Bug: Tempest / Aechor Plant Spawning in lit conditions #467
Labels
status/help-wanted
The issue is open to help by other developers.
type/bug
The issue describes a bug or error in the project.
What Feature Types Apply to This Bug?
Entity, System
Other Type
No response
What Type of Bug Is This?
Unexpected Behavior
Forge Version
21.1.90
The Aether II Version
1.21-0.0.1 (build 1185)
Is This Bug a Conflict With Another Mod?
No response
Client Log
No response
Crash Report (if applicable)
No response
Steps to Reproduce
In the aether, create a large spawnable platform, I cleared out a 500x500 block area. Create a layer of aether grass on the bottom-most layer y=-31, and create a layer of light blocks with light levels above 0.
What You Expect To Happen
Light levels should prevent all hostile mobs from spawning.
What Actually Happened
Cockatrice and Zyphers were prevented from spawning, however, Tempests and Aechor Plants continued to spawn.
Additional Details
https://youtu.be/hDdvwGSjfZA
Please Read and Confirm The Following
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