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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN"
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SRD - Combat Actions
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System Reference Document v3.5
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</td><td></td></tr></table>
</td>
<td style="width: 30px"></td>
<td>
<!-- main contents -->
<h2><a id="combat"></a>
Combat
</h2>
<h3><a id="actions-in-combat"></a>
ACTIONS IN COMBAT
</h3>
<table border="0" cellpadding="0" cellspacing="0" style="width: 100%">
<tbody>
<tr>
<td class="line"></td>
</tr>
</tbody>
</table>
<h5><a id="the-combat-round"></a>
THE COMBAT ROUND
</h5>
<p class="initial">
Each round represents 6 seconds in the game world. A round
presents an opportunity for each character involved in a combat
situation to take an action.
</p>
<p>
Each rounds activity begins with the character with the highest
initiative result and then proceeds, in order, from there. Each
round of a combat uses the same initiative order. When a
characters turn comes up in the initiative sequence, that
character performs his entire rounds worth of actions. (For
exceptions, see Attacks of Opportunity and Special Initiative
Actions.)
</p>
<p>
For almost all purposes, there is no relevance to the end of a
round or the beginning of a round. A round can be a segment of
game time starting with the first character to act and ending with
the last, but it usually means a span of time from one round to
the same initiative count in the next round. Effects that last a
certain number of rounds end just before the same initiative count
that they began on.
</p>
<h5><a id="action-types"></a>
ACTION TYPES
</h5>
<p class="initial">
An actions type essentially tells you how long the action takes
to perform (within the framework of the 6-second combat round) and
how movement is treated. There are four types of actions: standard
actions, move actions, full-round actions, and free actions.
</p>
<p>
In a normal round, you can perform a standard action and a move
action, or you can perform a full-round action. You can also
perform one or more free actions. You can always take a move
action in place of a standard action.
</p>
<p>
In some situations (such as in a surprise round), you may be
limited to taking only a single move action or standard action.
</p>
<p><a id="standard-action"></a>
<b>Standard Action</b>: A standard action allows you to do
something, most commonly make an attack or cast a spell. See
Table: Actions in Combat for other standard actions.
</p>
<p><a id="move-action"></a>
<b>Move Action</b>: A move action allows you to move your speed or
perform an action that takes a similar amount of time. See Table:
Actions in Combat.
</p>
<p>
You can take a move action in place of a standard action. If you
move no actual distance in a round (commonly because you have
swapped your move for one or more equivalent actions), you can
take one 5-foot step either before, during, or after the action.
</p>
<p><a id="full-round-action"></a>
<b>Full-Round Action</b>: A full-round action consumes all your
effort during a round. The only movement you can take during a
full-round action is a 5-foot step before, during, or after the
action. You can also perform free actions (see below).
</p>
<p>
Some full-round actions do not allow you to take a 5-foot step.
</p>
<p>
Some full-round actions can be taken as standard actions, but only
in situations when you are limited to performing only a standard
action during your round. The descriptions of specific actions,
below, detail which actions allow this option.
</p>
<p><a id="free-action"></a>
<b>Free Action</b>: Free actions consume a very small amount of
time and effort. You can perform one or more free actions while
taking another action normally. However, there are reasonable
limits on what you can really do for free.
</p>
<p><a id="not-an-action"></a>
<b>Not an Action</b>: Some activities are so minor that they are
not even considered free actions. They literally dont take any
time at all to do and are considered an inherent part of doing
something else.
</p>
<p><a id="restricted-activity"></a>
<b>Restricted Activity</b>: In some situations, you may be unable
to take a full rounds worth of actions. In such cases, you are
restricted to taking only a single standard action or a single
move action (plus free actions as normal). You cant take a
full-round action (though you can start or complete a full-round
action by using a standard action; see below).
</p><br />
<p><a id="table-actions-in-combat"></a>
<b>Table: Actions in Combat</b>
</p>
<table border="0" cellpadding="0" cellspacing="0" style="width: 100%">
<tbody>
<tr valign="top">
<td style="width: 35%">
<table border="0" cellpadding="1" cellspacing="0" style="width:
100%">
<tbody>
<tr valign="bottom">
<th style="width: 75%">
Standard Action
</th>
<th class="center">
Attack of<br />
Opportunity<sup>1</sup>
</th>
</tr>
<tr class="odd-row">
<td>
Attack (melee)
</td>
<td align="center">
No
</td>
</tr>
<tr>
<td>
Attack (ranged)
</td>
<td align="center">
Yes
</td>
</tr>
<tr class="odd-row">
<td>
Attack (unarmed)
</td>
<td align="center">
Yes
</td>
</tr>
<tr>
<td>
Activate a magic item other than a potion or oil
</td>
<td align="center">
No
</td>
</tr>
<tr class="odd-row">
<td>
Aid another
</td>
<td align="center">
Maybe<sup>2</sup>
</td>
</tr>
<tr>
<td>
Bull rush
</td>
<td align="center">
No
</td>
</tr>
<tr class="odd-row">
<td>
Cast a spell (1 standard action casting time)
</td>
<td align="center">
Yes
</td>
</tr>
<tr>
<td>
Concentrate to maintain an active spell
</td>
<td align="center">
No
</td>
</tr>
<tr class="odd-row">
<td>
Dismiss a spell
</td>
<td align="center">
No
</td>
</tr>
<tr>
<td>
Draw a hidden weapon (see Sleight of Hand skill)
</td>
<td align="center">
No
</td>
</tr>
<tr class="odd-row">
<td>
Drink a potion or apply an oil
</td>
<td align="center">
Yes
</td>
</tr>
<tr>
<td>
Escape a grapple
</td>
<td align="center">
No
</td>
</tr>
<tr class="odd-row">
<td>
Feint
</td>
<td align="center">
No
</td>
</tr>
<tr>
<td>
Light a torch with a tindertwig
</td>
<td align="center">
Yes
</td>
</tr>
<tr class="odd-row">
<td>
Lower spell resistance
</td>
<td align="center">
No
</td>
</tr>
<tr>
<td>
Make a dying friend stable (see Heal skill)
</td>
<td align="center">
Yes
</td>
</tr>
<tr class="odd-row">
<td>
Overrun
</td>
<td align="center">
No
</td>
</tr>
<tr>
<td>
Read a scroll
</td>
<td align="center">
Yes
</td>
</tr>
<tr class="odd-row">
<td>
Ready (triggers a standard action)
</td>
<td align="center">
No
</td>
</tr>
<tr>
<td>
Sunder a weapon (attack)
</td>
<td align="center">
Yes
</td>
</tr>
<tr class="odd-row">
<td>
Sunder an object (attack)
</td>
<td align="center">
Maybe<sup>3</sup>
</td>
</tr>
<tr>
<td>
Total defense
</td>
<td align="center">
No
</td>
</tr>
<tr class="odd-row">
<td>
Turn or rebuke undead
</td>
<td align="center">
No
</td>
</tr>
<tr>
<td>
Use extraordinary ability
</td>
<td align="center">
No
</td>
</tr>
<tr class="odd-row">
<td>
Use skill that takes 1 action
</td>
<td align="center">
Usually
</td>
</tr>
<tr>
<td>
Use spell-like ability
</td>
<td align="center">
Yes
</td>
</tr>
<tr class="odd-row">
<td>
Use supernatural ability
</td>
<td align="center">
No
</td>
</tr>
</tbody>
</table><br />
<table border="0" cellpadding="1" cellspacing="0" style="width:
100%">
<tbody>
<tr valign="bottom">
<th style="width: 75%">
Move Action
</th>
<th class="center">
Attack of<br />
Opportunity<sup>1</sup>
</th>
</tr>
<tr class="odd-row">
<td>
Move
</td>
<td align="center">
Yes
</td>
</tr>
<tr>
<td>
Control a frightened mount
</td>
<td align="center">
Yes
</td>
</tr>
<tr class="odd-row">
<td>
Direct or redirect an active spell
</td>
<td align="center">
No
</td>
</tr>
<tr>
<td>
Draw a weapon4
</td>
<td align="center">
No
</td>
</tr>
<tr class="odd-row">
<td>
Load a hand crossbow or light crossbow
</td>
<td align="center">
Yes
</td>
</tr>
<tr>
<td>
Open or close a door
</td>
<td align="center">
No
</td>
</tr>
<tr class="odd-row">
<td>
Mount a horse or dismount
</td>
<td align="center">
No
</td>
</tr>
<tr>
<td>
Move a heavy object
</td>
<td align="center">
Yes
</td>
</tr>
<tr class="odd-row">
<td>
Pick up an item
</td>
<td align="center">
Yes
</td>
</tr>
<tr>
<td>
Sheathe a weapon
</td>
<td align="center">
Yes
</td>
</tr>
<tr class="odd-row">
<td>
Stand up from prone
</td>
<td align="center">
Yes
</td>
</tr>
<tr>
<td>
Ready or loose a shield<sup>4</sup>
</td>
<td align="center">
No
</td>
</tr>
<tr class="odd-row">
<td>
Retrieve a stored item
</td>
<td align="center">
Yes
</td>
</tr>
</tbody>
</table>
</td>
<td style="width: 5%">
<br />
</td>
<td style="width: 35%">
<table border="0" cellpadding="1" cellspacing="0" style="width:
100%">
<tbody>
<tr valign="bottom">
<th style="width: 75%">
Full-Round Action
</th>
<th class="center">
Attack of<br />
Opportunity<sup>1</sup>
</th>
</tr>
<tr class="odd-row">
<td>
Full attack
</td>
<td align="center">
No
</td>
</tr>
<tr>
<td>
Charge<sup>5</sup>
</td>
<td align="center">
No
</td>
</tr>
<tr class="odd-row">
<td>
Deliver coup de grace
</td>
<td align="center">
Yes
</td>
</tr>
<tr>
<td>
Escape from a net
</td>
<td align="center">
Yes
</td>
</tr>
<tr class="odd-row">
<td>
Extinguish flames
</td>
<td align="center">
No
</td>
</tr>
<tr>
<td>
Light a torch
</td>
<td align="center">
Yes
</td>
</tr>
<tr class="odd-row">
<td>
Load a heavy or repeating crossbow
</td>
<td align="center">
Yes
</td>
</tr>
<tr>
<td>
Lock or unlock weapon in locked gauntlet
</td>
<td align="center">
Yes
</td>