where it pierces you that burns painfully." - ], - [ - "4", - "When you sleep, you have nightmares about another life filled with horror, fear and revulsion." + "Common", + "Common", + "{@damage 4d4}" ], [ - "5", - "You cannot remember your own name, even when told." + "Potent", + "Uncommon", + "{@damage 6d4}" ], [ - "6", - "You grow small vestigial tentacles along your jawline like a strange beard after being attuned to it for {@dice 1d4} days." + "Powerful", + "Rare", + "{@damage 8d4}" ] ] - } - ], - "itemType": [ - { - "abbreviation": "Comp", - "source": "KTKCG", - "page": 12, - "name": "Component", - "entries": [ - "A component used in {@book crafting|KTKCG|1}." - ] }, { - "abbreviation": "Conc", + "name": "Alchemical Fire Qualities", "source": "KTKCG", "page": 34, - "name": "Concoction", - "entries": [] - }, - { - "abbreviation": "Oil", - "source": "KTKCG", - "page": 35, - "name": "Oil", - "entries": [] - }, - { - "abbreviation": "Gem", - "source": "KTKCG", - "page": 93, - "name": "Gemstone", - "entries": [] - }, - { - "abbreviation": "Rune", - "source": "KTKCG", - "page": 121, - "name": "Rune", - "entries": [] - } - ], - "itemProperty": [ - { - "name": "Feast", - "source": "KTKCG", - "page": 58, - "abbreviation": "Feast" - }, - { - "name": "Snack", - "source": "KTKCG", - "page": 59, - "abbreviation": "Snack" - }, - { - "name": "Ration", - "source": "KTKCG", - "page": 59, - "abbreviation": "Ration" - }, - { - "name": "Essence", - "source": "KTKCG", - "page": 13, - "abbreviation": "Ess" - }, - { - "name": "Reagent", - "source": "KTKCG", - "page": 13, - "abbreviation": "Rea" - }, - { - "name": "Example Template", - "source": "KTKCG", - "page": 49, - "abbreviation": "ExT", - "entries": [ - "{@note This is an example {@book Blacksmithing|KTKCG|12} template weapon.}" + "colLabels": [ + "Quality", + "Rarity", + "Fire Damage" ], - "template": " " - }, - { - "name": "Loud", - "source": "KTKCG", - "page": 52, - "abbreviation": "Loud", - "entries": [ - { - "type": "entries", - "name": "Loud", - "page": 52, - "entries": [ - "Your weapon rings with thunder that is audible within 300 feet of you whenever it makes an attack." - ] - } - ] - }, - { - "name": "Stormcharged", - "source": "KTKCG", - "page": 52, - "abbreviation": "Strm", - "entries": [ - { - "type": "entries", - "name": "Stormcharged", - "page": 52, - "entries": [ - "When you use an action, bonus action, or reaction to attack with a Stormcharged Weapon, you can make only one Attack regardless of the number of attacks you can normally make. If you could otherwise make additional attacks with that action, the weapon deals an extra 3d6 lightning or thunder damage per attack that was foregone." - ] - } - ] - }, - { - "name": "Psionic", - "source": "KTKCG", - "page": 93, - "abbreviation": "Psi", - "entries": [ - "{@note This item's power is psionic in nature.}" - ] - }, - { - "name": "Reload 5", - "source": "KTKCG", - "page": 112, - "abbreviation": "RLD5", - "entries": [ - { - "type": "entries", - "name": "Reload 5", - "page": 112, - "entries": [ - "This weapon must be reloaded as an action or a bonus action after firing 5 times." - ] - } - ] - }, - { - "name": "Ancient", - "source": "KTKCG", - "page": 121, - "abbreviation": "Anc", - "entries": [ - { - "type": "entries", - "name": "Ancient Tradition", - "page": 118, - "entries": [ - "The runes of the Giants, Dwarves, and other ancient traditions. Your ability modifier for this tradition is Wisdom, and you can select your related tool from {@item Mason's Tools|PHB} or {@item Painter's Supplies|PHB}." - ] - } - ] - }, - { - "name": "Academic", - "source": "KTKCG", - "page": 122, - "abbreviation": "Aca", - "entries": [ - { - "type": "entries", - "name": "Academic Tradition", - "page": 118, - "entries": [ - "The runes of mages, scholars, and elves, these traditions are not necessarily any less ancient, but runecarvers of these traditions seek new knowledge and expression, rather than being rooted in the old ways. Your ability modifier for this tradition is Intelligence, and you can select your related tool from {@item Calligrapher's Supplies|PHB} or {@item Woodcarver's Tools|PHB}." - ] - } - ] - }, - { - "name": "Exotic", - "source": "KTKCG", - "page": 142, - "abbreviation": "Exo", - "entries": [ - "{@note See {@book Appendix E: Exotic Materials|KTKCG|26}.}" + "colStyles": [ + "text-center", + "text-center", + "text-center" ], - "template": "{{prop_name}}, Difficulty\u00A0+{{item.customProperties.diff}}" - } - ], - "baseitem": [ - { - "name": "Hide Scraps", - "source": "KTKCG", - "page": 12, - "type": "Comp", - "rarity": "none", - "value": 10, - "entries": [ - "Used for {@book Leatherworking|KTKCG|17}." - ] - }, - { - "name": "Leather Scraps", - "source": "KTKCG", - "page": 12, - "type": "Comp", - "rarity": "none", - "value": 10, - "entries": [ - "Used for {@book Leatherworking|KTKCG|17}." - ] - }, - { - "name": "Boiled Leather", - "source": "KTKCG", - "page": 12, - "type": "Comp", - "rarity": "common", - "value": 300, - "entries": [ - "Used for {@book Leatherworking|KTKCG|17}." - ] - }, - { - "name": "Hide", - "source": "KTKCG", - "page": 12, - "type": "Comp", - "rarity": "common", - "value": 200, - "entries": [ - "Used for {@book Leatherworking|KTKCG|17}." - ] - }, - { - "name": "Rawhide Leather", - "source": "KTKCG", - "page": 12, - "type": "Comp", - "rarity": "common", - "value": 200, - "entries": [ - "Used for {@book Leatherworking|KTKCG|17}." - ] - }, - { - "name": "Scales", - "source": "KTKCG", - "page": 12, - "type": "Comp", - "rarity": "common", - "value": 100, - "entries": [ - "Used for {@book Leatherworking|KTKCG|17}." - ] - }, - { - "name": "Tanned Leather", - "source": "KTKCG", - "page": 12, - "type": "Comp", - "rarity": "common", - "value": 300, - "entries": [ - "Used for {@book Leatherworking|KTKCG|17}." - ] - }, - { - "name": "Medium Carapace", - "source": "KTKCG", - "page": 12, - "type": "Comp", - "rarity": "common", - "value": 400, - "entries": [ - "Used for {@book Leatherworking|KTKCG|17}." - ] - }, - { - "name": "Large Carapace", - "source": "KTKCG", - "page": 12, - "type": "Comp", - "rarity": "common", - "value": 3000, - "entries": [ - "Used for {@book Leatherworking|KTKCG|17}." - ] - }, - { - "name": "Tough Hide", - "source": "KTKCG", - "page": 12, - "type": "Comp", - "rarity": "uncommon", - "value": 50000, - "entries": [ - "Used for {@book Leatherworking|KTKCG|17}." - ] - }, - { - "name": "Resistant Hide", - "source": "KTKCG", - "page": 12, - "type": "Comp", - "rarity": "uncommon", - "value": 50000, - "entries": [ - "Used for {@book Leatherworking|KTKCG|17}." - ] - }, - { - "name": "Tough Leather", - "source": "KTKCG", - "page": 12, - "type": "Comp", - "rarity": "uncommon", - "value": 60000, - "entries": [ - "Used for {@book Leatherworking|KTKCG|17}." - ] - }, - { - "name": "Resistant Leather", - "source": "KTKCG", - "page": 12, - "type": "Comp", - "rarity": "uncommon", - "value": 60000, - "entries": [ - "Used for {@book Leatherworking|KTKCG|17}." - ] - }, - { - "name": "Water", - "source": "KTKCG", - "page": 25, - "type": "Comp", - "typeAlt": "FD", - "rarity": "none", - "entries": [ - { - "type": "quote", - "entries": [ - "Water, pure water." - ], - "by": "Limmy" - } - ] - }, - { - "name": "Common Supplies", - "source": "KTKCG", - "page": 12, - "type": "Comp", - "rarity": "none", - "value": 100, - "entries": [ - "Salt, Staples, etc", - "Used for {@book Cooking|KTKCG|13}." - ] - }, - { - "name": "Uncommon Supplies", - "source": "KTKCG", - "page": 12, - "type": "Comp", - "rarity": "common", - "value": 1000, - "entries": [ - "Uncommon spices, oils, rare seeds, etc", - "Used for {@book Cooking|KTKCG|13}." + "rows": [ + [ + "Common", + "Common", + "{@damage 2d10}" + ], + [ + "Potent", + "Uncommon", + "{@damage 3d10}" + ], + [ + "Powerful", + "Rare", + "{@damage 4d10}" + ] ] }, { - "name": "Rare Supplies", + "name": "Alchemy Modifiers", "source": "KTKCG", - "page": 12, - "type": "Comp", - "rarity": "common", - "value": 10000, - "entries": [ - "Hard to get luxury goods", - "Used for {@book Cooking|KTKCG|13}." + "page": 37, + "colLabels": [ + "Modifier", + "Difficulty Modifier", + "Effect" + ], + "colStyles": [ + "text-center", + "text-center", + "text-left" + ], + "intro": [ + "The following are alchemical modifiers that can be applied to a potion. All alchemical modifiers require approval from the GM if the modifier will work with a given potion or creation." + ], + "rows": [ + [ + "Aerosol", + "+8", + "Require two additional {@item reactive reagent|KTKCG|reactive reagents} of equal rarity to the rarest reagent of the potion. Rather than drinking it, when uncorked or broken (as an action) it effects all creatures in a 5-foot radius as if they'd consumed it." + ], + [ + "Celestial", + "+3", + "Requires an {@item common divine essence|KTKCG}. Adds the effect of {@spell lesser restoration} to the potion." + ], + [ + "Divine", + "+6", + "Requires an {@item rare divine essence|KTKCG}. Adds the effect of {@spell greater restoration} to the potion." + ], + [ + "Endothermic", + "+4", + "Any fire damage the potion does becomes cold damage." + ], + [ + "Expansive", + "+5", + "Requires an additional {@item common reactive reagent|KTKCG}. Expands the area of effect of any area of effect the potion has by 5 feet." + ], + [ + "Insidious", + "+3", + "The effect of the potion becomes shrouded from magic such as {@spell identify}. You can make the potion appear as another potion of the same rarity. Another alchemist can identify it by making an Alchemy Check against your Alchemy DC." + ] ] }, { - "name": "Common Fresh Ingredient", + "name": "Ancient Tradition", "source": "KTKCG", - "page": 55, - "type": "Comp", - "rarity": "common", - "entries": [ - "A fresh ingredient is something you harvest that can increase the quality of your food and sometimes provide supernatural boosts beyond mere satiation.", - "Used for {@book Cooking|KTKCG|13}.", - "Typically harvested from a monster of CR ¼\u20134." + "page": 119, + "colLabels": [ + "Name", + "Materials", + "Crafting Time", + "Crafting Checks", + "Difficulty", + "Rarity", + "Value" + ], + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "{@item Light|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item common primal essence|KTKCG}", + "1 {@item common magical ink|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 12}", + "common", + "70 gp" + ], + [ + "{@item Fire|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item uncommon primal essence|KTKCG}", + "1 {@item uncommon magical ink|KTKCG}", + "2 {@item uncommon reactive reagent|KTKCG|uncommon reactive reagents}" + ] + }, + "6 hours", + "3", + "{@dc 14}", + "uncommon", + "320 gp" + ], + [ + "{@item Lightning|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item uncommon primal essence|KTKCG}", + "1 {@item uncommon magical ink|KTKCG}", + "1 {@item common primal essence|KTKCG}", + "1 {@item common arcane essence|KTKCG}" + ] + }, + "6 hours", + "3", + "{@dc 14}", + "uncommon", + "330 gp" + ], + [ + "{@item Frost|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item uncommon primal essence|KTKCG}", + "1 {@item uncommon magical ink|KTKCG}", + "2 {@item common primal essence|KTKCG}" + ] + }, + "6 hours", + "3", + "{@dc 14}", + "uncommon", + "330 gp" + ], + [ + "{@item Vision|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item uncommon primal essence|KTKCG}", + "1 {@item uncommon magical ink|KTKCG}", + "1 {@item common arcane essence|KTKCG}", + "1 {@item common divine essence|KTKCG}" + ] + }, + "6 hours", + "3", + "{@dc 14}", + "uncommon", + "330 gp" + ], + [ + "{@item Size|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item uncommon primal essence|KTKCG}", + "1 {@item uncommon magical ink|KTKCG}", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enlarge/reduce|PHB}" + ] + }, + "6 hours", + "3", + "{@dc 14}", + "uncommon", + "320 gp" + ], + [ + "{@item Vigor|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item rare primal essence|KTKCG}", + "1 {@item uncommon magical ink|KTKCG}", + "4 {@item rare curative reagent|KTKCG|rare curative reagents}", + "1 {@item uncommon divine essence|KTKCG}" + ] + }, + "12 hours", + "6", + "{@dc 15}", + "rare", + "1,900 gp" + ], + [ + "{@item Destruction|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "3 {@item rare primal essence|KTKCG}", + "3 {@item uncommon primal essence|KTKCG}", + "1 {@item rare magical ink|KTKCG}" + ] + }, + "12 hours", + "6", + "{@dc 16}", + "rare", + "3,500 gp" + ], + [ + "{@item Brutality|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "3 {@item rare primal essence|KTKCG|rare primal essences}", + "1 {@item rare magical ink|KTKCG}" + ] + }, + "12 hours", + "6", + "{@dc 16}", + "rare", + "3,300 gp" + ], + [ + "{@item Wrath|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item very rare primal essence|KTKCG}", + "2 {@item rare primal essence|KTKCG}", + "1 {@item very rare magical ink|KTKCG}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 17}", + "very rare", + "12,000 gp" + ], + [ + "{@item Death|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item legendary divine essence|KTKCG}", + "1 {@item legendary primal essence|KTKCG}", + "1 {@item legendary magical ink|KTKCG}", + "4 {@item rare primal essence|KTKCG|rare primal essences}" + ] + }, + "24 hours (3 days)", + "12", + "{@dc 19}", + "legendary", + "65,000 gp" + ] ] }, { - "name": "Uncommon Fresh Ingredient", + "name": "Arctic Locale", "source": "KTKCG", - "page": 55, - "type": "Comp", - "rarity": "uncommon", - "entries": [ - "A fresh ingredient is something you harvest that can increase the quality of your food and sometimes provide supernatural boosts beyond mere satiation.", - "Used for {@book Cooking|KTKCG|13}.", - "Typically harvested from a monster of CR 5\u20138." + "page": 134, + "colLabels": [ + "Name", + "Rarity", + "Description", + "Properties", + "Purchase Price" + ], + "colStyles": [ + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "Cold Snaps", + "Common", + "Frozen berries that burst violently when broken", + "Reactive (Icy)", + "20 gp" + ], + [ + "Ice Bamboo", + "Common", + "Bamboo formed entirely out of ice, does not melt", + "Curative", + "15 gp" + ], + [ + "Snake Tracks", + "Common", + "A dead looking weed found beneath layers of snow and ice", + "Poisonous", + "15 gp" + ], + [ + "Blizzard Bones", + "Common", + "Bones that have been through three blizzards", + "Curative", + "15 gp" + ], + [ + "Yeti Droppings", + "Common", + "Particularly potent yeti droppings", + "Poisonous", + "15 gp" + ], + [ + "Snowmelt Flower", + "Uncommon", + "A strange flower that grows up through the snow melting a patch of it", + "Reactive", + "40 gp" + ], + [ + "Unicorn Fur", + "Rare", + "Glistening pure white stalks that grow in sheltered spots", + "Curative", + "200 gp" + ], + [ + "White Lotus", + "Rare", + "A glistening white flower", + "Curative, Poisonous", + "300 gp" + ] ] }, { - "name": "Rare Fresh Ingredient", + "name": "Armor", "source": "KTKCG", - "page": 55, - "type": "Comp", - "rarity": "rare", - "entries": [ - "A fresh ingredient is something you harvest that can increase the quality of your food and sometimes provide supernatural boosts beyond mere satiation.", - "Used for {@book Cooking|KTKCG|13}.", - "Typically harvested from a monster of CR 9\u201312." + "page": 46, + "colLabels": [ + "Name", + "Materials", + "Crafting Time", + "Checks", + "Difficulty", + "Rarity", + "Value" + ], + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "{@item Chain Shirt|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "5 {@item ingot|KTKCG|ingots}" + ] + }, + "14 hours", + "7", + "{@dc 13}", + "common", + "50 gp" + ], + [ + "{@item Scale Mail|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "8 {@item ingot|KTKCG|ingots}", + "1 {@item armor padding|KTKCG}" + ] + }, + "14 hours", + "7", + "{@dc 12}", + "common", + "50 gp" + ], + [ + "{@item Breastplate|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "10 {@item ingot|KTKCG|ingots}" + ] + }, + "16 hours", + "8", + "{@dc 16}", + "common", + "400 gp" + ], + [ + "{@item Half Plate Armor|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "16 {@item ingot|KTKCG|ingots}", + "1 {@item armor padding|KTKCG}" + ] + }, + "28 hours", + "14", + "{@dc 17}", + "common", + "750 gp" + ], + [ + "{@item Ring mail|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "4 {@item ingot|KTKCG|ingots}", + "1 {@item armor padding|KTKCG}" + ] + }, + "10 hours", + "5", + "{@dc 11}", + "common", + "30 gp" + ], + [ + "{@item Chain mail|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "9 {@item ingot|KTKCG|ingots}", + "1 {@item armor padding|KTKCG}" + ] + }, + "14 hours", + "7", + "{@dc 13}", + "common", + "75 gp" + ], + [ + "{@item Splint Armor|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "12 {@item ingot|KTKCG|ingots}", + "1 {@item armor padding|KTKCG}" + ] + }, + "28 hours", + "14", + "{@dc 14}", + "common", + "200 gp" + ], + [ + "{@item Plate Armor|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "30 {@item ingot|KTKCG|ingots}", + "1 {@item armor padding|KTKCG}" + ] + }, + "56 hours", + "28", + "{@dc 17}", + "common", + "1,500 gp" + ] ] }, { - "name": "Very Rare Fresh Ingredient", + "name": "Branch Prices", "source": "KTKCG", - "page": 55, - "type": "Comp", - "rarity": "very rare", - "entries": [ - "A fresh ingredient is something you harvest that can increase the quality of your food and sometimes provide supernatural boosts beyond mere satiation.", - "Used for {@book Cooking|KTKCG|13}.", - "Typically harvested from a monster of CR 13\u201316." + "page": 99, + "colLabels": [ + "Rarity", + "Material Price" + ], + "colStyles": [ + "text-center", + "text-center" + ], + "rows": [ + [ + "{@item Common Branch|KTKCG}", + "1 sp" + ], + [ + "{@item Uncommon Branch|KTKCG}", + "25 gp" + ], + [ + "{@item Rare Branch|KTKCG}", + "80 gp" + ], + [ + "{@item Very Rare Branch|KTKCG}", + "800 gp" + ], + [ + "{@item Legendary Branch|KTKCG}", + "2,000 gp" + ] ] }, { - "name": "Legendary Fresh Ingredient", + "name": "Branch Tables", "source": "KTKCG", - "page": 55, - "type": "Comp", - "rarity": "legendary", - "entries": [ - "A fresh ingredient is something you harvest that can increase the quality of your food and sometimes provide supernatural boosts beyond mere satiation.", - "Used for {@book Cooking|KTKCG|13}.", - "Typically harvested from a monster of CR 16\u201320." + "page": 139, + "colLabels": [ + "Crafting Branch", + "Enchanting Table" + ], + "colStyles": [ + "text-center", + "text-center" + ], + "rows": [ + [ + "{@book Blacksmithing|KTKCG|12}", + "Magical Armor (Metal), Magical Weapons" + ], + [ + "{@book Leatherworking|KTKCG|17}", + "Magical Armor (Leather)" + ], + [ + "{@book Jewelering|KTKCG|22|Jewelcrafting}", + "Magical Rings, Magical Jewelry" + ], + [ + "{@book Woodworking|KTKCG|19}", + "Magical Weapons (Bows)" + ] + ], + "footnotes": [ + "{@note None of the listed tables are clearly identifiable.}" ] }, { - "name": "Metal Scraps", + "name": "Brewing: Items", "source": "KTKCG", - "page": 12, - "type": "Comp", - "rarity": "none", - "value": 10, - "entries": [ - "Used for {@book Tinkering|KTKCG|18}, {@book Blacksmithing|KTKCG|12}." + "page": 130, + "colLabels": [ + "Produced Items", + "Materials", + "Checks", + "DC", + "Value" + ], + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "{@item Barrel of Swill|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item common supplies|KTKCG|supplies}", + "{@item water|KTKCG}", + "1 {@item barrel|KTKCG}" + ] + }, + "2", + "{@dc 8}", + "12 sp" + ], + [ + "{@item Barrel of Beer|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item common supplies|KTKCG|supplies}", + "{@item water|KTKCG}", + "1 {@item barrel|KTKCG}" + ] + }, + "2", + "{@dc 12}", + "10 gp" + ], + [ + "{@item Barrel of Mead|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item common supplies|KTKCG|supplies}", + "1 {@item uncommon supplies|KTKCG}", + "1 {@item water|KTKCG}", + "1 {@item oak barrel|KTKCG}" + ] + }, + "3", + "{@dc 14}", + "50 gp" + ], + [ + "{@item Dwarven Alcohol|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item common supplies|KTKCG|supplies}", + "1 {@item common reactive reagent|KTKCG|common reactive reagents}", + "1 sturdy metal {@item flask|KTKCG}" + ] + }, + "4", + "{@dc 12}", + "20 gp" + ], + [ + "10 × {@item Flask of Distilled Alcohol|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item common supplies|KTKCG|supplies}", + "{@item water|KTKCG}", + "1 {@item flask|KTKCG}" + ] + }, + "2", + "{@dc 12}", + "5 sp" + ] ] }, { - "name": "Silver Scraps", + "name": "Brewing: Materials", "source": "KTKCG", - "page": 12, - "type": "Comp", - "rarity": "none", - "value": 10, - "entries": [ - "Used for {@book Jewelcrafting|KTKCG|22|Jewelcrafting}." + "page": 130, + "colLabels": [ + "Materials", + "Value" + ], + "colStyles": [ + "text-center", + "text-center" + ], + "rows": [ + [ + "{@item common supplies|KTKCG|supplies}", + "1 gp" + ], + [ + "{@item barrel|KTKCG}", + "1 sp" + ], + [ + "{@item flask|KTKCG}", + "1 sp" + ], + [ + "{@item oak barrel|KTKCG}", + "5 sp" + ], + [ + "{@item uncommon supplies|KTKCG}", + "10 gp" + ] ] }, { - "name": "Gold Scraps", + "name": "Bulk Materials Table", "source": "KTKCG", - "page": 12, - "type": "Comp", - "rarity": "common", - "value": 100, - "entries": [ - "Used for {@book Jewelcrafting|KTKCG|22|Jewelcrafting}." + "page": 124, + "colLabels": [ + "Material", + "Price" + ], + "colStyles": [ + "col-6 text-center", + "col-6 text-center" + ], + "rows": [ + [ + "{@item unit of lumber|KTKCG|Units of Lumber}", + "1 gp" + ], + [ + "{@item unit of stone|KTKCG|Units of Stone}", + "1 gp" + ], + [ + "{@item Bucket of Cement|KTKCG|Cement (Mortar)}", + "1 sp" + ] ] }, { - "name": "Mithril Scraps", + "name": "Carpentry: Items", "source": "KTKCG", "page": 131, - "type": "Comp", - "rarity": "common", - "value": 133, - "entries": [ - "Used for {@book Jewelcrafting|KTKCG|22|Jewelcrafting}." - ] - }, - { - "name": "Iron Ingot", - "source": "KTKCG", - "page": 12, - "type": "Comp", - "rarity": "common", - "value": 100, - "entries": [ - "Used for {@book Blacksmithing|KTKCG|12}." - ] - }, - { - "name": "Steel Chain (2ft)", - "source": "KTKCG", - "page": 12, - "type": "Comp", - "rarity": "common", - "value": 100, - "entries": [ - "Used for {@book Tinkering|KTKCG|18}, {@book Blacksmithing|KTKCG|12}." - ] - }, - { - "name": "Steel Ingot", - "source": "KTKCG", - "page": 12, - "type": "Comp", - "rarity": "common", - "value": 200, - "entries": [ - "Used for {@book Blacksmithing|KTKCG|12}." - ] - }, - { - "name": "Mithril Ingot", - "source": "KTKCG", - "page": 12, - "type": "Comp", - "rarity": "uncommon", - "value": 3000, - "entries": [ - "Used for {@book Blacksmithing|KTKCG|12}." - ] - }, - { - "name": "Adamant Ingot", - "source": "KTKCG", - "page": 12, - "type": "Comp", - "rarity": "uncommon", - "value": 4000, - "entries": [ - "Used for {@book Blacksmithing|KTKCG|12}." + "colLabels": [ + "Name", + "Materials", + "Checks", + "DC", + "Value" + ], + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "4 × {@item Chair|KTKCG|Chairs}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "4 {@item common branch|KTKCG}", + "1 {@item parts|KTKCG}" + ] + }, + "2", + "{@dc 8}", + "1 gp" + ], + [ + "{@item Table|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "8 {@item common branch|KTKCG}", + "1 {@item parts|KTKCG}" + ] + }, + "2", + "{@dc 8}", + "3 gp" + ], + [ + "{@item Door|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "4 {@item common branch|KTKCG}", + "1 {@item parts|KTKCG}" + ] + }, + "2", + "{@dc 10}", + "6 gp" + ] ] }, { - "name": "Adamantine Ingot", + "name": "Carpentry: Materials", "source": "KTKCG", - "page": 12, - "type": "Comp", - "rarity": "uncommon", - "value": 6000, - "entries": [ - "Used for {@book Blacksmithing|KTKCG|12}." + "page": 131, + "colLabels": [ + "Materials", + "Value" + ], + "colStyles": [ + "text-center", + "text-center" + ], + "rows": [ + [ + "{@item Common Branch|KTKCG}", + "1 sp" + ], + [ + "{@item Parts|KTKCG}", + "2 gp" + ] ] }, { - "name": "Icesteel Ingot", + "name": "Caster Essence Types", "source": "KTKCG", - "page": 44, - "type": "Comp", - "rarity": "uncommon", - "value": 6000, - "entries": [ - "Used for {@book Blacksmithing|KTKCG|12}." + "page": 10, + "colLabels": [ + "Caster", + "Essence Type" + ], + "colStyles": [ + "col-6 text-center", + "col-6 text-center" + ], + "rows": [ + [ + "{@class KibbleTasty's Inventor|KibbleInventor|Inventor} {@sup K}", + "Arcane" + ], + [ + "{@class Bard}", + "Arcane" + ], + [ + "{@class Cleric}", + "Divine" + ], + [ + "{@class Druid}", + "Primal" + ], + [ + "{@class Monk}", + "Psionic" + ], + [ + "{@class Occultist|KT:O} {@sup K}", + "Any*" + ], + [ + "{@class Paladin}", + "Divine" + ], + [ + "{@class Psion|ktp} {@sup K}", + "Psionic" + ], + [ + "{@class Ranger}", + "Primal" + ], + [ + "{@class Sorcerer}", + "Arcane" + ], + [ + "{@class Warlock}", + "Varies*" + ], + [ + "{@class Sorcerer}", + "Varies*" + ], + [ + "{@class Wizard}", + "Arcane" + ] + ], + "outro": [ + { + "type": "inset", + "name": "Special Cases Explained", + "source": "KTKCG", + "page": 10, + "entries": [ + { + "type": "list", + "page": 10, + "items": [ + { + "type": "item", + "name": "{@class Sorcerer|PHB|Sorcerers}", + "nameDot": false, + "entries": [ + "produce a type based on their subclass; {@class Sorcerer|PHB|Dragon|Draconic|PHB} or {@class Sorcerer|PHB|Wild|Wild|PHB} makes Primal, {@class Sorcerer|PHB|Divine Soul|Divine Soul|XGE} makes Divine, and {@class Sorcerer|PHB|Shadow|Shadow|XGE} makes Arcane." + ] + }, + { + "type": "item", + "name": "{@class Warlock|PHB|Warlocks}", + "nameDot": false, + "entries": [ + "likewise produce a type based on their subclass; {@class Warlock|PHB|Archfey|Archfey|PHB} makes Primal, {@class Warlock|PHB|Celestial|Celestial|XGE} makes Divine, and all others make Arcane." + ] + }, + { + "type": "item", + "name": "{@class Occultist|KT:O}", + "nameDot": false, + "entries": [ + "can produce any type, but takes 1.5x as long to produce an Essence in this manner. A GM can rule based on the special circumstances of a character their power source may be different than normal. This can stand in for {@class Occultist|KT:O|Shaman|Shaman|KT:O}, {@class Occultist|KT:O|Witch|Witch|KT:O}, or {@class Occultist|KT:O|Oracle|Oracle|KT:O} classes if you use those instead of {@class Occultist|KT:O}." + ] + }, + { + "type": "item", + "name": "{@class KibbleTasty's Inventor|KibbleInventor|Inventor}", + "nameDot": false, + "entries": [ + "can stand in for any half-arcane caster of a similar theme." + ] + } + ] + }, + "A half- or third-caster would generate essences at 1/2 or 1/3 their character level, respectively." + ] + } ] }, { - "name": "Darksteel Ingot", + "name": "Coastal Locale", "source": "KTKCG", - "page": 44, - "type": "Comp", - "rarity": "uncommon", - "value": 6000, - "entries": [ - "Used for {@book Blacksmithing|KTKCG|12}." + "page": 135, + "colLabels": [ + "Name", + "Rarity", + "Description", + "Properties", + "Purchase Price" + ], + "colStyles": [ + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "Merweed", + "Common", + "Always damp blue leaves", + "Curative", + "15 gp" + ], + [ + "Rotweed", + "Common", + "Seaweed like weeds that give off an unpleasant smell", + "Poisonous", + "15 gp" + ], + [ + "Infused Ambergris", + "Common", + "Whale snot from a whale that's been dining on too many magical meals", + "Reactive", + "\u2014" + ], + [ + "Oyster Flowers", + "Uncommon", + "Oyster shaped white and blue flowers with an odd smell", + "Curative", + "15 gp" + ], + [ + "Crystal Crustations Shells", + "Uncommon", + "Broken pieces shell from rare crystaline crustrations", + "Reactive", + "40 gp" + ], + [ + "Lunar Tracks", + "Uncommon", + "Small flowers that bloom only in a freshly receded tide", + "Curative", + "40 gp" + ] ] }, { - "name": "Firesteel Ingot", + "name": "Cobbling: Items", "source": "KTKCG", - "page": 44, - "type": "Comp", - "rarity": "uncommon", - "value": 6000, - "entries": [ - "Used for {@book Blacksmithing|KTKCG|12}." + "page": 129, + "colLabels": [ + "Produced Items", + "Materials", + "Checks", + "DC", + "Value" + ], + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "{@item Shoes|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "8 {@item leather scraps|KTKCG|scraps of leather}", + "1 {@item buckle|KTKCG}" + ] + }, + "1", + "{@dc 9}", + "2 gp" + ], + [ + "{@item Boots|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item tanned leather|KTKCG}", + "1 {@item buckle|KTKCG}" + ] + }, + "1", + "{@dc 10}", + "5 gp" + ], + [ + "{@item Nice Boots|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item tanned leather|KTKCG}", + "1 {@item buckle|KTKCG}" + ] + }, + "3", + "{@dc 16}", + "100 gp" + ], + [ + "{@item Fancy Boots|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item tanned leather|KTKCG}", + "1 {@item buckle|KTKCG}", + "50 gp of rare materials" + ] + }, + "4", + "{@dc 16}", + "240 gp" + ] ] }, { - "name": "Silver Ingot", + "name": "Cobbling: Materials", "source": "KTKCG", - "page": 47, - "type": "Comp", - "rarity": "common", - "value": 200, - "entries": [ - "Used for {@book Blacksmithing|KTKCG|12}." + "page": 129, + "colLabels": [ + "Materials", + "Value" + ], + "colStyles": [ + "text-center", + "text-center" + ], + "rows": [ + [ + "{@item leather scraps|KTKCG|scraps of leather}", + "1 sp" + ], + [ + "{@item buckle|KTKCG|buckles}", + "2 sp" + ], + [ + "{@item tanned leather|KTKCG}", + "3 gp" + ] ] }, { - "name": "Gold Ingot", + "name": "Common", "source": "KTKCG", - "page": 47, - "type": "Comp", - "rarity": "common", - "value": 2000, - "entries": [ - "Used for {@book Blacksmithing|KTKCG|12}." + "page": 14, + "colLabels": [ + "Materials", + "Rarity", + "Used For", + "Price" + ], + "colStyles": [ + "col-3 text-center", + "col-3 text-center", + "col-3 text-center", + "col-3 text-center" + ], + "rows": [ + [ + "{@item Common Branch|KTKCG}", + "Common", + "{@book Wand Whittling|KTKCG|16}, {@book Wood Working|KTKCG|19}", + "1 sp" + ], + [ + "{@item Short Haft|KTKCG}", + "Common", + "{@book Blacksmithing|KTKCG|12}", + "1 sp" + ], + [ + "{@item Long Haft|KTKCG}", + "Common", + "{@book Blacksmithing|KTKCG|12}", + "2 sp" + ], + [ + "{@item Wooden Stock|KTKCG}", + "Common", + "{@book Tinkering|KTKCG|18}", + "5 sp" + ], + [ + "{@item Glass Vial|KTKCG}", + "Common", + "{@book Alchemy|KTKCG|10}, {@book Poisoncraft|KTKCG|11}", + "1 gp" + ], + [ + "{@item Glass Flask|KTKCG}", + "Common", + "{@book Alchemy|KTKCG|10}, {@book Poisoncraft|KTKCG|11}", + "1 gp" + ], + [ + "{@item Common Parchment|KTKCG|Parchment}", + "Common", + "{@book Scroll Scribing|KTKCG|15}", + "1 sp" + ], + [ + "{@item Scales|KTKCG}", + "Common", + "{@book Leatherworking|KTKCG|17}", + "1 gp" + ], + [ + "{@item Parts|KTKCG}", + "Common", + "{@book Tinkering|KTKCG|18}", + "2 gp" + ], + [ + "{@item Quality Branch|KTKCG}", + "Common", + "{@book Wand Whittling|KTKCG|16}, {@book Wood Working|KTKCG|19}", + "2 gp" + ], + [ + "{@item Gold Scraps|KTKCG}", + "Common", + "{@book Jewelcrafting|KTKCG|22|Jewelcrafting}", + "1 gp" + ], + [ + "{@item Iron Ingot|KTKCG}", + "Common", + "{@book Blacksmithing|KTKCG|12}", + "1 gp" + ], + [ + "{@item Steel Chain (2ft)|KTKCG}", + "Common", + "{@book Blacksmithing|KTKCG|12}, {@book Tinkering|KTKCG|18}", + "1 gp" + ], + [ + "{@item Steel Ingot|KTKCG}", + "Common", + "{@book Blacksmithing|KTKCG|12}", + "2 gp" + ], + [ + "{@item Hide|KTKCG}", + "Common", + "{@book Leatherworking|KTKCG|17}", + "2 gp" + ], + [ + "{@item Rawhide Leather|KTKCG}", + "Common", + "{@book Leatherworking|KTKCG|17}", + "2 gp" + ], + [ + "{@item Tanned Leather|KTKCG}", + "Common", + "{@book Leatherworking|KTKCG|17}", + "3 gp" + ], + [ + "{@item Boiled Leather|KTKCG}", + "Common", + "{@book Leatherworking|KTKCG|17}", + "3 gp" + ], + [ + "{@item Medium Carapace|KTKCG}", + "Common", + "{@book Leatherworking|KTKCG|17}", + "4 gp" + ], + [ + "{@item Armor Padding|KTKCG}", + "Common", + "{@book Blacksmithing|KTKCG|12}, {@book Leatherworking|KTKCG|17}", + "5 gp" + ], + [ + "{@item Normal Ink|KTKCG}", + "Common", + "\u2014", + "5 gp" + ], + [ + { + "type": "entries", + "entries": [ + "{@item Uncommon Supplies|KTKCG}", + "(Uncommon spices, oils, rare seeds, etc)" + ] + }, + "Common", + "{@book Cooking|KTKCG|13}", + "10 gp" + ], + [ + "{@item Fancy Parts|KTKCG}", + "Common", + "{@book Tinkering|KTKCG|18}", + "10 gp" + ], + [ + "{@item Crystal Vial|KTKCG}", + "Common", + "{@book Alchemy|KTKCG|10}", + "10 gp" + ], + [ + "{@item Common Reagent|KTKCG}", + "Common", + "{@book Alchemy|KTKCG|10}, {@book Poisoncraft|KTKCG|11}", + "15 gp" + ], + [ + "{@item Common Magical Ink|KTKCG}", + "Common", + "{@book Scroll Scribing|KTKCG|15}", + "15 gp" + ], + [ + "{@item Large Carapace|KTKCG}", + "Common", + "{@book Leatherworking|KTKCG|17}", + "30 gp" + ], + [ + "{@item Common Essence|KTKCG}", + "Common", + "{@book Alchemy|KTKCG|10}, {@book Enchanting|KTKCG|14}, {@book Scroll Scribing|KTKCG|15}, {@book Wand Whittling|KTKCG|16}", + "45 gp" + ] ] }, { - "name": "Lead Ingot", + "name": "Components and Materials", "source": "KTKCG", "page": 47, - "type": "Comp", - "rarity": "common", - "entries": [ - "Used for {@book Blacksmithing|KTKCG|12}." - ] - }, - { - "name": "Firewood", - "source": "KTKCG", - "page": 12, - "type": "Comp", - "rarity": "none", - "value": 1, - "entries": [ - "Used for {@book Cooking|KTKCG|13}, {@book Woodcarving|KTKCG|19}." - ] - }, - { - "name": "Wood Scraps", - "source": "KTKCG", - "page": 12, - "type": "Comp", - "rarity": "none", - "value": 2, - "entries": [ - "Used for {@book Tinkering|KTKCG|18}, {@book Woodcarving|KTKCG|19}." + "colLabels": [ + "Name", + "Materials", + "Crafting Time", + "Checks", + "Difficulty", + "Rarity", + "Value" + ], + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "{@item Adamantine Ingot|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item steel ingot|KTKCG}", + "1 {@item adamant ingot|KTKCG}", + "requires magical forge" + ] + }, + "2 hours", + "1", + "{@dc 15}", + "uncommon", + "60 gp" + ], + [ + "{@item Parts|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "5 {@item metal scraps|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 9}", + "common", + "2 gp" + ], + [ + "5 × {@item Buckle|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "5 {@item metal scraps|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 8}", + "common", + "1 gp" + ], + [ + "20 × {@item Metal Scraps|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item ingot|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 5}", + "common", + "2 gp" + ], + [ + "{@item Ingot|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "20 {@item metal scraps|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 5}", + "common", + "2 gp" + ], + [ + "10 × {@item Iron Ingot|KTKCG|Iron Ingots} {@sup S}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "10 {@item ore|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 5}", + "common", + "10 gp" + ], + [ + "10 × {@item Steel Ingot|KTKCG|Steel Ingots} {@sup S}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "10 {@item ore|KTKCG}", + "1 {@item common supplies|KTKCG|supplies}" + ] + }, + "4 hours", + "2", + "{@dc 8}", + "common", + "20 gp" + ], + [ + "{@item Silver Ingot|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "20 {@item silver scraps|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 5}", + "common", + "2 gp" + ], + [ + "20 × {@item Silver Scraps|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item silver ingot|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 5}", + "common", + "2 gp" + ], + [ + "{@item Fancy Parts|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item ingot|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 12}", + "common", + "10 gp" + ], + [ + "{@item Gold Ingot|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "20 {@item gold scraps|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 5}", + "common", + "20 gp" + ], + [ + "20 × {@item Gold Scraps|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item gold ingot|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 5}", + "common", + "20 gp" + ], + [ + "{@item Mithril Ingot|KTKCG} {@sup S}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item mithril ore|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 15}", + "uncommon", + "30 gp" + ], + [ + "{@item Adamantine Ingot|KTKCG} {@sup S}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item adamant ore|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 16}", + "uncommon", + "60 gp" + ], + [ + "{@item Icesteel Ingot|KTKCG} {@sup S}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item icesteel ore|KTKCG}", + "1 {@item common primal essence|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 16}", + "uncommon", + "60 gp" + ], + [ + "{@item Firesteel Ingot|KTKCG} {@sup S}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item firesteel ore|KTKCG}", + "1 {@item common primal essence|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 16}", + "uncommon", + "60 gp" + ], + [ + "{@item Darksteel Ingot|KTKCG} {@sup S}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item darksteel ore|KTKCG}", + "1 {@item common arcane essence|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 16}", + "uncommon", + "60 gp" + ] + ], + "footnotes": [ + "{@sup S} Smelting ore requires specialized facilities. This can usually be accomplished in a fully equipped smithy, but consult your GM for where it might be appropriate. Adventurers rarely smelt their own ore, these are included primarily for informational purposes. Smelting magical ores may require more specialized facilities or locations." ] }, { - "name": "Common Branch", + "name": "Concoctions Crafting Table", "source": "KTKCG", - "page": 12, - "type": "Comp", - "rarity": "common", - "value": 10, - "entries": [ - "Used for {@book Wand Whittling|KTKCG|16}, {@book Woodcarving|KTKCG|19}." + "page": 29, + "colLabels": [ + "Name", + "Materials", + "Crafting Time", + "Checks", + "Difficulty", + "Rarity", + "Value" + ], + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "{@item Alchemical Acid|KTKCG} {@sup K}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item common reactive reagent|KTKCG}", + "1 {@item common poisonous reagent|KTKCG}", + "1 {@item glass flask|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 13}", + "common", + "50 gp" + ], + [ + "{@item Alchemical Fire|KTKCG} {@sup K}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "3 {@item common reactive reagent|KTKCG}", + "1 {@item glass flask|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 13}", + "common", + "50 gp" + ], + [ + "{@item Alchemical Napalm|KTKCG} {@sup K}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "3 {@item common reactive reagent|KTKCG}", + "1 {@item common curative reagent|KTKCG}", + "1 {@item glass flask|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 14}", + "common", + "70 gp" + ], + [ + "{@item Bottled Wind|KTKCG} {@sup K}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item common reactive reagent|KTKCG}", + "1 {@item glass flask|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 14}", + "common", + "40 gp" + ], + [ + "{@item Potent Alchemical Acid|KTKCG} {@sup K}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item uncommon reactive reagent|KTKCG}", + "1 {@item uncommon poisonous reagent|KTKCG}", + "1 {@item glass flask|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 15}", + "uncommon", + "140 gp" + ], + [ + "{@item Potent Alchemical Fire|KTKCG} {@sup K}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "3 {@item uncommon reactive reagent|KTKCG}", + "1 {@item glass flask|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 15}", + "uncommon", + "140 gp" + ], + [ + "{@item sticky goo|KTKCG|Sticky Goo Potion} {@sup K}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "Either:", + " (a) 1 finely shredded {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell web} or", + " (b) 2 {@item uncommon poisonous reagent|KTKCG|uncommon poisonous reagents}", + "1 {@item uncommon reactive reagent|KTKCG}", + "1 {@item glass flask|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 14}", + "uncommon", + "140 gp" + ], + [ + "{@item Powerful Alchemical Acid|KTKCG} {@sup K}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item rare reactive reagent|KTKCG}", + "1 {@item rare poisonous reagent|KTKCG}", + "1 {@item glass flask|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 17}", + "rare", + "690 gp" + ], + [ + "{@item Powerful Alchemical Fire|KTKCG} {@sup K}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "3 {@item rare reactive reagent|KTKCG}", + "1 {@item glass flask|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 17}", + "rare", + "690 gp" + ], + [ + "{@item Liquid Lightning|KTKCG} {@sup DS}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item rare reactive reagent|KTKCG}", + "1 {@item uncommon primal essence|KTKCG}", + "1 {@item glass vial|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 16}", + "rare", + "640 gp" + ] ] }, { - "name": "Wooden Stock", + "name": "Cooking", "source": "KTKCG", "page": 12, - "type": "Comp", - "rarity": "common", - "value": 50, - "entries": [ - "Used for {@book Tinkering|KTKCG|18}." + "colLabels": [ + "Materials", + "Rarity", + "Used For", + "Price" + ], + "colStyles": [ + "col-3 text-center", + "col-3 text-center", + "col-3 text-center", + "col-3 text-center" + ], + "rows": [ + [ + { + "type": "entries", + "entries": [ + "{@item common supplies|KTKCG|Supplies}", + "(Salt, Staples, etc)" + ] + }, + "Trivial", + "{@book Cooking|KTKCG|13}", + "1 gp" + ], + [ + { + "type": "entries", + "entries": [ + "{@item Uncommon Supplies|KTKCG}", + "(Uncommon spices, oils, rare seeds, etc)" + ] + }, + "Common", + "{@book Cooking|KTKCG|13}", + "10 gp" + ], + [ + { + "type": "entries", + "entries": [ + "{@item Rare Supplies|KTKCG}", + "(Hard to luxury goods)" + ] + }, + "Uncommon", + "{@book Cooking|KTKCG|13}", + "100 gp" + ] ] }, { - "name": "Short Haft", + "name": "Crafting Modifiers", "source": "KTKCG", - "page": 12, - "type": "Comp", - "rarity": "common", - "value": 10, - "entries": [ - "Used for {@book Blacksmithing|KTKCG|12}." + "page": 51, + "colLabels": [ + "Modifier", + "Difficulty Modifier", + "Weapon Effect", + "Armor Effect" + ], + "colStyles": [ + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "Aerodynamic", + "+4", + "The weapon gains the Thrown (10/30) property if it doesn't have the Thrown property. If it has the Thrown property, the range increases by 10/30 feet instead.", + "Your falling speed increases to 520 feet per round while wearing this armor." + ], + [ + "Double Bladed", + "+10", + "The weapon's damage die is reduced by {@dice d2}. Adds the \"Special: You can use a bonus action immediately after to make a single melee attack with it. This attack deals {@damage 1d4} slashing damage on a hit\".", + "\u2014" + ], + [ + "Weighted (Dwarven)", + "+4", + "A weapon with the light property forged from it loses the light property. If the weapon didn't have the light property, it gains the heavy property.", + "If an Effect moves you against your will along the ground while wearing this armor, you can use your Reaction to reduce the distance you are moved by up to 10 feet. The weight of the armor is increased by 50%." + ], + [ + "Elven", + "+5", + "The weapon gains the Finesse property.", + "You are considered proficient with this armor even if you lack proficiency." + ], + [ + "Fragile", + "N/A", + "A Fragile weapon breaks on an attack roll of 1 against an armored target (a target wearing armor or with the natural armor property) if that armor doesn't have the Fragile property.", + "A Fragile set of armor is destroyed when you take a critical strike from a creature wielding a weapon without the Fragile property." + ], + [ + "Hardened", + "+4", + "The weapon's Quality Die when maintained becomes a {@dice d12}.", + "The armor's Quality Die when maintained becomes a {@dice d12}." + ], + [ + "Lance", + "+2", + "Requires two-handed weapon with reach. The weapon becomes one handed and its base damage die increases by {@damage d2}, but you have disadvantage when you use a lance to attack a target within 5 feet of you. Also, a lance requires two hands to wield when you aren't mounted.", + "\u2014" + ], + [ + "Masterwork", + "+6{@sup MW}", + "A Masterwork weapon gains +1 to attack rolls. Removes the fragile property if present.", + "A set of Masterwork armor gains a Damage Reduction{@sup DR} value of 2. Removes the fragile property if present." + ], + [ + "Segmented", + "+4", + "\u2014", + "The armor can be donned or doffed in half as much time" + ], + [ + "Slotted", + "+2", + "This weapon can hold 1 magical gem crafted by an Enchanter", + "This armor can hold 1 magical gem crafted by Enchanter." + ], + [ + "Spiked", + "+4", + "If a weapon deals bludgeoning damage, it now deals piercing damage.", + "Attackers that strike you with unarmed strikes or natural weapons take {@damage 1d4} piercing damage. A creature that ends its turn while grappling you takes 1d4 piercing damage." + ] + ], + "footnotes": [ + "{@sup MW} Masterwork: Failing a crafting roll for Masterwork doesn't cause a failure, but the resulting weapon is only a Masterwork if all crafting rolls succeed pass the DC of Masterwork. An item is automatically masterwork if every roll qualified for a Masterwork version.", + "{@sup DR} Damage Reduction: While you are wearing armor, bludgeoning, piercing, and slashing damage that you take from nonmagical weapons is reduced by the value of your Damage Reduction to a minimum of 1." ] }, { - "name": "Long Haft", + "name": "Crafting Quick Reference", "source": "KTKCG", - "page": 12, - "type": "Comp", - "rarity": "common", - "value": 20, - "entries": [ - "Used for {@book Blacksmithing|KTKCG|12}." + "page": 6, + "colLabels": [ + "Profession", + "Related Tool", + "Related Ability Score" + ], + "colStyles": [ + "col-4 text-center", + "col-4 text-center", + "col-4 text-center" + ], + "rows": [ + [ + "{@book Alchemy|KTKCG|10}", + "{@item Alchemist's Supplies|PHB}", + "Wisdom or Intelligence" + ], + [ + "{@book Blacksmithing|KTKCG|12}", + "{@item Smith's Tools|PHB|Blacksmith's Tools}", + "Strength" + ], + [ + "{@book Cooking|KTKCG|13}", + "{@item Cook's Utensils|PHB}", + "Wisdom" + ], + [ + "{@book Enchanting|KTKCG|14}", + "{@skill Arcana}", + "Intelligence" + ], + [ + "{@book Engineering|KTKCG|21}", + "{@item Carpenter's Tools|PHB}", + "Intelligence" + ], + [ + "{@book Jewelcrafting|KTKCG|22|Jewelcrafting}", + "{@item Jeweler's Tools|PHB}", + "Dexterity" + ], + [ + "{@book Leatherworking|KTKCG|17}", + "{@item Leatherworker's Tools|PHB}", + "Dexterity" + ], + [ + "{@book Poisoncraft|KTKCG|11}", + "{@item Poisoner's Kit|PHB}", + "Wisdom or Intelligence" + ], + [ + "{@book Runecarving|KTKCG|20}", + "Varies", + "Wisdom or Intelligence" + ], + [ + "{@book Scrollscribing|KTKCG|15}", + "{@item Calligrapher's Supplies|PHB}", + "Intelligence" + ], + [ + "{@book Tinkering|KTKCG|18}", + "{@item Tinker's Tools|PHB}", + "Intelligence" + ], + [ + "{@book Wandwhittling|KTKCG|16}", + "{@item Woodcarver's Tools|PHB}", + "Dexterity" + ], + [ + "{@book Woodcarving|KTKCG|19}", + "{@item Woodcarver's Tools|PHB}", + "Dexterity" + ] ] }, { - "name": "Quality Branch", + "name": "Crafting Skill Progression", "source": "KTKCG", - "page": 12, - "type": "Comp", - "rarity": "common", - "value": 200, - "entries": [ - "Used for {@book Wand Whittling|KTKCG|16}, {@book Woodcarving|KTKCG|19}." + "page": 140, + "colLabels": [ + "Skill", + "Gold Pieces of Items Created" + ], + "colStyles": [ + "text-center", + "text-center" + ], + "rows": [ + [ + "1", + "10 gp" + ], + [ + "2", + "100 gp" + ], + [ + "3", + "1,000 gp" + ], + [ + "4", + "10,000 gp" + ], + [ + "5", + "100,000 gp" + ], + [ + "6", + "1,000,000 gp" + ], + [ + "7", + "10,000,000 gp" + ] ] }, { - "name": "Uncommon Branch", + "name": "Default Pricing", "source": "KTKCG", - "page": 12, - "type": "Comp", - "rarity": "uncommon", - "value": 2500, - "entries": [ - "Used for {@book Wand Whittling|KTKCG|16}." + "page": 6, + "colLabels": [ + "Rarity", + "Consumable Price", + "Price" + ], + "colStyles": [ + "col-4 text-center", + "col-4 text-center", + "col-4 text-center" + ], + "rows": [ + [ + "Common", + "25\u201350 gp", + "50\u2013100 gp" + ], + [ + "Uncommon", + "50\u2013250 gp", + "101\u2013500 gp" + ], + [ + "Rare", + "250\u20132,500 gp", + "501\u20135,000 gp" + ], + [ + "Very Rare", + "2,500\u201325,000 gp", + "5,001\u201350,000 gp" + ], + [ + "Legendary", + "25,000+ gp", + "50,000+ gp" + ] ] }, { - "name": "Rare Branch", + "name": "Defensive Items", "source": "KTKCG", - "page": 13, - "type": "Comp", - "rarity": "rare", - "value": 8000, - "entries": [ - "Used for {@book Wand Whittling|KTKCG|16}." + "page": 46, + "colLabels": [ + "Name", + "Materials", + "Crafting Time", + "Checks", + "Difficulty", + "Rarity", + "Value" + ], + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "{@item Shield|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item ingot|KTKCG|ingots}" + ] + }, + "6 hours", + "3", + "{@dc 10}", + "common", + "10 gp" + ], + [ + "{@item Tower Shield|KTKCG} {@sup K}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "8 {@item ingot|KTKCG|ingots}" + ] + }, + "10 hours", + "5", + "{@dc 13}", + "common", + "50 gp" + ], + [ + "{@item Spiked Shield|KTKCG} {@sup K}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "3 {@item ingot|KTKCG|ingots}" + ] + }, + "8 hours", + "4", + "{@dc 14}", + "common", + "40 gp" + ], + [ + "{@item Bracers|KTKCG} {@sup K}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item ingot|KTKCG|ingots}" + ] + }, + "4 hours", + "2", + "{@dc 13}", + "common", + "15 gp" + ] + ], + "footnotes": [ + "Shields and bracers can't benefit from armor crafting modifications." ] }, { - "name": "Very Rare Branch", + "name": "Desert Locale", "source": "KTKCG", - "page": 13, - "type": "Comp", - "rarity": "very rare", - "value": 80000, - "entries": [ - "Used for {@book Wand Whittling|KTKCG|16}." + "page": 134, + "colLabels": [ + "Name", + "Rarity", + "Description", + "Properties", + "Purchase Price" + ], + "colStyles": [ + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "Dry Cough", + "Common", + "A gnarled plant that looks inedible", + "Poisonous", + "15 gp" + ], + [ + "Lighting Sand", + "Common", + "Burned sand that has been struck by lightning", + "Reactive", + "15 gp" + ], + [ + "Popping Tar", + "Common", + "A black tar like substance that burns violent with crackling pops", + "Reactive", + "15 gp" + ], + [ + "Waterdrop Cactus", + "Common", + "A tiny cactus containing a single drop of water", + "Curative", + "15 gp" + ], + [ + "Morninglord", + "Uncommon", + "A cactus that produces little white flowers in the dawn's light", + "Curative", + "40 gp" + ], + [ + "Oasis Bane", + "Uncommon", + "A small root sucks up water and looks edible", + "Poisonous", + "40 gp" + ], + [ + "Blacksand", + "Uncommon", + "A strange black sand, particularly fine grains with an odd smell", + "Reactive", + "40 gp" + ], + [ + "Elemental Glass", + "Rare", + "Fused glass flickering with primal power", + "Reactive", + "200 gp" + ] ] }, { - "name": "Legendary Branch", + "name": "Elementally Fortifying Feast Benefits", "source": "KTKCG", - "page": 13, - "type": "Comp", - "rarity": "legendary", - "value": 200000, - "entries": [ - "Used for {@book Wand Whittling|KTKCG|16}." + "page": 58, + "colLabels": [ + "Element", + "Benefit" + ], + "colStyles": [ + "text-center", + "text-center" + ], + "rows": [ + [ + "Cold", + "Advantage on saves against cold climates and resistance to cold damage." + ], + [ + "Fire", + "Advantage on saves against hot climates and resistance to fire damage." + ], + [ + "Lightning", + "Advantage on Constitution saving throws against the {@condition stunned} condition and resistance to lightning damage" + ] ] }, { - "name": "Common Reagent", + "name": "Engineering: Bridges", "source": "KTKCG", - "page": 13, - "type": "Comp", - "rarity": "common", - "value": 1500, - "entries": [ - "Used for {@book Alchemy|KTKCG|10}, {@book Poisoncraft|KTKCG|11}." + "page": 126, + "colLabels": [ + "Name", + "Materials", + "Crafting Time", + "Crafting Checks", + "Difficulty", + "Rarity", + "Value" ], - "property": [ - "Rea" + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "Narrow Wooden Bridge (per 10 ft)", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item unit of lumber|KTKCG|units of lumber}", + "2 {@item parts|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 14}", + "Common", + "25 gp" + ], + [ + "Large Wooden Bridge (per 10 ft)", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "3 {@item unit of lumber|KTKCG|units of lumber}", + "6 {@item parts|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 14}", + "Common", + "55 gp" + ], + [ + "Huge Wooden Bridge (per 10 ft)", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "5 {@item unit of lumber|KTKCG|units of lumber}", + "10 {@item parts|KTKCG}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 15}", + "Common", + "165 gp" + ], + [ + "Narrow Stone Bridge (per 10 ft)", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item unit of stone|KTKCG|units of stone}", + "1 {@item bucket of cement|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 15}", + "Common", + "80 gp" + ], + [ + "Large Stone Bridge (per 10 ft)", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "3 {@item unit of stone|KTKCG|units of stone}", + "3 {@item bucket of cement|KTKCG|buckets of cement}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 15}", + "Common", + "160 gp" + ], + [ + "Huge Stone Bridge (per 10 ft)", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "5 {@item unit of stone|KTKCG|units of stone}", + "5 {@item bucket of cement|KTKCG|buckets of cement}" + ] + }, + "32 hours (3 days)", + "16", + "{@dc 16}", + "Common", + "520 gp" + ] ] }, { - "name": "Glass Vial", + "name": "Engineering: Buildings", "source": "KTKCG", - "page": 13, - "type": "Comp", - "rarity": "common", - "value": 100, - "entries": [ - "Used for {@book Alchemy|KTKCG|10}, {@book Poisoncraft|KTKCG|11}." + "page": 127, + "colLabels": [ + "Name", + "Materials", + "Crafting Time", + "Crafting Checks", + "Difficulty", + "Rarity", + "Value" + ], + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "Basic Shelter (10 ft x 10 ft)", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item unit of lumber|KTKCG}", + "1 {@item parts|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 8}", + "Common", + "3 gp" + ], + [ + "Shack (15ft x 15 ft)", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item unit of lumber|KTKCG|units of lumber}", + "2 {@item parts|KTKCG}" + ] + }, + "4 hours With 5 laborers", + "2", + "{@dc 10}", + "Common", + "25 gp" + ], + [ + "Small House (25 ft x 25 ft)", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "6 {@item unit of lumber|KTKCG|units of lumber}", + "6 {@item parts|KTKCG}" + ] + }, + "8 hours (2 days) With 5 laborers", + "4", + "{@dc 12}", + "Common", + "100 gp" + ], + [ + "Small Temple (25 ft x 35 ft)", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "8 {@item unit of lumber|KTKCG|units of lumber}", + "2 {@item unit of stone|KTKCG|units of stone}", + "12 {@item parts|KTKCG}", + "4 {@item bucket of cement|KTKCG|buckets of cement}", + "4 {@item fancy parts|KTKCG}" + ] + }, + "16 hours (4 days) With 5 laborers", + "8", + "{@dc 14}", + "Common", + "550 gp" + ], + [ + "Large House (35 ft x 35 ft)", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "10 {@item unit of lumber|KTKCG|units of lumber}", + "5 {@item unit of stone|KTKCG|units of stone}", + "10 {@item parts|KTKCG}", + "5 {@item bucket of cement|KTKCG|buckets of cement}", + "5 {@item fancy parts|KTKCG}" + ] + }, + "24 hours (3 days) With 10 laborers", + "12", + "{@dc 15}", + "Common", + "2,400 gp" + ], + [ + "Mansion (50 ft x 50 ft)", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "25 {@item unit of lumber|KTKCG|units of lumber}", + "20 {@item unit of stone|KTKCG|units of stone}", + "20 {@item parts|KTKCG}", + "20 {@item bucket of cement|KTKCG|buckets of cement}", + "5 {@item fancy parts|KTKCG}" + ] + }, + "80 hours (10 days) With 10 laborers", + "40", + "{@dc 16}", + "Common", + "13,000 gp" + ], + [ + "Cathedral (50 ft x 100 ft)", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "50 {@item unit of lumber|KTKCG|units of lumber}", + "50 {@item unit of stone|KTKCG|units of stone}", + "20 {@item parts|KTKCG}", + "20 {@item bucket of cement|KTKCG|buckets of cement}", + "10 {@item fancy parts|KTKCG}", + "2 {@item esoteric parts|KTKCG}" + ] + }, + "160 hours (20 days) With 10 laborers", + "80", + "{@dc 17}", + "Common", + "40,000 gp" + ] ] }, { - "name": "Glass Flask", + "name": "Engineering: Fortifications", "source": "KTKCG", - "page": 13, - "type": "Comp", - "rarity": "common", - "value": 100, - "entries": [ - "Used for {@book Alchemy|KTKCG|10}, {@book Poisoncraft|KTKCG|11}." + "page": 126, + "colLabels": [ + "Name", + "Materials", + "Crafting Time", + "Crafting Checks", + "Difficulty", + "Rarity", + "Value" + ], + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "Low Stone Wall (per 10 ft)", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item unit of stone|KTKCG|units of stone}", + "1 {@item bucket of cement|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 10}", + "Common", + "8 gp" + ], + [ + "Stone Battlements (per 10 ft)", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "5 {@item unit of stone|KTKCG|units of stone}", + "5 {@item bucket of cement|KTKCG}" + ] + }, + "24 hours (3 days)", + "12", + "{@dc 14}", + "Common", + "140 gp" + ], + [ + "Palisade (per 10 ft)", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item unit of lumber|KTKCG|units of lumber}" + ] + }, + "2 hours", + "1", + "{@dc 10}", + "Common", + "2 gp" + ], + [ + "Watch Tower", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "8 {@item unit of lumber|KTKCG|units of lumber}", + "5 {@item parts|KTKCG}" + ] + }, + "16 hours", + "8", + "{@dc 12}", + "Common", + "50 gp" + ], + [ + "Wooden Battlement (per 10 ft)", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "5 {@item unit of lumber|KTKCG|units of lumber}", + "4 {@item parts|KTKCG}", + "4 {@item metal scraps|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 12}", + "Common", + "50 gp" + ] ] }, { - "name": "Crystal Vial", + "name": "Engineering: Ships", "source": "KTKCG", - "page": 13, - "type": "Comp", - "rarity": "common", - "value": 1000, - "entries": [ - "Used for {@book Alchemy|KTKCG|10}." + "page": 128, + "colLabels": [ + "Name", + "Materials", + "Crafting Time", + "Crafting Checks", + "Difficulty", + "Rarity", + "Value" + ], + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "{@item Galley|DMG} (Gargantuan)", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "100 {@item unit of lumber|KTKCG|units of lumber}", + "20 {@item quality branch|KTKCG|quality branches}", + "100 {@item parts|KTKCG}", + "10 {@item fancy parts|KTKCG}", + "{@item Hempen Rope (50 feet)|PHB|rope} (600 ft.)" + ] + }, + "160 hours (20 days) With 10 laborers", + "80", + "{@dc 16}", + "Common", + "26,000 gp" + ], + [ + "{@item Keelboat|DMG} (Gargantuan)", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "20 {@item unit of lumber|KTKCG|units of lumber}", + "20 {@item parts|KTKCG}", + "5 {@item fancy parts|KTKCG}", + "10 {@item rawhide leather|KTKCG}", + "{@item Hempen Rope (50 feet)|PHB|rope} (200 ft.)" + ] + }, + "40 hours (5 days) With 10 laborers", + "15", + "{@dc 14}", + "Common", + "1,900 gp" + ], + [ + "{@item Longship|DMG} (Gargantuan)", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "40 {@item unit of lumber|KTKCG|units of lumber}", + "10 {@item quality branch|KTKCG|quality branches}", + "100 {@item parts|KTKCG}", + "5 {@item fancy parts|KTKCG}", + "{@item Hempen Rope (50 feet)|PHB|rope} (500 ft.)" + ] + }, + "80 hours (10 days) With 10 laborers", + "40", + "{@dc 15}", + "Common", + "8,000 gp" + ], + [ + "{@item Rowboat|DMG} (Large)", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "3 {@item unit of lumber|KTKCG|units of lumber}", + "8 {@item parts|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 13}", + "Common", + "50 gp" + ], + [ + "{@item Sailing Ship|DMG} (Gargantuan)", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "60 {@item unit of lumber|KTKCG|units of lumber}", + "10 {@item quality branch|KTKCG|quality branches}", + "100 {@item parts|KTKCG}", + "10 {@item fancy parts|KTKCG}", + "{@item Hempen Rope (50 feet)|PHB|rope} (2,000 ft.)" + ] + }, + "80 hours (10 days) With 10 laborers", + "40", + "{@dc 15}", + "Common", + "8,000 gp" + ], + [ + "{@item Warship|DMG} (Gargantuan)", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "80 {@item unit of lumber|KTKCG|units of lumber}", + "20 {@item quality branch|KTKCG|quality branches}", + "100 {@item parts|KTKCG}", + "10 {@item fancy parts|KTKCG}", + "{@item Hempen Rope (50 feet)|PHB|rope} (2,000 ft.)" + ] + }, + "80 hours (10 days) With 10 laborers", + "40", + "{@dc 17}", + "Common", + "21,000 gp" + ] ] }, { - "name": "Normal Ink", - "source": "KTKCG", - "page": 13, - "type": "Comp", - "rarity": "common", - "value": 500, - "entries": [] - }, - { - "name": "Common Parchment", + "name": "Engineering: Siege Weapons", "source": "KTKCG", - "page": 13, - "type": "Comp", - "rarity": "common", - "value": 10, - "entries": [ - "Used for {@book Scroll Scribing|KTKCG|15}." + "page": 126, + "colLabels": [ + "Name", + "Materials", + "Crafting Time", + "Crafting Checks", + "Difficulty", + "Rarity", + "Value" + ], + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "{@object Ballista|DMG} (Large)", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item unit of lumber|KTKCG|units of lumber}", + "4 {@item quality branch|KTKCG|quality branches}", + "10 {@item parts|KTKCG}", + "5 {@item leather scraps|KTKCG}", + "{@item Hempen Rope (50 feet)|PHB|rope} (20 ft.)" + ] + }, + "8 hours", + "4", + "{@dc 16}", + "Common", + "150 gp" + ], + [ + "{@object Mangonel|DMG} (Large)", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "4 {@item unit of lumber|KTKCG|units of lumber}", + "4 {@item quality branch|KTKCG|quality branches}", + "20 {@item parts|KTKCG}", + "2 {@item fancy parts|KTKCG}", + "4 {@item rawhide leather|KTKCG}", + "{@item Hempen Rope (50 feet)|PHB|rope} (40 ft.)" + ] + }, + "8 hours", + "4", + "{@dc 17}", + "Common", + "300 gp" + ], + [ + "{@object Ram|DMG} (Large)", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "4 {@item unit of lumber|KTKCG|units of lumber}", + "10 {@item rawhide leather|KTKCG}", + "10 {@item parts|KTKCG}", + "2 {@item ingot|KTKCG|ingots}", + "{@item Hempen Rope (50 feet)|PHB|rope} (20 ft.)" + ] + }, + "8 hours", + "4", + "{@dc 14}", + "Common", + "65 gp" + ], + [ + "{@object Trebuchet|DMG} (Huge)", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "8 {@item unit of lumber|KTKCG|units of lumber}", + "20 {@item parts|KTKCG}", + "2 {@item fancy parts|KTKCG}", + "10 {@item leather scraps|KTKCG}", + "{@item Hempen Rope (50 feet)|PHB|rope} (60 ft.)" + ] + }, + "16 hours", + "8", + "{@dc 16}", + "Uncommon", + "750 gp" + ], + [ + "{@object Siege Tower|DMG} (Gargantuan)", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "10 {@item unit of lumber|KTKCG|units of lumber}", + "20 {@item parts|KTKCG}", + "10 {@item rawhide leather|KTKCG}", + "{@item Hempen Rope (50 feet)|PHB|rope} (60 ft.)" + ] + }, + "8 hours", + "4", + "{@dc 16}", + "Common", + "120 gp" + ] ] }, { - "name": "Common Essence", + "name": "Engineering: Vehicles", "source": "KTKCG", - "page": 13, - "type": "Comp", - "rarity": "common", - "value": 4500, - "entries": [ - "Used for {@book Alchemy|KTKCG|10}, {@book Enchanting|KTKCG|14}, {@book Scroll Scribing|KTKCG|15}, {@book Wand Whittling|KTKCG|16}." + "page": 127, + "colLabels": [ + "Name", + "Materials", + "Crafting Time", + "Crafting Checks", + "Difficulty", + "Rarity", + "Value" ], - "property": [ - "Ess" - ] - }, - { - "name": "Common Magical Ink", - "source": "KTKCG", - "page": 13, - "type": "Comp", - "rarity": "common", - "value": 1500, - "entries": [ - "Magical ink that is used by Enchanters to create scrolls, made by rendering down magical alchemical ingredients.", - "Used for {@book Scroll Scribing|KTKCG|15}." - ] - }, - { - "name": "Uncommon Reagent", - "source": "KTKCG", - "page": 13, - "type": "Comp", - "rarity": "uncommon", - "value": 4000, - "entries": [ - "Used for {@book Alchemy|KTKCG|10}, {@book Poisoncraft|KTKCG|11}." + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" ], - "property": [ - "Rea" + "rows": [ + [ + "{@item Carriage|PHB} (Large)", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "3 {@item unit of lumber|KTKCG|units of lumber}", + "2 {@item quality branch|KTKCG}", + "1 {@item tanned leather|KTKCG}", + "5 {@item parts|KTKCG}", + "2 {@item fancy parts|KTKCG}" + ] + }, + "16 hours", + "8", + "{@dc 13}", + "Common", + "100 gp" + ], + [ + "{@item Cart|PHB} (Large)", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item unit of lumber|KTKCG|units of lumber}", + "4 {@item metal scraps|KTKCG}", + "4 {@item leather scraps|KTKCG}", + "2 {@item parts|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 12}", + "Common", + "15 gp" + ], + [ + "{@item Chariot|PHB} (Large)", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item unit of lumber|KTKCG|units of lumber}", + "2 {@item quality branch|KTKCG|quality branches}", + "2 {@item tanned leather|KTKCG}", + "4 {@item parts|KTKCG}", + "2 {@item fancy parts|KTKCG}" + ] + }, + "20 hours", + "10", + "{@dc 14}", + "Common", + "250 gp" + ], + [ + "{@item Sled|PHB} (Large)", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item unit of lumber|KTKCG|units of lumber}", + "2 {@item common branch|KTKCG|common branches}", + "2 {@item parts|KTKCG}", + "4 {@item leather scraps|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 11}", + "Common", + "20 gp" + ], + [ + "{@item Wagon|PHB} (Large)", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "3 {@item unit of lumber|KTKCG|units of lumber}", + "2 {@item quality branch|KTKCG|quality branches}", + "4 {@item parts|KTKCG}", + "4 {@item leather scraps|KTKCG}" + ] + }, + "10 hours", + "5", + "{@dc 12}", + "Common", + "35 gp" + ] ] }, { - "name": "Uncommon Essence", + "name": "Essence Crystals", "source": "KTKCG", - "page": 13, - "type": "Comp", - "rarity": "uncommon", - "value": 15000, - "entries": [ - "Used for {@book Alchemy|KTKCG|10}, {@book Enchanting|KTKCG|14}, {@book Scroll Scribing|KTKCG|15}, {@book Wand Whittling|KTKCG|16}." + "page": 88, + "colLabels": [ + "d6", + "Essence Color", + "Attribute" ], - "property": [ - "Ess" - ] - }, - { - "name": "Uncommon Magical Ink", - "source": "KTKCG", - "page": 13, - "type": "Comp", - "rarity": "uncommon", - "value": 4000, - "entries": [ - "Magical ink that is used by Enchanters to create scrolls, made by rendering down magical alchemical ingredients.", - "Used for {@book Scroll Scribing|KTKCG|15}." - ] - }, - { - "name": "Uncommon Parchment", - "source": "KTKCG", - "page": 13, - "type": "Comp", - "rarity": "uncommon", - "value": 4000, - "entries": [ - "Used for {@book Scroll Scribing|KTKCG|15}." - ] - }, - { - "name": "Rare Reagent", - "source": "KTKCG", - "page": 13, - "type": "Comp", - "rarity": "rare", - "value": 20000, - "entries": [ - "Used for {@book Alchemy|KTKCG|10}, {@book Poisoncraft|KTKCG|11}." + "colStyles": [ + "text-center", + "text-center", + "text-center" ], - "property": [ - "Rea" + "rows": [ + [ + "1", + "Deep Crimson", + "Strength" + ], + [ + "2", + "Forest Green", + "Dexterity" + ], + [ + "3", + "Amber Orange", + "Constitution" + ], + [ + "4", + "Honey Yellow", + "Wisdom" + ], + [ + "5", + "Azure Blue", + "Intelligence" + ], + [ + "6", + "Rich Purple", + "Charisma" + ] ] }, { - "name": "Rare Essence", + "name": "Essence Types", "source": "KTKCG", - "page": 13, - "type": "Comp", - "rarity": "rare", - "value": 70000, - "entries": [ - "Used for {@book Alchemy|KTKCG|10}, {@book Enchanting|KTKCG|14}, {@book Scroll Scribing|KTKCG|15}, {@book Wand Whittling|KTKCG|16}." + "page": 97, + "colLabels": [ + "Essence Type", + "Spell List" ], - "property": [ - "Ess" + "colStyles": [ + "text-center", + "text-center" + ], + "rows": [ + [ + "Arcane", + "{@class Artificer|TCE}, {@class KibbleTasty's Inventor|KibbleInventor|Inventor}, {@class Bard|PHB}, {@class Occultist|KT:O}, {@class Sorcerer|PHB}, {@class Warlock|PHB}, {@class Wizard|PHB}" + ], + [ + "Divine", + "{@class Cleric|PHB}, {@class Occultist|KT:O}, {@class Paladin|PHB}" + ], + [ + "Primal", + "{@class Druid|PHB}, {@class Occultist|KT:O}, {@class Ranger|PHB}" + ], + [ + "Psionic", + "{@class Monk|PHB}, {@class Psion|ktp}" + ] ] }, { - "name": "Rare Magical Ink", + "name": "Example Template Weapon Crafting", "source": "KTKCG", - "page": 13, - "type": "Comp", - "rarity": "rare", - "value": 20000, - "entries": [ - "Magical ink that is used by Enchanters to create scrolls, made by rendering down magical alchemical ingredients.", - "Used for {@book Scroll Scribing|KTKCG|15}." + "page": 49, + "type": "tableGroup", + "tables": [ + { + "name": "Simple Weapons", + "source": "KTKCG", + "page": 49, + "type": "table", + "caption": "Simple Weapons", + "colLabels": [ + "Name", + "Materials", + "Crafting Time", + "Checks", + "Difficulty", + "Rarity", + "Value" + ], + "colStyles": [ + "col-1-7 text-center", + "col-1-7 text-left", + "col-1-7 text-center", + "col-1-7 text-center", + "col-1-7 text-center", + "col-1-7 text-center", + "col-1-7 text-center" + ], + "rows": [ + [ + "{@item Finesse Spear|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item ingot|KTKCG}", + "1 {@item long haft|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 15}", + "Common", + "13 gp" + ], + [ + "{@item Sturdy 10-Foot Pole|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item extra long haft|KTKCG}" + ] + }, + "0 hours", + "0", + "{@dc 0}", + "Common", + "1 sp" + ], + [ + "{@item Chain|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item ingot|KTKCG|ingots}" + ] + }, + "2 hours", + "1", + "{@dc 14}", + "Common", + "5 gp" + ], + [ + "{@item Heavy Greatclub|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item ingot|KTKCG|ingots}", + "3 {@item short haft|KTKCG|short hafts}" + ] + }, + "2 hours", + "1", + "{@dc 14}", + "Common", + "12 gp" + ], + [ + "{@item Brass Knuckles|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item ingot|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 13}", + "Common", + "10 gp" + ] + ] + }, + { + "name": "Martial", + "source": "KTKCG", + "page": 49, + "type": "table", + "caption": "Martial Weapons", + "colLabels": [ + "Name", + "Materials", + "Crafting Time", + "Checks", + "Difficulty", + "Rarity", + "Value" + ], + "colStyles": [ + "col-1-7 text-center", + "col-1-7 text-left", + "col-1-7 text-center", + "col-1-7 text-center", + "col-1-7 text-center", + "col-1-7 text-center", + "col-1-7 text-center" + ], + "rows": [ + [ + "{@item War Spear|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "4 {@item ingot|KTKCG|ingots}", + "1 {@item long haft|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 16}", + "Common", + "110 gp" + ], + [ + "{@item Long Chain Flail|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item ingot|KTKCG|ingots}", + "1 {@item short haft|KTKCG}", + "1 {@item chain|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 17}", + "Common", + "110 gp" + ], + [ + "{@item Finesse Glaive|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item ingot|KTKCG}", + "1 {@item long haft|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 21}", + "Common", + "450 gp" + ], + [ + "{@item Saber|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item ingot|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 18}", + "Common", + "170 gp" + ], + [ + "{@item Broadsword|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "3 {@item ingot|KTKCG|ingots}" + ] + }, + "4 hours", + "2", + "{@dc 15}", + "Common", + "42 gp" + ], + [ + "{@item Katana|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "3 {@item ingot|KTKCG|ingots}" + ] + }, + "4 hours", + "2", + "{@dc 20}", + "Common", + "175 gp" + ], + [ + "{@item Cestus|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item ingot|KTKCG|ingots}" + ] + }, + "4 hours", + "2", + "{@dc 16}", + "Common", + "70 gp" + ] + ], + "footnotes": [ + "Custom Weapons are a bit more expensive than normal weapons. This is a reflection of their customization and greater difficulty to craft, is derived from their crafting DC." + ] + } ] }, { - "name": "Rare Parchment", + "name": "Example Template Weapons", "source": "KTKCG", - "page": 13, - "type": "Comp", - "rarity": "rare", - "value": 20000, - "entries": [ - "Used for {@book Scroll Scribing|KTKCG|15}." + "page": 49, + "type": "tableGroup", + "tables": [ + { + "name": "Simple Weapons", + "source": "KTKCG", + "page": 49, + "type": "table", + "caption": "Simple Weapons", + "colLabels": [ + "Weapon", + "Cost", + "Damage", + "Weight", + "Properties" + ], + "colStyles": [ + "col-1-5 text-center", + "col-1-5 text-center", + "col-1-5 text-center", + "col-1-5 text-center", + "col-1-5 text-center" + ], + "rows": [ + [ + "{@item Finesse Spear|KTKCG}", + "3 gp", + "{@damage 1d4} piercing", + "2 lbs.", + "Finesse, Versatile ({@damage 1d6})" + ], + [ + "{@item Sturdy 10-Foot Pole|KTKCG}", + "1 sp", + "{@damage 1d6} bludgeoning", + "5 lbs.", + "Reach, Two-handed" + ], + [ + "{@item Chain|KTKCG}", + "5 gp", + "{@damage 1d4} bludgeoning", + "10 lbs.", + "Reach" + ], + [ + "{@item Heavy Greatclub|KTKCG}", + "3 gp", + "{@damage 1d10} bludgeoning", + "15 lbs.", + "Two-handed, Heavy" + ], + [ + "{@item Brass Knuckles|KTKCG}", + "2 sp", + "{@damage 1d4} bludgeoning", + "2 lbs.", + "Light" + ] + ] + }, + { + "name": "Martial", + "source": "KTKCG", + "page": 49, + "type": "table", + "caption": "Martial Weapons", + "colLabels": [ + "Weapon", + "Cost", + "Damage", + "Weight", + "Properties" + ], + "colStyles": [ + "col-1-5 text-center", + "col-1-5 text-center", + "col-1-5 text-center", + "col-1-5 text-center", + "col-1-5 text-center" + ], + "rows": [ + [ + "{@item War Spear|KTKCG}", + "5 gp", + "{@damage 1d8} piercing", + "2 lbs.", + "Versatile ({@damage 1d10})" + ], + [ + "{@item Long Chain Flail|KTKCG}", + "15 gp", + "{@damage 1d6} piercing", + "12 lbs.", + "Reach" + ], + [ + "{@item Finesse Glaive|KTKCG}", + "25 gp", + "{@damage 1d4} slashing", + "5 lbs.", + "Versatile ({@damage 1d6}), Reach, Finesse" + ], + [ + "{@item Saber|KTKCG}", + "15 gp", + "{@damage 1d8} slashing", + "2 lbs.", + "Finesse" + ], + [ + "{@item Broadsword|KTKCG}", + "8 gp", + "{@damage 2d4} slashing", + "3 lbs.", + "\u2014" + ], + [ + "{@item Katana|KTKCG}", + "15 gp", + "{@damage 1d6} slashing", + "2 lbs.", + "Versatile ({@damage 2d4}), Finesse" + ], + [ + "{@item Cestus|KTKCG}", + "2 gp", + "{@damage 1d6} bludgeoning", + "1 lbs.", + "Light" + ] + ] + } ] }, { - "name": "Very Rare Reagent", + "name": "Exotic Harvesting (CR 0\u20134)", "source": "KTKCG", - "page": 13, - "type": "Comp", - "rarity": "very rare", - "value": 200000, - "entries": [ - "Used for {@book Alchemy|KTKCG|10}, {@book Poisoncraft|KTKCG|11}." + "page": 17, + "colLabels": [ + "d100", + "DC", + "Dragon/Giants/Monstrosities", + "Construct", + "Aberration", + "Undead", + "Plant" ], - "property": [ - "Rea" - ] - }, - { - "name": "Very Rare Essence", - "source": "KTKCG", - "page": 13, - "type": "Comp", - "rarity": "very rare", - "value": 700000, - "entries": [ - "Used for {@book Alchemy|KTKCG|10}, {@book Enchanting|KTKCG|14}, {@book Scroll Scribing|KTKCG|15}, {@book Wand Whittling|KTKCG|16}." + "colStyles": [ + "text-center", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" ], - "property": [ - "Ess" - ] - }, - { - "name": "Very Rare Magical Ink", - "source": "KTKCG", - "page": 13, - "type": "Comp", - "rarity": "very rare", - "value": 200000, - "entries": [ - "Magical ink that is used by Enchanters to create scrolls, made by rendering down magical alchemical ingredients.", - "Used for {@book Scroll Scribing|KTKCG|15}." - ] - }, - { - "name": "Very Rare Parchment", - "source": "KTKCG", - "page": 13, - "type": "Comp", - "rarity": "very rare", - "value": 200000, - "entries": [ - "Used for {@book Scroll Scribing|KTKCG|15}." + "rows": [ + [ + "01\u201320", + "8", + "\u2014", + "{@item parts|KTKCG}", + "\u2014", + "\u2014", + "\u2014" + ], + [ + "21\u201350", + "8", + "{@item common poisonous reagent|KTKCG}", + "{@item fancy parts|KTKCG}", + "{@item common reactive reagent|KTKCG}", + "\u2014", + "{@item common poisonous reagent|KTKCG}" + ], + [ + "51\u201370", + "8", + "{@item common reactive reagent|KTKCG}", + "{@item fancy parts|KTKCG}", + "{@item common curative reagent|KTKCG}", + "\u2014", + "{@item common curative reagent|KTKCG}" + ], + [ + "71\u201380", + "8", + "{@item common curative reagent|KTKCG}", + "{@item fancy parts|KTKCG}", + "{@item common poisonous reagent|KTKCG}", + "\u2014", + "{@item common reactive reagent|KTKCG}" + ], + [ + "81\u201300", + "8", + "{@item common primal essence|KTKCG}", + "{@item common arcane essence|KTKCG}", + "{@item common psionic essence|KTKCG}", + "{@item common arcane essence|KTKCG}", + "{@item common primal essence|KTKCG}" + ] ] }, { - "name": "Legendary Reagent", + "name": "Exotic Harvesting (CR 11\u201316)", "source": "KTKCG", - "page": 13, - "type": "Comp", - "rarity": "legendary", - "value": 500000, - "entries": [ - "Used for {@book Alchemy|KTKCG|10}, {@book Poisoncraft|KTKCG|11}." + "page": 17, + "colLabels": [ + "d100", + "DC", + "Dragon/Giants/Monstrosities", + "Construct", + "Aberration", + "Undead", + "Plant" ], - "property": [ - "Rea" - ] - }, - { - "name": "Legendary Essence", - "source": "KTKCG", - "page": 13, - "type": "Comp", - "rarity": "legendary", - "value": 2500000, - "entries": [ - "Used for {@book Alchemy|KTKCG|10}, {@book Enchanting|KTKCG|14}, {@book Scroll Scribing|KTKCG|15}, {@book Wand Whittling|KTKCG|16}." + "colStyles": [ + "text-center", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" ], - "property": [ - "Ess" - ] - }, - { - "name": "Legendary Magical Ink", - "source": "KTKCG", - "page": 13, - "type": "Comp", - "rarity": "legendary", - "value": 500000, - "entries": [ - "Magical ink that is used by Enchanters to create scrolls, made by rendering down magical alchemical ingredients.", - "Used for {@book Scroll Scribing|KTKCG|15}." - ] - }, - { - "name": "Legendary Parchment", - "source": "KTKCG", - "page": 13, - "type": "Comp", - "rarity": "legendary", - "value": 500000, - "entries": [ - "Used for {@book Scroll Scribing|KTKCG|15}." - ] - }, - { - "name": "Buckle", - "source": "KTKCG", - "page": 13, - "type": "Comp", - "rarity": "common", - "value": 20, - "entries": [ - "Used for {@book Leatherworking|KTKCG|17}." - ] - }, - { - "name": "Fletching", - "source": "KTKCG", - "page": 13, - "type": "Comp", - "rarity": "common", - "value": 5, - "entries": [ - "Used for {@book Wood Working|KTKCG|19}." - ] - }, - { - "name": "Length of String", - "source": "KTKCG", - "page": 13, - "type": "Comp", - "rarity": "common", - "value": 5, - "entries": [ - "Used for {@book Wood Working|KTKCG|19}." - ] - }, - { - "name": "Armor Padding", - "source": "KTKCG", - "page": 13, - "type": "Comp", - "rarity": "common", - "value": 500, - "entries": [ - "Used for {@book Blacksmithing|KTKCG|12}, {@book Leatherworking|KTKCG|17}." - ] - }, - { - "name": "Parts", - "source": "KTKCG", - "page": 13, - "type": "Comp", - "rarity": "common", - "value": 200, - "entries": [ - "Used for {@book Tinkering|KTKCG|18}." - ] - }, - { - "name": "Fancy Parts", - "source": "KTKCG", - "page": 13, - "type": "Comp", - "rarity": "common", - "value": 1000, - "entries": [ - "Used for {@book Tinkering|KTKCG|18}." - ] - }, - { - "name": "Esoteric Parts", - "source": "KTKCG", - "page": 13, - "type": "Comp", - "rarity": "uncommon", - "value": 10000, - "entries": [ - "Used for {@book Tinkering|KTKCG|18}." - ] - }, - { - "name": "Common Meat", - "source": "KTKCG", - "page": 18, - "type": "Comp", - "rarity": "common", - "entries": [ - "Used for {@book Cooking|KTKCG|13}." - ] - }, - { - "name": "Uncommon Meat", - "source": "KTKCG", - "page": 19, - "type": "Comp", - "rarity": "uncommon", - "entries": [ - "Used for {@book Cooking|KTKCG|13}." - ] - }, - { - "name": "Rare Meat", - "source": "KTKCG", - "page": 19, - "type": "Comp", - "rarity": "rare", - "entries": [ - "Used for {@book Cooking|KTKCG|13}." - ] - }, - { - "name": "Very Rare Meat", - "source": "KTKCG", - "page": 19, - "type": "Comp", - "rarity": "very rare", - "entries": [ - "Used for {@book Cooking|KTKCG|13}." - ] - }, - { - "name": "Legendary Meat", - "source": "KTKCG", - "page": 19, - "type": "Comp", - "rarity": "legendary", - "entries": [ - "Used for {@book Cooking|KTKCG|13}." - ] - }, - { - "name": "Horseshoe", - "source": "KTKCG", - "page": 46, - "type": "G", - "rarity": "common", - "value": 500, - "entries": [ - "Shoes for horses." + "rows": [ + [ + "01\u201330", + "12", + "{@item uncommon reactive reagent|KTKCG}", + "{@item esoteric parts|KTKCG}", + "{@item uncommon reactive reagent|KTKCG}", + "{@item uncommon poisonous reagent|KTKCG}", + "{@item uncommon poisonous reagent|KTKCG}" + ], + [ + "31\u201360", + "12", + "{@item uncommon primal essence|KTKCG}", + "{@dice 1d4} {@item esoteric parts|KTKCG}", + "{@item uncommon psionic essence|KTKCG}", + "{@item uncommon arcane essence|KTKCG}", + "{@item uncommon primal essence|KTKCG}" + ], + [ + "61\u201370", + "12", + "{@item rare reactive reagent|KTKCG}", + "{@item uncommon arcane essence|KTKCG}", + "{@item rare reactive reagent|KTKCG}", + "{@item rare poisonous reagent|KTKCG}", + "{@item rare curative reagent|KTKCG}" + ], + [ + "71\u201380", + "12", + "{@item rare poisonous reagent|KTKCG}", + "{@item uncommon arcane essence|KTKCG}", + "{@item rare poisonous reagent|KTKCG}", + "{@item uncommon arcane essence|KTKCG}", + "{@item rare poisonous reagent|KTKCG}" + ], + [ + "81\u201390", + "12", + "{@item rare primal essence|KTKCG}", + "{@item rare arcane essence|KTKCG}", + "{@item rare arcane essence|KTKCG}", + "{@item rare divine essence|KTKCG}", + "{@item rare primal essence|KTKCG}" + ], + [ + "91\u201399", + "12", + "{@item rare primal essence|KTKCG}", + "{@item rare arcane essence|KTKCG}", + "{@item rare psionic essence|KTKCG}", + "{@item rare arcane essence|KTKCG}", + "{@item rare primal essence|KTKCG}" + ], + [ + { + "type": "cell", + "roll": { + "exact": 100 + } + }, + "12", + "{@item very rare primal essence|KTKCG}", + "{@item very rare arcane essence|KTKCG}", + "{@item very rare psionic essence|KTKCG}", + "{@item very rare arcane essence|KTKCG}", + "{@item very rare primal essence|KTKCG}" + ] ] }, { - "name": "Horseshoes (set of 4)", + "name": "Exotic Harvesting (CR 17+)", "source": "KTKCG", - "page": 46, - "type": "G", - "rarity": "common", - "value": 500, - "entries": [ - "Shoes (4) for horses." + "page": 18, + "colLabels": [ + "d100", + "DC", + "Dragon/Giants/Monstrosities", + "Construct", + "Aberration", + "Undead", + "Plant" ], - "packContents": [ - { - "item": "horseshoe|KTKCG", - "quantity": 4 - } - ] - }, - { - "name": "Helmet", - "source": "KTKCG", - "page": 46, - "type": "G", - "rarity": "common", - "value": 1200, - "entries": [ - "The effects of a helmet are included in armor, this entry is largely to allow for standalone helmet creation for enchanters." - ] - }, - { - "name": "Mithril Ore", - "source": "KTKCG", - "page": 47, - "type": "Comp", - "rarity": "unknown", - "entries": [ - "Smelting ore requires specialized factilities. This can usually be accomplished in a fully equiped smithy, but consult your GM for where it might be appropriate. Adventurers rarely smelt their own ore, these are included primarily for informational purposes. Smelting magical ores may require more specialized facilities or locations." + "colStyles": [ + "text-center", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "01\u201330", + "15", + "{@dice 1d4} {@item rare reactive reagent|KTKCG}", + "{@dice 1d4} {@item esoteric parts|KTKCG}", + "{@dice 1d4} {@item rare reactive reagent|KTKCG}", + "{@dice 1d4} {@item rare poisonous reagent|KTKCG}", + "{@dice 1d4} {@item rare poisonous reagent|KTKCG}" + ], + [ + "31\u201350", + "15", + "{@item rare primal essence|KTKCG}", + "{@item rare arcane essence|KTKCG}", + "{@item rare psionic essence|KTKCG}", + "{@item rare arcane essence|KTKCG}", + "{@item rare primal essence|KTKCG}" + ], + [ + "51\u201389", + "15", + "{@item very rare primal essence|KTKCG}", + "{@item very rare arcane essence|KTKCG}", + "{@item very rare arcane essence|KTKCG}", + "{@item very rare arcane essence|KTKCG}", + "{@item very rare primal essence|KTKCG}" + ], + [ + "90\u201394", + "15", + "{@item legendary primal essence|KTKCG}", + "{@item legendary arcane essence|KTKCG}", + "{@item legendary arcane essence|KTKCG}", + "{@item legendary divine essence|KTKCG}", + "{@item legendary primal essence|KTKCG}" + ], + [ + "95\u201300", + "15", + "{@item legendary primal essence|KTKCG}", + "{@item legendary arcane essence|KTKCG}", + "{@item legendary psionic essence|KTKCG}", + "{@item legendary arcane essence|KTKCG}", + "{@item legendary primal essence|KTKCG}" + ] ] }, { - "name": "Adamant Ore", + "name": "Exotic Harvesting (CR 5\u201310)", "source": "KTKCG", - "page": 47, - "type": "Comp", - "rarity": "unknown", - "entries": [ - "Smelting ore requires specialized factilities. This can usually be accomplished in a fully equiped smithy, but consult your GM for where it might be appropriate. Adventurers rarely smelt their own ore, these are included primarily for informational purposes. Smelting magical ores may require more specialized facilities or locations." + "page": 17, + "colLabels": [ + "d100", + "DC", + "Dragon/Giants/Monstrosities", + "Construct", + "Aberration", + "Undead", + "Plant" + ], + "colStyles": [ + "text-center", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "01\u201330", + "10", + "{@item uncommon reactive reagent|KTKCG}", + "{@item fancy parts|KTKCG}", + "{@item common reactive reagent|KTKCG}", + "{@item common arcane essence|KTKCG}", + "{@item common poisonous reagent|KTKCG}" + ], + [ + "31\u201360", + "10", + "{@item uncommon poisonous reagent|KTKCG}", + "{@dice 1d4} {@item fancy parts|KTKCG}", + "{@item uncommon reactive reagent|KTKCG}", + "{@dice 1d4} {@item common poisonous reagent|KTKCG}", + "{@item uncommon poisonous reagent|KTKCG}" + ], + [ + "61\u201380", + "10", + "{@dice 1d4} {@item uncommon reactive reagent|KTKCG}", + "{@dice 1d6} {@item fancy parts|KTKCG}", + "{@item uncommon curative reagent|KTKCG}", + "{@dice 1d4} {@item uncommon poisonous reagent|KTKCG}", + "{@dice 1d4} {@item uncommon curative reagent|KTKCG}" + ], + [ + "81\u201390", + "10", + "{@item uncommon primal essence|KTKCG}", + "{@item uncommon arcane essence|KTKCG}", + "{@item uncommon arcane essence|KTKCG}", + "{@item uncommon divine essence|KTKCG}", + "{@item uncommon primal essence|KTKCG}" + ], + [ + "91\u201300", + "10", + "{@item uncommon primal essence|KTKCG}", + "{@item uncommon arcane essence|KTKCG}", + "{@item uncommon psionic essence|KTKCG}", + "{@item uncommon arcane essence|KTKCG}", + "{@item uncommon primal essence|KTKCG}" + ] ] }, { - "name": "Icesteel Ore", + "name": "Exotic Locale", "source": "KTKCG", - "page": 47, - "type": "Comp", - "rarity": "unknown", - "entries": [ - "Smelting ore requires specialized factilities. This can usually be accomplished in a fully equiped smithy, but consult your GM for where it might be appropriate. Adventurers rarely smelt their own ore, these are included primarily for informational purposes. Smelting magical ores may require more specialized facilities or locations." + "page": 136, + "colLabels": [ + "Name", + "Rarity", + "Description", + "Properties", + "Gathering Locale", + "Purchase Price" + ], + "colStyles": [ + "text-center", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "Elemental Earth", + "Rare", + "Loose soil", + "Poisonous", + "Plane of Earth", + "200 gp" + ], + [ + "Elemental Fire", + "Rare", + "Ever burning fire", + "Reactive", + "Plane of Fire", + "200 gp" + ], + [ + "Elemental Water", + "Rare", + "Water", + "Curative", + "Plane of Water", + "200 gp" + ], + [ + "Apple of Arborea", + "Legendary", + "A golden apple", + "Curative, Exotic", + "Arborea", + "5,000 gp" + ], + [ + "Spider Queen's Steps", + "Legendary", + "Dark purple flowers", + "Poisonous", + "Underground", + "5,000 gp" + ] ] }, { - "name": "Firesteel Ore", + "name": "Exotic Remnants (CR 0\u20134)", "source": "KTKCG", - "page": 47, - "type": "Comp", - "rarity": "unknown", - "entries": [ - "Smelting ore requires specialized factilities. This can usually be accomplished in a fully equiped smithy, but consult your GM for where it might be appropriate. Adventurers rarely smelt their own ore, these are included primarily for informational purposes. Smelting magical ores may require more specialized facilities or locations." + "page": 17, + "colLabels": [ + "d100", + "Celestial", + "Fiend", + "Elemental", + "Incorporeal Undead" + ], + "colStyles": [ + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "01\u201350", + "\u2014", + "\u2014", + "\u2014", + "\u2014" + ], + [ + "51\u201370", + "\u2014", + "\u2014", + "{@item common reactive reagent|KTKCG}", + "\u2014" + ], + [ + "71\u201380", + "{@item common curative reagent|KTKCG}", + "{@item common reactive reagent|KTKCG}", + "{@item common reactive reagent|KTKCG}", + "{@item common poisonous reagent|KTKCG}" + ], + [ + "81\u201395", + "{@item common divine essence|KTKCG}", + "{@item common arcane essence|KTKCG}", + "{@item common primal essence|KTKCG}", + "{@item common divine essence|KTKCG}" + ], + [ + "96\u201300", + "{@item common divine essence|KTKCG}", + "{@item common divine essence|KTKCG}", + "{@item common primal essence|KTKCG}", + "{@item common arcane essence|KTKCG}" + ] ] }, { - "name": "Darksteel Ore", + "name": "Exotic Remnants (CR 11\u201316)", "source": "KTKCG", - "page": 47, - "type": "Comp", - "rarity": "unknown", - "entries": [ - "Smelting ore requires specialized factilities. This can usually be accomplished in a fully equiped smithy, but consult your GM for where it might be appropriate. Adventurers rarely smelt their own ore, these are included primarily for informational purposes. Smelting magical ores may require more specialized facilities or locations." + "page": 18, + "colLabels": [ + "d100", + "Celestial", + "Fiend", + "Elemental", + "Incorporeal Undead" + ], + "colStyles": [ + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "01\u201320", + "{@item uncommon curative reagent|KTKCG}", + "{@item uncommon reactive reagent|KTKCG}", + "{@item uncommon reactive reagent|KTKCG}", + "{@item uncommon poisonous reagent|KTKCG}" + ], + [ + "21\u201350", + "{@item uncommon divine essence|KTKCG}", + "{@item uncommon arcane essence|KTKCG}", + "{@item uncommon primal essence|KTKCG}", + "{@item uncommon arcane essence|KTKCG}" + ], + [ + "51\u201380", + "{@item rare curative reagent|KTKCG}", + "{@item rare reactive reagent|KTKCG}", + "{@item rare reactive reagent|KTKCG}", + "{@item rare poisonous reagent|KTKCG}" + ], + [ + "81\u201300", + "{@item rare divine essence|KTKCG}", + "{@item rare arcane essence|KTKCG}", + "{@item rare primal essence|KTKCG}", + "{@item rare arcane essence|KTKCG}" + ] ] }, { - "name": "Firearm Ammunition", - "source": "KTKCG", - "page": 47, - "type": "AF", - "rarity": "uncommon", - "value": 400, - "entries": [] - }, - { - "name": "Thunder Cannon Ammo", + "name": "Exotic Remnants (CR 17+)", "source": "KTKCG", - "page": 47, - "type": "AF", - "rarity": "common", - "value": 200, - "entries": [ - "Ammunition for the {@item Thunder Cannon|KTKCG}." + "page": 18, + "colLabels": [ + "d100", + "Celestial", + "Fiend", + "Elemental", + "Incorporeal Undead" + ], + "colStyles": [ + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "01\u201320", + "{@item rare curative reagent|KTKCG}", + "{@item rare reactive reagent|KTKCG}", + "{@item rare reactive reagent|KTKCG}", + "{@item rare poisonous reagent|KTKCG}" + ], + [ + "21\u201350", + "{@item rare divine essence|KTKCG}", + "{@item rare arcane essence|KTKCG}", + "{@item rare primal essence|KTKCG}", + "{@item rare arcane essence|KTKCG}" + ], + [ + "51\u201369", + "{@item very rare curative reagent|KTKCG}", + "{@item very rare reactive reagent|KTKCG}", + "{@item very rare reactive reagent|KTKCG}", + "{@item very rare poisonous reagent|KTKCG}" + ], + [ + "70\u201389", + "{@item very rare divine essence|KTKCG}", + "{@item very rare arcane essence|KTKCG}", + "{@item very rare primal essence|KTKCG}", + "{@item very rare arcane essence|KTKCG}" + ], + [ + "90\u201300", + "{@item legendary divine essence|KTKCG}", + "{@item legendary arcane essence|KTKCG}", + "{@item legendary primal essence|KTKCG}", + "{@item legendary arcane essence|KTKCG}" + ] ] }, { - "name": "Finesse Spear", + "name": "Exotic Remnants (CR 5\u201310)", "source": "KTKCG", - "page": 49, - "type": "M", - "rarity": "none", - "weight": 2, - "value": 300, - "weaponCategory": "simple", - "property": [ - "V", - "F", - "ExT" + "page": 17, + "colLabels": [ + "d100", + "Celestial", + "Fiend", + "Elemental", + "Incorporeal Undead" ], - "dmg1": "1d4", - "dmgType": "P", - "dmg2": "1d6", - "spear": true, - "weapon": true, - "entries": [] + "colStyles": [ + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "01\u201320", + "\u2014", + "\u2014", + "\u2014", + "\u2014" + ], + [ + "21\u201350", + "{@item common curative reagent|KTKCG}", + "{@item common reactive reagent|KTKCG}", + "{@item common reactive reagent|KTKCG}", + "{@item common poisonous reagent|KTKCG}" + ], + [ + "51\u201380", + "{@item uncommon curative reagent|KTKCG}", + "{@item uncommon reactive reagent|KTKCG}", + "{@item uncommon reactive reagent|KTKCG}", + "{@item uncommon poisonous reagent|KTKCG}" + ], + [ + "81\u201390", + "{@item common divine essence|KTKCG}", + "{@item common arcane essence|KTKCG}", + "{@item common primal essence|KTKCG}", + "{@item common arcane essence|KTKCG}" + ], + [ + "91\u201300", + "{@item uncommon divine essence|KTKCG}", + "{@item uncommon arcane essence|KTKCG}", + "{@item uncommon primal essence|KTKCG}", + "{@item uncommon arcane essence|KTKCG}" + ] + ] }, { - "name": "Sturdy 10-Foot Pole", + "name": "Experience Costs", "source": "KTKCG", - "page": 49, - "type": "M", - "rarity": "none", - "weight": 5, - "value": 10, - "weaponCategory": "simple", - "property": [ - "R", - "2H", - "ExT" + "page": 139, + "colLabels": [ + "Material", + "Experience Cost" ], - "dmg1": "1d6", - "dmgType": "B", - "weapon": true, - "entries": [] - }, - { - "name": "Chain", - "source": "KTKCG", - "page": 49, - "type": "M", - "rarity": "none", - "weight": 10, - "value": 500, - "weaponCategory": "simple", - "property": [ - "R", - "ExT" + "colStyles": [ + "text-center", + "text-center" ], - "dmg1": "1d4", - "dmgType": "B", - "weapon": true, - "entries": [] + "rows": [ + [ + "{@item Common Reagent|KTKCG}", + "15" + ], + [ + "{@item Common Essence|KTKCG}", + "45" + ], + [ + "{@item Uncommon Reagent|KTKCG}", + "65" + ], + [ + "{@item Uncommon Essence|KTKCG}", + "195" + ], + [ + "{@item Rare Reagent|KTKCG}", + "320" + ], + [ + "{@item Rare Essence|KTKCG}", + "960" + ], + [ + "{@item Very Rare Reagent|KTKCG}", + "4,250" + ], + [ + "{@item Very Rare Essence|KTKCG}", + "12,750" + ], + [ + "{@item Legendary Reagent|KTKCG}", + "17,750" + ], + [ + "{@item Legendary Essence|KTKCG}", + "53,250" + ] + ] }, { - "name": "Heavy Greatclub", + "name": "Explosives", "source": "KTKCG", - "page": 49, - "type": "M", - "rarity": "none", - "weight": 15, - "value": 300, - "weaponCategory": "simple", - "property": [ - "2H", - "H", - "ExT" + "page": 30, + "colLabels": [ + "Name", + "Materials", + "Crafting Time", + "Checks", + "Difficulty", + "Rarity", + "Value" ], - "dmg1": "1d10", - "dmgType": "B", - "club": true, - "weapon": true, - "entries": [] - }, - { - "name": "Brass Knuckles", - "source": "KTKCG", - "page": 49, - "type": "M", - "rarity": "none", - "weight": 2, - "value": 20, - "weaponCategory": "simple", - "property": [ - "L", - "ExT" + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" ], - "dmg1": "1d4", - "dmgType": "B", - "weapon": true, - "entries": [] + "rows": [ + [ + "{@item Dwarven Alcohol|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item flask|KTKCG} of alcohol", + "1 {@item common reactive reagent|KTKCG}", + "1 sturdy metal {@item flask|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 12}", + "common", + "20 gp" + ], + [ + "Packet of {@item Blasting Powder|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item common reactive reagent|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 14}", + "common", + "40 gp" + ], + [ + "{@item Smoke Powder|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item common reactive reagent|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 15}", + "common", + "40 gp" + ], + [ + "{@item Simple Explosive|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 packets {@item blasting powder|KTKCG}", + "1 {@item common reactive reagent|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 15}", + "common", + "120 gp" + ], + [ + "{@item Grenade Casing|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item parts|KTKCG}", + "1 {@item fancy parts|KTKCG}", + "1 {@item glass flask|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 15}", + "uncommon", + "50 gp" + ], + [ + "{@item Potent Explosive|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "4 packets {@item blasting powder|KTKCG}", + "1 {@item common reactive reagent|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 17}", + "uncommon", + "250 gp" + ], + [ + "{@item Nail Bomb|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "3 {@item parts|KTKCG}", + "2 {@item uncommon reactive reagent|KTKCG}", + "1 packet of {@item blasting powder|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 17}", + "uncommon", + "275 gp" + ], + [ + "{@item Powerful Explosive|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "8 packets {@item blasting powder|KTKCG}", + "1 {@item rare reactive reagent|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 19}", + "rare", + "750 gp" + ] + ] }, { - "name": "War Spear", + "name": "Feast Crafting Table", "source": "KTKCG", - "page": 49, - "type": "M", - "rarity": "none", - "weight": 2, - "value": 500, - "weaponCategory": "martial", - "property": [ - "V", - "ExT" + "page": 56, + "colLabels": [ + "Name", + "Materials", + "Crafting Time", + "Checks", + "Difficulty", + "Rarity", + "Value" ], - "dmg1": "1d8", - "dmgType": "P", - "dmg2": "1d10", - "spear": true, - "weapon": true, - "entries": [] - }, - { - "name": "Long Chain Flail", - "source": "KTKCG", - "page": 49, - "type": "M", - "rarity": "none", - "weight": 12, - "value": 1500, - "weaponCategory": "martial", - "property": [ - "R", - "ExT" + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" ], - "dmg1": "1d6", - "dmgType": "P", - "weapon": true, - "entries": [] + "rows": [ + [ + "{@item Common Feast|KTKCG} (Quality Meal) {@sup K}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item common fresh ingredient|KTKCG}", + "1 {@item common supplies|KTKCG}" + ] + }, + "1 hour", + "1", + "{@dc 8}", + "common", + "3 gp" + ], + [ + "{@item Enhancing Feast|KTKCG} {@sup K}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item uncommon fresh ingredient|KTKCG}", + "1 {@item uncommon supplies|KTKCG}", + "2 {@item common supplies|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 14}", + "uncommon", + "15 gp" + ], + [ + "{@item Meat Feast|KTKCG} {@sup K}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item uncommon meat|KTKCG}", + "1 {@item uncommon supplies|KTKCG}", + "2 {@item common supplies|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 14}", + "uncommon", + "15 gp" + ], + [ + "{@item Uncommon Feast|KTKCG|Feast} {@sup K}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item uncommon meat|KTKCG} from a creature that deals poison damage", + "2 {@item uncommon poisonous reagent|KTKCG|uncommon poisonous reagents}", + "1 {@item uncommon supplies|KTKCG}", + "2 {@item common supplies|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 16}", + "uncommon", + "110 gp" + ], + [ + "{@item Seaworthy Bouillabaisse|KTKCG} {@sup K}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item uncommon meat|KTKCG} from a creature with a swimming speed greater than its walking speed", + "2 {@item uncommon supplies|KTKCG}", + "2 {@item common supplies|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 12}", + "uncommon", + "25 gp" + ], + [ + "{@item Wondrous Feast|KTKCG} {@sup K}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item rare fresh ingredient|KTKCG}", + "1 {@item uncommon reagent|KTKCG} (any)", + "1 {@item rare supplies|KTKCG}", + "1 {@item uncommon supplies|KTKCG}", + "2 {@item common supplies|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 16}", + "rare", + "150 gp" + ], + [ + "{@item Hearty Meat Feast|KTKCG} {@sup K}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item rare meat|KTKCG}", + "1 {@item uncommon reagent|KTKCG} (any)", + "1 {@item rare supplies|KTKCG}", + "1 {@item uncommon supplies|KTKCG}", + "2 {@item common supplies|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 16}", + "rare", + "150 gp" + ], + [ + "{@item Elementally Fortifying Feast|KTKCG} {@sup K}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item rare meat|KTKCG} from a creature with an elemental resistance or immunity", + "2 {@item uncommon reactive reagent|KTKCG}", + "1 {@item common primal essence|KTKCG}", + "2 {@item rare supplies|KTKCG}", + "2 {@item uncommon supplies|KTKCG}", + "2 {@item common supplies|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 16}", + "rare", + "325 gp" + ], + [ + "{@item Heroes' Feast|KTKCG} {@sup K}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "4 {@item rare curative reagent|KTKCG}", + "2 {@item uncommon divine essence|KTKCG}", + "4 {@item rare supplies|KTKCG}", + "4 {@item common supplies|KTKCG|supplies}" + ] + }, + "4 hours", + "2", + "{@dc 18}", + "rare", + "1,500 gp" + ], + [ + "{@item Superb Feast|KTKCG} {@sup K}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item very rare fresh ingredient|KTKCG}", + "1 {@item rare reagent|KTKCG} (any)", + "2 {@item rare supplies|KTKCG}", + "2 {@item uncommon supplies|KTKCG}", + "2 {@item common supplies|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 18}", + "very rare", + "300 gp" + ], + [ + "{@item Superb Meat Feast|KTKCG} {@sup K}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item very rare meat|KTKCG}", + "1 {@item rare reagent|KTKCG} (any)", + "2 {@item rare supplies|KTKCG}", + "2 {@item uncommon supplies|KTKCG}", + "2 {@item common supplies|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 18}", + "very rare", + "300 gp" + ], + [ + "{@item Legendary Meat Feast|KTKCG} {@sup K}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item legendary meat|KTKCG}", + "1 {@item very rare reagent|KTKCG} (any)", + "3 {@item rare supplies|KTKCG}", + "3 {@item uncommon supplies|KTKCG}", + "1 {@item common supplies|KTKCG}" + ] + }, + "6 hours", + "3", + "{@dc 20}", + "legendary", + "3,000 gp" + ], + [ + "{@item Legendary Feast|KTKCG} {@sup K}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item legendary fresh ingredient|KTKCG}", + "1 {@item very rare reagent|KTKCG} (any)", + "3 {@item rare supplies|KTKCG}", + "3 {@item uncommon supplies|KTKCG}", + "1 {@item common supplies|KTKCG}" + ] + }, + "6 hours", + "3", + "{@dc 20}", + "legendary", + "3,000 gp" + ] + ] }, { - "name": "Finesse Glaive", + "name": "Firearms", "source": "KTKCG", - "page": 49, - "type": "M", - "rarity": "none", - "weight": 5, - "value": 2500, - "weaponCategory": "martial", - "property": [ - "V", - "R", - "F", - "ExT" + "page": 47, + "colLabels": [ + "Name", + "Materials", + "Crafting Time", + "Checks", + "Difficulty", + "Rarity", + "Value" ], - "dmg1": "1d4", - "dmgType": "S", - "dmg2": "1d6", - "weapon": true, - "entries": [] - }, - { - "name": "Saber", - "source": "KTKCG", - "page": 49, - "type": "M", - "rarity": "none", - "weight": 2, - "value": 1500, - "weaponCategory": "martial", - "property": [ - "F", - "ExT" + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" ], - "dmg1": "1d8", - "dmgType": "S", - "sword": true, - "weapon": true, - "entries": [] - }, - { - "name": "Broadsword", - "source": "KTKCG", - "page": 49, - "type": "M", - "rarity": "none", - "weight": 3, - "value": 800, - "weaponCategory": "martial", - "property": [ - "ExT" + "rows": [ + [ + "10 × {@item Thunder Cannon Ammo|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item ingot|KTKCG|ingots}" + ] + }, + "2 hours", + "1", + "{@dc 15}", + "common", + "20 gp" + ], + [ + "20 × {@item Firearm ammunition|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item lead ingot|KTKCG|lead ingots}", + "1 packet of {@item blasting powder|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 15}", + "uncommon", + "80 gp" + ], + [ + "{@item Pistol|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "3 {@item ingot|KTKCG|ingots}", + "4 {@item parts|KTKCG}", + "2 {@item fancy parts|KTKCG}" + ] + }, + "16 hours", + "8", + "{@dc 16}", + "uncommon", + "250 gp" + ], + [ + "{@item Musket|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "6 {@item ingot|KTKCG|ingots}", + "4 {@item parts|KTKCG}", + "2 {@item fancy parts|KTKCG}" + ] + }, + "16 hours", + "8", + "{@dc 17}", + "uncommon", + "400 gp" + ], + [ + "{@item Shotgun|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "8 {@item ingot|KTKCG|ingots}", + "4 {@item parts|KTKCG}", + "2 {@item fancy parts|KTKCG}", + "2 {@item esoteric parts|KTKCG}" + ] + }, + "32 hours", + "16", + "{@dc 19}", + "uncommon", + "2,425 gp" + ], + [ + "{@item Thunder Cannon|KTKCG} {@sup K}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "6 {@item ingot|KTKCG|ingots}", + "2 {@item uncommon primal essence|KTKCG}", + "2 {@item uncommon arcane essence|KTKCG}", + "4 {@item parts|KTKCG}", + "2 {@item fancy parts|KTKCG}", + "1 {@item esoteric parts|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 17}", + "uncommon", + "1,000 gp" + ] ], - "dmg1": "2d4", - "dmgType": "S", - "sword": true, - "weapon": true, - "entries": [] + "footnotes": [ + "Firearms and Thunder Cannons are not found in all settings. Consult your GM." + ] }, { - "name": "Katana", + "name": "Forest Locale", "source": "KTKCG", - "page": 49, - "type": "M", - "rarity": "none", - "weight": 2, - "value": 1500, - "weaponCategory": "martial", - "property": [ - "V", - "F", - "ExT" + "page": 134, + "colLabels": [ + "Name", + "Rarity", + "Description", + "Properties", + "Purchase Price" ], - "dmg1": "1d6", - "dmgType": "S", - "dmg2": "2d4", - "sword": true, - "weapon": true, - "entries": [] - }, - { - "name": "Cestus", - "source": "KTKCG", - "page": 49, - "type": "M", - "rarity": "none", - "weight": 1, - "value": 200, - "weaponCategory": "martial", - "property": [ - "L", - "ExT" + "colStyles": [ + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" ], - "dmg1": "1d6", - "dmgType": "B", - "weapon": true, - "entries": [] - }, - { - "name": "Carapace Breastplate", - "source": "KTKCG", - "page": 104, - "type": "MA", - "rarity": "common", - "weight": 20, - "value": 5000, - "ac": 13, - "armor": true, - "entries": [ - "{@note This armor, fashioned from a carapace has an AC 1 point lower than a standard {@item breastplate|PHB}.}", - "This armor consists of a fitted {@i carapace} chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered." - ] - }, - { - "name": "Tough Carapace Breastplate", - "source": "KTKCG", - "page": 104, - "type": "MA", - "rarity": "common", - "weight": 20, - "value": 40000, - "ac": 14, - "armor": true, - "entries": [ - "{@note This armor, fashioned from a particularly tough carapace has an AC equal to a standard {@item breastplate|PHB}.}", - "This armor consists of a fitted {@i tough carapace} chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered." - ] - }, - { - "name": "Carapace Shield", - "source": "KTKCG", - "page": 104, - "type": "S", - "rarity": "none", - "weight": 6, - "value": 1000, - "ac": 2, - "entries": [ - "THis shield is made from a {@i carapace} and is carried in one hand. Wielding a shield increases your Armor Class by 2. You can benefit from only one shield at a time." - ] - }, - { - "name": "Leather Buckler", - "source": "KTKCG", - "page": 104, - "type": "S", - "rarity": "common", - "value": 1000, - "ac": 1, - "entries": [ - "A small, simple, and light {@item shield|PHB}. Wielding this shield increases your armor class by 1. You can benefit from only one shield at a time. You can hold items in the same hand as this light buckler, but any weapon wielded with the same hand has disadvantage on weapon attacks, and any {@action grapple|PHB|grappling} attempts with that hand are made with disadvantage." + "rows": [ + [ + "Elfmarks", + "Common", + "Small twisting vines with pale flowers", + "Curative", + "15 gp" + ], + [ + "Fairy Steps", + "Common", + "Tiny white flowers in the shape of fairy wings", + "Curative", + "15 gp" + ], + [ + "King's Salvation", + "Common", + "A golden brown root", + "Curative", + "15 gp" + ], + [ + "King's Damnation", + "Common", + "A reddish brown root", + "Poisonous", + "15 gp" + ], + [ + "Catfern", + "Common", + "Green cattail fern", + "Exotic", + "15 gp" + ], + [ + "Silverscale", + "Uncommon", + "Silvery tree bark with a scale like texture", + "Curative", + "40 gp" + ], + [ + "Sweetpetal", + "Uncommon", + "Rose-like flower petals found on the forest floor", + "Poisonous", + "40 gp" + ], + [ + "Dyradtears", + "Rare", + "Small blue flowers that grow near dead trees", + "Curative", + "200 gp" + ], + [ + "Divine Laurel", + "Very Rare", + "Golden leaves that glimmer as if gilded", + "Curative", + "2,000 gp" + ] ] }, { - "name": "Scourge", + "name": "Gather Materials (DC 10)", "source": "KTKCG", - "page": 104, - "type": "M", - "rarity": "common", - "weight": 3, - "weaponCategory": "martial", - "property": [ - "R" + "page": 25, + "colLabels": [ + "d100", + "DC", + "Forest", + "Desert", + "Grasslands", + "Marsh", + "Mountains" ], - "dmg1": "2d4", - "dmgType": "S", - "weapon": true, - "value": 4000, - "entries": [ - "This heavy metal-tipped whip is a martial weapon with the reach property. It deals {@damage 2d4} slashing damage on a hit. Due to its unwieldy nature, you have disadvantage when you use a scourge to attack a target within 5 feet of you." - ] - }, - { - "name": "Throwing Bandolier", - "source": "KTKCG", - "page": 104, - "rarity": "common", - "type": "G", - "value": 2000, - "entries": [ - "This is a quick access bandolier that can old weapons with the thrown property. It can be configured to hold 2 {@item javelin|PHB|javelins}, {@item handaxe|PHB|handaxes}, or {@item light hammer|PHB|light hammers}, or 4 {@item dagger|PHB|daggers} or {@item dart|PHB|darts}. Weapons held in it can be drawn as part of making an {@action attack|PHB} with them without using an {@action Use an Object|PHB|object interaction} to draw them as long as you have a free hand to draw them." - ] - }, - { - "name": "Belt", - "source": "KTKCG", - "page": 104, - "type": "G", - "rarity": "common", - "entries": [], - "value": 100 - }, - { - "name": "Sheath", - "source": "KTKCG", - "page": 104, - "type": "G", - "rarity": "common", - "entries": [], - "value": 60 - }, - { - "name": "Holster", - "source": "KTKCG", - "page": 104, - "type": "G", - "rarity": "common", - "entries": [], - "value": 50 - }, - { - "name": "Bag", - "source": "KTKCG", - "page": 105, - "type": "G", - "rarity": "common", - "entries": [], - "value": 200 - }, - { - "name": "Dice Bag", - "source": "KTKCG", - "page": 105, - "type": "G", - "rarity": "common", - "entries": [], - "value": 100 - }, - { - "name": "Noise Trap", - "source": "KTKCG", - "page": 109, - "type": "G", - "rarity": "common", - "entries": [], - "value": 1000 - }, - { - "name": "Trip Wire", - "source": "KTKCG", - "page": 109, - "type": "G", - "rarity": "common", - "entries": [], - "value": 500 + "colStyles": [ + "text-center", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "1\u201320", + "10", + "{@dice 1d4 × 10} {@item firewood|KTKCG}", + "\u2014", + "{@dice 1d4} {@item firewood|KTKCG}", + "{@dice 1d4} {@item firewood|KTKCG}", + "{@dice 1d4} {@item firewood|KTKCG}" + ], + [ + "21\u201340", + "10", + "{@dice 1d12} {@item common branch|KTKCG}", + "{@dice 1d12} {@item scales|KTKCG}", + "{@dice 1d12} {@item wood scraps|KTKCG}", + "{@dice 1d12} {@item wood scraps|KTKCG}", + "{@dice 1d12} {@item fletching|KTKCG}" + ], + [ + "41\u201360", + "10", + "{@dice 1d4} {@item quality branch|KTKCG|quality branches}", + "{@dice 1d4} {@item medium carapace|KTKCG}", + "{@item uncommon supplies|KTKCG}", + "{@dice 1d4} {@item quality branch|KTKCG|quality branches}", + "{@item adamant ore|KTKCG}" + ], + [ + "61\u201380", + "10", + "{@item uncommon branch|KTKCG}", + "{@item large carapace|KTKCG}", + "{@dice 1d4} {@item hide|KTKCG|hides}", + "{@item common supplies|KTKCG|supplies}", + "{@item mithril ore|KTKCG}" + ], + [ + "80\u201395", + "10", + "{@dice 1d2} {@item uncommon branch|KTKCG}", + "{@item rare supplies|KTKCG}", + "{@item rare supplies|KTKCG}", + "{@item uncommon branch|KTKCG}", + "{@item uncommon branch|KTKCG}" + ], + [ + "96\u2013100", + "10", + "{@item common primal essence|KTKCG}", + "{@item common arcane essence|KTKCG}", + "{@item common divine essence|KTKCG}", + "{@item common primal essence|KTKCG}", + "{@item common primal essence|KTKCG}" + ] + ] }, { - "name": "Composite Bow", + "name": "Gather Materials (DC 12)", "source": "KTKCG", - "page": 117, - "type": "R", - "rarity": "common", - "weight": 2, - "value": 5000, - "weaponCategory": "martial", - "property": [ - "A", - "H", - "2H" + "page": 24, + "colLabels": [ + "d100", + "DC", + "Forest", + "Desert", + "Grasslands", + "Marsh", + "Mountains" ], - "range": "150/600", - "dmg1": "2d4", - "dmgType": "P", - "bow": true, - "weapon": true, - "ammoType": "arrow|phb", - "entries": [ - "A bow made from laminated layers of horn, wood, and sinew." + "colStyles": [ + "text-center", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "1\u201310", + "12", + "\u2014", + "\u2014", + "{@dice 1d4} {@item firewood|KTKCG}", + "\u2014", + "\u2014" + ], + [ + "11\u201320", + "12", + "discarded {@item armor padding|KTKCG}", + "{@item parts|KTKCG}", + "{@dice 1d4} {@item common branch|KTKCG|common branches}", + "{@item short haft|KTKCG}", + "{@item wood scraps|KTKCG}" + ], + [ + "21\u201340", + "12", + "{@dice 1d12} {@item scales|KTKCG}", + "{@dice 1d4} {@item common supplies|KTKCG|supplies}", + "{@dice 1d4} {@item common supplies|KTKCG|supplies}", + "{@item medium carapace|KTKCG}", + "{@item firewood|KTKCG}" + ], + [ + "41\u201360", + "12", + "{@item adamant ore|KTKCG}", + "{@item mithril ore|KTKCG}", + "{@item uncommon supplies|KTKCG}", + "{@item rare supplies|KTKCG}", + "{@item common supplies|KTKCG|supplies}" + ], + [ + "61\u201380", + "12", + "{@item large carapace|KTKCG}", + "{@item uncommon branch|KTKCG}", + "{@item uncommon branch|KTKCG}", + "{@dice 1d4} {@item common branch|KTKCG|common branches}", + "{@item uncommon supplies|KTKCG}" + ], + [ + "80\u201395", + "12", + "{@dice 1d4} {@item mithril ore|KTKCG}", + "{@item large carapace|KTKCG}", + "{@item uncommon branch|KTKCG}", + "slightly rusty {@item fancy parts|KTKCG}", + "{@dice 1d4} {@item icesteel ore|KTKCG}" + ], + [ + "96\u2013100", + "12", + "{@item common primal essence|KTKCG}", + "{@item common arcane essence|KTKCG}", + "{@item common primal essence|KTKCG}", + "{@item common primal essence|KTKCG}", + "{@item common primal essence|KTKCG}" + ] ] }, { - "name": "Harp", - "source": "KTKCG", - "page": 116, - "type": "INS", - "rarity": "common", - "weight": 5, - "value": 3500, - "entries": [] - }, - { - "name": "Unit of Lumber", + "name": "Gather Reagents (DC 10)", "source": "KTKCG", - "page": 124, - "type": "Comp", - "rarity": "none", - "value": 100, - "entries": [ - "You can convert trees that are at least 20 feet tall into {@item unit of lumber|KTKCG|units of lumber}. A 20 foot tall tree will produce 1 {@item unit of lumber|KTKCG|units of lumber}, and an additional {@item unit of lumber|KTKCG|units of lumber} for each 10 feet of tree height. At your GM's discretion, some trees may not be suitable lumber. It takes 4 hours of work by a laborer to convert trees to {@item unit of lumber|KTKCG|units of lumber}.", - "A {@item unit of lumber|KTKCG|units of lumber} can be converted to 10 {@item common branch|KTKCG|common branches}." + "page": 23, + "colLabels": [ + "d100", + "DC", + "Forest", + "Desert", + "Grasslands", + "Marsh", + "Mountains" + ], + "colStyles": [ + "text-center", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "1\u201310", + "\u2014", + "\u2014", + "\u2014", + "\u2014", + "\u2014", + "\u2014" + ], + [ + "11\u201320", + "10", + "{@item common curative reagent|KTKCG}", + "\u2014", + "\u2014", + "{@item common poisonous reagent|KTKCG}", + "\u2014" + ], + [ + "21\u201340", + "10", + "{@item common curative reagent|KTKCG}", + "{@item common reactive reagent|KTKCG}", + "{@item common curative reagent|KTKCG}", + "{@item common poisonous reagent|KTKCG}", + "{@item common reactive reagent|KTKCG}" + ], + [ + "41\u201350", + "10", + "{@item common poisonous reagent|KTKCG}", + "{@item common curative reagent|KTKCG}", + "{@item common reactive reagent|KTKCG}", + "{@item common curative reagent|KTKCG}", + "{@item common curative reagent|KTKCG}" + ], + [ + "51\u201360", + "10", + "{@item common reactive reagent|KTKCG}", + "{@item common poisonous reagent|KTKCG}", + "{@item common poisonous reagent|KTKCG}", + "{@item common reactive reagent|KTKCG}", + "{@item common poisonous reagent|KTKCG}" + ], + [ + "61\u201370", + "10", + "{@dice 1d4} {@item common poisonous reagent|KTKCG|common poisonous reagents}", + "{@dice 1d2} {@item common reactive reagent|KTKCG|common reactive reagents}", + "{@dice 1d2} {@item common poisonous reagent|KTKCG|common poisonous reagents}", + "{@dice 1d4} {@item common poisonous reagent|KTKCG|common poisonous reagents}", + "{@dice 1d2} {@item common curative reagent|KTKCG|common curative reagents}" + ], + [ + "71\u201380", + "10", + "{@dice 1d4} {@item common curative reagent|KTKCG|common curative reagents}", + "{@dice 1d2} {@item common reactive reagent|KTKCG|common reactive reagents}", + "{@dice 1d2} {@item common curative reagent|KTKCG|common curative reagents}", + "{@dice 1d4} {@item common reactive reagent|KTKCG|common reactive reagents}", + "{@dice 1d2} {@item common reactive reagent|KTKCG|common reactive reagents}" + ], + [ + "81\u201390", + "10", + "{@item uncommon curative reagent|KTKCG}", + "{@item uncommon reactive reagent|KTKCG}", + "{@item uncommon curative reagent|KTKCG}", + "{@item uncommon poisonous reagent|KTKCG}", + "{@item uncommon reactive reagent|KTKCG}" + ], + [ + "91\u201395", + "10", + "{@item uncommon poisonous reagent|KTKCG}", + "{@item uncommon poisonous reagent|KTKCG}", + "{@item uncommon reactive reagent|KTKCG}", + "{@item uncommon reactive reagent|KTKCG}", + "{@item common curative reagent|KTKCG}" + ], + [ + "96\u2013100", + "10", + "{@item common primal essence|KTKCG}", + "{@item common arcane essence|KTKCG}", + "{@item common divine essence|KTKCG}", + "{@item common primal essence|KTKCG}", + "{@item common primal essence|KTKCG}" + ] ] }, { - "name": "Unit of Stone", + "name": "Gather Reagents (DC 12)", "source": "KTKCG", - "page": 124, - "type": "Comp", - "rarity": "none", - "value": 100, - "entries": [ - "Quarrying Stone is significantly harder and at the edge of what this system attempts to define. As a rule of thumb, if a quarry that can produce stone is available, 1 laborer can produce 1 {@item unit of stone|KTKCG|units of stone} in 8 hours of hard labor (1 unit per day). A laborer with a Strength ability score of 18 or higher can produce twice as much stone in the same time period.", - "Setting up a quarry exceeds the scope of this system, but would take days or weeks." + "page": 24, + "colLabels": [ + "d100", + "DC", + "Caves", + "Underground", + "Jungles", + "Shore", + "Tundra" + ], + "colStyles": [ + "text-center", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "1\u201310", + "\u2014", + "\u2014", + "\u2014", + "\u2014", + "\u2014", + "\u2014" + ], + [ + "11\u201330", + "12", + "{@item common reactive reagent|KTKCG}", + "{@item common poisonous reagent|KTKCG}", + "{@item common curative reagent|KTKCG}", + "{@item common curative reagent|KTKCG}", + "{@item common reactive reagent|KTKCG}" + ], + [ + "31\u201350", + "12", + "{@item common poisonous reagent|KTKCG}", + "{@item common reactive reagent|KTKCG}", + "{@item common poisonous reagent|KTKCG}", + "{@item common poisonous reagent|KTKCG}", + "{@item common curative reagent|KTKCG}" + ], + [ + "51\u201360", + "12", + "{@dice 1d4} {@item common reactive reagent|KTKCG}", + "{@dice 1d4} {@item common poisonous reagent|KTKCG}", + "{@dice 1d4} {@item common curative reagent|KTKCG}", + "{@dice 1d4} {@item common curative reagent|KTKCG}", + "{@dice 1d4} {@item common reactive reagent|KTKCG}" + ], + [ + "61\u201370", + "12", + "{@item uncommon reactive reagent|KTKCG}", + "{@item uncommon poisonous reagent|KTKCG}", + "{@item uncommon curative reagent|KTKCG}", + "{@item uncommon reactive reagent|KTKCG}", + "{@item uncommon curative reagent|KTKCG}" + ], + [ + "71\u201380", + "12", + "{@item uncommon curative reagent|KTKCG}", + "{@item uncommon curative reagent|KTKCG}", + "{@item uncommon reactive reagent|KTKCG}", + "{@item uncommon reactive reagent|KTKCG}", + "{@item uncommon reactive reagent|KTKCG}" + ], + [ + "81\u201390", + "12", + "{@item common divine essence|KTKCG}", + "{@item common arcane essence|KTKCG}", + "{@item common primal essence|KTKCG}", + "{@item common primal essence|KTKCG}", + "{@item common primal essence|KTKCG}" + ], + [ + "91\u201395", + "12", + "{@item uncommon poisonous reagent|KTKCG}", + "{@item uncommon poisonous reagent|KTKCG}", + "{@item uncommon reactive reagent|KTKCG}", + "{@item uncommon reactive reagent|KTKCG}", + "{@item uncommon reactive reagent|KTKCG}" + ], + [ + "96\u2013100", + "12", + "{@item uncommon divine essence|KTKCG}", + "{@item uncommon arcane essence|KTKCG}", + "{@item uncommon primal essence|KTKCG}", + "{@item uncommon primal essence|KTKCG}", + "{@item uncommon primal essence|KTKCG}" + ] ] }, { - "name": "Bucket of Cement", - "source": "KTKCG", - "page": 124, - "type": "Comp", - "rarity": "none", - "value": 10, - "entries": [] - }, - { - "name": "Spool of Thread", + "name": "Gather Reagents (DC 14)", "source": "KTKCG", - "page": 129, - "type": "Comp", - "rarity": "none", - "value": 1, - "entries": [] + "page": 24, + "colLabels": [ + "d100", + "DC", + "Feylands", + "Shadowlands", + "Elemental Plane", + "Lower Plane", + "Upper Plane", + "Outer Plane" + ], + "colStyles": [ + "text-center", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "1\u201320", + "14", + "{@item common curative reagent|KTKCG}", + "{@item common poisonous reagent|KTKCG}", + "{@item common reactive reagent|KTKCG}", + "{@item common poisonous reagent|KTKCG}", + "{@item common curative reagent|KTKCG}", + "{@item common reactive reagent|KTKCG}" + ], + [ + "21\u201340", + "14", + "{@item common reactive reagent|KTKCG}", + "{@item common reactive reagent|KTKCG}", + "{@item common curative reagent|KTKCG}", + "{@item common reactive reagent|KTKCG}", + "{@item common reactive reagent|KTKCG}", + "{@item common reactive reagent|KTKCG}" + ], + [ + "41\u201360", + "14", + "{@dice 1d4} {@item common curative reagent|KTKCG}", + "{@dice 1d4} {@item common poisonous reagent|KTKCG}", + "{@dice 1d4} {@item common reactive reagent|KTKCG}", + "{@dice 1d4} {@item common poisonous reagent|KTKCG}", + "{@dice 1d4} {@item common curative reagent|KTKCG}", + "{@dice 1d4} {@item common reactive reagent|KTKCG}" + ], + [ + "61\u201380", + "14", + "{@item uncommon curative reagent|KTKCG}", + "{@item uncommon poisonous reagent|KTKCG}", + "{@item uncommon reactive reagent|KTKCG}", + "{@item uncommon reactive reagent|KTKCG}", + "{@item uncommon curative reagent|KTKCG}", + "{@item uncommon reactive reagent|KTKCG}" + ], + [ + "81\u201399", + "14", + "{@item uncommon primal essence|KTKCG}", + "{@item uncommon arcane essence|KTKCG}", + "{@item uncommon primal essence|KTKCG}", + "{@item uncommon arcane essence|KTKCG}", + "{@item uncommon divine essence|KTKCG}", + "{@item uncommon arcane essence|KTKCG}" + ], + [ + "100", + "14", + "{@item rare primal essence|KTKCG}", + "{@item rare arcane essence|KTKCG}", + "{@item rare primal essence|KTKCG}", + "{@item rare arcane essence|KTKCG}", + "{@item rare divine essence|KTKCG}", + "{@item rare arcane essence|KTKCG}" + ] + ] }, { - "name": "Raw Wool", + "name": "Glassblowing: Items", "source": "KTKCG", - "page": 129, - "type": "Comp", - "rarity": "none", - "value": 1, - "entries": [] + "page": 130, + "colLabels": [ + "Produced Items", + "Materials", + "Checks", + "DC", + "Value" + ], + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "{@item Glass Vial|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item unformed glass|KTKCG}" + ] + }, + "1", + "{@dc 9}", + "1 gp" + ], + [ + "{@item Fancy Parts|KTKCG} (Lenses)", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item unformed glass|KTKCG}" + ] + }, + "3", + "{@dc 11}", + "10 gp" + ], + [ + "{@item Esoteric Parts|KTKCG} (Lenses)", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item unformed glass|KTKCG}" + ] + }, + "6", + "{@dc 15}", + "100 gp" + ] + ] }, { - "name": "Raw Cotton", + "name": "Glassblowing: Materials", "source": "KTKCG", - "page": 129, - "type": "Comp", - "rarity": "none", - "value": 1, - "entries": [] + "page": 130, + "colLabels": [ + "Materials", + "Value" + ], + "colStyles": [ + "text-center", + "text-center" + ], + "rows": [ + [ + "{@item unformed glass|KTKCG}", + "1 sp" + ] + ] }, { - "name": "Raw Silk", + "name": "Greater Wand Crafting Table", "source": "KTKCG", - "page": 129, - "type": "Comp", - "rarity": "none", - "value": 10, - "entries": [] + "page": 100, + "colLabels": [ + "Name", + "Materials", + "Crafting Time", + "Crafting Checks", + "Difficulty", + "Rarity", + "Value" + ], + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "{@item Blast Stick|KTKCG}{@sup K}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item common arcane essence|KTKCG}", + "1 {@item common branch|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 14}", + "common", + "215 gp" + ], + [ + "{@item Wand of Chores|KTKCG}{@sup K}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item Cantrip Spell Scroll|KTKCG|scroll} of {@spell prestidigitation|PHB}", + "1 {@item common arcane essence|KTKCG}", + "1 {@item common branch|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 14}", + "common", + "160 gp" + ], + [ + "{@item Magician's Wand|KTKCG}{@sup K}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item Cantrip Spell Scroll|KTKCG|scroll} of {@spell minor illusion|PHB}", + "1 {@item hat/cap|KTKCG|hat} worth at least 5 gp", + "2 {@item common arcane essence|KTKCG}", + "1 {@item common branch|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 14}", + "common", + "165 gp" + ], + [ + "{@item Goodberry Dispenser|KTKCG}{@sup K}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell goodberry|PHB}", + "2 {@item common primal essence|KTKCG}", + "1 {@item common branch|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 15}", + "common", + "240 gp" + ], + [ + "{@item Whisperstick|KTKCG}{@sup K}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item Cantrip Spell Scroll|KTKCG|scroll} of {@spell message|PHB}", + "1 {@item common arcane essence|KTKCG}", + "1 {@item common psionic essence|KTKCG}", + "1 {@item common branch|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 15}", + "common", + "190 gp" + ], + [ + "{@item Wand of Magic Detection|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell detect magic|PHB}", + "1 {@item uncommon arcane essence|KTKCG}", + "1 {@item uncommon branch|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 15}", + "uncommon", + "325 gp" + ], + [ + "{@item Wand of Magic Missiles|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell magic missile|PHB}", + "3 {@item uncommon arcane essence|KTKCG}", + "1 gem worth 50 gp", + "1 {@item uncommon branch|KTKCG}" + ] + }, + "12 hours", + "6", + "{@dc 17}", + "uncommon", + "950 gp" + ], + [ + "{@item Wand of Secrets|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell find traps|PHB}", + "1 {@item common arcane essence|KTKCG}", + "1 {@item common primal essence|KTKCG}", + "1 {@item uncommon branch|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 15}", + "uncommon", + "250 gp" + ], + [ + "{@item Wand of Web|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell web|PHB}", + "1 {@item uncommon arcane essence|KTKCG}", + "1 {@item uncommon primal essence|KTKCG}", + "1 {@item uncommon branch|KTKCG}" + ] + }, + "12 hours", + "6", + "{@dc 16}", + "uncommon", + "600 gp" + ], + [ + "{@item +1 Wand of the War Mage|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item uncommon arcane essence|KTKCG}", + "1 {@item uncommon primal essence|KTKCG}", + "1 {@item uncommon divine essence|KTKCG}", + "1 jewel worth 150 gp", + "1 {@item uncommon branch|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 16}", + "uncommon", + "800 gp" + ], + [ + "{@item Wand of Binding|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell hold monster|PHB}", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell hold person|PHB}", + "4 {@item rare arcane essence|KTKCG}", + "1 {@item rare branch|KTKCG}" + ] + }, + "24 hours (3 days)", + "12", + "{@dc 17}", + "rare", + "4,600 gp" + ], + [ + "{@item Wand of Enemy Detection|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell see invisibility|PHB}", + "1 {@item 6th-Level Spell Scroll|KTKCG|scroll} of {@spell true seeing|PHB}", + "1 {@item rare arcane essence|KTKCG}", + "1 {@item rare branch|KTKCG}" + ] + }, + "16 hours", + "8", + "{@dc 17}", + "rare", + "300 gp" + ], + [ + "{@item Wand of Fear|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell fear|PHB}", + "2 {@item rare arcane essence|KTKCG}", + "1 {@item uncommon divine essence|KTKCG}", + "1 {@item rare branch|KTKCG}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 18}", + "rare", + "2,400 gp" + ], + [ + "{@item Wand of Fireballs|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell fireball|PHB}", + "3 {@item rare arcane essence|KTKCG}", + "2 {@item rare primal essence|KTKCG}", + "1 ruby worth 500 gp", + "1 {@item rare branch|KTKCG}" + ] + }, + "24 hours (3 days)", + "12", + "{@dc 18}", + "rare", + "5,300 gp" + ], + [ + "{@item Wand of Lightning Bolts|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell lightning bolt|PHB}", + "2 {@item rare arcane essence|KTKCG}", + "3 {@item rare primal essence|KTKCG}", + "1 topaz worth 500 gp", + "1 {@item rare branch|KTKCG}" + ] + }, + "24 hours (3 days)", + "12", + "{@dc 18}", + "rare", + "5,300 gp" + ], + [ + "{@item Wand of Paralysis|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item wand of binding|DMG}", + "4 {@item rare arcane essence|KTKCG}", + "1 {@item rare branch|KTKCG}" + ] + }, + "24 hours (3 days)", + "12", + "{@dc 17}", + "very rare", + "8,000 gp" + ], + [ + "{@item Wand of Wonder|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item Cantrip Spell Scroll|KTKCG|scroll} of {@spell prestidigitation|PHB}", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell faerie fire|PHB}", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell stinking cloud|PHB}", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell darkness|PHB}", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enlarge/reduce|PHB}", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell invisibility|PHB}", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell lightning bolt|PHB}", + "A handful of colorful gems worth 250 gp", + "1 {@item uncommon primal essence|KTKCG}", + "1 {@item uncommon divine essence|KTKCG}", + "1 {@item uncommon arcane essence|KTKCG}", + "1 {@item rare branch|KTKCG}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 18}", + "rare", + "2,100 gp" + ], + [ + "{@item +2 Wand of the War Mage|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item rare arcane essence|KTKCG}", + "2 {@item rare primal essence|KTKCG}", + "2 {@item rare divine essence|KTKCG}", + "1 jewel worth 300 gp", + "1 {@item rare branch|KTKCG}" + ] + }, + "24 hours (3 days)", + "12", + "{@dc 19}", + "rare", + "5,400 gp" + ], + [ + "{@item Wand of Polymorph|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell polymorph|PHB}", + "2 {@item very rare arcane essence|KTKCG}", + "1 {@item very rare primal essence|KTKCG}", + "1 {@item very rare branch|KTKCG}" + ] + }, + "24 hours (3 days)", + "12", + "{@dc 18}", + "very rare", + "25,000 gp" + ], + [ + "{@item +3 Wand of the War Mage|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item legendary arcane essence|KTKCG}", + "1 {@item very rare primal essence|KTKCG}", + "1 {@item very rare divine essence|KTKCG}", + "1 jewel worth 500 gp", + "1 {@item very rare branch|KTKCG}" + ] + }, + "48 hours (6 days)", + "24", + "{@dc 21}", + "very rare", + "50,000 gp" + ] + ] }, { - "name": "Bolt of Cloth", + "name": "Harvesting Cooking Ingredients", "source": "KTKCG", - "page": 129, - "type": "Comp", - "rarity": "none", - "value": 10, - "entries": [] + "page": 55, + "colLabels": [ + "Monster CR", + "Gathered Ingredients" + ], + "colStyles": [ + "text-center", + "text-center" + ], + "rows": [ + [ + "1/4\u20134", + "{@item common fresh ingredient|KTKCG|Common}" + ], + [ + "5\u20138", + "{@item Uncommon fresh ingredient|KTKCG|Uncommon}" + ], + [ + "9\u201312", + "{@item Rare fresh ingredient|KTKCG|Rare}" + ], + [ + "13\u201316", + "{@item Very Rare fresh ingredient|KTKCG|Very Rare}" + ], + [ + "16\u201320", + "{@item Legendary fresh ingredient|KTKCG|Legendary}" + ] + ] }, { - "name": "Bolt of Silk", + "name": "Hide and Meat Harvesting", "source": "KTKCG", - "page": 129, - "type": "Comp", - "rarity": "none", - "value": 200, - "entries": [] + "page": 18, + "colLabels": [ + "Creature Size", + "Difficulty", + "Hide", + "Meat" + ], + "colStyles": [ + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "Tiny", + "N/A", + "\u2014", + "\u2014" + ], + [ + "Small", + "{@dc 12}", + "{@dice 1d4} {@item Hide Scraps|KTKCG}", + "\u2014" + ], + [ + "Medium", + "{@dc 10}", + "1 {@item hide|KTKCG} or 1 {@item medium carapace|KTKCG} or {@dice 2d6} {@item scales|KTKCG}", + "1 {@item common meat|KTKCG}" + ], + [ + "Large", + "{@dc 12}", + "5 {@item hide|KTKCG|hides} or 1 {@item large carapace|KTKCG} or {@dice 3d6} {@item scales|KTKCG}", + "{@dice 1d4} {@item common meat|KTKCG}" + ], + [ + "Huge", + "{@dc 14}", + "10 {@item hide|KTKCG|hides} or 2 {@item large carapace|KTKCG|large carapaces} or {@dice 6d6} {@item scales|KTKCG}", + "{@dice 2d6} {@item common meat|KTKCG}" + ], + [ + "Gargantuan", + "{@dc 14}", + "15 {@item hide|KTKCG|hides} or 3 {@item large carapace|KTKCG|large carapaces} or {@dice 9d6} {@item scales|KTKCG}", + "{@dice 3d8} {@item common meat|KTKCG}" + ] + ], + "footnotes": [ + "Special materials can replace up to half of the materials harvested based on the qualifications of the monster." + ] }, { - "name": "Shoes", + "name": "Hunt Game (DC 10)", "source": "KTKCG", - "page": 129, - "type": "G", - "rarity": "none", - "value": 200, - "entries": [] + "page": 25, + "colLabels": [ + "d100", + "DC", + "Forest", + "Desert", + "Grasslands", + "Marsh", + "Mountains" + ], + "colStyles": [ + "text-center", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "1\u201330", + "10", + "{@item fresh ingredient|KTKCG|fresh ingredients}", + "\u2014", + "{@item fresh ingredient|KTKCG|fresh ingredients}", + "\u2014", + "\u2014" + ], + [ + "31\u201360", + "10", + "{@dice 1d4} {@item fresh ingredient|KTKCG|fresh ingredients}", + "{@item fresh ingredient|KTKCG|fresh ingredients}", + "{@dice 1d4} {@item fresh ingredient|KTKCG|fresh ingredients}", + "{@item common supplies|KTKCG|supplies}", + "{@item common supplies|KTKCG|supplies}" + ], + [ + "61\u201390", + "10", + "{@dice 1d4} {@item fresh ingredient|KTKCG|fresh ingredients} 1 {@item hide|KTKCG}", + "{@item common supplies|KTKCG|supplies}", + "{@dice 1d4} {@item fresh ingredient|KTKCG|fresh ingredients} {@item hide|KTKCG}", + "{@dice 1d4} {@item fresh ingredient|KTKCG|fresh ingredients}", + "{@dice 1d4} {@item common supplies|KTKCG|supplies}" + ], + [ + "91\u2013100", + "10", + "{@dice 1d8} {@item fresh ingredient|KTKCG|fresh ingredients} {@dice 1d4} {@item hide|KTKCG|hides}", + "{@dice 1d6} {@item fresh ingredient|KTKCG|fresh ingredients} 1 {@item large carapace|KTKCG}", + "{@dice 1d8} {@item fresh ingredient|KTKCG|fresh ingredients} {@dice 1d4} {@item hide|KTKCG|hides}", + "{@dice 1d4} {@item fresh ingredient|KTKCG|fresh ingredients}", + "{@dice 1d6} {@item fresh ingredient|KTKCG|fresh ingredients} 1 {@item large carapace|KTKCG}" + ] + ] }, { - "name": "Boots", + "name": "Hunt Game (DC 12)", "source": "KTKCG", - "page": 129, - "type": "G", - "rarity": "none", - "value": 500, - "entries": [] + "page": 25, + "colLabels": [ + "d100", + "DC", + "Caves", + "Underground", + "Jungle", + "Shore", + "Tundra" + ], + "colStyles": [ + "text-center", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "1\u201330", + "12", + "{@item fresh ingredient|KTKCG|fresh ingredients}", + "{@item common supplies|KTKCG|supplies}", + "{@item fresh ingredient|KTKCG|fresh ingredients}", + "{@item fresh ingredient|KTKCG|fresh ingredients}", + "\u2014" + ], + [ + "31\u201360", + "12", + "{@dice 1d4} {@item fresh ingredient|KTKCG|fresh ingredients}", + "{@item fresh ingredient|KTKCG|fresh ingredients}", + "{@dice 1d4} {@item fresh ingredient|KTKCG|fresh ingredients}", + "{@dice 1d4} {@item fresh ingredient|KTKCG|fresh ingredients}", + "{@item fresh ingredient|KTKCG|fresh ingredients}" + ], + [ + "61\u201390", + "12", + "{@dice 1d4} {@item hide|KTKCG|hides}", + "{@dice 1d4} {@item hide|KTKCG|hides}", + "{@item common supplies|KTKCG|supplies}, {@item water|KTKCG|fresh water}", + "{@dice 1d8} {@item fresh ingredient|KTKCG|fresh ingredients} 1 {@item common supplies|KTKCG|supplies}", + "{@dice 1d4} {@item fresh ingredient|KTKCG|fresh ingredients} 1 {@item hide|KTKCG}" + ], + [ + "91\u2013100", + "12", + "{@dice 1d6} {@item fresh ingredient|KTKCG|fresh ingredients}, {@dice 1d4} {@item hide|KTKCG|hides}", + "{@dice 1d6} {@item fresh ingredient|KTKCG|fresh ingredients}, {@dice 1d4} {@item hide|KTKCG|hides}", + "{@dice 1d4} {@item fresh ingredient|KTKCG|fresh ingredients} 1 {@item rare supplies|KTKCG}", + "{@dice 1d6} {@item fresh ingredient|KTKCG|fresh ingredients}, 1 {@item medium carapace|KTKCG}", + "{@dice 1d6} {@item fresh ingredient|KTKCG|fresh ingredients}, {@dice 1d4} {@item hide|KTKCG|hides}" + ] + ] }, { - "name": "Nice Boots", + "name": "Individual Treasure (CR 0\u20134)", "source": "KTKCG", - "page": 129, - "type": "G", - "rarity": "none", - "value": 10000, - "entries": [] + "page": 20, + "colLabels": [ + "d100", + "Materials Found", + "Coinage", + "Equivalent Monetary Value" + ], + "colStyles": [ + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "01\u201315", + "{@dice 1d6} {@item wood scraps|KTKCG}, 1 {@item length of string|KTKCG}", + "{@dice 2d4}(5) cp", + "18 cp" + ], + [ + "16\u201330", + "{@dice 1d4} {@item metal scraps|KTKCG}", + "{@dice 1d4}(3) sp", + "6 sp" + ], + [ + "31\u201340", + "{@dice 1d4} {@item leather scraps|KTKCG}, 1 {@item hide scraps|KTKCG}", + "{@dice 1d4}(3) sp", + "6 sp" + ], + [ + "41\u201360", + "{@item common supplies|KTKCG|supplies}", + "{@dice 1d6}(4) sp, {@dice 2d4}(5) cp", + "1 gp, 5 sp" + ], + [ + "61\u201370", + "{@dice 1d2} {@item parts|KTKCG}", + "{@dice 1d6}(4) gp, {@dice 2d4}(5) sp", + "6 gp, 5 sp" + ], + [ + "71\u201375", + "{@item uncommon supplies|KTKCG}", + "1 gp, {@dice 1d10}(5) sp", + "10 gp" + ], + [ + "76\u201380", + "{@item common poisonous reagent|KTKCG}", + "{@dice 2d4}(5) sp", + "15 gp, 5 sp" + ], + [ + "81\u201385", + "{@item common curative reagent|KTKCG}", + "{@dice 2d4}(5) sp", + "15 gp" + ], + [ + "86\u201390", + "{@item common reactive reagent|KTKCG}", + "{@dice 2d4}(5) sp", + "15 gp" + ], + [ + "91\u201394", + "{@item common magical ink|KTKCG}", + "{@dice 1d6} gp, {@dice 1d10} sp", + "18 gp, 5 sp" + ], + [ + "95\u201396", + "{@item common divine essence|KTKCG}", + "{@dice 1d6} sp, {@dice 1d10} cp", + "46 gp" + ], + [ + "97\u201398", + "{@item common primal essence|KTKCG}", + "{@dice 1d6} sp, {@dice 1d10} cp", + "46 gp" + ], + [ + "99\u201300", + "{@item common arcane essence|KTKCG}", + "{@dice 1d6} sp, {@dice 1d10} cp", + "46 gp" + ] + ] }, { - "name": "Fancy Boots", + "name": "Individual Treasure (CR 11\u201316)", "source": "KTKCG", - "page": 129, - "type": "G", - "rarity": "none", - "value": 24000, - "entries": [] + "page": 20, + "colLabels": [ + "d100", + "Materials Found", + "Equivalent Gold Value" + ], + "colStyles": [ + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "01\u201320", + "2 × {@item mithril ingot|KTKCG|mithril ingots}, 2 × {@item adamantine ingot|KTKCG}, 2 × {@item fancy parts|KTKCG}", + "300 gp" + ], + [ + "21\u201330", + "{@item rare branch|KTKCG}, {@item uncommon branch|KTKCG}, {@item rare poisonous reagent|KTKCG}", + "305 gp" + ], + [ + "31\u201340", + "5 dragon {@item scales|KTKCG}", + "\u2014" + ], + [ + "41\u201350", + "{@item rare magical ink|KTKCG}, {@item rare curative reagent|KTKCG}", + "400 gp" + ], + [ + "51\u201360", + "{@item rare reactive reagent|KTKCG}, 2 × {@item rare supplies|KTKCG}", + "400 gp" + ], + [ + "61\u201370", + "10 × {@item uncommon reagent|KTKCG|uncommon reagents}", + "400 gp" + ], + [ + "71\u201380", + "{@item uncommon divine essence|KTKCG}, {@item uncommon primal essence|KTKCG}", + "400 gp" + ], + [ + "81\u201390", + "{@item rare reactive reagent|KTKCG}, {@item rare poisonous reagent|KTKCG}, {@item rare curative reagent|KTKCG}", + "600 gp" + ], + [ + "91\u201394", + "{@item tough leather|KTKCG}", + "600 gp" + ], + [ + "95\u201396", + "{@item rare divine essence|KTKCG}", + "700 gp" + ], + [ + "97\u201398", + "{@item rare primal essence|KTKCG}", + "700 gp" + ], + [ + "99\u201300", + "{@item rare arcane essence|KTKCG}", + "700 gp" + ] + ] }, { - "name": "Simple Statue", + "name": "Individual Treasure (CR 17+)", "source": "KTKCG", - "page": 129, - "type": "$", - "rarity": "none", - "value": 3500, - "entries": [] + "page": 21, + "colLabels": [ + "d100", + "Materials Found", + "Equivalent Gold Value" + ], + "colStyles": [ + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "01\u201315", + "{@item very rare branch|KTKCG}, {@item very rare parchment|KTKCG}, {@item rare arcane essence|KTKCG}", + "3,500 gp" + ], + [ + "16\u201330", + "{@item very rare curative reagent|KTKCG}, {@item very rare poisonous reagent|KTKCG}, {@item rare primal essence|KTKCG}", + "5,000 gp" + ], + [ + "31\u201345", + "{@item very rare poisonous reagent|KTKCG}, {@item very rare reactive reagent|KTKCG}, {@item rare arcane essence|KTKCG}", + "5,000 gp" + ], + [ + "46\u201360", + "{@item very rare curative reagent|KTKCG}, {@item very rare reactive reagent|KTKCG}, {@item rare divine essence|KTKCG}", + "5,500 gp" + ], + [ + "61\u201370", + "{@item very rare divine essence|KTKCG}", + "7,000 gp" + ], + [ + "71\u201380", + "{@item very rare primal essence|KTKCG}", + "7,000 gp" + ], + [ + "81\u201390", + "{@item very rare arcane essence|KTKCG}", + "7,000 gp" + ], + [ + "95\u201396", + "{@item legendary curative reagent|KTKCG}, {@item legendary poisonous reagent|KTKCG}", + "10,000 gp" + ], + [ + "97\u201398", + "{@item legendary poisonous reagent|KTKCG}, {@item legendary reactive reagent|KTKCG}", + "10,000 gp" + ], + [ + "99\u201300", + "{@item legendary curative reagent|KTKCG}, {@item legendary reactive reagent|KTKCG}", + "10,000 gp" + ] + ] }, { - "name": "Masterwork Statue", + "name": "Individual Treasure (CR 5\u201310)", "source": "KTKCG", - "page": 129, - "type": "$", - "rarity": "none", - "value": 67000, - "entries": [] + "page": 20, + "colLabels": [ + "d100", + "Materials Found", + "Coinage", + "Equivalent Monetary Value" + ], + "colStyles": [ + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "01\u201330", + "{@dice 1d4} {@item fancy parts|KTKCG}", + "{@dice 1d10}(6) gp, {@dice 1d10}(6) sp", + "36 gp, 6 sp" + ], + [ + "31\u201340", + "{@dice 1d10} {@item parts|KTKCG}, {@dice 1d20} {@item leather scraps|KTKCG}, {@dice 1d20} {@item metal scraps|KTKCG}", + "1 pp, {@dice 1d10} gp, {@dice 2d10} sp", + "30 gp" + ], + [ + "41\u201350", + "{@item uncommon poisonous reagent|KTKCG}", + "{@dice 1d6 × 10}(35) gp", + "75 gp" + ], + [ + "51\u201360", + "{@item uncommon curative reagent|KTKCG}", + "{@dice 1d6 × 10}(35) gp", + "75 gp" + ], + [ + "61\u201380", + "{@item uncommon reactive reagent|KTKCG}", + "{@dice 1d6 × 10}(35) gp", + "75 gp" + ], + [ + "81\u201390", + "{@item uncommon magical ink|KTKCG}, {@item uncommon parchment|KTKCG}", + "{@dice 1d6 × 10}(35 gp)", + "125 gp" + ], + [ + "91\u201394", + "{@item esoteric parts|KTKCG}", + "{@dice 2d6 × 10}(70) gp", + "170 gp" + ], + [ + "95\u201396", + "{@item uncommon divine essence|KTKCG}", + "{@dice 1d6 × 10}(35) gp", + "185 gp" + ], + [ + "97\u201398", + "{@item uncommon primal essence|KTKCG}", + "{@dice 1d6 × 10}(35) gp", + "185 gp" + ], + [ + "99\u201300", + "{@item uncommon arcane essence|KTKCG}", + "{@dice 1d6} pp", + "185 gp" + ] + ] }, { - "name": "Unformed Glass", + "name": "Infused Gems", "source": "KTKCG", - "page": 130, - "type": "Comp", - "rarity": "none", - "value": 10, - "entries": [] + "page": 85, + "colLabels": [ + "Name", + "Materials", + "Crafting Time", + "Crafting Checks", + "Difficulty", + "Rarity", + "Value" + ], + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "{@item Brilliant Diamond|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 diamond worth at least 25 gp", + "1 {@item common arcane essence|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 14}", + "Common", + "95 gp" + ], + [ + "{@item Effervescent Emerald|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 emerald worth at least 25 gp", + "1 {@item common primal essence|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 13}", + "Common", + "70 gp" + ], + [ + "{@item Flickering Ruby|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 ruby worth at least 50 gp", + "1 {@item common primal essence|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 14}", + "Common", + "125 gp" + ], + [ + "{@item Sparkling Sapphire|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 sapphire worth at least 100 gp", + "1 {@item uncommon arcane essence|KTKCG}" + ] + }, + "6 hours", + "3", + "{@dc 15}", + "Uncommon", + "320 gp" + ], + [ + "{@item Glittering Garnet|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 garnet worth at least 100 gp", + "1 {@item common divine essence|KTKCG}", + "1 {@item uncommon arcane essence|KTKCG}" + ] + }, + "6 hours", + "3", + "{@dc 16}", + "Uncommon", + "420 gp" + ], + [ + "{@item Magic Diamond|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 diamond worth at least 100 gp", + "1 {@item uncommon arcane essence|KTKCG}" + ] + }, + "6 hours", + "3", + "{@dc 16}", + "Uncommon", + "370 gp" + ], + [ + "{@item Perfect Infusion|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 cut gem worth at least 50 gp", + "1 {@item common arcane essence|KTKCG}", + "1 {@item common primal essence|KTKCG}" + ] + }, + "6 hours", + "3", + "{@dc 18}", + "Uncommon", + "400 gp" + ] + ] }, { - "name": "Paint", + "name": "Ink & Parchment Pricing", "source": "KTKCG", - "page": 130, - "type": "Comp", - "rarity": "none", - "value": 1, - "entries": [] + "page": 96, + "colLabels": [ + "Component", + "Price" + ], + "colStyles": [ + "col-6 text-center", + "col-6 text-center" + ], + "rows": [ + [ + "{@item Common Magical Ink|KTKCG}", + "15 gp" + ], + [ + "{@item Common Parchment|KTKCG}", + "1 sp" + ], + [ + "{@item Uncommon Magical Ink|KTKCG}", + "40 gp" + ], + [ + "{@item Uncommon Parchment|KTKCG}", + "40 gp" + ], + [ + "{@item Rare Magical Ink|KTKCG}", + "200 gp" + ], + [ + "{@item Rare Parchment|KTKCG}", + "200 gp" + ], + [ + "{@item Very Rare Magical Ink|KTKCG}", + "2,000 gp" + ], + [ + "{@item Very Rare Parchment|KTKCG}", + "2,000 gp" + ], + [ + "{@item Legendary Magical Ink|KTKCG}", + "5,000 gp" + ], + [ + "{@item Legendary Parchment|KTKCG}", + "5,000 gp" + ] + ] }, { - "name": "Canvas", + "name": "Ioun Stones", "source": "KTKCG", - "page": 130, - "type": "Comp", - "rarity": "none", - "value": 1, - "entries": [] + "page": 84, + "colLabels": [ + "Name", + "Materials", + "Crafting Time", + "Crafting Checks", + "Difficulty", + "Rarity", + "Value" + ], + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "{@item Ioun Stone, Protection|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 rose gem worth at least 200 gp", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell mage armor|PHB}", + "3 {@item rare arcane essence|KTKCG}", + "1 {@item rare divine essence|KTKCG}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 17}", + "rare", + "3,800 gp" + ], + [ + "{@item Ioun Stone, Awareness|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 dark blue gem worth at least 200 gp", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enhance ability|PHB}", + "1 {@item rare primal essence|KTKCG}", + "1 {@item rare arcane essence|KTKCG}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 17}", + "rare", + "2260 gp" + ], + [ + "{@item Ioun Stone, Sustenance|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 clear gem worth at least 200 gp", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell create food and water|PHB}", + "2 {@item rare divine essence|KTKCG}", + "1 {@item uncommon arcane essence|KTKCG}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 16}", + "rare", + "2,290 gp" + ], + [ + "{@item Ioun Stone, Reserve|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 purple gem worth at least 200 gp", + "5 {@item rare arcane essence|KTKCG}", + "4 {@item uncommon arcane essence|KTKCG}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 17}", + "rare", + "5,100 gp" + ], + [ + "{@item Ioun Stone, Strength|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 pale blue gem at least 500 gp", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enhance ability|PHB}", + "4 {@item very rare primal essence|KTKCG}" + ] + }, + "24 hours (3 days)", + "12", + "{@dc 19}", + "very rare", + "33,000 gp" + ], + [ + "{@item Ioun Stone, Absorption|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 pale lavender gem worth at least 500 gp", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell dispel magic|PHB}", + "1 {@item very rare arcane essence|KTKCG}", + "1 {@item very rare divine essence|KTKCG}" + ] + }, + "24 hours (3 days)", + "12", + "{@dc 19}", + "very rare", + "18,000 gp" + ], + [ + "{@item Ioun Stone, Agility|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 deep red gem worth at least 500 gp", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enhance ability|PHB}", + "2 {@item very rare primal essence|KTKCG}", + "2 {@item very rare divine essence|KTKCG}" + ] + }, + "24 hours (3 days)", + "12", + "{@dc 19}", + "very rare", + "33,000 gp" + ], + [ + "{@item Ioun Stone, Fortitude|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 pink gem worth at least 500 gp", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enhance ability|PHB}", + "2 {@item very rare divine essence|KTKCG}", + "2 {@item very rare primal essence|KTKCG}" + ] + }, + "24 hours (3 days)", + "12", + "{@dc 19}", + "very rare", + "33,000 gp" + ], + [ + "{@item Ioun Stone, Insight|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 incandescent blue worth at least 500 gp", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enhance ability|PHB}", + "2 {@item very rare divine essence|KTKCG}", + "2 {@item very rare primal essence|KTKCG}" + ] + }, + "24 hours (3 days)", + "12", + "{@dc 19}", + "very rare", + "33,000 gp" + ], + [ + "{@item Ioun Stone, Intellect|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 incandescent blue worth at least 500 gp", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enhance ability|PHB}", + "3 {@item very rare arcane essence|KTKCG}", + "1 {@item very rare primal essence|KTKCG}" + ] + }, + "24 hours (3 days)", + "12", + "{@dc 19}", + "very rare", + "33,000 gp" + ], + [ + "{@item Ioun Stone, Leadership|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 pink gem at least 500 gp", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enhance ability|PHB}", + "4 {@item very rare divine essence|KTKCG}" + ] + }, + "24 hours (3 days)", + "12", + "{@dc 19}", + "very rare", + "33,000 gp" + ], + [ + "{@item Ioun Stone, Greater Absorption|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 lavender gem worth at least 500 gp", + "1 green gem worth at least 500 gp", + "2 {@item very rare divine essence|KTKCG}", + "2 {@item very rare arcane essence|KTKCG}", + "1 {@item 8th-Level Spell Scroll|KTKCG|scroll} of {@spell antimagic field|PHB}" + ] + }, + "32 hours (4 days)", + "16", + "{@dc 20}", + "legendary", + "50,000 gp" + ], + [ + "{@item Ioun Stone, Mastery|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 green gem worth at least 1,000 gp", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enhance ability|PHB}", + "1 {@item legendary divine essence|KTKCG}", + "1 {@item very rare arcane essence|KTKCG}", + "1 {@item very rare primal essence|KTKCG}" + ] + }, + "40 hours (5 days)", + "20", + "{@dc 21}", + "legendary", + "55,800 gp" + ], + [ + "{@item Ioun Stone, Regeneration|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 pearl worth at least 1,000 gp", + "1 {@item 7th-Level Spell Scroll|KTKCG|scroll} of {@spell Regenerate|PHB}", + "2 {@item very rare divine essence|KTKCG}", + "2 {@item rare divine essence|KTKCG}" + ] + }, + "24 hours (3 days)", + "12", + "{@dc 19}", + "legendary", + "32,800 gp" + ] + ] }, { - "name": "Painting", + "name": "Item Complexity", "source": "KTKCG", - "page": 130, - "type": "$", - "rarity": "none", - "value": 40, - "entries": [] + "page": 6, + "colLabels": [ + "Name", + "Materials", + "Checks", + "DC", + "Price" + ], + "colStyles": [ + "col-4 text-center", + "col-2 text-center", + "col-2 text-center", + "col-2 text-center", + "col-2 text-center" + ], + "rows": [ + [ + "Simple Item", + "1 sp", + "1", + "{@dc 8}", + "2 sp" + ], + [ + "Complicated Item", + "1 sp", + "2", + "{@dc 15}", + "36 gp" + ], + [ + "Difficult Item", + "1 sp", + "8", + "{@dc 15}", + "150 gp" + ], + [ + "Fancy Item", + "100 gp", + "8", + "{@dc 15}", + "250 gp" + ], + [ + "Lavish Item", + "250 gp", + "7", + "{@dc 15}", + "500 gp" + ], + [ + "Masterwork Item", + "1 gp", + "5", + "{@dc 20}", + "1000 gp" + ] + ] }, { - "name": "Fancy Painting", + "name": "Item Labor Cost", "source": "KTKCG", - "page": 130, - "type": "$", - "rarity": "none", - "value": 15000, - "entries": [] + "page": 133, + "colLabels": [ + "Rarity", + "Difficulty", + "Time", + "Estimated Labor Cost" + ], + "colStyles": [ + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "Commmon", + "8\u201312", + "2\u20138 hours", + "0.1\u201316 gp" + ], + [ + "Uncommon", + "12\u201315", + "4\u201316 hours", + "8\u2013144 gp" + ], + [ + "Rare", + "15\u201318", + "8\u201324 hours", + "72\u2013912 gp" + ], + [ + "Very Rare", + "17\u201320", + "16\u201340 hours", + "3,760\u20133,980 gp" + ], + [ + "Legendary", + "20\u201325", + "24\u201340 hours", + "2,388\u201344,140 gp" + ] + ] }, { - "name": "Barrel", + "name": "Jewelcrafting: Cut Jewel", "source": "KTKCG", - "page": 130, - "type": "Comp", - "rarity": "none", - "value": 10, - "entries": [] + "page": 131, + "colLabels": [ + "Name", + "Materials", + "Checks", + "DC", + "Value" + ], + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "Basic Cut", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item rough gem|KTKCG}" + ] + }, + "2{@sup Critical}", + "{@dc 14}", + "×1.25*" + ], + [ + "Exotic Cut", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item rough gem|KTKCG}" + ] + }, + "2{@sup Critical}", + "{@dc 18}", + "×1.5*" + ] + ], + "footnotes": [ + "{@sup Critical} If a check is failed by 5 or more, the gem shatters and the material component is lost.", + "* The value of cutting gems depends on the basic value of the uncut gem, and is a value multiplier. A rough gem worth 100 gp with a basic cut would become worth 125 gp. An already cut gem cannot be cut again." + ] }, { - "name": "Flask", + "name": "Jewelcrafting: Jewelry", "source": "KTKCG", - "page": 130, - "type": "Comp", - "rarity": "none", - "value": 10, - "entries": [] + "page": 131, + "colLabels": [ + "Name", + "Materials", + "Checks", + "DC", + "Value" + ], + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "{@item Common Ring|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "3 {@item silver scraps|KTKCG}" + ] + }, + "4", + "{@dc 12}", + "20 gp" + ], + [ + "{@item Valuable Ring|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "3 {@item gold scraps|KTKCG}" + ] + }, + "6", + "{@dc 16}", + "200 gp" + ], + [ + "{@item Masterwork Ring|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "3 {@item mithril scraps|KTKCG}" + ] + }, + "8", + "{@dc 17}", + "420 gp" + ], + [ + "{@item Socketed Ring|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "3 {@item silver scraps|KTKCG}" + ] + }, + "4", + "{@dc 14}", + "45 gp" + ], + [ + "{@item Common Amulet|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "3 {@item gold scraps|KTKCG}" + ] + }, + "4", + "{@dc 15}", + "150 gp" + ], + [ + "{@item Valuable Amulet|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "4 {@item gold scraps|KTKCG}", + "1 gem worth at least 50 gp" + ] + }, + "6", + "{@dc 16}", + "250 gp" + ], + [ + "{@item Masterwork Amulet|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "4 {@item mithril scraps|KTKCG}", + "1 gem worth at least 200 gp" + ] + }, + "8", + "{@dc 17}", + "650 gp" + ] + ] }, { - "name": "Oak Barrel", + "name": "Jewelcrafting: Misc", "source": "KTKCG", - "page": 130, - "type": "Comp", - "rarity": "none", - "value": 50, - "entries": [] + "page": 131, + "colLabels": [ + "Name", + "Materials", + "Checks", + "DC", + "Value" + ], + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "{@item Basic Glasses|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item parts|KTKCG}", + "1 {@item metal scraps|KTKCG}" + ] + }, + "2", + "{@dc 12}", + "10 gp" + ], + [ + "{@item Quality Glasses|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item fancy parts|KTKCG}", + "1 {@item silver scraps|KTKCG}" + ] + }, + "3", + "{@dc 14}", + "50 gp" + ] + ] }, { - "name": "Barrel of Swill", + "name": "Labor Cost Table", "source": "KTKCG", - "page": 130, - "type": "FD", - "rarity": "none", - "value": 120, - "entries": [] + "page": 133, + "colLabels": [ + "Rarity", + "Skill Level", + "Labor", + "Risk Multiplier" + ], + "colStyles": [ + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "1", + "Novice", + "1 sp", + "1" + ], + [ + "2", + "Novice", + "1 sp", + "1" + ], + [ + "3", + "Novice", + "1 sp", + "1" + ], + [ + "4", + "Novice", + "1 sp", + "1" + ], + [ + "5", + "Novice", + "1 sp", + "1" + ], + [ + "6", + "Novice", + "1 sp", + "1" + ], + [ + "7", + "Novice", + "1 sp", + "1" + ], + [ + "8", + "Novice", + "1 sp", + "1" + ], + [ + "9", + "Apprentice", + "1 gp", + "1" + ], + [ + "9", + "Apprentice", + "2 gp", + "1" + ], + [ + "11", + "Journeyman", + "3 gp", + "1.05" + ], + [ + "12", + "Journeyman", + "4 gp", + "1.05" + ], + [ + "13", + "Journeyman", + "7 gp", + "1.05" + ], + [ + "14", + "Journeyman", + "11 gp", + "1.05" + ], + [ + "15", + "Master", + "18 gp", + "1.05" + ], + [ + "16", + "Master", + "29 gp", + "1.1" + ], + [ + "17", + "Master", + "47 gp", + "1.1" + ], + [ + "18", + "Master", + "76 gp", + "1.1" + ], + [ + "19", + "Master", + "123 gp", + "1.1" + ], + [ + "20", + "Grandmaster", + "199 gp", + "1.1" + ], + [ + "21", + "Grandmaster", + "322 gp", + "1.2" + ], + [ + "22", + "Grandmaster", + "521 gp", + "1.2" + ], + [ + "23", + "Grandmaster", + "843 gp", + "1.2" + ], + [ + "24", + "Grandmaster", + "1,364 gp", + "1.2" + ], + [ + "25", + "Grandmaster", + "2,207 gp", + "1.2" + ], + [ + "26", + "Grandmaster", + "3,571 gp", + "1.3" + ], + [ + "27", + "Grandmaster", + "7,778 gp", + "1.3" + ], + [ + "28", + "Grandmaster", + "11,349 gp", + "1.3" + ], + [ + "29", + "Grandmaster", + "19,127 gp", + "1.3" + ], + [ + "30", + "Mythical", + "30,476 gp", + "1.3" + ] + ] }, { - "name": "Barrel of Beer", + "name": "Laborer Requirements", "source": "KTKCG", - "page": 130, - "type": "FD", - "rarity": "none", - "value": 1000, - "entries": [] + "page": 125, + "colLabels": [ + "Project Scale", + "Laborers Needed" + ], + "colStyles": [ + "col-6 text-center", + "col-6 text-center" + ], + "rows": [ + [ + "Small", + "0" + ], + [ + "Medium", + "0" + ], + [ + "Large", + "1" + ], + [ + "Huge", + "2" + ], + [ + "Gargantuan (30×30)", + "3" + ], + [ + "Colossal (40×40+)", + "4+" + ] + ] }, { - "name": "Barrel of Mead", + "name": "Leather & Hide", "source": "KTKCG", - "page": 130, - "type": "FD", - "rarity": "none", - "value": 5000, - "entries": [] + "page": 12, + "colLabels": [ + "Materials", + "Rarity", + "Used For", + "Price" + ], + "colStyles": [ + "col-3 text-center", + "col-3 text-center", + "col-3 text-center", + "col-3 text-center" + ], + "rows": [ + [ + "{@item Hide Scraps|KTKCG}", + "Trivial", + "{@book Leatherworking|KTKCG|17}", + "1 sp" + ], + [ + "{@item Leather Scraps|KTKCG}", + "Trivial", + "{@book Leatherworking|KTKCG|17}", + "1 sp" + ], + [ + "{@item Boiled Leather|KTKCG}", + "Common", + "{@book Leatherworking|KTKCG|17}", + "3 gp" + ], + [ + "{@item Hide|KTKCG}", + "Common", + "{@book Leatherworking|KTKCG|17}", + "2 gp" + ], + [ + "{@item Rawhide Leather|KTKCG}", + "Common", + "{@book Leatherworking|KTKCG|17}", + "2 gp" + ], + [ + "{@item Scales|KTKCG}", + "Common", + "{@book Leatherworking|KTKCG|17}", + "1 gp" + ], + [ + "{@item Tanned Leather|KTKCG}", + "Common", + "{@book Leatherworking|KTKCG|17}", + "3 gp" + ], + [ + "{@item Medium Carapace|KTKCG}", + "Common", + "{@book Leatherworking|KTKCG|17}", + "4 gp" + ], + [ + "{@item Large Carapace|KTKCG}", + "Common", + "{@book Leatherworking|KTKCG|17}", + "30 gp" + ], + [ + "{@item Tough Hide|KTKCG}", + "Uncommon", + "{@book Leatherworking|KTKCG|17}", + "500 gp" + ], + [ + "{@item Resistant Hide|KTKCG}", + "Uncommon", + "{@book Leatherworking|KTKCG|17}", + "500 gp" + ], + [ + "{@item Tough Leather|KTKCG}", + "Uncommon", + "{@book Leatherworking|KTKCG|17}", + "600 gp" + ], + [ + "{@item Resistant Leather|KTKCG}", + "Uncommon", + "{@book Leatherworking|KTKCG|17}", + "600 gp" + ] + ] }, { - "name": "Flask of Distilled Alcohol", + "name": "Leatherworking: Armor", "source": "KTKCG", - "page": 130, - "type": "FD", - "rarity": "none", - "value": 2, - "entries": [] + "page": 104, + "colLabels": [ + "Name", + "Materials", + "Crafting Time", + "Crafting Checks", + "Difficulty", + "Rarity", + "Value" + ], + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "{@item Carapace Breastplate|KTKCG} (\u22121 breastplate)", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item large carapace|KTKCG}", + "2 {@item leather|KTKCG} (any)", + "2 {@item buckle|KTKCG|buckles}" + ] + }, + "8 hours", + "4", + "{@dc 12}", + "common", + "50 gp" + ], + [ + "{@item Carapace Shield|KTKCG} ({@item Shield|PHB})", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item medium carapace|KTKCG}", + "1 {@item leather|KTKCG|leather piece}", + "4 {@item leather scraps|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 10}", + "common", + "10 gp" + ], + [ + "{@item Hide Armor|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item rawhide leather|KTKCG}", + "1 {@item hide|KTKCG}", + "2 {@item buckle|KTKCG|buckles}" + ] + }, + "4 hours", + "2", + "{@dc 10}", + "common", + "10 gp" + ], + [ + "{@item Leather Armor|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "3 {@item rawhide leather|KTKCG}", + "2 {@item buckle|KTKCG|buckles}" + ] + }, + "4 hours", + "2", + "{@dc 12}", + "common", + "10 gp" + ], + [ + "{@item Leather Buckler|KTKCG}{@sup K}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item boiled leather|KTKCG}", + "2 {@item leather scraps|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 10}", + "common", + "10 gp" + ], + [ + "{@item Studded Leather Armor|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "3 {@item rawhide leather|KTKCG}", + "6 {@item metal scraps|KTKCG}", + "2 {@item buckle|KTKCG|buckles}" + ] + }, + "6 hours", + "3", + "{@dc 14}", + "common", + "45 gp" + ], + [ + "{@item Scale Mail|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "25 {@item scales|KTKCG}", + "5 {@item leather scraps|KTKCG}", + "1 {@item armor padding|KTKCG}" + ] + }, + "12 hours (1.5 days)", + "6", + "{@dc 12}", + "common", + "50 gp" + ], + [ + "{@item Tough Carapace Breastplate|KTKCG} ({@item Breastplate|PHB})", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item large carapace|KTKCG|large tough carapace}", + "2 {@item leather|KTKCG} (any)", + "2 {@item buckle|KTKCG|buckles}" + ] + }, + "12 hours (1.5 days)", + "6", + "{@dc 15}", + "common", + "400 gp" + ] + ] }, { - "name": "Rough Gem", + "name": "Leatherworking: Miscellaneous", "source": "KTKCG", - "page": 130, - "type": "Comp", - "rarity": "unknown", - "entries": [] + "page": 104, + "colLabels": [ + "Name", + "Materials", + "Crafting Time", + "Crafting Checks", + "Difficulty", + "Rarity", + "Value" + ], + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "{@item Rawhide Leather|KTKCG|Rawhide}*", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item hide|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 6}", + "common", + "2 gp" + ], + [ + "{@item Tanned Leather|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item hide|KTKCG} or {@item rawhide leather|KTKCG|rawhide}" + ] + }, + "16 hours", + "8", + "{@dc 6}", + "common", + "3 gp" + ], + [ + "{@item Boiled Leather|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item hide|KTKCG} or {@item rawhide leather|KTKCG}" + ] + }, + "16 hours", + "8", + "{@dc 6}", + "common", + "3 gp" + ], + [ + "20 × {@item Leather Scraps|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item leather|KTKCG} (any)" + ] + }, + "2 hours", + "1", + "{@dc 4}", + "common", + "2 gp" + ], + [ + "{@item Hide|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "20 {@item hide scraps|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 10}", + "common", + "2 gp" + ], + [ + "20 × {@item Hide Scraps|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item hide|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 4}", + "common", + "2 gp" + ], + [ + "{@item Belt|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "4 {@item leather scraps|KTKCG}", + "1 {@item buckle|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 9}", + "common", + "1 gp" + ], + [ + "{@item Quiver|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "5 {@item leather scraps|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 9}", + "common", + "1 gp" + ], + [ + "{@item Sheath|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "4 {@item leather scraps|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 9}", + "common", + "6 sp" + ], + [ + "{@item Holster|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item leather scraps|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 9}", + "common", + "5 sp" + ], + [ + "{@item Waterskin|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item leather scraps|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 8}", + "common", + "2 sp" + ], + [ + "{@item Backpack|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 sheet of {@item leather|KTKCG}", + "4 {@item leather scraps|KTKCG}", + "2 {@item buckle|KTKCG|buckles}" + ] + }, + "2 hours", + "1", + "{@dc 14}", + "common", + "5 gp" + ], + [ + "{@item Bag|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "10 {@item leather scraps|KTKCG}", + "1 {@item buckle|KTKCG|buckles}" + ] + }, + "2 hours", + "1", + "{@dc 10}", + "common", + "2 gp" + ], + [ + "10 × {@item Common Parchment|KTKCG|Parchment}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "10 {@item leather scraps|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 8}", + "common", + "1 gp" + ], + [ + "{@item Uncommon Parchment|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item tanned leather|KTKCG}", + "2 {@item common alchemical reagent|KTKCG|common alchemical reagents (any)}" + ] + }, + "2 hours", + "1", + "{@dc 12}", + "uncommon", + "40 gp" + ], + [ + "{@item Rare Parchment|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item tanned leather|KTKCG}", + "1 {@item uncommon arcane essence|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 16}", + "rare", + "200 gp" + ], + [ + "{@item Very Rare Parchment|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item tough leather|KTKCG}", + "1 {@item rare arcane essence|KTKCG}", + "2 {@item uncommon arcane essence|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 18}", + "very rare", + "2,000 gp" + ], + [ + "{@item Legendary Parchment|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item tough leather|KTKCG}", + "2 {@item rare arcane essence|KTKCG}", + "2 {@item very rare alchemical reagent|KTKCG|very rare alchemical reagents (any)}" + ] + }, + "4 hours", + "2", + "{@dc 20}", + "legendary", + "5,000 gp" + ], + [ + "{@item Armor Padding|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item tanned leather|KTKCG}", + "2 {@item buckle|KTKCG|buckles}" + ] + }, + "2 hours", + "1", + "{@dc 10}", + "common", + "5 gp" + ], + [ + "{@item Dice Bag|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item leather scraps|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 9}", + "common", + "1 gp" + ], + [ + "{@item Exotic Saddle|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "4 {@item rawhide leather|KTKCG|rawhide}", + "4 {@item tanned leather|KTKCG}", + "2 {@item parts|KTKCG}", + "1 {@item fancy parts|KTKCG}" + ] + }, + "6 hours", + "3", + "{@dc 14}", + "common", + "60 gp" + ], + [ + "{@item Military Saddle|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item rawhide leather|KTKCG|rawhide}", + "2 {@item tanned leather|KTKCG}", + "2 {@item parts|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 12}", + "common", + "20 gp" + ], + [ + "{@item Pack Saddle|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item tanned leather|KTKCG}", + "2 {@item leather scraps|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 10}", + "common", + "5 gp" + ], + [ + "{@item Riding Saddle|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item tanned leather|KTKCG}", + "1 {@item parts|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 10}", + "common", + "10 gp" + ], + [ + "{@item Saddlebags|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item tanned leather|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 10}", + "common", + "4 gp" + ], + [ + "{@item Bit and Bridle|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "4 {@item leather scraps|KTKCG}", + "1 {@item wood scraps|KTKCG}", + "1 {@item metal scraps|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 10}", + "common", + "2 gp" + ], + [ + "{@item Throwing Bandolier|KTKCG}{@sup K}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item tanned leather|KTKCG}", + "3 {@item leather scraps|KTKCG}", + "1 {@item buckle|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 12}", + "common", + "20 gp" + ] + ] }, { - "name": "Common Ring", + "name": "Leatherworking: Weapons", "source": "KTKCG", - "page": 131, - "type": "RG", - "rarity": "none", - "value": 2000, - "entries": [] + "page": 104, + "colLabels": [ + "Name", + "Materials", + "Crafting Time", + "Crafting Checks", + "Difficulty", + "Rarity", + "Value" + ], + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "{@item Whip|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item tanned leather|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 9}", + "common", + "4 gp" + ], + [ + "{@item Scourge|KTKCG}{@sup K}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item tanned leather|KTKCG}", + "3 {@item metal scraps|KTKCG}" + ] + }, + "6 hours", + "3", + "{@dc 14}", + "common", + "40 gp" + ] + ] }, { - "name": "Valuable Ring", + "name": "Legendary", "source": "KTKCG", - "page": 131, - "type": "RG", - "rarity": "none", - "value": 20000, - "entries": [] + "page": 15, + "colLabels": [ + "Materials", + "Rarity", + "Used For", + "Price" + ], + "colStyles": [ + "col-3 text-center", + "col-3 text-center", + "col-3 text-center", + "col-3 text-center" + ], + "rows": [ + [ + "{@item Legendary Reagent|KTKCG}", + "Legendary", + "{@book Alchemy|KTKCG|10}, {@book Poisoncraft|KTKCG|11}", + "5,000 gp" + ], + [ + "{@item Legendary Magical Ink|KTKCG}", + "Legendary", + "{@book Scroll Scribing|KTKCG|15}", + "5,000 gp" + ], + [ + "{@item Legendary Parchment|KTKCG}", + "Legendary", + "{@book Scroll Scribing|KTKCG|15}", + "5,000 gp" + ], + [ + "{@item Legendary Branch|KTKCG}", + "Legendary", + "{@book Wand Whittling|KTKCG|16}", + "2,000 gp" + ], + [ + "{@item Legendary Essence|KTKCG}", + "Legendary", + "{@book Alchemy|KTKCG|10}, {@book Enchanting|KTKCG|14}, {@book Scroll Scribing|KTKCG|15}, {@book Wand Whittling|KTKCG|16}", + "25,000 gp" + ] + ] }, { - "name": "Masterwork Ring", + "name": "Lesser Wand Crafting Table", "source": "KTKCG", - "page": 131, - "type": "RG", - "rarity": "none", - "value": 42000, - "entries": [] + "page": 100, + "colLabels": [ + "Name", + "Materials", + "Crafting Time", + "Crafting Checks", + "Difficulty", + "Rarity", + "Value" + ], + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "{@item Lesser Wand of Cantrip|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item Cantrip Spell Scroll|KTKCG|scroll of the spell}", + "1 {@item common branch|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 12}", + "common", + "30 gp" + ], + [ + "{@item Lesser Wand of 1st-Level Spell|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item common essence|KTKCG}", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll of the spell}", + "1 {@item common branch|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 12}", + "uncommon", + "100 gp" + ], + [ + "{@item Lesser Wand of 2nd-Level Spell|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item common essence|KTKCG}", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll of the spell}", + "1 {@item common branch|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 14}", + "uncommon", + "160 gp" + ], + [ + "{@item Lesser Wand of 3rd-Level Spell|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item uncommon essence|KTKCG}", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll of the spell}", + "1 {@item uncommon branch|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 15}", + "rare", + "500 gp" + ], + [ + "{@item Lesser Wand of 4th-Level Spell|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item uncommon essence|KTKCG}", + "1 {@item 4th-Level Spell Scroll|KTKCG|scroll of the spell}", + "1 {@item uncommon branch|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 16}", + "rare", + "600 gp" + ], + [ + "{@item Lesser Wand of 5th-Level Spell|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item rare essence|KTKCG}", + "1 {@item 5th-Level Spell Scroll|KTKCG|scroll of the spell}", + "1 {@item rare branch|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 16}", + "rare", + "2300 gp" + ], + [ + "{@item Lesser Wand of 6th-Level Spell|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item rare essence|KTKCG}", + "1 {@item 6th-Level Spell Scroll|KTKCG|scroll of the spell}", + "1 {@item rare branch|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 17}", + "rare", + "2700 gp" + ], + [ + "{@item Lesser Wand of 7th-Level Spell|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item very rare essence|KTKCG}", + "1 {@item 7th-Level Spell Scroll|KTKCG|scroll of the spell}", + "1 {@item very rare branch|KTKCG}" + ] + }, + "16 hours", + "8", + "{@dc 17}", + "very rare", + "22,000 gp" + ], + [ + "{@item Lesser Wand of 8th-Level Spell|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item very rare essence|KTKCG}", + "1 {@item 8th-Level Spell Scroll|KTKCG|scroll of the spell}", + "1 {@item very rare branch|KTKCG}" + ] + }, + "16 hours", + "8", + "{@dc 18}", + "very rare", + "32,000 gp" + ], + [ + "{@item Lesser Wand of 9th-Level Spell|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item legendary essence|KTKCG}", + "1 {@item 9th-Level Spell Scroll|KTKCG|scroll of the spell}", + "1 {@item legendary branch|KTKCG}" + ] + }, + "24 hours", + "12", + "{@dc 20}", + "legendary", + "76,000 gp" + ] + ] }, { - "name": "Socketed Ring", + "name": "Magic Armor Table", "source": "KTKCG", - "page": 131, - "type": "RG", - "rarity": "none", - "value": 4500, - "entries": [] + "page": 76, + "colLabels": [ + "Name", + "Materials", + "Crafting Time", + "Crafting Checks", + "Difficulty", + "Rarity", + "Value" + ], + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "{@item +1 Shield|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item shield|PHB}", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell shield|PHB}", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell shield of faith|PHB}", + "1 {@item uncommon arcane essence|KTKCG}", + "1 {@item uncommon divine essence|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 15}", + "uncommon", + "500 gp" + ], + [ + "{@item +1 Armor|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 set of armor", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell mage armor|PHB}", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell shield|PHB}", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell shield of faith|PHB}", + "1 {@item rare arcane essence|KTKCG}", + "1 {@item rare divine essence|KTKCG}", + "1 {@item rare primal essence|KTKCG}" + ] + }, + "24 hours (3 days)", + "12", + "{@dc 16}", + "rare", + "3,000* gp" + ], + [ + "{@item Armor of Resistance|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 set of armor", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell protection from energy|PHB}", + "2 {@item rare primal essence|KTKCG}", + "1 {@item uncommon primal essence|KTKCG}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 17}", + "rare", + "2,400* gp" + ], + [ + "{@item Arrow-Catching Shield|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item shield|PHB}", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell warding wind|XGE}", + "1 {@item rare primal essence|KTKCG}", + "1 {@item uncommon arcane essence|KTKCG}" + ] + }, + "12 hours (1.5 days)", + "6", + "{@dc 17}", + "rare", + "1,300 gp" + ], + [ + "{@item +2 Shield|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item shield|PHB}", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell shield|PHB}", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell shield of faith|PHB}", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell glyph of warding|PHB}", + "2 {@item rare arcane essence|KTKCG}", + "1 {@item rare divine essence|KTKCG}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 17}", + "rare", + "3,200 gp" + ], + [ + "{@item Glamoured Studded Leather|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item +1 Studded Leather Armor|DMG}", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell disguise self|PHB}", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell silent image|PHB}", + "1 {@item rare arcane essence|KTKCG}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 15}", + "rare", + "4,2000 gp" + ], + [ + "{@item Shield of Missile Attraction|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item shield|PHB}", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell warding wind|XGE}", + "1 {@item rare arcane essence|KTKCG}", + "1 {@item uncommon primal essence|KTKCG}" + ] + }, + "12 hours (1.5 days)", + "6", + "{@dc 16}", + "rare", + "1,200 gp" + ], + [ + "{@item Scale Mail of the Pangolin|KTKCG}{@sup DS}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 set of {@item scale mail|PHB}", + "1 {@item large carapace|KTKCG}", + "1 {@item 6th-Level Spell Scroll|KTKCG|scroll} of {@spell move earth|PHB}", + "1 {@item rare primal essence|KTKCG}", + "2 {@item uncommon primal essence|KTKCG}" + ] + }, + "12 hours (1.5 days)", + "6", + "{@dc 16}", + "rare", + "3,000 gp" + ], + [ + "{@item Captain's Coat|KTKCG}{@sup DS}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 fine longcoat worth 100 gp", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enhance ability|PHB}", + "1 {@item Cantrip Spell Scroll|KTKCG|scroll} of {@spell vicious mockery|PHB}", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell dancing wave|KibblesTasty:cc}{@sup K}", + "1 {@item rare primal essence|KTKCG}", + "1 {@item uncommon arcane essence|KTKCG}" + ] + }, + "12 hours (1.5 days)", + "6", + "{@dc 16}", + "rare", + "1,400 gp" + ], + [ + "{@item +2 Armor|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 set of armor worth at least 2,000 gp", + "1 {@item 6th-Level Spell Scroll|KTKCG|scroll} of {@spell globe of invulnerability|PHB}", + "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell stoneskin|PHB}", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell mage armor|PHB}", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell shield|PHB}", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell shield of faith|PHB}", + "1 {@item very rare arcane essence|KTKCG}", + "1 {@item rare divine essence|KTKCG}", + "1 {@item rare primal essence|KTKCG}" + ] + }, + "32 hours (4 days)", + "16", + "{@dc 20}", + "very rare", + "17,000 gp" + ], + [ + "{@item +3 Shield|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 shield worth at least 1,000 gp", + "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell wall of stone|PHB}", + "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell wall of force|PHB}", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell wind wall|PHB}", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell shield|PHB}", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell shield of faith|PHB}", + "1 {@item very rare arcane essence|KTKCG}", + "1 {@item very rare divine essence|KTKCG}", + "2 {@item rare arcane essence|KTKCG}", + "2 {@item rare divine essence|KTKCG}" + ] + }, + "24 hours (3 days)", + "12", + "{@dc 20}", + "very rare", + "24,000 gp" + ], + [ + "{@item Breastplate of the Golden Retriever|KTKCG}{@sup DS}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 ornate {@item breastplate|PHB} worth at least 500 gp", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell warding bond|PHB}", + "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell Mordenkainen's Faithful Hound|PHB}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 16}", + "very rare", + "9,700 gp" + ], + [ + "{@item Demon Armor|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item plate armor|PHB} worth at least 1,500 gp", + "1 {@item 6th-Level Spell Scroll|KTKCG|scroll} of {@spell summon fiend|TCE}", + "1 {@item rare arcane essence|KTKCG}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 15}", + "very rare", + "4,000 gp" + ], + [ + "{@item Raiment of the Raccoon|KTKCG}{@sup DS}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 set of {@item studded leather armor|PHB}", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enhance ability|PHB}", + "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell polymorph|PHB}", + "1 {@item very rare primal essence|KTKCG}", + "1 {@item rare arcane essence|KTKCG}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 17}", + "very rare", + "9,350 gp" + ], + [ + "{@item Spellguard Shield|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item shield|PHB} worth at least 200 gp", + "1 {@item 8th-Level Spell Scroll|KTKCG|scroll} of {@spell antimagic field|PHB}", + "1 {@item very rare divine essence|KTKCG}", + "1 {@item rare arcane essence|KTKCG}" + ] + }, + "32 hours (4 days)", + "16", + "{@dc 20}", + "very rare", + "28,000 gp" + ], + [ + "{@item Dwarven Plate|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item plate armor|PHB} with the {@table Crafting Modifiers|KTKCG|dwarven modifier}", + "1 {@item 6th-Level Spell Scroll|KTKCG|scroll} of {@spell globe of invulnerability|PHB}", + "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell stoneskin|PHB}", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell mage armor|PHB}", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell shield|PHB}", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell shield of faith|PHB}", + "1 {@item very rare arcane essence|KTKCG}", + "1 {@item rare divine essence|KTKCG}", + "1 {@item rare primal essence|KTKCG}" + ] + }, + "32 hours (4 days)", + "16", + "{@dc 20}", + "very rare", + "28,000 gp" + ], + [ + "{@item Dark Fathom Armor|KTKCG}{@sup GS}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 set of {@item studded leather armor|PHB}", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell mage armor|PHB}", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell shield|PHB}", + "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell Evard's Black Tentacles|PHB}", + "1 {@item very rare arcane essence|KTKCG}", + "2 {@item rare primal essence|KTKCG}", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell water breathing|PHB}" + ] + }, + "24 hours", + "12", + "{@dc 18}", + "very rare", + "11,000 gp" + ], + [ + "{@item +3 Armor|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 set of armor worth at least 4,000gp", + "1 {@item 9th-Level Spell Scroll|KTKCG|scroll} of {@spell invulnerability|XGE}", + "1 {@item legendary arcane essence|KTKCG}", + "1 {@item very rare primal essence|KTKCG}", + "1 {@item very rare divine essence|KTKCG}" + ] + }, + "48 hours (6 days)", + "24", + "{@dc 22}", + "legendary", + "100,000 gp" + ], + [ + "{@item Armor of Invulnerability|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 set of {@item plate armor|PHB} worth at least 4,000 gp", + "1 {@item 9th-Level Spell Scroll|KTKCG|scroll} of {@spell invulnerability|XGE}", + "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell stoneskin|PHB}", + "1 {@item legendary divine essence|KTKCG}", + "2 {@item very rare arcane essence|KTKCG}" + ] + }, + "48 hours (6 days)", + "24", + "{@dc 23}", + "legendary", + "125,000 gp" + ], + [ + "{@item Plate Armor of Etherealness|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 set of {@item plate armor|PHB} worth at least 1,500 gp", + "1 {@item 7th-Level Spell Scroll|KTKCG|scroll} of {@spell etherealness|PHB}", + "1 {@item legendary arcane essence|KTKCG}", + "1 {@item very rare arcane essence|KTKCG}" + ] + }, + "24 hours (3 days)", + "12", + "{@dc 19}", + "legendary", + "50,000 gp" + ] + ] }, { - "name": "Common Amulet", + "name": "Magical Dust", "source": "KTKCG", - "page": 131, - "type": "$", - "rarity": "none", - "value": 15000, - "entries": [] + "page": 30, + "colLabels": [ + "Name", + "Materials", + "Crafting Time", + "Checks", + "Difficulty", + "Rarity", + "Value" + ], + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "{@item Dust of Disappearance|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 handful of sand", + "1 {@item common arcane essence|KTKCG}", + "2 {@item common reactive reagent|KTKCG}", + "1 {@item common curative reagent|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 15}", + "uncommon", + "130 gp" + ], + [ + "{@item Dust of Dryness|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 handful of sand", + "1 {@item common primal essence|KTKCG}", + "1 {@item common reactive reagent|KTKCG}", + "1 {@item common poisonous reagent|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 14}", + "uncommon", + "100 gp" + ], + [ + "{@item Dust of Sneezing and Choking|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item uncommon poisonous reagent|KTKCG}", + "1 {@item common reactive reagent|KTKCG}", + "1 {@item common poisonous reagent|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 14}", + "uncommon", + "95 gp" + ] + ] }, { - "name": "Valuable Amulet", + "name": "Magical Ink", "source": "KTKCG", - "page": 131, - "type": "$", - "rarity": "none", - "value": 25000, - "entries": [] + "page": 31, + "colLabels": [ + "Name", + "Materials", + "Crafting Time", + "Checks", + "Difficulty", + "Rarity", + "Value" + ], + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "{@item Common Magical Ink|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item common alchemical reagent|KTKCG}", + "1 {@item glass vial|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 10}", + "common", + "15 gp" + ], + [ + "{@item Uncommon Magical Ink|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item uncommon alchemical reagent|KTKCG}", + "1 {@item glass vial|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 12}", + "uncommon", + "40 gp" + ], + [ + "{@item Rare Magical Ink|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item rare alchemical reagent|KTKCG}", + "1 {@item glass vial|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 14}", + "rare", + "200 gp" + ], + [ + "{@item Very Rare Magical Ink|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item very rare alchemical reagent|KTKCG}", + "1 {@item glass vial|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 16}", + "very rare", + "2,000 gp" + ], + [ + "{@item Legendary Magical Ink|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item legendary alchemical reagent|KTKCG}", + "1 {@item glass vial|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 18}", + "legendary", + "5,000 gp" + ] + ] }, { - "name": "Masterwork Amulet", + "name": "Magical Manuals and Tomes", "source": "KTKCG", - "page": 131, - "type": "$", - "rarity": "none", - "value": 65000, - "entries": [] + "page": 83, + "colLabels": [ + "Name", + "Materials", + "Crafting Time", + "Crafting Checks", + "Difficulty", + "Rarity", + "Value" + ], + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "{@item Manual of Bodily Health|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 blank book worth 500 gp", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enhance ability|PHB}", + "1 {@item legendary primal essence|KTKCG}", + "1 {@item legendary divine essence|KTKCG}" + ] + }, + "40 hours (5 days)", + "20", + "{@dc 21}", + "legendary", + "68,500 gp" + ], + [ + "{@item Manual of Gainful Exercise|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 blank book worth 500 gp", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enhance ability|PHB}", + "2 {@item legendary primal essence|KTKCG}" + ] + }, + "40 hours (5 days)", + "20", + "{@dc 21}", + "legendary", + "68,500 gp" + ], + [ + "{@item Manual of Golems|DMG}*", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 blank book worth 250 gp", + "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell awaken|PHB}", + "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell animate objects|PHB}", + "2 {@item very rare arcane essence|KTKCG}", + "1 {@item rare divine essence|KTKCG}" + ] + }, + "24 hours (3 days)", + "12", + "{@dc 19}", + "very rare", + "12,400 gp" + ], + [ + "{@item Manual of Quickness of Action|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 blank book worth 500 gp", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enhance ability|PHB}", + "1 {@item legendary arcane essence|KTKCG}", + "1 {@item legendary divine essence|KTKCG}" + ] + }, + "40 hours (5 days)", + "20", + "{@dc 21}", + "legendary", + "68,500 gp" + ], + [ + "{@item Tome of Clear Thought|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 blank book worth 500 gp", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enhance ability|PHB}", + "2 {@item legendary arcane essence|KTKCG}" + ] + }, + "40 hours (5 days)", + "20", + "{@dc 21}", + "legendary", + "68,500 gp" + ], + [ + "{@item Tome of Leadership and Influence|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 blank book worth 500 gp", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enhance ability|PHB}", + "2 {@item legendary divine essence|KTKCG}" + ] + }, + "40 hours (5 days)", + "20", + "{@dc 21}", + "legendary", + "68,500 gp" + ], + [ + "{@item Tome of Understanding|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 blank book worth 500 gp", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enhance ability|PHB}", + "1 {@item legendary divine essence|KTKCG}", + "1 {@item legendary primal essence|KTKCG}" + ] + }, + "40 hours (5 days)", + "20", + "{@dc 21}", + "legendary", + "68,500 gp" + ] + ], + "footnotes": [ + "* Note that this creates the {@b item}, not the golem. Creating the golem requires a sum of gold pieces and time beyond the item. When making a {@item manual of golems|DMG} in this way, you can pick which golem type it is for." + ] }, { - "name": "Basic Glasses", + "name": "Magical Materials", "source": "KTKCG", - "page": 131, - "type": "G", - "rarity": "none", - "value": 1000, - "entries": [] + "page": 13, + "colLabels": [ + "Materials", + "Rarity", + "Used For", + "Price" + ], + "colStyles": [ + "col-3 text-center", + "col-3 text-center", + "col-3 text-center", + "col-3 text-center" + ], + "rows": [ + [ + "{@item Common Reagent|KTKCG}", + "Common", + "{@book Alchemy|KTKCG|10}, {@book Poisoncraft|KTKCG|11}", + "15 gp" + ], + [ + "{@item Glass Vial|KTKCG}", + "Common", + "{@book Alchemy|KTKCG|10}, {@book Poisoncraft|KTKCG|11}", + "1 gp" + ], + [ + "{@item Glass Flask|KTKCG}", + "Common", + "{@book Alchemy|KTKCG|10}, {@book Poisoncraft|KTKCG|11}", + "1 gp" + ], + [ + "{@item Crystal Vial|KTKCG}", + "Common", + "{@book Alchemy|KTKCG|10}", + "10 gp" + ], + [ + "{@item Normal Ink|KTKCG}", + "Common", + "\u2014", + "5 gp" + ], + [ + "{@item Common Parchment|KTKCG|Parchment}", + "Common", + "{@book Scroll Scribing|KTKCG|15}", + "1 sp" + ], + [ + "{@item Common Essence|KTKCG}", + "Common", + "{@book Alchemy|KTKCG|10}, {@book Enchanting|KTKCG|14}, {@book Scroll Scribing|KTKCG|15}, {@book Wand Whittling|KTKCG|16}", + "45 gp" + ], + [ + "{@item Common Magical Ink|KTKCG}", + "Common", + "{@book Scroll Scribing|KTKCG|15}", + "15 gp" + ], + [ + "{@item Uncommon Reagent|KTKCG}", + "Uncommon", + "{@book Alchemy|KTKCG|10}, {@book Poisoncraft|KTKCG|11}", + "40 gp" + ], + [ + "{@item Uncommon Essence|KTKCG}", + "Uncommon", + "{@book Alchemy|KTKCG|10}, {@book Enchanting|KTKCG|14}, {@book Scroll Scribing|KTKCG|15}, {@book Wand Whittling|KTKCG|16}", + "150 gp" + ], + [ + "{@item Uncommon Magical Ink|KTKCG}", + "Uncommon", + "{@book Scroll Scribing|KTKCG|15}", + "40 gp" + ], + [ + "{@item Uncommon Parchment|KTKCG}", + "Uncommon", + "{@book Scroll Scribing|KTKCG|15}", + "40 gp" + ], + [ + "{@item Rare Reagent|KTKCG}", + "Rare", + "{@book Alchemy|KTKCG|10}, {@book Poisoncraft|KTKCG|11}", + "200 gp" + ], + [ + "{@item Rare Essence|KTKCG}", + "Rare", + "{@book Alchemy|KTKCG|10}, {@book Enchanting|KTKCG|14}, {@book Scroll Scribing|KTKCG|15}, {@book Wand Whittling|KTKCG|16}", + "700 gp" + ], + [ + "{@item Rare Magical Ink|KTKCG}", + "Rare", + "{@book Scroll Scribing|KTKCG|15}", + "200 gp" + ], + [ + "{@item Rare Parchment|KTKCG}", + "Rare", + "{@book Scroll Scribing|KTKCG|15}", + "200 gp" + ], + [ + "{@item Very Rare Reagent|KTKCG}", + "Very Rare", + "{@book Alchemy|KTKCG|10}, {@book Poisoncraft|KTKCG|11}", + "2,000 gp" + ], + [ + "{@item Very Rare Essence|KTKCG}", + "Very Rare", + "{@book Alchemy|KTKCG|10}, {@book Enchanting|KTKCG|14}, {@book Scroll Scribing|KTKCG|15}, {@book Wand Whittling|KTKCG|16}", + "7,000 gp" + ], + [ + "{@item Very Rare Magical Ink|KTKCG}", + "Very Rare", + "{@book Scroll Scribing|KTKCG|15}", + "2,000 gp" + ], + [ + "{@item Very Rare Parchment|KTKCG}", + "Very Rare", + "{@book Scroll Scribing|KTKCG|15}", + "2,000 gp" + ], + [ + "{@item Legendary Reagent|KTKCG}", + "{@homebrew Legendary|{@book Alchemy|KTKCG|10}, {@book Poisoncraft|KTKCG|11}}", + "{@book Alchemy|KTKCG|10}, {@book Poisoncraft|KTKCG|11}", + "5,000 gp" + ], + [ + "{@item Legendary Essence|KTKCG}", + "Legendary", + "{@book Alchemy|KTKCG|10}, {@book Enchanting|KTKCG|14}, {@book Scroll Scribing|KTKCG|15}, {@book Wand Whittling|KTKCG|16}", + "25,000 gp" + ], + [ + "{@item Legendary Magical Ink|KTKCG}", + "Legendary", + "{@book Scroll Scribing|KTKCG|15}", + "5,000 gp" + ], + [ + "{@item Legendary Parchment|KTKCG}", + "Legendary", + "{@book Scroll Scribing|KTKCG|15}", + "5,000 gp" + ] + ] }, { - "name": "Quality Glasses", + "name": "Magical Necklaces", "source": "KTKCG", - "page": 131, - "type": "G", - "rarity": "none", - "value": 5000, - "entries": [] + "page": 79, + "colLabels": [ + "Name", + "Materials", + "Crafting Time", + "Crafting Checks", + "Difficulty", + "Rarity", + "Value" + ], + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "{@item Amulet of Proof against Detection and Location|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 amulet", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell nondetection|PHB}" + ] + }, + "8 hours", + "4", + "{@dc 14}", + "uncommon", + "350 gp" + ], + [ + "{@item Brooch of Shielding|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 brooch or amulet worth 10 gp", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell magic missile|PHB}", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell shield|PHB}", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell protection from energy|PHB}" + ] + }, + "6 hours", + "3", + "{@dc 14}", + "uncommon", + "444 gp" + ], + [ + "{@item Medallion of Thoughts|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 medallion worth 25 gp", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell detect thoughts|PHB}", + "1 {@item uncommon arcane essence|KTKCG}", + "1 {@item uncommon psionic essence|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 15}", + "uncommon", + "500 gp" + ], + [ + "{@item Necklace of Adaptation|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 necklace worth at least 25 gp", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell protection from poison|PHB}", + "1 {@item common divine essence|KTKCG}" + ] + }, + "6 hours", + "3", + "{@dc 12}", + "uncommon", + "170 gp" + ], + [ + "{@item Periapt of Health|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 necklace worth 50 gp", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell purify food and drink|PHB}", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell lesser restoration|PHB}", + "2 {@item common divine essence|KTKCG}" + ] + }, + "12 hours (1.5 days)", + "6", + "{@dc 12}", + "uncommon", + "325 gp" + ], + [ + "{@item Periapt of Wound Closure|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 amulet worth at least 50 gp", + "1 {@item uncommon divine essence|KTKCG}", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell cure wounds|PHB}", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell prayer of healing|PHB}" + ] + }, + "8 hours", + "4", + "{@dc 14}", + "uncommon", + "450 gp" + ], + [ + "{@item Savage Talisman|KTKCG}{@sup K}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 necklace worth at least 10 gp", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell alter self|PHB}", + "2 {@item common arcane essence|KTKCG}", + "2 {@item uncommon arcane essence|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 14}", + "uncommon", + "550 gp" + ], + [ + "{@item Amulet of Health|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 amulet worth 200 gp", + "1 {@item rare divine essence|KTKCG}", + "1 {@item rare primal essence|KTKCG}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 18}", + "rare", + "2500 gp" + ], + [ + "{@item Necklace of Prayer Beads|DMG}*", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "6 gems worth 50 gp each", + "1 {@item 6th-Level Spell Scroll|KTKCG|scroll} of {@spell planar ally|PHB}", + "1 {@item 6th-Level Spell Scroll|KTKCG|scroll} of {@spell wind walk|PHB}", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell branding smite|PHB}", + "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell greater restoration|PHB}", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell cure wounds|PHB}", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell lesser restoration|PHB}", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell bless|PHB}", + "6 {@item rare divine essence|KTKCG}" + ] + }, + "12 hours (1.5 days)", + "6", + "{@dc 16}", + "rare", + "10,000 gp" + ], + [ + "{@item Amulet of the Planes|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 amulet worth 650 gp", + "1 {@item 7th-Level Spell Scroll|KTKCG|scroll} of {@spell plane shift|PHB}", + "1 {@item rare arcane essence|KTKCG}", + "1 {@item very rare divine essence|KTKCG}" + ] + }, + "24 hours (3 days)", + "12", + "{@dc 18}", + "very rare", + "23,400 gp" + ], + [ + "{@item Scarab of Protection|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 scarab shaped medallion worth at least 500 gp", + "1 {@item 8th-Level Spell Scroll|KTKCG|scroll} of {@spell holy aura|PHB}", + "1 {@item very rare divine essence|KTKCG}" + ] + }, + "24 hours (3 days)", + "12", + "{@dc 19}", + "legendary", + "25,000 gp" + ], + [ + "{@item Talisman of Pure Good|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 talisman worth at least 1,000 gp", + "1 {@item legendary divine essence|KTKCG} from a good-aligned source", + "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell fissure|kibblestasty:cc}{@sup K}", + "1 {@item 9th-Level Spell Scroll|KTKCG|scroll} of {@spell gate|PHB}" + ] + }, + "40 hours (5 days)", + "20", + "{@dc 21}", + "legendary", + "88,000 gp" + ], + [ + "{@item Talisman of Ultimate Evil|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 talisman worth at least 1,000 gp", + "1 {@item legendary divine essence|KTKCG} from an evil-aligned source", + "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell fissure|kibblestasty:cc}{@sup K}", + "1 {@item 9th-Level Spell Scroll|KTKCG|scroll} of {@spell gate|PHB}" + ] + }, + "40 hours (5 days)", + "20", + "{@dc 21}", + "legendary", + "88,000 gp" + ], + [ + "{@item Talisman of the Sphere|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 talisman worth at least 1,000 gp", + "1 {@item legendary arcane essence|KTKCG}" + ] + }, + "24 hours (3 days)", + "12", + "{@dc 22}", + "legendary", + "37,000 gp" + ] + ], + "footnotes": [ + "* {@item Necklace of Prayer Beads|DMG|Necklaces of prayer beads} crafted in this way have all the possible beads." + ] }, { - "name": "Chair", + "name": "Martial Weapons", "source": "KTKCG", - "page": 131, - "type": "OTH", - "rarity": "none", - "value": 25, - "entries": [] + "page": 45, + "colLabels": [ + "Name", + "Materials", + "Crafting Time", + "Checks", + "Difficulty", + "Rarity", + "Value" + ], + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "{@item Battleaxe|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "3 {@item ingot|KTKCG|ingots}", + "1 {@item short haft|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 12}", + "Common", + "10 gp" + ], + [ + "{@item Flail|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item ingot|KTKCG|ingots}", + "1 {@item short haft|KTKCG}", + "1 {@item steel chain (2ft)|KTKCG|short chain}" + ] + }, + "4 hours", + "2", + "{@dc 12}", + "Common", + "10 gp" + ], + [ + "{@item Glaive|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "4 {@item ingot|KTKCG|ingots}", + "1 {@item long haft|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 13}", + "Common", + "20 gp" + ], + [ + "{@item Greataxe|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "8 {@item ingot|KTKCG|ingots}", + "1 {@item short haft|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 13}", + "Common", + "30 gp" + ], + [ + "{@item Greatsword|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "10 {@item ingot|KTKCG|ingots}" + ] + }, + "4 hours", + "2", + "{@dc 15}", + "Common", + "50 gp" + ], + [ + "{@item Halberd|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "4 {@item ingot|KTKCG|ingots}", + "1 {@item long haft|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 13}", + "Common", + "20 gp" + ], + [ + "{@item Longsword|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "4 {@item ingot|KTKCG|ingots}" + ] + }, + "4 hours", + "2", + "{@dc 14}", + "Common", + "15 gp" + ], + [ + "{@item Maul|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "8 {@item ingot|KTKCG|ingots}", + "1 {@item short haft|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 12}", + "Common", + "25 gp" + ], + [ + "{@item Morningstar|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "4 {@item ingot|KTKCG|ingots}", + "1 {@item short haft|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 14}", + "Common", + "15 gp" + ], + [ + "{@item Pike|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "3 {@item ingot|KTKCG|ingots}", + "1 {@item long haft|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 12}", + "Common", + "15 gp" + ], + [ + "{@item Rapier|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item ingot|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 15}", + "Common", + "25 gp" + ], + [ + "{@item Scimitar|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item ingot|KTKCG|ingots}" + ] + }, + "4 hours", + "2", + "{@dc 14}", + "Common", + "25 gp" + ], + [ + "{@item Shortsword|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item ingot|KTKCG|ingots}" + ] + }, + "4 hours", + "2", + "{@dc 12}", + "Common", + "10 gp" + ], + [ + "{@item War Pick|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item ingot|KTKCG|ingots}", + "1 {@item short haft|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 12}", + "Common", + "10 gp" + ], + [ + "{@item Warhammer|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "4 {@item ingot|KTKCG|ingots}", + "1 {@item short haft|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 12}", + "Common", + "15 gp" + ] + ] }, { - "name": "Table", + "name": "Masonry: Items", "source": "KTKCG", - "page": 131, - "type": "OTH", - "rarity": "none", - "value": 300, - "entries": [] + "page": 129, + "colLabels": [ + "Produced Items", + "Materials", + "Checks", + "DC", + "Value" + ], + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "{@item Simple Statue|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item unit of stone|KTKCG}" + ] + }, + "8", + "{@dc 12}", + "35 gp" + ], + [ + "{@item Masterwork Statue|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item unit of stone|KTKCG}" + ] + }, + "8", + "{@dc 18}", + "670 gp" + ] + ] }, { - "name": "Door", + "name": "Masonry: Materials", "source": "KTKCG", - "page": 131, - "type": "OTH", - "rarity": "none", - "value": 600, - "entries": [] + "page": 129, + "colLabels": [ + "Materials", + "Value" + ], + "colStyles": [ + "text-center", + "text-center" + ], + "rows": [ + [ + "{@item unit of stone|KTKCG|units of stone}", + "2 gp" + ] + ] }, { - "name": "Cloth Scraps", + "name": "Material Modifiers", "source": "KTKCG", - "page": 132, - "type": "TG", - "rarity": "none", - "value": 1, - "entries": [] + "page": 50, + "colLabels": [ + "Metal", + "Difficulty Modifier", + "Weapon Effect", + "Armor Effect" + ], + "colStyles": [ + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "Bronze", + "\u22123", + "Weapons forged from Bronze are inferior, having \u22121 to attack and damage rolls. Gains the Fragile property. ", + "Armor forged from bronze is inferior, having a \u22121 penalty to its AC. Gains the Fragile property." + ], + [ + "Cold Iron (Meteoric Iron)", + "\u22122", + "Gains the Fragile property.", + "Gains the Fragile property." + ], + [ + "Adamantine", + "+7", + "Gains the \"Special: Critical Strikes with this weapon permanently damage nonmagical weapons, shields or armor of the defending creature that are not forged from Adamantine (reducing the attack roll of a weapon or the AC of armor by 2)\".", + "While you're wearing it, any critical hit against you becomes a normal hit." + ], + [ + "Mithral", + "+5", + "A weapon with the heavy property forged from it loses the heavy property. If the weapon didn't have the heavy property, it gains the light property. The DC of an Enchanter applying an Enchantment to it is reduced by 4, and it always counts has having 1 {@item common essence|KTKCG} of any type as part of the craft.", + "If the armor normally imposes disadvantage on Dexterity ({@skill Stealth}) checks or has a Strength requirement, the mithral version of the armor doesn't. Easier for Enchanters to Enchant." + ], + [ + "Dark Steel", + "+6", + "You have advantage on attack rolls while in darkness wielding Darksteel weapons.", + "{@skill Perception} checks relying on sight have disadvantage against you when you are in dim light or darkness while wearing this armor." + ], + [ + "Ice Steel", + "+6", + "A weapon forged from icesteel deals an extra {@damage 1d4} cold damage on hit.", + "Wearing armor forged from icesteel grants resistance to Fire damage." + ], + [ + "Fire Steel", + "+6", + "A weapon forged from firesteel deals an extra {@damage 1d4} fire damage on hit.", + "Wearing armor forged from firesteel grants resistance to Cold damage." + ] + ] }, { - "name": "Hat/Cap", + "name": "Meat Feast Boons", "source": "KTKCG", - "page": 132, - "type": "G", - "rarity": "none", - "value": 20, - "entries": [] + "page": 58, + "colLabels": [ + "Minimum Rarity", + "Creature Boon" + ], + "colStyles": [ + "text-center", + "text-center" + ], + "rows": [ + [ + "uncommon", + "Hold Breath, Keen Senses, Pounce, Stone Camouflage" + ], + [ + "rare", + "Amphibious/Water Breathing, Web Walker" + ], + [ + "very rare", + "Pack Tactics, Spider Climb" + ], + [ + "legendary", + "Magic Resistance, Regeneration, Shapechanger (Mimic)" + ] + ] }, { - "name": "Clothes", + "name": "Metals", "source": "KTKCG", - "page": 132, - "type": "G", - "rarity": "none", - "value": 600, - "entries": [] + "page": 12, + "colLabels": [ + "Materials", + "Rarity", + "Used For", + "Price" + ], + "colStyles": [ + "col-3 text-center", + "col-3 text-center", + "col-3 text-center", + "col-3 text-center" + ], + "rows": [ + [ + "{@item Metal Scraps|KTKCG}", + "Trivial", + "{@book Tinkering|KTKCG|18}, {@book Blacksmithing|KTKCG|12}", + "1 sp" + ], + [ + "{@item Silver Scraps|KTKCG}", + "Trivial", + "{@book Jewelcrafting|KTKCG|22|Jewelcrafting}", + "1 sp" + ], + [ + "{@item Gold Scraps|KTKCG}", + "Common", + "{@book Jewelcrafting|KTKCG|22|Jewelcrafting}", + "1 gp" + ], + [ + "{@item Iron Ingot|KTKCG}", + "Common", + "{@book Blacksmithing|KTKCG|12}", + "1 gp" + ], + [ + "{@item Steel Chain (2ft)|KTKCG}", + "Common", + "{@book Blacksmithing|KTKCG|12}, {@book Tinkering|KTKCG|18}", + "1 gp" + ], + [ + "{@item Steel Ingot|KTKCG}", + "Common", + "{@book Blacksmithing|KTKCG|12}", + "2 gp" + ], + [ + "{@item Mithril Ingot|KTKCG}", + "Uncommon", + "{@book Blacksmithing|KTKCG|12}", + "30 gp" + ], + [ + "{@item Adamant Ingot|KTKCG}", + "Uncommon", + "{@book Blacksmithing|KTKCG|12}", + "40 gp" + ], + [ + "{@item Adamantine Ingot|KTKCG}", + "Uncommon", + "{@book Blacksmithing|KTKCG|12}", + "60 gp" + ] + ] }, { - "name": "Robe", + "name": "Metals (Blacksmithing)", "source": "KTKCG", - "page": 132, - "type": "G", - "rarity": "none", - "value": 600, - "entries": [] + "page": 44, + "colLabels": [ + "Materials", + "Rarity", + "Price" + ], + "colStyles": [ + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "{@item Metal Scraps|KTKCG}", + "Trivial", + "1 sp" + ], + [ + "{@item Silver Scraps|KTKCG}", + "Trivial", + "1 sp" + ], + [ + "{@item Gold Scraps|KTKCG}", + "Common", + "1 gp" + ], + [ + "{@item Iron Ingot|KTKCG}", + "Common", + "1 gp" + ], + [ + "{@item Steel Chain (2ft)|KTKCG}", + "Common", + "1 gp" + ], + [ + "{@item Steel Ingot|KTKCG}", + "Common", + "2 gp" + ], + [ + "{@item Mithril Ingot|KTKCG}", + "Uncommon", + "30 gp" + ], + [ + "{@item Adamant Ingot|KTKCG}", + "Uncommon", + "40 gp" + ], + [ + "{@item Adamantine Ingot|KTKCG}", + "Uncommon", + "60 gp" + ], + [ + "{@item Icesteel Ingot|KTKCG}", + "Uncommon", + "60 gp" + ], + [ + "{@item Darksteel Ingot|KTKCG}", + "Uncommon", + "60 gp" + ], + [ + "{@item Firesteel Ingot|KTKCG}", + "Uncommon", + "60 gp" + ] + ], + "outro": [ + { + "type": "inset", + "page": 44, + "source": "KTKCG", + "name": "\"Ice/Dark/Fire\" Steel Ingots", + "entries": [ + "The names for Icesteel, Darksteel, and Firesteel are intentionally generic to better map to unique metals that might be present in your setting, and may have other names. Adamantine and Mithril tend to be widespread (and consequently open source metals), but other more unique metals may vary based on setting." + ] + } + ] }, { - "name": "Cloak", + "name": "Misc", "source": "KTKCG", - "page": 132, - "type": "G", - "rarity": "none", - "value": 40, - "entries": [] + "page": 13, + "colLabels": [ + "Materials", + "Rarity", + "Used For", + "Price" + ], + "colStyles": [ + "col-3 text-center", + "col-3 text-center", + "col-3 text-center", + "col-3 text-center" + ], + "rows": [ + [ + "{@item Buckle|KTKCG}", + "Trivial", + "{@book Leatherworking|KTKCG|17}", + "2 sp" + ], + [ + "{@item Fletching|KTKCG}", + "Trivial", + "{@book Wood Working|KTKCG|19}", + "5 cp" + ], + [ + "{@item Length of String|KTKCG}", + "Trivial", + "{@book Wood Working|KTKCG|19}", + "5 cp" + ], + [ + "{@item Armor Padding|KTKCG}", + "Common", + "{@book Blacksmithing|KTKCG|12}, {@book Leatherworking|KTKCG|17}", + "5 gp" + ], + [ + "{@item Parts|KTKCG}", + "Common", + "{@book Tinkering|KTKCG|18}", + "2 gp" + ], + [ + "{@item Fancy Parts|KTKCG}", + "Common", + "{@book Tinkering|KTKCG|18}", + "10 gp" + ], + [ + "{@item Esoteric Parts|KTKCG}", + "Uncommon", + "{@book Tinkering|KTKCG|18}", + "100 gp" + ] + ] }, { - "name": "Cape", + "name": "Miscellaneous", "source": "KTKCG", - "page": 132, - "type": "G", - "rarity": "none", - "value": 30, - "entries": [] + "page": 31, + "colLabels": [ + "Name", + "Materials", + "Crafting Time", + "Checks", + "Difficulty", + "Rarity", + "Value" + ], + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "{@item Keoghtom's Ointment|DMG|Restorative Ointment}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item common divine essence|KTKCG}", + "2 {@item uncommon curative reagent|KTKCG}", + "3 {@item common curative reagent|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 15}", + "uncommon", + "250 gp" + ], + [ + "{@item Sovereign Glue|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item legendary curative reagent|KTKCG}", + "1 {@item legendary reactive reagent|KTKCG}", + "1 {@item very rare divine essence|KTKCG}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 22}", + "legendary", + "25,000 gp" + ], + [ + "{@item Universal Solvent|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item legendary poisonous reagent|KTKCG}", + "1 {@item legendary reactive reagent|KTKCG}", + "1 {@item very rare primal essence|KTKCG}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 22}", + "legendary", + "25,000 gp" + ] + ] }, { - "name": "Mantle", + "name": "Miscellaneous Gear", "source": "KTKCG", - "page": 132, - "type": "G", - "rarity": "none", - "value": 20, - "entries": [] + "page": 46, + "colLabels": [ + "Name", + "Materials", + "Crafting Time", + "Checks", + "Difficulty", + "Rarity", + "Value" + ], + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "{@item Bell|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item metal scraps|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 9}", + "common", + "1 gp" + ], + [ + "{@item Bucket|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "4 {@item metal scraps|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 5}", + "common", + "3 sp" + ], + [ + "{@item Signet Ring|PHB|Ring}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item ingot|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 8}", + "common", + "2 gp" + ], + [ + "{@item Horseshoes (set of 4)|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item ingot|KTKCG|ingots}" + ] + }, + "4 hours", + "2", + "{@dc 10}", + "common", + "5 gp" + ], + [ + "{@item Steel Chain (2ft)|KTKCG|Chain (5 ft)}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item ingot|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 10}", + "common", + "3 gp" + ], + [ + "{@item Caltrops (bag of 20)|PHB|Caltrops}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item iron ingot|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 8}", + "common", + "1 gp" + ], + [ + "{@item Ball Bearings (bag of 1,000)|PHB|Ball Bearings}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item iron ingot|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 8}", + "common", + "1 gp" + ], + [ + "{@item Iron Pot|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item iron ingot|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 9}", + "common", + "2 gp" + ], + [ + "20 × {@item Piton|PHB|Pitons}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item iron ingot|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 8}", + "common", + "1 gp" + ], + [ + "{@item Iron Spikes (10)|PHB|10 × Iron Spikes}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item iron ingot|KTKCG|iron ingots}" + ] + }, + "2 hours", + "1", + "{@dc 8}", + "common", + "1 gp" + ], + [ + "{@item Manacles|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item ingot|KTKCG|ingots}", + "1 {@item lock|PHB}", + "1 {@item steel chain (2ft)|KTKCG|chain (5 feet)}" + ] + }, + "2 hours", + "1", + "{@dc 12}", + "common", + "20 gp" + ], + [ + "{@item Helmet|KTKCG}*", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item ingot|KTKCG|ingots}" + ] + }, + "8 hours", + "4", + "{@dc 12}", + "common", + "12 gp" + ] + ], + "footnotes": [ + "* The effects of a helmet are included in armor, this entry is largely to allow for standalone helmet creation for enchanters." + ] }, { - "name": "Ballgown", + "name": "Mountains/Caves Locale", "source": "KTKCG", - "page": 132, - "type": "G", - "rarity": "none", - "value": 13000, - "entries": [] + "page": 134, + "colLabels": [ + "Name", + "Rarity", + "Description", + "Properties", + "Purchase Price" + ], + "colStyles": [ + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "Goldbane", + "Common", + "Clumpy yellow powder", + "Reactive", + "15 gp" + ], + [ + "Rare Earth Powders", + "Common", + "Dirt with traces of rare vitamins", + "Curative", + "15 gp" + ], + [ + "Crevice Spider Eggs", + "Common", + "Dried egg sacs from a small reclusive spider", + "Poisonous", + "15 gp" + ], + [ + "Dragongrass", + "Uncommon", + "Red leafy grass", + "Reactive, Exotic", + "40 gp" + ], + [ + "Minebane", + "Uncommon", + "Long black roots that give off smoke", + "Reactive", + "40 gp" + ], + [ + "Crystal Spider Webbing", + "Uncommon", + "Crystalline Webs", + "Poisonous", + "40 gp" + ] + ] }, { - "name": "Noble Garb", + "name": "Oils", "source": "KTKCG", - "page": 132, - "type": "G", - "rarity": "none", - "value": 13000, - "entries": [] - } - ], - "magicvariant": [ - { - "name": "Poisonous Reagent", - "type": "Comp", - "requires": [ - { - "property": "Rea" - } + "page": 31, + "colLabels": [ + "Name", + "Materials", + "Crafting Time", + "Checks", + "Difficulty", + "Rarity", + "Value" ], - "inherits": { - "source": "KTKCG", - "page": 17, - "nameRemove": "Reagent", - "nameSuffix": "Poisonous Reagent", - "rarity": "varies" - } - }, - { - "name": "Reactive Reagent", - "type": "Comp", - "requires": [ - { - "property": "Rea" - } + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" ], - "inherits": { - "source": "KTKCG", - "page": 17, - "nameRemove": "Reagent", - "nameSuffix": "Reactive Reagent", - "rarity": "varies" - } + "rows": [ + [ + "{@item Burning Oil|KTKCG} {@sup K}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item common reactive reagent|KTKCG}", + "1 {@item glass vial|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 13}", + "common", + "40 gp" + ], + [ + "{@item Frost Oil|KTKCG} {@sup K}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item common reactive reagent|KTKCG}", + "1 {@item common primal essence|KTKCG}", + "1 {@item glass vial|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 14}", + "common", + "75 gp" + ], + [ + "{@item Silver Oil|KTKCG} {@sup K}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "4 {@item silver scraps|KTKCG}", + "1 {@item common reactive reagent|KTKCG}", + "1 {@item glass vial|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 12}", + "common", + "20 gp" + ], + [ + "{@item Flametongue Oil|KTKCG} {@sup K}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item uncommon reactive reagent|KTKCG}", + "1 {@item common arcane essence|KTKCG}", + "1 {@item glass vial|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 16}", + "uncommon", + "170 gp" + ], + [ + "{@item Oil of Sharpness|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item rare poisonous reagent|KTKCG}", + "2 {@item very rare reactive reagent|KTKCG}", + "300 gp of precious metal flakes", + "1 {@item crystal vial|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 19}", + "very rare", + "5,200 gp" + ] + ] }, { - "name": "Curative Reagent", - "type": "Comp", - "requires": [ - { - "property": "Rea" - } + "name": "Painting: Items", + "source": "KTKCG", + "page": 130, + "colLabels": [ + "Produced Items", + "Materials", + "Checks", + "DC", + "Value" ], - "inherits": { - "source": "KTKCG", - "page": 17, - "nameRemove": "Reagent", - "nameSuffix": "Curative Reagent", - "rarity": "varies" - } - }, - { - "name": "Alchemical Reagent", - "type": "Comp", - "requires": [ - { - "property": "Rea" - } + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" ], - "inherits": { - "source": "KTKCG", - "page": 17, - "nameRemove": "Reagent", - "nameSuffix": "Alchemical Reagent", - "rarity": "varies", - "entries": [ - "{@note Unsure if this should exist or if it's a typo/generic shorthand for all reagent types?}" + "rows": [ + [ + "{@item Painting|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item paint|KTKCG}", + "1 {@item canvas|KTKCG}" + ] + }, + "4", + "{@dc 8}", + "4 sp" + ], + [ + "{@item Fancy Painting|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item paint|KTKCG}", + "1 {@item canvas|KTKCG}" + ] + }, + "8", + "{@dc 15}", + "150 gp" ] - } + ] }, { - "name": "Primal Essence", - "type": "Comp", - "requires": [ - { - "property": "Ess" - } + "name": "Painting: Materials", + "source": "KTKCG", + "page": 130, + "colLabels": [ + "Materials", + "Value" ], - "inherits": { - "source": "KTKCG", - "page": 17, - "nameRemove": "Essence", - "nameSuffix": "Primal Essence", - "rarity": "varies" - } - }, - { - "name": "Arcane Essence", - "type": "Comp", - "requires": [ - { - "property": "Ess" - } + "colStyles": [ + "text-center", + "text-center" ], - "inherits": { - "source": "KTKCG", - "page": 17, - "nameRemove": "Essence", - "nameSuffix": "Arcane Essence", - "rarity": "varies" - } + "rows": [ + [ + "{@item paint|KTKCG}", + "1 cp" + ], + [ + "{@item canvas|KTKCG}", + "1 cp" + ] + ] }, { - "name": "Psionic Essence", - "type": "Comp", - "requires": [ - { - "property": "Ess" - } + "name": "Plains Locale", + "source": "KTKCG", + "page": 135, + "colLabels": [ + "Name", + "Rarity", + "Description", + "Properties", + "Purchase Price" ], - "inherits": { - "source": "KTKCG", - "page": 17, - "nameRemove": "Essence", - "nameSuffix": "Psionic Essence", - "rarity": "varies" - } + "colStyles": [ + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "Lightning Roots", + "Common", + "Still living roots from a tree hit by lightning that have captured a fragment of primal power", + "Reactive", + "15 gp" + ], + [ + "Hoof Thistle", + "Common", + "Small snaring weeds with an unpleasant thistle", + "Curative", + "15 gp" + ], + [ + "Humming Berries", + "Common", + "Small red berries the hum slightly when held", + "Reactive", + "15 gp" + ], + [ + "Lich Fingers", + "Common", + "A small spindly white tuber root", + "Poisonous", + "15 gp" + ], + [ + "Dried Tar", + "Common", + "Black flakes of sludge like substance", + "Reactive", + "15 gp" + ], + [ + "Goldshine Grass", + "Uncommon", + "Strange grass that looks like it is gilded", + "Poisonous", + "40 gp" + ], + [ + "Centaur Droppings", + "Uncommon", + "Strange foul smelling mud", + "Curative", + "40 gp" + ], + [ + "Burned Belladonna", + "Uncommon", + "A strange plant that looks like it is burned", + "Reactive, Poisonous", + "60 gp" + ] + ] }, { - "name": "Divine Essence", - "type": "Comp", - "requires": [ - { - "property": "Ess" - } + "name": "Poison Crafting Table", + "source": "KTKCG", + "page": 31, + "colLabels": [ + "Name", + "Ingredients", + "Crafting Time", + "Checks", + "Difficulty", + "Rarity", + "Value" ], - "inherits": { - "source": "KTKCG", - "page": 17, - "nameRemove": "Essence", - "nameSuffix": "Divine Essence", - "rarity": "varies" - } - }, - { - "name": "Boarding Party Ammunition", - "type": "GV", - "requires": [ - { - "type": "A" - }, - { - "type": "AF" - } + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" ], - "ammo": true, - "inherits": { - "namePrefix": "Boarding Party ", - "source": "KTKCG", - "page": 85, - "rarity": "uncommon", - "entries": [ - "This is a magical piece of ammunition carved with pirate motifs. This piece of ammunition changes size to fit the size of the weapon used (becoming large when loaded into a large weapon). You can use this piece of ammunition to cast {@footnote translocating shot|{@note This spell was not found in this source or in any source yet converted.}}{@sup K} once without expending a spell, targeting this piece of ammunition. Once used in this way, it can't be used again until the next dawn." + "rows": [ + [ + "{@item Dizzying Touch|KTKCG} {@sup K}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item common poisonous reagent|KTKCG}", + "1 {@item common arcane essence|KTKCG}", + "1 {@item glass vial|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 14}", + "common", + "45 gp" + ], + [ + "{@item Simple Injury Poison|KTKCG} {@sup K}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item common poisonous reagent|KTKCG}", + "1 {@item glass vial|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 14}", + "common", + "40 gp" + ], + [ + "{@item Simple Inhaled Poison|KTKCG} {@sup K}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item common poisonous reagent|KTKCG}", + "1 {@item common reactive reagent|KTKCG}", + "1 {@item glass vial|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 14}", + "common", + "60 gp" + ], + [ + "{@item Simple Contact Poison|KTKCG} {@sup K}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item common poisonous reagent|KTKCG}", + "1 {@item glass vial|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 14}", + "common", + "40 gp" + ], + [ + "{@item Simple Ingested Poison|KTKCG} {@sup K}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item common poisonous reagent|KTKCG}", + "1 {@item glass vial|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 12}", + "common", + "35 gp" + ], + [ + "{@item Burning Wound|KTKCG} {@sup K}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item uncommon poisonous reagent|KTKCG}", + "1 {@item uncommon reactive reagent|KTKCG}", + "2 {@item common reactive reagent|KTKCG}", + "1 {@item glass vial|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 16}", + "uncommon", + "150 gp" + ], + [ + "{@item Old Reliable|KTKCG} {@sup K}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item uncommon poisonous reagent|KTKCG}", + "1 {@item common curative reagent|KTKCG}", + "1 {@item glass vial|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 14}", + "uncommon", + "70 gp" + ], + [ + "{@item Potent Injury Poison|KTKCG} {@sup K}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item uncommon poisonous reagent|KTKCG}", + "1 {@item glass vial|KTKCG} " + ] + }, + "2 hours", + "1", + "{@dc 15}", + "uncommon", + "100 gp" + ], + [ + "{@item Potent Inhaled Poison|KTKCG} {@sup K}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item uncommon poisonous reagent|KTKCG}", + "1 {@item uncommon reactive reagent|KTKCG}", + "1 {@item glass vial|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 15}", + "uncommon", + "140 gp" + ], + [ + "{@item Potent Contact Poison|KTKCG} {@sup K}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item uncommon poisonous reagent|KTKCG}", + "1 {@item glass vial|KTKCG} " + ] + }, + "2 hours", + "1", + "{@dc 15}", + "uncommon", + "100 gp" + ], + [ + "{@item Potent Ingested Poison|KTKCG} {@sup K}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item uncommon poisonous reagent|KTKCG}", + "1 {@item glass vial|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 14}", + "uncommon", + "95 gp" + ], + [ + "{@item Withering Soul|KTKCG} {@sup K}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item uncommon poisonous reagent|KTKCG}", + "1 {@item common arcane essence|KTKCG}", + "1 {@item glass vial|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 14}", + "uncommon", + "100 gp" + ], + [ + "{@item Carrion Crawler Mucus|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item rare poisonous reagent|KTKCG}", + "1 {@item glass vial|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 16}", + "rare", + "250 gp" + ], + [ + "{@item Fainting Fumes|KTKCG} {@sup K}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item rare poisonous reagent|KTKCG}", + "1 {@item uncommon reactive reagent|KTKCG}", + "2 {@item uncommon poisonous reagent|KTKCG}", + "1 {@item glass vial|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 16}", + "rare", + "415 gp" + ], + [ + "{@item Essence of Ether|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item rare poisonous reagent|KTKCG}", + "1 {@item glass vial|KTKCG} " + ] + }, + "2 hours", + "1", + "{@dc 17}", + "rare", + "270 gp" + ], + [ + "{@item Malice|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item rare poisonous reagent|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 16}", + "rare", + "250 gp" + ], + [ + "{@item Knockout Poison|KTKCG} {@sup K}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "3 {@item rare poisonous reagent|KTKCG}", + "1 {@item glass vial|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 17}", + "rare", + "760 gp" + ], + [ + "{@item Paralyzing Poison|KTKCG} {@sup K}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item rare poisonous reagent|KTKCG}", + "2 {@item uncommon poisonous reagent|KTKCG}", + "1 {@item glass vial|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 16}", + "rare", + "590 gp" + ], + [ + "{@item Veins of Tar|KTKCG} {@sup K}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item rare poisonous reagent|KTKCG}", + "1 {@item uncommon reactive reagent|KTKCG}", + "1 {@item uncommon supplies|KTKCG}", + "1 {@item glass vial|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 15}", + "rare", + "300 gp" + ], + [ + "{@item Whispers of Madness|KTKCG} {@sup K}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item rare poisonous reagent|KTKCG}", + "1 {@item uncommon psionic essence|KTKCG}", + "1 {@item glass vial|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 16}", + "rare", + "450 gp" + ], + [ + "{@item Midnight Tears|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item very rare poisonous reagent|KTKCG}", + "1 {@item crystal vial|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 16}", + "very rare", + "2,300 gp" + ], + [ + "{@item Grievous Injury Poison|KTKCG} {@sup K}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item very rare poisonous reagent|KTKCG}", + "1 {@item crystal vial|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 18}", + "very rare", + "2,380 gp" + ], + [ + "{@item Slow Death|KTKCG} {@sup K}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item very rare poisonous reagent|KTKCG}", + "1 {@item very rare curative reagent|KTKCG}", + "1 {@item crystal vial|KTKCG}" + ] + }, + "6 hours", + "3", + "{@dc 18}", + "very rare", + "6,800 gp" + ], + [ + "{@item Endless Dreams|KTKCG} {@sup K}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item legendary poisonous reagent|KTKCG}", + "2 {@item very rare curative reagent|KTKCG}", + "1 {@item crystal vial|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 20}", + "legendary", + "11,000 gp" ] - } + ] }, { - "name": "Bow of Magic Missiles", - "type": "GV", - "requires": [ - { - "bow": true - }, - { - "crossbow": true - } + "name": "Potions Crafting Table", + "source": "KTKCG", + "page": 28, + "colLabels": [ + "Name", + "Materials", + "Crafting Time", + "Checks", + "Difficulty", + "Rarity", + "Value" ], - "inherits": { - "nameSuffix": " of Magic Missiles", - "source": "KTKCG", - "page": 85, - "rarity": "very rare", - "reqAttune": "by a creature that is proficient with shortbows or longbows", - "bonusWeapon": "+1", - "recharge": "dawn", - "rechargeAmount": "{@dice 1d4 + 1}", - "charges": 5, - "valueExpression": "1000000 + [[baseItem.value]]", - "entries": [ - "You gain a {=bonusWeapon} bonus to attack and damage rolls made with this magic weapon. In addition, it has 5 charges. While holding it, you can expend 1 charge as an action and draw the bowstring, causing two gleaming arrows of magical force to materialize. You immediately fire each arrow at a creature that you can see within 600 feet of you. You can direct the arrows at one creature or multiple, and each arrow automatically hits its target, striking simultaneously.", - "You can choose to expend additional charges as part of the same action to fire one extra arrow per charge expended. Each arrow deals force damage equal to {@damage 1d6} + your proficiency bonus. The bow regains {@dice 1d4 + 1} expended charges daily at dawn. If you expend the bow's last charge, roll a {@dice d20}. On a 1, the bow retains its {=bonusWeapon} bonus to attack and damage rolls but loses all other properties.", - "{@note Item by \"TAG\" (TheArenaGuy) of {@link Spectre Creations|https://www.spectrecreations.com/}}" + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "{@item Antitoxin (vial)|PHB|Antitoxin}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item common curative reagent|KTKCG}", + "1 {@item common poisonous reagent|KTKCG}", + "1 {@item glass vial|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 13}", + "common", + "50 gp" + ], + [ + "{@item Potion of Climbing|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item common reactive reagent|KTKCG}", + "1 {@item common poisonous reagent|KTKCG}", + "1 {@item uncommon reactive reagent|KTKCG}", + "1 {@item glass vial|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 14}", + "common", + "85 gp" + ], + [ + "{@item Potion of Healing|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "3 {@item common curative reagent|KTKCG}", + "1 {@item glass vial|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 13}", + "common", + "50 gp" + ], + [ + "{@item Potion of Animal Friendship|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item common reactive reagent|KTKCG}", + "1 {@item common poisonous reagent|KTKCG}", + "1 {@item uncommon curative reagent|KTKCG}", + "1 {@item common primal essence|KTKCG}", + "1 {@item glass vial|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 13}", + "uncommon", + "145 gp" + ], + [ + "{@item Potion of Fire Breath|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item common reactive reagent|KTKCG}", + "1 {@item uncommon reactive reagent|KTKCG}", + "1 {@item glass vial|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 15}", + "uncommon", + "75 gp" + ], + [ + "{@item Potion of Growth|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item common reactive reagent|KTKCG}", + "1 {@item uncommon curative reagent|KTKCG}", + "1 {@item uncommon reactive reagent|KTKCG}", + "1 {@item glass vial|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 14}", + "uncommon", + "115 gp" + ], + [ + "{@item Potion of Greater Healing|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item common curative reagent|KTKCG}", + "2 {@item uncommon curative reagent|KTKCG}", + "1 {@item glass vial|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 15}", + "uncommon", + "120 gp" + ], + [ + "{@item Potion of Poison|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item common poisonous reagent|KTKCG}", + "1 {@item uncommon poisonous reagent|KTKCG}", + "1 {@item glass vial|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 13}", + "uncommon", + "65 gp" + ], + [ + "{@item Potion of Resistance|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item uncommon primal essence|KTKCG}", + "1 {@item uncommon reactive reagent|KTKCG}", + "1 {@item common curative reagent|KTKCG}", + "1 {@item glass vial|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 15}", + "uncommon", + "240 gp" + ], + [ + "{@item Potion of Water Breathing|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item common reactive reagent|KTKCG}", + "1 {@item uncommon poisonous reagent|KTKCG}", + "1 {@item uncommon reactive reagent|KTKCG}", + "1 {@item glass vial|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 15}", + "uncommon", + "120 gp" + ], + [ + "{@item Potion of Hill Giant Strength|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item uncommon primal essence|KTKCG}", + "1 {@item uncommon reactive reagent|KTKCG}", + "1 {@item uncommon curative reagent|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 15}", + "uncommon", + "260 gp" + ], + [ + "{@item Potion of Clairvoyance|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item uncommon reactive reagent|KTKCG}", + "1 {@item uncommon poisonous reagent|KTKCG}", + "2 {@item rare reactive reagent|KTKCG}", + "1 {@item common arcane essence|KTKCG}", + "1 {@item glass vial|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 16}", + "rare", + "570 gp" + ], + [ + "{@item Potion of Gaseous Form|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item uncommon reactive reagent|KTKCG}", + "1 {@item rare curative reagent|KTKCG}", + "1 {@item rare reactive reagent|KTKCG}", + "1 {@item glass vial|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 16}", + "rare", + "560 gp" + ], + [ + "{@item Potion of Diminution|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item uncommon curative reagent|KTKCG}", + "1 {@item rare curative reagent|KTKCG}", + "1 {@item rare poisonous reagent|KTKCG}", + "1 {@item glass vial|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 15}", + "rare", + "480 gp" + ], + [ + "{@item Potion of Heroism|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item uncommon curative reagent|KTKCG}", + "1 {@item uncommon reactive reagent|KTKCG}", + "2 {@item rare curative reagent|KTKCG}", + "1 {@item common divine essence|KTKCG}", + "1 {@item glass vial|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 15}", + "rare", + "480 gp" + ], + [ + "{@item Potion of Mind Reading|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item uncommon reactive reagent|KTKCG}", + "1 {@item rare poisonous reagent|KTKCG}", + "1 {@item rare reactive reagent|KTKCG}", + "1 {@item glass vial|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 16}", + "rare", + "550 gp" + ], + [ + "{@item Potion of Superior Healing|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item uncommon curative reagent|KTKCG}", + "2 {@item rare curative reagent|KTKCG}", + "1 {@item glass vial|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 15}", + "rare", + "525 gp" + ], + [ + "{@item Draught of Damnation|KTKCG} {@sup K}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item rare reactive reagent|KTKCG}", + "1 {@item rare poisonous reagent|KTKCG}", + "1 {@item uncommon arcane essence|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 16}", + "rare", + "680 gp" + ], + [ + "{@item Potion of Supreme Healing|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item uncommon curative reagent|KTKCG}", + "1 {@item rare curative reagent|KTKCG}", + "2 {@item very rare curative reagent|KTKCG}", + "1 {@item uncommon divine essence|KTKCG}", + "1 {@item crystal vial|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 18}", + "very rare", + "5000 gp" + ], + [ + "{@item Potion of Flying|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item uncommon reactive reagent|KTKCG}", + "2 {@item rare curative reagent|KTKCG}", + "2 {@item very rare reactive reagent|KTKCG}", + "1 {@item uncommon primal essence|KTKCG}", + "1 {@item uncommon arcane essence|KTKCG}", + "1 {@item crystal vial|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 19}", + "very rare", + "5,500 gp" + ], + [ + "{@item Potion of Invisibility|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item uncommon reactive reagent|KTKCG}", + "2 {@item rare curative reagent|KTKCG}", + "1 {@item very rare reactive reagent|KTKCG}", + "1 {@item very rare curative reagent|KTKCG}", + "1 {@item crystal vial|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 19}", + "very rare", + "5,200 gp" + ], + [ + "{@item Potion of Speed|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item uncommon reactive reagent|KTKCG}", + "2 {@item rare reactive reagent|KTKCG}", + "1 {@item very rare reactive reagent|KTKCG}", + "1 {@item very rare curative reagent|KTKCG}", + "1 {@item rare arcane essence|KTKCG}", + "1 {@item crystal vial|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 20}", + "very rare", + "6150 gp" + ], + [ + "{@item Panacea|KTKCG} {@sup K}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item legendary curative reagent|KTKCG}", + "2 {@item very rare curative reagent|KTKCG}", + "1 {@item legendary divine essence|KTKCG}", + "1 {@item crystal vial|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 24}", + "legendary", + "54,000 gp" + ], + [ + "{@item Potion of Storm Giant Strength|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item legendary reactive reagent|KTKCG}", + "1 {@item legendary curative reagent|KTKCG}", + "1 {@item very rare primal essence|KTKCG}", + "1 {@item crystal vial|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 23}", + "legendary", + "25,000 gp" ] - } + ] }, { - "name": "Psionically Attuned Weapon", - "type": "GV", - "requires": [ - { - "type": "M" - } + "name": "Psionic Discipline", + "source": "KTKCG", + "page": 95, + "colLabels": [ + "d6", + "Discipline" ], - "inherits": { - "namePrefix": "Psionically Attuned ", - "source": "KTKCG", - "page": 94, - "rarity": "uncommon", - "valueExpression": "22000 + [[baseItem.value]]", - "propertyAdd": [ - "Psi" + "colStyles": [ + "text-center", + "text-center" + ], + "rows": [ + [ + "1", + "Telekinesis" ], - "entries": [ - "This weapon is perfectly attuned to conducting psionic energy. While wielding it, you gain the {@psionic Psionic Weapon|UATheMysticClass} talent, but it can only be used when targeting this weapon. When you use {@psionic Psionic Weapon|UATheMysticClass}, the weapons gains a bonus to attack and damage rolls equal to the number of psi points spent, up to a maximum of +3 with three psi points spent." + [ + "2", + "Telepathy" + ], + [ + "3", + "Enhancement" + ], + [ + "4", + "Psychokinetics" + ], + [ + "5", + "Transposition" + ], + [ + "6", + "Precognition" ] - } + ] }, { - "name": "Autoloader Crossbow", - "type": "GV", - "requires": [ - { - "crossbow": true - } + "name": "Psionic Flaw", + "source": "KTKCG", + "page": 95, + "colLabels": [ + "d6", + "Flaw" ], - "inherits": { - "source": "KTKCG", - "page": 112, - "namePrefix": "Autoloader ", - "rarity": "common", - "propertyRemove": [ - "LD" + "colStyles": [ + "text-center", + "text-center" + ], + "rows": [ + [ + "1", + "Your anger grows harder to control, your eyes change color and start glowing when you become angry." ], - "propertyAdd": [ - "RLD5" + [ + "2", + "You hear a faint screaming at all times. It sounds almost...familiar." ], - "valueExpression": "25000 + [[baseItem.value]]", - "entries": [ - "An attachment to crossbows. When equipped, the crossbow no longer has the loading property, though gains a \"reload 5\" feature, and must be reloaded as an action or a bonus action after firing 5 times." + [ + "3", + "A strange swirling tattoo-like scar very slowly grows from where it pierces you that burns painfully." + ], + [ + "4", + "When you sleep, you have nightmares about another life filled with horror, fear and revulsion." + ], + [ + "5", + "You cannot remember your own name, even when told." + ], + [ + "6", + "You grow small vestigial tentacles along your jawline like a strange beard after being attuned to it for {@dice 1d4} days." ] - } + ] }, { - "name": "Bola Shot", - "type": "GV", - "requires": [ - { - "type": "A" - } + "name": "Psionic Items Table", + "source": "KTKCG", + "page": 72, + "colLabels": [ + "Name", + "Materials", + "Crafting Time", + "Crafting Checks", + "Difficulty", + "Rarity", + "Value" ], - "inherits": { - "namePrefix": "Bola Shot ", - "source": "KTKCG", - "page": 112, - "rarity": "common", - "valueExpression": "1500 + [[baseItem.value]]", - "entries": [ - "This special piece of ammunition entangles a target it hits. On hit, a Large or smaller target must make a {@dc 12} Dexterity saving throw, or become {@condition restrained}, as if by a {@item net|PHB}." - ] - } - }, - { - "name": "Propelled Shot", - "type": "GV", - "requires": [ - { - "type": "A" - }, - { - "type": "AF" - } + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" ], - "inherits": { - "namePrefix": "Propelled Shot ", - "source": "KTKCG", - "page": 112, - "rarity": "common", - "valueExpression": "800 + [[baseItem.value]]", - "entries": [ - "This is a special shot that contains a dangerous rocket like propellant accelerating it to greater speed and distance. This shot can be fired at a weapon's long range without disadvantage, and does an additional weapon die of damage on hit. However, targets gain twice the bonus to AC from cover against this shot as they are difficult to arc." + "rows": [ + [ + "{@item Vision Stone|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 crystal worth at least 10 gp", + "1 {@item common psion essence|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 13}", + "common", + "70 gp" + ], + [ + "{@item +1 Amplifying Crystal|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 crystal worth at least 20 gp", + "2 {@item uncommon psionic essence|KTKCG}", + "2 {@item common psionic essence|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 14}", + "uncommon", + "480 gp" + ], + [ + "{@item +1 Psi Blade Crystal|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 crystal worth at least 20 gp", + "1 {@item uncommon psionic essence|KTKCG}", + "1 {@item common psionic essence|KTKCG}", + "1 {@item common primal essence|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 14}", + "uncommon", + "320 gp" + ], + [ + "{@item Blasting Crystal|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 crystal worth at least 20 gp", + "1 {@item uncommon psionic essence|KTKCG}", + "1 {@item uncommon primal essence|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 15}", + "uncommon", + "410 gp" + ], + [ + "{@item Focusing Crystal|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 crystal worth at least 20 gp", + "2 {@item uncommon psionic essence|KTKCG}", + "1 {@item common psionic essence|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 15}", + "uncommon", + "460 gp" + ], + [ + "{@footnote Mantle of the Mind|This item does not appear in the source text.}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item mantle|KTKCG}", + "1 {@item uncommon psionic essence|KTKCG}", + "1 {@item uncommon arcane essence|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 15}", + "uncommon", + "230 gp" + ], + [ + "{@item Psionically Attuned Weapon|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 weapon", + "1 {@item uncommon psionic essence|KTKCG}", + "1 {@item common psionic essence|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 13}", + "uncommon", + "220 gp" + ], + [ + "{@item Resonating Crystal|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 crystal worth at least 20 gp", + "2 {@item uncommon psionic essence|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 15}", + "uncommon", + "410 gp" + ], + [ + "{@item +2 Amplifying Crystal|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 crystal worth at least 100 gp", + "2 {@item rare psionic essence|KTKCG}", + "1 {@item uncommon psionic essence|KTKCG}" + ] + }, + "12 hours", + "6", + "{@dc 16}", + "rare", + "2,000 gp" + ], + [ + "{@item +2 Psi Blade Crystal|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 crystal worth at least 100 gp", + "1 {@item rare psionic essence|KTKCG}", + "1 {@item rare primal essence|KTKCG}", + "2 {@item uncommon psionic essence|KTKCG}" + ] + }, + "12 hours", + "6", + "{@dc 16}", + "rare", + "2,100 gp" + ], + [ + "{@item Imprint Crystal|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 crystal worth at least 100 gp", + "2 {@item rare psionic essence|KTKCG}", + "2 {@item uncommon psionic essence|KTKCG}" + ] + }, + "12 hours", + "6", + "{@dc 16}", + "rare", + "2,100 gp" + ], + [ + "{@item Purity of Mind|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 blindfold worth 10 gp", + "2 {@item rare psionic essence|KTKCG}", + "1 {@item uncommon divine essence|KTKCG}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 16}", + "rare", + "2,000 gp" + ], + [ + "{@item +3 Amplifying Crystal|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 crystal worth at least 200 gp", + "4 {@item very rare psionic essence|KTKCG}", + "2 {@item rare psionic essence|KTKCG}" + ] + }, + "24 hours (3 days)", + "12", + "{@dc 18}", + "very rare", + "33,000 gp" + ], + [ + "{@item +3 Psi Blade Crystal|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 crystal worth at least 200 gp", + "2 {@item very rare psionic essence|KTKCG}", + "1 {@item very rare primal essence|KTKCG}", + "1 {@item very rare arcane essence|KTKCG}" + ] + }, + "24 hours (3 days)", + "12", + "{@dc 18}", + "very rare", + "32,000 gp" + ], + [ + "{@item Mind Shard|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 crystal worth at least 50 gp", + "3 {@item very rare psionic essence|KTKCG}", + "2 {@item rare psionic essence|KTKCG|rare psionic essences}" + ] + }, + "32 hours (4 days)", + "16", + "{@dc 19}", + "very rare", + "26,000 gp" + ], + [ + "{@item Soul Shard|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 crystal worth at least 20 gp", + "1 psionic creature of CR 7 or higher*", + "1 {@item legendary psionic essence|KTKCG}", + "2 {@item very rare psionic essence|KTKCG}" + ] + }, + "40 hours (5 days)", + "20", + "{@dc 20}", + "legendary", + "55,000 gp" ] - } - } - ], - "itemGroup": [ + ], + "footnotes": [ + "* The creature can be alive or dead, but must have died within 24 hours of starting the craft. On success, the creatures soul is consumed, and it can't be resurrected while the soul shard exists. The discipline and effect can be tailored to the creature used as per the GM's discretion." + ] + }, { - "name": "Alchemical Acid", + "name": "Purchasing Cooking Materials", "source": "KTKCG", - "page": 34, - "type": "Conc", - "weaponCategory": "simple", - "typeAlt": "R", - "range": "20/60", - "rarity": "varies", - "dmg1": "4d4", - "dmgType": "A", - "property": [ - "T" + "page": 55, + "colLabels": [ + "Rarity", + "Examples", + "Material Price" ], - "entries": [ - "A small flask of burbling acid, a strange hissing green viscous liquid. It deals {@damage 4d4} acid damage when poured on an object. Can be used as a simple ranged weapon with the thrown (20/60) property, dealing {@damage 4d4} acid damage on hit. You do not add your modifier to the damage roll.", - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Alchemical Acid Qualities", - "page": 34 - } + "colStyles": [ + "text-center", + "text-center", + "text-center" ], - "items": [ - "Common Alchemical Acid|KTKCG", - "Potent Alchemical Acid|KTKCG", - "Powerful Alchemical Acid|KTKCG" + "rows": [ + [ + "{@item common supplies|KTKCG|Supplies}", + "(Salt, Staples, etc)", + "1 gp" + ], + [ + "{@item Uncommon Supplies|KTKCG}", + "(Uncommon spices, oils, rare seeds, etc)", + " 10 gp" + ], + [ + "{@item Rare Supplies|KTKCG}", + "(Hard to get luxury goods)", + "100 gp" + ] ] }, { - "name": "Alchemical Fire", + "name": "Quantum Chaos Box Contents", "source": "KTKCG", - "page": 34, - "type": "Conc", - "weaponCategory": "simple", - "typeAlt": "R", - "range": "20/60", - "rarity": "varies", - "dmg1": "2d10", - "dmgType": "F", - "property": [ - "T" + "page": 92, + "colLabels": [ + "1d12", + "Contents of Box" ], - "entries": [ - "A small flask of volatile orange liquid. It deals {@damage 2d10} fire damage when poured on an object. Can be used as a simple ranged weapon with the thrown (20/60) property, dealing {@damage 2d10} fire damage on hit. You do not add your modifier to the damage roll.", - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Alchemical Fire Qualities", - "page": 34 - } + "colStyles": [ + "text-center", + "" ], - "items": [ - "Common Alchemical Fire|KTKCG", - "Potent Alchemical Fire|KTKCG", - "Powerful Alchemical Fire|KTKCG" + "rows": [ + [ + "1", + "{@dice 1d4} hostile {@creature swarm of rats|MM|swarms of rats} under the effect of {@spell fire shield}" + ], + [ + "2", + "{@dice 1d12} berries created by the {@spell goodberry} spell." + ], + [ + "3", + "A small piece of a star. It explodes violently. All creatures within 20 feet must make a {@dc 15} Dexterity saving throw or take {@damage 3d12} fire damage, or half as much on a successful save." + ], + [ + "4", + "The last consumable item you used, of uncommon rarity or less, or a {@item potion of healing|DMG} (if no consumable item applies)." + ], + [ + "5", + "A small wooden toy. It looks quite old." + ], + [ + "6", + "A key. Someone probably lost it." + ], + [ + "7", + "{@dice 1d4} delicious looking fresh fish. Cooking and eating them gives a creature up to 10 temporary hit points, as long as they are cooked within 1 hour of opening the box." + ], + [ + "8", + "A diamond worth {@dice 1d100} gp." + ], + [ + "9", + "Another box that looks identical to the {@item Quantum Chaos Box|KTKCG}, just very slightly smaller. It is a hostile {@creature mimic}." + ], + [ + "10", + "A letter written in an incomprehensible language. If somehow decoded it might be a mundane letter, or a {@item scroll|KTKCG|spell scroll} for {@filter a spell on the Warlock spell list of 3rd level or lower|spells|level=1;2;3|class=warlock}." + ], + [ + "11", + "Nothing" + ], + [ + "12", + "A single bean from a magical {@item bag of beans|DMG}." + ] ] }, { - "name": "Simple Explosive", + "name": "Rare", "source": "KTKCG", - "page": 36, - "type": "EXP", - "range": "20", - "rarity": "varies", - "dmg1": "1d8", - "dmg2": "1d8", - "dmgType": "F", - "entries": [ - "A bundled explosive alchemical preparation. It can be detonated by dealing 1 fire or lightning damage to it. As an action, a packet of this explosive can be accurately thrown 20 feet, but will not detonate on impact (usually). When it detonates, all creatures within 10 feet (for common) of the target point must make a Dexterity saving throw with a DC equal to the crafter's Alchemy DC. On failure, they take {@damage 1d8} fire + {@damage 1d8} thunder damage, or half as much on a success. Creatures in range of more than one explosive take damage only from the highest damage effect.", - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Simple Explosive Damage", - "page": 36 - } + "page": 15, + "colLabels": [ + "Materials", + "Rarity", + "Used For", + "Price" ], - "items": [ - "Common Explosive|KTKCG", - "Potent Explosive|KTKCG", - "Powerful Explosive|KTKCG" - ] - }, - { - "name": "Magical Ink", - "source": "KTKCG", - "page": 36, - "type": "Comp", - "rarity": "varies", - "entries": [ - "Magical ink that is used by Enchanters to create scrolls, made by rendering down magical alchemical ingredients.", - "Used for {@book Scroll Scribing|KTKCG|15}." + "colStyles": [ + "col-3 text-center", + "col-3 text-center", + "col-3 text-center", + "col-3 text-center" ], - "items": [ - "Common Magical Ink|KTKCG", - "Uncommon Magical Ink|KTKCG", - "Rare Magical Ink|KTKCG", - "Very Rare Magical Ink|KTKCG", - "Legendary Magical Ink|KTKCG" + "rows": [ + [ + "{@item Rare Reagent|KTKCG}", + "Rare", + "{@book Alchemy|KTKCG|10}, {@book Poisoncraft|KTKCG|11}", + "200 gp" + ], + [ + "{@item Rare Branch|KTKCG}", + "Rare", + "{@book Wand Whittling|KTKCG|16}", + "80 gp" + ], + [ + "{@item Rare Magical Ink|KTKCG}", + "Rare", + "{@book Scroll Scribing|KTKCG|15}", + "200 gp" + ], + [ + "{@item Rare Parchment|KTKCG}", + "Rare", + "{@book Scroll Scribing|KTKCG|15}", + "200 gp" + ], + [ + "{@item Rare Essence|KTKCG}", + "Rare", + "{@book Alchemy|KTKCG|10}, {@book Enchanting|KTKCG|14}, {@book Scroll Scribing|KTKCG|15}, {@book Wand Whittling|KTKCG|16}", + "700 gp" + ] ] }, { - "name": "Ingot", + "name": "Ration Crafting Table", "source": "KTKCG", - "page": 44, - "type": "Comp", - "rarity": "varies", - "entries": [ - "Smelting ore requires specialized factilities. This can usually be accomplished in a fully equiped smithy, but consult your GM for where it might be appropriate. Adventurers rarely smelt their own ore, these are included primarily for informational purposes. Smelting magical ores may require more specialized facilities or locations." + "page": 57, + "colLabels": [ + "Name", + "Materials", + "Crafting Time", + "Checks", + "Difficulty", + "Rarity", + "Value" ], - "items": [ - "Adamant Ingot|KTKCG", - "Adamantine Ingot|KTKCG", - "Darksteel Ingot|KTKCG", - "Firesteel Ingot|KTKCG", - "Gold Ingot|KTKCG", - "Icesteel Ingot|KTKCG", - "Iron Ingot|KTKCG", - "Lead Ingot|KTKCG", - "Mithril Ingot|KTKCG", - "Silver Ingot|KTKCG", - "Steel Ingot|KTKCG" - ] - }, - { - "name": "Ore", - "source": "KTKCG", - "page": 47, - "type": "Comp", - "rarity": "unknown", - "entries": [ - "Smelting ore requires specialized factilities. This can usually be accomplished in a fully equiped smithy, but consult your GM for where it might be appropriate. Adventurers rarely smelt their own ore, these are included primarily for informational purposes. Smelting magical ores may require more specialized facilities or locations." + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" ], - "items": [ - "Adamant Ore|KTKCG", - "Darksteel Ore|KTKCG", - "Firesteel Ore|KTKCG", - "Icesteel Ore|KTKCG", - "Mithril Ore|KTKCG" + "rows": [ + [ + "{@item Elvish Bread|KTKCG}{@sup K} x 10", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item uncommon curative reagent|KTKCG}", + "1 {@item uncommon supplies|KTKCG}", + "1 {@item common supplies|KTKCG}" + ] + }, + "6 hours", + "3", + "{@dc 15}", + "uncommon", + "60 gp" + ], + [ + "{@item Iron Rations|KTKCG}{@sup K} x 10", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item common supplies|KTKCG}" + ] + }, + "1 hour", + "1", + "{@dc 8}", + "common", + "2 gp" + ] ] }, { - "name": "Fresh Ingredient", + "name": "Ring Crafting Table", "source": "KTKCG", - "page": 55, - "type": "Comp", - "rarity": "varies", - "entries": [ - "A fresh ingredient is something you harvest that can increase the quality of your food and sometimes provide supernatural boosts beyond mere satiation.", - "Used for {@book Cooking|KTKCG|13}.", - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Harvesting Cooking Ingredients", - "page": 55 - } + "page": 76, + "colLabels": [ + "Name", + "Materials", + "Crafting Time", + "Crafting Checks", + "Difficulty", + "Rarity", + "Value" ], - "items": [ - "Common Fresh Ingredient|KTKCG", - "Uncommon Fresh Ingredient|KTKCG", - "Rare Fresh Ingredient|KTKCG", - "Very Rare Fresh Ingredient|KTKCG", - "Legendary Fresh Ingredient|KTKCG" - ] - }, - { - "name": "Meat", - "source": "KTKCG", - "page": 18, - "type": "Comp", - "rarity": "varies", - "entries": [ - "Used for {@book Cooking|KTKCG|13}." + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" ], - "items": [ - "Common Meat|KTKCG", - "Uncommon Meat|KTKCG", - "Rare Meat|KTKCG", - "Very Rare Meat|KTKCG", - "Legendary Meat|KTKCG" + "rows": [ + [ + "{@item Ring of Jumping|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 ring worth at least 10 gp", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell jump|PHB}", + "1 {@item common primal essence|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 12}", + "uncommon", + "140 gp" + ], + [ + "{@item Ring of Mind Shielding|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 ring worth at least 20 gp", + "1 {@item th-Level Spell Scroll|KTKCG|scroll} of {@spell protection from good and evil|PHB}", + "1 {@item th-Level Spell Scroll|KTKCG|scroll} of {@spell detect good and evil|PHB}", + "1 {@item th-Level Spell Scroll|KTKCG|scroll} of {@spell detect thoughts|PHB}", + "1 {@item common psionic essence|KTKCG}" + ] + }, + "12 hours (1.5 days)", + "6", + "{@dc 15}", + "uncommon", + "350 gp" + ], + [ + "{@item Ring of Swimming|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 ring", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell alter self|PHB}", + "1 {@item common primal essence|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 14}", + "uncommon", + "150 gp" + ], + [ + "{@item Ring of Warmth|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 ring", + "1 {@item Cantrip Spell Scroll|KTKCG|scroll} of {@spell create bonfire|XGE}", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell protection from energy|PHB}", + "2 {@item common primal essence|KTKCG}", + "1 {@item uncommon primal essence|KTKCG}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 14}", + "uncommon", + "580 gp" + ], + [ + "{@item Ring of Water Walking|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 ring worth at least 10 gp", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell water walk|PHB}", + "2 {@item common primal essence|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 14}", + "uncommon", + "400 gp" + ], + [ + "{@item Ring of Resistance|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item ring|KTKCG}", + "1 gem worth 50 gp", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell protection from energy|PHB}", + "1 {@item common primal essence|KTKCG}", + "1 {@item uncommon primal essence|KTKCG}", + "1 {@item rare primal essence|KTKCG}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 16}", + "uncommon", + "1,500 gp" + ], + [ + "{@item Ring of Evasion|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 ring worth at least 400 gp", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell haste|PHB}", + "1 {@item rare primal essence|KTKCG}", + "1 {@item rare arcane essence|KTKCG}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 17}", + "rare", + "2,600 gp" + ], + [ + "{@item Ring of Feather Falling|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 ring worth at least 50 gp", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell feather fall|PHB}", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell levitate|PHB}", + "1 {@item uncommon primal essence|KTKCG}", + "1 {@item uncommon arcane essence|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 14}", + "rare", + "500 gp" + ], + [ + "{@item Ring of Free Action|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 ring worth at least 200 gp", + "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell freedom of movement|PHB}", + "2 {@item rare divine essence|KTKCG}", + "2 {@item rare arcane essence|KTKCG}", + "1 {@item rare primal essence|KTKCG}" + ] + }, + "24 hours (3 days)", + "12", + "{@dc 17}", + "rare", + "5000 gp" + ], + [ + "{@item Ring of Protection|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 ring worth at least 400 gp", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell shield of faith|PHB}", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell mage armor|PHB}", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell protection from energy|PHB}", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell shield|PHB}", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell false life|PHB}", + "1 {@item rare arcane essence|KTKCG}", + "1 {@item rare divine essence|KTKCG}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 17}", + "rare", + "3,500 gp" + ], + [ + "{@item Ring of Animal Influence|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 ring worth at least 200 gp", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell animal friendship|PHB}", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell fear|PHB}", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell speak with animals|PHB}", + "1 {@item rare primal essence|KTKCG}" + ] + }, + "12 hours (1.5 days)", + "6", + "{@dc 16}", + "rare", + "1,600 gp" + ], + [ + "{@item Ring of Spell Storing|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 ring worth at least 400 gp", + "1 empty wizard's {@item spellbook|PHB} (50 gp)", + "4 {@item rare arcane essence|KTKCG}", + "4 {@item uncommon arcane essence|KTKCG}", + "4 {@item common arcane essence|KTKCG}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 17}", + "rare", + "5,000 gp" + ], + [ + "{@item Ring of X-ray Vision|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 ring worth at least 200 gp", + "1 {@item 6th-Level Spell Scroll|KTKCG|scroll} of {@spell true seeing|PHB}", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell find traps|PHB}", + "1 {@item uncommon arcane essence|KTKCG}" + ] + }, + "12 hours (1.5 days)", + "6", + "{@dc 16}", + "rare", + "2,300 gp" + ], + [ + "{@item Ring of the Ram|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 ring worth at least 200 gp", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell gale bolt|kibblestasty:cc}{@sup K}", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell shatter|PHB}", + "1 {@item rare arcane essence|KTKCG}", + "1 {@item uncommon primal essence|KTKCG}" + ] + }, + "12 hours (1.5 days)", + "6", + "{@dc 15}", + "rare", + "1,400 gp" + ], + [ + "{@item Ring of Regeneration|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 ring worth at least 400 gp", + "1 {@item 7th-Level Spell Scroll|KTKCG|scroll} of {@spell Regenerate|PHB}", + "1 {@item rare divine essence|KTKCG}", + "1 {@item rare arcane essence|KTKCG}", + "1 {@item rare primal essence|KTKCG}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 18}", + "very rare", + "16,600 gp" + ], + [ + "{@item Ring of Shooting Stars|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 ring worth at least 400 gp", + "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell field of stars|kibblestasty:cc}{@sup K}", + "1 {@item very rare arcane essence|KTKCG}", + "1 {@item rare divine essence|KTKCG}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 18}", + "very rare", + "11,000 gp" + ], + [ + "{@item Ring of Telekinesis|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 ringer worth at least 400 gp", + "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell telekinesis|PHB}", + "1 {@item very rare arcane essence|KTKCG}", + "1 {@item very rare psionic essence|KTKCG}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 19}", + "very rare", + "18,250 gp" + ], + [ + "{@item Ring of Spell Turning|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 ring worth at least 400 gp", + "1 {@item 8th-Level Spell Scroll|KTKCG|scroll} of {@spell antimagic field|PHB}", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell counterspell|PHB}", + "1 {@item legendary arcane essence|KTKCG}" + ] + }, + "32 hours (4 days)", + "16", + "{@dc 22}", + "legendary", + "57,000 gp" + ], + [ + "{@item Ring of Three Wishes|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item ring|KTKCG}", + "3 {@item 9th-Level Spell Scroll|KTKCG|scrolls} of {@spell wish|PHB}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 18}", + "legendary", + "133,333 gp" + ], + [ + "{@item Ring of Djinni Summoning|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 ring worth at least 400 gp", + "1 {@item 9th-Level Spell Scroll|KTKCG|scroll} of {@spell gate|PHB}", + "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell conjure elemental|PHB}", + "1 {@item very rare primal essence|KTKCG}", + "the true name of a djinni" + ] + }, + "24 hours (3 days)", + "12", + "{@dc 20}", + "legendary", + "56,000 gp" + ], + [ + "{@item Ring of Elemental Command|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 ring worth at least 400 gp", + "1 {@item 8th-Level Spell Scroll|KTKCG|scroll} of {@spell dominate monster|PHB}", + "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell conjure elemental|PHB}", + "1 {@item legendary primal essence|KTKCG}", + "3 {@item very rare primal essence|KTKCG}" + ] + }, + "24 hours (3 days)", + "12", + "{@dc 19}", + "legendary", + "55,000 gp" + ], + [ + "{@item Ring of Invisibility|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 ring worth at least 400 gp", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell invisibility|PHB}", + "1 {@item legendary arcane essence|KTKCG}", + "1 {@item very rare arcane essence|KTKCG}" + ] + }, + "32 hours (4 days)", + "16", + "{@dc 22}", + "legendary", + "50,000 gp" + ] ] }, { - "name": "Uncommon Feast", + "name": "Rod Crafting Table", "source": "KTKCG", - "page": 58, - "type": "FD", - "rarity": "varies", - "property": [ - "Feast" + "page": 82, + "colLabels": [ + "Name", + "Materials", + "Crafting Time", + "Crafting Checks", + "Difficulty", + "Rarity", + "Value" ], - "entries": [ - "Up to 5 creatures can consume this feast within an hour of it being prepared. After consuming this hearty meal, you become satiated for the next 24 hours. You gain the benefits for a {@item common feast|KTKCG}, but can gain additional benefits by trading in Hit Dice that would be gained as part of your next long rest after consuming this meal. These Hit Dice are consumed after calculating how many you would have after the rest (including the benefits of the feast), but you can trade Hit Dice in this way you would normally lose if you have more than your maximum Hit Dice.", - "You can trade Hit Dice in this way up to a number equal to your proficiency bonus. The benefits scale based on the rarity on the feast.", - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Uncommon Feast Benefits", - "page": 58 - }, - "Any benefit from a feast fades after 24 hours.", - { - "type": "statblock", - "tag": "variantrule", - "source": "KTKCG", - "name": "How Feast Spent Dice Work", - "page": 58, - "style": "inset" - } + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" ], - "items": [ - "Common Feast|KTKCG", - "Enhancing Feast|KTKCG", - "Wondrous Feast|KTKCG", - "Superb Feast|KTKCG", - "Legendary Feast|KTKCG" + "rows": [ + [ + "{@item Immovable Rod|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 rod worth at least 100 gp", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell gravity surge|kibblestasty:cc}{@sup K}", + "4 {@item uncommon arcane essence|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 15}", + "uncommon", + "800 gp" + ], + [ + "{@item +1 Rod of the Pact Keeper|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 rod worth at least 100 gp", + "(a) 1 entrapped humanoid soul, or", + "(b) 3 {@item uncommon arcane essence|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 15}", + "uncommon", + "650 gp" + ], + [ + "{@item Rod of Rulership|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 rod worth at least 500 gp", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell command|PHB}", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell charm person|PHB}", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell suggestion|PHB}", + "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell charm monster|PHB}", + "2 {@item rare arcane essence|KTKCG}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 17}", + "rare", + "3,100 gp" + ], + [ + "{@item +2 Rod of the Pact Keeper|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 rod worth at least 500 gp", + "(a) 3 entrapped humanoid souls of CR/Level 5 or higher, or", + "(b) 3 {@item rare arcane essence|KTKCG}" + ] + }, + "16 hours (2 days)", + "12", + "{@dc 17}", + "rare", + "3,300 gp" + ], + [ + "{@item Tentacle Rod|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 rod worth at least 500 gp", + "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell Evard's Black Tentacles|PHB}", + "3 tentacles at least 5 feet long", + "2 {@item rare arcane essence|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 16}", + "rare", + "2500 gp" + ], + [ + "{@item Rod of Absorption|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 rod worth at least 3,000 gp", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell spelltrap|kibblestasty:cc}{@sup K}", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell counterspell|PHB}", + "2 {@item rare arcane essence|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 16}", + "very rare", + "7500 gp" + ], + [ + "{@item Rod of Alertness|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 rod worth at least 3,000 gp", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell alarm|PHB}", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell detect evil and good|PHB}", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell detect magic|PHB}", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell detect poison and disease|PHB}", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell see invisibility|PHB}", + "3 {@item rare arcane essence|KTKCG}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 17}", + "very rare", + "6,400 gp" + ], + [ + "{@item Rod of Security|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 rod worth at least 5,000 gp", + "1 {@item 8th-Level Spell Scroll|KTKCG|scroll} of {@spell demiplane|PHB}", + "1 {@item very rare divine essence|KTKCG}" + ] + }, + "24 hours (3 days)", + "12", + "{@dc 18}", + "very rare", + "29,000 gp" + ], + [ + "{@item +3 Rod of the Pact Keeper|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 rod worth at least 5,000 gp", + "(a) 1 entrapped soul of a devil or demon CR 15 or higher", + "& 2 {@item very rare arcane essence|KTKCG}, or", + "(b) 4 {@item very rare arcane essence|KTKCG}" + ] + }, + "24 hours (3 days)", + "12", + "{@dc 19}", + "very rare", + "38,000 gp" + ], + [ + "{@item Rod of Lordly Might|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 rod worth at least 10,000 gp", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell magic weapon|PHB}", + "1 {@item scroll|KTKCG} of {@spell prismatic weapon|kibblestasty:cc}{@sup K}", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell fear|PHB}", + "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell hold monster|PHB}", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell vampiric touch|PHB}", + "1 {@item very rare primal essence|KTKCG}", + "1 {@item very rare arcane essence|KTKCG}", + "1 {@item very rare divine essence|KTKCG}", + "1 {@item +3 mace|DMG} or {@item +3 battleaxe|DMG}" + ] + }, + "40 hours (5 days)", + "20", + "{@dc 22}", + "legendary", + "84,000 gp" + ], + [ + "{@item Rod of Resurrection|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 rod worth at least 10,000 gp", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell revivify|PHB}", + "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell raise dead|PHB}", + "1 {@item 7th-Level Spell Scroll|KTKCG|scroll} of {@spell resurrection|PHB}", + "1 {@item 9th-Level Spell Scroll|KTKCG|scroll} of {@spell true resurrection|PHB}", + "1 {@item very rare divine essence|KTKCG}", + "1 {@item legendary divine essence|KTKCG}" + ] + }, + "80 hours (10 days)", + "40", + "{@dc 24}", + "legendary", + "120,000 gp" + ] ] }, { - "name": "Meat Feast", + "name": "Rune Rarity Difficulty", "source": "KTKCG", - "page": 58, - "type": "FD", - "rarity": "varies", - "property": [ - "Feast" + "page": 118, + "colLabels": [ + "Item Rarity", + "Rune Difficulty Modifier" ], - "entries": [ - "Up to 5 creatures can consume this feast within an hour of it being prepared. After consuming this hearty meal, you become satiated for the next 24 hours. Consuming the essence of a properly prepared creature of great power confers some of its power to you while satiated by the feast.", - "You can add [+1/+2/+3/+4] to ability checks and saving throws of the prepared creatures highest stat (if multiple stats are tied, the cook chooses which when preparing the meal). Alternatively, the cook can bring forth exotic properties of the creature, conferring one trait of the cooked animal to those that consume it as per the following table (this replaces the benefit to ability checks and saves):", - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Meat Feast Boons", - "page": 58 - }, - "The details from the creature boon can be found on the creature stat block. The cook must be aware of the creature's property to make the meal imbue that property, and the GM may adjust the property in cases where it would not work for players or be too powerful as written. At the GM's discretion, any ability can be added to this list." + "colStyles": [ + "col-6 text-center", + "col-6 text-center" ], - "items": [ - "Uncommon Meat Feast|KTKCG", - "Hearty Meat Feast|KTKCG", - "Superb Meat Feast|KTKCG", - "Legendary Meat Feast|KTKCG" + "rows": [ + [ + "Common", + "+5" + ], + [ + "Uncommon", + "+7" + ], + [ + "Rare", + "+10" + ], + [ + "Very Rare", + "+14" + ], + [ + "Legendary", + "+20" + ] ] }, { - "name": "Scroll", + "name": "Scroll Crafting Table", "source": "KTKCG", "page": 97, - "type": "SC", - "tier": "minor", - "rarity": "varies", - "entries": [ - "A spell scroll bears the words of a single spell, written as a mystical cipher. If the spell is on your class's spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.", - "If the spell is on your class's spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC is 10 + the spell's level. On a failed check, the spell disappears from the scroll with no other effect.", - "Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust." - ], - "items": [ - "Cantrip Spell Scroll|KTKCG", - "1st-Level Spell Scroll|KTKCG", - "2nd-Level Spell Scroll|KTKCG", - "3rd-Level Spell Scroll|KTKCG", - "4th-Level Spell Scroll|KTKCG", - "5th-Level Spell Scroll|KTKCG", - "6th-Level Spell Scroll|KTKCG", - "7th-Level Spell Scroll|KTKCG", - "8th-Level Spell Scroll|KTKCG", - "9th-Level Spell Scroll|KTKCG" - ] - }, - { - "name": "Essence", - "source": "KTKCG", - "page": 13, - "type": "Comp", - "rarity": "varies", - "entries": [ - "Used for {@book Alchemy|KTKCG|10}, {@book Enchanting|KTKCG|14}, {@book Scroll Scribing|KTKCG|15}, {@book Wand Whittling|KTKCG|16}." + "colLabels": [ + "Name", + "Materials", + "Crafting Time", + "Crafting Checks", + "Difficulty", + "Rarity", + "Value" ], - "property": [ - "Ess" + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" ], - "items": [ - "Arcane Essence|KTKCG", - "Divine Essence|KTKCG", - "Primal Essence|KTKCG", - "Psionic Essence|KTKCG" + "rows": [ + [ + "{@item Cantrip Spell Scroll|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item common magical ink|KTKCG}", + "1 {@item common parchment|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 12}", + "Common", + "20 gp" + ], + [ + "{@item 1st-Level Spell Scroll|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item common essence|KTKCG}", + "1 {@item common magical ink|KTKCG}", + "1 {@item common parchment|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 12}", + "Uncommon", + "65 gp" + ], + [ + "{@item 2nd-Level Spell Scroll|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item common essence|KTKCG}", + "2 {@item common magical ink|KTKCG}", + "1 {@item common parchment|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 14}", + "Uncommon", + "90 gp" + ], + [ + "{@item 3rd-Level Spell Scroll|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item uncommon essence|KTKCG}", + "1 {@item uncommon magical ink|KTKCG}", + "1 {@item uncommon parchment|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 14}", + "Rare", + "250 gp" + ], + [ + "{@item 4th-Level Spell Scroll|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item uncommon essence|KTKCG}", + "2 {@item uncommon magical ink|KTKCG}", + "1 {@item uncommon parchment|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 14}", + "Rare", + "300 gp" + ], + [ + "{@item 5th-Level Spell Scroll|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item rare essence|KTKCG}", + "1 {@item rare magical ink|KTKCG}", + "1 {@item rare parchment|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 15}", + "Rare", + "1200 gp" + ], + [ + "{@item 6th-Level Spell Scroll|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item rare essence|KTKCG}", + "2 {@item rare magical ink|KTKCG}", + "1 {@item rare parchment|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 16}", + "Rare", + "1500 gp" + ], + [ + "{@item 7th-Level Spell Scroll|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item very rare essence|KTKCG}", + "1 {@item very rare magical ink|KTKCG}", + "1 {@item very rare parchment|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 17}", + "Very Rare", + "12,000 gp" + ], + [ + "{@item 8th-Level Spell Scroll|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item very rare essence|KTKCG}", + "2 {@item very rare magical ink|KTKCG}", + "1 {@item very rare parchment|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 18}", + "Very Rare", + "14,000 gp" + ], + [ + "{@item 9th-Level Spell Scroll|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item legendary essence|KTKCG}", + "1 {@item legendary magical ink|KTKCG}", + "1 {@item legendary parchment|KTKCG}" + ] + }, + "24 hours (3 days)", + "12", + "{@dc 20}", + "Legendary", + "40,000 gp" + ] ] }, { - "name": "Reagent", + "name": "Simple Explosive Damage", "source": "KTKCG", - "page": 13, - "type": "Comp", - "rarity": "varies", - "entries": [ - "Used for {@book Alchemy|KTKCG|10}, {@book Poisoncraft|KTKCG|11}." + "page": 36, + "colLabels": [ + "Name", + "Radius", + "Damage" ], - "property": [ - "Rea" + "colStyles": [ + "text-center", + "text-center", + "text-center" ], - "items": [ - "Poisonous Reagent|KTKCG", - "Reactive Reagent|KTKCG", - "Curative Reagent|KTKCG", - "Alchemical Reagent|KTKCG" + "rows": [ + [ + "Common", + "10 feet", + "{@damage 1d8} fire + {@damage 1d8} thunder." + ], + [ + "Potent", + "15 feet", + "{@damage 2d8} fire + {@damage 2d8} thunder." + ], + [ + "Powerful", + "20 feet", + "{@damage 4d8} fire + {@damage 4d8} thunder." + ] ] }, { - "name": "Amplifying Crystal", + "name": "Simple Weapons", "source": "KTKCG", - "page": 93, - "reqAttune": "by a psionic character with one or more psi points", - "rarity": "varies", - "reqAttuneTags": [ - { - "psionics": true - } + "page": 45, + "colLabels": [ + "Name", + "Materials", + "Crafting Time", + "Checks", + "Difficulty", + "Rarity", + "Value" ], - "wondrous": true, - "property": [ - "Psi" + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" ], - "entries": [ - "While holding this crystal, you gain a bonus to psionics attack rolls and to the psionic saving throw DCs of your psionic abilities. The bonus is determined by the crystal's rarity. In addition, when you use a psionic power, you can gain add a number of psi points determined by the crystal's rarity; these points can only be used on psionic powers, but can exceed your normal psi limit. You can't use this property again until you finish a long rest.", - { - "type": "table", - "page": 93, - "colLabels": [ - "Rarity", - "Modifier", - "Points Added" - ], - "colStyles": [ - "text-center", - "text-center", - "text-center" - ], - "rows": [ - [ - "Uncommon", - "+1", - "1" - ], - [ - "Rare", - "+2", - "2" - ], - [ - "Very Rare", - "+3", - "3" + "rows": [ + [ + "{@item Dagger|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "0.5 {@item ingot|KTKCG}" ] - ] - } - ], - "items": [ - "+1 Amplifying Crystal|KTKCG", - "+2 Amplifying Crystal|KTKCG", - "+3 Amplifying Crystal|KTKCG" + }, + "2 hours", + "1", + "{@dc 10}", + "Common", + "3 gp" + ], + [ + "{@item Handaxe|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item ingot|KTKCG}", + "1 {@item short haft|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 11}", + "Common", + "5 gp" + ], + [ + "{@item Javelin|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item ingot|KTKCG}", + "1 {@item short haft|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 9}", + "Common", + "3 gp" + ], + [ + "{@item Light Hammer|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item ingot|KTKCG}", + "1 {@item short haft|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 9}", + "Common", + "3 gp" + ], + [ + "{@item Mace|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item ingot|KTKCG|ingots}", + "1 {@item short haft|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 9}", + "Common", + "5 gp" + ], + [ + "{@item Sickle|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item ingot|KTKCG}", + "1 {@item short haft|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 10}", + "Common", + "4 gp" + ], + [ + "{@item Spear|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item ingot|KTKCG}", + "1 {@item long haft|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 9}", + "Common", + "3 gp" + ] ] }, { - "name": "Psi Blade Crystal", + "name": "Snack Crafting Table", "source": "KTKCG", - "page": 94, - "wondrous": true, - "rarity": "varies", - "property": [ - "Psi" - ], - "entries": [ - "Embedded in a ring, braclet, bladeless sword hilt, or similar item, this small gem seems to have minimal value to the casual observer, but has perfect psionic resonance.", - "While carried by a {@class Mystic|UATheMysticClass|Way of the Soul Knife Monk|Soul Knife|UATheMysticClass}, that monk can use this crystal to focus a purer {@subclassFeature Soul Knife|Mystic|UATheMysticClass|Soul Knife|UATheMysticClass|1|UATheMysticClass|Soul Knife}, adding +1/+2/+3 (based on rarity) to attack and damage rolls with their {@subclassFeature Soul Knife|Mystic|UATheMysticClass|Soul Knife|UATheMysticClass|1|UATheMysticClass|Soul Knife}.", - "Some crystals come in various colors, and change the hue of your psi blade to match the color of the crystal." + "page": 57, + "colLabels": [ + "Name", + "Materials", + "Crafting Time", + "Checks", + "Difficulty", + "Rarity", + "Value" ], - "items": [ - "+1 Psi Blade Crystal|KTKCG", - "+2 Blade Crystal|KTKCG", - "+3 Psi Blade Crystal|KTKCG" - ] - }, - { - "name": "Lesser Wand", - "source": "KTKCG", - "page": 102, - "rarity": "varies", - "type": "WD", - "charges": 3, - "recharge": "special", - "entries": [ - "This wand has 3 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the spell infused in it it. For 1 charge, you cast the base version of the spell. You can increase the spell slot level by one for each additional charge you expend (if applicable for the spell). The DC of the spell is crafter's Wand DC.", - "The wand doesn't regain charges naturally, but can be recharged (see recharge rules for Lesser Wands).", - { - "type": "statblock", - "tag": "variantrule", - "source": "KTKCG", - "name": "Recharging Lesser Wands", - "page": 99 - }, - "Lesser wands that cast 3rd-level spells or higher require attunement to use." + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" ], - "items": [ - "Lesser Wand of Cantrip|KTKCG", - "Lesser Wand of 1st-Level Spell|KTKCG", - "Lesser Wand of 2nd-Level Spell|KTKCG", - "Lesser Wand of 3rd-Level Spell|KTKCG", - "Lesser Wand of 4th-Level Spell|KTKCG", - "Lesser Wand of 5th-Level Spell|KTKCG", - "Lesser Wand of 6th-Level Spell|KTKCG", - "Lesser Wand of 7th-Level Spell|KTKCG", - "Lesser Wand of 8th-Level Spell|KTKCG", - "Lesser Wand of 9th-Level Spell|KTKCG" + "rows": [ + [ + "{@item Flame Breathing Jerky|KTKCG}{@sup K} x 5", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 uncommon or rarer {@item meat|KTKCG} from a creature that is immune to fire damage", + "2 {@item uncommon reactive reagent|KTKCG|uncommon reactive reagents}", + "1 {@item rare supplies|KTKCG}" + ] + }, + "6 hours", + "3", + "{@dc 15}", + "uncommon", + "250 gp" + ], + [ + "{@item Mint Chew|KTKCG}{@sup K} x 5", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item uncommon curative reagent|KTKCG}", + "1 {@item uncommon supplies|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 14}", + "uncommon", + "100 gp" + ], + [ + "{@item Morph Cookies|KTKCG}{@sup K} x 5", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item fresh ingredient|KTKCG|ingredient} harvested from a shapeshifter", + "1 {@item rare supplies|KTKCG}", + "1 {@item uncommon supplies|KTKCG}", + "1 {@item common supplies|KTKCG}" + ] + }, + "2 hours", + "2", + "{@dc 15}", + "uncommon", + "125 gp" + ], + [ + "{@item Seeing Sticks|KTKCG}{@sup K} x 5", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item fresh ingredient|KTKCG|ingredient} from a creature with {@sense blindsight} or {@sense tremorsense|MM}", + "1 {@item uncommon reactive reagent|KTKCG}", + "1 {@item rare supplies|KTKCG}", + "1 {@item common supplies|KTKCG} (optional)" + ] + }, + "4 hours", + "2", + "{@dc 15}", + "uncommon", + "150 gp" + ], + [ + "{@item Quickening Candies|KTKCG}{@sup K} x 5", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item rare supplies|KTKCG}", + "2 {@item uncommon supplies|KTKCG}", + "1 {@item common supplies|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 18}", + "rare", + "\u2014" + ] ] }, { - "name": "Leather", + "name": "Special Materials", "source": "KTKCG", - "page": 104, - "rarity": "none", - "entries": [ - "Used for {@book Leatherworking|KTKCG|17}." + "page": 19, + "colLabels": [ + "Modifier", + "Minimum CR", + "Harvesting Difficulty", + "Additional Requirements", + "Effect" ], - "items": [ - "Boiled Leather|KTKCG", - "Rawhide Leather|KTKCG", - "Tanned Leather|KTKCG", - "Tough Leather|KTKCG", - "Resistant Leather|KTKCG" - ] - } - ], - "item": [ - { - "name": "Draught of Damnation", - "source": "KTKCG", - "page": 32, - "type": "P", - "rarity": "rare", - "value": 68000, - "entries": [ - "This sticky red liquid has a living viscosity to it, churning slowly within the flask. When you drink this potion, you become a fiend (as if by the spell {@spell shapechange} for 1 hour). The type of fiend you become is determined by your level. The new form is a random fiend with a Challenge Rating equal to your level, up to a maximum of 10. If there are multiple options at that Challenge Rating, roll to determine which option is selected.", - "When the effect ends and you revert to your normal form, you take {@damage 1d6} necrotic damage equal to the CR of the fiend who's form you assumed as the toxins of pure evil attempt to destroy your body before relinquishing control of it. If this damage kills you, your soul is dragged to the realm of the fiends by the malignant will of the fiend." - ] - }, - { - "name": "Panacea", - "source": "KTKCG", - "page": 32, - "type": "P", - "rarity": "legendary", - "value": 5400000, - "entries": [ - "When you drink this potion, you regain all lost hit points, all status effects are removed, all reductions to ability scores are removed, any missing limbs are restored, all diseases are cured, all curses are removed, and all levels of {@condition exhaustion} are removed, and you cease to age for 1 year. This potion can remove effects that can otherwise only be removed by wish.", - "If you ever drink a second panacea potion, make a {@dc 30} Constitution saving throw. On failure, you gain no benefits from it and die." - ] - }, - { - "name": "Common Alchemical Acid", - "source": "KTKCG", - "page": 34, - "type": "Conc", - "weaponCategory": "simple", - "typeAlt": "R", - "range": "20/60", - "rarity": "common", - "dmg1": "4d4", - "dmgType": "A", - "value": 5000, - "property": [ - "T" + "colStyles": [ + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" ], - "entries": [ - "A small flask of burbling acid, a strange hissing green viscous liquid. It deals {@damage 4d4} acid damage when poured on an object. Can be used as a simple ranged weapon with the thrown (20/60) property, dealing {@damage 4d4} acid damage on hit. You do not add your modifier to the damage roll." + "rows": [ + [ + "{@item tough hide|KTKCG}/{@item scales|KTKCG}", + "8", + "+4", + "Harvested from a creature with AC 16 or higher", + "Armor crafted has +1 AC" + ], + [ + "{@item resistant hide|KTKCG}/{@item scales|KTKCG}", + "8", + "+5", + "Harvested from a creature with resistance to an elemental damage type", + "Armor crafted has related elemental resistance" + ], + [ + "dragon {@item scales|KTKCG}", + "14", + "+8", + "Harvested from a Dragon.", + "Armor crafted has +1 AC and Resistance to related element." + ], + [ + "{@item uncommon meat|KTKCG}", + "5", + "+3", + "\u2014", + "\u2014" + ], + [ + "{@item rare meat|KTKCG}", + "10", + "+5", + "\u2014", + "\u2014" + ], + [ + "{@item very rare meat|KTKCG}", + "17", + "+7", + "\u2014", + "\u2014" + ], + [ + "{@item legendary meat|KTKCG}", + "21", + "+9", + "\u2014", + "\u2014" + ] + ], + "footnotes": [ + "If the difficulty modifier is not met, the material is harvested without the modifier, its special property ruined during harvesting." ] }, { - "name": "Potent Alchemical Acid", + "name": "Specific Harvesting Results: Dragons", "source": "KTKCG", - "page": 34, - "type": "Conc", - "weaponCategory": "simple", - "typeAlt": "R", - "range": "20/60", - "rarity": "uncommon", - "dmg1": "6d4", - "dmgType": "A", - "value": 14000, - "property": [ - "T" + "page": 137, + "colLabels": [ + "Monster", + "Rarity", + "Organ", + "Description", + "Properties", + "Purchase Price" ], - "entries": [ - "A small flask of burbling acid, a strange hissing green viscous liquid. It deals {@damage 6d4} acid damage when poured on an object. Can be used as a simple ranged weapon with the thrown (20/60) property, dealing {@damage 6d4} acid damage on hit. You do not add your modifier to the damage roll." + "colStyles": [ + "text-center", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "Pseudodragon", + "Common", + "Pseudodragon Stinger", + "A small sharp barb", + "Poisonous", + "15 gp" + ], + [ + "Wyrmling", + "Common", + "Wyrmling Heart", + "A heart in the color of the wyrmling", + "Reactive, Essence", + "30 gp" + ], + [ + "Faerie Dragon", + "Common", + "Faerie Dragon Heart", + "A small sparkling liver", + "Poisonous", + "15 gp" + ], + [ + "Wyvern", + "Uncommon", + "Wyvern Stinger", + "Pieces of the wyvern's tail singer", + "Poisonous", + "40 gp" + ], + [ + "Young Dragon", + "Rare", + "Dragon Heart", + "A large heart flaring with elemental power", + "Reactive, Primal Essence", + "300 gp" + ], + [ + "Shadow Dragon", + "Rare", + "Shadow Dragon Heart", + "An ethereal heart that casts a pitch black shadow", + "Arcane Essence", + "200 gp" + ], + [ + "Adult Dragon", + "Very Rare", + "Dragon Heart", + "A huge heart flaring with elemental power", + "Reactive, Primal Essence", + "3,000 gp" + ], + [ + "Dragon Turtle", + "Very Rare", + "Dragon Turtle Lungs", + "The rubbery flesh from the lung tubes", + "Curative", + "2,000 gp" + ], + [ + "Ancient Dragon", + "Legendary", + "Dragon Heart", + "A massive heart flaring with elemental power", + "Reactive, Primal Essence", + "7,500 gp" + ] ] }, { - "name": "Powerful Alchemical Acid", + "name": "Specific Harvesting Results: Elementals", "source": "KTKCG", - "page": 34, - "type": "Conc", - "weaponCategory": "simple", - "typeAlt": "R", - "range": "20/60", - "rarity": "rare", - "dmg1": "8d4", - "dmgType": "A", - "value": 69000, - "property": [ - "T" + "page": 137, + "colLabels": [ + "Monster", + "Rarity", + "Organ", + "Description", + "Properties", + "Purchase Price" ], - "entries": [ - "A small flask of burbling acid, a strange hissing green viscous liquid. It deals {@damage 8d4} acid damage when poured on an object. Can be used as a simple ranged weapon with the thrown (20/60) property, dealing {@damage 8d4} acid damage on hit. You do not add your modifier to the damage roll." + "colStyles": [ + "text-center", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "Mud Mephit", + "Common", + "Foul Dust", + "The crusty dried remains of its head", + "Poisonous", + "15 gp" + ], + [ + "Smoke Mephit", + "Common", + "Swirling Soot", + "Little flecks of ash that never quite settle", + "Reactive", + "15 gp" + ], + [ + "Stream Mephit", + "Common", + "Steaming Droplets", + "Droplets of water that are never quite cool", + "Reactive", + "15 gp" + ], + [ + "Stream Mephit", + "Common", + "Frozen Droplets", + "Droplets of water that never quite thaw", + "Curative", + "15 gp" + ], + [ + "Magma Mephit", + "Common", + "Burning Rocks", + "Small rock chips that are painfully hot to the touch", + "Reactive", + "15 gp" + ], + [ + "Magmin", + "Common", + "Magmin Charcoal", + "Small pieces of ever warm charcoal", + "Reactive", + "15 gp" + ], + [ + "Fire Snake", + "Common", + "Fire Snake Scales", + "Small red scales that are warm to the touch", + "Reactive", + "15 gp" + ], + [ + "Azer", + "Common", + "Flaming Beard Hairs", + "Small beard hairs made of fire; smells faintly like burning hair", + "Reactive", + "15 gp" + ], + [ + "Gargoyle", + "Common", + "Gargoyle's Stone Heart", + "A gem like heart", + "Exotic", + "15 gp" + ], + [ + "Water Weird", + "Common", + "Essence of Tainted Water", + "Brackish water with high surface tension", + "Poisonous", + "15 gp" + ], + [ + "Air Element", + "Uncommon", + "{@item Uncommon Primal Essence|KTKCG}", + "An eddy of every swirling wind magic", + "Primal Essence", + "40 gp" + ], + [ + "Earth Element", + "Uncommon", + "{@item Uncommon Primal Essence|KTKCG}", + "An unremarkable looking stone", + "Primal Essence", + "40 gp" + ], + [ + "Fire Element", + "Uncommon", + "{@item Uncommon Primal Essence|KTKCG}", + "Small sourceless fires", + "Primal Essence", + "40 gp" + ], + [ + "Water Element", + "Uncommon", + "{@item Uncommon Primal Essence|KTKCG}", + "A cup of water that never dries", + "Essence", + "40 gp" + ], + [ + "Salamander", + "Uncommon", + "Salamander's Tongue", + "A long leathery tongue", + "Exotic", + "40 gp" + ], + [ + "Xorn", + "Uncommon", + "Xorn's Stomach Acid", + "A burbling very acidic substance", + "Reactive, Poisonous", + "40 gp" + ], + [ + "Galeb Duhr", + "Uncommon", + "Duhrian Heart", + "A strange rock with veins of crystal throughout", + "Curative", + "40 gp" + ], + [ + "Invisible Stalker", + "Uncommon", + "{@item Uncommon Primal Essence|KTKCG}", + "An eddy of wind that always swirls toward you", + "Primal Essence", + "40 gp" + ], + [ + "Dao", + "Rare", + "Heart", + "A heart shaped stone with dark veins", + "Primal Essence", + "200 gp" + ], + [ + "Djinni", + "Rare", + "Heart", + "A floating blue heart that slowly spins", + "Primal Essence", + "200 gp" + ], + [ + "Efreeti", + "Rare", + "Heart", + "An ever burning coal the size of a fist", + "Primal Essence", + "200 gp" + ], + [ + "Marid", + "Rare", + "Heart", + "A flabby heart that never stops oozing", + "Primal Essence", + "200 gp" + ] ] }, { - "name": "Common Alchemical Fire", + "name": "Specific Harvesting Results: Monstrosity", "source": "KTKCG", - "page": 34, - "type": "Conc", - "weaponCategory": "simple", - "typeAlt": "R", - "range": "20/60", - "rarity": "common", - "dmg1": "2d10", - "value": 5000, - "dmgType": "F", - "property": [ - "T" + "page": 136, + "colLabels": [ + "Monster", + "Rarity", + "Organ", + "Description", + "Properties", + "Purchase Price" ], - "entries": [ - "A small flask of volatile orange liquid. It deals {@damage 2d10} fire damage when poured on an object. Can be used as a simple ranged weapon with the thrown (20/60) property, dealing {@damage 2d10} fire damage on hit. You do not add your modifier to the damage roll." + "colStyles": [ + "text-center", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "Ankheg", + "Common", + "Ankheg Acid Gland", + "Squishy brown organ prone to leaking green stuff", + "Poisonous, Reactive", + "15 gp" + ], + [ + "Basilisk", + "Uncommon", + "Basilisk Eye", + "Beedy and hard, almost rocklike in texture", + "Exotic", + "40 gp" + ], + [ + "Behir", + "Rare", + "Pristine Behir Scale", + "Humming with static charge, grinding it can be a hazardous process", + "Reactive", + "200 gp" + ], + [ + "Bulette", + "Uncommon", + "Bulette Liver Fat", + "A giggling gelatin like substance with a grey hue", + "Curative", + "40 gp" + ], + [ + "Chimera", + "Uncommon", + "Ram Horn Marrow", + "Scrapped from the inside of the ram's horn", + "Curative", + "40 gp" + ], + [ + "Cockatrice", + "Common", + "Cockatrice Tongue", + "A hideous worm-like thing that is very tough", + "Exotic", + "15 gp" + ], + [ + "Darkmantle", + "Common", + "Darkmantle Pigment Sac", + "A small gland that changes color to whatever surface it is on", + "Exotic", + "15 gp" + ], + [ + "Death Dog", + "Common", + "Unbroken fang", + "Jagged foul smelling fangs", + "Poisonous", + "15 gp" + ], + [ + "Ettercap", + "Common", + "Webbing Mass", + "A sticky white substance that must be carefully handled", + "Special", + "10 gp" + ], + [ + "Gorgon", + "Uncommon", + "Metalized Gorgon Heart", + "A heart that has started to turn metallic with iron shot through it", + "Curative", + "40 gp" + ], + [ + "Grick", + "Common", + "Grick Beak", + "Incredibly hard surface; shiny when polished", + "Poisonous", + "15 gp" + ], + [ + "Harpy", + "Common", + "Harpy Claws", + "Sort of like very large chicken feet", + "Poisonous", + "15 gp" + ], + [ + "Hydra", + "Uncommon", + "Hydra Blood", + "Syrupy black liquid with a swamp gas smell", + "Curative, Poisonous", + "40 gp" + ], + [ + "Kraken", + "Legendary", + "Astral Grey", + "Matter A slimy material with strange properties", + "Reactive", + "5,000 gp" + ], + [ + "Manticore", + "Common", + "Pristine Tail Spike", + "A long vicious looking thing that must be carefully ground", + "Poisonous", + "10 gp" + ], + [ + "Medusa", + "Uncommon", + "Hair snake fangs", + "Tiny fangs from the snakes of a medusa's hair", + "Poisonous", + "40 gp" + ], + [ + "Mimic", + "Common", + "Mimic's \"Heart\"", + "An odd organ that keeps changing shape", + "Exotic", + "15 gp" + ], + [ + "Purple Worm", + "Very Rare", + "{@homebrew Sting|Fang} Venom", + "Poison extracted from a Purple Worm's {@homebrew sting|maw}", + "Poisonous", + "2,000 gp" + ] ] }, { - "name": "Potent Alchemical Fire", + "name": "Specific Meal Table", "source": "KTKCG", - "page": 34, - "type": "Conc", - "weaponCategory": "simple", - "typeAlt": "R", - "range": "20/60", - "rarity": "uncommon", - "dmg1": "3d10", - "dmgType": "F", - "value": 14000, - "property": [ - "T" + "page": 138, + "colLabels": [ + "Creature", + "Example", + "Meal Type" ], - "entries": [ - "A small flask of volatile orange liquid. It deals {@damage 3d10} fire damage when poured on an object. Can be used as a simple ranged weapon with the thrown (20/60) property, dealing {@damage 3d10} fire damage on hit. You do not add your modifier to the damage roll." - ] - }, - { - "name": "Powerful Alchemical Fire", - "source": "KTKCG", - "page": 34, - "type": "Conc", - "weaponCategory": "simple", - "typeAlt": "R", - "range": "20/60", - "rarity": "rare", - "dmg1": "4d10", - "value": 69000, - "dmgType": "F", - "property": [ - "T" + "colStyles": [ + "text-center", + "text-center", + "text-center" ], - "entries": [ - "A small flask of volatile orange liquid. It deals {@damage 4d10} fire damage when poured on an object. Can be used as a simple ranged weapon with the thrown (20/60) property, dealing {@damage 4d10} fire damage on hit. You do not add your modifier to the damage roll." + "rows": [ + [ + "Ape", + "Should We Eat This? Sliced Roast", + "Meat Feast" + ], + [ + "Axe Beak", + "Chicken Wing Steaks", + "Meat Feast" + ], + [ + "Black Bear", + "Bean and Bear Soup", + "Common Feast" + ], + [ + "Beholder", + "Eyestalk Unagi Shushi", + "Risky Aberration Snack" + ], + [ + "Crocodile", + "Spicy Croc Gumbo", + "Common Feast" + ], + [ + "Elk", + "Elk Steaks", + "Meat Feast" + ], + [ + "Giant Elk", + "Really Big Elk Steaks", + "Meat Feast" + ], + [ + "Giant Fire Beetle", + "Self Cooking Beetle Bowls", + "Common Feast" + ], + [ + "Giant Toad", + "Hopping Poppers", + "Meat Feast" + ], + [ + "Kraken", + "Sea Aged Unagi", + "Legendary Meat Feast" + ], + [ + "Kraken", + "Titan Tri tip", + "Legendary Meat Feast" + ], + [ + "Roc", + "Roc Drumstick Gyros", + "Superb Meat Dish" + ], + [ + "Strige", + "Blood Sausage", + "Common Feast" + ], + [ + "Tyrannosaurus Rex", + "Primeval Pot Pie", + "Meat Feast" + ], + [ + "Tyrannosaurus Rex", + "Giant's Chicken Breast", + "Meat Feast" + ], + [ + "Young Hook Horror", + "Hook Turkey Sandwiches", + "Common Feast" + ], + [ + "Young Hook Horror", + "Murder Chicken Tenders", + "Common Feast" + ], + [ + "Young Red Dragon", + "Dragon Steak Tartare", + "Elementally Fortifying Feast" + ], + [ + "Wyvern", + "Purple Poison Curry", + "Meat Feast" + ] ] }, { - "name": "Alchemical Napalm", + "name": "Staff Crafting Table", "source": "KTKCG", - "page": 34, - "type": "Conc", - "weaponCategory": "simple", - "typeAlt": "R", - "range": "20/60", - "rarity": "common", - "dmg1": "3d4", - "dmgType": "F", - "value": 7000, - "property": [ - "T" + "page": 80, + "colLabels": [ + "Name", + "Materials", + "Crafting Time", + "Crafting Checks", + "Difficulty", + "Rarity", + "Value" ], - "entries": [ - "A vicious sticky flammable substance. It deals {@damage 3d4} fire damage when poured on an object. Can be used as a simple ranged weapon with the thrown (20/60) property, dealing {@damage 3d4} fire damage on hit. You do not add your modifier to the damage roll.", - "On hit, the target creature or object continues to burn for one minute, taking {@damage 1d4} fire damage at the start of their turn (or at the start of your turn for an object without a turn) until a creature spends an action to put the flames out." - ] - }, - { - "name": "Bottled Wind", - "source": "KTKCG", - "page": 34, - "type": "Conc", - "rarity": "common", - "value": 4000, - "entries": [ - "As an action, you can open this casting {@spell gust|XGE} without verbal or somatic components. Alternatively, you can breath from it, letting out only a little bit at a time, breathing directly from the bottle, but each time you must make a {@dc 5} {@skill athletics} checks. On failure, you cast {@spell gust|XGE} as above and all the air is lost. You can get 10 minutes of breathable air from one bottle." + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" ], - "attachedSpells": [ - "gust|xge" + "rows": [ + [ + "{@item Staff of the Python|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item uncommon branch|KTKCG}", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell conjure animals|PHB}", + "1 {@item common primal essence|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 12}", + "uncommon", + "350 gp" + ], + [ + "{@item Staff of Charming|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item rare branch|KTKCG}", + "2 {@item rare divine essence|KTKCG}", + "2 {@item rare primal essence|KTKCG}", + "4 {@item uncommon arcane essence|KTKCG}", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell command|PHB}", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell comprehend languages|PHB}", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell charm person|PHB}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 18}", + "rare", + "4,600 gp" + ], + [ + "{@item Staff of Healing|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item rare branch|KTKCG}", + "3 {@item rare divine essence|KTKCG}", + "3 {@item uncommon divine essence|KTKCG}", + "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell mass cure wounds|PHB}", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell cure wounds|PHB}", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell lesser restoration|PHB}" + ] + }, + "12 hours (1.5 days)", + "6", + "{@dc 18}", + "rare", + "5,000 gp" + ], + [ + "{@item Staff of Swarming Insects|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item rare branch|KTKCG}", + "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell giant insect|PHB}", + "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell insect plague|PHB}", + "1 {@item rare primal essence|KTKCG}", + "2 {@item uncommon primal essence|KTKCG}", + "1 {@item uncommon divine essence|KTKCG}" + ] + }, + "12 hours (1.5 days)", + "6", + "{@dc 16}", + "rare", + "3,200 gp" + ], + [ + "{@item Staff of Withering|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item rare branch|KTKCG}", + "1 {@item uncommon primal essence|KTKCG}", + "1 {@item uncommon arcane essence|KTKCG}", + "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell blight|PHB}" + ] + }, + "8 hours", + "4", + "{@dc 15}", + "rare", + "780 gp" + ], + [ + "{@item Staff of the Woodlands|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item rare branch|KTKCG}", + "4 {@item rare primal essence|KTKCG}", + "8 {@item uncommon primal essence|KTKCG}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 18}", + "rare", + "5,100 gp" + ], + [ + "{@item Staff of Fire|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item very rare branch|KTKCG}", + "1 ruby worth 500 gp", + "3 {@item very rare primal essence|KTKCG}", + "6 {@item rare primal essence|KTKCG}", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell burning hands|PHB}", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell fireball|PHB}", + "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell wall of fire|PHB}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 19}", + "very rare", + "31,000 gp" + ], + [ + "{@item Staff of Frost|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item very rare branch|KTKCG}", + "1 sapphire worth 500 gp", + "1 {@item very rare primal essence|KTKCG}", + "1 {@item very rare arcane essence|KTKCG}", + "4 {@item rare primal essence|KTKCG|rare primal essences}", + "2 {@item rare arcane essence|KTKCG|rare arcane essences}", + "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell cone of cold|PHB}", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell fog cloud|PHB}", + "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell ice storm|PHB}", + "1 {@item 6th-Level Spell Scroll|KTKCG|scroll} of {@spell wall of ice|PHB}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 19}", + "very rare", + "26,000 gp" + ], + [ + "{@item Staff of Power|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item +2 quarterstaff|DMG}", + "1 diamond worth 500 gp", + "1 {@item legendary arcane essence|KTKCG}", + "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell cone of cold|PHB}", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell fireball|PHB}", + "1 {@item 6th-Level Spell Scroll|KTKCG|scroll} of {@spell globe of invulnerability|PHB}", + "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell hold monster|PHB}", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell levitate|PHB}", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell lightning bolt|PHB}", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell magic missile|PHB}", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell ray of enfeeblement|PHB}", + "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell wall of force|PHB}", + "10 {@item rare arcane essence|KTKCG}" + ] + }, + "32 hours (4 days)", + "16", + "{@dc 20}", + "very rare", + "50,000 gp" + ], + [ + "{@item Staff of Striking|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item +3 quarterstaff|DMG}", + "10 {@item rare arcane essence|KTKCG}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 18}", + "very rare", + "37,000 gp" + ], + [ + "{@item Staff of Thunder and Lightning|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item very rare branch|KTKCG}", + "1 {@item very rare primal essence|KTKCG}", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell lightning bolt|PHB}", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell thunder pulse|kibblestasty:cc}{@sup K}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 16}", + "very rare", + "9,300 gp" + ], + [ + "{@item Staff of the Magi|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item legendary branch|KTKCG}", + "2 {@item legendary arcane essence|KTKCG}", + "1 wizards {@item spellbook|PHB} containing all the spells of a {@item Staff of the Magi|DMG}", + "4 {@item very rare arcane essence|KTKCG}" + ] + }, + "40 hours (5 days)", + "20", + "{@dc 22}", + "legendary", + "114,000 gp" + ] ] }, { - "name": "Liquid Lightning", + "name": "Supplemental Modifiers", "source": "KTKCG", - "page": 34, - "type": "Conc", - "immune": [ - "lightning" + "page": 51, + "colLabels": [ + "Modifier", + "Materials Needed", + "Difficulty Modifier", + "Weapon Effect", + "Armor Effect" ], - "rarity": "rare", - "value": 64000, - "entries": [ - "{@note Content licensed or commissioned from {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers}.}", - "Drinking this potion allows you to zip around for 1 minute as pure electricity. As a bonus action on each of your turns before the effect ends, you can transform into a bolt of lightning and instantly travel in a straight line to an unoccupied space you can see within 30 feet. This movement doesn't provoke {@action opportunity attack|PHB|opportunity attacks} and you are immune to lightning damage while in this form.", - "You can pass through small holes, narrow openings, and even mere cracks, as well as through conductive materials such as metal. Each creature in your travel path must succeed on a {@dc 15} Dexterity saving throw, or take {@damage 3d6} lightning damage. You immediately revert to your normal form upon reaching the destination. This potion's stormy liquid arcs with tiny bolts of lightning and it numbs the tongue when sipped." + "colStyles": [ + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" ], - "fluff": { - "images": [ + "rows": [ + [ + "Magical", { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/LiquidLightning.webp" - }, - "title": "Art by: {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers}" - } + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item common arcane essence|KTKCG|common arcane essences}", + "2 {@item uncommon arcane essence|KTKCG}*" + ] + }, + "+8{@sup Magic}", + "Weapon adds +1 to attack and damage rolls.", + "Armor AC is increased by +1." + ], + [ + "Silvered", + "+5 {@item silver scraps|KTKCG}*", + "+2", + "This weapon is considered silvered for the purposes of overcoming damage resistance.", + "This armor is shiny" ] - } - }, - { - "name": "Sticky Goo", - "source": "KTKCG", - "page": 34, - "type": "Conc", - "rarity": "common", - "range": "30", - "value": 14000, - "entries": [ - "When broken and exposed to air, it creates a very sticky rapidly expanding web like foam, with the effect of the spell {@spell web} centered on where the flask breaks. You can reliably throw the flask to a target point within 30 feet, shattering it on impact." - ] - }, - { - "name": "Burning Oil", - "source": "KTKCG", - "page": 35, - "type": "Oil", - "rarity": "common", - "dmg1": "1d4", - "dmgType": "F", - "value": 4000, - "entries": [ - "As an action, you can coat a weapon in this oil and ignite it. For 1 minute, the ignited weapon burns, dealing an extra {@dice 1d4} fire to attacks made with it, and providing bright light in a 20-foot radius and dim light for an additional 20 feet." - ] - }, - { - "name": "Frost Oil", - "source": "KTKCG", - "page": 35, - "type": "Oil", - "rarity": "common", - "dmg1": "1d6", - "dmgType": "C", - "value": 7500, - "entries": [ - "As an action, you can coat a weapon in this oil, causing it freeze over, covered in icy crystals. For 1 minute, the weapon deals an extra {@damage 1d6} cold damage on hit." - ] - }, - { - "name": "Flametongue Oil", - "source": "KTKCG", - "page": 35, - "type": "Oil", - "rarity": "uncommon", - "dmg1": "2d6", - "dmgType": "F", - "value": 17000, - "entries": [ - "As an action, you can coat a weapon in this oil and ignite it. For 1 minute, the ignited weapon burns, dealing an extra {@damage 2d6} fire to attacks made with it, and providing bright light in a 20-foot radius and dim light for an additional 20 feet." - ] - }, - { - "name": "Silver Oil", - "source": "KTKCG", - "page": 35, - "type": "Oil", - "rarity": "common", - "value": 2000, - "entries": [ - "A sparkling chromatic oil. The oil can coat one slashing or piercing weapon or up to 5 pieces of slashing or piercing ammunition. Applying the oil takes 1 minute. For 1 hour, the coated item is considered silvered." - ] - }, - { - "name": "Blasting Powder", - "source": "KTKCG", - "page": 35, - "type": "EXP", - "rarity": "common", - "weight": 0.5, - "value": 4000, - "entries": [ - "A fine grey powder with large grains and the faint smell of sulfur and charcoal that comes in small packets weighing 1/2 pound.", - "When ignited by 1 or more fire or lightning damage, it explodes violently. All creatures within 10 feet of it must make a {@dc 14} Dexterity saving throw. On failure, they take {@dice 1d4} fire damage + {@damage 1d4} thunder damage, or half as much on a success. The amount of damage increases by {@dice 1d4} (both the fire and thunder) and the radius increases by 5 feet for each additional packet of Blasting Powder detonated in the same spot, up to a maximum of five packets. Deals double damage to buildings and structures. Creatures in range of more than one stack of up to 5 explosives at the same time take damage only from the highest damage effect.", - "Frequently used for mining and other responsible things... until adventurers get their hands on it." + ], + "footnotes": [ + "* Supplemental Materials are doubled for weapons with the two-handed property or armor", + "{@sup Magic} Magic: Difficulty modifier is reduced to +3 if combined with Mithral or Adamantine material modifiers." ] }, { - "name": "Dwarven Alcohol", + "name": "Swamps Locale", "source": "KTKCG", - "page": 35, - "type": "EXP", - "rarity": "common", - "dmg1": "2d4", - "dmgType": "F", - "value": 2000, - "entries": [ - "Only dwarves really know if the name of this liquid explosive is a joke or not, but must assume it is an acquired taste. An explosively flammable liquid that comes in a flask, this flask can be splashed across a 5 foot square within 5 feet. Once splashed, it can be ignited by 1 or more fire or lightning damage. When ignited it explodes in a plume of fire, dealing {@damage 2d4} fire damage to all creatures within 5 feet of the container, or within a square that has been soaked with it." + "page": 135, + "colLabels": [ + "Name", + "Rarity", + "Description", + "Properties", + "Purchase Price" + ], + "colStyles": [ + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "Drooping Death", + "Common", + "Drooping dead looking ferns", + "Curative", + "15 gp" + ], + [ + "Wartflower", + "Common", + "A sickly yellow flower with strange growths", + "Curative", + "15 gp" + ], + [ + "Swamp Oil", + "Common", + "A rainbow sheened oily substance", + "Reactive", + "15 gp" + ], + [ + "Whisp Fruit", + "Common", + "A slightly glowing pale round fruit", + "Poisonous", + "15 gp" + ], + [ + "Hag Trail", + "Uncommon", + "Wilted plants that grow on corpses", + "Poisonous", + "40 gp" + ], + [ + "Sad Salvation", + "Uncommon", + "A brilliantly blue flower that grows in decay", + "Curative", + "40 gp" + ], + [ + "Burning Sludge", + "Uncommon", + "Watery sludge that seems is burning hot and slightly smokes", + "Reactive", + "40 gp" + ], + [ + "Hag Fruit", + "Rare", + "A pleasantly apple looking fruit that grows on gnarled trees", + "Poisonous", + "200 gp" + ], + [ + "Shambling Seedling", + "Rare", + "A seedling that sprouted on a shambling mound", + "Curative", + "200 gp" + ], + [ + "Fetid Gas", + "Rare", + "Rare swap gas that smells of sulfur", + "Reactive, Poisonous", + "300 gp" + ] ] }, { - "name": "Grenade Casing", + "name": "Synthesizing Essences", "source": "KTKCG", - "page": 35, - "type": "EXP", - "rarity": "uncommon", - "value": 5000, - "entries": [ - "A simple construction of a two chambered projectile (typically made of glass). When you add an {@item Alchemical Fire|KTKCG} and an Explosive to its separate compartments, it becomes an incredibly dangerous device. As an action, a character can light this bomb and throw it at a point up to 60 feet away. Creatures within the range of the explosive used must make a Dexterity saving throw against the DC of the explosive used, or take damage equal to the explosion + {@damage 1d4} piercing damage + {@damage 1d4} fire damage." + "page": 9, + "colLabels": [ + "Essence", + "Component Reagents" + ], + "colStyles": [ + "col-4 text-center", + "col-8 text-center" + ], + "rows": [ + [ + "Arcane", + "1 curative, 1 poisonous, 1 reactive" + ], + [ + "Primal", + "3 reactive" + ], + [ + "Divine", + "2 curative, 1 reactive" + ] + ], + "footnotes": [ + "This process takes 4 hours, and requires {@item alchemist's supplies|PHB} and a heat source." ] }, { - "name": "Nail Bomb", + "name": "Tailoring: Items", "source": "KTKCG", - "page": 36, - "type": "EXP", - "rarity": "uncommon", - "dmg1": "8d4", - "dmgType": "P", - "value": 27500, - "entries": [ - "A brutal instrument, this mixes explosive powder and nails to create a devastating fragmentation device. An exceedingly dangerous device. Heavier and more deadly than other explosives, the primary damage comes from the metal shrapnel (nails) flung in all directions. It can be detonated by dealing 1 fire or lightning damage to it. As an action, a packet of this explosive can be accurately thrown 20 feet, but will not detonate on impact (usually). When it detonates, all creatures within 20 feet of the target point must make a Dexterity saving throw with a DC equal to the crafter's Alchemy DC. On failure, they take {@damage 8d4} piercing damage, or half as much on a success.", - "You can fuse your explosives. When fused, intentionally dealing fire damage to the explosives (or otherwise lighting the fuse) causes it to detonate on a delay, selected from: short (the end of your turn), medium (the start of your next turn), and long (2 rounds, at the start of your turn)." + "page": 132, + "colLabels": [ + "Name", + "Materials", + "Checks", + "DC", + "Value" + ], + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "{@item Hat/Cap|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "5 {@item cloth scraps|KTKCG}", + "1 {@item spool of thread|KTKCG}" + ] + }, + "2", + "{@dc 8}", + "2 sp" + ], + [ + "{@item Clothes|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item bolt of cloth|KTKCG|bolts of cloth}", + "1 {@item spool of thread|KTKCG}" + ] + }, + "3", + "{@dc 10}", + "6 gp" + ], + [ + "{@item Robe|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item bolt of cloth|KTKCG|bolts of cloth}", + "4 {@item cloth scraps|KTKCG|scraps of cloth}", + "1 {@item spool of thread|KTKCG}" + ] + }, + "3", + "{@dc 10}", + "6 gp" + ], + [ + "{@item Cloak|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item bolt of cloth|KTKCG|bolts of cloth}", + "1 {@item spool of thread|KTKCG}" + ] + }, + "2", + "{@dc 8}", + "4 sp" + ], + [ + "{@item Cape|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item bolt of cloth|KTKCG}", + "4 {@item cloth scraps|KTKCG|scraps of cloth}", + "1 {@item spool of thread|KTKCG}" + ] + }, + "2", + "{@dc 8}", + "3 sp" + ], + [ + "{@item Mantle|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item bolt of cloth|KTKCG}", + "1 {@item spool of thread|KTKCG}" + ] + }, + "1", + "{@dc 8}", + "2 sp" + ], + [ + "{@item Ballgown|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item bolt of silk|KTKCG|bolts of silk}", + "2 {@item spool of thread|KTKCG|spools of thread}" + ] + }, + "4", + "{@dc 16}", + "130 gp" + ], + [ + "{@item Noble Garb|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item bolt of silk|KTKCG|bolts of silk}", + "2 {@item spool of thread|KTKCG|spools of thread}" + ] + }, + "4", + "{@dc 16}", + "130 gp" + ] ] }, { - "name": "Smoke Powder", + "name": "Tailoring: Materials", "source": "KTKCG", - "page": 36, - "type": "EXP", - "rarity": "common", - "weight": 0.5, - "value": 4000, - "entries": [ - "A fine grey powder with large grains and the faint smell of sulfur and charcoal that comes in small packets weighing 1/2 pound.", - "When ignited by 1 or more fire or lightning damage, it releases a blast of thick black smoke that fills a 20-foot radius. Everything in this smoke is {@quickref Vision and Light|PHB|2||heavily obscured} for {@dice 2d4} rounds. At the start of your next turn after the number of rounds rolled, the smoke begins to fade leaving everything within the radius {@quickref Vision and Light|PHB|2||lightly obscured}, and it clears completely at the start of your next turn after that.", - "Additional uses of the smoke powder extend the duration of {@quickref Vision and Light|PHB|2||heavy obscurement} for an extra {@dice 1d4} rounds." + "page": 132, + "colLabels": [ + "Materials", + "Value" + ], + "colStyles": [ + "text-center", + "text-center" + ], + "rows": [ + [ + "{@item Cloth Scraps|KTKCG}", + "1 cp" + ], + [ + "{@item Spool of Thread|KTKCG}", + "1 cp" + ], + [ + "{@item Bolt of Cloth|KTKCG}", + "1 sp" + ], + [ + "{@item Bolt of Silk|KTKCG}", + "1 gp" + ] ] }, { - "name": "Common Explosive", + "name": "Tinkering: Advanced Ammunition", "source": "KTKCG", - "page": 36, - "type": "EXP", - "range": "20", - "rarity": "common", - "dmg1": "1d8", - "dmg2": "1d8", - "dmgType": "F", - "value": 12000, - "entries": [ - "A bundled explosive alchemical preparation. It can be detonated by dealing 1 fire or lightning damage to it. As an action, a packet of this explosive can be accurately thrown 20 feet, but will not detonate on impact (usually). When it detonates, all creatures within 10 feet (for common) of the target point must make a Dexterity saving throw with a DC equal to the crafter's Alchemy DC. On failure, they take {@damage 1d8} fire + {@damage 1d8} thunder damage, or half as much on a success. Creatures in range of more than one explosive take damage only from the highest damage effect." + "page": 110, + "colLabels": [ + "Name", + "Materials", + "Crafting Time", + "Crafting Checks", + "Difficulty", + "Rarity", + "Value" + ], + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "{@item Whistling Shot|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@filter piece of ammunition|items|source=|type=ammunition|category=|miscellaneous=mundane}", + "2 {@item parts|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 12}", + "common", + "8 gp" + ], + [ + "{@item Bola Shot|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@filter piece of ammunition|items|source=|type=ammunition|category=|miscellaneous=mundane}", + "1 {@item net|PHB}", + "2 {@item parts|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 14}", + "common", + "15 gp" + ], + [ + "{@item Payload Shot|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@filter piece of ammunition|items|source=|type=ammunition|category=|miscellaneous=mundane}", + "1 {@filter item weighing less than 1 lb.|items|source=|type=|category=|Weight=[0;1]}", + "1 {@item parts|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 16}", + "common", + "35 gp" + ], + [ + "10 × {@item Propelled Shot|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "10 {@filter pieces of ammunition|items|source=|type=ammunition|category=|miscellaneous=mundane}", + "1 packet of {@item blasting powder|KTKCG}", + "5 {@item parts|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 15}", + "common", + "80 gp" + ], + [ + "{@item Spell Shot|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@filter piece of ammunition|items|source=|type=ammunition|category=|miscellaneous=mundane}", + "1 {@item fancy parts|KTKCG}", + "(a) 1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell fog cloud|PHB}, or", + "(b) 1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell entangle|PHB}, or", + "(c) 1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell multishot|KibblesTasty:CC}{@sup K}" + ] + }, + "2 hours", + "1", + "{@dc 15}", + "uncommon", + "80 gp" + ], + [ + "{@item Adaptable Shot|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@filter piece of ammunition|items|source=|type=ammunition|category=|miscellaneous=mundane}", + "1 {@item parts|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 14}", + "common", + "13 gp" + ], + [ + "{@item Bouncing Shot|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@filter piece of ammunition|items|source=|type=ammunition|category=|miscellaneous=mundane}", + "1 {@item fancy parts|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 15}", + "common", + "30 gp" + ], + [ + "{@item Ricochet Shot|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@filter piece of ammunition|items|source=|type=ammunition|category=|miscellaneous=mundane}", + "1 {@item fancy parts|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 16}", + "common", + "40 gp" + ] ] }, { - "name": "Potent Explosive", + "name": "Tinkering: Adventuring Gear", "source": "KTKCG", - "page": 36, - "type": "EXP", - "range": "20", - "rarity": "uncommon", - "dmg1": "2d8", - "dmg2": "2d8", - "dmgType": "F", - "value": 25000, - "entries": [ - "A bundled explosive alchemical preparation. It can be detonated by dealing 1 fire or lightning damage to it. As an action, a packet of this explosive can be accurately thrown 20 feet, but will not detonate on impact (usually). When it detonates, all creatures within 15 feet (for uncommon) of the target point must make a Dexterity saving throw with a DC equal to the crafter's Alchemy DC. On failure, they take {@damage 2d8} fire + {@damage 2d8} thunder damage, or half as much on a success. Creatures in range of more than one explosive take damage only from the highest damage effect." + "page": 108, + "colLabels": [ + "Name", + "Materials", + "Crafting Time", + "Crafting Checks", + "Difficulty", + "Rarity", + "Value" + ], + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "{@item Bullseye Lantern|PHB|Lantern (Bullseye)}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "3 {@item metal scraps|KTKCG}", + "2 {@item parts|KTKCG}", + "1 {@item glass flask|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 11}", + "common", + "10 gp" + ], + [ + "{@item Hooded Lantern|PHB|Lantern (Hooded)}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "3 {@item metal scraps|KTKCG}", + "1 {@item parts|KTKCG}", + "1 {@item glass flask|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 9}", + "common", + "5 gp" + ], + [ + "{@item Lamp|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item metal scraps|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 10}", + "common", + "5 sp" + ], + [ + "{@item Lock|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item metal scraps|KTKCG}", + "3 {@item parts|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 17}", + "common", + "10 gp" + ], + [ + "{@item Grappling Hook|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item Hempen Rope (50 feet)|PHB|rope}", + "2 {@item metal scraps|KTKCG}", + "1 {@item parts|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 12}", + "common", + "7 gp" + ], + [ + "{@item Climber's Kit|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "10 {@item piton|PHB|pitons}", + "{@item Hempen Rope (50 feet)|PHB|50 feet rope}", + "4 {@item parts|KTKCG}", + "1 {@item fancy parts|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 12}", + "common", + "25 gp" + ], + [ + "{@item Merchant's Scale|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item metal scraps|KTKCG}", + "2 {@item parts|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 10}", + "common", + "5 gp" + ], + [ + "{@item Tinderbox|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item metal scraps|KTKCG}", + "1 {@item parts|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 10}", + "common", + "2 gp" + ], + [ + "{@item Spyglass|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item metal scraps|KTKCG}", + "2 {@item fancy parts|KTKCG}", + "5 {@item esoteric parts|KTKCG}" + ] + }, + "12 hours (1.5 days)", + "6", + "{@dc 18}", + "common", + "1,000 gp" + ], + [ + "{@item Windup Timer|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item metal scraps|KTKCG}", + "1 {@item parts|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 12}", + "common", + "5 gp" + ], + [ + "{@item Clockwork Toy|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item metal scraps|KTKCG}", + "3 {@item parts|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 12}", + "common", + "10 gp" + ], + [ + "{@item Watch|KTKCG|Pocket Watch}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item metal scraps|KTKCG}", + "3 {@item parts|KTKCG}", + "1 {@item fancy parts|KTKCG}", + "1 {@item esoteric parts|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 14}", + "common", + "150 gp" + ], + [ + "{@item Underwater Breathing Apparatus|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "4 {@item metal scraps|KTKCG}", + "3 {@item common primal essence|KTKCG}", + "2 {@item fancy parts|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 16}", + "uncommon", + "300 gp" + ], + [ + "{@item Drill|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item metal scraps|KTKCG}", + "1 {@item parts|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 12}", + "common", + "5 gp" + ] ] }, { - "name": "Powerful Explosive", + "name": "Tinkering: Mechanical Prosthetics", "source": "KTKCG", - "page": 36, - "type": "EXP", - "range": "20", - "rarity": "rare", - "dmg1": "4d8", - "dmg2": "4d8", - "dmgType": "F", - "value": 75000, - "entries": [ - "A bundled explosive alchemical preparation. It can be detonated by dealing 1 fire or lightning damage to it. As an action, a packet of this explosive can be accurately thrown 20 feet, but will not detonate on impact (usually). When it detonates, all creatures within 20 feet (for rare) of the target point must make a Dexterity saving throw with a DC equal to the crafter's Alchemy DC. On failure, they take {@damage 4d8} fire + {@damage 4d8} thunder damage, or half as much on a success. Creatures in range of more than one explosive take damage only from the highest damage effect." + "page": 111, + "colLabels": [ + "Name", + "Materials", + "Crafting Time", + "Crafting Checks", + "Difficulty", + "Rarity", + "Value" + ], + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "{@item Basic Leg Prosthetic|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "8 {@item metal scraps|KTKCG}", + "1 {@item parts|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 10}", + "common", + "5 gp" + ], + [ + "{@item Mechanical Arm|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "6 {@item metal scraps|KTKCG}", + "4 {@item parts|KTKCG}", + "2 {@item fancy parts|KTKCG}", + "1 {@item common arcane essence|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 14}", + "common", + "125 gp" + ], + [ + "{@item Mechanical Leg|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "8 {@item metal scraps|KTKCG}", + "4 {@item parts|KTKCG}", + "2 {@item fancy parts|KTKCG}", + "1 {@item common arcane essence|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 14}", + "common", + "125 gp" + ], + [ + "{@item Weaponized Arm|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@filter one handed melee weapon|items|source=|type=melee weapon|property=!two-handed|category=}", + "8 {@item metal scraps|KTKCG}", + "4 {@item parts|KTKCG}", + "2 {@item fancy parts|KTKCG}", + "1 {@item esoteric parts|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 15}", + "common", + "180 gp" + ], + [ + "{@item Specialized Mechanical Arm|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@filter tool of your choice|items|source=|type=artisan's tools;tools|category=}", + "6 {@item metal scraps|KTKCG}", + "4 {@item fancy parts|KTKCG}", + "1 {@item esoteric parts|KTKCG}", + "1 {@item common arcane essence|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 15}", + "uncommon", + "270 gp" + ], + [ + "{@item Spring Loaded Leg|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "8 {@item metal scraps|KTKCG}", + "4 {@item parts|KTKCG}", + "2 {@item esoteric parts|KTKCG}", + "1 {@item common arcane essence|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 16}", + "uncommon", + "300 gp" + ] ] }, { - "name": "Burning Wound", + "name": "Tinkering: Miscellaneous", "source": "KTKCG", - "page": 40, - "rarity": "uncommon", - "value": 15000, - "poison": true, - "poisonTypes": [ - "injury" + "page": 108, + "colLabels": [ + "Name", + "Materials", + "Crafting Time", + "Crafting Checks", + "Difficulty", + "Rarity", + "Value" ], - "entries": [ - "Applied to a melee weapon or up to 5 pieces of ammunition. A creature subjected to this poison must make a Constitution saving throw with a DC equal to the crafter's Poison DC.", - "On failure, the target becomes {@condition poisoned} for 1 minute. While {@condition poisoned} this way, a creature takes {@damage 1d6} fire damage at the end of each of its turns, and any hit points regained is reduced by half. At the end of each of their turns, they can repeat the saving throw, ending the effect on success.", - "Once applied, the poison retains potency for 1 minute before drying, and wears off of a weapon after that weapon has delivered the effect 5 times." + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "Miscellaneous {@item Parts|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "5 {@item metal scraps|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 12}", + "common", + "2 gp" + ], + [ + "{@item Autoloader Crossbow|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item metal scraps|KTKCG}", + "2 {@item parts|KTKCG}", + "5 {@item fancy parts|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 17}", + "uncommon", + "250 gp" + ] ] }, { - "name": "Dizzying Touch", + "name": "Tinkering: Tools & Instruments", "source": "KTKCG", - "page": 40, - "rarity": "common", - "poison": true, - "poisonTypes": [ - "contact" + "page": 109, + "colLabels": [ + "Name", + "Materials", + "Crafting Time", + "Crafting Checks", + "Difficulty", + "Rarity", + "Value" ], - "value": 4500, - "entries": [ - "Applied to an object. The first creature that touches must make a Constitution saving throw with a DC equal to the crafter's Poison DC. On failure, the creature becomes {@condition poisoned} for 1 minute. While {@condition poisoned} in this way, they must succeed a Wisdom saving throw at the end of each of their turns or fall {@condition prone}." + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "{@item Alchemist's Supplies|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "4 {@item metal scraps|KTKCG}", + "2 {@item fancy parts|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 14}", + "common", + "50 gp" + ], + [ + "{@item Brewer's Supplies|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "4 {@item metal scraps|KTKCG}", + "2 {@item fancy parts|KTKCG}" + ] + }, + "6 hours", + "3", + "{@dc 10}", + "common", + "20 gp" + ], + [ + "{@item Cartographer's Tools|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item metal scraps|KTKCG}", + "1 {@item parts|KTKCG}", + "1 {@item fancy parts|KTKCG}" + ] + }, + "6 hours", + "3", + "{@dc 13}", + "common", + "15 gp" + ], + [ + "{@item Cobbler's Tools|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "3 {@item metal scraps|KTKCG}", + "1 {@item parts|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 12}", + "common", + "5 gp" + ], + [ + "{@item Cook's Utensils|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "5 {@item metal scraps|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 12}", + "common", + "1 gp" + ], + [ + "{@item Glassblower's Tools|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "3 {@item metal scraps|KTKCG}", + "2 {@item fancy parts|KTKCG}" + ] + }, + "6 hours", + "3", + "{@dc 12}", + "common", + "30 gp" + ], + [ + "{@item Jeweler's Tools|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item metal scraps|KTKCG}", + "2 {@item fancy parts|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 12}", + "common", + "25 gp" + ], + [ + "{@item Leatherworker's Tools|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "4 {@item metal scraps|KTKCG}", + "1 {@item parts|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 12}", + "common", + "5 gp" + ], + [ + "{@item Mason's Tools|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "5 {@item metal scraps|KTKCG}", + "2 {@item parts|KTKCG}" + ] + }, + "6 hours", + "3", + "{@dc 10}", + "common", + "10 gp" + ], + [ + "{@item Tinker's Tools|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "5 {@item metal scraps|KTKCG}", + "3 {@item fancy parts|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 12}", + "common", + "50 gp" + ], + [ + "{@item Weaver's Tools|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "4 {@item metal scraps|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 12}", + "common", + "1 gp" + ], + [ + "{@item Woodcarver's Tools|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "4 {@item metal scraps|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 12}", + "common", + "1 gp" + ], + [ + "{@item Navigator's Tools|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "3 {@item metal scraps|KTKCG}", + "2 {@item parts|KTKCG}", + "1 {@item fancy parts|KTKCG}" + ] + }, + "6 hours", + "3", + "{@dc 12}", + "common", + "25 gp" + ], + [ + "{@item Thieves' Tools|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "4 {@item metal scraps|KTKCG}", + "2 {@item parts|KTKCG}", + "1 {@item fancy parts|KTKCG}" + ] + }, + "6 hours", + "3", + "{@dc 12}", + "common", + "25 gp" + ], + [ + "{@item Herbalism Kit|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "4 {@item metal scraps|KTKCG}", + "1 {@item parts|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 12}", + "common", + "5 gp" + ], + [ + "{@item Bagpipes|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item tanned leather|KTKCG}", + "2 {@item metal scraps|KTKCG}", + "1 {@item fancy parts|KTKCG}" + ] + }, + "6 hours", + "3", + "{@dc 13}", + "common", + "30 gp" + ], + [ + "{@item Horn|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "4 {@item metal scraps|KTKCG}", + "1 {@item parts|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 10}", + "common", + "4 gp" + ] ] }, { - "name": "Endless Dreams", + "name": "Tinkering: Traps", "source": "KTKCG", - "page": 40, - "rarity": "legendary", - "poison": true, - "poisonTypes": [ - "ingested" + "page": 109, + "colLabels": [ + "Name", + "Materials", + "Crafting Time", + "Crafting Checks", + "Difficulty", + "Rarity", + "Value" ], - "value": 1100000, - "entries": [ - "Applied to food or beverage. A creature that consumes this poison must make a Constitution saving throw with a DC equal to the crafter's Poison DC. On failure, the next time the creature falls asleep they enter endless slumber in stasis. They do not wake and can't be roused by any normal means. A creature sleeping in this way doesn't require food or drink, and doesn't age.", - "This effect can only be ended by {@spell greater restoration} cast at 7th level or higher, or {@spell wish}." + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "{@item Noise Trap|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item metal scraps|KTKCG}", + "2 {@item parts|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 13}", + "common", + "10 gp" + ], + [ + "{@item Hunting Trap|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "4 {@item metal scraps|KTKCG}", + "2 {@item parts|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 13}", + "common", + "10 gp" + ], + [ + "{@item Trip Wire|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item metal scraps|KTKCG}", + "1 {@item parts|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 12}", + "common", + "5 gp" + ] ] }, { - "name": "Fainting Fumes", + "name": "Tinkering: Vehicles", "source": "KTKCG", - "page": 40, - "rarity": "rare", - "poison": true, - "poisonTypes": [ - "inhaled" + "page": 111, + "colLabels": [ + "Name", + "Materials", + "Crafting Time", + "Crafting Checks", + "Difficulty", + "Rarity", + "Value" ], - "value": 41500, - "entries": [ - "When released, this poison fills a 10-foot radius around the source. You can accurately throw a vial of it (shattering on impact) at a point up to 30 feet away, or release it by other means. A creature subjected to this poison must make a Constitution saving throw with a DC equal to the crafter's Poison DC. On failure, the target becomes {@condition poisoned} for 1 hour. If the saving throw fails by 5 or more, the creature is also {@condition unconscious} while {@condition poisoned} in this way. The creature wakes up if it takes damage or if another creature takes an action to shake it awake." + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "{@item Folding Boat|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 boat (not inluded in cost)", + "10 {@item parts|KTKCG}", + "3 {@item esoteric parts|KTKCG}", + "2 {@item uncommon primal essence|KTKCG}", + "1 {@item rare arcane essence|KTKCG}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 17}", + "Rare", + "1,800 gp" + ], + [ + "{@item Folding Cart|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item cart|PHB} (not inluded in cost)", + "10 {@item parts|KTKCG}", + "3 {@item esoteric parts|KTKCG}", + "2 {@item uncommon arcane essence|KTKCG}", + "1 {@item rare arcane essence|KTKCG}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 15}", + "Rare", + "1,500 gp" + ] ] }, { - "name": "Grievous Injury Poison", + "name": "Tinkering: Weapons", "source": "KTKCG", - "page": 40, - "rarity": "very rare", - "poison": true, - "poisonTypes": [ - "injury" + "page": 110, + "colLabels": [ + "Name", + "Materials", + "Crafting Time", + "Crafting Checks", + "Difficulty", + "Rarity", + "Value" ], - "value": 238000, - "entries": [ - "Applied to a melee weapon or up to 5 pieces of ammunition.", - "A creature subjected to this poison must make a Constitution saving throw with a DC equal to the crafter's Poison DC, taking {@damage 6d6} poison damage on a failed save, or half as much damage on a successful save.", - "Once applied, the poison retains potency for 1 minute before drying, and wears off of a weapon after that weapon has delivered the effect 5 times." - ] - }, - { - "name": "Knockout Poison", - "source": "KTKCG", - "page": 41, - "rarity": "rare", - "poison": true, - "poisonTypes": [ - "injury" + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" ], - "value": 76000, - "entries": [ - "Applied to a melee weapon or up to 5 pieces of ammunition. A creature subjected to this poison must make a Constitution saving throw with a DC equal to the crafter's Poison DC.", - "On failure, the target becomes {@condition poisoned} for 1 hour. If the saving throw fails by 5 or more, the creature is also {@condition unconscious} while {@condition poisoned} in this way. The creature wakes up if it takes damage or if another creature takes an action to shake it awake.", - "Once applied, the poison retains potency for 1 minute before drying, and wears off of a weapon after that weapon has delivered the effect 5 times." + "rows": [ + [ + "{@item Light Crossbow|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item wooden stock|KTKCG}", + "4 {@item metal scraps|KTKCG}", + "6 {@item parts|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 13}", + "common", + "25 gp" + ], + [ + "{@item Hand Crossbow|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item wooden stock|KTKCG}", + "4 {@item metal scraps|KTKCG}", + "2 {@item parts|KTKCG}", + "3 {@item fancy parts|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 16}", + "common", + "75 gp" + ], + [ + "{@item Heavy Crossbow|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item wooden stock|KTKCG}", + "8 {@item metal scraps|KTKCG}", + "6 {@item parts|KTKCG}", + "2 {@item fancy parts|KTKCG}" + ] + }, + "6 hours", + "3", + "{@dc 13}", + "common", + "50 gp" + ], + [ + "{@item Ordinary Walking Stick|KTKCG}{@sup DS}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item hand crossbow|PHB}", + "1 {@item quarterstaff|PHB}", + "3 {@item parts|KTKCG}" + ] + }, + "6 hours", + "3", + "{@dc 14}", + "common", + "120 gp" + ], + [ + "{@item Lantern Shield|KTKCG}{@sup DS}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item shield|PHB}", + "1 {@item hooded lantern|PHB}", + "1 {@item +1 shortsword|DMG}", + "3 {@item esoteric parts|KTKCG}", + "5 {@item fancy parts|KTKCG}" + ] + }, + "16 hours", + "8", + "{@dc 18}", + "very rare", + "1700 gp" + ], + [ + "{@item Rapidfire Heavy Crossbow|KTKCG}{@sup DS}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item +2 heavy crossbow|DMG}", + "1 {@item autoloader crossbow|KTKCG|autoloader}", + "2 {@item fancy parts|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 18}", + "very rare", + "6500 gp" + ] ] }, { - "name": "Paralyzing Poison", + "name": "Tools", "source": "KTKCG", - "page": 41, - "rarity": "rare", - "poison": true, - "poisonTypes": [ - "injury" + "page": 46, + "colLabels": [ + "Name", + "Materials", + "Crafting Time", + "Checks", + "Difficulty", + "Rarity", + "Value" ], - "value": 59000, - "entries": [ - "Applied to a melee weapon or up to 5 pieces of ammunition. A creature subjected to this poison must make a Constitution saving throw with a DC equal to the crafter's Poison DC.", - "On failure, the target becomes {@condition poisoned} for 1 minute. A creature is {@condition paralyzed} while {@condition poisoned} this way. At the end of each of the creature's turns, it can repeat the saving throw, ending the effect on success.", - "Once applied, the poison retains potency for 1 minute before drying, and wears off of a weapon after that weapon has delivered the effect 5 times." - ] - }, - { - "name": "Old Reliable", - "source": "KTKCG", - "page": 41, - "rarity": "uncommon", - "poison": true, - "poisonTypes": [ - "injury" + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" ], - "value": 7000, - "entries": [ - "Applied to a melee weapon or up to 5 pieces of ammunition. This poison is exceptionally durable, lasting on a weapon for 1 hour and an unlimited number of hits during that time. On hit, weapons with this poison applied deal {@damage 1d4} additional poison damage." + "rows": [ + [ + "{@item Smith's Tools|PHB|Blacksmith's Tools}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "4 {@item ingot|KTKCG|ingots}", + "2 {@item parts|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 11}", + "common", + "20 gp" + ], + [ + "{@item Carpenter's Tools|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item ingot|KTKCG|ingots}", + "1 {@item parts|KTKCG}" + ] + }, + "6 hours", + "3", + "{@dc 12}", + "common", + "8 gp" + ] ] }, { - "name": "Potent Injury Poison", + "name": "Treasure Crafting Substitutions Challenge 0\u20134", "source": "KTKCG", - "page": 41, - "rarity": "uncommon", - "poison": true, - "poisonTypes": [ - "injury" + "page": 21, + "colLabels": [ + "d100", + "Materials Found", + "Equivalent Gold Value" ], - "value": 10000, - "entries": [ - "Applied to a melee weapon or up to 5 pieces of ammunition. A creature subjected to this poison must make a Constitution saving throw with a DC equal to the crafter's Poison DC.", - "On failure, they take {@damage 2d6} poison damage and become {@condition poisoned} for 1 hour. At the end of a {@condition poisoned} creature's turn, it can repeat the saving throw, ending the condition on success.", - "Once applied, the poison retains potency for 1 minute before drying, and wears off of a weapon after that weapon has delivered the effect 5 times." - ] - }, - { - "name": "Potent Inhaled Poison", - "source": "KTKCG", - "page": 41, - "rarity": "uncommon", - "poison": true, - "poisonTypes": [ - "inhaled" + "colStyles": [ + "text-center", + "text-center", + "text-center" ], - "value": 14000, - "entries": [ - "When released, this poison fills a 10-foot radius around the source. You can accurately throw a vial of it (shattering on impact) at a point up to 30 feet away, or release it by other means. A creature subjected to this poison must make a Constitution saving throw with a DC equal to the crafter's Poison DC.", - "On failure, they take {@damage 2d4} poison damage and become {@condition poisoned} for 1 hour. At the end of a {@condition poisoned} creature's turn, it can repeat the saving throw, ending the condition on success.", - "This effect lingers in the area it was released for {@dice 1d4} rounds. A strong wind will clear away and disperse the poison. A creature that enters the area for the first time must save against the poison." + "rows": [ + [ + "01\u201325", + "5 {@item steel ingot|KTKCG|steel ingots}", + "10 gp" + ], + [ + "26\u201340", + "10 {@item tanned leather|KTKCG}", + "30 gp" + ], + [ + "41\u201350", + "10 {@item steel ingot|KTKCG|steel ingots}, 50 {@item scales|KTKCG}, 10 {@item rawhide leather|KTKCG}", + "90 gp" + ], + [ + "51\u201360", + "2 {@item common curative reagent|KTKCG|common curative reagents}, 2 {@item common reactive reagent|KTKCG|common reactive reagents}, 2 {@item common poisonous reagent|KTKCG|common poisonous reagents}", + "90 gp" + ], + [ + "61\u201370", + "1 {@item mithril ingot|KTKCG}, 1 {@item common arcane essence|KTKCG}, 1 {@item common divine essence|KTKCG}", + "105 gp" + ], + [ + "71\u201380", + "1 {@item uncommon magical ink|KTKCG}, 1 {@item uncommon parchment|KTKCG}, {@item large carapace|KTKCG}, 1 {@item uncommon supplies|KTKCG}", + "120 gp" + ], + [ + "81\u201390", + "2 {@item fancy parts|KTKCG}, 2 {@item mithril ingot|KTKCG|mithril ingots}, 1 {@item rare poisonous reagent|KTKCG}, 1 {@item rare reactive reagent|KTKCG}", + "140 gp" + ], + [ + "91\u201399", + "1 {@item esoteric parts|KTKCG}, 1 {@item adamantine ingot|KTKCG}, 1 {@item rare curative reagent|KTKCG}", + "200 gp" + ], + [ + "00", + "1 {@item uncommon arcane essence|KTKCG}, 1 {@item common divine essence|KTKCG}, 1 {@item common primal essence|KTKCG}", + "235 gp" + ] ] }, { - "name": "Potent Contact Poison", + "name": "Treasure Crafting Substitutions Challenge 11\u201316", "source": "KTKCG", - "page": 41, - "rarity": "uncommon", - "poison": true, - "poisonTypes": [ - "contact" + "page": 22, + "colLabels": [ + "d100", + "Materials Found", + "Equivalent Gold Value" ], - "value": 10000, - "entries": [ - "Applied to an object. The first creature that touches that object after it is applied must make a Constitution saving throw with a DC equal to the crafter's Poison DC.", - "On failure, they take {@damage 4d4} poison damage and become {@condition poisoned} for 1 hour. At the end of a {@condition poisoned} creature's turn, it can repeat the saving throw, ending the condition on success." - ] - }, - { - "name": "Potent Ingested Poison", - "source": "KTKCG", - "page": 41, - "rarity": "uncommon", - "poison": true, - "poisonTypes": [ - "ingested" + "colStyles": [ + "text-center", + "text-center", + "text-center" ], - "value": 9500, - "entries": [ - "A creature subjected to this poison must make a Constitution saving throw with a DC equal to the crafter's Poison DC. On failure, they take {@damage 3d6} poison damage and suffer the {@condition poisoned} condition for 1 hour." + "rows": [ + [ + "01\u201325", + "10 {@item adamantine ingot|KTKCG|adamantine ingots}, 4 {@item tough leather|KTKCG}, 4 {@item esoteric parts|KTKCG}, 4 {@item very rare branch|KTKCG|very rare branches}, 10 {@item mithril ingot|KTKCG|mithril ingots}", + "6,900 gp" + ], + [ + "26\u201340", + "5 {@item rare curative reagent|KTKCG|rare curative reagents}, 5 {@item rare poisonous reagent|KTKCG|rare poisonous reagents}, 5 {@item rare reactive reagent|KTKCG|rare reactive reagents}, 2 {@item very rare parchment|KTKCG}, 2 {@item very rare magical ink|KTKCG}", + "11,000 gp" + ], + [ + "41\u201350", + "5 {@item tough leather|KTKCG}, 20 dragon {@item scales|KTKCG}, 4 {@item rare primal essence|KTKCG|rare primal essences}, 4 {@item rare divine essence|KTKCG|rare divine essences}, 5 {@item rare reactive reagent|KTKCG|rare reactive reagents}, 5 {@item rare curative reagent|KTKCG|rare curative reagents}, 5 {@item Adamantine Ingot|KTKCG|adamantine ingots}", + "11,300 gp" + ], + [ + "51\u201360", + "15 {@item esoteric parts|KTKCG}, 15 {@item rare supplies|KTKCG}, 1 {@item very rare arcane essence|KTKCG}, 3 {@item rare poisonous reagent|KTKCG|rare poisonous reagents}, 4 {@item rare curative reagent|KTKCG|rare curative reagents}", + "11,400 gp" + ], + [ + "61\u201370", + "5 {@item firesteel ingot|KTKCG|firesteel ingots}, 1 {@item very rare parchment|KTKCG}, 2 {@item very rare reactive reagent|KTKCG|very rare reactive reagents}, 2 {@item very rare poisonous reagent|KTKCG|very rare poisonous reagents}", + "12,250 gp" + ], + [ + "71\u201380", + "1 {@item very rare divine essence|KTKCG}, 2 {@item rare arcane essence|KTKCG|rare arcane essences}, 2 {@item very rare curative reagent|KTKCG}", + "12,400 gp" + ], + [ + "81\u201390", + "1 {@item very rare primal essence|KTKCG}, 2 {@item rare divine essence|KTKCG|rare divine essences}, 2 {@item very rare poisonous reagent|KTKCG}", + "12,400 gp" + ], + [ + "91\u201399", + "1 {@item very rare arcane essence|KTKCG}, 2 {@item rare primal essence|KTKCG|rare primal essences}, 2 {@item very rare reactive reagent|KTKCG}", + "12,400 gp" + ], + [ + "00", + "1 {@item very rare arcane essence|KTKCG}, 1 {@item very rare divine essence|KTKCG}, 1 {@item very rare primal essence|KTKCG}", + "21,000 gp" + ] ] }, { - "name": "Simple Ingested Poison", + "name": "Treasure Crafting Substitutions Challenge 17+", "source": "KTKCG", - "page": 41, - "rarity": "common", - "poison": true, - "poisonTypes": [ - "ingested" + "page": 22, + "colLabels": [ + "d100", + "Materials Found", + "Equivalent Gold Value" ], - "value": 3500, - "entries": [ - "Applied to food or beverage. A creature that consumes this poison must make a Constitution saving throw with a DC equal to the crafter's Poison DC. On failure, they take {@damage 2d6} poison damage and suffer the {@condition poisoned} condition for 1 hour." + "colStyles": [ + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "01\u201325", + "10 {@item esoteric parts|KTKCG}, 10 {@item darksteel ingot|KTKCG|darksteel ingots}, 10 {@item firesteel ingot|KTKCG|firesteel ingots}, 10 {@item icesteel ingot|KTKCG|icesteel ingots}, 5 {@item very rare parchment|KTKCG}, 20 {@item adamantine ingot|KTKCG|adamantine ingots}, 20 {@item mithril ingot|KTKCG|mithril ingots}", + "20,000 gp" + ], + [ + "26\u201340", + "4 {@item very rare curative reagent|KTKCG|very rare curative reagents}, 4 {@item very rare reactive reagent|KTKCG|very rare reactive reagents}, 4 {@item very rare poisonous reagent|KTKCG|very rare poisonous reagents}", + "24,000 gp" + ], + [ + "41\u201350", + "10 {@item tough leather|KTKCG}, 1 {@item legendary magical ink|KTKCG}, 1 {@item legendary parchment|KTKCG}, 4 {@item very rare curative reagent|KTKCG|very rare curative reagents}", + "24,000 gp" + ], + [ + "51\u201360", + "{@item legendary curative reagent|KTKCG}, {@item legendary reactive reagent|KTKCG}, {@item legendary poisonous reagent|KTKCG}, 2 {@item very rare primal essence|KTKCG|very rare primal essences}", + "29,000 gp" + ], + [ + "61\u201370", + "20 {@item rare supplies|KTKCG}, 20 {@item esoteric parts|KTKCG}, 20 {@item rare reactive reagent|KTKCG|rare reactive reagents}, 20 {@item rare curative reagent|KTKCG|rare curative reagents}, 20 {@item rare poisonous reagent|KTKCG|rare poisonous reagents}, 10 {@item rare divine essence|KTKCG}, 10 {@item rare arcane essence|KTKCG|rare arcane essences}, 10 {@item rare divine essence|KTKCG|rare divine essences}", + "29,000 gp" + ], + [ + "71\u201380", + "{@item legendary divine essence|KTKCG}, 2 {@item very rare primal essence|KTKCG|very rare primal essences}, 2 {@item legendary reactive reagent|KTKCG|legendary reactive reagents}", + "49,000 gp" + ], + [ + "81\u201390", + "{@item legendary primal essence|KTKCG}, 2 {@item very rare arcane essence|KTKCG|very rare arcane essences}, 2 {@item legendary poisonous reagent|KTKCG|legendary poisonous reagents}", + "49,000 gp" + ], + [ + "91\u201399", + "{@item legendary arcane essence|KTKCG}, 2 {@item very rare divine essence|KTKCG|very rare divine essences}, 2 {@item legendary curative reagent|KTKCG|legendary curative reagents}", + "49,000 gp" + ], + [ + "00", + "{@item legendary arcane essence|KTKCG}, {@item legendary primal essence|KTKCG}, {@item legendary divine essence|KTKCG}", + "75,000 gp" + ] ] }, { - "name": "Simple Injury Poison", + "name": "Treasure Crafting Substitutions Challenge 5\u201310", "source": "KTKCG", - "page": 42, - "rarity": "common", - "poison": true, - "poisonTypes": [ - "injury" + "page": 21, + "colLabels": [ + "d100", + "Materials Found", + "Equivalent Gold Value" ], - "value": 4000, - "entries": [ - "Applied to a melee weapon or up to 5 pieces of ammunition. A creature subjected to this poison must succeed a Constitution saving throw with a DC equal to the crafter's Poison DC or take {@damage 2d4} poison damage.", - "Once applied, the poison retains potency for 1 minute before drying, and wears off of a weapon after that weapon has delivered the effect 5 times." + "colStyles": [ + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "01\u201325", + "20 {@item steel ingot|KTKCG|steel ingots}, 20 {@item rawhide leather|KTKCG}, 20 {@item fancy parts|KTKCG}, 20 {@item scales|KTKCG}, 10 {@item quality branch|KTKCG|quality branches}", + "360 gp" + ], + [ + "26\u201340", + "4 {@item uncommon curative reagent|KTKCG}, 4 {@item uncommon poisonous reagent|KTKCG|uncommon poisonous reagents}, 4 {@item uncommon reactive reagent|KTKCG|uncommon reactive reagents}", + "480 gp" + ], + [ + "41\u201350", + "1 {@item rare magical ink|KTKCG}, 1 {@item rare parchment|KTKCG}, 2 {@item adamantine ingot|KTKCG|adamantine ingots}", + "520 gp" + ], + [ + "51\u201360", + "10 {@item fancy parts|KTKCG}, 10 {@item mithril ingot|KTKCG|mithril ingots}, 2 {@item rare branch|KTKCG|rare branches}", + "560 gp" + ], + [ + "61\u201370", + "2 {@item rare supplies|KTKCG}, {@item rare branch|KTKCG}, 2 {@item uncommon divine essence|KTKCG|uncommon divine essences}", + "580 gp" + ], + [ + "71\u201380", + "1 {@item uncommon arcane essence|KTKCG}, 1 {@item uncommon primal essence|KTKCG}, 2 {@item rare curative reagent|KTKCG|rare curative reagents}, 2 {@item rare branch|KTKCG|rare branches}, 1 {@item adamantine ingot|KTKCG}", + "600 gp" + ], + [ + "81\u201390", + "3 {@item esoteric parts|KTKCG}, 3 {@item rare curative reagent|KTKCG}, 3 {@item rare poisonous reagent|KTKCG}, 3 {@item rare reactive reagent|KTKCG}", + "680 gp" + ], + [ + "91\u201399", + "1 {@item tough leather|KTKCG}, 1 {@item uncommon arcane essence|KTKCG}, 1 {@item uncommon divine essence|KTKCG}, 1 {@item uncommon primal essence|KTKCG}", + "950 gp" + ], + [ + "00", + "1 {@item rare arcane essence|KTKCG}, 1 {@item uncommon divine essence|KTKCG}, 1 {@item uncommon primal essence|KTKCG}", + "1,000 gp" + ] ] }, { - "name": "Simple Inhaled Poison", + "name": "Trivial", "source": "KTKCG", - "page": 42, - "rarity": "common", - "poison": true, - "poisonTypes": [ - "inhaled" + "page": 14, + "colLabels": [ + "Materials", + "Rarity", + "Used For", + "Price" ], - "value": 6000, - "entries": [ - "When released, this poison fills a 10-foot radius around the source. You can accurately throw a vial of it (shattering on impact) at a point up to 30 feet away, or release it by other means. A creature subjected to this poison must make a Constitution saving throw with a DC equal to the crafter's Poison DC. On failure, they take {@damage 2d4} poison damage." - ] - }, - { - "name": "Simple Contact Poison", - "source": "KTKCG", - "page": 42, - "rarity": "common", - "poison": true, - "poisonTypes": [ - "contact" + "colStyles": [ + "col-3 text-center", + "col-3 text-center", + "col-3 text-center", + "col-3 text-center" ], - "value": 4000, - "entries": [ - "Applied to an object. The first creature that touches must make a Constitution saving throw with a DC equal to the crafter's Poison DC or take {@damage 2d4} poison damage, after which the poison is rubbed off." + "rows": [ + [ + "{@item Firewood|KTKCG}", + "Trivial", + "{@book Cooking|KTKCG|13}, {@book Wood Working|KTKCG|19}", + "1 cp" + ], + [ + "{@item Wood Scraps|KTKCG}", + "Trivial", + "{@book Tinkering|KTKCG|18}, {@book Wood Working|KTKCG|19}", + "2 cp" + ], + [ + "{@item Fletching|KTKCG}", + "Trivial", + "{@book Wood Working|KTKCG|19}", + "5 cp" + ], + [ + "{@item Length of String|KTKCG}", + "Trivial", + "{@book Wood Working|KTKCG|19}", + "5 cp" + ], + [ + "{@item Metal Scraps|KTKCG}", + "Trivial", + "{@book Tinkering|KTKCG|18}, {@book Blacksmithing|KTKCG|12}", + "1 sp" + ], + [ + "{@item Silver Scraps|KTKCG}", + "Trivial", + "{@book Jewelcrafting|KTKCG|22|Jewelcrafting}", + "1 sp" + ], + [ + "{@item Hide Scraps|KTKCG}", + "Trivial", + "{@book Leatherworking|KTKCG|17}", + "1 sp" + ], + [ + "{@item Leather Scraps|KTKCG}", + "Trivial", + "{@book Leatherworking|KTKCG|17}", + "1 sp" + ], + [ + "{@item Buckle|KTKCG}", + "Trivial", + "{@book Leatherworking|KTKCG|17}", + "2 sp" + ], + [ + { + "type": "entries", + "entries": [ + "{@item common supplies|KTKCG|Supplies}", + "(Salt, Staples, etc)" + ] + }, + "Trivial", + "{@book Cooking|KTKCG|13}", + "1 gp" + ] ] }, { - "name": "Slow Death", + "name": "Uncommon", "source": "KTKCG", - "page": 42, - "rarity": "very rare", - "poison": true, - "poisonTypes": [ - "ingested" + "page": 15, + "colLabels": [ + "Materials", + "Rarity", + "Used For", + "Price" ], - "value": 680000, - "entries": [ - "Applied to food or beverage. A creature that consumes this poison begins to slowly die if they aren't immune to poison. Each time that creature finishes a long rest, its hit point maximum is reduced by 1. If the creature's hit point maximum hit is reduced to 0 by this effect, it dies. While its hit points are less than half of its original maximum, it is {@condition poisoned}. This effect can be removed by effects that remove the {@condition poisoned} condition, and can be only be identified by magic or a {@dc 15} Wisdom ({@skill Medicine}) check.", - "If a creature is cured, it regains its lost hit points after it finishes a long rest." - ] - }, - { - "name": "Veins of Tar", - "source": "KTKCG", - "page": 42, - "rarity": "rare", - "poison": true, - "poisonTypes": [ - "ingested" + "colStyles": [ + "col-3 text-center", + "col-3 text-center", + "col-3 text-center", + "col-3 text-center" ], - "value": 30000, - "entries": [ - "Applied to food or beverage. A creature that consumes this poison must make a Constitution saving throw with a DC equal to the crafter's Poison DC. On failure, they are under the effect of the {@spell slow} spell for 8 hours. This effect can be removed by effects that remove poison." + "rows": [ + [ + "{@item Uncommon Branch|KTKCG}", + "Uncommon", + "{@book Wand Whittling|KTKCG|16}", + "25 gp" + ], + [ + "{@item Mithril Ingot|KTKCG}", + "Uncommon", + "{@book Blacksmithing|KTKCG|12}", + "30 gp" + ], + [ + "{@item Uncommon Reagent|KTKCG}", + "Uncommon", + "{@book Alchemy|KTKCG|10}, {@book Poisoncraft|KTKCG|11}", + "40 gp" + ], + [ + "{@item Uncommon Magical Ink|KTKCG}", + "Uncommon", + "{@book Scroll Scribing|KTKCG|15}", + "40 gp" + ], + [ + "{@item Uncommon Parchment|KTKCG}", + "Uncommon", + "{@book Scroll Scribing|KTKCG|15}", + "40 gp" + ], + [ + "{@item Adamant Ingot|KTKCG}", + "Uncommon", + "{@book Blacksmithing|KTKCG|12}", + "40 gp" + ], + [ + "{@item Adamantine Ingot|KTKCG}", + "Uncommon", + "{@book Blacksmithing|KTKCG|12}", + "60 gp" + ], + [ + { + "type": "entries", + "entries": [ + "{@item Rare Supplies|KTKCG}", + "(Hard to luxury goods)" + ] + }, + "Uncommon", + "{@book Cooking|KTKCG|13}", + "100 gp" + ], + [ + "{@item Esoteric Parts|KTKCG}", + "Uncommon", + "{@book Tinkering|KTKCG|18}", + "100 gp" + ], + [ + "{@item Uncommon Essence|KTKCG}", + "Uncommon", + "{@book Alchemy|KTKCG|10}, {@book Enchanting|KTKCG|14}, {@book Scroll Scribing|KTKCG|15}, {@book Wand Whittling|KTKCG|16}", + "150 gp" + ], + [ + "{@item Tough Leather|KTKCG}", + "Uncommon", + "{@book Leatherworking|KTKCG|17}", + "600 gp" + ], + [ + "{@item Resistant Hide|KTKCG}", + "Uncommon", + "{@book Leatherworking|KTKCG|17}", + "600 gp" + ] ] }, { - "name": "Whispers of Madness", + "name": "Uncommon Feast Benefits", "source": "KTKCG", - "page": 42, - "rarity": "rare", - "poison": true, - "poisonTypes": [ - "contact" + "page": 58, + "colLabels": [ + "Benefits [Uncommon/Rare/Very Rare/Legendary]" ], - "value": 45000, - "entries": [ - "Applied to an object. The first creature that touches must make a Constitution saving throw with a DC equal to the crafter's Poison DC. On failure, the character becomes {@condition poisoned} for 10 minutes, and rolls on the {@table Short-Term Madness|DMG|short term madness table}. They are under the effect of the rolled madness while {@condition poisoned}." - ] - }, - { - "name": "Withering Soul", - "source": "KTKCG", - "page": 42, - "rarity": "uncommon", - "poison": true, - "poisonTypes": [ - "injury" + "colStyles": [ + "text-center" ], - "value": 10000, - "entries": [ - "Applied to a melee weapon or up to 5 pieces of ammunition. A creature subjected to this poison must make a Constitution saving throw with a DC equal to the crafter's Poison DC.", - "On failure, they become {@condition poisoned} for 1 minute. While {@condition poisoned} in this way, a creatures takes {@damage 1d4} necrotic damage at the start of their turn, and are under the effect of {@spell bane}. At the end of a {@condition poisoned} creature's turn, it can repeat the saving throw, ending the condition on success.", - "Once applied, the poison retains potency for 1 minute before drying, and wears off of a weapon after that weapon has delivered the effect 5 times." - ] - }, - { - "name": "Tower Shield", - "source": "KTKCG", - "page": 52, - "type": "S", - "rarity": "common", - "ac": 2, - "value": 5000, - "entries": [ - "This is a massive unwieldy {@item shield|PHB}. While carrying it, your speed is reduced by 10 feet. At the end of each of your turns, pick a direction. You have {@quickref cover|PHB|3|0|half cover} from attacks in a cone that direction. Alternatively, you can pick a single target, tracking the movement. You have {@quickref cover|PHB|3|0|half cover} against attacks from that target (and only that target)." + "rows": [ + [ + "Roll a [{@dice d4}/{@dice d6}/{@dice d8}/{@dice d12}] per Hit Die traded and gain temporary hit points equal to the value rolled." + ], + [ + "Trade three Hit Dice for an additional spell slot of [1st/2nd/3rd/4th] level." + ], + [ + "Gain a point that can be expended like Inspiration by trading [5/4/3/2] Hit Dice per point." + ] ] }, { - "name": "Spiked Shield", + "name": "Valuable Gear Modifiers", "source": "KTKCG", - "page": 52, - "type": "S", - "typeAlt": "M", - "weaponCategory": "martial", - "dmg1": "1d4", - "dmgType": "P", - "rarity": "common", - "ac": 2, - "value": 4000, - "entries": [ - "Your shield is considered a martial melee weapon, dealing {@damage 1d4} damage on hit." + "page": 6, + "colLabels": [ + "Modifier", + "Material", + "Difficulty", + "Value Added" + ], + "colStyles": [ + "col-3 text-center", + "col-3 text-center", + "col-3 text-center", + "col-3 text-center" + ], + "rows": [ + [ + "Bejeweled", + "Gemstones", + "+1 per gem", + "Value of Gem" + ], + [ + "Gilded", + "10 {@item gold scraps|KTKCG}", + "+2", + "+20" + ] ] }, { - "name": "Bracers", + "name": "Very Rare", "source": "KTKCG", - "page": 52, - "type": "S", - "rarity": "common", - "value": 1500, - "entries": [ - "While wearing bracers and not using a {@item shield|PHB}, as a reaction to being hit by an attack, you can attempt to parry the attack with your bracer, adding +2 AC bonus against the triggering attack." + "page": 15, + "colLabels": [ + "Materials", + "Rarity", + "Used For", + "Price" + ], + "colStyles": [ + "col-3 text-center", + "col-3 text-center", + "col-3 text-center", + "col-3 text-center" + ], + "rows": [ + [ + "{@item Very Rare Branch|KTKCG}", + "Very Rare", + "{@book Wand Whittling|KTKCG|16}", + "800 gp" + ], + [ + "{@item Very Rare Reagent|KTKCG}", + "Very Rare", + "{@book Alchemy|KTKCG|10}, {@book Poisoncraft|KTKCG|11}", + "2,000 gp" + ], + [ + "{@item Very Rare Magical Ink|KTKCG}", + "Very Rare", + "{@book Scroll Scribing|KTKCG|15}", + "2,000 gp" + ], + [ + "{@item Very Rare Parchment|KTKCG}", + "Very Rare", + "{@book Scroll Scribing|KTKCG|15}", + "2,000 gp" + ], + [ + "{@item Very Rare Essence|KTKCG}", + "Very Rare", + "{@book Alchemy|KTKCG|10}, {@book Enchanting|KTKCG|14}, {@book Scroll Scribing|KTKCG|15}, {@book Wand Whittling|KTKCG|16}", + "7,000 gp" + ] ] }, { - "name": "Adamantine Bracers", + "name": "Weapon Creation Template", "source": "KTKCG", - "page": 52, - "type": "S", - "rarity": "uncommon", - "entries": [ - "While wearing bracers and not using a {@item shield|PHB}, as a reaction to being hit by an attack, you can attempt to parry the attack with your bracer, adding +2 AC bonus against the triggering attack. If this causes your AC to be exactly equal to the attack roll and the attacking weapon is made of a common metal, the attacking weapon is destroyed." + "page": 48, + "type": "tableGroup", + "tables": [ + { + "name": "Step 1: Select one of...", + "source": "KTKCG", + "page": 48, + "type": "table", + "caption": "Step 1: Select one of...", + "colLabels": [ + "Property Base", + "Base Damage Die", + "Crafting Modifier", + "Material Modifier", + "Notes" + ], + "colStyles": [ + "col-1-5 text-center", + "col-1-5 text-center", + "col-1-5 text-center", + "col-1-5 text-center", + "col-1-5 text-center" + ], + "intro": [ + "To create a weapon go through five steps to determine the final damage and properties of the weapon. Adding a {@dice d2} means increasing the die by one size (e.g. a {@dice d6} + {@dice d2} = {@dice d8}) and the converse for subtracting a {@dice d2}." + ], + "rows": [ + [ + "Simple", + "{@dice d6}", + "12 Base DC", + "1 {@item ingot|KTKCG}", + "\u2014" + ], + [ + "Martial", + "{@dice d8}", + "15 Base DC", + "3 {@item ingot|KTKCG|ingots}", + "Becomes a martial weapon" + ] + ] + }, + { + "name": "Step 2: Select one of...", + "source": "KTKCG", + "page": 48, + "type": "table", + "caption": "Step 2: Select one of...", + "colLabels": [ + "Property", + "Weapon Modifier", + "Crafting Modifier", + "Material Modifier", + "Notes" + ], + "colStyles": [ + "col-1-5 text-center", + "col-1-5 text-center", + "col-1-5 text-center", + "col-1-5 text-center", + "col-1-5 text-center" + ], + "rows": [ + [ + "Light", + "{@dice -d2}", + "+1 Base DC", + "\u22121 {@item ingot|KTKCG}", + "\u2014" + ], + [ + "None", + "\u2014", + "\u2014", + "\u2014", + "\u2014" + ], + [ + "Versatile", + "\u2014", + "+1 Base DC", + "+1 {@item ingot|KTKCG}", + "+{@dice d2} when wielded with two hands" + ], + [ + "Two-Handed", + "+{@dice d2}", + "\u2014", + "2x {@item ingot|KTKCG|ingots}", + "\u2014" + ] + ] + }, + { + "name": "Step 3: Select all that apply...", + "source": "KTKCG", + "page": 48, + "type": "table", + "caption": "Step 3: Select all that apply...", + "colLabels": [ + "Property", + "Weapon Modifier", + "Crafting Modifier", + "Material Modifier", + "Notes" + ], + "colStyles": [ + "col-1-5 text-center", + "col-1-5 text-center", + "col-1-5 text-center", + "col-1-5 text-center", + "col-1-5 text-center" + ], + "rows": [ + [ + "Reach", + "{@dice -d2}", + "+2 Base DC", + "\u22121 {@item ingot|KTKCG} +1 {@item long haft|KTKCG}", + "\u2014" + ], + [ + "Finesse", + "{@dice -d2}", + "+3 Base DC", + "\u22121 {@item ingot|KTKCG}", + "No damage die cost if the weapon is light or has no other properties" + ], + [ + "Thrown", + "\u2014", + "+2 Base DC", + "\u2014", + "\u2014" + ], + [ + "Heavy", + "+{@dice d2}", + "+1 Base DC", + "+4 {@item ingot|KTKCG|ingots}", + "Requires two-handed" + ] + ] + }, + { + "name": "Step 4: Set Damage Die/Dice...", + "source": "KTKCG", + "page": 48, + "type": "table", + "caption": "Step 4: Set Damage Die/Dice...", + "colLabels": [], + "rows": [], + "outro": [ + "You can divide your damage die into smaller dice that equal the same total. For example, a d12 can become 2d6 or be reduced again to 3d4. Each time you do this, the crafting Base DC increases by +1. You can't divide dice to be lower than d4." + ] + }, + { + "name": "Step 5: Select Damage Type", + "source": "KTKCG", + "page": 48, + "type": "table", + "caption": "Step 5: Select Damage Type", + "colLabels": [ + "Type", + "Effect" + ], + "colStyles": [ + "col-6 text-center", + "col-6 text-center" + ], + "rows": [ + [ + "Slashing", + "Deals Slashing Damage" + ], + [ + "Piercing", + "Deals Piercing Damage" + ], + [ + "Bludgeoning", + "Deals Bludgeoning Damage" + ] + ] + }, + { + "name": "Bonus Step: Modifiers and Materials", + "source": "KTKCG", + "page": 48, + "type": "table", + "caption": "Bonus Step: Modifiers and Materials", + "colLabels": [], + "rows": [], + "outro": [ + "You can additionally add {@table Material Modifiers|KTKCG} and {@table Crafting Modifiers|KTKCG} to template weapons. These modifiers may add additional properties as listed by the modifier, and their difficulty modifier is incorporated into the weapon.", + { + "type": "inset", + "page": 48, + "name": "Notes:", + "entries": [ + { + "type": "list", + "page": 48, + "items": [ + "Thrown can be ranged weapons instead of melee weapons. (Example: {@item Dart|PHB}) ", + "The GM can waive the restriction on heavy property requiring two-handed property but should be aware it opens the door to combining feats for great weapons with the use of shields. ", + "Add one {@item short haft|KTKCG} for axes, maces or similar. ", + "Weapons made of metal require a minimum of half an {@item ingot|KTKCG} (like a dagger), even if the table would reduce them zero." + ] + } + ] + } + ] + } ] }, { - "name": "Thunder Cannon", + "name": "Weapon Enchanting Table", "source": "KTKCG", - "page": 52, - "type": "R", - "reqAttune": true, - "dmg1": "1d12", - "dmgType": "P", - "range": "60/180", - "rarity": "unknown (magic)", - "weaponCategory": "martial", - "ammoType": "Thunder Cannon Ammo|KTKCG", - "value": 100000, - "property": [ - "2H", - "AF", - "Loud", - "Strm" + "page": 73, + "colLabels": [ + "Name", + "Materials", + "Crafting Time", + "Crafting Checks", + "Difficulty", + "Rarity", + "Value" ], - "firearm": true, - "entries": [ - "The principle weapon of a Thundersmith." - ] - }, - { - "name": "Common Feast", - "source": "KTKCG", - "page": 58, - "type": "FD", - "rarity": "common", - "property": [ - "Feast" + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" ], - "value": 300, - "entries": [ - "Up to 5 creatures can consume this feast within an hour of it being prepared. After consuming this hearty meal, you become satiated for the next 24 hours. This is a hearty meal well surpassing the benefits of normal meals or rations, and each creature that consumes it regains an additional Hit Die during the next long rest.", - "If cooked by a creature with proficiency in {@item Cook's Utensils|PHB}, creatures that consume this feast regain additional Hit Dice equal to the cook's proficiency bonus during the next long rest instead.", - { - "type": "statblock", - "tag": "variantrule", - "source": "KTKCG", - "name": "How Feast Spent Dice Work", - "page": 58, - "style": "inset" - } + "rows": [ + [ + "{@item +1 Ammunition|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@filter piece of ammunition|items|source=|type=ammunition|category=|miscellaneous=mundane}", + "1 {@item common arcane essence|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 14}", + "uncommon", + "60 gp" + ], + [ + "{@item +1 Weapon|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 weapon", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell magic weapon|PHB}", + "2 {@item common arcane essence|KTKCG}", + "2 {@item uncommon arcane essence|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 14}", + "uncommon", + "540* gp" + ], + [ + "{@item Berserker Axe|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 axe", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell crown of madness|PHB}", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell magic weapon|PHB}", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell aid|PHB}", + "2 {@item uncommon primal essence|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 14}", + "uncommon", + "500* gp" + ], + [ + "{@item Dagger of the Ogre Mage|KTKCG}{@sup GS}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item shortsword|PHB} (or {@item dagger|PHB} for a Large-sized creature) worth at least 50 gp", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell magic weapon|PHB}", + "3 {@item Cantrip Spell Scroll|KTKCG|scrolls} of cantrip", + "1 {@item uncommon arcane essence|KTKCG}", + "3 {@item common arcane essence|KTKCG}" + ] + }, + "12 hours", + "6", + "{@dc 15}", + "uncommon", + "612 gp" + ], + [ + "{@item Javelin of Lightning|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item javelin|PHB}", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell lightning bolt|PHB}", + "1 {@item uncommon primal essence|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 15}", + "uncommon", + "400 gp" + ], + [ + "{@item Squall Caller|KTKCG}{@sup DS}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item battleaxe|PHB}", + "1 {@item Cantrip Spell Scroll|KTKCG|scroll} of {@spell windborne weapon|kibblestasty:cc}{@sup K}", + "1 {@item scroll|KTKCG} of {@spell returning weapon|kibblestasty:cc}{@sup K}", + "1 {@item uncommon primal essence|KTKCG}", + "1 {@item common arcane essence|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 15}", + "uncommon", + "380 gp" + ], + [ + "{@item Trident of Fish Command|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item trident|PHB}", + "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell dominate beast|PHB}", + "1 {@item common primal essence|KTKCG}", + "1 {@item uncommon primal essence|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 15}", + "uncommon", + "560 gp" + ], + [ + "{@item +2 Ammunition|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@filter piece of ammunition|items|source=|type=ammunition|category=|miscellaneous=mundane}", + "2 {@item common arcane essence|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 16}", + "rare", + "130 gp" + ], + [ + "{@item +2 Weapon|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 weapon", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell magic weapon|PHB}", + "2 {@item uncommon arcane essence|KTKCG}", + "2 {@item rare arcane essence|KTKCG}", + "2 {@item rare divine essence|KTKCG}", + "2 {@item rare primal essence|KTKCG}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 16}", + "rare", + "5,300* gp" + ], + [ + "{@item Dagger of Venom|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item +1 weapon|DMG}", + "1 {@item potent injury poison|KTKCG}", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell nauseating poison|kibblestasty:cc}{@sup K}", + "1 {@item rare primal essence|KTKCG}", + "1 {@item rare arcane essence|KTKCG}" + ] + }, + "12 hours (1.5 days)", + "6", + "{@dc 16}", + "rare", + "2,500 gp" + ], + [ + "{@item Flame tongue|DMG|Flame Tongue Weapon}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 weapon", + "1 {@item scroll|KTKCG} of {@spell prismatic weapon|kibblestasty:cc}{@sup K}", + "1 {@item flametongue oil|KTKCG}{@sup K}", + "5 {@item rare primal essence|KTKCG}", + "1 {@item rare arcane essence|KTKCG}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 18}", + "rare", + "5,800* gp" + ], + [ + "{@item Giant Slayer|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 weapon worth at least 100 gp", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell magic weapon|PHB}", + "1 {@item rare primal essence|KTKCG} from a giant", + "2 {@item uncommon arcane essence|KTKCG}", + "2 {@item uncommon primal essence|KTKCG}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 16}", + "rare", + "1,800 gp" + ], + [ + "{@item Mace of Disruption|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item mace|PHB}", + "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell banishment|PHB}", + "2 {@item rare divine essence|KTKCG}", + "1 {@item uncommon divine essence|KTKCG}", + "1 {@item uncommon arcane essence|KTKCG}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 16}", + "rare", + "2,400 gp" + ], + [ + "{@item Dragon Slayer|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 sword worth at least 1,000 gp", + "2 {@item rare primal essence|KTKCG}", + "1 {@item rare divine essence|KTKCG}", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell bestow curse|PHB}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 18}", + "rare", + "4400 gp" + ], + [ + "{@item Mace of Smiting|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item mace|PHB}", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell dispel construct|kibblestasty:cc}{@sup K}", + "1 {@item rare arcane essence|KTKCG}", + "1 {@item uncommon arcane essence|KTKCG}", + "1 {@item uncommon divine essence|KTKCG}" + ] + }, + "12 hours (1.5 days)", + "6", + "{@dc 16}", + "rare", + "1,500 gp" + ], + [ + "{@item Mace of Terror|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item mace|PHB}", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell fear|PHB}", + "1 {@item rare arcane essence|KTKCG}", + "2 {@item uncommon arcane essence|KTKCG}" + ] + }, + "12 hours (1.5 days)", + "6", + "{@dc 17}", + "rare", + "1,680 gp" + ], + [ + "{@item Sun Blade|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 sword hilt worth 200 gp", + "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell vorpal weapon|kibblestasty:cc}{@sup K}", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell magic weapon|PHB}", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell daylight|PHB}", + "3 {@item rare divine essence|KTKCG}", + "2 {@item uncommon arcane essence|KTKCG}", + "2 {@item uncommon primal essence|KTKCG}" + ] + }, + "24 hours (3 days)", + "12", + "{@dc 17}", + "rare", + "5,500 gp" + ], + [ + "{@item Vicious Weapon|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 weapon", + "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell vorpal weapon|kibblestasty:cc}{@sup K}", + "3 {@item uncommon arcane essence|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 16}", + "rare", + "1,650 gp" + ], + [ + "{@item Sword of Life Stealing|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 sword worth at least 200 gp", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell vampiric touch|PHB}", + "1 {@item rare arcane essence|KTKCG}", + "2 {@item uncommon arcane essence|KTKCG}" + ] + }, + "12 hours (1.5 days)", + "6", + "{@dc 16}", + "rare", + "1,800 gp" + ], + [ + "{@item Sword of Wounding|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 sword worth at least 200 gp", + "1 {@item Cantrip Spell Scroll|KTKCG|scroll} of {@spell decaying touch|kibblestasty:cc}{@sup K}", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell rotting curse|kibblestasty:cc}{@sup K}", + "2 {@item rare arcane essence|KTKCG}", + "2 {@item very rare poisonous reagent|KTKCG}", + "1 {@item rare poisonous reagent|KTKCG}" + ] + }, + "12 hours (1.5 days)", + "6", + "{@dc 17}", + "rare", + "5,000 gp" + ], + [ + "{@item Javelin of the Harpy Eagle|KTKCG}{@sup DS}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item javelin|PHB} worth at least 100 gp", + "1 {@item scroll|KTKCG} of {@spell returning weapon|kibblestasty:cc}{@sup K}", + "1 {@item rare primal essence|KTKCG}", + "1 {@item uncommon arcane essence|KTKCG}" + ] + }, + "12 hours (1.5 days)", + "6", + "{@dc 16}", + "rare", + "1,300 gp" + ], + [ + "{@item +3 Ammunition|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@filter piece of ammunition|items|source=|type=ammunition|category=|miscellaneous=mundane}", + "1 {@item uncommon arcane essence|KTKCG}", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell magic weapon|PHB}" + ] + }, + "4 hours", + "2", + "{@dc 18}", + "very rare", + "585 gp" + ], + [ + "{@item +3 Weapon|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 weapon worth at least 1,000 gp", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell magic weapon|PHB}", + "1 {@item scroll|KTKCG} of {@spell prismatic weapon|kibblestasty:cc}{@sup K}", + "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell vorpal weapon|kibblestasty:cc}{@sup K}", + "1 {@item very rare arcane essence|KTKCG}", + "1 {@item very rare divine essence|KTKCG}", + "1 {@item very rare primal essence|KTKCG}" + ] + }, + "24 hours (3 days)", + "12", + "{@dc 18}", + "very rare", + "26,000 gp" + ], + [ + "{@item Arrow of Slaying|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item arrow|PHB}", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell bestow curse|PHB}", + "2 {@item rare primal essence|KTKCG}", + "2 {@item uncommon primal essence|KTKCG}" + ] + }, + "6 hours", + "4", + "{@dc 18}", + "very rare", + "2,500 gp" + ], + [ + "{@item Dancing Sword|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 sword worth 100 gp", + "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell animate objects|PHB}", + "2 {@item very rare arcane essence|KTKCG}", + "4 {@item uncommon arcane essence|KTKCG}" + ] + }, + "24 hours (3 days)", + "12", + "{@dc 19}", + "very rare", + "18,500 gp" + ], + [ + "{@item Dwarven Thrower|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item +3 warhammer|DMG}", + "1 {@item scroll|KTKCG} of weapon of throwing", + "1 {@item very rare primal essence|KTKCG}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 18}", + "very rare", + "37,000 gp" + ], + [ + "{@item Bow of Magic Missiles|KTKCG}{@sup TAG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 bow ({@item shortbow|PHB|short} or {@item longbow|PHB|long})", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell magic missile|PHB}", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell magic weapon|PHB}", + "3 {@item rare arcane essence|KTKCG}", + "1 {@item very rare arcane essence|KTKCG}" + ] + }, + "16 hours (1.5 days)", + "8", + "{@dc 18}", + "very rare", + "10,000 gp" + ], + [ + "{@item Frost Brand|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item weapon|KTKCG}", + "1 {@item scroll|KTKCG} of {@spell prismatic weapon|kibblestasty:cc}{@sup K}", + "1 {@item freezing oil|KTKCG}", + "1 {@item very rare primal essence|KTKCG}", + "3 {@item rare primal essence|KTKCG}", + "1 {@item rare arcane essence|KTKCG}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 19}", + "very rare", + "11,600 gp" + ], + [ + "{@item Nine Lives Stealer|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 sword worth at least 500 gp", + "1 {@item 9th-Level Spell Scroll|KTKCG|scroll} of {@spell power word kill|PHB}", + "1 {@item 6th-Level Spell Scroll|KTKCG|scroll} of {@spell magic jar|PHB}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 17}", + "very rare", + "46,600 gp" + ], + [ + "{@item Oathbow|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item longbow|PHB} worth 500 gp", + "4 {@item very rare primal essence|KTKCG|very rare primal essences}", + "1 {@item Cantrip Spell Scroll|KTKCG|scroll} of {@spell true strike|PHB}", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell hunter's mark|PHB}", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell hex|PHB}" + ] + }, + "24 hours (3 days)", + "12", + "{@dc 19}", + "very rare", + "17,700 gp" + ], + [ + "{@item Scimitar of Speed|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item scimitar|PHB} worth 500 gp", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell haste|PHB}", + "1 {@item very rare arcane essence|KTKCG}", + "1 {@item rare primal essence|KTKCG}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 18}", + "very rare", + "10,000 gp" + ], + [ + "{@item Sword of Sharpness|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 sword worth at least 500 gp", + "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell vorpal weapon|kibblestasty:cc}{@sup K}", + "1 {@item very rare arcane essence|KTKCG}", + "1 {@item rare arcane essence|KTKCG}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 18}", + "very rare", + "11,000 gp" + ], + [ + "{@item Holy Avenger|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 weapon worth at least 10,000 gp", + "3 {@item legendary divine essence|KTKCG}", + "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell holy weapon|XGE}", + "1 {@item 8th-Level Spell Scroll|KTKCG|scroll} of {@spell holy aura|PHB}", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell magic weapon|PHB}", + "3 {@item very rare divine essence|KTKCG}" + ] + }, + "40 hours (5 days)", + "20", + "{@dc 22}", + "legendary", + "158,000 gp" + ], + [ + "{@item Luck Blade|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item +1 weapon|DMG|+1 sword}", + "2 {@item 9th-Level Spell Scroll|KTKCG|scrolls} of {@spell wish|PHB}" + ] + }, + "32 hours (4 days)", + "16", + "{@dc 20}", + "legendary", + "92,000 gp" + ], + [ + "{@item Hammer of Thunderbolts|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item maul|PHB} worth at least 1,000 gp", + "1 {@item legendary primal essence|KTKCG}", + "2 {@item very rare primal essence|KTKCG}", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell thunderwave|PHB}" + ] + }, + "40 hours (5 days)", + "20", + "{@dc 20}", + "legendary", + "64,000 gp" + ], + [ + "{@item Defender|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 sword worth at least 1,000 gp", + "1 {@item legendary divine essence|KTKCG}", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell magic weapon|PHB}", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell shield of faith|PHB}", + "1 {@item +3 shield|DMG}" + ] + }, + "32 hours (4 days)", + "16", + "{@dc 20}", + "legendary", + "59,000 gp" + ], + [ + "{@item Dragon Tamer Lance|KTKCG}{@sup GS}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item lance|PHB} worth 1,000 gp", + "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell summon dragon|kibblestasty:cc}{@sup K}", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell chromatic orb|PHB}", + "1 {@item legendary primal essence|KTKCG}", + "2 {@item very rare primal essence|KTKCG}", + "8 {@item uncommon primal essence|KTKCG|uncommon primal essences}" + ] + }, + "32 hours (4 days)", + "16", + "{@dc 20}", + "legendary", + "50,000 gp" + ] ] }, { - "name": "Enhancing Feast", + "name": "Weaving: Items", "source": "KTKCG", - "page": 58, - "type": "FD", - "rarity": "uncommon", - "value": 1500, - "property": [ - "Feast" + "page": 129, + "colLabels": [ + "Produced Items", + "Materials", + "Checks", + "DC", + "Value" ], - "entries": [ - "Up to 5 creatures can consume this feast within an hour of it being prepared. After consuming this hearty meal, you become satiated for the next 24 hours. You gain the benefits for a {@item common feast|KTKCG}, but can gain additional benefits by trading in Hit Dice that would be gained as part of your next long rest after consuming this meal. These Hit Dice are consumed after calculating how many you would have after the rest (including the benefits of the feast), but you can trade Hit Dice in this way you would normally lose if you have more than your maximum Hit Dice.", - "You can trade Hit Dice in this way up to a number equal to your proficiency bonus. The benefits scale based on the rarity on the feast.", - { - "type": "list", - "page": 58, - "name": "Uncommon Benefits", - "items": [ - "Roll a {@dice d4} per Hit Die traded and gain temporary hit points equal to the value rolled.", - "Trade three Hit Dice for an additional spell slot of 1st level.", - "Gain a point that can be expended like Inspiration by trading 5 Hit Dice per point." - ] - }, - "Any benefit from a feast fades after 24 hours.", - { - "type": "statblock", - "tag": "variantrule", - "source": "KTKCG", - "name": "How Feast Spent Dice Work", - "page": 58, - "style": "inset" - } - ] - }, - { - "name": "Wondrous Feast", - "source": "KTKCG", - "page": 58, - "type": "FD", - "rarity": "rare", - "property": [ - "Feast" + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" ], - "value": 15000, - "wondrous": true, - "entries": [ - "Up to 5 creatures can consume this feast within an hour of it being prepared. After consuming this hearty meal, you become satiated for the next 24 hours. You gain the benefits for a {@item common feast|KTKCG}, but can gain additional benefits by trading in Hit Dice that would be gained as part of your next long rest after consuming this meal. These Hit Dice are consumed after calculating how many you would have after the rest (including the benefits of the feast), but you can trade Hit Dice in this way you would normally lose if you have more than your maximum Hit Dice.", - "You can trade Hit Dice in this way up to a number equal to your proficiency bonus. The benefits scale based on the rarity on the feast.", - { - "type": "list", - "page": 58, - "name": "Rare Benefits", - "items": [ - "Roll a {@dice d6} per Hit Die traded and gain temporary hit points equal to the value rolled.", - "Trade three Hit Dice for an additional spell slot of 2nd level.", - "Gain a point that can be expended like Inspiration by trading 4 Hit Dice per point." - ] - }, - "Any benefit from a feast fades after 24 hours.", - { - "type": "statblock", - "tag": "variantrule", - "source": "KTKCG", - "name": "How Feast Spent Dice Work", - "page": 58, - "style": "inset" - } + "rows": [ + [ + "{@item Bolt of Cloth|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item raw cotton|KTKCG} or {@item raw wool|KTKCG}" + ] + }, + "1", + "{@dc 8}", + "1 sp" + ], + [ + "{@item Bolt of Silk|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item raw silk|KTKCG}" + ] + }, + "1", + "{@dc 10}", + "2 gp" + ] ] }, { - "name": "Superb Feast", + "name": "Weaving: Materials", "source": "KTKCG", - "page": 58, - "type": "FD", - "rarity": "very rare", - "value": 30000, - "property": [ - "Feast" + "page": 129, + "colLabels": [ + "Materials", + "Value" ], - "entries": [ - "Up to 5 creatures can consume this feast within an hour of it being prepared. After consuming this hearty meal, you become satiated for the next 24 hours. You gain the benefits for a {@item common feast|KTKCG}, but can gain additional benefits by trading in Hit Dice that would be gained as part of your next long rest after consuming this meal. These Hit Dice are consumed after calculating how many you would have after the rest (including the benefits of the feast), but you can trade Hit Dice in this way you would normally lose if you have more than your maximum Hit Dice.", - "You can trade Hit Dice in this way up to a number equal to your proficiency bonus. The benefits scale based on the rarity on the feast.", - { - "type": "list", - "page": 58, - "name": "Very Rare Benefits", - "items": [ - "Roll a {@dice d8} per Hit Die traded and gain temporary hit points equal to the value rolled.", - "Trade three Hit Dice for an additional spell slot of 3rd level.", - "Gain a point that can be expended like Inspiration by trading 3 Hit Dice per point." - ] - }, - "Any benefit from a feast fades after 24 hours.", - { - "type": "statblock", - "tag": "variantrule", - "source": "KTKCG", - "name": "How Feast Spent Dice Work", - "page": 58, - "style": "inset" - } - ] - }, - { - "name": "Legendary Feast", - "source": "KTKCG", - "page": 58, - "type": "FD", - "rarity": "legendary", - "value": 300000, - "property": [ - "Feast" + "colStyles": [ + "text-center", + "text-center" ], - "entries": [ - "Up to 5 creatures can consume this feast within an hour of it being prepared. After consuming this hearty meal, you become satiated for the next 24 hours. You gain the benefits for a {@item common feast|KTKCG}, but can gain additional benefits by trading in Hit Dice that would be gained as part of your next long rest after consuming this meal. These Hit Dice are consumed after calculating how many you would have after the rest (including the benefits of the feast), but you can trade Hit Dice in this way you would normally lose if you have more than your maximum Hit Dice.", - "You can trade Hit Dice in this way up to a number equal to your proficiency bonus. The benefits scale based on the rarity on the feast.", - { - "type": "list", - "page": 58, - "name": "Legendary Benefits", - "items": [ - "Roll a {@dice d12} per Hit Die traded and gain temporary hit points equal to the value rolled.", - "Trade three Hit Dice for an additional spell slot of 4th level.", - "Gain a point that can be expended like Inspiration by trading 2 Hit Dice per point." - ] - }, - "Any benefit from a feast fades after 24 hours.", - { - "type": "statblock", - "tag": "variantrule", - "source": "KTKCG", - "name": "How Feast Spent Dice Work", - "page": 58, - "style": "inset" - } + "rows": [ + [ + "{@item spool of thread|KTKCG}", + "1 cp" + ], + [ + "{@item raw wool|KTKCG}", + "1 cp" + ], + [ + "{@item raw cotton|KTKCG}", + "1 cp" + ], + [ + "{@item raw silk|KTKCG}", + "1 sp" + ] ] }, { - "name": "Uncommon Meat Feast", + "name": "Wondrous Item Crafting Table", "source": "KTKCG", - "page": 58, - "type": "FD", - "rarity": "uncommon", - "value": 1500, - "property": [ - "Feast" + "page": 62, + "colLabels": [ + "Name", + "Materials", + "Crafting Time", + "Checks", + "Difficulty", + "Rarity", + "Value" ], - "entries": [ - "Up to 5 creatures can consume this feast within an hour of it being prepared. After consuming this hearty meal, you become satiated for the next 24 hours. Consuming the essence of a properly prepared creature of great power confers some of its power to you while satiated by the feast.", - "You can add +1 to ability checks and saving throws of the prepared creatures highest stat (if multiple stats are tied, the cook chooses which when preparing the meal). Alternatively, the cook can bring forth exotic properties of the creature, conferring one trait of the cooked animal to those that consume it as per the following table (this replaces the benefit to ability checks and saves):", - { - "caption": "Meat Feast Boons", - "type": "table", - "page": 58, - "colLabels": [ - "Minimum Rarity", - "Creature Boon" - ], - "colStyles": [ - "text-center", - "text-center" - ], - "rows": [ - [ - "uncommon", - "Hold Breath, Keen Senses, Pounce, Stone Camouflage" + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" + ], + "rows": [ + [ + "{@item Doodle Ring|KTKCG} {@sup GS}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 ring", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell illusory script}", + "1 {@item common magical ink|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 12}", + "common", + "100 gp" + ], + [ + "{@item Bag of Beans|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 bag of beans", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell plant growth}", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell conjure animals}", + "1 {@item uncommon primal essence|KTKCG}", + "6 {@item common primal essence|KTKCG}" + ] + }, + "24 hours (3 days)", + "12", + "{@dc 15}", + "uncommon", + "1,750 gp" + ], + [ + "{@item Bag of Holding|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 bag", + "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell Leomund's Secret Chest}", + "2 {@item uncommon arcane essence|KTKCG}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 16}", + "uncommon", + "1,000 gp" + ], + [ + "{@item Bag of Tricks|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 bag", + "4 {@item common arcane essence|KTKCG}", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell conjure animals}" + ] + }, + "12 hours (1.5 days)", + "6", + "{@dc 14}", + "uncommon", + "520 gp" + ], + [ + "{@item Boots of Elvenkind|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 boots worth at least 50 gp", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell silence}", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell pass without trace}", + "1 {@item uncommon primal essence|KTKCG}", + "1 {@item common primal essence|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 14}", + "uncommon", + "470 gp" + ], + [ + "{@item Boots of Striding and Springing|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 boots worth at least 50 gp", + "1 {@item common arcane essence|KTKCG}", + "1 {@item common primal essence|KTKCG}", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell longstrider}", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell jump}" + ] + }, + "8 hours", + "4", + "{@dc 15}", + "uncommon", + "325 gp" + ], + [ + "{@item Boots of the Winterlands|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item boots|KTKCG}", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell protection from energy}", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell arctic breath|kibblestasty:cc} {@sup K}", + "2 {@item uncommon primal essence|KTKCG}" + ] + }, + "12 hours (1.5 days)", + "6", + "{@dc 15}", + "uncommon", + "760 gp" + ], + [ + "{@item Bracers of Archery|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 set of {@item bracers|KTKCG}", + "1 {@item scroll|KTKCG} of {@spell seeking shot|kibblestasty:cc} {@sup K}", + "1 {@item uncommon primal essence|KTKCG}", + "1 {@item uncommon arcane essence|KTKCG}" + ] + }, + "12 hours (1.5 days)", + "6", + "{@dc 15}", + "uncommon", + "500 gp" + ], + [ + "{@item Broom of Flying|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 broom", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell levitate}", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell fly}", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell animate object|kibblestasty:cc} {@sup K}", + "2 {@item uncommon primal essence|KTKCG}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 16}", + "uncommon", + "1,050 gp" + ], + [ + "{@item Cap of Water Breathing|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 leather {@item hat/cap|KTKCG|cap}", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell water breathing}", + "1 {@item common arcane essence|KTKCG}", + "2 {@item common primal essence|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 14}", + "uncommon", + "270 gp" + ], + [ + "{@item Cloak of the Manta Ray|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item cloak|KTKCG}", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell water breathing}", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell alter self}", + "2 {@item common primal essence|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 14}", + "uncommon", + "600 gp" + ], + [ + "{@item Cloak of Protection|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item cloak|KTKCG}", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell shield of faith}", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell mage armor}", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell protection from energy}", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell shield}", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell false life}", + "1 {@item uncommon arcane essence|KTKCG}", + "1 {@item uncommon divine essence|KTKCG}" + ] + }, + "16 hours", + "8", + "{@dc 16}", + "uncommon", + "1,150 gp" + ], + [ + "{@item Circlet of Blasting|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 circlet worth at least 50 gp", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell scorching ray}", + "1 {@item common arcane essence|KTKCG}", + "1 {@item common primal essence|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 12}", + "uncommon", + "250 gp" + ], + [ + "{@item Goggles of Night|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 pair of goggles", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell darkvision}", + "1 {@item common primal essence|KTKCG}", + "1 {@item uncommon arcane essence|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 13}", + "uncommon", + "300 gp" + ], + [ + "{@item Pearl of Power|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item pearl|DMG} worth at least 100 gp", + "5 {@item common arcane essence|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 12}", + "uncommon", + "350 gp" + ], + [ + "{@item Cloak of Elvenkind|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item cloak|KTKCG}", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell pass without trace}", + "1 {@item uncommon primal essence|KTKCG}", + "1 {@item common primal essence|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 14}", + "uncommon", + "335 gp" + ], + [ + "{@item Decanter of Endless Water|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 decanter", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell create or destroy water}", + "1 {@item uncommon primal essence|KTKCG}", + "1 {@item common divine essence|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 14}", + "uncommon", + "300 gp" + ], + [ + "{@item Deck of Illusions|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "34 cards", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell major image}", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell silent image}", + "34 {@item common arcane essence|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 15}", + "uncommon", + "330 gp" + ], + [ + "{@item Quiver of Ehlonna|DMG|Efficient Quiver}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item quiver|DMG} worth 25 gp", + "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell Leomund's Secret Chest}", + "1 {@item common arcane essence|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 15}", + "uncommon", + "430 gp" + ], + [ + "{@item Eversmoking Bottle|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 bottle", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell fog cloud}", + "1 {@item Cantrip Spell Scroll|KTKCG|scroll} of {@spell produce flame}", + "1 {@item common arcane essence|KTKCG}", + "1 {@item common primal essence|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 13}", + "uncommon", + "210 gp" + ], + [ + "{@item Eyes of Charming|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 crystal {@item esoteric parts|KTKCG|lenses} (glasses) worth 50 gp", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell charm person}", + "1 {@item uncommon arcane essence|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 14}", + "uncommon", + "300 gp" + ], + [ + "{@item Eyes of Minute Seeing|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 crystal {@item esoteric parts|KTKCG|lenses} (glasses) worth 50 gp", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell identify}", + "1 {@item common arcane essence|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 14}", + "uncommon", + "190 gp" + ], + [ + "{@item Eyes of the Eagle|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 crystal {@item esoteric parts|KTKCG|lenses}", + "1 {@item scroll|KTKCG} of {@spell far sight|kibblestasty:cc} {@sup K}", + "1 {@item common primal essence|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 14}", + "uncommon", + "190 gp" + ], + [ + "{@item Figurine of Wondrous Power, Silver Raven|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 figurine of a raven worth at least 10 gp", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell find familiar}", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell animal messenger}", + "1 {@item common primal essence|KTKCG}", + "1 {@item common arcane essence|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 13}", + "uncommon", + "270 gp" + ], + [ + "{@item Gauntlets of Ogre Power|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 gauntlets worth 50 gp", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enlarge/reduce}", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enhance ability}", + "1 {@item uncommon primal essence|KTKCG}", + "1 {@item common arcane essence|KTKCG}" + ] + }, + "12 hours (1.5 days)", + "6", + "{@dc 14}", + "uncommon", + "500 gp" + ], + [ + "{@item Gem of Brightness|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 cut gem worth at least 50 gp", + "1 {@item Cantrip Spell Scroll|KTKCG|scroll} of {@spell light}", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell daylight}", + "1 {@item uncommon divine essence|KTKCG}", + "1 {@item common arcane essence|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 14}", + "uncommon", + "585 gp" + ], + [ + "{@item Gloves of Missile Snaring|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 pair of gloves", + "1 {@item scroll|KTKCG} of attract/repel", + "1 {@item uncommon arcane essence|KTKCG}", + "1 {@item common primal essence|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 15}", + "uncommon", + "365 gp" + ], + [ + "{@item Gloves of Swimming and Climbing|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 pair of gloves", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enhance ability}", + "1 {@item common arcane essence|KTKCG}", + "1 {@item common primal essence|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 14}", + "uncommon", + "225 gp" + ], + [ + "{@item Hat of Disguise|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item hat/cap|KTKCG|hat}", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell disguise self}", + "1 {@item Cantrip Spell Scroll|KTKCG|scroll} of {@spell minor illusion}", + "1 {@item uncommon arcane essence|KTKCG}", + "1 {@item common arcane essence|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 14}", + "uncommon", + "340 gp" + ], + [ + "{@item Headband of Intellect|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 headband worth at least 25 gp", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enhance ability}", + "2 {@item uncommon arcane essence|KTKCG}", + "1 {@item common divine essence|KTKCG}" + ] + }, + "12 hours (1.5 days)", + "6", + "{@dc 14}", + "uncommon", + "540 gp" + ], + [ + "{@item Helm of Comprehending Language|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item helmet|KTKCG|helm} worth at least 25 gp", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell comprehend languages}", + "1 {@item common arcane essence|KTKCG}", + "1 {@item common divine essence|KTKCG}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 14}", + "uncommon", + "280 gp" + ], + [ + "{@item Helm of Telepathy|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item helmet|KTKCG|helm} worth at least 50 gp", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell detect thoughts}", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell suggestion}", + "1 {@item uncommon arcane essence|KTKCG}", + "1 {@item common arcane essence|KTKCG}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 15}", + "uncommon", + "575 gp" + ], + [ + "{@item Cursed Luckstone|GoS|Luckstone}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 polished agate worth 50 gp", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell imbue luck|KibblesTasty:CC} {@sup K}", + "1 {@item uncommon divine essence|KTKCG}", + "1 {@item common primal essence|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 15}", + "uncommon", + "415 gp" + ], + [ + "{@item Lantern of Revealing|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item Bullseye Lantern|PHB|lantern}", + "1 {@item Cantrip Spell Scroll|KTKCG|scroll} of {@spell light}", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell see invisibility}", + "1 {@item uncommon arcane essence|KTKCG}", + "1 {@item uncommon divine essence|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 15}", + "uncommon", + "500 gp" + ], + [ + "{@item Pipes of Haunting|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 pipes worth at least 25 gp", + "1 {@item scroll|KTKCG} of {@spell frighten|kibblestasty:cc} {@sup K}", + "1 {@item uncommon arcane essence|KTKCG}", + "1 {@item uncommon divine essence|KTKCG}" + ] + }, + "8 hour", + "4", + "{@dc 15}", + "uncommon", + "485 gp" + ], + [ + "{@item Pipes of the Sewers|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 pipes worth at least 25 gp", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell animal friendship}", + "1 {@item uncommon primal essence|KTKCG}", + "1 {@item common primal essence|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 14}", + "uncommon", + "345 gp" + ], + [ + "{@item Robe of Useful Items|DMG} (with all patches)", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item robe|KTKCG}", + "100 gp", + "1 silver coffer worth 500 gp", + "1 iron door", + "10 gems worth 100 gp each", + "1 {@item Ladder (10-foot)|PHB|wooden ladder}", + "1 picture of a {@creature riding horse|MM|horse} worth 75 gp", + "1 saddle bag", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell create hole} {@sup K}", + "4 {@item potion of healing||potions of healing}", + "1 {@item Rowboat}", + "1 {@item 1st-Level Spell Scroll|KTKCG}", + "1 picture of {@creature mastiff||mastiffs} worth at least 25 gp", + "1 window", + "1 {@item portable ram|PHB}", + "13 {@item common arcane essence|KTKCG|common arcane essences}" + ] + }, + "8 hours", + "4", + "{@dc 14}", + "uncommon", + "3,560 gp" + ], + [ + "{@item Rope of Climbing|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 60-foot long {@item Hempen Rope (50 feet)|PHB|rope}", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell awaken rope} {@sup K}", + "1 {@item uncommon arcane essence|KTKCG}", + "1 {@item common arcane essence|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 14}", + "uncommon", + "300 gp" + ], + [ + "{@item Sending Stones|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 set of the same kind of stones", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell sending}", + "2 {@item common arcane essence|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 14}", + "uncommon", + "380 gp" + ], + [ + "{@item Shawm of Sundering|KTKCG} {@sup DS}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item shawm|PHB} worth 50 gp", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell thunderwave}", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell shatter}", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell lightning bolt}", + "1 {@item uncommon primal essence|KTKCG}", + "2 {@item common arcane essence|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 14}", + "uncommon", + "600 gp" + ], + [ + "{@item Slippers of Spider Climbing|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item shoes|KTKCG|slippers}", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell spider climb}", + "1 {@item common arcane essence|KTKCG}", + "1 {@item common primal essence|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 14}", + "uncommon", + "225 gp" + ], + [ + "{@item Yves' Thieves' Tools|KTKCG} {@sup DS}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item thieves' tools|PHB}", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enhance ability}", + "1 {@item uncommon arcane essence|KTKCG}", + "2 {@item common arcane essence|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 15}", + "uncommon", + "440 gp" + ], + [ + "{@item Winged Boots|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 boots worth at least 50 gp", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell fly}", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell levitate}", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell feather fall}", + "1 {@item uncommon arcane essence|KTKCG}", + "1 {@item uncommon primal essence|KTKCG}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 15}", + "uncommon", + "1000 gp" + ], + [ + "{@item Bead of Force|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "8 beads", + "8 {@item 4th-Level Spell Scroll|KTKCG|scrolls} of {@spell Otiluke's Resilient Sphere}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 16}", + "rare", + "2,900 gp" + ], + [ + "{@item Belt of Dwarvenkind|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 belt worth at least 200 gp", + "200 gp worth of quality ale", + "1 {@item rare primal essence|KTKCG}", + "2 {@item uncommon primal essence|KTKCG}", + "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell stoneskin}", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell alter self}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 17}", + "rare", + "2,400 gp" + ], + [ + "{@item Belt of Hill Giant Strength|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 belt", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enhance ability}", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enlarge/reduce}", + "3 {@item rare primal essence|KTKCG}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 18}", + "rare", + "3,500 gp" + ], + [ + "{@item Boots of Levitation|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 boots worth at least 50 gp", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell levitate}", + "2 {@item rare arcane essence|KTKCG}", + "2 {@item uncommon primal essence|KTKCG}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 17}", + "rare", + "2,600 gp" + ], + [ + "{@item Boots of Speed|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 boots worth at least 200 gp", + "1 {@item 4rd-Level Spell Scroll|KTKCG|scroll} of {@spell haste}", + "1 {@item rare primal essence|KTKCG}", + "2 {@item rare arcane essence|KTKCG}", + "2 {@item uncommon arcane essence|KTKCG}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 16}", + "rare", + "3,400 gp" + ], + [ + "{@item Bracers of Defense|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 set of {@item bracers|KTKCG} worth at least 200 gp", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell shield}", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell shield of faith}", + "1 {@item rare divine essence|KTKCG}", + "1 {@item rare arcane essence|KTKCG}" + ] + }, + "16 hours", + "8", + "{@dc 17}", + "rare", + "2,300 gp" + ], + [ + "{@item Brazier of Commanding Fire Elementals|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 brazier worth 200 gp", + "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell conjure elemental}", + "2 {@item rare primal essence|KTKCG}", + "2 {@item rare reactive reagents|KTKCG}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 17}", + "rare", + "2,400 gp" + ], + [ + "{@item Bowl of Commanding Water Elementals|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 bowl worth 200 gp", + "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell conjure elemental}", + "2 {@item rare primal essence|KTKCG|rare primal essences}", + "2 {@item rare curative reagent|KTKCG|rare curative reagents}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 17}", + "rare", + "2,400 gp" + ], + [ + "{@item Censer of Controlling Air Elementals 1 censer worth 200 gp|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell conjure elemental}", + "2 {@item rare primal essence|KTKCG|rare primal essences}", + "1 {@item rare reactive reagent|KTKCG}", + "1 {@item uncommon arcane essence|KTKCG}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 17}", + "rare", + "2,400 gp" + ], + [ + "{@item Cape of the Mountebank|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item cape|KTKCG} worth at least 200 gp", + "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell dimension door}", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell pyrotechnics}", + "1 {@item rare arcane essence|KTKCG}", + "1 {@item uncommon primal essence|KTKCG}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 18}", + "rare", + "2,000 gp" + ], + [ + "{@item Chime of Opening|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 chime worth 50 gp", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell knock}", + "10 {@item common arcane essence|KTKCG|common arcane essences}" + ] + }, + "10 hours", + "5", + "{@dc 14}", + "rare", + "666 gp" + ], + [ + "{@item Cloak of Displacement|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item cloak|KTKCG} worth 50 gp", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell mirror image}", + "1 {@item rare arcane essence|KTKCG}", + "1 {@item uncommon arcane essence|KTKCG}" ] - ] - }, - "The details from the creature boon can be found on the creature stat block. The cook must be aware of the creature's property to make the meal imbue that property, and the GM may adjust the property in cases where it would not work for players or be too powerful as written. At the GM's discretion, any ability can be added to this list." - ] - }, - { - "name": "Hearty Meat Feast", - "source": "KTKCG", - "page": 58, - "type": "FD", - "rarity": "rare", - "value": 15000, - "property": [ - "Feast" - ], - "entries": [ - "Up to 5 creatures can consume this feast within an hour of it being prepared. After consuming this hearty meal, you become satiated for the next 24 hours. Consuming the essence of a properly prepared creature of great power confers some of its power to you while satiated by the feast.", - "You can add +2 to ability checks and saving throws of the prepared creatures highest stat (if multiple stats are tied, the cook chooses which when preparing the meal). Alternatively, the cook can bring forth exotic properties of the creature, conferring one trait of the cooked animal to those that consume it as per the following table (this replaces the benefit to ability checks and saves):", - { - "caption": "Meat Feast Boons", - "type": "table", - "page": 58, - "colLabels": [ - "Minimum Rarity", - "Creature Boon" - ], - "colStyles": [ - "text-center", - "text-center" - ], - "rows": [ - [ - "uncommon", - "Hold Breath, Keen Senses, Pounce, Stone Camouflage" - ], - [ - "rare", - "Amphibious/Water Breathing, Web Walker" + }, + "12 hours (1.5 days)", + "6", + "{@dc 16}", + "rare", + "1,270 gp" + ], + [ + "{@item Cloak of the Bat|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item cloak|KTKCG} worth at least 50 gp", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell form of familiar|kibblestasty:cc} {@sup K}", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell darkness}", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell fly}", + "1 {@item rare primal essence|KTKCG}", + "1 {@item uncommon arcane essence|KTKCG}" + ] + }, + "12 hours (1.5 days)", + "6", + "{@dc 15}", + "rare", + "1,500 gp" + ], + [ + "{@item Dimension Shackles|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 set of {@item manacles|PHB}", + "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell hold monster}", + "1 {@item 6th-Level Spell Scroll|KTKCG|scroll} of {@spell forbiddance}", + "1 {@item rare divine essence|KTKCG}", + "1 {@item rare arcane essence|KTKCG}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 17}", + "rare", + "4,900 gp" + ], + [ + "{@item Quaal's Feather Token, Anchor|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item fletching|KTKCG}", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell entangle}", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell web}", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell binding curse|kibblestasty:cc} {@sup K}", + "1 {@item uncommon arcane essence|KTKCG}" + ] + }, + "6 hours", + "3", + "{@dc 15}", + "rare", + "435 gp" + ], + [ + "{@item Quaal's Feather Token, Bird|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item fletching|KTKCG}", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell conjure animals}", + "2 {@item 2nd-Level Spell Scroll|KTKCG|scrolls} of {@spell enlarge/reduce}", + "1 {@item uncommon primal essence|KTKCG}" + ] + }, + "6 hours", + "3", + "{@dc 17}", + "rare", + "770 gp" + ], + [ + "{@item Quaal's Feather Token, Fan|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item fletching|KTKCG}", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell gust of wind}", + "1 {@item scroll|KTKCG} of {@spell animate object|kibblestasty:cc} {@sup K}", + "1 {@item uncommon arcane essence|KTKCG}", + "1 {@item uncommon primal essence|KTKCG}" + ] + }, + "6 hours", + "3", + "{@dc 15}", + "rare", + "525 gp" + ], + [ + "{@item Quaal's Feather Token, Swan Boat|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item fletching|KTKCG}", + "1 boat 50 feet long and 20 feet wide", + "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell dimension door}", + "1 {@item uncommon arcane essence|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 16}", + "rare", + "4000 gp" + ], + [ + "{@item Quaal's Feather Token, Tree|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item fletching|KTKCG}", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell plant growth}", + "1 {@item uncommon primal essence|KTKCG}" + ] + }, + "6 hours", + "3", + "{@dc 15}", + "rare", + "475 gp" + ], + [ + "{@item Quaal's Feather Token, Whip|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item fletching|KTKCG}", + "1 {@item whip|PHB}", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell animate objects}", + "1 {@item uncommon arcane essence|KTKCG}" + ] + }, + "6 hours", + "3", + "{@dc 14}", + "rare", + "275 gp" + ], + [ + "{@item Figurine of Wondrous Power, Bronze Griffon|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 figurine of a griffon worth at least 20 gp", + "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell Find Greater Steed|XGE}", + "1 {@item rare divine essence|KTKCG}", + "1 {@item uncommon divine essence|KTKCG}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 17}", + "rare", + "2,700 gp" + ], + [ + "{@item Figurine of Wondrous Power, Ebony Fly|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 figurine of a fly worth at least 20 gp", + "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell giant insect}", + "1 {@item rare primal essence|KTKCG}", + "1 {@item uncommon primal essence|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 15}", + "rare", + "1,300 gp" + ], + [ + "{@item Figurine of Wondrous Power, Golden Lions|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 figurines of a lion worth at least 20 gp", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell conjure animals}", + "1 {@item uncommon primal essence|KTKCG}", + "1 {@item uncommon divine essence|KTKCG}" + ] + }, + "12 hours (1.5 days)", + "6", + "{@dc 15}", + "rare", + "730 gp" + ], + [ + "{@item Figurine of Wondrous Power, Ivory Goats|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "3 figurines of a goat worth at least 20 gp", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell conjure animals}", + "1 {@item rare arcane essence|KTKCG}", + "1 {@item uncommon divine essence|KTKCG}", + "1 {@item uncommon arcane essence|KTKCG}" + ] + }, + "16 hours", + "8", + "{@dc 16}", + "rare", + "1,700 gp" + ], + [ + "{@item Figurine of Wondrous Power, Marble Elephant|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 figurine of an elephant worth at least 20 gp", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell conjure animals}", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enlarge/reduce}", + "1 {@item uncommon primal essence|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 15}", + "rare", + "600 gp" + ], + [ + "{@item Figurine of Wondrous Power, Onyx Dog|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 figurine of a dog worth at least 20 gp", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell conjure animals}", + "1 {@item uncommon primal essence|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 15}", + "rare", + "515 gp" + ], + [ + "{@item Figurine of Wondrous Power, Serpentine Owl|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 figurine of an owl worth at least 20 gp", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell find familiar}", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enlarge/reduce}", + "1 {@item uncommon arcane essence|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 16}", + "rare", + "475 gp" + ], + [ + "{@item Figurine of Wondrous Power, Onyx Panther|KTKCG} {@sup K}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 figurine of a panther worth at least 20 gp", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell conjure animals}", + "1 {@item uncommon primal essence|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 15}", + "rare", + "515 gp" + ], + [ + "{@item Gem of Seeing|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 cut gem worth at least 50 gp", + "1 {@item 6th-Level Spell Scroll|KTKCG|scroll} of {@spell true seeing}", + "1 {@item rare arcane essence|KTKCG}", + "1 {@item uncommon arcane essence|KTKCG}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 17}", + "rare", + "3050 gp" + ], + [ + "{@item Heward's Handy Haversack|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item backpack|PHB}", + "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell Leomund's Secret Chest}", + "1 {@item 6th-Level Spell Scroll|KTKCG|scroll} of {@spell Drawmij's Instant Summons}", + "1 {@item uncommon arcane essence|KTKCG}", + "1 {@item rare arcane essence|KTKCG}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 18}", + "rare", + "3,600 gp" + ], + [ + "{@item Helm of Teleportation|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item helmet|KTKCG|helm} worth at least 200 gp", + "1 {@item 7th-Level Spell Scroll|KTKCG|scroll} of {@spell teleport}", + "2 {@item rare arcane essence|KTKCG}", + "1 {@item rare divine essence|KTKCG}" + ] + }, + "24 hours (3 days)", + "12", + "{@dc 18}", + "rare", + "16,700 gp" + ], + [ + "{@item Horn of Blasting|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item horn|PHB} worth at least 100 gp", + "1 {@item scroll|KTKCG} of {@spell shockwave|kibblestasty:cc} {@sup K}", + "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell sonic shriek|kibblestasty:cc} {@sup K}" + ] + }, + "24 hours (3 days)", + "12", + "{@dc 17}", + "rare", + "3,370 gp" + ], + [ + "{@item Horn of Valhalla, Silver|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 silver {@item horn|PHB} worth at least 50 gp", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell spirit guardians}", + "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell guardian of faith}", + "1 {@item rare primal essence|KTKCG}", + "1 {@item rare divine essence|KTKCG}" + ] + }, + "24 hours (3 days)", + "12", + "{@dc 17}", + "rare", + "2,800 gp" + ], + [ + "{@item Horn of Valhalla, Brass|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 brass {@item horn|PHB} worth at least 50 gp", + "1 {@item 3th-Level Spell Scroll|KTKCG|scroll} of {@spell spirit guardians}", + "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell guardian of faith}", + "1 {@item rare primal essence|KTKCG}", + "1 {@item rare divine essence|KTKCG}" + ] + }, + "24 hours (3 days)", + "12", + "{@dc 17}", + "rare", + "2,800 gp" + ], + [ + "{@item Horseshoes of Speed|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "4 {@item horseshoe|KTKCG|horseshoes} worth 10 gp each", + "4 {@item 1st-Level Spell Scroll|KTKCG|scrolls} of {@spell longstrider}", + "4 {@item uncommon arcane essence|KTKCG|uncommon arcane essences}", + "4 {@item common primal essence|KTKCG}" + ] + }, + "24 hours (3 days)", + "12", + "{@dc 16}", + "rare", + "1,570 gp" + ], + [ + "{@item Helm of Heroes|KTKCG} {@sup GS}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item helmet|KTKCG|helm} worth 50 gp", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell heroism}", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell shield of faith}", + "1 {@item rare divine essence|KTKCG}", + "1 {@item uncommon divine essence|KTKCG}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 16}", + "rare", + "1,390 gp" + ], + [ + "{@item Iron Bands of Bilarro|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "30 feet of chain", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell entangle}", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell awaken rope|kibblestasty:cc} {@sup K}", + "1 {@item rare arcane essence|KTKCG}", + "2 {@item uncommon divine essence|KTKCG}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 16}", + "rare", + "740 gp" + ], + [ + "{@item Mantle of Spell Resistance|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 mantle worth at least 100 gp", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell dispel magic}", + "3 {@item rare arcane essence|KTKCG}", + "1 {@item uncommon divine essence|KTKCG}" ] - ] - }, - "The details from the creature boon can be found on the creature stat block. The cook must be aware of the creature's property to make the meal imbue that property, and the GM may adjust the property in cases where it would not work for players or be too powerful as written. At the GM's discretion, any ability can be added to this list." - ] - }, - { - "name": "Superb Meat Feast", - "source": "KTKCG", - "page": 58, - "type": "FD", - "rarity": "very rare", - "value": 30000, - "property": [ - "Feast" - ], - "entries": [ - "Up to 5 creatures can consume this feast within an hour of it being prepared. After consuming this hearty meal, you become satiated for the next 24 hours. Consuming the essence of a properly prepared creature of great power confers some of its power to you while satiated by the feast.", - "You can add +3 to ability checks and saving throws of the prepared creatures highest stat (if multiple stats are tied, the cook chooses which when preparing the meal). Alternatively, the cook can bring forth exotic properties of the creature, conferring one trait of the cooked animal to those that consume it as per the following table (this replaces the benefit to ability checks and saves):", - { - "caption": "Meat Feast Boons", - "type": "table", - "page": 58, - "colLabels": [ - "Minimum Rarity", - "Creature Boon" - ], - "colStyles": [ - "text-center", - "text-center" - ], - "rows": [ - [ - "uncommon", - "Hold Breath, Keen Senses, Pounce, Stone Camouflage" - ], - [ - "rare", - "Amphibious/Water Breathing, Web Walker" - ], - [ - "very rare", - "Pack Tactics, Spider Climb" + }, + "16 hours (1.5 days)", + "8", + "{@dc 17}", + "rare", + "3,280 gp" + ], + [ + "{@item Portable Hole|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 large cloth", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell rope trick}", + "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell passwall}", + "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell dimension door}", + "2 {@item rare arcane essence|KTKCG}", + "1 {@item rare primal essence|KTKCG}" ] - ] - }, - "The details from the creature boon can be found on the creature stat block. The cook must be aware of the creature's property to make the meal imbue that property, and the GM may adjust the property in cases where it would not work for players or be too powerful as written. At the GM's discretion, any ability can be added to this list." - ] - }, - { - "name": "Legendary Meat Feast", - "source": "KTKCG", - "page": 58, - "type": "FD", - "rarity": "legendary", - "value": 300000, - "property": [ - "Feast" - ], - "entries": [ - "Up to 5 creatures can consume this feast within an hour of it being prepared. After consuming this hearty meal, you become satiated for the next 24 hours. Consuming the essence of a properly prepared creature of great power confers some of its power to you while satiated by the feast.", - "You can add +4 to ability checks and saving throws of the prepared creatures highest stat (if multiple stats are tied, the cook chooses which when preparing the meal). Alternatively, the cook can bring forth exotic properties of the creature, conferring one trait of the cooked animal to those that consume it as per the following table (this replaces the benefit to ability checks and saves):", - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Meat Feast Boons", - "page": 58 - }, - "The details from the creature boon can be found on the creature stat block. The cook must be aware of the creature's property to make the meal imbue that property, and the GM may adjust the property in cases where it would not work for players or be too powerful as written. At the GM's discretion, any ability can be added to this list." - ] - }, - { - "name": "Elementally Fortifying Feast", - "source": "KTKCG", - "page": 58, - "type": "FD", - "rarity": "rare", - "value": 32500, - "property": [ - "Feast" - ], - "entries": [ - "Up to 5 creatures can consume this feast within an hour of it being prepared. After consuming this hearty meal, you become satiated for the next 24 hours. The magical properties of the meal confer the following special benefits:", - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Elementally Fortifying Feast Benefits", - "page": 58 - }, - "These benefits fade after 24 hours. You can't gain the benefits of another feast until these benefits fade and you are no longer satiated." - ] - }, - { - "name": "Seaworthy Bouillabaisse", - "source": "KTKCG", - "page": 58, - "type": "FD", - "rarity": "uncommon", - "value": 2500, - "property": [ - "Feast" - ], - "entries": [ - "Up to 5 creatures can consume this feast within an hour of it being prepared. After consuming this hearty meal, you become satiated for the next 24 hours. The magical properties of the meal grant you immunity to sea sickness as well as advantage on Dexterity or Constitution saving throws involving the motion of sea vessels.", - "Additionally, if you do not have proficiency in Water Vehicles, you can add half your proficiency bonus (rounded down) to any check involving them for the duration." - ] - }, - { - "name": "Heroes' Feast", - "source": "KTKCG", - "page": 59, - "type": "FD", - "rarity": "rare", - "value": 150000, - "property": [ - "Feast" - ], - "entries": [ - "A magnificent spread of food. Cooking this has the effect of casting the spell {@spell heroes' feast}, except it's made of real food and not poofed into existence by strange magics." - ] - }, - { - "name": "What Doesn't Kill You... Feast", - "source": "KTKCG", - "page": 59, - "type": "FD", - "rarity": "uncommon", - "property": [ - "Feast" - ], - "entries": [ - "Up to 5 creatures can consume this feast within an hour of it being prepared. After consuming this dubious meal, you gain resistance to poison damage, and gain advantage on saving throws against being {@condition poisoned} for 24 hours.", - "If the source of a poison saving throw is the same as the source of the {@item meat|KTKCG} or {@item poisonous reagent|KTKCG} used to make the feast, the advantage against being poisoned by that creature or effect lasts one week." - ] - }, - { - "name": "Flame Breathing Jerky", - "source": "KTKCG", - "page": 59, - "type": "FD", - "rarity": "uncommon", - "value": 25000, - "property": [ - "Snack" - ], - "entries": [ - "A tough jerky with exotic flavoring. Very spicy, uncomfortably so. After a creature consumes this snack as an action, they gain the following benefits for the next 10 minutes:", - { - "type": "list", - "page": 59, - "items": [ - "You can't be put to sleep by magical means.", - "You have disadvantage on Wisdom checks.", - "You have disadvantage on Constitution saving throws to maintain {@condition concentration} on a spell.", - "You can use a bonus action to exhale fire at a target within 10 feet of you. The target must make a {@dc 13} Dexterity saving throw, taking {@damage 2d6} fire damage on a failed save, or half as much damage on a successful one." - ] - }, - "You can eat a number of pieces of this jerky equal to your Constitution modifier per day." - ] - }, - { - "name": "Mint Chew", - "source": "KTKCG", - "page": 59, - "type": "FD", - "rarity": "uncommon", - "value": 10000, - "property": [ - "Snack" - ], - "entries": [ - "A chewy minty candy. You can pop one into your mouth as a bonus action. While being chewed (for up to 10 minutes), you are energized and can ignore the effects of up to 3 levels of {@condition exhaustion} for the duration, and can't be put to sleep by magical means.", - "You can only gain this benefit once per day, after which consuming additional pieces of the candy has no effect until you finish a long rest." - ] - }, - { - "name": "Morph Cookies", - "source": "KTKCG", - "page": 59, - "type": "FD", - "rarity": "uncommon", - "value": 12500, - "property": [ - "Snack" - ], - "entries": [ - "Consuming one of these has the effects of casting {@spell alter self}, however you can't change the adaptation unless you consume another cookie. This effect doesn't require {@condition concentration} to maintain, and can be extended by consuming an additional morph cookie.", - "If the ingredient came from a {@creature mimic|MM}, you can additionally transform your appearance to creatures with a different basic shape than you, though you remain the same size." - ] - }, - { - "name": "Seeing Sticks", - "source": "KTKCG", - "page": 59, - "type": "FD", - "rarity": "uncommon", - "value": 15000, - "property": [ - "Snack" - ], - "entries": [ - "A stick of hard tacky substance. You can pop one into your mouth as a bonus action. While being sucked (for up to 10 minutes), you gain expanded senses and have advantage on Wisdom ({@skill Perception}) checks, saving throws against Illusion spells, and Intelligence ({@skill Investigation}) checks to see through illusions, though because of the bad taste inherent to the formulation, continuing to suck on the seeing stick requires {@condition concentration}, as if concentrating on a spell.", - "By adding the optional {@item common supplies|KTKCG} ingredient, they can be sweetened, granting you advantage on Constitution saving throws made to maintain your {@condition concentration} against spitting them out; this increases the DC of the recipe by 1." - ] - }, - { - "name": "Quickening Candies", - "source": "KTKCG", - "page": 59, - "type": "FD", - "rarity": "rare", - "property": [ - "Snack" - ], - "entries": [ - "A small hard candy ball, with extreme caffineated properties. When you pop one of these into your mouth as a bonus action, you are under the effect of {@spell haste} for {@dice 1d4} rounds. You still suffer the normal effect of {@spell haste} ending when the effect ends." - ] - }, - { - "name": "Elvish Bread", - "source": "KTKCG", - "page": 59, - "type": "FD", - "rarity": "uncommon", - "value": 6000, - "property": [ - "Ration" - ], - "entries": [ - "A creature can use its action to eat one bite of this bread (1 ration of it). Eating a piece restores 1 hit point, and the bread provides enough nourishment to sustain a creature for one day." - ] - }, - { - "name": "Iron Rations", - "source": "KTKCG", - "page": 59, - "type": "FD", - "rarity": "common", - "value": 200, - "property": [ - "Ration" - ], - "entries": [ - "Iron rations refers to field rations involving dried and perserved food. A basic food ration that will keep you from starving for a day after consuming them. Common side effects include a craving for real food after prolonged exposure." - ] - }, - { - "name": "Cantrip Spell Scroll", - "source": "KTKCG", - "page": 97, - "type": "SC", - "tier": "minor", - "rarity": "common", - "value": 2000, - "entries": [ - "A spell scroll bears the words of a single spell, written as a mystical cipher. If the spell is on your class's spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.", - "If the spell is on your class's spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC is 10. On a failed check, the spell disappears from the scroll with no other effect.", - "Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust.", - "A spell cast from this scroll has a save DC of 13 and an attack bonus of {@hit 5}." - ], - "spellScrollLevel": 0 - }, - { - "name": "1st-Level Spell Scroll", - "source": "KTKCG", - "page": 97, - "type": "SC", - "tier": "minor", - "rarity": "uncommon", - "value": 6500, - "entries": [ - "A spell scroll bears the words of a single spell, written as a mystical cipher. If the spell is on your class's spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.", - "If the spell is on your class's spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC is 11. On a failed check, the spell disappears from the scroll with no other effect.", - "Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust.", - "A spell cast from this scroll has a save DC of 13 and an attack bonus of {@hit 5}.", - "A wizard spell on a spell scroll can be copied just as spells in spellbooks can be copied. When a spell is copied from a spell scroll, the copier must succeed on a DC 11 Intelligence ({@skill Arcana}) check. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed." - ], - "spellScrollLevel": 1 - }, - { - "name": "2nd-Level Spell Scroll", - "source": "KTKCG", - "page": 97, - "type": "SC", - "tier": "minor", - "rarity": "uncommon", - "value": 9000, - "entries": [ - "A spell scroll bears the words of a single spell, written as a mystical cipher. If the spell is on your class's spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.", - "If the spell is on your class's spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC is 12. On a failed check, the spell disappears from the scroll with no other effect.", - "Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust.", - "A spell cast from this scroll has a save DC of 13 and an attack bonus of {@hit 5}.", - "A wizard spell on a spell scroll can be copied just as spells in spellbooks can be copied. When a spell is copied from a spell scroll, the copier must succeed on a DC 12 Intelligence ({@skill Arcana}) check. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed." - ], - "spellScrollLevel": 2 - }, - { - "name": "3rd-Level Spell Scroll", - "source": "KTKCG", - "page": 97, - "type": "SC", - "tier": "minor", - "rarity": "rare", - "value": 25000, - "entries": [ - "A spell scroll bears the words of a single spell, written as a mystical cipher. If the spell is on your class's spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.", - "If the spell is on your class's spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC is 13. On a failed check, the spell disappears from the scroll with no other effect.", - "Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust.", - "A spell cast from this scroll has a save DC of 15 and an attack bonus of {@hit 7}.", - "A wizard spell on a spell scroll can be copied just as spells in spellbooks can be copied. When a spell is copied from a spell scroll, the copier must succeed on a DC 13 Intelligence ({@skill Arcana}) check. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed." - ], - "spellScrollLevel": 3 - }, - { - "name": "4th-Level Spell Scroll", - "source": "KTKCG", - "page": 97, - "type": "SC", - "tier": "minor", - "rarity": "rare", - "value": 30000, - "entries": [ - "A spell scroll bears the words of a single spell, written as a mystical cipher. If the spell is on your class's spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.", - "If the spell is on your class's spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC is 14. On a failed check, the spell disappears from the scroll with no other effect.", - "Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust.", - "A spell cast from this scroll has a save DC of 15 and an attack bonus of {@hit 7}.", - "A wizard spell on a spell scroll can be copied just as spells in spellbooks can be copied. When a spell is copied from a spell scroll, the copier must succeed on a DC 14 Intelligence ({@skill Arcana}) check. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed." - ], - "spellScrollLevel": 4 - }, - { - "name": "5th-Level Spell Scroll", - "source": "KTKCG", - "page": 97, - "type": "SC", - "tier": "minor", - "rarity": "rare", - "value": 120000, - "entries": [ - "A spell scroll bears the words of a single spell, written as a mystical cipher. If the spell is on your class's spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.", - "If the spell is on your class's spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC is 15. On a failed check, the spell disappears from the scroll with no other effect.", - "Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust.", - "A spell cast from this scroll has a save DC of 17 and an attack bonus of {@hit 9}.", - "A wizard spell on a spell scroll can be copied just as spells in spellbooks can be copied. When a spell is copied from a spell scroll, the copier must succeed on a DC 15 Intelligence ({@skill Arcana}) check. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed." - ], - "spellScrollLevel": 5 - }, - { - "name": "6th-Level Spell Scroll", - "source": "KTKCG", - "page": 97, - "type": "SC", - "tier": "minor", - "rarity": "rare", - "value": 150000, - "entries": [ - "A spell scroll bears the words of a single spell, written as a mystical cipher. If the spell is on your class's spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.", - "If the spell is on your class's spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC is 16. On a failed check, the spell disappears from the scroll with no other effect.", - "Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust.", - "A spell cast from this scroll has a save DC of 17 and an attack bonus of {@hit 9}.", - "A wizard spell on a spell scroll can be copied just as spells in spellbooks can be copied. When a spell is copied from a spell scroll, the copier must succeed on a DC 16 Intelligence ({@skill Arcana}) check. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed." - ], - "spellScrollLevel": 6 - }, - { - "name": "7th-Level Spell Scroll", - "source": "KTKCG", - "page": 97, - "type": "SC", - "tier": "minor", - "rarity": "very rare", - "value": 1200000, - "entries": [ - "A spell scroll bears the words of a single spell, written as a mystical cipher. If the spell is on your class's spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.", - "If the spell is on your class's spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC is 17. On a failed check, the spell disappears from the scroll with no other effect.", - "Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust.", - "A spell cast from this scroll has a save DC of 18 and an attack bonus of {@hit 10}.", - "A wizard spell on a spell scroll can be copied just as spells in spellbooks can be copied. When a spell is copied from a spell scroll, the copier must succeed on a DC 17 Intelligence ({@skill Arcana}) check. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed." - ], - "spellScrollLevel": 7 - }, - { - "name": "8th-Level Spell Scroll", - "source": "KTKCG", - "page": 97, - "type": "SC", - "tier": "minor", - "rarity": "very rare", - "value": 1400000, - "entries": [ - "A spell scroll bears the words of a single spell, written as a mystical cipher. If the spell is on your class's spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.", - "If the spell is on your class's spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC is 18. On a failed check, the spell disappears from the scroll with no other effect.", - "Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust.", - "A spell cast from this scroll has a save DC of 18 and an attack bonus of {@hit 10}.", - "A wizard spell on a spell scroll can be copied just as spells in spellbooks can be copied. When a spell is copied from a spell scroll, the copier must succeed on a DC 18 Intelligence ({@skill Arcana}) check. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed." - ], - "spellScrollLevel": 8 - }, - { - "name": "9th-Level Spell Scroll", - "source": "KTKCG", - "page": 97, - "type": "SC", - "tier": "minor", - "rarity": "legendary", - "value": 4000000, - "entries": [ - "A spell scroll bears the words of a single spell, written as a mystical cipher. If the spell is on your class's spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.", - "If the spell is on your class's spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC is 19. On a failed check, the spell disappears from the scroll with no other effect.", - "Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust.", - "A spell cast from this scroll has a save DC of 19 and an attack bonus of {@hit 11}.", - "A wizard spell on a spell scroll can be copied just as spells in spellbooks can be copied. When a spell is copied from a spell scroll, the copier must succeed on a DC 19 Intelligence ({@skill Arcana}) check. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed." - ], - "spellScrollLevel": 9 - }, - { - "name": "Breastplate of the Golden Retriever", - "source": "KTKCG", - "page": 85, - "baseItem": "breastplate|PHB", - "type": "MA", - "rarity": "very rare", - "reqAttune": true, - "weight": 20, - "ac": 14, - "bonusAc": "+1", - "bonusSavingThrow": "+1", - "charges": 3, - "recharge": "dawn", - "rechargeAmount": "3", - "value": 970000, - "entries": [ - "You have a +1 bonus to AC and advantage on saving throws to resist being {@condition frightened} while wearing this armor.", - "This armor has 3 charges, which it regains daily at dawn. As an action, you can expend 1 charge to cast the {@spell warding bond} spell or 2 charges to cast the {@spell Mordenkainen's Faithful Hound|PHB|faithful hound} spell from the armor without requiring material components. When warding bond is cast in this way, a spectral golden retriever appears next to the creature you are bonded with and follows it dutifully. The golden retriever is incorporeal and it can shed bright light in a 20-foot radius and dim light for an additional 20 feet upon the bonded creature's request (no action required).", - "{@note Item and art by {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers}}" - ], - "attachedSpells": [ - "warding bond", - "Mordenkainen's Faithful Hound" - ], - "fluff": { - "images": [ + }, + "16 hours (1.5 days)", + "8", + "{@dc 18}", + "rare", + "5,000 gp" + ], + [ + "{@item Robe of Eyes|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 robe worth at least 100 gp", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell darkvision}", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell see invisibility}", + "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell arcane eye}", + "1 {@item rare arcane essence|KTKCG}", + "1 {@item uncommon psionic essence|KTKCG}" + ] + }, + "24 hours (3 days)", + "12", + "{@dc 17}", + "rare", + "2,170 gp" + ], + [ + "{@item Rope of Entanglement|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 30-foot long rope", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell entangle}", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell awaken rope|kibblestasty:cc} {@sup K}", + "1 {@item rare arcane essence|KTKCG}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 17}", + "rare", + "1,325 gp" + ], + [ + "{@item Stone of Controlling Earth Elementals|DMG}", { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/BreastplateoftheGoldenRetriever.webp" - }, - "title": "Art by: {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers}" - } - ] - } - }, - { - "name": "Captain's Coat", - "source": "KTKCG", - "page": 86, - "baseItem": "studded leather armor|PHB", - "type": "LA", - "rarity": "rare", - "reqAttune": true, - "weight": 13, - "ac": 12, - "value": 140000, - "grantsProficiency": true, - "modifySpeed": { - "equal": { - "swim": "walk" - } - }, - "entries": [ - "Functional and fashionable, this long pirate captain's coat is reinforced for combat and draws the eyes to its ornate design. While wearing this coat, you have proficiency in {@item navigator's tools|PHB}, vehicles (water) and you have a swimming speed equal to your walking speed.", - "Multiple pockets are hidden on the inside of the coat, able to conceal small objects. A creature attempting to search your person must succeed on a {@dc 15} Intelligence ({@skill Investigation}) check in order to discover the hidden pockets.", - { - "type": "entries", - "name": "Sailor's Mouth", - "entries": [ - "Once per short or long rest, you can use a bonus action to cast the {@spell vicious mockery} spell (save {@dc 15}) while wearing the coat. When cast in this way, the target takes extra psychic damage equal to your Charisma modifier." - ] - }, - "{@note Item and art by {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers}}" - ], - "attachedSpells": [ - "vicious mockery" - ], - "fluff": { - "images": [ + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 stone worth 200 gp", + "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell conjure elemental}", + "2 {@item rare primal essence|KTKCG|rare primal essences}", + "2 {@item rare poisonous reagent|KTKCG}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 17}", + "rare", + "2,400 gp" + ], + [ + "{@item Squall Collar|KTKCG} {@sup DS}", { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/CaptainsCoat.webp" - }, - "title": "Art by: {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers}" - } - ] - } - }, - { - "name": "Cascade Catalyst", - "source": "KTKCG", - "page": 86, - "rarity": "rare", - "reqAttune": true, - "wondrous": true, - "type": "SCF", - "scfType": "arcane", - "entries": [ - "While holding this catalyst, you can use it as spell casting focus for your spells. When you roll damage for a spell, for each die that rolls its highest value, you can roll one additional die of the same type and add it to the damage dealt." - ] - }, - { - "name": "Crystal Key", - "source": "KTKCG", - "page": 86, - "rarity": "very rare", - "wondrous": true, - "entries": [ - "An intricate crystaline doorknob with intricate carved patterns. This crystal contains a psionically constructed space that can be manifested by placing it against any flat vertical surface large enough for a Medium-sized door to appear on, and speaking the command word. It creates a door that leads into this interdimensional space. The size of this space depends on the size of the object the doorknob is placed again. If the space is at least 10 feet long by 10 feet wide, it creates a simply furnished bedroom with a bed, light, chair and desk. The atmosphere in the room is comfortable and the air is breathable.", - "For each additional 10 cubic feet of space in the object the door knob is placed in, additional rooms appear, in the following order:", - { - "type": "list", - "items": [ - "A bathroom furnished with wash tub and running water (the water is potable).", - "A comfortable study furnished with a writing table, chair, bookshelves and fireplace.", - "A workshop with basic artisan tools and work benches.", - "A kitchen that contains no food, but all basic cooking tools, and an always hot oven.", - "Additional bedrooms, up to four additional rooms.", - "Anything created by the extradimensional space can't leave the extradimensional space." - ] - }, - "These rooms are extradimensional and do not truly exist within the object, and can't be accessed by any means other than through the door (they do not structurally effect the object, or allow you to access entraces or areas within the object)." - ] - }, - { - "name": "Crystal Ball of Thieving", - "source": "KTKCG", - "page": 86, - "rarity": "legendary", - "reqAttune": true, - "wondrous": true, - "curse": true, - "recharge": "dawn", - "value": 4000000, - "entries": [ - "This {@item crystal ball} is about 6 inches in diameter. While touching it, you can cast the {@spell scrying} spell (save {@dc 17}) with it.", - "You can use an action to cast the {@spell mage hand} spell while you are {@spell scrying} with the {@item crystal ball}, the spectral hand appearing within 30 feet of the spell's sensor. When cast in this way you can make the spectral hand {@condition invisible}. When the {@spell scrying} ends, so does the spell, and any object held by the spectral hand is teleported into your open hand or to an unoccupied space at your feet. Teleporting an object via this method is unreliable and has a chance to fail. Roll a {@dice d20} to determine if you are successful. If you have had physical contact with the object before add 5 to your roll. If the object has spent more than 24 hours in your possession, add 10. The DC is 15. On a failure, the object reappears in the space that it occupied before the spectral hand interacted with it, or in the nearest unoccupied space if that space is now occupied. Once used, the thieving power of the {@item crystal ball} can't be used again until the next dawn.", - { - "type": "entries", - "name": "Curse", - "entries": [ - "Each time you successfully steal an item using this {@item crystal ball}, the owner of the item immediately sees an image of your face and hears your name in their mind. They don't necessarily know the context, but if your theft arouses suspicion, it's a likely deduction that you are related to the disappearance of their possession." - ] - }, - "{@note Item and art by {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers}}" - ], - "attachedSpells": [ - "scrying", - "mage hand" - ], - "fluff": { - "images": [ + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 collar worth 100 gp", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enhance ability}", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell lightning charged|kibblestasty:cc} {@sup K}", + "1 {@item rare primal essence|KTKCG}", + "1 {@item uncommon primal essence|KTKCG}" + ] + }, + "12 hours (1.5 days)", + "4", + "{@dc 16}", + "rare", + "1,400 gp" + ], + [ + "{@item Wings of Flying|DMG}", { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/CrystalBallofThieving.webp" - }, - "title": "Art by: {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers}" - } - ] - } - }, - { - "name": "Dagger of the Ogre Mage", - "source": "KTKCG", - "page": 87, - "baseItem": "shortsword|PHB", - "type": "M", - "typeAlt": "SCF", - "focus": true, - "scfType": "arcane", - "rarity": "uncommon", - "reqAttune": true, - "weight": 2, - "weaponCategory": "martial", - "property": [ - "F", - "L" - ], - "dmg1": "1d6", - "dmgType": "P", - "grantsProficiency": true, - "bonusWeapon": "+1", - "value": 61200, - "entries": [ - "This blade was once used as a {@item dagger|PHB} by an ogre, but is nevertheless large enough to be a {@item shortsword|PHB}. You gain a +1 bonus to attack and damage rolls made with this magic weapon.", - "This blade's hilt is hollow and can hold up to 3 {@item cantrip spell scroll|KTKCG|cantrip spell scrolls}. Cantrip scrolls left within the compartment for 1 minute activate one of the three clear gems adorning its grip. Once activated, you can cast these cantrips at will using your spellcasting modifier. If you don't have a spellcasting modifier, use your Intelligence modifier instead. You have proficiency with these cantrips. Cantrips cast from the blade use the weapon as an arcane focus and allow you to perform any somatic components with the weapon instead of requiring a free hand. Scrolls contained within the sword are not destroyed after using them in this way. When you cast a cantrip using the sword that deals damage, the sword's damage type changes to match the cantrip's for 1 minute or until you end it early (no action required).", - "Item and art by {@link Griffon's Saddlebag|https://www.thegriffonssaddlebag.com/}" - ], - "fluff": { - "images": [ + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 cloak worth 50 gp", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell fly}", + "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell polymorph}", + "1 {@item rare arcane essence|KTKCG}", + "1 {@item uncommon arcane essence|KTKCG}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 17}", + "rare", + "3,000 gp" + ], + [ + "{@item Animated Shield|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item shield|PHB} worth at least 200 gp", + "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell animate objects}", + "1 {@item very rare arcane essence|KTKCG}", + "2 {@item rare arcane essence|KTKCG}", + "1 {@item rare divine essence|KTKCG}" + ] + }, + "24 hours (3 days)", + "12", + "{@dc 18}", + "very rare", + "12,500 gp" + ], + [ + "{@item Bag of Devouring|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item bag of holding|DMG}", + "1 {@item 7th-Level Spell Scroll|KTKCG|scroll} of {@spell plane shift}", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell hunger of hadar}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 17}", + "very rare", + "15,000 gp" + ], + [ + "{@item Candle of Invocation|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 candle worth 100 gp", + "4 {@item rare divine essence|KTKCG}", + "1 {@item 8th-Level Spell Scroll|KTKCG|scroll} of {@spell holy aura}", + "1 {@item 9th-Level Spell Scroll|KTKCG|scroll} of {@spell gate}" + ] + }, + "32 hours (4 days)", + "16", + "{@dc 19}", + "very rare", + "65,000 gp" + ], + [ + "{@item Carpet of Flying|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 fancy carpet worth 1000 gp", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell fly}", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell levitate}", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell animate objects}", + "1 {@item very rare arcane essence|KTKCG}", + "1 {@item very rare primal essence|KTKCG}" + ] + }, + "32 hours (4 days)", + "16", + "{@dc 19}", + "very rare", + "20,000 gp" + ], + [ + "{@item Cloak of Arachnida|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 cloak worth 200 gp", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell web}", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell spider climb}", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell protection from poison}", + "1 {@item very rare arcane essence|KTKCG}", + "1 {@item rare arcane essence|KTKCG}" + ] + }, + "24 hours (3 days)", + "12", + "{@dc 18}", + "very rare", + "10,000 gp" + ], + [ + "{@item Figurine of Wondrous Power, Obsidian Steed|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 figurine of a horse worth at least 50 gp", + "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell Find Greater Steed|XGE}", + "1 {@item very rare arcane essence|KTKCG}", + "1 {@item rare divine essence|KTKCG}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 17}", + "very rare", + "10,250 gp" + ], + [ + "{@item Crystal Ball|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 crystal worth at least 1,000 gp", + "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell scrying}", + "1 {@item very rare arcane essence|KTKCG}", + "2 {@item rare arcane essence|KTKCG}" + ] + }, + "24 hours (3 days)", + "12", + "{@dc 18}", + "very rare", + "12,600 gp" + ], + [ + "{@item Crystal Ball of Mind Reading|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 very rare magical {@item crystal ball|DMG}", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell detect thoughts}", + "1 {@item very rare arcane essence|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 19}", + "very rare", + "22,200 gp" + ], + [ + "{@item Crystal Ball of Telepathy|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 very rare magical {@item crystal ball|DMG}", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell suggestion}", + "1 {@item very rare psionic essence|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 20}", + "very rare", + "22,600 gp" + ], + [ + "{@item Cube of Force|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 metal cube of {@item mithril ingot|KTKCG|mithril}, {@item adamantine ingot|KTKCG|adamantine}, or {@item gold ingot|KTKCG|gold}", + "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell wall of force}", + "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell antilife shell}", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell gaseous form}", + "1 {@item 8th-Level Spell Scroll|KTKCG|scroll} of {@spell antimagic field}", + "2 {@item rare arcane essence|KTKCG}", + "3 {@item uncommon arcane essence|KTKCG}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 17}", + "very rare", + "20,000 gp" + ], + [ + "{@item Efreeti Bottle|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 brass bottle", + "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell conjure elemental}", + "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell planar binding}", + "2 {@item very rare primal essence|KTKCG}", + "3 {@item rare primal essence|KTKCG}", + "3 {@item rare arcane essence|KTKCG}" + ] + }, + "32 hours (4 days)", + "16", + "{@dc 18}", + "very rare", + "24,000 gp" + ], + [ + "{@item Cubic Gate|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 3 inch cube worth at least 500 gp", + "1 {@item 9th-Level Spell Scroll|KTKCG|scroll} of {@spell gate}", + "1 {@item 7th-Level Spell Scroll|KTKCG|scroll} of {@spell plane shift}", + "1 {@item very rare arcane essence|KTKCG}", + "1 {@item very rare divine essence|KTKCG}" + ] + }, + "32 hours (4 days)", + "16", + "{@dc 20}", + "very rare", + "75,000 gp" + ], + [ + "{@item Helm of Brilliance|DMG} (with all gems)", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 helm worth at least 100 gp", + "5 diamonds worth 50 gp", + "10 rubies worth 20 gp", + "15 fire opals worth 10 gp", + "20 opals worth 10 gp", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell daylight}", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell fireball}", + "1 {@item 7th-Level Spell Scroll|KTKCG|scroll} of {@spell prismatic spray}", + "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell wall of fire}", + "1 {@item rare arcane essence|KTKCG}", + "1 {@item uncommon arcane essence|KTKCG}" + ] + }, + "24 hours (3 days)", + "12", + "{@dc 18}", + "very rare", + "17,000 gp" + ], + [ + "{@item Horn of Valhalla, Bronze|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 bronze {@item horn|PHB} worth at least 100 gp", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell spirit guardians}", + "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell guardian of faith}", + "1 {@item 7th-Level Spell Scroll|KTKCG|scroll} of {@spell conjure celestial}", + "2 {@item rare primal essence|KTKCG}", + "2 {@item rare divine essence|KTKCG}" + ] + }, + "32 hours (4 days)", + "16", + "{@dc 19}", + "very rare", + "5,600 gp" + ], + [ + "{@item Horseshoes of a Zephyr|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "4 {@item horseshoe|KTKCG|horseshoes} worth 10 gp each", + "4 {@item 2nd-Level Spell Scroll|KTKCG|scrolls} of {@spell levitate}", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell fly}", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell longstrider}", + "4 {@item rare arcane essence|KTKCG}", + "4 {@item uncommon primal essence|KTKCG}" + ] + }, + "24 hours (3 days)", + "12", + "{@dc 18}", + "very rare", + "5,500 gp" + ], + [ + "{@item Daern's Instant Fortress|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item adamantine cube|KTKCG}", + "100 {@item adamantine ingot|KTKCG|adamantine ingots}", + "1 {@item 7th-Level Spell Scroll|KTKCG|scroll} of {@spell Mordenkainen's Magnificent Mansion}", + "2 {@item very rare arcane essence|KTKCG}", + "4 {@item rare arcane essence|KTKCG}", + "2 {@item rare divine essence|KTKCG}" + ] + }, + "40 hours (5 days)", + "20", + "{@dc 18}", + "very rare", + "42,000 gp" + ], + [ + "{@item Mirror of Life Trapping|DMG}", { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/DaggeroftheOgreMage.webp" - }, - "title": "Art by: {@link Griffon's Saddlebag|https://www.thegriffonssaddlebag.com/}" - } - ] - } - }, - { - "name": "Dark Fathom Armor", - "source": "KTKCG", - "page": 87, - "baseItem": "studded leather armor|PHB", - "type": "LA", - "rarity": "very rare", - "reqAttune": true, - "weight": 13, - "ac": 12, - "bonusAc": "+1", - "value": 1100000, - "entries": [ - "This dark, sea-soaked suit of armor smells of brine and is covered in eldritch runes. You have a +1 bonus to AC and can breathe normally underwater while wearing this armor.", - "In addition, while wearing this armor, you can use an action to cast the {@spell evard's black tentacles} spell (save {@dc 15}) from it. When cast in this way, the spell targets a 15-foot square centered on your location that does not follow you when you move. In addition, you do not need to {@condition concentration|PHB|concentrate} on the spell and are immune to its effects when cast in this way. Once this property has been used, it can't be used again until the next dusk.", - "Item and art by {@link Griffon's Saddlebag|https://www.thegriffonssaddlebag.com/}" - ], - "attachedSpells": [ - "Evard's black tentacles" - ], - "fluff": { - "images": [ + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 4 foot tall mirror worth at least 50 gp", + "1 {@item 8th-Level Spell Scroll|KTKCG|scroll} of {@spell demiplane}", + "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell banishment}", + "1 {@item very rare arcane essence|KTKCG}", + "2 {@item rare arcane essence|KTKCG}" + ] + }, + "32 hours (4 days)", + "16", + "{@dc 19}", + "very rare", + "25,000 gp" + ], + [ + "{@item Robe of Scintillating Colors|DMG}", { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/DarkFathomArmor.webp" - }, - "title": "Art by: {@link Griffon's Saddlebag|https://www.thegriffonssaddlebag.com/}" - } - ] - } - }, - { - "name": "Decombobulator", - "source": "KTKCG", - "page": 87, - "rarity": "rare", - "wondrous": true, - "entries": [ - "This small mysterious device can emit a projected field within 5 feet of it that heats matter until it undergoes a state change, from a solid to a liquid, or from a liquid to a gas. It has no effect on gas. The target area is always in the shape of a cube, and can be as small as a 1 inch cube or as large as a 5 foot cube. The process takes 1 minute. If a creature ends its turn in the projected field, it takes {@damage 2d6} fire damage. This damage doubles each consecutive turn it ends in the area. This damage is also taken by any creature attempting to hold or touch something in the area of effect. This field may burn away the effects of some spells that would be subject to its effects at the discretion of the GM." - ] - }, - { - "name": "Doodle Ring", - "source": "KTKCG", - "page": 88, - "type": "RG", - "rarity": "common", - "value": 10000, - "entries": [ - "This magic wooden ring is always covered in splotches of charcoal, ink, or paint, regardless of how well or often it's cleaned. While wearing the ring on a finger, you can touch that finger to a solid surface and begin to draw. The drawing uses your finger to make marks as if it were a piece of charcoal, ink quill, or paintbrush (your choice). The marks you make can be in any color. Any drawing made by the ring can be easily smudged or washed away without leaving any marks behind. The ring can have up to a total of 5 square feet covered with drawings in this way at any time. Drawing more than that begins to erase the previous marks, and any mark left after 24 hours of being made is magically erased.", - "Item and art by {@link Griffon's Saddlebag|https://www.thegriffonssaddlebag.com/}" - ], - "fluff": { - "images": [ + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item robe|KTKCG} worth at least 200 gp", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell daylight}", + "1 {@item 7th-Level Spell Scroll|KTKCG|scroll} of {@spell prismatic spray}", + "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell wall of light|XGE}", + "1 {@item very rare arcane essence|KTKCG}", + "1 {@item rare arcane essence|KTKCG}", + "1 {@item rare divine essence|KTKCG}" + ] + }, + "24 hours (3 days)", + "12", + "{@dc 18}", + "very rare", + "25,000 gp" + ], + [ + "{@item Robe of Stars|DMG}", { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/DoodleRing.webp" - }, - "title": "Art by: {@link Griffon's Saddlebag|https://www.thegriffonssaddlebag.com/}" - } - ] - } - }, - { - "name": "Dragon Tamer Lance", - "source": "KTKCG", - "page": 88, - "baseItem": "lance|PHB", - "type": "M", - "rarity": "legendary", - "reqAttune": true, - "weight": 6, - "weaponCategory": "martial", - "property": [ - "R", - "S" - ], - "dmg1": "1d12", - "dmgType": "P", - "bonusWeapon": "+1", - "recharge": "dawn", - "rechargeAmount": "{@dice 1d4 + 4}", - "charges": 8, - "value": 5000000, - "entries": [ - "This slender, iridescent lance is covered in an enchanted finish that resembles the hardened scales of many dragons. You gain a +1 bonus to attack and damage rolls made with this magic weapon. While attuned to the weapon, you can understand and speak {@language Draconic|PHB}.", - "This lance has 8 charges and regains {@dice 1d4 + 4} expended charges each day at dawn. When you hit a target with the lance, you can expend 1 of its charges to deal an extra {@damage 3d6} acid, cold, fire, lightning, or poison damage (your choice) to the target. If you expend a charge in this way when you hit a dragon, it must also succeed on a {@dc 17} Wisdom saving throw or become {@condition frightened} of you until the beginning of your next turn. For the purpose of this weapon, \"dragon\" refers to any creature with the dragon type, including dragon turtles and wyverns.", - "Whenever you expend a charge in this way to deal extra damage, you can choose to expend a 2nd charge and deal an extra {@damage 1d6} damage of the same type to the target and prevent it from using its reaction until the start of its next turn.", - { - "type": "entries", - "name": "Wyrmling Steed", - "entries": [ - "In addition, while holding the lance, you can use an action to cast the {@spell find steed} spell from it. Once this property has been used, it can't be used again until the next dawn. When you use the lance to cast this spell, you can choose to summon a dragon wyrmling instead of a normal mount by expending a number of charges equal to its challenge rating (maximum 2). You determine the kind of dragon summoned, although its alignment towards good or evil must be the same as your own. If your alignment is neutral, you can summon a wyrmling of either alignment. The wyrmling counts as one size larger when used as a mount and cannot use its breath weapons." - ] - }, - { - "type": "entries", - "name": "Forceful Impact", - "entries": [ - "If you move at least 20 feet straight toward a Medium or smaller target and then make a melee attack with the lance against it while within 5 feet of the target, you make the attack with advantage instead of disadvantage. If you hit, you can immediately roll to attack another target 5 feet directly behind the first, without advantage, as part of the initial attack." - ] - }, - "Item and art by {@link Griffon's Saddlebag|https://www.thegriffonssaddlebag.com/}" - ], - "attachedSpells": [ - "find steed" - ], - "fluff": { - "images": [ + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 black or blue {@item robe|KTKCG} worth 200 gp", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell magic missile}", + "1 {@item 7th-Level Spell Scroll|KTKCG|scroll} of {@spell etherealness}", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell blink}", + "1 {@item very rare arcane essence|KTKCG}", + "1 {@item very rare divine essence|KTKCG}", + "6 {@item rare arcane essence|KTKCG}" + ] + }, + "32 hours (4 days)", + "16", + "{@dc 19}", + "very rare", + "32,800 gp" + ], + [ + "{@item Belt of Stone Giant Strength|DMG}", { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/DragonTamerLance.webp" - }, - "title": "Art by: {@link Griffon's Saddlebag|https://www.thegriffonssaddlebag.com/}" - } - ] - } - }, - { - "name": "Essence Crystal", - "source": "KTKCG", - "page": 88, - "rarity": "rare", - "reqAttune": true, - "wondrous": true, - "curse": true, - "bonusSavingThrow": "+1", - "entries": [ - "A translucent crystal capsule that contains a small amount of a mysterious dark colored liquid.", - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Essence Crystals", - "page": 88 - }, - "While in possession of this crystal, an attuned creature gains a +1 bonus to to ability checks and saving throws of the crystals attribute type.", - "These crystals can be cracked, and the liquid inside makes a potent {@item essence|KTKCG} for forging powerful runes.", - { - "type": "entries", - "name": "Curse", - "entries": [ - "While attuned to the crystal, you have vivid dreams of lives that are not your own, seeing glimpses of the souls that contributed their essence to the liquid within the crystal." - ] - } - ] - }, - { - "name": "Galvanic Spine", - "source": "KTKCG", - "page": 89, - "baseItem": "whip|PHB", - "type": "M", - "rarity": "rare", - "reqAttune": true, - "weight": 3, - "weaponCategory": "martial", - "property": [ - "F", - "R" - ], - "dmg1": "1d4", - "dmgType": "S", - "bonusWeapon": "+1", - "entries": [ - "A segmented metallic whip that crackles with lightning. You have a +1 bonus to attack and damage rolls made with this magic whip, and it deals an extra {@damage 1d4} lightning damage on hit.", - "This whip is highly articulated and can move with surgical precision, allowing it to serve as an extended reach for certain tasks. As an action, you can attempt to {@action grapple} a creature, entangling with the whip. When you do so, you can make a Dexterity ({@skill Athletics}) check to initiate and maintain the grapple (instead of Strength). A creature that starts its turn while {@condition grappled} with this whip takes {@damage 1d4} lightning damage.", - "Additionally, you can pick up objects weighing 10 pounds or less within 10 feet, pulling them toward you, or interact with objects within 10 feet. You can use as a set of {@item thieves' tools|PHB} +1 when interacting with objects within 10 feet." - ] - }, - { - "name": "Helm of Heroes", - "source": "KTKCG", - "page": 89, - "rarity": "rare", - "reqAttune": true, - "wondrous": true, - "bonusAc": "+1", - "value": 139000, - "entries": [ - "You gain a +1 bonus to AC if you're wearing no armor while wearing this helmet. You can still use a {@item shield|PHB} and gain this benefit. In addition, while wearing no armor, the helm becomes suffused with glory and glimmers for 1 minute whenever you roll a 20 on an attack roll. While the helm is glimmering in this way, you gain temporary hit points at the start of each of your turns equal to half your level, and friendly creatures within 10 feet of you can't be {@condition frightened}.", - "Item and art by {@link Griffon's Saddlebag|https://www.thegriffonssaddlebag.com/}" - ], - "fluff": { - "images": [ + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 belt", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enhance ability}", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enlarge/reduce}", + "1 {@item 4th-Level Spell Scroll|KTKCG|scroll} of {@spell stoneskin}", + "3 {@item very rare primal essence|KTKCG}" + ] + }, + "24 hours (3 days)", + "12", + "{@dc 20}", + "very rare", + "26,000 gp" + ], + [ + "{@item Belt of Fire Giant Strength|DMG}", { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/HelmofHeroes.webp" - }, - "title": "Art by: {@link Griffon's Saddlebag|https://www.thegriffonssaddlebag.com/}" - } - ] - } - }, - { - "name": "Hero's Sheath", - "source": "KTKCG", - "page": 89, - "rarity": "rare", - "reqAttune": "by a paladin", - "reqAttuneTags": [ - { - "class": "paladin" - } - ], - "wondrous": true, - "entries": [ - "An ornate sheath built for a {@item longsword|PHB}, this sheath infuses a blade stored within with divine power. When you draw a weapon stored in this sheath, the first attack you make with it after drawing it forth has a range of 30/60 (using the weapons normal attack modifier), and deals radiant damage instead of slashing damage.", - "If you expend a spell slot to empower this special attack using your {@classFeature Divine Smite|Paladin|PHB|2} feature, the blade emits a holy blast that deals damage equal to the {@classFeature Divine Smite|Paladin|PHB|2} targeting all creatures within 15 feet. The range of the cone increases by 15 feet for each level of spell slot expended on the {@classFeature Divine Smite|Paladin|PHB|2}. The target of the attack takes the {@classFeature Divine Smite|Paladin|PHB|2} damage as normal if the attack hits, while all other creatures in the area must make a Dexterity saving throw with a DC of 16. On failure, they take radiant damage equal to the damage dice of the {@classFeature Divine Smite|Paladin|PHB|2} damage (this is not doubled if the attack is a critical hit), or half as much damage on a successful saving throw.", - "A {@item longsword|PHB} that is sheathed in this sheath for at least 24 hours is infused with divine power. Its damage die is increased by one step (from a {@dice d8} to a {@dice d10}, and its versatile damage from a {@dice d10} to a {@dice d12}) and it counts as magical for the purposes of overcoming resistance to damage. This bonus lasts until another weapon is sheathed in this sheath." - ] - }, - { - "name": "Holy Symbol of the Arcane", - "source": "KTKCG", - "page": 89, - "rarity": "rare", - "reqAttune": "by a cleric", - "reqAttuneTags": [ - { - "class": "cleric" - } - ], - "wondrous": true, - "type": "SCF", - "scfType": "holy", - "focus": [ - "Cleric" - ], - "entries": [ - "This is a special {@item holy symbol|PHB} often belonging to the order of a god dedicated to knowledge or magic, imbued with special power by the god or their agents with the ability to confer arcane magic to a disciple.", - "When an attuned user is preparing spells for the day, they can prepare spells from the wizard spell list in addition to the cleric spell list, but any spell prepared in this way is prepared at one level higher than it normally would be. For example, if they were to use this holy symbol to prepare the {@spell fireball} spell from the wizard list, it would be prepared as if were normally a 4th-level spell (not gaining benefits from being up casted as a 4th-level spell).", - "An attuned cleric can have a number of spells prepared this way equal to their Wisdom modifier." - ] - }, - { - "name": "Hulking Bracers", - "source": "KTKCG", - "page": 89, - "rarity": "uncommon", - "reqAttune": true, - "wondrous": true, - "recharge": "dawn", - "entries": [ - "While wearing these {@item bracers|KTKCG}, as an action you can gain the Enlarge effect from the {@spell enlarge/reduce} spell without requiring a spell slot or {@condition concentration}. The effect lasts until deactivated as a bonus action. You can remain enlarged for up to 1 hour per day, all at once or in several shorter uses. If you run out of time while enlarged, you shrink to your normal size. The {@item bracers|KTKCG} regain their 1 hour of usage at dawn each day." - ], - "attachedSpells": [ - "Enlarge/Reduce" - ] - }, - { - "name": "Javelin of the Harpy Eagle", - "source": "KTKCG", - "page": 90, - "baseItem": "javelin|PHB", - "type": "M", - "rarity": "rare", - "reqAttune": true, - "weight": 2, - "weaponCategory": "simple", - "property": [ - "T" - ], - "range": "30/120", - "dmg1": "1d6", - "dmgType": "P", - "value": 130000, - "entries": [ - "This barbed javelin embeds itself into creatures and hinders their movement. A creature hit by this javelin has its speed reduced by 10 feet until the javelin is removed. While you are within 120 feet of the javelin and you can see it, you can use a bonus action to speak its command word, causing the javelin to viciously remove itself from the target and fly back to your open hand or to an unoccupied space at your feet. You can choose to remove the javelin as a part of the attack while wielding it in melee. Alternatively, any creature can remove the javelin with an action. When the javelin is removed, the barbs deal an extra {@damage 1d6} piercing damage to the creature.", - "{@note Item and art by {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers}}" - ], - "fluff": { - "images": [ + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 belt", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enhance ability}", + "1 {@item scroll|KTKCG} of {@spell transformation}", + "1 {@item very rare arcane essence|KTKCG}", + "3 {@item very rare primal essence|KTKCG}" + ] + }, + "32 hours (4 days)", + "16", + "{@dc 22}", + "very rare", + "47,000 gp" + ], + [ + "{@item Iron Flask|DMG} (Empty)", { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/JavelinoftheHarpyEagle.webp" - }, - "title": "Art by: {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers}" - } - ] - } - }, - { - "name": "Raiment of the Raccoon", - "source": "KTKCG", - "page": 90, - "baseItem": "studded leather armor|PHB", - "type": "LA", - "rarity": "very rare", - "reqAttune": "by a rogue", - "reqAttuneTags": [ - { - "class": "rogue" - } - ], - "curse": true, - "weight": 13, - "ac": 12, - "bonusAc": "+1", - "value": 935000, - "entries": [ - "You have a +1 bonus to AC while wearing this armor. While wearing it, you are imbued with the hardiness of a raccoon. Your rogue feature {@classFeature Evasion|Rogue||7} now applies to Constitution saving throws as well.", - { - "type": "entries", - "name": "Keen Sense of Touch", - "entries": [ - "While wearing this armor you develop a hypersensitive tactile awareness. You can add your Wisdom modifier to Dexterity ({@skill Sleight of Hand}) checks, {@item thieves' tools|PHB} checks and Intelligence ({@skill Investigation}) checks that use your sense of touch. You can reliably detect the surface details, such as engraved writing or material properties, of an object by touching it." - ] - }, - { - "type": "entries", - "name": "Curse", - "entries": [ - "While attuned to this armor you become obsessively hygienic. You must spend at least 10 minutes washing your hands to benefit from a short or long rest and you prefer to dunk your food into water before eating it." - ] - }, - "{@note Item and art by {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers}}" - ], - "fluff": { - "images": [ + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 iron {@item flask|KTKCG} worth at least 200 gp", + "1 {@item 9th-Level Spell Scroll|KTKCG|scroll} of {@spell imprisonment}", + "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell planar blinding}", + "1 {@item legendary arcane essence|KTKCG}", + "1 {@item very rare divine essence|KTKCG}" + ] + }, + "40 hours (5 days)", + "20", + "{@dc 21}", + "legendary", + "98,000 gp" + ], + [ + "{@item Horn of Valhalla, Iron|DMG}", { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/RaimentoftheRaccoon.webp" - }, - "title": "Art by: {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers}" - } - ] - } - }, - { - "name": "Shawm of Sundering", - "source": "KTKCG", - "page": 90, - "rarity": "uncommon", - "reqAttune": "by a bard", - "reqAttuneTags": [ - { - "class": "bard" - } - ], - "wondrous": true, - "value": 60000, - "type": "INS", - "entries": [ - "When a creature adds one of your {@classFeature Bardic Inspiration|Bard||1} dice to an attack or damage roll, and they hit a target within 60 feet of you, you can play the {@item shawm|PHB} as a reaction to deal thunder damage equal to one roll of your {@classFeature Bardic Inspiration|Bard||1} die to the target.", - "Additionally, you can play the {@item shawm|PHB} as an action to cast {@spell thunderwave}, {@spell shatter}, or {@spell lightning bolt}, and that spell can't be cast from it again until the next dawn.", - "{@note Item and art by {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers}}" - ], - "attachedSpells": [ - "thunderwave", - "shatter", - "lightning bolt" - ], - "fluff": { - "images": [ + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 iron {@item horn|PHB} worth at least 500 gp", + "1 {@item 3rd-Level Spell Scroll|KTKCG|scroll} of {@spell spirit guardians}", + "1 {@item 7th-Level Spell Scroll|KTKCG|scroll} of {@spell conjure celestial}", + "1 {@item very rare primal essence|KTKCG}", + "1 {@item very rare divine essence|KTKCG}" + ] + }, + "40 hours (5 days)", + "20", + "{@dc 20}", + "legendary", + "33,800 gp" + ], + [ + "{@item Deck of Many Things|DMG} (22 cards)", { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/ShawmofSundering.webp" - }, - "title": "Art by: {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers}" - } - ] - } - }, - { - "name": "Squall Collar", - "source": "KTKCG", - "page": 91, - "rarity": "rare", - "reqAttune": true, - "wondrous": true, - "recharge": "dawn", - "rechargeAmount": 3, - "charges": 3, - "value": 140000, - "entries": [ - "This cold steel choker is forged into the shape of a roiling storm. It gives you a static shock when touched. It has 3 charges. While wearing the collar, you can use an action and expend 1 charge to cast {@spell sleet storm} (save {@dc 15}) from it. The Squall Collar regains all expended charges daily at dawn.", - { - "type": "entries", - "name": "Amplified", - "entries": [ - "If the {@item Squall Caller|KTKCG} is within 60 feet of this collar, it gains the following properties:", - { - "type": "list", - "items": [ - "Wearing the collar allows you to see normally through heavily obscured areas caused by weather or spells such as {@spell sleet storm} or {@spell fog cloud}.", - "The saving throw DC for spells cast from the collar increases to 16.", - "When you are targeted with an attack that deals thunder or lightning damage, you can use your reaction to gain resistance to the triggering damage type until the start of your next turn.", - "Additionally, the Squall Caller deals an extra {@damage 1d8} of the triggering damage type for 1 minute." - ] - }, - "Once the collar is used in this way, the ability cannot be used again until the next dawn." - ] - }, - "{@note Item and art by {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers}}" - ], - "attachedSpells": [ - "sleet storm" - ], - "fluff": { - "images": [ + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 tears of a dungeon master" + ] + }, + "22 hours", + "11", + "{@dc 100}", + "legendary", + "0 gp" + ], + [ + "{@item Belt of Cloud Giant Strength|DMG}", { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/SquallCollar.webp" - }, - "title": "Art by: {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers}" - } - ] - } - }, - { - "name": "Squall Caller", - "source": "KTKCG", - "page": 91, - "baseItem": "battleaxe|PHB", - "type": "M", - "rarity": "uncommon", - "reqAttune": true, - "weight": 4, - "weaponCategory": "martial", - "property": [ - "V", - "T" - ], - "dmg1": "1d8", - "dmgType": "S", - "dmg2": "1d10", - "range": "20/60", - "bonusWeapon": "+1", - "recharge": "dawn", - "rechargeAmount": 3, - "charges": 3, - "value": 38000, - "entries": [ - "This battleaxe has the thrown property with a normal range of 20 feet and a long range of 60 feet. It has 3 charges. While holding the battleaxe, you can use an action and expend 1 charge to cast {@spell gust of wind} (save {@dc 13}) from it. The Squall Caller regains all expended charges daily at dawn.", - { - "type": "entries", - "name": "Amplified", - "entries": [ - "If the {@item Squall Collar|KTKCG} is within 60 feet of this battleaxe, it gains the following properties:", - { - "type": "list", - "items": [ - "You gain a +1 bonus to attack and damage rolls made with this magic weapon.", - "Immediately after being thrown, the battleaxe flies back to your hand.", - "The saving throw DC for spells cast from the battleaxe increases to 15.", - "When you cast {@spell gust of wind} from the battleaxe, the distance pushed increases by 5 feet and you can choose any number of creatures within the area of effect to automatically succeed on their saving throw. Additionally, you can choose to cast {@spell gust of wind} without requiring {@condition concentration}, but the spell ends at the start of your next turn." - ] - } - ] - }, - "{@note Item and art by {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers}}" - ], - "attachedSpells": [ - "gust of wind" - ], - "fluff": { - "images": [ + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item belt|KTKCG}", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enhance ability}", + "1 {@item scroll|KTKCG} of {@spell transformation}", + "1 {@item 6th-Level Spell Scroll|KTKCG|scroll} of {@spell investiture of wind|XGE}", + "1 {@item very rare arcane essence|KTKCG}", + "3 {@item very rare primal essence|KTKCG}", + "1 {@item legendary primal essence|KTKCG}" + ] + }, + "40 hours (5 days)", + "16", + "{@dc 23}", + "legendary", + "83,000 gp" + ], + [ + "{@item Belt of Storm Giant Strength|DMG}", { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/SquallCaller.webp" - }, - "title": "Art by: {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers}" - } - ] - } - }, - { - "name": "Scale Mail of the Pangolin", - "source": "KTKCG", - "page": 91, - "baseItem": "scale mail|PHB", - "type": "MA", - "rarity": "rare", - "reqAttune": true, - "weight": 45, - "ac": 14, - "modifySpeed": { - "static": { - "burrow": 10 - } - }, - "stealth": true, - "value": 300000, - "entries": [ - "While wearing this armor you gain a burrowing speed of 10 feet. You can use your burrowing speed to move through sand, loose earth, mud, or ice, not solid rock.", - "This armor can adjust itself to provide superior protection, allowing you to curl up into a ball as an action. Until you emerge (on your turn, no action required), you gain a +5 bonus to AC, and you have advantage on Strength and Constitution saving throws. While curled up, you are {@condition prone}, your speed is 0 and can't increase, you have disadvantage on Dexterity saving throws, and you are {@condition incapacitated}. {@action Attack} rolls made against you do not have advantage normally granted by the {@condition prone} condition. Additionally, a creature can roll you along the ground in front of itself if it succeeds on a {@dc 10} Strength check (no action required).", - "{@note Item and art by {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers}}" - ], - "fluff": { - "images": [ + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 belt", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell enhance ability}", + "1 {@item scroll|KTKCG} of {@spell transformation}", + "1 {@item 9th-Level Spell Scroll|KTKCG|scroll} of {@spell invulnerability|XGE}", + "1 {@item very rare arcane essence|KTKCG}", + "3 {@item very rare primal essence|KTKCG}", + "2 {@item legendary primal essence|KTKCG}" + ] + }, + "48 hours (6 days)", + "24", + "{@dc 25}", + "legendary", + "200,000 gp" + ], + [ + "{@item Crystal Ball of True Seeing|DMG}", { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/ScaleMailofthePangolin.webp" - }, - "title": "Art by: {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers}" - } - ] - } - }, - { - "name": "Savage Talisman", - "source": "KTKCG", - "page": 92, - "rarity": "uncommon", - "reqAttune": true, - "wondrous": true, - "bonusWeapon": "+1", - "value": 55000, - "entries": [ - "While wearing the talisman, you gain a +1 bonus to the attack rolls and the damage rolls you make with unarmed strikes and natural weapons. Such attacks are considered to be magical." - ] - }, - { - "name": "Theurge's Librum", - "source": "KTKCG", - "page": 92, - "rarity": "very rare", - "reqAttune": "by a wizard", - "reqAttuneTags": [ - { - "class": "wizard" - } - ], - "type": "G", - "weight": 3, - "wondrous": true, - "entries": [ - "This hefty ornate {@item spellbook|PHB} remains pristine in all conditions, its cover depicting detailed sacred inscriptions. After studying the contents of this book for 8 hours, the user can comprehend a unifying theory of divine and arcane power, though such a comprehension mystically fades from the mind if they ever lose possession or unattune from the librum, until they are once more in possession and attuned to the librum.", - "When found, the librum contains the following spells: {@spell cure wounds}, {@spell bless}, {@spell lesser restoration}, {@spell gentle repose}, {@spell revivify}, {@spell spirit guardians}, {@spell commune}, {@spell guardian of faith}, {@spell dawn|XGE}, and {@spell mass cure wounds}. The spells contained within can be prepared as Wizard spells for the attuned user, but can't be copied out of the spell book. Casting these divine spells exerts a special strain on a wizard, however, and they can only cast a total number of spell slots of spells that do not appear on the Wizard list from this book equal to their Wizard level, after which they must finish a long rest, refreshing the number of spells they can cast.", - "In addition, it contains 10 empty pages, each of which can contain one additional spell from the cleric list. If you come across a cleric spell in written form (such as a {@item scroll|KTKCG}) the spell can be permenantly copied into the librum, expending one of the empty pages. The process of copying the spell into your ritual book takes 2 hours per level of the spell, and costs 50 gp per level. The cost represents the material components you expend as you experiment with the spell to master it, as well as the fine inks you need to record it." - ], - "attachedSpells": [ - "bless", - "commune", - "cure wounds", - "dawn|XGE", - "gentle repose", - "guardian of faith", - "lesser restoration", - "mass cure wounds", - "revivify", - "spirit guardians" - ] - }, - { - "name": "Quantum Chaos Box", - "source": "KTKCG", - "page": 92, - "rarity": "rare", - "wondrous": true, - "entries": [ - "This is a mysterious box that harnesses primordial chaos to manipulate aspects of reality within it, creating random chaotic things. When opening this box, roll a {@dice 1d12} to determine the results. If opened again, the box is empty until the next dawn.", - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Quantum Chaos Box Contents", - "page": 92 - }, - { - "type": "inset", - "name": "Additional Effects", - "entries": [ - "An ambitious GM can replace any effect rolled with a new effect (either positive or negative) to keep the box indefinitely chaotic. Ideas that might lead to further adventures can even be included. Imagine the ramifications of opening the box and finding a {@creature lich|MM|lich's} phylactery." - ] - } - ] - }, - { - "name": "Yves' Thieves' Tools", - "source": "KTKCG", - "page": 92, - "rarity": "uncommon", - "reqAttune": true, - "wondrous": true, - "type": "T", - "value": 44000, - "entries": [ - "You have a +1 bonus to ability checks using these {@item thieves' tools|PHB}. As an action you can hold these tools up to a door to hear through it, as long as it's no thicker than 1 foot, alerting you to the location of any creatures within 20 feet of the door. If you set off a trap while using these tools to pick a lock, you have advantage on any saving throws to resist the trap.", - "{@note Item and art by {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers}}" - ], - "fluff": { - "images": [ + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 very rare magical {@item crystal ball|DMG}", + "1 {@item 6th-Level Spell Scroll|KTKCG|scroll} of {@spell true seeing}", + "1 {@item legendary arcane essence|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 21}", + "legendary", + "50,000 gp" + ], + [ + "{@item Robe of the Archmagi|DMG}", { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/YvesThievesTools.webp" - }, - "title": "Art by: {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers}" - } - ] - } - }, - { - "name": "Brilliant Diamond", - "source": "KTKCG", - "page": 93, - "rarity": "common", - "type": "Gem", - "value": 9500, - "entries": [ - "This diamond gives off 5 feet of dim light when not socketed. When socketed into a weapon, ring, or necklace, a creature holding that weapon or wearing the piece of jewelry can use their action to cast the {@spell light} spell, targeting the item the gem is socketed into." - ], - "attachedSpells": [ - "light" - ] - }, - { - "name": "Effervescent Emerald", - "source": "KTKCG", - "page": 93, - "rarity": "common", - "type": "Gem", - "value": 7000, - "entries": [ - "This emerald has a swirling light within. When socketed into a weapon, checks to apply poison to that weapon automatically succeed. When socketed into a ring or necklece, a creature wearing that piece of jewelry can use their action to cast the {@spell poison spray} cantrip." - ], - "attachedSpells": [ - "poison spray" - ] - }, - { - "name": "Flickering Ruby", - "source": "KTKCG", - "page": 93, - "rarity": "common", - "type": "Gem", - "recharge": "dawn", - "value": 12500, - "entries": [ - "This ruby flickers like a torch, giving off 5 feet a bright light and an additional 5 feet of dim light when not socketed. When socketed into a weapon, as an action you can cause the weapon to burst into flames, dealing an extra {@damage 1d4} fire damage for 1 minute. Once used in this way it can't be used again until dawn. When socketed into a ring or necklace, a creature wearing that piece of jewelry can use their action to cast the {@spell produce flame} cantrip." - ], - "attachedSpells": [ - "produce flame" - ] - }, - { - "name": "Glittering Garnet", - "source": "KTKCG", - "page": 93, - "rarity": "uncommon", - "type": "Gem", - "value": 42000, - "entries": [ - "This blood red gem glitters like blood in the dark. When socket into a melee weapon, any time a creature deals more than 10 slashing or piecing damage to a target with blood, the wielder regains 1 hit point. When socketed into a ring or necklace, the wearer regains an additional hit point when they spend a Hit Die." - ] - }, - { - "name": "Magic Diamond", - "source": "KTKCG", - "page": 93, - "rarity": "uncommon", - "type": "Gem", - "value": 37000, - "entries": [ - "This diamond gives off 5 feet of bright light and 5 feet of dim light when not socketed. When socketed into a weapon, the weapon becomes magical for the purposes of overcoming resistance. When socketed into a ring or necklace, a creature wearing that piece of jewelry can use their action to cast the {@spell Force Bolt|KibblesTasty:cc} {@sup K} cantrip." - ], - "attachedSpells": [ - "Force Bolt|KibblesTasty:cc" - ] - }, - { - "name": "Sparkling Sapphire", - "source": "KTKCG", - "page": 93, - "rarity": "uncommon", - "type": "Gem", - "value": 32000, - "entries": [ - "This sapphire sparkles dimly with an internal light. A creature can infuse a 1st-level spell or cantrip into this gem, causing it to sparkle more brilliant. Subsequently, a creature hold the gem, a weapon the gem is socketed into, or a piece of jewelry the gem is socketed into, can cast the spell as if they are casting the spell. If the creature has a spellcasting feature, they can use it to cast the spell without expending a spell slot, discharging the power in the gem. If a creature doesn't have the spellcasting feature, their spell attack modifier is +3 and their spell save DC is 11 for any spell cast. The effects of a spell cast using this sapphire can't persist for more than 10 minute (for example, a {@spell find familiar|PHB|familiar} summoned with it would last 10 minutes rather than indefinitely)." - ] - }, - { - "name": "Perfect Infusion", - "source": "KTKCG", - "page": 93, - "rarity": "uncommon", - "type": "Gem", - "recharge": "restLong", - "value": 40000, - "entries": [ - "A gem infused so perfectly that it readily accepts power. You can activate this gem as a reaction when you take acid, cold, fire, lightning or thunder damage. The gem grants you resistance to the triggering damage type until the start of your next turn. After triggering it, the first time you hit with a melee attack on your next turn, the target takes an extra {@damage 1d6} elemental damage of the triggering type. Once activated, it can't be activated again until you finish a long rest." - ] - }, - { - "name": "Vision Stone", - "source": "KTKCG", - "page": 93, - "rarity": "common", - "wondrous": true, - "value": 7000, - "property": [ - "Psi" - ], - "entries": [ - "A creature holding this crystal can view or record a single scene within in, viewed as if by the recording creatures eyes. This memory can be up to 1 minute long, and includes sights, sounds, and faint emotions. A memory can be faked, but doing so requires exceptional deception to make it seem accurate. When storing a fake memory make an Intelligence ({@skill Deception}) check. A viewer can detect a fake memory with a Wisdom ({@skill Insight}) check equal to or higher than to the {@skill deception} check minus 5." - ] - }, - { - "name": "+1 Amplifying Crystal", - "source": "KTKCG", - "page": 93, - "reqAttune": "by a psionic character with one or more psi points", - "rarity": "uncommon", - "reqAttuneTags": [ - { - "psionics": true - } - ], - "wondrous": true, - "property": [ - "Psi" - ], - "value": 48000, - "entries": [ - "While holding this crystal, you gain a +1 bonus to psionics attack rolls and to the psionic saving throw DCs of your psionic abilities. In addition, when you use a psionic power, you can add 1 psi point; this point can only be used on psionic powers, but can exceed your normal psi limit. You can't use this property again until you finish a long rest." - ] - }, - { - "name": "+2 Amplifying Crystal", - "source": "KTKCG", - "page": 93, - "reqAttune": "by a psionic character with one or more psi points", - "rarity": "rare", - "reqAttuneTags": [ - { - "psionics": true - } - ], - "wondrous": true, - "property": [ - "Psi" - ], - "value": 200000, - "entries": [ - "While holding this crystal, you gain a +2 bonus to psionics attack rolls and to the psionic saving throw DCs of your psionic abilities. In addition, when you use a psionic power, you can add 2 psi points; these points can only be used on psionic powers, but can exceed your normal psi limit. You can't use this property again until you finish a long rest." - ] - }, - { - "name": "+3 Amplifying Crystal", - "source": "KTKCG", - "page": 93, - "reqAttune": "by a psionic character with one or more psi points", - "rarity": "very rare", - "reqAttuneTags": [ - { - "psionics": true - } - ], - "wondrous": true, - "property": [ - "Psi" - ], - "value": 3300000, - "entries": [ - "While holding this crystal, you gain a +3 bonus to psionics attack rolls and to the psionic saving throw DCs of your psionic abilities. In addition, when you use a psionic power, you can add 3 psi points; these points can only be used on psionic powers, but can exceed your normal psi limit. You can't use this property again until you finish a long rest." + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 white, gray, or black {@item robe|KTKCG} worth at least 500 gp", + "1 {@item 1st-Level Spell Scroll|KTKCG|scroll} of {@spell mage armor}", + "1 {@item 8th-Level Spell Scroll|KTKCG|scroll} of {@spell antimagic field}", + "1 {@item legendary arcane essence|KTKCG}", + "5 {@item very rare arcane essence|KTKCG}" + ] + }, + "40 hours (5 days)", + "20", + "{@dc 21}", + "legendary", + "100,000 gp" + ], + [ + "{@item Sphere of Annihilation|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item legendary arcane essence|KTKCG}", + "1 {@item 6th-Level Spell Scroll|KTKCG|scroll} of {@spell disintegrate}", + "1 {@item 2nd-Level Spell Scroll|KTKCG|scroll} of {@spell levitate}", + "1 {@item 8th-Level Spell Scroll|KTKCG|scroll} of {@spell demiplane}", + "2 {@item very rare arcane essence|KTKCG}", + "1 {@item very rare divine essence|KTKCG}" + ] + }, + "40 hours (5 days)", + "20", + "{@dc 21}", + "legendary", + "81,000 gp" + ], + [ + "{@item Well of Many Worlds|DMG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 fine block cloth worth 100 gp", + "1 {@item 7th-Level Spell Scroll|KTKCG|scroll} of {@spell plane shift}", + "1 {@item 8th-Level Spell Scroll|KTKCG|scroll} of {@spell demiplane}", + "1 {@item legendary divine essence|KTKCG}", + "1 {@item very rare arcane essence|KTKCG}" + ] + }, + "40 hours (5 days)", + "20", + "{@dc 20}", + "legendary", + "75,000 gp" + ], + [ + "{@item Crystal Ball of Thieving|KTKCG} {@sup DS}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 crystal worth at least 1,000 gp", + "1 {@item 5th-Level Spell Scroll|KTKCG|scroll} of {@spell scrying}", + "1 {@item Cantrip Spell Scroll|KTKCG|scroll} of {@spell mage hand}", + "1 {@item legendary arcane essence|KTKCG}", + "1 {@item very rare arcane essence|KTKCG}" + ] + }, + "24 hours (3 days)", + "12", + "{@dc 19}", + "legendary", + "40,000 gp" + ] ] }, { - "name": "Blasting Crystal", + "name": "Wood", "source": "KTKCG", - "page": 94, - "rarity": "uncommon", - "reqAttune": "by a psionic character with one or more psi points", - "wondrous": true, - "reqAttuneTags": [ - { - "psionics": true - } + "page": 12, + "colLabels": [ + "Materials", + "Rarity", + "Used For", + "Price" ], - "property": [ - "Psi" + "colStyles": [ + "col-3 text-center", + "col-3 text-center", + "col-3 text-center", + "col-3 text-center" ], - "value": 41000, - "entries": [ - "While holding this crystal, an attuned user can focus their psionic powers into it emit a powerful psionic blast. It emits a ray of concentrated psionic power blasts toward a creature or object you can see within 60 feet. Make a ranged spell attack. On hit, it deals {@damage 1d10} + your Psionics modifier force damage.", - "You can spend psi points add the following modifiers to (you can add multiple modifiers). The points must be spent when choosing the target of the power. If you have the Psionic Mastery feature, you can spend mastery points on this as if was a psionic power.", - { - "type": "entries", - "name": "Amplified Blast (1-3 points)", - "entries": [ - "The target takes an extra {@damage 1d10} force damage." - ] - }, - { - "type": "entries", - "name": "Omni Blast (1+ points)", - "entries": [ - "The blast targets a number of additional creatures equal to the psi points spents." - ] - }, - { - "type": "entries", - "name": "Soul Blast (1 point)", - "entries": [ - "The blast damage becomes psychic damage, and treats the targets AC as 10 + their Dexterity modifier." - ] - } + "rows": [ + [ + "{@item Firewood|KTKCG}", + "Trivial", + "{@book Cooking|KTKCG|13}, {@book Wood Working|KTKCG|19}", + "1 cp" + ], + [ + "{@item Wood Scraps|KTKCG}", + "Trivial", + "{@book Tinkering|KTKCG|18}, {@book Wood Working|KTKCG|19}", + "2 cp" + ], + [ + "{@item Common Branch|KTKCG}", + "Common", + "{@book Wand Whittling|KTKCG|16}, {@book Wood Working|KTKCG|19}", + "1 sp" + ], + [ + "{@item Wooden Stock|KTKCG}", + "Common", + "{@book Tinkering|KTKCG|18}", + "5 sp" + ], + [ + "{@item Short Haft|KTKCG}", + "Common", + "{@book Blacksmithing|KTKCG|12}", + "1 sp" + ], + [ + "{@item Long Haft|KTKCG}", + "Common", + "{@book Blacksmithing|KTKCG|12}", + "2 sp" + ], + [ + "{@item Quality Branch|KTKCG}", + "Common", + "{@book Wand Whittling|KTKCG|16}, {@book Wood Working|KTKCG|19}", + "2 gp" + ], + [ + "{@item Uncommon Branch|KTKCG}", + "Uncommon", + "{@book Wand Whittling|KTKCG|16}", + "25 gp" + ], + [ + "{@item Rare Branch|KTKCG}", + "Rare", + "{@book Wand Whittling|KTKCG|16}", + "80 gp" + ], + [ + "{@item Very Rare Branch|KTKCG}", + "Very Rare", + "{@book Wand Whittling|KTKCG|16}", + "800 gp" + ], + [ + "{@item Legendary Branch|KTKCG}", + "Legendary", + "{@book Wand Whittling|KTKCG|16}", + "2,000 gp" + ] ] }, { - "name": "Focusing Crystal", + "name": "Woodcarving: Ammunition", "source": "KTKCG", - "page": 94, - "rarity": "uncommon", - "reqAttune": "by a psionic character with one or more psi points", - "wondrous": true, - "reqAttuneTags": [ - { - "psionics": true - } - ], - "property": [ - "Psi" - ], - "value": 46000, - "entries": [ - "While holding this crystal, you can use it to focus your mind, more perfectly opening your psionic senses. You can use this spell to cast {@spell clairvoyance} without expending psi points. Once while the effect is active, you can use a Psionic ability (power, spell or talent) that doesn't deal damage on a creature within range of the sensor as if it was in range and sight of you. You can't use this property again until you finish a long rest.", - "At the start of your turn, you can focus this crystal (as if {@condition concentration|PHB|concentrating} on a spell) and reduce your speed to 0. When you do so, until the end of your turn the range of all psionic abilities with a range other than touch are doubled." + "page": 116, + "colLabels": [ + "Name", + "Materials", + "Crafting Time", + "Crafting Checks", + "Difficulty", + "Rarity", + "Value" ], - "attachedSpells": [ - "clairvoyance" - ] - }, - { - "name": "+1 Psi Blade Crystal", - "source": "KTKCG", - "page": 94, - "wondrous": true, - "bonusWeapon": "+1", - "rarity": "uncommon", - "property": [ - "Psi" + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" ], - "value": 32000, - "entries": [ - "Embedded in a ring, braclet, bladeless sword hilt, or similar item, this small gem seems to have minimal value to the casual observer, but has perfect psionic resonance.", - "While carried by a {@class Mystic|UATheMysticClass|Way of the Soul Knife Monk|Soul Knife|UATheMysticClass}, that monk can use this crystal to focus a purer {@subclassFeature Soul Knife|Mystic|UATheMysticClass|Soul Knife|UATheMysticClass|1|UATheMysticClass|Soul Knife}, adding +1 to attack and damage rolls with their {@subclassFeature Soul Knife|Mystic|UATheMysticClass|Soul Knife|UATheMysticClass|1|UATheMysticClass|Soul Knife}.", - "Some crystals come in various colors, and change the hue of your psi blade to match the color of the crystal." + "rows": [ + [ + "10 × {@item Arrow|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item common branch|KTKCG}", + "1 {@item metal scraps|KTKCG}", + "1 {@item fletching|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 10}", + "common", + "5 sp" + ], + [ + "10 × {@item Crossbow Bolt|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item common branch|KTKCG}", + "1 {@item metal scraps|KTKCG}", + "1 {@item fletching|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 10}", + "common", + "5 sp" + ], + [ + "10 × {@item Dart|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item wood scraps|KTKCG}", + "1 {@item metal scraps|KTKCG}", + "1 {@item fletching|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 11}", + "common", + "5 sp" + ], + [ + "10 × {@item Blowgun Needle|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item wood scraps|KTKCG}", + "1 {@item fletching|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 8}", + "common", + "1 sp" + ] ] }, { - "name": "+2 Psi Blade Crystal", + "name": "Woodcarving: Armor", "source": "KTKCG", - "page": 94, - "wondrous": true, - "bonusWeapon": "+2", - "rarity": "rare", - "property": [ - "Psi" + "page": 116, + "colLabels": [ + "Name", + "Materials", + "Crafting Time", + "Crafting Checks", + "Difficulty", + "Rarity", + "Value" ], - "value": 210000, - "entries": [ - "Embedded in a ring, braclet, bladeless sword hilt, or similar item, this small gem seems to have minimal value to the casual observer, but has perfect psionic resonance.", - "While carried by a {@class Mystic|UATheMysticClass|Way of the Soul Knife Monk|Soul Knife|UATheMysticClass}, that monk can use this crystal to focus a purer {@subclassFeature Soul Knife|Mystic|UATheMysticClass|Soul Knife|UATheMysticClass|1|UATheMysticClass|Soul Knife}, adding +2 to attack and damage rolls with their {@subclassFeature Soul Knife|Mystic|UATheMysticClass|Soul Knife|UATheMysticClass|1|UATheMysticClass|Soul Knife}.", - "Some crystals come in various colors, and change the hue of your psi blade to match the color of the crystal." - ] - }, - { - "name": "+3 Psi Blade Crystal", - "source": "KTKCG", - "page": 94, - "wondrous": true, - "bonusWeapon": "+3", - "rarity": "very rare", - "property": [ - "Psi" + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" ], - "value": 3200000, - "entries": [ - "Embedded in a ring, braclet, bladeless sword hilt, or similar item, this small gem seems to have minimal value to the casual observer, but has perfect psionic resonance.", - "While carried by a {@class Mystic|UATheMysticClass|Way of the Soul Knife Monk|Soul Knife|UATheMysticClass}, that monk can use this crystal to focus a purer {@subclassFeature Soul Knife|Mystic|UATheMysticClass|Soul Knife|UATheMysticClass|1|UATheMysticClass|Soul Knife}, adding +3 to attack and damage rolls with their {@subclassFeature Soul Knife|Mystic|UATheMysticClass|Soul Knife|UATheMysticClass|1|UATheMysticClass|Soul Knife}.", - "Some crystals come in various colors, and change the hue of your psi blade to match the color of the crystal." + "rows": [ + [ + "{@item Shield|PHB|Wooden Shield}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "4 {@item common branch|KTKCG|common branches}", + "1 {@item metal scraps|KTKCG}", + "1 {@item leather scraps|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 12}", + "common", + "10 gp" + ] ] }, { - "name": "Resonating Crystal", + "name": "Woodcarving: Carved Branches", "source": "KTKCG", - "page": 94, - "rarity": "uncommon", - "reqAttune": "by a psionic character with one or more psi points", - "wondrous": true, - "reqAttuneTags": [ - { - "psionics": true - } - ], - "property": [ - "Psi" + "page": 117, + "colLabels": [ + "Name", + "Materials", + "Crafting Time", + "Crafting Checks", + "Difficulty", + "Rarity", + "Value" ], - "value": 41000, - "entries": [ - "This is a crystal that has been fundamentally warped by exposure to psionic powers. It now holds the perfect resonance to trap and hold psionic energy, though it doesn't naturally generate it.", - "While holding this crystal, as an action you can imbue up to 4 psi points into it. While it is imbued it gives off 10 feet of bright light and 10 feet of dim light with a eerie purple hue. If it has one or more points imbued in it, as an action you can reclaim the psi points stored in it, regaining expended psi points from it up to your maximum psi points." - ] - }, - { - "name": "Imprint Crystal", - "source": "KTKCG", - "page": 94, - "rarity": "rare", - "reqAttune": true, - "wondrous": true, - "reqAttuneTags": [ - { - "psionics": true - } + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" ], - "property": [ - "Psi" + "rows": [ + [ + "{@item Quality Branch|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item common branch|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 9}", + "common", + "2 gp" + ], + [ + "{@item Uncommon Branch|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item quality branch|KTKCG}" + ] + }, + "4 hours", + "2", + "{@dc 14}", + "uncommon", + "25 gp" + ], + [ + "{@item Rare Branch|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item uncommon branch|KTKCG}" + ] + }, + "6 hours", + "3", + "{@dc 15}", + "rare", + "70 gp" + ], + [ + "{@item Very Rare Branch|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item rare branch|KTKCG}" + ] + }, + "12 hours (1.5 days)", + "6", + "{@dc 19}", + "very rare", + "800 gp" + ], + [ + "{@item Legendary Branch|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item very rare branch|KTKCG}" + ] + }, + "12 hours (1.5 days)", + "6", + "{@dc 20}", + "legendary", + "2,000 gp" + ] ], - "value": 210000, - "entries": [ - "While attuned, you gain one {@filter Psionic Talent|optionalfeatures|feature type=PsiT} from the {@class Psion|ktp}{@sup K} class. It can't be one with any prerequisites." + "footnotes": [ + "The material used can't be the result of carving a branch of a lower quality." ] }, { - "name": "Purity of Mind", + "name": "Woodcarving: Exotic Wood", "source": "KTKCG", - "page": 94, - "rarity": "rare", - "reqAttune": "by a psionic character with one or more psi points", - "wondrous": true, - "reqAttuneTags": [ - { - "psionics": true - } + "page": 117, + "colLabels": [ + "Modifier", + "Effect", + "Difficulty Modifier" ], - "property": [ - "Psi" + "colStyles": [ + "text-center", + "text-left", + "text-center" ], - "value": 200000, - "entries": [ - "A blindfold made of heavy silken cloth, it is emblazoned with strange patterns. When worn, you are lose any normal vision that relies on your eyes and are {@condition blinded} but gain several benefits as your mind is cleared of visual distractions.", - { - "type": "list", - "items": [ - "You gain a {@sense mindsight|KTKCG} of 60 feet, allowing you to see creatures with an intelligence of 6 or higher within range as if by {@sense blindsight}. A creature you are unaware of can still be hidden from you.", - "You gain a {@sense blindsight} of 10 feet. If you already have a {@sense blindsight}, its range is increased by 10 feet.", - "You are immune to effects that require you to see the target or effect, even if they are within your {@sense mindsight|KTKCG} or {@sense blindsight}." - ] - } + "rows": [ + [ + "Resonant", + "Instruments made from these special types of wood provide +1 bonus to your spell save DC when used as a spellcasting focus.", + "+8" + ], + [ + "Brittle", + "This inferior type of wood causes weapons made of it to break when rolling a 1, or armor made of it to break when you are struck by a critical hit.", + "0" + ], + [ + "Featherlight", + "This unique light but sturdy wood reduces the weight of things made of it by half. Ammunition doesn't have disadvantage when attacking at long range.", + "+4" + ] ] }, { - "name": "Mind Shard", + "name": "Woodcarving: Miscellaneous", "source": "KTKCG", - "page": 94, - "rarity": "very rare", - "reqAttune": true, - "wondrous": true, - "charges": 8, - "recharge": "dawn", - "rechargeAmount": "{@dice 1d6 + 2}", - "property": [ - "Psi" + "page": 116, + "colLabels": [ + "Name", + "Materials", + "Crafting Time", + "Crafting Checks", + "Difficulty", + "Rarity", + "Value" ], - "value": 2600000, - "entries": [ - "A crystalized beacon of pure telepathic power. A holder of this stone can cast {@spell command} and {@spell charm person} at will. The stone has 8 charges, regaining {@dice 1d6 + 2} at dawn. You can expend 2 charges to cast {@spell suggestion}, 5 charges to cast {@spell dominate person}, or 8 charges to cast {@spell dominate monster}." + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" ], - "attachedSpells": [ - "command", - "charm person", - "suggestion", - "dominate person", - "dominate monster" + "rows": [ + [ + "{@item Short Haft|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item common branch|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 8}", + "common", + "1 sp" + ], + [ + "{@item Long Haft|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item common branch|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 8}", + "common", + "2 sp" + ], + [ + "{@item Wooden Stock|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item common branch|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 9}", + "common", + "5 sp" + ], + [ + "{@item Pole (10-foot)|PHB|10 Foot Pole}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item common branch|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 8}", + "common", + "3 sp" + ], + [ + "{@item Fishing Pole|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item quality branch|KTKCG}", + "1 {@item parts|KTKCG}", + "3 {@item length of string|KTKCG|lengths of string}" + ] + }, + "4 hours", + "2", + "{@dc 8}", + "common", + "5 gp" + ], + [ + "{@item Carved Figurine|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item wood scraps|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 8}", + "common", + "4 sp" + ], + [ + "{@item Quality Figurine|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item quality branch|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 14}", + "common", + "50 gp" + ], + [ + "{@item Superb Figurine|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item rare branch|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 18}", + "common", + "400 gp" + ], + [ + "5 × {@item Wood Scraps|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item common branch|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 5}", + "common", + "1 sp" + ] ] }, { - "name": "Soul Shard", + "name": "Woodcarving: Musical Instruments", "source": "KTKCG", - "page": 94, - "rarity": "legendary", - "reqAttune": "by a psionic character with one or more psi points", - "wondrous": true, - "reqAttuneTags": [ - { - "psionics": true - } + "page": 116, + "colLabels": [ + "Name", + "Materials", + "Crafting Time", + "Crafting Checks", + "Difficulty", + "Rarity", + "Value" ], - "value": 5500000, - "property": [ - "Psi" + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" ], - "entries": [ - "A crystalized fragment of a dead psionic creature. How these form, few know. Many suspect dark secrets at their origin. These shards can be driven into the flesh of another psionic creature, dealing {@damage 1d4} piercing damage and {@damage 4d12} psychic damage and causing them to instantly become attuned to it. When you do so, you gain access to a Psionic Discipline that the creature it was formed from presumably had, along with one flaw formed from the fragment of their soul within the shard.", - "When you find a soul shard, the GM can determine the Discipline it contains and the flaw it confers while attuned, you can roll on the following table to determine them. To unattune to it, must spend an action to try to rip it free. You must succeed a {@dc 15} Charsma saving throw. Each time you fail this this save, you take {@damage 4d12} psychic damage.", - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Psionic Discipline", - "page": 95 - }, - { - "type": "statblock", - "tag": "table", - "source": "KTKCG", - "name": "Psionic Flaw", - "page": 95 - } + "rows": [ + [ + "{@item Flute|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item quality branch|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 9}", + "common", + "4 gp" + ], + [ + "{@item Harp|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "3 {@item quality branch|KTKCG|quality branches}", + "4 {@item length of string|KTKCG|lengths of string}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 12}", + "common", + "35 gp" + ], + [ + "{@item Lute|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item quality branch|KTKCG|quality branches}", + "2 {@item length of string|KTKCG|lengths of string}", + "1 {@item fancy parts|KTKCG}" + ] + }, + "16 hours (2 days)", + "8", + "{@dc 13}", + "common", + "35 gp" + ], + [ + "{@item Drum|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "4 {@item common branch|KTKCG|common brnaches}", + "1 {@item rawhide leather|KTKCG}", + "1 {@item parts|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 8}", + "common", + "6 gp" + ], + [ + "{@item Dulcimer|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item quality branch|KTKCG|quality branches}", + "2 {@item length of string|KTKCG|lengths of string}", + "1 {@item fancy parts|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 11}", + "common", + "25 gp" + ], + [ + "{@item Lyre|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "2 {@item quality branch|KTKCG|quality branches}", + "2 {@item length of string|KTKCG|lengths of string}", + "1 {@item fancy parts|KTKCG}" + ] + }, + "10 hours", + "5", + "{@dc 12}", + "common", + "35 gp" + ], + [ + "{@item Pan Flute|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item quality branch|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 11}", + "common", + "12 gp" + ], + [ + "{@item Shawm|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item quality branch|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 8}", + "common", + "2 gp" + ], + [ + "{@item Viol|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "3 {@item quality branch|KTKCG|quality branches}", + "2 {@item length of string|KTKCG|lengths of string}", + "1 {@item fancy parts|KTKCG}" + ] + }, + "8 hours", + "4", + "{@dc 12}", + "common", + "30 gp" + ] ] }, { - "name": "Lost Era Emanator", + "name": "Woodcarving: Weapons", "source": "KTKCG", - "page": 95, - "rarity": "very rare", - "reqAttune": true, - "wondrous": true, - "charges": 12, - "recharge": "special", - "property": [ - "Psi", - "A", - "2H" + "page": 115, + "colLabels": [ + "Name", + "Materials", + "Crafting Time", + "Crafting Checks", + "Difficulty", + "Rarity", + "Value" ], - "type": "R", - "range": "60/240", - "dmg1": "3d8", - "dmgType": "F", - "entries": [ - "This ancient device is fueled by a mysterious power source. It hums to life and glows softly when held. The device's arcane design is nearly inscrutable and requires careful examination to decipher its function. In order to attune to the device, you must first succeed on a {@dc 16} {@skill Arcana} check, otherwise the attunement fails and you can't attempt it again for 24 hours.", - "The device has 12 charges. While holding it, you can use the attack action to emit a ray of concentrated heat from the device, expending 1 charge for each attack. The device functions as a ranged weapon with the ammunition and two-handed properties, a normal range of 60 feet, and a long range of 240 feet. While you are attuned to it, you can add your proficiency bonus to attack rolls with the device. Additionally, when you attack with the device, you can use your Intelligence modifier, instead of Dexterity, for the attack rolls. The device deals {@damage 3d8} fire damage (this damage doesn't benefit from ability score modifiers) to any target it hits.", - "As an action, you can expend 3 charges to fire a supercharged ray from the device. The ray is 90 feet long and 6 inches wide. Any creature within this area must make a {@dc 16} Dexterity saving throw and take {@damage 8d8} fire damage on a failure, or half damage on a success. This ray is able to penetrate through 1 inch of metal, 6 inches of stone, or 1 foot of wood, leaving a scorched hole 6 inches in diameter.", - "The device regains charges by storing arcane energy. Any creature can cast a spell of 1st through 6th level into the device by touching it as the spell is cast. The spell has no effect, other than to be stored in the device. If the device can't hold the spell, the spell is expended without effect. The device regains 1 charge for each level of spell slot used.", - "{@note Item and art by {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers}}" + "colStyles": [ + "text-center", + "text-left", + "text-center", + "text-center", + "text-center", + "text-center", + "text-center" ], - "fluff": { - "entries": [ - "Orville examined the strange device that he had just unearthed. It gleamed and glinted in the torchlight, despite its apparent age, and the craftsmanship was like nothing he had ever seen. He traced his finger along the intricate grooves and amber-like appendages, daydreaming about the people who could have crafted such a curious contraption." + "rows": [ + [ + "{@item Shortbow|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item quality branch|KTKCG}", + "1 {@item leather scraps|KTKCG}", + "1 {@item length of string|KTKCG}" + ] + }, + "12 hours", + "6", + "{@dc 12}", + "common", + "25 gp" ], - "images": [ + [ + "{@item Longbow|PHB}", { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/LostEraEmanator.webp" - }, - "title": "Art by: {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers}" - } + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item quality branch|KTKCG}", + "1 {@item leather scraps|KTKCG}", + "1 {@item length of string|KTKCG}" + ] + }, + "14 hours", + "7", + "{@dc 13}", + "common", + "50 gp" + ], + [ + "{@item Composite Bow|KTKCG}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item common branch|KTKCG}", + "4 {@item leather scraps|KTKCG}", + "1 {@item length of string|KTKCG}" + ] + }, + "24 hours", + "12", + "{@dc 12}", + "common", + "50 gp" + ], + [ + "{@item Quarterstaff|PHB}", + { + "type": "list", + "style": "list-no-bullets", + "items": [ + "1 {@item common branch|KTKCG}" + ] + }, + "2 hours", + "1", + "{@dc 10}", + "common", + "2 sp" ] - } - }, + ] + } + ], + "action": [ { - "name": "Arcblade", + "name": "Cook", "source": "KTKCG", - "page": 95, - "baseItem": "longsword|PHB", - "type": "M", - "rarity": "very rare", - "reqAttune": true, - "weight": 3, - "weaponCategory": "martial", - "property": [ - "F", - "V", - "Psi" + "page": 143, + "time": [ + "Camp Action" ], - "dmg1": "1d8", - "dmgType": "L", - "dmg2": "1d10", - "bonusWeapon": "+2", "entries": [ - "This item appears to be a longsword hilt. While grasping the hilt, you can use a bonus action to cause a blade of dark lightning to spring into existence, or make the blade disappear. While the blade exists, this magic longsword has the finesse property. If you are proficient with shortswords or longswords, you are proficient with the arcblade.", - "You gain a +2 bonus to attack and damage rolls made with this weapon, which deals lightning damage instead of slashing damage. When you hit a creature with it, you can cause lightning to arc from the target to a different creature of your choice that you can see within 5 feet of it. The second creature takes {@damage 1d8} lightning damage.", - "The arcblade is able to absorb ambient electrical energy to briefly enter a supercharged state. If you take lightning damage while this weapon's blade is active, you can use your reaction to capture some of that energy and store it for up to 1 minute. The first time you hit with the arcblade before the end of the duration, the target takes additional lightning damage equal to half of the damage you took. This property can't be used again until the next dusk.", - "{@note Item and art by {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers}}" - ], - "fluff": { - "images": [ - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Arcblade.webp" - }, - "title": "Art by: {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers}" - } - ] - } + "A special form of the {@action craft|KTKCG|crafting Camp Action} that can be taken with {@item cook's utensils|PHB}. A hearty meal sits better than any trail rations... even when it is cooked from the simplest of ingredients. You and all willing creatures (willing to eat your cooking) regain an additional Hit Die from the long rest when it is finished.", + "If you have proficiency with {@item cook's utensils|PHB}, creatures regain additional Hit Dice equal to your proficiency bonus.", + "Requires a campfire, and any Wisdom ({@skill Perception}) checks during this time are made with disadvantage." + ] }, { - "name": "Figurine of Wondrous Power, Onyx Panther", + "name": "Craft", "source": "KTKCG", - "page": 67, - "tier": "major", - "rarity": "rare", - "wondrous": true, - "value": 51500, + "page": 143, + "time": [ + "Camp Action" + ], "entries": [ - "A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.", - "The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.", - "The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description.", - "{@creature panther||Onyx Panther}.", - "This statuette of a panther can become a {@creature panther} for up to 8 hours. Once it has been used, it can't be used again until 2 days have passed." + "An adventurer that takes this action can make 2 hours of progress toward Crafting during a long rest. This progress is made at the end of the long rest. In order to take this action, the adventurer must have the related crafting tools on hand.", + "Requires a campfire, and any Wisdom {@skill Perception} checks during this time are made with disadvantage." ] }, { - "name": "Lesser Wand of Cantrip", + "name": "Prepare", "source": "KTKCG", - "page": 102, - "rarity": "common", - "value": 3000, - "type": "WD", - "charges": 3, - "recharge": "special", + "page": 143, + "time": [ + "Camp Action" + ], "entries": [ - "This wand has 3 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the spell infused in it it. For 1 charge, you cast the base version of the spell. You can increase the spell slot level by one for each additional charge you expend (if applicable for the spell). The DC of the spell is crafter's Wand DC.", - "The wand doesn't regain charges naturally, but can be recharged (see recharge rules for Lesser Wands).", - { - "type": "statblock", - "tag": "variantrule", - "source": "KTKCG", - "name": "Recharging Lesser Wands", - "page": 99, - "collapsed": true - } + "The life of an adventure has many challenges and it is only natural a cautious adventurer would want to prepare for them. Select one ability score to prepare for the upcoming day and perform 2 hours of an activity that hones it for the challenges ahead (you could prepare Strength or Dexterity through stretches or exercises, Intelligence through studying, Wisdom through meditation, etc).", + "After you finish the long rest, you gain a Preparation die, starting at as a {@dice d6}. Each time you make an ability check related to your chosen ability score, roll the Preparation die and add it to the result. The Preparation die decreases by one step each time it is rolled until depleted ({@dice d6}, {@dice d4}, {@dice d2}, depleted).", + "May require a campfire, and any Wisdom ({@skill Perception}) checks during this time are made with disadvantage." ] }, { - "name": "Lesser Wand of 1st-Level Spell", + "name": "Slumber", "source": "KTKCG", - "page": 102, - "rarity": "uncommon", - "value": 10000, - "type": "WD", - "charges": 3, - "recharge": "special", + "page": 143, + "time": [ + "Camp Action" + ], "entries": [ - "This wand has 3 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the spell infused in it it. For 1 charge, you cast the base version of the spell. You can increase the spell slot level by one for each additional charge you expend (if applicable for the spell). The DC of the spell is crafter's Wand DC.", - "The wand doesn't regain charges naturally, but can be recharged (see recharge rules for Lesser Wands).", - { - "type": "statblock", - "tag": "variantrule", - "source": "KTKCG", - "name": "Recharging Lesser Wands", - "page": 99, - "collapsed": true - } + "Sometimes a hard day of adventuring deserves a little extra shut eye. Taking this Camp Action is more akin to a camp inaction, and you get the full recommended 8 hours of sleep. During this deep slumber, automatically fail Wisdom ({@skill Perception}) checks and your passive Perception is 0, however you reduce any levels of {@condition Exhaustion} by 2 and awake with 1 {@variantrule inspiration|PHB}. Requires a campfire, and any Wisdom ({@skill Perception}) checks during this time {@homebrew fail automatically|are made with disadvantage}." ] }, { - "name": "Lesser Wand of 2nd-Level Spell", + "name": "Take a Watch", "source": "KTKCG", - "page": 102, - "rarity": "uncommon", - "value": 16000, - "type": "WD", - "charges": 3, - "recharge": "special", + "page": 143, + "time": [ + "Camp Action" + ], "entries": [ - "This wand has 3 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the spell infused in it it. For 1 charge, you cast the base version of the spell. You can increase the spell slot level by one for each additional charge you expend (if applicable for the spell). The DC of the spell is crafter's Wand DC.", - "The wand doesn't regain charges naturally, but can be recharged (see recharge rules for Lesser Wands).", - { - "type": "statblock", - "tag": "variantrule", - "source": "KTKCG", - "name": "Recharging Lesser Wands", - "page": 99, - "collapsed": true - } + "Adventuring is dangerous, and adventurers often decide to long rest in strange places\u2014sometimes it's best to set a watch." ] }, { - "name": "Lesser Wand of 3rd-Level Spell", + "name": "Task", "source": "KTKCG", - "page": 102, - "rarity": "rare", - "value": 50000, - "type": "WD", - "charges": 3, - "recharge": "special", - "reqAttune": true, + "page": 143, + "time": [ + "Camp Action" + ], "entries": [ - "This wand has 3 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the spell infused in it it. For 1 charge, you cast the base version of the spell. You can increase the spell slot level by one for each additional charge you expend (if applicable for the spell). The DC of the spell is crafter's Wand DC.", - "The wand doesn't regain charges naturally, but can be recharged (see recharge rules for Lesser Wands).", + "Sometimes you will have a task that requires your time, but doesn't fit into the above options. For example, copying spells to your spell book as a wizard. When engaging in such a task, you can replace your Camp Action with making 2 hours of progress toward that task.", + "May require a campfire, and any Wisdom ({@skill Perception}) checks during this time are made with disadvantage." + ] + } + ], + "sense": [ + { + "name": "Mindsight", + "source": "KTKCG", + "page": 94, + "entries": [ + "Mindsight allows you to see creatures with an intelligence of 6 or higher within range as if by {@sense blindsight|PHB}. A creature you are unaware of can still be hidden from you." + ] + } + ], + "book": [ + { + "name": "Kibbles' Crafting Guide", + "id": "KTKCG", + "source": "KTKCG", + "group": "homebrew", + "coverUrl": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Cover.webp", + "published": "2021-11-13", + "author": "KibblesTasty", + "contents": [ + { + "name": "Cover Page & Credits" + }, + { + "name": "Crafting", + "headers": [ + "Why Do You Need Crafting?", + "Who Can Craft?", + "What Can I Craft?", + "A Player-Driven System", + "Hooking Your Players In", + "Depth and Complexity", + "How to Craft", + "Quick Summary", + "Quick Reference", + "Reference Prices", + "Valuable Gear", + { + "header": "Example", + "depth": 1 + }, + "Making Your Own Items", + "Item Key" + ] + }, + { + "name": "Crafting Time", + "headers": [ + "Crafting During a Rest", + "Crafting Rolls", + { + "header": "Expertise", + "depth": 1 + }, + { + "header": "Bonuses", + "depth": 1 + }, + { + "header": "Taking 10", + "depth": 1 + }, + { + "header": "Workdays", + "depth": 1 + } + ] + }, + { + "name": "Materials", + "headers": [ + "Loot & Salvaging", + "Gathering & Harvesting", + "Purchasing" + ] + }, + { + "name": "Type of Materials", + "headers": [ + "Reagents", + "Magical Ink", + "Essences", + { + "header": "Salvaging Essences", + "depth": 1 + }, + { + "header": "Synthesizing Essences", + "depth": 1 + }, + { + "header": "Making Essences", + "depth": 1 + }, + "Ingots", + { + "header": "Salvaging Ingots", + "depth": 1 + }, + { + "header": "Smelting Ore", + "depth": 1 + }, + "Hides & Leathers", + "Parts", + { + "header": "Salvaging Parts", + "depth": 1 + }, + "Wood", + { + "header": "Salvaging", + "depth": 1 + } + ] + }, + { + "name": "Purchasing Tables by Type" + }, + { + "name": "Purchasing Tables by Rarity" + }, + { + "name": "Harvesting & Looting", + "headers": [ + { + "header": "Harvesting", + "depth": 1 + }, + { + "header": "Remnants", + "depth": 1 + }, + { + "header": "Loot", + "depth": 1 + }, + { + "header": "Hoards", + "depth": 1 + }, + "Basic Harvesting", + "Exotic Creature Harvesting", + "Exotic Remnants" + ] + }, + { + "name": "Loot" + }, + { + "name": "Gathering Tables" + }, + { + "name": "Alchemy", + "headers": [ + "Related Tool & Ability Score", + "Quick Reference", + "Shelf Life & Expired Potions", + "Crafting Roll", + { + "header": "Success and Failure", + "depth": 1 + }, + "Alchemy Saving Throw", + "Tables", + { + "header": "Additional Tables", + "depth": 1 + }, + "Craftables", + { + "header": "Potions", + "depth": 1 + }, + { + "header": "Concoctions", + "depth": 1 + }, + { + "header": "Oils", + "depth": 1 + }, + { + "header": "Explosives", + "depth": 1 + }, + { + "header": "Miscellaneous", + "depth": 1 + } + ] + }, + { + "name": "Poisoncraft", + "headers": [ + "Quick Reference", + "Related Tool & Ability Score", + { + "header": "Applying the Poison", + "depth": 1 + }, + "Crafting Roll", + { + "header": "Poisoncraft Saving Throw", + "depth": 1 + }, + { + "header": "Success and Failure", + "depth": 1 + }, + "Poisons", + "Tables", + "Craftables" + ] + }, + { + "name": "Blacksmithing", + "headers": [ + "Related Tool", + "Quick Reference", + "Crafting Roll", + { + "header": "Success and Failure", + "depth": 1 + }, + { + "header": "Blacksmithing Materials", + "depth": 1 + }, + "Maintenance & Modifications", + { + "header": "Maintain Gear", + "depth": 1 + }, + { + "header": "Modify Armor", + "depth": 1 + }, + { + "header": "Modify Weapon", + "depth": 1 + }, + { + "header": "Repair Gear", + "depth": 1 + }, + "Tables", + "Custom Weapon Guide", + { + "header": "Weapon Creation Template", + "depth": 1 + }, + "Additional Items", + "Beyond the System" + ] + }, + { + "name": "Cooking", + "headers": [ + "Quick Reference", + "Related Tool & Ability Score", + "Duration", + "Ingredients", + { + "header": "Ingredient Expiration", + "depth": 1 + }, + { + "header": "Satiation", + "depth": 1 + }, + "Crafting Roll", + { + "header": "Success and Failure", + "depth": 1 + }, + "Exotic Ingredients", + "Basic Cooking & Camp Actions", + "Purchasing Materials", + "Harvesting Ingredients", + "Tables", + "Craftables", + { + "header": "Feasts", + "depth": 1 + }, + { + "header": "Snacks", + "depth": 1 + }, + { + "header": "Rations", + "depth": 1 + } + ] + }, + { + "name": "Enchanting", + "headers": [ + "Quick Reference", + "Related Tool & Ability Score", + "Materials: Essences & Components", + "Replacing Spell Scrolls", + "Crafting Roll", + { + "header": "Success and Failure", + "depth": 1 + }, + "Tables", + "Craftables", + { + "header": "Infused Gems", + "depth": 1 + }, + { + "header": "Psionic Items", + "depth": 1 + } + ] + }, + { + "name": "Scrollscribing", + "headers": [ + "Quick Reference", + "Related Tool & Ability Score", + "Materials: Ink & Parchment", + "Crafting Roll", + { + "header": "Success and Failure", + "depth": 1 + }, + { + "header": "Crafting Without Essence", + "depth": 1 + }, + "Magical Formula", + { + "header": "Scroll Essence Type", + "depth": 1 + }, + "Tables" + ] + }, + { + "name": "Wand Whittling", + "headers": [ + "Quick Reference", + "Related Tool & Ability Score", + "Materials: Wood & Essence", + { + "header": "Purchasing Wooden Branches", + "depth": 1 + }, + "Crafting Roll", + { + "header": "Success and Failure", + "depth": 1 + }, + "Wand Whittling Saving Throw", + "Lesser & Greater Wands", + { + "header": "Recharging Lesser Wands", + "depth": 1 + }, + "Magical Formula", + { + "header": "Lesser Wand Essence Type", + "depth": 1 + }, + "Tables", + "Craftables" + ] + }, + { + "name": "Leatherworking", + "headers": [ + "Quick Reference", + "Related Tool & Ability Score", + "Materials: Leather & Hides", + "Crafting Roll", + { + "header": "Success and Failure", + "depth": 1 + }, + "Tables", + "Craftables" + ] + }, { - "type": "statblock", - "tag": "variantrule", - "source": "KTKCG", - "name": "Recharging Lesser Wands", - "page": 99, - "collapsed": true + "name": "Tinkering", + "headers": [ + "Quick Reference", + "Related Tool & Ability Score", + "Materials: Parts and Scrap", + "Crafting Roll", + { + "header": "Success and Failure", + "depth": 1 + }, + "Tinkering Saving Throw", + "Tables", + "Craftables" + ] }, - "Lesser wands that cast 3rd-level spells or higher require attunement to use." - ] - }, - { - "name": "Lesser Wand of 4th-Level Spell", - "source": "KTKCG", - "page": 102, - "rarity": "rare", - "value": 60000, - "type": "WD", - "charges": 3, - "recharge": "special", - "reqAttune": true, - "entries": [ - "This wand has 3 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the spell infused in it it. For 1 charge, you cast the base version of the spell. You can increase the spell slot level by one for each additional charge you expend (if applicable for the spell). The DC of the spell is crafter's Wand DC.", - "The wand doesn't regain charges naturally, but can be recharged (see recharge rules for Lesser Wands).", { - "type": "statblock", - "tag": "variantrule", - "source": "KTKCG", - "name": "Recharging Lesser Wands", - "page": 99, - "collapsed": true + "name": "Woodcarving", + "headers": [ + "Quick Reference", + "Related Tool & Ability Score", + "Materials: Wood", + "Crafting Roll", + { + "header": "Success and Failure", + "depth": 1 + }, + { + "header": "Carved Branches", + "depth": 1 + }, + "Tables", + "Craftables" + ] }, - "Lesser wands that cast 3rd-level spells or higher require attunement to use." - ] - }, - { - "name": "Lesser Wand of 5th-Level Spell", - "source": "KTKCG", - "page": 102, - "rarity": "rare", - "value": 230000, - "type": "WD", - "charges": 3, - "recharge": "special", - "reqAttune": true, - "entries": [ - "This wand has 3 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the spell infused in it it. For 1 charge, you cast the base version of the spell. You can increase the spell slot level by one for each additional charge you expend (if applicable for the spell). The DC of the spell is crafter's Wand DC.", - "The wand doesn't regain charges naturally, but can be recharged (see recharge rules for Lesser Wands).", { - "type": "statblock", - "tag": "variantrule", - "source": "KTKCG", - "name": "Recharging Lesser Wands", - "page": 99, - "collapsed": true + "name": "Runecarving", + "headers": [ + "Quick Reference", + "Related Tool & Ability Score", + { + "header": "Ancient Tradition", + "depth": 1 + }, + { + "header": "Academic Tradition", + "depth": 1 + }, + "Materials", + "Crafting Roll", + { + "header": "Success and Failure", + "depth": 1 + }, + "Runecarving Saving Throw", + "Placing a Rune", + { + "header": "Runes on Magical Items", + "depth": 1 + }, + "Tables", + "Craftables", + { + "header": "Ancient Tradition", + "depth": 1 + }, + { + "header": "Academic Tradition", + "depth": 1 + } + ] }, - "Lesser wands that cast 3rd-level spells or higher require attunement to use." - ] - }, - { - "name": "Lesser Wand of 6th-Level Spell", - "source": "KTKCG", - "page": 102, - "rarity": "rare", - "value": 270000, - "type": "WD", - "charges": 3, - "recharge": "special", - "reqAttune": true, - "entries": [ - "This wand has 3 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the spell infused in it it. For 1 charge, you cast the base version of the spell. You can increase the spell slot level by one for each additional charge you expend (if applicable for the spell). The DC of the spell is crafter's Wand DC.", - "The wand doesn't regain charges naturally, but can be recharged (see recharge rules for Lesser Wands).", { - "type": "statblock", - "tag": "variantrule", - "source": "KTKCG", - "name": "Recharging Lesser Wands", - "page": 99, - "collapsed": true + "name": "Engineering", + "headers": [ + "Quick Reference", + "Related Tool & Ability Score", + "Materials", + { + "header": "Harvesting Trees", + "depth": 1 + }, + { + "header": "Quarrying Stone", + "depth": 1 + }, + "Crafting Roll", + { + "header": "Success and Failure", + "depth": 1 + }, + "Labor", + { + "header": "Colossal Projects", + "depth": 1 + }, + "Tables" + ] }, - "Lesser wands that cast 3rd-level spells or higher require attunement to use." - ] - }, - { - "name": "Lesser Wand of 7th-Level Spell", - "source": "KTKCG", - "page": 102, - "rarity": "very rare", - "value": 2200000, - "type": "WD", - "charges": 3, - "recharge": "special", - "reqAttune": true, - "entries": [ - "This wand has 3 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the spell infused in it it. For 1 charge, you cast the base version of the spell. You can increase the spell slot level by one for each additional charge you expend (if applicable for the spell). The DC of the spell is crafter's Wand DC.", - "The wand doesn't regain charges naturally, but can be recharged (see recharge rules for Lesser Wands).", { - "type": "statblock", - "tag": "variantrule", - "source": "KTKCG", - "name": "Recharging Lesser Wands", - "page": 99, - "collapsed": true + "name": "Minor Branches", + "headers": [ + "Weaving", + "Cobbling", + "Masonry", + "Glassblowing", + "Painting", + "Brewing", + "Jewelcrafting", + "Carpentry", + "Tailoring" + ] }, - "Lesser wands that cast 3rd-level spells or higher require attunement to use." - ] - }, - { - "name": "Lesser Wand of 8th-Level Spell", - "source": "KTKCG", - "page": 102, - "rarity": "very rare", - "value": 3200000, - "type": "WD", - "charges": 3, - "recharge": "special", - "reqAttune": true, - "entries": [ - "This wand has 3 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the spell infused in it it. For 1 charge, you cast the base version of the spell. You can increase the spell slot level by one for each additional charge you expend (if applicable for the spell). The DC of the spell is crafter's Wand DC.", - "The wand doesn't regain charges naturally, but can be recharged (see recharge rules for Lesser Wands).", { - "type": "statblock", - "tag": "variantrule", - "source": "KTKCG", - "name": "Recharging Lesser Wands", - "page": 99, - "collapsed": true + "name": "Calculating New Items", + "ordinal": { + "type": "appendix", + "identifier": "A" + }, + "headers": [ + "The Item", + { + "header": "Default Pricing", + "depth": 1 + }, + { + "header": "Enchanting & Magic Items", + "depth": 1 + }, + "Labor Cost Table" + ] }, - "Lesser wands that cast 3rd-level spells or higher require attunement to use." - ] - }, - { - "name": "Lesser Wand of 9th-Level Spell", - "source": "KTKCG", - "page": 102, - "rarity": "legendary", - "value": 7600000, - "type": "WD", - "charges": 3, - "recharge": "special", - "reqAttune": true, - "entries": [ - "This wand has 3 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the spell infused in it it. For 1 charge, you cast the base version of the spell. You can increase the spell slot level by one for each additional charge you expend (if applicable for the spell). The DC of the spell is crafter's Wand DC.", - "The wand doesn't regain charges naturally, but can be recharged (see recharge rules for Lesser Wands).", { - "type": "statblock", - "tag": "variantrule", - "source": "KTKCG", - "name": "Recharging Lesser Wands", - "page": 99, - "collapsed": true + "name": "Optional Detailed Names", + "ordinal": { + "type": "appendix", + "identifier": "B" + }, + "headers": [ + "Specific Harvesting Results" + ] }, - "Lesser wands that cast 3rd-level spells or higher require attunement to use." - ] - }, - { - "name": "Blast Stick", - "source": "KTKCG", - "page": 102, - "type": "WD", - "typeAlt": "R", - "rarity": "common", - "charges": 20, - "recharge": "dawn", - "rechargeAmount": "{@dice 1d10 + 10}", - "range": "60/180", - "property": [ - "L" - ], - "dmg1": "1d6", - "dmgType": "O", - "value": 21500, - "entries": [ - "This wand has an 20 charges. This wand is considered a ranged weapon with a range of 60/180, and the Light property. It deals {@damage 1d6} force damage on hit. Each time you make an attack with it, it expends one charge. If you have a spellcasting modifier, you can use your spellcasting ability in place of your Dexterity modifier when making an attack with this wand.", - "The wand regains {@dice 1d10 + 10} expended charges daily at dawn. If you expend the wand's last charge, roll a {@dice d20}. On a 1, the wand breaks." - ] - }, - { - "name": "Goodberry Dispenser", - "source": "KTKCG", - "page": 102, - "type": "WD", - "rarity": "common", - "recharge": "dawn", - "rechargeAmount": "{@dice 1d10}", - "charges": 10, - "value": 24000, - "entries": [ - "This wand has 10 charges. While holding it as an an action you can tap the tip to your palm and expend 1 of its charges to create a single berry as if from the {@spell goodberry} spell in your hand.", - "The wand regains {@dice 1d10} expended charges daily at dawn. If you expend the wand's last charge, roll a {@dice d20}. On a 1, the wand explodes, producing a splattering burst of sticky and sour juice." - ] - }, - { - "name": "Magician's Wand", - "source": "KTKCG", - "page": 102, - "type": "WD", - "rarity": "common", - "recharge": "dawn", - "rechargeAmount": "{@dice 1d4 + 2}", - "charges": 6, - "value": 16500, - "entries": [ - "This wand has has 6 charges. While holding it, you can use an action to expend 1 of its charges to cast {@spell minor illusion}. When you cast {@spell minor illusion} using this wand, you have advantage on Dexterity ({@skill Sleight of Hand}) checks involving tricks or illusions until the end of your turn.", - "The wand regains {@dice 1d4 + 2} expended charges daily at dawn. If you expend the wand's last charge, roll a {@dice d20}. On a 1, the wand breaks." - ], - "attachedSpells": [ - "minor illusion" - ] - }, - { - "name": "Wand of Chores", - "source": "KTKCG", - "page": 102, - "type": "WD", - "rarity": "common", - "recharge": "dawn", - "rechargeAmount": "{@dice 1d4 + 2}", - "charges": 6, - "value": 16000, - "entries": [ - "This wand has 6 charges. While holding it, you can use an action to expend 1 of its charges to cast {@spell prestidigitation}.", - "The wand regains {@dice 1d4 + 2} expended charges daily at dawn. If you expend the wand's last charge, roll a {@dice d20}. On a 1, the wand breaks, dumping the last 10 instances of filth it has cleaned up." - ], - "attachedSpells": [ - "prestidigitation" - ] - }, - { - "name": "Whisperstick", - "source": "KTKCG", - "page": 102, - "type": "WD", - "rarity": "common", - "recharge": "dawn", - "rechargeAmount": "{@dice 1d4 + 2}", - "charges": 6, - "value": 19000, - "entries": [ - "This wand has 6 charges. While holding it, you can use an action to expend 1 of its charges to cast {@spell message}. You need to point the wand at the target to cast it in this way.", - "The wand regains {@dice 1d4 + 2} expended charges daily at dawn. If you expend the wand's last charge, roll a {@dice d20}. On a 1, the wand breaks, making a loud bang audible up to 100 feet." - ], - "attachedSpells": [ - "message" - ] - }, - { - "name": "Basic Leg Prosthetic", - "source": "KTKCG", - "page": 112, - "rarity": "common", - "value": 500, - "entries": [ - "A functional replacement leg. While using this in replacement for one of your legs, your speed is reduced by 10 feet and you have disadvantage on Dexterity saving throws and Dexterity ({@skill Acrobatics}) checks." - ] - }, - { - "name": "Clockwork Toy", - "source": "KTKCG", - "page": 112, - "rarity": "common", - "value": 1000, - "entries": [ - "This toy is a clockwork animal, monster, or person, such as a frog, mouse, bird, Dragon, or Soldier. When placed on the ground, the toy moves 5 feet across the ground on each of your turns in a random direction. It makes noises as appropriate to the creature it represents." - ] - }, - { - "name": "Drill", - "source": "KTKCG", - "page": 112, - "rarity": "common", - "value": 500, - "entries": [ - "Can make holes in things. Can destroy a {@item lock|PHB} with a DC of 14 or lower to pick or break with 10 minutes of work." - ] - }, - { - "name": "Mechanical Arm", - "source": "KTKCG", - "page": 112, - "rarity": "common", - "wondrous": true, - "value": 12500, - "entries": [ - "A functional mechanical arm that can replace a missing one. This works for either a biological creature or a construct. This item follows the rules for attunement, but doesn't require an attunement slot once attuned. While attuned in this way, it functions the same as the limb it replaces." - ] - }, - { - "name": "Mechanical Leg", - "source": "KTKCG", - "page": 112, - "rarity": "common", - "wondrous": true, - "value": 12500, - "entries": [ - "A functional mechanical leg that can replace a missing one. This works for either a biological creature or a construct. This item follows the rules for attunement, but doesn't require an attunement slot once attuned. While attuned in this way, it functions the same as the limb it replaces." - ] - }, - { - "name": "Watch", - "source": "KTKCG", - "page": 112, - "rarity": "common", - "type": "G", - "value": 15000, - "entries": [ - "A small time piece that accurately tracks time. Must be wound up every day or it will cease to track time." - ] - }, - { - "name": "Spring Loaded Leg", - "source": "KTKCG", - "page": 112, - "rarity": "common", - "reqAttune": true, - "wondrous": true, - "value": 30000, - "entries": [ - "A functional mechanical leg that can replace a missing one. While attuned in this way, it functions the same as the limb it replaces. Additionally, it can absorb a great deal of impact when falling and spring to new heights. You can reduce all falling damage by 20 feet, and your jumping distance is doubled. After falling, your jumping distance is further increased by a quarter of the distance fallen." - ] - }, - { - "name": "Specialized Mechanical Arm", - "source": "KTKCG", - "page": 112, - "rarity": "common", - "wondrous": true, - "value": 27000, - "entries": [ - "A functional mechanical arm that can replace a missing one. This works for either a biological creature or a construct. This item follows the rules for attunement, but doesn't require an attunement slot once attuned. While attuned in this way, it functions the same as the limb it replaces. Additionally, this arm can house a tool of your choice." - ] - }, - { - "name": "Underwater Breathing Apparatus", - "source": "KTKCG", - "page": 112, - "rarity": "uncommon", - "wondrous": true, - "value": 30000, - "entries": [ - "The wearer can breath underwater for up to 1 hour. You can't (intelligibly) speak or perform verbal spell components while wearing this device." - ] - }, - { - "name": "Weaponized Arm", - "source": "KTKCG", - "page": 112, - "rarity": "common", - "wondrous": true, - "value": 18000, - "entries": [ - "A functional mechanical arm that can replace a missing one. This works for either a biological creature or a construct. This item follows the rules for attunement, but doesn't require an attunement slot once attuned. While attuned in this way, it functions the same as the limb it replaces. Additionally, this arm can house a one-handed melee weapon of your choice. This weapon can be swapped out as part of a short or long rest." + { + "name": "Variant Rules", + "ordinal": { + "type": "appendix", + "identifier": "C" + }, + "headers": [ + "Old School", + "Assistance", + "Actual Blacksmithing", + "More Common Magic", + "Crafting Skill", + { + "header": "Progression and Progress", + "depth": 1 + }, + "Innovation System", + { + "header": "Variant: Recipes", + "depth": 1 + }, + "Gritty Realism" + ] + }, + { + "name": "Exotic Materials", + "ordinal": { + "type": "appendix", + "identifier": "E" + }, + "headers": [ + "Exotic Ingredients & Potions", + "Exotic Effects" + ] + }, + { + "name": "Camp Actions", + "ordinal": { + "type": "appendix", + "identifier": "F" + } + }, + { + "name": "Crafting Magic & Items", + "ordinal": { + "type": "appendix", + "identifier": "M" + }, + "headers": [ + "Crafting Magic Spells", + "Crafting Utility Magic Items" + ] + }, + { + "name": "Crafting Sheet" + }, + { + "name": "License" + } ] - }, + } + ], + "bookData": [ { - "name": "Windup Timer", + "id": "KTKCG", "source": "KTKCG", - "page": 112, - "rarity": "common", - "value": 500, - "entries": [ - "A small timer that can be set to accurately count down time, up to 4 hours, making a clanging noise at the end of the time.", + "data": [ + { + "type": "section", + "name": "Cover Page & Credits", + "page": 2, + "entries": [ + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Cover-Full.webp" + }, + "title": "Simple and Specific Crafting Rules for 5th Edition" + }, + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/Seal.webp" + } + }, + { + "type": "entries", + "name": "Credits", + "page": 2, + "entries": [ + { + "type": "list", + "style": "list-hang-notitle", + "page": 2, + "items": [ + { + "type": "item", + "name": "Designer:", + "entries": [ + "{@link KibblesTasty|https://www.kthomebrew.com/}" + ] + }, + { + "type": "item", + "name": "Editors:", + "entries": [ + "Gabriel Russell, Tony Casper" + ] + }, + { + "type": "item", + "name": "Additional Editing:", + "entries": [ + "somanyrobots" + ] + }, + { + "type": "item", + "name": "Cover Illustration:", + "entries": [ + "{@link Trung Tin Shinji|https://www.artstation.com/shinjiart}" + ] + }, + { + "type": "item", + "name": "Interior Illustrations:", + "entries": [ + "{@link Alifka Hammam|https://www.artstation.com/alifkahammamnugroho} (crafters), {@link Liza Alyakova|https://www.artstation.com/liza_alyakova} (misc. item art), with additional art from {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers} (labeled item art) and {@link Griffon's Saddlebag|https://www.thegriffonssaddlebag.com/} (labeled item art)" + ] + }, + { + "type": "item", + "name": "Additional Credits:", + "entries": [ + "Modstin Pierce (Character Sheet Design) {@link Skeluigi|https://twitter.com/skeluigi} (Character Sheet Illustration)" + ] + } + ] + }, + "The creation and maintenance of this is made possible by my generous supporters on patron. If you enjoy the work and look forward to seeing more of it, {@link consider joining them on patreon|https://www.patreon.com/KibblesTasty} to make to continue to make this possible.", + { + "type": "list", + "columns": 4, + "page": 2, + "items": [ + "Abeezy", + "Andrew Keenan Richardson", + "Andrew Valenti", + "AndrewRP8023", + "Angel Gomez", + "Aren Harper", + "Austin Fox", + "Austin Widdershoven", + "Bailey Halsall", + "bigbird", + "Brandon", + "Brandon Emory Lake", + "Brendan", + "Bryan Patterson", + "Bucket", + "C. Dobb", + "Callum Lloyd", + "Cameron", + "Chris Skidmore", + "Colin Reilly", + "Conor McLaughlin", + "CovertMuffin", + "Curtis Geddes", + "Dallas blanch", + "Dan Schmidt", + "David Jackson", + "Dodoboy69", + "Dr.arielpro", + "Drowrin", + "Dylan Calvo", + "Elijah McGowan", + "Erin Wolsleben", + "FernandoTB721", + "Garion Pankievich", + "Glacirus", + "Glider Onair", + "GM Binder", + "Herdsheep", + "Ihileath", + "Issac Dyne", + "Jack Inacker", + "Jacob Herrera", + "Jake Sine", + "Johannes Wieland", + "Jonathen (Meerkat Manor) Bingham", + "Kainoa Pacarro", + "Larry Eger", + "Litchalope", + "Louis", + "Mahtaran", + "MangoPudding", + "masterofastra", + "Matt Jones", + "Michael Molik", + "Michael Ramage", + "Mitchell Baltosser", + "Mr. PR", + "Name", + "Nannette Groft", + "Nicholas Comeaux", + "Nicholas Gerrity", + "Nicholas Sherman", + "Nick", + "Nomatron", + "orionSquared", + "Patrick Hart", + "poprock3189", + "PrussiAntique (Antiqua)", + "PurblyDurbly", + "Ronick Dizon", + "Rory Collier", + "Sam B. Spivey", + "Seffykun", + "Slippygate", + "SonOfSofaman", + "Spectre Creations", + "StarKnight 75", + "Stormlord", + "Suliman Adel", + "TheNavalRadar", + "TheSpaniard", + "Thibs", + "Thortron", + "Tony Bucher", + "Tyler", + "Verixa Okblek", + "Witasmott", + "Wraithkin", + "Zauvern", + "Zeromanexd" + ] + }, + "...and so many more. Thank you all!" + ] + }, + { + "type": "hr" + }, + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/CoverArt.webp" + }, + "title": "Cover Art by {@link Trung Tin Shinji|https://www.artstation.com/shinjiart}" + } + ] + }, + { + "type": "section", + "name": "Crafting", + "page": 4, + "entries": [ + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Crafting.webp" + } + }, + "Crafting has long been a major focus of the game, and something countless players have sought to engage with since the early days; after all, what adventurer wouldn't want to be better outfitted, better equipped and more prepared... and what adventurer wouldn't want the chance to put their personal mark on their gear?", + "The core principle of this crafting system is simplicity and specificity. Everything works with simple, easy to follow rules, but has enough depth to lift the burden from a GM having to fill in every blank by giving specific details for everything. While a GM is always the arbiter of what exists and if a crafting recipe works, by and large this system can be run with as much or as little input as a GM wants to add. It's a complete package that provides all the necessarily details for your players to get started\u2014and plenty of tables and guides for GMs as well.", + { + "type": "entries", + "name": "Why Do You Need Crafting?", + "page": 4, + "entries": [ + "Some people may wonder: why do you need a crafting system? Isn't that what loot is for? The truth is, in some games, that's true. Not every adventurer is going to want to pursue crafting. But with a crafting system, not only can you craft what you need without finding it in a dragon hoard, what you find in that dragon hoard can be so much more.", + "In a game with a robust crafting system, there is no junk, there are just more opportunities and fresh possibilities. A {@item +1 shortsword|DMG} that no one can use could be the valuable basis of a new spear. Gems, gold, relics, and recyclables... all valid entry points for the crafter's creativity.", + "Adventurers are inherently innovative folks on a quest for creative solutions to difficult problems. Crafting gives them that toolbox.", + "So... why do you need crafting? You don't. But you should probably want it." + ] + }, + { + "type": "entries", + "name": "Who Can Craft?", + "page": 4, + "entries": [ + "Anyone! Who can succeed in making something useful? Perhaps a bit of a different story. Crafting is not inherently tied to class, though in some cases some classes may give benefits to it (like {@class KibbleTasty's Inventor|KibbleInventor|Inventor}); crafting may come from your background in the form of a tool proficiency, or it may be something you learn during your adventures following the old adage of necessity being the mother of invention.", + "Crafting is mostly about the time, effort, knowledge and materials. As such, most of crafting is knowing the recipe and having the time and materials needed... but a skilled craftsman works quicker and is more successful, and in this business practice makes perfect, so there are various progression modifiers that apply. Your GM can determine if your background would merit starting your adventure with any, otherwise guidelines for how to gain them are included." + ] + }, + { + "type": "entries", + "name": "What can I craft?", + "page": 4, + "entries": [ + "Anything! But this guide is made by a mere mortal, and is thus limited in scope. This guide will provide the principles of crafting for many fields\u2014from {@book alchemy|KTKCG|10} to {@book engineering|KTKCG|21} to {@book woodworking|KTKCG|19}.", + "The basis of how crafting works is similar between each field, but the recipes, material, and most important results will be radically different... After all, a healing potion, a catapult, and a magic sword are all things you can craft, but the process for each varies quite a bit.", + "The goal of this document is to teach you how to get started, and provide the basics that will get you a long way into your adventure, but not make a complete codex of everything that could potentially be crafted. When you hit something that doesn't appear in this document, just reference the closest items and make a bit of a leap to what extra steps might be needed to realize your vision into your game world!" + ] + }, + { + "type": "entries", + "name": "A Player-Driven System", + "page": 5, + "entries": [ + "One of the fundamental goals and inspirations of the crafting system is to make it a player-driven system.", + "It is a system where the player can say \"I would like to harvest the monster for ingredients\" and \"I would like to forage as we go through the forest looking for alchemy reagents\" and ultimately \"I would like to make a healing potion\" and all those rules can be exposed to the player allowing them to directly browse and consider what they want to make, as well as how to make it.", + "The GM still adjudicates many instances of them, but the ideal is to have a system in which the GM does not have to handcraft every instance of gathering materials and crafting.", + { + "type": "inset", + "name": "Working with your GM", + "page": 5, + "entries": [ + "While the system is meant to enable player-driven choice, always remember to work with your GM. Check in with them when selecting an item you would like to make and confirm that item exists in their world, and any assumptions hold true.", + "Some GMs may rule that some items have higher rarity or are simply not available at their default assigned rarity. A common example of this may be something like {@item Winged Boots|DMG}, which are only rated as Uncommon, but some GMs may feel they are a better fit for rare and adjust their difficulty accordingly." + ] + } + ] + }, + { + "type": "entries", + "name": "Hooking Your Players In", + "page": 5, + "entries": [ + "On the other hand, if the GM wants to get the players into it, there are some tools they can use. By far the most effective tool is to give the players reagents as part of loot that don't have an obvious place to sell them. If you give players 2 curative reagents, they are going to start looking into how they can use those, as they'd much rather have a {@item Potion of Healing|DMG|healing potion}.", + "If you want to go one further though, if you give them 5 curative reagents and they realize they will have a remainder of one... then they start looking into \"Well, how do we get a 6th!\"" + ] + }, + { + "type": "entries", + "name": "Depth and Complexity", + "page": 5, + "entries": [ + "This system has two goals: to be simple and easy to use, and to be deep and extensible. Naturally these are somewhat at odds, and accomplished by having a great deal of optional depth. To produce standard items with standard effects, the process for finding or buying the materials and using them to make what you want to make will be straightforward.", + "How much of the detail you want to engage with as a GM can be easily adjusted by how you hand out reagents. By sticking to the standard ingredients and using their generic names, the materials are no more complicated than handing out gold or other rewards (and can even be fully converted easily to a gold-based system if you want the most simplified version), but if you'd like to have specific ingredient names and exotic ingredients there is {@book information in the appendix|KTKCG|24} you can draw from for that." + ] + }, + { + "type": "entries", + "name": "How to Craft", + "page": 5, + "entries": [ + "Crafting under this system is very simple. You collect the ingredients for a particular thing you want to make, and use your skills with tools to make it into that item. The crafting time of this system is very compressed compared to the systems you might find in the base options because this system is not intended to use downtime to gate crafting.", + "Rather, this is built to work with an adventuring lifestyle. You might need a little time here and there, but it will be measured in hours rather than days and weeks. Consequently, the gates to crafted items are instead the materials and skill required rather than time and gold, though you can certainly use gold to buy those materials in some cases.", + "Following there is a quick summary, as well as more in-depth break down of crafting time and checks, materials and where to find them, and finally the specifics of each branch.", + { + "type": "inset", + "name": "Generic Ingredients", + "page": 5, + "entries": [ + "Above and throughout the document, you will see that ingredients are referred to by generic tags like \"common curative reagent\" rather than specific natures. For example, you may harvest magical herbs, and find Kingsbane in the forest, a poisonous plant. For the purposes of crafting, this can be recorded simply as a \"common poisonous reagent\" and used as such in crafting.", + "This greatly simplifies the process of crafting and recording what your supplies are. Narratively speaking, a skilled alchemist can render down the ingredients they want to use in the form they need.", + "Each crafting profession will have some profession-wide materials that are used in their recipes: reagents for {@book alchemy|KTKCG|10}, metals for blacksmithing, etc.", + "Some very rare and legendary items will have specific ingredients; this is for flavor rather than balance, though it is up to your GM." + ] + } + ] + }, + { + "type": "entries", + "name": "Quick Summary", + "page": 5, + "entries": [ + "Each step will be outlined in more depth, but the following serves as a summary and reference for the process.", + { + "type": "list", + "page": 5, + "items": [ + { + "type": "item", + "name": "Select an Item", + "entries": [ + "Find the item you would like to craft on a crafting table." + ] + }, + { + "type": "item", + "name": "Check with your GM", + "entries": [ + "They will confirm if that item exists and has the default rarity in their game. This system is a tool, it does not supersede worldbuilding." + ] + }, + { + "type": "item", + "name": "Gather the materials", + "entries": [ + "Materials can be looted from humanoids, harvested from more exotic creature types, purchased at stores, or gathered from the wilderness. The specifics of any material and where it can be found is covered in the materials section." + ] + }, + { + "type": "item", + "name": "Begin crafting!", + "entries": [ + "You can find the related tool and ability score on the table below. Use the related tool and skill to determine your crafting modifier using the following formula:", + { + "type": "abilityGeneric", + "name": "Crafting Modifier", + "text": "your Related Tool proficiency bonus + your Related Ability Score modifier." + } + ] + }, + "You can make progress in 2 hour increments. For each 2 hours spent, make a crafting roll using the formula above and compare the result to the DC listed for the item.", + "On failure, no progress is made. If you fail three times in a row, the crafting fails and all materials are lost.", + "On success, 2 hours of progress is made, and you can mark your progress put it aside or continue to craft.", + "Once your completed progress on an item is equal to the crafting time listed, the item is complete.", + "{@b You're done!} Enjoy your shiny new item!" + ] + }, + { + "type": "inset", + "name": "Special Reminders:", + "page": 6, + "entries": [ + { + "type": "list", + "style": "list-hang-notitle", + "page": 6, + "items": [ + "You can \"{@variantrule Taking 10|KTKCG|Take 10}\" on a crafting recipe by doubling the crafting time.", + "The final say on any item is up to your GM. If they disagree with the written recipe, they are correct!", + "Don't be afraid to ask where you can find materials\u2014the GM wants you to engage with the world and find things!", + "A crafting roll is a special kind of check. You can't apply boosts other than expertise to your crafting check. In general, the only way other than expertise to boost a crafting roll is to get help from another skilled crafted for the entire duration of the craft. Remember you can use the {@variantrule Taking 10|KTKCG|take 10 option} to get slower more certain success, and if a craft has a higher DC than you can achieve using that method, it likely should involve some degree of difficulty and risk." + ] + } + ] + } + ] + }, + { + "type": "entries", + "name": "Quick Reference", + "page": 6, + "entries": [ + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Crafting Quick Reference", + "page": 6 + } + ] + }, + { + "type": "entries", + "name": "Reference Prices", + "page": 6, + "entries": [ + "The prices of this system reference the default prices presented for magic items in 5e, as follows. You don't need to use these prices if you use an alternate economy, but the prices presented are default for ease of use and conversion.", + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Default Pricing", + "page": 6 + }, + { + "type": "inset", + "name": "Converting Prices", + "page": 6, + "entries": [ + "There are {@book alternative pricing models presented in the appendix|KTKCG|23}. If you use a simple conversion, such as 1/10th pricing using some sort of silver-based pricing, you can simply divide based on that. If you have a more complicated pricing version, my recommendation is to pick a few core items and use them as a point of reference for a conversion formula (I'd recommend {@item potion of healing|DMG|healing potions}, {@filter +1/+2/+3 weapons|items|source=dmg|type=|category=generic variant|bonus=weapon attack and damage rolls|search=weapon}, and {@item plate armor|PHB})." + ] + } + ] + }, + { + "type": "entries", + "name": "Valuable Gear", + "page": 6, + "entries": [ + "In some cases, you may want to make something that is more valuable. While selling more valuable gear may be quite difficult, as is often said, magic has expensive tastes. Many magic items that an {@book Enchanter|KTKCG|14} might want require items of a certain value.", + "Here's some examples of specific modifiers you can add to increase the value of an item:", + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Valuable Gear Modifiers", + "page": 6 + }, + "Additionally, you can generally increase the value of an item simply by making it more ornate and exercising greater craftsmanship. You can, when you start crafting an item, raise the DC and/or crafting time of that item artificially. When you do so, that items value is recalculated using the {@table Labor Cost Table|KTKCG} in {@book Appendix A|KTKCG|23}.", + "Here is a list of example break points of more expensive mundane items using different variations of material cost, DC, and number of checks. These are all simply the iterations of the formula presented in {@book Appendix A|KTKCG|23}.", + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Item Complexity", + "page": 6 + }, + { + "type": "entries", + "name": "Example", + "page": 7, + "entries": [ + "To walk through these prices:", + { + "type": "list", + "page": 7, + "items": [ + "A simple item listed here has 1 sp of materials, and takes 1 check with a DC of 8. That is a labor cost of 1 sp, 1 sp of materials, and consequently, the item has a value of 2 sp.", + "A fancy item here has 100 gp of materials, but also takes 8 checks at a DC of 15! That is a labor cost of 144 gp and a small risk multiplier (the chance you lose your materials) resulting in a value of 250 gp.", + "The presented masterwork item has very little material cost with only 1 gp, but is extremely hard to make with 5 checks with a DC of 20, resulting in a massive labor cost of 995 gp, and a final value of 1,000 gp" + ] + }, + "So, for example, if you needed a longsword that was worth 1,000 gp, you have a few options:", + { + "type": "list", + "items": [ + "You can add a gem worth 985 gp to the materials when crafting it, resulting in 15 gp + 985 gp.", + "You could raise the checks to 5 and the DC to 20.", + "You could spend 250 gp of materials, raise the DC to 19, and spend 6 checks making it resulting a sword worth 1,103 gp.", + "These cases are largely something you only need to consider when making items for {@book enchanting|KTKCG|14}, and it's all quite a bit simpler than it might seem, as it's just expressions of the formula presented in {@book Appendix A|KTKCG|23}." + ] + } + ] + } + ] + }, + { + "type": "entries", + "name": "Making Your Own Items", + "page": 7, + "entries": [ + "This system is designed to be extensible. While it contains many things, it does not (and cannot!) contain all the things. You can find the rules for building new items in {@book Appendix A: Creating New Items|KTKCG|23}." + ] + }, + { + "type": "entries", + "name": "Item Key", + "page": 7, + "entries": [ + "At some points on the tables that follow you will see some notification such as {@sup K}. This represents an item that is not core to 5e and has been added by the creator of this Compendium (standing for Kibbles). Some other keys:", + { + "type": "list", + "page": 7, + "items": [ + "GS = Griffon's Saddlebag. Content used with permission from {@link Griffon's Saddlebag|https://www.thegriffonssaddlebag.com/}.", + "DS = Dungeon Strugglers. Content licensed or commissioned from {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers}.", + "TAG = TheArenaGuy. Content provided by TheArenaGuy of {@link Spectre Creations|https://www.spectrecreations.com/}." + ] + }, + "Use of these items is optional, they exist to flesh out the lists, show how to extend the system, and, in the case of the contributed items, because they are cool items!" + ] + } + ] + }, { - "type": "inset", - "name": "Advanced Timers", + "type": "section", + "name": "Crafting Time", + "page": 7, "entries": [ - "If players wish to make a timer that does something other than make a noise at the completion, they likely can, but the GM can determine if additional challenge is involved (such as a timer that lights a fuse upon completion)." + "All items have a crafting time measured in hours. Crafting is completed in 2 hour chunks. Some branches of crafting must make all their checks consecutively (like {@book Alchemy|KTKCG|10}) while some do not (like {@book Blacksmithing|KTKCG|12} or {@book Enchanting|KTKCG|14}). A crafting roll is made every 2 hours of work on an item.", + "On success, you mark 2 hours of completed time. Once the completed time is equal to the crafting time, the item is complete. On failure, the crafting time is lost and no progress has been made during the 2 hours.", + "If you fail three times in a row, the crafting is a failure and all materials are lost.", + { + "type": "entries", + "name": "Crafting During a Rest", + "page": 7, + "entries": [ + "During a long rest, you can make up to 2 hours of progress during a crafting project if you do nothing else during the long rest besides craft and sleep. During this time, you have disadvantage on any Wisdom ({@skill Perception}) checks and a \u22125 to all Passive {@skill Perception} checks as you are focused on your craft.", + "You can make 2 hours of progress on any crafting project by taking {@action Craft|KTKCG|this camp action}. For most projects, this progress can be banked completing the project 2 hours at a time. For some types of crafting, like {@book alchemy|KTKCG|10}, you can't make incremental progress, but you can continue for 2 additional hours of crafting before or after a long rest in which you took the camp action \"{@action Craft|KTKCG}\"to get 4 hours (for example).", + { + "type": "inset", + "name": "Camp Actions", + "page": 7, + "entries": [ + "A recommended system is the {@book Kibbles Camp Actions|KTKCG|27} which can be found here and provide more formalized rules for how to make use of your time during a long rest." + ] + } + ] + }, + { + "type": "entries", + "name": "Crafting Rolls", + "page": 7, + "entries": [ + "Each profession lists the related ability modifier and tool used to calculate your crafting roll modifier. In many cases, attempting to craft without the applicable tool is impossible. Your GM may allow improvised tools, and in that case the check is made with disadvantage.", + "Beyond the tool, most branches of crafting require a heat source, and some require more infrastructure. These are generally approached logically and are at the discretion of the GM. For an adventurer looking for more portable workshop tools, investigate the {@book Crafting Magic Spells|KTKCG|28|Crafting Magic Spells} and {@book Crafting Utility Magic Items|KTKCG|28|Crafting Utility Magic Items} sections; these offer additional avenues for increased portability.", + "Here is a list of some of the additional requirements by branch:", + { + "type": "list", + "page": 7, + "items": [ + "{@book Blacksmithing|KTKCG|12} can perform minor crafts with a simple heat source, but requires a forge and anvil to make new items.", + "{@book Alchemy|KTKCG|10} and {@book Cooking|KTKCG|13} almost always requires a heat source.", + "{@book Tinkering|KTKCG|18}, {@book Jewelcrafting|KTKCG|22|Jewelcrafting}, and {@book Poisoncraft|KTKCG|11} sometimes require a heat source.", + "{@book Enchanting|KTKCG|14}, {@book Scroll Scribing|KTKCG|15}, {@book Woodworking|KTKCG|19}, {@book Wand Whittling|KTKCG|16}, {@book Poisoncraft|KTKCG|11}, {@book Leatherworking|KTKCG|17}, {@book Engineering|KTKCG|21}, {@book Runecarving|KTKCG|20} rarely require anything besides the tools of the profession." + ] + }, + { + "type": "entries", + "name": "Expertise", + "page": 8, + "entries": [ + "Features that grant tool expertise (the ability to add twice your proficiency bonus to ability checks made with a tool) are calculated into your crafting roll modifier, but do not add to an the calculated DC the effects of that item have." + ] + }, + { + "type": "entries", + "name": "Bonuses", + "page": 8, + "entries": [ + "crafting roll is a special type of ability check and you can't add temporary bonuses to your roll (such as {@classFeature Bardic Inspiration|Bard||1} or the spell {@spell guidance|PHB}) as the crafting roll represents the entire time you spend working the item.", + "In general, the intention is that no external bonuses apply, unless they specifically state they do. This would include feats (such as ones that allow you to reroll certain rolls), class features (such as ones that allows you to add dice to certain rolls), etc. A GM can apply these bonuses, but they are not intended to work, and can result in checks becoming too easy.", + "You can gain can advantage if another player with proficiency in the related tool helps for the whole crafting time." + ] + }, + { + "type": "entries", + "name": "Taking 10", + "page": 8, + "entries": [ + { + "type": "statblock", + "tag": "variantrule", + "source": "KTKCG", + "name": "Taking 10", + "page": 8 + } + ] + }, + { + "type": "entries", + "name": "Workdays", + "page": 8, + "entries": [ + "When a character is spending all day working, they make 8 hours of progress, and cannot exceed 8 hours working on a crafting project during a day. Players will occasionally want to work longer than 8 hours, but this fails to account for the limitations of mortals: player characters still need to eat, sleep, and will eventually lose their focus and ability to work. This is primarily implemented for balance reasons, but also helps model how much productive time a character can spend; they are not just working 8 hours straight and idling for 8 hours, but rather a model of the natural flow of a day, taking breaks, etc.", + "A GM can choose to overrule this and allow extreme crafting days in special circumstances, but in almost all cases working over 8 hours on a crafting project would leave a character with one or more levels of {@condition Exhaustion}." + ] + } + ] + } ] - } - ] - }, - { - "name": "Spell Shot", - "source": "KTKCG", - "page": 112, - "rarity": "uncommon", - "type": "A", - "value": 8000, - "entries": [ - "A magically infused arrow. It comes in three different types, based on what kind of magic is infused in it.", + }, { - "type": "list", - "items": [ - "Fog Cloud. You can target a creature or a point within the normal range of your weapon with this arrow. This functions as a normal piece of ammunition, but casts {@spell fog cloud} at the point of impact. The spell lasts {@dice 1d4} rounds and doesn't require {@condition concentration}.", - "Entangle. You can target a creature or a point within the normal range of your weapon with this arrow. This functions as a normal piece of ammunition, but casts {@spell entangle} at the point of impact. The spell lasts {@dice 1d4} rounds and doesn't require {@condition concentration}.", - "Multishot. When you fire this arrow, you cast {@spell multishot|KibblesTasty:CC}." + "type": "section", + "name": "Materials", + "page": 8, + "entries": [ + "Without materials, there is nothing to craft from. Crafting does not make things from thin air, it makes more useful things from less useful things. Gathering the materials will be the essential first step in any job. Materials are generally found in three ways.", + { + "type": "entries", + "name": "Loot & Salvaging", + "page": 8, + "entries": [ + "Nothing is useless when you have a party of crafters. One of the main sources of materials will be the things you find. Nothing is useless when you have an expert craftsman in the party." + ] + }, + { + "type": "entries", + "name": "Gathering & Harvesting", + "page": 8, + "entries": [ + "How something is gathered varies on the profession; in many cases, it can only be gathered when the opportunity arises. Dragon {@item scales|KTKCG}, for example, are a lot easier to gather when there is a dead dragon nearby. Be it harvesting rare herbs, monster parts, or minerals, gathering is an opportunity you won't want to pass up." + ] + }, + { + "type": "entries", + "name": "Purchasing", + "page": 8, + "entries": [ + "Rarely will everything you need to craft what you want fall into you hands without the assistance of the oldest and most powerful tool of any craftsman: money. When you don't have what you need, frequently you can buy it. For some professions, there will be a lot more materials that can be purchased, while others will rely more on the other routes.", + { + "type": "inset", + "name": "Selling and Buying Materials", + "page": 8, + "entries": [ + "In general, the buying price of a material is its listed value, and its selling price is usually half of that to an interested property.", + "Between negotiation, market fluctuation, and GM moods, you may get better or worse prices. Note that many materials are simply junk to a party that does not have a use for them, and will only sell to interested parties that can use or resell them.", + "Threatening to burn down a merchant's shop because they will not offer you the listed price may result in an {@skill Intimidation} check, but does not change market realities and is typically not beneficial to your reputation; most merchants that have the gold to buy and sell expensive materials have dealt with adventurers before and are not easily intimidated." + ] + }, + "The sources of materials are tied to the pillars of the game. Looting and Harvesting are tied into the combat pillar, Salvaging and Gathering are tied into the exploration pillar, and purchasing and rewards are tied into the social pillar. This provides a lot of routes to add these materials to your game based on what works best for your group." + ] + } ] }, - "Once the magic effect is discharged by firing it, the magic of the arrow is expended, and it becomes a mundane arrow." - ] - }, - { - "name": "Adaptable Shot", - "source": "KTKCG", - "page": 112, - "rarity": "common", - "type": "A", - "value": 1300, - "entries": [ - "You can select a different damage type for the attack from bludgeoning, piercing, slashing, acid, cold, fire, or lightning when firing this shot. When you recover this arrow, roll a {@dice d6}. On a 1, it is broken." - ] - }, - { - "name": "Bouncing Shot", - "source": "KTKCG", - "page": 112, - "rarity": "common", - "type": "A", - "value": 3000, - "entries": [ - "You can attack a target out of line of sight of with it if you know their location by bouncing it off a surface. They have the benefit of half cover instead of full cover when firing this shot. When you recover this arrow, roll a {@dice d6}. On a 1, it is broken." - ] - }, - { - "name": "Ricochet Shot", - "source": "KTKCG", - "page": 112, - "rarity": "common", - "type": "A", - "value": 4000, - "entries": [ - "If you hit an attack roll with it, you can make another attack roll against another target within 10 feet of the first as part of the same attack when firing this shot. When you recover this arrow, roll a {@dice d6}. On a 1, it is broken." - ] - }, - { - "name": "Payload Shot", - "source": "KTKCG", - "page": 112, - "rarity": "common", - "type": "A", - "value": 3500, - "entries": [ - "This shot can be fired at half the normal range of the weapon firing it. You can deliever any object less than 2 inches in any dimension weighing less than 2 pounds to a target creature or point within that range. When you recover this arrow, roll a {@dice d6}. On a 1, it is broken." - ] - }, - { - "name": "Whistling Shot", - "source": "KTKCG", - "page": 112, - "rarity": "common", - "type": "A", - "value": 800, - "entries": [ - "When fired, this shot emits a shrill whistle that can be heard from up to 500 feet from where it is fired and its target point." - ] - }, - { - "name": "Rapidfire Heavy Crossbow", - "source": "KTKCG", - "page": 114, - "baseItem": "heavy crossbow|PHB", - "type": "R", - "rarity": "very rare", - "reqAttune": true, - "weight": 18, - "weaponCategory": "martial", - "property": [ - "A", - "H", - "2H" - ], - "range": "100/400", - "dmg1": "1d10", - "dmgType": "P", - "bonusWeapon": "+2", - "ammoType": "crossbow bolt|phb", - "value": 650000, - "entries": [ - "This lever-action heavy crossbow is auto-drawing and magazine-fed. A revolving cylinder ringed with magnetic chambers grabs and nocks bolts from the magazine to be fired in rapid succession.", - "This crossbow lacks the loading property and is fitted with a cartridge that can hold up to twenty crossbow bolts. It automatically reloads after firing until the cartridge runs out of ammunition. Reloading the cartridge takes 1 minute.", - "You gain a +2 bonus to attack and damage rolls made with this magic weapon. When you use the {@action Attack} action with this crossbow, you can use a bonus action to attack again with it.", - "{@note Item and art by {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers}}" - ], - "fluff": { - "images": [ - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/RapidfireHeavyCrossbow.webp" + { + "type": "section", + "name": "Type of Materials", + "page": 9, + "entries": [ + { + "type": "entries", + "name": "Reagents", + "page": 9, + "entries": [ + "Reagents are a huge range of things; most often they are plants that contain some magical essence, but almost as frequently they are harvested from various magically inclined monsters. The exact source of a reagent usually does not matter beyond defining its type, as the part of the reagent used is the fragment of magic contained within that is distilled out.", + "There are many different ways to make a potion. Consequently, the materials are sorted into categories. These categories include curative, reactive, and poisonous. These each come in the standard material rarities: common, uncommon, rare, very rare, and legendary.", + "Reagents can't be salvaged once they have been combined into another form (such as potions, essences, or ink).", + "Reagents can be assumed to weigh 0.2 pounds each.", + { + "type": "inset", + "name": "Interchangeable Reagents", + "page": 9, + "entries": [ + "All curative, reactive, and poisonous ingredients are interchangeable. This is intentional to drastically simplify the crafting process and tracking thereof. Individual names are included only to deepen the immersion of the finding and buying ingredients, and can be treated as interchangeable by their label if preferred." + ] + }, + { + "type": "gallery", + "images": [ + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Reagents1.webp" + } + }, + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Reagents2.webp" + } + } + ] + } + ] }, - "title": "Art by: {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers}" - } - ] - } - }, - { - "name": "Lantern Shield", - "source": "KTKCG", - "page": 114, - "baseItem": "shield|PHB", - "type": "S", - "typeAlt": "M", - "weaponCategory": "martial", - "dmg1": "1d6", - "dmgType": "P", - "rarity": "very rare", - "weight": 6, - "ac": 1, - "bonusWeapon": "+1", - "grantsProficiency": true, - "value": 170000, - "entries": [ - "This bizarre {@item leather buckler|KTKCG|buckler} has a lantern, a gauntlet, defensive spikes, and a {@item shortsword|PHB} built into it. You must wear the gauntlet in order to wield it, and it only grants a +1 bonus to AC. The {@item bullseye lantern|PHB} concealed within the shield casts bright light in a 60-foot cone and dim light for an additional 60 feet. Once lit, it burns for 6 hours on a {@item oil (flask)|PHB|flask (1 pint) of oil}. The aperture that sheds light through the shield can be opened or closed with a bonus action while wearing the gauntlet, instantly igniting or extinguishing the lantern.", - "While the lantern is covered and you are attacked in darkness by a creature within 60 feet of you that is also in darkness, you can reveal the light (no action required) to momentarily {@condition blinded|PHB|blind} the attacker, imposing disadvantage on the attack. A creature can't be {@condition blinded} in this way again for 24 hours.", - "If a creature within 5 feet of you misses you with a melee attack, you can use your reaction to deal {@damage 1d4} piercing damage to the attacker with the shield's defensive spikes.", - "Additionally, the shield has a {@item shortsword|PHB} built into it that can be wielded while wearing the gauntlet. You can deploy or retract it with a bonus action. You have a +1 bonus to attack and damage rolls with this {@item shortsword|PHB} and you are proficient with this weapon if you are proficient with shields. Attacks with this weapon are made with disadvantage if you are holding a weapon without the light property, or an object longer than 1 foot or heavier than 5 pounds in your gauntlet hand.", - "{@note Item and art by {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers}}" - ], - "fluff": { - "images": [ - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/LanternShield.webp" + { + "type": "entries", + "name": "Magical Ink", + "page": 9, + "entries": [ + "While ink has many uses, crafting is mostly concerned with magical ink which has the power to hold the arcane words of scrolls. This is synthesized by alchemists from the magical properties of reagents, as it is concerned with extracting their magical properties, the exact nature of the reagents used do not effect the final ink beyond its potency.", + "Magical ink is not typically found or harvested on its own, though it may be found as loot, and in some instances a GM could rule that some blood collected from a fiend, celestial or dragon could be counted as such. It is generally created from reagents or purchased from alchemists that create it from reagents.", + "Magical ink can't be salvaged once they have been combined into another form (such as potions, essences, or ink).", + "Magical Ink can be assumed to weigh 0.1 pounds each." + ] }, - "title": "Art by: {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers}" - } - ] - } - }, - { - "name": "Ordinary Walking Stick", - "source": "KTKCG", - "page": 114, - "baseItem": "light crossbow|PHB", - "type": "R", - "typeAlt": "M", - "rarity": "common", - "weight": 5, - "weaponCategory": "simple", - "property": [ - "A", - "2H", - "V" - ], - "range": "80/320", - "dmg1": "1d8", - "dmgType": "P", - "dmg2": "1d8", - "staff": true, - "ammoType": "crossbow bolt|phb", - "value": 12000, - "entries": [ - "You can use a bonus action to twist the shaft of this {@item quarterstaff|PHB} and deploy or retract the limbs of a {@item light crossbow|PHB} built into its head. It is indistinguishable from a walking stick while the limbs are retracted. It functions as a {@item quarterstaff|PHB} in either mode, however it only functions as a crossbow when the limbs are deployed. This crossbow lacks the loading property and is fitted with an internal magazine that can hold up to six crossbow bolts. It automatically reloads after firing until the magazine runs out of ammunition. Reloading the magazine takes an action. You are proficient with this magical weapon if you are proficient in either light crossbows or quarterstaffs.", - "{@note Item and art by {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers}}" - ], - "fluff": { - "images": [ - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/OrdinaryWalkingStick.webp" + { + "type": "entries", + "name": "Essences", + "page": 9, + "entries": [ + "While reagents are substances that contain a glimmer of magical power that can be harnessed through refinement, Essences are more purified forms of magical power. These come in three types: Arcane, Divine and Primal as well as in the five normal rarities (common, uncommon, rare, very rare, and legendary). These essences are the pure stuff of magic that makes things work.", + "You can get these by rendering down magical reagents, salvaging magic items, harvesting them from magical monsters, or through the hard work of spell casters. Or you can find them as loot from people that have already done one of those harder steps. The rules for rendering them down from materials are contained within each branch of crafting, while the rules for creating them yourself are under {@book Enchanting|KTKCG|14}, as it is their domain and skill set needed to do so.", + "While all branches occasionally use essences when extra magical power is needed, they are the primary material of {@book Enchanters|KTKCG|14}, and their pricing can be found in that section.", + "Essences can be found as loot during the courses of your adventures, but can also be harvested (from monsters), salvaged (from magical equipment), synthesized (from reagents), or created from the raw power of a spell caster, though the method is long and arduous.", + "Essences are flexible in their exact nature. There are many paths to each desired outcome, and this flexibility is represented in Essences. While the traditional way to make a {@item belt of hill giant strength} may call for a {@creature hill giant|MM} heart as its essence, an {@book enchanter|KTKCG|14} may substitute a dragon heart as their primal essences to make a {@i belt of dragon strength} that just has the same statistical effect.", + "Essences can be assumed to weigh 1 pound each.", + { + "type": "entries", + "name": "Salvaging Essences", + "page": 9, + "entries": [ + "You also may be able to salvage magical essence from unwanted or broken magical items, though such a reclamation process can be difficult, and rarely results in more than a fraction of the essence infused into the original item. An item returns one essence equal to its rarity when harvested. The process takes 2 hours to complete, and doesn't work if the item is currently attuned to any creature. An essence can only be salvaged from permanent magic items; a permanent magic item is one that recharges or doesn't have a limitation on its charges or uses. A magic item with charges or uses can only be salvaged while it is at full charges or uses.", + "The item becomes nonmagical after the essence is salvaged from it. If it required magic to function or exist, it is destroyed." + ] + }, + { + "type": "entries", + "name": "Synthesizing Essences", + "page": 9, + "entries": [ + "In addition to harvesting essences from magical monsters fully intact, a more approachable and incremental way is to combine several reagents to get an essence. You have to combine three reagents of the same rarity to gain one essence of that rarity. You can combine reagents in the following ways:", + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Synthesizing Essences", + "page": 9 + } + ] + }, + { + "type": "entries", + "name": "Making Essences", + "page": 10, + "entries": [ + "Another potential source of an Essence is being created by a spellcaster. This process is long and arduous, and typically only suited to downtime. A creature with the Spellcasting feature can create 1 essence during 1 workweek (5 days, 8 hours a day); this process can't be completed faster and for the duration they are considered to have spent all of their spell slots.", + "At 1st level or higher can make a common essence in this way, a caster 5th level or higher can make an uncommon essence this way, a caster at 11th level can make a rare essence in this way, and a caster at 17th level or higher can make a very rare essence this way. Legendary essences require special rituals, more casters, and take far longer; they are exceedingly hard to make.", + "The type of essence produced depends on the source of the spell casting levels as per the table below:", + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Caster Essence Types", + "page": 10 + }, + { + "type": "gallery", + "images": [ + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Essence1.webp" + } + }, + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Essence2.webp" + } + } + ] + } + ] + } + ] + }, + { + "type": "entries", + "name": "Ingots", + "page": 10, + "entries": [ + "Ingots are chunks of metal that can be used to craft things. They are assumed to be relatively pure and weigh 2 pounds each. The default ingot listed in all the crafting tables is an {@item Steel ingot|KTKCG|ingot of Steel}. These cost 2 gp per ingot. There are cheaper metals (such as {@item Iron Ingot|KTKCG|Iron}); pure Iron can't be used to craft weapons and armor, but can be used for other items, resulting in a cheaper item. On the other end of the spectrum, more advanced metals such as {@item Mithral Ingot|KTKCG|Mithral} and {@item Adamantine Ingot|KTKCG|Adamantine} can be used conferring special properties, but being far more difficult to work with and costing more.", + "Ingots can be assumed to weight 2 pounds each.", + { + "type": "entries", + "name": "Salvaging Ingots", + "page": 10, + "entries": [ + "Metal items can be converted back to ingots quite efficiently, but require a forge to do so. With a forge and 2 hours per item, a metal item can be rendered down into its component ingots.", + "Advanced metals may require special tools to smelt." + ] + }, + { + "type": "gallery", + "images": [ + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Ingots.webp" + } + }, + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Ore.webp" + } + } + ] + }, + { + "type": "entries", + "name": "Smelting Ore", + "page": 10, + "entries": [ + "Creating ingots from raw ore is largely out of scope for most adventurers, but you can create ingots from raw ore with a suitable facility. For more details see the {@table Components and Materials|KTKCG} table under {@book Blacksmithing|KTKCG|12}." + ] + } + ] + }, + { + "type": "entries", + "name": "Hides & Leathers", + "page": 10, + "entries": [ + "{@item Hide|KTKCG|Hides}, {@item scales|KTKCG}, and carapaces all tend to be harvested from monsters. Leather is a product of {@item Hide|KTKCG|hides} that can be processed from what it is harvested from the monster.", + "The GM determines if a monster provides hide, scale, or carapace. {@item Hide|KTKCG|Hides} do not come in different sizes, rather larger creatures simply provide more hides, and monsters that are not large enough to produce one hide provide only {@item hide scraps|KTKCG|}.", + "{@item Scales|KTKCG} are likewise abstracted: each increment is simply an arbitrary unit of {@item scales|KTKCG} that the unit of {@item scales|KTKCG} covers. {@item Scales|KTKCG} can be much larger or small from different-sized creatures.", + "The system does not attempt to say how many {@item scales|KTKCG} a creature provides or how many literal actual {@item scales|KTKCG} makes up {@item scale mail|PHB}, but rather provides a number that is then consistently used.", + "Creatures are harvested using a {@skill Survival} check, with its DC listed below. If the DC check is failed, the harvest does not fail entirely, but instead they get {@dice 1d4} hide scrapes in place of any hides, carapaces of one size smaller, and half as many {@item scales|KTKCG}.", + { + "type": "inset", + "name": "Processing Hides", + "page": 11, + "entries": [ + "The process of turning hide into leather takes quite awhile (as per the {@table Leatherworking: Miscellaneous|KTKCG|crafting table}), and is often something adventurers can delegate to NPCs (delivering hides to be processed) or do during downtime. If you would like a more expedited system, there is no balance reason for this, and you can short the leather crafting process to taking 2 hours, it just won't be exceedingly realistic." + ] + } + ] + }, + { + "type": "entries", + "name": "Parts", + "page": 11, + "entries": [ + "The term \"parts\" is used to refer to gears, wires, springs, windy bits, screws, nails, and doodads. Parts can be either found or salvaged or forged from metal scraps (or even straight from ingots by a {@book Blacksmith|KTKCG|12} for those that really want to be industrial about it). The exact nature of each item making up this collection is left abstracted.", + "In addition, metal scraps are collections of salvaged material that generally fall into the category of things \"too small to track\" which can then be used for the creations of {@book tinkerers|KTKCG|18}. In addition to all of this, occasionally {@book tinkers|KTKCG|18} will use ingots... particularly ones of tin (which is their namesake, after all).", + "Like other crafting branches, there are also named components for more iconic pieces of gear\u2014the stock of a crossbow, for example, or other items. The cost for these items can be found on the {@footnote common component table|{@note Not found in source material.}}, and are generally minor.", + "Lastly, {@book Tinkerers|KTKCG|18} use essences when constructing things that push beyond the mundane principles of plausibility, crafting magical properties into their inventions.", + { + "type": "inset", + "name": "Named Components", + "page": 11, + "entries": [ + "In almost all cases, named components (such as a \"wooden stock\" for a crossbow) can be simply abstracted out as a minor cost, but, as always, the level of abstraction is up to the GM." + ] + }, + { + "type": "entries", + "name": "Salvaging parts", + "page": 11, + "entries": [ + "The other main way to acquire parts is to salvage them. What can be salvaged is determined by the GM, but in general common items provide parts, uncommon or expensive items may provide fancy parts, and esoteric parts are found only from esoteric sources at your GM's discretion. Tools, vehicles, and complex items generally return {@dice 1d4} metal scraps and {@dice 1d4} parts for a Small or smaller item, {@dice 2d6} metal scraps for a Medium-sized item, {@dice 3d8} metal scraps for a Large-sized item, and more for larger items, though they may return less of rare types of parts." + ] + } + ] }, - "title": "Art by: {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers}" - } - ] - } - }, - { - "name": "Folding Cart", - "source": "KTKCG", - "page": 111, - "tier": "minor", - "rarity": "rare", - "wondrous": true, - "weight": 4, - "value": 150000, - "entries": [ - "This object appears as a wooden box that measures 12 inches long, 6 inches wide, and 6 inches deep. It weighs 4 pounds and floats. It can be opened to store items inside. This item also has command words, each requiring you to use an action to speak it.", - "One command word causes the box to unfold into a cart 10 feet long, 4 feet wide, and 2 feet deep. The cart can hold up to four Medium creatures comfortably.", - "The third command word causes the folding cart to fold back into a box, provided that no creatures are aboard. Any objects in the cart that can't fit inside the box remain outside the box as it folds. Any objects in the cart that can fit inside the box do so." - ] - }, - { - "name": "Fishing Pole", - "source": "KTKCG", - "page": 117, - "type": "G", - "rarity": "common", - "weight": 4, - "value": 500, - "entries": [] - }, - { - "name": "Carved Figurine", - "source": "KTKCG", - "page": 117, - "type": "G", - "rarity": "common", - "value": 40, - "entries": [] - }, - { - "name": "Quality Figurine", - "source": "KTKCG", - "page": 117, - "type": "G", - "rarity": "common", - "value": 5000, - "entries": [] - }, - { - "name": "Superb Figurine", - "source": "KTKCG", - "page": 117, - "type": "G", - "rarity": "common", - "value": 40000, - "entries": [] - }, - { - "name": "Light", - "source": "KTKCG", - "page": 121, - "rarity": "common", - "type": "Rune", - "property": [ - "Anc" - ], - "value": 7000, - "entries": [ - "A simple circular rune the shines a constant white light. A creature that touches an item bearing this rune can cast the {@spell light} spell targeting that item." - ], - "attachedSpells": [ - "light" - ] - }, - { - "name": "Fire", - "source": "KTKCG", - "page": 121, - "rarity": "uncommon", - "reqAttune": true, - "type": "Rune", - "property": [ - "Anc" - ], - "value": 32000, - "entries": [ - "An chaotic flowing rune with no straight lines. It pulses with a flickering orange energy.", - { - "type": "entries", - "name": "Passive Effect", - "entries": [ - "When marked on armor or an item, an attuned wearer gains resistance to fire damage. When marked on a weapon, an attuned wielder deals deals {@damage 1d4} additional fire damage on hit with that weapon." + { + "type": "entries", + "name": "Wood", + "page": 11, + "entries": [ + "Commonly available in its lowest quality ({@item firewood|KTKCG}), higher quality woods are often found in rather exotic locations. Wooden branches (including {@item wood scraps|KTKCG}) are assumed to be of a useful wood that can be worked, while {@item firewood|KTKCG} covers everything else, with more useful woods falling into categories such as \"quality branches\" or rarer options. {@item Wood scraps|KTKCG} are assumed to be scraps of common branch quality wood, and consequently can't be salvaged from {@item firewood|KTKCG}.", + "Wooden branches can be assumed to weigh 2 pounds each.", + { + "type": "entries", + "name": "Salvaging", + "page": 11, + "entries": [ + "For the most part, wood can't be easily salvaged. Wood carving is not necessarily a reversible process, and wood can't be smelted down.", + "You can render wooden crafted product into {@item wood scraps|KTKCG} equal to 4 × the number of branches used to create it.", + { + "type": "inset", + "name": "Quality Branch", + "page": 11, + "entries": [ + "A quality branch refers to one that can be made into more precious objects, particularly bows. It is nonmagical in nature, but typically yew when dealing with bows, though ash, mulberry, elm, oak, hickory, hazel, and maple can be used under broader definitions." + ] + } + ] + } + ] + } ] }, { - "type": "entries", - "name": "Active Effect", - "entries": [ - "While attuned to an item with this rune, you can use that item to cast {@spell burning hands} (2nd level) as a bonus action without expending a spell slot. This uses the crafter's Rune DC (set at the time of carving the rune). Once a rune's power is used, the rune's active can't be used again until the next dawn." - ] - } - ], - "attachedSpells": [ - "burning hands" - ] - }, - { - "name": "Lightning", - "source": "KTKCG", - "page": 121, - "rarity": "uncommon", - "reqAttune": true, - "type": "Rune", - "property": [ - "Anc" - ], - "value": 33000, - "entries": [ - "A jagged rune that flashes and crackles with blue light.", - { - "type": "entries", - "name": "Passive Effect", + "type": "section", + "name": "Purchasing Tables by Type", + "page": 12, "entries": [ - "When marked on armor or an item, the wearer's speed is increased by 10 feet. When marked on a weapon, an attuned wielder deals an extra {@damage 1d4} lightning damage on hit with that weapon." + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Leather & Hide", + "page": 12, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Cooking", + "page": 12, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Metals", + "page": 12, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Wood", + "page": 12, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Magical Materials", + "page": 13, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Misc", + "page": 13, + "collapsed": true + } ] }, { - "type": "entries", - "name": "Active Effect", - "entries": [ - "While attuned to an item with this rune, you can use that item to cast {@spell crackle|KibblesTasty:cc}{@sup K} as a bonus action without expending a spell slot. This uses the crafter's Rune {@action Attack} Modifier and Rune DC (set at the time of carving the rune). Once a rune's power is used, the rune's active can't be used again until the next dawn." - ] - } - ] - }, - { - "name": "Frost", - "source": "KTKCG", - "page": 121, - "rarity": "uncommon", - "reqAttune": true, - "type": "Rune", - "property": [ - "Anc" - ], - "value": 33000, - "entries": [ - "An angular geometric rune that softly pulses with a faint white light.", - { - "type": "entries", - "name": "Passive Effect", + "type": "section", + "name": "Purchasing Tables by Rarity", + "page": 14, "entries": [ - "When marked on armor or an item, an attuned wearer gains resistance to cold damage. When marked on a weapon, an attuned wielder deals deals {@damage 1d4} additional cold damage on hit with that weapon." + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Trivial", + "page": 14, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Common", + "page": 14, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Uncommon", + "page": 15, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Rare", + "page": 15, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Very Rare", + "page": 15, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Legendary", + "page": 15, + "collapsed": true + } ] }, { - "type": "entries", - "name": "Active Effect", + "type": "section", + "name": "Harvesting & Looting", + "page": 16, "entries": [ - "While attuned to an item with this rune, you can grant yourself 10 temporary hit points as a bonus action, lasting for 1 hour. If a creature hits you with a melee attack while you have these hit points, the creature takes 5 cold damage. Once a rune's power is used, the rune's active can't be used again until the next dawn." + "Harvesting and looting are two paths to the same place, but generally depend on what kind of foe was vanquished and you are now collecting the \"stuff\" of. Typically humanoid creatures that carry stuff are candidates for the {@book Individual Treasure tables|KTKCG|8}, while Aberrations, Beasts, Dragons, Monstrosities, and Plants are harvesting candidates.", + "If you don't normally provide loot equivalent to default treasure tables, you don't need to start providing loot equivalent to them using these new tables, simple apply these tables as frequently as it makes sense for your game.", + "Remember that you can fully mix and match as it makes sense. You can replace coinage with gems or art pieces, you can replace crafting items that wouldn't make sense with coinage, gems, or art pieces, etc. The tables are merely a guide and convenience for what sort of range of materials should come from what sort of creature.", + { + "type": "entries", + "page": 16, + "entries": [ + { + "type": "entries", + "name": "Harvesting", + "page": 16, + "entries": [ + "The Harvesting tables replace the Individual Treasure for Aberration, Beast, Dragon, Monstrosity, and Plant type creatures." + ] + }, + { + "type": "entries", + "name": "Remnants", + "page": 16, + "entries": [ + "Remnants optionally replace the Individual Treasure table for creatures that leave behind no body on death, like Elementals, Celestials, or Fiends (ones that leave behind a body can use the Harvesting table)." + ] + }, + { + "type": "entries", + "name": "Loot", + "page": 16, + "entries": [ + "The Loot tables optionally replace the Individual Treasure for humanoid type creatures. You can use this table in all cases or in some cases.", + { + "type": "inset", + "name": "Recommendation", + "page": 16, + "entries": [ + "I would recommend using the table for all humanoid enemies, but using the Equivalent Gold Value for roughly half of enemies to keep gold flowing into the PCs pockets while also providing abundant crafting supplies." + ] + } + ] + }, + { + "type": "entries", + "name": "Hoards", + "page": 16, + "entries": [ + "Rather than replacing the hoard tables, simply use the default hoard table and replace an amount of coins, gems, and art pieces with crafting materials. This ensures that players are still getting the sort of loot they expect, but also fills in new materials into things that would often fill little role beside being converted to coinage at a later date." + ] + } + ] + }, + { + "type": "entries", + "name": "Basic Harvesting", + "page": 16, + "entries": [ + "Beasts, Dragons, and Monstrosities can be harvested using Wisdom ({@skill Survival}) for meat and hides. At a GM's discretion, a Plant type creature can be harvested for food using the same DC and amount, but providing common fresh ingredients instead of meat. Basic Harvesting takes 10 minutes. At your GM's discretion, it may take longer for larger creatures." + ] + }, + { + "type": "entries", + "name": "Exotic Creature Harvesting", + "page": 16, + "entries": [ + "{@i Applicable Targets: Aberration, Constructs, Dragons, Monstrosities, Plants, Some Undead}", + "A random roll is performed to judge what can be harvested from the monster. For Dragons and Monstrosities, a Wisdom ({@skill Medicine}) check is required to harvest the material without destroying it, for Constructs, an Intelligence ({@skill Arcana}) check is required, and for Plants an Intelligence ({@skill Nature}) check is required. Exotic Harvesting takes 10 minutes. At your GM's discretion, it may take longer for larger creatures.", + "If a beast is sufficiently magical, poisonous, or venomous, a GM can opt to use the {@footnote Dragon & Monstrosity table|{@note Not found in source material.}} for exotic harvesting, but this should be rare; even a poisonous beast is usually too mundane for the magical properties of harvested materials, and a beast should always be rolled on the {@table Exotic Harvesting (CR 0\u20134)|KTKCG|0\u20134 CR table} regardless of its CR.", + "At a GM's discretion, some Undead may be harvested as well if there is something that would make sense for them to provide in this manner, in which case they would use an Intelligence ({@skill Arcana}) check. Undead are less likely to provide anything of use, simply having a rare chance of providing arcane essences, though some would consider the use of these essences evil.", + { + "type": "inset", + "name": "Recommendation", + "page": 16, + "entries": [ + "If a monster is applicable for both Basic Harvesting and Exotic Harvesting, you can perform both, but the second check has disadvantage on the roll to successfully gather the materials." + ] + } + ] + }, + { + "type": "entries", + "name": "Exotic Remnants", + "page": 16, + "entries": [ + "{@i Applicable Targets: Celestials, Elementals, Fiends, Some Undead}", + "Some creatures typically do not leave behind corpses. While these most often disappear without a trace, sometimes they will leave behind a fragment of the magical forces that powered them as a remnant, in the form of a reagent or essence. These are less likely to result in a crafting item, but don't require any check to gather it successfully. Gathering remnants is simple to do, and requires only 1 minute.", + { + "type": "inset", + "name": "Applying Material Tables", + "page": 16, + "entries": [ + "As a GM, never feel compelled to roll on a table if you feel it makes sense to do something else. The tables provide a baseline, but if you feel that it makes sense of a given monster to leave behind a given material, simply do so, requiring the check that seems most appropriate (using the tables as a guide if you wish)." + ] + } + ] + }, + { + "type": "gallery", + "images": [ + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Remnants1.webp" + } + }, + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Remnants2.webp" + } + } + ] + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Exotic Harvesting (CR 0\u20134)", + "page": 17, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Exotic Remnants (CR 0\u20134)", + "page": 17, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Exotic Harvesting (CR 5\u201310)", + "page": 17, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Exotic Remnants (CR 5\u201310)", + "page": 17, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Exotic Harvesting (CR 11\u201316)", + "page": 17, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Exotic Remnants (CR 11\u201316)", + "page": 18, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Exotic Harvesting (CR 17+)", + "page": 18, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Exotic Remnants (CR 17+)", + "page": 18, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Hide and Meat Harvesting", + "page": 18, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Special Materials", + "page": 19, + "collapsed": true + }, + { + "type": "gallery", + "images": [ + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Materials1.webp" + } + }, + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Reagents2.webp" + } + }, + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Materials2.webp" + } + } + ] + } ] - } - ] - }, - { - "name": "Vision", - "source": "KTKCG", - "page": 121, - "rarity": "uncommon", - "reqAttune": true, - "type": "Rune", - "property": [ - "Anc" - ], - "value": 33000, - "entries": [ - "An eye shaped rune the dimly pulses a faint purple light.", + }, { - "type": "entries", - "name": "Passive Effect", + "type": "section", + "name": "Loot", + "page": 20, "entries": [ - "When marked on armor or an item, an attuned wearer grains {@sense darkvision} with a range of 30 feet. If the the attuned wearer already has {@sense darkvision}, the range of the {@sense darkvision} increases by 30 feet." + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Individual Treasure (CR 0\u20134)", + "page": 20, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Individual Treasure (CR 5\u201310)", + "page": 20, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Individual Treasure (CR 11\u201316)", + "page": 20, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Individual Treasure (CR 17+)", + "page": 21, + "collapsed": true + }, + { + "type": "inset", + "page": 21, + "name": "Replacing Hoards", + "entries": [ + "Note that crafting materials found as part of a Hoard replace coinage, gems, or art objects of equal Equivalent Gold Value. You can use the same {@dice d100} roll for both the Treasure Hoard table and the crafting replacement." + ] + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Treasure Crafting Substitutions Challenge 0\u20134", + "page": 21, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Treasure Crafting Substitutions Challenge 5\u201310", + "page": 21, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Treasure Crafting Substitutions Challenge 11\u201316", + "page": 22, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Treasure Crafting Substitutions Challenge 17+", + "page": 22, + "collapsed": true + } ] }, { - "type": "entries", - "name": "Active Effect", + "type": "section", + "name": "Gathering Tables", + "page": 23, "entries": [ - "While attuned to an item with this rune, you can grant yourself 60 feet of {@sense blindsight} as a bonus action. This lasts until the start of your next turn. Once a rune's power is used, the rune's active can't be used again until the next dawn." + "Many of the materials can simply be found growing in the wild, and can be gathered by someone that knows what to look for and spends the time doing just that. When traveling at a slow pace through wilderness for 8 hours or more (i.e. not urban land or farmland), you can make a gathering check, but have disadvantage on the check to harvest anything found.", + "If you dedicate 8 hours to gathering without traveling, you can make two checks (without disadvantage) or find one item other than an essence of your choice that is available within that biome's table (making the ability check from the corresponding line of the table to harvest it) or {@dice 1d12} of any trivial item (making a {@dc 8} ability check to harvest it)", + "The found items then have to be gathered. You can choose to gather reagents, search for materials, or hunt wild game. Roll a {@dice d100} and consult the corresponding table below for the relevant biome to determine what is found.", + { + "type": "entries", + "page": 23, + "entries": [ + { + "type": "entries", + "page": 23, + "name": "Gather Reagents", + "entries": [ + "Reagents are harvested by making a Wisdom check. If you have an {@item Herbalism kit|PHB} and are proficient with it, you can add your proficiency bonus to the roll." + ] + }, + { + "type": "entries", + "name": "Search for Materials", + "page": 23, + "entries": [ + "Materials can be harvested with your choice of a Strength, Dexterity, or Wisdom check. If you have proficiency with the {@skill Survival} skill, you can add your proficiency bonus to the roll." + ] + }, + { + "type": "entries", + "name": "Hunt Game", + "page": 23, + "entries": [ + "Food can be gathered with your choice of a Dexterity or Wisdom check. If you have proficiency with the {@skill Survival} skill, you can add your survival modifier to the roll." + ] + } + ] + }, + { + "type": "inset", + "name": "Intentionally Slow", + "page": 23, + "entries": [ + "Gathering is a time gated system. It is not intended to be the primary source of materials. Rather than being balanced against the loot tables, it's balanced against the down time activities (and consequently not particularly efficient)." + ] + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Gather Reagents (DC 10)", + "page": 23, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Gather Reagents (DC 12)", + "page": 24, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Gather Reagents (DC 14)", + "page": 24, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Gather Materials (DC 10)", + "page": 24, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Gather Materials (DC 12)", + "page": 25, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Hunt Game (DC 10)", + "page": 25, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Hunt Game (DC 12)", + "page": 25, + "collapsed": true + } ] - } - ] - }, - { - "name": "Size", - "source": "KTKCG", - "page": 121, - "rarity": "uncommon", - "reqAttune": true, - "type": "Rune", - "property": [ - "Anc" - ], - "value": 32000, - "entries": [ - "A rune of layered circles with a pale green light flowing through them.", + }, { - "type": "entries", - "name": "Passive Effect", + "type": "section", + "name": "Alchemy", + "page": 26, "entries": [ - "When marked on armor or an item, an attuned wearer grows 1 foot, counts as one size larger when determining your carrying capacity and the weight you can push, drag, or lift. When marked on a weapon, the weapon grows larger when wielded by an attuned wielder and gains the heavy property if it doesn't already have it (losing the light property if it has the light property)." + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Alchemy.webp" + } + }, + "Alchemy is a crafting art that almost all adventures have some degree of interest in the results of. The source of the ever in demand {@item Potion of Healing (*)|DMG|Potion of Healings}, it is a versatile trade that fuels (sometimes quite literally) the adventuring life.", + "It doesn't take many experiences with the powers of potions for an adventurer to consider if they can get away with simmering a {@item Potion of Healing|DMG} next to the stew over that night's cooking fire... of course it's easier said than done for the result of such things to come away not poisonous.", + "Alchemy tends to be a very quick form of crafting, but with this comes additional risks with most crafts resting on a single roll, and failure resulting in the loss of all materials. Although taking that chance is frequently worth it during a busy adventuring season, consider the \"{@variantrule Taking 10|KTKCG}\" option outlined in the craft introduction when speed is not of the essence.", + { + "type": "entries", + "name": "Related Tool & Ability Score", + "page": 26, + "entries": [ + "Alchemy works using {@item alchemist's supplies|PHB}. Attempting to craft a potion without these will almost always be made with disadvantage, and proficiency with these allows you to add your proficiency to any alchemy crafting roll.", + "Alchemy uses your choice of your Intelligence or Wisdom modifier." + ] + }, + { + "type": "entries", + "name": "Quick Reference", + "page": 26, + "entries": [ + "While each step will go into more depth, the quick reference allows you to at a glance follow the steps to make a potion in its most basic form:", + { + "type": "list", + "page": 26, + "items": [ + "Select a potion that you would like to craft from the \"{@table Potions Crafting Table|KTKCG}\".", + "Acquire the items listed in the materials column for that potion.", + "Use your {@item alchemist's supplies|PHB} tool to craft the potion using the number of hours listed in the Crafting Time column, or during a long rest using the {@action craft|KTKCG|crafting camp action} if the crafting time is 2 hours or less. Alchemy items must be crafted in a single session.", + "For every 2 hours, make a crafting roll of {@dice 1d20} + your Intelligence or Wisdom modifier (your choice) + your proficiency bonus with {@item alchemist's supplies|PHB}. You can abort the craft after a bad crafting roll if you wish, this counts as a failure.", + "On success, you mark 2 hours of completed time. Once the completed time is equal to the crafting time, the magic item is complete. On failure, the crafting time is lost and no progress has been made during the 2 hours. If you fail 3 times in a row, the crafting is a failure and all materials are lost." + ] + } + ] + }, + { + "type": "entries", + "name": "Shelf Life & Expired Potions", + "page": 27, + "entries": [ + "A unique attribute to alchemy, potions once crafted have a shelf life of 1 year before becoming expired. This shelf life is shortened to 1 month if the potion contains any reactive ingredient.", + "If an expired potion is used or consumed within double its shelf life, roll a {@dice d4}. On a 1, you become {@condition poisoned} for 1 minute. On a 2 or 3, the potion will work with reduced effect; its duration will be halved if it had a duration, and damage or healing it dealt will be halved. On a 4, it works as expected.", + "Any potion that is older than twice its shelf life has no effect besides causing the imbiber to become {@condition poisoned} for 1 minute." + ] + }, + { + "type": "entries", + "name": "Crafting Roll", + "page": 27, + "entries": [ + "Putting that together means that when you want to work on Alchemy, your crafting roll is as follows:", + { + "type": "abilityGeneric", + "name": "Alchemy Modifier", + "text": "your Alchemist's Supplies proficiency bonus + your", + "attributes": [ + "int", + "wis" + ] + }, + { + "type": "entries", + "name": "Success and Failure", + "page": 27, + "entries": [ + "For Alchemy, after you make the crafting roll and succeed mark your progress on a crafting project. If you succeed, you make 2 hours of progress toward the total crafting time (and have completed one of the required checks for making an item). Checks for Alchemy must be consecutive, meaning that if you wish to continue after a failed craft, you need to extend your crafting time.", + "Failure means that no progress is made during that time. Once an item is started, even if no progress is made, the components reserved for that item can only be recovered via salvage. If you fail three times in a row, all progress and materials are lost and can no longer be salvaged." + ] + } + ] + }, + { + "type": "entries", + "name": "Alchemy Saving Throw", + "page": 27, + "entries": [ + "Some alchemical creations trigger a saving throw. In instances that they do, the following is the formula for calculating the saving throw. The saving throw is calculated at the time of creation based on the creators attributes and proficiency, and doesn't change once it is created.", + { + "type": "abilityGeneric", + "name": "Alchemy DC", + "text": "8 + your Alchemist's Supplies proficiency bonus + your", + "attributes": [ + "int", + "wis" + ] + }, + { + "type": "inset", + "name": "Herbalist's Limited Alchemy", + "page": 27, + "entries": [ + "While herbalism is primarily used for gathering herbs, a creature with proficiency with {@item herbalism kit|PHB|herbalism kits} has a limited proficiency in creating potions in addition to gathering herbs. You can use proficiency with an {@item herbalism kit|PHB} in place of {@item alchemist's supplies|PHB} when creating {@item potion of healing|DMG|potions of healing}, antidotes, {@item Antitoxin (vial)|PHB|antitoxins}, and vials of {@item Basic Poison (vial)|PHB|poison}.", + "When crafting in this way, you use an {@item herbalism kit|PHB} and proficiency with it in place of {@item alchemist's supplies|PHB}. This crafting otherwise works the same as using {@item alchemist's supplies|PHB}.", + "You can add additional reagent modifiers when crafting in this way." + ] + } + ] + }, + { + "type": "inset", + "name": "Crafting Walk Through: Alchemy", + "page": 27, + "source": "KTKCG", + "entries": [ + "Here's a quick example of how alchemy will often play out in a game.", + "Caius the Wizard is saved from being eaten by a giant plant monster. He wants to know if his suffering was worth anything, so he asks the GM if there was any loot. There wasn't. Was there anything to harvest from the monster? Well, that's always possible. The GM asks for a {@dice d100}. Caius rolls a 54.", + "It was just a CR 4 monster, so the GM consults the table and asks for a {@dc 8} {@skill Nature} Check. Fortunately Caius the Wizard has a {@d20 +3}, so only needs a 5, and rolls an 8. Harvesting successful and now he has 1 {@item common curative reagent|KTKCG}.", + "Knowing that he's going to need some healing potions to survive the next plant monster, he consults the table and realizes that with just 2 more curative reagents and a {@item glass vial|KTKCG} he'd have enough materials.", + "Next time they walk through a forest, Caius the Wizard asks the GM if there are any reagents about. Slowing down to a slow pass, he can make a gathering check with disadvantage, and attempts to gather reagents. Rolls the {@dice d100}, and comes up with a 73. The GM asks for a {@dc 10} gathering check using {@item herbalism kit|PHB}, with disadvantage as they were travelling. Caius doesn't have proficiency, but has {@d20 +1} wisdom, so needs a 9 or higher. He rolls a 14!", + "The results in {@dice 1d4} {@item common curative reagent|KTKCG|common curative reagents}. He rolls a 2. That's all the curative reagents he needed! He cleans out the remains of an old {@item potion of healing|PHB|healing potion} to get a {@item glass vial|KTKCG}, and next time they camp, he spends his {@action craft|KTKCG|camp action (2 hours)} trying to make a {@item potion of healing|PHB|healing potion}.", + "He needs to succeed only once, {@dc 13}. Fortunately he has proficiency in {@item alchemist's supplies|PHB}, and a +3 Intelligence, meaning his check is at {@d20 +5}. He needs an 8 or higher.", + "...He rolls a 3. This a failure! But all is not lost, he can keep trying until he fails 3 times in a row... but he's already spent his 2 hours, and alchemy checks must be made consecutively.", + "Not wanting to lose his precious hard won reagents, he stays up late making another check. He rolls a 10! This results in a 15! He's successfully made a {@item potion of healing|PHB|Healing Potion}!", + "Unfortunately he's stayed up too late, but the next morning the party lets him sleep in to avoid the level of {@condition exhaustion}.", + "Two days later, Vandrin the Cleric, the groups only healer, is on death's door! A quick swig of the {@item potion of healing|PHB|healing potion} gets him back on his feet, and the day is won thanks to the hard work of making a potion, and adventurers keep a keen eye out for more of those curative reagents!" + ] + }, + { + "type": "gallery", + "images": [ + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Potions1.webp" + } + }, + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Potions2.webp" + } + } + ] + }, + { + "type": "entries", + "name": "Tables", + "page": 28, + "entries": [ + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Potions Crafting Table", + "page": 28, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Concoctions Crafting Table", + "page": 29, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Magical Dust", + "page": 30, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Explosives", + "page": 30, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Magical Ink", + "page": 31, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Oils", + "page": 31, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Miscellaneous", + "page": 31, + "collapsed": true + }, + { + "type": "entries", + "name": "Additional Tables", + "page": 37, + "entries": [ + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Alchemy Modifiers", + "page": 37, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Additional Materials", + "page": 37, + "collapsed": true + } + ] + } + ] + }, + { + "type": "entries", + "name": "Craftables", + "page": 32, + "entries": [ + { + "type": "entries", + "name": "Potions", + "page": 32, + "entries": [ + { + "type": "gallery", + "images": [ + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Potions3.webp" + } + }, + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Potions4.webp" + } + } + ] + }, + "{@note The following items are new.}", + { + "type": "list", + "style": "list-hang-notitle", + "columns": 3, + "page": 32, + "items": [ + "{@item Draught of Damnation|KTKCG} {@sup K}", + "{@item Panacea|KTKCG} {@sup K}" + ] + }, + "{@note The following items are from the Dungeon Master's Guide (and SRD).}", + { + "type": "list", + "style": "list-hang-notitle", + "columns": 3, + "page": 32, + "items": [ + "{@item Potion of Healing (*)|DMG}", + "{@item Potion of Animal Friendship|DMG}", + "{@item Potion of Clairvoyance|DMG}", + "{@item Potion of Climbing|DMG}", + "{@item Potion of Diminution|DMG}", + "{@item Potion of Flying|DMG}", + "{@item Potion of Fire Breath|DMG}", + "{@item Potion of Gaseous Form|DMG}", + "{@item Potion of Growth|DMG}", + "{@item Potion of Heroism|DMG}", + "{@item Potion of Invisibility|DMG}", + "{@item Potion of Resistance|DMG}", + "{@item Potion of Speed|DMG}", + "{@item Potion of Water Breathing|DMG}", + "{@item Potion of Mind Reading|DMG}", + "{@item Potion of Poison|DMG}" + ] + }, + { + "type": "gallery", + "images": [ + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Potions5.webp" + } + }, + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Potions6.webp" + } + } + ] + } + ] + }, + { + "type": "entries", + "name": "Concoctions", + "page": 34, + "entries": [ + "{@note The following items are new.}", + { + "type": "list", + "style": "list-hang-notitle", + "columns": 3, + "page": 34, + "items": [ + "{@item Alchemical Acid|KTKCG} {@sup K}", + "{@item Alchemical Fire|KTKCG} {@sup K}", + "{@item Alchemical Napalm|KTKCG} {@sup K}", + "{@item Bottled Wind|KTKCG} {@sup K}", + "{@item Liquid Lightning|KTKCG} {@sup DS}", + "{@item Sticky Goo|KTKCG} {@sup K}" + ] + }, + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/LiquidLightning.webp" + } + } + ] + }, + { + "type": "entries", + "name": "Oils", + "page": 35, + "entries": [ + "{@note The following items are new.}", + { + "type": "list", + "style": "list-hang-notitle", + "columns": 3, + "page": 35, + "items": [ + "{@item Burning Oil|KTKCG} {@sup K}", + "{@item Frost Oil|KTKCG} {@sup K}", + "{@item Flametongue Oil|KTKCG} {@sup K}", + "{@item Silver Oil|KTKCG} {@sup K}", + "{@item Liquid Lightning|KTKCG} {@sup DS}", + "{@item Sticky Goo|KTKCG} {@sup K}" + ] + }, + "{@note The following items are from the Dungeon Master's Guide (and SRD).}", + { + "type": "list", + "style": "list-hang-notitle", + "columns": 3, + "page": 35, + "items": [ + "{@item Oil of Sharpness|DMG}" + ] + }, + { + "type": "gallery", + "images": [ + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Oil1.webp" + } + }, + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Oil2.webp" + } + } + ] + } + ] + }, + { + "type": "entries", + "name": "Explosives", + "page": 35, + "entries": [ + "{@note The following items are new.}", + { + "type": "list", + "style": "list-hang-notitle", + "columns": 3, + "page": 35, + "items": [ + "{@item Blasting Powder|KTKCG} {@sup K}", + "{@item Dwarven Alcohol|KTKCG} {@sup K}", + "{@item Grenade Casing|KTKCG} {@sup K}", + "{@item Nail Bomb|KTKCG} {@sup K}", + "{@item Smoke Powder|KTKCG} {@sup DS}", + "{@item Explosive (*)|KTKCG} {@sup K}" + ] + } + ] + }, + { + "type": "entries", + "name": "Miscellaneous", + "page": 36, + "entries": [ + "{@note The following items are new.}", + { + "type": "list", + "style": "list-hang-notitle", + "columns": 3, + "page": 36, + "items": [ + "{@item Magical Ink|KTKCG} {@sup K}" + ] + } + ] + } + ] + } ] }, { - "type": "entries", - "name": "Active Effect", - "entries": [ - "While attuned to an item with this rune, you can use that item to cast {@spell enlarge/reduce} as a bonus action without expending a spell slot. Once a rune's power is used, the rune's active can't be used again until the next dawn." - ] - } - ], - "attachedSpells": [ - "enlarge/reduce" - ] - }, - { - "name": "Brutality", - "source": "KTKCG", - "page": 121, - "rarity": "rare", - "reqAttune": true, - "type": "Rune", - "property": [ - "Anc" - ], - "value": 330000, - "entries": [ - "A rune made of large chaotic interlocking pattern that burns with a dull orange light.", - { - "type": "entries", - "name": "Passive Effect", + "type": "section", + "name": "Poisoncraft", + "page": 38, "entries": [ - "When marked on a weapon, an attuned wielder of the weapon is healed for {@dice 1d12} hit points when deal a critical strike with the marked weapon." + "A subdomain of {@book alchemy|KTKCG|10}, the profession of poisoncraft is often seen as the \"dark side\" of {@book Alchemy|KTKCG|10}. While {@book Alchemy|KTKCG|10} often deals in poisonous reagents, typically speaking they aim to tame the poison, channeling it into useful effects. While capable of making crudely poisonous potions, such things are generally considered failures to an alchemist. To a poisoner, they are considered the art itself.", + "Poisoncraft shares {@book Shelf Life|KTKCG|10|Shelf Life & Expired Potions} and {@book Reagents|KTKCG|4|Reagents} with {@book Alchemy|KTKCG|10}; for details regarding those, see {@book Alchemy|KTKCG|10}.", + { + "type": "entries", + "page": 38, + "name": "Quick Reference", + "entries": [ + "While each step will go into more depth, the quick reference allows you to at a glance follow the steps to make a potion in its most basic form:", + { + "type": "list", + "page": 38, + "items": [ + "Select a poison that you would like to craft from the \"{@table Poison Crafting Table|KTKCG}\". ", + "Acquire the items listed in the materials column for that potion.", + "Use your {@item Poisoner's Kit|PHB} tool to craft the option using the number of hours listed in the Crafting Time column, or during a long rest using the {@action craft|KTKCG|crafting camp action} if the crafting time is 2 hours or less. Poisoncraft items must be crafted in a single session. ", + "For every 2 hours, make a crafting roll of {@dice 1d20} + your Intelligence or Wisdom modifier (your choice) + your proficiency bonus with a {@item Poisoner's Kit|PHB}. You can abort the craft after a bad crafting roll if you wish, this counts as a failure.", + "On success, you mark 2 hours of completed time. Once the completed time is equal to the crafting time, the magic item is complete. On failure, the crafting time is lost and no progress has been made during the 2 hours. If you fail 3 times in a row, the crafting is a failure and all materials are lost." + ] + } + ] + }, + { + "type": "entries", + "page": 38, + "name": "Related Tool & Ability Score", + "entries": [ + "Poisoncraft works using {@item Poisoner's Kit|PHB}. Attempting to craft a potion without these will almost always be made with disadvantage, and proficiency with these allows you to add your proficiency to any poisoncraft crafting roll.", + "Poisoncraft uses your choice of your Intelligence or Wisdom modifier, representing your path of knowledge to the art of making deadly things deadlier.", + { + "type": "entries", + "page": 38, + "name": "Applying the Poison", + "entries": [ + "Applying an Injury poison to a weapon or a Contact poison to an object, requires a {@item Poisoner's Kit|PHB} and proficiency with it. To attempt to apply the poison without a kit, make a {@dc 15} Dexterity check, adding your proficiency bonus if you are proficient with the {@item Poisoner's Kit|PHB}. On a failure, the poison is not applied and you suffer the effects of the poison." + ] + } + ] + }, + { + "type": "entries", + "page": 38, + "name": "Crafting Roll", + "entries": [ + "Putting that together means that when you would like to create poison, your crafting roll is as follows:", + { + "type": "abilityGeneric", + "name": "Poisoncraft Modifier", + "text": "your Poisoner's Kit proficiency bonus + your", + "attributes": [ + "int", + "wis" + ] + }, + { + "type": "entries", + "page": 38, + "name": "Poisoncraft Saving Throw", + "entries": [ + "When a poison requires a saving throw, the following is the formula for calculating the saving throw. The saving throw is calculated at the time of creation based on the creators attributes and proficiency, and doesn't change once it is created.", + { + "type": "abilityGeneric", + "name": "Poison DC", + "text": "8 + your Poisoner's Kit proficiency bonus + your", + "attributes": [ + "int", + "wis" + ] + } + ] + }, + { + "type": "entries", + "page": 38, + "name": "Success and Failure", + "entries": [ + "For Poisoncraft, after you make the crafting roll and succeed, mark your progress on a crafting project. If you succeed, you make 2 hours of progress toward the total crafting time (and have completed one of the required checks for making an item). Checks for Poisoncraft do not need to be immediately consecutive. Failure means that no progress is made during that time. Once an item is started, even if no progress is made, the components reserved for that item can only be recovered via salvage.", + "If you fail three times in a row, all progress and materials are lost and can no longer be salvaged." + ] + } + ] + }, + { + "type": "entries", + "page": 38, + "name": "Poisons", + "entries": [ + "Given their insidious and deadly nature, poisons are illegal in most societies but are a favorite tool among assassins, drow, and other evil creatures.", + "Poisons come in the following four types.", + { + "type": "entries", + "entries": [ + { + "type": "entries", + "page": 38, + "name": "Contact", + "entries": [ + "Contact poison can be smeared on an object and remains potent until it is touched or washed off. A creature that touches contact poison with exposed skin suffers its effects." + ] + }, + { + "type": "entries", + "page": 38, + "name": "Ingested", + "entries": [ + "A creature must swallow an entire dose of ingested poison to suffer its effects. The dose can be delivered in food or a liquid. You might decide that a partial dose has a reduced effect, such as allowing advantage on the saving throw or dealing only half damage on a failed save." + ] + }, + { + "type": "entries", + "page": 38, + "name": "Inhaled", + "entries": [ + "These poisons are powders or gases that take effect when inhaled. Blowing the powder or releasing the gas subjects creatures in a 5-foot cube to its effect. The resulting cloud dissipates immediately afterward. Holding one's breath is ineffective against inhaled poisons, as they affect nasal membranes, tear ducts, and other parts of the body." + ] + }, + { + "type": "entries", + "page": 38, + "name": "Injured", + "entries": [ + "Injury poison can be applied to weapons, ammunition, trap components, and other objects that deal piercing or slashing damage. An injury poison typically lasts 1 minute on a weapon, and lasts for up to 5 hits. A creature that takes piercing or slashing damage from an object coated with the poison is exposed to its effects." + ] + } + ] + } + ] + }, + { + "type": "entries", + "name": "Tables", + "page": 39, + "entries": [ + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Poison Crafting Table", + "page": 39, + "collapsed": true + } + ] + }, + { + "type": "entries", + "name": "Craftables", + "page": 40, + "entries": [ + "{@note The following items are new.}", + { + "type": "list", + "style": "list-hang-notitle", + "columns": 3, + "page": 32, + "items": [ + "{@item Burning Wound|KTKCG}", + "{@item Dizzying Touch|KTKCG}", + "{@item Endless Dreams|KTKCG}", + "{@item Fainting Fumes|KTKCG}", + "{@item Grievous Injury Poison|KTKCG}", + "{@item Knockout Poison|KTKCG}", + "{@item Old Reliable|KTKCG}", + "{@item Paralyzing Poison|KTKCG}", + "{@item Potent Contact Poison|KTKCG}", + "{@item Potent Ingested Poison|KTKCG}", + "{@item Potent Inhaled Poison|KTKCG}", + "{@item Potent Injury Poison|KTKCG}", + "{@item Simple Contact Poison|KTKCG}", + "{@item Simple Ingested Poison|KTKCG}", + "{@item Simple Inhaled Poison|KTKCG}", + "{@item Simple Injury Poison|KTKCG}", + "{@item Slow Death|KTKCG}", + "{@item Veins of Tar|KTKCG}", + "{@item Whispers of Madness|KTKCG}", + "{@item Withering Soul|KTKCG}" + ] + }, + "{@note The following items are from the Dungeon Master's Guide (and SRD).}", + { + "type": "list", + "style": "list-hang-notitle", + "columns": 3, + "page": 32, + "items": [ + "{@item Carrion Crawler Mucus|DMG}", + "{@item Essence of Ether|DMG}", + "{@item Malice|DMG}", + "{@item Midnight Tears|DMG}" + ] + }, + { + "type": "gallery", + "images": [ + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Poison1.webp" + } + }, + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Poison2.webp" + } + } + ] + } + ] + } ] }, { - "type": "entries", - "name": "Active Effect", - "entries": [ - "An attuned wielder can activate the rune (no action required) during their turn. Until the end of their turn, whenever they miss an attack roll against a target within their reach, the attack still deals half damage to the target. Once activated, it can't be activated until the next dawn." - ] - } - ] - }, - { - "name": "Destruction", - "source": "KTKCG", - "page": 121, - "rarity": "rare", - "reqAttune": true, - "type": "Rune", - "property": [ - "Anc" - ], - "value": 350000, - "entries": [ - "A simple rune with bold slashing struct that glow with vibrant and pulsing red light.", - { - "type": "entries", - "name": "Passive Effects", + "type": "section", + "name": "Blacksmithing", + "page": 43, "entries": [ - "When marked on a weapon, the weapon deals an extra {@damage 1d6} damage on hit when wielded by an attuned wearer. Its damage overcomes all resistance to damage." + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Blacksmithing.webp" + } + }, + "Blacksmithing is a popular professional interest of two sorts of adventurers: those that want to hit things with heavy metal objects, and those that want a heavy metal object between them and the thing hitting them.", + "While often relying on the town blacksmith to do their work for them is a fine option, rolling up your sleeves and doing the work yourself can allow you to express your creativity... and may save you a few coins in the process.", + "Blacksmithing is slow hard work, but has a higher tolerance for failure than most, and is more dependent on knowing your material, as the templates you work from tend to be common across many of them.", + { + "type": "entries", + "page": 43, + "name": "Related Tool", + "entries": [ + "Blacksmithing works using {@item smith's tools|PHB|blacksmith's tools}. Attempting to craft an item without {@item smith's tools|PHB|blacksmith's tools} will often be impossible, though a GM may let you use makeshift tools to make a check with disadvantage. Proficiency in {@item smith's tools|PHB|blacksmith's tools} allows you to add your proficiency bonus to any blacksmithing check.", + "While Blacksmiths can benefit from their skills in small ways such as sharpening their weapons and retrofitting their gear on the go, many of their crafting options require a fully equipped Forge; a fully equipped Forge entails forge, anvil, and {@item smith's tools|PHB|blacksmith's tools}." + ] + }, + { + "type": "entries", + "page": 43, + "name": "Quick Reference", + "entries": [ + "While each step will go into more depth, the quick reference allows you to at a glance follow the steps to make a blacksmith item in its most basic form:", + { + "type": "list", + "page": 43, + "items": [ + "Select the item that you would like to craft from any of the {@book Blacksmithing Crafting Tables|KTKCG|12|Tables}. ", + "Acquire the items listed in the materials column for that item. ", + "Use your {@item smith's tools|PHB|blacksmith's tools} to craft the option using the number of hours listed in the Crafting Time column. ", + "For every 2 hours, make a crafting roll of {@dice 1d20} + your Strength modifier + your proficiency bonus with {@item smith's tools|PHB|blacksmith's tools}. ", + "On success, you mark 2 hours of completed time. Once the completed time is equal to the crafting time, the item is complete. ", + "On failure, the crafting time is lost and no progress has been made during the 2 hours. If you fail 3 times in a row, the crafting is a failure and all materials are lost." + ] + }, + { + "type": "inset", + "page": 43, + "name": "Magical Forges", + "entries": [ + "The worlds of the planar multiverse are a fantastical place with many wonders. Sometimes you may find locations that have been constructed in such a way as to leverage powerful primal powers in the forging technique: for example, a forge at the heart of a volcano or atop an ever-frozen glacier, which might imbue items crafted there with special properties." + ] + } + ] + }, + { + "type": "entries", + "page": 43, + "name": "Crafting Roll", + "entries": [ + "Putting that together means that when you would like to smith an item, your crafting roll is as follows:", + { + "type": "abilityGeneric", + "name": "Blacksmithing Modifier", + "text": "your Blacksmith's Tools proficiency bonus + your", + "attributes": [ + "str" + ] + }, + { + "type": "entries", + "page": 44, + "name": "Success and Failure", + "entries": [ + "After you make a crafting roll, if you succeed, you make 2 hours of progress toward the total crafting time (and have completed one of the required checks for making an item).", + "Checks for Blacksmithing do not need to be immediately consecutive. If you fail three times in a row, all progress and materials are lost and can no longer be salvaged. Failure means that no progress is made during that time.", + "Once an item is started, even if no progress is made, the components reserved for that item can only be recovered via salvage." + ] + }, + { + "type": "entries", + "page": 44, + "name": "Blacksmithing Materials", + "entries": [ + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Metals (Blacksmithing)", + "page": 44 + } + ] + } + ] + }, + { + "type": "entries", + "page": 44, + "name": "Maintenance & Modifications", + "entries": [ + "While the primary purpose of Blacksmithing is to forge armor and weapons from metal, for an adventurer such events are important milestones that generally will not occur everyday. The following are some tasks that require proficiency with {@item smith's tools|PHB|blacksmith's tools} that provide a more day-to-day utility to the proficiency, giving them minor ways to enhance or adapt their gear.", + "These are minor crafts can be completed in 2 hours (or {@action craft|KTKCG|as one camp action} when using the {@book Kibbles' Camp Actions rules|KTKCG|27}) with the expenditure of 5 gp worth of materials. They can be done as part of a long rest, but have limitations the normally crafted items do not (such as a maximum stockpile of minor crafts).", + "The following are \"minor crafting options\" for Blacksmiths", + { + "type": "entries", + "page": 44, + "name": "Maintain Gear", + "entries": [ + "One of the perks of having a blacksmith in the field is their ability to keep gear in its best condition, giving you an edge (sometimes literally) in the quality of your gear and weapons. Over the course of 2 hours, a Blacksmith can maintain a number of weapons or sets of armor equal to their proficiency bonus, granting each weapon or armor maintained a special {@dice d6} Quality Die.", + "For a weapon, this can be rolled and added to an attack or damage roll, representing a case where the perfect state of the gear turned a miss into a hit or dealt a bit of extra damage. For a set of armor, the die can be rolled when hit by an attack, and the damage taken from that attack can be reduced by that amount.", + "Rolling this die doesn't require an action, but once rolled it is spent and can't be regained until the blacksmith maintains that armor or weapon again." + ] + }, + { + "type": "entries", + "page": 44, + "name": "Modify Armor", + "entries": [ + "While the field crafting of armor is often not possible, you can make smaller adjustments on the go. Over the course of 2 hours, you can turn a set of {@item plate armor|PHB|plate mail} into a {@item half plate armor|PHB|half plate} or a {@item breastplate|PHB}, refit a set of heavy or medium armor to fit another user that is equal in size or smaller than the original user." + ] + }, + { + "type": "entries", + "page": 44, + "name": "Modify Weapon", + "entries": [ + "Every adventurer has slightly different preferences in their gear, and your skills allow you make slight modifications to non-magical weapons made of metal. These modifications take 2 hours, require a heat source, and require you to pass a {@dc 14} {@item smith's tools|PHB|blacksmithing tool's} check (on failure, the weapon is damaged and has a \u22121 penalty to its attack rolls until fixed). You can perform one of the following modifications:", + { + "type": "list", + "page": 44, + "items": [ + "You can weight a weapon, giving it the heavy property. If it did not already have the two-handed property, it gains the two-handed property. ", + "You can remove the heavy property from a weapon, reducing its damage dice by {@dice d2}. ", + "You can add the light property to a weapon without the heavy property, reducing its damage dice by {@dice d2}. ", + "You can silver the weapon (requires 5 {@item silver scraps|KTKCG}, doubled for two-handed weapons)." + ] + }, + { + "type": "inset", + "page": 44, + "name": "Note: Imperfect Results", + "entries": [ + "Using this method will make some... bad weapons. That is largely intentional. If you want to make a more functional weapon, you can make it from scratch using the {@book Weapon Template|KTKCG|12|Custom Weapon Template}. This represents quick hacks to an existing weapon." + ] + } + ] + }, + { + "type": "entries", + "page": 44, + "name": "Repair Gear", + "entries": [ + "Sometime in the course of adventuring, weapons or armor will become severely damaged, suffering a penalty to its attack rolls or AC. Over the course of 2 hours, you can repair this damage, though at the discretion of the GM you may need other materials to perform this task if it is heavily damaged. Weapons that are entirely broken (such as a snapped sword) are generally beyond simple repair." + ] + } + ] + }, + { + "type": "entries", + "name": "Tables", + "page": 45, + "entries": [ + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Simple Weapons", + "page": 45, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Martial Weapons", + "page": 45, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Armor", + "page": 46, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Defensive Items", + "page": 46, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Miscellaneous Gear", + "page": 46, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Tools", + "page": 46, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Components and Materials", + "page": 47, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Firearms", + "page": 47, + "collapsed": true + } + ] + }, + { + "type": "entries", + "page": 48, + "name": "Custom Weapon Guide", + "entries": [ + "At first glance, it seems that the weapon selection in 5e is quite limited, but with a little knowledge of the system, you can largely expose that template that builds those weapons, and from there, well, the opportunities are limitless! When you would like to craft a template weapon, just follow the steps below:", + { + "type": "entries", + "page": 48, + "name": "Weapon Creation Template", + "entries": [ + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Weapon Creation Template", + "page": 48 + } + ] + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Example Template Weapons", + "page": 49, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Example Template Weapon Crafting", + "page": 49, + "collapsed": true + }, + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Metals.webp" + } + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Material Modifiers", + "page": 50, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Crafting Modifiers", + "page": 51, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Supplemental Modifiers", + "page": 51, + "collapsed": true + } + ] + }, + { + "type": "entries", + "name": "Additional Items", + "page": 52, + "entries": [ + "{@note The following items are new.}", + { + "type": "list", + "style": "list-hang-notitle", + "columns": 3, + "page": 52, + "items": [ + "{@item Tower Shield|KTKCG}", + "{@item Spiked Shield|KTKCG}", + "{@item Bracers|KTKCG}", + "{@item Adamantine Bracers|KTKCG}", + "{@item Thunder Cannon|KTKCG}" + ] + } + ] + }, + { + "type": "entries", + "name": "Beyond the System", + "page": 52, + "entries": [ + "While blacksmithing allows for a huge amount of custom creation, there will always be new things beyond the system.", + "The following is some guidelines for how to make something beyond the system.", + { + "type": "list", + "page": 52, + "items": [ + "Trivial items should be composed of {@item metal scraps|KTKCG}, and have a DC in the range of 8\u201312. These represent things blacksmiths can easily make. Common items should require {@item ingot|KTKCG|ingots}, and have a DC of 12\u201318 depending if they are simple or exotic. Uncommon and rarer items should have uncommon and rarer materials matching their rarity.", + "Blacksmithing alone can make magical weapons only to the extent that magical components are used.", + "If you would like Blacksmithing alone to make fully magical swords, you can largely just take the materials from an equivalent enchanting recipe and add them to materials of the weapon, and then take the higher of the difficulty and crafting time of the projects." + ] + }, + { + "type": "inset", + "page": 52, + "name": "Work Together and be Reasonable", + "entries": [ + "The system is, by its nature, extremely extensible. Great pains have been taken to make things as \"balanced\" as possible. But this doesn't mean the rules transcend common sense. As a player, tell your GM what you want to make and be open to adjustments to how it would work. As a GM, tell players how their projects will work from the start, and be open to the idea they can make cool things... these crafted items are part of their \"loot\" and don't need to be \"power neutral\" as long as they aren't breaking anything." + ] + } + ] + }, + { + "type": "gallery", + "images": [ + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Weapons1.webp" + } + }, + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Weapons2.webp" + } + }, + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Weapons3.webp" + } + }, + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Weapons4.webp" + } + }, + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Weapons5.webp" + } + }, + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Weapons6.webp" + } + } + ] + } ] }, { - "type": "entries", - "name": "Active Effects", - "entries": [ - "When the attuned wielder makes an attack with a weapon marked with this rune, they can make the attack a critical hit. Once activated, it can't be activated again until the next dawn." - ] - } - ] - }, - { - "name": "Vigor", - "source": "KTKCG", - "page": 122, - "rarity": "rare", - "reqAttune": true, - "type": "Rune", - "property": [ - "Anc" - ], - "value": 190000, - "entries": [ - "A bold rune with intertwined lines that hums slightly, beating with a faint red light.", - { - "type": "entries", - "name": "Passive Effects", + "type": "section", + "name": "Cooking", + "page": 54, "entries": [ - "When marked on armor or an item, an attuned wearer can spend a Hit Die as a bonus action, rolling it and regaining hit points as normal. When marked on a weapon, an attuned wielder gains temporary hit points equal to the Constitution modifier when dealing damage to a living target." + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Cooking.webp" + } + }, + "Adventures need to eat. While some are content to eat the same stale old rations, some prefer to apply their skills to be kept well fed... even in the depths of a dungeon where fresh ingredients can be... strange.", + "Not only can someone with talent produce tasty treats, but being well fed can have a variety of benefits... particularly when eating correctly prepared magical ingredients.", + { + "type": "entries", + "name": "Quick Reference", + "page": 54, + "entries": [ + "While each step will go into more depth, the quick reference allows you to at a glance follow the steps to make a meal in its most basic form:", + { + "type": "list", + "page": 54, + "items": [ + "Acquire a fresh ingredient by harvesting or finding it.", + "Review the Recipe Tables for {@table Feast Crafting Table|KTKCG|Feasts}, {@table Snack Crafting Table|KTKCG|Snacks} or {@table Ration Crafting Table|KTKCG|Rations} that ingredient would qualify for, and gather the other materials needed listed in the Materials column.", + "Use your {@item cook's utensils|PHB} tool to craft the option using the number of hours listed in the Crafting Time column, or use the crafting camp action, during a long rest, if the crafting time is 2 hours or less. Meals must be crafted in a single crafting session. All meals require a heat source (such as a campfire).", + "For every 2 hours, make a crafting roll of {@dice 1d20} + your Wisdom modifier + your proficiency bonus with {@item cook's utensils|PHB}. You can abort the craft after a bad crafting roll if you wish, this counts as a failure.", + "On success, you mark 2 hours of completed time. Once the completed time is equal to the crafting time, the meal is complete. On failure, the crafting time is lost and no progress has been made during the 2 hours. If you fail 3 times in a row, the crafting is a failure and all materials are lost." + ] + } + ] + }, + { + "type": "entries", + "name": "Related Tool & Ability Score", + "page": 54, + "entries": [ + "Cooking works using {@item cook's utensils|PHB}. Attempting to craft a meal without these will almost always be made with disadvantage, and proficiency with these allows you to add your proficiency to any cooking crafting roll. Cooking uses your Wisdom modifier." + ] + }, + { + "type": "entries", + "name": "Duration", + "page": 54, + "entries": [ + "The duration a meal remains edible depends on the type of meal made. A feast must be consumed within an hour, a snack lasts for 1 day, and rations lasts 1 month." + ] + }, + { + "type": "entries", + "name": "Ingredients", + "page": 54, + "entries": [ + "The materials for cooking are {@item fresh ingredient|KTKCG|fresh ingredients} and {@item common supplies|KTKCG|supplies}. A {@item fresh ingredient|KTKCG} is something you harvest that can increase the quality of your food and sometimes provide supernatural boosts beyond mere satiation. Staples include seasonings, spices, flour or even turnips! Foods that last awhile can be cooked into perfectly fine meals, but have less benefits than eating a good meal. Some ingredients additionally have the exotic property, and may confer special effects.", + { + "type": "inset", + "page": 55, + "name": "General System, Specific Examples", + "entries": [ + "Like with all aspects, this crafting system does not attempt to provide systematic specific examples (though they are provided in the {@book appendix|KTKCG|24}), but rather a system that allows you to know the outcome of anything you could cook. For example, a party could acquire 1 {@item common fresh ingredient|KTKCG} by harvesting a {@creature Hook Horror|MM}, and then combine that with 1 {@item common supplies|KTKCG} to cook either Hook Turkey Sandwiches or Murder Chicken Tenders, but the benefit from either example would still fall into a Monstrosity Meat Quality Meal category (one step above standard rations)." + ] + }, + { + "type": "entries", + "name": "Ingredient Expiration", + "page": 55, + "entries": [ + "Normal Ingredients expire very quickly, and must be used within 24 hours of being harvested or they become unusable. Preserved rations would fall into the staples category and cannot typically be used to cook anything besides basic meals.", + "The ability to gain any sort of magical benefit is linked to its freshness; even well prepared preserved foods provide only the benefit of a Basic Meal (which is a satisfying and good tasting meal, but its benefits are not otherwise magical).", + "Unlike Fresh Ingredients, Staples last significantly longer and do not need to have their expiration tracked for the purposes of this system." + ] + }, + { + "type": "entries", + "name": "Satiation", + "page": 55, + "entries": [ + "The magical benefits you get consuming rare and magical foods cannot be gained again until 24 hours have passed for any particular food. When combined with the ingredient expiration above, this typically means that any ingredient collected is only good for a single meal; this is intentional. You can harvest more if you wish, but cooking naturally is a profession of fleeting achievement and fickle opportunity." + ] + } + ] + }, + { + "type": "entries", + "name": "Crafting Roll", + "page": 55, + "entries": [ + "Putting that together means that when you would like to create a meal, your crafting roll is as follows:", + { + "type": "abilityGeneric", + "name": "Cooking Modifier", + "text": "your Cook's Utensils proficiency bonus + your", + "attributes": [ + "wis" + ] + }, + { + "type": "entries", + "name": "Success and Failure", + "page": 55, + "entries": [ + "For cooking, all crafting rolls must be made consecutively. Make all checks listed for the items. If you succeed a greater number of times than you fail, the meal is successfully completed, otherwise, it is inedible and all ingredients are lost." + ] + } + ] + }, + { + "type": "entries", + "name": "Exotic Ingredients", + "page": 55, + "entries": [ + "While standard meals are made from a selection of ingredient types and generally a seasoning, exotic ingredients have specialized effects. When making a meal from these ingredients, the meal's effect is a combination of the effect of the exotic ingredients added.", + "An Exotic Meal (meal cooked entirely from exotic ingredients) doesn't need a recipe and has a crafting time of 1 hour, and the difficulty is the difficulty of all the exotic ingredients added together, with 1 check needed per exotic ingredient added.", + "Exotic ingredients can be combined with a standard meal by adding the DC of the standard meal to the combined difficulty of the exotic ingredients added. This can cause unusual meals and frequently has unattainably high difficulty to make it work, as adding random new components to meals typically wrecks the taste." + ] + }, + { + "type": "entries", + "name": "Basic Cooking & Camp Actions", + "page": 55, + "entries": [ + "While the rules present a handful of ways to use cooking for more exotic ends, the most common application of cooking is just to produce an edible meal during a long rest\u2014something any adventuring group would welcome. This is called a Quality Meal and provides greater benefit than rations, though the benefits it provides are not magical, and merely stem from it being a satisfying meal. You can do so by expending 1 {@item fresh ingredient|KTKCG} of any type and 1 {@item common supplies|KTKCG} to feed up to 5 allies or willing creatures, or by spending {@item common supplies|KTKCG} per creature being cooked for. These materials must have been purchased within the last week. Any creature, even one not proficient with {@item cook's utensils|PHB} can take this action.", + "You and all willing creatures (willing to eat your cooking) regain an additional Hit Die (up to their maximum). If you have proficiency with {@item cook's utensils|PHB}, creatures regain additional Hit Dice equal to your Proficiency bonus." + ] + }, + { + "type": "entries", + "name": "Purchasing Materials", + "page": 55, + "entries": [ + "Due to the rules on ingredient freshness, typically ingredients cannot be purchased in a way that is relevant for cooking recipes. You can purchase {@item common supplies|KTKCG|supplies} (of any type) that can be used to make Basic Meals.", + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Purchasing Cooking Materials", + "page": 55 + } + ] + }, + { + "type": "entries", + "name": "Harvesting Ingredients", + "page": 55, + "entries": [ + "Unlike other things, you can harvest from monsters, as there's little chance of failure in harvesting. There's generally more to harvest than meaningfully used. You can consume Monstrosity, Dragon, Beast and Plant Type creatures for magical benefits. However, your GM may allow other creature types as special delicacies at their discretion.", + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Harvesting Cooking Ingredients", + "page": 55 + } + ] + }, + { + "type": "entries", + "name": "Tables", + "page": 56, + "entries": [ + { + "type": "gallery", + "images": [ + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Food1.webp" + } + }, + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Food2.webp" + } + } + ] + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Feast Crafting Table", + "page": 56, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Snack Crafting Table", + "page": 57, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Ration Crafting Table", + "page": 57, + "collapsed": true + }, + { + "type": "gallery", + "images": [ + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Food3.webp" + } + }, + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Food4.webp" + } + } + ] + } + ] + }, + { + "type": "entries", + "name": "Craftables", + "page": 58, + "entries": [ + { + "type": "entries", + "name": "Feasts", + "page": 58, + "entries": [ + "{@note The following items are new.}", + { + "type": "list", + "style": "list-hang-notitle", + "columns": 3, + "page": 58, + "items": [ + "{@item Common Feast|KTKCG}", + "{@item Uncommon Feast|KTKCG}", + "{@item Meat Feast|KTKCG}", + "{@item Elementally Fortifying Feast|KTKCG}", + "{@item Seaworthy Bouillabaisse|KTKCG}", + "{@item Heroes' Feast|KTKCG}", + "{@item What Doesn't Kill You... Feast|KTKCG}" + ] + } + ] + }, + { + "type": "entries", + "name": "Snacks", + "page": 59, + "entries": [ + "{@note The following items are new.}", + { + "type": "list", + "style": "list-hang-notitle", + "columns": 3, + "page": 59, + "items": [ + "{@item Flame Breathing Jerky|KTKCG}", + "{@item Mint Chew|KTKCG}", + "{@item Morph Cookies|KTKCG}", + "{@item Seeing Sticks|KTKCG}", + "{@item Quickening Candies|KTKCG}" + ] + } + ] + }, + { + "type": "entries", + "name": "Rations", + "page": 59, + "entries": [ + "{@note The following items are new.}", + { + "type": "list", + "style": "list-hang-notitle", + "columns": 3, + "page": 59, + "items": [ + "{@item Elvish Bread|KTKCG}", + "{@item Iron Rations|KTKCG}" + ] + } + ] + } + ] + } ] }, { - "type": "entries", - "name": "Active Effect", - "entries": [ - "While attuned to an item with this rune, you can use that item to cast {@spell cure wounds} (2nd level) as a bonus action without expending a spell slot. Once a rune's power is used, the rune's active can't be used again until the next dawn." - ] - } - ], - "attachedSpells": [ - "cure wounds" - ] - }, - { - "name": "Wrath", - "source": "KTKCG", - "page": 122, - "rarity": "very rare", - "reqAttune": true, - "type": "Rune", - "property": [ - "Anc" - ], - "value": 1200000, - "entries": [ - "A jagged chaotic rune that spreads out in all directions and flashes with angry red light.", - { - "type": "entries", - "name": "Passive Effect", + "type": "section", + "name": "Enchanting", + "page": 60, "entries": [ - "When marked on an item, the attuned wearer can use their reaction to inflict {@damage 1d6} lightning damage on any creature within 30 feet of them that deals damage to them." + "Enchanting is a hard and expensive profession, but one eagerly pursued by many all the same. The makers of miracles, the craftsmen of wonder, no other profession holds the fascination of adventurers quite like Enchanter, for their domain encompasses the large majority of magical items.", + "An item need not pass through an enchanter's hands to be magical, indeed many a {@book Blacksmith|KTKCG|12} has forged a magical blade with the right materials, but the true wonder of enchantment is to turn the mundane magical. An enchanter can turn even the most base and commonplace item into something wonderful and powerful, and when given the head start of working with an already well crafted item can craft things of legend.", + "Many enchanters further specialize in subdomains such as {@book Scroll Scribing|KTKCG|15} or {@book Wand Whittling|KTKCG|16} for more specialized good that require more specialized tools, with many even pursuing such things as {@book Jewelry Crafting|KTKCG|22|Jewelcrafting} in order to create the precious items that most easily enchant, but the general field of Enchanting still covers a large swath of the wondrous.", + "{@item Scroll|KTKCG|Scrolls} are heavily featured as a component of nearly all magical items, forming the basis for the powerful enchantments that imbue them with their magic. These are templates of a sort, and thus the ability to craft {@item scroll|KTKCG|scrolls} with {@book Scroll Scribery|KTKCG|15} is often the most desired of the subdomains for an Enchanter.", + { + "type": "entries", + "page": 60, + "name": "Quick Reference", + "entries": [ + "While each step will go into more depth, the quick reference allows you to at a glance follow the steps to make a magic item in its most basic form:", + { + "type": "list", + "page": 60, + "items": [ + "Select the magic item that you would like to craft from any of the {@book Magic Item Tables|KTKCG|14|Tables}.", + "Acquire the items listed in the materials column for that item.", + "Use your {@skill Arcana} skill to infuse the option using the number of hours listed in the Crafting Time column, or during a long rest using the {@action Craft|KTKCG|crafting camp action} if the crafting time is 2 hours or less.", + "For every 2 hours, make a crafting roll of {@dice 1d20} + your Intelligence modifier + your {@skill Arcana} proficiency.", + "On success, you mark 2 hours of completed time. Once the completed time is equal to the crafting time, the magic item is complete. On failure, the crafting time is lost and no progress has been made during the 2 hours. If you fail 3 times in a row, the crafting is a failure and all materials are lost." + ] + } + ] + }, + { + "type": "entries", + "name": "Related Skill & Ability Score", + "page": 60, + "entries": [ + "Rather than any one tool, Enchanting primarily uses the {@skill Arcana} skill. Due to the subdomains of scrolls ({@book Scroll Scribing|KTKCG|15}) and runes ({@book Runecraft|KTKCG|20}) being part of enchanting, proficiency in {@item Calligrapher's Supplies|PHB} is often useful.", + "Enchanting uses your Intelligence modifier. While magic comes in many forms (Arcane, Primal, Divine) and many casters are able to control it with other aspects of their talent, the ability to systematically bind it into magic items requires a deep understanding of its inner workings that can only be accomplished through meticulous study and knowledge.", + { + "type": "inset", + "page": 61, + "name": "Psionic Items", + "entries": [ + "The items listed on the {@table Psionic Items Table|KTKCG} is the exception to this rule. These are items infused with psionic power, and instead use the \"{@skill Psionics|ktp}\" skill, a skill that any psionic character can be considered proficient if not using special psionics rules.", + "These items are something of a subtype of enchanting, and may not exist in your setting if psionics aren't included. Consult your GM." + ] + } + ] + }, + { + "type": "entries", + "name": "Materials: Essences & Components", + "page": 61, + "entries": [ + "The materials of enchanting are Essences and Components. {@item essence|KTKCG|essences} come in three different types: Arcane, Primal, and Divine {@note and apparently psionic too}\u2014as well as five rarities: common, uncommon, rare, very rare, and legendary. What an {@item Essence|KTKCG} is can vary greatly, as they are things of innate magic that is used to power the Enchanter's creations.", + "They could be organs of magical monsters (such as the heart of a dragon which would be a {@item rare primal essence|KTKCG}) or they can be synthesized from magical {@item reagent|KTKCG|reagents} into a magical compound. Components are a broad category of items ranging from the base item you are enchanting to any extraneous bits needed to be added. One unique component that is present in many enchantments is a {@item scroll|KTKCG|Spell Scroll} of various types of spells that form the basis of the sort of the magic the item has." + ] + }, + { + "type": "entries", + "name": "Replacing Spell Scrolls", + "page": 61, + "entries": [ + "A crafter that is capable of casting magic can replace the {@item scroll|KTKCG|spell scroll} in an enchantment with the ability to cast that spell, but when doing so they must cast that spell for each crafting check they make on that item. This is an exhausting process, draining their magic far more deeply than normal casting, and confers a level of {@condition exhaustion} each time this technique is used to replace a crafting check. If a magic item requires multiple {@item scroll|KTKCG|scrolls}, only one of them can be replaced in this way, though if an additional spell caster that can cast the necessary spell can assist you, they can replace a second {@item scroll|KTKCG}, though suffering the same penalty.", + { + "type": "inset", + "page": 61, + "name": "Exhausting & Difficult Method", + "entries": [ + "This mechanic is intentionally quite difficult to use\u2014even for casters that are capable of casting the spell. The typical process would be to make the scroll first to formalize their thoughts and process, laying down the patterns and templates for the magic item. It also removes a very costly gate in the process, so should not be easily bypassed." + ] + } + ] + }, + { + "type": "entries", + "name": "Crafting Roll", + "entries": [ + "Putting that together means that when you would like to enchant an item, your crafting roll is as follows:", + { + "type": "abilityGeneric", + "name": "Enchanting Modifier", + "text": "your Arcana proficiency bonus + your", + "attributes": [ + "int" + ] + }, + { + "type": "entries", + "name": "Success and Failure", + "page": 61, + "entries": [ + "After you make a crafting roll, if you succeed, you make 2 hours of progress toward the total crafting time (and have completed one of the required checks for making an item).", + "Checks for Enchanting do not need to be immediately consecutive. If you fail three times in a row, all progress and materials are lost and can no longer be salvaged. Failure means that no progress is made during that time.", + "Once an item is started, even if no progress is made, the components reserved for that item can only be recovered via salvage." + ] + }, + { + "type": "inset", + "page": 61, + "name": "Enchanting Example and Walkthrough", + "entries": [ + "Caius the Wizard has a keen interest in magic items. At the start, all he has is the {@skill Arcana} skill and big dreams. Let's walk through how turn those into a magic item.", + "Caius the Wizard happens to be a level 4 wizard in this moment in time. Strangely, he's the only human in his party, and his lack of {@sense darkvision} has been holding them back.", + "So, Caius decides to embark on making a set of {@item Goggles of Night|DMG}. Let's follow his journey:", + "First, he'll need to gather that materials. He needs googles, a {@item scroll|KTKCG} of {@spell darkvision}, a {@item common primal essence|KTKCG}, and an {@item uncommon arcane essence|KTKCG}. Goggles are easily acquired from the local merchants for a few gold pieces, the rest will be a bit trickier.", + "A {@item common primal essence|KTKCG} isn't that hard to come by, and can be found by harvesting elementals, dragons, giants, or monstrosities, even at the humble 0\u20134 CR rating of monsters Caius has been dealing with.", + "The {@item uncommon arcane essence|KTKCG} will require a hunt. His party takes on a CR 5 undead, but on their {@dice d100}, they roll a 64... no luck, all that was left was some mangled bones and 3 {@item uncommon poisonous reagent|KTKCG|uncommon poisonous reagents}. After a few more tries, it seems luck isn't with them. Fortunately, Caius has a plan. That {@item uncommon poisonous reagent|KTKCG} he got can be combined with an {@item uncommon curative reagent|KTKCG} and {@item uncommon reactive reagent|KTKCG} in a simple 4 hour process with {@item Alchemist's supplies|PHB} and a head source ({@footnote page 181|This homebrew only has 147 pages...}).", + "Boiling them all down, he's left with some magical residue forming an {@item uncommon arcane essence|KTKCG}. Now all he needs is the {@item scroll|KTKCG} of {@spell darkvision}. Caius really should have this spell long since given his {@sense darkvision} shortcomings, but never got around to it. So Caius shells out 90 gp to buy a scroll of it. Not to learn it though, of course, as soon he'll never need that spell again!", + "All the pieces are assembled. As a level 4 Wizard with 16 Intelligence and proficiency in the {@skill Arcana} skill, Caius Enchanting Modifier is 2 (his {@skill Arcana} proficiency bonus) + 3 (his intelligence modifier), so is 5 total.", + "During his next long rest, Caius makes his first crafting check, and rolls a {@dice d20}! It's a 10. 10 + 5 = 15, so he as a success. He's 1/4th of the way done, but needs to spend the rest of that long rest sleeping.", + "The next day he rolls again, 6! That's only 11! One failure. The next night it's a 15 for a check of 20! That's a second success. Tragedy almost strikes with the next two checks being a 4 and 2, with results of 9 and 7 respectively, that's two more failures! All of his hard work is on the edge of being lost.", + "But Caius asks to take an extra long break at the next town. He uses the 4 hours to make his next check, taking a 10 on the roll to forestall disaster. As he wasn't too ambitious and the {@item Goggles of Night|DMG} are only {@dc 13}, that means by {@variantrule taking 10|KTKCG}, Caius has a minimum check of a 15, and it's a pass. Feeling better, now that he's no longer one checked from the whole project failing, he makes his next check on the road, and gets an 18, for a total of 24. A fourth success, and he can take his watch that night with {@sense darkvision} at long last...", + "...unfortunately he'd been up too late working and fell asleep, so his party got ambushed anyway, but that's a story for another time!", + "Caius the Wizard now can see in the dark as well as any pointy eared elf or long bearded dwarf! It took a bit longer than he'd hoped, but now Caius has his very first shiny magic item made by his own hands!" + ] + } + ] + }, + { + "type": "entries", + "name": "Tables", + "page": 62, + "entries": [ + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Wondrous Item Crafting Table", + "page": 62, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Psionic Items Table", + "page": 72, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Weapon Enchanting Table", + "page": 73, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Magic Armor Table", + "page": 76, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Ring Crafting Table", + "page": 78, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Magical Necklaces", + "page": 79, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Staff Crafting Table", + "page": 80, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Rod Crafting Table", + "page": 82, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Magical Manuals and Tomes", + "page": 83, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Ioun Stones", + "page": 84, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Infused Gems", + "page": 85, + "collapsed": true + } + ] + }, + { + "type": "entries", + "name": "Craftables", + "page": 85, + "entries": [ + "{@note The following items are new.}", + { + "type": "list", + "style": "list-hang-notitle", + "columns": 3, + "page": 85, + "items": [ + "{@item Boarding Party Ammunition|KTKCG} {@sup K}", + "{@item Bow of Magic Missiles|KTKCG} {@sup TAG}", + "{@item Breastplate of the Golden Retriever|KTKCG} {@sup DS}", + "{@item Captain's Coat|KTKCG} {@sup DS}", + "{@item Cascade Catalyst|KTKCG} {@sup K}", + "{@item Crystal Ball of Thieving|KTKCG} {@sup DS}", + "{@item Crystal Key|KTKCG} {@sup K}", + "{@item Dagger of the Ogre Mage|KTKCG} {@sup GS}", + "{@item Dark Fathom Armor|KTKCG} {@sup GS}", + "{@item Decombobulator|KTKCG} {@sup K}", + "{@item Doodle Ring|KTKCG} {@sup GS}", + "{@item Dragon Tamer Lance|KTKCG} {@sup GS}", + "{@item Essence Crystal|KTKCG} {@sup K}", + "{@item Galvanic Spine|KTKCG} {@sup K}", + "{@item Helm of Heroes|KTKCG} {@sup GS}", + "{@item Hero's Sheath|KTKCG} {@sup K}", + "{@item Holy Symbol of the Arcane|KTKCG} {@sup K}", + "{@item Hulking Bracers|KTKCG} {@sup K}", + "{@item Javelin of the Harpy Eagle|KTKCG} {@sup DS}", + "{@item Quantum Chaos Box|KTKCG} {@sup K}", + "{@item Raiment of the Raccoon|KTKCG} {@sup DS}", + "{@item Savage Talisman|KTKCG} {@sup K}", + "{@item Scale Mail of the Pangolin|KTKCG} {@sup DS}", + "{@item Shawm of Sundering|KTKCG} {@sup DS}", + "{@item Squall Caller|KTKCG} {@sup DS}", + "{@item Squall Collar|KTKCG} {@sup DS}", + "{@item Theurge's Librum|KTKCG} {@sup K}", + "{@item Yves' Thieves' Tools|KTKCG} {@sup DS}" + ] + }, + { + "type": "inset", + "page": 92, + "name": "Contributed Items", + "entries": [ + "To expand the list beyond the SRD, the system includes items from talented creators like {@link Dungeon Strugglers|https://www.artstation.com/dungeon_strugglers} (DS), {@link Griffon's Saddlebag|https://www.thegriffonssaddlebag.com/} (GS), and {@link Spectre Creations|https://www.spectrecreations.com/} (TAG). These items are used with permission, and a tiny a fraction of their overall catalog. If you like the look of their stuff, you can find far more from them online." + ] + }, + { + "type": "entries", + "name": "Infused Gems", + "page": 93, + "entries": [ + "{@note The following items are new.}", + { + "type": "list", + "style": "list-hang-notitle", + "columns": 3, + "page": 93, + "items": [ + "{@item Brilliant Diamond|KTKCG} {@sup K}", + "{@item Effervescent Emerald|KTKCG} {@sup K}", + "{@item Flickering Ruby|KTKCG} {@sup K}", + "{@item Glittering Garnet|KTKCG} {@sup K}", + "{@item Magic Diamond|KTKCG} {@sup K}", + "{@item Perfect Infusion|KTKCG} {@sup K}", + "{@item Sparkling Sapphire|KTKCG} {@sup K}" + ] + } + ] + }, + { + "type": "entries", + "name": "Psionic Items", + "page": 93, + "entries": [ + "Psionic items are a special category of item that are powered by psionics. Some of them will will work for any user, some of the require the user to have psionic abilities.", + "{@note The following items are new.}", + { + "type": "list", + "style": "list-hang-notitle", + "columns": 3, + "page": 93, + "items": [ + "{@item Amplifying Crystal|KTKCG} {@sup K}", + "{@item Arcblade|KTKCG} {@sup DS}", + "{@item Blasting Crystal|KTKCG} {@sup K}", + "{@item Focusing Crystal|KTKCG} {@sup K}", + "{@item Imprint Crystal|KTKCG} {@sup K}", + "{@item Lost Era Emanator|KTKCG} {@sup DS}", + "{@item Mind Shard|KTKCG} {@sup K}", + "{@item Psi Blade Crystal|KTKCG} {@sup K}", + "{@item Psionically Attuned Weapon|KTKCG} {@sup K}", + "{@item Purity of Mind|KTKCG} {@sup K}", + "{@item Resonating Crystal|KTKCG} {@sup K}", + "{@item Soul Shard|KTKCG} {@sup K}", + "{@item Vision Stone|KTKCG} {@sup K}" + ] + } + ] + } + ] + } ] }, { - "type": "entries", - "name": "Active Effect", - "entries": [ - "While attuned to an item with this rune, you can use that item to cast {@spell chain lightning} without expending a spell slot. Once activated, it can't be activated again until the next dawn." - ] - } - ], - "attachedSpells": [ - "chain lightning" - ] - }, - { - "name": "Death", - "source": "KTKCG", - "page": 122, - "rarity": "legendary", - "reqAttune": true, - "type": "Rune", - "property": [ - "Anc" - ], - "value": 6500000, - "entries": [ - "A rune of ominous complexity wreathed in shadows.", - { - "type": "entries", - "name": "Passive Effect", + "type": "section", + "name": "Scrollscribing", + "page": 96, "entries": [ - "While marked on armor or any item, the attuned wearer can't die unless the rune is removed from the possession. They are still {@condition incapacitated} and {@condition unconcious} when reduced to 0 hit points, but reaching 3 death saving throws has no effect while the rune is being worn or carried on their person. While attuned to this rune, undead of CR 5 or lower treat you as another undead, and only attack you if otherwise commanded to by a controlling entity or attacked by you." + "Scrollscribing is the process of creating magical scrolls. Critical both as useful ways to cast spells and as the core of the magic formula used in {@book Enchanting|KTKCG|14}, every adventuring group's magic blokes are well served by the ability to make scrolls.", + { + "type": "entries", + "page": 96, + "name": "Quick Reference", + "entries": [ + "While each step will go into more depth, the quick reference allows you to at a glance follow the steps to make a scroll in its most basic form:", + { + "type": "list", + "page": 96, + "items": [ + "Select a {@b spell you know} that you would like to craft from spells you are able to cast, or through Alternate Methods (see \"{@book Magical Formula|KTKCG|15|Magical Formula}\"). ", + "Acquire the items listed in the {@b materials column} for a scroll of that level and type. ", + "Use your {@item Calligrapher's Supplies|PHB|Calligraphy Tools} to write the scroll using the number of hours listed in the Crafting Time column, or during a long rest using the {@action craft|KTKCG|crafting camp action} if the crafting time is 2 hours or less. ", + "For {@b every 2 hours}, make a {@b crafting roll} of {@dice 1d20} + your Intelligence modifier + your proficiency with {@item Calligrapher's Supplies|PHB|Calligraphy Tools} (if you have proficiency in the {@skill Arcana} skill) ", + "On success, you mark 2 hours of completed time. Once the completed time is equal to the crafting time, the magic item is complete. On failure, the crafting time is lost and no progress has been made during the 2 hours. If you fail 3 times in a row, the crafting is a failure and all materials are lost." + ] + } + ] + }, + { + "type": "entries", + "page": 96, + "name": "Related Tool & Ability Score", + "entries": [ + "Scrollscribing works using {@item Calligrapher's Supplies|PHB|Calligraphy Tools}. Attempting to craft a scroll without these is impossible.", + "The related ability score is Intelligence. While spellcasters of any stripe can make scrolls of the spells they know, the process is one of systematic application of magical theory to lay down the spell in a function that can later be used.", + "Additionally, like its kin {@book Wand Whittling|KTKCG|16} and {@book Enchanting|KTKCG|14}, proficiency in {@skill Arcana} is required; without proficiency in {@skill arcana}, you can't add your Tool proficiency to the crafting roll.", + { + "type": "inset", + "page": 96, + "name": "Scriptures", + "entries": [ + "A GM can choose to allow a cleric to use Wisdom in place of Intelligence and require proficiency in {@skill Religion} instead of {@skill Arcana}. Scrolls produced this way are called Scriptures and can only be used by others of the same faith." + ] + } + ] + }, + { + "type": "entries", + "page": 96, + "name": "Materials: Ink & Parchment", + "entries": [ + "The materials for Scrollscribing are Ink and Parchment. Ink and Parchment used in scrolls is typically purchased, and below are the price tables. Some types of rare parchment may be processed from rare alchemical ingredients by an {@book alchemist|KTKCG|10} or from the hides of magical creatures by a {@book leatherworker|KTKCG|17}. If they are found as part of treasure, they are calculated as any other precious non-currency treasure would be calculated.", + "The ink used to create scrolls must be a special formulation that allows it to contain the magical essence behind the glyphs, script, runes, and words that make up a magical scroll. This ink is created by {@book alchemists|KTKCG|10}, but can be purchased at the below rates:", + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Ink & Parchment Pricing", + "page": 96 + } + ] + }, + { + "type": "entries", + "page": 96, + "name": "Crafting Roll", + "entries": [ + "When you would like to create a scroll, it will depend on your Intelligence and skill with {@item Calligrapher's Supplies|PHB|Calligrapher's tools}:", + { + "type": "abilityGeneric", + "name": "Scrollcrafting Modifier", + "text": "your Calligrapher's Tools proficiency bonus + your", + "attributes": [ + "int" + ] + }, + { + "type": "entries", + "page": 96, + "name": "Success and Failure", + "entries": [ + "After making a crafting roll, if you succeed, you make 2 hours of progress toward the total crafting time (and have completed one of the required checks for making an item).", + "Checks for Scrollscribing do not need to be immediately consecutive. If you fail three times in a row, all progress and materials are lost and can no longer be salvaged. Failure means that no progress is made during that time.", + "Once an item is started, even if no progress is made, the components reserved for that item can only be recovered via salvage." + ] + }, + { + "type": "entries", + "page": 96, + "name": "Crafting Without Essence", + "entries": [ + "A crafter that is capable of casting magic can replace the essence when crafting a spell scroll with the ability to cast that spell, but when doing so they must cast that spell for each crafting check they make on that item. This is an exhausting process, draining their magic far more deeply than normal casting, and confers a level of exhaustion for each crafting check made this way." + ] + }, + { + "type": "inset", + "page": 96, + "name": "A Difficult Process", + "entries": [ + "This is intentionally a difficult process, as stockpiling spell scrolls is something that should be challenging, otherwise magic can end up trivializing many encounters, and this method of crafting removes a large potential cost barrier." + ] + } + ] + }, + { + "type": "entries", + "page": 96, + "name": "Magical Formula", + "entries": [ + "To craft a spell scroll, you must know the Magic Formula of the spell you want to make a Spell Scroll of. The easiest way to do this is to be able to cast the spell. You always know the Magic Formula of a spell you know how to cast. Otherwise, you need to have deep knowledge of the spell to be able to make a scroll of it. The following are some ways you can gain that knowledge:", + { + "type": "list", + "page": 96, + "items": [ + "Have it in your spellbook as a {@class Wizard|PHB}.", + "Have it in your spell manual as an {@class KibbleTasty's Inventor|KibbleInventor|Infusionsmith Inventor|Infusionsmith|KibbleInventor}.", + "Have it in your ritual book as a ritual caster.", + "Have a spell scroll of it (DC +2).", + "Study its magical formula and record it. To learn a spell in this way requires proficiency in {@skill arcana} and 1 day (8 hours per day) of study per level of the spell, as well as access to a teacher or book that records the spell. Once learned, you can record it in a Magical Formula book and can subsequently make scrolls of it." + ] + }, + { + "type": "entries", + "page": 96, + "name": "Scroll Essence Type", + "entries": [ + "The type of Essence is determined by the spell list the spell comes from; if it is on multiple spell lists, it is determined by how you have access to the spell. If you have access to the spell via multiple lists or the written form of the spell, you can pick which Essence to use for spells that have multiple options.", + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Essence Types", + "page": 97 + } + ] + } + ] + }, + { + "type": "gallery", + "images": [ + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Scroll1.webp" + } + }, + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Scroll2.webp" + } + } + ] + }, + { + "type": "entries", + "name": "Tables", + "page": 97, + "entries": [ + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Scroll Crafting Table", + "page": 97, + "collapsed": true + } + ] + } ] }, { - "type": "entries", - "name": "Active Effect", - "entries": [ - "While attuned to an item with this rune, you can use item to cast {@spell power word kill} without expending a spell slot. Once this rune's power is used, you can't use it again until the next dawn." - ] - } - ], - "attachedSpells": [ - "power word kill" - ] - }, - { - "name": "Color", - "source": "KTKCG", - "page": 122, - "rarity": "common", - "type": "Rune", - "property": [ - "Aca" - ], - "value": 2000, - "entries": [ - "A multifaced rune the glimmers a shifting color. A creature that touches an item with this rune can change the color of that item as an action." - ] - }, - { - "name": "Protection", - "source": "KTKCG", - "page": 122, - "rarity": "uncommon", - "reqAttune": true, - "type": "Rune", - "property": [ - "Aca" - ], - "value": 30500, - "entries": [ - "A complicated rune with twisting multilayered geometric markings that glimmers a dull grey.", - { - "type": "entries", - "name": "Passive Effect", + "type": "section", + "name": "Wand Whittling", + "page": 98, "entries": [ - "When marked on armor or an item, any time an attuned wearer takes damage, that damage is reduced by 1." + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/WandWhittling.webp" + } + }, + "Unlike many magic items that are crafted and then enchanted with magic, a wand is purpose built to store the magic it will contain, worked from wood and infused with magic as a single process, with different intricacies based on the type of magic it will wield.", + "Wands are very valuable to adventurers, and the power they wield should never be underestimated, as they can save precious resources. While the typical wand is an attunement item that can recharge, there is a weaker variety of lesser wands that are consumable items, more akin to multi-use scrolls that are easier to make.", + { + "type": "entries", + "name": "Quick Reference", + "page": 98, + "entries": [ + "While each step will go into more depth, the quick reference allows you at a glance to follow the steps to make a wand in its most basic form:", + { + "type": "list", + "page": 98, + "items": [ + "Select a wand from the {@table Greater Wand Crafting Table|KTKCG} you would like to make, or a spell you would like to make a Lesser Wand of.", + "Acquire the items listed in the materials column for a Wand from the appropriate table.", + "Use your {@item Woodcarver's Tools|PHB} to create the wand using the number of hours listed in the Crafting Time column, or during a long rest using the {@action craft|KTKCG|crafting camp action} if the crafting time is 2 hours or less.", + "For every 2 hours, make a crafting roll of {@dice 1d20} + your Dexterity modifier + your proficiency with {@item Woodcarver's Tools|PHB}. On success, you mark 2 hours of completed time. Once the completed time is equal to the crafting time, the wand is complete. On failure, the crafting time is lost and no progress has been made during the 2 hours. If you fail 3 times in a row, the crafting is a failure and all materials are lost." + ] + } + ] + }, + { + "type": "entries", + "name": "Related Tool & Ability Score", + "page": 98, + "entries": [ + "Wand whittling works using {@item Woodcarver's Tools|PHB}. Attempting to craft a wand without these is impossible.", + "The related ability score is Dexterity. While spellcasters of any stripe can make wands of the spells they know, the process is one of systematic application of magical theory to integrate the spell into a wand in a function that can later be used.", + "Additionally, like {@book Scroll Scribing|KTKCG|15} and {@book Enchanting|KTKCG|14}, proficiency in {@skill Arcana} is required; without proficiency in {@skill arcana}, you can't add your Tool proficiency to the crafting roll." + ] + }, + { + "type": "entries", + "name": "Materials: Wood & Essence", + "page": 98, + "entries": [ + "The Materials for Wand Whittling are wood and essences. The wood used in wands is typically purchased, and below are the table of prices. If they are found as part of treasure, they are calculated as any other precious non-currency treasure would be calculated. Low-level wands can use common woods that are not magically attuned, but more powerful magic will cause such mundane wood to instantly splinter or catch fire, requiring the use of rare and exotic woods.", + "Essences are varied in nature, but are what power wands. Essences are shared with {@book Enchanting|KTKCG|14}, and more details can be gleaned from the {@book Essences section under Enchanting|KTKCG|14|Materials: Essences & Components}.", + { + "type": "inset", + "page": 99, + "name": "What Are Rare Woods?", + "entries": [ + "The most common examples would be from trees in exotic locations\u2014wood from the Feywild or from the outer planes. The exact nature of the wands can match the spell for flavor, but the details beyond rarity are not considered by default for the system. Some examples are provided at the end of this section." + ] + }, + { + "type": "entries", + "name": "Purchasing Wooden Branches", + "page": 99, + "entries": [ + "Like with many materials, one popular method of acquisition is to simply spend gold. A piece of wood here is typically a branch about 2\u20133 feet long and moderately narrow, suitable for a wand with some whittling.", + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Branch Prices", + "page": 99 + } + ] + } + ] + }, + { + "type": "entries", + "name": "Crafting Roll", + "page": 99, + "entries": [ + "When you would like to make a wand, it relies on your {@item woodcarver's tools|PHB}, and Dexterity to use them.", + { + "type": "abilityGeneric", + "name": "Wand Whittling Crafting Modifier", + "text": "your Woodcarver's Tools proficiency bonus + your", + "attributes": [ + "dex" + ] + }, + { + "type": "entries", + "name": "Success and Failure", + "page": 99, + "entries": [ + "For Wand Whittling, after you make the crafting roll and succeed, mark your progress on a crafting project. If you succeed, you make 2 hours of progress toward the total crafting time (and have completed one of the required checks for making an item). Checks for Wand Whittling do not need to be immediately consecutive. Failure means that no progress is made during that time. As usual, failing three times in a row results in the crafting project being a failure, and all materials are lost." + ] + } + ] + }, + { + "type": "entries", + "name": "Wand Whittling Saving Throw", + "page": 99, + "entries": [ + "Some wands require a saving throw, the following is the formula for calculating the saving throw. The saving throw is calculated at the time of creation based on the creators attributes and proficiency, and doesn't change once it is created. A saving throw doesn't include any expertise or other bonuses a crafter has to the crafting roll.", + { + "type": "abilityGeneric", + "name": "Wand DC", + "text": "8 + your related tool proficiency bonus + your", + "attributes": [ + "int" + ] + } + ] + }, + { + "type": "entries", + "name": "Lesser & Greater Wands", + "page": 99, + "entries": [ + "Many adventurers are most familiar with greater wands, forged with such skill and power that their power regenerates each day at dawn, providing nearly unlimited ability to wield magic. These are, however, the more rare exception: Greater Wands. Their weaker cousins (Lesser Wands) work in a similar fashion, but do not naturally recharge, and must be recharged to be used again.", + { + "type": "entries", + "name": "Recharging Lesser Wands", + "page": 99, + "entries": [ + { + "type": "statblock", + "tag": "variantrule", + "source": "KTKCG", + "name": "Recharging Lesser Wands", + "page": 99 + } + ] + } + ] + }, + { + "type": "entries", + "name": "Magical Formula", + "page": 99, + "entries": [ + "For Greater Wands, they have known formulas that can be deduced as part of crafting (as with {@book Enchanting|KTKCG|14}), and you do not need to know the spell or effect before crafting the Wand, though they are typically harder to craft.", + "To craft a Lesser Wand, you must know the Magic Formula of the spell you want to make a Lesser Wand of. The easiest way to do this is to be able to cast the spell. You always know the Magic Formula of a spell you know how to cast. Otherwise, you need to have deep knowledge of the spell to be able to make a Lesser Wand of it. The following are some ways you can gain that knowledge:", + { + "type": "list", + "page": 99, + "items": [ + "Have it in your spellbook as a {@class Wizard|PHB}.", + "Have it in your spell manual as an {@class KibbleTasty's Inventor|KibbleInventor|Infusionsmith Inventor|Infusionsmith|KibbleInventor}.", + "Have it in your ritual book as a ritual caster.", + "Have a spell scroll of it (DC +2).", + "Study its magical formula and record it. To learn a spell in this way requires proficiency in {@skill arcana} and 1 day (8 hours per day) of study per level of the spell, as well as access to a teacher or book that records the spell. Once learned, you can record it in a Magical Formula book and can subsequently make scrolls of it." + ] + }, + { + "type": "entries", + "name": "Lesser Wand Essence Type", + "page": 99, + "entries": [ + "The type of Essence is determined by the spell list the spell comes from; if it is on multiple spell lists, it is determined by how you have access to the spell. If you have access to the spell via multiple lists or the written form of the spell, you can pick which Essence to use for spells that have multiple options.", + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Essence Types", + "page": 99 + } + ] + } + ] + }, + { + "type": "entries", + "name": "Tables", + "page": 100, + "entries": [ + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Lesser Wand Crafting Table", + "page": 100, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Greater Wand Crafting Table", + "page": 100, + "collapsed": true + } + ] + }, + { + "type": "entries", + "name": "Craftables", + "page": 102, + "entries": [ + "{@note The following items are new.}", + { + "type": "list", + "style": "list-hang-notitle", + "columns": 3, + "page": 102, + "items": [ + "{@item Lesser Wand|KTKCG} {@sup K}", + "{@item Blast Stick|KTKCG} {@sup K}", + "{@item Goodberry Dispenser|KTKCG} {@sup K}", + "{@item Magician's Wand|KTKCG} {@sup K}", + "{@item Wand of Chores|KTKCG} {@sup K}", + "{@item Whisperstick|KTKCG} {@sup K}" + ] + } + ] + } ] }, { - "type": "entries", - "name": "Active Effect", + "type": "section", + "name": "Leatherworking", + "page": 103, "entries": [ - "While attuned to an item with this rune, you can use that item to cast {@spell shield} without expending a spell slot. Once a rune's power is used, the rune's active can't be used again until the next dawn." - ] - } - ], - "attachedSpells": [ - "shield" - ] - }, - { - "name": "Gravity", - "source": "KTKCG", - "page": 122, - "rarity": "uncommon", - "reqAttune": true, - "type": "Rune", - "property": [ - "Aca" - ], - "value": 32000, - "entries": [ - "An rune formed of detailed concentric circles that faintly glimmers with soft purple glow.", + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Leatherworking.webp" + } + }, + "Leatherworking is often seen as something of the \"light armor\" equivalent to a blacksmith, but it covers quite a bit more ground that. While it may be the unsung hero, an adventurer's best friend is a study leather backpack. Backpacks, belts, waterskins, quivers and more all fall to these artisans to make, and can prove essential to every day life.", + "In addition to their more mundane wares, however, leather, hide, scales, and carapaces of monsters in the fantastical settings these craftsmen find themselves in often provide more opportunity than the basic components of mundane items. A leatherworker is essential if you wish to get the most mileage out of your harvested monsters.", + { + "type": "entries", + "name": "Quick Reference", + "page": 103, + "entries": [ + "While each step will go into more depth, the quick reference allows you to at a glance follow the steps to work items from leather.", + { + "type": "list", + "page": 103, + "items": [ + "Select the item that you would like to craft from any of the {@book Leatherworking Crafting Tables|KTKCG|17|Tables}.", + "Acquire the items listed in the materials column for that item.", + "Use your {@item Leatherworker's Tools|PHB} to craft the option using the number of hours listed in the Crafting Time column, or during a long rest using the {@action craft|KTKCG|crafting camp action} if the crafting time is 2 hours or less.", + "For every 2 hours, make a crafting roll of {@dice 1d20} + your Dexterity + your proficiency bonus with {@item Leatherworker's Tools|PHB}.", + "On success, you mark 2 hours of completed time toward the total crafting time.", + "On failure, the crafting time is lost and no progress has been made during the 2 hours. If you fail 3 times in a row, the crafting is a failure and all materials are lost." + ] + } + ] + }, + { + "type": "entries", + "name": "Related Tool & Ability Score", + "page": 103, + "entries": [ + "Leatherworking works using {@item Leatherworker's Tools|PHB}. Attempting craft items with Leatherworking without these will almost always be made with disadvantage, and proficiency with these allows you to add your proficiency in them to any Leatherworking crafting roll." + ] + }, + { + "type": "entries", + "name": "Materials: Leather & Hides", + "page": 103, + "entries": [ + "Leatherworking uses leather and hides, primarily harvested from monsters, however sometimes they work with heavy quilted clothes, metal pieces, and tough carapaces." + ] + }, + { + "type": "entries", + "name": "Crafting Roll", + "page": 103, + "entries": [ + "Putting that together means that when you would like to make an item, your crafting roll is as follows:", + { + "type": "abilityGeneric", + "name": "Leatherworking Modifier", + "text": "your Leatherworker's Tools proficiency bonus + your", + "attributes": [ + "dex" + ] + }, + { + "type": "entries", + "name": "Success and Failure", + "page": 99, + "entries": [ + "For Leatherworking, after you make the crafting roll and succeed, mark your progress on a crafting project. If you succeed, you make 2 hours of progress toward the total crafting time (and have completed one of the required checks for making an item). Checks for Leatherworking do not need to be immediately consecutive. Failure means that no progress is made during that time.", + "Once an item is started, even if no progress is made, the components reserved for that item can only be recovered via salvage. If you fail three times in a row, all progress and materials are lost and can no longer be salvaged." + ] + } + ] + }, + { + "type": "entries", + "name": "Tables", + "page": 104, + "entries": [ + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Leatherworking: Armor", + "page": 104, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Leatherworking: Weapons", + "page": 104, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Leatherworking: Miscellaneous", + "page": 104, + "collapsed": true + } + ] + }, + { + "type": "entries", + "name": "Craftables", + "page": 104, + "entries": [ + "{@note The following items are new.}", + { + "type": "list", + "style": "list-hang-notitle", + "columns": 3, + "page": 104, + "items": [ + "{@item Leather Buckler|KTKCG} {@sup K}", + "{@item Scourge|KTKCG} {@sup K}", + "{@item Throwing Bandolier|KTKCG} {@sup K}" + ] + } + ] + } + ] + }, { - "type": "entries", - "name": "Passive Effect", + "type": "section", + "name": "Tinkering", + "page": 106, "entries": [ - "When marked on armor or an item, or a weapon, an attuned wielder takes no falling damage." + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Tinkering.webp" + } + }, + "Tinkering is applying creativity to junk to make new things. Sometimes even useful new things. Ranging from the humble crafts to complex contraptions, tinkering is a broad category that any adventuring party can benefit from.", + "Oft the purview of peddlers and wanderers, they have a broad skill set and tend to excel at working with limited resources and their wit rather than expensive shopping lists of materials, though many will say they have a bad habit of collecting too much junk with the idea that things can be handy when you would least expect it...", + { + "type": "entries", + "name": "Quick Reference", + "page": 106, + "entries": [ + "While each step will go into more depth, the quick reference allows you to at a glance follow the steps to tinker up an item in its most basic form:", + { + "type": "list", + "page": 106, + "items": [ + "Select the item that you would like to craft from any of the {@book Tinkering Crafting Tables|KTKCG|18|Tables}.", + "Acquire the items listed in the materials column for that item.", + "Use your {@item Tinker's Tools|PHB} to craft the option using the number of hours listed in the Crafting Time column, or during a long rest using the {@action craft|KTKCG|crafting camp action} if the crafting time is 2 hours or less.", + "For every 2 hours, make a crafting roll of {@dice 1d20} + your Intelligence + your proficiency bonus with {@item Tinker's Tools|PHB}.", + "On success, you mark 2 hours of completed time. Once the completed time is equal to the crafting time, the item is complete. On failure, the crafting time is lost and no progress has been made during the 2 hours. If you fail 3 times in a row, the crafting is a failure and all materials are lost." + ] + } + ] + }, + { + "type": "entries", + "name": "Related Tool & Ability Score", + "page": 106, + "entries": [ + "Tinkering works using {@item Tinker's Tools|PHB}. Attempting to tinker item without these will almost always be made with disadvantage, and proficiency with these allows you to add your proficiency in them to any Tinkering crafting roll.", + "Most of the time tinkers need only the minimal heat of a basic fire and their tools to work, though any craft that requires an {@item ingot|KTKCG} may require a forge at the discretion of the GM." + ] + }, + { + "type": "entries", + "name": "Materials: Parts and Scrap", + "page": 106, + "entries": [ + "Tinkering uses {@item metal scraps|KTKCG}, miscellaneous {@item parts|KTKCG} (simply referred to as \"parts\"), and, in cases of making more magically functional things, essences to imbue them with their power. The term \"parts\" is used to refer to gears, wires, springs, windy bits, screws, nails, and doodads. Parts can be either found or salvaged or forged from {@item metal scraps|KTKCG} (or even straight from {@item ingot|KTKCG|ingots} by a Blacksmith for those that really want to be industrial about it). The exact nature of each item making up this collection is left abstracted.", + "In addition, {@item metal scraps|KTKCG} are collections of salvaged material that generally fall into the category of things \"too small to track\" which can then be used for the creations of tinkerers. In addition to all of this, occasionally tinkers will use ingots... particularly ones of tin (which is their namesake, after all).", + "Like other crafting branches, there are also named components for more iconic pieces of gear\u2014the stock of a crossbow, for example, or other items. The cost for these items can be found on the {@footnote common component table|{@note Not found in source material.}}, and are generally minor.", + "Lastly, Tinkerers use essences when constructing things that push beyond the mundane principles of plausibility, crafting magical properties into their inventions.", + { + "type": "inset", + "page": 107, + "name": "Named Components", + "entries": [ + "In almost all cases, named components (such as a \"{@item wooden stock|KTKCG}\" for a crossbow) can be simply abstracted out as a minor cost, but, as always, the level of abstraction is up to the GM." + ] + } + ] + }, + { + "type": "entries", + "name": "Crafting Roll", + "page": 107, + "entries": [ + "Putting that together means that when you would like to smith an item, your crafting roll is as follows:", + { + "type": "abilityGeneric", + "name": "Tinkering Modifier", + "text": "your Tinker's Tools proficiency bonus + your", + "attributes": [ + "int" + ] + }, + { + "type": "entries", + "name": "Success and Failure", + "page": 107, + "entries": [ + "For Tinkering, after you make the crafting roll and succeed, mark your progress on a crafting project. If you succeed, you make 2 hours of progress toward the total crafting time (and have completed one of the required checks for making an item). Checks for Tinkering do not need to be immediately consecutive. Failure means that no progress is made during that time. Once an item is started, even if no progress is made, the components reserved for that item can only be recovered via salvage.", + "If you fail three times in a row, all progress and materials are lost and can no longer be salvaged." + ] + } + ] + }, + { + "type": "entries", + "name": "Tinkering Saving Throw", + "page": 107, + "entries": [ + "Some gadgets a Tinkerer creates require a saving throw, the following is the formula for calculating the saving throw. The saving throw is calculated at the time of creation based on the creators attributes and proficiency, and doesn't change once it is created. A saving throw doesn't include any expertise or other bonuses a crafter has to the crafting roll.", + { + "type": "abilityGeneric", + "name": "Tinkering DC", + "text": "8 + your Tinker's Tools proficiency bonus + your", + "attributes": [ + "int" + ] + } + ] + }, + { + "type": "entries", + "name": "Tables", + "page": 108, + "entries": [ + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Tinkering: Adventuring Gear", + "page": 108, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Tinkering: Miscellaneous", + "page": 108, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Tinkering: Traps", + "page": 109, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Tinkering: Tools & Instruments", + "page": 109, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Tinkering: Weapons", + "page": 110, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Tinkering: Advanced Ammunition", + "page": 110, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Tinkering: Mechanical Prosthetics", + "page": 111, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Tinkering: Vehicles", + "page": 111, + "collapsed": true + }, + { + "type": "gallery", + "images": [ + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Mechanic1.webp" + } + }, + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Mechanic2.webp" + } + }, + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Mechanic3.webp" + } + } + ] + } + ] + }, + { + "type": "entries", + "name": "Craftables", + "page": 112, + "entries": [ + "{@note The following items are new.}", + { + "type": "list", + "style": "list-hang-notitle", + "columns": 3, + "page": 112, + "items": [ + "{@item Adaptable Shot|KTKCG}", + "{@item Autoloader Crossbow|KTKCG|Autoloader}", + "{@item Basic Leg Prosthetic|KTKCG}", + "{@item Bola Shot|KTKCG}", + "{@item Bouncing Shot|KTKCG}", + "{@item Clockwork Toy|KTKCG}", + "{@item Drill|KTKCG}", + "{@item Mechanical Arm|KTKCG}", + "{@item Mechanical Leg|KTKCG}", + "{@item Payload Shot|KTKCG}", + "{@item Propelled Shot|KTKCG}", + "{@item Ricochet Shot|KTKCG}", + "{@item Specialized Mechanical Arm|KTKCG}", + "{@item Spell Shot|KTKCG}", + "{@item Spring Loaded Leg|KTKCG}", + "{@item Underwater Breathing Apparatus|KTKCG}", + "{@item Watch|KTKCG}", + "{@item Weaponized Arm|KTKCG}", + "{@item Whistling Shot|KTKCG}", + "{@item Windup Timer|KTKCG}", + "{@item Rapidfire Heavy Crossbow|KTKCG}{@sup DS}", + "{@item Lantern Shield|KTKCG}{@sup DS}", + "{@item Ordinary Walking Stick|KTKCG}{@sup DS}" + ] + }, + { + "type": "gallery", + "images": [ + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Crossbow1.webp" + } + }, + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Crossbow2.webp" + } + } + ] + } + ] + } ] }, { - "type": "entries", - "name": "Active Effect", + "type": "section", + "name": "Woodcarving", + "page": 115, "entries": [ - "While attuned to an item with this rune, you can use that item to cast {@spell levitate} as a bonus action without expending a spell slot. This uses the creator's Rune DC (set at the time of carving the rune). Once a rune's power is used, the rune's active can't be used again until the next dawn." + "Woodcarving is the branch of crafting concerned with creating objects from wood, primarily working with branches to carve bows, musical instruments, and some simple armor. A simple branch of crafting, it provides many of an adventurer's common necessities, particularly for those with more ranged styles. A good woodcarver never fears running out of arrows, and can find their materials quite readily.", + { + "type": "entries", + "name": "Quick Reference", + "page": 115, + "entries": [ + "While each step will go into more depth, the quick reference allows you to at a glance follow the steps to work items from {@homebrew wood|leather}.", + { + "type": "list", + "page": 115, + "items": [ + "Select the item that you would like to craft from any of the {@book Woodcarving Tables|KTKCG|19|Tables}.", + "Acquire the items listed in the materials column for that item.", + "Use your {@item woodcarver's tools|PHB} to craft the option using the number of hours listed in the Crafting Time column, or during a long rest using the {@action craft|KTKCG|crafting camp action} if the crafting time is 2 hours or less.", + "For every 2 hours, make a crafting roll of {@dice 1d20} + your Dexterity + your proficiency bonus with {@item woodcarver's tools|PHB}.", + "On success, you mark 2 hours of completed time. Once the completed time is equal to the crafting time, the item is complete. On failure, the crafting time is lost and no progress has been made during the 2 hours. If you fail 3 times in a row, the crafting is a failure and all materials are lost." + ] + } + ] + }, + { + "type": "entries", + "name": "Related Tool & Ability Score", + "page": 115, + "entries": [ + "Woodworking works using {@item woodcarver's tools|PHB}. Attempting to craft items with Woodworking without these will almost always be made with disadvantage, and proficiency with these allows you to add your proficiency in them to any Woodworking crafting roll." + ] + }, + { + "type": "entries", + "name": "Materials: Wood", + "page": 115, + "entries": [ + "Woodworking is a bit more straight forward than other types of crafting in that it primarily has only category of material: wood. This can come in several different form factors, but is measured in branches, consistent pieces of useful wood." + ] + }, + { + "type": "entries", + "name": "Crafting Roll", + "page": 115, + "entries": [ + "Putting that together means that when you would like to make an item, your crafting roll is as follows:", + { + "type": "abilityGeneric", + "name": "Woodworking Modifier", + "text": "your Woodcarver's Tools proficiency bonus + your", + "attributes": [ + "dex" + ] + }, + { + "type": "entries", + "name": "Success and Failure", + "page": 115, + "entries": [ + "For Woodworking, after you make the crafting roll and succeed, mark your progress on a crafting project. If you succeed, you make 2 hours of progress toward the total crafting time (and have completed one of the required checks for making an item). Checks for Woodworking do not need to be immediately consecutive. Failure means that no progress is made during that time. Once an item is started, even if no progress is made, the components reserved for that item.", + "If you fail three times in a row, all progress and materials are lost and can no longer be salvaged." + ] + }, + { + "type": "entries", + "name": "Carved Branches", + "page": 115, + "entries": [ + "Woodworkers can increase the rarity of a branch through expert carving techniques. A wooden branch of higher quality produced through woodcarving can't be used as the material to make a branch of even higher rarity, but otherwise a carved branch serves as a branch of their finished rarity for crafting (such as {@book Enchanting|KTKCG|14} or other woodworking items that call for a branch of that rarity).", + "Effectively, carving the branch can only increase the rarity of a branch by one step." + ] + } + ] + }, + { + "type": "entries", + "name": "Tables", + "page": 115, + "entries": [ + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Woodcarving: Weapons", + "page": 115, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Woodcarving: Armor", + "page": 116, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Woodcarving: Musical Instruments", + "page": 116, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Woodcarving: Ammunition", + "page": 116, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Woodcarving: Miscellaneous", + "page": 116, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Woodcarving: Carved Branches", + "page": 117, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Woodcarving: Exotic Wood", + "page": 117, + "collapsed": true + } + ] + }, + { + "type": "entries", + "name": "Craftables", + "page": 117, + "entries": [ + "{@note The following items are new.}", + { + "type": "list", + "style": "list-hang-notitle", + "columns": 3, + "page": 117, + "items": [ + "{@item Composite Bow|KTKCG}{@sup K}" + ] + }, + { + "type": "gallery", + "images": [ + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Woodcarving1.webp" + } + }, + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Woodcarving2.webp" + } + } + ] + } + ] + } ] - } - ], - "attachedSpells": [ - "levitate" - ] - }, - { - "name": "Comprehension", - "source": "KTKCG", - "page": 122, - "rarity": "uncommon", - "reqAttune": true, - "type": "Rune", - "property": [ - "Aca" - ], - "value": 35000, - "entries": [ - "A rune that resembles a script that no one can determine the nature of, glowing a steady white-blue light.", + }, { - "type": "entries", - "name": "Passive Effect", + "type": "section", + "name": "Runecarving", + "page": 118, "entries": [ - "When marked on armor or an item, the attuned wearer can read all writing, even if it is not in a language they would normally understand. This confers only the literal meaning of the text, and doesn't break a cipher or code." + "Runecarving is the art of marking special magical enhancements in the form of magical runes. These are symbolic representations that channel and focus power to confer a special magical effect to the item they are marked on.", + { + "type": "entries", + "name": "Quick Reference", + "page": 118, + "entries": [ + "The following is a quick reference to follow for each step of carving runes:", + { + "type": "list", + "page": 118, + "items": [ + "Select a basic item you would like to mark a rune on. This can be an mundane item, gem, nonmagical weapon, or nonmagical armor.", + "Select a rune you would like to mark on that item from the table based on the item type.", + "Acquire the materials listed in the materials column for that rune.", + "Use your Related Tool (based on your Runecarving tradition) to craft the option using the number of hours listed in the crafting time column. You can make progress in 2 hour increments.", + "For every 2 hour increment, make a crafting roll of {@dice 1d20} + your Wisdom or Intelligence (based on your Tradition) + your Proficiency bonus with your related tool.", + "On success, you mark 2 hours of completed time. Once the completed time is equal to the crafting time, the item is complete. On failure, the crafting time is lost and no progress has been made during the 2 hours. If you fail three times in a row, the crafting is a failure and all materials are lost." + ] + } + ] + }, + { + "type": "entries", + "name": "Related Tool & Ability Score", + "page": 118, + "entries": [ + "Runecarving comes in two different traditions; you can mark runes from either tradition, but they require different tool proficiency and ability modifiers.", + { + "type": "entries", + "name": "Ancient Tradition", + "page": 118, + "entries": [ + "The runes of the Giants, Dwarves, and other ancient traditions. Your ability modifier for this tradition is Wisdom, and you can select your related tool from {@item Mason's Tools|PHB} or {@item Painter's Supplies|PHB}." + ] + }, + { + "type": "entries", + "name": "Academic Tradition", + "page": 118, + "entries": [ + "The runes of mages, scholars, and elves, these traditions are not necessarily any less ancient, but runecarvers of these traditions seek new knowledge and expression, rather than being rooted in the old ways. Your ability modifier for this tradition is Intelligence, and you can select your related tool from {@item Calligrapher's Supplies|PHB} or {@item Woodcarver's Tools|PHB}." + ] + } + ] + }, + { + "type": "entries", + "name": "Materials", + "page": 118, + "entries": [ + "Runecarving uses primarily magical ink and essences to imbue their runes with the prerequisite magical properties." + ] + }, + { + "type": "entries", + "name": "Crafting Roll", + "page": 118, + "entries": [ + { + "type": "abilityGeneric", + "name": "Ancient Tradition Runecarver Modifier", + "text": "your Mason's Tools or Painter's Supplies (your choice) proficiency bonus + your", + "attributes": [ + "wis" + ] + }, + { + "type": "abilityGeneric", + "name": "Academic Tradition Runecarver Modifier", + "text": "your Calligrapher's Supplies or Woodcarver's Tools (your choice) proficiency bonus + your", + "attributes": [ + "int" + ] + }, + { + "type": "entries", + "name": "Success and Failure", + "page": 118, + "entries": [ + "After you make a crafting roll, if you succeed, you make 2 hours of progress toward the total crafting time (and have completed one of the required checks for making an item).", + "Checks for Runecarving do not need to be immediately consecutive. If you fail three times in a row, all progress and materials are lost and can no longer be salvaged. Failure means that no progress is made during that time.", + "Once an item is started, even if no progress is made, the components reserved for that item can only be recovered via salvage." + ] + } + ] + }, + { + "type": "entries", + "name": "Runecarving Saving Throw", + "page": 118, + "entries": [ + "Some runes require a saving throw, the following is the formula for calculating the saving throw. The saving throw is calculated at the time of creation based on the creators attributes and proficiency, and doesn't change once it is created. A saving throw doesn't include any expertise or other bonuses a crafter has to the crafting roll.", + { + "type": "abilityGeneric", + "name": "Rune DC", + "text": "8 + your related tool proficiency bonus + your Wisdom or Intelligence modifier (based on your Tradition)" + }, + { + "type": "abilityGeneric", + "name": "Rune Attack Roll Modifier", + "text": "your related tool proficiency bonus + your Wisdom or Intelligence modifier (based on Tradition)" + } + ] + }, + { + "type": "entries", + "name": "Placing a Rune", + "page": 118, + "entries": [ + "You can place a rune a nonmagical weapon, set of armor, or item. When you place an rune on an item, that item requires attunement. When a creature is attuned to it, the rune grants the wielder certain benefits as defined by the rune. An item becomes a magical item of the rarity of the rune placed on it when a rune is placed on it.", + { + "type": "entries", + "name": "Runes on Magical Items", + "page": 118, + "entries": [ + "Placing a rune on a magical item is exceedingly difficult. Magical items resist modification, and their magic interferes with the rune. It can be done with additional difficult as per the table below. If the item has attunement, the rune still requires separate attunement.", + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Rune Rarity Difficulty", + "page": 118 + } + ] + } + ] + }, + { + "type": "entries", + "name": "Tables", + "page": 119, + "entries": [ + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Ancient Tradition", + "page": 119, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Academic Tradition", + "page": 120, + "collapsed": true + }, + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Runecarving.webp" + } + } + ] + }, + { + "type": "entries", + "name": "Craftables", + "page": 121, + "entries": [ + { + "type": "entries", + "name": "Ancient Tradition", + "page": 121, + "entries": [ + "{@note The following items are new.}", + { + "type": "list", + "style": "list-hang-notitle", + "columns": 3, + "page": 121, + "items": [ + "{@item Brutality|KTKCG}{@sup K}", + "{@item Death|KTKCG}{@sup K}", + "{@item Destruction|KTKCG}{@sup K}", + "{@item Fire|KTKCG}{@sup K}", + "{@item Frost|KTKCG}{@sup K}", + "{@item Light|KTKCG}{@sup K}", + "{@item Lightning|KTKCG}{@sup K}", + "{@item Size|KTKCG}{@sup K}", + "{@item Vigor|KTKCG}{@sup K}", + "{@item Vision|KTKCG}{@sup K}", + "{@item Wrath|KTKCG}{@sup K}" + ] + } + ] + }, + { + "type": "entries", + "name": "Academic Tradition", + "page": 122, + "entries": [ + "{@note The following items are new.}", + { + "type": "list", + "style": "list-hang-notitle", + "columns": 3, + "page": 122, + "items": [ + "{@item Blood|KTKCG}{@sup K}", + "{@item Color|KTKCG}{@sup K}", + "{@item Comprehension|KTKCG}{@sup K}", + "{@item Connection|KTKCG}{@sup K}", + "{@item Essence Rune|KTKCG}{@sup K}", + "{@item Gravity|KTKCG}{@sup K}", + "{@item Power|KTKCG}{@sup K}", + "{@item Protection|KTKCG}{@sup K}", + "{@item Reality|KTKCG}{@sup K}", + "{@item Skill|KTKCG}{@sup K}", + "{@item Space|KTKCG}{@sup K}", + "{@item Speed|KTKCG}{@sup K}", + "{@item Time|KTKCG}{@sup K}" + ] + } + ] + } + ] + } ] }, { - "type": "entries", - "name": "Active Effect", - "entries": [ - "While attuned to an item with this rune, you can cast {@spell comprehend languages} without expending a spell slot. Once activated, it can't be activated again until the next dawn." - ] - } - ], - "attachedSpells": [ - "comprehend languages" - ] - }, - { - "name": "Connection", - "source": "KTKCG", - "page": 122, - "rarity": "uncommon", - "reqAttune": true, - "type": "Rune", - "property": [ - "Aca" - ], - "value": 39000, - "entries": [ - "A rune made up of an interlocking square, circle, and triangle, that courses with pure white light.", - { - "type": "entries", - "name": "Passive Effect", + "type": "section", + "name": "Engineering", + "page": 124, "entries": [ - "When marked on an item, an attuned wearer can spend an action to gain supernatural insight into other sentient creatures for 10 minutes. You gain advantage on all Wisdom ({@skill Insight}) checks, but dealing damage to another sentient creature while in this heightened state of awareness causes you to take 1 psychic damage." + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/Engineering.webp" + } + }, + "Engineering is an academic art of turning labor and materials into grand creations. At its smallest scale, it is used for practical applications like siege equipment, but scales up to building bridges, buildings, and even ships. An engineer is a deeply sought after resource for any lord or kingdom, but has knowledge that savvy adventurers can put to great use on occasion.", + { + "type": "entries", + "name": "Quick Reference", + "page": 124, + "entries": [ + "The following is a quick reference to follow for each step of an engineering project:", + { + "type": "list", + "page": 124, + "items": [ + "Select the construction project you would like to begin.", + "Gather the required labor if necessary.", + "Ensure you have all materials for the construction project available.", + "Use your {@item Carpenter's Tools|PHB} to begin work, taking a number of hours listed in the crafting time column. You can make progress in 2 hours increments.", + "For each 2 hour increment, make a crafting check of {@dice 1d20} + your Intelligence modifier + your proficiency with {@item Carpenter's Tools|PHB}.", + "On success, you mark 2 hours of completed time. Once the completed time is equal to the crafting time, the construction project is complete. On failure, the crafting time is lost and no progress has been made during the 2 hours. If you fail three times in a row, the construction project is a failure and all materials are lost." + ] + } + ] + }, + { + "type": "entries", + "name": "Related Tool & Ability Score", + "page": 124, + "entries": [ + "Engineering uses {@item Carpenter's Tools|PHB}. Checks can be made with a substitute tool at your GM's discretion, but are made with disadvantage." + ] + }, + { + "type": "entries", + "name": "Materials", + "page": 124, + "entries": [ + "Engineering uses materials in a larger bulk than most crafting branches. These are represented in \"Units\" of materials. These can be directly harvested in bulk, or represent collections of similar individual materials.", + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Bulk Materials Table", + "page": 124 + }, + { + "type": "entries", + "name": "Harvesting Trees", + "page": 124, + "entries": [ + "You can convert trees that are at least 20 feet tall into {@item unit of lumber|KTKCG|units of lumber}. A 20 foot tall tree will produce 1 {@item unit of lumber|KTKCG|units of lumber}, and an additional {@item unit of lumber|KTKCG|units of lumber} for each 10 feet of tree height. At your GM's discretion, some trees may not be suitable lumber. It takes 4 hours of work by a laborer to convert trees to {@item unit of lumber|KTKCG|units of lumber}.", + "A {@item unit of lumber|KTKCG|units of lumber} can be converted to 10 {@item common branch|KTKCG|common branches}." + ] + }, + { + "type": "entries", + "name": "Quarrying Stone", + "page": 125, + "entries": [ + "Quarrying Stone is significantly harder and at the edge of what this system attempts to define. As a rule of thumb, if a quarry that can produce stone is available, 1 laborer can produce 1 {@item unit of stone|KTKCG|units of stone} in 8 hours of hard labor (1 unit per day). A laborer with a Strength ability score of 18 or higher can produce twice as much stone in the same time period.", + "Setting up a quarry exceeds the scope of this system, but would take days or weeks." + ] + } + ] + }, + { + "type": "entries", + "name": "Crafting Roll", + "page": 125, + "entries": [ + { + "type": "abilityGeneric", + "name": "Engineering Modifier", + "text": "your Carpenter's Tools proficiency bonus + your", + "attributes": [ + "int" + ] + }, + { + "type": "entries", + "name": "Success and Failure", + "page": 125, + "entries": [ + "After making a crafting roll, if you succeed, you make 2 hours of progress toward the total crafting time (and have completed one of the required checks for making an item).", + "Checks for Engineering do not need to be immediately consecutive. If you fail three times in a row, all progress and materials are lost and can no longer be salvaged. Failure means that no progress is made during that time.", + "Once an item is started, even if no progress is made, the components reserved for that item can only be recovered via salvage." + ] + } + ] + }, + { + "type": "entries", + "name": "Labor", + "page": 125, + "entries": [ + "Unlike most crafting, Engineering can encompass large projects that require additional laborers. A laborer can be any creature with a Strength of 12 or higher that can understand you, lift and carry objects, and is willing to work for you for the duration. You can be your own laborer if you fit the requirements. A creature with a Strength of 18 or higher or proficiency with {@item carpenter's tools|PHB} can count as a skilled laborer, and is worth two laborers. Two creatures of insufficient Strength ability score but with 8 or more Strength ability score working together can be counted as single laborer, but only for 4 hours a day, after which more labor confers a level of {@condition exhaustion}.", + "Additional labor doesn't inherently speed a project up, though a GM may rule that it is possible in a case by case basis. Checks can be made with insufficient labor as long as you have half the labor pool needed, but each crafting check takes 4 hours in this case.", + "The number of laborers required is based on the scale of the project, as per the following table:", + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Laborer Requirements", + "page": 125 + }, + { + "type": "entries", + "name": "Colossal Projects", + "page": 125, + "entries": [ + "For colossal projects (projects bigger than Gargantuan), you need one laborer for every additional 10 square feet of the project beyond 40 by 40. For example, to build a bridge that is 200 feet long by 40 feet wide, you would need five times more laborers (20 laborers) to maintain a 2 hour crafting check.", + "Every laborer requires their own set of crafting tools, though they do not need proficiency with them. At a GM's discretion, {@item mason's tools|PHB} or {@item woodcarver's tools|PHB} can replace {@item carpenter's tools|PHB} for laborers where appropriate." + ] + } + ] + }, + { + "type": "entries", + "name": "Tables", + "page": 126, + "entries": [ + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Engineering: Siege Weapons", + "page": 126, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Engineering: Fortifications", + "page": 126, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Engineering: Bridges", + "page": 126, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Engineering: Buildings", + "page": 127, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Engineering: Vehicles", + "page": 127, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Engineering: Ships", + "page": 128, + "collapsed": true + } + ] + } ] }, { - "type": "entries", - "name": "Active Effect", - "entries": [ - "While attuned to an item with this rune, you can force another creature to experience a brief flash of connection to your state of mind. The effects of this may vary, but most often allows you to gain advantage on a Charisma ({@skill Persuasion}) check with them. If used as a reaction to taking damage, you can force the creature that dealt the damage to you to take psychic damage equal to half the damage dealt. Once activated, it can't be activated again until the next dawn." - ] - } - ] - }, - { - "name": "Skill", - "source": "KTKCG", - "page": 123, - "rarity": "uncommon", - "reqAttune": true, - "type": "Rune", - "property": [ - "Aca" - ], - "value": 49000, - "entries": [ - "An intricate rune that pulses with swirling lights, varying in design to incorporate a mark of the skill granted.", - { - "type": "entries", - "name": "Passive Effect", + "type": "section", + "name": "Minor Branches", + "page": 129, "entries": [ - "When marked on an item, an attuned wearer gains proficiency in one skill, selected when the rune is marked by the creator of the rune." + "Some branches of crafting tend to overlap with the needs of adventurers more than others. The ones that do not are listed here as minor branches. These are no less important to a world and an economy, but provide more basic necessities, materials, and valuable goods. The primary use of these branches of crafting are to produce valuable goods.", + "One common interaction with these branches of crafting is with {@book Enchanting|KTKCG|14}\u2014magic has expensive taste, and it might be hard to find, for example, boots worth 250 gp\u2014those are some fancy boots! You can use these branches of crafting to make or calculate how such things might be made.", + "The following provides tool and ability score for each minor branch of crafting, as well as some examples of materials and produced items, but keep in mind that minor branches exist primarily for value added crafting, the provided examples are just reference points (instances) of the value added formula.", + { + "type": "entries", + "name": "Weaving", + "page": 129, + "entries": [ + "Weaving allows you to create textiles from raw material. This is rarely within the scope of what adventurers will pursue, but occasionally useful. This largely exists as a background explanation for textiles. Shares a tool proficiency with {@book tailoring|KTKCG|22|Tailoring}.", + { + "type": "abilityGeneric", + "name": "Weaving Modifier", + "text": "your Weaver's tools proficiency bonus + your", + "attributes": [ + "dex" + ] + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Weaving: Materials", + "page": 129, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Weaving: Items", + "page": 129, + "collapsed": true + } + ] + }, + { + "type": "entries", + "name": "Cobbling", + "page": 129, + "entries": [ + "Cobbling is the art of making shoes and boots, typically from leather. A narrow but occasionally useful art of crafting\u2014after all, most adventurers and common folk alike prefer to wear shoes. Often the best route of making boots fit for magical enchantment.", + { + "type": "abilityGeneric", + "name": "Cobbling Modifier", + "text": "your Cobbler's tools proficiency bonus + your", + "attributes": [ + "dex" + ] + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Cobbling: Materials", + "page": 129, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Cobbling: Items", + "page": 129, + "collapsed": true + } + ] + }, + { + "type": "entries", + "name": "Masonry", + "page": 129, + "entries": [ + "Masonry is the art of working of stone. They can provide skilled labor for large scale stoneworking projects, or create statues and small stone-carvings.", + { + "type": "abilityGeneric", + "name": "Masonry Modifier", + "text": "your Mason's Tools proficiency bonus + your", + "attributes": [ + "str" + ] + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Masonry: Materials", + "page": 129, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Masonry: Items", + "page": 129, + "collapsed": true + } + ] + }, + { + "type": "entries", + "name": "Glassblowing", + "page": 130, + "entries": [ + "Glassblowing is the art of working glass with blown air to create bottles, vials, and small glass arts. Glassblowing typically requires {@item glassblower's tools|PHB} and a source of great heat (generally a specific heat source, or a forge, or a magical source).", + { + "type": "abilityGeneric", + "name": "Glassblowing Modifier", + "text": "your Glassblower's Tools proficiency bonus + your", + "attributes": [ + "dex" + ] + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Glassblowing: Materials", + "page": 130, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Glassblowing: Items", + "page": 130, + "collapsed": true + } + ] + }, + { + "type": "entries", + "name": "Painting", + "page": 130, + "entries": [ + "Painting is an artistic pursuit of making art and portraits, typically on canvas. It can be used for a wide range of other purposes, such as making signs, disguises, and illustrations. Some magic items require valuable art as a basis.", + { + "type": "abilityGeneric", + "name": "Painting Modifier", + "text": "your Painter's Supplies proficiency bonus + your", + "attributes": [ + "wis" + ] + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Painting: Materials", + "page": 130, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Painting: Items", + "page": 130, + "collapsed": true + } + ] + }, + { + "type": "entries", + "name": "Brewing", + "page": 130, + "entries": [ + "Brewing primarily the art of fermenting things into alcoholic substances, most often forms of ales. While of little practical use, it is an art of personal enthusiasm for many of the adventuring sorts and layfolk of the world.", + { + "type": "abilityGeneric", + "name": "Brewing Modifier", + "text": "your Brewer's Supplies proficiency bonus + your", + "attributes": [ + "wis" + ] + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Brewing: Materials", + "page": 130, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Brewing: Items", + "page": 130, + "collapsed": true + }, + { + "type": "inset", + "page": 130, + "name": "Brewing Time", + "entries": [ + "While brewing only takes a few hours, common beer takes 3 days to ferment, and fancier ones may take weeks or months. As a very simple rule of thumb:", + { + "type": "list", + "page": 130, + "items": [ + "Beer worth less than 5 gp a barrel takes 3 days.", + "Beer worth more than 5 gp takes 2 weeks.", + "Alcohol takes 3 days, with the 2 checks made at the start, after which the alcohol can be collected after the brewing time.", + "Particularly fancy or exotic beverages may take longer; up to months." + ] + } + ] + } + ] + }, + { + "type": "entries", + "name": "Jewelcrafting", + "page": 131, + "entries": [ + "The art of making jewelry of all forms, from cutting gems, setting them, or creating fine metal works.", + { + "type": "abilityGeneric", + "name": "Jewelcrafting Modifier", + "text": "your Jeweler's Tools proficiency bonus + your", + "attributes": [ + "dex" + ] + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Jewelcrafting: Cut Jewel", + "page": 131, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Jewelcrafting: Jewelry", + "page": 131, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Jewelcrafting: Misc", + "page": 131, + "collapsed": true + } + ] + }, + { + "type": "entries", + "name": "Carpentry", + "page": 131, + "entries": [ + "Carpentry makes furniture and small-scale construction. Often used to make simple mundane objects or modifications.", + { + "type": "abilityGeneric", + "name": "Carpentry Modifier", + "text": "your Carpenter's Tools proficiency bonus + your", + "attributes": [ + "dex" + ] + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Carpentry: Materials", + "page": 131, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Carpentry: Items", + "page": 131, + "collapsed": true + } + ] + }, + { + "type": "entries", + "name": "Tailoring", + "page": 132, + "entries": [ + "The art of turning textiles into clothes and cloth-based accessories, from utilitarian to ornate gowns. Ornate clothing sometimes serves as the basis of magic gear.", + { + "type": "abilityGeneric", + "name": "Tailoring Modifier", + "text": "your Weaver's Tools proficiency bonus + your", + "attributes": [ + "dex" + ] + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Tailoring: Materials", + "page": 132, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Tailoring: Items", + "page": 132, + "collapsed": true + }, + { + "type": "inset", + "page": 132, + "name": "Why Weaver's Tools?", + "entries": [ + "Because that's what the default system has. While I could invent a new tool, as much as possible I want to keep this compatible with the basic system, including backgrounds and proficiency. If a player wants to tailor things and consults the core books, they'll pick {@item weaver's tools|PHB}, so I want that to work as they'd expect." + ] + } + ] + } ] }, { - "type": "entries", - "name": "Active Effect", - "entries": [ - "While attuned to an item with this rune, you can activate this rune gain advantage on an ability check for the skill granted by this rune. Once activated, it can't be activated again until the next dawn." - ] - } - ] - }, - { - "name": "Blood", - "source": "KTKCG", - "page": 123, - "rarity": "rare", - "reqAttune": true, - "type": "Rune", - "property": [ - "Aca" - ], - "value": 140000, - "entries": [ - "A swirling rune with repeating spiraling patterns that pulses with a deep red light.", - { - "type": "entries", - "name": "Passive Effect", + "type": "section", + "name": "Appendix A: Calculating New Items", + "page": 133, "entries": [ - "When marked on a weapon, if an attuned wielder deals damage with that weapon to a living creature of CR 1/4 or higher, the weapon deals an extra {@damage 1d4} necrotic damage, and the wielder regains hit points equal to the necrotic damage dealt." + { + "type": "entries", + "name": "The Item", + "page": 133, + "entries": [ + "This book is not a book about magic items, and the subject of how to make an item is beyond the scope of the appendix. This appendix will help you figure out how to craft an item you've already made. The first thing you need to know is the rarity of the item and if the item is consumable or not.", + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Item Labor Cost", + "page": 133 + }, + "Regardless if the item is consumable or not, it should generally fall into those ranges. Consumable items should fall to the bottom of the range, while more mechanically powerful items should fall into the highest reaches. That the labor cost of an easy to make Legendary Item can be cheaper than Very Rare items is intentional; the range of item cost and difficulty is very wide within rarities, even if the final cost of the item will result in them being ordered by rarity.", + "The next step is to add appropriate reagents of that the appropriate crafting branch of the rarity until you reach the following costs. The easiest way to do this will be to find a similar item that is already built out, and then replace any item that doesn't make sense of your item, or to increase or decrease the cost of the item as appropriate.", + { + "type": "entries", + "name": "Default Pricing", + "page": 133, + "entries": [ + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Default Pricing", + "page": 133 + } + ] + }, + { + "type": "entries", + "name": "Enchanting & Magic Items", + "page": 133, + "entries": [ + "The most complicated (and most common) use case is {@book Enchanting|KTKCG|14}. Not only does enchanting use the basic components of its system, it adds an additional element: Scrolls. Scrolls serve as the \"magic blueprint\" to an item, and replace the rule of recipes or blueprints in the system. If your magic item casts spells...this step is easy. The item takes the scrolls of those spells.", + "If it doesn't, find appropriate allegories to what the item does. The obvious example, is a +1 weapon. It doesn't cast a spell, but it does have the same effect as a {@spell magic weapon|PHB} spell, so it can use that scroll. A {@item bag of holding|DMG} is more complicated, but you can follow the same logic\u2014the {@spell Leomund's Secret Chest|PHB|secret chest} spell doesn't exactly overlap, but it shares some properties...it's close enough for these purposes." + ] + } + ] + }, + { + "type": "entries", + "name": "Labor Cost Table", + "page": 133, + "entries": [ + "The following is the labor cost table that drives the math of the system. You do not need actually use this to calculate your items, a rough estimation will suffice. This is provided for information purposes only.", + { + "type": "list", + "page": 133, + "items": [ + "Labor: The cost per check.", + "Risk Multiplier: A multiplier applied to the material cost of the item.", + "Skill Level: This means nothing. It is just a narrative key." + ] + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Labor Cost Table", + "page": 133 + } + ] + } ] }, { - "type": "entries", - "name": "Active Effect", - "entries": [ - "After dealing necrotic damage with this weapon, an attuned wielder can use their bonus action to activate the rune, drawing the blood of the creature dealing an extra {@damage 3d4} necrotic damage, and regainin hit points equal to the additional necrotic damage dealt. Once a rune's power is used, the rune's active can't be used again until the next dawn." - ] - } - ] - }, - { - "name": "Power", - "source": "KTKCG", - "page": 123, - "rarity": "rare", - "reqAttune": "by a spellcaster", - "reqAttuneTags": [ - { - "spellcasting": true - } - ], - "type": "Rune", - "property": [ - "Aca" - ], - "value": 160000, - "entries": [ - "A vibrant rune with intricate line work that shines a bright cyan.", - { - "type": "entries", - "name": "Passive Effect", + "type": "section", + "name": "Appendix B: Optional Detailed Names", + "page": 134, "entries": [ - "When wearing armor or an item marked with this rune, once per turn when the wearer rolls for damage with a spell, they can maximize one die of the damage roll. When wielding a weapon marked with this rune, the damage of that weapon is considered magical, and once per turn, when the wielder rolls damage for an attack with that weapon, they can maximize one damage die." + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Arctic Locale", + "page": 134, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Desert Locale", + "page": 134, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Forest Locale", + "page": 134, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Mountains/Caves Locale", + "page": 134, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Plains Locale", + "page": 135, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Swamps Locale", + "page": 135, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Coastal Locale", + "page": 135, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Exotic Locale", + "page": 136, + "collapsed": true + }, + { + "type": "entries", + "name": "Specific Harvesting Results", + "page": 136, + "entries": [ + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Specific Harvesting Results: Monstrosity", + "page": 136, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Specific Harvesting Results: Elementals", + "page": 137, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Specific Harvesting Results: Dragons", + "page": 137, + "collapsed": true + }, + { + "type": "statblock", + "tag": "table", + "source": "KTKCG", + "name": "Specific Meal Table", + "page": 138, + "collapsed": true + } + ] + } ] }, { - "type": "entries", - "name": "Active Effect", - "entries": [ - "While attuned to an item with this rune, when you cast a spell, you can use this rune to empower it, casting it as if it was one level higher. Once activated, it can't be activated again until the next dawn." - ] - } - ] - }, - { - "name": "Speed", - "source": "KTKCG", - "page": 123, - "rarity": "very rare", - "reqAttune": true, - "type": "Rune", - "property": [ - "Aca" - ], - "value": 1050000, - "entries": [ - "A flickering white rune with jagged lines.", - { - "type": "entries", - "name": "Passive Effect", + "type": "section", + "name": "Appendix C: Variant Rules", + "page": 139, "entries": [ - "When marked on armor or an item, an attuned wearer can take the {@action dash} action as a bonus action on their turn. When marked on a weapon with light property, an attuned wearer can make a single weapon {@action attack} with the bonus action on their turn." + { + "type": "statblock", + "tag": "variantrule", + "source": "KTKCG", + "name": "Old School", + "page": 139 + }, + { + "type": "statblock", + "tag": "variantrule", + "source": "KTKCG", + "name": "Assistance", + "page": 139 + }, + { + "type": "statblock", + "tag": "variantrule", + "source": "KTKCG", + "name": "Actual Blacksmithing", + "page": 139 + }, + { + "type": "statblock", + "tag": "variantrule", + "source": "KTKCG", + "name": "More Common Magic", + "page": 139 + }, + { + "type": "statblock", + "tag": "variantrule", + "source": "KTKCG", + "name": "Crafting Skill", + "page": 139 + }, + { + "type": "statblock", + "tag": "variantrule", + "source": "KTKCG", + "name": "Innovation System", + "page": 140 + }, + { + "type": "statblock", + "tag": "variantrule", + "source": "KTKCG", + "name": "Gritty Realism", + "page": 141 + } ] }, { - "type": "entries", - "name": "Active Effect", - "entries": [ - "While attuned to an item with this rune, you can use that item to cast {@spell haste} without expending a spell slot. Once activated, it can't be activated again until the next dawn." - ] - } - ], - "attachedSpells": [ - "haste" - ] - }, - { - "name": "Space", - "source": "KTKCG", - "page": 123, - "rarity": "rare", - "reqAttune": true, - "type": "Rune", - "property": [ - "Aca" - ], - "value": 200000, - "entries": [ - "A deceptively simply rune made of up lines of varying lengths in an odd arrangement that glows a steady dim grey light.", - { - "type": "entries", - "name": "Passive Effect", + "type": "section", + "name": "Appendix E: Exotic Materials", + "page": 142, "entries": [ - "On your turn, you can replace your movement by teleporting 10 feet in any direction to an empty space you can see." + { + "type": "entries", + "name": "Exotic Ingredients & Potions", + "page": 142, + "entries": [ + "While standard potions are made from curative, reactive, or poisonous ingredients, exotic ingredients have specialized effects. When making a potion from these ingredients, the potions effect is a combination of the effect of the exotic ingredients added.", + "An Exotic Potion (potion brewed entirely from exotic ingredients) doesn't need a recipe and has a crafting time of 1 hour, and a difficulty of the difficulty of all the exotic ingredients used added together, with 1 check needed per exotic ingredient added.", + "An exotic ingredients can be combined with a standard potion by adding the DC of the standard potion to the combined difficulty of the exotic ingredients. This can result in very powerful potions, but will frequently result in unattainable high difficulty to make it work, as adding random new components to potions typically wrecks the effect." + ] + }, + { + "type": "entries", + "name": "Exotic Effects", + "page": 142, + "entries": [ + { + "type": "statblock", + "tag": "item", + "source": "KTKCG", + "name": "Apple of Arborea", + "page": 142 + }, + { + "type": "statblock", + "tag": "item", + "source": "KTKCG", + "name": "Catfern", + "page": 142 + }, + { + "type": "statblock", + "tag": "item", + "source": "KTKCG", + "name": "Dragongrass", + "page": 142 + }, + { + "type": "statblock", + "tag": "item", + "source": "KTKCG", + "name": "Basilisk Eye", + "page": 142 + }, + { + "type": "statblock", + "tag": "item", + "source": "KTKCG", + "name": "Gargoyle's Heart", + "page": 142 + }, + { + "type": "statblock", + "tag": "item", + "source": "KTKCG", + "name": "Mimic Heart", + "page": 142 + } + ] + } ] }, { - "type": "entries", - "name": "Active Effect", - "entries": [ - "You can cast {@spell dimension door} without expending a spell slot. Once activated, it can't be activated again until the next dawn." - ] - } - ], - "attachedSpells": [ - "dimension door" - ] - }, - { - "name": "Reality", - "source": "KTKCG", - "page": 123, - "rarity": "very rare", - "reqAttune": true, - "type": "Rune", - "property": [ - "Aca" - ], - "value": 1400000, - "entries": [ - "A fanciful twisting rune that confuses the eye with ever shifting patterns of colors.", - { - "type": "entries", - "name": "Passive Effect", + "type": "section", + "name": "Appendix F: Camp Actions", + "page": 143, "entries": [ - "When marked on an item, an attuned wearer can cast ever more convincing illusions. Creatures have disadvantage on their first Intelligence ({@skill Investigation}) check to determine if a spell you cast is an illusion (the first check it makes against that spell)." + "Camp Actions are things you can do during a long rest that make the most of your time\u2014while adventurers need their beauty sleep (well, most of them), there's always a few spare hours during a Long Rest you can spend in one of the following ways to better prepare yourself for the harrowing times to come.", + "A long rest is 8 hours long, and most adventurers need 6 hours of sleep. This leaves 2 hours of light activity in which to take a camp action from the following list.", + { + "type": "inset", + "page": 143, + "name": "Elves, Constructs, and More", + "entries": [ + "Some 5e races have unique sleep requirements. They consequently spend less of their time sleeping or sleep in unique ways. They can take the \"{@action Take a Watch|KTKCG}\" action as many times as they have available time for after taking care of whatever resting needs they have, but may take only one other Camp Action while gaining the benefits of a long rest." + ] + }, + { + "type": "statblock", + "tag": "action", + "source": "KTKCG", + "name": "Take a Watch", + "page": 143 + }, + { + "type": "statblock", + "tag": "action", + "source": "KTKCG", + "name": "Craft", + "page": 143 + }, + { + "type": "statblock", + "tag": "action", + "source": "KTKCG", + "name": "Cook", + "page": 143 + }, + { + "type": "statblock", + "tag": "action", + "source": "KTKCG", + "name": "Prepare", + "page": 143 + }, + { + "type": "statblock", + "tag": "action", + "source": "KTKCG", + "name": "Slumber", + "page": 143 + }, + { + "type": "statblock", + "tag": "action", + "source": "KTKCG", + "name": "Task", + "page": 143 + } ] }, { - "type": "entries", - "name": "Active Effect", + "type": "section", + "name": "Appendix M: Crafting Magic & Items", + "page": 144, "entries": [ - "You can cause one illusion you've made to become real. This effects a 10 foot by 10 foot cube of the illusion if it is larger than that. This can't create an object worth more than 100 gp, lasts 1 hour, and can't create a creature of a CR greater than 5 (when attempting to, it may create a weakened version of that creature, or simply fail). If the illusion directly causes damage (from falling on a creature, or otherwise being harmful) it can deal a maximum of {@damage 8d8} damage (potentially split across multiple creatures). This limit doesn't apply to creatures created through it. Once activated, it can't be activated again until the next dawn." + { + "type": "entries", + "name": "Crafting Magic Spells", + "page": 144, + "entries": [ + "Crafting magic is a unique kind of utilitarian magic. Almost always ritual based, it is not intended for use in combat, and comes with some special rules. In most games, crafting magic spells will not count against spells known, but can only be learned by being taught or purchased, perhaps known from a background.", + "These spells exist for GMs to award to players to make it easier to use crafting\u2014they are not required, but help integrate crafting into adventuring, and fulfill a narrative niche. Though these spells are arcane spells that are primarily the domain of Wizards and Inventors, a GM can assign them to any player they would make sense for (for example, perhaps a Cleric who follows a god of craft, creation, or forging).", + { + "type": "list", + "style": "list-hang-notitle", + "columns": 3, + "page": 144, + "items": [ + "{@spell Forge Fire|KTKCG}", + "{@spell Process Hide|KTKCG}", + "{@spell Change Material|KTKCG}", + "{@spell Conjure Tool|KTKCG}", + "{@spell Unseen Crafter|KTKCG}", + "{@spell Dimensional Toolbox|KTKCG}", + "{@spell Dimensional Workshop|KTKCG}" + ] + } + ] + }, + { + "type": "entries", + "name": "Crafting Utility Magic Items", + "page": 145, + "entries": [ + { + "type": "list", + "style": "list-hang-notitle", + "columns": 3, + "page": 145, + "items": [ + "{@item Forge Fire|KTKCG}", + "{@item Tanning Bag|KTKCG}", + "{@item Boundless Toolbelt|KTKCG}", + "{@item Potion Fridgebox|KTKCG}", + "{@item Lucky Material Pouch|KTKCG}", + "{@item Ring of Labor|KTKCG}", + "{@item Workshop Key|KTKCG}" + ] + } + ] + } ] - } - ] - }, - { - "name": "Time", - "source": "KTKCG", - "page": 123, - "rarity": "legendary", - "reqAttune": true, - "bonusAc": "+2", - "bonusSavingThrow": "+2", - "type": "Rune", - "property": [ - "Aca" - ], - "value": 10000000, - "entries": [ - "A complicated geometric rune that slowly pulses with pale grey light.", + }, { - "type": "entries", - "name": "Passive Effect", + "type": "section", + "name": "Crafting Sheet", + "page": 146, "entries": [ - "When marked on armor or an item, your speed increases by 20 feet, you gain a +2 bonus to AC and Dexterity saving throws, and you can take two reactions per round, though you can't take multiple reactions on the same turn. You age twice as fast while attuned to this rune." + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/KibblesTasty/KTKCG/CraftingSheet.webp" + }, + "title": "Printable Character Sheet Page for Tracking Materials and In-Progress Crafting Projects" + } ] }, { - "type": "entries", - "name": "Active Effect", + "type": "section", + "name": "License", + "page": 147, "entries": [ - "While attuned to an item with this rune, you can use that item to cast {@spell time stop} without expending a spell slot. Alternatively, you can use this rune as a reaction failing a Dexterity saving throw or being hit by an attack to automatically pass a Dexterity saving throw, or cause an attack to miss. You can use this ability after the roll to change its outcome. Once activated, it can't be activated again until the next dawn." + "OPEN GAME License Version 1.0a The following text is the property of Wizards of the Coast, LLC. and is Copyright 2000 Wizards of the Coast, Inc (\"Wizards\"). All Rights Reserved.", + { + "type": "list", + "style": "list-decimal", + "columns": 2, + "page": 147, + "items": [ + "Definitions: (a)\"Contributors\" means the copyright and/or trademark owners who have contributed Open Game Content; (b)\"Derivative Material\" means copyrighted material including derivative works and translations (including into other computer languages), potation, modification, correction, addition, extension, upgrade, improvement, compilation, abridgment or other form in which an existing work may be recast, transformed or adapted; (c) \"Distribute\" means to reproduce, License, rent, lease, sell, broadcast, publicly display, transmit or otherwise distribute; (d)\"Open Game Content\" means the game mechanic and includes the methods, procedures, processes and routines to the extent such content does not embody the Product Identity and is an enhancement over the prior art and any additional content clearly identified as Open Game Content by the Contributor, and means any work covered by this License, including translations and derivative works under copyright law, but specifically excludes Product Identity. (e) \"Product Identity\" means product and product line names, logos and identifying marks including trade dress; artifacts; creatures characters; stories, storylines, plots, thematic elements, dialogue, incidents, language, artwork, symbols, designs, depictions, likenesses, formats, poses, concepts, themes and graphic, photographic and other visual or audio representations; names and descriptions of characters, Spells, enchantments, personalities, teams, personas, likenesses and Special abilities; places, locations, environments, creatures, Equipment, magical or supernatural Abilities or Effects, logos, symbols, or graphic designs; and any other trademark or registered trademark clearly identified as Product identity by the owner of the Product Identity, and which specifically excludes the OPEN Game Content; (f) \"Trademark\" means the logos, names, mark, sign, motto, designs that are used by a Contributor to Identify itself or its products or the associated products contributed to the Open Game License by the Contributor (g) \"Use\", \"Used\" or \"Using\" means to use, Distribute, copy, edit, format, modify, translate and otherwise create Derivative Material of Open Game Content. (h) \"You\" or \"Your\" means the licensee in terms of this agreement.", + "The License: This License applies to any Open Game Content that contains a notice indicating that the Open Game Content may only be Used under and in terms of this License. You must affix such a notice to any Open Game Content that you Use. No terms may be added to or subtracted from this License except as described by the License itself. No other terms or Conditions may be applied to any Open Game Content distributed using this License.", + "Offer and Acceptance: By Using the Open Game Content You indicate Your acceptance of the terms of this License.", + "Grant and Consideration: In consideration for agreeing to use this License, the Contributors grant You a perpetual, worldwide, royalty-free, nonexclusive License with the exact terms of this License to Use, the Open Game Content.", + "Representation of Authority to Contribute: If You are contributing original material as Open Game Content, You represent that Your Contributions are Your original Creation and/or You have sufficient rights to grant the rights conveyed by this License.", + "Notice of License Copyright: You must update the COPYRIGHT NOTICE portion of this License to include the exact text of the COPYRIGHT NOTICE of any Open Game Content You are copying, modifying or distributing, and You must add the title, the copyright date, and the copyright holder's name to the COPYRIGHT NOTICE of any original Open Game Content you Distribute.", + "Use of Product Identity: You agree not to Use any Product Identity, including as an indication as to compatibility, except as expressly licensed in another, independent Agreement with the owner of each element of that Product Identity. You agree not to indicate compatibility or co-adaptability with any Trademark or Registered Trademark in conjunction with a work containing Open Game Content except as expressly licensed in another, independent Agreement with the owner of such Trademark or Registered Trademark. The use of any Product Identity in Open Game Content does not constitute a Challenge to the ownership of that Product Identity. The owner of any Product Identity used in Open Game Content shall retain all rights, title and interest in and to that Product Identity.", + "Identification: If you distribute Open Game Content You must clearly indicate which portions of the work that you are distributing are Open Game Content.", + "Updating the License: Wizards or its designated Agents may publish updated versions of this License. You may use any authorized version of this License to copy, modify and distribute any Open Game Content originally distributed under any version of this License.", + "Copy of this License: You MUST include a copy of this License with every copy of the Open Game Content You Distribute.", + "Use of Contributor Credits: You may not market or advertise the Open Game Content using the name of any Contributor unless You have written permission from the Contributor to do so.", + "Inability to Comply: If it is impossible for You to comply with any of the terms of this License with respect to some or all of the Open Game Content due to statute, judicial order, or governmental regulation then You may not Use any Open Game Material so affected.", + "Termination: This License will terminate automatically if You fail to comply with all terms herein and fail to cure such breach within 30 days of becoming aware of the breach. All sublicenses shall survive the termination of this License.", + "Reformation: If any provision of this License is held to be unenforceable, such provision shall be reformed only to the extent necessary to make it enforceable.", + "COPYRIGHT NOTICE" + ] + }, + "Open Game License v 1.0a Copyright 2000, Wizards of the Coast, LLC.", + "System Reference Document 5.1 Copyright 2016, Wizards of the Coast, LLC.; Authors Mike Mearls, Jeremy Crawford, Chris Perkins, Rodney Thompson, Peter Lee, James Wyatt, Robert J. Schwalb, Bruce R. Cordell, Chris Sims, and Steve Townshend, based on original material by E. Gary Gygax and Dave Arneson.", + "Kibbles' Compendium of Craft and Creation Copyright 2021, KibblesTasty.", + "END OF LICENSE" ] } - ], - "attachedSpells": [ - "time stop" - ] - }, - { - "name": "Essence Rune", - "source": "KTKCG", - "page": 123, - "rarity": "very rare", - "reqAttune": true, - "type": "Rune", - "property": [ - "Aca" - ], - "entries": [ - "A special rune forged with the liquid of an {@item essence crystal|KTKCG}.", - "This rune empowers an item or creature it is marked on, increasing the Ability Score and maximum for the Ability Score associated with the {@item Essence Crystal|KTKCG} used by 2." - ] - }, - { - "name": "Apple of Arborea", - "source": "KTKCG", - "page": 142, - "rarity": "legendary", - "type": "Comp", - "property": [ - "Exo" - ], - "customProperties": { - "diff": 6 - }, - "entries": [ - "Consuming this apple has the effect of {@spell greater restoration} cast upon the person that consumes it. If the creature that consumes it is Good aligned, they gain the benefit of {@spell death ward} until they finish a long rest.", - "Adding it to a potion makes that potion confer the effects of eating it, but has no alignment restrictions." - ] - }, - { - "name": "Catfern", - "source": "KTKCG", - "page": 142, - "rarity": "common", - "type": "Comp", - "property": [ - "Exo" - ], - "customProperties": { - "diff": 1 - }, - "entries": [ - "A light and airy fern that tends to get easily caught in the wind and slightly glows.", - "When added to any potion you consume, you gain 30 feet of {@sense darkvision} for the duration of the potion effect. If you already have {@sense darkvision}, the range of your {@sense darkvision} increases by 30 feet for the duration of the effect.", - "When added to a {@item Potion of Climbing}, it also grants you a climbing speed equal to your walking speed in addition to its normal effects." - ] - }, - { - "name": "Dragongrass", - "source": "KTKCG", - "page": 142, - "rarity": "common", - "type": "Comp", - "property": [ - "Exo" - ], - "customProperties": { - "diff": 2 - }, - "entries": [ - "This is a strange grass that burns very hot and tastes terrible.", - "When added to a {@item Potion of Fire Breath}, it allows you to replace one or more breaths with breathing fire in a cone with the effect of the spell {@spell burning hands}.", - "When added to a Custom Potion that would deal damage to a target area, it allows you to instead drink the potion and breath of a 15-foot cone of the damaging effect the potion would have had." - ] - }, - { - "name": "Basilisk Eye", - "source": "KTKCG", - "page": 142, - "rarity": "common", - "type": "Comp", - "property": [ - "Exo" - ], - "customProperties": { - "diff": 3 - }, - "entries": [ - "At first glance, it looks like a stone.", - "When this and 1 {@item common divine essence|KTKCG} is added to any healing potion, that healing potion also removes the {@condition petrified} condition when used." - ] - }, - { - "name": "Gargoyle's Heart", - "source": "KTKCG", - "page": 142, - "rarity": "common", - "type": "Comp", - "property": [ - "Exo" - ], - "customProperties": { - "diff": 3 - }, - "entries": [ - "A gem like heart that forms inside gargoyles that have been animated for a certain number of years.", - "When you add this to a potion, any creature that consumes the potion develops are tough rock-like skin. Their AC can't be less than 16, regardless of what kind of armor they are wearing, and they become immune to critical strikes. These effects fade when the effects of the potion fade, or last 1 hour if the potion would otherwise not have duration." - ] - }, - { - "name": "Mimic Heart", - "source": "KTKCG", - "page": 142, - "rarity": "common", - "type": "Comp", - "property": [ - "Exo" - ], - "customProperties": { - "diff": 2 - }, - "entries": [ - "This strange ever shifting fleshy organ has potent shifting properties that can make the following Exotic Potions.", - "When added to a {@item Potion of Climbing}, it turns it into a Potion of Alter Self, granting the effect of the spell {@spell alter self} for 1 hour (no {@condition concentration} required).", - "When added to a {@item Potion of Growth} along with at least one other {@item rare reactive reagent|KTKCG} ingredient, it becomes a Potion of Polymorph granting the effect of the {@spell polymorph} spell for 10 minutes (no {@condition concentration} required)." - ] - }, - { - "name": "Blacksmith's Bellows", - "source": "KTKCG", - "page": 145, - "rarity": "common", - "wondrous": true, - "entries": [ - "These are a small set of portable bellows. Can be used to cast {@spell forge fire|KTKCG} without expending a spell slot. Once used, it can't be used again until the next dawn." - ], - "attachedSpells": [ - "forge fire|KTKCG" - ] - }, - { - "name": "Tanning Bag", - "source": "KTKCG", - "page": 145, - "rarity": "common", - "wondrous": true, - "entries": [ - "A magical satchel. If you put an unprocessed {@item hide|KTKCG} into this bag, and speak one of three magic words. Depending on the word, the hide will be processed into {@item rawhide leather|KTKCG}, {@item boiled leather|KTKCG}, or {@item tanned leather|KTKCG}. This process takes 4 hours, and you can process one piece of hide at a time." - ] - }, - { - "name": "Boundless Toolbelt", - "source": "KTKCG", - "page": 145, - "rarity": "uncommon", - "wondrous": true, - "entries": [ - "While wearing this toolbelt, you can cast {@spell conjure tool|KTKCG} as an action, drawing forth the tool from your toolbelt." - ], - "attachedSpells": [ - "conjure tool|KTKCG" - ] - }, - { - "name": "Potion Fridgebox", - "source": "KTKCG", - "page": 145, - "rarity": "uncommon", - "wondrous": true, - "entries": [ - "This resembles a small wooden box that can fit a container carrying up to a gallon of liquid in it. You can place unfinished potions, brews, or similar items in it, pausing the crafting time on it, allowing you to resume crafting it the item at a later time.", - "You can also store perishable liquids in this fridge, and they will not spoil." - ] - }, - { - "name": "Lucky Material Pouch", - "source": "KTKCG", - "page": 145, - "rarity": "uncommon", - "wondrous": true, - "entries": [ - "A small magical bag that always seems to have the material you need at the bottom of it. As an action, you can reach out and draw out any crafting material worth 1 gp or less. After each time you do so, roll a {@dice d4}. On a 1, the bag is empty and no more materials can be retrieved until the next dawn." - ] - }, - { - "name": "Ring of Labor", - "source": "KTKCG", - "page": 145, - "rarity": "very rare", - "wondrous": true, - "type": "RG", - "recharge": "dawn", - "entries": [ - "A simple copper band. You can use this ring to cast {@spell unseen crafter|KTKCG}. Once used, it can't be used again until the next dawn." - ], - "attachedSpells": [ - "unseen crafter|KTKCG" - ] - }, - { - "name": "Workshop Key", - "source": "KTKCG", - "page": 145, - "rarity": "very rare", - "reqAttune": true, - "wondrous": true, - "entries": [ - "While attuned to this key, you can can use it to cast {@spell dimensional workshop|KTKCG} without expending a spell slot. Once you use it, you cannot use it again until dawn the next day." - ], - "attachedSpells": [ - "dimensional workshop|KTKCG" ] } ] diff --git a/collection/Walrock Homebrew; Lera!.json b/collection/Walrock Homebrew; Lera!.json index bfd9e285a2..5d559c60d4 100644 --- a/collection/Walrock Homebrew; Lera!.json +++ b/collection/Walrock Homebrew; Lera!.json @@ -28,13 +28,21 @@ "name": "Lera", "source": "Lera", "page": 6, + "size": [ + "M" + ], + "speed": { + "walk": 30, + "fly": 30 + }, "ability": [ { "dex": 1 } ], - "size": [ - "M" + "darkvision": 120, + "traitTags": [ + "Sunlight Sensitivity" ], "languageProficiencies": [ { @@ -42,14 +50,6 @@ "lera": true } ], - "speed": { - "walk": 30, - "fly": 30 - }, - "darkvision": 120, - "traitTags": [ - "Sunlight Sensitivity" - ], "entries": [ { "name": "", @@ -244,736 +244,657 @@ } } ], - "feat": [ + "subrace": [ { - "name": "Blinding Dust", + "name": "Achrae", "source": "Lera", - "page": 10, - "prerequisite": [ + "raceName": "Lera", + "raceSource": "Lera", + "page": 7, + "ability": [ { - "race": [ - { - "name": "Lera" - } - ] + "dex": 2, + "int": 1 } ], - "ability": [ + "skillProficiencies": [ { - "con": 1 + "choose": { + "from": [ + "stealth", + "sleight of hand" + ], + "count": 1 + } + } + ], + "additionalSpells": [ + { + "innate": { + "1": { + "_": [ + "minor illusion#c" + ] + }, + "5": { + "daily": { + "1": [ + "silence" + ] + } + } + }, + "ability": "int" } ], "entries": [ { - "type": "list", - "items": [ - "Additionally, you can use an action to sweep your wings dramatically, giving off a thick cloud of particulate. Each creature within 5 feet of you must succeed on a Constitution saving throw against a DC of 8 + your Constitution modifier + your proficiency bonus, or become {@condition blinded} until the end of your next turn. You can then move up to twice your speed, as if you used the {@action dash|phb|dash action}. Once you use this ability, you must finish a short or long rest before you can use it again." + "type": "section", + "entries": [ + { + "type": "entries", + "name": "Achrae", + "entries": [ + "Shrouded with long, dark brown-black wings interwoven with subtle patterns and lines of gold-orange, achrae lera are especially furtive, even amongst their kin. Legend tells that achrae are descended from a line of ancient lera that made a deal with {@deity Vecna|Dawn War|dmg}, god of secrets, exchanging service for an arcane control of whispers and an enhanced ability to find what others would keep hidden. As a sign of this bargain, each achrae has a pale skull pattern on the fur just behind its head, up against the back of its neck. Most achrae in present day do not serve this dark god, but they still carry his mark and his dubious blessing. Some still act at Vecna's behest, however, and other lera are often careful around the achrae." + ] + } + ] + }, + { + "type": "entries", + "name": "Silent Secrets", + "entries": [ + "You gain proficiency in your choice of one skill out of {@skill Stealth} or {@skill Sleight of Hand}." + ] + }, + { + "type": "entries", + "name": "Sense Lore", + "entries": [ + "You can use an action to sense the presence of tomes, scrolls, writings, art, or similar containing knowledge or secrets within 1,000 feet of you. You know the approximate distance and direction of anything this sense picks up, and have a vague idea of what sort of object you are sensing. Once you use this ability, you must finish a short or long rest before you can use it again." + ] + }, + { + "type": "entries", + "name": "Achrae Magic", + "entries": [ + "You know the {@spell minor illusion} cantrip. When you reach 5th level, you can also cast the {@spell silence} spell once per day; you must finish a long rest in order to cast the spell again using this trait. Intelligence is your spellcasting ability for these spells." ] } ] }, { - "name": "Pheromones", + "name": "Chrysir", "source": "Lera", - "page": 10, - "prerequisite": [ + "raceName": "Lera", + "raceSource": "Lera", + "page": 7, + "ability": [ { - "race": [ - { - "name": "Lera" - } - ] + "cha": 1, + "choose": { + "from": [ + "str", + "con" + ], + "amount": 1 + } } ], - "entries": [ - { - "type": "list", - "items": [ - "Though all lera use pheromones to interface with others of their kind, yours are especially potent. You learn the {@spell friends} cantrip. You also learn the {@spell charm person} and {@spell calm emotions} spells, each of which you can cast once at their lowest possible spell level without expending a spell slot. You regain the ability to cast these two spells in this way when you finish a long rest. Charisma is your spellcasting ability for all three spells." - ] - } + "darkvision": 60, + "resist": [ + "radiant" ], "additionalSpells": [ { "innate": { "1": { "_": [ - "friends#c" - ], + "light#c" + ] + }, + "3": { "daily": { "1": [ - "charm person", - "calm emotions" + "faerie fire" ] } } }, "ability": "cha" } - ] - } - ], - "monster": [ - { - "name": "Goblera", - "size": [ - "S" - ], - "type": "humanoid", - "source": "Lera", - "page": 10, - "alignment": [ - "C", - "E" ], - "ac": [ + "entries": [ { - "ac": 15, - "from": [ - "natural armor" + "type": "section", + "entries": [ + { + "type": "entries", + "name": "Chrysir", + "entries": [ + "Covered in ruffs of black, orange, and brilliant yellow fur, the chrysir have beautiful and ostentatious wings with stripes similar to a tiger's, lit with yellows, oranges, and deep purples reminiscent of a sunset. While other lera carry an obsession with light and fire, none feel this more strongly than the chrysir, who have forsaken the night to study luminous arcana in all its forms. These lera are brash and adventurous, prone to taking risks and ignoring consequences. Reveling in daylight, the chrysir have gained much of its magical power as their own, capable of bending illumination to their own ends. Some lera believe the chrysir to be too far gone from their roots, but the chrysir strive to embrace what is new, and to discover things other lera would be blind to." + ] + } ] - } - ], - "hp": { - "formula": "2d8", - "average": 9 - }, - "speed": { - "walk": 30, - "fly": 30 - }, - "str": 8, - "dex": 16, - "con": 10, - "int": 8, - "wis": 12, - "cha": 6, - "passive": 13, - "cr": { - "cr": "1/2" - }, - "senses": [ - "darkvision 120 ft." - ], - "senseTags": [ - "SD" - ], - "languages": [ - "Common", - "Lera" - ], - "languageTags": [ - "C" - ], - "skill": { - "perception": "+3", - "stealth": "+5" - }, - "resist": [ - "poison" - ], - "trait": [ + }, { - "name": "Antennae", + "name": "Diurnal", + "type": "entries", "entries": [ - "The goblera knows the exact location of any creature or object within 5 feet, even if the goblera is {@condition blinded} or the creature or object is {@condition invisible}." - ] + "Unlike other lera, you do not have the Sunlight Sensitivity trait. Decrease the distance of your {@sense darkvision} from 120 to 60 feet." + ], + "data": { + "overwrite": "Superior Darkvision" + } }, { - "name": "Nimble Escape", + "type": "entries", + "name": "Radiant Corona", "entries": [ - "The goblera can take the {@action Disengage} or {@action Hide} action as a bonus action on each of its turns." - ] + "When you are damaged by an attack made by a creature within 5 feet of you, you can use your reaction to deal an amount of radiant damage to that creature equal to your Constitution modifier + your total character level. Once you use this ability, you must finish a short or long rest before you can use it again." + ], + "data": { + "overwrite": "Sunlight Sensitivity" + } }, { - "name": "Sunlight Sensitivity", + "type": "entries", + "name": "Light Suffused", "entries": [ - "While in sunlight, the goblera has disadvantage on attack rolls, as well as on Wisdom ({@skill Perception}) checks that rely on sight." + "You gain resistance to radiant damage, and have advantage on saving throws made against the {@condition blinded} condition." ] - } - ], - "traitTags": [ - "Sunlight Sensitivity" - ], - "damageTags": [ - "S" - ], - "action": [ + }, { - "name": "Claws", + "type": "entries", + "name": "Chrysir Magic", "entries": [ - "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) slashing damage." + "You know the {@spell light} cantrip. When you reach 3rd level, you can cast the {@spell faerie fire} spell once per day; you must finish a long rest in order to cast the spell again using this trait. Charisma is your spellcasting ability for these spells." ] } ], - "miscTags": [ - "MW" - ], - "tokenUrl": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/Lera/Goblera.png", - "fluff": { - "entries": [ - "In ages past, an unscrupulous {@race Lera (Tysani)|Lera|tysani lera} desired minions for their nefarious ends, which mostly involved the pilfering of spells and magical artifacts from the denizens of the Underdark. {@creature goblin|mm|Goblins} were an obvious choice, found in abundance, but the tysani believed them to be flawed and attempted to improve on their design. These efforts culminated in the creation of the goblera, a strange race that blends goblin and lera seamlessly into miniature, long-limbed moth-like creatures with glowing red eyes and ruffs of fur in any coloration found on lera.", - "Goblera ambush unsuspecting creatures under cover of darkness, and are driven by the worst aspects of both lera and goblin nature to collect and hoard what is not theirs in large hidden treasure troves. The greater something's perceived worth, the more a goblera must have it, throwing personal safety to the winds for the chance to acquire treasure. Goblera often find themselves working as minions for the sinister movers and shakers of the Underdark, such as mind flayers, drow, fomorians, or even lera. Goblins view goblera as abominations and slay them on sight.", - "Goblera occasionally live in clusterings of their own, mirroring a goblin warren or a lera cloister. In these societies, the goblera with the most material wealth is a nominal ruler, and usually acts as a tyrant with no motive other than continuing to increase its treasure trove" - ], - "images": [ - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/Lera/Lera2.png" - } - } - ] + "overwrite": { + "darkvision": true } }, { - "name": "Lera Scholar", - "size": [ - "M" - ], - "type": { - "type": "humanoid", - "tags": [ - "lera" - ] - }, + "name": "Curin", "source": "Lera", - "page": 11, - "alignment": [ - "A" - ], - "ac": [ - 14 - ], - "hp": { - "formula": "4d8", - "average": 18 - }, - "speed": { - "walk": 30, - "fly": 30 - }, - "str": 11, - "dex": 18, - "con": 10, - "int": 14, - "wis": 15, - "cha": 11, - "passive": 12, - "cr": { - "cr": "1" - }, - "shortName": true, - "senses": [ - "darkvision 120 ft." - ], - "senseTags": [ - "SD" - ], - "languages": [ - "Common", - "Lera", - "two others" - ], - "languageTags": [ - "C" + "raceName": "Lera", + "raceSource": "Lera", + "page": 7, + "ability": [ + { + "con": 1, + "choose": { + "from": [ + "str", + "int" + ], + "amount": 1 + } + } ], - "skill": { - "arcana": "+4", - "history": "+4", - "insight": "+4", - "religion": "+4" - }, - "resist": [ - "poison" + "traitTags": [ + "Natural Weapon" ], - "spellcasting": [ + "skillProficiencies": [ { - "name": "Innate Spellcasting", - "headerEntries": [ - "The lera's spellcasting ability is Intelligence (spell save {@dc 12}, +4 to hit with spell attacks). The lera can innately cast the following spells, requiring no material components:" - ], - "will": [ - "{@spell dancing lights}", - "{@spell fire bolt}", - "{@spell minor illusion}" - ], - "daily": { - "1e": [ - "{@spell comprehend languages}", - "{@spell dissonant whispers}", - "{@spell sleep}" - ] - }, - "ability": "int", - "type": "spellcasting" + "intimidation": true } ], - "spellcastingTags": [ - "I" - ], - "trait": [ + "entries": [ { - "name": "Antennae", + "type": "section", "entries": [ - "The lera knows the exact location of any creature or object within 5 feet, even if the lera is {@condition blinded} or the creature or object is {@condition invisible}." + { + "type": "entries", + "name": "Curin", + "entries": [ + "Clad in dusky brown or grey fur, curin at first appear unassuming, before rapidly becoming terrifying. Curin have ruddy wings the color of peeling rust or dried blood, often patterned with whorls reminiscent of bestial eyes. Unlike other lera, curin have powerful teeth hidden behind their mouthparts in place of their proboscis, and a ravenous hunger for meat. Lera scholars have determined this unnatural state of being came to pass due to consorting with demonic entities, brokering for knowledge and power that should have been left well alone. Due to this influence, curin feel an irrepressible rage that often overwhelms their interest for knowledge. Some curin struggle against this influence, seeing themselves as scholars attempting to understand it, while others give into it fully, becoming nearly demonic in their own right." + ] + } ] }, { - "name": "Sunlight Sensitivity", + "type": "entries", + "name": "Alignment", "entries": [ - "While in sunlight, the lera scholar has disadvantage on attack rolls, as well as on Wisdom ({@skill Perception}) checks that rely on sight." + "Curin lera are not necessarily evil, but many find it easier to give in to darker urges than others of their kind." ] - } - ], - "traitTags": [ - "Sunlight Sensitivity" - ], - "damageTags": [ - "P" - ], - "action": [ + }, { - "name": "Dagger", + "type": "entries", + "name": "Terrifying Presence", "entries": [ - "{@atk mw,rw} {@hit 6} to hit, reach 5 ft. or range 20/60 ft., one target. {@h}6 ({@damage 1d4 + 4}) piercing damage in melee, or 6 ({@damage 1d4 + 4}) damage at range." + "You have proficiency in the {@skill Intimidation} skill." + ] + }, + { + "type": "entries", + "name": "Natural Weapons", + "entries": [ + "You can make a bite attack as an unarmed strike, which deals piercing damage equal to {@dice 1d4 + #$prompt_number:min=-5,title=Input Your Strength Modifier,default=0$#|1d4 + your Strength modifier}." + ] + }, + { + "type": "entries", + "name": "Feeding", + "entries": [ + "When you are adjacent to a creature that has been dead no longer than 7 days and {@filter is not an aberration, construct, elemental, ooze, plant, or undead|bestiary|type=!aberration;!construct;!elemental;!ooze;!plant;!undead}, you can render yourself {@condition prone} and feed on that creature. This process takes one action for a Tiny creature, one minute for a Small creature, 10 minutes for a Medium creature, or 1 hour for a Large or Huge creature. You cannot consume a Gargantuan creature using this ability. After this time has elapsed, you fully consume the creature, leaving only scant bones and traces of the creature behind. You then regain hit points equal to half your total character level, adding 5 hit points to this amount for each size category of the creature consumed greater than Tiny. Once use this ability, you can not use it again until you complete a long rest." ] } - ], - "miscTags": [ - "RW", - "MW", - "THW", - "MLW" - ], - "fluff": { - "entries": [ - "The most common type of lera for other races to meet, lera scholars mostly keep to themselves except when endeavoring to learn something new. Aloof but not unkind, these lera will often gladly share some of their talents and knowledge, if what they provide is reciprocated in turn." - ] - }, - "group": [ - "Lera" - ], - "alias": [ - "Lera" - ], - "damageTagsSpell": [ - "F", - "Y" - ], - "attachedItems": [ - "dagger|phb" - ], - "savingThrowForcedSpell": [ - "wisdom" ] }, { - "name": "Lera Thief", - "size": [ - "M" - ], - "type": { - "type": "humanoid", - "tags": [ - "lera" - ] - }, + "name": "Mori", "source": "Lera", - "page": 11, - "alignment": [ - "A" + "raceName": "Lera", + "raceSource": "Lera", + "page": 8, + "ability": [ + { + "cha": 1, + "wis": 1 + } ], - "ac": [ + "skillProficiencies": [ { - "ac": 16, - "from": [ - "{@item studded leather armor|phb}" - ] + "choose": { + "from": [ + "deception", + "persuasion" + ], + "count": 1 + } } ], - "hp": { - "formula": "6d8", - "average": 27 - }, - "speed": { - "walk": 30, - "fly": 30 - }, - "str": 11, - "dex": 18, - "con": 10, - "int": 14, - "wis": 12, - "cha": 12, - "passive": 15, - "cr": { - "cr": "2" - }, - "senses": [ - "darkvision 120 ft." + "additionalSpells": [ + { + "innate": { + "1": { + "_": [ + "mending#c" + ] + }, + "5": { + "daily": { + "1": [ + "web" + ] + } + } + }, + "ability": { + "choose": [ + "wis", + "cha" + ] + } + } ], - "senseTags": [ - "SD" - ], - "languages": [ - "Common", - "Lera" - ], - "languageTags": [ - "C" - ], - "skill": { - "deception": "+3", - "insight": "+3", - "investigation": "+4", - "perception": "+5", - "sleight of hand": "+6", - "stealth": "+8" - }, - "resist": [ - "poison" - ], - "spellcasting": [ + "entries": [ { - "name": "Innate Spellcasting", - "headerEntries": [ - "The lera's spellcasting ability is Intelligence (spell save {@dc 12}, +4 to hit with spell attacks). The lera can innately cast the following spells, requiring no material components:" - ], - "will": [ - "{@spell dancing lights}", - "{@spell mage hand}", - "{@spell minor illusion}" - ], - "daily": { - "1e": [ - "{@spell disguise self}", - "{@spell fog cloud}", - "{@spell sleep}" - ] - }, - "ability": "int", - "type": "spellcasting" - } - ], - "spellcastingTags": [ - "I" - ], - "trait": [ + "type": "section", + "entries": [ + { + "type": "entries", + "name": "Mori", + "entries": [ + "The mori lera are best distinguished by their immense ruffs of fur, like a thick coat, and have their wings and bodies colored in a multitude of hues, such as white, black, red, brown, forest green, or yellow. Mori have, at most, only one color of fur on their bodies, and three colors on their wings, which often carry a pattern of spots or crescent markings. Mori style themselves as the craftsfolk of the lera, spinning elegant robes and dresses out of silk to wear and sell. Mori merchants are common, traveling between towns and bartering their wares for both knowledge and coin. The mori are savvy, clever, and more social than most other lera aside from the ornatri, often joking or engaging in banter in ways unheard of for the rest of their kind." + ] + } + ] + }, { - "name": "Sneak Attack (Spy)", + "type": "entries", + "name": "Bartering", "entries": [ - "The lera thief deals an extra 7 ({@damage 2d6}) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the lera thief that isn't {@condition incapacitated} and the lera thief doesn't have disadvantage on the attack roll." + "You gain proficiency in your choice of one skill out of {@skill Deception} or {@skill Persuasion}." ] }, { - "name": "Cunning Action", + "type": "entries", + "name": "Silk Creation", "entries": [ - "On each of its turns, the lera can use a bonus action to take the {@action Dash}, {@action Disengage}, or {@action Hide} action." + "Over the course of a long rest, you can create your choice of one of the following items: a {@item bedroll|phb}, a {@item blanket|phb}, a set of {@item fine clothes|phb} or a {@item costume clothes|phb|costume}, a {@item net|phb}, a {@item pouch|phb}, a {@item sack|phb}, a set of {@item saddlebags|phb}, {@item Silk (1 sq. yd.)|phb|silk cloth (1 sq. yd.)}, {@item silk rope (50 feet)|phb}, a {@item sling|phb}, or a {@item whip|phb}. This item degrades into nothing when you next take a long rest, unless you spend that long rest maintaining the item instead of making a new item with this trait. An item created by this trait becomes permanent and does not degrade after you've spent a number of days maintaining it equal to its cost in gp. An item with a cost less than 1 gp needs only be maintained one day to become permanent." ] }, { - "name": "Sunlight Sensitivity", + "type": "entries", + "name": "Silk Crafting", "entries": [ - "While in sunlight, the lera thief has disadvantage on attack rolls, as well as on Wisdom ({@skill Perception}) checks that rely on sight." + "You gain proficiency with {@item weaver's tools|phb}. If you craft an item or magic item using these tools, it takes you half of the normal time, and it costs you half as much of the usual gold (in both materials and other costs)." ] }, { - "name": "Antennae", + "type": "entries", + "name": "Mori Magic", "entries": [ - "The lera knows the exact location of any creature or object within 5 feet, even if the lera is {@condition blinded} or the creature or object is {@condition invisible}." + "You know the {@spell mending} cantrip. When you reach 5th level, you can also cast the {@spell web} spell once per day; you must finish a long rest in order to cast the spell again using this trait. Choose either Charisma or Wisdom as your spellcasting ability for these spells." ] } - ], - "conditionInflict": [ - "incapacitated" + ] + }, + { + "name": "Oculo", + "source": "Lera", + "raceName": "Lera", + "raceSource": "Lera", + "page": 8, + "ability": [ + { + "int": 1, + "wis": 1 + } ], "traitTags": [ - "Sneak Attack", - "Sunlight Sensitivity" + "Improved Resting" ], - "action": [ + "skillProficiencies": [ { - "name": "Multiattack", + "choose": { + "from": [ + "insight", + "perception" + ], + "count": 1 + } + } + ], + "resist": [ + "psychic" + ], + "entries": [ + { + "type": "section", "entries": [ - "The lera makes two weapon attacks." + { + "type": "entries", + "name": "Oculo", + "entries": [ + "Though every lera wishes to learn whatever is hidden, the oculo experience this as a deep obsession even beyond what other lera feel, a craving they can never truly satisfy. Marked with large, glaring yellow and black eyespots on the back of their autumn-colored wings, oculo lera are covered with ruffs of red or wood-brown fur throughout their bodies. Oculo consider themselves the spymasters of the lera, which other lera bristle at, given that every lera has a general inclination for spycraft. The oculo are often seen as single-minded, driven, prying, or occasionally paranoid or pompous by their peers, but the oculo believe this to be jealousy at the quality of their secrets." + ] + } ] }, { - "name": "Shortsword", + "type": "entries", + "name": "Perceptive", "entries": [ - "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d6 + 4}) piercing damage, plus 2 ({@damage 1d4}) poison damage." + "You gain proficiency in your choice of one skill out of {@skill Insight} or {@skill Perception}. And twice your proficiency bonus to checks with this skill in place of your normal bonus." ] }, { - "name": "Shortsword", + "type": "entries", + "name": "Scrysense", "entries": [ - "{@atk mw,rw} {@hit 6} to hit, reach 5 ft. or range 20/60 ft., one target. {@h}7 ({@damage 1d6 + 4}) piercing damage in melee, or 6 ({@damage 1d4 + 4}) damage at range, plus 2 ({@damage 1d4}) poison damage." + "You inherently know whenever you are being watched by normal or magical sight, but you do not automatically know the identity or location of whatever is watching you." + ] + }, + { + "type": "entries", + "name": "Warded Mind", + "entries": [ + "You have resistance to psychic damage. You also have advantage on any saving throws made to resist or overcome the {@condition charmed} condition, and your thoughts cannot be read against your will." + ] + }, + { + "type": "entries", + "name": "Watchful Slumber", + "entries": [ + "Whenever you sleep, you remain fully aware of your surroundings as if you were awake." ] } - ], - "damageTags": [ - "P", - "I" - ], - "miscTags": [ - "MW", - "RW", - "MLW" - ], - "fluff": { - "entries": [ - "Some lera are not opposed to taking what is not theirs, and stalk the empty nights looking for those that can be parted from their goods. Unlike traditional thieves, these lera still value knowledge above all else, and hold a preference for ambushing targets or stealing objects that can in some way enlighten them to mysteries or secrets that were once hidden." - ] - }, - "group": [ - "Lera" - ], - "actionTags": [ - "Multiattack" - ], - "attachedItems": [ - "shortsword|phb" ] }, { - "name": "Lera Witch", - "size": [ - "M" - ], - "type": { - "type": "humanoid", - "tags": [ - "lera" - ] - }, + "name": "Ornatri", "source": "Lera", - "page": 12, - "alignment": [ - "A" - ], - "ac": [ - 14, + "raceName": "Lera", + "raceSource": "Lera", + "page": 9, + "ability": [ { - "ac": 17, - "condition": "with mage armor", - "braces": true + "cha": 2 } ], - "hp": { - "formula": "17d8 + 17", - "average": 93 - }, - "speed": { - "walk": 30, - "fly": 30 - }, - "str": 11, - "dex": 18, - "con": 12, - "int": 20, - "wis": 16, - "cha": 14, - "passive": 13, - "cr": "10", - "senses": [ - "darkvision 120 ft." - ], - "senseTags": [ - "SD" - ], - "languages": [ - "Common", - "Lera", - "four others" + "skillProficiencies": [ + { + "choose": { + "from": [ + "history", + "performance", + "persuasion" + ], + "count": 2 + } + } ], - "languageTags": [ - "C" + "languageProficiencies": [ + { + "common": true, + "lera": true, + "any": 1 + } ], - "resist": [ + "entries": [ { - "resist": [ - "poison" + "type": "section", + "entries": [ + { + "type": "entries", + "name": "Ornatri", + "entries": [ + "Culture is at the heart of lore, and is the clothing worn by all manner of secrets. The ornatri often style themselves as anthropologists or storytellers, delving excitedly into the practices and customs of other societies, collecting their stories and songs, and sharing them with others. The ornatri are considered among the most beautiful of lera by their kin, and have large flowing wings decorated with colorful stripes and black dots. Ornatri wings are usually yellow, red, orange, white, and black, while the white fur on their bodies is interspersed with small black patches." + ] + } ] }, { - "resist": [ - "necrotic" + "type": "entries", + "name": "Anthrophile", + "entries": [ + "You gain proficiency in your choice of two skills out of {@skill History}, {@skill Performance}, or {@skill Persuasion}." ] - } - ], - "spellcasting": [ + }, { - "name": "Spellcasting", - "headerEntries": [ - "The lera is a 16th-level spellcaster. Its spellcasting ability is Intelligence (spell save {@dc 17}, +9 to hit with spell attacks). The lera has the following witch spells prepared:" - ], - "spells": { - "0": { - "spells": [ - "{@spell dancing lights}", - "{@spell fire bolt}", - "{@spell mage hand}", - "{@spell minor illusion}", - "{@spell prestidigitation}" - ] - }, + "type": "entries", + "name": "Appraisal", + "entries": [ + "If you take one minute to inspect an object of art, jewelry, or other cultural importance, you know its exact monetary value. In addition, after inspecting an object in this way, you have advantage on any {@skill History} checks made to determine the cultural significance of that object." + ] + }, + { + "type": "entries", + "name": "Extra Language", + "entries": [ + "You can speak, read, and write one additional language of your choice." + ] + }, + { + "type": "entries", + "name": "Whispersong", + "entries": [ + "Though your actual voice is still limited by the Whispering Words trait, you are able to project a resonant vocal sound that can be used to make ethereal and beautiful music. This sound cannot contain words, but can be heard up to 300 feet away." + ] + } + ], + "overwrite": { + "languageProficiencies": true + } + }, + { + "name": "Tysani", + "source": "Lera", + "raceName": "Lera", + "raceSource": "Lera", + "page": 9, + "ability": [ + { + "int": 2 + } + ], + "skillProficiencies": [ + { + "arcana": true + } + ], + "additionalSpells": [ + { + "innate": { "1": { - "spells": [ - "{@spell charm person}", - "{@spell cure wounds}", - "{@spell faerie fire}", - "{@spell find familiar}", - "{@spell mage armor}", - "{@spell witch bolt}" - ], - "slots": 4 - }, - "2": { - "spells": [ - "{@spell darkness}", - "{@spell moonbeam}", - "{@spell ray of enfeeblement}", - "{@spell web}" + "_": [ + "prestidigitation#c" ], - "slots": 3 + "ritual": [ + "detect magic" + ] }, "3": { - "spells": [ - "{@spell animate dead}", - "{@spell bestow curse}", - "{@spell counterspell}", - "{@spell plant growth}" - ], - "slots": 3 - }, - "4": { - "spells": [ - "{@spell compulsion}", - "{@spell phantasmal killer}", - "{@spell polymorph}" - ], - "slots": 3 + "daily": { + "1": [ + "disguise self" + ] + } }, "5": { - "spells": [ - "{@spell dominate person}", - "{@spell geas}", - "{@spell modify memory}" - ], - "slots": 2 - }, - "6": { - "spells": [ - "{@spell eyebite}", - "{@spell Otto's irresistible dance}" - ], - "slots": 1 - }, - "7": { - "spells": [ - "{@spell finger of death}" - ], - "slots": 1 - }, - "8": { - "spells": [ - "{@spell dominate monster}" - ], - "slots": 1 + "daily": { + "1": [ + "moonbeam" + ] + } } }, - "ability": "int", - "type": "spellcasting" + "ability": "int" } ], - "trait": [ + "entries": [ { - "name": "Sunlight Sensitivity", + "type": "section", "entries": [ - "While in sunlight, the lera thief has disadvantage on attack rolls, as well as on Wisdom ({@skill Perception}) checks that rely on sight." + { + "type": "entries", + "name": "Tysani", + "entries": [ + "Stark white or ebony black with dramatic contrasting monochrome ribbons winding across their wings, the tysani have cultivated an ominous reputation as the witches of the lera. Somehow more reclusive than others of their kind, few tysani live among other races, but those that do travel endlessly, always searching for magical understanding in the world around them. Tysani are sometimes considered cold and pitiless, even amongst other lera. It isn't that tysani don't experience emotion, for they have the same breadth of feeling as most creatures, but the tysani often believe in keeping their sentiments hidden amongst their greatest secrets." + ] + } ] }, { - "name": "Antennae", + "type": "entries", + "name": "Studious", "entries": [ - "The lera knows the exact location of any creature or object within 5 feet, even if the lera is {@condition blinded} or the creature or object is {@condition invisible}." + "You gain proficiency in the {@skill Arcana} skill." ] }, { - "name": "Magic Resistance", + "type": "entries", + "name": "Sense Arcane", "entries": [ - "The lera witch has advantage on saving throws against spells and other magical effects." + "You can cast the {@spell detect magic} spell as a ritual. Once you do so, you must finish a short or long rest before you can do so again." ] - } - ], - "traitTags": [ - "Magic Resistance", - "Sunlight Sensitivity" - ], - "damageTags": [ - "P" - ], - "fluff": { - "entries": [ - "The most feared of the lera, both among themselves and by other races, lera witches are terrifying spellcasters, having lived their lives accumulating troves of arcane lore and spellcraft. Usually of the tysani variety of lera, lera witches are not to be trifled with, considering any questioning of their intentions or goals to be an affront to them, personally." - ] - }, - "group": [ - "Lera" - ], - "skill": { - "arcana": "+9", - "history": "+9", - "nature": "+9", - "insight": "+7", - "investigation": "+9", - "religion": "+7" - }, - "action": [ + }, { - "name": "Dagger", + "type": "entries", + "name": "Tysani Magic", "entries": [ - "{@atk mw,rw} {@hit 6} to hit, reach 5 ft. or range 20/60 ft., one target. {@h}6 ({@damage 1d4 + 4}) piercing damage in melee, or 6 ({@damage 1d4 + 4}) piercing damage at range." + "You know the {@spell prestidigitation} cantrip. When you reach 3rd level, you can cast the {@spell disguise self} spell once per day; you must finish a long rest in order to cast the spell again using this trait. When you reach 5th level, you can also cast the {@spell moonbeam} spell once per day as a 2nd-level spell; you must finish a long rest in order to cast the spell again using this trait. Intelligence is your spellcasting ability for these spells." + ] + }, + { + "type": "variant", + "name": "Tysani and Witchcraft", + "entries": [ + "Predisposed to practicing learned magics as they are, many tysani that wander the world study deep into the arcana of wizardry or witchcraft. A witch tysani can be made with the {@loader Witch character class option|class/Walrock Homebrew; Witch.json}, created by Walrock Homebrew on the DM's Guild. Tysani that use this class option are often found in the Covens of the Half Moon, Gibbous Moon, or Lost Moon, depending on whether they are more interested in crafting illusions, spinning fate, or uncovering planar secrets. Less numerous but more feared are those tysani that join the Coven of the Dark Moon, as seldom do they take up such magics without malicious intent. A few tysani also find themselves in the Coven of the Full Moon, though their altruistic healing magics are viewed with skepticism by most other tysani." + ] + } + ] + } + ], + "feat": [ + { + "name": "Blinding Dust", + "source": "Lera", + "page": 10, + "prerequisite": [ + { + "race": [ + { + "name": "Lera" + } ] } ], - "miscTags": [ - "RW", - "MW", - "THW", - "MLW" - ], - "damageTagsSpell": [ - "F", - "L", - "N", - "R", - "Y" - ], - "attachedItems": [ - "dagger|phb" + "ability": [ + { + "con": 1 + } ], - "savingThrowForcedSpell": [ - "constitution", - "dexterity", - "wisdom" + "entries": [ + { + "type": "list", + "items": [ + "Additionally, you can use an action to sweep your wings dramatically, giving off a thick cloud of particulate. Each creature within 5 feet of you must succeed on a Constitution saving throw against a DC of 8 + your Constitution modifier + your proficiency bonus, or become {@condition blinded} until the end of your next turn. You can then move up to twice your speed, as if you used the {@action dash|phb|dash action}. Once you use this ability, you must finish a short or long rest before you can use it again." + ] + } ] }, { - "name": "Giant Moth", - "size": [ - "L" - ], - "type": "beast", + "name": "Pheromones", "source": "Lera", - "page": 12, - "alignment": [ - "U" + "page": 10, + "prerequisite": [ + { + "race": [ + { + "name": "Lera" + } + ] + } ], - "ac": [ - 13 + "additionalSpells": [ + { + "innate": { + "1": { + "_": [ + "friends#c" + ], + "daily": { + "1": [ + "charm person", + "calm emotions" + ] + } + } + }, + "ability": "cha" + } + ], + "entries": [ + { + "type": "list", + "items": [ + "Though all lera use pheromones to interface with others of their kind, yours are especially potent. You learn the {@spell friends} cantrip. You also learn the {@spell charm person} and {@spell calm emotions} spells, each of which you can cast once at their lowest possible spell level without expending a spell slot. You regain the ability to cast these two spells in this way when you finish a long rest. Charisma is your spellcasting ability for all three spells." + ] + } + ] + } + ], + "monster": [ + { + "name": "Giant Moth", + "source": "Lera", + "page": 12, + "size": [ + "L" + ], + "type": "beast", + "alignment": [ + "U" + ], + "ac": [ + 13 ], "hp": { "formula": "4d10", @@ -989,18 +910,15 @@ "int": 1, "wis": 12, "cha": 2, - "passive": 11, - "cr": { - "cr": "1/4" + "skill": { + "stealth": "+5" }, "senses": [ "darkvision 120 ft." ], - "senseTags": [ - "SD" - ], - "skill": { - "stealth": "+5" + "passive": 11, + "cr": { + "cr": "1/4" }, "trait": [ { @@ -1016,9 +934,6 @@ ] } ], - "traitTags": [ - "Sunlight Sensitivity" - ], "action": [ { "name": "Slam", @@ -1027,13 +942,19 @@ ] } ], + "tokenUrl": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/Lera/Giant%20Moth.png", + "traitTags": [ + "Sunlight Sensitivity" + ], + "senseTags": [ + "SD" + ], "damageTags": [ "P" ], "miscTags": [ "MW" ], - "tokenUrl": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/Lera/Giant%20Moth.png", "fluff": { "entries": [ "Cloisters of lera often raise giant moths for a multitude of purposes, from livestock to mounts. Many lera prefer to ride by giant moth on long journeys, flying high into the night sky against the silhouette of the moon." @@ -1050,655 +971,734 @@ } }, { - "name": "Moth", + "name": "Goblera", + "source": "Lera", + "page": 10, "size": [ - "T" + "S" ], - "type": "beast", - "source": "Lera", - "page": 13, + "type": "humanoid", "alignment": [ - "U" + "C", + "E" ], "ac": [ - 12 + { + "ac": 15, + "from": [ + "natural armor" + ] + } ], "hp": { - "formula": "1d4 ‒ 1", - "average": 1 + "formula": "2d8", + "average": 9 }, "speed": { - "walk": 10, - "fly": 60 + "walk": 30, + "fly": 30 + }, + "str": 8, + "dex": 16, + "con": 10, + "int": 8, + "wis": 12, + "cha": 6, + "skill": { + "perception": "+3", + "stealth": "+5" }, - "str": 1, - "dex": 15, - "con": 8, - "int": 1, - "wis": 10, - "cha": 2, - "passive": 10, - "cr": "0", "senses": [ - "darkvision 60 ft." + "darkvision 120 ft." ], - "skill": { - "stealth": "+4" + "passive": 13, + "resist": [ + "poison" + ], + "languages": [ + "Common", + "Lera" + ], + "cr": { + "cr": "1/2" }, "trait": [ { - "name": "Sunlight Sensitivity", + "name": "Antennae", "entries": [ - "While in sunlight, the giant moth has disadvantage on attack rolls, as well as on Wisdom ({@skill Perception}) checks that rely on sight." + "The goblera knows the exact location of any creature or object within 5 feet, even if the goblera is {@condition blinded} or the creature or object is {@condition invisible}." ] }, { - "name": "Antennae", + "name": "Nimble Escape", "entries": [ - "The moth knows the exact location of any creature or object within 5 feet, even if the moth is {@condition blinded} or the creature or object is {@condition invisible}." + "The goblera can take the {@action Disengage} or {@action Hide} action as a bonus action on each of its turns." + ] + }, + { + "name": "Sunlight Sensitivity", + "entries": [ + "While in sunlight, the goblera has disadvantage on attack rolls, as well as on Wisdom ({@skill Perception}) checks that rely on sight." + ] + } + ], + "action": [ + { + "name": "Claws", + "entries": [ + "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) slashing damage." ] } ], + "tokenUrl": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/Lera/Goblera.png", "traitTags": [ "Sunlight Sensitivity" ], + "senseTags": [ + "SD" + ], + "languageTags": [ + "C" + ], "damageTags": [ - "P" + "S" + ], + "miscTags": [ + "MW" ], - "tokenUrl": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/Lera/Moth.png", "fluff": { "entries": [ - "Dwelling deep in forests, certain moths are prized by merchants, or even used by spellcasters as familiars. In some areas of the world, such as Kara-Tur in the Forgotten Realms, it is common for moth cocoons to be harvested for their silk, which becomes a valuable trade good when made into string or woven into bolts. Moth larvae in these locations are also sometimes fried as a common snack or street food, and make for a proteinrich supplement to traditional trail rations.", - { - "type": "variant", - "name": "Moth Familiar", - "entries": [ - "Some spellcasters, including many lera, choose to take a moth as a familiar. With your DM's permission, a familiar conjured by the spell {@spell find familiar} can take the form of a moth instead of the other potential creatures listed." - ] - } + "In ages past, an unscrupulous {@race Lera (Tysani)|Lera|tysani lera} desired minions for their nefarious ends, which mostly involved the pilfering of spells and magical artifacts from the denizens of the Underdark. {@creature goblin|mm|Goblins} were an obvious choice, found in abundance, but the tysani believed them to be flawed and attempted to improve on their design. These efforts culminated in the creation of the goblera, a strange race that blends goblin and lera seamlessly into miniature, long-limbed moth-like creatures with glowing red eyes and ruffs of fur in any coloration found on lera.", + "Goblera ambush unsuspecting creatures under cover of darkness, and are driven by the worst aspects of both lera and goblin nature to collect and hoard what is not theirs in large hidden treasure troves. The greater something's perceived worth, the more a goblera must have it, throwing personal safety to the winds for the chance to acquire treasure. Goblera often find themselves working as minions for the sinister movers and shakers of the Underdark, such as mind flayers, drow, fomorians, or even lera. Goblins view goblera as abominations and slay them on sight.", + "Goblera occasionally live in clusterings of their own, mirroring a goblin warren or a lera cloister. In these societies, the goblera with the most material wealth is a nominal ruler, and usually acts as a tyrant with no motive other than continuing to increase its treasure trove" ], "images": [ { "type": "image", "href": { "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/Lera/Lera4.png" + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/Lera/Lera2.png" } } ] - }, - "senseTags": [ - "D" - ], - "familiar": true - } - ], - "subrace": [ + } + }, { - "name": "Achrae", + "name": "Lera Scholar", + "shortName": true, + "alias": [ + "Lera" + ], + "group": [ + "Lera" + ], "source": "Lera", - "page": 7, - "ability": [ - { - "dex": 2, - "int": 1 - } + "page": 11, + "size": [ + "M" ], - "skillProficiencies": [ - { - "choose": { - "from": [ - "stealth", - "sleight of hand" - ], - "count": 1 - } - } + "type": { + "type": "humanoid", + "tags": [ + "lera" + ] + }, + "alignment": [ + "A" ], - "entries": [ - { - "type": "section", - "entries": [ - { - "type": "entries", - "name": "Achrae", - "entries": [ - "Shrouded with long, dark brown-black wings interwoven with subtle patterns and lines of gold-orange, achrae lera are especially furtive, even amongst their kin. Legend tells that achrae are descended from a line of ancient lera that made a deal with {@deity Vecna|Dawn War|dmg}, god of secrets, exchanging service for an arcane control of whispers and an enhanced ability to find what others would keep hidden. As a sign of this bargain, each achrae has a pale skull pattern on the fur just behind its head, up against the back of its neck. Most achrae in present day do not serve this dark god, but they still carry his mark and his dubious blessing. Some still act at Vecna's behest, however, and other lera are often careful around the achrae." - ] - } - ] - }, - { - "type": "entries", - "name": "Silent Secrets", - "entries": [ - "You gain proficiency in your choice of one skill out of {@skill Stealth} or {@skill Sleight of Hand}." - ] - }, - { - "type": "entries", - "name": "Sense Lore", - "entries": [ - "You can use an action to sense the presence of tomes, scrolls, writings, art, or similar containing knowledge or secrets within 1,000 feet of you. You know the approximate distance and direction of anything this sense picks up, and have a vague idea of what sort of object you are sensing. Once you use this ability, you must finish a short or long rest before you can use it again." - ] - }, - { - "type": "entries", - "name": "Achrae Magic", - "entries": [ - "You know the {@spell minor illusion} cantrip. When you reach 5th level, you can also cast the {@spell silence} spell once per day; you must finish a long rest in order to cast the spell again using this trait. Intelligence is your spellcasting ability for these spells." - ] - } + "ac": [ + 14 ], - "additionalSpells": [ - { - "innate": { - "1": { - "_": [ - "minor illusion#c" - ] - }, - "5": { - "daily": { - "1": [ - "silence" - ] - } - } - }, - "ability": "int" - } - ], - "raceName": "Lera", - "raceSource": "Lera" - }, - { - "name": "Chrysir", - "source": "Lera", - "page": 7, - "ability": [ - { - "cha": 1, - "choose": { - "from": [ - "str", - "con" - ], - "amount": 1 - } - } + "hp": { + "formula": "4d8", + "average": 18 + }, + "speed": { + "walk": 30, + "fly": 30 + }, + "str": 11, + "dex": 18, + "con": 10, + "int": 14, + "wis": 15, + "cha": 11, + "skill": { + "arcana": "+4", + "history": "+4", + "insight": "+4", + "religion": "+4" + }, + "senses": [ + "darkvision 120 ft." ], - "darkvision": 60, + "passive": 12, "resist": [ - "radiant" + "poison" ], - "entries": [ - { - "type": "section", - "entries": [ - { - "type": "entries", - "name": "Chrysir", - "entries": [ - "Covered in ruffs of black, orange, and brilliant yellow fur, the chrysir have beautiful and ostentatious wings with stripes similar to a tiger's, lit with yellows, oranges, and deep purples reminiscent of a sunset. While other lera carry an obsession with light and fire, none feel this more strongly than the chrysir, who have forsaken the night to study luminous arcana in all its forms. These lera are brash and adventurous, prone to taking risks and ignoring consequences. Reveling in daylight, the chrysir have gained much of its magical power as their own, capable of bending illumination to their own ends. Some lera believe the chrysir to be too far gone from their roots, but the chrysir strive to embrace what is new, and to discover things other lera would be blind to." - ] - } - ] - }, + "languages": [ + "Common", + "Lera", + "two others" + ], + "cr": { + "cr": "1" + }, + "spellcasting": [ { - "name": "Diurnal", - "type": "entries", - "entries": [ - "Unlike other lera, you do not have the Sunlight Sensitivity trait. Decrease the distance of your {@sense darkvision} from 120 to 60 feet." + "name": "Innate Spellcasting", + "type": "spellcasting", + "headerEntries": [ + "The lera's spellcasting ability is Intelligence (spell save {@dc 12}, +4 to hit with spell attacks). The lera can innately cast the following spells, requiring no material components:" ], - "data": { - "overwrite": "Superior Darkvision" - } - }, - { - "type": "entries", - "name": "Radiant Corona", - "entries": [ - "When you are damaged by an attack made by a creature within 5 feet of you, you can use your reaction to deal an amount of radiant damage to that creature equal to your Constitution modifier + your total character level. Once you use this ability, you must finish a short or long rest before you can use it again." + "will": [ + "{@spell dancing lights}", + "{@spell fire bolt}", + "{@spell minor illusion}" ], - "data": { - "overwrite": "Sunlight Sensitivity" - } - }, + "daily": { + "1e": [ + "{@spell comprehend languages}", + "{@spell dissonant whispers}", + "{@spell sleep}" + ] + }, + "ability": "int" + } + ], + "trait": [ { - "type": "entries", - "name": "Light Suffused", + "name": "Antennae", "entries": [ - "You gain resistance to radiant damage, and have advantage on saving throws made against the {@condition blinded} condition." + "The lera knows the exact location of any creature or object within 5 feet, even if the lera is {@condition blinded} or the creature or object is {@condition invisible}." ] }, { - "type": "entries", - "name": "Chrysir Magic", + "name": "Sunlight Sensitivity", "entries": [ - "You know the {@spell light} cantrip. When you reach 3rd level, you can cast the {@spell faerie fire} spell once per day; you must finish a long rest in order to cast the spell again using this trait. Charisma is your spellcasting ability for these spells." + "While in sunlight, the lera scholar has disadvantage on attack rolls, as well as on Wisdom ({@skill Perception}) checks that rely on sight." ] } ], - "additionalSpells": [ + "action": [ { - "innate": { - "1": { - "_": [ - "light#c" - ] - }, - "3": { - "daily": { - "1": [ - "faerie fire" - ] - } - } - }, - "ability": "cha" + "name": "Dagger", + "entries": [ + "{@atk mw,rw} {@hit 6} to hit, reach 5 ft. or range 20/60 ft., one target. {@h}6 ({@damage 1d4 + 4}) piercing damage in melee, or 6 ({@damage 1d4 + 4}) damage at range." + ] } ], - "overwrite": { - "darkvision": true - }, - "raceName": "Lera", - "raceSource": "Lera" - }, - { - "name": "Curin", - "source": "Lera", - "page": 7, - "ability": [ - { - "con": 1, - "choose": { - "from": [ - "str", - "int" - ], - "amount": 1 - } - } + "attachedItems": [ + "dagger|phb" ], "traitTags": [ - "Natural Weapon" + "Sunlight Sensitivity" ], - "skillProficiencies": [ - { - "intimidation": true - } + "senseTags": [ + "SD" ], - "entries": [ - { - "type": "section", - "entries": [ - { - "type": "entries", - "name": "Curin", - "entries": [ - "Clad in dusky brown or grey fur, curin at first appear unassuming, before rapidly becoming terrifying. Curin have ruddy wings the color of peeling rust or dried blood, often patterned with whorls reminiscent of bestial eyes. Unlike other lera, curin have powerful teeth hidden behind their mouthparts in place of their proboscis, and a ravenous hunger for meat. Lera scholars have determined this unnatural state of being came to pass due to consorting with demonic entities, brokering for knowledge and power that should have been left well alone. Due to this influence, curin feel an irrepressible rage that often overwhelms their interest for knowledge. Some curin struggle against this influence, seeing themselves as scholars attempting to understand it, while others give into it fully, becoming nearly demonic in their own right." - ] - } - ] - }, - { - "type": "entries", - "name": "Alignment", - "entries": [ - "Curin lera are not necessarily evil, but many find it easier to give in to darker urges than others of their kind." - ] - }, - { - "type": "entries", - "name": "Terrifying Presence", - "entries": [ - "You have proficiency in the {@skill Intimidation} skill." - ] - }, - { - "type": "entries", - "name": "Natural Weapons", - "entries": [ - "You can make a bite attack as an unarmed strike, which deals piercing damage equal to {@dice 1d4 + #$prompt_number:min=-5,title=Input Your Strength Modifier,default=0$#|1d4 + your Strength modifier}." - ] - }, - { - "type": "entries", - "name": "Feeding", - "entries": [ - "When you are adjacent to a creature that has been dead no longer than 7 days and {@filter is not an aberration, construct, elemental, ooze, plant, or undead|bestiary|type=!aberration;!construct;!elemental;!ooze;!plant;!undead}, you can render yourself {@condition prone} and feed on that creature. This process takes one action for a Tiny creature, one minute for a Small creature, 10 minutes for a Medium creature, or 1 hour for a Large or Huge creature. You cannot consume a Gargantuan creature using this ability. After this time has elapsed, you fully consume the creature, leaving only scant bones and traces of the creature behind. You then regain hit points equal to half your total character level, adding 5 hit points to this amount for each size category of the creature consumed greater than Tiny. Once use this ability, you can not use it again until you complete a long rest." - ] - } + "languageTags": [ + "C" ], - "raceName": "Lera", - "raceSource": "Lera" + "damageTags": [ + "P" + ], + "damageTagsSpell": [ + "F", + "Y" + ], + "spellcastingTags": [ + "I" + ], + "miscTags": [ + "MLW", + "MW", + "RW", + "THW" + ], + "savingThrowForcedSpell": [ + "wisdom" + ], + "fluff": { + "entries": [ + "The most common type of lera for other races to meet, lera scholars mostly keep to themselves except when endeavoring to learn something new. Aloof but not unkind, these lera will often gladly share some of their talents and knowledge, if what they provide is reciprocated in turn." + ] + } }, { - "name": "Mori", + "name": "Lera Thief", + "group": [ + "Lera" + ], "source": "Lera", - "page": 8, - "ability": [ - { - "cha": 1, - "wis": 1 - } + "page": 11, + "size": [ + "M" ], - "skillProficiencies": [ - { - "choose": { - "from": [ - "deception", - "persuasion" - ], - "count": 1 - } - } + "type": { + "type": "humanoid", + "tags": [ + "lera" + ] + }, + "alignment": [ + "A" ], - "entries": [ - { - "type": "section", - "entries": [ - { - "type": "entries", - "name": "Mori", - "entries": [ - "The mori lera are best distinguished by their immense ruffs of fur, like a thick coat, and have their wings and bodies colored in a multitude of hues, such as white, black, red, brown, forest green, or yellow. Mori have, at most, only one color of fur on their bodies, and three colors on their wings, which often carry a pattern of spots or crescent markings. Mori style themselves as the craftsfolk of the lera, spinning elegant robes and dresses out of silk to wear and sell. Mori merchants are common, traveling between towns and bartering their wares for both knowledge and coin. The mori are savvy, clever, and more social than most other lera aside from the ornatri, often joking or engaging in banter in ways unheard of for the rest of their kind." - ] - } - ] - }, - { - "type": "entries", - "name": "Bartering", - "entries": [ - "You gain proficiency in your choice of one skill out of {@skill Deception} or {@skill Persuasion}." - ] - }, - { - "type": "entries", - "name": "Silk Creation", - "entries": [ - "Over the course of a long rest, you can create your choice of one of the following items: a {@item bedroll|phb}, a {@item blanket|phb}, a set of {@item fine clothes|phb} or a {@item costume clothes|phb|costume}, a {@item net|phb}, a {@item pouch|phb}, a {@item sack|phb}, a set of {@item saddlebags|phb}, {@item Silk (1 sq. yd.)|phb|silk cloth (1 sq. yd.)}, {@item silk rope (50 feet)|phb}, a {@item sling|phb}, or a {@item whip|phb}. This item degrades into nothing when you next take a long rest, unless you spend that long rest maintaining the item instead of making a new item with this trait. An item created by this trait becomes permanent and does not degrade after you've spent a number of days maintaining it equal to its cost in gp. An item with a cost less than 1 gp needs only be maintained one day to become permanent." - ] - }, - { - "type": "entries", - "name": "Silk Crafting", - "entries": [ - "You gain proficiency with {@item weaver's tools|phb}. If you craft an item or magic item using these tools, it takes you half of the normal time, and it costs you half as much of the usual gold (in both materials and other costs)." - ] - }, + "ac": [ { - "type": "entries", - "name": "Mori Magic", - "entries": [ - "You know the {@spell mending} cantrip. When you reach 5th level, you can also cast the {@spell web} spell once per day; you must finish a long rest in order to cast the spell again using this trait. Choose either Charisma or Wisdom as your spellcasting ability for these spells." + "ac": 16, + "from": [ + "{@item studded leather armor|phb}" ] } ], - "additionalSpells": [ - { - "innate": { - "1": { - "_": [ - "mending#c" - ] - }, - "5": { - "daily": { - "1": [ - "web" - ] - } - } - }, - "ability": { - "choose": [ - "wis", - "cha" - ] - } - } + "hp": { + "formula": "6d8", + "average": 27 + }, + "speed": { + "walk": 30, + "fly": 30 + }, + "str": 11, + "dex": 18, + "con": 10, + "int": 14, + "wis": 12, + "cha": 12, + "skill": { + "deception": "+3", + "insight": "+3", + "investigation": "+4", + "perception": "+5", + "sleight of hand": "+6", + "stealth": "+8" + }, + "senses": [ + "darkvision 120 ft." ], - "raceName": "Lera", - "raceSource": "Lera" - }, - { - "name": "Oculo", - "source": "Lera", - "page": 8, - "ability": [ - { - "int": 1, - "wis": 1 - } + "passive": 15, + "resist": [ + "poison" ], - "skillProficiencies": [ + "languages": [ + "Common", + "Lera" + ], + "cr": { + "cr": "2" + }, + "spellcasting": [ { - "choose": { - "from": [ - "insight", - "perception" - ], - "count": 1 - } + "name": "Innate Spellcasting", + "type": "spellcasting", + "headerEntries": [ + "The lera's spellcasting ability is Intelligence (spell save {@dc 12}, +4 to hit with spell attacks). The lera can innately cast the following spells, requiring no material components:" + ], + "will": [ + "{@spell dancing lights}", + "{@spell mage hand}", + "{@spell minor illusion}" + ], + "daily": { + "1e": [ + "{@spell disguise self}", + "{@spell fog cloud}", + "{@spell sleep}" + ] + }, + "ability": "int" } ], - "traitTags": [ - "Improved Resting" - ], - "resist": [ - "psychic" - ], - "entries": [ + "trait": [ { - "type": "section", + "name": "Sneak Attack (Spy)", "entries": [ - { - "type": "entries", - "name": "Oculo", - "entries": [ - "Though every lera wishes to learn whatever is hidden, the oculo experience this as a deep obsession even beyond what other lera feel, a craving they can never truly satisfy. Marked with large, glaring yellow and black eyespots on the back of their autumn-colored wings, oculo lera are covered with ruffs of red or wood-brown fur throughout their bodies. Oculo consider themselves the spymasters of the lera, which other lera bristle at, given that every lera has a general inclination for spycraft. The oculo are often seen as single-minded, driven, prying, or occasionally paranoid or pompous by their peers, but the oculo believe this to be jealousy at the quality of their secrets." - ] - } + "The lera thief deals an extra 7 ({@damage 2d6}) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the lera thief that isn't {@condition incapacitated} and the lera thief doesn't have disadvantage on the attack roll." ] }, { - "type": "entries", - "name": "Perceptive", + "name": "Cunning Action", "entries": [ - "You gain proficiency in your choice of one skill out of {@skill Insight} or {@skill Perception}. And twice your proficiency bonus to checks with this skill in place of your normal bonus." + "On each of its turns, the lera can use a bonus action to take the {@action Dash}, {@action Disengage}, or {@action Hide} action." ] }, { - "type": "entries", - "name": "Scrysense", + "name": "Sunlight Sensitivity", "entries": [ - "You inherently know whenever you are being watched by normal or magical sight, but you do not automatically know the identity or location of whatever is watching you." + "While in sunlight, the lera thief has disadvantage on attack rolls, as well as on Wisdom ({@skill Perception}) checks that rely on sight." ] }, { - "type": "entries", - "name": "Warded Mind", + "name": "Antennae", "entries": [ - "You have resistance to psychic damage. You also have advantage on any saving throws made to resist or overcome the {@condition charmed} condition, and your thoughts cannot be read against your will." + "The lera knows the exact location of any creature or object within 5 feet, even if the lera is {@condition blinded} or the creature or object is {@condition invisible}." + ] + } + ], + "action": [ + { + "name": "Multiattack", + "entries": [ + "The lera makes two weapon attacks." ] }, { - "type": "entries", - "name": "Watchful Slumber", + "name": "Shortsword", "entries": [ - "Whenever you sleep, you remain fully aware of your surroundings as if you were awake." + "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d6 + 4}) piercing damage, plus 2 ({@damage 1d4}) poison damage." + ] + }, + { + "name": "Shortsword", + "entries": [ + "{@atk mw,rw} {@hit 6} to hit, reach 5 ft. or range 20/60 ft., one target. {@h}7 ({@damage 1d6 + 4}) piercing damage in melee, or 6 ({@damage 1d4 + 4}) damage at range, plus 2 ({@damage 1d4}) poison damage." ] } ], - "raceName": "Lera", - "raceSource": "Lera" + "attachedItems": [ + "shortsword|phb" + ], + "traitTags": [ + "Sneak Attack", + "Sunlight Sensitivity" + ], + "senseTags": [ + "SD" + ], + "actionTags": [ + "Multiattack" + ], + "languageTags": [ + "C" + ], + "damageTags": [ + "I", + "P" + ], + "spellcastingTags": [ + "I" + ], + "miscTags": [ + "MLW", + "MW", + "RW" + ], + "conditionInflict": [ + "incapacitated" + ], + "fluff": { + "entries": [ + "Some lera are not opposed to taking what is not theirs, and stalk the empty nights looking for those that can be parted from their goods. Unlike traditional thieves, these lera still value knowledge above all else, and hold a preference for ambushing targets or stealing objects that can in some way enlighten them to mysteries or secrets that were once hidden." + ] + } }, { - "name": "Ornatri", + "name": "Lera Witch", + "group": [ + "Lera" + ], "source": "Lera", - "page": 9, - "ability": [ + "page": 12, + "size": [ + "M" + ], + "type": { + "type": "humanoid", + "tags": [ + "lera" + ] + }, + "alignment": [ + "A" + ], + "ac": [ + 14, { - "cha": 2 + "ac": 17, + "condition": "with mage armor", + "braces": true } ], - "skillProficiencies": [ + "hp": { + "formula": "17d8 + 17", + "average": 93 + }, + "speed": { + "walk": 30, + "fly": 30 + }, + "str": 11, + "dex": 18, + "con": 12, + "int": 20, + "wis": 16, + "cha": 14, + "skill": { + "arcana": "+9", + "history": "+9", + "nature": "+9", + "insight": "+7", + "investigation": "+9", + "religion": "+7" + }, + "senses": [ + "darkvision 120 ft." + ], + "passive": 13, + "resist": [ { - "choose": { - "from": [ - "history", - "performance", - "persuasion" - ], - "count": 2 - } + "resist": [ + "poison" + ] + }, + { + "resist": [ + "necrotic" + ] } ], - "overwrite": { - "languageProficiencies": true - }, - "languageProficiencies": [ + "languages": [ + "Common", + "Lera", + "four others" + ], + "cr": "10", + "spellcasting": [ { - "common": true, - "lera": true, - "any": 1 + "name": "Spellcasting", + "type": "spellcasting", + "headerEntries": [ + "The lera is a 16th-level spellcaster. Its spellcasting ability is Intelligence (spell save {@dc 17}, +9 to hit with spell attacks). The lera has the following witch spells prepared:" + ], + "spells": { + "0": { + "spells": [ + "{@spell dancing lights}", + "{@spell fire bolt}", + "{@spell mage hand}", + "{@spell minor illusion}", + "{@spell prestidigitation}" + ] + }, + "1": { + "spells": [ + "{@spell charm person}", + "{@spell cure wounds}", + "{@spell faerie fire}", + "{@spell find familiar}", + "{@spell mage armor}", + "{@spell witch bolt}" + ], + "slots": 4 + }, + "2": { + "spells": [ + "{@spell darkness}", + "{@spell moonbeam}", + "{@spell ray of enfeeblement}", + "{@spell web}" + ], + "slots": 3 + }, + "3": { + "spells": [ + "{@spell animate dead}", + "{@spell bestow curse}", + "{@spell counterspell}", + "{@spell plant growth}" + ], + "slots": 3 + }, + "4": { + "spells": [ + "{@spell compulsion}", + "{@spell phantasmal killer}", + "{@spell polymorph}" + ], + "slots": 3 + }, + "5": { + "spells": [ + "{@spell dominate person}", + "{@spell geas}", + "{@spell modify memory}" + ], + "slots": 2 + }, + "6": { + "spells": [ + "{@spell eyebite}", + "{@spell Otto's irresistible dance}" + ], + "slots": 1 + }, + "7": { + "spells": [ + "{@spell finger of death}" + ], + "slots": 1 + }, + "8": { + "spells": [ + "{@spell dominate monster}" + ], + "slots": 1 + } + }, + "ability": "int" } ], - "entries": [ - { - "type": "section", - "entries": [ - { - "type": "entries", - "name": "Ornatri", - "entries": [ - "Culture is at the heart of lore, and is the clothing worn by all manner of secrets. The ornatri often style themselves as anthropologists or storytellers, delving excitedly into the practices and customs of other societies, collecting their stories and songs, and sharing them with others. The ornatri are considered among the most beautiful of lera by their kin, and have large flowing wings decorated with colorful stripes and black dots. Ornatri wings are usually yellow, red, orange, white, and black, while the white fur on their bodies is interspersed with small black patches." - ] - } - ] - }, + "trait": [ { - "type": "entries", - "name": "Anthrophile", + "name": "Sunlight Sensitivity", "entries": [ - "You gain proficiency in your choice of two skills out of {@skill History}, {@skill Performance}, or {@skill Persuasion}." + "While in sunlight, the lera thief has disadvantage on attack rolls, as well as on Wisdom ({@skill Perception}) checks that rely on sight." ] }, { - "type": "entries", - "name": "Appraisal", + "name": "Antennae", "entries": [ - "If you take one minute to inspect an object of art, jewelry, or other cultural importance, you know its exact monetary value. In addition, after inspecting an object in this way, you have advantage on any {@skill History} checks made to determine the cultural significance of that object." + "The lera knows the exact location of any creature or object within 5 feet, even if the lera is {@condition blinded} or the creature or object is {@condition invisible}." ] }, { - "type": "entries", - "name": "Extra Language", + "name": "Magic Resistance", "entries": [ - "You can speak, read, and write one additional language of your choice." + "The lera witch has advantage on saving throws against spells and other magical effects." ] - }, + } + ], + "action": [ { - "type": "entries", - "name": "Whispersong", + "name": "Dagger", "entries": [ - "Though your actual voice is still limited by the Whispering Words trait, you are able to project a resonant vocal sound that can be used to make ethereal and beautiful music. This sound cannot contain words, but can be heard up to 300 feet away." + "{@atk mw,rw} {@hit 6} to hit, reach 5 ft. or range 20/60 ft., one target. {@h}6 ({@damage 1d4 + 4}) piercing damage in melee, or 6 ({@damage 1d4 + 4}) piercing damage at range." ] } ], - "raceName": "Lera", - "raceSource": "Lera" + "attachedItems": [ + "dagger|phb" + ], + "traitTags": [ + "Magic Resistance", + "Sunlight Sensitivity" + ], + "senseTags": [ + "SD" + ], + "languageTags": [ + "C" + ], + "damageTags": [ + "P" + ], + "damageTagsSpell": [ + "F", + "L", + "N", + "R", + "Y" + ], + "miscTags": [ + "MLW", + "MW", + "RW", + "THW" + ], + "savingThrowForcedSpell": [ + "constitution", + "dexterity", + "wisdom" + ], + "fluff": { + "entries": [ + "The most feared of the lera, both among themselves and by other races, lera witches are terrifying spellcasters, having lived their lives accumulating troves of arcane lore and spellcraft. Usually of the tysani variety of lera, lera witches are not to be trifled with, considering any questioning of their intentions or goals to be an affront to them, personally." + ] + } }, { - "name": "Tysani", + "name": "Moth", "source": "Lera", - "page": 9, - "ability": [ - { - "int": 2 - } + "page": 13, + "size": [ + "T" ], - "skillProficiencies": [ - { - "arcana": true - } + "type": "beast", + "alignment": [ + "U" ], - "entries": [ - { - "type": "section", - "entries": [ - { - "type": "entries", - "name": "Tysani", - "entries": [ - "Stark white or ebony black with dramatic contrasting monochrome ribbons winding across their wings, the tysani have cultivated an ominous reputation as the witches of the lera. Somehow more reclusive than others of their kind, few tysani live among other races, but those that do travel endlessly, always searching for magical understanding in the world around them. Tysani are sometimes considered cold and pitiless, even amongst other lera. It isn't that tysani don't experience emotion, for they have the same breadth of feeling as most creatures, but the tysani often believe in keeping their sentiments hidden amongst their greatest secrets." - ] - } - ] - }, - { - "type": "entries", - "name": "Studious", - "entries": [ - "You gain proficiency in the {@skill Arcana} skill." - ] - }, - { - "type": "entries", - "name": "Sense Arcane", - "entries": [ - "You can cast the {@spell detect magic} spell as a ritual. Once you do so, you must finish a short or long rest before you can do so again." - ] - }, + "ac": [ + 12 + ], + "hp": { + "formula": "1d4 ‒ 1", + "average": 1 + }, + "speed": { + "walk": 10, + "fly": 60 + }, + "str": 1, + "dex": 15, + "con": 8, + "int": 1, + "wis": 10, + "cha": 2, + "skill": { + "stealth": "+4" + }, + "senses": [ + "darkvision 60 ft." + ], + "passive": 10, + "cr": "0", + "trait": [ { - "type": "entries", - "name": "Tysani Magic", + "name": "Sunlight Sensitivity", "entries": [ - "You know the {@spell prestidigitation} cantrip. When you reach 3rd level, you can cast the {@spell disguise self} spell once per day; you must finish a long rest in order to cast the spell again using this trait. When you reach 5th level, you can also cast the {@spell moonbeam} spell once per day as a 2nd-level spell; you must finish a long rest in order to cast the spell again using this trait. Intelligence is your spellcasting ability for these spells." + "While in sunlight, the giant moth has disadvantage on attack rolls, as well as on Wisdom ({@skill Perception}) checks that rely on sight." ] }, { - "type": "variant", - "name": "Tysani and Witchcraft", + "name": "Antennae", "entries": [ - "Predisposed to practicing learned magics as they are, many tysani that wander the world study deep into the arcana of wizardry or witchcraft. A witch tysani can be made with the {@loader Witch character class option|class/Walrock Homebrew; Witch.json}, created by Walrock Homebrew on the DM's Guild. Tysani that use this class option are often found in the Covens of the Half Moon, Gibbous Moon, or Lost Moon, depending on whether they are more interested in crafting illusions, spinning fate, or uncovering planar secrets. Less numerous but more feared are those tysani that join the Coven of the Dark Moon, as seldom do they take up such magics without malicious intent. A few tysani also find themselves in the Coven of the Full Moon, though their altruistic healing magics are viewed with skepticism by most other tysani." + "The moth knows the exact location of any creature or object within 5 feet, even if the moth is {@condition blinded} or the creature or object is {@condition invisible}." ] } ], - "additionalSpells": [ - { - "innate": { - "1": { - "_": [ - "prestidigitation#c" - ], - "ritual": [ - "detect magic" - ] - }, - "3": { - "daily": { - "1": [ - "disguise self" - ] - } - }, - "5": { - "daily": { - "1": [ - "moonbeam" - ] - } - } - }, - "ability": "int" - } + "familiar": true, + "tokenUrl": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/Lera/Moth.png", + "traitTags": [ + "Sunlight Sensitivity" ], - "raceName": "Lera", - "raceSource": "Lera" + "senseTags": [ + "D" + ], + "damageTags": [ + "P" + ], + "fluff": { + "entries": [ + "Dwelling deep in forests, certain moths are prized by merchants, or even used by spellcasters as familiars. In some areas of the world, such as Kara-Tur in the Forgotten Realms, it is common for moth cocoons to be harvested for their silk, which becomes a valuable trade good when made into string or woven into bolts. Moth larvae in these locations are also sometimes fried as a common snack or street food, and make for a proteinrich supplement to traditional trail rations.", + { + "type": "variant", + "name": "Moth Familiar", + "entries": [ + "Some spellcasters, including many lera, choose to take a moth as a familiar. With your DM's permission, a familiar conjured by the spell {@spell find familiar} can take the form of a moth instead of the other potential creatures listed." + ] + } + ], + "images": [ + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/Lera/Lera4.png" + } + } + ] + } } ] } diff --git a/deck/WotC; Keys from the Golden Vault - Calling Cards.json b/deck/WotC; Keys from the Golden Vault - Calling Cards.json index 9f206befac..eef36114c3 100644 --- a/deck/WotC; Keys from the Golden Vault - Calling Cards.json +++ b/deck/WotC; Keys from the Golden Vault - Calling Cards.json @@ -26,7 +26,15 @@ { "name": "Calling Cards", "source": "KftGV:CC", - "hasCardArt": true, + "cards": [ + "The Decoy|Calling Cards|KftGV:CC", + "The Demolitionist|Calling Cards|KftGV:CC", + "The Escape Artist|Calling Cards|KftGV:CC", + "The Getaway Driver|Calling Cards|KftGV:CC", + "The Master of Disguises|Calling Cards|KftGV:CC", + "The Mastermind|Calling Cards|KftGV:CC", + "The Muscle|Calling Cards|KftGV:CC" + ], "back": { "type": "image", "width": 253, @@ -139,15 +147,7 @@ ] } ], - "cards": [ - "The Decoy|Calling Cards|KftGV:CC", - "The Demolitionist|Calling Cards|KftGV:CC", - "The Escape Artist|Calling Cards|KftGV:CC", - "The Getaway Driver|Calling Cards|KftGV:CC", - "The Master of Disguises|Calling Cards|KftGV:CC", - "The Mastermind|Calling Cards|KftGV:CC", - "The Muscle|Calling Cards|KftGV:CC" - ] + "hasCardArt": true } ], "card": [ diff --git a/race/StarSailGames; Ratfolk Player Race.json b/race/StarSailGames; Ratfolk Player Race.json index ebcdc7ca69..6562cffb80 100644 --- a/race/StarSailGames; Ratfolk Player Race.json +++ b/race/StarSailGames; Ratfolk Player Race.json @@ -27,6 +27,10 @@ "name": "Ratfolk", "source": "SSGRF", "page": 1, + "size": [ + "M" + ], + "speed": 30, "ability": [ { "dex": 1, @@ -43,24 +47,20 @@ } } ], - "size": [ - "M" - ], - "speed": 30, "darkvision": 60, "traitTags": [ "Natural Weapon", "Skill Proficiency" ], - "languageProficiencies": [ + "skillProficiencies": [ { - "common": true, - "undercommon": true + "perception": true } ], - "skillProficiencies": [ + "languageProficiencies": [ { - "perception": true + "common": true, + "undercommon": true } ], "entries": [ @@ -222,145 +222,20 @@ } } ], - "table": [ - { - "name": "Ratfolk Adventurer Origins", - "source": "SSGRF", - "page": 3, - "colLabels": [ - "d10", - "Adventurer Origin" - ], - "colStyles": [ - "text-center", - "text-center" - ], - "rows": [ - [ - "1", - "One of your parents was a wererat, leaving you born with bizarre ratlike traits." - ], - [ - "2", - "Your attempt at curing yourself of your wererat lycanthropy left you trapped in a hybrid rat-humanoid state." - ], - [ - "3", - "You were once an ordinary rat living in a town subjected to a dark curse, causing its rodent population to mutate into humanoids and overrun its former inhabitants." - ], - [ - "4", - "You were once a lab rat used in a twisted project to mutate and rapidly evolve rodents. You were one of the first successes." - ], - [ - "5", - "You were testing an experimental new form of transportation but didn't notice the rat with you. When you both finished your journey, you had fused into a single entity." - ], - [ - "6", - "You were once the familiar of a powerful and reclusive archmage. Tired of having one-way conversations with you, the mage transformed you into an intelligent humanoid." - ], - [ - "7", - "You betrayed the secrets of a powerful fey, who devised an ironic way of punishing you for \"ratting\" them out." - ], - [ - "8", - "You stole a cursed item crafted with a unique way of punishing \"thieving rats.\"" - ], - [ - "9", - "You serve an otherworldly being strongly associated with rats and vermin, and this being has chosen to \"bless\" you with its gifts." - ], - [ - "10", - "A powerful magical individual with delusions of godhood is attempting to craft a new race of verminous worshippers, and you are one of the first members of this fledgling species." - ] - ] - } - ], - "variantrule": [ + "feat": [ { - "name": "Ratfolk Adventurers", + "name": "Cunning Crafter", "source": "SSGRF", "page": 3, - "ruleType": "O", - "entries": [ - "Most settings do not feature ratfolk, let alone playable ratfolk. However, the DM and some players in the group may want the opportunity to try playing such a character without needing to shoehorn an entire race into the world. In this case, the following options can provide some possible origins for ratfolk individuals in settings otherwise devoid of them:", - { - "type": "statblock", - "tag": "table", - "source": "SSGRF", - "name": "Ratfolk Adventurer Origins", - "page": 3 - }, - { - "type": "image", - "href": { - "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/SSGRF/Ratfolk2.webp" - }, - "title": "Nezumi Prowler - Joseph Weston, Wizards of the Coast" - } - ] - }, - { - "name": "Ratfolk NPCs", - "source": "SSGRF", - "page": 6, - "ruleType": "O", - "entries": [ - "The following traits can be added to any NPC that's not a specific race to make it into a ratfolk NPC. A pair of example ratfolk NPC stat blocks have also been included showing NPCs from the Monster Manual with ratfolk traits applied to them.", + "prerequisite": [ { - "type": "list", - "page": 6, - "items": [ - { - "type": "item", - "name": "Darkvision", - "entries": [ - "The ratfolk has {@sense darkvision} out to 60 feet." - ] - }, - { - "type": "item", - "name": "Crevice Crawler", - "entries": [ - "The ratfolk can move through and stop in a space large enough to fit a creature one size smaller than it without squeezing." - ] - }, - { - "type": "item", - "name": "Keen Smell", - "entries": [ - "The ratfolk has advantage on Wisdom ({@skill Perception}) checks that rely on smell." - ] - }, - { - "type": "item", - "name": "Overwhelming Mass", - "entries": [ - "The first time each turn that the ratfolk hits a creature with an attack, it deals an extra 1 damage per each ally within 5 feet of the target that isn't {@condition incapacitated}, up to a maximum of 3 extra damage." - ] - }, + "race": [ { - "type": "item", - "name": "Scurry Away", - "entries": [ - "The ratfolk has the following reaction option:", - "When an enemy the ratfolk can see ends its turn, the ratfolk can move up to half its speed away from the creature and become {@condition frightened} of it until the end of the creature's next turn. This movement doesn't provoke {@action opportunity attack|PHB|opportunity attacks}. While {@condition frightened}this way, the ratfolk can only take the {@action Dash}, {@action Disengage}, {@action Dodge}, or {@action Hide} action. This trait ignores immunity to the {@condition frightened} condition." - ] + "name": "Ratfolk" } ] } - ] - } - ], - "feat": [ - { - "name": "Cunning Crafter", - "source": "SSGRF", - "page": 3, + ], "ability": [ { "dex": 1 @@ -369,13 +244,9 @@ "int": 1 } ], - "prerequisite": [ + "toolProficiencies": [ { - "race": [ - { - "name": "Ratfolk" - } - ] + "anyArtisansTool": 1 } ], "entries": [ @@ -388,25 +259,12 @@ "You gain proficiency with one type of artisan's tools of your choice, and you can use that type of tool as a spellcasting focus for any spell you cast that uses Intelligence as its spellcasting ability." ] } - ], - "toolProficiencies": [ - { - "anyArtisansTool": 1 - } ] }, { "name": "Devious Adversary", "source": "SSGRF", "page": 4, - "ability": [ - { - "dex": 1 - }, - { - "str": 1 - } - ], "prerequisite": [ { "race": [ @@ -416,6 +274,14 @@ ] } ], + "ability": [ + { + "dex": 1 + }, + { + "str": 1 + } + ], "entries": [ "You've practised scurrying in and out of combat and dispatching foes in underhanded ways, granting you the following benefits:", { @@ -432,14 +298,6 @@ "name": "Hordemaster", "source": "SSGRF", "page": 4, - "ability": [ - { - "str": 1 - }, - { - "wis": 1 - } - ], "prerequisite": [ { "race": [ @@ -449,6 +307,14 @@ ] } ], + "ability": [ + { + "str": 1 + }, + { + "wis": 1 + } + ], "entries": [ "You've learned how to summon and command hordes of rats to devour your foes, granting you the following benefits:", { @@ -480,14 +346,6 @@ "name": "Plague Rat", "source": "SSGRF", "page": 5, - "ability": [ - { - "con": 1 - }, - { - "str": 1 - } - ], "prerequisite": [ { "race": [ @@ -497,6 +355,14 @@ ] } ], + "ability": [ + { + "con": 1 + }, + { + "str": 1 + } + ], "entries": [ "Your body is riddled with diseases that perversely grant you vitality while also allowing your bites to inflict debilitating infections, thus granting you the following benefits:", { @@ -529,17 +395,6 @@ "name": "Under Speaker", "source": "SSGRF", "page": 5, - "ability": [ - { - "int": 1 - }, - { - "wis": 1 - }, - { - "cha": 1 - } - ], "prerequisite": [ { "race": [ @@ -549,15 +404,15 @@ ] } ], - "entries": [ - "You've learned how to communicate with your fellow rodents, keeping you well informed by a vast network of verminous spies and granting you the following benefits:", + "ability": [ { - "type": "list", - "page": 5, - "items": [ - "You gain the ability to cast the {@spell beast sense} and {@spell speak with animals}, but only as rituals and only targeting rats. The spells' spell casting ability is the ability increased by this feat.", - "You can cast {@spell animal friendship} and {@spell animal messenger}, but only targeting rats. Once you cast either of these spells in this way, you can't cast that spell in this way again until you finish a long rest. You can also cast these spells using spell slots you have of the appropriate level. The spells' spellcasting ability is the ability increased by this feat." - ] + "int": 1 + }, + { + "wis": 1 + }, + { + "cha": 1 } ], "additionalSpells": [ @@ -578,21 +433,24 @@ } } } + ], + "entries": [ + "You've learned how to communicate with your fellow rodents, keeping you well informed by a vast network of verminous spies and granting you the following benefits:", + { + "type": "list", + "page": 5, + "items": [ + "You gain the ability to cast the {@spell beast sense} and {@spell speak with animals}, but only as rituals and only targeting rats. The spells' spell casting ability is the ability increased by this feat.", + "You can cast {@spell animal friendship} and {@spell animal messenger}, but only targeting rats. Once you cast either of these spells in this way, you can't cast that spell in this way again until you finish a long rest. You can also cast these spells using spell slots you have of the appropriate level. The spells' spellcasting ability is the ability increased by this feat." + ] + } ] }, { "name": "Unrivalled Killer", "source": "SSGRF", "page": 5, - "ability": [ - { - "dex": 1 - }, - { - "wis": 1 - } - ], - "prerequisite": [ + "prerequisite": [ { "race": [ { @@ -601,15 +459,12 @@ ] } ], - "entries": [ - "You know how best to capitalize on any opening left by your opponent, granting you the following benefits:", + "ability": [ { - "type": "list", - "page": 5, - "items": [ - "You learn the {@spell true strike} cantrip. You can cast it without somatic components, and Wisdom is your spellcasting ability when casting it. You can cast this spell even while you are frightened by your Scurry Away trait. If an attack that was granted advantage by the spell hits, you can use your Overwhelming Swarm trait even if you have no uses of the feature left, and doing so does not expend any uses of it.", - "When you use your Overwhelming Swarm feature against a creature that can't see you, you gain the maximum number of additional damage dice possibly granted by that feature, regardless of the number of allies within 5 feet of your target." - ] + "dex": 1 + }, + { + "wis": 1 } ], "additionalSpells": [ @@ -622,6 +477,17 @@ } } ], + "entries": [ + "You know how best to capitalize on any opening left by your opponent, granting you the following benefits:", + { + "type": "list", + "page": 5, + "items": [ + "You learn the {@spell true strike} cantrip. You can cast it without somatic components, and Wisdom is your spellcasting ability when casting it. You can cast this spell even while you are frightened by your Scurry Away trait. If an attack that was granted advantage by the spell hits, you can use your Overwhelming Swarm trait even if you have no uses of the feature left, and doing so does not expend any uses of it.", + "When you use your Overwhelming Swarm feature against a creature that can't see you, you gain the maximum number of additional damage dice possibly granted by that feature, regardless of the number of allies within 5 feet of your target." + ] + } + ], "fluff": { "images": [ { @@ -708,6 +574,7 @@ ] } ], + "tokenUrl": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/SSGRF/GiantRatToken.webp", "traitTags": [ "Keen Senses" ], @@ -720,7 +587,6 @@ "miscTags": [ "MW" ], - "tokenUrl": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/SSGRF/GiantRatToken.webp", "fluff": { "images": [ { @@ -735,47 +601,71 @@ } }, { - "name": "Ratfolk Bandit", + "name": "Ratfolk Assassin", "source": "SSGRF", - "page": 6, + "page": 7, "size": [ "M" ], "type": "humanoid", "alignment": [ - "U" + "L", + "NX", + "C", + "NY", + "E" ], "ac": [ { - "ac": 12, + "ac": 15, "from": [ - "{@item leather armor|PHB}" + "{@item studded leather armor|PHB|studded leather}" ] } ], "hp": { - "average": 11, - "formula": "2d8 + 2" + "average": 78, + "formula": "12d8 + 24" }, "speed": { "walk": 30 }, "str": 11, - "dex": 12, - "con": 12, - "int": 10, - "wis": 10, - "cha": 10, + "dex": 16, + "con": 14, + "int": 13, + "wis": 11, + "cha": 11, + "save": { + "dex": "+6", + "int": "+4" + }, + "skill": { + "acrobatics": "+6", + "deception": "+3", + "perception": "+3", + "stealth": "+9" + }, "senses": [ "darkvision 60 ft." ], - "passive": 10, + "passive": 13, + "resist": [ + "poison" + ], "languages": [ "Common", + "Thieves' cant", "Undercommon" ], - "cr": "1/8", + "cr": "8", "trait": [ + { + "name": "Assassinate", + "entries": [ + "During its first turn, the ratfolk has advantage on attack rolls against any creature that hasn't taken a turn. Any hit the ratfolk scores against a {@quickref surprised|PHB|3|0|surprised} creature is a critical hit." + ] + }, { "name": "Crevice Crawler", "entries": [ @@ -785,7 +675,7 @@ { "name": "Keen Smell", "entries": [ - "The ratfolk has advantage on Wisdom ({@skill Perception}) checks that rely on smell." + "The ratfolk has advantage on Wisdom ({@skill Perception}) checks that rely on Smell." ] }, { @@ -793,19 +683,31 @@ "entries": [ "The first time each turn that the ratfolk hits a creature with an attack, it deals an extra 1 damage per ally it has within 5 feet of its target that isn't {@condition incapacitated}. The ratfolk can benefit from up to 3 allies this way." ] + }, + { + "name": "Sneak Attack (1/Turn)", + "entries": [ + "The ratfolk deals an extra 14 ({@damage 4d6}) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 ft. of an ally of the assassin that isn't {@condition incapacitated} and the ratfolk doesn't have disadvantage on the attack roll." + ] } ], "action": [ { - "name": "Scimitar", + "name": "Multiattack", "entries": [ - "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d6 + 1}) slashing damage." + "The ratfolk makes two shortsword attacks." + ] + }, + { + "name": "Shortsword", + "entries": [ + "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) piercing damage plus 24 ({@damage 7d6}) poison damage. The target must make a {@dc 15} Constitution saving throw, taking the poison damage on a failed save, or half as much damage on a successful one." ] }, { "name": "Light Crossbow", "entries": [ - "{@atk rw} {@hit 3} to hit, reach 80/320 ft., one target. {@h}5 ({@damage 1d8 + 1}) piercing damage." + "{@atk rw} {@hit 6} to hit, range 80/320 ft., one target. {@h}7 ({@damage 1d8 + 3}) piercing damage, and the target must make a {@dc 15} Constitution saving throw, taking 24 ({@damage 7d6}) poison damage on a failed save, or half as much damage on a successful one." ] } ], @@ -817,110 +719,94 @@ ] } ], + "tokenUrl": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/SSGRF/RatfolkAssassinToken.webp", + "attachedItems": [ + "light crossbow|phb", + "shortsword|phb" + ], "traitTags": [ - "Keen Senses" + "Keen Senses", + "Sneak Attack" ], "senseTags": [ "D" ], + "actionTags": [ + "Multiattack" + ], "languageTags": [ "C", + "TC", "U" ], "damageTags": [ - "P", - "S" + "I", + "P" ], "miscTags": [ + "MLW", "MW", "RNG", - "RW", - "MLW" + "RW" + ], + "savingThrowForced": [ + "constitution" ], - "tokenUrl": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/SSGRF/RatfolkBanditToken.webp", "fluff": { "images": [ { "type": "image", "href": { "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/SSGRF/RatfolkBandit.webp" + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/SSGRF/RatfolkAssassin.webp" }, - "title": "Nezumi Shadow-Watcher, Pete Venters, Wizards of the Coast" + "title": "Skullsnatcher, Matt Cavotta, Wizards of the Coast" } ] - }, - "attachedItems": [ - "light crossbow|phb", - "scimitar|phb" - ] + } }, { - "name": "Ratfolk Assassin", + "name": "Ratfolk Bandit", "source": "SSGRF", - "page": 7, + "page": 6, "size": [ "M" ], "type": "humanoid", "alignment": [ - "L", - "NX", - "C", - "NY", - "E" + "U" ], "ac": [ { - "ac": 15, + "ac": 12, "from": [ - "{@item studded leather armor|PHB|studded leather}" + "{@item leather armor|PHB}" ] } ], "hp": { - "average": 78, - "formula": "12d8 + 24" + "average": 11, + "formula": "2d8 + 2" }, "speed": { "walk": 30 }, "str": 11, - "dex": 16, - "con": 14, - "int": 13, - "wis": 11, - "cha": 11, - "save": { - "dex": "+6", - "int": "+4" - }, - "skill": { - "acrobatics": "+6", - "deception": "+3", - "perception": "+3", - "stealth": "+9" - }, + "dex": 12, + "con": 12, + "int": 10, + "wis": 10, + "cha": 10, "senses": [ "darkvision 60 ft." ], - "passive": 13, - "resist": [ - "poison" - ], + "passive": 10, "languages": [ "Common", - "Thieves' cant", "Undercommon" ], - "cr": "8", + "cr": "1/8", "trait": [ - { - "name": "Assassinate", - "entries": [ - "During its first turn, the ratfolk has advantage on attack rolls against any creature that hasn't taken a turn. Any hit the ratfolk scores against a {@quickref surprised|PHB|3|0|surprised} creature is a critical hit." - ] - }, { "name": "Crevice Crawler", "entries": [ @@ -930,7 +816,7 @@ { "name": "Keen Smell", "entries": [ - "The ratfolk has advantage on Wisdom ({@skill Perception}) checks that rely on Smell." + "The ratfolk has advantage on Wisdom ({@skill Perception}) checks that rely on smell." ] }, { @@ -938,31 +824,19 @@ "entries": [ "The first time each turn that the ratfolk hits a creature with an attack, it deals an extra 1 damage per ally it has within 5 feet of its target that isn't {@condition incapacitated}. The ratfolk can benefit from up to 3 allies this way." ] - }, - { - "name": "Sneak Attack (1/Turn)", - "entries": [ - "The ratfolk deals an extra 14 ({@damage 4d6}) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 ft. of an ally of the assassin that isn't {@condition incapacitated} and the ratfolk doesn't have disadvantage on the attack roll." - ] } ], "action": [ { - "name": "Multiattack", - "entries": [ - "The ratfolk makes two shortsword attacks." - ] - }, - { - "name": "Shortsword", + "name": "Scimitar", "entries": [ - "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) piercing damage plus 24 ({@damage 7d6}) poison damage. The target must make a {@dc 15} Constitution saving throw, taking the poison damage on a failed save, or half as much damage on a successful one." + "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d6 + 1}) slashing damage." ] }, { "name": "Light Crossbow", "entries": [ - "{@atk rw} {@hit 6} to hit, range 80/320 ft., one target. {@h}7 ({@damage 1d8 + 3}) piercing damage, and the target must make a {@dc 15} Constitution saving throw, taking 24 ({@damage 7d6}) poison damage on a failed save, or half as much damage on a successful one." + "{@atk rw} {@hit 3} to hit, reach 80/320 ft., one target. {@h}5 ({@damage 1d8 + 1}) piercing damage." ] } ], @@ -974,50 +848,176 @@ ] } ], + "tokenUrl": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/SSGRF/RatfolkBanditToken.webp", + "attachedItems": [ + "light crossbow|phb", + "scimitar|phb" + ], "traitTags": [ - "Keen Senses", - "Sneak Attack" + "Keen Senses" ], "senseTags": [ "D" ], - "actionTags": [ - "Multiattack" - ], "languageTags": [ "C", - "TC", "U" ], "damageTags": [ - "I", - "P" + "P", + "S" ], "miscTags": [ + "MLW", "MW", "RNG", - "RW", - "MLW" + "RW" ], - "tokenUrl": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/SSGRF/RatfolkAssassinToken.webp", "fluff": { "images": [ { "type": "image", "href": { "type": "external", - "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/SSGRF/RatfolkAssassin.webp" + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/SSGRF/RatfolkBandit.webp" }, - "title": "Skullsnatcher, Matt Cavotta, Wizards of the Coast" + "title": "Nezumi Shadow-Watcher, Pete Venters, Wizards of the Coast" } ] - }, - "attachedItems": [ - "light crossbow|phb", - "shortsword|phb" + } + } + ], + "variantrule": [ + { + "name": "Ratfolk Adventurers", + "source": "SSGRF", + "page": 3, + "ruleType": "O", + "entries": [ + "Most settings do not feature ratfolk, let alone playable ratfolk. However, the DM and some players in the group may want the opportunity to try playing such a character without needing to shoehorn an entire race into the world. In this case, the following options can provide some possible origins for ratfolk individuals in settings otherwise devoid of them:", + { + "type": "statblock", + "tag": "table", + "source": "SSGRF", + "name": "Ratfolk Adventurer Origins", + "page": 3 + }, + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/SSGRF/Ratfolk2.webp" + }, + "title": "Nezumi Prowler - Joseph Weston, Wizards of the Coast" + } + ] + }, + { + "name": "Ratfolk NPCs", + "source": "SSGRF", + "page": 6, + "ruleType": "O", + "entries": [ + "The following traits can be added to any NPC that's not a specific race to make it into a ratfolk NPC. A pair of example ratfolk NPC stat blocks have also been included showing NPCs from the Monster Manual with ratfolk traits applied to them.", + { + "type": "list", + "page": 6, + "items": [ + { + "type": "item", + "name": "Darkvision", + "entries": [ + "The ratfolk has {@sense darkvision} out to 60 feet." + ] + }, + { + "type": "item", + "name": "Crevice Crawler", + "entries": [ + "The ratfolk can move through and stop in a space large enough to fit a creature one size smaller than it without squeezing." + ] + }, + { + "type": "item", + "name": "Keen Smell", + "entries": [ + "The ratfolk has advantage on Wisdom ({@skill Perception}) checks that rely on smell." + ] + }, + { + "type": "item", + "name": "Overwhelming Mass", + "entries": [ + "The first time each turn that the ratfolk hits a creature with an attack, it deals an extra 1 damage per each ally within 5 feet of the target that isn't {@condition incapacitated}, up to a maximum of 3 extra damage." + ] + }, + { + "type": "item", + "name": "Scurry Away", + "entries": [ + "The ratfolk has the following reaction option:", + "When an enemy the ratfolk can see ends its turn, the ratfolk can move up to half its speed away from the creature and become {@condition frightened} of it until the end of the creature's next turn. This movement doesn't provoke {@action opportunity attack|PHB|opportunity attacks}. While {@condition frightened}this way, the ratfolk can only take the {@action Dash}, {@action Disengage}, {@action Dodge}, or {@action Hide} action. This trait ignores immunity to the {@condition frightened} condition." + ] + } + ] + } + ] + } + ], + "table": [ + { + "name": "Ratfolk Adventurer Origins", + "source": "SSGRF", + "page": 3, + "colLabels": [ + "d10", + "Adventurer Origin" ], - "savingThrowForced": [ - "constitution" + "colStyles": [ + "text-center", + "text-center" + ], + "rows": [ + [ + "1", + "One of your parents was a wererat, leaving you born with bizarre ratlike traits." + ], + [ + "2", + "Your attempt at curing yourself of your wererat lycanthropy left you trapped in a hybrid rat-humanoid state." + ], + [ + "3", + "You were once an ordinary rat living in a town subjected to a dark curse, causing its rodent population to mutate into humanoids and overrun its former inhabitants." + ], + [ + "4", + "You were once a lab rat used in a twisted project to mutate and rapidly evolve rodents. You were one of the first successes." + ], + [ + "5", + "You were testing an experimental new form of transportation but didn't notice the rat with you. When you both finished your journey, you had fused into a single entity." + ], + [ + "6", + "You were once the familiar of a powerful and reclusive archmage. Tired of having one-way conversations with you, the mage transformed you into an intelligent humanoid." + ], + [ + "7", + "You betrayed the secrets of a powerful fey, who devised an ironic way of punishing you for \"ratting\" them out." + ], + [ + "8", + "You stole a cursed item crafted with a unique way of punishing \"thieving rats.\"" + ], + [ + "9", + "You serve an otherworldly being strongly associated with rats and vermin, and this being has chosen to \"bless\" you with its gifts." + ], + [ + "10", + "A powerful magical individual with delusions of godhood is attempting to craft a new race of verminous worshippers, and you are one of the first members of this fledgling species." + ] ] } ] diff --git a/race/u_zipperondisney; Illithid.json b/race/u_zipperondisney; Illithid.json index 5aacf4a850..bec0b798f2 100644 --- a/race/u_zipperondisney; Illithid.json +++ b/race/u_zipperondisney; Illithid.json @@ -27,21 +27,21 @@ "name": "Illithid", "source": "ILTHD", "page": 2, + "size": [ + "M" + ], + "speed": 30, "ability": [ { "int": 2, "cha": 1 } ], - "size": [ - "M" - ], - "speed": 30, - "darkvision": 60, "age": { "mature": 15, "max": 150 }, + "darkvision": 60, "traitTags": [ "Magic Resistance" ], diff --git a/subclass/Blaezix; The Ruffian.json b/subclass/Blaezix; The Ruffian.json index f220e91f75..18ac30b1cb 100644 --- a/subclass/Blaezix; The Ruffian.json +++ b/subclass/Blaezix; The Ruffian.json @@ -23,11 +23,11 @@ "subclass": [ { "name": "The Ruffian", + "shortName": "Ruffian", "source": "Ruffian", - "page": 1, "className": "Rogue", "classSource": "PHB", - "shortName": "Ruffian", + "page": 1, "subclassFeatures": [ "The Ruffian|Rogue|PHB|Ruffian|Ruffian|3|Ruffian", "Extra Attack|Rogue|PHB|Ruffian|Ruffian|5|Ruffian", @@ -41,9 +41,9 @@ { "name": "The Ruffian", "source": "Ruffian", + "page": 1, "className": "Rogue", "classSource": "PHB", - "page": 1, "subclassShortName": "Ruffian", "subclassSource": "Ruffian", "level": 3, @@ -65,18 +65,28 @@ ] }, { - "name": "Mean Mug", + "name": "Heavy Beating", "source": "Ruffian", + "page": 1, "className": "Rogue", "classSource": "PHB", - "page": 1, "subclassShortName": "Ruffian", "subclassSource": "Ruffian", "level": 3, "header": 2, "entries": [ - "Starting at 3rd level you gain proficiency in {@skill Intimidation}, or expertise in {@skill Intimidation} if you were already proficient, and you have {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on melee weapon attacks against {@condition frightened} targets." - ], + "You can use {@classFeature Sneak Attack|Rogue|PHB|1} even when using non-finesse melee weapons." + ] + }, + { + "name": "Mean Mug", + "source": "Ruffian", + "page": 1, + "className": "Rogue", + "classSource": "PHB", + "subclassShortName": "Ruffian", + "subclassSource": "Ruffian", + "level": 3, "skillProficiencies": [ { "intimidation": true @@ -87,20 +97,25 @@ "intimidation": true }, {} + ], + "header": 2, + "entries": [ + "Starting at 3rd level you gain proficiency in {@skill Intimidation}, or expertise in {@skill Intimidation} if you were already proficient, and you have {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on melee weapon attacks against {@condition frightened} targets." ] }, { "name": "The Right Tools", "source": "Ruffian", + "page": 1, "className": "Rogue", "classSource": "PHB", - "page": 1, "subclassShortName": "Ruffian", "subclassSource": "Ruffian", "level": 3, - "header": 2, - "entries": [ - "You gain proficiency with martial weapons, medium armors and shields." + "weaponProficiencies": [ + { + "martial": true + } ], "armorProficiencies": [ { @@ -108,32 +123,17 @@ "shield|phb": true } ], - "weaponProficiencies": [ - { - "martial": true - } - ] - }, - { - "name": "Heavy Beating", - "source": "Ruffian", - "className": "Rogue", - "classSource": "PHB", - "page": 1, - "subclassShortName": "Ruffian", - "subclassSource": "Ruffian", - "level": 3, "header": 2, "entries": [ - "You can use {@classFeature Sneak Attack|Rogue|PHB|1} even when using non-finesse melee weapons." + "You gain proficiency with martial weapons, medium armors and shields." ] }, { "name": "Extra Attack", "source": "Ruffian", + "page": 1, "className": "Rogue", "classSource": "PHB", - "page": 1, "subclassShortName": "Ruffian", "subclassSource": "Ruffian", "level": 5, @@ -145,9 +145,9 @@ { "name": "Menacing", "source": "Ruffian", + "page": 1, "className": "Rogue", "classSource": "PHB", - "page": 1, "subclassShortName": "Ruffian", "subclassSource": "Ruffian", "level": 9, @@ -168,9 +168,9 @@ { "name": "Brute Force", "source": "Ruffian", + "page": 1, "className": "Rogue", "classSource": "PHB", - "page": 1, "subclassShortName": "Ruffian", "subclassSource": "Ruffian", "level": 13, @@ -183,9 +183,9 @@ { "name": "Tying Up Loose Ends", "source": "Ruffian", + "page": 1, "className": "Rogue", "classSource": "PHB", - "page": 1, "subclassShortName": "Ruffian", "subclassSource": "Ruffian", "level": 17, diff --git a/subclass/KibblesTasty; Worldly Patron - The Dragon.json b/subclass/KibblesTasty; Worldly Patron - The Dragon.json index be8fa6c665..c15d24b385 100644 --- a/subclass/KibblesTasty; Worldly Patron - The Dragon.json +++ b/subclass/KibblesTasty; Worldly Patron - The Dragon.json @@ -26,23 +26,11 @@ "subclass": [ { "name": "Dragon", + "shortName": "Dragon", "source": "KibDragonPatron", "className": "Warlock", "classSource": "PHB", - "shortName": "Dragon", "page": 1, - "subclassSpells": [ - "absorb elements|xge", - "chromatic orb", - "alter self", - "dragon's breath|xge", - "fear", - "wind wall", - "fire shield", - "Leomund's Secret Chest", - "control winds|xge", - "summon dragon|kibblestasty:cc" - ], "additionalSpells": [ { "expanded": { @@ -69,6 +57,18 @@ } } ], + "subclassSpells": [ + "absorb elements|xge", + "chromatic orb", + "alter self", + "dragon's breath|xge", + "fear", + "wind wall", + "fire shield", + "Leomund's Secret Chest", + "control winds|xge", + "summon dragon|kibblestasty:cc" + ], "subclassFeatures": [ "The Dragon|Warlock|PHB|Dragon|KibDragonPatron|1|KibDragonPatron", "Elemental Devastation|Warlock|PHB|Dragon|KibDragonPatron|6|KibDragonPatron", @@ -82,9 +82,9 @@ { "name": "The Dragon", "source": "KibDragonPatron", + "page": 1, "className": "Warlock", "classSource": "PHB", - "page": 1, "subclassShortName": "Dragon", "subclassSource": "KibDragonPatron", "level": 1, @@ -102,11 +102,42 @@ ] }, { - "name": "Dragon Expanded Spells", + "name": "Draconic Blast", "source": "KibDragonPatron", + "page": 1, "className": "Warlock", "classSource": "PHB", + "subclassShortName": "Dragon", + "subclassSource": "KibDragonPatron", + "level": 1, + "header": 1, + "entries": [ + "Beginning at 1st level, you gain the ability to unleash blasts of primal draconic energy from your hand or mouth. As an action, you can unleash this power in a 15 foot cone or a 30 foot long, 5 foot wide line. Invocations that apply to {@spell Eldritch Blast} also apply to Draconic Blast, though {@optfeature Eldritch Spear} has a special interaction making it a 30 foot cone or 60 foot long, 5 foot wide line.", + "When you gain this feature, select one damage type of acid, cold, fire, lightning, or poison. Creatures in the area of effect must make a Dexterity saving throw, or take {@damage 1d8} elemental damage of the selected type. This feature's damage increases by {@damage 1d8} when you reach 5th level in Warlock ({@damage 2d8}), 11th level ({@damage 3d8}), and 17th level ({@damage 4d8}).", + "When you use this ability, you can expend a pact magic spell slot to empower the draconic blast, dealing {@damage 1d8} additional damage per level of the pact magic slot expended. When empowered, it deals half damage even against creatures that pass their saving throw against it.", + { + "type": "inset", + "name": "Draconic Blast", + "entries": [ + { + "type": "list", + "items": [ + "Typically the damage type of dragon blast matches the color of your dragon patron, but if it does or not is between you and your patron.", + "Draconic Blast is not a spell, though it typically behaves similar to one.", + "{@optfeature Agonizing Blast} and other Invocations apply to Dragon Blast, but only once (as it does not fire multiple beams)." + ] + } + ] + }, + "{@note {@b Changelog 1.0.1:} Draconic Blast damage reduced to {@dice 1d8} (from {@dice 1d10}).}" + ] + }, + { + "name": "Dragon Expanded Spells", + "source": "KibDragonPatron", "page": 1, + "className": "Warlock", + "classSource": "PHB", "subclassShortName": "Dragon", "subclassSource": "KibDragonPatron", "level": 1, @@ -148,43 +179,12 @@ } ] }, - { - "name": "Draconic Blast", - "source": "KibDragonPatron", - "className": "Warlock", - "classSource": "PHB", - "page": 1, - "subclassShortName": "Dragon", - "subclassSource": "KibDragonPatron", - "level": 1, - "header": 1, - "entries": [ - "Beginning at 1st level, you gain the ability to unleash blasts of primal draconic energy from your hand or mouth. As an action, you can unleash this power in a 15 foot cone or a 30 foot long, 5 foot wide line. Invocations that apply to {@spell Eldritch Blast} also apply to Draconic Blast, though {@optfeature Eldritch Spear} has a special interaction making it a 30 foot cone or 60 foot long, 5 foot wide line.", - "When you gain this feature, select one damage type of acid, cold, fire, lightning, or poison. Creatures in the area of effect must make a Dexterity saving throw, or take {@damage 1d8} elemental damage of the selected type. This feature's damage increases by {@damage 1d8} when you reach 5th level in Warlock ({@damage 2d8}), 11th level ({@damage 3d8}), and 17th level ({@damage 4d8}).", - "When you use this ability, you can expend a pact magic spell slot to empower the draconic blast, dealing {@damage 1d8} additional damage per level of the pact magic slot expended. When empowered, it deals half damage even against creatures that pass their saving throw against it.", - { - "type": "inset", - "name": "Draconic Blast", - "entries": [ - { - "type": "list", - "items": [ - "Typically the damage type of dragon blast matches the color of your dragon patron, but if it does or not is between you and your patron.", - "Draconic Blast is not a spell, though it typically behaves similar to one.", - "{@optfeature Agonizing Blast} and other Invocations apply to Dragon Blast, but only once (as it does not fire multiple beams)." - ] - } - ] - }, - "{@note {@b Changelog 1.0.1:} Draconic Blast damage reduced to {@dice 1d8} (from {@dice 1d10}).}" - ] - }, { "name": "Elemental Devastation", "source": "KibDragonPatron", + "page": 1, "className": "Warlock", "classSource": "PHB", - "page": 1, "subclassShortName": "Dragon", "subclassSource": "KibDragonPatron", "level": 6, @@ -204,39 +204,39 @@ ] }, { - "name": "Hoard Builder", + "name": "Elemental Resistance", "source": "KibDragonPatron", + "page": 2, "className": "Warlock", "classSource": "PHB", - "page": 2, "subclassShortName": "Dragon", "subclassSource": "KibDragonPatron", "level": 10, "header": 2, "entries": [ - "Starting at 10th level, when you take a long rest, at the end of the long rest you gain 1 temporary hit points for each 100 {@item Gold (gp)|PHB|gold pieces} in your possession, up to a maximum of your Warlock level." + "Additionally at 10th level, you gain resistance to the damage type selected for your Draconic Blast." ] }, { - "name": "Elemental Resistance", + "name": "Hoard Builder", "source": "KibDragonPatron", + "page": 2, "className": "Warlock", "classSource": "PHB", - "page": 2, "subclassShortName": "Dragon", "subclassSource": "KibDragonPatron", "level": 10, "header": 2, "entries": [ - "Additionally at 10th level, you gain resistance to the damage type selected for your Draconic Blast." + "Starting at 10th level, when you take a long rest, at the end of the long rest you gain 1 temporary hit points for each 100 {@item Gold (gp)|PHB|gold pieces} in your possession, up to a maximum of your Warlock level." ] }, { "name": "Dragon Form", "source": "KibDragonPatron", + "page": 2, "className": "Warlock", "classSource": "PHB", - "page": 2, "subclassShortName": "Dragon", "subclassSource": "KibDragonPatron", "level": 14, @@ -305,7 +305,7 @@ ] }, { - "name": "Dragon Wings", + "name": "Dragon Scales", "source": "KibDragonPatron", "page": 3, "featureType": [ @@ -313,22 +313,15 @@ ], "prerequisite": [ { - "level": { - "level": 15, - "class": { - "name": "Warlock", - "source": "PHB" - } - }, "patron": "The Dragon" } ], "entries": [ - "You gain the ability to sprout a pair of dragon wings from your back, gaining a 30 foot flying speed. You can create these wings as a bonus action on your turn. They last until you dismiss them as a bonus action on your turn." + "When you aren't wearing armor, your AC equals 13 + your Dexterity modifier." ] }, { - "name": "Dragon Scales", + "name": "Dragon Wings", "source": "KibDragonPatron", "page": 3, "featureType": [ @@ -336,11 +329,18 @@ ], "prerequisite": [ { + "level": { + "level": 15, + "class": { + "name": "Warlock", + "source": "PHB" + } + }, "patron": "The Dragon" } ], "entries": [ - "When you aren't wearing armor, your AC equals 13 + your Dexterity modifier." + "You gain the ability to sprout a pair of dragon wings from your back, gaining a 30 foot flying speed. You can create these wings as a bonus action on your turn. They last until you dismiss them as a bonus action on your turn." ] }, { diff --git a/subclass/Middle Finger of Vecna; The Watcher.json b/subclass/Middle Finger of Vecna; The Watcher.json index 1f39b19ccd..26606d6607 100644 --- a/subclass/Middle Finger of Vecna; The Watcher.json +++ b/subclass/Middle Finger of Vecna; The Watcher.json @@ -25,22 +25,10 @@ "subclass": [ { "name": "The Watcher", + "shortName": "The Watcher", "source": "MFOV:TW", "className": "Warlock", "classSource": "PHB", - "shortName": "The Watcher", - "subclassSpells": [ - "magic missile", - "sleep", - "blindness/deafness", - "see invisibility", - "hypnotic pattern", - "slow", - "arcane eye", - "locate creature", - "legend lore", - "telekinesis" - ], "additionalSpells": [ { "expanded": { @@ -75,6 +63,18 @@ } } ], + "subclassSpells": [ + "magic missile", + "sleep", + "blindness/deafness", + "see invisibility", + "hypnotic pattern", + "slow", + "arcane eye", + "locate creature", + "legend lore", + "telekinesis" + ], "subclassFeatures": [ "The Watcher|Warlock|PHB|The Watcher|MFOV:TW|1", "Paranoia of the Eyes|Warlock|PHB|The Watcher|MFOV:TW|6", @@ -87,9 +87,9 @@ { "name": "The Watcher", "source": "MFOV:TW", + "page": 1, "className": "Warlock", "classSource": "PHB", - "page": 1, "subclassShortName": "The Watcher", "subclassSource": "MFOV:TW", "level": 1, @@ -109,9 +109,9 @@ { "name": "Expanded Spell List", "source": "MFOV:TW", + "page": 1, "className": "Warlock", "classSource": "PHB", - "page": 1, "subclassShortName": "The Watcher", "subclassSource": "MFOV:TW", "level": 1, @@ -158,9 +158,9 @@ { "name": "Rays of the Eldritch Eye", "source": "MFOV:TW", + "page": 1, "className": "Warlock", "classSource": "PHB", - "page": 1, "subclassShortName": "The Watcher", "subclassSource": "MFOV:TW", "level": 1, @@ -227,9 +227,9 @@ { "name": "Paranoia of the Eyes", "source": "MFOV:TW", + "page": 2, "className": "Warlock", "classSource": "PHB", - "page": 2, "subclassShortName": "The Watcher", "subclassSource": "MFOV:TW", "level": 6, @@ -242,9 +242,9 @@ { "name": "Gaze of the Eldritch Eye", "source": "MFOV:TW", + "page": 2, "className": "Warlock", "classSource": "PHB", - "page": 2, "subclassShortName": "The Watcher", "subclassSource": "MFOV:TW", "level": 10, @@ -257,9 +257,9 @@ { "name": "Antimagic Aura", "source": "MFOV:TW", + "page": 2, "className": "Warlock", "classSource": "PHB", - "page": 2, "subclassShortName": "The Watcher", "subclassSource": "MFOV:TW", "level": 14, @@ -283,9 +283,6 @@ "level": 15 } ], - "entries": [ - "You can cast the spell {@spell disintegrate} without expending a spell slot. Once you do so, you can't cast the spell again in this way until you finish a long rest." - ], "additionalSpells": [ { "innate": { @@ -298,6 +295,9 @@ } } } + ], + "entries": [ + "You can cast the spell {@spell disintegrate} without expending a spell slot. Once you do so, you can't cast the spell again in this way until you finish a long rest." ] } ], diff --git a/subclass/PosTavern; Circle of the Dragon.json b/subclass/PosTavern; Circle of the Dragon.json index 89a051d319..6501e87604 100644 --- a/subclass/PosTavern; Circle of the Dragon.json +++ b/subclass/PosTavern; Circle of the Dragon.json @@ -24,10 +24,10 @@ "subclass": [ { "name": "Circle of the Dragon", + "shortName": "Dragon", "source": "DrdCrcDrg", "className": "Druid", "classSource": "PHB", - "shortName": "Dragon", "subclassFeatures": [ "Circle of the Dragon|Druid|PHB|Dragon|DrdCrcDrg|2", "Dragon's Breath Evolution|Druid|PHB|Dragon|DrdCrcDrg|6", @@ -41,9 +41,9 @@ { "name": "Circle of the Dragon", "source": "DrdCrcDrg", + "page": 2, "className": "Druid", "classSource": "PHB", - "page": 2, "subclassShortName": "Dragon", "subclassSource": "DrdCrcDrg", "level": 2, @@ -60,41 +60,41 @@ ] }, { - "name": "Emissary of the Dragon", + "name": "Circle Forms", "source": "DrdCrcDrg", + "page": 2, "className": "Druid", "classSource": "PHB", - "page": 2, "subclassShortName": "Dragon", "subclassSource": "DrdCrcDrg", "level": 2, "header": 1, "entries": [ - "At 2nd level, you learn to speak, read, and write {@language Draconic}, and when you make an Intelligence or Wisdom check related to dragons, you can add double your proficiency to the check. In addition, you have advantage on saving throws against being {@condition charmed} or {@condition frightened}." + "The rites of your circle grant you the ability to transform into the most feared creatures in all the realms. Starting at 2nd level, you can use your Wild Shape to transform into {@filter a dragon with a challenge rating as high as 1|bestiary|challenge rating=[;&1]|type=dragon}, ignoring the Max. CR column of the Beast Shapes table. This includes dragons you have not seen before. Additionally, you can transform into a dragon that has movement speeds from the Limitations column of the Beast Shapes table, but you cannot use those movement speeds until you've reached the appropriate druid levels shown on the table.", + "Starting at 6th level, you can transform into a dragon with a challenge rating as high as your druid level divided by 3, rounded down.", + "{@filter Official Dragons by Challenge Rating (up to CR 6).|bestiary|challenge rating=[;&6]|type=dragon}" ] }, { - "name": "Circle Forms", + "name": "Emissary of the Dragon", "source": "DrdCrcDrg", + "page": 2, "className": "Druid", "classSource": "PHB", - "page": 2, "subclassShortName": "Dragon", "subclassSource": "DrdCrcDrg", "level": 2, "header": 1, "entries": [ - "The rites of your circle grant you the ability to transform into the most feared creatures in all the realms. Starting at 2nd level, you can use your Wild Shape to transform into {@filter a dragon with a challenge rating as high as 1|bestiary|challenge rating=[;&1]|type=dragon}, ignoring the Max. CR column of the Beast Shapes table. This includes dragons you have not seen before. Additionally, you can transform into a dragon that has movement speeds from the Limitations column of the Beast Shapes table, but you cannot use those movement speeds until you've reached the appropriate druid levels shown on the table.", - "Starting at 6th level, you can transform into a dragon with a challenge rating as high as your druid level divided by 3, rounded down.", - "{@filter Official Dragons by Challenge Rating (up to CR 6).|bestiary|challenge rating=[;&6]|type=dragon}" + "At 2nd level, you learn to speak, read, and write {@language Draconic}, and when you make an Intelligence or Wisdom check related to dragons, you can add double your proficiency to the check. In addition, you have advantage on saving throws against being {@condition charmed} or {@condition frightened}." ] }, { "name": "Dragon's Breath Evolution", "source": "DrdCrcDrg", + "page": 2, "className": "Druid", "classSource": "PHB", - "page": 2, "subclassShortName": "Dragon", "subclassSource": "DrdCrcDrg", "level": 6, @@ -106,9 +106,9 @@ { "name": "Wild Draconic Form", "source": "DrdCrcDrg", + "page": 2, "className": "Druid", "classSource": "PHB", - "page": 2, "subclassShortName": "Dragon", "subclassSource": "DrdCrcDrg", "level": 10, @@ -191,9 +191,9 @@ { "name": "Druidic Dragon Wings", "source": "DrdCrcDrg", + "page": 2, "className": "Druid", "classSource": "PHB", - "page": 2, "subclassShortName": "Dragon", "subclassSource": "DrdCrcDrg", "level": 14, @@ -205,14 +205,14 @@ }, { "name": "Optional Rule: Draconic Aging", - "isClassFeatureVariant": true, "source": "DrdCrcDrg", + "page": 2, "className": "Druid", "classSource": "PHB", - "page": 2, "subclassShortName": "Dragon", "subclassSource": "DrdCrcDrg", "level": 18, + "isClassFeatureVariant": true, "header": 1, "entries": [ "{@i 18th-level druid optional subclass feature}", @@ -223,11 +223,13 @@ "monster": [ { "name": "Druidic Dragon", + "shortName": true, + "source": "DrdCrcDrg", + "page": 3, "size": [ "H" ], "type": "elemental", - "source": "DrdCrcDrg", "alignment": [ "U" ], @@ -254,37 +256,26 @@ "int": 12, "wis": 20, "cha": 17, - "passive": 18, - "cr": "5", - "shortName": true, - "page": 3, + "skill": { + "perception": "+8", + "stealth": "+3" + }, "senses": [ "blindsight 60 ft.", "darkvision 120 ft." ], - "senseTags": [ - "B", - "SD" + "passive": 18, + "immune": [ + { + "special": "(determined by {@table Draconic Essence|DrdCrcDrg})" + } ], "languages": [ "Common", "Draconic", "Primordial" ], - "languageTags": [ - "C", - "DR", - "P" - ], - "skill": { - "perception": "+8", - "stealth": "+3" - }, - "immune": [ - { - "special": "(determined by {@table Draconic Essence|DrdCrcDrg})" - } - ], + "cr": "5", "trait": [ { "name": "Elemental Nature", @@ -311,9 +302,6 @@ ] } ], - "traitTags": [ - "Siege Monster" - ], "action": [ { "name": "Multiattack", @@ -352,14 +340,27 @@ ] } ], + "tokenUrl": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/DrdCrcDrg/Druidic%20Dragon%20Token.webp", + "traitTags": [ + "Siege Monster" + ], + "senseTags": [ + "B", + "SD" + ], "actionTags": [ "Breath Weapon", "Multiattack" ], + "languageTags": [ + "C", + "DR", + "P" + ], "damageTags": [ + "B", "P", - "S", - "B" + "S" ], "miscTags": [ "MW", @@ -451,8 +452,7 @@ } } ] - }, - "tokenUrl": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew/master/_img/DrdCrcDrg/Druidic%20Dragon%20Token.webp" + } } ], "table": [ diff --git a/subclass/Red Ink Caravan; Aaralyn's Stolen Notes to Velea (5e).json b/subclass/Red Ink Caravan; Aaralyn's Stolen Notes to Velea (5e).json index 5513e21721..0f9f5756e6 100644 --- a/subclass/Red Ink Caravan; Aaralyn's Stolen Notes to Velea (5e).json +++ b/subclass/Red Ink Caravan; Aaralyn's Stolen Notes to Velea (5e).json @@ -27,23 +27,10 @@ "subclass": [ { "name": "Bonecarver", + "shortName": "Bonecarver", "source": "ASNtV", "className": "Ranger", "classSource": "PHB", - "shortName": "Bonecarver", - "subclassFeatures": [ - "Bonecarver|Ranger|PHB|Bonecarver|ASNtV|3|ASNtV", - "Anchor of the Bones|Ranger|PHB|Bonecarver|ASNtV|7|ASNtV", - "Bonebreaker|Ranger|PHB|Bonecarver|ASNtV|11|ASNtV", - "Visage of the Lost|Ranger|PHB|Bonecarver|ASNtV|15|ASNtV" - ], - "subclassSpells": [ - "unseen servant", - "gentle repose", - "speak with dead", - "Leomund's secret chest", - "hallow" - ], "additionalSpells": [ { "known": { @@ -64,6 +51,19 @@ ] } } + ], + "subclassSpells": [ + "unseen servant", + "gentle repose", + "speak with dead", + "Leomund's secret chest", + "hallow" + ], + "subclassFeatures": [ + "Bonecarver|Ranger|PHB|Bonecarver|ASNtV|3|ASNtV", + "Anchor of the Bones|Ranger|PHB|Bonecarver|ASNtV|7|ASNtV", + "Bonebreaker|Ranger|PHB|Bonecarver|ASNtV|11|ASNtV", + "Visage of the Lost|Ranger|PHB|Bonecarver|ASNtV|15|ASNtV" ] } ], @@ -141,7 +141,7 @@ ] }, { - "name": "Scrimshaw", + "name": "Death Reader", "source": "ASNtV", "className": "Ranger", "classSource": "PHB", @@ -151,12 +151,11 @@ "header": 1, "entries": [ "{@i 3rd-level Bonecarver feature}", - "When choosing this conclave at 3rd level, you become able to craft {@filter talismans|optionalfeatures|feature type=tlsmn} out of different kinds of bone through the art of scrimshaw, also known as bonecarving. Once per day, you may spend a short rest to craft two {@filter talismans|optionalfeatures|feature type=tlsmn} of your choice, granting the keeper of them special benefits. The {@filter talismans|optionalfeatures|feature type=tlsmn} will remain in effect for 8 hours or until they break. The {@filter talisman|optionalfeatures|feature type=tlsmn} will break if it is subject to any direct attack, and it has an AC of 10 + your Dexterity modifier. You also gain proficiency with {@item Woodcarver's Tools|phb}, which you use when you craft your {@filter talismans|optionalfeatures|feature type=tlsmn}. You know how to craft all the listed {@filter talismans|optionalfeatures|feature type=tlsmn}, but you may only craft a certain number at any given time, as detailed by this feature.", - "Upon reaching 7th level in this class, you may craft 3 {@filter talismans|optionalfeatures|feature type=tlsmn} during the daily short rest and all of these stay in effect. At 15th level, this number increases to 4. You can wear your own {@filter talismans|optionalfeatures|feature type=tlsmn}, and a person can wear multiple {@filter talismans|optionalfeatures|feature type=tlsmn}, but not two of the same kind. The available {@filter talismans|optionalfeatures|feature type=tlsmn} can be read {@homebrew {@filter here|optionalfeatures|feature type=tlsmn}|at the end of this subclass.}" + "Also at 3rd level, you are able to gather information about the origins of bones. By studying and looking over the corpse or bones of a dead creature over a 10 minute period, you can discern how the creature died, how long ago it died, and what type of creature it was." ] }, { - "name": "Death Reader", + "name": "Scrimshaw", "source": "ASNtV", "className": "Ranger", "classSource": "PHB", @@ -166,7 +165,8 @@ "header": 1, "entries": [ "{@i 3rd-level Bonecarver feature}", - "Also at 3rd level, you are able to gather information about the origins of bones. By studying and looking over the corpse or bones of a dead creature over a 10 minute period, you can discern how the creature died, how long ago it died, and what type of creature it was." + "When choosing this conclave at 3rd level, you become able to craft {@filter talismans|optionalfeatures|feature type=tlsmn} out of different kinds of bone through the art of scrimshaw, also known as bonecarving. Once per day, you may spend a short rest to craft two {@filter talismans|optionalfeatures|feature type=tlsmn} of your choice, granting the keeper of them special benefits. The {@filter talismans|optionalfeatures|feature type=tlsmn} will remain in effect for 8 hours or until they break. The {@filter talisman|optionalfeatures|feature type=tlsmn} will break if it is subject to any direct attack, and it has an AC of 10 + your Dexterity modifier. You also gain proficiency with {@item Woodcarver's Tools|phb}, which you use when you craft your {@filter talismans|optionalfeatures|feature type=tlsmn}. You know how to craft all the listed {@filter talismans|optionalfeatures|feature type=tlsmn}, but you may only craft a certain number at any given time, as detailed by this feature.", + "Upon reaching 7th level in this class, you may craft 3 {@filter talismans|optionalfeatures|feature type=tlsmn} during the daily short rest and all of these stay in effect. At 15th level, this number increases to 4. You can wear your own {@filter talismans|optionalfeatures|feature type=tlsmn}, and a person can wear multiple {@filter talismans|optionalfeatures|feature type=tlsmn}, but not two of the same kind. The available {@filter talismans|optionalfeatures|feature type=tlsmn} can be read {@homebrew {@filter here|optionalfeatures|feature type=tlsmn}|at the end of this subclass.}" ] }, { @@ -219,7 +219,7 @@ ], "optionalfeature": [ { - "name": "Eyes of Caragar", + "name": "Dancing Shadows", "source": "ASNtV", "page": 0, "featureType": [ @@ -243,12 +243,12 @@ } ], "entries": [ - "A set of small cat eyes adorn this talisman.", - "You have {@sense darkvision} out to a range of 60 feet, and you have advantage on {@skill Perception} checks that rely on sight." + "Formless shapes draw strange shadows on this piece of bone.", + "You have advantage on {@skill Stealth} checks while in dim light, and you have advantage on initiative rolls." ] }, { - "name": "Dancing Shadows", + "name": "Eyes of Caragar", "source": "ASNtV", "page": 0, "featureType": [ @@ -272,8 +272,8 @@ } ], "entries": [ - "Formless shapes draw strange shadows on this piece of bone.", - "You have advantage on {@skill Stealth} checks while in dim light, and you have advantage on initiative rolls." + "A set of small cat eyes adorn this talisman.", + "You have {@sense darkvision} out to a range of 60 feet, and you have advantage on {@skill Perception} checks that rely on sight." ] }, { diff --git a/subclass/SemanticAvenger; Aeronaut.json b/subclass/SemanticAvenger; Aeronaut.json index 41f68e2e55..fb2fdfae2a 100644 --- a/subclass/SemanticAvenger; Aeronaut.json +++ b/subclass/SemanticAvenger; Aeronaut.json @@ -25,23 +25,11 @@ "subclass": [ { "name": "Aeronaut", + "shortName": "Aeronaut", "source": "AERO", - "page": 1, "className": "Artificer", "classSource": "TCE", - "shortName": "Aeronaut", - "subclassSpells": [ - "fog cloud", - "zephyr strike|XGE", - "earthbind|XGE", - "gust of wind", - "counterspell", - "stinking cloud", - "Galder's speedy courier|LLK", - "freedom of movement", - "control winds|XGE", - "swift quiver" - ], + "page": 1, "additionalSpells": [ { "prepared": { @@ -68,6 +56,18 @@ } } ], + "subclassSpells": [ + "fog cloud", + "zephyr strike|XGE", + "earthbind|XGE", + "gust of wind", + "counterspell", + "stinking cloud", + "Galder's speedy courier|LLK", + "freedom of movement", + "control winds|XGE", + "swift quiver" + ], "subclassFeatures": [ "Eye in the Sky|Artificer|TCE|Aeronaut|AERO|3|AERO", "Air Support|Artificer|TCE|Aeronaut|AERO|5|AERO", @@ -80,9 +80,9 @@ { "name": "Eye in the Sky", "source": "AERO", + "page": 1, "className": "Artificer", "classSource": "TCE", - "page": 1, "subclassShortName": "Aeronaut", "subclassSource": "AERO", "level": 3, @@ -103,36 +103,12 @@ } ] }, - { - "name": "Tools of the Trade", - "source": "AERO", - "className": "Artificer", - "classSource": "TCE", - "page": 1, - "subclassShortName": "Aeronaut", - "subclassSource": "AERO", - "level": 3, - "header": 2, - "entries": [ - "You gain proficiency with {@item Navigator's Tools|PHB}. If you already have this proficiency, you gain proficiency with {@filter one other type of artisan's tools|items|source=|type=artisan's tools|category=} of your choice. You also gain proficiency with {@filter Vehicles (Air)|vehicles|source=|terrain=air}." - ], - "toolProficiencies": [ - { - "navigator's tools": true, - "vehicles (air)": true - }, - { - "anyArtisansTool": 1, - "vehicles (air)": true - } - ] - }, { "name": "Aeronaut Spells", "source": "AERO", + "page": 1, "className": "Artificer", "classSource": "TCE", - "page": 1, "subclassShortName": "Aeronaut", "subclassSource": "AERO", "level": 3, @@ -151,9 +127,9 @@ { "name": "Personal Aerial Device", "source": "AERO", + "page": 1, "className": "Artificer", "classSource": "TCE", - "page": 1, "subclassShortName": "Aeronaut", "subclassSource": "AERO", "level": 3, @@ -207,11 +183,35 @@ ] }, { - "name": "Air Support", + "name": "Tools of the Trade", "source": "AERO", + "page": 1, "className": "Artificer", "classSource": "TCE", + "subclassShortName": "Aeronaut", + "subclassSource": "AERO", + "level": 3, + "toolProficiencies": [ + { + "navigator's tools": true, + "vehicles (air)": true + }, + { + "anyArtisansTool": 1, + "vehicles (air)": true + } + ], + "header": 2, + "entries": [ + "You gain proficiency with {@item Navigator's Tools|PHB}. If you already have this proficiency, you gain proficiency with {@filter one other type of artisan's tools|items|source=|type=artisan's tools|category=} of your choice. You also gain proficiency with {@filter Vehicles (Air)|vehicles|source=|terrain=air}." + ] + }, + { + "name": "Air Support", + "source": "AERO", "page": 2, + "className": "Artificer", + "classSource": "TCE", "subclassShortName": "Aeronaut", "subclassSource": "AERO", "level": 5, @@ -224,9 +224,9 @@ { "name": "Versatile Fuel Application", "source": "AERO", + "page": 2, "className": "Artificer", "classSource": "TCE", - "page": 2, "subclassShortName": "Aeronaut", "subclassSource": "AERO", "level": 9, @@ -289,12 +289,17 @@ { "name": "Turbulent Tenacity", "source": "AERO", + "page": 2, "className": "Artificer", "classSource": "TCE", - "page": 2, "subclassShortName": "Aeronaut", "subclassSource": "AERO", "level": 15, + "resist": [ + "bludgeoning", + "cold", + "thunder" + ], "header": 1, "entries": [ "Your time fighting among the clouds and resisting the buffeting winds has taught you to roll with unseen atmospheric blows. You gain the following benefits:", @@ -307,11 +312,6 @@ "The duration of the standard flight function of your personal aerial device increases dramatically. Once you have expended 1 fuel charge to engage standard flight, you can use that function until you complete a long rest without having to expend an additional fuel charge." ] } - ], - "resist": [ - "bludgeoning", - "cold", - "thunder" ] } ], diff --git a/subclass/The Winter Halo; Wizard Subclass Overhaul.json b/subclass/The Winter Halo; Wizard Subclass Overhaul.json index b632663296..ddb1873b79 100644 --- a/subclass/The Winter Halo; Wizard Subclass Overhaul.json +++ b/subclass/The Winter Halo; Wizard Subclass Overhaul.json @@ -22,543 +22,14 @@ "dateLastModified": 1669829665, "_dateLastModifiedHash": "a692f7ac9b" }, - "book": [ - { - "name": "Wizard Subclass Overhaul", - "source": "WHW", - "author": "The Winter Halo", - "group": "homebrew", - "published": "2021-08-28", - "id": "WSO", - "contents": [ - { - "name": "Arcane Traditions", - "headers": [ - { - "header": "Tradition Spells", - "depth": 2 - }, - "School of Abjuration", - "School of Conjuration", - "School of Divination", - "School of Enchantment", - "School of Evocation", - "School of Illusion", - "School of Necromancy", - "School of Transmutation" - ] - } - ] - } - ], - "bookData": [ - { - "id": "WSO", - "source": "WHW", - "data": [ - { - "type": "section", - "name": "Arcane Traditions", - "page": 1, - "entries": [ - "The study of wizardry is ancient, stretching back to the earliest mortal discoveries of magic. It is firmly established in the worlds of D&D, with various traditions dedicated to its complex study.", - "The most common arcane traditions in the multiverse revolve around the {@book schools of magic|PHB|10|The Schools of Magic}. Wizards through the ages have catalogued thousands of spells, grouping them into eight categories called schools. In some places, these traditions are literally schools; a wizard might study at the School of Illusion while another studies across town at the School of Enchantment. In other institutions, the schools are more like academic departments, with rival faculties competing for students and funding. Even wizards who train apprentices in the solitude of their own towers use the division of magic into schools as a learning device, since the spells of each school require mastery of different techniques.", - { - "type": "entries", - "entries": [ - { - "type": "entries", - "name": "Tradition Spells", - "page": 1, - "entries": [ - { - "type": "statblock", - "tag": "variantrule", - "source": "WHW", - "name": "Tradition Spells", - "page": 1 - } - ] - } - ] - }, - { - "type": "entries", - "name": "School of Abjuration", - "page": 1, - "entries": [ - { - "type": "statblock", - "prop": "subclass", - "source": "WHW", - "name": "Abjuration", - "page": 1, - "className": "Wizard", - "classSource": "PHB" - } - ] - }, - { - "type": "entries", - "name": "School of Conjuration", - "page": 3, - "entries": [ - { - "type": "statblock", - "prop": "subclass", - "source": "WHW", - "name": "Conjuration", - "page": 3, - "className": "Wizard", - "classSource": "PHB" - } - ] - }, - { - "type": "entries", - "name": "School of Divination", - "page": 5, - "entries": [ - { - "type": "statblock", - "prop": "subclass", - "source": "WHW", - "name": "Divination", - "page": 5, - "className": "Wizard", - "classSource": "PHB" - } - ] - }, - { - "type": "entries", - "name": "School of Enchantment", - "page": 6, - "entries": [ - { - "type": "statblock", - "prop": "subclass", - "source": "WHW", - "name": "Enchantment", - "page": 6, - "className": "Wizard", - "classSource": "PHB" - } - ] - }, - { - "type": "entries", - "name": "School of Evocation", - "page": 8, - "entries": [ - { - "type": "statblock", - "prop": "subclass", - "source": "WHW", - "name": "Evocation", - "page": 8, - "className": "Wizard", - "classSource": "PHB" - } - ] - }, - { - "type": "entries", - "name": "School of Illusion", - "page": 9, - "entries": [ - { - "type": "statblock", - "prop": "subclass", - "source": "WHW", - "name": "Illusion", - "page": 9, - "className": "Wizard", - "classSource": "PHB" - } - ] - }, - { - "type": "entries", - "name": "School of Necromancy", - "page": 10, - "entries": [ - { - "type": "statblock", - "prop": "subclass", - "source": "WHW", - "name": "Necromancy", - "page": 10, - "className": "Wizard", - "classSource": "PHB" - } - ] - }, - { - "type": "entries", - "name": "School of Transmutation", - "page": 12, - "entries": [ - { - "type": "statblock", - "prop": "subclass", - "source": "WHW", - "name": "Transmutation", - "page": 12, - "className": "Wizard", - "classSource": "PHB" - } - ] - } - ] - } - ] - } - ], - "variantrule": [ - { - "name": "Tradition Spells", - "source": "WHW", - "page": 1, - "ruleType": "V", - "entries": [ - "Each tradition has a list of spells\u2014its tradition spells\u2014that you gain at the wizard levels noted in the tradition description. Once you gain a tradition spell, you always have it prepared, and it doesn't count against the number of spells you can prepare each day. The spell does not need to be in your spell book to {@action cast a spell|PHB|cast}.", - "If you have a tradition spell that doesn't appear on the wizard spell list, the spell is nonetheless a wizard spell for you." - ] - } - ], - "table": [ - { - "source": "WHW", - "name": "Abjuration Tradition Spells", - "page": 2, - "colLabels": [ - "Wizard Level", - "Spells" - ], - "colStyles": [ - "col-2 text-center", - "col-10" - ], - "rows": [ - [ - "2nd", - "{@spell Sanctuary}, {@spell Snare|XGE}" - ], - [ - "3rd", - "{@spell Arcane Lock}, {@spell Warding Bond}" - ], - [ - "5th", - "{@spell Nondetection}, {@spell Remove Curse}" - ], - [ - "7th", - "{@spell Freedom of Movement}, {@spell Mordenkainen's Private Sanctum}" - ], - [ - "9th", - "{@spell Antilife Shell}, {@spell Dispel Evil and Good}" - ] - ], - "footnotes": [ - "{@note The rules for Tradition Spells can be found {@variantrule Tradition Spells|WHW|here}.}" - ] - }, - { - "source": "WHW", - "name": "Conjuration Tradition Spells", - "page": 3, - "colLabels": [ - "Wizard Level", - "Spells" - ], - "colStyles": [ - "col-2 text-center", - "col-10" - ], - "rows": [ - [ - "2nd", - "{@spell Tenser's Floating Disk}, {@spell Unseen Servant}" - ], - [ - "3rd", - "{@spell Cloud of Daggers}, {@spell Misty Step}" - ], - [ - "5th", - "{@spell Call Lightning}, {@spell Create Food and Water}" - ], - [ - "7th", - "{@spell Dimension Door}, {@spell Leomund's Secret Chest}" - ], - [ - "9th", - "{@spell Far Step|XGE}, {@spell Teleportation Circle}" - ] - ], - "footnotes": [ - "{@note The rules for Tradition Spells can be found {@variantrule Tradition Spells|WHW|here}.}" - ] - }, - { - "source": "WHW", - "name": "Divination Tradition Spells", - "page": 5, - "colLabels": [ - "Wizard Level", - "Spells" - ], - "colStyles": [ - "col-2 text-center", - "col-10" - ], - "rows": [ - [ - "2nd", - "{@spell Detect Evil and Good}, {@spell Detect Poison and Disease}" - ], - [ - "3rd", - "{@spell Locate Animals or Plants}, {@spell Locate Object}" - ], - [ - "5th", - "{@spell Clairvoyance}, {@spell Tongues}" - ], - [ - "7th", - "{@spell Divination}, {@spell Locate Creature}" - ], - [ - "9th", - "{@spell Contact Other Plane}, {@spell Legend Lore}" - ] - ], - "footnotes": [ - "{@note The rules for Tradition Spells can be found {@variantrule Tradition Spells|WHW|here}.}" - ] - }, - { - "source": "WHW", - "name": "Enchantment Tradition Spells", - "page": 6, - "colLabels": [ - "Wizard Level", - "Spells" - ], - "colStyles": [ - "col-2 text-center", - "col-10" - ], - "rows": [ - [ - "2nd", - "{@spell Animal Friendship}, {@spell Command}" - ], - [ - "3rd", - "{@spell Animal Messenger}, {@spell Enthrall}" - ], - [ - "5th", - "{@spell Catnap|XGE}, {@spell Enemies Abound|XGE}" - ], - [ - "7th", - "{@spell Charm Monster|XGE}, {@spell Compulsion}" - ], - [ - "9th", - "{@spell Geas}, {@spell Modify Memory}" - ] - ], - "footnotes": [ - "{@note The rules for Tradition Spells can be found {@variantrule Tradition Spells|WHW|here}.}" - ] - }, - { - "source": "WHW", - "name": "Evocation Tradition Spells", - "page": 8, - "colLabels": [ - "Wizard Level", - "Spells" - ], - "colStyles": [ - "col-2 text-center", - "col-10" - ], - "rows": [ - [ - "2nd", - "{@spell Burning Hands}, {@spell Chromatic Orb}" - ], - [ - "3rd", - "{@spell Moonbeam}, {@spell Scorching Ray}" - ], - [ - "5th", - "{@spell Lightning Bolt}, {@spell Sending}" - ], - [ - "7th", - "{@spell Ice Storm}, {@spell Storm Sphere|XGE}" - ], - [ - "9th", - "{@spell Dawn|XGE}, {@spell Flame Strike}" - ] - ], - "footnotes": [ - "{@note The rules for Tradition Spells can be found {@variantrule Tradition Spells|WHW|here}.}" - ] - }, - { - "source": "WHW", - "name": "Illusion Tradition Spells", - "page": 9, - "colLabels": [ - "Wizard Level", - "Spells" - ], - "colStyles": [ - "col-2 text-center", - "col-10" - ], - "rows": [ - [ - "2nd", - "{@spell Disguise Self}, {@spell Silent Image}" - ], - [ - "3rd", - "{@spell Nystul's Magic Aura}, {@spell Phantasmal Force}" - ], - [ - "5th", - "{@spell Major Image}, {@spell Phantom Steed}" - ], - [ - "7th", - "{@spell Hallucinatory Terrain}, {@spell Phantasmal Killer}" - ], - [ - "9th", - "{@spell Dream}, {@spell Seeming}" - ] - ], - "footnotes": [ - "{@note The rules for Tradition Spells can be found {@variantrule Tradition Spells|WHW|here}.}" - ] - }, - { - "source": "WHW", - "name": "Necromancy Tradition Spells", - "page": 11, - "colLabels": [ - "Wizard Level", - "Spells" - ], - "colStyles": [ - "col-2 text-center", - "col-10" - ], - "rows": [ - [ - "2nd", - "{@spell Cause Fear|XGE}, {@spell Inflict Wounds}" - ], - [ - "3rd", - "{@spell Gentle Repose}, {@spell Ray of Enfeeblement}" - ], - [ - "5th", - "{@spell Animate Dead}, {@spell Speak with Dead}" - ], - [ - "7th", - "{@spell Blight}, {@spell Shadow of Moil|XGE}" - ], - [ - "9th", - "{@spell Danse Macabre|XGE}, {@spell Negative Energy Flood|XGE}" - ] - ], - "footnotes": [ - "{@note The rules for Tradition Spells can be found {@variantrule Tradition Spells|WHW|here}.}" - ] - }, - { - "source": "WHW", - "name": "Transmutation Tradition Spells", - "page": 13, - "colLabels": [ - "Wizard Level", - "Spells" - ], - "colStyles": [ - "col-2 text-center", - "col-10" - ], - "rows": [ - [ - "2nd", - "{@spell Create or Destroy Water}, {@spell Jump}" - ], - [ - "3rd", - "{@spell Alter Self}, {@spell Knock}" - ], - [ - "5th", - "{@spell Water Breathing}, {@spell Water Walk}" - ], - [ - "7th", - "{@spell Fabricate}, {@spell Polymorph}" - ], - [ - "9th", - "{@spell Passwall}, {@spell Transmute Rock|XGE}" - ] - ], - "footnotes": [ - "{@note The rules for Tradition Spells can be found {@variantrule Tradition Spells|WHW|here}.}" - ] - } - ], "subclass": [ { "name": "School of Abjuration", + "shortName": "Abjuration", "source": "WHW", - "page": 1, "className": "Wizard", "classSource": "PHB", - "shortName": "Abjuration", - "subclassFeatures": [ - "School of Abjuration|Wizard|PHB|Abjuration|WHW|2|WHW", - "Projected Ward|Wizard|PHB|Abjuration|WHW|6|WHW", - "Improved Abjuration|Wizard|PHB|Abjuration|WHW|10|WHW", - "Arcane Bastion|Wizard|PHB|Abjuration|WHW|14|WHW" - ], - "subclassSpells": [ - "sanctuary", - "snare|xge", - "arcane lock", - "warding bond", - "nondetection", - "remove curse", - "freedom of movement", - "mordenkainen's private sanctum", - "antilife shell", - "dispel evil and good" - ], + "page": 1, "additionalSpells": [ { "prepared": { @@ -584,34 +55,33 @@ ] } } + ], + "subclassSpells": [ + "sanctuary", + "snare|xge", + "arcane lock", + "warding bond", + "nondetection", + "remove curse", + "freedom of movement", + "mordenkainen's private sanctum", + "antilife shell", + "dispel evil and good" + ], + "subclassFeatures": [ + "School of Abjuration|Wizard|PHB|Abjuration|WHW|2|WHW", + "Projected Ward|Wizard|PHB|Abjuration|WHW|6|WHW", + "Improved Abjuration|Wizard|PHB|Abjuration|WHW|10|WHW", + "Arcane Bastion|Wizard|PHB|Abjuration|WHW|14|WHW" ] }, { "name": "School of Conjuration", + "shortName": "Conjuration", "source": "WHW", - "page": 3, "className": "Wizard", "classSource": "PHB", - "shortName": "Conjuration", - "subclassFeatures": [ - "School of Conjuration|Wizard|PHB|Conjuration|WHW|2|WHW", - "Benign Transportation|Wizard|PHB|Conjuration|WHW|6|WHW", - "Focused Conjuration|Wizard|PHB|Conjuration|WHW|10|WHW", - "Empowered Summons|Wizard|PHB|Conjuration|WHW|14|WHW", - "Minor Conjuration Improvement|Wizard|PHB|Conjuration|WHW|14|WHW" - ], - "subclassSpells": [ - "Tenser's Floating Disk", - "Unseen Servant", - "Cloud of Daggers", - "Misty Step", - "Call Lightning", - "Create Food and Water", - "Dimension Door", - "Leomund's Secret Chest", - "Far Step|XGE", - "Teleportation Circle" - ], + "page": 3, "additionalSpells": [ { "prepared": { @@ -637,33 +107,34 @@ ] } } + ], + "subclassSpells": [ + "Tenser's Floating Disk", + "Unseen Servant", + "Cloud of Daggers", + "Misty Step", + "Call Lightning", + "Create Food and Water", + "Dimension Door", + "Leomund's Secret Chest", + "Far Step|XGE", + "Teleportation Circle" + ], + "subclassFeatures": [ + "School of Conjuration|Wizard|PHB|Conjuration|WHW|2|WHW", + "Benign Transportation|Wizard|PHB|Conjuration|WHW|6|WHW", + "Focused Conjuration|Wizard|PHB|Conjuration|WHW|10|WHW", + "Empowered Summons|Wizard|PHB|Conjuration|WHW|14|WHW", + "Minor Conjuration Improvement|Wizard|PHB|Conjuration|WHW|14|WHW" ] }, { "name": "School of Divination", + "shortName": "Divination", "source": "WHW", - "page": 5, "className": "Wizard", "classSource": "PHB", - "shortName": "Divination", - "subclassFeatures": [ - "School of Divination|Wizard|PHB|Divination|WHW|2|WHW", - "The Third Eye|Wizard|PHB|Divination|WHW|6|WHW", - "Expert Diviner|Wizard|PHB|Divination|WHW|10|WHW", - "Great Portent|Wizard|PHB|Divination|WHW|14|WHW" - ], - "subclassSpells": [ - "Detect Evil and Good", - "Detect Poison and Disease", - "Locate Animals or Plants", - "Locate Object", - "Clairvoyance", - "Tongues", - "Divination", - "Locate Creature", - "Contact Other Plane", - "Legend Lore" - ], + "page": 5, "additionalSpells": [ { "prepared": { @@ -689,33 +160,33 @@ ] } } + ], + "subclassSpells": [ + "Detect Evil and Good", + "Detect Poison and Disease", + "Locate Animals or Plants", + "Locate Object", + "Clairvoyance", + "Tongues", + "Divination", + "Locate Creature", + "Contact Other Plane", + "Legend Lore" + ], + "subclassFeatures": [ + "School of Divination|Wizard|PHB|Divination|WHW|2|WHW", + "The Third Eye|Wizard|PHB|Divination|WHW|6|WHW", + "Expert Diviner|Wizard|PHB|Divination|WHW|10|WHW", + "Great Portent|Wizard|PHB|Divination|WHW|14|WHW" ] }, { "name": "School of Enchantment", + "shortName": "Enchantment", "source": "WHW", - "page": 6, "className": "Wizard", "classSource": "PHB", - "shortName": "Enchantment", - "subclassFeatures": [ - "School of Enchantment|Wizard|PHB|Enchantment|WHW|2|WHW", - "Instinctive Charm|Wizard|PHB|Enchantment|WHW|6|WHW", - "Split Enchantment|Wizard|PHB|Enchantment|WHW|10|WHW", - "Alter Memories|Wizard|PHB|Enchantment|WHW|14|WHW" - ], - "subclassSpells": [ - "Animal Friendship", - "Command", - "Animal Messenger", - "Enthrall", - "Catnap|XGE", - "Enemies Abound|XGE", - "Charm Monster|XGE", - "Compulsion", - "Geas", - "Modify Memory" - ], + "page": 6, "additionalSpells": [ { "prepared": { @@ -741,33 +212,33 @@ ] } } + ], + "subclassSpells": [ + "Animal Friendship", + "Command", + "Animal Messenger", + "Enthrall", + "Catnap|XGE", + "Enemies Abound|XGE", + "Charm Monster|XGE", + "Compulsion", + "Geas", + "Modify Memory" + ], + "subclassFeatures": [ + "School of Enchantment|Wizard|PHB|Enchantment|WHW|2|WHW", + "Instinctive Charm|Wizard|PHB|Enchantment|WHW|6|WHW", + "Split Enchantment|Wizard|PHB|Enchantment|WHW|10|WHW", + "Alter Memories|Wizard|PHB|Enchantment|WHW|14|WHW" ] }, { "name": "School of Evocation", + "shortName": "Evocation", "source": "WHW", - "page": 8, "className": "Wizard", "classSource": "PHB", - "shortName": "Evocation", - "subclassFeatures": [ - "School of Evocation|Wizard|PHB|Evocation|WHW|2|WHW", - "Empowered Evocation|Wizard|PHB|Evocation|WHW|6|WHW", - "Adaptive Spells|Wizard|PHB|Evocation|WHW|10|WHW", - "Overchannel|Wizard|PHB|Evocation|WHW|14|WHW" - ], - "subclassSpells": [ - "Burning Hands", - "Chromatic Orb", - "Moonbeam", - "Scorching Ray", - "Lightning Bolt", - "Sending", - "Ice Storm", - "Storm Sphere|XGE", - "Dawn|XGE", - "Flame Strike" - ], + "page": 8, "additionalSpells": [ { "prepared": { @@ -793,33 +264,33 @@ ] } } + ], + "subclassSpells": [ + "Burning Hands", + "Chromatic Orb", + "Moonbeam", + "Scorching Ray", + "Lightning Bolt", + "Sending", + "Ice Storm", + "Storm Sphere|XGE", + "Dawn|XGE", + "Flame Strike" + ], + "subclassFeatures": [ + "School of Evocation|Wizard|PHB|Evocation|WHW|2|WHW", + "Empowered Evocation|Wizard|PHB|Evocation|WHW|6|WHW", + "Adaptive Spells|Wizard|PHB|Evocation|WHW|10|WHW", + "Overchannel|Wizard|PHB|Evocation|WHW|14|WHW" ] }, { "name": "School of Illusion", + "shortName": "Illusion", "source": "WHW", - "page": 9, "className": "Wizard", "classSource": "PHB", - "shortName": "Illusion", - "subclassFeatures": [ - "School of Illusion|Wizard|PHB|Illusion|WHW|2|WHW", - "Malleable Illusions|Wizard|PHB|Illusion|WHW|6|WHW", - "Illusory Self|Wizard|PHB|Illusion|WHW|10|WHW", - "Illusory Reality|Wizard|PHB|Illusion|WHW|14|WHW" - ], - "subclassSpells": [ - "Disguise Self", - "Silent Image", - "Nystul's Magic Aura", - "Phantasmal Force", - "Major Image", - "Phantom Steed", - "Hallucinatory Terrain", - "Phantasmal Killer", - "Dream", - "Seeming" - ], + "page": 9, "additionalSpells": [ { "prepared": { @@ -845,36 +316,33 @@ ] } } + ], + "subclassSpells": [ + "Disguise Self", + "Silent Image", + "Nystul's Magic Aura", + "Phantasmal Force", + "Major Image", + "Phantom Steed", + "Hallucinatory Terrain", + "Phantasmal Killer", + "Dream", + "Seeming" + ], + "subclassFeatures": [ + "School of Illusion|Wizard|PHB|Illusion|WHW|2|WHW", + "Malleable Illusions|Wizard|PHB|Illusion|WHW|6|WHW", + "Illusory Self|Wizard|PHB|Illusion|WHW|10|WHW", + "Illusory Reality|Wizard|PHB|Illusion|WHW|14|WHW" ] }, { "name": "School of Necromancy", + "shortName": "Necromancy", "source": "WHW", - "page": 10, "className": "Wizard", "classSource": "PHB", - "shortName": "Necromancy", - "subclassFeatures": [ - "School of Necromancy|Wizard|PHB|Necromancy|WHW|2|WHW", - "Undead Thralls|Wizard|PHB|Necromancy|WHW|6|WHW", - "Inured to Undeath|Wizard|PHB|Necromancy|WHW|10|WHW", - "Command Undead|Wizard|PHB|Necromancy|WHW|14|WHW", - "Grim Harvest Improvement|Wizard|PHB|Necromancy|WHW|6|WHW", - "Grim Harvest Improvement|Wizard|PHB|Necromancy|WHW|10|WHW", - "Grim Harvest Improvement|Wizard|PHB|Necromancy|WHW|14|WHW" - ], - "subclassSpells": [ - "Cause Fear|XGE", - "Inflict Wounds", - "Gentle Repose", - "Ray of Enfeeblement", - "Animate Dead", - "Speak with Dead", - "Blight", - "Shadow of Moil|XGE", - "Danse Macabre|XGE", - "Negative Energy Flood|XGE" - ], + "page": 10, "additionalSpells": [ { "prepared": { @@ -900,35 +368,36 @@ ] } } + ], + "subclassSpells": [ + "Cause Fear|XGE", + "Inflict Wounds", + "Gentle Repose", + "Ray of Enfeeblement", + "Animate Dead", + "Speak with Dead", + "Blight", + "Shadow of Moil|XGE", + "Danse Macabre|XGE", + "Negative Energy Flood|XGE" + ], + "subclassFeatures": [ + "School of Necromancy|Wizard|PHB|Necromancy|WHW|2|WHW", + "Undead Thralls|Wizard|PHB|Necromancy|WHW|6|WHW", + "Inured to Undeath|Wizard|PHB|Necromancy|WHW|10|WHW", + "Command Undead|Wizard|PHB|Necromancy|WHW|14|WHW", + "Grim Harvest Improvement|Wizard|PHB|Necromancy|WHW|6|WHW", + "Grim Harvest Improvement|Wizard|PHB|Necromancy|WHW|10|WHW", + "Grim Harvest Improvement|Wizard|PHB|Necromancy|WHW|14|WHW" ] }, { "name": "School of Transmutation", + "shortName": "Transmutation", "source": "WHW", - "page": 12, "className": "Wizard", "classSource": "PHB", - "shortName": "Transmutation", - "subclassFeatures": [ - "School of Transmutation|Wizard|PHB|Transmutation|WHW|2|WHW", - "Transmuter's Stone|Wizard|PHB|Transmutation|WHW|6|WHW", - "Master Transmuter|Wizard|PHB|Transmutation|WHW|10|WHW", - "Magnum Opus|Wizard|PHB|Transmutation|WHW|14|WHW", - "Transmuter's Stone Improvement|Wizard|PHB|Transmutation|WHW|10|WHW", - "Transmuter's Stone Improvement|Wizard|PHB|Transmutation|WHW|14|WHW" - ], - "subclassSpells": [ - "Create or Destroy Water", - "Jump", - "Alter Self", - "Knock", - "Water Breathing", - "Water Walk", - "Fabricate", - "Polymorph", - "Passwall", - "Transmute Rock|XGE" - ], + "page": 12, "additionalSpells": [ { "prepared": { @@ -954,6 +423,26 @@ ] } } + ], + "subclassSpells": [ + "Create or Destroy Water", + "Jump", + "Alter Self", + "Knock", + "Water Breathing", + "Water Walk", + "Fabricate", + "Polymorph", + "Passwall", + "Transmute Rock|XGE" + ], + "subclassFeatures": [ + "School of Transmutation|Wizard|PHB|Transmutation|WHW|2|WHW", + "Transmuter's Stone|Wizard|PHB|Transmutation|WHW|6|WHW", + "Master Transmuter|Wizard|PHB|Transmutation|WHW|10|WHW", + "Magnum Opus|Wizard|PHB|Transmutation|WHW|14|WHW", + "Transmuter's Stone Improvement|Wizard|PHB|Transmutation|WHW|10|WHW", + "Transmuter's Stone Improvement|Wizard|PHB|Transmutation|WHW|14|WHW" ] } ], @@ -961,9 +450,9 @@ { "name": "School of Abjuration", "source": "WHW", + "page": 1, "className": "Wizard", "classSource": "PHB", - "page": 1, "subclassShortName": "Abjuration", "subclassSource": "WHW", "level": 2, @@ -984,9 +473,9 @@ { "name": "Abjuration Tradition Spells", "source": "WHW", + "page": 2, "className": "Wizard", "classSource": "PHB", - "page": 2, "subclassShortName": "Abjuration", "subclassSource": "WHW", "level": 2, @@ -1004,9 +493,9 @@ { "name": "Arcane Ward", "source": "WHW", + "page": 2, "className": "Wizard", "classSource": "PHB", - "page": 2, "subclassShortName": "Abjuration", "subclassSource": "WHW", "level": 2, @@ -1018,9 +507,9 @@ { "name": "Projected Ward", "source": "WHW", + "page": 2, "className": "Wizard", "classSource": "PHB", - "page": 2, "subclassShortName": "Abjuration", "subclassSource": "WHW", "level": 6, @@ -1032,9 +521,9 @@ { "name": "Improved Abjuration", "source": "WHW", + "page": 2, "className": "Wizard", "classSource": "PHB", - "page": 2, "subclassShortName": "Abjuration", "subclassSource": "WHW", "level": 10, @@ -1046,9 +535,9 @@ { "name": "Arcane Bastion", "source": "WHW", + "page": 3, "className": "Wizard", "classSource": "PHB", - "page": 3, "subclassShortName": "Abjuration", "subclassSource": "WHW", "level": 14, @@ -1062,9 +551,9 @@ { "name": "School of Conjuration", "source": "WHW", + "page": 3, "className": "Wizard", "classSource": "PHB", - "page": 3, "subclassShortName": "Conjuration", "subclassSource": "WHW", "level": 2, @@ -1084,9 +573,9 @@ { "name": "Conjuration Tradition Spells", "source": "WHW", + "page": 3, "className": "Wizard", "classSource": "PHB", - "page": 3, "subclassShortName": "Conjuration", "subclassSource": "WHW", "level": 2, @@ -1104,9 +593,9 @@ { "name": "Minor Conjuration", "source": "WHW", + "page": 3, "className": "Wizard", "classSource": "PHB", - "page": 3, "subclassShortName": "Conjuration", "subclassSource": "WHW", "level": 2, @@ -1117,26 +606,12 @@ "To conjure an object, you must have at least a vague understanding of how it works and is created; for example, most wizards are likely to know roughly how a {@item Chain (10 feet)|PHB|metal chain} or {@item breastplate|PHB} is made, or how an {@item arcane focus|PHB} is constructed, but not how an {@item antimatter rifle|DMG} is made. Additionally, the object you create cannot be worth more than 400 gp. Hazardous materials conjured by this feature do not retain their hazardous properties and only deal damage appropriate to the damage dealt by being crushed, stabbed, or cut by the object. For example, a 20 pound ball of half-cooled magma created by this spell does not deal any fire damage, but it can deal damage appropriate for an improvised weapon when thrown, and it might do much more damage when dropped off a cliff onto someone's head at terminal velocity. Poison generally acts as an inert paste or liquid, and explosives do not detonate. A conjured block of ice does not deal extra cold damage to a fire elemental. These general rules of thumb hold true for other exotic materials like powerful acids, normally radioactive substances, and more. The object disappears after 1 hour, when you use this feature again, when you use an action to dismiss it, or if it takes any damage. Armor does not take damage when it is used for its intended purpose. Starting at 14th level, you can create an object that weighs up to 200 pounds and is up to five feet on a side." ] }, - { - "name": "Minor Conjuration Improvement", - "source": "WHW", - "className": "Wizard", - "classSource": "PHB", - "page": 3, - "subclassShortName": "Conjuration", - "subclassSource": "WHW", - "level": 14, - "header": 1, - "entries": [ - "Starting at 14th level, you can create an object that weighs up to 200 pounds and is up to five feet on a side." - ] - }, { "name": "Benign Transportation", "source": "WHW", + "page": 4, "className": "Wizard", "classSource": "PHB", - "page": 4, "subclassShortName": "Conjuration", "subclassSource": "WHW", "level": 6, @@ -1150,9 +625,9 @@ { "name": "Focused Conjuration", "source": "WHW", + "page": 4, "className": "Wizard", "classSource": "PHB", - "page": 4, "subclassShortName": "Conjuration", "subclassSource": "WHW", "level": 10, @@ -1164,9 +639,9 @@ { "name": "Empowered Summons", "source": "WHW", + "page": 4, "className": "Wizard", "classSource": "PHB", - "page": 4, "subclassShortName": "Conjuration", "subclassSource": "WHW", "level": 14, @@ -1176,11 +651,25 @@ ] }, { - "name": "School of Divination", + "name": "Minor Conjuration Improvement", "source": "WHW", + "page": 3, "className": "Wizard", "classSource": "PHB", + "subclassShortName": "Conjuration", + "subclassSource": "WHW", + "level": 14, + "header": 1, + "entries": [ + "Starting at 14th level, you can create an object that weighs up to 200 pounds and is up to five feet on a side." + ] + }, + { + "name": "School of Divination", + "source": "WHW", "page": 5, + "className": "Wizard", + "classSource": "PHB", "subclassShortName": "Divination", "subclassSource": "WHW", "level": 2, @@ -1200,9 +689,9 @@ { "name": "Divination Tradition Spells", "source": "WHW", + "page": 5, "className": "Wizard", "classSource": "PHB", - "page": 5, "subclassShortName": "Divination", "subclassSource": "WHW", "level": 2, @@ -1220,9 +709,9 @@ { "name": "Portent", "source": "WHW", + "page": 5, "className": "Wizard", "classSource": "PHB", - "page": 5, "subclassShortName": "Divination", "subclassSource": "WHW", "level": 2, @@ -1235,9 +724,9 @@ { "name": "The Third Eye", "source": "WHW", + "page": 5, "className": "Wizard", "classSource": "PHB", - "page": 5, "subclassShortName": "Divination", "subclassSource": "WHW", "level": 6, @@ -1270,9 +759,9 @@ { "name": "Expert Diviner", "source": "WHW", + "page": 6, "className": "Wizard", "classSource": "PHB", - "page": 6, "subclassShortName": "Divination", "subclassSource": "WHW", "level": 10, @@ -1285,9 +774,9 @@ { "name": "Great Portent", "source": "WHW", + "page": 6, "className": "Wizard", "classSource": "PHB", - "page": 6, "subclassShortName": "Divination", "subclassSource": "WHW", "level": 14, @@ -1300,9 +789,9 @@ { "name": "School of Enchantment", "source": "WHW", + "page": 6, "className": "Wizard", "classSource": "PHB", - "page": 6, "subclassShortName": "Enchantment", "subclassSource": "WHW", "level": 2, @@ -1322,9 +811,9 @@ { "name": "Enchantment Tradition Spells", "source": "WHW", + "page": 6, "className": "Wizard", "classSource": "PHB", - "page": 6, "subclassShortName": "Enchantment", "subclassSource": "WHW", "level": 2, @@ -1342,9 +831,9 @@ { "name": "Hypnotic Gaze", "source": "WHW", + "page": 7, "className": "Wizard", "classSource": "PHB", - "page": 7, "subclassShortName": "Enchantment", "subclassSource": "WHW", "level": 2, @@ -1358,9 +847,9 @@ { "name": "Instinctive Charm", "source": "WHW", + "page": 7, "className": "Wizard", "classSource": "PHB", - "page": 7, "subclassShortName": "Enchantment", "subclassSource": "WHW", "level": 6, @@ -1374,9 +863,9 @@ { "name": "Split Enchantment", "source": "WHW", + "page": 7, "className": "Wizard", "classSource": "PHB", - "page": 7, "subclassShortName": "Enchantment", "subclassSource": "WHW", "level": 10, @@ -1388,9 +877,9 @@ { "name": "Alter Memories", "source": "WHW", + "page": 7, "className": "Wizard", "classSource": "PHB", - "page": 7, "subclassShortName": "Enchantment", "subclassSource": "WHW", "level": 14, @@ -1403,9 +892,9 @@ { "name": "School of Evocation", "source": "WHW", + "page": 8, "className": "Wizard", "classSource": "PHB", - "page": 8, "subclassShortName": "Evocation", "subclassSource": "WHW", "level": 2, @@ -1425,9 +914,9 @@ { "name": "Evocation Tradition Spells", "source": "WHW", + "page": 8, "className": "Wizard", "classSource": "PHB", - "page": 8, "subclassShortName": "Evocation", "subclassSource": "WHW", "level": 2, @@ -1445,9 +934,9 @@ { "name": "Sculpt Spells", "source": "WHW", + "page": 8, "className": "Wizard", "classSource": "PHB", - "page": 8, "subclassShortName": "Evocation", "subclassSource": "WHW", "level": 2, @@ -1459,9 +948,9 @@ { "name": "Empowered Evocation", "source": "WHW", + "page": 8, "className": "Wizard", "classSource": "PHB", - "page": 8, "subclassShortName": "Evocation", "subclassSource": "WHW", "level": 6, @@ -1473,9 +962,9 @@ { "name": "Adaptive Spells", "source": "WHW", + "page": 8, "className": "Wizard", "classSource": "PHB", - "page": 8, "subclassShortName": "Evocation", "subclassSource": "WHW", "level": 10, @@ -1487,9 +976,9 @@ { "name": "Overchannel", "source": "WHW", + "page": 9, "className": "Wizard", "classSource": "PHB", - "page": 9, "subclassShortName": "Evocation", "subclassSource": "WHW", "level": 14, @@ -1502,9 +991,9 @@ { "name": "School of Illusion", "source": "WHW", + "page": 9, "className": "Wizard", "classSource": "PHB", - "page": 9, "subclassShortName": "Illusion", "subclassSource": "WHW", "level": 2, @@ -1522,11 +1011,25 @@ ] }, { - "name": "Illusion Tradition Spells", + "name": "Dual Illusions", "source": "WHW", + "page": 9, "className": "Wizard", "classSource": "PHB", + "subclassShortName": "Illusion", + "subclassSource": "WHW", + "level": 2, + "header": 2, + "entries": [ + "Beginning at 2nd level, when you {@action cast a spell|PHB|cast} an illusion spell that can create a sensory effect, you can create an additional effect for a different sense. For example, if you create a visual effect, you can also create a sound or smell to accompany it. The additional sensory effect cannot be harmful and must follow any rules and restrictions of the spell cast whenever possible." + ] + }, + { + "name": "Illusion Tradition Spells", + "source": "WHW", "page": 9, + "className": "Wizard", + "classSource": "PHB", "subclassShortName": "Illusion", "subclassSource": "WHW", "level": 2, @@ -1542,390 +1045,887 @@ ] }, { - "name": "Dual Illusions", + "name": "Malleable Illusions", "source": "WHW", + "page": 10, "className": "Wizard", "classSource": "PHB", - "page": 9, "subclassShortName": "Illusion", "subclassSource": "WHW", - "level": 2, - "header": 2, + "level": 6, + "header": 1, "entries": [ - "Beginning at 2nd level, when you {@action cast a spell|PHB|cast} an illusion spell that can create a sensory effect, you can create an additional effect for a different sense. For example, if you create a visual effect, you can also create a sound or smell to accompany it. The additional sensory effect cannot be harmful and must follow any rules and restrictions of the spell cast whenever possible." + "Starting at 6th level, the range and duration of all of your illusion spells doubles, and during the duration of an illusion spell you {@action cast a spell|PHB|cast}, you can use your action to change the nature of that illusion (using the spell's normal parameters for the illusion), provided that you can see the illusion." ] }, { - "name": "Malleable Illusions", + "name": "Illusory Self", "source": "WHW", + "page": 10, "className": "Wizard", "classSource": "PHB", + "subclassShortName": "Illusion", + "subclassSource": "WHW", + "level": 10, + "header": 1, + "entries": [ + "Beginning at 10th level, you can create an illusory duplicate of yourself as an instant, almost instinctual reaction to danger. When a creature makes an attack roll against you, you can use your reaction to interpose the illusory duplicate between the attackers and yourself. All attacks against you are at {@quickref Advantage and Disadvantage|PHB|2|0|disadvantage} until the end of your next turn, then the illusion dissipates.", + "You can use this feature a number of times equal to your Intelligence modifier (minimum of one), and you regain all uses on a {@quickref resting|PHB|2|0|long rest}." + ] + }, + { + "name": "Illusory Reality", + "source": "WHW", "page": 10, + "className": "Wizard", + "classSource": "PHB", "subclassShortName": "Illusion", "subclassSource": "WHW", + "level": 14, + "header": 1, + "entries": [ + "By 14th level, you have learned the secret of weaving shadow magic into your illusions to give them a semi-reality. When you {@action cast a spell|PHB|cast} an illusion spell, you can choose one inanimate, nonmagical object that is part of the illusion and make that object real. You can do this on your turn as a bonus action while the spell is ongoing. The object remains real for a number of minutes equal to your Intelligence modifier + your proficiency bonus (minimum of one), and at any time during the duration, you can use your bonus action to end it early. For example, you can create an illusion of a bridge over a chasm and then make it real long enough for your allies to cross.", + "The object can't deal damage or otherwise directly harm anyone." + ] + }, + { + "name": "School of Necromancy", + "source": "WHW", + "page": 10, + "className": "Wizard", + "classSource": "PHB", + "subclassShortName": "Necromancy", + "subclassSource": "WHW", + "level": 2, + "header": 1, + "entries": [ + "The School of Necromancy explores the cosmic forces of life, death, and undeath. As you focus your studies in this tradition, you learn to manipulate the energy that animates all living things. As you progress, you learn to sap the life force from a creature as your magic destroys its body, transforming that vital energy into magical power you can manipulate.", + "Most people see necromancers as menacing, or even villainous, due to the close association with death. Not all necromancers are evil, but the forces they manipulate are considered taboo by many societies.", + { + "type": "refSubclassFeature", + "subclassFeature": "Necromancy Tradition Spells|Wizard|PHB|Necromancy|WHW|2|WHW" + }, + { + "type": "refSubclassFeature", + "subclassFeature": "Grim Harvest|Wizard|PHB|Necromancy|WHW|2|WHW" + } + ] + }, + { + "name": "Grim Harvest", + "source": "WHW", + "page": 11, + "className": "Wizard", + "classSource": "PHB", + "subclassShortName": "Necromancy", + "subclassSource": "WHW", + "level": 2, + "header": 2, + "entries": [ + "At 2nd level, you gain the ability to reap life energy from creatures you damage with your spells. Once per turn when you damage a creature with a spell, you gain temporary hit points equal to the spell level, and half the damage dealt if it is a necromancy spell or the spell deals necrotic damage. The minimum of the temporary hit points gained is one, so long as the spell is not a cantrip. The temporary hit points gained from this feature last until you take a {@quickref resting|PHB|2|0|long rest}.", + "This feature improves at higher levels. At 6th level, any creatures summoned or created by a necromancy spell you {@action cast a spell|PHB|cast} gain temporary hit points equal to half the damage dealt by them. At 10th level, you gain temporary hit points equal to twice the spell level, and the damage dealt if it is a necromancy spell or the spell deals necrotic damage, and any creatures summoned or created by a necromancy spell you {@action cast a spell|PHB|cast} gain temporary hit points equal to the damage dealt by them. The minimum of the temporary hit points gained is two, so long as the spell is not a cantrip. At 14th level, anytime this feature triggers, both you and any creatures summoned or created by a necromancy spell you {@action cast a spell|PHB|cast} gain the temporary hit points, if you are both within 60 feet of each other." + ] + }, + { + "name": "Necromancy Tradition Spells", + "source": "WHW", + "page": 11, + "className": "Wizard", + "classSource": "PHB", + "subclassShortName": "Necromancy", + "subclassSource": "WHW", + "level": 2, + "header": 2, + "entries": [ + { + "type": "statblock", + "tag": "table", + "source": "WHW", + "name": "Necromancy Tradition Spells", + "page": 11 + } + ] + }, + { + "name": "Undead Thralls", + "source": "WHW", + "page": 11, + "className": "Wizard", + "classSource": "PHB", + "subclassShortName": "Necromancy", + "subclassSource": "WHW", + "level": 6, + "header": 1, + "entries": [ + "At 6th level, the range and duration of all of your necromancy spells doubles, and when you {@action cast a spell|PHB|cast} a necromancy spell that creates or summons an undead creature, you can create or summon an additional undead creature, following the effects and restrictions of the spell.", + "Any undead creatures under your direct control gains these benefits:", + { + "type": "list", + "page": 11, + "items": [ + "The creature's hit point maximum is increased by an amount equal to your wizard level + your Intelligence modifier + your proficiency bonus + the spell's level (minimum of one).", + "The creature adds your Intelligence modifier (minimum of one) to its damage. If you would already add your Intelligence modifier to its damage, then you add it again.", + "Damage dealt by the creature is considered magical for the purpose of overcoming resistances and immunities." + ] + } + ] + }, + { + "name": "Grim Harvest Improvement", + "source": "WHW", + "page": 11, + "className": "Wizard", + "classSource": "PHB", + "subclassShortName": "Necromancy", + "subclassSource": "WHW", "level": 6, + "header": 2, + "entries": [ + "At 6th level, any creatures summoned or created by a necromancy spell you {@action cast a spell|PHB|cast} gain temporary hit points equal to half the damage dealt by them." + ] + }, + { + "name": "Inured to Undeath", + "source": "WHW", + "page": 12, + "className": "Wizard", + "classSource": "PHB", + "subclassShortName": "Necromancy", + "subclassSource": "WHW", + "level": 10, + "resist": [ + "necrotic", + "poison" + ], "header": 1, "entries": [ - "Starting at 6th level, the range and duration of all of your illusion spells doubles, and during the duration of an illusion spell you {@action cast a spell|PHB|cast}, you can use your action to change the nature of that illusion (using the spell's normal parameters for the illusion), provided that you can see the illusion." + "Beginning at 10th level, you have resistance to necrotic and poison damage, and your hit point maximum can't be reduced. Additionally, you gain {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on death saving throws and saving throws against poison, and the death save DC of all death saving throws decreases by one." + ] + }, + { + "name": "Grim Harvest Improvement", + "source": "WHW", + "page": 11, + "className": "Wizard", + "classSource": "PHB", + "subclassShortName": "Necromancy", + "subclassSource": "WHW", + "level": 10, + "header": 2, + "entries": [ + "At 10th level, you gain temporary hit points equal to twice the spell level, and the damage dealt if it is a necromancy spell or the spell deals necrotic damage, and any creatures summoned or created by a necromancy spell you {@action cast a spell|PHB|cast} gain temporary hit points equal to the damage dealt by them. The minimum of the temporary hit points gained is two, so long as the spell is not a cantrip." ] }, { - "name": "Illusory Self", + "name": "Command Undead", "source": "WHW", + "page": 12, "className": "Wizard", "classSource": "PHB", - "page": 10, - "subclassShortName": "Illusion", + "subclassShortName": "Necromancy", "subclassSource": "WHW", - "level": 10, + "level": 14, "header": 1, "entries": [ - "Beginning at 10th level, you can create an illusory duplicate of yourself as an instant, almost instinctual reaction to danger. When a creature makes an attack roll against you, you can use your reaction to interpose the illusory duplicate between the attackers and yourself. All attacks against you are at {@quickref Advantage and Disadvantage|PHB|2|0|disadvantage} until the end of your next turn, then the illusion dissipates.", - "You can use this feature a number of times equal to your Intelligence modifier (minimum of one), and you regain all uses on a {@quickref resting|PHB|2|0|long rest}." + "Starting at 14th level, you can use magic to bring undead under your control, even those created by other necromancers. As an action, you can choose one undead that you can see within 60 feet of you. That creature must make a Charisma saving throw against your wizard spell save DC. If it succeeds, you can't use this feature on it again. If it fails, it becomes friendly to you and obeys your commands until you use this feature again, and it is treated as if it was created or summoned by you.", + "Intelligent undead are harder to control in this way. If the target has an Intelligence of 8 or higher, it has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on the saving throw. If it fails the saving throw and has an Intelligence of 12 or higher, it can repeat the saving throw at the end of every hour until it succeeds and breaks free.", + "Additionally, if it would normally require an action or bonus action to command undead under your control, you can do so mentally without using your action or bonus action." ] }, { - "name": "Illusory Reality", + "name": "Grim Harvest Improvement", "source": "WHW", + "page": 11, "className": "Wizard", "classSource": "PHB", - "page": 10, - "subclassShortName": "Illusion", + "subclassShortName": "Necromancy", "subclassSource": "WHW", "level": 14, - "header": 1, + "header": 2, "entries": [ - "By 14th level, you have learned the secret of weaving shadow magic into your illusions to give them a semi-reality. When you {@action cast a spell|PHB|cast} an illusion spell, you can choose one inanimate, nonmagical object that is part of the illusion and make that object real. You can do this on your turn as a bonus action while the spell is ongoing. The object remains real for a number of minutes equal to your Intelligence modifier + your proficiency bonus (minimum of one), and at any time during the duration, you can use your bonus action to end it early. For example, you can create an illusion of a bridge over a chasm and then make it real long enough for your allies to cross.", - "The object can't deal damage or otherwise directly harm anyone." + "At 14th level, anytime this feature triggers, both you and any creatures summoned or created by a necromancy spell you {@action cast a spell|PHB|cast} gain the temporary hit points, if you are both within 60 feet of each other." ] }, { - "name": "School of Necromancy", + "name": "School of Transmutation", "source": "WHW", + "page": 12, "className": "Wizard", "classSource": "PHB", - "page": 10, - "subclassShortName": "Necromancy", + "subclassShortName": "Transmutation", "subclassSource": "WHW", "level": 2, "header": 1, "entries": [ - "The School of Necromancy explores the cosmic forces of life, death, and undeath. As you focus your studies in this tradition, you learn to manipulate the energy that animates all living things. As you progress, you learn to sap the life force from a creature as your magic destroys its body, transforming that vital energy into magical power you can manipulate.", - "Most people see necromancers as menacing, or even villainous, due to the close association with death. Not all necromancers are evil, but the forces they manipulate are considered taboo by many societies.", + "You are a student of spells that modify energy and matter. To you, the world is not a fixed thing, but eminently mutable, and you delight in being an agent of change. You wield the raw stuff of creation and learn to alter both physical forms and mental qualities. Your magic gives you the tools to become a smith on reality's forge.", + "Some transmuters are tinkerers and pranksters, turning people into toads and transforming copper into silver for fun and occasional profit. Others pursue their magical studies with deadly seriousness, seeking the power of the gods to make and destroy worlds.", { "type": "refSubclassFeature", - "subclassFeature": "Necromancy Tradition Spells|Wizard|PHB|Necromancy|WHW|2|WHW" + "subclassFeature": "Transmutation Tradition Spells|Wizard|PHB|Transmutation|WHW|2|WHW" }, { "type": "refSubclassFeature", - "subclassFeature": "Grim Harvest|Wizard|PHB|Necromancy|WHW|2|WHW" + "subclassFeature": "Minor Alchemy|Wizard|PHB|Transmutation|WHW|2|WHW" } ] }, { - "name": "Necromancy Tradition Spells", + "name": "Minor Alchemy", "source": "WHW", + "page": 13, "className": "Wizard", "classSource": "PHB", - "page": 11, - "subclassShortName": "Necromancy", + "subclassShortName": "Transmutation", "subclassSource": "WHW", "level": 2, "header": 2, "entries": [ - { - "type": "statblock", - "tag": "table", - "source": "WHW", - "name": "Necromancy Tradition Spells", - "page": 11 - } + "Starting at 2nd level, you can transform materials into simple items. You conduct an hour-long ritual that crafts a nonmagical item: a {@filter simple or martial weapon|items|source=|type=simple weapon;martial weapon|rarity=none}, a {@filter suit of armor|items|source=|type=heavy armor;medium armor;light armor|rarity=none}, ten pieces of {@filter ammunition|items|source=|type=ammunition|rarity=none}, a {@filter set of tools|items|source=|type=artisan's tools;tools|rarity=none}, or another object. The creation is completed at the end of the hour, coalescing in an unoccupied space of your choice on a surface within 5 feet of you. The thing you create can be something that is worth no more than 100 gp and you must have seen it before. As part of this ritual, you must lay out the same type of materials that the item is made of, which can include coins if the item is made out of metal, with a value equal to the creation. The material irretrievably coalesces and transforms into the creation at the ritual's end, magically forming even parts of the creation that does not include the type of material the rest of the item is made out of. The ritual can create a duplicate of a nonmagical item, such as a key, if you possess the original during the ritual.", + "After using this feature once, you cannot use it again until you take a long rest." ] }, { - "name": "Grim Harvest", + "name": "Transmutation Tradition Spells", "source": "WHW", + "page": 13, "className": "Wizard", "classSource": "PHB", - "page": 11, - "subclassShortName": "Necromancy", + "subclassShortName": "Transmutation", "subclassSource": "WHW", "level": 2, "header": 2, "entries": [ - "At 2nd level, you gain the ability to reap life energy from creatures you damage with your spells. Once per turn when you damage a creature with a spell, you gain temporary hit points equal to the spell level, and half the damage dealt if it is a necromancy spell or the spell deals necrotic damage. The minimum of the temporary hit points gained is one, so long as the spell is not a cantrip. The temporary hit points gained from this feature last until you take a {@quickref resting|PHB|2|0|long rest}.", - "This feature improves at higher levels. At 6th level, any creatures summoned or created by a necromancy spell you {@action cast a spell|PHB|cast} gain temporary hit points equal to half the damage dealt by them. At 10th level, you gain temporary hit points equal to twice the spell level, and the damage dealt if it is a necromancy spell or the spell deals necrotic damage, and any creatures summoned or created by a necromancy spell you {@action cast a spell|PHB|cast} gain temporary hit points equal to the damage dealt by them. The minimum of the temporary hit points gained is two, so long as the spell is not a cantrip. At 14th level, anytime this feature triggers, both you and any creatures summoned or created by a necromancy spell you {@action cast a spell|PHB|cast} gain the temporary hit points, if you are both within 60 feet of each other." + { + "type": "statblock", + "tag": "table", + "source": "WHW", + "name": "Transmutation Tradition Spells", + "page": 13 + } ] }, { - "name": "Grim Harvest Improvement", + "name": "Transmuter's Stone", "source": "WHW", + "page": 13, "className": "Wizard", "classSource": "PHB", - "page": 11, - "subclassShortName": "Necromancy", + "subclassShortName": "Transmutation", "subclassSource": "WHW", "level": 6, - "header": 2, + "header": 1, "entries": [ - "At 6th level, any creatures summoned or created by a necromancy spell you {@action cast a spell|PHB|cast} gain temporary hit points equal to half the damage dealt by them." + "Starting at 6th level, the range and duration of all of your transmutation spells doubles, and you can spend 8 hours creating a transmuter's stone that stores transmutation magic. You can benefit from the stone yourself or give it to another creature. A creature gains the benefits of the stone as long as the stone is in the possession of the wearer. The stone grants the wearer two of the following benefits:", + { + "type": "list", + "page": 13, + "items": [ + "{@sense Darkvision} out to a range of 60 feet. If the wearer already has {@sense darkvision}, then this extends it by 60 feet. They can also see through magical darkness that is within their {@sense darkvision}.", + "An increase to their speed by 10 feet.", + "Proficiency in Strength, Dexterity, Constitution, Intelligence, Wisdom, or Charisma saving throws (your choice whenever you create the transmuter's stone). If the creature is already proficient in the chosen saving throw, they gain {@quickref Advantage and Disadvantage|PHB|2|0|advantage} when making the chosen saving throw instead.", + "Resistance to acid, cold, fire, lightning, poison, or thunder damage (your choice whenever you create the transmuter's stone)." + ] + }, + "You can pick a benefit multiple times. Each time you {@action cast a spell|PHB|cast} a transmutation spell of 1st level or higher, you can change the effects of the stone if it is within 30 feet, or the range of the spell (whichever is higher). If you create a new transmuter's stone, the previous one ceases to function. At 10th level, you can choose three benefits, and at 14th level, you can choose four benefits." ] }, { - "name": "Grim Harvest Improvement", + "name": "Master Transmuter", "source": "WHW", + "page": 14, "className": "Wizard", "classSource": "PHB", - "page": 11, - "subclassShortName": "Necromancy", + "subclassShortName": "Transmutation", "subclassSource": "WHW", "level": 10, - "header": 2, + "header": 1, "entries": [ - "At 10th level, you gain temporary hit points equal to twice the spell level, and the damage dealt if it is a necromancy spell or the spell deals necrotic damage, and any creatures summoned or created by a necromancy spell you {@action cast a spell|PHB|cast} gain temporary hit points equal to the damage dealt by them. The minimum of the temporary hit points gained is two, so long as the spell is not a cantrip." + "At 10th level, you can {@action cast a spell|PHB|cast} one of your {@subclassFeature Transmutation Tradition Spells|Wizard|PHB|Transmutation|WHW|2|WHW|Tradition Spells} without expending a spell slot once per long rest. If you want to upcast the spell, you must expend a spell slot as normal.", + "Additionally, during a long rest, you can replace one of your {@subclassFeature Transmutation Tradition Spells|Wizard|PHB|Transmutation|WHW|2|WHW|Tradition Spells} with {@filter a transmutation spell from any spell list|spells|source=|school=t}, but the spell chosen must be the same level as the {@subclassFeature Transmutation Tradition Spells|Wizard|PHB|Transmutation|WHW|2|WHW|Tradition Spell} you replaced it with." ] }, { - "name": "Grim Harvest Improvement", + "name": "Transmuter's Stone Improvement", "source": "WHW", + "page": 14, "className": "Wizard", "classSource": "PHB", - "page": 11, - "subclassShortName": "Necromancy", + "subclassShortName": "Transmutation", "subclassSource": "WHW", - "level": 14, + "level": 10, "header": 2, "entries": [ - "At 14th level, anytime this feature triggers, both you and any creatures summoned or created by a necromancy spell you {@action cast a spell|PHB|cast} gain the temporary hit points, if you are both within 60 feet of each other." + "At 10th level, you can choose three benefits." ] }, { - "name": "Undead Thralls", + "name": "Magnum opus", "source": "WHW", + "page": 14, "className": "Wizard", "classSource": "PHB", - "page": 11, - "subclassShortName": "Necromancy", + "subclassShortName": "Transmutation", "subclassSource": "WHW", - "level": 6, + "level": 14, "header": 1, "entries": [ - "At 6th level, the range and duration of all of your necromancy spells doubles, and when you {@action cast a spell|PHB|cast} a necromancy spell that creates or summons an undead creature, you can create or summon an additional undead creature, following the effects and restrictions of the spell.", - "Any undead creatures under your direct control gains these benefits:", + "Starting at 14th level, you can use your action to consume the reserve of transmutation magic stored within your transmuter's stone in a single burst. When you do so, choose one of the following effects. Your transmuter's stone is destroyed and can't be remade until you finish a long rest.", { "type": "list", - "page": 11, + "style": "list-no-bullets", + "page": 14, "items": [ - "The creature's hit point maximum is increased by an amount equal to your wizard level + your Intelligence modifier + your proficiency bonus + the spell's level (minimum of one).", - "The creature adds your Intelligence modifier (minimum of one) to its damage. If you would already add your Intelligence modifier to its damage, then you add it again.", - "Damage dealt by the creature is considered magical for the purpose of overcoming resistances and immunities." + { + "type": "item", + "name": "Major Transformation", + "entries": [ + "You create one nonmagical item of your choice in an unoccupied space within 20 feet of you. The item must appear on a surface or in a liquid that can support it. The gp value of the item can't be more than 40 times your wizard level, and the item must be a nonmagical object that you have seen that is Huge or smaller. You can have only one item created by this feature at a time; if you use this action and already have an item from this feature, the first one immediately vanishes." + ] + }, + { + "type": "item", + "name": "Panacea", + "entries": [ + "You remove all curses, diseases, and poisons affecting a creature that you touch with the transmuter's stone. The creature also regains all its hit points." + ] + }, + { + "type": "item", + "name": "Restore Life", + "entries": [ + "You cast the {@spell Raise Dead} spell as an action on a creature you touch with the transmuter's stone, without expending a spell slot, material components, or needing to have the spell in your spellbook." + ] + }, + { + "type": "item", + "name": "Restore Youth", + "entries": [ + "You touch the transmuter's stone to a willing creature, and that creature's apparent age is reduced by {@dice 3d10} years, to a minimum of 18 years, or the equivalent for the creature's race. This effect extends the creature's lifespan by the same amount of time its age is reduced." + ] + } ] } ] }, { - "name": "Inured to Undeath", + "name": "Transmuter's Stone Improvement", "source": "WHW", + "page": 14, "className": "Wizard", "classSource": "PHB", - "page": 12, - "subclassShortName": "Necromancy", + "subclassShortName": "Transmutation", "subclassSource": "WHW", - "level": 10, - "header": 1, + "level": 14, + "header": 2, "entries": [ - "Beginning at 10th level, you have resistance to necrotic and poison damage, and your hit point maximum can't be reduced. Additionally, you gain {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on death saving throws and saving throws against poison, and the death save DC of all death saving throws decreases by one." + "At 14th level, you can choose four benefits." + ] + } + ], + "variantrule": [ + { + "name": "Tradition Spells", + "source": "WHW", + "page": 1, + "ruleType": "V", + "entries": [ + "Each tradition has a list of spells\u2014its tradition spells\u2014that you gain at the wizard levels noted in the tradition description. Once you gain a tradition spell, you always have it prepared, and it doesn't count against the number of spells you can prepare each day. The spell does not need to be in your spell book to {@action cast a spell|PHB|cast}.", + "If you have a tradition spell that doesn't appear on the wizard spell list, the spell is nonetheless a wizard spell for you." + ] + } + ], + "table": [ + { + "name": "Abjuration Tradition Spells", + "source": "WHW", + "page": 2, + "colLabels": [ + "Wizard Level", + "Spells" ], - "resist": [ - "necrotic", - "poison" + "colStyles": [ + "col-2 text-center", + "col-10" + ], + "rows": [ + [ + "2nd", + "{@spell Sanctuary}, {@spell Snare|XGE}" + ], + [ + "3rd", + "{@spell Arcane Lock}, {@spell Warding Bond}" + ], + [ + "5th", + "{@spell Nondetection}, {@spell Remove Curse}" + ], + [ + "7th", + "{@spell Freedom of Movement}, {@spell Mordenkainen's Private Sanctum}" + ], + [ + "9th", + "{@spell Antilife Shell}, {@spell Dispel Evil and Good}" + ] + ], + "footnotes": [ + "{@note The rules for Tradition Spells can be found {@variantrule Tradition Spells|WHW|here}.}" ] }, { - "name": "Command Undead", + "name": "Conjuration Tradition Spells", "source": "WHW", - "className": "Wizard", - "classSource": "PHB", - "page": 12, - "subclassShortName": "Necromancy", - "subclassSource": "WHW", - "level": 14, - "header": 1, - "entries": [ - "Starting at 14th level, you can use magic to bring undead under your control, even those created by other necromancers. As an action, you can choose one undead that you can see within 60 feet of you. That creature must make a Charisma saving throw against your wizard spell save DC. If it succeeds, you can't use this feature on it again. If it fails, it becomes friendly to you and obeys your commands until you use this feature again, and it is treated as if it was created or summoned by you.", - "Intelligent undead are harder to control in this way. If the target has an Intelligence of 8 or higher, it has {@quickref Advantage and Disadvantage|PHB|2|0|advantage} on the saving throw. If it fails the saving throw and has an Intelligence of 12 or higher, it can repeat the saving throw at the end of every hour until it succeeds and breaks free.", - "Additionally, if it would normally require an action or bonus action to command undead under your control, you can do so mentally without using your action or bonus action." + "page": 3, + "colLabels": [ + "Wizard Level", + "Spells" + ], + "colStyles": [ + "col-2 text-center", + "col-10" + ], + "rows": [ + [ + "2nd", + "{@spell Tenser's Floating Disk}, {@spell Unseen Servant}" + ], + [ + "3rd", + "{@spell Cloud of Daggers}, {@spell Misty Step}" + ], + [ + "5th", + "{@spell Call Lightning}, {@spell Create Food and Water}" + ], + [ + "7th", + "{@spell Dimension Door}, {@spell Leomund's Secret Chest}" + ], + [ + "9th", + "{@spell Far Step|XGE}, {@spell Teleportation Circle}" + ] + ], + "footnotes": [ + "{@note The rules for Tradition Spells can be found {@variantrule Tradition Spells|WHW|here}.}" ] }, { - "name": "School of Transmutation", + "name": "Divination Tradition Spells", "source": "WHW", - "className": "Wizard", - "classSource": "PHB", - "page": 12, - "subclassShortName": "Transmutation", - "subclassSource": "WHW", - "level": 2, - "header": 1, - "entries": [ - "You are a student of spells that modify energy and matter. To you, the world is not a fixed thing, but eminently mutable, and you delight in being an agent of change. You wield the raw stuff of creation and learn to alter both physical forms and mental qualities. Your magic gives you the tools to become a smith on reality's forge.", - "Some transmuters are tinkerers and pranksters, turning people into toads and transforming copper into silver for fun and occasional profit. Others pursue their magical studies with deadly seriousness, seeking the power of the gods to make and destroy worlds.", - { - "type": "refSubclassFeature", - "subclassFeature": "Transmutation Tradition Spells|Wizard|PHB|Transmutation|WHW|2|WHW" - }, - { - "type": "refSubclassFeature", - "subclassFeature": "Minor Alchemy|Wizard|PHB|Transmutation|WHW|2|WHW" - } + "page": 5, + "colLabels": [ + "Wizard Level", + "Spells" + ], + "colStyles": [ + "col-2 text-center", + "col-10" + ], + "rows": [ + [ + "2nd", + "{@spell Detect Evil and Good}, {@spell Detect Poison and Disease}" + ], + [ + "3rd", + "{@spell Locate Animals or Plants}, {@spell Locate Object}" + ], + [ + "5th", + "{@spell Clairvoyance}, {@spell Tongues}" + ], + [ + "7th", + "{@spell Divination}, {@spell Locate Creature}" + ], + [ + "9th", + "{@spell Contact Other Plane}, {@spell Legend Lore}" + ] + ], + "footnotes": [ + "{@note The rules for Tradition Spells can be found {@variantrule Tradition Spells|WHW|here}.}" ] }, { - "name": "Transmutation Tradition Spells", + "name": "Enchantment Tradition Spells", "source": "WHW", - "className": "Wizard", - "classSource": "PHB", - "page": 13, - "subclassShortName": "Transmutation", - "subclassSource": "WHW", - "level": 2, - "header": 2, - "entries": [ - { - "type": "statblock", - "tag": "table", - "source": "WHW", - "name": "Transmutation Tradition Spells", - "page": 13 - } + "page": 6, + "colLabels": [ + "Wizard Level", + "Spells" + ], + "colStyles": [ + "col-2 text-center", + "col-10" + ], + "rows": [ + [ + "2nd", + "{@spell Animal Friendship}, {@spell Command}" + ], + [ + "3rd", + "{@spell Animal Messenger}, {@spell Enthrall}" + ], + [ + "5th", + "{@spell Catnap|XGE}, {@spell Enemies Abound|XGE}" + ], + [ + "7th", + "{@spell Charm Monster|XGE}, {@spell Compulsion}" + ], + [ + "9th", + "{@spell Geas}, {@spell Modify Memory}" + ] + ], + "footnotes": [ + "{@note The rules for Tradition Spells can be found {@variantrule Tradition Spells|WHW|here}.}" ] }, { - "name": "Minor Alchemy", + "name": "Evocation Tradition Spells", "source": "WHW", - "className": "Wizard", - "classSource": "PHB", - "page": 13, - "subclassShortName": "Transmutation", - "subclassSource": "WHW", - "level": 2, - "header": 2, - "entries": [ - "Starting at 2nd level, you can transform materials into simple items. You conduct an hour-long ritual that crafts a nonmagical item: a {@filter simple or martial weapon|items|source=|type=simple weapon;martial weapon|rarity=none}, a {@filter suit of armor|items|source=|type=heavy armor;medium armor;light armor|rarity=none}, ten pieces of {@filter ammunition|items|source=|type=ammunition|rarity=none}, a {@filter set of tools|items|source=|type=artisan's tools;tools|rarity=none}, or another object. The creation is completed at the end of the hour, coalescing in an unoccupied space of your choice on a surface within 5 feet of you. The thing you create can be something that is worth no more than 100 gp and you must have seen it before. As part of this ritual, you must lay out the same type of materials that the item is made of, which can include coins if the item is made out of metal, with a value equal to the creation. The material irretrievably coalesces and transforms into the creation at the ritual's end, magically forming even parts of the creation that does not include the type of material the rest of the item is made out of. The ritual can create a duplicate of a nonmagical item, such as a key, if you possess the original during the ritual.", - "After using this feature once, you cannot use it again until you take a long rest." + "page": 8, + "colLabels": [ + "Wizard Level", + "Spells" + ], + "colStyles": [ + "col-2 text-center", + "col-10" + ], + "rows": [ + [ + "2nd", + "{@spell Burning Hands}, {@spell Chromatic Orb}" + ], + [ + "3rd", + "{@spell Moonbeam}, {@spell Scorching Ray}" + ], + [ + "5th", + "{@spell Lightning Bolt}, {@spell Sending}" + ], + [ + "7th", + "{@spell Ice Storm}, {@spell Storm Sphere|XGE}" + ], + [ + "9th", + "{@spell Dawn|XGE}, {@spell Flame Strike}" + ] + ], + "footnotes": [ + "{@note The rules for Tradition Spells can be found {@variantrule Tradition Spells|WHW|here}.}" ] }, { - "name": "Transmuter's Stone", + "name": "Illusion Tradition Spells", "source": "WHW", - "className": "Wizard", - "classSource": "PHB", - "page": 13, - "subclassShortName": "Transmutation", - "subclassSource": "WHW", - "level": 6, - "header": 1, - "entries": [ - "Starting at 6th level, the range and duration of all of your transmutation spells doubles, and you can spend 8 hours creating a transmuter's stone that stores transmutation magic. You can benefit from the stone yourself or give it to another creature. A creature gains the benefits of the stone as long as the stone is in the possession of the wearer. The stone grants the wearer two of the following benefits:", - { - "type": "list", - "page": 13, - "items": [ - "{@sense Darkvision} out to a range of 60 feet. If the wearer already has {@sense darkvision}, then this extends it by 60 feet. They can also see through magical darkness that is within their {@sense darkvision}.", - "An increase to their speed by 10 feet.", - "Proficiency in Strength, Dexterity, Constitution, Intelligence, Wisdom, or Charisma saving throws (your choice whenever you create the transmuter's stone). If the creature is already proficient in the chosen saving throw, they gain {@quickref Advantage and Disadvantage|PHB|2|0|advantage} when making the chosen saving throw instead.", - "Resistance to acid, cold, fire, lightning, poison, or thunder damage (your choice whenever you create the transmuter's stone)." - ] - }, - "You can pick a benefit multiple times. Each time you {@action cast a spell|PHB|cast} a transmutation spell of 1st level or higher, you can change the effects of the stone if it is within 30 feet, or the range of the spell (whichever is higher). If you create a new transmuter's stone, the previous one ceases to function. At 10th level, you can choose three benefits, and at 14th level, you can choose four benefits." + "page": 9, + "colLabels": [ + "Wizard Level", + "Spells" + ], + "colStyles": [ + "col-2 text-center", + "col-10" + ], + "rows": [ + [ + "2nd", + "{@spell Disguise Self}, {@spell Silent Image}" + ], + [ + "3rd", + "{@spell Nystul's Magic Aura}, {@spell Phantasmal Force}" + ], + [ + "5th", + "{@spell Major Image}, {@spell Phantom Steed}" + ], + [ + "7th", + "{@spell Hallucinatory Terrain}, {@spell Phantasmal Killer}" + ], + [ + "9th", + "{@spell Dream}, {@spell Seeming}" + ] + ], + "footnotes": [ + "{@note The rules for Tradition Spells can be found {@variantrule Tradition Spells|WHW|here}.}" ] }, { - "name": "Transmuter's Stone Improvement", + "name": "Necromancy Tradition Spells", "source": "WHW", - "className": "Wizard", - "classSource": "PHB", - "page": 14, - "subclassShortName": "Transmutation", - "subclassSource": "WHW", - "level": 10, - "header": 2, - "entries": [ - "At 10th level, you can choose three benefits." + "page": 11, + "colLabels": [ + "Wizard Level", + "Spells" + ], + "colStyles": [ + "col-2 text-center", + "col-10" + ], + "rows": [ + [ + "2nd", + "{@spell Cause Fear|XGE}, {@spell Inflict Wounds}" + ], + [ + "3rd", + "{@spell Gentle Repose}, {@spell Ray of Enfeeblement}" + ], + [ + "5th", + "{@spell Animate Dead}, {@spell Speak with Dead}" + ], + [ + "7th", + "{@spell Blight}, {@spell Shadow of Moil|XGE}" + ], + [ + "9th", + "{@spell Danse Macabre|XGE}, {@spell Negative Energy Flood|XGE}" + ] + ], + "footnotes": [ + "{@note The rules for Tradition Spells can be found {@variantrule Tradition Spells|WHW|here}.}" ] }, { - "name": "Transmuter's Stone Improvement", + "name": "Transmutation Tradition Spells", "source": "WHW", - "className": "Wizard", - "classSource": "PHB", - "page": 14, - "subclassShortName": "Transmutation", - "subclassSource": "WHW", - "level": 14, - "header": 2, - "entries": [ - "At 14th level, you can choose four benefits." + "page": 13, + "colLabels": [ + "Wizard Level", + "Spells" + ], + "colStyles": [ + "col-2 text-center", + "col-10" + ], + "rows": [ + [ + "2nd", + "{@spell Create or Destroy Water}, {@spell Jump}" + ], + [ + "3rd", + "{@spell Alter Self}, {@spell Knock}" + ], + [ + "5th", + "{@spell Water Breathing}, {@spell Water Walk}" + ], + [ + "7th", + "{@spell Fabricate}, {@spell Polymorph}" + ], + [ + "9th", + "{@spell Passwall}, {@spell Transmute Rock|XGE}" + ] + ], + "footnotes": [ + "{@note The rules for Tradition Spells can be found {@variantrule Tradition Spells|WHW|here}.}" ] - }, + } + ], + "book": [ { - "name": "Master Transmuter", + "name": "Wizard Subclass Overhaul", + "id": "WSO", "source": "WHW", - "className": "Wizard", - "classSource": "PHB", - "page": 14, - "subclassShortName": "Transmutation", - "subclassSource": "WHW", - "level": 10, - "header": 1, - "entries": [ - "At 10th level, you can {@action cast a spell|PHB|cast} one of your {@subclassFeature Transmutation Tradition Spells|Wizard|PHB|Transmutation|WHW|2|WHW|Tradition Spells} without expending a spell slot once per long rest. If you want to upcast the spell, you must expend a spell slot as normal.", - "Additionally, during a long rest, you can replace one of your {@subclassFeature Transmutation Tradition Spells|Wizard|PHB|Transmutation|WHW|2|WHW|Tradition Spells} with {@filter a transmutation spell from any spell list|spells|source=|school=t}, but the spell chosen must be the same level as the {@subclassFeature Transmutation Tradition Spells|Wizard|PHB|Transmutation|WHW|2|WHW|Tradition Spell} you replaced it with." + "group": "homebrew", + "published": "2021-08-28", + "author": "The Winter Halo", + "contents": [ + { + "name": "Arcane Traditions", + "headers": [ + { + "header": "Tradition Spells", + "depth": 2 + }, + "School of Abjuration", + "School of Conjuration", + "School of Divination", + "School of Enchantment", + "School of Evocation", + "School of Illusion", + "School of Necromancy", + "School of Transmutation" + ] + } ] - }, + } + ], + "bookData": [ { - "name": "Magnum opus", + "id": "WSO", "source": "WHW", - "className": "Wizard", - "classSource": "PHB", - "page": 14, - "subclassShortName": "Transmutation", - "subclassSource": "WHW", - "level": 14, - "header": 1, - "entries": [ - "Starting at 14th level, you can use your action to consume the reserve of transmutation magic stored within your transmuter's stone in a single burst. When you do so, choose one of the following effects. Your transmuter's stone is destroyed and can't be remade until you finish a long rest.", + "data": [ { - "type": "list", - "style": "list-no-bullets", - "page": 14, - "items": [ + "type": "section", + "name": "Arcane Traditions", + "page": 1, + "entries": [ + "The study of wizardry is ancient, stretching back to the earliest mortal discoveries of magic. It is firmly established in the worlds of D&D, with various traditions dedicated to its complex study.", + "The most common arcane traditions in the multiverse revolve around the {@book schools of magic|PHB|10|The Schools of Magic}. Wizards through the ages have catalogued thousands of spells, grouping them into eight categories called schools. In some places, these traditions are literally schools; a wizard might study at the School of Illusion while another studies across town at the School of Enchantment. In other institutions, the schools are more like academic departments, with rival faculties competing for students and funding. Even wizards who train apprentices in the solitude of their own towers use the division of magic into schools as a learning device, since the spells of each school require mastery of different techniques.", { - "type": "item", - "name": "Major Transformation", + "type": "entries", "entries": [ - "You create one nonmagical item of your choice in an unoccupied space within 20 feet of you. The item must appear on a surface or in a liquid that can support it. The gp value of the item can't be more than 40 times your wizard level, and the item must be a nonmagical object that you have seen that is Huge or smaller. You can have only one item created by this feature at a time; if you use this action and already have an item from this feature, the first one immediately vanishes." + { + "type": "entries", + "name": "Tradition Spells", + "page": 1, + "entries": [ + { + "type": "statblock", + "tag": "variantrule", + "source": "WHW", + "name": "Tradition Spells", + "page": 1 + } + ] + } ] }, { - "type": "item", - "name": "Panacea", + "type": "entries", + "name": "School of Abjuration", + "page": 1, "entries": [ - "You remove all curses, diseases, and poisons affecting a creature that you touch with the transmuter's stone. The creature also regains all its hit points." + { + "type": "statblock", + "prop": "subclass", + "source": "WHW", + "name": "Abjuration", + "page": 1, + "className": "Wizard", + "classSource": "PHB" + } ] }, { - "type": "item", - "name": "Restore Life", + "type": "entries", + "name": "School of Conjuration", + "page": 3, "entries": [ - "You cast the {@spell Raise Dead} spell as an action on a creature you touch with the transmuter's stone, without expending a spell slot, material components, or needing to have the spell in your spellbook." + { + "type": "statblock", + "prop": "subclass", + "source": "WHW", + "name": "Conjuration", + "page": 3, + "className": "Wizard", + "classSource": "PHB" + } ] }, { - "type": "item", - "name": "Restore Youth", + "type": "entries", + "name": "School of Divination", + "page": 5, "entries": [ - "You touch the transmuter's stone to a willing creature, and that creature's apparent age is reduced by {@dice 3d10} years, to a minimum of 18 years, or the equivalent for the creature's race. This effect extends the creature's lifespan by the same amount of time its age is reduced." + { + "type": "statblock", + "prop": "subclass", + "source": "WHW", + "name": "Divination", + "page": 5, + "className": "Wizard", + "classSource": "PHB" + } + ] + }, + { + "type": "entries", + "name": "School of Enchantment", + "page": 6, + "entries": [ + { + "type": "statblock", + "prop": "subclass", + "source": "WHW", + "name": "Enchantment", + "page": 6, + "className": "Wizard", + "classSource": "PHB" + } + ] + }, + { + "type": "entries", + "name": "School of Evocation", + "page": 8, + "entries": [ + { + "type": "statblock", + "prop": "subclass", + "source": "WHW", + "name": "Evocation", + "page": 8, + "className": "Wizard", + "classSource": "PHB" + } + ] + }, + { + "type": "entries", + "name": "School of Illusion", + "page": 9, + "entries": [ + { + "type": "statblock", + "prop": "subclass", + "source": "WHW", + "name": "Illusion", + "page": 9, + "className": "Wizard", + "classSource": "PHB" + } + ] + }, + { + "type": "entries", + "name": "School of Necromancy", + "page": 10, + "entries": [ + { + "type": "statblock", + "prop": "subclass", + "source": "WHW", + "name": "Necromancy", + "page": 10, + "className": "Wizard", + "classSource": "PHB" + } + ] + }, + { + "type": "entries", + "name": "School of Transmutation", + "page": 12, + "entries": [ + { + "type": "statblock", + "prop": "subclass", + "source": "WHW", + "name": "Transmutation", + "page": 12, + "className": "Wizard", + "classSource": "PHB" + } ] } ] diff --git a/subclass/mwatts258; Anime Swordsman.json b/subclass/mwatts258; Anime Swordsman.json index c9ed28c3e6..d437e89161 100644 --- a/subclass/mwatts258; Anime Swordsman.json +++ b/subclass/mwatts258; Anime Swordsman.json @@ -26,11 +26,11 @@ "subclass": [ { "name": "Anime Swordsman", + "shortName": "Anime Swordsman", "source": "AS", - "page": 1, "className": "Fighter", "classSource": "PHB", - "shortName": "Anime Swordsman", + "page": 1, "subclassFeatures": [ "Gloating Monologue|Fighter|PHB|Anime Swordsman|AS|3|AS", "Haunted Yet Convenient Past|Fighter|PHB|Anime Swordsman|AS|3|AS", @@ -46,9 +46,9 @@ { "name": "Gloating Monologue", "source": "AS", + "page": 1, "className": "Fighter", "classSource": "PHB", - "page": 1, "subclassShortName": "Anime Swordsman", "subclassSource": "AS", "level": 3, @@ -61,16 +61,12 @@ { "name": "Haunted Yet Convenient Past", "source": "AS", + "page": 1, "className": "Fighter", "classSource": "PHB", - "page": 1, "subclassShortName": "Anime Swordsman", "subclassSource": "AS", "level": 3, - "header": 1, - "entries": [ - "At 3rd level, you gain proficiency in {@skill Intimidation} or {@skill Performance} (your choice)." - ], "skillProficiencies": [ { "choose": { @@ -81,21 +77,21 @@ "count": 1 } } + ], + "header": 1, + "entries": [ + "At 3rd level, you gain proficiency in {@skill Intimidation} or {@skill Performance} (your choice)." ] }, { "name": "Improved Haunted Yet Convenient Past", "source": "AS", + "page": 1, "className": "Fighter", "classSource": "PHB", - "page": 1, "subclassShortName": "Anime Swordsman", "subclassSource": "AS", "level": 6, - "header": 1, - "entries": [ - "Starting at 6th level, you gain proficiency in {@skill Intimidation} or {@skill Performance} (your choice). If you are already proficient, gain expertise in that skill instead." - ], "skillProficiencies": [ { "choose": { @@ -115,14 +111,18 @@ "performance": true }, {} + ], + "header": 1, + "entries": [ + "Starting at 6th level, you gain proficiency in {@skill Intimidation} or {@skill Performance} (your choice). If you are already proficient, gain expertise in that skill instead." ] }, { "name": "This Isn't Even My Final Form", "source": "AS", + "page": 1, "className": "Fighter", "classSource": "PHB", - "page": 1, "subclassShortName": "Anime Swordsman", "subclassSource": "AS", "level": 7, @@ -144,9 +144,9 @@ { "name": "Why Do I Hear Boss Music?", "source": "AS", + "page": 1, "className": "Fighter", "classSource": "PHB", - "page": 1, "subclassShortName": "Anime Swordsman", "subclassSource": "AS", "level": 10, @@ -159,9 +159,9 @@ { "name": "Unlocked Potential", "source": "AS", + "page": 1, "className": "Fighter", "classSource": "PHB", - "page": 1, "subclassShortName": "Anime Swordsman", "subclassSource": "AS", "level": 15, @@ -173,9 +173,9 @@ { "name": "You're Already Dead", "source": "AS", + "page": 1, "className": "Fighter", "classSource": "PHB", - "page": 1, "subclassShortName": "Anime Swordsman", "subclassSource": "AS", "level": 18,