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tecthulhu.go
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tecthulhu.go
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package main
import (
"encoding/json"
"fmt"
"io/ioutil"
"net/http"
"net/url"
"os"
"time"
"github.com/TeamNorCal/mawt/model"
"github.com/go-stack/stack"
"github.com/karlmutch/errors"
)
// This module implements a module to handle communications
// with the tecthulhu device. These devices can provide a WiFi
// like capability, however the original documentation appears
// to indicate a serial like communications peripheral
//
// The following json shows example output from a tecthulhu used
// for the 2018 season
//
//{
// "result": {
// "controllingFaction": "Resistance",
// "level": 6,
// "health": 99,
// "owner": "puntila",
// "title": "Crab Mosaic",
// "description": null,
// "coverImageUrl": "http://lh3.ggpht.com/rF4RNr3xmVnLep_3WmJPCcnzBtKl3z74vc2mlaHpF0K9bVieZb_61w0fygAGUCduYzB47sRXbcajUk8-5bxmVg",
// "attribution": "PennIsMightier",
// "mods": [
// {
// "type": "Portal Shield",
// "rarity": "Common",
// "owner": "dorkus",
// "slot": 1
// },
// {
// "type": "Turret",
// "rarity": "Rare",
// "owner": "slackfarmer",
// "slot": 3
// },
// {
// "type": "Portal Shield",
// "rarity": "Common",
// "owner": "dorkus",
// "slot": 4
// }
// ],
// "resonators": [
// {
// "level": 6,
// "health": 98,
// "owner": "NumberSix",
// "position": "E"
// },
// {
// "level": 7,
// "health": 100,
// "owner": "NumberSix",
// "position": "NE"
// },
// {
// "level": 8,
// "health": 100,
// "owner": "NumberSix",
// "position": "N"
// },
// {
// "level": 6,
// "health": 100,
// "owner": "NumberSix",
// "position": "NW"
// },
// {
// "level": 7,
// "health": 100,
// "owner": "dorkus",
// "position": "W"
// },
// {
// "level": 8,
// "health": 99,
// "owner": "dorkus",
// "position": "SW"
// },
// {
// "level": 5,
// "health": 99,
// "owner": "NumberSix",
// "position": "S"
// },
// {
// "level": 5,
// "health": 95,
// "owner": "NumberSix",
// "position": "SE"
// }
// ]
// },
// "message": null,
// "code": "OK",
// "fieldErrors": null
//}
//
type tResonator struct {
Position string `json:"position"`
Level int `json:"level"`
Health int `json:"health"`
Owner string `json:"owner"`
}
type tMod struct {
Type string `json:"type"`
Rarity string `json:"rarity"`
Owner string `json:"owner"`
Slot int `json:"slot"`
}
type tStatus struct {
Title string `json:"title"`
Owner string `json:"owner"`
Level int `json:"level"`
Health int `json:"health"`
Faction string `json:"controllingFaction"`
Mods []tMod `json:"mods"`
Resonators []tResonator `json:"resonators"`
}
type tPortalStatus struct {
State tStatus `json:"result"`
Code string `json:"code"`
}
type PortalMon interface {
Run(quitC <-chan struct{})
}
type tecthulhu struct {
url url.URL
home bool
statusC chan<- *model.PortalMsg
errorC chan<- errors.Error
}
func NewTecthulu(url url.URL, home bool, statusC chan<- *model.PortalMsg, errorC chan<- errors.Error) (tec *tecthulhu) {
return &tecthulhu{
url: url,
home: home,
statusC: statusC,
errorC: errorC,
}
}
func (tec *tPortalStatus) status() (state *model.PortalStatus) {
state = &model.PortalStatus{
Status: model.Status{
Title: tec.State.Title,
Owner: tec.State.Owner,
Level: float32(tec.State.Level),
Health: float32(tec.State.Health),
Faction: tec.State.Faction,
Mods: []model.Mod{},
Resonators: []model.Resonator{},
},
}
for _, res := range tec.State.Resonators {
state.Status.Resonators = append(state.Status.Resonators,
model.Resonator{
Position: res.Position,
Level: float32(res.Level),
Health: float32(res.Health),
Owner: res.Owner,
})
}
state.Status.Faction = string(tec.State.Faction[0])
for _, mod := range tec.State.Mods {
newMod := model.Mod{
Slot: float32(mod.Slot),
Type: mod.Type,
Owner: mod.Owner,
Rarity: mod.Rarity,
}
state.Status.Mods = append(state.Status.Mods, newMod)
}
return state
}
// checkPortal can be used to extract status information from the portal
//
func (tec *tecthulhu) checkPortal() (status *model.PortalStatus, err errors.Error) {
body := []byte{}
switch tec.url.Scheme {
case "http":
resp, errGo := http.Get(tec.url.String())
if errGo != nil {
return nil, errors.Wrap(errGo).With("url", tec.url).With("stack", stack.Trace().TrimRuntime())
}
body, errGo = ioutil.ReadAll(resp.Body)
resp.Body.Close()
if errGo != nil {
return nil, errors.Wrap(errGo).With("url", tec.url).With("stack", stack.Trace().TrimRuntime())
}
case "serial":
errGo := fmt.Errorf("Unknown scheme %s for the tecthulhu device is not yet implemented", tec.url.Scheme)
return nil, errors.Wrap(errGo).With("url", tec.url).With("stack", stack.Trace().TrimRuntime())
default:
errGo := fmt.Errorf("Unknown scheme %s for the tecthulhu device URI", tec.url.Scheme)
return nil, errors.Wrap(errGo).With("url", tec.url).With("stack", stack.Trace().TrimRuntime())
}
// Parse into the tecthulhu specific format and then convert to
// the canonical format used by the concentrator which we assume
// is a reference format for portal data and meta data
//
tecStatus := &tPortalStatus{}
errGo := json.Unmarshal(body, &tecStatus)
if errGo != nil {
return nil, errors.Wrap(errGo).With("url", tec.url).With("body", string(body)).With("stack", stack.Trace().TrimRuntime())
}
status = tecStatus.status()
return status, err
}
func (tec *tecthulhu) sendStatus() {
// Perform a regular status check with the portal
// and return the received results to listeners using
// the channel
//
// Use a TCP and USB Serial handler function
status, err := tec.checkPortal()
if err != nil {
go func(err errors.Error) {
select {
case tec.errorC <- err:
case <-time.After(500 * time.Millisecond):
fmt.Fprintf(os.Stderr, "could not send error for portal status update %s\n", err.Error())
}
}(err)
return
}
msg := &model.PortalMsg{
Status: status.Status,
Home: tec.home,
}
select {
case tec.statusC <- msg:
case <-time.After(750 * time.Millisecond):
go func() {
err := errors.New("portal status dropped").With("url", tec.url).With("stack", stack.Trace().TrimRuntime())
select {
case tec.errorC <- err:
case <-time.After(2 * time.Second):
fmt.Fprintf(os.Stderr, "could not send error for portal status update %s\n", err.Error())
}
}()
}
}
// startPortal listens to a tecthulhu device and returns
// regular reports on the status of the portal with which it
// is associated
//
func (tec *tecthulhu) Run(quitC <-chan struct{}) {
refresh := time.Duration(5 * time.Second)
for {
select {
case <-time.After(refresh):
tec.sendStatus()
case <-quitC:
return
}
}
}