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config.def.h
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config.def.h
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#ifndef config_def_h_INCLUDED
#define config_def_h_INCLUDED
#define DEFAULT_FONT "Sans 14"
#define DEFAULT_ROUNDING 5
static const int transparency = 255;
struct clr_scheme schemes[] = {
{
/* colors */
.bg = {.bgra = {15, 15, 15, transparency}},
.fg = {.bgra = {45, 45, 45, transparency}},
.high = {.bgra = {100, 100, 100, transparency}},
.swipe = {.bgra = {100, 255, 100, 64}},
.text = {.color = UINT32_MAX},
.font = DEFAULT_FONT,
.rounding = DEFAULT_ROUNDING,
},
{
/* colors */
.bg = {.bgra = {15, 15, 15, transparency}},
.fg = {.bgra = {32, 32, 32, transparency}},
.high = {.bgra = {100, 100, 100, transparency}},
.swipe = {.bgra = {100, 255, 100, 64}},
.text = {.color = UINT32_MAX},
.font = DEFAULT_FONT,
.rounding = DEFAULT_ROUNDING,
}
};
/* layers is an ordered list of layouts, used to cycle through */
static enum layout_id layers[] = {
Full, // First layout is the default layout on startup
Special,
NumLayouts // signals the last item, may not be omitted
};
/* layers is an ordered list of layouts, used to cycle through */
static enum layout_id landscape_layers[] = {
Landscape, // First layout is the default layout on startup
LandscapeSpecial,
NumLayouts // signals the last item, may not be omitted
};
#endif // config_def_h_INCLUDED