-
Notifications
You must be signed in to change notification settings - Fork 2
/
BlueNoise.h
95 lines (76 loc) · 3.19 KB
/
BlueNoise.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
// MIT License
//
// Copyright (C) 2018-2023, Tellusim Technologies Inc. https://tellusim.com/
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
#ifndef __NOISE_BLUE_NOISE_H__
#define __NOISE_BLUE_NOISE_H__
#include <format/TellusimImage.h>
#include <platform/TellusimPlatforms.h>
#include <parallel/TellusimFourierTransform.h>
/*
*/
namespace Tellusim {
/*
*/
class BlueNoise {
public:
BlueNoise();
~BlueNoise();
/// create noise generate
bool create(const Device &device, uint32_t width, uint32_t height, uint32_t layers);
/// dispatch noise generator
Image dispatch(const Device &device, const Image &image, uint32_t layers, float32_t sigma, float32_t epsilon);
/// dispatch forward transform
Image dispatchForward(const Device &device, const Image &image);
private:
/// dispatch generation kernel
bool dispatch_kernel(const Device &device, Compute &compute, Texture &texture, Kernel &kernel, float32_t value, uint32_t index);
/// print progress
void print_progress(uint32_t progress, uint64_t begin);
enum {
MinSize = 64,
BatchSize = 512,
InverseGroupSize = 16,
FilterGroupSize = 16,
SampleGroupSize = 16,
PositionGroupSize = 256,
UpdateGroupSize = 1,
RenderGroupSize = 16,
};
FourierTransform transform; // Fourier transform
Kernel inverse_kernel; // inverse kernel
Kernel filter_kernel; // filter kernel
Kernel min_sample_kernel; // min sample kernel
Kernel max_sample_kernel; // max sample kernel
Kernel position_kernel; // position reduction kernel
Kernel update_kernel; // update noise kernel
Kernel render_kernel; // render noise kernel
Kernel layer_kernel; // layer noise kernel
Kernel upscale_kernel; // upscale kernel
Texture convolution_texture; // convolution texture
Texture forward_textures[2]; // forward textures
Texture backward_texture; // backward texture
Texture upscale_texture; // upscale texture
Buffer sequence_buffer; // noise sequence buffer
Buffer position_buffer; // noise position buffer
uint64_t old_time = 0; // old progress time
};
}
#endif /* __NOISE_BLUE_NOISE_H__ */